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22:49, 23rd April 2024 (GMT+0)

Power Armor, Robots, and Vehicles common to Rifts Orbit.

Posted by Orbital ControlFor group 0
Orbital Control
GM, 14 posts
Sat 26 May 2012
at 07:42
  • msg #1

Power Armor, Robots, and Vehicles common to Rifts Orbit

CAN Hard Suit Power Armor
Cyberworks has perfected a flexible hard suit that is an armored vacuum suit, specifically with mining and deep space operations in mind. The suit is basically a simple power armor exoskeleton that enhances the wearer's physical attributes and offers greater protection. The suit comes standard with built-in headlight, maneuvering jets and a built in jet pack.

Notes: This power armor has 25 bonus hit points, which are added to the character’s total and subtracted first when the character takes damage. This power armor takes a –1 penalty on Hide checks.

Size: Medium
Bonus Hit Points: 25
Superstructure: Duralloy
Hardness: 8
Armor: Ceramic Plated Alumisteel
Bonus to Defense: +1
Armor Penalty: –2
Space: 5 ft.
Reach: 5 ft.
Strength Bonus: +2
Dexterity Penalty: -0
Speed: 20 ft., fly 50 ft. (clumsy)
Height: 7-8 feet (add 1.5 feet to the height of the pilot)
Weight: 200 pounds, plus the pilot
Base Purchase DC: 25

Systems of Note
Class Alpha Sensor System (PL 6)
        This sensor system includes air/space radar that allows Power Armor operator to scan the basic topography of the surrounding area and pick out targets well enough to aim weapons at them. A Class Alpha sensor system grants a +2 equipment bonus on the operator’s Navigate and Spot checks.
With a successful Computer Use check (DC 15) and a move action, the operator can use the sensor system to actively scan a single nonliving target (usually another Power Armor, mecha, vehicle, or spacecraft) and determine all the following information about that target:
        • The target’s size.
        • The target’s locomotive capabilities.
        • The target’s present direction or trajectory.
Activation: Move action (active scan mode only).
Range: 500 feet radius emanation centered on your Power Armor.
Area: 1 nonliving target (active scan only).
Duration: Persistent (passive scan mode) or 1 round (active scan mode).
Ceramic Composed Plating (PL 6)
        This defense system effectively covers the Power Armor’s outer covering with ceramic composed plating. This type of plating makes the Power Armor more resistant to heat and fire based attacks. This type of plating grants the Power Armor fire resistance 10.
Communications System (PL 5)
        The Power Armor is equipped with a radio transceiver that can transmit on multiple frequencies in either LOS (line of sight) or omni-directional mode. It can handle up to ten simultaneous two-way conversations.
        Activation: Free action.
        Range: 50 miles.
        Target: One or more radio transceivers.
Life Support System (PL 5)
        The Power Armor’s life support system provides a closed environment, allowing the Power Armor operator to ignore the effects of inhaled poisons and immersion in water. The onboard air supply lasts for 6 hours.
Space Skin (PL 6)
        Space skin colloquially refers to a series of environmental stabilizers that allow the Power Armor operator to ignore the effects of vacuum, thus enabling the Power Armor to operate in space.
This message was lightly edited by the GM at 07:43, Sat 26 May 2012.
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