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10:27, 19th May 2024 (GMT+0)

OOC 6: Back in the West.

Posted by DMFor group 0
Yngvar the Mad
player, 210 posts
Druid 9, thac0-16
AC 4, HP 43/57
Fri 22 Mar 2024
at 10:53
  • msg #54

OOC 6: Back in the West

I never said that! ;-) I learned with THAC0 over 40 years ago! ;-P
Ulfric Szeltune
player, 2 posts
Paladin of Mystra 8
AC= -3 /HP= 71
Fri 22 Mar 2024
at 10:54
  • msg #55

OOC 6: Back in the West

I actually learned on the old school AD&D chart system that changed to Thac0.  But it is secong nature now.
Torvek Ragdar
player, 292 posts
Fri 22 Mar 2024
at 14:47
  • msg #56

OOC 6: Back in the West

Yngvar the Mad:
I never said that! ;-) I learned with THAC0 over 40 years ago! ;-P

I didn't mean you, sorry.  Just that it's one thing that is often heard from these youngsters that DnD 3+ that THACO is too difficult to understand.  I was just welcoming another old timer.

Where I agree that the newer version are simpler to learn is in the standardisation that bonus are always positive and penalties are always negative and rolling high is always good.  The earlier versions have this schizophrenic approach where you have a -2 bonus due to dexterity and a +2 wisdom bonus... low rolls are good for skill checks but high rolls are good for attack rolls...  All second nature as I'm so familiar with the system but madness.  THACO is not the complexity, it's just a convenience tool.  Irregularity of the system is what makes it more complex.
Yngvar the Mad
player, 211 posts
Druid 9, thac0-16
AC 4, HP 43/57
Fri 22 Mar 2024
at 14:52
  • msg #57

OOC 6: Back in the West

In reply to Torvek Ragdar (msg # 56):

I know you weren't talking about me, just wanted to pick on you a bit. Rolling in 3.x is easier.
Torvek Ragdar
player, 293 posts
Fri 22 Mar 2024
at 23:53
  • msg #58

OOC 6: Back in the West

Yngvar the Mad:
In reply to Torvek Ragdar (msg # 56):
I know you weren't talking about me, just wanted to pick on you a bit. Rolling in 3.x is easier.

Nah, it's the same effort, neither's easier: take the dice in your hand, lift it and roll it on the table. :-)
Krackor Steelfist
player, 2078 posts
Lord Protector Steelfist
AC: -5/-3/-4. HP: 41/54
Tue 26 Mar 2024
at 03:50
  • msg #59

OOC 6: Back in the West

Torvek Ragdar:
<quote Yngvar the Mad>
In reply to Torvek Ragdar (msg # 56):
I know you weren't talking about me, just wanted to pick on you a bit. Rolling in 3.x is easier.
better than 4x, I can't drink that any more!
quote:
Nah, it's the same effort, neither's easier: take the dice in your hand, lift it and roll it on the table. :-)
I agree with this but...

I can't see what is "too complicated" in +2 to your roll and -2 to your target figure. OR +2 to target figure (so can get under it by more) and +2 to attack rolls meaning can hit a better AC!
;-)
Corym Ildroun
player, 2793 posts
28/28 HP
AC -3
Sun 31 Mar 2024
at 02:51
  • msg #60

OOC 6: Back in the West

I’ll post first thing tomorrow morning
Torvek Ragdar
player, 296 posts
Sun 31 Mar 2024
at 09:28
  • msg #61

OOC 6: Back in the West

Corym Ildroun:
I’ll post first thing tomorrow morning

Corym the Easter bunny!
Corym Ildroun
player, 2796 posts
28/28 HP
AC -3
Sun 31 Mar 2024
at 11:28
  • msg #62

OOC 6: Back in the West

Ulfric Szeltune:
Hello Everyone.  I will soon be playing Ulfric, a Knight of the Mystic Fire.  In the process of finishing the character up and writing the back story.  I have been rescued by your group and am now among the wounded being taken back to the camp.

I have been playing 2E for several years since it was published and look forward to getting back into it.  I have had no luck figuring out 5E and at this point don't see much point.  Look forward to gaming with you all soon.


