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12:47, 27th April 2024 (GMT+0)

Into the Bracks.

Posted by GMFor group 0
GM
GM, 1342 posts
Games Master.
Wed 30 Nov 2016
at 03:55
  • msg #1

Rosmuillean


 As Drake Taubron sat in the taproom of the Silver Stag he watched the other patrons, rather shifty looking owner, Padraig..he recalled, with corded arms and a long dark, grey-shot, ponytail was speaking with a merchant called Artair Buids who was headed back to Glissom City or so he was saying.

The rest of the crowd within was a rough mix of farmers, tradesmen and reavers mostly men but there were quite a few women scattered about as well.

Drake had seen a lot of the reavers, or Borderers as they called themselves, in his time in the Pagans and it had been with care that he had threaded his way through their lands and steadings to make his way here.

Padraig and Artairs conversation moved on speak of others, it seemed he had come here with a large group of caravan guards who had headed into Siren Woods across the Shadowspin though he didn't know why.

Other merchants were arriving to sell southern merchandise and purchase salt beef, wool and other borderer produce.

As he sat a large group of Borderers that had been staying at the inn the last few days after delivering a load of salt beef. He tried to recall their names...the group of reavers was composed of a dozen or so individuals, roughly half men and half women and running the full gamut of ages.

The oldest one came over to greet him, " Well met, Fergus mac Róich.".

Though his hair was grey and white his arms were still corded with muscle and he wore a number of bronze and copper pins through his plaid that Drake knew were tokens of service and war.
Drake Taubron
player, 4 posts
Wed 30 Nov 2016
at 04:30
  • msg #2

Rosmuillean

His interest piqued by the conversation between the bar owner and the merchant, Drake unconsciously leans forward almost imperceptibly as he strains to hear more above the din. But as the reaver approaches, he sits back, turns and gives the older man a cool appraising look-over with a trained eye, noting his armour and weapons.

"Hadrik." he replied with a cautious but polite nod, indicating the empty chair opposite.
"A good-sized company you have back there. And a cheerful bunch too!" Drake breaks out into a cautious but good-natured smile.
This message was last edited by the player at 03:58, Thu 01 Dec 2016.
GM
GM, 1345 posts
Games Master.
Thu 1 Dec 2016
at 21:30
  • msg #3

Rosmuillean

In reply to Drake Taubron (msg # 2):

The older man sat, " Cheerful? Aye, we sold all our beef and wool and got a fair price. We're headed back across the Shadowspin and along the old forest road to home in the morn."

" Your a cart guard?"

Drake Taubron
player, 6 posts
Fri 2 Dec 2016
at 00:30
  • msg #4

Rosmuillean

In reply to GM (msg # 3):

"Be glad to be one...if the price is right."

Drake paused to take a draw of his mug of ale.

"Ever heard of Siren Woods? What's in there anyway? Overheard one of the lads shooting crap about a bunch of em cart guards went up there looking for trouble. Know anything about that?"
GM
GM, 1346 posts
Games Master.
Fri 2 Dec 2016
at 01:02
  • msg #5

Re: Rosmuillean

Drake Taubron:
In reply to GM (msg # 3):

"Be glad to be one...if the price is right."

Drake paused to take a draw of his mug of ale.

"Ever heard of Siren Woods? What's in there anyway? Overheard one of the lads shooting crap about a bunch of em cart guards went up there looking for trouble. Know anything about that?"



He roared with laughter, " Best be asking the city folk...though they'll likely be heading back to Glissom City. We borderers have no need of guards."

" Yer not Gliss...Thulish? Cornumbrian? The old forest was called Siren Woods by those bronze chested bastards from our ancestors time.  Tis a fell place, but its a full six months to go round and the old road is safe as long as you follow the traditions."

" Aye, I met them at Mimirs Well. Its a settlement in the heart of the forest, odd folk live there but they're kind to strangers."

" If your heading that way, don't step off the path. The Good Folk don't like that...and they're not backwards about expressing their dislikes."


He grinned, " Those cart guards...though there were some odd fellows among them....were heading into the old ruins outside the settlement the rumours said...not sure we'll see them again."
This message was last edited by the GM at 01:03, Fri 02 Dec 2016.
Drake Taubron
player, 7 posts
Fri 2 Dec 2016
at 02:36
  • msg #6

Re: Rosmuillean

GM:
He roared with laughter, " Best be asking the city folk...though they'll likely be heading back to Glissom City. We borderers have no need of guards."

