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00:33, 3rd May 2024 (GMT+0)

A Game of Throws.

Posted by HeraclitusFor group 0
Quiksit
player, 179 posts
Thu 19 Sep 2013
at 17:08
  • msg #601

Re: A Game of Throws

Trusting his companion QuikCal let himself collapse to the floor under her weight, and tried to pull his head in behind the wall.

"What the Jesus? don't shoot me?" escaped his squishy pink human lips.
Heraclitus
GM, 473 posts
Character is Destiny
Fri 20 Sep 2013
at 07:18
  • msg #602

Re: A Game of Throws

Even as Quiksit was collapsing, the resounding ring of gunfire filled their ears as a burst of bullets splintered the door near his head. Quiksit even felt some of the pieces bounce off of his head when he pulled it back in.

Vibro knew she couldn't have gotten to the lizard in time. So either her warning helped or it was just dumb luck that saved him from getting a bullet to the medulla oblongata.


Stumbling in his haste, Crossfire made it down another flight of stairs in more of a tumble than a run. It wasn't enough to hurt him, just slow him down and annoy him.

Floor 3...
This message was last updated by the GM at 07:18, Fri 20 Sept 2013.
Vibro
player, 235 posts
Fri 20 Sep 2013
at 06:23
  • msg #603

Re: A Game of Throws

CA2 PP1
Thankful her buddy was still intact, Vibro was keenly aware they were pinned down with Crossfire MIA.

Taking the initiative, and having pinpointed the gunman, Vibro set off a sound burst aimed to stun and disorient him, buying her the precious few seconds needed to round the door and engage in close combat.
Quiksit
player, 180 posts
Fri 20 Sep 2013
at 06:48
  • msg #604

Re: A Game of Throws

QuikCal quickly prepared his laser for return fire.
Crossfire
player, 188 posts
Fri 20 Sep 2013
at 08:17
  • msg #605

Re: A Game of Throws

As he recovered from his minor stumble and continued to run for his life he said to thin air
"I love running, I like to feel like a hamster."
This message was last edited by the player at 08:20, Fri 20 Sept 2013.
Vibro
player, 236 posts
Fri 20 Sep 2013
at 10:24
  • msg #606

Re: A Game of Throws

As Vibro rounded the door to face her destiny, thoughts of her childhood came flooding back. She had never been part of the 'in crowd', never had any real friends, few who she would have considered would have paid her a second glance had she been in need of help. She suspected even her parents would have gladly given her up if there was something in it for them. Luckily Vibro wasn't the needy type.

Fuck 'em all

Now here she was, risking her life. For what? Some Alien freak lizard? A pretty boy halfwit who was shit in bed? An old man she couldn't remember the name of and his family?

Fuck 'em all

This was about her, plain and simple.  Vibro had a point to prove. She needed no one, and wanted the world to know it. Besides, she was out of 'finger power' and a dud screw was better than none at all.
Quiksit
player, 181 posts
Sat 21 Sep 2013
at 07:46
  • msg #607

Re: A Game of Throws

QuikCal smirked without ever realising why.
Crossfire
player, 189 posts
Sat 21 Sep 2013
at 12:08
  • msg #608

Re: A Game of Throws

And Crossfire like a fatboy just - ran fatboy ran

"VERA I'm coming for you dear"
Heraclitus
GM, 474 posts
Character is Destiny
Sat 21 Sep 2013
at 14:45
  • msg #609

Re: A Game of Throws

Only Vibro's fine tuned ears could hear where her soundburst landed, and she wasn't entirely displeased with the abdomen as the result, though it would have been better placed in the man's face. That didn't seem to matter much after she rounded the door however, seeing the last remaining Selleck at the end of the hall with a shocked look at the gun he was holding near his chest. That same look changed targets as Vibro charged in like Han Solo on the Death Star. The man watched like a dear caught in headlights as the diminutive woman raced straight towards him. Clearly he wasn't entirely sure if she was a threat to him, or just running away from the chaos in the room, but decided at the last second not to take any chances when he recognized the look of sheer determination and a snarl on her face. He nearly fumbled the gun out of his hands as he raised it to take aim, but it was steady enough. Vibro was still several meters away when Quiksit found his opportunity for redemption.

