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05:37, 27th April 2024 (GMT+0)

Group 0: OOC Discussion.

Posted by Maze MasterFor group 0
Maze Master
GM, 423 posts
The dice of Zeus
always fall luckily
Fri 5 May 2017
at 13:27
  • msg #1

Public OOC Discussion

This is a thread open for all/any players for general game discussion.
Maze Master
GM, 466 posts
The dice of Zeus
always fall luckily
Mon 22 May 2017
at 11:32
  • msg #2

Public OOC Discussion

Had a busy weekend and wasn't able to spend much time on the computer, will see about pushing threads ahead as soon as practicable.
Lysandros of Thena
player, 83 posts
Exiled Noble of Thena
Mon 22 May 2017
at 18:29
  • msg #3

Public OOC Discussion

  Shoves his shoulder to the Lysandros thread,and helps the GM push it ahead. Yeah, I think I am funny. Sue me. :p
Lysandros of Thena
player, 97 posts
Exiled Noble of Thena
Mon 29 May 2017
at 22:57
  • msg #4

Public OOC Discussion

 Hello fellow players, I just wanted to say hello and wish you much enjoyment in your story lines.
Lysandros of Thena
player, 104 posts
Exiled Noble of Thena
Fri 2 Jun 2017
at 15:58
  • msg #6

Public OOC Discussion

Sung to the tune of “I am a Lumber Jack” by Monty Python. Will all apologizes to the same.

Ohhhhhh, I’m  Minotaur  ,and I’m ok, I raid all night, and sleep all day. I chop down Hoplites,  eat them up, and I go to the lava trine. I dress up in a smelly fur, and hang around the Maze.
Dysis
player, 243 posts
Sun 4 Jun 2017
at 21:05
  • msg #7

Public OOC Discussion


Oh, yes, MP...my dad used to watch quite a bit of them!


We need a Grecian version of their holy grail movie, a spoof on the golden fleece, perhaps.   Trojan rabbit, Hades' hand grenade, amphisbaena of Aaaargh, and all that...
Lysandros of Thena
player, 105 posts
Exiled Noble of Thena
Sun 4 Jun 2017
at 21:08
  • msg #8

Public OOC Discussion

It seemed funny at the time.
Eurenomes
NPC (Inactive), 157 posts
Mon 5 Jun 2017
at 01:50
  • msg #9

Public OOC Discussion

Hello all, just posting to say I'm still pretty busy but I think I'll have some proper free time in a couple of weeks and then I'll be up for adventure. I'd prefer to do it with other PC(s) if possible if anyone is interested - I still miss our old group. :)
Aleta
player, 322 posts
Tue 6 Jun 2017
at 01:13
  • msg #10

Public OOC Discussion

In reply to Dysis (msg # 7):

I am good with that. I loved Monty Python.
Dysis
player, 245 posts
Tue 6 Jun 2017
at 21:06
  • msg #11

Public OOC Discussion


Alright!

We can be the hoplites who go hee!
Maze Master
GM, 481 posts
The dice of Zeus
always fall luckily
Wed 7 Jun 2017
at 12:53
  • msg #12

Public OOC Discussion

Will be updating threads today.

Eurenomes - nice to see you are still interested. Right now I have only one 'group' game running, the others are in solo threads. We could potentially have you and Aleta go on an adventure together if that is interest to you both.
Lysandros of Thena
player, 110 posts
Exiled Noble of Thena
Thu 8 Jun 2017
at 23:10
  • msg #13

Public OOC Discussion

I guess that is it til next week,as the GM does not do week ends. Have a good one folks.
Maze Master
GM, 485 posts
The dice of Zeus
always fall luckily
Fri 9 Jun 2017
at 01:58
  • msg #14

Re: Public OOC Discussion

Lysandros of Thena:
I guess that is it til next week,as the GM does not do week ends. Have a good one folks.


Not sure where this is coming from as I've put in posts on the weekends in the past when I can.
Lysandros of Thena
player, 113 posts
Exiled Noble of Thena
Fri 9 Jun 2017
at 02:07
  • msg #15

Re: Public OOC Discussion

Oh, Never mind then. Silly me.
Lysandros of Thena
player, 114 posts
Exiled Noble of Thena
Sun 11 Jun 2017
at 20:31
  • msg #16

Re: Public OOC Discussion


 It was only a flesh wound. :)
Maze Master
GM, 486 posts
The dice of Zeus
always fall luckily
Mon 12 Jun 2017
at 14:13
  • msg #17

Re: Public OOC Discussion

Dealing with some personal issues so in all likelihood won't be posting any updates this week. Just FYI.
Lysandros of Thena
player, 115 posts
Exiled Noble of Thena
Tue 13 Jun 2017
at 00:11
  • msg #18

Re: Public OOC Discussion

Do what you have to do,GM. The real world comes first.
Aleta
player, 323 posts
Mon 19 Jun 2017
at 01:18
  • msg #19

Re: Public OOC Discussion

Good luck GM, I am still here.
Lysandros of Thena
player, 116 posts
Exiled Noble of Thena
Sat 24 Jun 2017
at 17:36
  • msg #20

Re: Public OOC Discussion

I hope the GM is doing ok.
Eurenomes
NPC (Inactive), 158 posts
Sun 25 Jun 2017
at 23:21
  • msg #21

Re: Public OOC Discussion

I'm still here and I hope the GM is doing well too.
Maze Master
GM, 487 posts
The dice of Zeus
always fall luckily
Tue 27 Jun 2017
at 12:17
  • msg #22

Re: Public OOC Discussion

Hey all thanks for bearing with me, sometimes just have to take a break.

Will be reviewing and catching myself up hopefully soon.
Aleta
player, 324 posts
Wed 28 Jun 2017
at 00:36
  • msg #23

Re: Public OOC Discussion

Just so you know GM, I am off line 7/3 to 7/10
Lysandros of Thena
player, 117 posts
Exiled Noble of Thena
Sun 9 Jul 2017
at 15:44
  • msg #24

Re: Public OOC Discussion

Sigh
Lysandros of Thena
player, 118 posts
Exiled Noble of Thena
Mon 10 Jul 2017
at 00:53
  • msg #25

Re: Public OOC Discussion

Where did the GM go?
Dysis
player, 247 posts
Mon 10 Jul 2017
at 16:38
  • msg #26

Re: Public OOC Discussion

See message #22.    I think it amounts to  "I'll be back when I'm ready for it."


What more do you want from free entertainment?    Who knows what's going on in his life?
Lysandros of Thena
player, 119 posts
Exiled Noble of Thena
Mon 10 Jul 2017
at 17:28
  • msg #27

Re: Public OOC Discussion

I understand. Soooo, where did the GM go? :P
Aleta
player, 325 posts
Tue 11 Jul 2017
at 02:14
  • msg #28

Re: Public OOC Discussion

Hmm, well I am back.
Lysandros of Thena
player, 120 posts
Exiled Noble of Thena
Tue 11 Jul 2017
at 02:50
  • msg #29

Re: Public OOC Discussion

And there was much rejoicing!
Maze Master
GM, 488 posts
The dice of Zeus
always fall luckily
Wed 19 Jul 2017
at 21:00
  • msg #30

Re: Public OOC Discussion

Hey guys, sorry about the continued delay. Lots and lots of different things going on right now and haven't really had any time at all to log in.

I'm leaving the game active for now but still uncertain when I'm going to be able to come back for regular updates. Will try to let you all know when I can.
Lysandros of Thena
player, 121 posts
Exiled Noble of Thena
Mon 9 Apr 2018
at 18:42
  • msg #31

Re: Public OOC Discussion

  I have taken leave of my senses, and was just curious if anyone might want to do a M&M game.

  Just an FYI, I am a veteran GM but never have run a game on here before. Is anyone interested, if I attempt to GM M&M?
Aleta
player, 326 posts
Tue 10 Apr 2018
at 00:57
  • msg #32

Re: Public OOC Discussion

In reply to Lysandros of Thena (msg # 31):

Sure, I would play.
Xenagoras
player, 13 posts
Priest of Ares
Thu 26 Apr 2018
at 05:17
  • msg #33

Re: Public OOC Discussion

I would, too.
Lysandros of Thena
player, 122 posts
Exiled Noble of Thena
Sun 23 Sep 2018
at 13:05
  • msg #34

Re: Public OOC Discussion


 I wish I could run this, but cannot do so. I wish someone else would do a M&M game.. Just wool gathering.
Aleta
player, 327 posts
Sun 23 Sep 2018
at 17:28
  • msg #35

Re: Public OOC Discussion

I like the Greek setting but I would do it under GURPS probably, something I know.
Xenagoras
player, 14 posts
Priest of Ares
Mon 24 Sep 2018
at 05:35
  • msg #36

Re: Public OOC Discussion

I'd play an M&M game again, but I don't know GURPS.
Lysandros of Thena
player, 123 posts
Exiled Noble of Thena
Mon 24 Sep 2018
at 11:35
  • msg #37

Re: Public OOC Discussion

I am in the same boat as concerns GURPS.
Lysandros of Thena
player, 124 posts
Exiled Noble of Thena
Tue 25 Sep 2018
at 21:40
  • msg #38

Re: Public OOC Discussion

 Oh well, it was a nice idea...sigh.
Lysandros of Thena
player, 125 posts
Exiled Noble of Thena
Fri 9 Nov 2018
at 23:06
  • msg #39

Re: Public OOC Discussion


 Still here and  hoping the GM returns
Lysandros of Thena
player, 126 posts
Exiled Noble of Thena
Thu 22 Nov 2018
at 04:14
  • msg #40

Re: Public OOC Discussion

Happy Thanksgiving
Lysandros of Thena
player, 127 posts
Exiled Noble of Thena
Thu 22 Nov 2018
at 04:14
  • msg #41

Re: Public OOC Discussion

Happy Thanksgiving
Lysandros of Thena
player, 128 posts
Exiled Noble of Thena
Sun 2 Dec 2018
at 19:17
  • msg #42

Re: Public OOC Discussion

Happy Holidays
Eurenomes
NPC (Inactive), 159 posts
Sat 8 Dec 2018
at 10:52
  • msg #43

Re: Public OOC Discussion

Hi, I now it has been too long since I've checked on here but just... er, checking if anyone else was around?
Lysandros of Thena
player, 129 posts
Exiled Noble of Thena
Sat 8 Dec 2018
at 11:08
  • msg #44

Re: Public OOC Discussion

Just me, or so it seems. Happy Holidays!
Eurenomes
NPC (Inactive), 160 posts
Sat 8 Dec 2018
at 13:47
  • msg #45

Re: Public OOC Discussion

Happy holidays! :)

By the way if you ever do get that M&M game started Lysandros I'd be happy to take a look. I won't lie I might be a little overbooked with games but I do like this system and I love the setting.
Lysandros of Thena
player, 130 posts
Exiled Noble of Thena
Tue 11 Dec 2018
at 03:14
  • msg #46

Re: Public OOC Discussion


 Here is hoping. I would attempt it myself, and almost did. But my eyes have gotten worse, so it is out of the question now..
Xenagoras
player, 15 posts
Priest of Ares
Tue 11 Dec 2018
at 13:53
  • msg #47

Re: Public OOC Discussion

If I had the time, and thought I could do it justice, I would.

Happy Holidays, all!
Lysandros of Thena
player, 131 posts
Exiled Noble of Thena
Sat 22 Dec 2018
at 14:05
  • msg #48

Re: Public OOC Discussion

Happy Holidays to my fellow M&M players.
Eurenomes
NPC (Inactive), 161 posts
Sat 22 Dec 2018
at 14:41
  • msg #49

Re: Public OOC Discussion

Thanks and seconded! :)
Xenagoras
player, 16 posts
Priest of Ares
Thu 14 Feb 2019
at 23:33
  • msg #50

Re: Public OOC Discussion

I think I've taken leave of my senses, but I think I'm ready to try running a Mazes and Minotaurs game for you guys and gals. Anybody still up for it?
Lysandros of Thena
player, 132 posts
Exiled Noble of Thena
Thu 14 Feb 2019
at 23:58
  • msg #51

Re: Public OOC Discussion

 Hooray! I am in.
Maze Master
GM, 489 posts
The dice of Zeus
always fall luckily
Sat 16 Mar 2019
at 22:23
  • msg #52

Re: Public OOC Discussion

Hello all. After many years haitus related to my work I am mulling a return to RPOL. Hope those of you still around are doing well.
Xenagoras
player, 17 posts
Priest of Ares
Sat 16 Mar 2019
at 22:55
  • msg #53

Re: Public OOC Discussion

Doing well, thanks.
Lysandros of Thena
player, 133 posts
Exiled Noble of Thena
Sun 17 Mar 2019
at 01:16
  • msg #54

Re: Public OOC Discussion

In reply to Xenagoras (msg # 53):

 Doing ok
Eurenomes
NPC (Inactive), 162 posts
Sun 17 Mar 2019
at 01:24
  • msg #55

Re: Public OOC Discussion

Doing well too. :)
Maze Master
GM, 490 posts
The dice of Zeus
always fall luckily
Sun 14 Apr 2019
at 14:07
  • msg #56

Re: Public OOC Discussion

Just sent a PM to Lysandros but thought I'd just make it a public one as well:

I had been contemplating a return since my last post, but my work keeps me traveling a hell of a lot most weeks all over the country. That said, when I was able to be more active some years ago I did enjoy posting/GMing on RPOL in my free time.

I think right now in doing a return it would really be with updates on the weekends only, and maybe during the weekdays (on a day where I find myself at home without the need to travel, which does occasionally happen). I would also probably run a very small group adventure or solo adventure(s) to minimize the GMing aspect of huge groups.

If that is of interest to others then we can do a minimally sized group either with same or new characters in a very relaxed style., e.g, focus less on combat outcomes/rolls vs. adventure part of the system, and just trying to have more fun with the game.
This message was last edited by the GM at 14:09, Sun 14 Apr 2019.
Eurenomes
Hero, 163 posts
Mon 15 Apr 2019
at 00:21
  • msg #57

Re: Public OOC Discussion

That could be fun. I admit I'm a little thinly stretched myself but there is always time Greek myth. :)
Maze Master
GM, 491 posts
The dice of Zeus
always fall luckily
Tue 16 Apr 2019
at 21:27
  • msg #58

Re: Public OOC Discussion

We will proceed with a small group setting with just Lysandros and Eurenomes and see how that goes for the time being. Again, I'm thinking a pretty relaxed game with the 'game updates' likely on weekends and maybe a minor push or two now and again on some weekdays.

Right now only question I have for you both is if you want to keep your already pre-rolled characters or if you want to start with new ones. I don't care either way, though I will note that Lysandros is still at Level 1, so may bump you up to Level 2 so you are on the same playing field as Eurenomes for starting a new game.

Also, assuming you both keep the same character (or start new ones) what do you think is your backstory? Just briefly, why are you traveling together?
Xenagoras
Hero, 18 posts
Priest of Ares
Wed 17 Apr 2019
at 04:18
  • msg #59

Re: Public OOC Discussion

You guys have fun!
Itylus
NPC (Retired Player), 210 posts
"Death is lighter than a
feather"
Thu 13 Jun 2019
at 17:28
  • msg #63

Re: Public OOC Discussion

I was feeling a little bit nostalgic and logged in today per chance. Imagine my joy at seeing some new activity on the group! If you are still planning on starting a new game I would also be interested!
Itylus
Hero, 211 posts
"Death is lighter than a
feather"
Sun 16 Jun 2019
at 08:52
  • msg #65

Re: Public OOC Discussion

Here we go again! Let's hope Fortune is kinder to our heroes this time.
Maze Master
GM, 495 posts
The dice of Zeus
always fall luckily
Sun 16 Jun 2019
at 19:30
  • msg #66

Re: Public OOC Discussion

Looks like Eurenomes last log-in was back in April, so I'll send a PM to him but otherwise may just move things on with him being in the background for now.
Itylus
Hero, 213 posts
"Death is lighter than a
feather"
Sun 16 Jun 2019
at 20:55
  • msg #67

Re: Public OOC Discussion

Sounds good to me. He did mention on his last post that he was pretty busy. Probably he is not loging in with much frequency but hopefully he won't take too long to notice the game is back on track.
Dysis
NPC (Retired Player), 248 posts
Sun 16 Jun 2019
at 23:52
  • msg #68

Re: Public OOC Discussion

Still around and about -  I wouldn't say no!   Story centered, slower moving is good in my book.     And, it's not as if Grecian themed games have become any easier to find.   ;)
Itylus
Hero, 214 posts
"Death is lighter than a
feather"
Mon 17 Jun 2019
at 10:48
  • msg #69

Re: Public OOC Discussion

Welcome back, Dysis! Good to see you are still around! Indeed, neither are games using the M&M rules easy to find.
Dysis
NPC (Retired Player), 249 posts
Mon 17 Jun 2019
at 20:59
  • msg #70

Re: Public OOC Discussion

And good to see you, Mr. Itylus, and your feather of death!


I am perhaps thinking about reworking this character, a little... change of class, maybe.   There's an oracle class in one of the supplements I really like...it's not very adventure-y.  But it is more authentically Grecian.     It might sideline me a bit, in terms of adventuring.   I'd be more of an advisor for you guys, probably.
Maze Master
GM, 496 posts
The dice of Zeus
always fall luckily
Mon 17 Jun 2019
at 23:03
  • msg #71

Re: Public OOC Discussion

Hi Dysis! Welcome back! I've added you back as an active player and granted access to the "A" thread.

So, we can either just have you pop in right away with the other three and I'll just edit my opening post in the that thread slightly to indicate that you made it back as well, or if you do want to re-work the character as you indicate that's fine with me too and we can have you meet up with the rest on the way at some point.

