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12:53, 3rd May 2024 (GMT+0)

In-Game Thread (IGT) for P5 -

Posted by The SystemFor group 0
Sylvia Starhelm
P5, 274 posts
Sun 28 Feb 2016
at 22:54
  • msg #150

Re: In-Game Thread (IGT) for P5 -

What Hammer gains Level 7*, Mason[4]
Scalvagers gains Level 3, +1 Offense, Stonecutter[2], Forager[2]
Storm Riders up to Level 2 and gains+1 Strength, +1 Offense, Aggressor[1]
SteelGut gains Aggressor[3], Courage[1]
The System
GM, 3542 posts
Sun 6 Mar 2016
at 17:26
  • msg #151

Re: In-Game Thread (IGT) for P5 -

Begin [Week 2, Month 9, Year 1]

BonusesActionGridDuration
+15Renovate PrisonD82 Weeks
+15Renovate Mys RoomF62 Weeks

NodesHQ?GridEst. Uses
Grand Stone NodeNoC82+20%
Normal LumberNoG63

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (C8).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (C8), equal to the number of empty rooms in your Mysterious room. (+0) ]



Quest NameCurrent StepDuration
Imps UnleashedTask 43 Weeks
'Ere the Horses RideT2 Donate Horses.4 Weeks.
Imps Unleashed:
Quest items must be done in order.  Task 2 varies depending upon the level of success in Task 1.
Task 2 [alt] Narrative: The Imp turns-out to be a greater demon from an otherworldly realm and your attempts to research its true nature backfire as you accidentally mutter aloud some horrid words from an ancient tome!
Task 2 [alt] Mechanics: You must fight and defeat the Imp (treat as Dragon - Level 2.)

'Ere the Horses Ride:
Tasks can be completed concurrently
This message was last edited by the GM at 21:19, Sun 06 Mar 2016.
Sylvia Starhelm
P5, 280 posts
Sun 6 Mar 2016
at 21:54
  • msg #152

Re: In-Game Thread (IGT) for P5 -

Week 2, Month 9, Year 1

NameStartActionTargetEndNotes
3 TusksF6Attack??F6Atttack Humans Windhame  Task 3
Diamond ScalesF6Aid??F63 Tusks
Storm RidersD8Aid??D83 Tusks Ranged Weapons +18
SteelGutD8Aid??D83 Tusks Melee Weapons +18
LHammersF6Aid??F63 Tusks
HermanF6Aid??F63 Tusks
FizzbangF6LoanE7F6Windhame  Task 4
TheBotanistD8GatherC8D8Stone-Grand Node
ScalvagersF6RenovateF6F6Mysterious Room
Grey GobsF6RenovateF6F6Fortification  -Separate
WHammersF6RenovateF6F6Fortification  -Separate
GabrielD8SpellD7F6Soothsayer - Imp Task 3
SylviaD8AidF6F6Gabriel, WHammers, Grey Gobs, Scalvagers


-Gabriel and Sylvia travel to F6 so that Syvlia can help Gabriel and the troops.
-Sylvia/Gabriel will bribe any CP that they find using Soothsayer.
*All Units have Horses.
This message was last edited by the player at 00:19, Mon 07 Mar 2016.
The System
GM, 3549 posts
Mon 7 Mar 2016
at 06:05
  • msg #153

Re: In-Game Thread (IGT) for P5 -

[ 3 Tusks, Diamond Scales, the Storm Riders, SteelGut, the Light Hammers, and Herman ... completely obliterate the Horse Thieves in (E6). ]
[ You gain 3 Leveling XP. ]
[ You gain 6 Skill XP, which must be assigned as Combat Skills. ]
[ You have a choice with these bandits: you may either take 45 Gold - or 2 x Horses. ]
[ You complete Task 3 of the "'Ere the Horses Ride!" Quest. ]
[ You capture 2 x Human Units. ]

[ Fizzbang teaches Windhame valuable Magics! ]
[ You complete Task 4 of the "'Ere the Horses Ride!" Quest. ]

[ TheBotanists achieve a partial success in Harvesting from the Grand Node in (C8). ]
[ They return with 26 Stone. ]

[ Gabriel supports the actions in the Lair at (F6). ]
[ Sylvia is running ragged... ]

[ The Scalvagers achieve a Significant Success in Renovating the Mysterious Room in (F6). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Mason. ]
[ You save 2 Stone, consuming only 13 Stone. ]
[ The Mysterious Room is now Renovation level 3. ]

[ The Grey Gobs achieve a Significant Success in Renovating the Fortifications in (F6). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Mason. ]
[ You save 2 Stone, consuming only 13 Stone. ]
[ The Fortifications are now Renovation level 3. ]

[ The What Hammers achieve an Astounding Success in Renovating the Fortifications in (F6). ]
[ You gain 2 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Mason. ]
[ You save 5 Stone, consuming only 15 Stone. ]
[ The Fortifications are now Renovation level 4. ]


[ Gabriel spends 10 Gold and casts Soothsayer. ]
[ Gabriel achieves an Astounding Success in Exploring (D7). ]
[ Gabriel gains 2 Skill XP, which must be assigned as Bard. ]
[ Gabriel achieves a LEGENDARY Success in Scouting (D7)! ]
[ Gabriel gains 3 Skill XP, which must be assigned as Scout or Spy. ]

Explore side will be handled first:
[ You encounter a famous Architect:
An architect will Construct any 1 Room for you for 8 Gold. In addition, if it is not a Barracks; it will begin at Renovation Level 2.
]
[ You may select a Quest between DF2 and DF6 (inclusive). ]

[ You discover a CP!

