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In-Game Thread (IGT) for P5 -

Posted by The SystemFor group 0
The System
GM, 1901 posts
Wed 18 Nov 2015
at 03:22
  • msg #75

Re: In-Game Thread (IGT) for P5 -

Begin [Week 2, Month 5, Year 1]

BonusesActionGridDuration
    
+10HarvestG82 Weeks

NodesHQ?GridEst. Uses
    
Grand LumberNE71

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (G5).]
[ You are more likely to find Special Opportunities. ]

This message was last edited by the GM at 03:25, Wed 18 Nov 2015.
Sylvia Starhelm
P5, 129 posts
Fri 20 Nov 2015
at 03:17
  • msg #76

Re: In-Game Thread (IGT) for P5 -

Week 2, Month 5, Year 1]

NameStartActionTargetEndNotes
LHammersF6GatherE7F6Wood
WHammersF6AidE7F6LHammers
Grey GobsF6ScoutF5F6Food
3 TusksF6ScoutG4F6Gold
SylviaF6AidG4F63 Tusks
GabrielF6AidG4F63 Tusks

The System
GM, 1920 posts
Fri 20 Nov 2015
at 05:19
  • msg #77

Re: In-Game Thread (IGT) for P5 -

[ Light Hammers and What Hammers achieve an Astounding Success in Harvesting from the Grand Lumber Node (E7). ]
[ You gain 2 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Woodsman. ]
[ They return with 21 Lumber. ]

[ The Grey Gobs achieve a Significant Success in Scouting (F5). ]
[ You gain 1 Leveling XP, which must be assigned to the Grey Gobs. ]
[ You gain 1 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover an Exceptional Food Node.  It has an estimated 3 uses remaining. ]
[ You discover a Normal Lumber Node.  It has an estimated 3 uses remaining. ]

[ Sylvia, Gabriel, and 3 Tusks achieve an Astounding Success in Scouting (G4)! ]
[ You gain 2 Leveling XP, which must be assigned to 3 Tusks. ]
[ you gain 2 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover a Grand Gold Node.  It has an estimated 4 uses remaining. ]
[ Seer Activates! ]
[ You discover 2 x Medium Cache containing:

1 x Melee Weapons,
4 x Gold.
]
Sylvia Starhelm
P5, 130 posts
Sat 21 Nov 2015
at 12:24
  • msg #78

Re: In-Game Thread (IGT) for P5 -

Light Hammers gain Woodsman 4* (from 3*)
What Hammers gain lv5 +1 Strength, (from lv4)

Grey Gobs are now 6^ (need 1 more leveling XP for 10th)
Grey Gobs are not Scout[3*]

3 Tusks gains lv7! +1 Defense (was 6*)
Gabriel gains Scout[6] (was scout[5])
This message was last edited by the GM at 19:06, Sat 21 Nov 2015.
The System
GM, 1949 posts
Sun 22 Nov 2015
at 14:57
  • msg #79

Re: In-Game Thread (IGT) for P5 -

Begin [Week 3, Month 5, Year 1]

BonusesActionGridDuration
    
+10HarvestG82 Weeks

NodesHQ?GridEst. Uses
    
Grand GoldNG44
Exceptional FoodNF53
Normal LumberNF53


[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (G5).]
[ You are more likely to find Special Opportunities. ]

Sylvia Starhelm
P5, 131 posts
Sun 22 Nov 2015
at 19:58
  • msg #80

Re: In-Game Thread (IGT) for P5 -

Week 3, Month 5, Year 1]

NameStartActionTargetEndNotes
LHammersF6GatherG4F6Gold
WHammersF6AidG4F6LHammers
Grey GobsF6GatherF5F6Food
3 TusksF6ScoutG5F6Cache
SylviaF6AidG5F63 Tusks
GabrielF6AidG5F63 Tusks

This message was last edited by the player at 17:55, Mon 23 Nov 2015.
The System
GM, 1958 posts
Wed 25 Nov 2015
at 05:12
  • msg #81