Itylus/Lysandros- going to do a game post now, we'll have Eurenomes in the background for the time being.
Lysandros of Thena
Hero, 138 posts
Exiled Noble of Thena
Tue 18 Jun 2019
at 02:24
  • msg #72

Re: Public OOC Discussion

It is good to be up and running again. Hello to my fellow players. :)
Dysis
Hero, 250 posts
Tue 18 Jun 2019
at 21:39
  • msg #73

Re: Public OOC Discussion

Hello!      Okay, I'll think on it, let you know soon.   Haha, I've heard of this dogskin, should be interesting!
Maze Master
GM, 501 posts
The dice of Zeus
always fall luckily
Wed 19 Jun 2019
at 02:23
  • msg #74

Re: Public OOC Discussion

Lysandros:
Rations( food and drink)
 Torches
 2xropes
 Grapple hook if available


Just to jump in on this; there is 25 silver in party funds, but you each also have 10 silver in personal funds. (any other prior treasure has been lost or spent over the past year)

If you buy rations for 5 days (2 days out, 2 days back and an extra day if needed) it will be one silver per day (you will be getting a deal) per person it would equal 15, leaving you 10 silver leftover for other expenses.

Please note that right now individually you will already have 2 days worth of rations each that you already carry, so you don't have to buy for 5 days if you don't want to. Itylus is also a hunter and can probably scrounge up a rabbit or two and lead the party to fresh water.

A single torch costs 2 silver
Rope/Hook is a much more expensive investment right now, costing 15 silver

edit Itylus also has rope already in his character sheet.
This message was last edited by the GM at 02:26, Wed 19 June 2019.
Eurenomes
Hero, 164 posts
Wed 19 Jun 2019
at 15:08
  • msg #75

Re: Public OOC Discussion

Hi all! I admit I was surprised to see this start up again after all. As I've said I'm stretched a bit thin, but I'll try and catch up on my old character. :)
Itylus
Hero, 216 posts
"Death is lighter than a
feather"
Thu 20 Jun 2019
at 17:57
  • msg #76

Re: Public OOC Discussion

Since Itylus can hunt while we are travelling I do not think we need to take too many rations. A hook however does sound like could be useful, considering we are going to caves. Besides that... Maybe a canary?!

Edit: 15 silver is the price of the hook and the rope together? Or each costs 15 silver?
This message was last edited by the player at 17:59, Thu 20 June 2019.
Maze Master
GM, 502 posts
The dice of Zeus
always fall luckily
Thu 20 Jun 2019
at 19:40
  • msg #77

Re: Public OOC Discussion

The rule book isn't specific (just saying it is the cost of the rope) so I am going to rule that this includes an actual hook
Lysandros of Thena
Hero, 140 posts
Noble
Thu 20 Jun 2019
at 19:44
  • msg #78

Re: Public OOC Discussion


 I am good with assuming all funds are spent. Lets Let's move on to the objective
Maze Master
GM, 503 posts
The dice of Zeus
always fall luckily
Fri 21 Jun 2019
at 23:10
  • msg #79

Re: Public OOC Discussion

Posting a game update shortly. Party Funds/Treasure/Etc thread updated. Based on intention of the thread seemed the idea was to buy the rope/hook and spend the rest on rations.

edit Ly, you already had torches in your character sheet, though I don't think we have a set number specified.

I think what I will do is move a few items from characters personal sheets to "party inventory" thread.
This message was last edited by the GM at 23:18, Fri 21 June 2019.
Maze Master
GM, 511 posts
The dice of Zeus
always fall luckily
Fri 28 Jun 2019
at 21:30
  • msg #80

Re: Public OOC Discussion

Will update when I have an idea of what your next step is.
Dysis
Hero, 251 posts
Sun 30 Jun 2019
at 19:12
  • msg #81

Re: Public OOC Discussion

Sorry for lagging -  I had to think awhile whether to stay with this character, or move to the other.     But, I think the oracle class is a little too non-adventurey to be a good fit for what's going on now.

So, are we going to say I was along this whole time, or will you add me at some appropriate place?      Am okay with waiting a bit, if it's better for the tale.
Maze Master
GM, 512 posts
The dice of Zeus
always fall luckily
Sun 30 Jun 2019
at 20:20
  • msg #82

Re: Public OOC Discussion

I think it is going to make more sense for you to have been with the party the entire time. Feel free to post whenever you like in the game thread.
Lysandros of Thena
Hero, 143 posts
Noble
Sun 30 Jun 2019
at 20:25
  • msg #83

Re: Public OOC Discussion

Welcome back Dysis. :)
Dysis
Hero, 252 posts
Sun 30 Jun 2019
at 20:36
  • msg #84

Re: Public OOC Discussion

Thanks - back in action shortly!
Itylus
Hero, 224 posts
"Death is lighter than a
feather"
Sun 30 Jun 2019
at 22:01
  • msg #85

Re: Public OOC Discussion

Glad to have our favourite dark elementalist finally joining!
Dysis
Hero, 254 posts
Mon 1 Jul 2019
at 00:32
  • msg #86

Re: Public OOC Discussion

Kόμμα!!!



(Greek for 'party')
Lysandros of Thena
Hero, 146 posts
Noble
Tue 2 Jul 2019
at 20:54
  • msg #87

Re: Public OOC Discussion


 Damn typos.
Itylus
Hero, 226 posts
"Death is lighter than a
feather"
Tue 2 Jul 2019
at 23:41
  • msg #88

Re: Public OOC Discussion

Ops. While I was writing the GM wrote the post. I am going to re-write mine quickly
Maze Master
GM, 517 posts
The dice of Zeus
always fall luckily
Tue 2 Jul 2019
at 23:58
  • msg #89

Re: Public OOC Discussion

Ah - sorry to have jumped in before you Itylus.
Itylus
Hero, 227 posts
"Death is lighter than a
feather"
Wed 3 Jul 2019
at 00:19
  • msg #90

Re: Public OOC Discussion

It's okay! It actually was a good thing because it allowed me to write right away the idea I had in mind.
Maze Master
GM, 518 posts
The dice of Zeus
always fall luckily
Wed 3 Jul 2019
at 17:11
  • msg #91

Re: Public OOC Discussion

Itylus:
Itylus waited with his bow ready. The atmosphere of tension and nervosism that surrounded the party was almost palpable. All of Itylus' instincts screamed for him to get away from the unnatural darkness in front of him. However the hunter didn't move and waited with his bow ready to fire at the first sign of movement . After  a few minutes, it became obvious that whatever was inside the administrative building would not be  so easily baited near the door. However, the wait had given Itylus enough time to think of a plan. He spoke in a hushed tone."It seems like whatever it is inside, it won't come to us so easily... And I think we can all agree that going in there blindly feels like a quick way to meet Hades' ferryman and should be our last resort."

He paused for a moment, then continued. "I have an idea... Lets do what any experienced hunter does when it's hunting a dangerous creature in its lair - lets smoke it out. We can build a big pyre with the broken furniture in the other two buildings and then Dysis could use her Air elementalism to channel the smoke inside of the building." He looked at the lost in thought elementalist. "Do you think you can do that Dysis?"


So I think this is a very interesting way which I hadn't thought of for the party to take on whatever is inside of the building and force it outside. As Dysis noted in her post in the game thread, none of her powers are designed for something a smaller scale like that. I think the closest would be Swirling Winds where her target is would be the bonfire itself I suppose the idea being that if her aim is close enough to the building it could by its nature of the winds sweep the smoke into the building. Assuming that the fire was large and hot enough then the winds wouldn't blow it out, it would just feed the fire.

It might be an interesting thing to add for RP purposes for Elementalists where they can take actions on a small scale that wouldn't necessarily drain their power points but utilizes their power in small non-combat oriented ways. A Fire Elementalist wouldn't need flint and tinder to start a campfire, they could just snap their fingers and summon forth a tiny burst a flame... a Water Elementalist could quickly fill a container with water, an Earth Elementalist could quickly open up the earth to make a tunnel, those sort of things...

Will have to think about that more.

In the meantime, will move forward the game thread since Dysis is indicating she is stepping into the building.
Itylus
Hero, 228 posts
"Death is lighter than a
feather"
Wed 3 Jul 2019
at 19:31
  • msg #92

Re: Public OOC Discussion

Yes, I was always of the opinion that there should be some flexibility regarding the use of Elementalist's powers. As you noted, it would be ridiculous for a Fire elementalist to not be able to create a flame to start a fire or a Water elementalist to fill a vase. Since the tunnelling of the smoke in to the house would not be such a low scale act, what I had in mind was to consider it a variant of either Swirling Winds or Talons of Wind,  with the respective power points deduction for Dysis.

However, this is of course something that deserves some thinking from the Maze Master part and I am totally fine with following the strategy he had planned for us. I admit this idea was a late-night epiphany and I could not help but to write it because it was something Itylus would definitively think of!
Itylus
Hero, 229 posts
"Death is lighter than a
feather"
Wed 3 Jul 2019
at 19:40
  • msg #93

Re: Public OOC Discussion

I forgot to mention that there are actually some optional rules for alternative ways to use elementalist power's. I think they are still a bit harsh because they still require elementalist to use power points for things like a Fire elementalist lighting a torch, but they are still interesting. You can find them in the file calle "M&M Miscellanea" on this page of Mazes and Minotaurs site (http://mazesandminotaurs.free.fr/classics.html)
Dysis
Hero, 257 posts
Thu 4 Jul 2019
at 01:16
  • msg #94

Re: Public OOC Discussion


I fully agree -  it seems funny that I can call a havoc wreaking gale wind, but not a light breeze, or a moderate wind.     I'm certainly in favor of being able to -  and willing to pay points to do it, and not get carried away trying to use it in tricky ways.


But, M&M is a concise, simple game, so if the MM decides no, I can understand that too.

I collect these pdfs, like I think the rest of you do -  I'd not seen the Miscellania before!
Maze Master
GM, 525 posts
The dice of Zeus
always fall luckily
Thu 4 Jul 2019
at 14:35
  • msg #95

Re: Public OOC Discussion

Lysandros of Thena:
The noble entered the structure and was suddenly haunted by visions of long gone members of his family and friends. He knew something was not right with this, and muttered a prayer to Athena to beg her divine grace. The supplication seemed to have done the trick as the ghostly visions evaporated. All that remained was a ruin of a room,and a robed figure in the corner.

 The noble advanced toward the robed figure, his sword and shield at the ready. " Athena Eternal." The age old battle cry of the city of Thena was spoken by Lysandros.


Ly - just want to make sure I understand your intention, you only want to advance but no attacking, right? Defensive posture instead?

Itylus:
I forgot to mention that there are actually some optional rules for alternative ways to use elementalist power's. I think they are still a bit harsh because they still require elementalist to use power points for things like a Fire elementalist lighting a torch, but they are still interesting. You can find them in the file calle "M&M Miscellanea" on this page of Mazes and Minotaurs site (http://mazesandminotaurs.free.fr/classics.html)


Very interesting! Like Dysis, I don’t think I have ever seen that PDF before and I think my computer I have a file folder of all of the PDFs available on the website. Will have to take a look again.
Itylus
Hero, 231 posts
"Death is lighter than a
feather"
Thu 4 Jul 2019
at 15:07
  • msg #96

Re: Public OOC Discussion

The M&M Miscellanea is just a compendium of some of the optional rules they added through the years on the Minotaur webzine. I think they only added the M&M Miscellanea when they did an update of their material back in 2012, maybe that is why you don't have the PDF.
Arthanos
Hero, 233 posts
Thu 4 Jul 2019
at 23:54
  • msg #97

Re: Public OOC Discussion

Hey all, it's good to be back.
Itylus
Hero, 232 posts
"Death is lighter than a
feather"
Fri 5 Jul 2019
at 14:28
  • msg #98

Re: Public OOC Discussion

Hey, Arthanos! Good to see you, welcome back!
Maze Master
GM, 527 posts
The dice of Zeus
always fall luckily
Fri 5 Jul 2019
at 17:15
  • msg #99

Re: Public OOC Discussion

Welcome back, Arthanos!

Just as an FYI for folks - What I am going to do shortly is some light editing of the game posts thus far. I am going to take out Eurenomes as an active player for the time being since he hasn't logged in for a little bit (Eurenomes - if you think you'll become active again at a future point just let me know, otherwise I think for in-game purposes you are hanging out in Thena.) and make some edits to reflect that Dysis and Arthanos have been with the group the entire time.
Dysis
Hero, 258 posts
Fri 5 Jul 2019
at 19:52
  • msg #100

Re: Public OOC Discussion

Had a feeling we'd see some others, eventually - welcome back!
Arthanos
Hero, 234 posts
Fri 5 Jul 2019
at 21:59
  • msg #101

Re: Public OOC Discussion

Thanks all, it is good to be back.

I only jumped back on RPOL earlier in June, so the timing for this is hilarious.
Maze Master
GM, 528 posts
The dice of Zeus
always fall luckily
Sat 6 Jul 2019
at 00:16
  • msg #102

Re: Public OOC Discussion

Combat round resolving now. Party members attacks were enough to kill the creature in one round, funny enough, so no need to wait for Dysis' action.
This message was last edited by the GM at 00:21, Sat 06 July 2019.
Itylus
Hero, 233 posts
"Death is lighter than a
feather"
Sat 6 Jul 2019
at 22:13
  • msg #103

Re: Public OOC Discussion

Seems like our party was a little too much for that poor Hooded Terror to handle. Sorry about that Dysis, you did not even got a chance to fight!


Edit: There is something I have wanted to confirm with the MM for some time now. We have not found a single sign of any of the previous parties sent by the House of Dimas to the mines, have we?
This message was last edited by the player at 22:25, Sat 06 July 2019.
Arthanos
Hero, 236 posts
Sat 6 Jul 2019
at 22:41
  • msg #104

Re: Public OOC Discussion

He said the two bodies on the floor in this room could be signs just before we all became distracted fighting the horror:

Maze Master:
On the ground in front of them were two skeletal corpses - perhaps the prior envoys?

Maze Master
GM, 530 posts
The dice of Zeus
always fall luckily
Sat 6 Jul 2019
at 23:14
  • msg #105

Re: Public OOC Discussion

Itylus:
Seems like our party was a little too much for that poor Hooded Terror to handle. Sorry about that Dysis, you did not even got a chance to fight!


Edit: There is something I have wanted to confirm with the MM for some time now. We have not found a single sign of any of the previous parties sent by the House of Dimas to the mines, have we?


Correct. It is fair to say that those groups probably ignored the buildings and went straight to the mines.
Itylus
Hero, 234 posts
"Death is lighter than a
feather"
Sun 7 Jul 2019
at 07:30
  • msg #106

Re: Public OOC Discussion

Arthanos:
He said the two bodies on the floor in this room could be signs just before we all became distracted fighting the horror:


Yeah, but those bodies were the Thenian envoys mentioned on the journals we found on the other building:

Msg #22 from Chapter 5:
Day 729

- We received an envoy from Thena demanding we turn over our silver ore for the past month. They were furious at the amount. They demanded to talk to Gregorius so I let him in the building but he hasn't come back out. The rest went in later and haven't come out either. It has been eight hours now. Guess they left. No response to my knock so I locked the door and I am joining the rest of the men on a crew to work on one of the new passages. We have to find new silver if we are going to satisfy the consortium.




Maze Master:
Correct. It is fair to say that those groups probably ignored the buildings and went straight to the mines.


Okay, thanks for the confirmation MM!
Maze Master
GM, 532 posts
The dice of Zeus
always fall luckily
Sun 7 Jul 2019
at 16:10
  • msg #107

Re: Public OOC Discussion

Arthanos:
After sorting out the gear, he looks more closely at the map. "So...how do we want to do this? It seems obvious where we should start," he says gestruing to the unfnished part of the map "But I'm not an expert on tracking or hunting things underground."


Itylus:
That is actually a great question. Do Itylus tracking abilities work on underground caves? Or only on the wilderness?


I don't see anything so far in the rules that would suggest that a hunter would be disadvantaged when underground.

I think the way that you've been RPing Itylus, it would be fair that he may feel a little out of place in the mines since he is accustomed to the outdoors. But, he would find that despite not having the sun, moon, or winds to guide him, he would still be able to track footprints and the like, or get of sense of where noises may be coming from, and so on.
Dysis
Hero, 259 posts
Sun 7 Jul 2019
at 20:05
  • msg #108

Re: Public OOC Discussion

Itylus:
Seems like our party was a little too much for that poor Hooded Terror to handle.



Hey, that's okay!   According to the rules, you warrior sorts advance on 'glory points', and a caster like myself gets 'wisdom points.'

And, I find it entirely wise for the evil horror to be destroyed as soon as possible.   ;)

Also, in spite that I often play one, I'm not a big fan of spell casters hogging all the action, as sometimes happens in D&D type games.     Classic mythology centers on brave warriors, clever hunters, daring rogues, so it's as it should be.
This message was last edited by the player at 20:11, Sun 07 July 2019.
Maze Master
GM, 533 posts
The dice of Zeus
always fall luckily
Sun 7 Jul 2019
at 21:48
  • msg #109

Re: Public OOC Discussion

As I'm reading the party intentions right now, Itylus is claiming the arrows, while it seems that Arthanos will carry the Dagger of Aeolus.

The potions of healing and bag of silver are going to go into the party treasure thread. The potions can be used as needed in battle or out of battle. (you are all basically presumed to be carrying a bottle on you, or a buddy can toss you one if needed during combat).

I am also reading that it looks like you plan to move on to the mines. any special or additional preparation that you intend to take?
- specifically I am looking to see what the marching order will be.

Otherwise next game post will put you into the mines.
Arthanos
Hero, 238 posts
Sun 7 Jul 2019
at 23:58
  • msg #110

Re: Public OOC Discussion

Not sure at just this moment for other preps (THings will occur as the day progresses).

As to marching order, I'm thinking Lysandros and Itylus at front (not sure if Itylus needs to be in front to track), then Dysis and me with rear guard. Thoughts?
Lysandros
Hero, 150 posts
Noble
Tue 9 Jul 2019
at 02:13
  • msg #111

Re: Public OOC Discussion

Works for me. Let's get mining. :)
Itylus
Hero, 236 posts
"Death is lighter than a
feather"
Tue 9 Jul 2019
at 14:06
  • msg #112

Re: Public OOC Discussion

Seems good to me too!
This message was last edited by the player at 14:07, Tue 09 July 2019.
Dysis
Hero, 261 posts
Tue 9 Jul 2019
at 23:35
  • msg #113

Re: Public OOC Discussion

The marching rectangle, yes, looks fine..