Welcome aboard!
DM
GM, 3888 posts
Thu 4 Apr 2024
at 17:15
  • msg #63

OOC 6: Back in the West

Migraine today. Post tomorrow.
Krackor Steelfist
player, 2083 posts
Lord Protector Steelfist
AC: -5/-3/-4. HP: 41/54
Mon 15 Apr 2024
at 11:53
  • msg #64

OOC 6: Back in the West

I know I need to post, I'm on training for the next 3 days, so I should be easily able to post properly then.
DM
GM, 3892 posts
Thu 18 Apr 2024
at 03:43
  • msg #65

OOC 6: Back in the West

Hi everyone. I have really messed up my knee, and it's screwing up a bunch of things. Updates will probably be sketchy for a little while.
Yngvar the Mad
player, 218 posts
Druid 9, thac0-16
AC 4, HP 43/57
Thu 18 Apr 2024
at 10:52
  • msg #66

OOC 6: Back in the West

What did you do to yourself now boss? Knees are fun! :-( Been there, done that! Torn meniscus and had knee surgery, tore it again. Not sure if I even have any in either knee now. I have trouble walking now and steps are a bitch! I just grit my teeth and curse and keep going now. Take care of yourself, hope if feels better soon.
DM
GM, 3893 posts
Thu 18 Apr 2024
at 23:48
  • msg #67

OOC 6: Back in the West

We're not sure, which is part of the problem. I've been jumping through the hoops to get an MRI all week. Once that happens, we'll have a better idea what's going on.
Torvek Ragdar
player, 300 posts
Sat 20 Apr 2024
at 22:20
  • msg #68

OOC 6: Back in the West


Sorry, just to be clear?  Are there no other exits to the room to continue further?  Is this a dead end?
DM
GM, 3895 posts
Sat 20 Apr 2024
at 22:27
  • msg #69

OOC 6: Back in the West

Yes, there is one exit, more or less on the opposite wall. Sorry if I wasn't clear about that.

There aren't any secret exits, but there is one obvious one. The mine cart tracks disappear down it.

Ah, that reminds me of something I forgot to add: the mine cart is empty, on the rails, and is prevented from moving by a rock wedged under a wheel. There is a gentle downward slope from where you descended to the exit. I'll post an update so it's all in IC.
Torvek Ragdar
player, 304 posts
Mon 6 May 2024
at 22:29
  • msg #70

OOC 6: Back in the West


IIRC, we've been coming down this area with Corym leading the way sneakily, invisible and checking for traps while Torvek and Krackor follow a bit behind.  We have not specified an exact distance.  I would think that we want to be far enough to allow Corym to sneak but I am not sure how far that would be.  Probably depends on how loud Krackor is.
Corym Ildroun
player, 2804 posts
28/28 HP
AC -3
Mon 6 May 2024
at 22:42
  • msg #71

OOC 6: Back in the West

I’ll post tonight once kids are in bed
Yngvar the Mad
player, 221 posts
Druid 9, thac0-16
AC 4, HP 43/57
Mon 6 May 2024
at 22:45
  • msg #72

OOC 6: Back in the West

In those underground tunnels, I bet they can hear Krackor half a mile away! The sound would travel.
Krackor Steelfist
player, 2088 posts
Lord Protector Steelfist
AC: -5/-3/-4. HP: 41/54
Tue 7 May 2024
at 23:01
  • msg #73

OOC 6: Back in the West

In reply to Yngvar the Mad (msg # 72):

Stealthy as a fox ;-)  On heat, screaming for a mate lol
You're only saying that because he's wearing plate mail lol
Yngvar the Mad
player, 223 posts
Druid 9, thac0-16
AC 4, HP 43/57
Thu 16 May 2024
at 11:14
  • msg #74

OOC 6: Back in the West

Question, why are they 'invisible' in the dark? For something with infravision, they are completely visible! They see the heat source, not the visible PC. The PC's with infravision can see invisible characters just fine.
DM
GM, 3901 posts
Thu 16 May 2024
at 20:31
  • msg #75

OOC 6: Back in the West

Invisibility works against all versions of sight. So someone who is invisible cannot be seen by infravision. It doesn't block sound-based location (so if you run into giant bats, they wouldn't have issues).
Yngvar the Mad
player, 224 posts
Druid 9, thac0-16
AC 4, HP 43/57
Thu 16 May 2024
at 20:33
  • msg #76

OOC 6: Back in the West

Okay. . . . ;-)
Krackor Steelfist
player, 2091 posts
Lord Protector Steelfist
AC: -5/-3/-4. HP: 41/54
Fri 17 May 2024
at 16:58
  • msg #77

OOC 6: Back in the West

Yngvar the Mad:
Okay. . . . ;-)

Don't give him ideas, those Echo Location Liches are hard to get rid of....

Liches, did I say Liches, obviously I meant Leaches ;-)
DM
GM, 3902 posts
Sat 18 May 2024
at 04:07
  • msg #78

OOC 6: Back in the West

You survived a phaerimm, I don't know why you'd be afraid of a lich... :D
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