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18:39, 2nd May 2024 (GMT+0)

OOC Thread.

Posted by SimulacrumFor group 0
Simulacrum
GM, 28 posts
Thu 24 May 2012
at 11:24
  • msg #1

OOC Thread

With apologies for not having set one up before...
Let me know if I need to break out specific OOC threads when characters are in separate groups
Simulacrum
GM, 29 posts
Thu 24 May 2012
at 11:58
  • msg #2

Re: OOC Thread

In reply to Simulacrum (msg #1):

Incidentally - can you please let me know what time zone each of you is in? I'll try taking this into account when deciding whether to await further exchanges or just move the clock forward.

I'm in the UK. I can jump into RPOL from work from time to time (like now) and deal with anything quick and easy. More involved stuff will be done in the evenings, UK time.

On the whole, if I have not had player character directions between one evening and another, I'll assume it's OK to move on, unless there's a key feeback, dice roll or whatever I'm waiting on.
Sallantus
player, 5 posts
Thu 24 May 2012
at 12:02
  • msg #3

Re: OOC Thread

I'm in the UK too, so British Summer Time.
Rhaskos
player, 10 posts
Thu 24 May 2012
at 13:18
  • msg #4

Re: OOC Thread

Usually US Pacific Standard Time, but at the moment I'm traveling for business, so US Central Time at the moment (until Sunday).

But my posting hours swing crazily from early morning to midday to late at night. At the moment, again, my posting is slowed due to the pretty intense business trip I'm on.
Sanjar Zand
player, 11 posts
Thu 24 May 2012
at 13:27
  • msg #5

Re: OOC Thread

Usually Central Standard, though I can have to travel at relatively short notice.   Therefore if I drop off it is most likely due to unexpected travel.  Either way, I don't mind Simulacrum moving forward if I am the holdup in question in any given instance.
Tanek Sanasin
player, 9 posts
Taskan mercenary
Slings beat bows
Thu 24 May 2012
at 13:37
  • msg #6

Re: OOC Thread

In reply to Simulacrum (msg #2):

US Pacific here as well.  I try check a couple times throughout the day.
Nikolos Andrade
player, 11 posts
Thu 24 May 2012
at 14:03
  • msg #7

Re: OOC Thread

I'm in Mountain Time, so -7:00. I have access from the office, and will pop in a couple times a day to check on things, so that shouldn't slow us down too much.

That said, my wife is in the midst of opening her own business, so my "off" hours are mostly "on" right now, and that means my evening posting rate has dropped.
Iskander Chrysos
player, 6 posts
Thu 24 May 2012
at 16:33
  • msg #8

Re: OOC Thread

Central European here, I can often post in the morning as well as evenings. Afternoons are usually out.
Kordan Mardahar
player, 10 posts
Korantine
Sea Captain
Thu 24 May 2012
at 16:40
  • msg #9

Re: OOC Thread

US Pacific time here and I work from home, so I'm practically always available.  If I'm not at the computer I can pull it up from my phone, and refresh a couple times in the evening to see if there's been an update.
Sanjar Zand
player, 15 posts
Thu 24 May 2012
at 17:16
  • msg #10

Re: OOC Thread

The dice are not with me today it would seem.  The field is yours, Sirrah.
Iskander Chrysos
player, 8 posts
Thu 24 May 2012
at 17:33
  • msg #11

Re: OOC Thread

A marginal victory, sir. Well debated!
Sanjar Zand
player, 20 posts
Sat 26 May 2012
at 23:02
  • msg #12

Re: OOC Thread

Just received my hardcopy, to go with my pdf, of AoT yesterday.  Now to convert my table-top group to Legend and AoT...
Iskander Chrysos
player, 12 posts
Tue 29 May 2012
at 14:56
  • msg #13

Re: OOC Thread

16:55, Today: Iskander Chrysos rolled 40 using 1d100. Education (80).
Iskander Chrysos
player, 13 posts
Tue 29 May 2012
at 16:40
  • msg #14

Re: OOC Thread

Ok, who wants to do what?
Iskander will hit the books of course trying to find references to the island.

Which brings up a question, are there actual maps in the setting or are itineraries and travelogues what we have?

If time permits, he'll be happy to go talk with the more well to do captains and travellers who might be less likely to want to pollute themselves by associating with the great unwashed (that's you guys). :)

Specific information would include if anyone has heard of any islands in the general direction where our island is supposed to be. Stories of ships blown off course suddenly finding a sheltered cove on an unknown island somewhere they didn't expect it, things like that.
Sanjar Zand
player, 23 posts
Tue 29 May 2012
at 16:43
  • msg #15

Re: OOC Thread

My concern with hitting the streets and canvasing for knowledge of the island is that it will pretty much mean that Ivanthus and Valsus each, if interested, will know where we are going.  And I would rather avoid that if possible.

Though the trade-off I suppose is having to make do with whatever written intelligence can be found, which is likely less current.

Could someone think of a way to gather such information without it being connected back to us and our being the interested parties?
Iskander Chrysos
player, 14 posts
Tue 29 May 2012
at 16:56
  • msg #16

Re: OOC Thread

Nothing except just buying drinks all around and asking sailors and captains to tell their tall tales, hoping something of interest comes of it. Keep the specific questions to a minimum but encourage stories in the general direction of what we're after.
Rhaskos
player, 14 posts
Tue 29 May 2012
at 17:09
  • msg #17

Re: OOC Thread

   Rhaskos, due to character, would want to pour over the books.

   Even if he doesn't find anything, he would still enjoy the library.  His education is in the 30s.
Iskander Chrysos
player, 15 posts
Tue 29 May 2012
at 17:13
  • msg #18

Re: OOC Thread

Iskander would be surprised at the suggestion if Rhaskos voiced it, but wouldn't mind the company.
Sanjar Zand
player, 24 posts
Tue 29 May 2012
at 17:19
  • msg #19

Re: OOC Thread

I suppose that is possible, though not infallible.  Mmm.  It may be the best we can do, while researching the island etc.

Ah, I take that back.  Reviewing the posts it has already been announced that Solisand is our destination in public.  So investigate away.  There is no damage to be done then.

If people were able to tolerate the wait Sanjar could do research for summoning a Sylph and/or Undine to assist with the sailing.  That could significantly affect our sailing speed and susceptibility to weather.  Not to mention elementals are not so shabby in a fight.

I note that Safra has declared her intentions to  sail 'within the month'.  Would that allow enough time for such?

How detailed are the import/tariff records in Thyrta?  Would one be able to judge the relative impact of on  the business of Valsus by Prishad and his new shipments by checking the records in the temple of Sabateus?  How wealthy and/or well known is Valsus?  How large or small is his home?
Kordan Mardahar
player, 16 posts
Korantine
Sea Captain
Tue 29 May 2012
at 17:21
  • msg #20

Re: OOC Thread

Depending on what kind of time delay she's willing to accept, we could make up a whole business venture idea trade with the island nations and try to gather a large amount of information in order to conceal the smaller amount of information we're actually looking for.

That would possibly be very time tedious and still runs the risk of not finding us anything.

I'm sure there's got to be some information back in the capital, but there's the balance between spending the time required to find the information vs. letting the trail run cold(er).

There was some mention of time, and it sounds like the trail is around 6 mo's old at least?

Plus there's the whole Valsus issue.  If he's a conspirator and we figure it out, he can be brought to justice.  If he's a conspirator and we don't figure it out and instead tip our hand, he could send warning (or may just lay low).

I'll hit up the urchins and the sea captains.  The boys that delivered the original message sound like a good place to start, and as a fellow sea captain I may be able to get information from the others without sounding obvious.
Simulacrum
GM, 44 posts
Tue 29 May 2012
at 17:31
  • msg #21

Re: OOC Thread

In reply to Iskander Chrysos (msg #14):

Maps are rare, although things lkike maps with travel distance, waypoints etc can be found. Travel literature exists, but the best stuff is often wildly out of date, written before the Cataclysm when Korantis ruled the waves. Current data is often a close commercial secret.

I'll report back on your education roll later when i have access to my text.

Meanwhile, places to look:

A key part of the local establishment is the Borissan Syndics, the cult of sabateus who regulate trade and farm taxes. It's influential head is a man called Kortano.

Thyrta has only one resident scholar of note, a man called Medanthros the Educator.

The town's most famous sailor is one Rilados. Kordan at least cannot fail to have heard of him. He doesn't seem to be going anywhere other than back to the bar these days, but he's a local legend.

Those who decide to go and hang out in the stews favoured by the local sailing community, or to hang out down on the harbourside, should specify what direction they are probing for answers, and what kind of folk they seek out - and streetwise, shiphandling, insight, lore or influence rolls will be asked for accordingly.
Iskander Chrysos
player, 17 posts
Tue 29 May 2012
at 17:37
  • msg #22

Re: OOC Thread

Simulacrum:
Maps are rare, although things lkike maps with travel distance, waypoints etc can be found. Travel literature exists, but the best stuff is often wildly out of date, written before the Cataclysm when Korantis ruled the waves. Current data is often a close commercial secret.


Excellent info, thanks.

Simulacrum:
Thyrta has only one resident scholar of note, a man called Medanthros the Educator.

sniff. One scholar of note?  Iskander will naturally head over his way, presumably with Rhaskos in tow, once his own books have been exhausted.

I assume the lady will foot our bills? It's too gauche for Iskander to ask, but will want some sort of compensation, his role is everything but clear in this (so far he's mostly just having fun)
This message was last edited by the player at 18:10, Tue 29 May 2012.
Iskander Chrysos
player, 18 posts
Tue 29 May 2012
at 18:11
  • msg #23

Re: OOC Thread

Sanjar, you'd probably tell the lady she will have a bodyguard from now on :)
Simulacrum
GM, 46 posts
Tue 29 May 2012
at 22:35
  • msg #24

Re: OOC Thread

In reply to Sanjar Zand (msg #19):

quote:
If people were able to tolerate the wait Sanjar could do research for summoning a Sylph and/or Undine to assist with the sailing.  That could significantly affect our sailing speed and susceptibility to weather.  Not to mention elementals are not so shabby in a fight.

I note that Safra has declared her intentions to  sail 'within the month'.  Would that allow enough time for such?


You would need an appropriate resource for research - Thyrta does not have a library full of esoterica.

Timing right now is to undergo appropriate preparations and await favourable winds. This could take days - but perhaps much longer. In reality the main concern is Safra's patience - but she's no fool. If the best thing to do to ensure success were to wait months, she would consider it, however she cannot maintain ship, crew and hired swords indefinitely while they lay idle not earning their keep.
Simulacrum
GM, 47 posts
Tue 29 May 2012
at 22:37
  • msg #25

Re: OOC Thread

In reply to Iskander Chrysos (msg #22):

In then end you can of course ask for money, it's just a demeaning thing to have to do. In many cases you will be able to swing 'credit', and direct the bill to Safra when it arrives.
Simulacrum
GM, 48 posts
Tue 29 May 2012
at 22:54
  • msg #26

Re: OOC Thread

In reply to Kordan Mardahar (msg #20):

OK, so Kordan and Sallantus are heading to the docks to pump sailors for information - Kordan is eliciting urchin support and looking up Rilados along the way. Are these guys working together, or separately?

Sanjar is assumed to be hovering in Safra's orbit unless stated otherwise. Tanek joins him, now as bodyguard (Safra seems comfortable with this, and even speaks a little Taskan). Is this group set with a plan, or waiting to see where Safra leads?

Iskander and Chrysos are heading to see Medanthros the Educator to find out if they can get any more information on Solisand from him.

I don't know what Nikolos is up to. I'll assume he is with Tanek until he pops up with some instructions.

So far all information being sought is specifically about the island, not after Valsus or Haliskome - is that right?

One exception, Kordan is also fishing for information on this 'Valsus' character by trawling for gossip on all the town's merchants without discrimination.

Let me know if this is right.

Unless there are any other instructions:

for now Sallantus can make a Streetwise modified by Boating at a cost of 1 SP in booze.

Kordan can make an easy Influence test at +20 to have the urchins track down Rilados for him. but these boys are no use in providing a summary of Thyrta's merchants! 0.5SP cost in rewards.

We'll move to interaction with the two key NPCs identified so far in discrete threads.
Sanjar Zand
player, 26 posts
Tue 29 May 2012
at 23:34
  • msg #27

Re: OOC Thread

Pending reply from Safra, Sanjar would like to investigate matters with the Syndics/Temple of Sabateus.

And to ward up Tanek.
Kordan Mardahar
player, 18 posts
Korantine
Sea Captain
Wed 30 May 2012
at 02:56
  • msg #28

Re: OOC Thread

In reply to Simulacrum (msg #26):

I'd say we head off more or less together.  We might take little side ventures, like me with the urchins, but heading in a similar direction and meeting up with each other before heading elsewhere.

Influence roll to track down Rilados using the urchins's help.
19:50, Today: Kordan Mardahar rolled 26 using 1d100. Influence, easy +20 (73) check.

Removed 0.5sp from char sheet.
Iskander Chrysos
player, 19 posts
Wed 30 May 2012
at 05:00
  • msg #29

Re: OOC Thread

Simulacrum:
Iskander and Chrysos are heading to see Medanthros the Educator to find out if they can get any more information on Solisand from him.


I wonder which one is the evil twin? :)
Sanjar Zand
player, 27 posts
Wed 30 May 2012
at 05:04
  • msg #30

Re: OOC Thread

Which implies one is not...

Just the sort of subversive rhetoric an evil twin would use!
Iskander Chrysos
player, 20 posts
Wed 30 May 2012
at 05:11
  • msg #31

Re: OOC Thread

You have seen through the nefarious and cunning plan, sir! They are both the evil twin.
Nikolos Andrade
player, 14 posts
Thu 31 May 2012
at 01:03
  • msg #32

Re: OOC Thread

Hey, I'm going to be unable to post for a bit - life is getting in the way in a major way, between work and other things. Please do not let me stymie any action going forward.
Tanek Sanasin
player, 16 posts
Taskan mercenary
Slings beat bows
Thu 31 May 2012
at 01:41
  • msg #33

Re: OOC Thread

In reply to Nikolos Andrade (msg #32):

That's too bad. Who's going to keep my sling boasting in check?

Hope stuff clears up for you.
Simulacrum
GM, 56 posts
Thu 31 May 2012
at 07:28
  • msg #34

Re: OOC Thread

In reply to Nikolos Andrade (msg #32):

Sorry to hear that. Let me know if this is a polite 'bow out' or whether you want seat kept warm until you are able to engage with it.

All best
Iskander Chrysos
player, 22 posts
Fri 1 Jun 2012
at 08:30
  • msg #35

Re: OOC Thread

Not feeling very well, so may not post for a few days. Don't wait for me. Sorry
Sanjar Zand
player, 35 posts
Fri 1 Jun 2012
at 09:53
  • msg #36

Re: OOC Thread

Iskander Chrysos:
Not feeling very well, so may not post for a few days. Don't wait for me. Sorry


Best wishes for a speedy recovery.
Sanjar Zand
player, 36 posts
Fri 1 Jun 2012
at 09:56
  • msg #37

Re: OOC Thread

quote:
01:49, Yesterday: Sallantus rolled 2 using 1d100. Streetwise [augmented by Boating] (29).


Woo!
Simulacrum
GM, 65 posts
Fri 1 Jun 2012
at 10:10
  • msg #38

Re: OOC Thread

In reply to Iskander Chrysos (msg #35):

Ok, hope you feel better soon. Let me know when you are back in the fray.
Sanjar Zand
player, 38 posts
Sat 2 Jun 2012
at 13:25
  • msg #39

Re: OOC Thread

Feeling a bit under the weather rather suddenly myself.  I may be slow for a bit, though I will endeavor to not fall out completely.
Tanek Sanasin
player, 22 posts
Taskan mercenary
Slings beat bows
Mon 4 Jun 2012
at 15:23
  • msg #40

Re: OOC Thread

I'm heading out of town for a work related class tonight and will be back home on Thursday.  I should still be able to catch up daily on my phone, but not likely during evening UK time.
This message was last edited by the player at 15:23, Mon 04 June 2012.
Simulacrum
GM, 88 posts
Sat 9 Jun 2012
at 11:36
  • msg #41

Re: OOC Thread

In reply to Tanek Sanasin (msg #40):

Map posted, visible to all (group 0)

A rough sketch of thyrta with some of the locations wncountered so far marked on it. Will add detail as we go along.
Simulacrum
GM, 91 posts
Sat 9 Jun 2012
at 23:40
  • msg #42

Re: OOC Thread

In reply to Simulacrum (msg #41):

Rhaskos, Iskander, Kordan and Sallantus are now done with their tasks for the day; Tanek and Sanjar are not yet finished.

Feel free to muse here about what you have learned, then when all party members are back together I'll kick off a new story thread.


NB - I'm on a business trip from tomorrow for a few days, will be on Mountain time rather than UK time, but hope to keep things moving as much as I can

NB also - you can now find two sketch maps, one of the region in which Thyrta is situated and which contains basic information on the region garnered from various party members - and one of the city, which currently shows little detail and few features but will be added to as you encounter them.

All best
Tanek Sanasin
player, 25 posts
Taskan mercenary
Slings beat bows
Mon 11 Jun 2012
at 21:56
  • msg #43

Re: OOC Thread

In reply to Simulacrum (msg #42):

Tanek sighs dejectedly when relaying the details of their outing:
"Well, we didn't really make any progress. Unless its somehow interesting that the Syndic's steward is a slave who's father was a captured Tarsenian soldier or something. Anyway. Supposedly we'll be contacted by messenger when the Syndic will be able to meet with us.  At which point we might be able to gain some more info.  But I'm not going to hold my breath on that one."

"How about you guys?"
Kordan Mardahar
player, 34 posts
Korantine
Sea Captain
Tue 12 Jun 2012
at 00:45
  • msg #44

Re: OOC Thread

In reply to Tanek Sanasin (msg #43):

"We be done a fair bit better than you, it be sounding.

After spending a long, thirsty day scouring the docks, Sallantus and I tracked down Rilados.  Many hours of story-telling and drinking later, we emerged victorious!  He will show up tomorrow to provide details as to the location of Solisand in exchange for 175 guilder.

Didn't find out no info on Valsus though."
Simulacrum
GM, 92 posts
Tue 12 Jun 2012
at 01:40
  • msg #45

Re: OOC Thread

In reply to Kordan Mardahar (msg #44):

When i get a free moment i'll try fill in gaps on what people report.

Maybe tomorrow morning - mountain time. Jet lag...my head says it's 2am, my schedule says i have a dinner in 20 mins followed by a 'function'.

Yours tiredly...
Tanek Sanasin
player, 26 posts
Taskan mercenary
Slings beat bows
Tue 12 Jun 2012
at 04:37
  • msg #46

Re: OOC Thread

In reply to Simulacrum (msg #45):

Eww that's rough.
Kordan Mardahar
player, 35 posts
Korantine
Sea Captain
Tue 12 Jun 2012
at 05:39
  • msg #47

Re: OOC Thread

In reply to Simulacrum (msg #45):

Teh suck!  Not to worry.  Hope the dinner was tasty at least.
Sanjar Zand
player, 43 posts
Tue 12 Jun 2012
at 19:14
  • msg #48

Re: OOC Thread

Sanjar speaks with some mild withdrawness to his manner.  His manner betrays some annoyance about their day it seems.  "We learned that Valsus is not a native of Thyrta.  He is a resident foreigner who has an agreement with the local Syndic Kortano to pay tax in exchange for the right of doing local business.  It begs the question as to the nature of their agreement, and the degree of entrenchment that Valsus may have locally.  Elkanos, the slave we spoke with at the temple, seems... ill at ease to get involved in our matter.  And who could blame a slave for that?  Mmm.  Indeed.  It makes me wonder how far reaching this matter may end up being, depending on the degree of collusion between Valsus and Kortano.  If Kortano is the only local Syndic it would not surprise me if the price of a foreigner aquiring access to local markets would not include a steady stream of incentives to Kortano.  Which would mean that Kortano would also have a vested interest in protecting Valsus' in his affairs... and thus reason to resent the arrival of a new foreigner such as Prashad.  Though this could also all be mere supposition and inaccurate theorising.  Mmm.  I feel there is too much to this situation that is unknown for my comfort."
Kordan Mardahar
player, 36 posts
Korantine
Sea Captain
Tue 12 Jun 2012
at 20:39
  • msg #49

Re: OOC Thread

In reply to Sanjar Zand (msg #48):

"Oh yeah, I forgot, Sallantus went on a wildly successful drinking and gaming spree and came out with this little gem:

The strangest thing seen in port is a Jekkarene galley that has no oars that comes by every year with a little cargo that gets unloaded and traded right there on the dockside. And the captain of this ship is a pale-skinned woman with an eye patch. You'll never guess what her name is...?

'Haliskome'

How do you like them apples?"
Simulacrum
GM, 97 posts
Sat 16 Jun 2012
at 15:28
  • msg #50

Re: OOC Thread

Right, I'm back from travels, so normal service can be resumed...

Sanjar, Kordan and Tanek all currently posting - please let me know who remains active, there were a couple of people with health, home or work pressures a week or so back.
Rhaskos
player, 22 posts
Sun 17 Jun 2012
at 07:03
  • msg #51

Re: OOC Thread

Here!

I can post, although a lot of what is going on is waaay over Rhaskos' head. He understands it (well, the parts in the language he understands), but it's kinda like reading a book for him. He can see the players and follow the plot, but he's unsure of exactly where to jump in, or how to contribute himself.

I'll post something saying as much. :)
Sallantus
player, 19 posts
Tue 19 Jun 2012
at 16:43
  • msg #52

Re: OOC Thread

I wasn't posting for Sallantus as he was sat in silence. Obviously that's easier to convey in a tabletop game. You just sit in silence. I'll try to make sure that I make posts to the effect that 'Sallantus picks the dirt from his fingernails with a knife, as the others plan and plot'.

;-)
Simulacrum
GM, 98 posts
Wed 20 Jun 2012
at 20:23
  • msg #53

Re: OOC Thread

In reply to Sallantus (msg # 52):

You don't have to - I'm checking who is still playing. I think we have lost Nikolos, and possibly Iskander.
Rhaskos
player, 24 posts
Thu 21 Jun 2012
at 06:06
  • msg #54

Re: OOC Thread

And...my dice rolling luck holds!

Can't buy a successful skill check, but when its time to roll a skill improvement roll, its Crit time!

Sheesh
Sanjar Zand
player, 49 posts
Tue 26 Jun 2012
at 01:08
  • msg #55

Re: OOC Thread

My apologies for my tardy posting of late.  I've been dealing with a hectic schedule lately.  Switching shifts from days to nights and back to days.  Should steady out now, so I can resume normalish type activity.
Simulacrum
GM, 105 posts
Tue 26 Jun 2012
at 22:15
  • msg #56

Re: OOC Thread

In reply to Sanjar Zand (msg # 55):

Welcome back, your contributions were missed
Simulacrum
GM, 112 posts
Thu 5 Jul 2012
at 00:01
  • msg #57

Re: OOC Thread

So as you know - I'm waiting on Rhaskos - think he's away for a couple of days - if no progress in a day or so from now I'll adjudicate and move on.
Sanjar Zand
player, 52 posts
Thu 5 Jul 2012
at 02:12
  • msg #58

Re: OOC Thread

I feel kind of like Sanjar is being looked to in order to make a call on this, even though He doesn't really feel 'in charge'... Or perhaps that is me not wanting to step on toes OOCly.  Would people prefer it instead if I had Sanjar be more decisive and simply make decisions in the interest of speed etc?  I feel like we are stuck on things that would take ten seconds around a table in person.
Kordan Mardahar
player, 45 posts
Korantine
Sea Captain
Thu 5 Jul 2012
at 07:36
  • msg #59

Re: OOC Thread

I think it's fine, to some extent, to just make a decision and roll with it.

And to some degree, Sanjar IS in a leadership position due to being present with our lady prior to our hiring. If you say, "this is what we're doing", I don't think there will be any objections unless there's some significant factor needing discussion.

At the very least, someone can say, "hold on here, we should talk more". It'd better than decision by committee with nobody taking the lead.
Rhaskos
player, 29 posts
Thu 5 Jul 2012
at 07:49
  • msg #60

Re: OOC Thread

I'm back!

Posting in a moment.

Yeah, PBP can drag in some paces where face 2 face play is resolved quickly, but conversely, you have A LOT of time to think about what you want to say or how you want to approach problems.