Out in the open like that, Vibro was an easy target, even if she was moving. Maybe it was because of that, or because of her burst of sound, or even the combination of both that the man didn't have the opportunity to duck a burning laser that bored between the nosepiece of his Tom Cruise-like aviator sunglasses.

The shot never came. Not from the second Selleck anyway. The man was still in an upright, aimed position as Vibro reached him, finger still on the trigger.


Floor 2...Crossfire was back on his feet and had them firmly beneath himself again. Floor 1, then ground floor. The door to the Casino was right in front of him. What if it was locked? Could his fate be so cruel, or a God so fickle that would do that to him, so close to his goal?



It really was a great show for Carnage, though it was a pity about the sound. He briefly wondered if Cal wasn't lying about the switch, which reminded him of Cal and his job to stand guard. Which was pretty hard to do when the gun he was holding was slipping free of his grip.

Slipping free of his grip!?! But if he was going, then Vera...!

Turning to annihilate the last loose end in this game of gory death, Vera clunked to the floor heavily, leaving Carnage aiming nothing but empty, transparent hands at a triumphant, smiling little rat-faced Cal. He had just enough time to utter "Oh sh-" before blinking out of existence.



With his hand on the door handle, just about to see if Fate or God or whatever really did have it in for him, Crossfire felt that unmistakable tingle in his body that could only mean one thing....

No more Carnage.

Which also meant Vera was on her own now.
This message was last edited by the GM at 14:48, Sat 21 Sept 2013.
Vibro
player, 237 posts
Sat 21 Sep 2013
at 23:35
  • msg #610

Re: A Game of Throws



Vibro wasn't sure why the guard didn't let off his round. She closed the gap in an arc to make his shot that much harder, and prepared herself for the impact of the bullet that never came, watching the barrel of his gun as it traced her route and then inexplicably stopped.

She reached the guard, intending to roll evasively at the last minute and come in under his aim, but that didn't appear necessary any more so instead she collided with him in a brutal hip and shoulder.
This message was last edited by the player at 23:47, Sat 21 Sept 2013.
Heraclitus
GM, 475 posts
Character is Destiny
Sun 22 Sep 2013
at 00:55
  • msg #611

Re: A Game of Throws

Steady until the point of impact, the Selleck didn't take a shot, didn't budge in the slightest in those last couple of seconds. The hip and shoulder landed solidly and was as much as Vibro could hope for, slamming the man against the wall behind him and cracking the plaster. The gun went one direction, lost from his grip and bouncing across the carpet, the body immediately slumping to the floor. An odd thing to happen for such a large man, in Vibro's experience. Until the glasses fell away to either side from the split in the middle, revealing a cauterized hole in between unseeing eyes.

The odd thing was, she could still hear his heart beat.


The door was unlocked, to Crossfire's relief. Flinging it open, he threw himself through and down the halls at top speed toward the security room.
Vibro
player, 238 posts
Sun 22 Sep 2013
at 01:32
  • msg #612

Re: A Game of Throws

Composing herself after the impact, Vibro kicked the gun clear of the slumped body.

Fuck, that laser must have come close.

Suppressing the thoughts about Quiksit's wanton disregard for her wellbeing, she ran towards the far end of the hall where they had left Crossfire. The damaged walls and blood splatter were an ominous sign, but her companion was nowhere in sight.
Vibro
player, 239 posts
Sun 22 Sep 2013
at 12:42
  • msg #613

Re: A Game of Throws

The sounds of a distant door opening and retreating footsteps. Irrelevant background noise that she had zoned out when trying to pinpoint the gunman moments before. Now, in a different context they provided a valuable clue.

Vibro moved a little down the corridor and spotted the blood on the stairwell door.

"Crossfire went down the stairs. He must have been chasing someone."

There was no evidence to suggest this was the case, there had certainly only been one set of footsteps.  Vibro wouldnt put it past Crossfire to have fled in fear because he'd been hit, but she doubted his cowardice was stronger than his love for gun play.  There had to be a damned good reason for Crossfire to leave in the middle of a gunfight.