Snakecairn (D7) Mason, Mystical
Size:HamletTerrain:Forest
Race(1):Half-ElvesRace(2): 
Attitude:LoyalBribeV:-
Item(s) Buying:MW (Rvd), SH (Rvd)
Item(s) Selling:OT (Rvd), Lu (Rvd)
]
[ Because you brought a leader(s) with you on your first visit, you receive a free diplomacy check. ]
[ Sylvia bribes the residents of Snakecairn with 10 Gold... ]
[ Because Half-an-Elf is still an Elf - your initial attitude status is Unfriendly. ]

[ You achieve an Epic Success in conducting Diplomacy with Snakecairn. ]
[ You gain 3 Skill XP, which must be assigned as Negotiator. ]
[ This is sufficient to improve the attitude status straight to Loyal. ]
[ You will receive a DF6 Quest to improve them to Fanatical next week. ]


Snakecairn is BUYING Melee Weapons and Shields.
Snakecairn is SELLING Construction Tools and Lumber.

[ You complete Task 3 of the "Imps Unleashed" Quest. ]
[ You discover a Grand Lumber Node.  It has an estimated 4 uses remaining.  This stone node has a +20 Bonus to Harvest checks made in it. ]
[ Seer Activates! ]
[ You discover a Large cache containing:

1 x Armor (Type 2)
18 x Lumber.
]
[ Your incredible scouting success yields surprising information about a nearby Usurper:
There is a Usurper East of here.
 ]



Side note: you still have steelgut and the storm riders "strike-through-ed" in the Lair - is that a note to self?  Or just forgot to "undo" after accounting for Upkeep?
This message was last edited by the GM at 06:12, Mon 07 Mar 2016.
Sylvia Starhelm
P5, 283 posts
Tue 8 Mar 2016
at 02:29
  • msg #154

Re: In-Game Thread (IGT) for P5 -

Week 2, Month 9, Year 1 - Postscript
Take the 2 Horses.

SteelGut gains 3 Levels, gaining +3 Offense and 2 skills to Aggressor[4]
Storm Riders gains 2 skills to Aggressor[3]
3 Tusks gain 2 skills to Warder[4] (That should keep most levels of tactics from stopping this effect).

The Architect is paid 8 gold to build a Barracks in Starhold (F6).
-New Spirits can Unlive there.

Scalvagers gain Lv3* and Mason[2]
Botanists get jack and sh!t.
Grey Gobs get Level 8^ and Mason[3].
What Hammers gain Level 8, +1 Offense, Mason[5]

Gabriel gains Bard[5*], Spy[3], AND Diplomacy[7*]!

DF2 Quest please. This is because I am finishing all these other quests and getting ANOTHER lv5 or 6 quest to get a Fanatical Town. That was a fracking awesome roll! I should make Oathmaker this coming week.

EDIT: Please DONATE a horse to complete the Quest with Hemdale.
This message was last edited by the player at 04:59, Fri 11 Mar 2016.
The System
GM, 3575 posts
Sat 12 Mar 2016
at 21:31
  • msg #155

Re: In-Game Thread (IGT) for P5 -

[ You successfully complete the "'Ere the Horses Ride!" Quest! ]
[ Windhame improves to Fanatical Status! ]
[ Windhame's Merchant Statuses improve by 1 Category. ]
[ You gain the following Usurpation-wide ability:

Windriders (Tier 4): Mounted Units gain an additional +10 to Offense, Defense and Damage, even if not attacking.  The benefit of Units having Horses changes to: Set Speed to VF/4
]
The System
GM, 3576 posts
Sat 12 Mar 2016
at 21:33
  • msg #156

Re: In-Game Thread (IGT) for P5 -

[ You have achieved a THIRD Fanatical Status with a CP.  You are offered the Title: Oathmaker! ]
Choose whether or not to add this to your list of titles.  If you do so - you must add it to your bio descriptions and rub it in everyone's faces. (by Next Sunday when turns are posted again.)
]
Sorry for the late posting here.
It essentially "takes effect" after you've announced it.
This message was last edited by the GM at 21:34, Sat 12 Mar 2016.
Sylvia Starhelm
P5, 287 posts
Oathmaker
Sun 13 Mar 2016
at 05:27
  • msg #157

Re: In-Game Thread (IGT) for P5 -

Title accepted now, before Sunday!