Never mind, guess it is single file.


MM, when you add Xp at the top of our sheet, do you add it to the bottom also?    Or are we supposed to do it?
This message was last edited by the player at 00:03, Wed 10 July 2019.
Maze Master
GM, 535 posts
The dice of Zeus
always fall luckily
Wed 10 Jul 2019
at 01:25
  • msg #114

Re: Public OOC Discussion

For purposes of re-starting this game I've added items, xp, etc to character sheets, and when I've done so for XP I've updated the total score at the bottom as well.

If anybody wants to take over active management of their own sheet that is fine by me. I've already granted everybody access back to editing rights for those sheets.
Arthanos
Hero, 239 posts
Wed 10 Jul 2019
at 02:07
  • msg #115

Re: Public OOC Discussion

Cool and sweet

Also, hoping my words come across as sligtly rambly, so sorry if they are slightly confusing.
This message was last edited by the player at 02:24, Wed 10 July 2019.
Maze Master
GM, 537 posts
The dice of Zeus
always fall luckily
Sat 13 Jul 2019
at 03:42
  • msg #116

Re: Public OOC Discussion

Arthanos:
"Where were the wounds on the body? Front or back?" he asked, his mind contemplating the body before switching to the voices and Lysandros' comments. "Advancing on the voices makes sense...assuming we are hearing something. They said it was faint, and we know these things can trick the mind with pictures...why couldn't they do the same with sound?"


I did not provide that in the post. Wounds would have been on the front of the body.
Arthanos
Hero, 242 posts
Sat 13 Jul 2019
at 04:06
  • msg #117

Re: Public OOC Discussion

cool....so random one of the two relays that...so if wounds are in front and sword in hand, there's also something down that tunnel
Dysis
Hero, 265 posts
Sun 14 Jul 2019
at 20:16
  • msg #118

Re: Public OOC Discussion

Dysis is immediately aware whenever she makes some noise,

Hey, you know that spell I cast adds to stealth, which is normally concealment and moving quietly.   Don't think the rules separate the two.     I'm very happy with the results, but I want to know for future castings?  'Cause that was part of why I chose it here, where silence was important.     Rationally, I agree, shadows shouldn't make you quieter.   Buy, it is magic...

Also, the cost of the spell...elemental magic's got only three levels, unlike other sorts, where you've got 1 - 6.     And, I think the costs are 2, 4, 6, for elemental spells.   When you look at the power of the level 3 spells, especially, it makes sense.   Happy to only pay 1 point, but I think it's 2.
Maze Master
GM, 539 posts
The dice of Zeus
always fall luckily
Sun 14 Jul 2019
at 23:07
  • msg #119

Re: Public OOC Discussion

Dysis:
Dysis is immediately aware whenever she makes some noise,

Hey, you know that spell I cast adds to stealth, which is normally concealment and moving quietly.   Don't think the rules separate the two.     I'm very happy with the results, but I want to know for future castings?  'Cause that was part of why I chose it here, where silence was important.     Rationally, I agree, shadows shouldn't make you quieter.   Buy, it is magic...

Also, the cost of the spell...elemental magic's got only three levels, unlike other sorts, where you've got 1 - 6.     And, I think the costs are 2, 4, 6, for elemental spells.   When you look at the power of the level 3 spells, especially, it makes sense.   Happy to only pay 1 point, but I think it's 2.


I think part of the issue is an interpretation issue. Your points are perfectly valid. I will also note again that I am no expert on these rules and am always happy to talk about them. I like them but there are certain rules that either I don't agree with or that raise questions on how they are interpreted.

Addressing the issues in reverse order:

1.) You are absolutely correct about the cost of Elemental Magic. Base rules for using magic is that it is magnitude level of power so that Magnitude Level 3 equals 3 Power Points, Magnitude 2 equals 2, etc... But I see upon closer review that in the description of Elementalist magic that it is equal to twice the Magnitude level.

You think they would have put that in the earlier section but they did not.

2.) Technically, you failed the stealth roll.

14:51, Yesterday: Maze Master, on behalf of Dysis, rolled 13 using 1d20+10 with rolls of 3.  Stealth Check (Danger Evasion and CoS spell bonus added).

Magnitude 1: Cloak of Shadows:
The Elementalist is enveloped in flickering shadows.
This allows him to add twice his Mastery to all his
stealth rolls as well as to the target number of all
detection rolls made against him AND to his EDC
against all missile attacks, since he is hard to focus
on; the shadows also provide a more limited amount
of defensive cover against melee attacks (+1 to
EDC). This power will not work if the magician is
standing in bright daylight. It lasts for a number of
minutes equal to the magician’s Mastery


To make a stealth roll:
roll 1D20 and add the
character’s Danger Evasion modifier.
Stealth rolls are always made against a target
number equal to the character’s Encumbrance total


My interpretation was that Dysis was using the Cloak of Shadows spell to assist with both stealth and concealment which I think is consistent with how the spell description is written. The bonus you got on your stealth roll ended up being the +5 for Danger Evasion, plus your mastery score, also +5, for a total of +10 which on higher rolls would have blown right past your encumbrance value but the roll ended up being low despite the +10 bonus, so you failed it. Base encumbrance is 10 + weight of items carried.

My challenge then was to interpret what this meant in the story - did it mean that you were detected? Not necessarily. I could have rolled detection roll as well but I did not do so in this instance as I figured it was not bad enough to warrant the creatures coming to investigate since I had written that they were so engrossed in their bickering (Had I planned them to be vigilant and on watch, they might have come to see what the noise was).
Arthanos
Hero, 243 posts
Mon 15 Jul 2019
at 12:36
  • msg #120

Re: Public OOC Discussion

....so GM was nice and we should all thank him before he applies other rules? done!
Itylus
Hero, 239 posts
"Death is lighter than a
feather"
Mon 15 Jul 2019
at 14:19
  • msg #121

Re: Public OOC Discussion

From what I know from the rules I agree with everything the MM said. I just wanted to make a little note, because I think the MM did a slight mistake when adding the bonus of Cloak of Shadow's to Dysis stealth roll. The Cloak of Shadows description says Dysis adds TWICE her Mastery to the stealth roll, but from what you said it seems like you only added once the value of her Mastery score to the roll. Am I wrong?

Magnitude 1: Cloak of Shadows:
The Elementalist is enveloped in flickering shadows. This allows him to add twice his Mastery to all his stealth rolls as well as to the target number of all detection rolls made against him AND to his EDC against all missile attacks, since he is hard to focus on; the shadows also provide a more limited amount of defensive cover against melee attacks (+1 to EDC). This power will not work if the magician is standing in bright daylight. It lasts for a number of minutes equal to the magician’s Mastery



Maze Master:
The bonus you got on your stealth roll ended up being the +5 for Danger Evasion, plus your mastery score, also +5, for a total of +10

This message was last edited by the player at 14:23, Mon 15 July 2019.
Maze Master
GM, 540 posts
The dice of Zeus
always fall luckily
Mon 15 Jul 2019
at 16:24
  • msg #122

Re: Public OOC Discussion

Reading comprehension points for Itylus and minus 15 for me! Yes I did totally misread that. So it should have been +15 in total for the stealth roll (double mastery +10 and then the danger evasion as well) which would have allowed her to pass the check.

Well, I think I’ll edit that post to make it clear no noise was being made.
Dysis
Hero, 267 posts
Tue 16 Jul 2019
at 00:46
  • msg #123

Re: Public OOC Discussion

I think the intent with the elemental spells, is you sort of have level 2, 4, and 6 spells, with nothing inbetween.    They label them 1, 2, 3 -  which is nice and confusing.    Yet power wise, I think it's 2/4/6 when you look at the effects they create, compared to other spell lists.   So, it makes sense, the costs.

Thanks for catching it, Itylus -   I'd read it the same as the MM!

Just so we're clear, I'm not a rules lawyer, not at all --  but, my character's understanding of the spell is that it would make her stealthier, including being more silent.      So, if it were not the case, I wanted to know for future use, because otherwise it makes it look like she doesn't understand her own magic.     I should have looked at the die roller --  I was interpreting straight from the narrative.

Anyway, as said, I'm more than happy with the result, however it happened to work! ;)
Maze Master
GM, 541 posts
The dice of Zeus
always fall luckily
Tue 16 Jul 2019
at 01:28
  • msg #124

Re: Public OOC Discussion

So maybe we should understand it this way: if you cast the spell it works and you are silent and stealthy, but if you fail a dice roll then something went wrong with your concentration and the spell ended prematurely for some reason, etc.

How does that sound?
Dysis
Hero, 269 posts
Tue 16 Jul 2019
at 01:49
  • msg #125

Re: Public OOC Discussion

Anything like that is fine --   I didn't mean to infer it makes me totally silent, just quieter --  I think a bad roll can still means she's seen or heard or both.   I'm not gonna quibble.

What I got from the narrative was  'you're virtually invisible, but you be loud.'     And I was like uh wait, it's a stealth bonus..

I just wanted to be on the same page as to what it does, basically.  Concealment only, or quiet movement too.      I got my answer, so however you want to interpret going forward is okay.    Any number of things could go wrong with a spell, I think.
Maze Master
GM, 542 posts
The dice of Zeus
always fall luckily
Fri 19 Jul 2019
at 22:20
  • msg #126

Re: Public OOC Discussion

Just got home a little bit ago after traveling this week for work. Enjoyed seeing/reading the RP discussion. I will move things along once I get a sense as to the group's plan.

Dysis:
Not sure if I could cast anything else, like Talons, though...  is it possible to have more than one spell going at a time?     Once the duration begins to tick, is concentration still needed, or can you let one spell run, and cast another?


Good question.

I think to no surprise the rules are somewhat vague.

Rule Book Players Manual p.29:
Unless otherwise specified, using magic normally
requires one full battle round of full concentration,
during which no other action can be performed,
including movement. If the magician’s concentration
is disrupted, the process will be aborted. Otherwise,
the power will take effect at the end of the ongoing
battle round. If two enemy magicians are using their
magical powers against one another, these powers
will take effect simultaneously


As I read this it makes sense that casting a spell is going to use your entire turn for a round of battle. No big surprise there.

Looking for other references for concentration, I've only found the following:

Gale Fury Spell Description, p.33:
The whirlwind lasts for a number of rounds equal to
the Elementalist’s Mastery. It can move at a speed
equal to (Mastery x 10’) per round, which requires
the magician’s full concentration


Blazing Sphere Spell Description, p.34:
Moving the sphere requires the Elementalist’s full
concentration, up to a number of rounds equal to
the Elementalist’s Mastery bonus.


Volcanic Disruption Spell Description, p.34:
The center of the eruption cannot be more than 20’
away from the magician himself, who will be
affected too. Since calling the eruption requires his
full concentration, the magician automatically takes
2D6 damage on the first round (no saving roll
allowed) but will suffer no further damage thereafter.


Song of Prophecy, p. 38:
The Lyrist must enter a state of prophetic trance,
during which he improvises with his harp and voice.
This state of supreme inspiration requires absolute
concentration and lasts for one minute (10 rounds),
at the end of which the Lyrist spends 6 Power points
and receives a prophetic illumination. Unlike a
Priest’s Divine Vision, this illumination does not take
the form of a verbal prediction which can be shared
with others but as a deep, subconscious insight that
will find its true meaning when Fate manifests itself.


The way I read it, those particular spells are special in that not only do you need your full concentration to cast it in the first place but that you need to maintain your concentration for however long it lasts, like in moving the winds or a blazing sphere...   and so keeping them active for rounds means that the spellcaster is not going to be able to take other actions.

Applied here, should Dysis cast Gale Fury that would be all she could do until either the spell ran its course or she let her concentration go and the spell dissipated. This would be because she is literally controlling the direction of the whirlwind, and so could not take another action.

However it would appear that in round one she could cast Talons of the Wind, which once active would be independent of her will during round two. This would mean that should the target escape that lesser whirlwind they are no longer effected, unless Dysis were to target them again during round two or say round three, etc.

It looks like M&M Miscellanea has some comments on concentration with respect to magicians though that looks like it deals more with penalties for armor and with what happens if concentration were to break through distraction or injury. I do see this passage though

M&M Miscellanea, p.8:
In the case of powers which require a magician
maintain his concentration over several rounds
(such as the various Songs
have to play for a whole minute before their magic
takes effect)


Which seems to confirm that if it that should the spell's description specifically state that it requires the full concentration of its caster they aren't going to be able to take another action.
This message was last edited by the GM at 22:24, Fri 19 July 2019.
Itylus
Hero, 242 posts
"Death is lighter than a
feather"
Sat 20 Jul 2019
at 15:18
  • msg #127

Re: Public OOC Discussion

Hmmm yeah, I agree with the MM interpretation. Unless the spell explicitly says it, you should probably be able to focus on other things (like casting more spells) once the first spell is cast. Talons of Winds does not seem to require constant concentration during its duration as the MM said, but what about the Belt of Apollo? I tried to search the item on the Maze Master Guide and did not found it, so I assume it is an invention of the MM, am I wrong?
Maze Master
GM, 543 posts
The dice of Zeus
always fall luckily
Sat 20 Jul 2019
at 15:47
  • msg #128

Re: Public OOC Discussion

I had invented the Belt of Apollo mythic item, yes, so nothing about that in the rulebooks.

The belt is separate from casting spells, so for example if during the battle with the hooded horror if Dysis cast an air spell the belt would still have been active as its power(s) trigger under certain circumstances. Given her darkness powers (which per rule books Should normally be restricted to NPC) I have warned her that she would need to be careful when using them while wearing the belt.

That’s how I had set it up all those years ago anyway. :-)
Dysis
Hero, 271 posts
Sun 21 Jul 2019
at 18:02
  • msg #129

Re: Public OOC Discussion

Sounds fair, works for me!


It might seem a bit counter intuitive that I'd need to cast a darkness spell to trigger the belt's light, but I believe that's the way it would need to work.

As I understood it, the light trumps any sort of magical darkness, so we'd get the same effect as in the administrative building.

I suppose we could run with standard lantern light instead, but, as I also understand those beholder things are already in a place lit with that kind of light, so I'm not sure that'd have the result we're hoping for?
This message was last edited by the player at 18:06, Sun 21 July 2019.
Lysandros
Hero, 153 posts
Noble
Sun 21 Jul 2019
at 18:06
  • msg #130

Re: Public OOC Discussion

Sounds good. Now let us sally forth and poke some eyes.;7)
Arthanos
Hero, 245 posts
Mon 22 Jul 2019
at 08:56
  • msg #131

Re: Public OOC Discussion

so strategy is what Itylus put forward? any other changes?
Itylus
Hero, 243 posts
"Death is lighter than a
feather"
Tue 23 Jul 2019
at 14:19
  • msg #132

Re: Public OOC Discussion

Sorry for the delay folks! I have been kinda busy lately.

quote:
The belt is separate from casting spells, so for example if during the battle with the hooded horror if Dysis cast an air spell the belt would still have been active as its power(s) trigger under certain circumstances. Given her darkness powers (which per rule books Should normally be restricted to NPC) I have warned her that she would need to be careful when using them while wearing the belt.


Well, if that is the case. In order to use the Belt of Apollo efectively, we would need to start the fight with Dysis using her Eldricht Eclipse spell (which darkens an area) so that the Belt of Apollo activates next and hopefully blinds the flooting eyeballs... We would effectively being bliding them first with darkness and then with light. Meanwhile we get the time to close the gap and engage them in battle before they start using they sourcery. Since Dysis will be behind us, I think we probably would not be blinded by the light of the Belt. Dysis could then also use her Talons of Wind, but maybe only if necessary since using two Magnitude 2 spells in a row would probably be very taxing for her.

That would be my final proposal for a plan. What do you think? If you don't agree or want to try something else that is totally fine!
Arthanos
Hero, 246 posts
Tue 23 Jul 2019
at 21:15
  • msg #133

Re: Public OOC Discussion

I'm happy with that
Lysandros
Hero, 154 posts
Noble
Wed 24 Jul 2019
at 02:22
  • msg #134

Re: Public OOC Discussion

Works for me. We need to push on gang.
Dysis
Hero, 272 posts
Wed 24 Jul 2019
at 02:26
  • msg #135

Re: Public OOC Discussion

I believe that's about how it should work out...

I'm not sure the darkness will do anything to this enemy, but doesn't matter, because the point of it is to trigger the magical light.    We weren't blinded by the light last time, it served only to counter the darkness, and allow us to see normally.   I think it's geared mostly to effect magical darkness, and creatures of darkness.   That's the the theory, anyway?
Arthanos
Hero, 247 posts
Wed 24 Jul 2019
at 07:12
  • msg #136

Re: Public OOC Discussion

Yep, and until it backfires horribly, we'll believe that.
Maze Master
GM, 544 posts
The dice of Zeus
always fall luckily
Wed 24 Jul 2019
at 16:24
  • msg #137

Re: Public OOC Discussion

I think I have a general idea of what the group wants to do.

I am making the following assumptions: let me know if I am wrong.

1. Group will proceed to confront the floating eyes and their thrills
2. Itylus currently holds (but is not wearing) the belt of Apollo
3. If/when combat starts, Dysis may invoke her darkness powers.
4. After they are active, Itylus, or whoever holds the belt, may then put it on to see if they can invoke its counter spell ability
5. Combat will proceed from there.

I am going to make an assumption that the group will attempt to be stealthy so I will make rolls leading down the tunnel. A spectacular failure may result in detection earlier then the party would like.

