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19:37, 24th April 2024 (GMT+0)

Sound of Music.

Posted by GMFor group 0
GM
GM, 303 posts
Sun 15 Jun 2014
at 18:49
  • msg #1

Sound of Music

Warden Jean-Paul has determined magic was in fact used to steal !Mark! from the stage in a flash of light and smoke.  The trail leads to the passageway in the basement which, thanks to the help of a reclusive Black Court Vampire, is now open.

The passage looks as though it were taken from the nightmares of those who write fantasy and fiction.  A dimly lit stone corridor with arching ceiling leading down into the earth.  At uneven distances small torches flicker with no obvious fuel, and not apparently consuming the torches.  They flicker as though in a wind, but there is no obvious breeze blowing in this dark, quiet passageway.

Ms White: Well gentlemen?  Shall we proceed?  Or is there more to be done first?

(You both have been around enough now to know where you are headed is somewhere between Prime material and Fey.  It isn't quite the NeverNever, but closer there than normal, and easier to get there.  This also means to expect denizens of the NeverNever and other parts to show up.)
This message was last edited by the GM at 18:50, Sun 15 June 2014.
Jacob Williams
player, 177 posts
Emissary of Fenris
Semper Fi, Do or Die
Sun 15 Jun 2014
at 19:52
  • msg #2

Re: Sound of Music

Do we have a command center set up here in Paris?  Presumably at or near Le Théâtre du Monde Souterrain?  I want to grab some extra gear, specifically my M4, a few clips of special ammo (anti-Fey and incendiary), and a few grenades.
Israel Levy
player, 177 posts
Wizard Spook -
Now with Judaism!
Mon 16 Jun 2014
at 14:31
  • msg #3

Re: Sound of Music

Israel is ready to go whenever Jacob gears up.
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