Guess Sylvia will not be attempting to convert those humans, because the Spirits will be occupying that Empty Barracks that I currently have.
The System
GM, 3584 posts
Sun 13 Mar 2016
at 06:00
  • msg #158

Re: In-Game Thread (IGT) for P5 -

[ You may add the following special ability to one Leader (or an Extra with the Negotiator skill) of your Choice:
Oathmaker: +10 to Diplomacy.
]

[ A Legendary Extra joins your cause!  He seems oddly familiar...

Select a Race - Kenry Hissenger - Legendary Extra
RecruitTitle RewardUpkeep-
Benefit:Provides a +12% Leader bonus to any assisted action.
Skills:Negotiator[1], Bard[1]
Special:Can conduct Diplomacy/Explore as if he were a leader.
Special:If a Leader or Cohort is lost, Kenry can be promoted
Ability:Can train Leaders in Diplomacy as a Tier4 Extra.
]
This message was last edited by the GM at 06:00, Sun 13 Mar 2016.
The System
GM, 3592 posts
Mon 14 Mar 2016
at 04:16
  • msg #159

Re: In-Game Thread (IGT) for P5 -

Begin [Week 3, Month 9, Year 1]

BonusesActionGridDuration
+15Renovate PrisonD82 Weeks
+15Renovate Mys RoomF62 Weeks

NodesHQ?GridEst. Uses
Grand Stone NodeNoC81+20%
Normal LumberNoG63
Grand Lumber NodeNoD74+20%

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (C8).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (C8), equal to the number of empty rooms in your Mysterious room. (+0) ]



Quest NameCurrent StepDuration
Imps UnleashedTask 42 Weeks
   
Imps Unleashed:
Quest items must be done in order.  Task 2 varies depending upon the level of success in Task 1.


  • Name: "The Old Quarry"
  • Type: Simplistic Errand
  • Mission: A group of masons has been hired to deliver a sizable load of stone, however; some accidents have befallen the group recently and they need some help meeting their quota. The work will be done in the Hills.
  • T1 Narrative: Harvest in the Hills
  • Task 1: [ Mechanics: Loan 1 x Unit with Earth Tools. Must achieve Success in Harvesting Roll in any Hills Grid. (Can loan more than one). ]
  • Reward: Special Ability (Tier 1)
  • Duration: 3 x Weeks.



  • Name: "Steel against Magic"
  • Type: Audacious Odyssey (DF6)
  • Mission: The Residents of Snakecairn have long-been able to defend themselves using their impressive magics.  However, magic is not impervious to a well-placed dagger.  They need your help to equip their residents and train them in the art of face-to-face warfare!
  • T1 Narrative:
  • Task 1: [ Mechanics: Craft and Donate 1 x Melee Weapons and 1 x Shields. ]
  • T2 Narrative:
  • Task 2: [ Mechanics: Loan a combination of Leaders/Extras/Units with at least 15 Combat Skill Ranks for 1 Week. ]
  • T3 Narrative:
  • Task 3: [ Mechanics: Find and Defeat a Tier 4 Monster. ]
  • T4 Narrative:
  • Task 4: [ Mechanics: Donate 50 Lumber. ]
  • T5 Narrative:
  • Task 5: [ Mechanics: Scout an Iron Node (must be at least Exceptional) - Donate it. ]
  • Reward: Special Ability (Tier 4) or Artifact (Rank 2) Information
  • Duration: 6 x Weeks.

This message was last edited by the GM at 04:41, Mon 14 Mar 2016.
Sylvia Starhelm
P5, 294 posts
Oathmaker
Tue 15 Mar 2016
at 05:46
  • msg #160

Re: In-Game Thread (IGT) for P5 -

Week 3, Month 9, Year 1

NameStartActionTargetEndNotes
3 TusksF6Attack??F6Atttack Witch (Complete Imp4), Shield Armorment as bonus
Diamond ScalesF6Aid??F63 Tusks
Storm RidersD8Aid??F63 Tusks Ranged Weapons +18
SteelGutD8Aid??F63 Tusks Melee Weapons +18
HermanF6Aid??F63 Tusks
FizzbangF6Aid??F63 Tusks
LHammersF6HarvestD7F6Wood
TheBotanistD8AidD7D8Lhammers
ScalvagersF6Aid??F6The Old Quarry, Whathammer
WHammersF6Loan??F6The Old Quarry
Grey GobsF6Scout/SpyB7D8Looking for Usurpers, T4 Monster
GabrielF6Cast SpellC7F6Soothdayer on C7
SylviaF6NegotiateE7F6Increase standing with Steelwind, Bribe, Buy Wood possible
Kenry HF6NegotiateD8D8Buy Iron and Melee Weapons

-Kick the humans out of the prison (and hand them enough gold to keep their mouths shut let me know what that amount is, if that is possible) or Kill them whichever will cause less problems.
-Should the Witch be imprisoned, attempt to convert her to my cause.

*All Units have Horses.