I am also going to assume given the plan discussed that Dysis will have to take the front position with Itylus following behind her.
Itylus
Hero, 244 posts
"Death is lighter than a
feather"
Wed 24 Jul 2019
at 17:59
  • msg #138

Re: Public OOC Discussion

Sounds good to me. I can wear the Belt if no one else wants. Anyway as Lysandros pointed out, the important thing now is to move on the story!
Arthanos
Hero, 248 posts
Thu 25 Jul 2019
at 01:41
  • msg #139

Re: Public OOC Discussion

Sounds right.
Dysis
Hero, 273 posts
Thu 25 Jul 2019
at 01:49
  • msg #140

Re: Public OOC Discussion

Er, I suppose I could take the front position.

Not sure the logic on this?

The darkness spells says "An area within (Mastery x 20’)(100', in this case) of the Elementalist" becomes darkened.    It doesn't say I have to have a fully unobstructed view of the area I darken.    Talons the same -  you select specific targets.  Which I'm thinking I can pretty easily see by looking past the others.

I mean, if I'm out front, like "Ta da!   Here's the spell caster!"  that makes it far easier for the enemy to make sure I don't get the chance to cast anything.     I'm not clear the thinking here.
Maze Master
GM, 545 posts
The dice of Zeus
always fall luckily
Thu 25 Jul 2019
at 01:59
  • msg #141

Re: Public OOC Discussion

No worries, it is going to be a moot point actually. Game update pending.
Arthanos
Hero, 249 posts
Fri 26 Jul 2019
at 09:01
  • msg #142

Re: Public OOC Discussion

So....4 targets and a cage...I'm thinking Dysis flash, Itylus focus on left (A), Arthanos go for B, Lysandros go for C? We then all gank D when available?
Itylus
Hero, 245 posts
"Death is lighter than a
feather"
Sat 27 Jul 2019
at 16:30
  • msg #143

Re: Public OOC Discussion

quote:
So....4 targets and a cage...I'm thinking Dysis flash, Itylus focus on left (A), Arthanos go for B, Lysandros go for C? We then all gank D when available?


Sounds good to me, let's do this!


quote:
I mean, if I'm out front, like "Ta da! Here's the spell caster!" that makes it far easier for the enemy to make sure I don't get the chance to cast anything. I'm not clear the thinking here.


True, I can quickly swap positions with you if you want Dysis.
Dysis
Hero, 275 posts
Sun 28 Jul 2019
at 18:41
  • msg #144

Re: Public OOC Discussion

Done....   well folks, here goes everything!
Maze Master
GM, 547 posts
The dice of Zeus
always fall luckily
Tue 30 Jul 2019
at 13:48
  • msg #145

Re: Public OOC Discussion

Just waiting on a post from Lysandros and then I will resolve round one.
Maze Master
GM, 548 posts
The dice of Zeus
always fall luckily
Thu 1 Aug 2019
at 20:42
  • msg #146

Re: Public OOC Discussion

Stuck at the airport for the next three hours, so plenty of time to put in an update - coming shortly.
Arthanos
Hero, 252 posts
Sat 3 Aug 2019
at 07:21
  • msg #147

Re: Public OOC Discussion


Tried to find other Greek battle cries so I don't look like I am just copying Lysandros', but man there are few. Alala was apparently the Goddess of Battlecries and would be called out by phalanx soldiers as they charge.

Anyone heard/seen/found any others?
Itylus
Hero, 247 posts
"Death is lighter than a
feather"
Sat 3 Aug 2019
at 18:55
  • msg #148

Re: Public OOC Discussion

Sadly I know next to nothing about Greek battle cries, so can't help you there Arthanos. The only thing that comes to mind is the famous "This is Sparta!" from the 300 movie hahah. Nonetheless, maybe shouting in name of your City could do for a battlecry?

Question for the MM, how well can I see with the Belt of Apollo activated? Can I see the enemies clearly enough to shot an arrow?.
Maze Master
GM, 550 posts
The dice of Zeus
always fall luckily
Sat 3 Aug 2019
at 19:17
  • msg #149

Re: Public OOC Discussion

Other people would find it hard to look at you/in your direction due to the glare but you wouldn't have a problem looking out at them. It is kind of like you having a bunch of flashlights or attached to you, or like if you were holding a giant spotlight.
Itylus
Hero, 248 posts
"Death is lighter than a
feather"
Sat 3 Aug 2019
at 19:30
  • msg #150

Re: Public OOC Discussion

Yeah, I figured that would be how it should work, but wanted to confirm with you. Thanks for the clarification, I shall be posting soon.
Dysis
Hero, 276 posts
Mon 5 Aug 2019
at 01:37
  • msg #151

Re: Public OOC Discussion

Did a quick google on that Arthanos --  not much beyond Alala, it seems.    Which is completely new to me - not heard of that before.
Arthanos
Hero, 253 posts
Mon 5 Aug 2019
at 11:47
  • msg #152

Re: Public OOC Discussion

neither had I....so my next goal is to come up with a suitable war cry...
Dysis
Hero, 277 posts
Tue 6 Aug 2019
at 01:46
  • msg #153

Re: Public OOC Discussion

Gyros!  Gyros!   Everyone charge, let's be Heroes!
Itylus
Hero, 250 posts
"Death is lighter than a
feather"
Tue 6 Aug 2019
at 20:05
  • msg #154

Re: Public OOC Discussion

Thanks for the update MM, things sure are starting to look spicy! Just to confirm, I cannot shoot eyeball D now since the priest is between me and it right?

That sounds like a good battle cry, Dysis! Just a question, what does Gyros mean? I seem to recall there is a greek dish with that name haha

Edit: Btw, I think we are going to need your Talons of Wind spell now, else this is going to get ugly!
This message was last edited by the player at 20:10, Tue 06 Aug 2019.
Dysis
Hero, 279 posts
Wed 7 Aug 2019
at 01:37
  • msg #155

Re: Public OOC Discussion

Itylus:
Just a question, what does Gyros mean? I seem to recall there is a greek dish with that name haha


The same:

https://freshoffthegrid.com/wp...s-kebab-recipe-6.jpg

Tasty stuff!   And rhymes conveniently with "heroes!"

Edit-  I believe it's too late to go back on what I already chose.   Hopefully, , it will still give a chance to affect as many of them as possible.    Though, maybe you can add more enemies after it's been cast, so there was no need?    I have no idea, but we'll have to just run with it, now, and hope for the best!
This message was last edited by the player at 01:49, Wed 07 Aug 2019.
Maze Master
GM, 552 posts
The dice of Zeus
always fall luckily
Wed 7 Aug 2019
at 05:11
  • msg #156

Re: Public OOC Discussion

Itylus:
Thanks for the update MM, things sure are starting to look spicy! Just to confirm, I cannot shoot eyeball D now since the priest is between me and it right?


I don't think the rules speak to that. In a melee situation yes, I think it would apply because he'd be standing directly in your way, but in a missile situation I think you can certainly try to shoot past the priest to hit the floating eye. Your character is advanced enough that you don't have to worry about fumbles (being a luck greater than 13, as per rulebook) but if you missed your shot I might consider the possibility of you hitting somebody else by accident and make a roll to see if that happens.
Maze Master
GM, 553 posts
The dice of Zeus
always fall luckily
Wed 7 Aug 2019
at 21:29
  • msg #157

Re: Public OOC Discussion

Dysis - Your range is mastery x 10 so should be 50 feet, so your character would need to move a little closer to hit anybody within range. We can retroactively have this be your action from the last round if you want. You basically need to get to about where the cage is on the map to hit your targets right now I think.

I'm also looking at the spell description. I think way back when you created your character we had "Air" was set as your primary element, right? I'm pretty sure we did since Darkness is not one of the typical elements new characters can choose from.

Talons of the Wind:
This power has the usual range of (Mastery x 10’); it
may be used on a group, up to a number of beings
equal to the magician’s Mastery bonus, as long as
all intended targets are within range. Elementalists
who have Air as their primary element double their
Mastery for purposes of calculating the number of
targets they can affect.


So you should be able to affect up to 10 targets provided they are within range. I'll have to think a little bit about how this works in an narrative but I think right now that because an individual or a group of people up to that specific number can be affected is that the talons acts like self-contained mini-tornadoes that hit a specific person's body  with such intensity that they might not be able to do anything effectively for a few seconds (or however long a round lasts in real time) vs. you casting the gale fury spell which I would read as, and I think recall writing as being far more destructive and indiscriminate which could hit friends as well as foes alike if they get in the way of the winds.
Arthanos
Hero, 254 posts
Thu 8 Aug 2019
at 10:46
  • msg #158

Re: Public OOC Discussion

.....damn that is an unpleasant situation....

Lysandros, I'm thinking of heading towards C. If you and me can knock it out, it may open D up enough for Itylus to drop it. I'm assuming we want to minimize hurting the other people? Your thoughts?
Itylus
Hero, 251 posts
"Death is lighter than a
feather"
Thu 8 Aug 2019
at 17:08
  • msg #159

Re: Public OOC Discussion

Dysis:
The same:
https://freshoffthegrid.com/wp...s-kebab-recipe-6.jpg Tasty stuff!
And rhymes conveniently with "heroes!"


Hahah sounds like one tasty battlecry.


Maze Master:
I don't think the rules speak to that. In a melee situation yes, I think it would apply because he'd be standing directly in your way, but in a missile situation I think you can certainly try to shoot past the priest to hit the floating eye. Your character is advanced enough that you don't have to worry about fumbles (being a luck greater than 13, as per rulebook) but if you missed your shot I might consider the possibility of you hitting somebody else by accident and make a roll to see if that happens.


Okay, thanks for the clarification MM. I also can't recall specific rules for these situations but what you say makes sense.

Maze Master:
So you should be able to affect up to 10 targets provided they are within range. I'll have to think a little bit about how this works in an narrative but I think right now that because an individual or a group of people up to that specific number can be affected is that the talons acts like self-contained mini-tornadoes that hit a specific person's body with such intensity that they might not be able to do anything effectively for a few seconds (or however long a round lasts in real time) vs. you casting the gale fury spell which I would read as, and I think recall writing as being far more destructive and indiscriminate which could hit friends as well as foes alike if they get in the way of the winds.


That is also the way I always imagined Talons of Wind working, like individual whirlwinds around each individual. Btw, if I recall correctly I think each battle round is supposed to represent 6 seconds in real time.


Arthanos:
.....damn that is an unpleasant situation.... Lysandros, I'm thinking of heading towards C. If you and me can knock it out, it may open D up enough for Itylus to drop it. I'm assuming we want to minimize hurting the other people? Your thoughts?


Yeah, it is a complicated situation. That is why I think I am going to risk trying to hit eyeball D while you take on eyeball C. Even though there is a risk of me failing and hitting the priest in front of it, if we don't finish both eyeballs as soon as possible it will be inevitable to fight the human slaves.
This message was last edited by the player at 17:09, Thu 08 Aug 2019.
Arthanos
Hero, 255 posts
Thu 8 Aug 2019
at 22:14
  • msg #160

Re: Public OOC Discussion

yeah. And the barbarian's weapon is going to hurt....i think my AC is 20 (16+shield+helmet) but I figure it will have a to hit like us...so 50/50.
This message was last edited by the player at 22:15, Thu 08 Aug 2019.
Dysis
Hero, 280 posts
Fri 9 Aug 2019
at 02:47
  • msg #161

Re: Public OOC Discussion

Yes, Air is my primary.    The rules say that Darkness or Light are never the primary elements, always secondary.    I do remember that much.

And RP-wise, for all that Dysis likes to portray herself as a cynic at times, and emphasize her affiliation with Darkness, it is telling that her strongest connection is with a source of life (Air, that all living things need) rather than the darkness of the underworld.    I remember thinking it out that way in the very beginning.

Anyway, it wasn't range or area of effect I was concerned of, more like this:

- I cast my spell, it affects the two enemies within range.

- Next round, four more enemies appear.    Can my spell suddenly effect them as well?    Or, does it only affect those who were within range on the round when it was cast?

I'm sure my character would know this - but I have no idea.
Maze Master
GM, 554 posts
The dice of Zeus
always fall luckily
Fri 9 Aug 2019
at 02:57
  • msg #162

Re: Public OOC Discussion

Dysis, I would say no. The spell would already be cast once draining you of power, you could cast it again but it is a repeat casting taking another round.

I think the exception would be the Gale Fury or spells like that which have an area of effect.
Dysis
Hero, 281 posts
Fri 9 Aug 2019
at 03:08
  • msg #163

Re: Public OOC Discussion

Okay, that's kind of what I'd thought, it's exactly why I wished to hold off till all our enemies were in my range.
Maze Master
GM, 555 posts
The dice of Zeus
always fall luckily
Tue 13 Aug 2019
at 15:46
  • msg #164

Re: Public OOC Discussion

Just need a few more posts and will resolve the next round.
Dysis
Hero, 283 posts
Wed 14 Aug 2019
at 19:15
  • msg #165

Re: Public OOC Discussion

Somewhere along the way, I forgot whether we're supposed to wait for those with better initiative to go first, or just take our turn, and let the MM sort it out.
Maze Master
GM, 556 posts
The dice of Zeus
always fall luckily
Wed 14 Aug 2019
at 21:31
  • msg #166

Re: Public OOC Discussion

Nah, post your intentions and I'll work out the rest from there.
This message was last edited by the GM at 21:31, Wed 14 Aug 2019.
Maze Master
GM, 557 posts
The dice of Zeus
always fall luckily
Fri 16 Aug 2019
at 16:12
  • msg #167

Re: Public OOC Discussion

Just waiting for a post from Lysandros. If nothing by tomorrow I will go ahead and just resolve the round with what we have so far.
Lysandros
Hero, 157 posts
Noble
Fri 16 Aug 2019
at 21:56
  • msg #168

Re: Public OOC Discussion

Sorry for the delay, the real world grabbed me up.

 Gane question: Can Lysandros use his shield to strike to either stun and/or dislodge one of the enthralled, so he can get at an eyeball?
Maze Master
GM, 558 posts
The dice of Zeus
always fall luckily
Sat 17 Aug 2019
at 04:19
  • msg #169

Re: Public OOC Discussion

Lysandros:
Sorry for the delay, the real world grabbed me up.

 Gane question: Can Lysandros use his shield to strike to either stun and/or dislodge one of the enthralled, so he can get at an eyeball?


If you are asking for a tactic like I think you are, then I’m not seeing a kind of tactic that would allow him to knock an enemy down and then attack another enemy on the same turn.

MM Players Manual, page 21:
& Movement
A character can use standard movement before entering melee. This is the only case in which a character can move and make a melee attack in the same round. Once locked in melee, a character cannot move away from his opponents unless he manages to disengage first (see Retreat below).


You could, however, attempt a bash but that would take up your combat round. You would have to try to engage with the eyeball the following round.

MM Companion Guide, page 14:
Bashing
This special attack can only be attempted by a character armed with a battle weapon. It cannot be used against Large or Gigantic opponents. It may be combined with a Charge into Battle.
The character may elect to make a bashing attack instead of his usual melee attack, using his armament to push back (or even knock down) his opponent – rather than to wound him. A character who attempts a bashing attack gains a special +2 attack bonus if he has a shield.
If the attack roll succeeds, the defender takes no damage but is knocked down. He will then have to spend an entire battle round getting up, suffering a penalty of -4 to his melee EDC while prone.

Maze Master
GM, 559 posts
The dice of Zeus
always fall luckily
Sat 17 Aug 2019
at 17:09
  • msg #170

Re: Public OOC Discussion

Not a big deal Lysandros, but the way I read it you would add the +2 bonus to your regular melee attack bonus. (otherwise it would be a tactic nobody would want to use).
Lysandros
Hero, 159 posts
Noble
Sat 17 Aug 2019
at 17:35
  • msg #171

Re: Public OOC Discussion

Ohh! thanks for the clarification.
Arthanos
Hero, 257 posts
Sun 18 Aug 2019
at 01:19
  • msg #172

Re: Public OOC Discussion

Hey Lysandros, how badly hurt are you? Can you risk a round? I'm hopefully able to drop C, which means you and Itylus can try to drop D. If all goes well, we should hopefully be able to drop them by the end of Itylus turn, so before the other group actually moves.

Thoughts?
Maze Master
GM, 561 posts
The dice of Zeus
always fall luckily
Wed 21 Aug 2019
at 22:22
  • msg #173

Re: Public OOC Discussion

Just need an post from Itylus and will resolve the next round.
Maze Master
GM, 562 posts
The dice of Zeus
always fall luckily
Fri 23 Aug 2019
at 16:36
  • msg #174

Re: Public OOC Discussion

Just a note that I'll push things forward tomorrow (Saturday) if no post from Itylus by then, and will assume another archery attack on the eyeball.
Itylus
Hero, 253 posts
"Death is lighter than a
feather"
Fri 23 Aug 2019
at 20:57
  • msg #175

Re: Public OOC Discussion

Sorry for the delay, guys! I am in a congress in Finland this week and it has been more busy and tiring than I was expecting. Tonight I was able to come to my room a bit earlier and will be posting right away.
Maze Master
GM, 563 posts
The dice of Zeus
always fall luckily
Fri 23 Aug 2019
at 21:10
  • msg #176

Re: Public OOC Discussion

No worries! I well know how real life gets in the way just wanted to push things along. :-)

(Congress in Finland sounds infinitely more exciting then my past few days anyway)
Arthanos
Hero, 259 posts
Sat 24 Aug 2019
at 22:57
  • msg #177

Re: Public OOC Discussion

Can I get from my current position to a place I can attack the eye?
Maze Master
GM, 565 posts
The dice of Zeus
always fall luckily
Sat 24 Aug 2019
at 23:38
  • msg #178

Re: Public OOC Discussion

I think in normal circumstances no, but you have initiative and the enemies are preoccupied with the winds so you should be able to get over and make an attack (which may just end combat) so go ahead and roll.
Arthanos
Hero, 260 posts
Sat 24 Aug 2019
at 23:47
  • msg #179

Re: Public OOC Discussion

Ok...hopefully it dies
This message was last edited by the player at 23:51, Sat 24 Aug 2019.
Dysis
Hero, 285 posts
Mon 26 Aug 2019
at 01:22
  • msg #180

Re: Public OOC Discussion

Finland must be amazing -  are the northern lights on pretty good display?
Itylus
Hero, 255 posts
"Death is lighter than a
feather"
Mon 26 Aug 2019
at 07:05
  • msg #181

Re: Public OOC Discussion

Sorry for the delay folks, I am finally back from Finland!


