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, welcome to Usurper, a Medieval Strategy Game - Round 4

01:10, 9th May 2024 (GMT+0)

In-Game Thread (IGT) for P4 -

Posted by The SystemFor group 0
The System
GM, 2787 posts
Fri 22 Jan 2016
at 04:01
  • msg #113

Re: In-Game Thread (IGT) for P4 -

[ Talonrel, Joachim, the Forest's Shadow, and Alwin achieve a Significant Success in Scouting (F9). ]
[ You gain 1 Leveling XP, which must be assigned to the Forest's Shadow. ]
[ You gain 1 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover an Exceptional Grand Lumber Node.  It has an estimated 4 uses remaining. ]
[ You discover a Normal Exceptional Lumber Node.  It has an estimated 4 uses remaining. ]

[ The Order of Sato and Sam Buck succeed in Constructing a Barracks in (G7). ]
[ You save 5 Lumber, consuming only 45 Lumber.  Not counting any additional effects you may have.  ]
[ You add a Barracks to (G7)! ]

[ The Rangers of the Swift Arrow and the Wary Wayfayrers succeed in Attacking the Harpies. ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as a Combat Skill. ]
[ This completes task 3 of the "Where Orc Cubs Roam" quest. ]
[ You gain 24 Gold. ]
[ You complete the "Where Orc Cubs Roam" quest. ]
[ You gain 16 Gold. ]
[ You gain a Unique Unit recruitment opportunity (without having to pay its recruitment cost):

Orcs - Resilient - Marbled Stalwarts - Level 0  (Tier1)
Offense:2Defense:2Strength:1
Speed:M/2Race:OrcsMax Tools:2
Max Weapons:2Cost:10GPUpkeep5GP
Special:Morale +5, No Danger Penalty
Special: 
Unique:Marble Wall (Tier1)
Skills: 

Marble Wall (Tier1): The number of Mason Ranks this Unit possesses becomes a flat bonus added to the Defensive Value granted to this Unit's Equipped Shields (if any). (Note: this is # of Ranks - not the skill bonus itself.)

]

[ The Magic of the Wizard's Star Robes achieves a partial success in Scouting (G5). ]
[ You discover a Poor Cache containing:

1 x Foodstuffs,
2 x Gold.
]

[ Note: you can declare "cache" - but, it's not necessarily going to be "a food cache". ]
This message was last edited by the GM at 14:42, Mon 25 Jan 2016.
Talonrel Windrunner
P4, 1235 posts
Sun 24 Jan 2016
at 18:41
  • msg #114

Re: In-Game Thread (IGT) for P4 -

Updated.

Forest's Shadow achieves Level 9!
Strength 4 --> 5
Spy[1] --> Spy[2]

52 - 45 = 7 Lumber remaining.

Wary Wayfarers gain Level 1!
Speed Fast --> Speed Very Fast
Wary Wayfarers gain Outmaneuver[1]!

Marbled Stalwarts hired.

64 + 40 + 2 = 106 Gold remaining.

3 + 1 = 4 Foodstuffs remaining. 

The System
GM, 2825 posts
Sun 24 Jan 2016
at 19:21
  • msg #115

Re: In-Game Thread (IGT) for P4 -

Begin [Week 4, Month 7, Year 1]

NodesHQ?GridEst. Uses
    
Normal StoneNH91
Grand LumberNF94
Exceptional LumberNF94

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (G6).]
[ If you Explore, you are more likely to find information about Necromancers and Magicians. ]
[ You gain a bonus to explore (G6), equal to the number of empty rooms in your Mysterious room. (+1) ]


Quest NameCurrent TaskDuration
Unexpected Pilgrimage(T1) Slay the Troll / (T3) Harvest and Donate Lumber3 Weeks

Unexpected Pilgrimage:
Note: Tasks 2, 3, and 4 must be accomplished in order
This message was last edited by the GM at 14:42, Mon 25 Jan 2016.
Talonrel Windrunner
P4, 1278 posts
Sat 30 Jan 2016
at 01:21
  • msg #116