PS: Go Legendary on the Harvest Roll!!!! *Crosses fingers*
This message was last edited by the player at 17:28, Sat 26 Mar 2016.
The System
GM, 3610 posts
Sat 26 Mar 2016
at 16:36
  • msg #161

Re: In-Game Thread (IGT) for P5 -

[ 3 Tusks, Diamond Scales, Storm Riders, SteelGut, Herman, and Fizzbang utterly destroy the Witch in Attacking. ]
[ You gain 1 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Combat skills. ]
[ You capture the Witch - which is turned over to the town. ]
[ You gain 38 Gold. ]
[ You complete the "Imps Unleashed" quest! ]
[ You gain 16 Gold. ]
[ Choose either: "Spell" or "Special Ability (Tier3)" as your reward.  If you choose Spell - select which spell. ]


[ The Light Hammers and the Botanists succeed in Harvesting from the Grand Lumber Node (D7). ]
[ Due to the Human bonus - you gain 1 Skill XP, which must be assigned as Woodsman. ]
[ Due to Flora Appreciation - you gain 1 bonus Skill XP, which must be assigned as Forager. ]
[ They return with 38 Lumber. ]


[ The Scalvagers and the What Hammers achieve a Significant Success in aiding the masons (Stone Harvest). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Stonecutter. ]
[ You complete "The Old Quarry Quest". ]
[ You gain 4 Gold. ]
[ You gain 1 x 5 GP Gem. ]
[ You gain a Special ability (Tier 1):

Stonesoup (Tier 1):

Choice 1) You may assign the following special ability to one of your Leaders.  You may elect to have that leader bestow this ability on any Unit(s) of your choice, at a cost of 4 Gold per Unit.  This does not take any time.

Stoneslinger: +15 to Crafting when using Stone.

Choice 2) You may assign the following special ability to one of your Units.

Stone Form: +15 to Crafting when using Stone.  This Unit is treated as if using HQ Stone when crafting Items that require Stone.

]

[ The Grey Gobs achieve a Significant Success in Scouting (B7). ]
[ You gain 1 Leveling XP. ]
[ You gain 1 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover an Exceptional Iron Node. ]
[ You discover a Minotaur.  It is armed and armored. ]


[ Gabriel had a sudden realization, and after kicking the Grey Gobs to the swamps, remembered that he could cast spells! ]
[ Gabriel spends 10 gold and casts Soothsayer. ]

[ Gabriel achieves an Epic Success in Scouting (C7). ]
[ You gain 3 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover an HQ Grand Iron Node, it has an estimated 4 uses remaining.  Harvest attempts here will gain a +20 to the roll. ]
[ You discover a pack of 3 Trolls.  They are armored. ]
[ Seer activates! ]
[ You discover a Large cache containing:

1 x Armor (Type 2),
12 x Iron.
]
You receive no information about nearby Usurper(s).

[ Gabriel achieves an Astounding Success in Exploring (C7). ]
You gain 2 Skill XP, which must be assigned as Bard. ]
[ You may select a Quest between DF2 and DF6 (inclusive). ]
[ You meet a skilled architect:

An architect will Construct any 1 Room for you for 8 Gold. In addition, if it is not a Barracks; it will begin at Renovation Level 2.
]

[ Sylvia Bribes Steelwind at a cost of 15 Gold. ]
[ Sylvia achieves an Astounding Success in conducting Diplomacy with Steelwind (E7). ]
[ You gain 2 Skill XP, which must be assigned as Diplomacy or Bard. ]
[ This is sufficient to improve your Attitude Status to Indifferent. ]
[ You can trade as normal. ]


[ Kenry achieves a partial success in conducting Diplomacy with Bouldergrave (D8). ]
[ You may trade here normally. ]

This message was last edited by the GM at 18:08, Sat 02 Apr 2016.
Sylvia Starhelm
P5, 303 posts
Oathmaker
Sun 27 Mar 2016
at 20:33
  • msg #162

Re: In-Game Thread (IGT) for P5 -

Sylvia gains Bard[4*] & Stoneslinger: +15 to Crafting when using Stone
Gabriel gains Diplomacy[8]
Gabriel gains Bard[6]
SteelGut gains Level 3* & Aggressor[5]
Light Hammers gains Woodsman[5] & Forager[1]
Scalvagers gains Level 4 with +1 Strength & Stonecutter[3]
Grey Gobs gains Level 9 with +1 Offense & Spy[2]


Imps Unleashed reward: Spell - Runesmith.
Tier 1 Ability: Stoneslinger: +15 to Crafting when using Stone (for 4gp per unit)
Hire Architect to build a Barracks in F6
Quest: DF2 please.

Gold: 38+16+4-15-8= +35
5 GP Gem
1 x Armor (Type 2)
12 x Iron
38 x Lumber


In D8 buy 5 Melee Weapons and 558 Iron for 70 & 186.
This message was last edited by the GM at 18:08, Sat 02 Apr 2016.
The System
GM, 3638 posts
Sun 27 Mar 2016
at 21:09
  • msg #163

Re: In-Game Thread (IGT) for P5 -

Begin [Week 4, Month 9, Year 1]

BonusesActionGridDuration
+15Renovate PrisonD81 Weeks
+15Renovate Mys RoomF61 Weeks

NodesHQ?GridEst. Uses
Grand Stone NodeNoC81+20%
Normal LumberNoG63
Grand Lumber NodeNoD74+20%

ForcesGrid
1 x MinotaurB7

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (C8).]
[ If you Explore, you are more likely to find information about Architects. ]
[ You gain a bonus to explore (C8), equal to the number of empty rooms in your Mysterious room. (+0) ]



Quest NameCurrent StepDuration
Steel against MagicTask 15 Weeks

Steel against Magic:
Can be done in any order.