Maze Master:
(Congress in Finland sounds infinitely more exciting then my past few days anyway)


Hahah I don't now about that but it was really exciting indeed. The congress was very interesting and the city where we were (Turku) is really beautiful. Finnish food and people were also a lot more nicer than I was expecting!


Dysis:
Finland must be amazing - are the northern lights on pretty good display?


Sadly, no... I was too much to the south of Finland and out of season to see northern lights. But instead, I got to visit Moomin World! It's a small theme park about a famous cartoon in Finland. It was very nice.
This message was last edited by the player at 07:06, Mon 26 Aug 2019.
Maze Master
GM, 568 posts
The dice of Zeus
always fall luckily
Tue 27 Aug 2019
at 13:44
  • msg #182

Re: Public OOC Discussion

I don't think that at any point previously I had set out a timeline as to years, seasons, etc for the game, and it has some minor relevance in the next game post, so I am going to do so now.

The Maze Masters' guide suggests that the era that adventures are taking place is in the early years of the fourth century of the Age of Heroes

MM Guide, p.13:
The suggested setting for most Mazes & Minotaurs campaigns set in the world of Mythika is the early years of the fourth century of the Age of Heroes, some 300-330 years after the Days of Wrath. The fourth century of the Heroic Age is a time of great wonders and high adventure, as well as a time of conflict. No less than three major wars have been fought during the last century, one of them is still going on and a fourth one seems well on its way... It is also a time of uncertainty, where the Land of the Three Cities and its civilization is threatened by new menaces and old enemies.


I don't see / can't find anything about a calendar for months, so although while this doesn't quite fit we'll go ahead and just use our Gregorian calendar.

I am going to set that the heroes first met on the date of my first in-game post from The Satyr's Flute's thread, which was on May 12, 2012, and we'll have it still be in the early years of the 3rd age, and have it be somewhat auspicious, with a May 12, 312 meeting date.

As I mentioned in the beginning of the new game thread for the Dog-Skin of Hades, over a year has passed since the events of the first round of our game, so let's go ahead and put the current date of the game thread as of August 27, 313., with the party having set out on the new adventure two days ago on August 25, 313.

It is about 1:00 PM right now in game, though hard for your group to know precisely given that you are underground.
Arthanos
Hero, 264 posts
Tue 27 Aug 2019
at 22:05
  • msg #183

Re: Public OOC Discussion

I think we just decided it wasn't originally relevant....I think you did describe us as between wars....but not much else
Maze Master
GM, 571 posts
The dice of Zeus
always fall luckily
Wed 28 Aug 2019
at 13:30
  • msg #184

Re: Public OOC Discussion

As a reminder - Dysis’ power points are effectively all spent and Lysandros is at half health.
Itylus
Hero, 259 posts
"Death is lighter than a
feather"
Wed 28 Aug 2019
at 15:04
  • msg #185

Re: Public OOC Discussion

True... Maybe a rest would actually be in order. Thoughts?
This message was last edited by the player at 15:04, Wed 28 Aug 2019.
Dysis
Hero, 288 posts
Wed 28 Aug 2019
at 20:42
  • msg #186

Re: Public OOC Discussion

I'm all for it, for that very reason.

We lost our own healer, but now there's an (grateful) npc with that ability.
Arthanos
Hero, 265 posts
Thu 29 Aug 2019
at 12:14
  • msg #187

Re: Public OOC Discussion

I like the idea holing up somewhere and resting....could we retreat to the room we fought the previous thing in and barricade the door?
Maze Master
GM, 572 posts
The dice of Zeus
always fall luckily
Thu 29 Aug 2019
at 14:17
  • msg #188

Re: Public OOC Discussion

Yes you could leave the mines and barricade either in the bunkhouse or administration building.
Itylus
Hero, 260 posts
"Death is lighter than a
feather"
Thu 29 Aug 2019
at 15:13
  • msg #189

Re: Public OOC Discussion

However, we have been travelling for hours haven't we?


Maze Master - Msg #42 of Chapter 5: Dog-Skin of Hades:
...Eventually, after what Dysis estimates to be about an hour underground, and feeling like the passageway never ends, Itylus halts the group as they find a finds a large wooden sign that had been affixed to the cavern wall that reads:

*DANGER - LOOSE GROUND AHEAD*

Indeed, Itylus observes this as true, and as his gingerly steps forward he finds wet slippery rocks underneath him such that he could easily lose his footing on were he not careful. It would make sense that somebody working down here the first time may have had an unfortunate slip and fall, as indicated by the journals they had read previously. The loose ground appears now to lead towards a large man-sized hole leading further into the earth. Looking down the hole Itylus sees only a faint flicking of light - perhaps a lantern or two had been lit further on ahead.

The group pauses for a moment, both to listen to any unusual sounds as well as to catch their breath and orient themselves, but they hear nothing out of the ordinary, just dripping noises from the stalactites well above their heads. Additional examination of the hole shows a hook that had been pounded into the earth by a hammer that likely would have held rope to allow a person to safely descend. Affixing their own rope, the party descends one by one at least 20 feet in height.

Now descended further into the earth, they find somewhat wider passageways, which would allow them to stand side-by-side (though perhaps slightly too close). Lanterns are also affixed to the walls, most have been burnt out but a few appear to be burning to allow some slight light down here. Fortunately, their torches were still burning allowing them to continue forward.

They reach another crossroads, but it appears to now be somewhat inconsistent with the journals. (...)

At this opening in the mine, they find the passage split into three directions: They could turn NORTH, they could continue moving WEST, or they could head SOUTH...


Going all the way back to the buildings at this point would not only costs us a lot of time, but could also be difficult for an injured character like Lysandros (unless the NPC Priest still has enough Power points to completely heal him?).

Why don't we retreat only until just after the big hole we descended? Before the hole we found no enemies or torches on the walls. So probably it is relatively safe. We could keep a watch and make turns while Dysis and Lysandros rested.
This message was last edited by the player at 15:18, Thu 29 Aug 2019.
Maze Master
GM, 573 posts
The dice of Zeus
always fall luckily
Thu 29 Aug 2019
at 15:57
  • msg #190

Re: Public OOC Discussion

The NPC priest has enough power points for one more healing spell. It is a dice roll though so it will not heal Lysandros completely, but then with enough rest/re-charge time the priest could attempt magical healing again.

Keep in mind in the party inventory you also have 4 potions of healing (1d6+1).

re: resting time

Recovery Time:
Sorcerers and Elementalists recover their Power
points by sleeping. Each two full hours of sleep will
restore a number of Power points equal to the
character’s level.


If you want Dysis to recover her full power she will need (I believe) 10 hours of sleep, where 2 hours for her will equal 2 power points as she is level 2.

I will let you guys choose where you want to camp. If you decide to camp 10 hours or thereabouts then I will be taking your location into mind as to whether you encounter anything during that time period.
Maze Master
GM, 574 posts
The dice of Zeus
always fall luckily
Thu 29 Aug 2019
at 16:17
  • msg #191

Re: Public OOC Discussion

On another note, for successfully defeating four of the floating eyes, using good strategy and avoiding harming the now former thralls of the eyes, Arthanos, Lysandros and Itylus gain 100 glory/experience points each and because of of the arcane nature of these creatures Dysis gains 230 wisdom points

EDIT So - I have always found the gaining of 'glory, experience, wisdom' points in the M&M system to be confusing and haven't always followed it in the past, but for the re-start of the game here I am going to attempt to follow it now.

Wisdom Points:
Some supernatural Creatures have a Wisdom
award. NPC magicians are worth 100 Wisdom
points per level. Unlike Glory awards for defeating
enemies (see above), these Wisdom awards do not
have to be divided between characters.


Dysis gets a huge payday here as far as wisdom points, so it wouldn't be 230 wisdom points (which is what is attributable per floating eye), but 920 wisdom points for the defeat of all four.

So, let's go with that. Dysis - feel free to PM me with your preferences re: leveling up.
This message was last edited by the GM at 19:33, Thu 29 Aug 2019.
Lysandros
Hero, 166 posts
Noble
Thu 29 Aug 2019
at 20:10
  • msg #192

Re: Public OOC Discussion


 Like the boss said--- "The search  continues."   TALLY HO!
Arthanos
Hero, 267 posts
Thu 29 Aug 2019
at 21:24
  • msg #193

Re: Public OOC Discussion

By that post and what I could read, we're only an hour under ground. You guys arrived at the camp up top in the morning, searched, fought then went underground. I'd guess its only early afternoon. We could make the walk.

We could also hole up at the drop, I had simply pictured it as a drop and a passage, though retreating there is fine....assuming nothing is outside.
Itylus
Hero, 261 posts
"Death is lighter than a
feather"
Fri 30 Aug 2019
at 07:30
  • msg #194

Re: Public OOC Discussion

Well if you want to retreat to the outside of the mine that is fine by me. The MM did warn he would consider our resting spot for potential encounters while resting, so we probably would be more at risk within the mines.
This message was last edited by the player at 07:32, Fri 30 Aug 2019.
Arthanos
Hero, 268 posts
Fri 30 Aug 2019
at 12:50
  • msg #195

Re: Public OOC Discussion

What about you guys Dysis and Lysandros, what do you think?
Lysandros
Hero, 167 posts
Noble
Fri 30 Aug 2019
at 19:11
  • msg #196

Re: Public OOC Discussion


 Withdraw out of the wine to the shack
Maze Master
GM, 577 posts
The dice of Zeus
always fall luckily
Sun 1 Sep 2019
at 19:15
  • msg #197

Re: Public OOC Discussion

Going to take the general consensus that you'll retreat out to the administration building to rest. Will push things ahead shortly.
Dysis
Hero, 289 posts
Sun 1 Sep 2019
at 21:44
  • msg #198

Re: Public OOC Discussion

In reply to Maze Master (msg # 191):

That's interesting... I'd not seen it, before.

Normally, spell workers progress more slowly than physical classes, so I find that a bit odd.   Yet, not arguing.    ;)

I'm going to keep one of those eyes, pickle it in a jar, and continue to contemplate it, to see if I can get more!       (j/k)
Maze Master
GM, 579 posts
The dice of Zeus
always fall luckily
Tue 3 Sep 2019
at 19:36
  • msg #199

Re: Public OOC Discussion

Dysis:
In reply to Maze Master (msg # 191):

That's interesting... I'd not seen it, before.

Normally, spell workers progress more slowly than physical classes, so I find that a bit odd.   Yet, not arguing.    ;) 


It is kind of a strange quirk of the M&M system on how the different classes gain their experience and level up. The Floating Eyes give a ton of Wisdom points, so me piling on four of them overloaded things with respect to the reward in defeating them.

But to put it in perspective, other more 'typical' monsters will give negligible wisdom points per the rulebooks. So say you guys encounter a giant. The Glory in taking down just one of those is 850 points (that would then be split amongst the fighters/specialists, so they would probably want to fight four giants), but a measly 40 wisdom points for magician class characters per giant.

Some creatures don't give any wisdom points at all, like a Harpy.

It is something I'll have to consider when it comes to setting up potential battles!

Dysis:
I'm going to keep one of those eyes, pickle it in a jar, and continue to contemplate it, to see if I can get more!       (j/k)


Beware of Dysis the Monster Breeder/Farmer!
Itylus
Hero, 262 posts
"Death is lighter than a
feather"
Wed 4 Sep 2019
at 15:27
  • msg #200

Re: Public OOC Discussion

Dysis:
I'm going to keep one of those eyes, pickle it in a jar, and continue to contemplate it, to see if I can get more! (j/k)


Floating Eye Pickle? You could be on to a new delicacy, Dysis! I wonder how it would taste...
Dysis
Hero, 291 posts
Thu 5 Sep 2019
at 01:43
  • msg #201

Re: Public OOC Discussion

Awesome on a pizza.

But even more controversial than pineapple.
Maze Master
GM, 581 posts
The dice of Zeus
always fall luckily
Sat 7 Sep 2019
at 15:22
  • msg #202

Re: Public OOC Discussion

Consensus appears to be finishing up the western passage. Update pending...
Arthanos
Hero, 272 posts
Wed 11 Sep 2019
at 10:02
  • msg #203

Re: Public OOC Discussion

Apologies for slow reply. I'm a teacher and its near term end, and we have school play on Monday coming (5 days) so a bit hectic. If I don't reply before Wednesday and am slowing things up, just assume I'll follow along with majority.
Maze Master
GM, 583 posts
The dice of Zeus
always fall luckily
Thu 12 Sep 2019
at 14:29
  • msg #204

Re: Public OOC Discussion

No worries - thanks for the heads up!
Dysis
Hero, 295 posts
Mon 16 Sep 2019
at 01:10
  • msg #205

Re: Public OOC Discussion

Teachers are one of the great, underpaid vocations --  for the amount of work as well as the importance.      Don't suppose your play has a Grecian theme-?


Hey, maybe that tongue is a lever?     To open the door?
Arthanos
Hero, 273 posts
Thu 19 Sep 2019
at 07:14
  • msg #206

Re: Public OOC Discussion

and back.

And sadly not. Our music teacher wrote it, and the songs. It was similar to The Lion, the Witch and the Wardrobe. Kids being pulled at school find their way to a magical realm free of bullies....but instead of a wardrobe to get there, they had to climb down a huge toilet.

I was props and tech, so had to build the giant toilet (about 1 meter wide, bowl top was about 1 meter off the ground and cistern was about 1.7 metres tall). It looked like something Hagrid could have used.
Dysis
Hero, 296 posts
Thu 19 Sep 2019
at 21:13
  • msg #207

Re: Public OOC Discussion

so had to build the giant toilet

I work as a recruiter.    And, I can just so imagine seeing that on a resume...



Well, this riddle has me stumped.    At first take, it looked sort of Tarot like to me.  But, not in a way I can make sense of.    And, Tarot is well post-Greece (the period our game is based on, anyway), if that matters.

I've tried to think about it in terms of myths or gods, as well... and I got nothin'.

"knave" throws me --  a term that originated in the middle ages, I believe.  Rogue?  Scoundrel?     I still got nothin'...
Arthanos
Hero, 274 posts
Sat 21 Sep 2019
at 07:47
  • msg #208

Re: Public OOC Discussion

...man...riddles...

got it I think

MM, is it one guess or can we guess multiple times?
Maze Master
GM, 589 posts
The dice of Zeus
always fall luckily
Sat 21 Sep 2019
at 12:39
  • msg #209

Re: Public OOC Discussion

You can try multiple times. If needed the gargoyle will throw you a hint or two.
Maze Master
GM, 590 posts
The dice of Zeus
always fall luckily
Sat 21 Sep 2019
at 19:38
  • msg #210

Re: Public OOC Discussion

I am creating another Game on RPOL which uses the same game system as Mazes and Minotaurs, being Vikings and Valkyries (available on the same website as the M&M rules). Before I throw open a public advertisement for people to join I thought I would let you guys know that I am starting this up so you can have first pick of characters, if you are interested.

Vikings and Valkyries: Heroes of Midgard: link to another game
Itylus
Hero, 266 posts
"Death is lighter than a
feather"
Sun 22 Sep 2019
at 22:15
  • msg #211

Re: Public OOC Discussion

Hello, guys! Sorry for the absence. I have been trying to start GM'ing a D&D game with my girldfriend and it has consumed a lot of my free time. This has actually renewed my respect for our MM - creating a good story for your players is not as easy as it seems!

Anyway, the Viking and Valkyries game sounds interesting! Even though I have struggled a little bit for free time lately I really would love to give it a try. I have been itching for playing a different class for some time.

Btw, very good job with that riddle, Arthanos! I was really at a loss when I read it.
This message had punctuation tweaked by the player at 22:16, Sun 22 Sept 2019.
Dysis
Hero, 297 posts
Sun 22 Sep 2019
at 22:50
  • msg #212

Re: Public OOC Discussion

Will check it out...

Good work on the answer!    I couldn't understand why at all, at first, until I noted 'BLADE' is spelled diagonally by those words.
Arthanos
Hero, 277 posts
Mon 23 Sep 2019
at 01:31
  • msg #213

Re: Public OOC Discussion

I'd started writing a post to try and help figure it out, then realized as I was writing the post I told myself how to solve it.

I'd narrowed it down to a word or object, then figured 'the first, the second, the third, etc' had something to do with order. i was initially trying to figure a cycle, then became focused on the pauses, so decided to apply them to the words.

Next riddle is someone else's job thought
Maze Master
GM, 593 posts
The dice of Zeus
always fall luckily
Thu 26 Sep 2019
at 03:56
  • msg #214

Re: Public OOC Discussion

Been spending a little time getting the other game set up. Will be posting a game update here with the titans response after my work week wraps up tomorrow.
Maze Master
GM, 599 posts
The dice of Zeus
always fall luckily
Fri 4 Oct 2019
at 15:04
  • msg #215

Re: Public OOC Discussion

The overall sense I get is that the party will go to finish out that remaining unexplored cavern with the spiders...

assuming I am correct, will put in a game post a little bit later this afternoon after I finish up with work for the day.

(Edit: that didn’t happen - weekend has been busier than I thought)
This message was last edited by the GM at 13:43, Sun 06 Oct 2019.
Itylus
Hero, 271 posts
"Death is lighter than a
feather"
Sun 6 Oct 2019
at 13:34
  • msg #216

Re: Public OOC Discussion

Sorry, I have been kinda busy lately. But Itylus will be in favor of clearing the spider lair.
Maze Master
GM, 601 posts
The dice of Zeus
always fall luckily
Thu 10 Oct 2019
at 19:49
  • msg #217

Re: Public OOC Discussion

Feels like a slow down is on its way, at least in the games that I play in on RPOL. At this point I am waiting to see if any other actions wanted to be taken. Your characters are blocked from proceeding forward so you would need to spend some time cutting down the webs or finding an alternate route.