Drake guffaws, joining the old reaver in his mirth,
"Them scruffies would have to either have balls of steel, or brains so far up their arse they can't think straight, to even consider laying a paw on your goods!"

Another round of guffaws ensues! Drake wipes tears of mirth from his eyes...

GM:
"Yer not Gliss...Thulish? Cornumbrian? The old forest was called Siren Woods by those bronze chested bastards from our ancestors time. Tis a fell place, but its a full six months to go round and the old road is safe as long as you follow the traditions."


Drake nods, his mannerism friendlier now that he has warmed up to the old barbarian.
"Cornumbria. Just came in few days ago with a couple of salt caravans."

GM:
"Aye, I met them at Mimirs Well. Its a settlement in the heart of the forest, odd folk live there but they're kind to strangers."

" If your heading that way, don't step off the path. The Good Folk don't like that...and they're not backwards about expressing their dislikes."


He grinned, " Those cart guards...though there were some odd fellows among them....were heading into the old ruins outside the settlement the rumours said...not sure we'll see them again."


"Ruins eh? What of?" Drake asks curiously.
GM
GM, 1347 posts
Games Master.
Fri 2 Dec 2016
at 03:27
  • msg #7

Re: Rosmuillean

" The ruins? Don't rightly know...but theres a few of the homes in Mimirs Well with old stone walls in part."

" I ken I heard the headman there say there used to be a city named Mimir as well, perhaps the village is whats left of it and more lies off in the green?"

" All I know is you wouldn't catch me out there. Men I'll face well enough...but bogies and the like I'll leave to others."

Drake Taubron
player, 8 posts
Fri 2 Dec 2016
at 04:10
  • msg #8

Re: Rosmuillean

Drake nods in agreement, crossing himself at the mention of bogies.

Returning to his ale, Drake changes the topic,
"So...when do you leave?"

"Mind if I tag along? Work here's a little thin. Wonder if I might have better luck elsewhere..."
GM
GM, 1348 posts
Games Master.
Fri 2 Dec 2016
at 04:38
  • msg #9

Re: Rosmuillean

Drake Taubron:
Drake nods in agreement, crossing himself at the mention of bogies.

Returning to his ale, Drake changes the topic,
"So...when do you leave?"

"Mind if I tag along? Work here's a little thin. Wonder if I might have better luck elsewhere..."


" We leave on the morrow."

" We're headed back into clan lands but if you can swing an axe or use a spear you'll not be treated any worse than any other outsider."

" There won't be much in the way of silver, but food and drink and a bit of raiding can be found in abundance."

Drake Taubron
player, 9 posts
Fri 2 Dec 2016
at 07:32
  • msg #10

Re: Rosmuillean

Drake nods again in answer, lifting his mug to his lips, his face thoughtful.

All this talk of the ruins in the middle of the fey inhabited forest has intrigued him and he means to explore it. Who knows what treasures or secrets such an adventure might yield? But first he will need to assemble a suitable party and kit up for an exploration trip...

OOC - Ok I am assuming that you intend for Drake to join up with Colm and the rest soon, possibly even inside the ruins. Hope what's coming up below will not cause too much trouble or inconvenience for your plan. :P

If Fergus has nothing more to say, Drake will just let the conversation lapse, allowing the reaver to take his leave. He will go back to observing the people in the Silver Stag, mentally picking out suitable individuals (men who look like they can handle themselves in a fight out in the wilds) who might be interested to join his treasure hunting party to the old ruins in the old forest. He will also chat up the bar owner Padraig and see if he can drop some names or point out some suitable candidates who might be interested.

If any candidate turns up in his search, Drake will discreetly approach each of them for a closeup evaluation before putting forth his proposal:
1. Form a party of about two to four men to explore the ancient ruins and do some treasure hunting.
2. Everything found to be equally split among the party.
3. Hadrik(Drake) as the leader with the final word on decisions, disputes and all other matters while on the trip.