Rhaskos has no problems with Sanjar taking a more decisive leadership role.
Simulacrum
GM, 114 posts
Thu 5 Jul 2012
at 10:33
  • msg #61

Re: OOC Thread

In reply to Rhaskos (msg # 60):

It would be helpful to have a designated leader who is 'approved' by the team to make a call on what the party is doing if there is any uncertainty, also to summarise and make a call after debate and discussion.

Worth stating a few pointers on the adventure here:

1) There is a scenario with a clear mission and goal set out, plotted, mapped and written
2) You are not bound by this - it is essentially a 'sandbox' environment. You are at liberty to go off piste when you want to, but if there is no movement to do so I'll advance to the next step of the scenario using the 'patron' (Safra) to drive things forward and set the tempo. To this point I have not moved forward with "7 days later you set sail" type stuff because I am giving you free reign over the extent to which you learn a bit about the environment, back story and problems you may encounter. If you need me to be more railroady, let me know.
3) [my] AoT stuff tends to be complex-plotted. This does not mean you have to go and root out all the various plot threads in play, it does mean that many NPCs you encounter will behave in ways that are hard to fathom, because that have motivations and interests which are obscure or are tangential to the scenario plot. hidden in that are often more adventure and story hooks that may have direct bearing on how you conduct your mission, or simply give you more things to do if you come back from it alive.
4) As you have guessed, character actions may well trigger NPC reactions, and I try to keep the 'world' as live, active and sandboxy as possible. Ideally character actions give me lots to think about on behalf of the NPCs and set the agenda (whether you know it or not).

I am however counting forward time. At this point I have moved the world on 4 days since the hiring.
Sanjar Zand
player, 53 posts
Fri 6 Jul 2012
at 18:31
  • msg #62

Re: OOC Thread

Very well then, I've no objection to playing Sanjar with more assertiveness.  I just hesitate to offend/bother other players OOCly.  So given the seeming common assent I will proceed.  If anyone later has issue or 'Hold on we need to talk' ... certainly feel free, IC & OOC.
Sallantus
player, 28 posts
Fri 6 Jul 2012
at 20:31
  • msg #63

Re: OOC Thread

I've got no problem with that. Sallantus might, if it looks like Sanjar is going to get him drowned, but that'll be an in game thing, no a player thing.
Rhaskos
player, 34 posts
Thu 19 Jul 2012
at 18:00
  • msg #64

Re: OOC Thread

Ok.

Easing back into games this week.

I'll try to catch up and post before the end of the week.
Rhaskos
player, 40 posts
Mon 30 Jul 2012
at 23:13
  • msg #65

Re: OOC Thread

So...are any of the baddies still up and about when Rhaskos gets there?  Or have they all been dealt with?  :)
Tanek Sanasin
player, 46 posts
Taskan mercenary
Slings beat bows
Mon 30 Jul 2012
at 23:52
  • msg #66

Re: OOC Thread

In reply to Rhaskos (msg # 65):

It looks like the only one still up is Orinastron (with a heavily damaged right arm), but Sallantus still has a chance to take care of him before the end of round 4.
Rhaskos
player, 43 posts
Thu 2 Aug 2012
at 18:45
  • msg #67

Re: OOC Thread

Here's this stuff!

11:44, Today: Rhaskos rolled 5 using 1d4+1. Stealth improvement .
11:43, Today: Rhaskos rolled 15 using 1d100+14. Improvement roll (Spears 70).
11:43, Today: Rhaskos rolled 94 using 1d100+14. Improvement roll (Stealth 51).
Sanjar Zand
player, 65 posts
Thu 2 Aug 2012
at 22:55
  • msg #68

Re: OOC Thread

Congrats on the +5! ;)
Rhaskos
player, 44 posts
Thu 2 Aug 2012
at 23:17
  • msg #69

Re: OOC Thread

In reply to Sanjar Zand (msg # 68):

Thanks!

It seems like we might need that one!

And the spear stat went from 70 to 71....which is way better with this system.

Adjustments made on my sheet...
Sanjar Zand
player, 66 posts
Fri 3 Aug 2012
at 00:14
  • msg #70

Re: OOC Thread

Sanjar's warding grimoire went from 68 to 72, so another level of spell intensity there. ( Damage Resistance: 8! )

Also Spell Manipulation/Spellcraft from 60 to 64... so another level of manipulation as well.

Pretty nice/significant improvement elements for him.

--

Who all do we have still active?

Tanek, Kordan, Sallantus, Rhaskos, and myself?

Or am I missing anyone?

With his new level of manipulation I'm thinking/considering about how many people I can afford to ward up at once now.  I'm not sure whether I can afford everyone right now and still have anything left over to meaningfully cast anything on the fly.

Until now I'd been casting on myself, Safra, and Tanek ( as the bodybuard figure ).  Any thoughts here?  I can economically now pass a bit more out.

Is it IC, given our current istuation, to pass wards out to everyone?  How do people feel about that as well?  OOCly I think it quite prudent.  I remain unconvinced we have seen the end of the action by any means.  ;P
Kordan Mardahar
player, 68 posts
Korantine
Sea Captain
Fri 3 Aug 2012
at 01:03
  • msg #71

Re: OOC Thread

In reply to Sanjar Zand (msg # 70):

Yeah that sounds like an accurate count of active folks.
Kordan Mardahar
player, 70 posts
Korantine
Sea Captain
Fri 3 Aug 2012
at 01:23
  • msg #72

Re: OOC Thread



18:21, Today: Kordan Mardahar rolled 12,4 using d100+9,d4+1. Influence improvement roll (53).
18:21, Today: Kordan Mardahar rolled 16,4 using d100+9,d4+1. Brawl improvement roll (42).

+1 to Influence and Brawl.

Them be some bad improvement rolls  :(
Rhaskos
player, 45 posts
Fri 3 Aug 2012
at 02:17
  • msg #73

Re: OOC Thread

In reply to Kordan Mardahar (msg # 72):

Yeah...

I rolled a one for the spear.  It's crazy how many crits get rolled during IR rolling time. Can't buy one during play tho :)
Simulacrum
GM, 145 posts
Fri 3 Aug 2012
at 14:24
  • msg #74

Re: OOC Thread

In reply to Sanjar Zand (msg # 70):

At the point where action is likely to be frequent over an extended period, it will be necessary to get heavy on the book-keeping if maintaining multiple spells with long durations - MPs don't start recovering until expiry of the spell duration - so if immediately renewing there will be points at which Sanjar will have very few magic points - next lot spent, prior lot not yet recovered. Or the sorcerer is not on hand to renew as soon as a spell expires. When you do the casting will become important.

I'll keep a watching eye on this also, to see if the MP recovery time needs to be lengthened as a game balance issue in future, or whether the book-keeping on spell maintenance gets too arduous and fiddly. I'll be looking at what needs tweaking when porting over to RQ6 at some future stage, and this is an area it's important to test out.

For those benefitting from a Damage Resistance spell - WARNING - it stops damage up to that level, but if it is exceeded ALL damage goes through. So if you have a Damage Resist on worth 8 points, and take 9 - you take 9 damage. Also, if Sanjar does not also apply Magnitude, it can be dispelled very easily, but only, of course, if you meet someone with spell-neutralising magic or abilities.
Sallantus
player, 42 posts
Fri 3 Aug 2012
at 15:34
  • msg #75

Re: OOC Thread

In reply to Sanjar Zand (msg # 70):

Given a choice, I'm sure Sallantus would prefer some tough armur than an easily dispelled ward...
Tanek Sanasin
player, 48 posts
Taskan mercenary
Slings beat bows
Fri 3 Aug 2012
at 17:03
  • msg #76

Re: OOC Thread

In reply to Simulacrum (msg # 74):

I picked up RQ6 (and Iron Companion) last week and it includes a lot of nice options for magic. The high magic option of 1 mp / hour corresponds to the default setting for all prior versions, and there's a roughly equivalent to AoT option for Sorcery spell durations. But otherwise it's basically the same with MP not starting to regen until the spell expires.
I particularly like the changes in how shields operate. No more bonus actions for offhand items.

By the way, that encounter was quite fun. I thought we were in for a lot of trouble when it started.
Kordan Mardahar
player, 71 posts
Korantine
Sea Captain
Sat 4 Aug 2012
at 00:57
  • msg #77

Re: OOC Thread

In reply to Tanek Sanasin (msg # 76):

Yeah I was thinking, ooh wonder how many of us are going to die.  Was NOT feeling confident of starting combat with assassins in no armor, shield or good weapon.
Sallantus
player, 43 posts
Mon 6 Aug 2012
at 08:01
  • msg #78

Re: OOC Thread

I second the request for a 'cast of characters' thread.
Sanjar Zand
player, 68 posts
Tue 7 Aug 2012
at 00:25
  • msg #79

Re: OOC Thread

Kordan Mardahar:
In reply to Tanek Sanasin (msg # 76):

Yeah I was thinking, ooh wonder how many of us are going to die.  Was NOT feeling confident of starting combat with assassins in no armor, shield or good weapon.


Seconded with the terror and feeling of looming character-death.

Tanek your combat prowess was quite a pleasant surprise.

Sanjar may pester you for some instruction sometime!
Tanek Sanasin
player, 50 posts
Taskan mercenary
Slings beat bows
Tue 7 Aug 2012
at 02:25
  • msg #80

Re: OOC Thread

In reply to Sanjar Zand (msg # 79):

Heh, seeing my skill with something other than a spear would have been the real suprise.  Reach and superior terrain gets all the credit for my prowess.
Tanek Sanasin
player, 52 posts
Taskan mercenary
Slings beat bows
Tue 7 Aug 2012
at 03:28
  • msg #81

Re: OOC Thread

(I was just going to post this to Sanjar, but then I figured someone else who hasn't used sorcery much might appreciate it.)

Sanjar Zand:
Given the recent magical discussions I think I will maintain only on the previously warded folks and rethink my scheme a bit.  I confess that while quite an enthusiast of this system I have very little play experience with it.  Don't feel bashful about suggesting things or correcting me... that is one reason I asked.  I want to make sure I am using Sanjar's abilities to best effect.


I must admit, RQ has also always been my favorite system, even though I've probably spent at least 10x as much time reading rulebooks as actually getting to play it.

I don't want to do full on char sheet advice, as I like being surprised by what other characters are able to do, but I can give some advice on the magic.  Sorcery was always the most interesting branch, I think.  It has the most flexibility.  Unfortunately that flexibility brings complexity.

You said you're at 72 grimoire, 64 manipulation. The 72 grimoire skill gives you 8 points of intensity.  That's for every spell, and you don't have to divvy that up in any way.  The 7 points of manipulation you get does have to get divvied up to enhance the spell.

For each aspect adjusted with manipulation, regardless of how many points are applied towards that aspect, the spell costs 1 more MP than the base 1 cost.

  • You can make the spell sturdier by increasing its Magnitude.  This is solely to use in comparison to the magnitude of another spell.  Sorcery spells start at 1 magnitude and go up 1 per manipulation applied towards that end. At 1 magnitude, any enemy caster who has the right spells will be able to cancel your Damage Resistance, but they'll need to do it to each target.  The same applies for damage spells, a higher magnitude will be needed to punch through defensive wards.
  • You can add Range to the spell.  Default range is touch, it goes up very quickly from there.  1xPow, 5xPow, 10xPow, 50xPow, etc.  You still need to have some way of observing the target though.
  • You can increase the Duration (tremendously so in Age of Treason.)
  • You can add Targets.  You get 1 target per spell for free, each additional takes a point of manipulation.
  • You can Combine other spells to cast at the same time.  All spells combined affect all of the targets specified. The benefit of this is that you can conserve MP by casting multiple spells together and they get all the benefits of manipulation spent.  Since this is can be rather powerful, there's a cumulative -10% to the casting test per extra spell combined in.

So, where does that leave us in regards to the Damage Resistance spell?
For 3 targets, you, Safra, Tanek, that requires 1 MP to manipulate Targets, and 2 points of manipulation to add 2. With your 5 remaining manipulation, you can increase the Duration of the spell to 1 day (24 hours).  I'm assuming Simlacrum will use the Game World Time column rather than the abstract time, which would be 2xPow hours.  This adds a 3rd MP to the cost.

So, for 3 MP, you can affect 3 people for the 8 points your intensity provides. As long as one of the targets is yourself, you can easily touch 2 more. Those 3 MP won't start regenerating until the spell's duration ends.

To affect all 5 of us for the same 4 MP, you'd spend 4 manipulation on Targets, spend 1 on Range, and spend the other 2 on Duration.  This would cause the spell to only last 1 hour and everyone would need to be withon Pow range.  Although you could try to say everyone huddles up and grabs on to you, then the touch range is sufficient and you can save an MP and put the manipulation point into duration and have it last for 2 hours.

For 2 MP, you can affect just 1 target, and spend all 7 manipulation on Duration.  This would make the spell last 1 month.  To affect 3 people for that long would be 3 castings for 6 MP, but again, you won't start to regain that MP for a month, which could reduce your flexibility.

If you have another protective or beneficial spell, you could spend 1 manipulation to Combine them, 6 manipulation on Duration, and affect 1 target with both spells for 10 days.  This would cost 3 MP.

If that sounds quite powerful, well, it is.  With the caveat that if you don't spend any manipulation on Magnitude, your spells are easily dismissed by anyone who tries.  If you're a sorcerer in a game with no magical enemies, you may as well be the proverbial fox in the henhouse for how unstoppable you'll feel.

Deciding on how much Magnitude to apply to a spell is the difficult choice then.  Too much, and you'll feel like those manipulation were wasted and could have been spent elsewhere.  To few and your spells will crumple before the first enemy caster who looks at them.  All of 1 MP for a 1 magnitude common magic Countermagic will take down your 1 Magnitude resistance.  For sorcery, it'd be 3 (1 to cast, 1 to add Range, 1 to add Magnitude), but someone with your manipulation could easily push that Neutralize Magic up to 6 Magnitude and just spend 1 on Range. Then you'll have no defenses and you'll probably also have less MP available than said enemy.
Sallantus
player, 44 posts
Tue 7 Aug 2012
at 14:54
  • msg #82

Re: OOC Thread

I'll try and get some posting done tonight, if the braodband is fixed at home. Haven't had time to properly digest the last few days sneaking time here on my work computer. If necessary, push ahead - Sallantus isn't much of leader, at least not where schemes are concerned.

I AM still here though.

Apologies.
Sallantus
player, 46 posts
Mon 13 Aug 2012
at 08:34
  • msg #83

Re: OOC Thread

09:31, Today: Sallantus rolled 73 using 1d100+15. Improvement Roll v (Perception: 31).

09:31, Today: Sallantus rolled 2 using 1d4+1. % improvement - Perception.

09:32, Today: Sallantus rolled 16 using 1d100+15. Improvement Roll v (Sidearm&Shield: 67). [What a wonderful roll, at ANY other point in a D100 game!]

So, I've added one point to my Combat Style and two to Perception.

I've also added the short sword that Sallantus picked up in the fight. Is it acceptable in this culture to keep a weapon won/found/stolen in this way?
This message was last edited by the player at 08:35, Mon 13 Aug 2012.
Simulacrum
GM, 157 posts
Thu 16 Aug 2012
at 17:32
  • msg #84

Re: OOC Thread

In reply to Sallantus (msg # 83):

Note to Sanjar (but of wide relevance)

Play test experiment:

Add the Enchant Spell to your Grimoire 'The High Art'. You now need to Combine enchant with another spell to achieve the AoT extended Durations, which will be based on game world time ONLY, not on POW multiples. This will increase your manipulation cost by one and your MP cost by one, and the casting time for the ritual will be, for playtest sake, 10 minutes per MP in the spell.

This is to test making long duration spells a little less convenient, and, as Sanjar will guess, to test out this as a fit between the AoT/Legend mods and the RQ6 rules.

The main impact of this will be the extent of Damage Resistence cover available for the party.
Rhaskos
player, 49 posts
Thu 16 Aug 2012
at 19:18
  • msg #85

Re: OOC Thread

I'm back. I'll catch up today and post later.
Simulacrum
GM, 162 posts
Sat 25 Aug 2012
at 09:45
  • msg #86

Re: OOC Thread

In reply to Rhaskos (msg # 85):

I'm off on a short vacation (to Rome with my wife)for three days, so not sure if I'll be posting.

While I am away decide if you have any plans to try and force Safra to let you set off after Orinastron's stash, or do anything else in town - or go with the Ebb and Flow as Kordan has said, and assume to set sail on the morrow, in which case we'll dive right in (if you will excuse the pun) to the expedition.

Any additional kit or preparation - you have 50SP reward money between you and probably another 7 SP per head in unspent wages.

You will be at sea - the island you are heading to is assumed wild and uninhabited apart from the pirates said to be hiding out there. You have seen records telling how it was once the hideout for someone 'The Apostate' that it would be reasonable to presume was a wizard (aka bad sorcerer) by those who know about Korantine history of the era concerned - when the Korantine emperor had a penchant for hunting down sorcerers.
Sanjar Zand
player, 70 posts
Sun 26 Aug 2012
at 02:48
  • msg #87

Re: OOC Thread

My apologies for my absence.  I have recently been undergoing some unpredictability in my schedule at work as well as a promotion and in general a new role in things besides... so, RL has been taking over for a bit.

I am going to attempt to catch up this weekend and stay that way.
Kordan Mardahar
player, 80 posts
Korantine
Sea Captain
Sun 26 Aug 2012
at 20:27
  • msg #88

Re: OOC Thread

In reply to Sanjar Zand (msg # 87):

Congratulations on the promotion and welcome back.

Simulacrum - have an awesome time in Rome!
Tanek Sanasin
player, 56 posts
Taskan mercenary
Slings beat bows
Tue 28 Aug 2012
at 00:49
  • msg #89

Re: OOC Thread

In reply to Sanjar Zand (msg # 87):

Promos are always a good thing, congrats :)
Rhaskos
player, 50 posts
Wed 29 Aug 2012
at 20:12
  • msg #90

Re: OOC Thread

Congrats on the promotion!

I can identify with the bump in RL work stuff. For me it's been: A move, a lot of travel for work, an increase in Work schedule in general, my fiancé starting a masters program...and just general busy-ness. I too will be on it...next week?  Going away for Labor day weekend will probably delay my posting...again.
Simulacrum
GM, 163 posts
Wed 29 Aug 2012
at 23:26
  • msg #91

Re: OOC Thread

In reply to Rhaskos (msg # 90):

I'm back, normal service will resume shortly.
Tanek Sanasin
player, 58 posts
Taskan mercenary
Slings beat bows
Thu 30 Aug 2012
at 00:29
  • msg #92

Re: OOC Thread

In reply to Simulacrum (msg # 91):

Hope you had a good trip.

Rhaskos, that all sounds busy busy busy!
Simulacrum
GM, 164 posts
Thu 30 Aug 2012
at 15:00
  • msg #93

Re: OOC Thread

In reply to Tanek Sanasin (msg # 92):

I did thank you - cycled along the Appian Way, went out to the hills to Lake Nemi (not by bike, I should add), explored the Etrusacan necropolis at Cerveteri, wandered the streets of Ostia Antica, and of course swung by the Colosseum, Forum &c. All the while boring my wife with my historical ramblings.

Congrats also to Sanjar on RL promotion!
Sallantus
player, 51 posts
Tue 4 Sep 2012
at 09:51
  • msg #94

Re: OOC Thread

Re: ritual sacrifice - we've got a couple of prisoners...

Sallantus does NOT say that though. He's a better man than I am!
Tanek Sanasin
player, 62 posts
Taskan mercenary
Slings beat bows
Tue 4 Sep 2012
at 13:19
  • msg #95

Re: OOC Thread

In reply to Sallantus (msg # 94):

Haha!
Sanjar Zand
player, 75 posts
Sun 9 Sep 2012
at 18:33
  • msg #96

Re: OOC Thread

Simulacrum:
In reply to Tanek Sanasin (msg # 92):

I did thank you - cycled along the Appian Way, went out to the hills to Lake Nemi (not by bike, I should add), explored the Etrusacan necropolis at Cerveteri, wandered the streets of Ostia Antica, and of course swung by the Colosseum, Forum &c. All the while boring my wife with my historical ramblings.

Congrats also to Sanjar on RL promotion!


Thank you.  And that sounds like a vacation I would enjoy very much.  I'm sure it was quite nice.

--

As this game has as one of the objectives to play-test, I suggest opening up a play-test/mechanics thread for rules discussion.  I have some thoughts I would like to put forth without cluttering up other threads.
Sanjar Zand
player, 76 posts
Sun 9 Sep 2012
at 18:38
  • msg #97

Re: OOC Thread

Sallantus:
Re: ritual sacrifice - we've got a couple of prisoners...

Sallantus does NOT say that though. He's a better man than I am!


Very amusing.

Sanjar would normally have absolutely zero problems or scruples about sacrificing a couple of slaves, much less a couple of slaves who attacked him.  However he 'did' offer them their lives for cooperation, and so far they are holding up their end.  He is not inclined to break his word without good cause.  So he is not inclined to use 'our' two.

He might casually speak about that before all involved though, when the subject of sacrifices comes up.  'Those two would do nicely, yet we have a deal and I won't break it.  Let me know if they try anything while you are gone...'
Sallantus
player, 54 posts
Thu 13 Sep 2012
at 23:33
  • msg #98

Re: OOC Thread

In reply to Simulacrum (msg # 86):

The 50SP reward money and 7SP in unspent wages? We're we to add this (in what fractions) to our character sheets... Sorry for being behind the times here.
Tanek Sanasin
player, 69 posts
Taskan mercenary
Slings beat bows
Fri 14 Sep 2012
at 03:01
  • msg #99

Re: OOC Thread

In reply to Sallantus (msg # 98):

You must have missed my math failure where I forgot to count myself and split that 50s into 4 portions.

I later changed that to add 17 SP.
Simulacrum
GM, 186 posts
Mon 17 Sep 2012
at 10:08
  • msg #100

Re: OOC Thread

In reply to Tanek Sanasin (msg # 99):

It would be helpful to know who is reading and posting prior to my next post...Rhaskos has been away for a bit, and I'd like to know if he'll be engaged in the next few days, and if unable, any steer on how I or another player can run him. One way or another some sort of confrontation or violent encounter is imminent.

In other news I'm on a business trip to Canada this week (heading to TO tomorrow), this should not affect whether I can post, but it won't be my usual time slots

And if anyone knows a good game store in Toronto, let me know!
Kordan Mardahar
player, 99 posts
Korantine
Sea Captain
Mon 17 Sep 2012
at 14:14
  • msg #101

Re: OOC Thread

In reply to Simulacrum (msg # 100):

I'll be around.  Can't help in regards to Toronto, never been. Have a safe trip though!
Tanek Sanasin
player, 72 posts
Taskan mercenary
Slings beat bows
Mon 17 Sep 2012
at 17:41
  • msg #102

Re: OOC Thread

In reply to Simulacrum (msg # 100):

I searched on Board Game Geek and found a thread from a few years ago.
http://boardgamegeek.com/threa...ng-stores-in-toronto

All the stores still look like they're open.

Hope it helps :)
Sanjar Zand
player, 79 posts
Tue 18 Sep 2012
at 18:24
  • msg #103

Re: OOC Thread

I've been working nights this past week.  I'll be shifting back to days in a few days, and should catch up on anything pertinent to Sanjar then.
Simulacrum
GM, 188 posts
Wed 19 Sep 2012
at 00:34
  • msg #104

Re: OOC Thread

In reply to Tanek Sanasin (msg # 102):

Thanks for that link...really helpful

I'm scared by the feedback on Hairy Tarantula - but I already found 401. Perused the games, very little other than D&D and Pathfinder (no Legend, no RQ!) Being a complete alien to CCGs, amazed by the vast aray of stock, with some individual cards at $200!
Simulacrum
GM, 189 posts
Wed 19 Sep 2012
at 00:36
  • msg #105

Re: OOC Thread

In reply to Sanjar Zand (msg # 103):

If I get no response from Rhaskos' player, would you be up for playing him while Sanjar not present rather than me GMPC him?

I presume you can see each others' character sheets?
Sanjar Zand
player, 82 posts
Wed 19 Sep 2012
at 00:54
  • msg #106

Re: OOC Thread

I would be willing/interested.  I don't 'think' we can see each others' sheets, or if so I don't know how to do so.

My concern would be with making sure I played him to character and I don't know that much really about his background.
Kordan Mardahar
player, 100 posts
Korantine
Sea Captain
Wed 19 Sep 2012
at 02:50
  • msg #107

Re: OOC Thread

In reply to Sanjar Zand (msg # 106):

As far as I'm aware we can not see each other's character sheets.  Rhaskos and I's backgrounds are slightly intertwined, I could fill you in on some of the details and probably make an educated guess on some more of it.
Simulacrum
GM, 191 posts
Fri 21 Sep 2012
at 04:09
  • msg #108

Re: OOC Thread

In reply to Kordan Mardahar (msg # 107):

Apologies for not having moved forward guys - combination of trip being busier than expected and jet lag. No word from Rhaskos' player, so will give Sanjar's player some basic character info and ask him to make some basic choices to what to do and make relevant rolls.