Re: In-Game Thread (IGT) for P5 -

[ The Light Hammers and What Hammers achieve a partial success in Harvesting from the Grand Gold Node (G4). ]
[ They return with 6 Gold. ]

[ The Grey Gobs succeed in Harvesting from the Exceptional Food Node (F4). ]
[ You return with 9 Foodstuffs. ]

[ Sylvia, Gabriel, and 3 Tusks achieve an Astounding Success in Scouting (G5). ]
[ You gain 2 Leveling XP, which must be assigned to 3 Tusks. ]
[ You gain 2 Skill XP, which must be assigned as Scout or Spy. ]
[ Seer Activates! ]
[ You discover a Large and Medium Cache containing:

Armor (Type 3)
2 x Foodstuffs
4 Gold
]
[ You discover a CP!

Flatscar (G5)
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:IndifferBribeV:15
Item(s) Buying:Ir (Rvd),
Item(s) Selling:Fo (Rvd),
]
Because you brought a leader with you on the first visit, you receive a free diplomacy check.  Because one of your leaders' race matches that of Flatscar, your starting Attitude Status is Unfriendly.
[ You achieve a Significant Success in conducting Diplomacy with Flatscar. ]
[ This is sufficient to raise your Attitude Status to Indifferent. ]
[ You gain 1 Skill XP, which must be assigned as Negotiator. ]

They are BUYING Iron at Reviled (RvD) status.
They are SELLING Foodstuffs at Reviled (Rvd) status.
This message was last edited by the GM at 08:16, Wed 25 Nov 2015.
Sylvia Starhelm
P5, 133 posts
Wed 25 Nov 2015
at 07:37
  • msg #82

Re: In-Game Thread (IGT) for P5 -

3 Tusks goes from Lv7 to Level 7^
Gabriel goes from Scout[6] to Scout[6^]
Sylvia goes from Diplomacy[6*] to Diplomacy[6^]
The System
GM, 1963 posts
Wed 25 Nov 2015
at 08:16
  • msg #83

Re: In-Game Thread (IGT) for P5 -

Begin [Week 4, Month 5, Year 1]

BonusesActionGridDuration
    
+10HarvestG81 Weeks

NodesHQ?GridEst. Uses
    
Grand GoldNG44
Exceptional FoodNF53
Normal LumberNF53


[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (G5).]
[ You are more likely to find Special Opportunities. ]

Sylvia Starhelm
P5, 135 posts
Wed 25 Nov 2015
at 15:58
  • msg #84

Re: In-Game Thread (IGT) for P5 -

Week 4, Month 5, Year 1]
NameStartActionTargetEndNotes
LHammersF6GatherG4F6Gold
WHammersF6AidG4F6LHammers
Grey GobsF6AidG4F6LHammers
3 TusksF6ScoutE5F6Cache
SylviaF6AidE5F63 Tusks
GabrielF6AidE5F63 Tusks

The System
GM, 2067 posts
Fri 27 Nov 2015
at 20:27
  • msg #85

Re: In-Game Thread (IGT) for P5 -

[ The Light Hammers, the What Hammers, and the Grey Gobs achieve a Significant Success in Harvesting from the Grand Gold Node in (G4). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Digger. ]
[ You return with 15 Gold. ]

[ Sylvia, Gabriel, and 3 Tusks achieve a Significant Success in Scouting (E5). ]
[ You gain 1 Leveling XP, which must be assigned to 3 Tusks. ]
[ You gain 1 Skill XP, which must be assigned as Scout or Spy. ]
[ Seer Activates! ]
[ You discover a Medium and Small Cache containing:

2 x Foodstuffs
16 Gold
]
[ Yes, you can 'consume' any Excess Foodstuffs you acquire from these caches as part of upkeep, instead of them being wasted since this is week 4.  Not sure if that will actually happen - just noting it. ]
[ You discover a CP!