  • Name: "Stop the Bandits!"
  • Type: Simplistic Errand
  • Mission: A group of villagers needs the Usurpers to attack and disperse or destroy a gang of Highwaymen along a well-traveled road. They need this done soon, or else the CP will lose its opportunity to sell its goods at a larger-nearby market.
  • T1 Narrative: The Highwaymen are located in the Plains.
  • Task 1: [ Mechanics: Attack Highwaymen in (F5) Grid ]
  • Reward: Special Ability (Tier 1)
  • Duration: 3 x Weeks.

This message was last edited by the GM at 05:12, Wed 20 Apr 2016.
Sylvia Starhelm
P5, 306 posts
Oathmaker
Sun 27 Mar 2016
at 21:30
  • msg #164

Re: In-Game Thread (IGT) for P5 -

Week 4, Month 9, Year 1

NameStartActionTargetEndNotes
3 TusksF6CraftF6F6Melee Weapons + Donate
WHammersF6CraftF6F6Shields + Donate
Diamond ScalesF6CraftF6F6Reforge Craftman's Tools, using HQ Stone
ScalvagersF6AidF6F6Diamond Scales
Storm RidersF6AidF6F6Diamond Scales
SteelGutF6AidF6F6Diamond Scales
LHammersF6AidF6D8Diamond Scales
TheBotanistD8AidF6D8Diamond Scales
Grey GobsD8AidF6D8Diamond Scales
GabrielF6Cast SpellE7F6Soothsayer - Find that Usurper
SylviaF6Teach/AidF6F6Teach Troops Artisan, Aid Troops, Aid Gabriel
Kenry HD8NegotiateE5D8Take Iron to F6, in E5 Sell Iron, Buy Food, Return to D8
HermanF6TeachF6F6Sylvia Tactics
FizzbangF6TeachF6F6Storm Riders

Pay 4gp for for all 9 troops to get +15 to Crafting when using Stone.

If this does not take a Leader Action, please let me know to just take 50 Lumber off my sheet and you can take the Iron Node off as well.
Task 4: Mechanics: Donate 50 Lumber.
Task 5: Donate Iron Node in B7.

EDIT: Fizzbang Teachers the Storm Riders. I was hoping Sylvia could teach everybody outmaneuver next week....but I guess not.
This message was last edited by the player at 03:05, Mon 28 Mar 2016.
The System
GM, 3645 posts
Sun 27 Mar 2016
at 23:14
  • msg #165

Re: In-Game Thread (IGT) for P5 -

Donating does not take time.  Will update successes on those tasks with post.
The System
GM, 3647 posts
Sun 27 Mar 2016
at 23:46
  • msg #166

Re: In-Game Thread (IGT) for P5 -

Complete, but, please double-check it carefully - I'm fried and not in a good way =)

[ Gabriel and Sylvia provide guidance in the Lair... ]

[ 3 Tusks achieves a Significant Success in Crafting Melee Weapons. ]
[ You gain 1 Leveling XP, which is lost. ]
[ You gain 1 Skill XP, which must be assigned as Artisan (to Gabriel/Sylvia/or 3 Tusks.) ]
[ You save 4 Iron, consuming only 18 Iron. ]
[ You successfully Craft: Melee Weapons, Slight (+6). ]
[ You donate a set of Melee Weapons (decide which, as you don't have to donate the same ones as the ones you craft. ]


[ What Hammers achieves an Astounding success in Crafting Shields. ]
[ You gain 2 Leveling XP. ]
[ You gain 2 Skill XP, which must be assigned as Artisan. ]
[ You save 3 Iron, consuming only 8 Iron. ]
[ You craft: Shields, Mediocre (+9). ]
[ You donate a set of Shields (decide which, as you don't have to donate the same ones as the ones you craft. ]

[ Diamond Scales, Scalvagers, Storm Riders, Steel Gut, Light Hammers, the Botanists, and the Grey Gobs achieve a Legendary Success in Reforging Crafter's Tools! ]
[ You gain 3 Leveling XP. ]
[ You gain 3 Skill XP, which must be assigned as Artisan. ]
[ You consume 2 Stone. ]
[ You reforge: Crafter's Tools, Powerful (+25)!]