Travelling tomorrow overnight, so probably will present next situation some time on Saturday
Kordan Mardahar
player, 101 posts
Korantine
Sea Captain
Fri 21 Sep 2012
at 17:51
  • msg #109

Re: OOC Thread

Not to worry, I'm not going anywhere. Slow down isn't unexpected with your traveling, and if you're waitin on a player who isn't logging in...

Wow! It's been over 3 weeks since Rhaskos logged in.  Doesn't seem like it's been that long.
Sanjar Zand
player, 85 posts
Mon 24 Sep 2012
at 02:00
  • msg #110

Re: OOC Thread

Do you want me handling Rhaskos in this new encounter?
Simulacrum
GM, 193 posts
Mon 24 Sep 2012
at 07:52
  • msg #111

Re: OOC Thread

In reply to Sanjar Zand (msg # 110):

Yes please. I''ll drop a note summarising some key stats and attributes.
Simulacrum
GM, 194 posts
Mon 24 Sep 2012
at 07:53
  • msg #112

Re: OOC Thread

In reply to Sanjar Zand (msg # 110):

Yes please. I'll drop a note summarising some key stats and attributes.
Simulacrum
GM, 195 posts
Mon 24 Sep 2012
at 08:58
  • msg #113

Re: OOC Thread

In reply to Sanjar Zand (msg # 110):

Yes please. I'll drop a note summarising some key stats and attributes.
Sallantus
player, 60 posts
Fri 28 Sep 2012
at 10:28
  • msg #114

Re: OOC Thread

Sallantus has forgotten that he has some useful spells, again. And now his hands are full...

Did we end up being covered by a protection spell?
Sanjar Zand
player, 87 posts
Fri 28 Sep 2012
at 11:18
  • msg #115

Re: OOC Thread

Yes.  Damage Resistance.
Sallantus
player, 61 posts
Fri 28 Sep 2012
at 11:36
  • msg #116

Re: OOC Thread

What does a Borissan think of Thennault honour? In particularly a Borissan marine, presumably used to combat lacking in honour, in which outnumbering an enemy is considered a virtue, rather a subject of shame.

In short, how ought Sallantus feel if we were to collectively turn this hillbilly into a pincushion?
This message was last edited by the player at 11:37, Fri 28 Sept 2012.
Simulacrum
GM, 201 posts
Fri 28 Sep 2012
at 14:49
  • msg #117

Re: OOC Thread

In reply to Sallantus (msg # 116):

Culturally - indifferent. Back home there are still many thennalts living on the fringes of the Borissan homeland, where they are known as pagans (again, a phrase that equates to hillbilly or hick), or who are used as cheap labour on the farms. You don't tend to see them tooled up in war gear.

Patriotically - isn't this guy a threat to the security of Borissa's colony at Thyrta?

Personally? - up to you.
Kordan Mardahar
player, 105 posts
Korantine
Sea Captain
Sat 29 Sep 2012
at 14:34
  • msg #118

Re: OOC Thread

In reply to Simulacrum (msg # 117):

Kordan stands ready. He won't be the one to fire the opening shot, but he'll be the second!
Simulacrum
GM, 213 posts
Fri 12 Oct 2012
at 18:33
  • msg #119

Re: OOC Thread

In reply to Kordan Mardahar (msg # 118):

Sorry guys, back yesterday but still catching up on work and home (and sleep). Promise that I will get progress at the weekend.
Orinastron
player, 5 posts
Mon 15 Oct 2012
at 12:18
  • msg #120

Re: OOC Thread

In reply to Simulacrum (msg # 119):

23:03, Today: Orinastron rolled 27 using 1d100. Perception (45).

... do we just copy and paste from the die roller into our messages?
Sanjar Zand
player, 96 posts
Mon 15 Oct 2012
at 17:09
  • msg #121

Re: OOC Thread

Orinastron:
In reply to Simulacrum (msg # 119):

23:03, Today: Orinastron rolled 27 using 1d100. Perception (45).

... do we just copy and paste from the die roller into our messages?


That is what I do.
Orinastron
player, 6 posts
Mon 15 Oct 2012
at 18:33
  • msg #122

Re: OOC Thread

In reply to Sanjar Zand (msg # 121):

Thanks Sanjar
Simulacrum
GM, 218 posts
Tue 16 Oct 2012
at 21:38
  • msg #123

Re: OOC Thread

Note re Tanek's Question - What is a Gnome

For the record, a 3 cubic meter gnome has an engulf attack at 100%, D12 damage, and you get trapped within it. Franskum's 'earth surfing' trick was riding the gnome...he then set it up as a mobile pit trap in front of him, then egged on Tanek to come at him who took the bait. Franskum expected Tanek to walk into the trap and then hack at him when helpless in the gnome's grasp...but GM's roll for the gnome attack was 99 (96-00 is auto-fail, no matter what your attack chance)

NB Elemental stats are in MRQ2 core rulebook but did not appear in the Legend Core Rulebook (but the Elemental Summoning spell did!), nor in Monster of Legend. They are detailed with the addition of a Flesh Elemental in the AoT Companion.
Kordan Mardahar
player, 116 posts
Korantine
Sea Captain
Tue 16 Oct 2012
at 23:38
  • msg #124

Re: OOC Thread

In reply to Simulacrum (msg # 123):

As far as Kordan is concerned, these "gnomes" you speak of really are just a glorified party trick.  Actual combat effectiveness is a big fat zero!
Tanek Sanasin
player, 87 posts
Taskan mercenary
Slings beat bows
Wed 17 Oct 2012
at 00:11
  • msg #125

Re: OOC Thread

In reply to Simulacrum (msg # 123):

Ahh.  So that's what my failed evade check was for!
1d12! I was definitely on the verge of taking over Orinastron then, wasn't I?

:)
Orinastron
player, 10 posts
Wed 17 Oct 2012
at 11:07
  • msg #126

Re: OOC Thread

In reply to Tanek Sanasin (msg # 125):

I'm very glad you made it!
Simulacrum
GM, 226 posts
Sat 20 Oct 2012
at 21:08
  • msg #127

Re: OOC Thread

In reply to Tanek Sanasin (msg # 125):

Hence the hero point - reckless courage overcomes the odds.
Kordan Mardahar
player, 121 posts
Korantine
Sea Captain
Sun 21 Oct 2012
at 00:38
  • msg #128

Re: OOC Thread

In reply to Tanek Sanasin (msg # 125):

And since you took his armor, you have a nice spear sized hole in your new breastplate as a trophy!
Tanek Sanasin
player, 91 posts
Taskan mercenary
Slings beat bows
Sun 21 Oct 2012
at 02:53
  • msg #129

Re: OOC Thread

In reply to Kordan Mardahar (msg # 128):

Hah, nope!  I already have nicer chest armor.

Ok, I've suited up in the with the dead guy's armor, all except his chest armor.

I have size 14 soft leather available for all other hit locations if anyone needs.
This message was last edited by the player at 03:00, Sun 21 Oct 2012.
Sanjar Zand
player, 101 posts
Wed 24 Oct 2012
at 01:34
  • msg #130

Re: OOC Thread

My unit is currently neck-deep in an exercise, so my posting may be slowed until the end of the month.
Orinastron
player, 21 posts
Wed 31 Oct 2012
at 12:05
  • msg #131

Re: OOC Thread

Hi everyone.  I'm going to be on the road outside of Australia from Friday for a couple of weeks so my posts might be a bit intermittent and at other times of the day to usual.

Hope any of you in NY are doing OK - it looks pretty rough.
This message was last edited by the player at 12:06, Wed 31 Oct 2012.
Kordan Mardahar
player, 125 posts
Korantine
Sea Captain
Wed 31 Oct 2012
at 16:48
  • msg #132

Re: OOC Thread

In reply to Orinastron (msg # 131):

Southern California so no weather worries here, have a good road trip!
Orinastron
player, 23 posts
Thu 1 Nov 2012
at 11:21
  • [deleted]
  • msg #133

Re: OOC Thread

This message was deleted by the player at 18:51, Thu 01 Nov 2012.
Orinastron
player, 33 posts
Tue 20 Nov 2012
at 05:11
  • msg #134

Re: OOC Thread

In reply to Kordan Mardahar (msg # 132):

Back in Australia so regular service will hopefully be resumed.
Sanjar Zand
player, 111 posts
Tue 27 Nov 2012
at 02:59
  • msg #135

Re: OOC Thread

Those of you who celebrate it, I hope you had a happy thanksgiving.
Kordan Mardahar
player, 141 posts
Korantine
Sea Captain
Tue 27 Nov 2012
at 04:45
  • msg #136

Re: OOC Thread

In reply to Sanjar Zand (msg # 135):

Had Thanksgiving twice (thu and sat) and have had leftovers 4 times :)
Simulacrum
GM, 264 posts
Tue 27 Nov 2012
at 07:28
  • msg #137

Re: OOC Thread

In reply to Kordan Mardahar (msg # 136):

For info, I'm travelling to Washington DC today until Friday night - should be online reasonably often but may be erratic

And belated happy thanksgiving to those who celebrate it!
Tanek Sanasin
player, 106 posts
Taskan mercenary
What gnome?
Tue 27 Nov 2012
at 14:34
  • msg #138

Re: OOC Thread

In reply to Simulacrum (msg # 137):

You sure travel across the Atlantic a lot! :)
Simulacrum
GM, 266 posts
Wed 28 Nov 2012
at 15:33
  • msg #139

Re: OOC Thread

In reply to Tanek Sanasin (msg # 138):

International man of mystery, that's me.
Kordan Mardahar
player, 142 posts
Korantine
Sea Captain
Wed 28 Nov 2012
at 16:43
  • msg #140

Re: OOC Thread

In reply to Simulacrum (msg # 139):

For no apparent reason that comment made me think of the song "Secret Agent Man".  When I was a kid I thought the song was "Secret Asian Man", so I thought he was in disguise or something.
Simulacrum
GM, 272 posts
Mon 3 Dec 2012
at 18:03
  • msg #141

Re: OOC Thread

In reply to Kordan Mardahar (msg # 140):

LOL - I remember doing that - and now I see my kids mishear something and stick with their version no matter what.



Anyway, to continue this thread - if everyone wants to stay with the campaign and is up for conversion to RQ6 that would be great for me, as I'd then be running and writing the same system.

I'll put a proper brief together before Christmas. Am liking the 'traits' that go with combat styles, and love the new take on Common/folk magic, fits how I imagine the world much better. apart from checking through the magic systems it really should be fairly seamless conversion. Main points are:

Renewable luck points (a derived attribute), not Hero Points
Action Points not CAs (no +1 for shield, but can passive block)
Combat Styles have a trait, a sort of special feature
Base move is 6m not 8m
Task difficulty - as provided above
Ranged Combat - the actual distance to the target, rather than weapon capability, now important to chance to hit (as is size of target)
Sorcery more or less the same - but some neat additions to the spell list
Divine Magic - some more substantial changes, but we haven't used any of that yet
Common Skills = Standard skills - more or less the same - addition of Deceit, Resilience now called Endurance, Persistence now called Willpower

More on this soon
Tanek Sanasin
player, 111 posts
Taskan mercenary
What gnome?
Mon 3 Dec 2012
at 18:35
  • msg #142

Re: OOC Thread

Am I the only one who's first thought was the Spiderman theme song, just with Asianman? Haha. I couldn't remember how Secret Agent Man went...

Yeah I really like the passive blocking from shields, rather than the bonus CA. Really makes it so you can get by with the historical accuracy of a shield and a helm.
The nice thing about RQ is that all the magic is very modular and self contained. I think there are about 13 magic systems across the various versions and sourcebooks now that could all work together.

Although since you can't permanently increase stats under RQ6 rules, it does make the pact donations from existing divine magic a bit more problematic.

I should reread it, but I got a new windows phone 8 and the only existing PDF reader doesn't seem to like whatever format all the purchased PDFs come in, as it won't render any of the Legend, AoT, or RQ6 files I bought.  Since my boy is 7 momths old now, I find I have a lot less time sitting in front of the desktop machine.
Kordan Mardahar
player, 148 posts
Korantine
Sea Captain
Mon 3 Dec 2012
at 18:49
  • msg #143

Re: OOC Thread

Tanek Sanasin:
Am I the only one who's first thought was the Spiderman theme song, just with Asianman? Haha. I couldn't remember how Secret Agent Man went...


http://www.youtube.com/watch?v=6iaR3WO71j4
I was going to link the Bruce Willis cover, but he actually enunciates "agent" so it doesn't sound like he's saying "Secret Asian Man" like when Johnny Rivers sings it.
Simulacrum
GM, 273 posts
Tue 4 Dec 2012
at 07:20
  • msg #144

Re: OOC Thread

In reply to Kordan Mardahar (msg # 143):

Don't know if any of you visit the Design Mechanism website - the December News item posted yesterday includes the fact that I'm writing an Age of Treason book for RQ6, working title is Shores of Korantia.
Tanek Sanasin
player, 112 posts
Taskan mercenary
What gnome?
Tue 4 Dec 2012
at 15:09
  • msg #145

Re: OOC Thread

In reply to Simulacrum (msg # 144):

Oh sweet!  That's good news.

I only go by DM occasionally, as I'm not really a fan of their forum software.
Sallantus
player, 87 posts
Thu 6 Dec 2012
at 22:36
  • msg #146

Re: OOC Thread

Does RQ6 fix the CA economy, which - to my mind at least - has a weird quirk in that an extra Combat Action in character generation (perhaps just one characteristic point difference) is worth far more when it comes to the crunch than years of %ile training in a Combat Style?

Nonetheless, I'll be getting the book soon enough.
Tanek Sanasin
player, 114 posts
Taskan mercenary
What gnome?
Thu 6 Dec 2012
at 23:06
  • msg #147

Re: OOC Thread

In reply to Sallantus (msg # 146):

No, but it does remove the bonus CA for having something in your offhand. Instead there is passive blocking via ward location free action. Weapons can ward one location while shields can cover of to 5 adjacent ones. The item that's warding can't be used to parry with. Instead, if an attack strikes a warded location, it is automatically parried by the warding object. You could still declare a parry using your weapon in your other hand though.
Sanjar Zand
player, 119 posts
Thu 6 Dec 2012
at 23:45
  • msg #148

Re: OOC Thread

I certainly look forward to the transition.  Good news.  Glad to hear RQ6 is getting some support/love, glad to see AoT is going to keep going and get the same, and even more glad to see them both together.
Tanek Sanasin
player, 115 posts
Taskan mercenary
What gnome?
Fri 7 Dec 2012
at 01:35
  • msg #149

Re: OOC Thread

Not safe for work content ahead.

Sallantus Rhaskos:
https://encrypted-tbn0.gstatic...8KO2cfZrLX2FfRppvPv0

Gorkas:
https://encrypted-tbn1.gstatic...7Kx5kpViUbNm2dZlQPyW

Sallantus' Rhaskos's trophy:
https://encrypted-tbn2.gstatic...P3V9q738G3VpnA2y3k6x

It never occurred to my wife that Natalie Portman would do such a low-brow humor movie like Your Highness.  Hah hah.
This message was last edited by the player at 01:37, Fri 07 Dec 2012.
Simulacrum
GM, 278 posts
Fri 7 Dec 2012
at 16:41
  • msg #150

Re: OOC Thread

In reply to Tanek Sanasin (msg # 149):

LOL - that's pretty good. And a very good Gorkas if you add a couple of feet and another hundred pounds...

I still haven't seen that movie
Kordan Mardahar
player, 151 posts
Korantine
Sea Captain
Fri 7 Dec 2012
at 17:03
  • msg #151

Re: OOC Thread

In reply to Simulacrum (msg # 150):

If your sense of humor favors it, then it's one of the funniest movies I've ever seen.  It's rather in the same category of humor as college co-ed movies like Van Wilder, Road Trip, etc.  So if you find totally unnecessary topless girls, penis jokes, scatological humor, absurd situations, and completely unnecessary swearing all to be rather amusing, then it's an awesome movie.
Tanek Sanasin
player, 116 posts
Taskan mercenary
What gnome?
Sat 8 Dec 2012
at 23:28
  • msg #152

Re: OOC Thread

In reply to Kordan Mardahar (msg # 151):

My stupid low charisma's really killing me on improvement rolls.  Think I'll start saving to improve that.
Sanjar Zand
player, 123 posts
Tue 11 Dec 2012
at 19:33
  • msg #153

Re: OOC Thread

I am slightly uncertain how to proceed after your recent update Simulacrum.

A logical, and interesting, flow of events... how much are you looking from us in way of a response as we proceed?

I am left with the feeling of looming events yet to come, though that may not be accurate?
Simulacrum
GM, 282 posts
Tue 11 Dec 2012
at 23:43
  • msg #154

Re: OOC Thread

In reply to Sanjar Zand (msg # 153):

One PC left with a private line to respond to - when he does we can move on. I'll chase if nothing in by morning my time.
Sallantus
player, 90 posts
Thu 13 Dec 2012
at 11:12
  • msg #155

Re: OOC Thread

I put Sallantus' IR into Athletics and Evade (two skills that he used in the last passage of play). +3% in Athletics. Rolled under Evade, so just +1%.
Simulacrum
GM, 288 posts
Mon 17 Dec 2012
at 01:10
  • msg #156

Re: OOC Thread

In reply to Sallantus (msg # 155):

The party is now reunited with Sanjar; so now we have to decide whether to lose Rhaskos as a PC - his player clearly not going to show up - or keep him as a back up character (bear in mind some of Safra's crew and also Hebdomar, the captured Archipelagan, can serve this purpose).

Let me know what you think.
Sanjar Zand
player, 127 posts
Mon 17 Dec 2012
at 02:33
  • msg #157

Re: OOC Thread

A: In this new scene, has Sanjar had time/notice to drop the wardings and recover, or is he still weak as a kitten?

B: I like Rhaskos in some ways but I don't like taking someone else's character really.  I do however feel the advantage of a 'custos' character for my 'Magus' is pretty much a given.  My long-time Ars Magica instincts are showing.  I really found Hebdomar interesting, and so of course so did Sanjar.  Sanjar could attempt to recruit him as a bodyguard/enforcer of his own to serve that 'custos' role rather plausibly I think.

Sorry, for those that my be unfamiliar Ars Magica is a game that focusses on Magi.  But you also make 'companion/custos' characters that are non-magi, one or more for each Mage.  That way when the Mage is busy or indisposed or even just not suitable for a given scene, people can grab a 'Custos' character in the scene and everyone has something fully developed to play.

As an Ars Magica GM I used to have the whole group make their Mages and then also have every player make a different Custos character to go with each other Mage.  So the Magi, while loosely affiliated, had their entourages around them most of the time... but these were all full non-Mage PC characters... so everyone always had somthing to do, and someone to play.  Which I think is a rather brilliant facet of Ars.  My natural instincts are to try and use that process here/now...  but I have to remind myself that I'm not playing Ars.  ;P
Tanek Sanasin
player, 122 posts
Taskan mercenary
What gnome?
Mon 17 Dec 2012
at 02:52
  • msg #158

Re: OOC Thread

In reply to Sanjar Zand (msg # 157):

Heh. Ars was one of the long string of games my brother and I purchased and perused but never got a group to play.
This message was last edited by the player at 05:12, Mon 17 Dec 2012.
Sanjar Zand
player, 128 posts
Mon 17 Dec 2012
at 03:27
  • msg #159

Re: OOC Thread

Most of my play has been online, though I have had a couple of actual TT games as well.

For many reasons Ars Magica and my brain just 'click', and I've been an avid collector and player of it for quite a few years now.  Indeed my Ars collection stretches to exceeding one bookshelf and bleeds into occupying space on a second one...

And that is with me being about ten or so books behind in purchasing the current edition.  Which I only recently realised.  My wallet fears...  It knows what is coming.
Tanek Sanasin
player, 123 posts
Taskan mercenary
What gnome?
Mon 17 Dec 2012
at 05:32
  • msg #160

Re: OOC Thread

In reply to Sanjar Zand (msg # 159):

Ahh, I just have the one 2nd edition book and no supplements.
Kordan Mardahar
player, 161 posts
Korantine
Sea Captain
Mon 17 Dec 2012
at 19:05
  • msg #161

Re: OOC Thread

In reply to Tanek Sanasin (msg # 160):

Oh hey there's a 5th edition now.
Sanjar Zand
player, 129 posts
Mon 17 Dec 2012
at 20:17
  • msg #162

Re: OOC Thread

I won't say that I like 'everything' about 5th, but overall I give it two thumbs up for filling in a lot of the mechanical and setting gaps of the previous material.

Ars will never be a perfect system, it has some intrinsic break-points that require the Jedi-Mind-Trick to get people to look elsewhere for their min-maxing... but, overall, the game is both mechanically and setting/story-wise very evocative and interesting to me.
Simulacrum
GM, 289 posts
Tue 18 Dec 2012
at 10:27
  • msg #163

Re: OOC Thread

In reply to Sanjar Zand (msg # 162):buying new kit - some guidelines for local prices in Sabatine SPs (1 SP = 2 Taskeens)

Arms and Armour
In Thyrta you can acquire any Common or Uncommon item at listed price. Anything Rare at double price, but to find within the 24 hours available requires a Streetwise roll. anything Special Order - can't get it here.

Mace or Battleaxe Uncommon 6SP
Rarely used as military weapons

Shortsword Uncommon 30SP
The standard sidearm, a short leaf or straight-bladed double edge sword

Warsword, Horseman’s sword Rare 50SP
A  longer weapon providing sufficient reach to strike from horseback

Falchion Uncommon 35SP
Usually S rather than M length, with a straight back and curved, single cutting edge

Club Common 5CP
The most basic weapon, but capable of being customised to provide +1 damage for an extra 1SP

Militia shield Common 18SP
A large oval shield with central grip, covers up to 5 locations

Hoplite Shield Uncommon 20SP
Preferred by some militias and patriotic bands

Militia spear Common 3SP

"Kitanian" (composite) bow
Statistics as for recurve bow Special Order 40SP
Most examples in Korantia are imported from Assabia or, more rarely, from Kitan

Hunting (flat) bow Common 2SP

Arrows Common 1CP each

War or specialist Arrows Uncommon 2CP each

Simple quiver Common 1SP

Case and quiver for recurve bow Rare 5SP

Dart Uncommon 1SP
A small javelin, or shorter dart with lead weight

Javelin or hunting spear Common 4SP

Dagger Uncommon 10SP

Stiffened or padded cloth or leather cap, helmet or hood Uncommon 6SP

Simple metal or composite helmet,3 AP 2 ENC Uncommon 12SP
Fancy metal helmwith crest 5 AP, 4 ENC Rare 30SP
Metal helmet, premium, full face  6AP, 5 ENC Rare 50SP

Scale armour, leather or horn 2AP, 2 ENC per location Rare 15SP per Location
Scale armour, composite 3AP, 3 ENC per location Rare 20SPper location
Scale armour, bronze or iron,4 AP, 3 ENC per location Rare 25SP per Location

Padded cloth or leather armour,2AP, 1 ENC per location Uncommon 5SP per location

Laminated linen linothorax cuirass 3AP, 2 ENC per location Rare 24SP per location
A single armour piece protecting chest and abdomen
Some linothoraxarmour incorporates scale into the chest or abdomen area


Half platearmour, bronze or iron 5AP, 4 ENC per location Rare 60SP per location
A Korantine warrior usually only has plate armour on selected locations rather than full body
Simulacrum
GM, 293 posts
Sat 22 Dec 2012
at 12:46
  • msg #164

Re: OOC Thread

In reply to Simulacrum (msg # 163):

Dear all - conversion to RQ6

I don't think this really needs to hold up play, as the elements are minor - the major changes are likely to only come up if specific circumstances dictate.

Common Skills

Now called Standard Skills

I am restoring Boating, Swim and Ride to the list in order to keep close to RAW. So if you have taken these skills as Legend Advanced Skills, you can now add back the 10% skill point spent to initiate the skill in the first place

Regional Lore is now called Locale
Resilience is now called Endurance
Persistence is now called Willpower
Regional Lore is now Locale
Culture (Own) is called Custom
Language (Own) is now Native Tongue, A Standard Skill. Keep percentage as it is.

