RolePlay onLine RPoL Logo

, welcome to [SWSE] Eye of the Storm

14:57, 5th May 2024 (GMT+0)

Holonet 2.0 [OOC]

Posted by GMFor group archive E
Hector Terrachova
player, 257 posts
Dashing Smuggler
Sun 10 Jun 2012
at 00:57
  • msg #3

Re: Holonet 2.0 [OOC]

Speaking of which, it appears we're only waiting on herr GM.
GM
GM, 231 posts
Sun 10 Jun 2012
at 01:08
  • msg #4

Re: Holonet 2.0 [OOC]

GM is in video game zombie mode.
Oriana Cy'Kast
player, 352 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012
at 01:10
  • msg #5

Re: Holonet 2.0 [OOC]

Pft! They're dead, they'll keep!

Or well, maybe not since they're already rotting... but it won't get any worse!
Hector Terrachova
player, 258 posts
Dashing Smuggler
Sun 10 Jun 2012
at 01:13
  • msg #6

Re: Holonet 2.0 [OOC]

Better be Dead Rising.
Shanda Rell
player, 125 posts
Sun 10 Jun 2012
at 01:13
  • msg #7

Re: Holonet 2.0 [OOC]

The question is which game is zombifying the GM.

ToR...d3...ME3...minecraft....


Oh dear god you're not a closet SPORE fanatic?! ;)
Hector Terrachova
player, 259 posts
Dashing Smuggler
Sun 10 Jun 2012
at 01:17
  • msg #8

Re: Holonet 2.0 [OOC]

Well... I doubt its ME3, that's been out a while.  Unless he's new to TOR, I can't see that lasting... Minecraft, however...

Also, Spore ain't bad.  Kinda sucks once it tries (and fails) to imitate Civilization though.
EAS-05
player, 54 posts
Sun 10 Jun 2012
at 01:19
  • msg #9

Re: Holonet 2.0 [OOC]

I wish that Spore had more evolution during the creature part, rather than just rebuilding the entire species on the fly.
GM
GM, 233 posts
Sun 10 Jun 2012
at 01:47
  • msg #10

Re: Holonet 2.0 [OOC]

It's ToR.  I'm enjoying the PvP a lot.

I bought Spore when it came out.  Installed and uninstalled on the same day.
Shanda Rell
player, 126 posts
Sun 10 Jun 2012
at 01:56
  • msg #11

Re: Holonet 2.0 [OOC]

True enough it might not have lived up to the revolutionary evolution sim that it was supposed to be but it was a nice chuckle. :)

Though makes a nice poke fun at game :)
EAS-05
player, 55 posts
Sun 10 Jun 2012
at 02:06
  • msg #12

Re: Holonet 2.0 [OOC]

Hmm...  I need to work on my wording.  That seems to be my problem.
GM
GM, 235 posts
Sun 10 Jun 2012
at 02:08
  • msg #13

Re: Holonet 2.0 [OOC]

So you meant...right on the map, not your character's right?  I misinterpreted!  I will edit the post.  You'd like to be on the other side of Rathik?
EAS-05
player, 56 posts
Sun 10 Jun 2012
at 02:15
  • msg #14

Re: Holonet 2.0 [OOC]

That was more my fault.  Should have said "going by the map".

Let's see... Looks like it would have been one square above in between the Sith, according to the old map.
GM
GM, 236 posts
Sun 10 Jun 2012
at 02:19
  • msg #15

Re: Holonet 2.0 [OOC]

I'll just suck it up and draw a decent map next time.  With Battleship-style coordinates!
Oriana Cy'Kast
player, 354 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012
at 02:21
  • msg #16

Re: Holonet 2.0 [OOC]

Uh oh.

I hope no one has to call out, "YOU SANK MY FREIGHTER!"
GM
GM, 237 posts
Sun 10 Jun 2012
at 02:22
  • msg #17

Re: Holonet 2.0 [OOC]

For every round Easy stays in E-5 I'll give everyone 500 xp!*

* No.
Duran
player, 189 posts
Proper preperation and
the Force, all we need.
Sun 10 Jun 2012
at 06:41
  • msg #18

Re: Holonet 2.0 [OOC]

Don't move Easy, that's easy XP...

Say does Hector have something to say about my marksmanship now :D A critical hit, bye Sith Interceptor....the rest of you better dodge the falling ship.
Hector Terrachova
player, 261 posts
Dashing Smuggler
Sun 10 Jun 2012
at 06:42
  • msg #19

Re: Holonet 2.0 [OOC]

Not really, since Oriana did the same thing earlier, heh.
Duran
player, 190 posts
Proper preperation and
the Force, all we need.
Sun 10 Jun 2012
at 06:46
  • msg #20

Re: Holonet 2.0 [OOC]

Now I know Hector's just being difficult, if I remember correctly so was Han ;)

Oriana - years of experience in a ship, expected to shoot well

Duran - third shot in live fire......

I think there is a difference ;)
Oriana Cy'Kast
player, 355 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012
at 06:48
  • msg #21

Re: Holonet 2.0 [OOC]

Just you wait. Next talent, I'll be proficient with them. *shakes fist*
Hector Terrachova
player, 262 posts
Dashing Smuggler
Sun 10 Jun 2012
at 06:48
  • msg #22

Re: Holonet 2.0 [OOC]

Oriana: Engineer.

Duran: Jedi.

"That's great kid, don't get penisey!"
This message had punctuation tweaked by the player at 06:52, Sun 10 June 2012.
Oriana Cy'Kast
player, 356 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012
at 06:50
  • msg #23

Re: Holonet 2.0 [OOC]

...perhaps it's the late hour, but that created the worst mental image.

Thanks.  My therapy, you're paying for it.

*scrubs brain*
Duran
player, 191 posts
Proper preperation and
the Force, all we need.
Sun 10 Jun 2012
at 06:51
  • msg #24

Re: Holonet 2.0 [OOC]

Hector Terrachova:
Oriana: wordly experienced Engineer.

Duran: raw inexperienced Jedi.

"That's great kid, don't get penisey!


Ahem, corrected that for you...but thanks, figured he could do no right by you ;)
Oriana Cy'Kast
player, 357 posts
Hot Wire
Tech Specialist
Sun 10 Jun 2012
at 06:55
  • msg #25

Re: Holonet 2.0 [OOC]

So what, Oriana's gone from being considered an innocent maiden that needs protecting, to worldly and experienced in Duran's eyes?

I... I'm not sure if I should be flattered, relieved, or terrified. o.O
Duran
player, 192 posts
Proper preperation and
the Force, all we need.
Sun 10 Jun 2012
at 06:57
  • msg #26

Re: Holonet 2.0 [OOC]

Oriana Cy'Kast:
I... I'm not sure if I should be flattered, relieved, or terrified. o.O


Was looking from Hector's POV, Duran doesn't think of himself as Raw and Inexperienced even if he backflips from the roof with a lightsaber ignited.
Hector Terrachova
player, 263 posts
Dashing Smuggler
Sun 10 Jun 2012
at 06:57
  • msg #27

Re: Holonet 2.0 [OOC]

What happened to that confidence, Duran?  The old you wouldn't call yourself raw and inexperienced.
Sign In