RolePlay onLine RPoL Logo

, welcome to Age of Treason

05:22, 19th April 2024 (GMT+0)

Money and Equipment.

Posted by SimulacrumFor group 0
Simulacrum
GM, 11 posts
Sun 20 May 2012
at 14:47
  • msg #1

Money and Equipment

Please make an assumption you have some basic clothing and tools of your prof skills trade ( also the basic versions thereof!), without going through the process of purchasing it.

However, beyond that there are some important money issues to consider.

Currency

We have a very diverse group. So Taskeens are not the common currency here. If you have generated your starting money from AoT as a Taskeens number, that's fine, but convert as follows according to your place of origin to see what you actually have in your pocket when chargen is done:

Exchange Rates
The international trade economy is still based on bullion coins, and more or less pure silver coins are still issued by mints in Sharranket (the Sharranketan Dinar) and across Korantia by the Syndics of the merchant societies under the tutelage of the trade god Sabateus. The Korantine Emperor also mints gold coins that are little short of 100% purity, and a little larger than most silver coins. Despite the power and reach of the Taskan Empire these high purity foreign coins are still popular because they are easily moved and accepted internationally, without a money changer taking a cut.
The usual conversion rates are as follows:

10 pennies = 2 Taskeens = 1 Korantine Guilder = 0.05 Korantine Gold Imperials = 1 Sharranketan Dinar
1 Taskeen = 1 Djesmiri Dinar = 1 Morkeshite Dinar = 0.2 Yegusan Silvers = 5 Jekkarene Iron Bars

To convert your currency to bullion - ie Korantine Guilders or Sharranketan Dinars - you have to pay a price - 5% on the transaction.

Equipment:

Armour
All nations make use of soft leather, reinforced leather and linen and padded armours. for the fancier stuff, the following are the norm:

Taskan armour is mostly lamellar, but can be made of different materials, and hence have variable AP
Korantine armour is often scale, and also plate (6 point)
Thennalt armour might include chain mail.

Kit Pricing - MUCH cheaper than Legend core rules - the prices below are in Taskeens, and also reflect prices for stuff readily found in Taskan lands, but a spear is a spear is a spear, and you can expect it to cost much the same anywhere. Ask me about anything missing from the list, which is not exhaustive. If you want Korantine scale you can buy that at same price as metal lamellar, ie at equivalent of 50 Taskeens per location, from Assabian or Korantine armourers.

Availability:
In general, items noted as being Common can be found almost anywhere in town and country; items noted as Uncommon can be found in outlying towns as well as the key cities; goods that are Rare are only found in the cities, and those that are Very Rare are usually only found in specific cities that are on the right trade routes or that have a specialist outlet. Special Order indicates that no-one actually advertises this service, you have to track down someone who will provide it.

War Gear
Tarsenian Dirk Uncommon               50
Mace or Battleaxe Uncommon 12
Shortsword or Falchion Uncommon 60
Warsword Uncommon 100
Club Common 1
Ashkorian pike Uncommon 24
Militia shield Common 20
Pikeman's Shield Rare 25
War shield Uncommon 30
Taskan militia spear Common 6
"Kitanian" (composite) bow Rare 80
Hunting (flat) bow Common 4
Arrows Common 0.2 each
War or specialist Arrows, each Uncommon 0.4 each
Simple quiver Common 2
Case and quiver for comp.bow Rare 10
Javelin or hunting spear Common 8
Dagger Uncommon 20
Metal or composite helmet, simple (3-4 points) Uncommon 30
Metal helmet, fancy (5 points) Rare 60
Metal Helmet, premium, full face (6 points) Rare 100
Lamellar Armour, Leather or horn Rare 10 per Location
Lamellar Armour, bronze or iron Rare 30-50 per Location
Padded cloth or Leather Armour Uncommon 4 per location
Taskan layered armour 25-50sp/location, being leather (2 pnt), leather and horn (3pnt), composite (4pnt) or metal lamellar (5pnt) backed with padding (+1 or +2 pnt) and with overlapping joints Rare 350-700
Taskan half armour As above, leaving arms and legs exposed Rare 60-100 per location

PLease let me know any other key equipment areas you want some pointers for.
Orinastron
player, 55 posts
Sat 22 Dec 2012
at 08:07
  • msg #2

Re: Money and Equipment

All,

I did a round up of loot from the cave (msg 338 & 463) and thought we might use this thread as a sort of party coffer since Simulacrum has explained money and equipment here.

Please correct any errors you think I am making!