Re: In-Game Thread (IGT) for P4 -


NameStartActionTargetEndNotes
TalonrelG7AssistF9G7Grand Node
JoachimG7TradeG9G71 Foodstuff, 34 Iron
SatoG7HarvestF9G7Exceptional Node
RangersG7HarvestF9G7Grand Node
ShadowG7HarvestF9G7Grand Node
WaryG7HarvestF9G7Grand Node
MarbledG7HarvestF9G7Exceptional Node
AlwinG7AssistF9G7Exceptional Node
RobeN/AScoutI7N/APrimary Cache, Secondary Cache

The System
GM, 2910 posts
Sat 30 Jan 2016
at 17:32
  • msg #117

Re: In-Game Thread (IGT) for P4 -

[ Talonrel, the Rangers of the Swift Arrow, the Forest's Shadow, and the Wary Wayfarers achieve an Astounding Success in Harvesting the Grand Lumber Node in (F9). ]
[ You gain 2 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Woodsman. ]
[ You return with 51 Lumber! ]
[ Determine if you donate the Lumber to the Unexpected Pilgrimage Quest.  You have completed the first-half of Task 3. ]

[ Joachim achieves a success in conducting Diplomacy with Moracku (G9). ]
[ You find all items and resources available at Standard (std) prices. ]
[ Moracku is SELLING Foodstuffs at Preferred (Pfd) prices this week. ]
[ All standard Units are available to recruit. ]

[ The Marbled Stalwarts, the Order of Sato, and Alwin achieve a partial success in Harvesting the Exceptional Lumber Node in (F9). ]
[ They return with 23 Lumber. ]

[ The Wizard's Star Robes achieves a Significant Success in Scouting (I7). ]
[ The Wizard's Star Robes is not a sentient entity and therefore cannot gain XP. ]
[ You discover a Medium and Small cache containing:

1 x Melee Weapons.
]
This message was last edited by the GM at 18:27, Sat 30 Jan 2016.
Talonrel Windrunner
P4, 1291 posts
Sat 30 Jan 2016
at 18:34
  • msg #118

Re: In-Game Thread (IGT) for P4 -

Yes, I'm donating the Lumber to complete that Task immediately.  Then, I'm buying 18 Stone, 34 Iron, and 1 Foodstuff from Moracku.  Can you give me the gold total?  Then, I'll finish the rest of the update.
Talonrel Windrunner
P4, 1295 posts
Sat 30 Jan 2016
at 19:02
  • msg #119

Re: In-Game Thread (IGT) for P4 -

Updated.

Wary Wayfarers achieve Level 3!
Offense 2 --> Offense 3
Strength 1 --> Strength 2
Wary Wayfarers gain Woodsman[2]!

51 + 23 - 40 + 7 = 41 Lumber (Chopping it to 40 because I won't have the extra slot)
6 + 34 = 40 Iron
2 + 18 = 20 Stone
4 + 1 = 5 Foodstuffs

106 - 32 = 74 Gold



Upkeep
74 - 35 = 39 Gold
5 - 5 = 0 Foodstuffs

The System
GM, 2935 posts
Sat 30 Jan 2016
at 19:03
  • msg #120

Re: In-Game Thread (IGT) for P4 -

You complete Task 3 of the Unexpected Pilgrimage Quest!
The System
GM, 2972 posts
Sun 31 Jan 2016
at 10:26
  • msg #121

Re: In-Game Thread (IGT) for P4 -

Begin [Week 1, Month 8, Year 1]

NodesHQ?GridEst. Uses
    
Grand LumberNF92
Exceptional LumberNF92

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F6).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (F6), equal to the number of empty rooms in your Mysterious room. (+1) ]


Quest NameCurrent TaskDuration
Unexpected Pilgrimage(T1) Slay the Troll / (T4) Loan at least one Unit to help start the initial construction. (Success), may send more than one Unit/Leader.2 Weeks

Unexpected Pilgrimage:
Note: Tasks 1 and 4 need not be completed in order.