[ Gabriel spends 10 Gold and Casts Soothsayer... ]
[ Gabriel achieves an Epic Success in Scouting (E7)! ]
[ You gain 3 Skill XP, which must be assigned as Scout or Spy. ]
[ You discover a Grand Lumber Node.  It has an estimated 4 uses remaining.  Harvest attempts here will have a +20. ]
[ You discover a trio of Monstrous Spiders! (Level 3). ]
[ Seer Activates! ]
[ You discover a Large cache containing:

1 x Ranged Weapons.
18 x Lumber.
]

[ You gain information about nearby Usurpers:
There is a Usurper East of here.
There is a Usurper East of here.
There is a Usurper East of here.
]
[ Yes, that is really three separate messages. ]

[ Gabriel achieves an Astounding Success in Exploring (E7). ]
[ He gains 2 Skill XP, which must be assigned as Bard. ]
[ You may select a Quest between DF2 and DF6 (inclusive). ]
[ You meet a wandering architect:
An architect will Construct any 1 Room for you for 8 Gold. In addition, if it is not a Barracks; it will begin at Renovation Level 2. ]


[ Kenry achieves a Significant Success in conducting Diplomacy with Starmeadow (E5). ]
[ You may trade here normally. ]
[ You find a Unique Unit available to Recruit:

Humans - Generalist Trait - Smooth Operators - Level 0 (Tier1)
Offense:1Defense:1Strength:1
Speed:M/2Race:HumaMax Tools:2
Max Weapons:2Cost:10GPUpkeep5GP
Special/Skills:Threshold for Learning New Skill - 15%,
Unique:Fast-Friends(Tier1)
Skills: 

Fast-Friends Tier1: This Unit may accompany Leaders when conducting Diplomacy.  If they do, each Leader and Extra present that has the Negotiator skill is treated as if that skill were [2] ranks higher. (This may cause the value to exceed Rank [10]
]

[ Sylvia trains the Artisan skill to the troops. ]
[ All Units gain 1 Skill Rank in Artisan. ]
[ Gabriel gains 1 Skill Rank in Artisan. ]

[ Herman teaches Sylvia Tactics. ]
[ Sylvia gains 1 XP in Tactics. ]

[ Fizzbang teaches the Storm Riders Outmaneuver. ]
[ Storm Riders gains 2 Skill XP in Outmaneuver. ]

[ You complete Task 1 of the "Steel Against Magic" Quest. ]
[ You complete Task 4 of the "Steel Against Magic" Quest. ]
[ You complete Task 5 of the "Steel Against Magic" Quest. ]

This message was last edited by the GM at 19:02, Sat 02 Apr 2016.
Sylvia Starhelm
P5, 312 posts
Oathmaker
Sat 2 Apr 2016
at 18:54
  • msg #167

Re: In-Game Thread (IGT) for P5 -

3 Tusks gains Artisan [2] (one from Training and 1 from success)
-Donate 3 Tusks current shield, replacing it with Shield +9.
What Hammers gain Level 8^ and Artisan [4]
-Donate a Melee Weapon from Storage, replacing it with Ranged Weapons, Scales get new weapon
SteelGut reaches Level 5, +1 Offense and +1 Defense.
Grey Gobs, Botanist, Scalvagers gain +1 Artisan each.

Mount Crafter's Tools, Powerful (+25) in the Workshop there.

Gabriel gains Scout[9] Bard [7] Spy[4]

Pay the Wondering Architect to build a Barracks in F6. - 8gp

Hire Smooth Operators for 0 gold. They will likely be following Kenry around.

Kenry sells 544 Iron for 724 gold and gives them 1 extra Iron as a bonus for free.
Kenry buys 27 food for 18 gold.
Sylvia Starhelm
P5, 316 posts
Oathmaker
Sat 2 Apr 2016
at 22:36
  • msg #168

Re: In-Game Thread (IGT) for P5 -

54 and 8 for Troops and Extra's = 62gold
10 horses and 10 troops, but 1 horse doesn;t count.
1 HQ food is used
2 HQ Food is now 2 HQ Iron and 2 HQ Wood

Updated
Smooth Talkers added.
This message was last edited by the player at 22:10, Sun 10 Apr 2016.
The System
GM, 3688 posts
Sun 10 Apr 2016
at 17:32
  • msg #169

Re: In-Game Thread (IGT) for P5 -

Begin [Week 1, Month 10, Year 1]

|! Bonuses    |! Action            |! Grid     |! Duration |

NodesHQ?GridEst. Uses
Normal LumberNoG62
Grand Lumber NodeNoD73+20%
Grand Lumber NodeNoE74+20%

ForcesGrid
3 x Monstrous Spiders (L3)E7
1 x MinotaurB7

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (E7).]
[ If you Explore, you are more likely to find information about Extras. ]
[ You gain a bonus to explore (E7), equal to the number of empty rooms in your Mysterious room. (+4) ]



Quest NameCurrent StepDuration
Steel against MagicTask 2 - Loan 15 Combat Skill Ranks worth of Entities4 Weeks
Stop the BanditsAttack the Unit of Highwaymen in (F5)2 Weeks
Steel against Magic:
Can be done in any order.
[Tasks 1, 4, and 5 are complete]


  • Name: "Food Shortage!"
  • Type: Simplistic Errand
  • Mission: Some villagers, stranded and without homes due to several periods of inclement weather come to you looking for help to find some food.
  • T1 Narrative: T
  • Task 1: [ Mechanics: Loan 1 x Unit with Earth Tools. Must achieve Success in Harvesting Roll in (F6). (May loan more than one) ]
  • Reward: Special Ability (Tier 1)
  • Duration: 3 x Weeks.