Evaluate is gone as a Standard skill - if you have any points allocated to it, spend the first 10 creating a new Commerce professional skill, and add the remainder on top of the basic or use elsewhere on a 'social' skill.

An additional Standard Skill is Deceit (INT +CHA). If anyone has taken Fast Talk as an Advanced skill, add all skill points gained to deceit. If not, feel free to transfer up to 10% of any points allocated to influence if you so choose

Another new one is Conceal (DEX+POW). Simply move points in Sleight, if you have spent any, over to this skill. Sleight is now an Advanced (Professional) skill, so drop it unless you have 'professional' reasons to have acquired it as a skill.

That's it for now - more later in the weekend, moving on to any adjustments to Combat Style and Folk (Common) magic - please ask any questions. Will deal with Divine Magic and Sorcery separately
This message was last edited by the GM at 13:31, Sat 22 Dec 2012.
Orinastron
player, 57 posts
Mon 24 Dec 2012
at 07:37
  • msg #165

Re: OOC Thread

Merry Christmas all. 91F in Sydney!  Hope you all have a great time however you celebrate.
Simulacrum
GM, 294 posts
Mon 24 Dec 2012
at 16:52
  • msg #166

Re: OOC Thread

In reply to Orinastron (msg # 165):

And merry christmas to you all - 10C, grey and damp here!
Kordan Mardahar
player, 163 posts
Korantine
Sea Captain
Mon 24 Dec 2012
at 19:42
  • msg #167

Re: OOC Thread

13c/55f and rainy here.

good friends and good food around though, so it's all good.
Tanek Sanasin
player, 125 posts
Taskan mercenary
What gnome?
Mon 24 Dec 2012
at 21:45
  • msg #168

Re: OOC Thread

In reply to Simulacrum (msg # 166):

I thought it was "Happy Christmas" on that side of the pond.  :)
Kordan Mardahar
player, 164 posts
Korantine
Sea Captain
Thu 27 Dec 2012
at 18:08
  • msg #169

Re: OOC Thread

In reply to Simulacrum (msg # 164):

Ok I've updated Kordan to RQ6 per your post above.  The only differences in the standard skills that we should see now is that Unarmed is replaced by Brawn, and the addition of Rites, yes?

I know we haven't covered Divine Magic yet, but I just want to toss out there that my spell, Ebb and Flow, doesn't appear to be replicated in RQ6.  Not that I've had an opportunity to use it, but I hope to be able to replicate it in some fashion.  The spell is strongly tied to Kordan's identity as a Sea Captain and is (in my mind) what sets a "true" Sea Captain apart from someone who is just a pretender.
Simulacrum
GM, 295 posts
Sat 29 Dec 2012
at 10:46
  • msg #170

Re: OOC Thread

In reply to Kordan Mardahar (msg # 169):

Super

RQ6 is short on nautical spells and I need some...can work with Ebb and Flow for now, and put some thought in

Your combat style trait? Sea Legs might be a good one, reducing any penalty for fighting on a moving deck by one step - otherwise Shield Wall as per the land based city militia of your home town.

Meanwhile captain - via Tempigone or skirt that island and straight to solisand? Weather is, for now, fine!

And on another note - apologies for current hiatus to proper play - christmas nearly done - last family visit round is today - and normal service shall be resumed.
Tanek Sanasin
player, 126 posts
Taskan mercenary
What gnome?
Sat 29 Dec 2012
at 18:13
  • msg #171

Re: OOC Thread

In reply to Simulacrum (msg # 170):

Oh yeah. Luck points and group luck points.  Since they replenish each session but otherwise behave like hero points, we should remember to use them more frequently.
What size pool should the group pool start at?
Tanek Sanasin
player, 127 posts
Taskan mercenary
What gnome?
Sat 29 Dec 2012
at 18:29
  • msg #172

Re: OOC Thread

In reply to Tanek Sanasin (msg # 171):

Oh and as far as Ebb and Flow goes, why not just use the Legend spell? The system is compatible with all prior forms of magic published for RQ and Legend.

I also finished updating Tanek a couple days ago.
Simulacrum
GM, 296 posts
Mon 31 Dec 2012
at 01:08
  • msg #173

Re: OOC Thread

In reply to Kordan Mardahar (msg # 169):

OK - Kordan needs to create a Devotion (Pyrolus) skill (POW+CHA) and an Exhort (Pyrolus) which is INT+CHA. Replace his 2 Pact skills with these. He does not need a Devotion to Orayna of Tysil (this goddess is usually just referred to as 'Tysil'). Instead he gains a Passion, which is Loyalty - Tysil.


The 2 Magic Points/uses of Ebb and Flow dedicated to his 'Pact' are now in his Devotional Pool, and it is assumed he has replenished his personal Magic points

However he is also down one magic point, which is his citizenship oath (Oath in effect a Folk Magic spell cast upon enrolling). but overall his available Magic Points are now 8, not 6.

Heal spell stays as is, but with adjusted description - still cast using Rites.

For info, here is the current cult skills and spells for Pyrolus - hapy to try work in Ebb and Flow (assume keep it for now unless you want to change, since not yet used!):

SKILLS
Boating, Brawn, Combat Style: Marine*, Craft (any relevant, e.g. boat-building, carpentry, netmaking), Devotion, Endurance, Exhort, Locale (Ocean Quarter), Navigate, Seamanship, Survival, Swim
*trait is Sure-Footed – no penalties for fighting on a heaving deck, and marines are even taught to hurl a javelin from a seated position without penalty.

MAGIC
Folk Magic includes Beastcall (marine creature), Breath, Deflect, Dry, Glue, Heal, Might, Preserve, Repair, Sea Legs*, Shove, Vigor

*a cult special; allows the target to get past the worst effects of sea sickness, and reduces a skills difficulty modifier for activity on a heaving deck by one grade

Miracles include Bless Ram*, Call Winds, Consecrate, Extension, Excommunicate, Harmonise, Propitiate (Ocean), Elemental Summoning (Sylph, Undine), Lay to Rest (at Sea)

*Adds a Damage Modifier starting at 1D4 and increasing by 1 dice step per magnitude, when inflicting damage on an enemy vessel by ramming – whether or not the ship is equipped with a structural ram.
Simulacrum
GM, 297 posts
Mon 31 Dec 2012
at 01:11
  • msg #174

Re: OOC Thread

In reply to Tanek Sanasin (msg # 172):

He looks fine - just remember that he no longer gets the additional CA for shield
Simulacrum
GM, 299 posts
Mon 31 Dec 2012
at 09:14
  • msg #175

Re: OOC Thread

Sanjar Zand:
A: In this new scene, has Sanjar had time/notice to drop the wardings and recover, or is he still weak as a kitten?

B: I like Rhaskos in some ways but I don't like taking someone else's character really.  I do however feel the advantage of a 'custos' character for my 'Magus' is pretty much a given.  My long-time Ars Magica instincts are showing.  I really found Hebdomar interesting, and so of course so did Sanjar.  Sanjar could attempt to recruit him as a bodyguard/enforcer of his own to serve that 'custos' role rather plausibly I think.

Sorry, for those that my be unfamiliar Ars Magica is a game that focusses on Magi.  But you also make 'companion/custos' characters that are non-magi, one or more for each Mage.  That way when the Mage is busy or indisposed or even just not suitable for a given scene, people can grab a 'Custos' character in the scene and everyone has something fully developed to play.

As an Ars Magica GM I used to have the whole group make their Mages and then also have every player make a different Custos character to go with each other Mage.  So the Magi, while loosely affiliated, had their entourages around them most of the time... but these were all full non-Mage PC characters... so everyone always had somthing to do, and someone to play.  Which I think is a rather brilliant facet of Ars.  My natural instincts are to try and use that process here/now...  but I have to remind myself that I'm not playing Ars.  ;P


A: on the mend now - recovering your Healing Rate in MPs per day (per overnight rest in fact)

B: Two approaches possible here: Either generate Hebdomar as an independent PC/player-controlled NPC in his own right, for use particularly if Sanjar provides magical support and then stays in the background - or make him a henchman. In the first instance this is fairly straightforward, and any player whose character is dead or elsewhere could use him as a substitute.

I think if you want to roll up Hebdomar as a Custos/Henchman and have him as an adjunct to Sanjar, you have to treat him as treasure/property and buy him from the party pool. As an unreliable captive 'slave' his value is circa 150-200SP. How you treat him, and the development of Hebdomar's loyalty (Master) passion, would determine how much the GM would interfere in the way you run him.

Chargen notes for islander characters like Hebdomar are already written. Will share if required.
Simulacrum
GM, 302 posts
Wed 2 Jan 2013
at 15:10
  • msg #176

Re: OOC Thread

In reply to Simulacrum (msg # 175):

GROUP LUCK POINTS

In response to an earlier question - not having played with these before I am a little wary.

For now I am going to veto additional Group Luck Points - I will allow characters to pledge one personal luck point each to "group" use.
Orinastron
player, 58 posts
Thu 3 Jan 2013
at 05:50
  • msg #177

Re: OOC Thread

In reply to Simulacrum (msg # 176):

OK I think I have successfully converted Orinastron.  I also did his two improvement rolls from the Gorkas fight today - one each in Evade and Archery as those were the skills he used.

Combat Styles I have taken qualified 'Sidearm and Shield' as '1H Sword & Shield'.  I took the Skirmishing trait for Archery - made sense given his skirmishing background but didn't see much that made sense from the list for his 1H Sword & Shield combat style.  Perhaps 'Fancy footwork' but a bit doubtful.

Orinastron had had Sleight so I dropped this and moved the XP to Unarmed.
This message was last edited by the player at 05:51, Thu 03 Jan 2013.
Orinastron
player, 61 posts
Thu 3 Jan 2013
at 22:23
  • msg #178

Re: OOC Thread

Hi everyone - I'm taking the family up the coast near Port Macquarie (http://maps.google.com.au/maps...South+Wales&z=11) for a couple of weeks summer holiday.

Wifi is out of the question and, to be frank, I'm not even sure I'll have that much access to a 3G signal so I might be out of the loop until 20 Jan.  I've forwarded the RQ6 PC sheet to simulacrum so feel free to play or NPC him as you wish if you don't hear from me.  I'll be back online to pick him up asap.

In the meantime make sure you propitiate the Iron Simulacrum on 5 Jan - it's his birthday... ;-)
Simulacrum
GM, 304 posts
Thu 3 Jan 2013
at 22:26
  • msg #179

Re: OOC Thread

In reply to Orinastron (msg # 178):

Well thank you - and have a super time! Summer holidays are sadly a long way off for the rest of us.

Rest assured when you get to Solisand Orinastron will be volunteering to take point.
Tanek Sanasin
player, 128 posts
Taskan mercenary
What gnome?
Thu 3 Jan 2013
at 22:54
  • msg #180

Re: OOC Thread

In reply to Simulacrum (msg # 179):

Yeah man, that's a good idea! Bishop Orinastron should go first!
Orinastron
player, 62 posts
Fri 4 Jan 2013
at 00:27
  • msg #181

Re: OOC Thread

LOL, thanks.  Shall I roll my next PC while I'm away?...

Perhaps you can play Orinastron as Hudson now the Foamfollower has crashed...

Well that's great, that's just fuckin' great, man. Now what the fuck are we supposed to do? We're in some real pretty shit now man...
Kordan Mardahar
player, 167 posts
Korantine
Sea Captain
Fri 4 Jan 2013
at 00:52
  • msg #182

Re: OOC Thread

In reply to Orinastron (msg # 181):

"Hudson, look in to my eye."
Orinastron
player, 63 posts
Fri 4 Jan 2013
at 02:27
  • msg #183

Re: OOC Thread

In reply to Kordan Mardahar (msg # 182):

LOL!

Just another day on the farm?
Kordan Mardahar
player, 168 posts
Korantine
Sea Captain
Fri 4 Jan 2013
at 03:26
  • msg #184

Re: OOC Thread

In reply to Orinastron (msg # 183):

That's still my favorite movie of all time.
Orinastron
player, 64 posts
Fri 4 Jan 2013
at 10:44
  • msg #185

Re: OOC Thread

In reply to Kordan Mardahar (msg # 184):

It's hard to beat isn't it.
Orinastron
player, 65 posts
Sat 5 Jan 2013
at 10:45
  • msg #186

Re: OOC Thread

Pleased to report they have 3G in the Boonies...  So will be able to keep Orinastron moving along
Simulacrum
GM, 307 posts
Sat 5 Jan 2013
at 17:41
  • msg #187

Re: OOC Thread

In reply to Orinastron (msg # 186):

Here's some information gathered by two characters no longer with us when they visited Medanthros The Educator's scriptorium at Thyrta. This was a way back in the threads now so you may not have it front of mind. But thi is the only description of any kind of Solisand that you have. I shall copy the whole relevant post:


"Solisand! Well, I declare I have never been there, and have never met anyone who has...although I am sure Rilados the Navigator must have passed that way even if he did not know where he was at the time <smiles at his own joke>. And if the Islander folk from across the ocean have been there, which they surely have...well, they don't write books, you see. Now, let me think...it is not a place that anyone writes about you know. At least noone who matters these days, I'm sure. But in the old days perhaps..."

Medanthros seems pleased with the challenge and starts rooting though scroll tubes and codices...

"Ah, now this isn't literature such as men of quality would pay attention to, so it doesn't often get copied, and you tend to just have a few old rags with faded ink... the kind of thing something interesting might be written on the other side...

Now the only reason I have this bit, is because I like the handwriting, and it's about a part of our world that is not irrelevant to our colony. Exciting stuff too. It's archaic, but lovely. Pre-cataclysmic. Barely two generations before the innundation. A vanished world, you know. Haven't looked at it in a while... here, allow me to recite it for you, as you may struggle with the letter forms...

Report of Astangoras, Paladin of Emperor Enkilos II, dated 1014
By the time our fleet reached the apostate's island, we had already lost 2 ships to the ocean's violent temper. So with land in sight we put in at the first available beach, on the north side of the island. We set a camp and sent two parties inland to explore. One returned within a few hours, reporting that they had found the ruins of a village to the West. The other party returned the following day with reports of a forest that stretched as far as they could reckon, forming a barrier between our position and the location of the Apostate's stronghold  - indeed three of their party had already become lost. As a result of this intelligence I decided to send a ship under Captain Ortantos to circumnavigate the island, rather than risk more of my men on a march into the forest. The captain reported back that East and West coasts were both rocky with few landing places; yet at the south, closest to our objective, were many miles of beaches, however made treacherous to approach by the presence of a broad reef.

Ortantos had tested the reef in a small boat and was convinced we could make a landing with some good seamanship and our ships' boats leading the way to find viable passage through. With two thirds of my force we attempted a landing - however as soon as the first boats made it into the lagoon a great sea creature attacked them, and many men were slain. Some struggled to the shore and in its eagerness to pursue the monster beached itself, and thus we were able to set about it with sword, spear and arrow until it was dead. Even in its last moments its tremendous thrashing accounted for more of my men, including the good captain Ortantos.


There you are. Sadly, gentlemen, it provides no clues as to the island's location so utterly useless for your purposes. but as a scholar I am sure you will find it interesting"
Sanjar Zand
player, 132 posts
Sat 5 Jan 2013
at 20:11
  • msg #188

Re: OOC Thread

I believe this information was relayed to Sanjar at some point, yes?  Though not in the detail that you provide there.  I find the whole story and the like very interesting besides.  A nice bit of writing there.
Simulacrum
GM, 311 posts
Tue 8 Jan 2013
at 12:42
  • msg #189

Re: OOC Thread

In reply to Sanjar Zand (msg # 188):

Passions - you all should have at least one:

Kordan and Sallantus (you still there, not posted for for a bit?*)

Should have Loyalty (city-state - IIRC that's Tysil and Borissa respectively)
Tanek - should have Loyalty (Emperor) All these at 30+POW+INT

Any others? Sanjar doesn't need a political loyalty, but he may want something to reflect his patient but zealous pursuit of a lady (58%)

Orinastron - as per your own history, come up with something suitable.


*Sallantus give me a shout if you want help on a bit of RQ6 conversion, I know you may not have rules access as yet, but mechanically you won't suffer
Orinastron
player, 71 posts
Wed 9 Jan 2013
at 03:49
  • msg #190

Re: OOC Thread

Orinastron's improvement roll for Unarmed:

14:46, Today: Orinastron rolled 2 using 1d4+1. Skill increase unarmed.
14:45, Today: Orinastron rolled 78,13 using 1d100+15,1d41. Improvement Unarmed (46).

Ignore the 13, I mistyped 1d4+1 as 1d41...  Orinastron's Unarmed skill increases 2% from his grapple with Bessum and is now 48.
Kordan Mardahar
player, 174 posts
Korantine
Sea Captain
Thu 10 Jan 2013
at 16:37
  • msg #191

Re: OOC Thread

I think Sallantus may be gone. He hasn't logged in since Dec 17th.
Simulacrum
GM, 317 posts
Thu 10 Jan 2013
at 17:18
  • msg #192

Re: OOC Thread

In reply to Kordan Mardahar (msg # 191):

Yes, was suspecting so. Would help if people said they were dropping out, but I undertand it is hard to keep on top of or enthused with an online game, as it does take a looong time to progress.

If that's the case I can:

Ask another player to join, and award Rhaskos or Sallantus to them
Ditto, but get them to roll up one of the shipmates, or Hebdomar
Allow secondary characters from the same sources to the existing players
Press on with 4 PCs - Tanek, Kordan, Sanjar, Orinastron.

Let me know if you players have any preferences. If anyone else is experiencing fatigue/boredom or just inability to keep up to date with it let me know, I can always call a hiatus and reboot the thing or let it drop if no interest or energy to move on. I've enjoyed it so far and I hope you all have, but it's not supposed to be an endurance test!
Tanek Sanasin
player, 131 posts
Taskan mercenary
What gnome?
Thu 10 Jan 2013
at 19:29
  • msg #193

Re: OOC Thread

In reply to Simulacrum (msg # 192):

I think Sanjar would be the most appropriate to wield a second char if we go that route.
A new player would be cool too.


I've thoroughly enjoyed this so far. But I would not be opposed to putting this story on pause and rebooting to a full RQ6 playtest with new characters.
Kordan Mardahar
player, 175 posts
Korantine
Sea Captain
Thu 10 Jan 2013
at 19:52
  • msg #194

Re: OOC Thread

I'm not going anywhere. Part of the interest for me IS the slow pace. I can do 10 mins a day with periodic check-ins a heck of a lot easier than I can find the time for a 6 to 8 hour sit down session on a repeating basis.

I'd like to keep exploring Solisand and find Haliskome. Having 5 active players was nice, but I'm game to press on with 4. Pausing to collect a 5th player is fine with me too.
Orinastron
player, 73 posts
Thu 10 Jan 2013
at 22:02
  • msg #195

Re: OOC Thread

Kordan Mardahar:
I'm not going anywhere. Part of the interest for me IS the slow pace. I can do 10 mins a day with periodic check-ins a heck of a lot easier than I can find the time for a 6 to 8 hour sit down session on a repeating basis.

I'd like to keep exploring Solisand and find Haliskome. Having 5 active players was nice, but I'm game to press on with 4. Pausing to collect a 5th player is fine with me too.


Ditto for me.  Enjoying getting an RPG fix again in a format that isn't time intensive.  I would prefer not to have a second character though.
Simulacrum
GM, 318 posts
Thu 10 Jan 2013
at 23:26
  • msg #196

Re: OOC Thread

In reply to Orinastron (msg # 195):

By the way you are not posting from the middle of the New South Wales inferno are you?
Orinastron
player, 74 posts
Fri 11 Jan 2013
at 05:54
  • msg #197

Re: OOC Thread

Relatively untouched thanks but you realise around here how close some properties are to the forest/bush if not surrounded by it.  Idyllic but at risk of incineration at times like these.  We have had 35C days here this week and Sydney has topped 40C so it's been full on
This message was last edited by the player at 05:54, Fri 11 Jan 2013.
Simulacrum
GM, 321 posts
Fri 11 Jan 2013
at 17:28
  • msg #198

Re: OOC Thread

In reply to Orinastron (msg # 197):

OK, we keep rolling then - plenty of bodies about for a new player to inhabit if one turns up in the interim, but I'm not actively looking right now.

SO...I (or rather Safra and Zenduf) await the team's plan.




Re playtest - a very simple thing people can do if any spare time appears is to look at the chargen chapter in conjunction with the chargen chapters in RQ6 and roll up a character, reporting back on:

1) Any gaps, inconsistencies etc?
2) could the process be simpler (are there obvious ways to reduce flicking from one text to the next)?

Suggest you read the intro chapter first if you can, as that pre-warns of the key changes to RAW - which I have kept to a minimum, much less than AoT/Legend.

No pressure to do any of this - but all measured feedback gratefully received
Kordan Mardahar
player, 176 posts
Korantine
Sea Captain
Fri 11 Jan 2013
at 17:28
  • msg #199

Re: OOC Thread

Hey sorry I didn't get around to finishing this earlier.  I'm completing the last updates to RQ6, for Combat Style: Marine, if I swap that in place of Combat Style: Spear and Shield, how does that affect me?  Will I lose the training in using the shield to parry?  Or is that covered under the combat style?

Or perhaps I should be asking, what weapons/shields are covered by Combat Style: Marine? and update accordingly.
Tanek Sanasin
player, 132 posts
Taskan mercenary
What gnome?
Fri 11 Jan 2013
at 17:35
  • msg #200

Re: OOC Thread

In reply to Simulacrum (msg # 198):

Could we get a separate thread for the playtest feedback?  The existing one doesn't allow replies.
Simulacrum
GM, 323 posts
Fri 11 Jan 2013
at 18:39
  • msg #201

Re: OOC Thread

In reply to Tanek Sanasin (msg # 200):

quote:
Could we get a separate thread for the playtest feedback?  The existing one doesn't allow replies


Done
Simulacrum
GM, 324 posts
Fri 11 Jan 2013
at 18:51
  • msg #202

Re: OOC Thread

In reply to Kordan Mardahar (msg # 199):

Well, didn't take long to find an inconsistency.

Pick the Korantine Levy Spearman style (spear and shield), and add Sure Footed as an additional trait to Shield Wall

For your Archery skill, and given Kordan's hunting interests, you can replace with one of the two following:

HUNTER
A hunter is one who goes to work with a missile weapon such as a bow and can take the Archery style, but some, particularly those who chase large game for a sport, may opt for spears and javelins, ready to get close or to withstand a charging beast using a set spear.
 Weapon: Javelin and Shortspear, or Bow (any)
 Trait: On the Fly. Reduce ranged attack penalties for fast moving target by one grade


ARCHERY
This Combat Style covers the use of any kind of bow, apart from crossbows. Different arrowheads can be used to produce special effects . The basic bows such as the short bow do not have enough draw strength for the archer to apply a positive Damage Modifier, if any, although a negative modifier will still apply.
 Weapons: Long Bow, Recurve Bow, Short Bow
 Trait: Rapid Fire. The archer can reload and fire prepared ammunition as a single Action up to four times, however each shot is at one grade of difficulty higher than the last (Hard, Formidable, Herculean, Hopeless)
Orinastron
player, 87 posts
Sat 19 Jan 2013
at 11:51
  • msg #203

Re: OOC Thread

Back home... Having (thankfully) missed a 46C day in Sydney yesterday.  Driving back south could see the clouds of smoke looming over the hills from all the bushfires, and smell them too.  Freaky.  Sounds like UK is at the other end of the temperature spectrum, Simulacrum - you got snow out there in the countryside?
This message was last edited by the player at 11:52, Sat 19 Jan 2013.
Sanjar Zand
player, 135 posts
Sun 20 Jan 2013
at 04:28
  • msg #204

Re: OOC Thread

My apologies... I'm catching up on the 'At Sea' thread, which I hadn't been following closely until some other things had really settled... and of course now I find there was tons of stuff Sanjar should have been responding to there.  Catching up tonight.
Kordan Mardahar
player, 188 posts
Korantine
Sea Captain
Sun 20 Jan 2013
at 17:10
  • msg #205

Re: OOC Thread

So what's the party status now?  As Sanjar is making landing with us, what does that mean as far as the Rhaskos character is concerned?

I see four active players:
Kordan
Tanek
Sanjar
Orinastrom

One inactive, but possibly still present character:
Rhaskos

And one character that's currently an NPC, but could be available use:
Hebdomar
Simulacrum
GM, 339 posts
Sun 20 Jan 2013
at 17:18
  • msg #206

Re: OOC Thread

In reply to Kordan Mardahar (msg # 205):

You got it - and although in narrative I have Sallantus gone missing, if someone wanted him as back up or player suddenly resurfaces or you want me to invite someone else to play him, that can be made to happen.