  • Name: "A Lost Magic"
  • Type: Challenging Charge
  • Mission:  Redforest has found itself in a serious bind- due to the passing of its most cherished elders: they've lost the capacity to warp wood into a substance as hard as iron, and now need iron to craft the implements to run their society and defend themselves!
  • Task 1 Narrative: Assist the Redforest Scouts in traversing the Mountains to find an appropriate source of Iron.
  • Task 1 Mechanics: Scout a Mountains Grid and find an Iron Node. (First result will be lost.  This first result must be at least an Exceptional Node.) 
  • Task 2 Narrative: Help the crafters of Redforest offset their current lack of Iron reserves.
  • Task 2 Mechanics: Donate 30 Iron to Redforest. 
  • Task 3 Narrative: If Redforest is to invigorate their efforts to acquire iron, they will need new tools for the job.
  • Task 3 Mechanics: Craft and Donate 2 x Earth Tools.
  • Reward: Gain a Special Ability
  • Duration: 5 x Weeks. (Six Weeks due to derp)


All tasks can be completed concurrently.
This message was last edited by the GM at 01:34, Fri 05 Feb 2016.
Talonrel Windrunner
P4, 1324 posts
Mon 1 Feb 2016
at 01:19
  • msg #122

Re: In-Game Thread (IGT) for P4 -

It had become months before Talonrel realized it.  Everything had started with the monks at the temple and the meditation exercises.  That first out of body experience had only been the beginning.  Soon, he was taking full journeys in just his astral form, finding hidden items and villages around the countryside without a second thought.  Time had a tendency to pass by more quickly to him because of it, however, and now that he had a moment to catch his breath, it felt like he had turned around to quite a different locale than he had started.

Mythstraisia had grown from a simple outpost to a full hidden village replete with living quarters for the different races who had come to join them.  It had taken some time to find them, but there were elite units from the elven nation standing side by side with a group of orcs who had pledged their loyalty after Talonrel had come upon the wreckage of their village after an attack by a family of drakes and had saved their children.  That was all it had taken to bury the bad blood of orc against elf for ages.  While they did not maintain an alliance with the elven kingdom, they would ally themselves with Talonrel and his cause.  That was all that mattered.  After all, he was an exile of that kingdom himself.

Over the course of time, Talonrel's power had grown.  Before, it had required all his concentration to Spirit Walk around the countryside to places that would become important, but after practicing for quite a while, the powers had now become his own.  He could leave his body to perform menial tasks or oversee others in order to snap to a location and find what needed to be found.  Rooting out necessary things had become almost a sixth sense to him.

Now was just one of those points in time.  The dark-haired elf's body was overseeing Sam and the Order of Sato's work in the workshop to create a new set of blended weaponry this time adding more of the orcish flair to the human and elven techniques.  Meanwhile, Talonrel had already split his concentration and plunged back into the astral body once again.  He had learned how to signal others while doing this, and he could hasten their travel.  Mythstraisia had come to be on good terms with the small elven village of Redforest, and they needed help.  After what had happened with their elders, they were in desperate need of assistance since their elders had died taking most of their ancient knowledge of elven smithing.  They needed to find a new source of metal to at least start creating something hard since they could no longer harden wood, but with all the terrible problems going on in the southern mountains with the troll that had started to kill travelers in the area, they had turned to Talonrel for help.

Even now, he was leading them through the mountains along with a unit of Forest's Shadow to provide an escort for the poorly-armed Redforest Scouts.  They could not risk running afoul the troll at the moment when they would be commencing battle with the Rangers of the Swift Arrow and another group of elves that had joined them recently.  The elves would combat the troll effectively and lead them away from where Talonrel and the others were heading.  It was a perfect plan.