Money
• 115 SP
• 23.5 SP + 60 SP + 80 SP + 9 SP + 45 SP
• 22 CP

Valuables (value as bullion)
• Silver cup (32 SP)
• Bronze lamp (4 SP)
• Grasshopper gold broach (20 SP)
• Decorative silver mounts (14 SP)
• Korantine gold/silver decorative mounts (60 SP)

Items
• Tessenber’s Korantine single edged, curved shortsword. Decent quality
• Korantine Sunburts shied boss
• 5 star-shaped shield ornaments (Tanek, Kordan, Sallantus, Orinastron + 1 spare)
• Dagger w/ bone/ivory handle and fine iron blade. Nicely wrought pommel and lozenge hilt.  (Kordan)
• Dirty but fine helm (SIZ13) cheek plates and brow ridge (4AP) 30SP value.

Unknown valuables
• 3 rough-cut stones
• Small, bent  ladies’ gorget. Decorated with gold leaves and petals on copper.

The cash and the items add up to 462.5 SP.  The items were listed in their value as bullion so I assume we can turn them straight into cash.  The coin is mixed but listed in its value in SP.  I'm not sure from the currency description whether an SP is a Taskeen (which aren't common here) or a Guilder/Dinar so I'll just talk in SP.

It is noted that converting into common bullion carries a commission so shall we say that the 462.5 SP is converted into 445 SP (some of the cash was in SP anyway).  That leaves the items noted (italicised where someone has staked a claim) and two valuables of unknown value.

I don't know what the 22CP are worth (might be 2 SP) but I suspect we can assume we wrote those off whilst back in Thyrta for a day before setting off with Safra for Tempigone.
Simulacrum
GM, 292 posts
Sat 22 Dec 2012
at 12:33
  • msg #3

Re: Money and Equipment

In reply to Orinastron (msg # 2):

Thank you - please also now use the price guide posted in the OOC thread, which is the draft for the new RQ6 book, arms and armour section, adapted for Korantine culture and priced in SP (1SP = 2Taskeens).

Some of your treasure may benefit from study or examination, but nobody has asked any questions about it!
Sanjar Zand
player, 130 posts
Sun 30 Dec 2012
at 00:56
  • msg #4

Re: Money and Equipment

[OOC:

If I wanted Sanjar to go down the list and appraise/evaluate the items, would you be receptive?

Are any of the various decorated items identifiable by any means?

The star shaped ornaments for example that have been co-opted by ourselves... do they have a Korantine meaning that might more wisely preclude such use?

The ladies gorget likewise seems like a very unique decorated item.  Any way of attempting to identify it?  Does it match the 'fine helm'?

The grasshopper broach also seems quite unique and symbolic.  A priesthood item?

/OOC]
Simulacrum
GM, 298 posts
Mon 31 Dec 2012
at 09:06
  • msg #5

Re: Money and Equipment

In reply to Sanjar Zand (msg # 4):

Yes - here are some observations you can make:

Star-Shaped Ornaments
Korantines use stars as a decorative motif, because some of their most important gods are located 'in the heavens' and may be directly identified with the moving planets, or constellations of stars. There is nothing about the workmanship of these that stands out as unique, nevertheless as with all such booty, it is possible that the original owner(s) would recognise their possessions if they turn up on display. Assuming the original owners were not parted from them post mortem, obviously.

The ladies' gorget
This is a unique piece of work. It is the sort of thing you would expect fashioned for a very high class lady, perhaps even for a major event such as a wedding, ritual costume or whatever. It has been bent out of shape. Evaluate (while you still have it)

Grasshopper broach
Hmmm. An archaic piece of work, not easy to place. As Sanjar holds it between finger and thumb he notices it has an energy to it. This item may have magical properties.

Also - the little rough cut stones are interesting. When they are placed on the cabin table, Sanjar notices that in the gloom below decks on the Foamfollower they radiate a dim light.
Sanjar Zand
player, 131 posts
Sat 5 Jan 2013
at 20:00
  • msg #6

Re: Money and Equipment

Simulacrum:
In reply to Sanjar Zand (msg # 4):

Yes - here are some observations you can make:

Star-Shaped Ornaments
Korantines use stars as a decorative motif, because some of their most important gods are located 'in the heavens' and may be directly identified with the moving planets, or constellations of stars. There is nothing about the workmanship of these that stands out as unique, nevertheless as with all such booty, it is possible that the original owner(s) would recognise their possessions if they turn up on display. Assuming the original owners were not parted from them post mortem, obviously.

