Following is a map of the deep Outback on Mirayn.
The players used hovercraft travelling from the port city of Val Preszar to follow a massive river system (the upper river) west to the inland sea. From the friendly native village of Adlanayra, they skirted past the savage tribal village of Sanaslasar to find the remains of an archaeological dig on the shore of the swamp to the south. They followed what appeared to be an ancient road southeast to an ancient tower but this structure had been abandoned and looted.
Back-tracking, they realised the inland sea had grown in size in the 5000 years since the departure of the Sky Raiders and so travelled northwest across the lake following the course of the submerged road. They found the ruins of the great city of Tlaynsilak ("Walls of Gold"), the fabled heart of the Raynirjik culture and the high point of Mirayn civilisation. They were in turn found by mercenaries under the control of Enari Kalamanaru and imprisoned at their base camp where they found Lorain's father, Jothan.
In charge of dig security and the base camp was Kalamanaru's chief enforcer, Bren Pylory, and his right hand man, Gildinkur.
A Mirayn government force of Antiquity Police, led by the notorious Sgt. Boniface, attacked the camp. Escaping in the confusion, they fled across the lake in a damaged hovercraft, picking up a wounded mercenary (Jaxxon). HE promised to lead them to the smuggler's landing pad, which was on an island in the lake.
Crossing the lake, the hovercraft gave out. As repairs were ineffective, they began built a raft to continue along the shore to where they could cross to the island. While they were able to repulse a tribal direct assualt, Lorain and Liisha were kidnapped and taken to be sacrificed at a temple to the Sky Raiders. When they caught up to the missing women they found Liisha had given her life to help Lorain escape. The pursuing tribals were dispersed by gunfire. The "Hill of the Silent Guardians" was some kind of sealed bunker door in the base of a mountain, flanked by two massive glowering human statues.
Solving a puzzle in the door of the vault, they began exploring the "Hill of the Silent Gaurdians". The vault was small and simple, and from the signs of missing gear it seemed to formerly be some kind of communications equipment storage or control bunker for a downlink station on the mountain above. Inside were skeletal remains of 2 humans, an ancient laser carbine, and a mass of jewelry including the double-hexagon breastplate.
The group then used their rafts to sail across to the island. There, at the smugglers' supply base, they took over a free trader that was grounded there. The onboard crew (Migaraa and Ollie) were eager to help, being little more than indentured labour for Kalamanaru's thugs.
Returning the Alzenei the group received a hefty reward from the Institute, who also appreciated the return of their ship. The Institute hired the group as crew for the
SS Empress Victoria to make deliveries to their operations throughout Jungleblut, and engage in some free trading of their own. Unfortunately, the coming of war between the far-off Third Imperium and much closer Zhodani Consulate put a serious damper in trade. Commerce raiders operating from suspected Hegemony bases began raiding Free Suns shipping, causing a serious economic slowdown and rise in expenses, like insurance costs.
That was six months ago...
X = Marks the spot of the Hill of the Hidden Gardens.
Tony
This message was last edited by the GM at 20:43, Thu 07 Aug 2014.