NameStartActionTargetEndNotes
TalonrelG7AssistG7G7 
JoachimG7????G7T4
SatoG7CraftG7G7Melee Weapons
RangersG7AttackH8G7Troll Quest
ShadowG7ScoutG8G7Scouting with Robe
WaryG7AttackH8G7Troll Quest
MarbledG7????G7T4
AlwinG7AssistG8G7Scouting with Robe
SamG7AssistG7G7 
RobeN/AScoutG8N/AT1 Iron Node, Monster Secondary

The System
GM, 3019 posts
Sat 6 Feb 2016
at 06:55
  • msg #123

Re: In-Game Thread (IGT) for P4 -

Talonrel's concentration held the best it could against the onslaught of information and never-ending need for his age-bestowed expertise in so many fields.  The Order of Sato, with Sam Buck filling-in where he could; did their best to work with the pithy materials at their disposal.  Making strong and sturdy weapons was a necessity, especially as the Elf's forces began to face-off against ever-tougher foes, it would not be long before arrows would be insufficient and cold blades and hammers would be required.

Sweating in the face of the poorly ventilated furnace, the Order did their best; pounding-away dross.  As they prepared the blades, Sam painstakingly crafted hilts and hafts that would easily fit anyone's hands and be strong enough to be held against even the mightiest of blows.

Thankfully, even out of their normal element, the Rangers of the Swift Arrow and the Wary Wayfarers still made an excellent team as they found the horrible troll.  Drenched in scars of wounds that had healed a hundred times over, the beast was found feeding off of the body of a barely-adult-aged Elf as if it were no more than an ear of corn.  Drool and spittle flung from its mouth as the two Elves launched their ambush, but, wretched creature was outdone immediately.  As it rushed forward, scores of arrows found their mark against its hide and brought it low.  Dashing forward, the Wayfarers set its skin alight, hoping to prevent it from healing.  The work was done, but, the pilgrims would still need a home...

[ Talonrel, the Order of Sato, and Sam Buck achieve a Significant Success in Crafting Melee Weapons. ]
[ You gain 1 Leveling XP, which must be assigned to the Order. ]
[ You gain 1 Skill XP, which must be assigned as Artisan. ]
[ You successfully Craft: Melee Weapons, Slight (+6). ]
[ You save 4 Iron, consuming only 18 Iron. ]

[ Joachim and the Marbled Stalwarts achieve a significant success in assisting the Pilgrims in their initial construction. ]
[ You gain 1 Leveling XP, which must be assigned to the Stalwarts. ]
[ You gain 1 Skill XP, which must be assigned as Mason. ]
[ You complete Task 4 of the "Unexpected Pilgrimage" Quest. ]

[ The Rangers of the Swift Arrow and the Wary Wayfarers succeed in Attacking the Troll terrorizing the villagers (H8). ]
[ You gain 1 Leveling XP, which must be assigned to the Stalwarts. ]
[ You gain 1 Skill XP, which must be assigned as a Combat Skill. ]
[ You gain 42 Gold. ]
[ You complete Task 1 of the "Unexpected Pilgrimage" Quest. ]

[ The Wizard's Star Robes provides magical insight to the Forest's Shadow and Alwin achieve a Significant Success in Scouting (G8). ]
[ You gain 1 Leveling XP, which must be assigned to the Forest's Shadow. ]
[ You gain 1 Skill XP, which must be assigned as Scout or Spy. ]
[ You complete Task 1 of the "A Lost Magic" Quest. ]
[ You find a Hostile encounter:  an Ogre. ]


[ You receive a special ability from completing the "Unexpected Pilgrimage" Quest:
[Landscaper]

Choose one of the following options

Choice 1) You may assign the following special ability to one of your Leaders.  You may elect to have that leader bestow this ability on any Unit(s) of your choice, at a cost of 4 Gold per Unit.  This does not take any time.

Gardener: +25 to Harvesting Lumber. Double the total bonus provided by equipped Earth tools.  Adds +1 per die to resources harvested.


Choice 2) You may assign the following special ability to one of your Units.

