RolePlay onLine RPoL Logo

, welcome to Elemental Chaos

08:30, 11th May 2024 (GMT+0)

OOC Archived 1.

Posted by ChakanFor group archive 9
Daenus Leroy
player, 484 posts
Fri 25 May 2018
at 22:01
  • msg #794

Re: OOC

Ah, I see. Or, I don't rather. Makes sense that Daenus wouldn't remember that either in his state of high anxiety. Soo I won't be editing posts at this stage. Thanks for the reminder though. 👍🏻
Vahl Thorgren
player, 449 posts
Doctor Thorgren to you!
Sat 26 May 2018
at 20:11
  • msg #795

Re: OOC

Fuck now we have a lost and scared shitless Daenus looking for our Van, and waiting for KAT to appear into the light. Damnit Jim I'm just a doctor.
Vahl Thorgren
player, 450 posts
Doctor Thorgren to you!
Tue 19 Jun 2018
at 15:31
  • msg #796

Re: OOC

Very cinematic post chakan.  Good stuff dude.
Chakan
GM, 665 posts
Wed 20 Jun 2018
at 03:09
  • msg #797

Re: OOC

Thanks, man!
Vahl Thorgren
player, 451 posts
Doctor Thorgren to you!
Fri 6 Jul 2018
at 05:56
  • msg #798

Re: OOC

Please tell me this is the make out scene we’ve been waiting for. I’m sure Rowan has like a bionic vibrating finger.
I love red heads and brunettes mixing. Nerd fetish.
Daenus Leroy
player, 486 posts
Fri 6 Jul 2018
at 13:22
  • msg #799

Re: OOC

[Private to Chakan: Shut up and paint your goddam house!]

Are you gonna post Vahl?
Vahl Thorgren
player, 456 posts
Doctor Thorgren to you!
Mon 24 Sep 2018
at 16:11
  • msg #800

Re: OOC

Well I might say Daenus that was an amazing post.
A bit long winded but appropriate none the less. Here here!






Ps-see what I did there with the long winded poke:)
Daenus Leroy
player, 491 posts
Tue 25 Sep 2018
at 03:11
  • msg #801

Re: OOC

In reply to Vahl Thorgren (msg # 800):

Dad jokes....

I forgive you.
Chakan
GM, 670 posts
Fri 28 Sep 2018
at 02:17
  • msg #802

Re: OOC

While I appreciate the chitty-chat, let's get some posty-post up in here.  Eh!?
Daenus Leroy
player, 492 posts
Fri 28 Sep 2018
at 05:59
  • msg #803

Re: OOC

well we haven't heard from Gavin in a while. If I posted again I'd feel like I was dominating. And while I like dominating on so many levels, I think it only fair to give others an opportunity. I also enjoy fairness.
Vahl Thorgren
player, 457 posts
Doctor Thorgren to you!
Thu 4 Oct 2018
at 02:24
  • msg #804

Re: OOC

fuck fairness, fairness is giving everyone a participation trophy.
Gavin Bonnar
player, 377 posts
Thu 4 Oct 2018
at 04:28
  • msg #805

Re: OOC

Apologies for the prolonged absence, I just posted up. No worries on fairness, post away, I will try to be less of a stranger. Let's get the hell out of zombie town!
Chakan
GM, 674 posts
Tue 30 Oct 2018
at 01:32
  • msg #806

Re: OOC

It's time to level up!

First, I should warn you that most level up situations will not be quite this robust in the future.  This beefy advancement is mostly due to being a bunch of people who are really starting to wrap their brains around having supernatural powers.  Take this as an indicator of acceptance that you're different.  (Sorry, my corporate America HR experience/PTSD just kicked in.)  Feel free to reach out if you have any questions.

5 improvement rolls for skills used so far or trained
4 Hero Points  (I have already added these to your character sheets)
5 improvement rolls on Power or Combat skills*
1 new power (not category, must be based on current categories.  I will work with you individually on this to make sure we're all on the same page.)
5% added to Element skill (I have already added these to your character sheets)

*Some powers are rolled based on a skill (like Persistence).  These do not count as power or combat skills.  Power skills are Projection, Manipulation, Extra Energy, etc. while Combat skills are Martial Arts, rifle, etc. and are listed accordingly on your character sheet.

Improvement rolls
  • Select the skill to be increased and roll 1D100. Add the Adventurer’s INT characteristic to the result of the 1D100 roll.
  • If this 1D100 result is greater than the skill’s current score, the skill increases by 1D4+1 points.
  • If this 1D100 result is equal to or less than the skill’s current score, the skill only increases by one point.
  • Improvement roll modifier: Check your character sheet just under your Characteristics and find this heading.  If there is a number there, you add this to your total number of improvement rolls.  Example, if yours says "+1" you have a total of 6 improvement rolls for this round of improvement.
  • It is possible to "store" improvement rolls.  Reasons to do this are below.
  • You can also "stack" improvement rolls, meaning using more than one roll on a single skill.  However this can only be done if the skill was used multiple times with at least one success.  You would not be able to stack for a skill that was just learned or required divine intervention to succeed.  Stacking subject to GM discretion.
  • Example: Chakan wishes to increase his Athletics which is currently at 35.  He spends an improvement roll and rolls 1D100.  The result is 29, however he then adds his INT score of 16 for a total of 45.  Since this is higher than this current skill, he then rolls 1D4+1 and adds that total to his current skill.  The result is 4, his Athletics score is now 39.  Had his 1D100 + INT been 35 or less, however, his new Athletics score would be 36.