"We've got to get the family out of here.  The gunshots will have been heard, we don't have long. I should take them out the fire escape whilst you find Crossfire and then collect Carnage from the Control Room.  Make sure all footage is erased while you're at it."
This message was last edited by the player at 12:44, Sun 22 Sept 2013.
Quiksit
player, 182 posts
Sun 22 Sep 2013
at 15:00
  • msg #614

Re: A Game of Throws

"I already fornicated the recording devices before we set on this mission of mercy."

"Crossfire is well neigh invincible to gun fire... I'm sure he is safe?", said QuikCal, but he couldn't quite keep the question out of his voice.

"Oh well, I was feeling a little blue anyway" he said as he trasformed into a stunning woman he had seen on a street corner a few hours earlier, she had been approaching a car that had pulled up at the time and was wearing a lovely shade of blue, both on her little dress and liberally applied to her face.

"I'll just cover this up before I venture forth."
said QuikHooker as he upturned the couch over the head of the robotic monster to make sure the kids didn't receive too much education about the inside of a human head.
When QuikHooker bent over a tiny amount to lift the couch Vibro got a clear image that QuikHooker was also wearing the same vibrant blue colour panties... her skirt was that short.
This message was last edited by the player at 15:02, Sun 22 Sept 2013.
Vibro
player, 240 posts
Sun 22 Sep 2013
at 21:51
  • msg #615

Re: A Game of Throws

charming

"That's just perfect, you even managed to get the insides right."
Quiksit
player, 183 posts
Mon 23 Sep 2013
at 10:35
  • msg #616

Re: A Game of Throws

"I've been studying online."
Crossfire
player, 191 posts
Mon 23 Sep 2013
at 12:08
  • msg #617

Re: A Game of Throws

As he ran through the gaming room he saw Joewhosefamilywillbeintherapyforever's 2ic "Tom" out of the corner of his eye and made a quick detour to him.

Tom I need to get in there quick and I may need some back up, don't take any chances but if you can get off a lucky shot at Cal take it, he's got a machine gun.

Crossfire then ran to the security room and charged through the door.
Vibro
player, 241 posts
Mon 23 Sep 2013
at 22:34
  • msg #618

Re: A Game of Throws



"Fuck that", as Tom made his intentions clear and moved quickly in the opposite direction.

__________________________________

Ed's eyelids were getting heavier with every passing second. He blinked slowly as the image of Cpl Carnage faded, trying to bring the psychopath's twin back into focus.

I'm so tired, just  a  little      nap. His grip on the gun he was holding in his lap relaxed and the world was seeming a much more peaceful place.

The sound of Vera clattering to the floor, the sound of a thousand dreams shattered, the sound of vengeance reborn, snapped him back to life. His gun came up instinctively, and he let of a shot. At what? He wasn't sure. The round found a home in one of the large screens, harmless enough.

Ed looked wildly around the room, and came to rest on a sardistic Cal who's passage across the room towards his retribution had momentarily paused. Their eyes locked. Ed could see the hatred in Cal's intent. His viciousness fueled by the torture he had endured. No one in the casino would be spared his wrath.

Ed tried to aim his gun. It waivered uncertainly.

"d d don't moove"

Every movement was a marathon. Every word a soliloquy.  This standoff wasn't going to last long. Time passed ever so slowly. In truth, mere moments, but to Ed it was an aeon.

For the second time that minute Ed's peace was shattered as the door to the control room swung open violently. Without thinking his gun swung around and he fired on the intruder. His last heroic act as consciousness finally slipped from him.

The distraction was all Cal needed as he scooped up his prize.

Locked and loaded. It was killing time.


OOC- Thanks Vibes, we're using this and playing on y'all.
This message was last edited by the GM at 22:14, Thu 26 Sept 2013.
Quiksit
player, 184 posts
Sat 28 Sep 2013
at 04:17
  • msg #619

Re: A Game of Throws

Quiksit mused to himself as he sauntered through the corridors that Sergeant Carnage must be set to expire soon.  Lucky that he tied Cal up SO securely with all that Electrical cable.
Vibro
player, 243 posts
Sat 28 Sep 2013
at 09:11
  • msg #620

Re: A Game of Throws

Completely unaware of what was transpiring below, Vibro in no way pondered how shit Quiksit was at tieing knots.
Quiksit
player, 185 posts
Sat 28 Sep 2013
at 16:18
  • msg #621