As an FYI, I am taking a mini-vacation over Columbus Day weekend here in the States. I won't be posting any kind of game update no sooner than next Friday.
Dysis
Hero, 303 posts
Sun 13 Oct 2019
at 17:43
  • msg #218

Re: Public OOC Discussion

Hey - hope you're enjoying it!
Arthanos
Hero, 281 posts
Mon 14 Oct 2019
at 09:09
  • msg #219

Re: Public OOC Discussion

Continuing from your comment in the game.

I thought I remembered something about you being able. I figured at minimum, we just clear the path. At best, we kill the enemy without a standup fight.
Maze Master
GM, 602 posts
The dice of Zeus
always fall luckily
Thu 17 Oct 2019
at 15:22
  • msg #220

Re: Public OOC Discussion

I am back and will be posting a game update either later today after work or tomorrow sometime

In short though, no problems with Arathanos suggested plan and so the game update will consist of application of that and the results that follow.
Itylus
Hero, 272 posts
"Death is lighter than a
feather"
Sat 19 Oct 2019
at 08:32
  • msg #221

Re: Public OOC Discussion

Hey, I am back too. Sorry for the absence, but I had a couple of very busy weeks. I will however be posting soon.

Btw, nice plan to deal with those spiderwebs.

Edit: One question, MM. Is the voice comming from down the tunnel, or from an unidentified direction?
This message was last edited by the player at 08:43, Sat 19 Oct 2019.
Maze Master
GM, 604 posts
The dice of Zeus
always fall luckily
Sat 19 Oct 2019
at 13:57
  • msg #222

Re: Public OOC Discussion

Unidentified direction. It sounds close.
Maze Master
GM, 605 posts
The dice of Zeus
always fall luckily
Thu 24 Oct 2019
at 14:24
  • msg #223

Re: Public OOC Discussion

I plan to put in a game update a little bit later today when done with work for the day.
Maze Master
GM, 606 posts
The dice of Zeus
always fall luckily
Thu 24 Oct 2019
at 15:56
  • msg #224

Re: Public OOC Discussion

On another note - it has just been the four of you for some time. Should we add additional PCs to the party? I specifically would want you guys to have an actual thief in your party who could pick locks for you, and having another magician class like a priest would be good too I think.

let me know your thoughts.
Arthanos
Hero, 283 posts
Sat 26 Oct 2019
at 11:53
  • msg #225

Re: Public OOC Discussion

happy to add others and recruit.

Also, how wide is the tunnel? I picture me and Lysandros at the front, but trying to wonder if the NPCs can fit into a line with us?
Maze Master
GM, 608 posts
The dice of Zeus
always fall luckily
Sat 26 Oct 2019
at 16:21
  • msg #226

Re: Public OOC Discussion

Good question. The tunnel is narrow but wide enough for two of you to stand side by side though not very comfortably. Using bow and arrows would not be advisable.
Dysis
Hero, 306 posts
Sat 26 Oct 2019
at 20:51
  • msg #227

Re: Public OOC Discussion

We could use both a healer and a thief.    I'm for it.

Maybe recruit from your other game?    We've picked up some good additions over there.


Btw, if someone ever wants to play an elementalist, I'm more than fine with it.   Though, I'd prefer with a different pair of elements.    Don't wanna think I've locked others out, for years now.
This message was last edited by the player at 21:04, Sat 26 Oct 2019.
Maze Master
GM, 609 posts
The dice of Zeus
always fall luckily
Thu 31 Oct 2019
at 16:09
  • msg #228

Re: Public OOC Discussion

We've got 50% of the vote for getting some new players so I will look into doing that probably this weekend after I'm done with work.

I am also planning to (perhaps later today in a spooooky update) put in a game update to resolve what happens next with Dysis using her spell. I will admit that I wasn't quite expecting that so will have to consider how the spell applies in this situation in a tunnel with enemies approaching towards you that you haven't really seen yet but can hear.
This message was last edited by the GM at 16:10, Thu 31 Oct 2019.
Dysis
Hero, 308 posts
Thu 31 Oct 2019
at 19:46
  • msg #229

Re: Public OOC Discussion

There may be some unfortunate, eh, side effects from this, but if a small squad of spiders is advancing on us, it's still the best bug swatter I've got!
Maze Master
GM, 612 posts
The dice of Zeus
always fall luckily
Fri 1 Nov 2019
at 21:48
  • msg #230

Re: Public OOC Discussion

Posted the new ad for players. We will see who that draws in. I am also going to temporarily make all threads group 0 so other people can pursue old game threads if desired.
Maze Master
GM, 613 posts
The dice of Zeus
always fall luckily
Sun 3 Nov 2019
at 18:51
  • msg #231

Re: Public OOC Discussion

Happy to announce three new additions to the group:

Dionae (Shapeshifter)
Taomas (Sorcerer)
Tancea (Sacred Healer)

Feel free to welcome them to the game!
Dysis
player, 309 posts
Mon 4 Nov 2019
at 00:54
  • msg #232

Re: Public OOC Discussion

Welcome new people!
Arthanos
player, 286 posts
Mon 4 Nov 2019
at 02:06
  • msg #233

Re: Public OOC Discussion

Greetings all

And just read your attack, that sound awesome.
This message was last edited by the player at 02:08, Mon 04 Nov 2019.
Dysis
player, 311 posts
Mon 4 Nov 2019
at 03:11
  • msg #234

Re: Public OOC Discussion

I've been waiting some years to use that spell.


I mean, actually, literally, years.

New players, you need not worry about this game going away over night.     We do take some breaks, but it's been on for a little while.
Maze Master
GM, 615 posts
The dice of Zeus
always fall luckily
Tue 5 Nov 2019
at 21:35
  • msg #235

Re: Public OOC Discussion

Lysandros - just need a post for you and I can resolve the next round. I am going to NPC Itylus as he hasn't logged in for a few weeks now.
Lysandros
player, 180 posts
Noble
Tue 5 Nov 2019
at 21:55
  • msg #236

Re: Public OOC Discussion


 sorry for the delay. Posting now
Tancea
player, 1 post
Tue 5 Nov 2019
at 22:53
  • msg #237

Re: Public OOC Discussion

Having just lost two games that seemed to be on what I would call short breaks that is good news.  More than a few games I have played over the span of years, it will be good to be part of another one that has the longevity to see actual progression.
Arthanos
player, 287 posts
Sat 9 Nov 2019
at 01:13
  • msg #238

Re: Public OOC Discussion

ok, so just making sure I have this:

1) I can't move out of my current location, but I can still fight and defend
2) I take a -4 penalty to my initiative, Attack and Danger Evasion.
3) Breaking free is a DC20 Might test

*looks at sheet*
ok...so Might...I need a 20 on the roll to get that. Looks like Its better for me to keep trying to attack, and I'm now after all the spiders.

If we drop Spider 1, could someone pull me out that way?
Tancea
player, 2 posts
Sat 9 Nov 2019
at 03:04
  • msg #239

Re: Public OOC Discussion

Assuming there isn't anything special or custom about these spiders the DC 20 test for breaking free of the entangled ability of a giant spider is just like wrestling, so you use your full Melee Modifier + 1d20 with a DC of the spider's Might (20) you may even be able to benefit from the Wrestler background if you have it, but that part of the rules are a bit vague.

Other than that it looks like you have it right.
Arthanos
player, 288 posts
Sat 9 Nov 2019
at 05:40
  • msg #240

Re: Public OOC Discussion

ahhh, I read it as I had to roll a might check...if its a melee mod, that's +4, so only need a 16 or higher. Don't have wrestler, I've got tactician and orator.
Dysis
player, 313 posts
Tue 12 Nov 2019
at 02:24
  • msg #241

Re: Public OOC Discussion

Sorry for brief absence.


Tancea, you'll likely have the opportunity for a goodly amount of work, once this is over.
Tancea
player, 3 posts
Tue 12 Nov 2019
at 03:23
  • msg #242

Re: Public OOC Discussion

The art of wizarding applies to any spell caster.  Always arrive precisely when you mean to.
Maze Master
GM, 617 posts
The dice of Zeus
always fall luckily
Wed 13 Nov 2019
at 17:26
  • msg #243

Re: Public OOC Discussion

This week and next are pretty busy for me for work and travel. I think there are a few PMs that are outstanding which I will reply to ASAP. Otherwise waiting on a few more combat intentions and then I can resolve the next combat round.
New Player 1
player, 1 post
Thu 14 Nov 2019
at 02:38
  • msg #244

Re: Public OOC Discussion

been real busy with work, sorry - will be working on my guy tomorrow
Dysis
player, 314 posts
Sun 17 Nov 2019
at 18:16
  • msg #245

Re: Public OOC Discussion

Tancea:
The art of wizarding applies to any spell caster.  Always arrive precisely when you mean to.


Well, okay, if that's how it works...   I'm here, about to post, because I mean to.   No more damn apologies.  ;)

Er, maybe not.   MM needs a bit more time.   Now I doubly don't feel bad.
This message was last edited by the player at 18:18, Sun 17 Nov 2019.
Arthanos
player, 290 posts
Mon 18 Nov 2019
at 10:00
  • msg #246

Re: Public OOC Discussion

hmmm....maybe we should have traded our current weapons for more spider focused ones....likes bug spray and large rolled up newspapers...
Tancea
player, 4 posts
Mon 18 Nov 2019
at 10:58
  • msg #247

Re: Public OOC Discussion

Didn't bring any vials of liquid light, or glowing shortswords?
Arthanos
player, 291 posts
Tue 19 Nov 2019
at 06:21
  • msg #248

Re: Public OOC Discussion

nup....really didn't think this through
Maze Master
GM, 619 posts
The dice of Zeus
always fall luckily
Wed 20 Nov 2019
at 16:16
  • msg #249

Re: Public OOC Discussion

Lysandros:
The spider that was upon the wall and  had attacked his companion, was now Lysandros's target. He thrst his sword into the carapace of the thing.


21:32, Today: Lysandros rolled 4 using 1d6 with rolls of 4.  sword damage.

21:31, Today: Lysandros rolled 23 using 1d20+8 with rolls of 15.  2nd attack.

21:30, Today: Lysandros rolled 13 using 1d20+8 with rolls of 5.  1st attack.


The cave spider that took down Itylus is dead. Do you intend to attack the cave spider that attacked you last round? It is no longer on the wall, it crawled up and dropped down to attack. Or do you intend to try to get to one of the other ones?
This message was last edited by the GM at 16:17, Wed 20 Nov 2019.
Lysandros
player, 184 posts
Noble
Wed 20 Nov 2019
at 16:19
  • msg #250

Re: Public OOC Discussion


 Sorry, same one.
Arthanos
player, 292 posts
Thu 21 Nov 2019
at 10:42
  • msg #251

Re: Public OOC Discussion

Early apologies. Its report writing time, so I may be a bit slow on posts over the next...2 weeks. I'm putting my next post up, but if I'm slow, my plan is:

1) attack Daughter until she is dead or someone can keep her distracted long enough for me to get off the web

2) Retreat behind others to heal

3) Return to fight

I will acknowledge, it is not the greatest plan....but hopefully the gods will smile upon us...and we'll offer a huge sacrifice to them if they do.
Dionae
NPC (New Player), 1 post
Shapeshifter
Sat 23 Nov 2019
at 02:10
  • msg #252

Re: Public OOC Discussion

I just got out of the hospital so let me catch up.
Tancea
NPC (New Player), 5 posts
Sat 23 Nov 2019
at 06:37
  • msg #253

Re: Public OOC Discussion

I don't think there is much of a rush, the current scene needs to end before the new players can have a window to show up in a way that even comes close to making sense.
Maze Master
GM, 620 posts
The dice of Zeus
always fall luckily
Sat 23 Nov 2019
at 19:26
  • msg #254

Re: Public OOC Discussion

Sorry to hear you were in the hospital, Dionae. Hope everything is going better now.

As Tancea mentioned, no rush right now to get your character up and going as likely the battle ongoing may take some time to finally resolve.
Lysandros
player, 185 posts
Noble
Sat 23 Nov 2019
at 22:07
  • msg #255

Re: Public OOC Discussion

 The battle will take some time? GM, you must be confused, we WON the battle, and found copious amounts of treasure.
Maze Master
GM, 621 posts
The dice of Zeus
always fall luckily
Sat 23 Nov 2019
at 22:42
  • msg #256

Re: Public OOC Discussion

That's the spider venom talking to you. :)
Dysis
player, 316 posts
Sun 24 Nov 2019
at 20:10
  • msg #257

Re: Public OOC Discussion

I got this stuff for the house, mostly because the name made me laugh --  full thumbs up, works great!       If only our intrepid party had some handy...


Maze Master
GM, 622 posts
The dice of Zeus
always fall luckily
Sun 24 Nov 2019
at 22:35
  • msg #258

Re: Public OOC Discussion

Dysis:
I got this stuff for the house, mostly because the name made me laugh --  full thumbs up, works great!       If only our intrepid party had some handy...



Yikes. Must be one hell of a spider problem to have to go nuclear like that! :-o

Anyway - I have enough to do a combat round resolution, it takes a little bit of time to do all those rolls though so will likely do this late tonight my time or sometime tomorrow - as I am fortunate enough to have this week off work.  :)
Arthanos
player, 294 posts
Mon 25 Nov 2019
at 09:55
  • msg #259

Re: Public OOC Discussion

hmmm....next major battle, more forethought must go into planning....and making sure we equip the appropriate weapons.
Dysis
player, 317 posts
Tue 26 Nov 2019
at 01:11
  • msg #260

Re: Public OOC Discussion

Brown recluses --  did not want to take chances with those.   Wanted them all dead.   That stuff did the trick --  though am sure the other products work as well.
Maze Master
GM, 623 posts
The dice of Zeus
always fall luckily
Tue 26 Nov 2019
at 15:16
  • msg #261

Re: Public OOC Discussion

Yesterday got busy for me, running back and forth doing errands, but I have some time this morning so update is PENDING.
Maze Master
GM, 625 posts
The dice of Zeus
always fall luckily
Sun 1 Dec 2019
at 21:05
  • msg #262

Re: Public OOC Discussion

Hope that everybody enjoyed their holiday (if applicable) and the weekend!

I think right now just waiting on intention post from Dysis and then will resolve the round. But perhaps what will be helpful to wrap up combat before the end of the year is player intentions for the next few rounds as Arthanos did a few posts up in this OOC thread, we can then move on post-combat and perhaps see about getting our new player(s) up and going.

New players - if you can post in this OOC thread to let me know you are still around that would be great. In the next week I plan to do a final audit of new player character sheets to make sure we are good to go and then we’ll get things started. My thinking is that with the current party pretty banged up (with Itylus out cf commission) they may want to retreat to safer grounds anyway.
Tancea
NPC (New Player), 6 posts
Sun 1 Dec 2019
at 22:33
  • msg #263

Re: Public OOC Discussion

The Holiday season is always a bit slow, but getting started before the new year sounds like a good idea.
Dionae
NPC (New Player), 2 posts
Shapeshifter
Mon 2 Dec 2019
at 00:18
  • msg #264

Re: Public OOC Discussion

Yes here but I at least I wasn't in the hospital for Thanksgiving.
Lysandros
player, 187 posts
Noble
Mon 2 Dec 2019
at 18:50
  • msg #265

Re: Public OOC Discussion

 Wow, I was not aware the attrition left only three of us. Welcome new players.
Tancea
NPC (New Player), 7 posts
Mon 2 Dec 2019
at 19:14
  • msg #266

Re: Public OOC Discussion

I think some of it is just to indicate who is in the active scene and not.
Maze Master
GM, 626 posts
The dice of Zeus
always fall luckily
Fri 6 Dec 2019
at 00:46
  • msg #267

Re: Public OOC Discussion

Thanks for posting, Dionae and Tancea. Hopefully we'll get you introduced fairly soon.

I've just updated my other game, and am working on this one now. I think we might be able to resolve combat as I have a general idea of what folks want to do.

edit and resolve I did. I basically rolled a bunch of secret rolls to see what was going to happen, and decided to take some poetic license as Dysis was going to get the killing blow on the Daughter of Arachne.
This message was last edited by the GM at 01:11, Fri 06 Dec 2019.
Dysis
player, 320 posts
Sat 7 Dec 2019
at 21:14
  • msg #268

Re: Public OOC Discussion

I don't begrudge GM (or MM) artistic license, now & then.

And, just goes to show, you can take'em down with one mighty chop of a great sword.   Or, keep sticking a thumb tac in them, till they finally keel.


Not that I'm denying the great sword is the better approach.
This message was last edited by the player at 21:15, Sat 07 Dec 2019.
Arthanos
player, 295 posts
Sun 8 Dec 2019
at 08:19
  • msg #269

Re: Public OOC Discussion

Reports are done and work is back to normal and seems my timing is good.
Taomas
NPC (New Player), 1 post
Sorceror
Sun 8 Dec 2019
at 13:46
  • msg #270

Re: Public OOC Discussion

I won't be playing.
Maze Master
GM, 628 posts
The dice of Zeus
always fall luckily
Sun 8 Dec 2019
at 16:11
  • msg #271

Re: Public OOC Discussion

Taomas:
I won't be playing.


Thanks for the heads up. Will remove you from the game.
Maze Master
GM, 631 posts
The dice of Zeus
always fall luckily
Thu 12 Dec 2019
at 16:08
  • msg #272

Re: Public OOC Discussion

Just an FYI to folks that with at least Tancea and Dionae confirmed, I am going to close the recruiting for now and am going to restrict some of the old threads again.
Maze Master
GM, 632 posts
The dice of Zeus
always fall luckily
Tue 17 Dec 2019
at 18:30
  • msg #273

Re: Public OOC Discussion

As we finish up the end of December in the next few weeks I do expect things to slow on RPOL - feel free to post as you like or are able to and should I feel we have enough to do a game post on then I will update the thread as needed and as I can.