Forest Shepherd: +25 to Harvesting Lumber.  This Unit provides 2 extra dice of resources when Harvesting  Lumber.  Dice become d6s.  If already d6s - then +2 per die.  Can neither completely fail, nor partially fail when Harvesting Lumber.
]
This message was last edited by the GM at 07:22, Sun 07 Feb 2016.
Talonrel Windrunner
P4, 1339 posts
Sun 7 Feb 2016
at 05:21
  • msg #124

Re: In-Game Thread (IGT) for P4 -

Updated.

The Order of Sato achieves level 3!
Defense 2 --> 3
Artisan[9] --> Artisan[9]*

Marbled Stalwarts achieve level 1!
Defense 2 --> Defense 3
Marbled Stalwarts gain Mason[1]!

Wary Wayfarers achieve level 4!
Strength 2 --> Strength 3
Wary Wayfarers gain Aggressor[1]!
Forest Shepherd ability gained!

Forest's Shadow achieves level 9*!
Spy[2] --> Spy[3]!

40 - 18 = 22 Iron remaining.
39 + 42 = 81 Gold remaining.

This message was last edited by the player at 00:48, Mon 08 Feb 2016.
The System
GM, 3050 posts
Sun 7 Feb 2016
at 18:42
  • msg #125

Re: In-Game Thread (IGT) for P4 -

Begin [Week 2, Month 8, Year 1]

NodesHQ?GridEst. Uses
    
Grand LumberNF92
Exceptional LumberNF92

HostilesGrid
1 x OgreG8

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F6).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (F6), equal to the number of empty rooms in your Mysterious room. (+1) ]


Quest NameCurrent TaskDuration
A Lost Magic(T2) Donate 30 Iron to Redforest.5 weeks.


A Lost Magic:
Note: all tasks can be completed concurrently.
This message was last edited by the GM at 01:31, Mon 08 Feb 2016.
Talonrel Windrunner
P4, 1350 posts
Mon 8 Feb 2016
at 01:02
  • msg #126

Re: In-Game Thread (IGT) for P4 -


NameStartActionTargetEndNotes
TalonrelG7TradeG9G7 
JoachimG7AssistG7G7Priority Marbeled, both if possible
SatoG7CraftG7G7Shield
RangersG7AttackG8G7Ogre
ShadowG7AttackG8G7Ogre
WaryG7HarvestF9G7Grand Node
MarbledG7RenovateG7G7Storage
AlwinG7AssistF9G7 
SamG7AssistG7G7 
RobeN/AScoutH9N/AMonster Primary, Monster Secondary

The System
GM, 3071 posts
Mon 8 Feb 2016
at 01:31
  • msg #127

Re: In-Game Thread (IGT) for P4 -


[ Talonrel succeeds in conducting Diplomacy with Moracku (G9). ]
[ You find normal availability at the market at standard prices. ]

[ Joachim, the Order of Sato, and Sam Buck achieve an Astounding Success in Crafting Shields. ]
[ You gain 2 Leveling XP, which must be assigned to the Order. ]
[ You gain 2 Skill XP, which must be assigned as Artisan. ]
[ You save 3 Iron, consuming only 8 Iron.  As always - this does not count any other bonuses to this which you may have. ]
[ You craft Shields, Mediocre (+9)! ]

[ Joachim and the Marbled Stalwarts achieve a Significant Success in Renovating the Storage Room. ]
[ You gain 1 Leveling XP, which must be assigned to the Marbled Stalwarts. ]
[ You gain 1 Skill XP, which must be assigned as Mason. ]
[ You save 1 Stone, consuming only 9 Stone.  As always - this does not count any other bonuses to this which you may have. ]
[ You improve the Storage Room to Renovation level 2! ]

[ The Rangers of the Swift Arrow and the Forest's Shadow annihilate the Ogre. ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as a Combat Skill. ]
[ You gain 50 Gold. ]

[ The Wary Wayfarers and Alwin achieve an Astounding Success in Harvesting the Grand Lumber Node in (F9). ]
[ You gain 2 Leveling XP, which must be assigned to the Wary Wayfarers. ]
[ You gain 2 Skill XP, which must be assigned as Woodsman. ]
[ This grid is now trapped against enemies! ]
[ They return with 53 Lumber. Man... that's heavy. ]