The ladies' gorget
This is a unique piece of work. It is the sort of thing you would expect fashioned for a very high class lady, perhaps even for a major event such as a wedding, ritual costume or whatever. It has been bent out of shape. Evaluate (while you still have it)

Grasshopper broach
Hmmm. An archaic piece of work, not easy to place. As Sanjar holds it between finger and thumb he notices it has an energy to it. This item may have magical properties.

Also - the little rough cut stones are interesting. When they are placed on the cabin table, Sanjar notices that in the gloom below decks on the Foamfollower they radiate a dim light.


A: I am left without an opinion as to using them, other than thinking it mildly wastful of something that is worth money.  An actual Heraldric marking would be necessary to have any real symbolic value to Sanjar, and Safra likely as not would prefer more anonymity... and, money is money.  More is always better.  :p  But he won't dissuade their use, should people like the idea.  Morale is also like money.  More is always better.  He would so counsel Safra.  You don't dissuade people from doing something out of a spirit of identifying with you, as a general rule.

B: ( 13:54, Today: Secret Roll: Sanjar Zand rolled 13 using 1d100. Evaluate: 66. )

Alright.  I'll wait on further information here before saying much more.

C & D: I would obviously like Sanjar to proceed with a mystical investigation of said items, though I'm not certain what you would like me to check or roll as he does so?
Simulacrum
GM, 320 posts
Fri 11 Jan 2013
at 15:07
  • msg #7

Re: Money and Equipment

On mystical investigation - see my note about Lore (Arcana) in PM

Evaluate - the little glowing stones are a lovely thing - known as Glowstones where you come from, Sunstones among Korantines (for whom they are sun-god cult artefacts). They will absorb the light and throw it out again if exposed to darkness. These are too small for practical use, but could be very desireable as ornament. And in a pinch, one of these would be a perfectly useful tool for scanning text in the dark. If invested with a magic point they will glow a little brighter - but again, not big enough to light up a room. Perhaps worth 5-10SP each.
Sanjar Zand
player, 133 posts
Mon 14 Jan 2013
at 00:57
  • msg #8

Re: Money and Equipment

18:55, Today: Secret Roll: Sanjar Zand rolled 32 using 1d100. Lore:Arcana: 46.

Sanjar will brief the group as he examines things and fiddles with them etc. on the nature of the glowstones ( he does not say sunstone... ) and then recommend their sale unless Safra desires them.
Simulacrum
GM, 327 posts
Mon 14 Jan 2013
at 16:53
  • msg #9

Re: Money and Equipment

In reply to Sanjar Zand (msg # 8):

I'll flip your earlier Evaluate roll to an Arcana roll as well and:

The Gorget - it is not itself magical but it is made for ritual. Sanjar suspects from the iconography that this item would adorn a nymph at her sacred marriage to a mortal lord, which is something that happens among certain thennalt communities. If he can identify what nymph it relates to, it could be used in summoning her to manifest physically.

The Grasshopper Broach - this is a little spell matrix, that enables the user to cast the Folk Magic spell Voice. The casting costs one Magic Point, and it requires a Rites roll to activate, while holding it in the hand and running your thumbnail down one side that is patterned with to produce a rasp effect. Someone who uses Thennalt Rites would have a Very Easy roll to cast, Korantine Rites Easy, others Standard. This item is therefore valuable, perhaps worth 100SP.

There, that's better. I do like the system to have an appropriate skill for working out what magic things do!
Kordan Mardahar
player, 181 posts
Korantine
Sea Captain
Wed 16 Jan 2013
at 16:45
  • msg #10

Re: Money and Equipment

In reply to Simulacrum (msg # 9):

We should figure out who's carrying the Grasshopper brooch, it could end up being useful at some point.

Kordan's Korantine, Rhaskos is Thennalt (though tends to be soft spoken).  I don't believe anybody else qualifies for ought but Standard on the Rites roll.

Is anybody particularly interested in the brooch?  The Voice spell thematically fits with the role of Sea Captain, but Kordan's not a greedy man and already equipped that dagger.
Orinastron
player, 82 posts
Wed 16 Jan 2013
at 20:35
  • msg #11

Re: Money and Equipment

Orinastron got the fine helm and is happy with that so makes no claim on these curios.  Happy to support Kordan's interst in the Grasshopper brooch.  Perhaps the the gorget would be of interest to Sanjar?
Tanek Sanasin
player, 139 posts
Taskan mercenary
What gnome?
Wed 16 Jan 2013
at 22:17
  • msg #12

Re: Money and Equipment

In reply to Orinastron (msg # 11):

My rites aren't anything to write home about and would be at standard difficulty anyway.
Sanjar Zand
player, 134 posts
Sun 20 Jan 2013
at 04:18
  • msg #13

Re: Money and Equipment

Sanjar, I'd have to say, would be interested in both... though for different reasons.