For now the Foamfollower's presence off shore is a useful device - if we need to introduce a new character as reinforcement, that's the spawning point.  Given a choice I would rather the reinforcement came from a character already known to rather than a completely new character retconned in to the story.
Tanek Sanasin
player, 147 posts
Taskan mercenary
What gnome?
Tue 29 Jan 2013
at 15:09
  • msg #207

Re: OOC Thread

In reply to Simulacrum (msg # 206):

Sorry I've been absent about posting.  I've been really busy.
Simulacrum
GM, 360 posts
Tue 29 Jan 2013
at 15:50
  • msg #208

Re: OOC Thread

In reply to Tanek Sanasin (msg # 207):

No worries and thanks for dropping a note (glad you are still there). So far the team has avoided trying to butcher anyone.

It's fairly evens right now whether the party seeks a fight or just bumps into one...
Orinastron
player, 112 posts
Fri 8 Feb 2013
at 10:53
  • msg #209

Re: OOC Thread

I'm going to be in California from Sunday morning so out of the loop on a plane during Saturday.  I won't have much free time for the week I am there so expect I will be logging on mid to late evening only or early mornings.  Been over CA several times but never landed - looking forward to seeing a little bit of it.
Kordan Mardahar
player, 205 posts
Korantine
Sea Captain
Fri 8 Feb 2013
at 16:23
  • msg #210

Re: OOC Thread

What part are you coming to?  It's been raining all week in most of the state.

Oh and I heartily recommend liberal usage of hand sanitizer and vitamin C, the cold going around this year is the still-feel-crummy-six-weeks-later kind.
Tanek Sanasin
player, 151 posts
Taskan mercenary
What gnome?
Sat 9 Feb 2013
at 02:25
  • msg #211

Re: OOC Thread

In reply to Kordan Mardahar (msg # 210):

Yeah, wash your hands like, hourly.
Orinastron
player, 113 posts
Sat 9 Feb 2013
at 12:07
  • msg #212

Re: OOC Thread

OK well that advice doesn't conform to the romanticised view of California I have from a diet of TV and movies.  Next I suppose you're going to tell me that CHiPs was a work of fiction....   I'm going to Half Moon Bay which is allegedly quite close to San Francisco; I would have liked to see a bit of the City itself but I won't get the chance.  Another time I hope.
Sanjar Zand
player, 153 posts
Tue 12 Feb 2013
at 02:15
  • msg #213

Re: OOC Thread

Just got over a stomach bug myself.  Was down for the count since about Wed. last week.  Not pleasant.  It seems quite contagious.  People are catching it multiple times.  Have some family friends who have had it go in a circle through their kids and jump back to the start.  And people still aren't acting sane.  Seeing posts online and such of people saying they are having it and still going to 'muscle through' and go to parties and such.  So it is getting spread.  Be careful.
Simulacrum
GM, 389 posts
Wed 27 Feb 2013
at 12:22
  • msg #214

Re: OOC Thread

In reply to Sanjar Zand (msg # 213):

Everyone very quiet at the moment - let me know if you are up against it or dropping out (Rhaskos player has had personal reasons of late but should be back soon)

And let me know about pacing shoudl that be a problem - if things are happening too slowly (not enough combat opportunities?), or even too fast to be able to throw in your input.

Sim.
Orinastron
player, 118 posts
Wed 27 Feb 2013
at 13:07
  • msg #215

Re: OOC Thread

I'm still in....  Just not very sure of quite what to do with where we are at...  I'm for getting after Haliskome.  Think the rest of the island is irrelevant to our purpose unless it gets in our way.
Simulacrum
GM, 390 posts
Wed 27 Feb 2013
at 13:53
  • msg #216

Re: OOC Thread

In reply to Orinastron (msg # 215):

Indeedy. one of the issues is that this is Sandbox-style, players direct action - the world moves on and reacts if there is player action to react to. This seems to be leaving people with a lot of head-scratching about what to do (and maybe too much work?), exacerbated by the lag between posting times. On the whole I am using the assumption that if people are not commenting, they are happy to go with the directions of those who are.

This does lead to some points that we might perhaps find better ways to handle.

1) I am giving fairly precise but limited descriptions, and people need to ask for more detail if they feel they need it. Now it does happen that a bit of description links back to posts that were made in real world time a long time ago, and people have undertandably simply forgotten, or missed the significance. Is there more GM nudging and direction required?

2) I'm obviously aware of NPC plots, motivations and machinations - they are fleshed out and I'm not making this stuff up on the fly, only reacting to player input on the fly. This means I may need to check exactly what is being said so I can get that reaction right.

Example: In the current situation, where in game terms the party is simply reporting in at the rendez-vous and then getting on with a clear course of action, I do need to know what the ship is going to be doing, and I do need to know if Sanjar endorses Kordan's plan as otherwise Safra may not buy into it. And whether the ship anchors of th West of the island, or heads of to Tempigone for two weeks could have very wide implications.

3) Also note, I do have to keep track of passing time on the island - there is a fixed frequency of encounter checks to do an' all, and in this scenario the encounters are carefully tailored to the dispositions and goings-on of solisand itself.


Anyways, let me know if you have any thoughts.
Sanjar Zand
player, 162 posts
Wed 6 Mar 2013
at 01:05
  • msg #217

Re: OOC Thread

Catching up now.
Simulacrum
GM, 424 posts
Sat 6 Apr 2013
at 15:46
  • msg #218

Re: OOC Thread

In reply to Sanjar Zand (msg # 217):

Just arrived in the South of France for a conference, where it isn't sunny, but at least it isn't the everwinter I left at home and promises better things for tomorrow. I'm good for time to catch up with threads this weekend, Monday-Wednesday may be patchy or hiatus.

Incidentally, I feel the need to cover more ground in each post so the whole things maintains some pace and drama, let me know if you think I get to the point where I am galloping ahead without giving people enough space for thought, choices and decisions. Bear in mind a combat round is only 5 seconds, so there's not a great deal of room for debate!
Kordan Mardahar
player, 225 posts
Korantine
Sea Captain
Sun 7 Apr 2013
at 03:51
  • msg #219

Re: OOC Thread

The pace feels good to me.  :)
Kordan Mardahar
player, 231 posts
Korantine
Sea Captain
Sat 27 Apr 2013
at 18:57
  • msg #220

Re: OOC Thread

I'll be out of the country for almost 3 weeks, starting this Monday evening.  Visiting friends in Berlin, Germany.

I should have internet access a fair amount of the time, but may be somewhat distracted.  Please don't wait on my behalf, especially on Mon-Tues 4/29-30 and Thu 5/16, as I'll be flying pretty much the whole day.
Orinastron
player, 142 posts
Sun 28 Apr 2013
at 01:36
  • msg #221

Re: OOC Thread

In reply to Kordan Mardahar (msg # 220):

Enjoy Germany.

I'll be heading back to San  Francisco in a couple of weeks and then London for a week so expect to be a bit patchy myself from mid-May for a couple of weeks.
Kordan Mardahar
player, 233 posts
Korantine
Sea Captain
Wed 1 May 2013
at 17:17
  • msg #222

Re: OOC Thread

Arrived just in time for the mass party (and scheduled riots) for Labor Day.  Very fun times.
Tanek Sanasin
player, 176 posts
Taskan mercenary
What gnome?
Fri 3 May 2013
at 04:18
  • msg #223

Re: OOC Thread

In reply to Kordan Mardahar (msg # 222):

I like the fact that they are scheduled.
Kordan Mardahar
player, 236 posts
Korantine
Sea Captain
Wed 15 May 2013
at 15:05
  • msg #224

Re: OOC Thread

May not be around for a couple days.  Last day in Berlin, so will be out socializing much of it and then on flight home tomorrow morning.
Orinastron
player, 154 posts
Thu 16 May 2013
at 07:35
  • msg #225

Re: OOC Thread

Prost!
Orinastron
player, 156 posts
Fri 17 May 2013
at 16:20
  • msg #226

Re: OOC Thread

I'm off to San Fran again again Sunday so will be out of contact while I go nuts standing in line at LAX :-(

Am likely to be pretty busy next week but will try to keep up.
Kordan Mardahar
player, 237 posts
Korantine
Sea Captain
Fri 17 May 2013
at 18:56
  • msg #227

Re: OOC Thread

In reply to Orinastron (msg # 226):

I think I prefer the Berlin airports, where I can bring in an outside bottle of beer that I was drinking on the subway.
Orinastron
player, 157 posts
Sat 18 May 2013
at 10:55
  • msg #228

Re: OOC Thread

Love it!  Provided you get legless in an orderly manner, it's OK.
Simulacrum
GM, 460 posts
Sat 22 Jun 2013
at 13:02
  • msg #229

Re: OOC Thread

In reply to Orinastron (msg # 228):

Apologies for the erratic GMing...have completed my business this week so I hope things might now get a bit more normal.

Nevertheless, Sanjar has not posted for quite some time, which may leave us with only three active players and no sorcerer; he has been quite a key character so the loss would be a shame, even apart from the powerful influence of his defensive magic on the party.

By the by the new RQ6 book Shores of Korantia is now heading for editing with a view to publication before year end.
Kordan Mardahar
player, 249 posts
Korantine
Sea Captain
Sat 22 Jun 2013
at 17:15
  • msg #230

Re: OOC Thread

Congratulations on Shores, will be sure to pick it up when released.

I agree, should Sanjar's player drop out, he shall be missed. He brought a good role-playing style that quite impressed me. Don't think I've often seen someone get so into character.
Tanek Sanasin
player, 185 posts
Taskan mercenary
What gnome?
Sun 23 Jun 2013
at 15:19
  • msg #231

Re: OOC Thread

In reply to Kordan Mardahar (msg # 230):

Good deal on Shores!

And yeah. Seems like we lost Sanjar, which is a bummer.
Kordan Mardahar
player, 251 posts
Korantine
Sea Captain
Sun 23 Jun 2013
at 18:55
  • msg #232

Re: OOC Thread

In reply to Tanek Sanasin (msg # 231):

Yeah, over a month from last logon, which was over a week after his last post.

Ah well.
Simulacrum
GM, 463 posts
Mon 24 Jun 2013
at 21:57
  • msg #233

Re: OOC Thread

In reply to Kordan Mardahar (msg # 232):

OK let's wrap up this fight and see where we go from there.

The current melee is all but over, the party appear invincible and its a question of whether there is any pursuit any parting shots, and how the fellows on the ground are dealt with - time for coups de grace or compel surrender SEs.
Simulacrum
GM, 472 posts
Thu 25 Jul 2013
at 09:02
  • msg #234

Re: OOC Thread

In reply to Simulacrum (msg # 233):

We seem to be grinding to a halt....
Tanek Sanasin
player, 193 posts
Taskan mercenary
What gnome?
Fri 26 Jul 2013
at 22:44
  • msg #235

Re: OOC Thread

In reply to Simulacrum (msg # 234):

It does seem like that. I think Sanjar's semi official role of party leader along with his departure resulted in that since we didn't discuss amongst ourselves a replacement for party decision making. For my last few posts I've started pushing more on courses of action, but probably waited too long to do so.

Kordan, Ori, let's pick a voice amongst us to be decision maker for courses of action so we don't stall out again while we each politely wait for each other. I believe Kordan has been accorded a leader role due to being captain, so we could defer to him. But we're not on a stinking boat any more, so Ori or I could be away team leader just as easily.

So how's this sound? For the sake of progressing, until and unless either of you claim the guiding role, I'll assume it's mine and will make decisions on choices Simulacrum presents based on any entered feedback by you two.
Kordan Mardahar
player, 263 posts
Korantine
Sea Captain
Sun 28 Jul 2013
at 22:13
  • msg #236

Re: OOC Thread

In reply to Tanek Sanasin (msg # 235):

You're the trained combatant, so in matters of tactical stuff you should claim the leadership role.
Orinastron
player, 169 posts
Tue 30 Jul 2013
at 07:18
  • msg #237

Re: OOC Thread

In reply to Kordan Mardahar (msg # 236):

I agree.  Whilst OOC we might all be OK with anyone of us being the 'leader' I'm conscious that, in character, Ori was an adversary and hostage until about 2 weeks ago in game time.  He's done nothing other than be generally useful to elevate himself to be leader.  He's also culturally dissimilar, being a Jekkarane inadvertently on the run.

Ori is happy to be away from his former (press)gang and shouldering amrs with men of worth and honour.  He'll do his bit and follow orders.
Sanjar Zand
player, 190 posts
Sun 4 Aug 2013
at 19:49
  • msg #238

Re: OOC Thread

My apologies.  I certainly haven't been active.

I would like to plead reassignment/moving distractions/troubles... but I wasn't terribly active before then.

I very much like the game, and the characters ( especially mine own, who is one of my favorites I've ever written actually ).  I think I just go through phases of abundant energy and eagerness, and then burn out with the actual pace of play by post when I can only do and expect a return of so much in a given amount of time.
Kordan Mardahar
player, 264 posts
Korantine
Sea Captain
Sun 4 Aug 2013
at 22:15
  • msg #239

Re: OOC Thread

In reply to Sanjar Zand (msg # 238):

Heya Sanjar, how goes?  I have to agree, Sanjar's one of the more interesting characters I've seen someone come up with as well.

Perfectly normal for play-by-post to wane and wax on interest focus. What's your situation like now?  Planning on being more active again? Or just stopping by to say "hi"?
Tanek Sanasin
player, 196 posts
Taskan mercenary
What gnome?
Sun 4 Aug 2013
at 22:58
  • msg #240

Re: OOC Thread

In reply to Sanjar Zand (msg # 238):

Hey, I know that feeling.  I've got a 15 mo old who's teething hard.  :)
Sanjar Zand
player, 191 posts
Mon 5 Aug 2013
at 01:31
  • msg #241

Re: OOC Thread

How far behind am I?  Sounds like things have stalled a bit?

I'd certainly be willing to try and get things going again.

I apologize for leaving off to start with.

Thank you for the compliments on Sanjar.

I'll start catching up on what I've missed in the IC thread.

I am in the process of being reassigned to a new duty station.  The actual physical move is coming up ... 'some time this month'.  Love the military.  They always want complete compliance/availability from you, and to give you as little forewarning/stability as possible.  ;P  So I have a little less predictability than I should like and upcoming disruptions.  However I do like this game a great deal and would hate to see it fade, so I'll make an effort to update at least once a day at least until I am travelling.  Resume once the new house is in order.

Simulacrum:  Great news with the new book!  I look forward to it a great deal.  The more I read over RQ6  the more I like it, and I can't wait to have AoT stuff made for it.
Tanek Sanasin
player, 197 posts
Taskan mercenary
What gnome?
Mon 5 Aug 2013
at 04:49
  • msg #242

Re: OOC Thread

In reply to Sanjar Zand (msg # 241):

We had a fight.  We won.  Kordan talked you up as our invincible sorcerer to the survivors.  You and Rhaskhos are guarding the prisoners while we take one to go get the treasure he said was stashed. We just started out on that so you should be able to catch up to us easily.
Orinastron
player, 171 posts
Mon 5 Aug 2013
at 09:24
  • msg #243

Re: OOC Thread

Great that you're back Sanjar.  Feels like the band is back together again.
Sanjar Zand
player, 192 posts
Mon 5 Aug 2013
at 11:19
  • msg #244

Re: OOC Thread

Thank you.  I am caught up now.

I don't however wish to sidetrack the thread with a side reel bit with Sanjar and the prisoners.  I don't see anyone I can control along with you either?

I may be stuck watching the show for a little bit until you guys get back from spelunking.

Of course, the whole reason Sanjar wanted to come to this side of the island was to look for remnants of it's sorcerous past... so he is very much in favor of taking anything/everything from the caves and sorting it all out later.
Simulacrum
GM, 474 posts
Mon 5 Aug 2013
at 13:14
  • msg #245

Re: OOC Thread

In reply to Sanjar Zand (msg # 244):

OK - fantastic if Sanjar is back on board.

I highly recommend we now have him as part of the party making the excursion, for reasons that will become clear if you get there...

So in the best traditions of GM handwaving, I am going to presume that Rhaskos is taking the other prisoners (two of them), bound and gagged, and withdrawing a little into the dense forest up on the high ground so he has best chance of avoiding detection if their friends come looking for them, and in the worst case scenario will just leave them and make a run for it (or kill them and make a run for it?).

Sanjar, if you can make a quick calc on the MP effect of applying damage resistance before the party sets off - you may simply state, if preferred, you will allow the existing spell to expire in due course and only renew if there is a clear and present danger - your call.
Tanek Sanasin
player, 199 posts
Taskan mercenary
What gnome?
Mon 5 Aug 2013
at 15:19
  • msg #246

Re: OOC Thread

In reply to Simulacrum (msg # 245):

Heh. Pretty sure I heard a "Dun dun DUN" in there.
Kordan Mardahar
player, 265 posts
Korantine
Sea Captain
Mon 5 Aug 2013
at 18:41
  • msg #247

Re: OOC Thread

In reply to Tanek Sanasin (msg # 246):

Yeah, the only reason Sanjar and Rhaskos weren't with us before was due to player absence.  Since you're no longer absent there's no reason not to be with us.

On the new duty station front, gotta love the military right?  One of my buddies had been stationed stateside for back-to-back tours and was considering discharging rather than re-upping.  They threw a pretty decent re-signing bonus at him and promised him all sorts of good treatment and whatnot.

So he signed on for another tour, two weeks later they told him that he was getting shipped away from home.  Did I mention he just got married?  So his options were either 1500 miles away from home for 4 years, but still in the US, or 6000 miles away in Japan for 2 years with bonus pay and promise of return to states after the 2 years, but no guarantee of it being actually to home.  He's in Japan now with another year to go.

The kicker is that they have him in Japan doing a career counseling job that he could accomplish from home with email and Google Hangouts.
Sanjar Zand
player, 193 posts
Tue 6 Aug 2013
at 18:31
  • msg #248

Re: OOC Thread

Kordan:  Sounds about right.

Tanek:  I hear it loud and clear as well.

Simulacrum:  Sanjar will let it run through for now.  He is down multiple points from the recent casting and the spells on Safra.  So for now I think he would rather try and recoup some points unless danger presents itself.  And there should still be some time after we arrive at the site with it in effect?
Tanek Sanasin
player, 202 posts
Taskan mercenary
What gnome?
Tue 6 Aug 2013
at 21:09
  • msg #249

Re: OOC Thread

On The Design Mechanism forums, someone linked to this guy on YouTube.
https://www.youtube.com/playli...t=PLCA860ECD7F894424

They specifically linked to his dual wielding video, but I find the rest to be quite interesting as well. I linked to the Weapons and Armor category, but he has some other ones also.

The "About Spears" one certainly helps me envision Tathas fighting.
This message was last edited by the player at 21:56, Tue 06 Aug 2013.
Kordan Mardahar
player, 270 posts
Korantine
Sea Captain
Wed 7 Aug 2013
at 01:23
  • msg #250

Re: OOC Thread

In reply to Tanek Sanasin (msg # 249):

I like the links he has on there to some Russian girl's archery fast-shooting style.  She's consistently able to draw and shoot an arrow every 1.5s while standing still.  She's drawing them from a back quiver, so it's not one of those fancy odd grip of a handful of arrows like that Lars Andersen guy.

I could see both of those being specialized style advancements for archery, albeit Lars' method requires some set up time.

The Russian girl's style would be that she's able to draw the arrow as part of the combat action to fire it, and can be maintained consecutively over the rounds.  Her 12 arrows in 18sec pretty closely translates to having 3 CA's in RQ6's 5 sec combat rounds and firing an arrow with each CA.

Lars' style is more of a burst fire method, that probably takes a round or two to set up the fistful of arrows.  Once ready though, his is more like having 3 CA's, and the combat style grants the ability to fire multiple arrows per CA (3 per CA in one segment of the video).

I'm pretty sure that one archer we fought earlier was using the Russian girl's style, heh.


Russian girl - 12 shots in 18sec, continuous firing from quiver.
http://www.youtube.com/watch?v=1o9RGnujlkI

Lars Andersen - 10 shots in 5 sec, pre-loading all arrows in hand.
http://www.youtube.com/watch?v=2zGnxeSbb3g
Orinastron
player, 173 posts
Wed 7 Aug 2013
at 10:40
  • msg #251

Re: OOC Thread

There's been a couple of guys from my BF3 clan offline recently as were on Talisman Sabre 2013 with some of your compadres.  If your new station was temporarily 'The Top End' of Australia I hope you had fun!
Sanjar Zand
player, 201 posts
Sun 11 Aug 2013
at 23:50
  • msg #252

Re: OOC Thread

I have been to Australia before, but not recently.

Simulacrum:  how much time is left on the warding after our tromp and rest?
Simulacrum
GM, 487 posts
Mon 12 Aug 2013
at 22:53
  • msg #253

Re: OOC Thread

In reply to Sanjar Zand (msg # 252):

The protection spell cast back at message 219 of the Solisand thread, just as the fight with Haliskome's crew began, was not manipulated for Duration, so that's long expired now.

The ruling I made as the party set off for the cliffs, and immediately before you jumped back in, was for a 2 hour charm (just then manipulated for +2 targets and +5 duration at 3MP) to lend assistance to the party, which would have a 72 min duration of which roughly 40 mins would remain at this point - but you made the call not to run with that to try limit MP burn - at least that is how I read it. Presume Sanjar himself is covered by a separate spell? If not he would need one docked from Duration and added to targets - result 60 min duration, with just under half an hour remaining.

Either way - please confirm what your call is (spell cast or not) and what your current MP tally is.
Tanek Sanasin
player, 207 posts
Taskan mercenary
What gnome?
Tue 13 Aug 2013
at 16:52
  • msg #254

Re: OOC Thread

In reply to Simulacrum (msg # 253):

Oh this "ambush" is turning out to be quite entertaining. Ori's tackle reminds me of the "game" Secret Agent.  When you're out with your friends, stop and place your hand up to your ear like you're getting incoming intel. As your friends notice, they all do the same. When only one person hasn't done that, shout "Get down Mr. President! (change the noun for localization purposes) and everyone tackles that person.
Sanjar Zand
player, 202 posts
Tue 13 Aug 2013
at 22:47
  • msg #255

Re: OOC Thread

FYI,

My move has started today, house is being packed up as I write.  My posting may be a bit less regular for a bit until we are resettled.  From Louisiana to Canada.  Just in time to miss out on some scorching weather down here.  ;P

Simulacrum:  I believe I misunderstood previously then.  I thought a previously cast effect had some considerable time left.  Now I feel slightly self serving saying 'but of course I would have cast something otherwise!' ... but, given the timing of my question previously, I think it is clear I was concerned about 'coverage' in this area 'before' Sanjar was about to be stabbed/hacked/burned/eaten... whatever.  ;P

I may have been willing to risk the fast-march but feel reasonably sure I would have cast up something before heading into the darkness if I knew there wasn't any protection.

My overall intent would have been for us to attempt to raid/clear this and make off with what we can before we encounter stiffer resistance.  To that end I'd like to propose that after the fast-march, in the hallway/entryway of the cave, Sanjar then would have cast a combined Damage Resistance and Spirit Resistance on the group for as long as he could make it last.  Normally lately it has been only damage resistance, but he worries there might actually be spirits in this locale.
Kordan Mardahar
player, 275 posts
Korantine
Sea Captain
Wed 14 Aug 2013
at 04:47
  • msg #256

Re: OOC Thread

That was the best perception roll ever!
Sanjar Zand
player, 203 posts
Wed 14 Aug 2013
at 11:40
  • msg #257

Re: OOC Thread

I have to agree, that was quite amusing.
Orinastron
player, 177 posts
Wed 14 Aug 2013
at 12:44
  • msg #258

Re: OOC Thread

Good luck keeping the Canucks in order, ay
Simulacrum
GM, 490 posts
Thu 15 Aug 2013
at 12:40
  • msg #259

Re: OOC Thread

In reply to Orinastron (msg # 258):

Likewise...enjoy Canada. I hope you are heading to a civilised part!
Sanjar Zand
player, 208 posts
Thu 15 Aug 2013
at 17:03
  • msg #260

Re: OOC Thread

I am being assigned to Winnipeg.  So I believe civilized, yes.