Starmeadow (E5)
Size:SettlementTerrain:Plains
Race(1):HumansRace(2): 
Attitude:LoyalBribeV:15
Item(s) Buying:Ir (Rvd), RW (Rvd)
Item(s) Selling:Fo (Rvd), MW (Rvd)
]
Because you brought a Leader(s) with you on your first visit, you receive a free diplomacy check.  Because none of your leaders' races matches that of the CP, your starting attitude status is Hostile.
[ You achieve a LEGENDARY success in conducting Diplomacy with Starmeadow! ]
[ You gain 3 Skill XP, which must be assigned as Negotiator. ]
[ Your Attitude Status goes straight to Loyal! ]
[ Your Legendary Event Bonus: This CPs size increases directly to Settlement from Hamlet. ]
[ It is treated as if exactly 35 Gold worth of Trade happened. ]

[ You receive a Recruitment offer from an Extra:
Human Warrior Trainer - Sir Herman  (Tier1)
Cost:5 GPUpkeep:5 GP
Benefit:When assisting in Combat, +2% (all allies present)
Skills:Sir Herman has Leadership[2], Tactics[2]
Ability:Sir Herman can train as per the Train Unit (Leader) action
Sir Herman's benefit applies to Attack, Defense, Armor, and Damage Rolls.
]
[ You receive a recruitment offer from a Unique Unit!

Humans - Trainer Trait - The Botanists - Level 0 (Tier1)
Offense:1Defense:1Strength:1
Speed:M/2Race:HumaMax Tools:2
Max Weapons:2Cost:10GPUpkeep5GP
Special/Skills:Threshold for Learning New Skill - 15%,
Unique:Flora Appreciation (Tier 1)
Skills: 
Items Equipped: 
Weapons Equipped: 
Armor Equipped: 
Flora Appreciation: Whenever this Unit Harvests with another Unit present, IF Skill XP was gained add 1 to the amount of Skill XP gained.  The bonus Skill XP must be assigned as Forager.
]

[ Legendary Effect: You meet an architect with an amazing offer.  If you donate 40 of any resource (any combination) he will construct 1 Barracks for you. ]
This message was last edited by the GM at 20:48, Fri 27 Nov 2015.
Sylvia Starhelm
P5, 137 posts
Fri 27 Nov 2015
at 20:50
  • msg #86

Re: In-Game Thread (IGT) for P5 -

Light Hammers gain Digger[1]
Grey Gobs gain lv7, increase Offense to 3.
3 Tusks gain lv8, increase Defense to 9
Gabriel gains Scout[7]
Silvia gains Diplomacy[7^]

Hire Sir Sir Herman 52-5=47 gold
Hire The Botanists 47-10 = 37
Architect is given 40 Wood
59 Wood - 40 = 19 Wood

=============================UPKEEP==========================
16 Food - 4 = 12 Food
37 Gold - 20 = 17 Gold
Monthly Upkeep increases to 30 gold.
This message was last edited by the player at 20:56, Fri 27 Nov 2015.
The System
GM, 2118 posts
Fri 27 Nov 2015
at 23:50
  • msg #87

Re: In-Game Thread (IGT) for P5 -

Begin [Week 1, Month 6, Year 1]

BonusesActionGridDuration
    

NodesHQ?GridEst. Uses
    
Grand GoldNG42
Exceptional FoodNF52
Normal LumberNF52


[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F7).]
[ You are more likely to find One-Time Opportunities. ]
[ You gain a bonus to explore (E6), equal to the number of empty rooms in your Mysterious room. (+2) ]


  • Name: "Flora Sampling"
  • Type: Simplistic Charge
  • Mission: A noted alchemist living in Starmeadow is in need of help with finding a rare type of mushrooms he believes can be used to help speed the decomposition of the numerous corpses that result from wars and disease.
  • Task 1: The Alchemist needs a crew to help him digging-about a day's right-away from Starmeadow.  [ Loan 1 x Unit with Earth Tools. Success Required (Harvest) [Forager]. ]
  • Task 2: [ Loan 1 x Unit with Earth Tools. Significant Success Required (Harvest.) [Forager] Can loan more than one Unit. (or even Leader). ]
  • Reward: 5 x Harvesting Skill XP.  Fanatical Status with Starmeadow.
  • Duration: 4 x Weeks.
]