Learning new skills through improvement rolls
  • An Adventurer can learn a new Advanced Skill through spending improvement rolls. Two improvement rolls give the Adventurer the Advanced skill at its basic characteristic-derived score.
  • Some Advanced skills however, cannot be learned through simply spending improvement rolls.  If you would like to utilize some of your improvement rolls to obtain new skills, please let me know as I want to ensure it makes sense to do so without training or you can store improvement rolls for future skill obtainment, this must be declared.


Improving Characteristics
  • You can improve your characteristic scores, but it ain't cheap.  It costs as many improvement rolls as your current score; hence, improving a characteristic from 10 to 11 would cost 10 improvement rolls.
  • In almost every case, one would need to store improvement rolls to enable this but, again, must be declared.

Vahl Thorgren
player, 459 posts
Doctor Thorgren to you!
Tue 30 Oct 2018
at 03:44
  • msg #807

Re: OOC

So whose expecting world war Z?  As a new power can I create anti zombie juice?
Daenus Leroy
player, 494 posts
Thu 1 Nov 2018
at 00:09
  • msg #808

Re: OOC

In reply to Vahl Thorgren (msg # 807):

As a water-bender and a healer, I'd have to think you could have a power that aids to your resistance score. Or maybe something that increases white blood cells and rinses the bad stuff out on command. Maybe thin blood, slow blood to give you time to chop off your arm before the virus spreads too far.

:) Here to help @ justAskB
Daenus Leroy
player, 495 posts
Fri 21 Dec 2018
at 13:32
  • msg #809

Re: OOC

Hey guys, just a hunch, but I'm pretty sure nothing is gonna be happening here until maybe after Xmas... so I just wanted to say Merry Xmas to all, and to all a good night/meal/gift.
Chakan
GM, 675 posts
Sun 23 Dec 2018
at 17:37
  • msg #810

Re: OOC

I figure the same, still waiting on some rolls and choices to be made for leveling up but it is the holidays, after all.

Merry Christmas to you and your families, hope everybody is enjoying putting on their holiday weight!
Vahl Thorgren
player, 460 posts
Doctor Thorgren to you!
Mon 31 Dec 2018
at 01:31
  • msg #811

Re: OOC

Happy New Year everyone.
Daenus Leroy
player, 496 posts
Tue 1 Jan 2019
at 11:38
  • msg #812

Re: OOC

Happy New Year!
Chakan
GM, 677 posts
Sun 20 Jan 2019
at 06:36
  • msg #813

Re: OOC

We're wrapping up the process of leveling everybody up and I am excited to start the next chapter.  I wanted to run by everybody this idea (also remind everybody that the current chapter has been left open in case anybody would like to have a conversation in the van ride home):

What are the thoughts on checking in once per week?  We could establish a particular day of the week (let's say Sunday for instance) and if there's an opportunity to post (either it's your turn or it's free play) then you post.  If you are only checking in but do not have the time to post what you wish (have a lot to say, want to establish some backstory, etc.), then you could use your check in time to give me a heads up to hold off moving things forward.

In those instances I would alert the rest of the group to the pause (or you could via OOC) and, if it's free play others can just keep going or, if it's your turn, we'll wait an extra week.  This way, you have the option to just opt out and I can keep things moving if the action is not centered around you (an NPC is talking to you, combat, etc.).  One more alternative is I can just post for your character; not ideal but keeps things moving.

Opinions?

Another possibility is a group text situation where I can send one text to let everybody know I've posted and game is open to play.

This game is designed around new heroes discovering their powers but I would like to give everybody a chance to see their characters be in full badassery before we're all 60.
Daenus Leroy
player, 497 posts
Sun 20 Jan 2019
at 12:21
  • msg #814

Re: OOC

In reply to Chakan (msg # 813):

I'm all good with any of that. I understand that I'm the hold-up on occasion and I'm happy to have things move on regardless of my attentiveness.

My day would probably be Monday, which is of course Sunday for y'all. I'm not really concerned about which day though. Maybe just always have a "post by" date or day.

And yes, be text ready to keep up with all of it. Be good to have a reminder too, like "hey, moving game forward tomorrow. Post if you can." Though I know you shouldn't have to, but sometimes we need the help remembering. Maybe just come up with a nudge code.

Anyway, keen to see what comes next.
Gavin Bonnar
player, 378 posts
Sun 20 Jan 2019
at 18:59
  • msg #815

Re: OOC

I know I am frequently the hold up, but checking in to post on Sundays should work for me too....
Chakan
GM, 678 posts
Mon 21 Jan 2019
at 01:12
  • msg #816

Re: OOC

Totally appreciate everybody diving on the grenade but all of us are the hold up at some point or another, I've certainly done my share.

So far it's looking like Sunday as a post-by date works for everybody so that helps me figure out when my game moving posts should happen.  I might even build it into my schedule to post on Mondays, giving everybody most of the week if they get the extra opportunity but we'll see how it goes.

I'll see about building a gamer text thread for the heads up factor.  Makes sense and sending the one heads up notification is exceedingly doable for me.
Katerina Von Schtukey
player, 299 posts
Mon 21 Jan 2019
at 03:13
  • msg #817

Re: OOC

Since I'm in the same house as the GM, I get a lot of verbal reminders to post. Even still, I'm good with a weekly check-in on Sundays and with receiving a text from a different room in the house telling me to get on with the nerdery.
Vahl Thorgren
player, 461 posts
Doctor Thorgren to you!
Thu 24 Jan 2019
at 22:47
  • msg #818

Re: OOC

In reply to Chakan (msg # 813):

Ya das stimmt mit alles. Suntag fur mich auch.

I’m good with everything, sunday for me too.
Sign In