Several weeks have passed since the party's successful foray into Longshadows' Tower, where they fought through numerous minions and overcame many diabolical traps, eventually vanquishing the vampire that had taken up residence within the crypts beneath the abandoned tower. Word of the adventurers' deeds, whether they like it or not, travels throughout the city's taverns, inns and guilds. Already known for their exploits against the Horned One, among other feats, this latest victory only steels the group's growing reputation as adventurers par excellence.
For his part, Eagle largely retreats from the limelight, driven by increased responsibilities within his circle. The druid has now reached a point in life where he must heed his own calling, which largely involves matters his companions might not find all that interesting. He is often found drifting about Godswalk Park, where he nurtures the flora and fauna that struggle to thrive within that tiny bastion of nature despite the encroaching rot and filth that clings to Stormhaven's mildewing walls.
The others--Ben, Galadel, Inas, Rath and Saliq--are still driven to adventure, and yet find little solace in the simple things of life. Perhaps their times will come, but for them, each sunrise offers the promise of new adventures.
True, each has amassed considerable wealth, surely a far cry from their humble beginnings with naught to show but a meager coin-purse capable of securing no more than a mean meal and modest accommodations at one of the city's many flophouses crawling with lice, mites, and disease.
Those days are gone. Each can now afford luxuries none, perhaps save for Saliq, thought possible. But in truth, the calling to adventure is about more than coffers overflowing with jewel and coin. It is about hard-fought glory and having one's life written into the flowing quills of bards and historians, their exploits captured by gold-tongued minstrels and perhaps, one day rising to the upper echelons of society.
With these thoughts in mind, the party spends their downtime attending to mundane affairs best left to the imagination.
At some point, as is often the case, the day-to-day drudgery is interrupted, when each party member receives an invitation to an audience with the Lord Mayor of Stormhaven. This news is delivered by none other than the Seneschal of Stormhaven Keep, Ingelbern.
"At personal request of the Lord Mayor of Stormhaven, you are hereby called to give testimony to your recent endeavors at Longshadows Tower. Your utter discretion is expressly warranted, as you can understand," the stately man says in an even, disinterested tone.
This message was last edited by the GM at 20:11, Mon 18 Jan 2016.