The Gorget is his primary interest as he is first and foremost a Summoner, though his Master was kind enough to teach him exactly zero summons of his own.  So the prospect of researching the Gorget and getting a summon, any summon, is interesting to him.  ;P  If no one stops him, this is simply pocketed and never spoken of again save perhaps to subtract some money for the face-value of it from his share of the loot.

The Brooch... Sanjar is torn between keeping the thing and selling it.  It could be useful, I agree.  If so, I think it should go to the one who is best able to use it to effect.  That may or may not be Sanjar, but Sanjar would definately be in the running...  Hmm.  Sanjar has a Rites of 73 and a Cha of 15.

That said, Sanjar would also be perfectly willing to tutor Kordan in Civilized Ways, ahem, Assabian Rites... ;)
Kordan Mardahar
player, 187 posts
Korantine
Sea Captain
Sun 20 Jan 2013
at 17:07
  • msg #14

Re: Money and Equipment

In reply to Sanjar Zand (msg # 13):

Well, from a use perspective, Kordan's 37 x 1.5 (easy) is 55.5, so even with the bonus Sanjar would have a far easier time utilizing the brooch.

We didn't exactly interrogate Sanjar about his findings, it's entirely possible for him to have arcana'd the equipment and then dropped those two items in his pocket as his share.  As a player I have no problem with this, particularly as Sanjar's status is higher than ours, he may very well not think anything of it.

The rest of us were more focused on the shields and glowstones anyways.
Orinastron
player, 182 posts
Wed 21 Aug 2013
at 21:49
  • msg #15

Re: Money and Equipment

Here's a record of the loot from Solisand (msg 418)

14 Amphoras of wine (each holds 20 Litres)
2 x 5 litre Jars Jekkarene Sweetwine
4 x 5litre jars of olive oil
2 x 2 litre jars of perfumed oil
16 bolts of cloth (each 40m of cloth), being 10 bolts of wool and 6 of cotton
A length of silk (4 square metres, this is very valuable)
A quantity of SS coins from various places, as well as some bronze and copper pieces. In all 265SS, 120CP and 37BP (NB an SS is a debased silver coin equivalent to a Taskeen - half an SP; a Bronze Piece is half one of those, ie 4BP=2SS=1SP)
A large piece of canvass, 20 square metres, suitable material for repairing or patching sails
A barrel of salted fish (14kg)
A barrel containing 38 half-finished bronze spearheads and 45 bronze arrowheads
A sack containing a large quantity of fine down feathers
A breast-plate and back-plate, each fashioned from a single piece of turtleshell, with hanging plates also of the same material to protect the abdomen (3AP, fits SIZ12-13 lithe or medium frame), bronze fittings and some gilded decoration. Possibly worth up to 100SP either as a fine set of fancy armour or in salvageable turtleshell. This is a prestige item among Archipelagan folk.
20kg of iron in five 4kg ingots,
24kg of copper in six 3kg ingots
A pair of copper candlesticks, 0.5KG total and of little intrinsic worth – except that they are each enchanted with an Ignite (Folk Magic) spell that can be used by anyone willing to gift a Magic Point to them, and this makes them items of value.
10 grain sacks, each containing a bushel (28kg) of barley.
Kordan Mardahar
player, 279 posts
Korantine
Sea Captain
Wed 21 Aug 2013
at 22:35
  • msg #16

Re: Money and Equipment

In reply to Orinastron (msg # 15):

Be amusing to go back through and strikethrough everything we had to leave behind due to being unable to transport it  :)
Simulacrum
GM, 494 posts
Sat 24 Aug 2013
at 16:34
  • msg #17

Re: Money and Equipment

In reply to Kordan Mardahar (msg # 16):

There is a lot of weight and bulk here: but a summary, with Sanjar's criticalled evaluate:

Wines - 280SP
Oils - 48SP
Wool and Cotton - 780SP
Coins - 132SP
Grain and Fish - 35SP
Bronze weapon parts - 40-50SP
Sailcloth 60SP
Feathers - 5SP
Metals - 144SP

Of this, only the coins are readily transportable without dedicating all your efforts to acting as a porter...
Sign In