In this game generally the next game post or two from me will bring us to a place where we can formally introduce Dionae, who has been waiting patiently in the wings.
This message was last edited by the GM at 18:32, Tue 17 Dec 2019.
Dysis
player, 323 posts
Thu 19 Dec 2019
at 03:21
  • msg #274

Re: Public OOC Discussion

Out till the 27th or so, anyway --   hope everyone has a good one, if you celebrate X-mas, Hanukkah, or other.
Dionae
NPC (New Player), 3 posts
Shapeshifter
Sat 21 Dec 2019
at 16:34
  • msg #275

Re: Public OOC Discussion

Maze Master:
As we finish up the end of December in the next few weeks I do expect things to slow on RPOL - feel free to post as you like or are able to and should I feel we have enough to do a game post on then I will update the thread as needed and as I can.

In this game generally the next game post or two from me will bring us to a place where we can formally introduce Dionae, who has been waiting patiently in the wings.


Finally.
Maze Master
GM, 635 posts
The dice of Zeus
always fall luckily
Wed 1 Jan 2020
at 14:23
  • msg #276

Re: Public OOC Discussion

Experience/Glory/Wisdom rewards for the battle with the spiders (awarded to Arthanos, Dysis, and Lysandros)

365 Glory each for Arthanos and Lysandros
130 Wisdom to Dysis.

I am adding these to your respective sheets now.
Arthanos
player, 299 posts
Thu 2 Jan 2020
at 07:55
  • msg #277

Re: Public OOC Discussion

Yay!


Also Happy New Year everyone!
This message was last edited by the player at 07:55, Thu 02 Jan 2020.
Dionae
Player, 5 posts
Shapeshifter
Thu 2 Jan 2020
at 19:12
  • msg #278

Re: Public OOC Discussion

I hope its better than 2019 and almost dying.
Dysis
player, 325 posts
Fri 3 Jan 2020
at 02:54
  • msg #279

Re: Public OOC Discussion

2020 --   the future is here!!!          And, smart watches about the best we've got to show for it - ?     Thought we'd be able to tour the solar system by now...

Sorry it's been so rough, Dionae - hope it is a better year for you - welcome to the game!
Maze Master
GM, 637 posts
The dice of Zeus
always fall luckily
Thu 9 Jan 2020
at 00:44
  • msg #280

Re: Public OOC Discussion

Busy first week back at work for me, but will have some time tomorrow afternoon. I think we have enough posts here to allow us to go back into the mines - assuming that Dionae consents to going with the party members!

The other question is whether the party intends to explore the rest of the northern passage, or return back to the Blacksmith.
This message was last edited by the GM at 00:44, Thu 09 Jan 2020.
Arthanos
player, 302 posts
Mon 13 Jan 2020
at 06:21
  • msg #281

Re: Public OOC Discussion

I vote finish the northern passage.

Also, I'm currently in a rural part of Victoria, Australia and heading furthur in. I'll be there until the 27th, so my ability to post will be a little sketchy.
Maze Master
GM, 638 posts
The dice of Zeus
always fall luckily
Mon 13 Jan 2020
at 22:28
  • msg #282

Re: Public OOC Discussion

I've been reading about what is happening in Australia. Stay safe, Arthanos!
Arthanos
player, 303 posts
Wed 15 Jan 2020
at 00:54
  • msg #283

Re: Public OOC Discussion

We were driving Monday and it began to get so smokey we stopped to recheck all the fire warnings. Nothing more than the smoke from the fire on the other side of Victoria being blown into us.
Dysis
player, 328 posts
Thu 16 Jan 2020
at 01:23
  • msg #284

Re: Public OOC Discussion

Yes, best wishes;  I have several friends out in southern california, whom have dealt with similar situations.    Very dangerous - stay safe!
Maze Master
GM, 639 posts
The dice of Zeus
always fall luckily
Sat 18 Jan 2020
at 18:17
  • msg #285

Re: Public OOC Discussion

I hesitate to put out an update as I'm not certain if more people want to post conversation in game with one another.

Assuming that nobody else has anything else to say, and that Dionae intends to travel with the party, then we'll get you back into the mines.
Dysis
player, 331 posts
Wed 22 Jan 2020
at 23:57
  • msg #286

Re: Public OOC Discussion

She was waiting on a response from me -  sorry for not answering earlier, but I think we're good, now.
Maze Master
GM, 640 posts
The dice of Zeus
always fall luckily
Thu 23 Jan 2020
at 17:20
  • msg #287

Re: Public OOC Discussion

Finishing up a work trip today, and will update the game likely either later today when I’m sitting around at the airport or tomorrow on my day off.
Arthanos
player, 304 posts
Fri 24 Jan 2020
at 10:55
  • msg #288

Re: Public OOC Discussion

YAY! Back within range of a signal strong enough to access the net with! Getting to this page has taken me 40 mins. I've read the main thread, so I'll post either tomoz or Sunday when my net will be stronger.
Dysis
player, 333 posts
Mon 27 Jan 2020
at 04:13
  • msg #289

Re: Public OOC Discussion

40 minute download for a page -  that's like the old days of modems!   Hope you didn't have to listen to a bunch of electronic shrieking.
Arthanos
player, 305 posts
Wed 29 Jan 2020
at 09:25
  • msg #290

Re: Public OOC Discussion

Nah, was on a river, so as we traveled down it, the signal would come and go and where you stood on the boat would also change your luck. I eventually had to put my phone on the roof with hot-spotting and turned on while I connected to it inside.
Dionae
Player, 12 posts
Shapeshifter
Mon 3 Feb 2020
at 13:06
  • msg #291

Re: Public OOC Discussion

Infection settling in seeing DR might need to go to the ER so posting by me may not come for awhile.
Maze Master
GM, 642 posts
The dice of Zeus
always fall luckily
Tue 4 Feb 2020
at 18:28
  • msg #292

Re: Public OOC Discussion

Thanks for the heads up Dionae. Hope things get better for you soon.

re: Game Thread
Right now it is basically two votes to smash/burn the eggs and two votes either not to/only destroy the large eggs, with Lysandros not yet weighing in with an opinion, so I need to know what you guys ultimately want to do.

Any other actions you want to take in this corner of the cavern?

Or is the plan of action to go back to the Blacksmith?
This message was last edited by the GM at 18:29, Tue 04 Feb 2020.
Dionae
Player, 13 posts
Shapeshifter
Tue 4 Feb 2020
at 18:46
  • msg #293

Re: Public OOC Discussion

Back home it is a SERIOUS UTI and my insurance has NO UROLOGISTS I CAN GO TO my catheter and bag was in me almost TWO MONTHS. Arggghhhhh!
Arthanos
player, 307 posts
Wed 5 Feb 2020
at 08:51
  • msg #294

Re: Public OOC Discussion

I'm trying to figure out if by clearing the tunnels, we actually have to burn the web out or not. What exactly did the guy mean?
Tancea
player, 15 posts
Wed 5 Feb 2020
at 09:23
  • msg #295

Re: Public OOC Discussion

As not everyone has their status displayed if there are any other characters with visible wounds Tancea will heal them during the down time, I just need to know how many there are.
Arthanos
player, 308 posts
Fri 7 Feb 2020
at 09:43
  • msg #296

Re: Public OOC Discussion

found it.

Maze Master:
The Smith nods in response to Itylus' inquiry:

"A boon I can grant you. If you will help me."

He continues: "Minerals are needed for the forge. Were blocked by Humans like you. Now blocked by Floating Eyes. Blocked by Daughters of Arachne. Open the passages and protection from Undead I will provide."


Doesn't say clear everything...just seems to indicate we need to remove the threats.
Maze Master
GM, 643 posts
The dice of Zeus
always fall luckily
Fri 7 Feb 2020
at 13:04
  • msg #297

Re: Public OOC Discussion

Finishing up work for the week today and will update the game thread likely later this afternoon.

I’m not really reading a consensus on what to do with the spider eggs so ‘no action’ would be what I will consider right now. The eggs aren’t going anywhere so you can always come back later. Also remember that in the other northern passage (where you fought the floating eyes) is a locked chest that you can always go back to as well.

I will note that while you could take the larger eggs the encumbrance (due to size) would be high. You may be able to find a buyer back in the city but right now nobody knows of a source off hand who buy them.  There are approximately 5 very large eggs that could be cave spiders like the ones you fought and numerous small common spider eggs that likely you don’t have to bother with at all unless you want to.
Maze Master
GM, 644 posts
The dice of Zeus
always fall luckily
Fri 7 Feb 2020
at 13:05
  • msg #298

Re: Public OOC Discussion

Tancea:
As not everyone has their status displayed if there are any other characters with visible wounds Tancea will heal them during the down time, I just need to know how many there are.


Right now everybody is back at full health.
Lysandros
player, 193 posts
Noble
Fri 7 Feb 2020
at 13:13
  • msg #299

Re: Public OOC Discussion


 The young noble, always in need of wealth to rebuild his house, thought of the chest. " let us investigate the chest we found."
Dionae
Player, 14 posts
Shapeshifter
Basic Def 16, Hits 12/12
Fri 7 Feb 2020
at 20:08
  • msg #300

Re: Public OOC Discussion

Going to ER again, be offline don't know how long.
Dysis
player, 334 posts
Mon 10 Feb 2020
at 01:45
  • msg #301

Re: Public OOC Discussion

Sorry to hear, hope you recover as quick as possible.
Arthanos
player, 309 posts
Wed 12 Feb 2020
at 09:28
  • msg #302

Re: Public OOC Discussion

Best of luck
Maze Master
GM, 646 posts
The dice of Zeus
always fall luckily
Sat 15 Feb 2020
at 21:15
  • msg #303

Re: Public OOC Discussion

Dysis:
That will depend.  Did I get enough sleep during our down time to regain my spell points?   Because I had spent most of what I have.    And, definitely not marching off into this, w/o being reloaded.  Although:


Everybody is back at full health and power points right now.
Maze Master
GM, 648 posts
The dice of Zeus
always fall luckily
Sat 15 Feb 2020
at 21:34
  • msg #304

Re: Public OOC Discussion

Things were busy for me the past week, so apologies for being slow on the reply guys. I will do better when it comes to just questions in the game with a more timely response vs. needing to push a full update in moving you to a new location where we may need everybody's input.

In any case - right now once the group is ready, the next location to go to is past the blacksmith and to wherever that leads you, so once the group is ready to move then we will do so.
Maze Master
GM, 650 posts
The dice of Zeus
always fall luckily
Wed 19 Feb 2020
at 20:11
  • msg #305

Re: Public OOC Discussion

Are there any additional actions the party wishes to take before they move on? Otherwise next post will push things forward a little bit with the assumption that you continue north past the blacksmith.

Lysandros - haven't seen a post from you in a while, so if you have anything to add please add it.
Maze Master
GM, 651 posts
The dice of Zeus
always fall luckily
Wed 19 Feb 2020
at 20:12
  • msg #306

Re: Public OOC Discussion

Additionally - there is some posts in the game thread about making sacrifices. You can choose to do so if you want before going forth, but what do you intend to sacrifice?
Lysandros
player, 194 posts
Noble
Thu 20 Feb 2020
at 01:39
  • msg #307

Re: Public OOC Discussion


 Had some lack of a pc issue, but have one now.
Maze Master
GM, 652 posts
The dice of Zeus
always fall luckily
Wed 26 Feb 2020
at 02:45
  • msg #308

Re: Public OOC Discussion

Been sick dealing with the flu so no updates for a few more days.
Dionae
Player, 17 posts
Shapeshifter
Basic Def 16, Hits 12/12
Wed 26 Feb 2020
at 11:39
  • msg #309

Re: Public OOC Discussion

In reply to Maze Master (msg # 306):

Well what my gal can catch and bloody.
Arthanos
player, 313 posts
Fri 28 Feb 2020
at 08:43
  • msg #310

Re: Public OOC Discussion

Are we planning to leave the mine to catch and sacrifice things?
Dionae
Player, 18 posts
Shapeshifter
Basic Def 16, Hits 12/12
Fri 28 Feb 2020
at 08:51
  • msg #311

Re: Public OOC Discussion

I don't know she can become a lioness or she-bear and hunt modest game Hecate might appreciate her efforts not sure about other deities.
Maze Master
GM, 653 posts
The dice of Zeus
always fall luckily
Fri 28 Feb 2020
at 13:57
  • msg #312

Re: Public OOC Discussion

Starting to feel human myself now again with the flu subsiding.

So to answer your question - right now there isn't going to be much that you can hunt underground, unless you want to go back and gather up and sacrifice some spiders (probably not recommended) or try to find rats or other vermin that might be in the caves.

You will have better luck outside the mine but the party will need to roll hunting checks. Unfortunately since Itylus is now NPC (and gone) you don't have a devoted hunter in the group.

What the group needs to decide is whether you want to take those additional preparations or just continue onwards at this point.
Dionae
Player, 19 posts
Shapeshifter
Basic Def 16, Hits 12/12
Fri 28 Feb 2020
at 21:02
  • msg #313

Re: Public OOC Discussion

I can become a predator with their natural abilities so I should be able to hunt prey other than Amazons. ^_^
Maze Master
GM, 654 posts
The dice of Zeus
always fall luckily
Fri 28 Feb 2020
at 23:31
  • msg #314

Re: Public OOC Discussion

If that is what the other party members want to do then we’ll go that route. Will look for a majority vote here.
Tancea
player, 18 posts
Fri 28 Feb 2020
at 23:47
  • msg #315

Re: Public OOC Discussion

I don't have a preference either way, service is Tancea's sacrifice to her god which works either way.
Arthanos
player, 314 posts
Sat 29 Feb 2020
at 03:21
  • msg #316

Re: Public OOC Discussion

I vote to just keep going. I'd like to stop and sacrifice, but it will take another full day before we get back down to this. Prayers should suffice.
Maze Master
GM, 655 posts
The dice of Zeus
always fall luckily
Sat 29 Feb 2020
at 03:29
  • msg #317

Re: Public OOC Discussion

One for, one against, one neutral

Next vote from either Dysis or Lysandros will win out.
Dionae
Player, 20 posts
Shapeshifter
Basic Def 16, Hits 12/12
Sat 29 Feb 2020
at 11:10
  • msg #318

Re: Public OOC Discussion

Well lets keep going my take just getting into Hades realm and back will honor Hecate since they hate each other.
Maze Master
GM, 656 posts
The dice of Zeus
always fall luckily
Sat 29 Feb 2020
at 13:37
  • msg #319

Re: Public OOC Discussion

Dionae:
Well lets keep going my take just getting into Hades realm and back will honor Hecate since they hate each other.


Oh yeah I was going to ask you what you are relying on to come to that conclusion?
Dionae
Player, 21 posts
Shapeshifter
Basic Def 16, Hits 12/12
Sat 29 Feb 2020
at 14:12
  • msg #320

Re: Public OOC Discussion

There are references about they had rivalries but your the MM if you don't do a write up for her the fault for this is on you. If worshiping her helps the mission it would be good to know.
Maze Master
GM, 657 posts
The dice of Zeus
always fall luckily
Sat 29 Feb 2020
at 17:31
  • msg #321

Re: Public OOC Discussion

I believe when you first mentioned a rivalry/hatred in the game thread I was curious and did some research to see if that was true as I will admit I don’t know a lot about Hecate. My “google-fu” didn’t really turn up much apart from general descriptions on Hecate and her role in, for example, the abduction of Persephone by Hades, her role in the underworld in general as well, etc, but I wasn’t really seeing much on her relationship with Hades.

That is what prompted my question, if you have some source that I can look at please do let me know.

I also don’t quite understand what you mean by “the fault is on me” as GM for not doing a write up on this. Please understand my position, for me this is if somebody comes in and says actually Apollo actually has a rivalry/hatred of Athena. I would want to know more about the myths/stories that support that proposition.
This message was last edited by the GM at 17:34, Sat 29 Feb 2020.
Tancea
player, 19 posts
Sat 29 Feb 2020
at 18:17
  • msg #322

Re: Public OOC Discussion

The most consistent description of their interaction suggests that Hecate is a thorn in Hades side at most, she is something of a snitch at times, but also provides an important service at others.  To me it seems more like the annoying sibling problem than any sort of hatred, particularly compared to the depth of conflict some divine entities get into.
Dysis
player, 338 posts
Mon 2 Mar 2020
at 00:54
  • msg #323

Re: Public OOC Discussion

One of my earliest, and still most loved D&D characters was a priestess/mage in service of Hecate.    I read up a bit at the time --  sources vary of course, and things change over time.     But, what I've read to generally be true -

Hecate was a guide for the dead.    When she was traveling into the underworld, it was usually in this role.     This was basically a service to Hades -   she's helping to keep order in his kingdom by ensuring souls get where they need to go.

She herself had pretty much unlimited influence over the powers of the lower world, able to lay to rest any restless spirits (in the mortal world) prowling around where they shouldn't be.    This too was a service to Hades -  he doesn't like escapees.

She was also the god that Persephone's mother, Demeter, recruited to try and help get her back from Hades.   Would have succeeded, too, if Hades hadn't done the quick bit with the pomegranate.    Now, for that there could feasibly be some resentment.   Hades was pretty desperate to hang on to Persephone.

Beyond that, I've not read anything that suggests the two are at odds, in any serious way.