Thank you for the well wishing.
Sanjar Zand
player, 211 posts
Mon 19 Aug 2013
at 02:12
  • msg #261

Re: OOC Thread

Made it from Louisiana to South Dakota.  A bit more driving yet to go, but so far so good.  ;P

And, Wooo!, natural one on a -money- check.  ;P  I want riches!
This message was last edited by the player at 02:16, Mon 19 Aug 2013.
Sanjar Zand
player, 213 posts
Wed 21 Aug 2013
at 12:41
  • msg #262

Re: OOC Thread

In Canada.  Not quite settled in yet, but at least we are off the road.
Orinastron
player, 181 posts
Wed 21 Aug 2013
at 14:31
  • msg #263

Re: OOC Thread

Your thread kind of reminds me of that episode of West Wing in which the NSA liaison at the Whitehouse discovers that the Pentagon has a contingency plan for the invasion of Canada...  I hope the journey from the US into Canada we've been watching in this thread didn't turn out to be you at the head of a column of Abrams tanks and that this is a peaceable mission to Winnipeg!
Simulacrum
GM, 496 posts
Tue 3 Sep 2013
at 11:42
  • msg #264

Re: OOC Thread

In reply to Orinastron (msg # 263):

Gm is waiting on instruction about how to proceed, and which way (there are two routes further in to the ruin and one back outside). Also need to know what you are taking with you now and what you will come back and retrieve later.

But apologies have not been pushing things along from my side, had a business trip last week so now catching up on work, home etc.
Sanjar Zand
player, 216 posts
Mon 9 Sep 2013
at 21:45
  • msg #265

Re: OOC Thread

At last!

Internet at home once again.

Woo!
Tanek Sanasin
player, 212 posts
Taskan mercenary
What gnome?
Tue 10 Sep 2013
at 14:15
  • msg #266

Re: OOC Thread

In reply to Sanjar Zand (msg # 265):

Seems like it took a while to get internet back.  I think my wife would kill me if we went that long without.
Sanjar Zand
player, 218 posts
Thu 12 Sep 2013
at 03:59
  • msg #267

Re: OOC Thread

It was rather unpleasant for all parties involved, indeed.  ;P

We were living out of bags from the 16th through until 9th.  And now we have the house to assemble.  Joy.

But Winnipeg seems quite nice.
Sanjar Zand
player, 219 posts
Thu 12 Sep 2013
at 04:57
  • msg #268

Re: OOC Thread

I have been inspired by my recent reviewing of Monster Island.  To that end I've endeavored to do something of a write-up of Sanjar's Sorcerous Cult/leanings in a fashion similar to the Sorcerous Colleges in Monster Island etc.

Critique/Correction/Suggestion all quite welcome.  I haven't had as much time to dwell on this as I would like, so I'd actually rather like it if people picked at it a bit.  Well that and I thought this might give some insight into Sanjar and the role he sees himself in, for the most part.

---

( The Loose Fraternity of Assabian Viziers ) ( A better name escapes me in my current state of fatigue.  Suggestions welcome. )

This is intended to reflect the general/loose fraternity of a class of sorcerous practitioners from Assabia that compose a 'professional class' more than a specifically organised cult in the region.  They tend to study the same body of works, practice the same skills, and consort with one another as peers, yet are not generally a formal organization.  Any organized body would be a local guild or an individual sorcerous lineage.

The 'professional class' represented by this body of knowledge and training is the 'Vizier', a mystical/political/fiscal advisor to the wealthy and/or powerful.  Frequently employed in their various specialties by mercantile endeavors, nobility, rulers, and the military of the various city-states.  Some Viziers have become powers in their own right, and some nobles study the skill-set as well.  Perhaps a 'Sahir' or similar designation would be more apt.

While not a formally composed or organized body, there is a certain recognition of a 'peer' and etiquette to be kept to with another Vizier/Sahir.

Fraternity Skills: ( I am uncertain how many skills is really apt for design purposes.  I have listed those I think really fitting, however could use advice on this from a design perspective. )

Commerce, Bureaucracy, Education: Assabian, Invocation: Fraternity Schools/Grimoires, Influence, Insight, Lore: Arcania/Mundane Arcana, Lore: Spirit World, Lore: The Many Hells, Shaping/Spellcraft, Willpower

Allies: ( Suggestions Welcome! ) - Assabian Nobility/Rulers/Wealthy?

Enemies: ( Suggestions Welcome! ) - ?

- Enchant available to all Schools at 'Mage' level.

---

School 1: Rathmir's Sigils & Bounds: The Ebon Tome Of Rathmir, by Master Rathmir Al'Fraim of Djesmir
- Rathmir was one of the earliest Viziers, and is widely credited as setting the foundation for the profession with the Grimoire that bears his name.  He is thought of as a glyph magus, a strong emphasis in his practice being for symbols and diagrams.  This is the most common first Invocation/Grimoire skill for a Vizier, being seen as the necessary foundation before moving on to others.  Not all follow this progression, yet it is traditional.

Apprentice: Spirit Resistance, Mystic Sight

Adept: Imprison/Withold Ingress, Protective Ward

Mage: Banish, Damage Resistance

Arch Mage: Neutralise Magic, Spell Resistance

Gifts: Invulnerability ( Specific Magical Power/Spell or Spirit/Daemon Type ), X?

Taboos: Must Give Ritual Observance of/to all Wards/Glyphs/Boundaries

---

School 2: The High Art, Mastery of the Spirit World And The Many Hells by Master Pandrias Nar'Foom of Jelhai
- While many Summon & Dominate spells are encompassed by this body of knowledge, they must be learned and/or researched individually for each type of creature to be summoned.  Sorcerous lineages tend to guard knowledge of their collection of creatures quite jealously.

Master Pandrias is a mixed figure in the view of history.  At once a figure of staggering and impressive mastery, having accumulated such a broad and powerful collection of otherworldly servants and allies in his life as to largely be a major power in his own right... his life has also come to be referenced in proverbs and lessons on pride and hubris.  Pandrias met his end in a bid for conquest, seeking to use his power to unite the Sultanates, a bid which failed and then in the degradation of his resources by the many retributive attacks he suffered, kept him from meeting his obligations to his many Daemonic allies.  His exact end is unknown, yet it is assumed he suffers somewhere in the Many Hells for his inadvertent deal-breaking.  Perhaps the right bargain could win his freedom, if his debtors could accurately be determined?

Apprentice: Evoke/Dominate ( Elementals )

Adept: Evoke/Dominate ( Moderate Spirits/Minor Daemons )

Mage: Evoke/Dominate ( Moderate Daemons/Major Spirits )

Arch Mage: Evoke/Dominate ( Major Daemons )

Gifts: Pact, Polyglot

Taboos: All Freely Agreed Upon Bargains Are Sacred

---

School 3: The Soul: For To Read, Work Upon, And Bind by Master Ulvim Tesht of Sharranket
- Master Ulvim's biography is a matter of some contention, with no less than seventeen 'official' scholarly versions in circulation.  The source of this quite varied contradiction is very simple.  Different scholars differ as to which events throughout his life are attributable to his very subtle mystical influence, pure social charisma, or the genuine decisions of others.  Many of the same events, being looked at through a somewhat different interpretation lead one to strikingly different views of his allegiances and actions.  It is difficult to truly determine who his 'real' friends and allies vs. enemies may have been through the lens of so much history.

Viziers who study his works pride themselves not on the raw exercise of power, but on seeking to emulate Ulvim himself, and act with similar subtlety.  Anything less is considered crass and unworthy.  A skilled practitioner would more prefer that no one ever understood that he had acted with these techniques to begin with, if the circumstances permit.

Apprentice: Intuition, Telepathy

Adept: Draw/Repulse: Human, Enhance/Diminish: CHA

Mage: Enhance/Diminish: SOC, Dominate: Human

Arch Mage: Enslave: Human, Switch Body

Gifts: Divination, Insightful

Taboos: Absolute Truth ( Though Not Precluding Misdirection/Omission )
This message was last edited by the player at 05:05, Thu 12 Sept 2013.
Kordan Mardahar
player, 282 posts
Korantine
Sea Captain
Thu 12 Sep 2013
at 15:27
  • msg #269

Re: OOC Thread

Nice write up!

Initially the skill list struck me as long, but then I thought about it.  As it's a general/loose fraternity, you could think about it like a graduate school that's focused in a particular direction.  There's going to be a wide variety of skills from the individual level, but the overall school will primarily showcase an overall set of skills.
Simulacrum
GM, 500 posts
Fri 13 Sep 2013
at 09:47
  • msg #270

Re: OOC Thread

In reply to Kordan Mardahar (msg # 269):

I think this looks great - the 'vizier' premise as the reason or purpose of an order is superb.

for the detail - check the rulebook for rules of thumb or hard rules on typical number of skills/spells/abilities. As you have done, you can increase the norm by having more than one branch or specialisation. But make sure they all stay relevant, or that you give them relevance to the basic purpose of the order by a narrative connection.
Sanjar Zand
player, 221 posts
Mon 16 Sep 2013
at 01:09
  • msg #271

Re: OOC Thread

An idea occurred to me regarding School 3/The Soul Etc.

Instead of 'Enslave: Human' for an Arch Mage level spell, what would you folks think of 'Phantom Sense: Mental Processes/Perception' ( Or something to that effect. )?  It occurs to me that Enslave: Human isn't all that subtle, and I like this other idea much better besides.  Essentially a Phantom/Illusion spell that modifies the way the target perceives their own mental processes and/or memories.

I would see this primarily being used in two ways, but more could occur to me later.

1.) Combined with other school spells, such as say 'Dominate: Human', altering the perceptions of the target such that suitably believable commands can be layered beneath such mental obscurements to make the target unaware they are being controlled or influenced.

Changing things so that rather than an obvious and blatant command/control to 'Open the door and come outside.', the target could instead be influenced to think they want to go outside and take a leak on their own and have no memory of being influenced.

Or say combined with Telepathy to 'whisper' thoughts into the mind of a target, such that they seem to be thoughts that are occurring naturally to the target.  Etc. etc. etc.

2.) Memory & Emotion modification/suppression.  This would be like any other illusion, though mental in nature, and only last for the duration of the effect.  Magnitude of memory/emotional manipulation/creation/suppression dependent on the skill of the caster.
Simulacrum
GM, 507 posts
Fri 27 Sep 2013
at 17:26
  • msg #272

Re: OOC Thread

In reply to Sanjar Zand (msg # 271):

Incidentally - probably time people checked/owned up to the current state of their luck points...
Orinastron
player, 186 posts
Fri 27 Sep 2013
at 18:59
  • msg #273

Re: OOC Thread

In reply to Simulacrum (msg # 272):

2 Luck Points, none used so far (I think?)
Kordan Mardahar
player, 287 posts
Korantine
Sea Captain
Fri 27 Sep 2013
at 21:23
  • msg #274

Re: OOC Thread

In reply to Orinastron (msg # 273):

2 luck points.

2 base, gained one from Thyrta, spent one on boulder roll.
Simulacrum
GM, 509 posts
Sat 28 Sep 2013
at 17:41
  • msg #275

Re: OOC Thread

In reply to Kordan Mardahar (msg # 274):

More checking please fellows - I'm not up to the admin of doing player book keeping - but on a quick check Kordan spent another in message 221 to avert a critical hit and there may have been more of that going on. Did Sanjar spend any to reroll spells, for example? I know this is hard as some of these events are hours ago in game time but months ago in real time!
Sanjar Zand
player, 225 posts
Sat 28 Sep 2013
at 20:28
  • msg #276

Re: OOC Thread

I don't recall spending any on spells.  The only one I clearly remember is one on the magical perception check to find the alarm spell at the base of the slope before the fight.  That should mean he has one left, unless I am forgetting something previous to that. ( 1 of 2 ).
Kordan Mardahar
player, 288 posts
Korantine
Sea Captain
Sat 28 Sep 2013
at 23:19
  • msg #277

Re: OOC Thread

In reply to Simulacrum (msg # 275):

Sorry about needing you to spot check me. I don't recall any others, but I'll have a block of time tomorrow I can go through and audit myself.
Sanjar Zand
player, 226 posts
Sun 29 Sep 2013
at 00:28
  • msg #278

Re: OOC Thread

I take that back.  A quick review and I see Sanjar has also used a point rerolling an Influence check on the enemy soldiery.  ;P  So that leaves him at 0/2.  Joy.  ;P
Kordan Mardahar
player, 289 posts
Korantine
Sea Captain
Sun 29 Sep 2013
at 17:38
  • msg #279

Re: OOC Thread

Simulacrum:
In reply to Kordan Mardahar (msg # 274):

More checking please fellows - I'm not up to the admin of doing player book keeping - but on a quick check Kordan spent another in message 221 to avert a critical hit and there may have been more of that going on. Did Sanjar spend any to reroll spells, for example? I know this is hard as some of these events are hours ago in game time but months ago in real time!


2 base luck points
Game is afoot
#140 gain

Solisand
#109 gain
#221 spent
#317 spent

So looks like I am at 2 luck points, forgot about one I'd gained, and forgot about one I'd spent.

(Mental note: update char sheet whenever value changes.)

Tanek appears to be at base as well, gaining one and then spending it during Game is Afoot (#277 and #423).  Saw no expenses by Orinastrom, but it sounds like Sanjar has spent some during hidden/private messages so can't really help there.  Though he also did gain one during Solisand #109.
This message was last edited by the player at 18:09, Sun 29 Sept 2013.
Orinastron
player, 189 posts
Tue 1 Oct 2013
at 00:09
  • msg #280

Re: OOC Thread

In reply to Kordan Mardahar (msg # 279):

Thanks Kordan.  Looks like I'm about to use them to rescue Sanjar!
Sanjar Zand
player, 230 posts
Tue 1 Oct 2013
at 00:35
  • msg #281

Re: OOC Thread

LOL.  He definitely needs it, it would seem.
Simulacrum
GM, 512 posts
Tue 1 Oct 2013
at 17:34
  • msg #282

Re: OOC Thread

In reply to Sanjar Zand (msg # 255):

Referring back to message 255 - Sanjar has Damage and Spirit-resistance covered the party - it is now obviously rather an important point. The casting would have taken place about 15 mins of game time ago. You did state that you would be adding duration. Can you confirm the duration and magnitude (if any), you have already confirmed all party is covered - also your current MP tally - PM that if you prefer.
Orinastron
player, 191 posts
Wed 9 Oct 2013
at 09:57
  • msg #283

Re: OOC Thread

In reply to Simulacrum (msg # 282):

I think Simulacrum is away from home on business for the week?
Sanjar Zand
player, 232 posts
Wed 9 Oct 2013
at 11:36
  • msg #284

Re: OOC Thread

I also read on the Design Mechanism page that Shore of Korantia is aimed at a christmas time release.  He likely is pretty busy with that lately as well.
Orinastron
player, 192 posts
Wed 9 Oct 2013
at 13:46
  • msg #285

Re: OOC Thread

In reply to Sanjar Zand (msg # 284):

Yes - looking forward to seeing that.  As much as I have embraced modern technology (a lot) I still prefer to hold an RPG book in my hands.  No doubt some sort of Pavlovian reaction formed in my teens.
Kordan Mardahar
player, 292 posts
Korantine
Sea Captain
Wed 9 Oct 2013
at 16:47
  • msg #286

Re: OOC Thread

In reply to Orinastron (msg # 285):

What? So you're saying it doesn't count as holding it in your hands when you're reading the PDF on your smartphone?

For shame!
Simulacrum
GM, 515 posts
Thu 10 Oct 2013
at 18:56
  • msg #287

Re: OOC Thread

In reply to Orinastron (msg # 283):

I have indeed been away sacrificing liver and brain cells at a trade fair in france. Anyhow - back now, will go see what I need to attend to!
Tanek Sanasin
player, 219 posts
Taskan mercenary
What gnome?
Thu 10 Oct 2013
at 22:38
  • msg #288

Re: OOC Thread

In reply to Simulacrum (msg # 287):

That sounds like fun :)
Sanjar Zand
player, 240 posts
Sat 26 Oct 2013
at 08:53
  • msg #289

Re: OOC Thread

Mmm.  I nominate Sanjar for a new Passion.  Hatred: Spiders.
Orinastron
player, 197 posts
Sat 26 Oct 2013
at 21:36
  • msg #290

Re: OOC Thread

In reply to Sanjar Zand (msg # 289):

Yes... I think Sanjar's ordeal would certainly qualify
Kordan Mardahar
player, 296 posts
Korantine
Sea Captain
Sat 26 Oct 2013
at 23:17
  • msg #291

Re: OOC Thread

Fear would be more entertaining.
Tanek Sanasin
player, 228 posts
Taskan mercenary
What gnome?
Mon 25 Nov 2013
at 00:50
  • msg #292

Re: OOC Thread

In reply to Kordan Mardahar (msg # 291):

For future consideration regarding negative initiative, the text on p136 has:

* Initiative: The order of who acts when during a Cycle of a Combat Round
* Cycle: The countdown through Initiative values from the highest Strike Rank to the lowest, so that each participant has a chance to take their Turn when their Strike Rank is reached. There can be several cycles per Combat Round
* Turn: Upon each turn, participants perform a Combat Action, which comprises of a declaration, any necessary dice rolls (including reactions) and the resolution of the action

Based on the text for cycle, I don't think that negative initiative values are treated any differently from positive ones. You would just keep counting down into negative values.

At least that's how I would interpret it when it happens again. With our perception scores, it's bound to :)
Sanjar Zand
player, 251 posts
Mon 2 Dec 2013
at 15:10
  • msg #293

Re: OOC Thread

Any update available on Shores of Korantia?  Eager would-be-customer wants to know!  8D
Simulacrum
GM, 542 posts
Tue 3 Dec 2013
at 10:42
  • msg #294

Re: OOC Thread

In reply to Sanjar Zand (msg # 293):

Loz is doing the layout, artwork is in process (first few illos are approved), as are the maps. Text has been done for some time but I still tinker with it as we play through, and Loz will have some comments to incorporate as well.

Any of you who would like a playtester credit let me know!
Kordan Mardahar
player, 305 posts
Korantine
Sea Captain
Tue 3 Dec 2013
at 16:01
  • msg #295

Re: OOC Thread

Simulacrum:
Any of you who would like a playtester credit let me know!


That would tickle my fancy!
Kordan Mardahar
player, 306 posts
Korantine
Sea Captain
Tue 3 Dec 2013
at 16:05
  • msg #296

Re: OOC Thread

Okay so I'm a little indecisive at the moment.  On the one hand, fumbling while pinned by a giant spider who's rolled a crit sounds like an absolutely fantastic story moment, Kordan also has 2 HP's left and could spend one to reroll his fumble and one to reroll the spider's crit.

I'm kind of tempted to let the story play out, but since it could get me killed I wanted to get some other player feedback first.
Tanek Sanasin
player, 230 posts
Taskan mercenary
What gnome?
Tue 3 Dec 2013
at 17:38
  • msg #297

Re: OOC Thread

In reply to Kordan Mardahar (msg # 296):

Ostensibly, you attacked and fumbled, monster parried and crit so gets 3 SE.  Accidental injury to make you hit yourself, then 2 more. So you'll be in a bad way, but shouldn't be dead in a blaze of glory since it wasn't the spider attacking you and you fumbling on defense. You may just end up hitting yourself and then being disarmed and blinded temporarily.
Kordan Mardahar
player, 307 posts
Korantine
Sea Captain
Tue 3 Dec 2013
at 17:42
  • msg #298

Re: OOC Thread

That's a good point, there's not QUITE as much harm he can do to me since he was defending and got the crit.  So yeah, I think I'll go with no hero point expenditure and let the moment roll forward.
Tanek Sanasin
player, 231 posts
Taskan mercenary
What gnome?
Tue 3 Dec 2013
at 17:44
  • msg #299

Re: OOC Thread

Simulacrum:
Any of you who would like a playtester credit let me know!


That'd be mighty generous of you!
Kordan Mardahar
player, 309 posts
Korantine
Sea Captain
Wed 11 Dec 2013
at 20:25
  • msg #300

Re: OOC Thread

Being that Kordan is blinded, which imposes a difficulty grade of Herculean (1/10th), and I'm prone and engaged, so can't use Regain Footing to stand up, what options do I have?

I could go for a crit of some sort to throw off the spider, perhaps using Brawn?  Referencing the Grip entry on p146 it indicates a Brawn or Unarmed roll to break free of the grab.  Is there any other action I can take of a defensive nature?

What would be the status of my shield?  Being that changing the warded locations is normally a free action, is that activity impeded or prevented by my current circumstances?

At the moment, it looks like my only real option is to attempt a Brawn check to break the grip.  I have a d4 damage bonus, so I may possibly be able to avoid too much of a penalty due to size/strength difference.

In any case, I banked a roll which won't do me any good, so I'll probably be struggling against the spider ineffectually.
12:24, Today: Kordan Mardahar rolled 69 using 1d100. Banked brawn check.
Tanek Sanasin
player, 233 posts
Taskan mercenary
What gnome?
Thu 12 Dec 2013
at 23:40
  • msg #301

Re: OOC Thread

The only way I found to proactively get up while engaged was to use Change Range (at a formidable difficulty for being prone) to get out to unengaged in order to use Arise on your next action. In a 1 on 1 fight, you're basically screwed as the enemy can just reengage you, but allies could get in the way or drain actions to allow you time to recover.

But yeah, since you're Gripped, it seems all you can do is try to break free or make feeble attacks.
Sanjar Zand
player, 252 posts
Mon 16 Dec 2013
at 01:03
  • msg #302

Re: OOC Thread

I'm kind of lost on the action flow for Sanjar just now.  Should he be shooting just yet?
Simulacrum
GM, 546 posts
Mon 16 Dec 2013
at 23:24
  • msg #303

Re: OOC Thread

In reply to Sanjar Zand (msg # 302):

Need to count the total actions to retrieve bow and load it. Not in front of rule book right now, but you may be ready some time this round.

Actually waiting on Ori's action - if not in by tomorrow I shall call it.
Simulacrum
GM, 551 posts
Sun 22 Dec 2013
at 23:49
  • msg #304

Re: OOC Thread

In reply to Kordan Mardahar (msg # 300):

Nothing in the rules situation so far as I can tell is preventing you from changing your warded locations - so I have head, chest, abdomen, left arm
This message was last edited by the GM at 00:19, Mon 23 Dec 2013.
Kordan Mardahar
player, 311 posts
Korantine
Sea Captain
Wed 25 Dec 2013
at 10:38
  • msg #305

Re: OOC Thread

Merry Christmas everybody!
Tanek Sanasin
player, 235 posts
Taskan mercenary
What gnome?
Fri 27 Dec 2013
at 01:51
  • msg #306

Re: OOC Thread

In reply to Kordan Mardahar (msg # 305):

Hope everyone's having a happy and safe holiday season.
Sanjar Zand
player, 254 posts
Fri 27 Dec 2013
at 07:51
  • msg #307

Re: OOC Thread

And to all of you.
Simulacrum
GM, 553 posts
Fri 27 Dec 2013
at 10:18
  • msg #308

Re: OOC Thread

In reply to Sanjar Zand (msg # 307):

Merry Christmas all - just coming up for air! I hope 2014 will bring you success, happiness and good times.
Orinastron
player, 207 posts
Sun 29 Dec 2013
at 23:44
  • msg #309

Re: OOC Thread

In reply to Simulacrum (msg # 308):

Hi everyone.  Hope you all had a good break and a good time.
Sanjar Zand
player, 256 posts
Thu 2 Jan 2014
at 03:46
  • msg #310

Re: OOC Thread

Happy New Year.
Sanjar Zand
player, 257 posts
Fri 3 Jan 2014
at 00:36
  • msg #311

Re: OOC Thread

Kordan, practical questions like these ( i.e. 'How' do we do what you want? ) are not the responsibility of the 'Officer-In-Charge' to answer!  lol.  I find this very amusing from a real life perspective...
Simulacrum
GM, 557 posts
Fri 3 Jan 2014
at 16:27
  • msg #312

Re: OOC Thread

In reply to Sanjar Zand (msg # 311):

For those who have not seen it on the Design Mechanism forum - lookee here:

http://designmechanism.freefor...sneak-peak-t397.html
Tanek Sanasin
player, 237 posts
Taskan mercenary
What gnome?
Fri 3 Jan 2014
at 22:42
  • msg #313

Re: OOC Thread

In reply to Simulacrum (msg # 312):

Now that is a nice cover!
Sanjar Zand
player, 258 posts
Fri 3 Jan 2014
at 23:19
  • msg #314

Re: OOC Thread

It is effing amazing.

You should consider my money already in your pocket.
Orinastron
player, 210 posts
Sun 5 Jan 2014
at 21:18
  • msg #315

Re: OOC Thread

In reply to Sanjar Zand (msg # 314):

That's an amazing piece of artwork.  Wow.  Is the content any good? ;-)
Simulacrum
GM, 567 posts
Thu 23 Jan 2014
at 07:46
  • msg #316

Re: OOC Thread

In reply to Orinastron (msg # 315):

Just for Ref I think Ori's player is away on vacation this week hence not inputting right now.