Note: Tasks can be accomplished in any order or together.  Just declare which task you are completing in the notes.
This message was last edited by the GM at 22:46, Mon 30 Nov 2015.
Sylvia Starhelm
P5, 142 posts
Tue 1 Dec 2015
at 01:49
  • msg #88

Re: In-Game Thread (IGT) for P5 -

Week 1, Month 6, Year 1]

NameStartActionTargetEndNotes
LHammersF6HarvestG4F6Gold
WHammersF6AidG4F6LHammers
HermanF6AidG4F6LHammers, Protection
Grey GobsF6HarvestF5F6Loan Task 1 Flora Sampling
TheBotanistF6AidF5F6Grey Gobs
3 TusksF6ScoutF7F6Cache, Bonus
SylviaF6AidF7F63 Tusks
GabrielF6AidF7F63 Tusks

The System
GM, 2197 posts
Tue 1 Dec 2015
at 18:31
  • msg #89

Re: In-Game Thread (IGT) for P5 -

[ Light Hammers, What Hammers, and Herman achieve a Significant Success in Harvesting from the Grand Gold Node in (G4). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, Which must be assigned as Digger. ]
[ They return with 14 Gold. ]

[ The Grey Gobs, and the Botanists succeed in Conducting Task 1 for 'Flora Sampling'. ]
[ You complete - "Task 1" of "Flora Sampling". ]

[ Sylvia, Gabriel, and 3 Tusks achieve an Astounding Success in Scouting (F7). ]
[ You gain 2 Leveling XP, which must be assigned to 3 Tusks. ]
[ You gain 2 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover a Large cache containing:

1 x Crafter's Tools,
1 x Foodstuffs,
6 x Gold.
]
[ You discover a CP:

Maplecross (F7)
Size:HamletTerrain:Plains
Race(1):HumansRace(2):-
Attitude:UnfriendBribeV:15
Item(s) Buying:MW (Rvd), SH (Rvd)
Item(s) Selling:Fo (Rvd), Do (Rvd)
]
They are SELLING Foodstuffs and Donkey & Carts at Reviled (Rvd) Status.
They are BUYING Melee Weapons and Shields at Reviled (Rvd) Status.

Because you brought a Leader(s) with you on your first visit, you receive a free diplomacy check.  Because the race(s) of your leader(s) does not match that of the CP, your starting Attitude Status is Hostile.
[ You achieve an Astounding Success in conducting Diplomacy with Maplecross (F7). ]
[ You gain 2 Skill XP, which must be assigned as Negotiator. ]
[ This is sufficient to improve your Attitude Status to Unfriendly. ]

Sylvia Starhelm
P5, 146 posts
Wed 2 Dec 2015
at 01:55
  • msg #90

Re: In-Game Thread (IGT) for P5 -

Light Hammers gain Digger[2]
Light Hammers go from 3* to 4th level gaining 1 strength

Gabriel goes from Scout[7] to Scout[7^]
3 Tusks go to Level 8^
Sylvia goes from Diplomacy[7^] to Diplomacy[8*]
The System
GM, 2228 posts
Wed 2 Dec 2015
at 05:41
  • msg #91

Re: In-Game Thread (IGT) for P5 -

Begin [Week 2, Month 6, Year 1]

BonusesActionGridDuration
    

NodesHQ?GridEst. Uses
    
Grand GoldNG41
Exceptional FoodNF52
Normal LumberNF52

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F7).]
[ You are more likely to find One-Time Opportunities. ]
[ You gain a bonus to explore (E6), equal to the number of empty rooms in your Mysterious room. (+2) ]