However, since it's Dionae's god, if she wants to play there is hate between the two, I would suggest just run with it.
This message was last edited by the player at 01:04, Mon 02 Mar 2020.
Dionae
Player, 22 posts
Shapeshifter
Basic Def 16, Hits 12/12
Mon 2 Mar 2020
at 18:53
  • msg #324

Re: Public OOC Discussion

Funny at Temple of Hades I help do the dig on they were rivals however it was later during the Roman incursion it could have been influenced by that. I was though only there aiding for credit in Greek History and a course in Greek Philosophy. But I tend to believe respected experts on this. Earlier Greek culture you would be right.
Tancea
player, 20 posts
Mon 2 Mar 2020
at 18:57
  • msg #325

Re: Public OOC Discussion

A significant amount of confusion can rise from translation too, both of language and culture.  Rivalry can just as easily be friendly competition or driven by hatred even in the most simple terms.  Expecting it to look the same over hundreds of years of use, and thousands of silence, is unlikely.
Maze Master
GM, 658 posts
The dice of Zeus
always fall luckily
Fri 6 Mar 2020
at 20:33
  • msg #326

Re: Public OOC Discussion

I’ve appreciated the discussion in this OOC thread.

I think the way that I’ll play things, at least in this game, is that the Gods simply have their own agendas and those agendas can turn on a whim.. They play their games when bored, have their favorites among mortals, and may be pleased or displeased with what happens. The party’s actions may piss off Hades, but maybe it will but greatly amuse Hecate, or other Gods/Goddesses. Or they might ignore it entirely as being beneath their notice.

We shall see!

Update is pending.
Dysis
player, 339 posts
Mon 9 Mar 2020
at 01:23
  • msg #327

Re: Public OOC Discussion

Yes.  It's pretty much like if future scholars tried to dig up info on Iron man, Bat man, or other superheroes.     There'd be any number of differing and conflicting versions.

Should have a post in tomorrow...not quite time left this evening.
This message was last edited by the player at 01:25, Mon 09 Mar 2020.
Arthanos
player, 315 posts
Thu 19 Mar 2020
at 04:33
  • msg #328

Re: Public OOC Discussion

My apologies for not posting. I'm a teacher down in Aus and currently everything with schools is making work exceedingly fustrating and time consuming. I'll post as soon as someone in the government actually gives us infirmation on what's happening.
Maze Master
GM, 661 posts
The dice of Zeus
always fall luckily
Thu 19 Mar 2020
at 16:08
  • msg #329

Re: Public OOC Discussion

That's fine. I know everybody is going to be a in different situation given what is going on right now. I've been fortunate enough that my work has transitioned to teleworking, but I know everybody else's situation may be vastly different.

For now, no updates on the game (as nobody has posted recently) and that will be the case ongoing for the time being.
Maze Master
GM, 663 posts
The dice of Zeus
always fall luckily
Sat 28 Mar 2020
at 15:05
  • msg #330

Re: Public OOC Discussion

Hey guys: so for the time being I’m going to close our game thread but will leave open this OOC thread. When/If you as players are ready (or interested) in playing further maybe when the world starts to make sense again then we’ll continue where we are leaving things off at. Or depending on who is interested then maybe we’ll jump forward (or backward?) in times.

Just as an FYI: What I am planning to do is to start a new M&M Greek style game which I’m going to create an advertisement for probably later today or tomorrow.

I have no plans to delete this game. It’s been on hiatus before and my sense is that maybe a hiatus is appropriate again.

Thanks for playing!
Dionae
Player, 23 posts
Shapeshifter
Basic Def 16, Hits 12/12
Sat 28 Mar 2020
at 15:21
  • msg #331

Re: Public OOC Discussion

Fine, I'll look at your other game post a link here.
Dysis
player, 340 posts
Sun 29 Mar 2020
at 22:48
  • msg #332

Re: Public OOC Discussion

I think you're right.

Counting your first game, where I briefly played this same character, how many years have we been doing this?     Like since 2012, or something?

If it starts up again, I'll likely be around.   I'm not going to join anything else, right now, but wish you well with the new story.    And good health and safety to everyone in these times.
Arthanos
player, 316 posts
Sun 5 Apr 2020
at 07:07
  • msg #333

Re: Public OOC Discussion

So finally get on and this is whats up....not the first time either...I'll be around MM. If you put the link up, I'll look at joining.
Maze Master
GM, 664 posts
The dice of Zeus
always fall luckily
Fri 18 Sep 2020
at 15:51
  • msg #334

Re: Public OOC Discussion

Hey all,

So just a feeler here to see what, if any, interest there is in reviving this game now that we've been on break since March.

Plan would be to open for new people to join, but then open a new adventure and I'd be deleting the 'Chapter 6' thread as if it never happened.
Tancea
player, 21 posts
Fri 18 Sep 2020
at 17:04
  • msg #335

Re: Public OOC Discussion

A fresh start is often a good idea, I tend to find it better to go forward rather than back.  Sketch out a quick 'solved the problem' sort of fast forward post that brings the characters out of whatever situation they were in without abandoning any continuity int the story.
Lysandros
player, 196 posts
Noble
Sun 20 Sep 2020
at 23:36
  • msg #336

Re: Public OOC Discussion


 Lysander is ready, willing. And able.
Dionae
Player, 24 posts
Shapeshifter
Basic Def 16, Hits 12/12
Tue 22 Sep 2020
at 13:23
  • msg #337

Re: Public OOC Discussion

Ready if I'm welcome.
Lysandros
player, 197 posts
Noble
Wed 23 Sep 2020
at 12:11
  • msg #338

Re: Public OOC Discussion

 since the thread was closed, I guess I will place it here, before I forget about it.

 The Quest  into Hades was a complete success. Lysandros and his fellow where. For the moment, the heroes. But such things quickly fade in the memories of those in power, as to a that was then... what will be done now?

 The time during the feast and celebration was used by Lysandros, to try and make connections in the Dima’s family, and those that might meet when the “Heroes” where fetted for their deeds. His family honor had the stain washed away and he restored as a noble of The, but all the trappings of his family where gone. It was his task to restore his blood line to its proper place, in Thena society.

 If the Dina family had a daughter of marriagable age, Lysandros would  attempt to woe her, to win her favor. He had no illusions of a marraige, for he was of noble birth, but impoverished. His goal was to win the young woman as an ally, so she might add the weight of her voice in the ear of the head of the Dina family. He needed powerful allies, on his climb back to his old station in the world.
This message was last edited by the player at 00:57, Thu 24 Sept 2020.
Dysis
player, 341 posts
Thu 24 Sep 2020
at 01:11
  • msg #339

Re: Public OOC Discussion

Yet around, and interested.
Maze Master
GM, 668 posts
The dice of Zeus
always fall luckily
Thu 24 Sep 2020
at 13:58
  • msg #340

Re: Public OOC Discussion

Hi all! So that's more people interested then I thought would be of the old group, so that is encouraging to hear.

I don't think that we are going to get back Itylus or Eurenomes though, which is too bad as I thought both players were great additions in the time that they played in this game. Arthanos hasn't checked in some time - so I will reach out to his player directly.

I did put in a recruitment post but nobody has applied just yet. Right now I would like to supplement the group as currently to get some more muscle / specialist types to join up. I think what I will do in the meantime is open up an IC thread which you all can post it as you like.
Tancea
player, 22 posts
Thu 24 Sep 2020
at 16:12
  • msg #341

Re: Public OOC Discussion

Obviously the non mainstream games have smaller communities of players, but the older games like this one tend to also pre filter the players who tend to disappear for no apparent reason, so the retention ratio is a bit higher even if the actual count isn't.
Maze Master
GM, 670 posts
The dice of Zeus
always fall luckily
Sun 27 Sep 2020
at 14:41
  • msg #342

Re: Public OOC Discussion

Please welcome Danae, who is planning on joining the group as an Archaeologist! Which, from my review of the supplement, is a pretty interesting subclass.
Lysandros
player, 198 posts
Noble
Mon 28 Sep 2020
at 01:37
  • msg #343

Re: Public OOC Discussion


 Welcome new sword fodder,Uhhhhhh, I of course meant,new honored new player.
Lysandros
player, 199 posts
Noble
Mon 28 Sep 2020
at 03:27
  • msg #344

Re: Public OOC Discussion


 Might it be possible to know what my character's cut was from the mines expedition? He has purchases to make.
Maze Master
GM, 671 posts
The dice of Zeus
always fall luckily
Mon 28 Sep 2020
at 17:36
  • msg #345

Re: Public OOC Discussion

Lysandros:
Might it be possible to know what my character's cut was from the mines expedition? He has purchases to make.


Certainly. I actually need to take a little bit of time to update the party treasure thread and look back over the Chapter 5 thread to see what else you guys found.

But, the contract for return of the artifact was 100 silver each. They got the better part of the bargain, but you guys were broke. :-)

Anyway, the 100 silver per person applies to everybody in the group, even those not originally part of the contact (Dionae and Tancea). The additional reward since you've returned is basically free room and board, plenty of food, other pleasures, basically being completely pampered.
Maze Master
GM, 672 posts
The dice of Zeus
always fall luckily
Mon 28 Sep 2020
at 17:37
  • msg #346

Re: Public OOC Discussion

Also, please welcome Stavos! Who will be literally providing some increased firepower. :-)
Maze Master
GM, 674 posts
The dice of Zeus
always fall luckily
Mon 28 Sep 2020
at 17:56
  • msg #347

Re: Public OOC Discussion

Maze Master:
Lysandros:
Might it be possible to know what my character's cut was from the mines expedition? He has purchases to make.


Certainly. I actually need to take a little bit of time to update the party treasure thread and look back over the Chapter 5 thread to see what else you guys found.

But, the contract for return of the artifact was 100 silver each. They got the better part of the bargain, but you guys were broke. :-)

Anyway, the 100 silver per person applies to everybody in the group, even those not originally part of the contact (Dionae and Tancea). The additional reward since you've returned is basically free room and board, plenty of food, other pleasures, basically being completely pampered.


Updated party inventory thread:

New Thread to Detail Party's Treasure and expenses

Treasure(s)
Party Funds: Currently 50 silver

Expenses
N/A

Party Inventory
- x1 silk rope and grappling hook
- x2 Rope and Grappling Hooks
- x7 Traveling Rations (consumed one a day per person)
- x4 Waterskins
- 2 torches
- x4 Bedrolls
- x1 Lantern
- x4 Flint and Tinder
- x4 potions of healing (1d6+1)

Mythic Items
- Belt of Apollo (claimed by Dysis)
- Dagger of Aeolus (claimed by Arthanos) - 1d3+1 damage, make x2 attacks per round
- Arrows of Hephaestus (claimed by Itylus) - (12 fires arrows, +1 damage; potential to ignite)

Uncommon Items
- x4 Potions of Healing (Heals 1d6+1)

The weapons and armor that protect/harm the undead were destroyed after you left the pocket realm of Hades - so they are not included

For mythic items, or any other items, feel free to redistribute as you see fit.
Dionae
Player, 26 posts
Shapeshifter
Basic Def 16, Hits 12/12
Mon 28 Sep 2020
at 23:57
  • msg #348

Re: Public OOC Discussion

Okay her share of coin 20sp to Temple of Hecate, 50sp party funds, 10sp alms to poor unfit beggars for a hot meal, keep 10sp.
Maze Master
GM, 676 posts
The dice of Zeus
always fall luckily
Thu 1 Oct 2020
at 19:45
  • msg #349

Re: Public OOC Discussion

I posted the below in my other game, but figure I may as well post it here as a reminder.

Me:
I want to take a moment to inform everybody, and remind those who were around earlier this year, that early this year we had a player who joined enthusiastically and then quit abruptly, in part, because another player in the game was ignoring things being said from her character to his over a number of posts.

Please make sure that you acknowledge your fellow players when their characters indicate IC they are attempting to interact with your character. While I understand that your character may not want to say anything back or give them the time of day, you need to acknowledge in some manner that they were interacting with you.


In our case we do have some new players, Stavos who just posted and Danae who is process of rolling up the character. Please make them feel welcome.

If this is an issue for anybody please let me know.
Maze Master
GM, 677 posts
The dice of Zeus
always fall luckily
Thu 8 Oct 2020
at 21:11
  • msg #350

Re: Public OOC Discussion

Been a hectic work week. I anticipate updating tomorrow or over the weekend.

Also, since it has been brought up by Lysandros in the IC thread, how does the party want to travel? Looking at the game map you have a roughly 200 mile journey.

By foot - the journey would take about 10 days
By horseback - the journey would take about 6.5 days
By sea -  The journey could be 4 to 6 days depending on weather conditions.

You might be able to ask your patrons for horses. But if so, how many would you ask for? How would you intend to persuade them to lend the horses to you, since you are leaving Thena.

If traveling by sea you will have to inquire about the cost of traveling as a passenger.
Similarly depending on the journey, and with no hunters, you’ll probably need to get some travel provisions.
Dysis
player, 344 posts
Fri 9 Oct 2020
at 00:07
  • msg #351

Re: Public OOC Discussion

I think by foot is straight out.

My vote will be for taking a ship, unless the cost is bank ruining.
Tancea
player, 26 posts
Fri 9 Oct 2020
at 00:10
  • msg #352

Re: Public OOC Discussion

The cost of travel by ship shouldn't be to bad, buying horses would be a lot more.
Stavos
player, 4 posts
Fri 9 Oct 2020
at 00:50
  • msg #353

Re: Public OOC Discussion

Sea sounds best to me, but I'm the new guy, and just following the rest of you.

That being said: I WAS asked IC to provide a fast route, so I took it IC.
Maze Master
GM, 680 posts
The dice of Zeus
always fall luckily
Fri 16 Oct 2020
at 13:20
  • msg #354

Re: Public OOC Discussion

Feel free to keep on posting as you all see fit, I will plan to put in an update come this weekend, most likely putting you through to Argos.
Dionae
Player, 30 posts
Shapeshifter
Basic Def 16, Hits 12/12
Sun 18 Oct 2020
at 19:25
  • msg #355

Re: Public OOC Discussion

Acrobat is such a nice skill it makes for a fine cover to explore communities.
Maze Master
GM, 682 posts
The dice of Zeus
always fall luckily
Fri 23 Oct 2020
at 12:38
  • msg #356

Re: Public OOC Discussion

Update will be coming out today/this weekend.

edit: Danae - going to assume you are just going to go to the temple unless you state otherwise.
This message was last edited by the GM at 13:45, Fri 23 Oct 2020.
Maze Master
GM, 684 posts
The dice of Zeus
always fall luckily
Sun 25 Oct 2020
at 12:07
  • msg #357

Re: Public OOC Discussion

Arthanos Is back with us - so just assume that he’s been with the group this entire time. I’ll be going back to edit my prior posts.
Dionae
Player, 31 posts
Shapeshifter
Basic Def 16, Hits 12/12
Sun 25 Oct 2020
at 14:33
  • msg #358

Re: Public OOC Discussion

That's fine performing and being charitable are noble acts in most Greek cities. So could be in front of the temple when they arrive.
Dysis
player, 349 posts
Sun 25 Oct 2020
at 17:14
  • msg #359

Re: Public OOC Discussion

Ah, welcome back Arthanos --  had a feeling you might wander back in.     Glad we've got one other from our original group still onboard..
Tancea
player, 31 posts
Mon 26 Oct 2020
at 02:06
  • msg #360

Re: Public OOC Discussion

Indeed, these can be challenging times to stay invested and active.  Any effort to return is welcome when you can make it.
Arthanos
NPC (Inactive), 317 posts
Mon 26 Oct 2020
at 09:47
  • msg #361

Re: Public OOC Discussion

Hi Dysis! Yeah, we always return and I refuse to break my track record. And hello to everyone else.

And it is good to be back again. I'm reading and hope to catch fully up and post tomorrow once I've processed everything.
Dysis
player, 351 posts
Sun 1 Nov 2020
at 19:28
  • msg #362

Re: Public OOC Discussion

and why you would suspect a Churgeon of such nefarious activity?”

I dunno - but my guess is the ancient Greek equivalent of medical insurance fraud!
Maze Master
GM, 686 posts
The dice of Zeus
always fall luckily
Thu 5 Nov 2020
at 12:04
  • msg #363

Re: Public OOC Discussion

I am moving tomorrow, assuming all goes well then will post an update either over the weekend when things settle or early next week.
Maze Master
GM, 687 posts
The dice of Zeus
always fall luckily
Tue 17 Nov 2020
at 21:22
  • msg #364

Re: Public OOC Discussion

Hi guys, just checking in - my move is complete, I've just had a busy few weeks with things related to said move. Hang tight and I will get an update out as soon as possible.
Arthanos
player, 321 posts
Fri 20 Nov 2020
at 07:03
  • msg #365

Re: Public OOC Discussion

Is all good. Tis one of my two least favourite times of the year (report writing), so i'm focused on that.

Hope the move went well, it's always hectic.
Lysandros
player, 205 posts
Noble
Fri 5 Feb 2021
at 00:11
  • msg #366

Re: Public OOC Discussion


 I hope the game fire back up.
Stavos
player, 9 posts
Fri 5 Feb 2021
at 00:56
  • msg #367

Re: Public OOC Discussion

GM checked in less than a week ago, but it's been about 10 weeks since he posted. Not sure what his plans are, but I'm still around and hopeful.
Lysandros
player, 206 posts
Noble
Thu 4 Mar 2021
at 04:27
  • msg #368

Re: Public OOC Discussion


 Well, this game is dead.
Dysis
player, 353 posts
Fri 5 Mar 2021
at 18:59
  • msg #369

Re: Public OOC Discussion

I can tell you from experience:

I've played in this game since, I believe, 2013!  (counting an earlier version of it)

Over the years, he's sometimes been gone for months, or even over a year once.   Yet always returned to begin the game again.   I realize that may not console those who want to play now.   But I can assure you, this GM hangs in far better than most.
Stavos
player, 10 posts
Fri 5 Mar 2021
at 19:14
  • msg #370

Re: Public OOC Discussion

I don't consider being away for months or a year "hanging in". That's less play time than away time, from what I can tell.

At that rate I'm going to have to relearn the game every time he decides to pick it back up. Not what I was hoping for.

I realize things happen, but this seems to be a trend, from what you're saying, not an exception. And no word to the players. Not a good thing.
Lysandros
player, 207 posts
Noble
Sat 15 Oct 2022
at 20:51
  • msg #371

Re: Public OOC Discussion


 To anyone that is still around, greetings.

 I am just checking in, in the hopes of a restart.
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