As you have claimed a title, a Unit of Phoenix Guardians offer to join your cause!
Spirit - Phoenix Guardians -  L5
Offense:4Defense:4Strength:3
Speed:M/2Race:SprtMax Tools:2
Max Weapons:3Cost:20GPUpkeep5GP
Unique Special:+10% Damage Reduction.
Unique Special:So long as this Unit survives combat,
Unique Special:All fallen PAX are instantly restored.
Special/Skills:Parry[2], Aggressor[2], Courage[3]
Items Carried: 
Items Equipped: 
Weapons Equipped: 
Armor Equipped: 

This message was last edited by the GM at 05:11, Wed 20 Apr 2016.
Sylvia Starhelm
P5, 318 posts
Oathmaker
Sun 10 Apr 2016
at 22:41
  • msg #170

Re: In-Game Thread (IGT) for P5 -

NameStartActionTargetEndNotes
3 TusksF6CraftF6F6Reforge a Stack of Stuff*
WHammersF6AidF6F63 Tusks
Diamond ScalesF6AidF6F63 Tusks
PhoenGuardiansF6AidF6F63 Tusks
ScalvagersF6AidF6F63 Tusks
Storm RidersF6AidF6F63 Tusks
SteelGutF6AidF6F63 Tusks
LHammersF6AidF6F63 Tusks
TheBotanistD8AidF6D83 Tusks
Grey GobsD8AidF6D83 Tusks
SmoothOperatorD8AidF6D83 Tusks
GabrielF6Cast SpellG6F6Soothsayer - Find that Usurper, Aid Troops
SylviaF6Teach/AidF6F6Teach Troops Tactics, Aid Troops, Aid Gabriel
Kenry HD8AidF6D83 Tusks, Bring Food to Lair, take other stuff to other lair
HermanF6TeachF6F6Sylvia Leadership
FizzbangF6TeachF6F6Outmaneuver to SteelGut



*Reforging: 1 Ranged Weapon, 2 Melee Weapons, 1 Armor Type 3, 1 Shield for 2HQ Wood and 14HQ Iron.
PS: Via Artisan, Leader Bonuses, Tool Quality bonus, extra tools, extra units, spell/artifact, and Artisan skill, I should have +264ish to the roll.

3 Tusks: With a shield +25 and spell shield +18, Parry 5 and Def10, he will have +178 to his defense. That does not include any other bonuses provided by #'s, Artifacts, Extra's, or Leaders. Just checking to make sure that is correct.
This message was last edited by the player at 04:44, Mon 11 Apr 2016.
The System
GM, 3704 posts
Fri 15 Apr 2016
at 05:56
  • msg #171

Re: In-Game Thread (IGT) for P5 -

[ Sylvia and Gabriel support actions at the Lair... ]

[ 3 Tusks, What Hammers, Diamond Scales, Phoenix Guardians, Scalvagers, STorm Riders, SteelGut, the Light Hammers, The Botanists, the Grey Gobs, the Smooth Operators, and Kenry Hissenger cram themselves into a tiny conga line, passing water buckets and achieve a Legendary Success in Reforging: Ranged Weapons, 2 x Melee Weapons, 1 x Armor (Type 3), and 1 x Shields! ]
-- Wow, that was ridiculously long.
[ You gain 3 Leveling XP. ]
[ You gain 3 Skill XP, which must be assigned as Artisan. ]
[ You Successfully Craft the following:

1 x Ranged Weapons, Powerful (+25)
1 x Melee Weapons, Powerful (+25)
1 x Melee Weapons, Powerful (+25)
1 x Armor (Type 3), Powerful (+25)
1 x Shields, Powerful (+25)
]
[ You consume 2 x HQ Wood and 14 x HQ Iron. ]


[ Gabriel spends 10 gold and casts Soothsayer. ]
[ Gabriel achieves a Legendary Success in Scouting (G6). ]
[ Gabriel gains 3 Skill XP, which must be assigned as Scout or Spy. ]
[ You gain information about nearby Usurpers:

There is a Usurper South of here.
There is a Usurper South of here.
There is a Usurper South of here.
]
[ You discover a trio of Monstrous Spiders! (Level 5). ]
[ Seer Activates ]
[ You discover a Large and a Medium Cache containing:
1 x Shields,
1 x Crafter's Tools,
4 x Foodstuffs.
]


[ Gabriel achieves an Epic Success in Exploring (G6)! ]
[ Gabriel gains 3 Skill XP, which must be assigned as Bard. ]
[ You may select a Quest between DF2 and DF7 (inclusive). ]
[ You meet an Extra for recruitment!