In all his interactions, Drake will prudently and carefully NOT mention exploring the ruins as the ultimate goal unless and until absolutely necessary. Hence the candidates he "interviews" will eventually know at the end when he judges them suitable and invites them to join him. Padraig would NEVER know what Drake is really forming a party for.

Whether or not he has a party formed by midday, Drake will go hunting for common equipment:
1. lantern oil
2. rations (enough for the party for 7 days)
3. rope (2 good lengths if there is at least one other party member, else Drake will just get 1)
4. a lightweight staff suitable as a weapon, javelin (and pole-vault?)

He will then rest early. The next morning, Drake will bring his party (if any) to join up with the reavers and journey with them until the village of Mimirs Well where he will cook up an excuse to part ways with the reavers.

Does this all look ok to you?
I can RP all this if you deem it necessary or desirable. ;)

This message was last edited by the player at 08:49, Fri 02 Dec 2016.
GM
GM, 1350 posts
Games Master.
Sat 3 Dec 2016
at 02:50
  • msg #11

Re: Rosmuillean

OOC - Over the remainder of the day Drake is able to locate a couple of likely lads...in truth the pickings are not that great. Most of the Reavers have gone for the season and would be reluctant to sign up anyway and the vast majority of men of military or 'enforcement'bearing are already on their way to Glissom City with the departing urban traders.

In the end he is reduced to approaching two native Gliss men with somewhat unsavoury characters.

Lute Lilywhite: A hulking man with barely the wits of a five year old....a badly behaved five year old. He is currently replacing a millers donkey and eager to stop walking in circles all day.

Jon Tehatima: a quiet introspective fellow that wouldn't have looked out of place among the other ravens of Drakes childhood and youth. He seems happy to go whereever Drake wants to go....a little too happy.

All the below are easily purchased in Rosmuillean:

1. lantern oil
2. rations (enough for the party for 7 days)
3. rope (2 good lengths if there is at least one other party member, else Drake will just get 1)
4. a lightweight staff suitable as a weapon, javelin (and pole-vault?)

All good.

Actually, yeah do a little IC and then we'll move straight to the journey with the Reavers.

Drake Taubron
player, 12 posts
I will vanish
into the night..
Sat 3 Dec 2016
at 07:59
  • msg #12

Re: Rosmuillean

Drake glanced in disgust at the two before him. The best there is. They will have to do. The big oaf would do fine, though Drake hopes he doesn't cry for his mum and scream for home at the first sign of trouble. The other guy is a different story. Drake looks him over again, from head to toe, searching his memory. Tehatima. Jon.

OOC - 15:21, Today: Drake Taubron rolled 17 using 1d20.  Remember.

Nope. If there is anything here, Drake certainly doesn't remember it at all. Shrugging, he turned to the task of the moment - testing the men.

OOC - Drake tries to determine what each man can do. In game terms, can I have some rough idea of their likely skills and rank?

A short time later...

Drake sheaths his weapon, bids the two men sit down, and begins his briefing.
"The village of Mimirs Well lies somewhere along the old forest road. Apparently, it is built on top of some old ruined city. City of Mimirs according to rumour. We will be paying the ruins a visit and pick up some gold for ourselves. And perhaps if we are lucky, we may even find some treasure fit for a king."

Pausing to glare sternly at his two associates, Drake continues.
"Gentlemen. The ruins have probably lain untouched for some years. We dare not assume it will remain uninhabited for long. Bring your best weapons. Keep them oiled and ready. Once the journey begins, keep your eyes open. Your ears peeled. Be ready for anything. Anyone who slacks off, wanders off, or falls behind..." Drake's face turns grim, "He will be left behind."

Glancing sharply at Lute, Drake continues.
"The rules are simple..."

"Number One. Everything we find, we split equally among us. And Number Two..."
Here, Drake turns his gaze to Jon. Intense, dead serious, scrutinizing. "Throughout this trip, I have the final word. On all decisions. Disputes. Every matter."

"We good with this?"

Drake Taubron
player, 16 posts
Though you kill me...
...I will not die.
Sun 4 Dec 2016
at 05:32
  • msg #13

Re: Rosmuillean

Deep inside, Drake is rather disturbed by the appearance of the quiet man Jon Tehatima. No one leaves the Clan. No one alive that is. This was one of the first things he learned as a boy from the Clan trainers.