[ The Wizard's Star Robes achieve a Significant Success in Scouting (H9). ]
[ You gain 1 Leveling XP, which is immediately lost because this is not Hogwart's Sorting Hat. ]
[ You discover a pack of three Trolls! ]
[ You discover a pack of two Ogres! ]

This message was last edited by the GM at 01:57, Mon 08 Feb 2016.
Talonrel Windrunner
P4, 1355 posts
Mon 8 Feb 2016
at 02:53
  • msg #128

Re: In-Game Thread (IGT) for P4 -

Updated.

The Order of Sato achieves level 5!
Defense 3 --> Defense 5
Artisan[9]* --> Artisan[10]!

Marbled Stalwarts achieve level 2!
Defense 3 --> Defense 4
Mason[1] --> Mason[2]

Forest's Shadow achieve level 9**!
Forest's Shadow gain Pernicious[1]!

Wary Wayfarers achieve level 6!
Offense 3 --> Offense 4
Strength 3 --> Strength 4
Woodsman[2] --> Woodsman[4]

Talonrel purchases 5 Foodstuffs, 30 Stone, and 45 Iron.

81 + 50 - 56 = 75 Gold remaining.
40 + 53 = 93 Lumber remaining.
22 - 7 + 45 = 60 Iron remaining.
20 - 8 + 48 = 60 Stone remaining. 

This message was last edited by the player at 03:05, Mon 08 Feb 2016.
The System
GM, 3113 posts
Sat 13 Feb 2016
at 20:35
  • msg #129

Re: In-Game Thread (IGT) for P4 -

Begin [Week 3, Month 8, Year 1]

NodesHQ?GridEst. Uses
    
Grand LumberNF91
Exceptional LumberNF92

HostilesGrid
3 x TrollsH9
2 x OgresH9

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F6).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (F6), equal to the number of empty rooms in your Mysterious room. (+1) ]


Quest NameCurrent TaskDuration
A Lost Magic(T2) Donate 30 Iron to Redforest.4 weeks.

A Lost Magic:
Note: all tasks can be completed concurrently.
This message was last edited by the GM at 15:47, Sun 14 Feb 2016.
Talonrel Windrunner
P4, 1383 posts
Tue 16 Feb 2016
at 19:41
  • msg #130

Re: In-Game Thread (IGT) for P4 -


NameStartActionTargetEndNotes
TalonrelG7CastF6G7Soothsayer Explore with massive situational bonuses, CP and Cache
JoachimG7AssistG7G7Priority Marbled, both if possible
SatoG7CraftG7G7Earth Tools
RangersG7AttackH9G7Trolls
ShadowG7AttackH9G7Trolls
WaryG7AttackH9G7Trolls
MarbledG7BuildG7G7Living Quarters
SamG7AssistG7G7 
AlwinG7AssistF5G7 
RobeN/AScoutF5N/ACache, Cache

This message was last edited by the player at 00:21, Wed 17 Feb 2016.
The System
GM, 3147 posts
Wed 17 Feb 2016
at 00:21
  • msg #131

Re: In-Game Thread (IGT) for P4 -

[ Talonrel Casts Soothsayer and spends 10 Gold. ] (assuming this is accurate - as you expressed it in your OOC notes, and you would be insane not to do so.)
[ Talonrel achieves an Epic Success in Exploring (F6). ]
[ Talonrel gains 3 Skill XP, which must be assigned as Bard. ]
[ You may select a Quest between DF2 and DF7 (inclusive). ]
[ You meet a famous architect:

An architect will Construct any 1 Room for you for 6 Gold, or 2 Rooms for 10 Gold.
]

[ Talonrel achieves an Epic Success in Scouting (F6). ]
[ You gain 3 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover a large cache containing:

3 x Foodstuffs,
1 x Armor (Type 2)
]
[ You discover a CP!