Elf Warrior Trainer - Pernulent  (Tier4)
Cost:10 GPUpkeep:3 GP
Benefit:When assisting in Combat, +5%.
Skills:Pernulent has Aggressor[5], Pernicious[5]
Spells:Pernulent has Mindleech
Ability:Pernulent can train as per the Train Unit (Leader) action
]

[ Herman trains Sylvia. ]
[ Sylvia gains 1 Skill XP in Leadership. ]
[ Fizzbang trains SteelGut. ]
[ Steelgut gains 2 Skill XP in Outmaneuver. ]
[ Sylvia trains the troops in Artisan. ]
[ All troops without at least Ranks in Artisan, gain 1 Skill XP in Artisan. ]

This message was last edited by the GM at 04:43, Wed 20 Apr 2016.
Sylvia Starhelm
P5, 322 posts
Oathmaker
Sat 16 Apr 2016
at 00:02
  • msg #172

Re: In-Game Thread (IGT) for P5 -

SteelGut - Level 6, +1 Offense
Storm Riders - Level 3, +1 Strength (Cause they have +60 just from their weapon and I need them doing damage up front to little guys to reduce PAX).
Sylvia gets Artisan[4]
Smooth Talkers get Artisan[3]
Gabriel gains Bard[8] Spy[5*]
Other troops gain XP and skills according to training.

Hire Elf Warrior Trainer - Pernulent  (Tier4) for 10g

Weapons and Equipment have been spread around.


LV2 Quest Please.
This message was last edited by the player at 03:26, Sat 16 Apr 2016.
The System
GM, 3786 posts
Sun 17 Apr 2016
at 17:02
  • msg #173

Re: In-Game Thread (IGT) for P5 -

Begin [Week 2, Month 10, Year 1]

|! Bonuses    |! Action            |! Grid     |! Duration |

NodesHQ?GridEst. Uses
Normal LumberNoG62
Grand Lumber NodeNoD73+20%
Grand Lumber NodeNoE74+20%
Grand Iron NodeYesC73

ForcesGrid
3 x Monstrous Spiders (L3)E7
3 x Monstrous Spiders (L5)G6
3 x Trolls. ArmoredC7
1 x MinotaurB7

[ Intelligence Network:  +10% to Scouting (Find a CP) or Exploring (E7).]
[ If you Explore, you are more likely to find information about Extras. ]
[ You gain a bonus to explore (E7), equal to the number of empty rooms in your Mysterious room. (+4) ]



Quest NameCurrent StepDuration
Steel against MagicTask 2 - Loan 15 Combat Skill Ranks worth of Entities3 Weeks
Stop the BanditsAttack the Unit of Highwaymen in (F5)1 Weeks
Food Shortage!Loan 1 x Unit w/Earth Tools2 Weeks
Steel against Magic:
Can be done in any order.
[Tasks 1, 4, and 5 are complete]

  • Name: "Militia Training"
  • Type: Simplistic Errand
  • Mission: A ragtag band of would-be soldiers-of-fortune, after being handily routed by a group of peasants with pitchforks, realize they need some training...
  • T1 Narrative:
  • Task 1: [ Mechanics: Loan 1 x Entity with at least 2 Combat Skill ranks for one week. ]
  • Reward: Special Ability (Tier 1)
  • Duration: 3 x Weeks.

This message was last edited by the GM at 05:12, Wed 20 Apr 2016.
Sylvia Starhelm
P5, 340 posts
Oathmaker
Sun 17 Apr 2016
at 17:34
  • msg #174

Re: In-Game Thread (IGT) for P5 -

[Week 2, Month 10, Year 1]

NameStartActionTargetEndNotes
3 TusksF6AttackB7F6Steel and Magic Quest: Defeat Minotaur *
Storm RidersF6AidB7F63 Tusks
SteelGutF6AidB7F63 Tusks*
FizzbangF6AidB7F63 Tusks
WHammersF6AttackF5F6Complete Quest: Stop the Bandits!
Diamond ScalesF6AidF5F6WHammers, Magic Melee Weapon+18
PhoenGuardiansF6AidF5F6WHammers, Magic Melee Weapon+18
LHammersF6AidF5F6WHammers
ScalvagersF6AidF5F6WHammers
Grey GobsD8Aid??F6Complete Quest: Food Shortage
TheBotanistD8Aid??D8Grey Gobs
GabrielF6Cast SpellG7F6Use spell to Find Usurpers and OmCP
SylviaF6NegotationE7F6Bribe Steelwind (E7) to become Loyal
SmoothOperatorD8AidE7D8Sylvia
Kenry HD8AidE7F6Sylvia
HermanF6Loan??F6Complete Quest: 15 Combat Skill Ranks^
PernulentF6Loan??F6Complete Quest: 15 Combat Skill Ranks^


^Herman and Pernulent have enough skills between them, not surprising since Pernulent has 12 all by himself, to complete the Steel and Magic Quest. I am very much looking forward to find out what the reward for this one will be. Although not needed in sequence, the finding a lv4 and facing it down, seems hard because it requires luck as it were.

* These characters have magically granted weapons in their descriptions in the Stats thread.
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