I will be on EST from this Saturday - Weds at a conference, it may effect my input but probably only for a couple of days
Rhaskos
player, 73 posts
Thu 23 Jan 2014
at 08:34
  • msg #317

Re: OOC Thread

I will be traveling on work through the American Polarvortex, so my posting may slow until Sunday/Monday.

Glad to be back!  :)
Tanek Sanasin
player, 241 posts
Taskan mercenary
What gnome?
Thu 23 Jan 2014
at 16:08
  • msg #318

Re: OOC Thread

In reply to Rhaskos (msg # 317):

Bring some warm jackets!
Kordan Mardahar
player, 321 posts
Korantine
Sea Captain
Thu 23 Jan 2014
at 19:04
  • msg #319

Re: OOC Thread

Rhaskos:
I will be traveling on work through the American Polarvortex, so my posting may slow until Sunday/Monday.

Glad to be back!  :)


Yes welcome back  :)
Sanjar Zand
player, 259 posts
Tue 28 Jan 2014
at 17:49
  • msg #320

Re: OOC Thread

My apologies for my posting delays.  I'm coming off another string of 12s today.  I'll endeavor to catch up tomorrow after I flip back to a daytime schedule today.  Zombie until then.

Welcome back Rhaskos!

As for American polar vortex....

In Winnipeg today it is -40+ish C with the wind chill.

The wife refuses to go outside with me.

The snow in the back yard is taller than both of us.
Orinastron
player, 216 posts
Wed 29 Jan 2014
at 00:49
  • msg #321

Re: OOC Thread

A belated 'Happy Australia Day' to you all. It's about 29 degrees C here today  :)
Simulacrum
GM, 570 posts
Wed 29 Jan 2014
at 07:59
  • msg #322

Re: OOC Thread

In reply to Orinastron (msg # 321):

I am in DC and it is -10 before you account for wind chill...froze my nuts off in the interest of finding a diner this morning, which is something i regard as one of the USAs great contributions to world culture and worth the discomfort. The one thing an englishman can be assured of in n America is a good breakfast.
Rhaskos
player, 75 posts
Wed 29 Jan 2014
at 08:46
  • msg #323

Re: OOC Thread

I'm home now in California...and gorgeous 70 degree weather.

Of course, it's the middle of the winter & we are officially in a drought...but the weather's great!

Yeah, American breakfast beats the pants of the Brits!  There is something to be said about Bangers and mash...but I could never quite wrap my head around beans for breakfast...especially the watery ones...

French breakfast has grown on me, though it is a lot of bread and cheese, which I tend to not digest so well....

...and, now I'm hungry.
This message was last edited by the player at 09:17, Fri 31 Jan 2014.
Sanjar Zand
player, 261 posts
Fri 31 Jan 2014
at 05:47
  • msg #324

Re: OOC Thread

I'll wait on the map update before posting further.
Simulacrum
GM, 571 posts
Sat 1 Feb 2014
at 13:19
  • msg #325

Re: OOC Thread

In reply to Sanjar Zand (msg # 324):

Apologies - was knackered/jet lagged when I got home from DC so only just back on the case. Revised map now in as Group 1 Map, this now showing the areas Ori has just scouted and Rhaskos has passed through.
Sanjar Zand
player, 262 posts
Sat 15 Feb 2014
at 20:47
  • msg #326

Re: OOC Thread

More flopping from shift to shift, as usual here.  My apologies for my posting rate again.

Aside from the 'spooky room' can I get confirmation that the 'dungeon' looking area was thoroughly explored?  Or not?
Sanjar Zand
player, 264 posts
Sat 15 Feb 2014
at 22:11
  • msg #327

Re: OOC Thread

I feel a growing need to advance Sanjar's Lore skills.  lol.
Sanjar Zand
player, 267 posts
Wed 19 Feb 2014
at 23:31
  • msg #328

Re: OOC Thread

Kordan Mardahar:
Tanek Sanasin:
In reply to Sanjar Zand (msg # 625):

Tanek gulps in sudden realization of how close he just came to being destroyed as a casual demonstration of power and mutters under his breath, "I swear Sanjar could sell civilization to the Emperor, and get the Emperor to propitiate him to seal the deal." He then casts his eyes down and tries to remain as unthreatening as possible.


The big captain chuckles, "and your Emperor be asking if he could borrow the rug in Sanjar's pack, having been unprepared for the possibility of kneeling."


LOL.

Very amusing.

Reminds me of 'You brought a rug?' ... which was similarly amusing.

Sanjar is definitely of a type all on his own in this group.  But that is actually part of what makes this group interesting.  We are quite diverse, to the point of almost but not quite stretching plausibility.

I am pleased if you find Sanjar amusing/entertaining from time to time.
Kordan Mardahar
player, 326 posts
Korantine
Sea Captain
Thu 20 Feb 2014
at 01:37
  • msg #329

Re: OOC Thread

In reply to Sanjar Zand (msg # 328):

Yes I was keeping in the tradition of "you brought a rug?"  :)
Orinastron
player, 220 posts
Thu 20 Feb 2014
at 09:56
  • msg #330

Re: OOC Thread

In reply to Kordan Mardahar (msg # 329):

Gents,

What a pleasure the game thread was to read today as I caught up with events.  Wonderful roleplay - many thanks.
Simulacrum
GM, 587 posts
Fri 7 Mar 2014
at 18:37
  • msg #331

Re: OOC Thread

In reply to Orinastron (msg # 330):

Are you lot a bit stumped, or just getting bored?
Kordan Mardahar
player, 328 posts
Korantine
Sea Captain
Fri 7 Mar 2014
at 21:59
  • msg #332

Re: OOC Thread

I think we're stuck on the fact that Sanjar is intent on taking / concealing the Cauldron, neither of which sound like legitimate options.  As Sanjar's our erstwhile leader, I think the rest of us are passively waiting for him to decide upon a course of action.

So we're probably playing the game of "don't step on anybody's toes" again.  That being the case, I'll just take action.
Rhaskos
player, 83 posts
Sun 9 Mar 2014
at 22:30
  • msg #333

Re: OOC Thread

I've been on a business trip. Just got back.

I'll try to catch up today/tomorrow.
Simulacrum
GM, 589 posts
Thu 13 Mar 2014
at 20:46
  • msg #334

Re: OOC Thread

In reply to Rhaskos (msg # 333):

I may be a bit slow myself right now - in Italy this week, home (UK) for the weekend, New York Monday, DC Tuesday night, home again to blighty overnight Thursday. I'm not good at making travel plans.
Simulacrum
GM, 590 posts
Sun 16 Mar 2014
at 21:16
  • msg #335

Re: OOC Thread

In reply to Simulacrum (msg # 334):

IMPORTANT

I have just been asked for credits for Shores of Korantia

Any of you who want a playtest credit please PM me with whatever real name or player handle you would like me to use. Please do it by middle of the week if you can.

Sim
Orinastron
player, 224 posts
Mon 17 Mar 2014
at 21:11
  • msg #336

Re: OOC Thread

In reply to Simulacrum (msg # 335):

Sim - you can use my real world name. Thanks
Tanek Sanasin
player, 249 posts
Taskan mercenary
What gnome?
Tue 18 Mar 2014
at 07:04
  • msg #337

Re: OOC Thread

In reply to Simulacrum (msg # 335):

Does that mean its almost almost out?
Congrats!
Rhaskos
player, 86 posts
Tue 18 Mar 2014
at 08:10
  • msg #338

Re: OOC Thread

Indeed!  Congratz!!!

Not sure I really deserve a play test credit, as I only recently returned to action.  You are welcome to use this handle (That Guy 2)...or better yet- RHASKOS!  :)
Tanek Sanasin
player, 250 posts
Taskan mercenary
What gnome?
Tue 25 Mar 2014
at 01:08
  • msg #339

Re: OOC Thread

In reply to Rhaskos (msg # 338):

Aww yeah, Shores of Korantia plug on Design Mechanism

http://designmechanism.freefor...-2014-news-t541.html
Sanjar Zand
player, 272 posts
Tue 25 Mar 2014
at 01:54
  • msg #340

Re: OOC Thread

I am quite eager for it.

And the lineup for RQ6 is starting to look impressive and strong.  I have high hopes for Design Mechanism and the future of the game and company.
Kordan Mardahar
player, 337 posts
Korantine
Sea Captain
Tue 22 Apr 2014
at 01:07
  • msg #341

Re: OOC Thread

I'm going to be out of town from Tues - Fri.  I'll still have internet on my phone, but my be sporadic on my opportunity to do anything.
Orinastron
player, 229 posts
Fri 2 May 2014
at 03:33
  • msg #342

Re: OOC Thread

In reply to Kordan Mardahar (msg # 341):

Just checking in.  Are we all still here?
Simulacrum
GM, 596 posts
Fri 2 May 2014
at 11:26
  • msg #343

Re: OOC Thread

In reply to Orinastron (msg # 342):

Yep - long wait on Sanjar, since he has contrived a 'deal' with one supernatural entity to do harm to another supernatural entity, who has just turned up uninvited (via rather interesting encounter roll) and is clearly a lot prettier...and everyone seems to think Sanjar is the best person to talk himself through or out of that particular conundrum.

Suggest give Sanjar a couple more days and decide what to do after that.
Kordan Mardahar
player, 338 posts
Korantine
Sea Captain
Fri 2 May 2014
at 18:08
  • msg #344

Re: OOC Thread

Still here as well.  Road trip last week was to look at houses, made an offer and it was accepted so that's exciting.  Happy to wait on Sanjar to see how his scheme plays out.

Awesome random encounter roll for the win.
Tanek Sanasin
player, 252 posts
Taskan mercenary
What gnome?
Mon 5 May 2014
at 03:17
  • msg #345

Re: OOC Thread

In reply to Kordan Mardahar (msg # 344):

Oh hah. I'll bet when you rolled that your first thought was along the lines of, "Hmm, this'll be interesting!"
Orinastron
player, 230 posts
Mon 5 May 2014
at 03:56
  • msg #346

Re: OOC Thread

In reply to Kordan Mardahar (msg # 344):

Congratulations on the imminent purchase!
Rhaskos
player, 91 posts
Thu 8 May 2014
at 08:15
  • msg #347

Re: OOC Thread

Also still here!  :)

Just back from spring break (my fiancé is in nursing school, so it was actually her spring break.

Ready to stick someone with the pointy end.

So to speak.
Sanjar Zand
player, 276 posts
Sun 11 May 2014
at 02:38
  • msg #348

Re: OOC Thread

Sorry, I was caught rather flat footed by that and have been majorly distracted besides.  I'll catch up soon.
Sanjar Zand
player, 278 posts
Mon 12 May 2014
at 21:20
  • msg #349

Re: OOC Thread

What a random encounter roll!

I read that and my brain just short of shut down, all "Ummmmm.".

I kept trying to think of how to react, and I thought perhaps that exact sort of fatigued mental flatfootedness was most apt.
Kordan Mardahar
player, 339 posts
Korantine
Sea Captain
Mon 12 May 2014
at 21:47
  • msg #350

Re: OOC Thread

In reply to Sanjar Zand (msg # 349):

Reading Sanjar's reply just makes me think of Han Solo:
"We're fine. We're all fine here now, thank you. How are you?"
Tanek Sanasin
player, 253 posts
Taskan mercenary
What gnome?
Tue 13 May 2014
at 14:23
  • msg #351

Re: OOC Thread

In reply to Kordan Mardahar (msg # 350):

Hey! I just got a notification from DriveThruRPG that Shores of Korantia is available!

Congrats Simulacrum!

I assume there are large swaths of it we need to not read ;)
Simulacrum
GM, 598 posts
Wed 14 May 2014
at 22:49
  • msg #352

Re: OOC Thread

In reply to Tanek Sanasin (msg # 351):

Many thanks Tanek.

Just don't read The scenarios...
Sanjar Zand
player, 279 posts
Thu 15 May 2014
at 18:28
  • msg #353

Re: OOC Thread

I am going to order myself a hardcopy, here soon.

Quite eager to see it.

I really hope it does it well.  It really seems like it could be a prototypical 'ancient world' setting for RQ6, making good use of cults etc. in a setting that is more low-magic and appealing to a different crowd than Glorantha.

I have my fingers crossed for you.
Sanjar Zand
player, 280 posts
Thu 15 May 2014
at 18:31
  • msg #354

Re: OOC Thread

Kordan Mardahar:
In reply to Sanjar Zand (msg # 349):

Reading Sanjar's reply just makes me think of Han Solo:
"We're fine. We're all fine here now, thank you. How are you?"


Very amusing.  ;P

Indeed, I think the tenor of that to the way Sanjar is thinking right now is very similar.
Simulacrum
GM, 600 posts
Tue 27 May 2014
at 23:24
  • msg #355

Re: OOC Thread

In reply to Sanjar Zand (msg # 354):

Apologies for slow update - family crisis. Hope to pick up again shortly
Kordan Mardahar
player, 341 posts
Korantine
Sea Captain
Wed 28 May 2014
at 04:21
  • msg #356

Re: OOC Thread

Hope all is well. We'll be here whenever.
Tanek Sanasin
player, 255 posts
Taskan mercenary
What gnome?
Tue 3 Jun 2014
at 16:07
  • msg #357

Re: OOC Thread

In reply to Simulacrum (msg # 355):

Best wishes for a positive resolution.
Simulacrum
GM, 602 posts
Thu 5 Jun 2014
at 16:08
  • msg #358

Re: OOC Thread

In reply to Tanek Sanasin (msg # 357):

Thanks all for your good wishes.

Resumption of normal services now in process.
Simulacrum
GM, 604 posts
Sun 22 Jun 2014
at 19:36
  • msg #359

Re: OOC Thread

In reply to Simulacrum (msg # 358):

OK - so Ori and Rhaskos - still with us?
Orinastron
player, 231 posts
Tue 24 Jun 2014
at 08:44
  • msg #360

Re: OOC Thread

In reply to Simulacrum (msg # 359):

Hi.  Sorry, I got dragged in to deal with something at work just as this has gone quiet and it slipped off my mental radar.

Back again now.
Sanjar Zand
player, 285 posts
Fri 4 Jul 2014
at 10:13
  • msg #361

Re: OOC Thread

Query regarding befuddle.  It says in general terms that 'any attack' ends the effect.  What wasn't immediately clear to me was whether this attack must be directed at the target of the befuddle or not.  Or is active conflict around them enough to end it?  I think traditionally with older versions it is the former?

In other news I recently ordered a copy of Shores Of Korantia, and am eager for it to arrive!
Simulacrum
GM, 606 posts
Mon 7 Jul 2014
at 21:39
  • msg #362

Re: OOC Thread

In reply to Sanjar Zand (msg # 361):

I look forward to hearing what you make of the book!

Befuddle - yes - direct attacks on the befuddled character
Sanjar Zand
player, 287 posts
Tue 8 Jul 2014
at 21:38
  • msg #363

Re: OOC Thread

From going through the pdf so far, I love it.  I think it serves as a far more intuitive introduction/gateway to the setting than AoT and, in that way, is a superior product for that purpose as a core setting book.  Now I am eager to get my hardcopy in hand and to see what is next.

(coughcough Assabia coughcough )

And many thanks for the generous playtest credits.  My wife thought it was very neat to see my name in a book even if for so minor a role.

It makes me think about trying my hand at writing.
This message was last edited by the player at 21:40, Tue 08 July 2014.
Simulacrum
GM, 607 posts
Tue 8 Jul 2014
at 22:23
  • msg #364

Re: OOC Thread

In reply to Sanjar Zand (msg # 363):

Well - why not try it. you write really good thoughtful stuff. the hard bit - and I am not sure I have cracked it yet - is that gaming material is like a weird cross between creative writing and drafting a contract. And it was a lot more work than I tought...
Kordan Mardahar
player, 344 posts
Korantine
Sea Captain
Wed 9 Jul 2014
at 00:28
  • msg #365

Re: OOC Thread

In reply to Simulacrum (msg # 364):

+1

At least in portraying Sanjar, I have to say your creative writing ability is well beyond average - in both the little descriptive nuances that evoke good imagery as well as the amusing little bits you throw in that make the reader chuckle.

I would enjoy reading a full length book or a short story in your writing style.
Tanek Sanasin
player, 258 posts
Taskan mercenary
What gnome?
Thu 10 Jul 2014
at 17:34
  • msg #366

Re: OOC Thread

In reply to Kordan Mardahar (msg # 365):

Do it Dragonlance style. Publish stories based on the games you play Sanjar in :)
Sanjar Zand
player, 288 posts
Mon 14 Jul 2014
at 05:55
  • msg #367

Re: OOC Thread

Simulacrum:
In reply to Sanjar Zand (msg # 361):

I look forward to hearing what you make of the book!

Befuddle - yes - direct attacks on the befuddled character


Actually, reading my RQ6 a little more closely, it says the following.

RQ6 2nd Printing, pg 186, Befuddle Description:
Any sort of attack or threatening action instantly breaks the spell, whether or not it was directed specifically at the befuddled target.


That said, as I mentioned before I think that the 'direct attacks on the target' approach is the way this has worked for a very long time in prior editions.

I'm comfortable going with your call regardless Simulacrum, I just wanted to point that out as a possible difference from longstanding play assumptions/norms and a change RQ6 has likely made to Befuddle etc.
Sanjar Zand
player, 289 posts
Mon 14 Jul 2014
at 06:09
  • msg #368

Re: OOC Thread

Simulacrum:
In reply to Sanjar Zand (msg # 363):

Well - why not try it. you write really good thoughtful stuff. the hard bit - and I am not sure I have cracked it yet - is that gaming material is like a weird cross between creative writing and drafting a contract. And it was a lot more work than I tought...


Would you mind elaborating slightly on what you mean by comparing gaming writing to writing a contract?  Perhaps that it is at once creative and technical writing both, I suppose?

I've thought about attempting to write professionally in the past, and I suppose I've just let the 'I don't really know how/where to get in/started' skill/familiarity gap hold me back.

Would you mind if I pick your brain in some PMs?  I'd appreciate whatever insight you might offer towards someone looking to do it for the first time.

Kordan Mardahar:
In reply to Simulacrum (msg # 364):

+1

At least in portraying Sanjar, I have to say your creative writing ability is well beyond average - in both the little descriptive nuances that evoke good imagery as well as the amusing little bits you throw in that make the reader chuckle.

I would enjoy reading a full length book or a short story in your writing style.


Very kind words, and thank you.  It is rewarding to know my efforts are entertaining and appreciated by the rest of the group.

I find your one-liners quite amusing at time as well Kordan.

Ahem.  "You brought a rug!?!" For example instantly brought a very broad grin to my face.

Tanek Sanasin:
In reply to Kordan Mardahar (msg # 365):

Do it Dragonlance style. Publish stories based on the games you play Sanjar in :)


While at times an amusing idea I think that more often than not there are multiple issues with something like this.

Gaming doesn't tend to generate a narrative that is dramatically/thematically followable.  At least not what I'd call good gaming ( i.e. free of railroading and otherwise overt plot direction ).  Which is one of the things that makes gaming so interesting and rewarding, at least to me, is the emergent nature of gameplay.  That there are so many different plot threads all possibly going on and that not even the GM knows what is really going to happen until it just leaps out in front of him and screams 'Me Next!  Because, I'm happening.'

The dynamic nature of the many plots/variables/situations going on in a game are what keep me interested and trying to think about how to be the best sneaky bastard I can be, given what I know.  ;P

For writing something to be consumed/sold/purchased however, I think that the sort of emergent plots that are created in gameplay would require heavy editing and revision to give them a dramatic/narrative flow that made them feel coherent.  The average consumer of fiction would I think complain about 'What does any of this have to do with the story?' quite often if reading even a quality description of a gaming group going down a rabbit-hole after a fight and some treasure.  ;P

I've also played in a group ( briefly ) where a GM was actually attempting to do this.  To chronicle the gameplay and use it to create his novel.  I found it thoroughly unenjoyable because he had more than a little string pulling going on in the game, with his novel in mind.

So, the short version ( as if I ever speak in such a way ... ), is that I tend to think the two should never mix, because the product they are trying to create is just so vastly different.
Kordan Mardahar
player, 348 posts
Korantine
Sea Captain
Mon 14 Jul 2014
at 16:36
  • msg #369

Re: OOC Thread

"You brought a rug?" also brings a huge grin to my face every time I think about it :)

Gonna be one of those lasting little inside jokes that lasts for years.

Regarding writing a novel from gameplay, I agree it's rude to push something on your players as a catalyst, however, taking your experiences and using them to jump-start a creative process that doesn't necessarily hard-follow the actual gameplay events seems totally cool.

In addition, a good GM (lemme throw a brief nod to Simulacrum here) doesn't make it feel forced, even if they do have an over arching story arc planned.
Tanek Sanasin
player, 261 posts
Taskan mercenary
What gnome?
Mon 14 Jul 2014
at 20:19
  • msg #370

Re: OOC Thread

In reply to Kordan Mardahar (msg # 369):

Simulacrum reminds me of the GM from Darth and Droids. "The uh, players do what? Uh, hold on..."
Kordan Mardahar
player, 349 posts
Korantine
Sea Captain
Mon 14 Jul 2014
at 23:14
  • msg #371

Re: OOC Thread

In reply to Tanek Sanasin (msg # 370):

<thinking> "Wait, this was just setting background and a warm-up social encounter, and here they killed everybody and escaped to the surface of the planet I hadn't bothered to name..."

<out loud> "Okay that about wraps it up for this week, I'll prepare some more in-depth material for next time."
Simulacrum
GM, 611 posts
Mon 21 Jul 2014
at 06:48
  • msg #372

Re: OOC Thread

In reply to Kordan Mardahar (msg # 371):

For info I am on vacation - but equipped with laptop, so on those occasions when a bit of quiet time with the computer coincides with the wifi actually working here I can keep up.
Tanek Sanasin
player, 263 posts
Taskan mercenary
What gnome?
Mon 21 Jul 2014
at 16:54
  • msg #373

Re: OOC Thread

In reply to Simulacrum (msg # 372):

Orinastron:
Simulacrum:
In reply to Orinastron (msg # 703):

You need to nominate any SE's you are going to use if you get them.


Choose location: boulder...


I'm glad I wasn't drinking when I read that.


Hope you have a nice vacation Simulacrum, heading anywhere nice this time?
Simulacrum
GM, 613 posts
Mon 21 Jul 2014
at 20:55
  • msg #374

Re: OOC Thread

In reply to Tanek Sanasin (msg # 373):

I am in sunny Crete. First couple of days have left me a tad sunburned...kids are having a lovely time. Wifi, patchy as it is, both good and bad as there's work I would rather not know needs to be done that needs to be done....

Heraklion archaeological museum today. I studied Minoan archaeology as part of my undergrad, and have kept an active interest in it ever since. but in the years since I graduated all the good stuff has been moved back hre from Athens, so I got to spend as much time as kids' boredom allowed with some of the iconic artefacts from bronze age crete. Phaistos, disc, Hagia Triadha sarcophagus, snake goddesses and frescoes...
Kordan Mardahar
player, 352 posts
Korantine
Sea Captain
Tue 22 Jul 2014
at 00:04
  • msg #375

Re: OOC Thread

In reply to Simulacrum (msg # 374):

/jealous

That's spectacular and awesome, glad you got to see all that history... and sorry that your kids were bored and aren't as fascinated by all things mythological as I was as a kid.  :)
Orinastron
player, 236 posts
Thu 31 Jul 2014
at 11:15
  • msg #376

Re: OOC Thread

In reply to Kordan Mardahar (msg # 375):

I was in London a couple of weeks ago and had the good fortune to handle a copy of SoK.  It is a very fine piece of work and the cover art is fabulous.  I was stoked to see one of my most long-standing PC's from the late 80's (Avalon Hill RQ3 era) recast as an NPC.  I still have his original character sheet.  Unfortunately Simulacrum wasn't going to let me take his only copy back to Australia.  I guarantee we're all in for a treat as and when we get a copy of our own.
Kordan Mardahar
player, 354 posts
Korantine
Sea Captain
Thu 31 Jul 2014
at 17:46
  • msg #377

Re: OOC Thread

In reply to Orinastron (msg # 376):

Nice!
Sanjar Zand
player, 292 posts
Thu 31 Jul 2014
at 21:26
  • msg #378

Re: OOC Thread

I have to agree.  My physical copy is a very nice looking book.  In fact it has sort of rekindled my gaming/creative fires.  I have bought some books on writing novels here recently... looking to give some serious consideration and study time to turning my hand at it.  But otherwise my RQ6 and AoT/SoK stay in my bag pretty much all the time.  Their place is reserved for sheer awesomeness.
Tanek Sanasin
player, 265 posts
Taskan mercenary
What gnome?
Thu 31 Jul 2014
at 21:32
  • msg #379

Re: OOC Thread

In reply to Orinastron (msg # 376):

That's pretty neat :)
I found some old char sheets when I moved in March, and smirked when I realized my handwriting is still just as poor as it was 25 years ago.
Tanek Sanasin
player, 267 posts
Taskan mercenary
What gnome?
Tue 26 Aug 2014
at 01:55
  • msg #380

Re: OOC Thread

In reply to Tanek Sanasin (msg # 379):

Hope everyone's doing okay.  It's been a while :)
Simulacrum
GM, 619 posts
Fri 29 Aug 2014
at 19:57
  • msg #381

Re: OOC Thread

In reply to Tanek Sanasin (msg # 380):

Don't know - I was waiting on Sanjar to revise an action from his last post. Maybe something got lost in translation.
Sanjar Zand
player, 294 posts
Mon 29 Sep 2014
at 00:26
  • msg #382

Re: OOC Thread

My apologies.