Hazelwatch (F6) Harvester, Stealth, Generalist
Size:VillageTerrain:Plains
Race(1):HumansRace(2):Goblins
Attitude:HostileBribeV:15
Item(s) Buying:OT (Rvd), CT (Rvd)
Item(s) Selling:Fo (Rvd), Lu (Rvd)
]
[ Because a leader "appeared" on the first visit, you receive a free Diplomacy check.  Because your leader does not match the race of either CP inhabitant, your starting attitude status is Hostile. ]
[ Talonrel achieves a Significant Success in conducting Diplomacy with Hazelwatch. ]
[ You gain 1 skill XP, which must be assigned as Negotiator. ]
[ Unfortunately, this is insufficient to raise the attitude status. ]

Hazelwatch is BUYING Construction Tools and Crafter's Tools at Reviled (Rvd) prices.
Hazelwatch is SELLING Foodstuffs and Lumber at Reviled (Rvd) prices.

[ Joachim lends his expertise in Mythstraisia... ]

[ The Order of Sato and Sam Buck achieve a LEGENDARY SUCCESS in Crafting Earth Tools. ]
[ You save 3 Stone, consuming only 2 Stone (not counting any additional bonuses.) ]
[ You craft: Earth Tools, Extensive (+15)! ]
[ You gain 3 Leveling XP. ]
[ You gain 3 Skill XP, which must be assigned as Artisan. ]
[ Something amazing happens... tune in at the end of the week for the what! ]

[ The Marbled Stalwarts achieve a Significant Success in Constructing a new Barracks. ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Mason. ]
[ You save 11 Lumber, consuming only 44 Lumber. ]
[ You construct a new Barracks! ]

[ The Rangers of the Swift Arrow, Forest's Shadow, and the Wary Wayfarers obliterate the trolls. ]
[ You gain 1 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Combat skills. ]
[ You gain 126 gold. ]
- yeah.. gold rewards need to be toned-down.. a lot.

[ The Wizard's Star Robes and Alwin achieve a Significant Success in Scouting (F5). ]
[ The Wizard's Star Robes spews XP all over the mysterious room - leaving a viscous trail of ectoplasm all over, which coalesces into a green bubble that gains sentience and floats out the door.  Who you gonna call?! ]
[ You discover a Medium and Small cache containing:

4 x Foodstuffs,
1 x Ranged Weapons,
6 x Lumber.
]
This message was last edited by the GM at 00:26, Wed 17 Feb 2016.
Talonrel Windrunner
P4, 1393 posts
Wed 17 Feb 2016
at 00:47
  • msg #132

Re: In-Game Thread (IGT) for P4 -

Updated.

Talonrel gains Bard[6]*!
Talonrel gains Scout[5]!
Talonrel gains Negotiator[7]!

DF 7 Quest Selected.
Architect to construct another Living Quarters and Defensive Structures!

The Order of Sato achieves Level 7!
Speed M --> Speed F
Defense 5 --> Defense 6

Joachim gains Artisan[8]!

Marbled Stalwarts gain Level 3!
Defense 4 --> Defense 5
Mason[2] --> Mason[3]

Wary Wayfarers gain Level 6*!
Aggressor[1] --> Aggressor[3]

75 - 20 + 126 = 181 Gold remaining.
93 - 44 + 6 = 55 Lumber remaining.
60 - 1 = 59 Stone remaining.
5 + 6(7) = 11 Foodstuffs (remaining 1 over capacity)

The System
GM, 3151 posts
Wed 17 Feb 2016
at 01:30
  • msg #133

Re: In-Game Thread (IGT) for P4 -

Due to your Scout roll - you receive information about nearby Usurper(s).
Because the slowest entity within your scouting party has an overland speed of 3, and you rolled an epic success with a roll of 216 (on the scout roll) - you learn about the following:

One Usurper is east of you.
One Usurper is east of you.
You discover a Usurper!  You have discovered a Usurper's Lair (F6).  It is the Lair of Sylvia Starhelm!
One Usurper is west of you.