Quest NameCurrent StepDuration
Flora SamplingLoan Unit w/ET.  (Sig Suc in Food Harvesting)3 Weeks

Sylvia Starhelm
P5, 147 posts
Thu 3 Dec 2015
at 02:26
  • msg #92

Re: In-Game Thread (IGT) for P5 -

Week 2, Month 6, Year 1]

NameStartActionTargetEndNotes
LHammersF6HarvestG4F6Gold
WHammersF6AidG4F6LHammers
HermanF6AidG4F6LHammers, Protection
Grey GobsF6AidG4F6LHammers
TheBotanistF6AidG4F6LHammers
3 TusksF6ScoutH8F6Gold
SylviaF6AidH8F63 Tusks
GabrielF6AidH8F63 Tusks


Crosses fingers that 3 Tusks can get one more leveling XP to get that final point of Defense!
The System
GM, 2268 posts
Sat 5 Dec 2015
at 10:14
  • msg #93

Re: In-Game Thread (IGT) for P5 -


[ Light Hammers, What Hammers, Grey Gobs, The Botanists, and Sir Herman somehow achieve an EPIC success in Harvesting from the Grand Gold Node in (G4). ]
[ You gain 3 Leveling XP. ]
[ You gain 3 Skill XP, which must be assigned as Digger. ]
[ Flora Appreciation Triggers!  You gain 1 Skill XP, which must be assigned as Forager. ]
[ They return with 33 Gold. ]
[ This node is exhausted. ]

[ Sylvia, Gabriel, and 3 Tusks achieve an Astounding Success in Scouting (H8). ]
[ You gain 2 Leveling XP, which must be assigned to 3 Tusks. ]
[ You gain 2 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover a Grand Gold Node.  It has an estimated 4 uses remaining. ]
Well now, wasn't that convenient!
[ You discover a CP!

Honeyshield (H8)
Size:HamletTerrain:Mountai
Race(1):DwarvesRace(2):-
Attitude:UnfriendBribeV:15
Item(s) Buying:DoC (Rvd), Fo (Rvd)
Item(s) Selling:Ir (Rvd), ET (Rvd)
Because you brought leader(s) with you on your first visit, you gain a free diplomacy check.  Because neither of your leaders matched the race(s) of the CP, your starting attitude status is hostile.
[ You achieve an Astounding Success in conducting Diplomacy with Honeyshield! ]
[ You gain 2 Skill XP, which must be assigned as Negotiator. ]
[ This is sufficient to improve your status to Unfriendly. ]


They are BUYING Donkeys & Carts and Foodstuffs at Reviled (Rvd) status.
They are SELLING Iron and Earth Tools at Reviled (Rvd) status.
]
[ Seer Activates! ]
[ You discover a hostile force consisting of:

 1 x Drake.
]
Sylvia Starhelm
P5, 149 posts
Sat 5 Dec 2015
at 14:31
  • msg #94

Re: In-Game Thread (IGT) for P5 -

Silvia goes from Diplomacy[8*] to Diplomacy[9]
Gabriel goes from Scout[7] to Scout[7^]
3 Tusks goes from Lv8^ to Lv9*, gains 1 Defense (WOOOT 10!)
Light Hammers go from Lv3* to Lv4, gain +1 Offense. Gain Digger[3] (Up 1)
Botanists gain go from Lv0 to Lv2, Gain +1 Offense +1 Strength. Gain Digger[2] (Up 2) and Forager[1]

IF able, Sylvia will sell the town food.
Sylvia Starhelm
P5, 150 posts
Sat 5 Dec 2015
at 14:54
  • msg #95

Re: In-Game Thread (IGT) for P5 -

Buy 1 Earth Tool for 3 Tusks. 7 Gold, raises to Poor
Buy 1 Earth Tool for Storage. 7 Gold, Raises to to Subpar.
Sell 12 Foodstuffs at Subpar for 6 Gold. Raises to Standard.
Sell 1 Foodstuff for 1 gold and buy 6 Iron for 4 gold. Raises to Preferred.
Purchase 20 Iron for 10 gold. Brings it up to Favored.