I've had a pretty crazy schedule for a bit.

Back to normal now.  I'll be doing my catchup reading tonight.
Tanek Sanasin
player, 268 posts
Taskan mercenary
What gnome?
Mon 29 Sep 2014
at 03:06
  • msg #383

Re: OOC Thread

In reply to Sanjar Zand (msg # 382):

Reading that I could hear the sound of a stopped tape deck starting back up.
Are other people still around?
Kordan Mardahar
player, 355 posts
Korantine
Sea Captain
Mon 29 Sep 2014
at 05:46
  • msg #384

Re: OOC Thread

Sanjar my friend!
Sanjar Zand
player, 296 posts
Tue 30 Sep 2014
at 01:26
  • msg #385

Re: OOC Thread

Post up!

My apologies once again.  I went from a normal 8ish hour day to a 14ish one for a bit there.
Tanek Sanasin
player, 269 posts
Taskan mercenary
What gnome?
Tue 30 Sep 2014
at 04:35
  • msg #386

Re: OOC Thread

In reply to Sanjar Zand (msg # 385):

Oh that sounds like a lotta fun!
Sanjar Zand
player, 297 posts
Tue 30 Sep 2014
at 23:05
  • msg #387

Re: OOC Thread

Not so much.  ;P

I think I'll be ready to be done with this whole military thing when my 20 year mark rolls around.
Tanek Sanasin
player, 270 posts
Taskan mercenary
What gnome?
Wed 1 Oct 2014
at 02:18
  • msg #388

Re: OOC Thread

In reply to Sanjar Zand (msg # 387):

Hah, I'll bet.
Simulacrum
GM, 620 posts
Fri 24 Oct 2014
at 21:04
  • msg #389

Re: OOC Thread

In reply to Tanek Sanasin (msg # 388):

My apologies - currently in the 14 hour mode, tho nothing as exciting as military gubbins...

I checked in on and off for a while and saw no activity. Anyone want to pick up/carry on?
Kordan Mardahar
player, 356 posts
Korantine
Sea Captain
Fri 24 Oct 2014
at 22:32
  • msg #390

Re: OOC Thread

In reply to Simulacrum (msg # 389):

I'm here daily still, so I'm available to keep going...  Forward momentum seems to have stalled though, it looks like Tanek and Sanjar have logged in recently, but Ori hasn't logged in for two months and Rhaskos not since May.
Sanjar Zand
player, 298 posts
Sat 25 Oct 2014
at 04:54
  • msg #391

Re: OOC Thread

I'm certainly still here!
Tanek Sanasin
player, 271 posts
Taskan mercenary
What gnome?
Sat 25 Oct 2014
at 22:02
  • msg #392

Re: OOC Thread

In reply to Sanjar Zand (msg # 391):

Yah I'm still here.  My rereading of the last few posts on Solisand seems like we're waiting on an update from Simulacrum, is that different from what you're reading Sim?
Sanjar Zand
player, 299 posts
Sun 26 Oct 2014
at 20:49
  • msg #393

Re: OOC Thread

My impression as well, if not just let me know if you need anything further from me.
Simulacrum
GM, 621 posts
Mon 27 Oct 2014
at 16:18
  • msg #394

Re: OOC Thread

In reply to Sanjar Zand (msg # 393):

OK - I was giving Sanjar opportunity to revise a spell casting instruction, but his latest input seems to be to join in with Tanek's discretion vs valour decision.
Tanek Sanasin
player, 272 posts
Taskan mercenary
What gnome?
Mon 27 Oct 2014
at 18:05
  • msg #395

Re: OOC Thread

In reply to Simulacrum (msg # 394):

Hah, that decision was helpfully provided to me :)
Sanjar Zand
player, 300 posts
Thu 13 Nov 2014
at 03:38
  • msg #396

Re: OOC Thread

Ping.
Orinastron
player, 238 posts
Mon 17 Nov 2014
at 11:11
  • msg #397

Re: OOC Thread

In reply to Sanjar Zand (msg # 396):

Hey guys.  Sorry I've been a bit slack.  I'm changing job and moving from Aus to NZ.  That's mostly a poor excuse though.  I confess I was running out of imaginative solutions to the predicament in which we had found ourselves and my instinct to log in and see what was happening trailed off a bit.

Happy to be involved still as I was enjoying it very much. In all likelihood I will not be logging in quite as frequently as my professional learning curve is pretty steep just now.

Hope you're all well.  I'm hoping Sanjar is going to write professionally at some point as his posts are always a huge pleasure to read!
Sanjar Zand
player, 301 posts
Mon 17 Nov 2014
at 13:24
  • msg #398

Re: OOC Thread

Good luck on your move.  I always have things lost or broken when I have to.

Thank you for the well wishing sentiment and appreciation of my writing.  I've bought a couple of books on ... writing books, and have been going through them a bit.  One on outlining for a novel in particular seems like something that may be of use to me.

Currently I'm in a professional course for the AF until mid/late-December.  After that though I'm thinking I may focus a bit more on the writing thing once again.

I also read some writing advice by G.R.R. Martin ( Game of Thrones etc. ) where he advised developing authors to first cut their teeth on short stories for the fiction magazines.  Which I thought didn't sound like bad advice at all.  So I was thinking of picking up a thing or two about short story writing.  Conan and Howard in general are personal favorites, and he got his start there as well.

Eventually I will have to stop researching 'how to' and get to the 'doing' part, but for now I feel pretty good about attempting to brush up on 'craft'.
Simulacrum
GM, 623 posts
Mon 17 Nov 2014
at 17:02
  • msg #399

Re: OOC Thread

In reply to Sanjar Zand (msg # 398):

And at last the GM makes a post...

Sorry - the last few weeks have been murderous, but in the end two good contracts for my business won.

I do get to write for my job sometimes, but as its not my designated role (I'm the boss after all) I mostly get to criticise or amend what other people write. Which is a good place to start too. But just as I found with my RQ output - in the end, do it because you enjoy it, look for an application later. Once you are doing it for a specific outcome, you have to compromise. Things you think are brilliant about what you have written may not do it for the intended audience - and vice versa.
Tanek Sanasin
player, 274 posts
Taskan mercenary
What gnome?
Mon 17 Nov 2014
at 18:27
  • msg #400

Re: OOC Thread

In reply to Simulacrum (msg # 399):

What? You have a business besides Age of Treason material?
(If only RPG sourcebooks could entirely support people these days.)

Nice to hear good news about extra contracts :)
Orinastron
player, 240 posts
Tue 25 Nov 2014
at 09:43
  • msg #401

Re: OOC Thread

In reply to Simulacrum (msg # 399):

Congratulations on winning the contracts.  I'm bemused and embarrassed in equal measure that our lives have become so complex that I'm catching up on my best mate's life events via a message board on an RPG site!...

I hope you sell the TV shows in NZ.  Prime time viewing on a Friday and Saturday night here are old episodes of a UK soap opera...
Kordan Mardahar
player, 360 posts
Korantine
Sea Captain
Wed 3 Dec 2014
at 01:30
  • msg #402

Re: OOC Thread

I'm a little distracted at the moment buying a house. Signed loan documents today, escrow's closing on Friday, and we're probably moving later part of next week.  Will post as much as I'm able, but if I go quiet for awhile that's why.
Simulacrum
GM, 628 posts
Sat 6 Dec 2014
at 00:01
  • msg #403

Re: OOC Thread

In reply to Kordan Mardahar (msg # 402):

That sounds very exciting - congratulations!
Kordan Mardahar
player, 361 posts
Korantine
Sea Captain
Sat 6 Dec 2014
at 01:02
  • msg #404

Re: OOC Thread

In reply to Simulacrum (msg # 403):

Thanks! Just got official notice 20 mins ago that the title officially shows in our name now.

:)
Sanjar Zand
player, 306 posts
Sat 6 Dec 2014
at 02:46
  • msg #405

Re: OOC Thread

Congrats!
Kordan Mardahar
player, 363 posts
Korantine
Sea Captain
Sat 13 Dec 2014
at 21:37
  • msg #406

Re: OOC Thread

Sanjar Zand:
Congrats!

Thanks! Got here Thurs night and living like bachelor's until the moving trailer gets dropped off. Just the essentials:
  • tv on cooler
  • ps3 with borderlands - the presequel
  • fast food (and bacon) in the fridge
  • computers cause I didn't trust their safer in the trailer
  • the two cats - one was totally chill on the drive up, the other was... less than pleased by the event

Tanek Sanasin
player, 277 posts
Taskan mercenary
What gnome?
Mon 15 Dec 2014
at 19:20
  • msg #407

Re: OOC Thread

In reply to Kordan Mardahar (msg # 406):

Happy holidays everyone, for whichever holidays you celebrate.
Kordan Mardahar
player, 364 posts
Korantine
Sea Captain
Mon 15 Dec 2014
at 21:54
  • msg #408

Re: OOC Thread

Tanek Sanasin:
In reply to Kordan Mardahar (msg # 406):

Happy holidays everyone, for whichever holidays you celebrate.


Chrismahanakwanzika!
Sanjar Zand
player, 309 posts
Thu 25 Dec 2014
at 22:20
  • msg #409

Re: OOC Thread

Merry Christmas Day to you all.

Best wishes to each of you, who seem one of the most considerate, thoughtful, and excellent group of game playing internet friends I've found ... pretty much ever.
Kordan Mardahar
player, 365 posts
Korantine
Sea Captain
Sat 27 Dec 2014
at 23:13
  • msg #410

Re: OOC Thread

Sanjar Zand:
Merry Christmas Day to you all.

Best wishes to each of you, who seem one of the most considerate, thoughtful, and excellent group of game playing internet friends I've found ... pretty much ever.


Aww thanks! I'm quite pleased to have the rare find of a group of play-by-post folks who don't abandon the game at the first lull in posting.

May everybody have a prosperous New Year!
Simulacrum
GM, 632 posts
Tue 30 Dec 2014
at 23:00
  • msg #411

Re: OOC Thread

In reply to Kordan Mardahar (msg # 410):

Very best to you all - I hope 2015 is full of good things!
Tanek Sanasin
player, 279 posts
Taskan mercenary
What gnome?
Tue 6 Jan 2015
at 19:54
  • msg #412

Re: OOC Thread

In reply to Simulacrum (msg # 411):

Happy New Year everyone!

Btw Simulacrum, I saw the cover for The Taskan Empire over on The Design Mechanism forums. Looks pretty nice! Do you have any info to share? Is it AoT reworked for RQ6?

http://designmechanism.freefor...me-in-2015-t914.html
Simulacrum
GM, 636 posts
Sat 10 Jan 2015
at 23:48
  • msg #413

Re: OOC Thread

In reply to Tanek Sanasin (msg # 412):

It is indeed. Some stuff left out - the mini campaign included in the original AoT will come out under separate cover shortly afterwards. That's nearly done but there is laborious stat reworking to finish, and that takes time that is hard for me to find!

I also have left out the Enchanting and Alchemy rules (which need reworking too for RQ6) as this material is now intended to go into an 'Assabia' book which will focus on sorcery in Djesmirket and Morkesh, and I am slowly piecing that together. Some bits of new material, e.g. a lot more detail on the Emperor cult, and some content culled from the Companion. Taskan Empire will basically be released as soon as we have the Map sorted!

I'll probably do Sorandib and Artifice as a separate PDF book. I'm really fond of that city, and had a lot of fun GMing games set there in years past. That again is waiting on the time needed to convert the Artifice rules and deal with cult and NPC stats conversion.

I just don't know when I can get these things done. I set up a business 18 months ago, and that's obviously a major restriction on my time - and I have a family (4 kids)to pay attention to when I'm not working. Which is a lovely thing, of course. But not too much playtime...
Kordan Mardahar
player, 368 posts
Korantine
Sea Captain
Sun 11 Jan 2015
at 01:45
  • msg #414

Re: OOC Thread

I have to say that the world setting for Age of Treason is probably my favorite out of any that I've seen. I carved up the hi-red map into 1920 x 1080 screenshots and set my desktop background to rotate every minute just to get more familiar with the terrain.

Personally, the SOC attribute and corresponding profession restrictions are one of the little details that really enhance the game setting for me.
Orinastron
player, 241 posts
Thu 22 Jan 2015
at 08:50
  • msg #415

Re: OOC Thread

Happy New Year everyone.  I hope you all had a great break.  I've continued to be poor at keeping up.  New job is very demanding - no time to catch up during the day and I'm pretty much toast in the evening.  Will endeavour to keep up but it is likely to continue being intermittent.
Tanek Sanasin
player, 280 posts
Taskan mercenary
What gnome?
Thu 22 Jan 2015
at 18:02
  • msg #416

Re: OOC Thread

In reply to Orinastron (msg # 415):

I think the fact that we're all still posting a couple years later shows we don't really mind "intermittent".
Sanjar Zand
player, 316 posts
Thu 5 Feb 2015
at 01:44
  • msg #417

Re: OOC Thread

Waiting on a PM answer from Simulacrum before I continue.  Relevant to answering some of the things I've been asked etc. IC.
Simulacrum
GM, 640 posts
Mon 23 Feb 2015
at 23:26
  • msg #418

Re: OOC Thread

In reply to Sanjar Zand (msg # 417):

I think I answered these a little while back?
Kordan Mardahar
player, 372 posts
Korantine
Sea Captain
Tue 17 Mar 2015
at 20:39
  • msg #419

Re: OOC Thread

Happy St. Patty's Day everybody.
Tanek Sanasin
player, 282 posts
Taskan mercenary
What gnome?
Tue 17 Mar 2015
at 21:29
  • msg #420

Re: OOC Thread

In reply to Kordan Mardahar (msg # 419):

Yeah!
Btw, congrats on the Taskan Empire release Simulacrum. :)

http://designmechanism.freefor...-available-t999.html
Rhaskos
player, 92 posts
Wed 18 Mar 2015
at 05:05
  • msg #421

Re: OOC Thread

Tanek Sanasin:
In reply to Kordan Mardahar (msg # 419):

Yeah!
Btw, congrats on the Taskan Empire release Simulacrum. :)

http://designmechanism.freefor...-available-t999.html


YES!!!  Congrats!
Sanjar Zand
player, 317 posts
Sat 9 May 2015
at 03:45
  • msg #422

Re: OOC Thread

Catching up.  I lost track of things with waiting on PM interaction and whatnot.  Mea Culpa.
Sanjar Zand
player, 319 posts
Thu 11 Jun 2015
at 23:01
  • msg #423

Re: OOC Thread

For those who might be interested I'm starting a new RQ6 / SoK + AoT game and any of you would be welcome to join in.  I in no way wish for it to detract from this game ( I'm still here. ), I just wanted to extend the offer to some people that I know are interested in the game/setting etc.
Tanek Sanasin
player, 283 posts
Taskan mercenary
What gnome?
Fri 12 Jun 2015
at 14:32
  • msg #424

Re: OOC Thread

In reply to Sanjar Zand (msg # 423):

Oh yeah? I'd be interested.  RQ6 is still my favorite system.

Blood, Steel, & Lotus Dust?
Sanjar Zand
player, 320 posts
Fri 12 Jun 2015
at 23:32
  • msg #425

Re: OOC Thread

Correct.  Just opened for applications etc.
Kordan Mardahar
player, 374 posts
Korantine
Sea Captain
Fri 12 Jun 2015
at 23:47
  • msg #426

Re: OOC Thread

That totally sounds interesting, but I would not be able to give it the attention it deserves. Have too many grabs on my attention for the time being.
Sanjar Zand
player, 321 posts
Sat 13 Jun 2015
at 00:37
  • msg #427

Re: OOC Thread

No pressure.  If you change your mind at any point and are interested, that would be fine as well.
Kordan Mardahar
player, 375 posts
Korantine
Sea Captain
Sat 13 Jun 2015
at 01:44
  • msg #428

Re: OOC Thread

I'll hit you up in a couple weeks. Going out of town for a week and then gonna need some time to catch back up.

I have to say that the Age of Treason is by far the most interesting world setting I've gamed in since I dunno, maybe Dragonlance?
Sanjar Zand
player, 322 posts
Sat 5 Mar 2016
at 22:16
  • msg #429

Re: OOC Thread

Ping.
Tanek Sanasin
player, 284 posts
Taskan mercenary
What gnome?
Sat 5 Mar 2016
at 22:59
  • msg #430

Re: OOC Thread

In reply to Sanjar Zand (msg # 429):

Hey how goes? Saw a sale on Ars Magica 5 last week and thought of you.
This message was last edited by the player at 22:59, Sat 05 Mar 2016.
Kordan Mardahar
player, 376 posts
Korantine
Sea Captain
Sat 5 Mar 2016
at 23:35
  • msg #431

Re: OOC Thread

Hey how's life treating you?
Sanjar Zand
player, 323 posts
Tue 15 Mar 2016
at 02:27
  • msg #432

Re: OOC Thread

Tanek:

Where did you see the sale?

I doesn't surprise me though, since it seems like Ars 5th Ed. has about run its course.

Kordan:

Alright I suppose.  Still working shifts, but otherwise not horrible.  Yourself?
Tanek Sanasin
player, 285 posts
Taskan mercenary
What gnome?
Tue 15 Mar 2016
at 03:44
  • msg #433

Re: OOC Thread

In reply to Sanjar Zand (msg # 432):

It was on bundleofholding.com
Kordan Mardahar
player, 377 posts
Korantine
Sea Captain
Tue 15 Mar 2016
at 18:32
  • msg #434

Re: OOC Thread

In reply to Sanjar Zand (msg # 432):

I'm doing pretty good, bought a house and moved to Nevada (little east of Reno). Business is going well - just hired another employee last week.  No complaints here.
Sanjar Zand
player, 324 posts
Sat 24 Sep 2016
at 03:16
  • msg #435

Re: OOC Thread

Ping.
Kordan Mardahar
player, 378 posts
Korantine
Sea Captain
Sat 24 Sep 2016
at 03:33
  • msg #436

Re: OOC Thread

In reply to Sanjar Zand (msg # 435):

He there intrepid traveler!
Sanjar Zand
player, 325 posts
Sat 24 Sep 2016
at 03:35
  • msg #437

Re: OOC Thread

Howdy howdy.

I've been eyeing my AoT/Korantia material lately and thinking of this game.
Kordan Mardahar
player, 379 posts
Korantine
Sea Captain
Sat 24 Sep 2016
at 04:12
  • msg #438

Re: OOC Thread

In reply to Sanjar Zand (msg # 437):

I still have desktop backgrounds that rotate through the images of the Taskan Empire and surrounding kingdoms to familiarize me with the locales :)
Sanjar Zand
player, 326 posts
Sat 24 Sep 2016
at 04:19
  • msg #439

Re: OOC Thread

I'm still very fond of it all.  I think I could have designed Sanjar (his magic) a bit better and had more fun in this game as I've read more now.  But overall I still think of him as one of my more favorite characters.  And the whole group I think had kind of a good blend / flavor to it I think.

I thought of how Kordan reacted when Sanjar brought out his little rug and whatnot on the island and smirked the other day.

Good times.

Here is hoping we see some new material for this setting for Mythras in the fullness of time.  I would understand though if the changes with the publishing and whatnot have rather disrupted things for a bit.
Kordan Mardahar
player, 380 posts
Korantine
Sea Captain
Sat 24 Sep 2016
at 04:24
  • msg #440

Re: OOC Thread

Yeah :) that scene is on the highlight real for me as well.  Good times.
Tanek Sanasin
player, 286 posts
Taskan mercenary
What gnome?
Sat 24 Sep 2016
at 06:03
  • msg #441

Re: OOC Thread

In reply to Kordan Mardahar (msg # 440):

Well there was just that little summation of Thennla pdf.  Makes a good resource to hand to players to get familiar with the world.

Loz just posted at the end of August that
quote:
The Taskan campaign is going to be one of our next projects, and we're talking with Jon about Assabian Rights and a Jekkarene sourcebook (which I'm keen to do some writing for).


So that sounds promising.
Kordan Mardahar
player, 381 posts
Korantine
Sea Captain
Sat 24 Sep 2016
at 06:08
  • msg #442

Re: OOC Thread

Ooh nice.  Age of Treason is probably my favorite fantasy setting since Dragonlance, good to see it continuing to develop.
Sanjar Zand
player, 327 posts
Sat 24 Sep 2016
at 16:11
  • msg #443

Re: OOC Thread

Good news!
Sanjar Zand
player, 328 posts
Sun 25 Sep 2016
at 17:21
  • msg #444

Re: OOC Thread

Would anyone be interested in running a Thennla game of any variety?  Or playing in one?
Tanek Sanasin
player, 287 posts
Taskan mercenary
What gnome?
Sun 25 Sep 2016
at 18:05
  • msg #445

Re: OOC Thread

In reply to Sanjar Zand (msg # 444):

Certainly playing in one.  I don't think I could dedicate the time to properly running one that bore much resemblance to the defined world though :)
Kordan Mardahar
player, 382 posts
Korantine
Sea Captain
Sun 25 Sep 2016
at 18:12
  • msg #446

Re: OOC Thread

Tanek Sanasin:
In reply to Sanjar Zand (msg # 444):

Certainly playing in one.  I don't think I could dedicate the time to properly running one that bore much resemblance to the defined world though :)


That is basically the same boat that I'm in :D
Sanjar Zand
player, 329 posts
Sun 25 Sep 2016
at 20:20
  • msg #447

Re: OOC Thread

Would you two be interested then in trying to get one running with me at the helm?

If so, any preference as to setting?

Personally I think Morkesh is an interesting melting pot kind of location?
Kordan Mardahar
player, 383 posts
Korantine
Sea Captain
Sun 25 Sep 2016
at 21:55
  • msg #448

Re: OOC Thread

In reply to Sanjar Zand (msg # 447):

I am down, and RQ is Tanek's favorite game system, so I'm sure he's interested as well.
Tanek Sanasin
player, 288 posts
Taskan mercenary
What gnome?
Mon 26 Sep 2016
at 02:34
  • msg #449

Re: OOC Thread

In reply to Kordan Mardahar (msg # 448):

Yar.  I'd have to go read up on the locations to intelligently propose anything but yes, Morkesh does look like it covers a lot of concepts easily.

Would you be starting Blood, Steel, & Lotus Dust up again?  That was in Morkesh, right?
This message was last edited by the player at 02:46, Mon 26 Sept 2016.
Sanjar Zand
player, 330 posts
Mon 26 Sep 2016
at 22:39
  • msg #450

Re: OOC Thread

That was the intent, yes.  I think I have learned a little bit since trying to get that going.

Basically... everyone seemed excited and to have ideas and want to build things they wanted to play... and then only a couple showed back up with their material.

Restarting it would be nice though.  I think the key now is to keep plowing ahead with those that keep up and be ready to boot people and go through another recruiting cycle?
Kordan Mardahar
player, 384 posts
Korantine
Sea Captain
Mon 26 Sep 2016
at 23:35
  • msg #451

Re: OOC Thread

Yeah, that's the usual method!
Sanjar Zand
player, 331 posts
Tue 27 Sep 2016
at 22:52
  • msg #452

Re: OOC Thread

Sanjar Zand
player, 332 posts
Mon 8 Feb 2021
at 23:49
  • msg #453

Re: OOC Thread

You guys are all still cool in my book.
Tanek Sanasin
player, 289 posts
Taskan mercenary
What gnome?
Tue 9 Feb 2021
at 06:36
  • msg #454

Re: OOC Thread

You too man :)
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