Re: A Game of Throws

Note to self: When Quiksit discovers how little his knots achieve on that tricksy squishy soft human flesh he is going to have to make a Note to self: Take no prisoners.
Crossfire
player, 192 posts
Sun 29 Sep 2013
at 12:44
  • msg #622

Re: A Game of Throws

With a profound sense of DE-ja-vu Crossfire threw himself through the door, rolled to his feet and fired in a smooth motion straight at the Cal's head

Hit Locations  (AP/HP)
1-3   Right Leg  8/ 5
4-6   Left Leg   8/5
7-9   Abdomen  8/6
10-12 Chest     8/7
13-15 Rt Arm   8/ 4 reduced to 3
16-18 Lt Arm   8/ 4
19-20 Head     8/ 6
Armour SR Penalty:
Combat Actions:
Total: 3
Remaining: 3
Strike Rank: +14
Strike rank 17
Power Points
Total: 41
Remaining: 41
Combat Skills:
Evade: 36%
Unarmed: 43%
Weapon (Sniper Rifle): 89%
Manipulation: 41%
Knife: 39%
Weapon (Colt 38): 69%
Resilience: 32%
Throw: 28 %
Damage Modifier: 1d4Hero Points: 6
Ongoing effects: Armor, Regeneration, X-Ray Vision, Super Vision   
Other modifiers:


22:10, Today: Crossfire rolled 3 using 1d10. ini.

Edit: PS my previous post had an initiative roll, it was just concealed within a private message to the absent GM
This message was last edited by the player at 12:57, Tue 01 Oct 2013.
Crossfire
player, 194 posts
Tue 1 Oct 2013
at 13:05
  • msg #623

Re: A Game of Throws

Crossfire realised he had the drop on the AWOL GM and decided to knock off his next one, perhaps prematurely.

He watched his finger contract upon the trigger. Unfortunately he jerked and didn't bring himself satisfactorily to conclusion as he watched his shot go wide, harmlessly into the monitor beside Cal's head.

22:28, Today: Crossfire rolled 86 using 1d100. to hit.
This message was last edited by the player at 13:05, Tue 01 Oct 2013.
Vibro
player, 244 posts
Tue 1 Oct 2013
at 14:36
  • msg #624

Re: A Game of Throws

OOC - In the absence of a GM ...

Ed's wild shot as Crossfire burst into the control room ricocheted harmlessly enough off Crossfire's super tough hide.

If Ed had remained conscious long enough he would have been disappointed in the result. As it was however, he slipped happily away with the 'knowledge' that he had shot the son-of-a-bitch.
Quiksit
player, 187 posts
Wed 2 Oct 2013
at 12:03
  • msg #625

Re: A Game of Throws

OOC: In the absence of the GM

QuikHooker sauntered down the hallway trying to look inconspicuous, all went well until she was passing a slightly drunk gambler returning from a rest room in one of the public corridors.
The drunk eyed her up and down lustily, then deliberately stepped into QuikHooker's path, blocking the corridor.

QuikHooker took in the situation, weighed up the danger to his friend Crossfire and decided that killing the guy and disposing of the body was the much longer option, so she smiled her sweetest smile.
Looked him up and down...
"Alright then", QuikHooker purred, "I'm good for it."

QuikHooker knew the term taking one for the team... and ugly as this human was QuikHooker could get through this quickly.

The surprised drunk had barely time to smile before 180 kilos of QuikHooker pushed him hard up against the wall.  Never one to skip on foreplay QuikHooker took a long lick up the surprised drunks face then shoved both fingers up the drunks nose...
The drunk seemed totally surprised by this and didn't even try to get his fingers into QuikHookers nose, which puzzled QuikHooker as even those members of his species that liked being female normally at least tried to put up a show.
QuikHooker thrust his fingers in roughly, once, twice, three times and then released.
Ahhh... Father again, she smiled to herself and she pulled away and continued down the corridor toward the Security Room.
"You're my bitch", QuikHooker purred as she walked away.

Behind her the Drunk gambler wasn't sure quite what to make of what just happened.  He shook his head and wiped away what seemed to be a tremendous amount of loosed snot from his nose before staggering vaguely upset and puzzled on his way.
This message was last edited by the player at 15:12, Thu 03 Oct 2013.
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