Dropping 13 Food on them.
Purchasing 2 total Earth Tools.
Purchasing 26 total Iron.

Total Spent: 14-6-1+4+10=21 gold.
Total Trades: 35 gold!

BURG!
The System
GM, 2474 posts
Sun 6 Dec 2015
at 22:57
  • msg #96

Re: In-Game Thread (IGT) for P5 -

Begin [Week 3, Month 6, Year 1]

BonusesActionGridDuration
    

NodesHQ?GridEst. Uses
    
Grand GoldNH84
Exceptional FoodNF52
Normal LumberNF52

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (F7).]
[ You are more likely to find One-Time Opportunities. ]
[ You gain a bonus to explore (E6), equal to the number of empty rooms in your Mysterious room. (+2) ]


Quest NameCurrent StepDuration
Flora SamplingLoan Unit w/ET.  (Sig Suc in Food Harvesting)2 Weeks

Honeyshield has been added to your STT with all of its ridiculously fast updates. =)
Sylvia Starhelm
P5, 157 posts
Mon 7 Dec 2015
at 01:40
  • msg #97

Re: In-Game Thread (IGT) for P5 -

Week 3, Month 6, Year 1]

NameStartActionTargetEndNotes
LHammersF6HarvestH8F6Gold
WHammersF6AidH8F6LHammers
Grey GobsF6HarvestF5F6Food
3 TusksF6Contest!!F6Participate in Contest
HermanF6Aid!!F63 Tusks, but don't cheat
TheBotanistF6Quest**F6Complete Quest
SylviaF6Aid**F6TheBotanist
GabrielF6Aid**F6TheBotanist


My internet is going in and out and I forgot where the Quest was suppose to be.
I am sending Herman along with 3 Tusks as his 'Manager'. I am not trying to have them cheat during the contest, if that is even possible, but since Herman has nothing better to do....I am sending him along. I hope a fully armed and armored level 9 unit kicks the crap out of everybody!
The System
GM, 2511 posts
Wed 9 Dec 2015
at 19:10
  • msg #98

Re: In-Game Thread (IGT) for P5 -

[ The Light Hammers and What Hammers achieve achieve a Significant Success in Harvesting from the Grand Gold Node (H8). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Digger. ]
[ They return with 17 Gold. ]

[ The Grey Gobs completely fail in Harvesting from the Exceptional Food Node (F5). ]
[ Your obscurity takes a hit. ]

[ 3 Tusks enter the Tournament... ]
[ Herman enjoys the latest in tea and horrible fashion sense. ]

[ Sylvia, Gabriel, and the Botanists achieve an Astounding Success in Foraging. ]
[ You gain 2 Leveling XP, which must be assigned to the Botanists. ]
[ You gain 2 Skill XP, which must be assigned as Forager. ]
[ Flora Appreciation triggers!  You gain 1 Skill XP, which must be assigned as Forager. ]
[ You complete the: "Flora Sampling" Quest! ]
[ You achieve Fanatical Status with Starmeadow (E5). ]
[ All of your trade Statuses improve by one category. ]
[ You gain 5 Skill XP, which must be assigned to Harvesting Skill.  It may be assigned to whomever you see fit (even those not present.) ]
[ Flora Appreciation triggers!  You gain 1 Skill XP, which must be assigned as Forager.  Because this was earned 'globally' - you may also assigned this to whom you see fit. ]

Sylvia Starhelm
P5, 164 posts
Thu 10 Dec 2015
at 01:37
  • msg #99

Re: In-Game Thread (IGT) for P5 -

What Hammer - Level 5*, Digger[3*]

Botanists - Level 3* gain +1 Offense
Botonists - Gian Forager[4*] (6 points)
Grey Gobs - Gian Forager[3]  (3 Skills)
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