--- each indication of "one" represents a different lair.
The System
GM, 3166 posts
Wed 17 Feb 2016
at 02:33
  • msg #134

Re: In-Game Thread (IGT) for P4 -

Your legendary crafting has attracted a famous artisan!

Dwarf - Whulgick Anvilbasher - Artisan (Tier 4)
Cost:10 GPUpkeep:5 GP
Benefit:When assisting in Crafting, +30
Ability:Whenever your Usurpation would save resources from
Ability:crafting, construction or renovation, you may convert those
Ability:into HQ resources (Lumber/Stone/Iron) of your choice.
Spell:Runesmith

Talonrel Windrunner
P4, 1409 posts
Wed 17 Feb 2016
at 02:40
  • msg #135

Re: In-Game Thread (IGT) for P4 -

Hiring him.  No questions asked.
The System
GM, 3188 posts
Sun 21 Feb 2016
at 08:50
  • msg #136

Re: In-Game Thread (IGT) for P4 -

Begin [Week 4, Month 8, Year 1]

NodesHQ?GridEst. Uses
    
Grand LumberNF91
Exceptional LumberNF92

HostilesGrid
  
2 x OgresH9

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F6).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (F6), equal to the number of empty rooms in your Mysterious room. (+1) ]


Quest NameCurrent TaskDuration
A Lost Magic(T2) Donate 30 Iron to Redforest.3 weeks.

A Lost Magic:
Note: all tasks can be completed concurrently.


  • Name: "Trinket or ... is it?"
  • Type: Audacious Saga
  • Mission:  An obscure order of Gnomes is seeking refuge from a would-be warlord to keep-safe a secret which may sunder the region if allowed to fall into the brute's hands.
  • T1 Narrative: If the secret is to be safe, the Gnomes will need a place to hide.
  • Task 1: [ Mechanics: You must Renovate a Defensive Structures to at least Renovation Level 3.  ]
  • T2 Narrative:  The Gnomes are desperate and can run no longer - they need a safe place to recuperate!
  • Task 2: [ Mechanics: Keep an Empty Barracks Space on loan for 3 weeks. (hide someone)  ]
  • T3 Narrative:  Too busy to do little more than cover their tracks, the Gnomes need you find the brute and his warband!
  • Task 3: [ Mechanics: Scout (H9) location (Astounding).  All results will be lost.  ]
  • T4 Narrative:  Il-Dago's bloodlust is just too much.  He must be stopped, and the Gnomes want proof.
  • Task 4: [ Mechanics: Capture Enemy Leader (must have prison)  ]
  • T5 Narrative: His followers still on the prowl for their leader, the Gnomes need help to smuggle their secret out under the cover of night.
  • Task 5: [ Mechanics: Harass Travelers action (must send at least two Units.)  ]
  • Reward: Artifact (Rank 3) Information
  • Duration: 7 x Weeks.


Tasks 3, 4, and 5 must be completed in order.  Other tasks may be completely concurrently with these.
This message was last edited by the GM at 17:20, Sun 21 Feb 2016.
Talonrel Windrunner
P4, 1424 posts
Sun 21 Feb 2016
at 17:18
  • msg #137

Re: In-Game Thread (IGT) for P4 -



Immediately donate 30 Iron and 2 Earth Tools at the end of this turn.
Immediately loan empty Barracks space for T2.

NameStartActionTargetEndNotes
TalonrelG7CastF6G7Soothsayer: Recon Sylvia, Explore with massive situational bonuses (still have IN bonus)
JoachimG7AssistG7G7Marbled, Rangers, Sato
SatoG7CraftG7G7Earth Tools
RangersG7CraftG7G7Earth Tools
ShadowG7CraftG7G7Earth Tools
WaryG7HarvestF9G7Grand Node
MarbledG7RenovateG7G7Workshop
SamG7AssistG7G7 
AlwinG7AssistF9G7 
RobeN/AScoutF6N/ASoothsayer Scout adding to Sylvia Recon
WhulgickG7AssistG7G7Runesmith

This message was last edited by the player at 18:20, Sun 21 Feb 2016.
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