Glancing at Lute again, Drake sighs inwardly. The expedition does indeed need a third member. Two is too few. Too risky. Especially with a halfwit. Besides, keeping Jon close by where he can keep an eye on him would be way more preferable than to let the man wander freely out of sight.

Taking special note of the man's equipment, weapons, and armor, Drake makes a mental note to do some digging on the fellow Jon Tehatima, his background, when did he arrive in town, who did he come with, for what purpose, etc.

OOC - At first convenience, Drake discreetly chats up Padraig, any Solver Stag patron open for a chat, and perhaps Fergus as well. About Tehatima.

Need a roll? What does he discover?

Drake decides to keep a careful eye on the man at all times.
This message was last edited by the player at 06:33, Sun 04 Dec 2016.
GM
GM, 1353 posts
Games Master.
Sun 4 Dec 2016
at 23:17
  • msg #14

Re: Rosmuillean

Drake Taubron:
Drake glanced in disgust at the two before him. The best there is. They will have to do. The big oaf would do fine, though Drake hopes he doesn't cry for his mum and scream for home at the first sign of trouble. The other guy is a different story. Drake looks him over again, from head to toe, searching his memory. Tehatima. Jon.

OOC - 15:21, Today: Drake Taubron rolled 17 using 1d20.  Remember.

Nope. If there is anything here, Drake certainly doesn't remember it at all. Shrugging, he turned to the task of the moment - testing the men.

OOC - Drake tries to determine what each man can do. In game terms, can I have some rough idea of their likely skills and rank?

A short time later...

Drake sheaths his weapon, bids the two men sit down, and begins his briefing.
"The village of Mimirs Well lies somewhere along the old forest road. Apparently, it is built on top of some old ruined city. City of Mimirs according to rumour. We will be paying the ruins a visit and pick up some gold for ourselves. And perhaps if we are lucky, we may even find some treasure fit for a king."

Pausing to glare sternly at his two associates, Drake continues.
"Gentlemen. The ruins have probably lain untouched for some years. We dare not assume it will remain uninhabited for long. Bring your best weapons. Keep them oiled and ready. Once the journey begins, keep your eyes open. Your ears peeled. Be ready for anything. Anyone who slacks off, wanders off, or falls behind..." Drake's face turns grim, "He will be left behind."

Glancing sharply at Lute, Drake continues.
"The rules are simple..."

"Number One. Everything we find, we split equally among us. And Number Two..."
Here, Drake turns his gaze to Jon. Intense, dead serious, scrutinizing. "Throughout this trip, I have the final word. On all decisions. Disputes. Every matter."

"We good with this?"


The two men shrugged apparently not particularly fussed about such things. Lute was used to being ordered around and Jon....well Jon didn't seem to care about anything all that much...


Drake Taubron:
Deep inside, Drake is rather disturbed by the appearance of the quiet man Jon Tehatima. No one leaves the Clan. No one alive that is. This was one of the first things he learned as a boy from the Clan trainers.

Glancing at Lute again, Drake sighs inwardly. The expedition does indeed need a third member. Two is too few. Too risky. Especially with a halfwit. Besides, keeping Jon close by where he can keep an eye on him would be way more preferable than to let the man wander freely out of sight.

Taking special note of the man's equipment, weapons, and armor, Drake makes a mental note to do some digging on the fellow Jon Tehatima, his background, when did he arrive in town, who did he come with, for what purpose, etc.

OOC - At first convenience, Drake discreetly chats up Padraig, any Solver Stag patron open for a chat, and perhaps Fergus as well. About Tehatima.

Need a roll? What does he discover?

Drake decides to keep a careful eye on the man at all times.


Polite chatting with Padraig and Fergus and a few other locals indicates that Lute wandered in off of an outlying farm a few months ago naked and covered in blood....he was almost killed as an ogre of some sort but began asking for food when he was challenged and the townsfolk soon realised he was indeed human.

He was fed and clothed and put to work by the miller, folks soon learned to not rile him up as he tended to break things and occasionally people when he had a tantrum...but due to the Millers influence he was kept around.  The Miller is happy now to see him go as he has young children and doesn't really want them playing with Lute as one mistimed prank could end very badly indeed.

Jon is an enigma to most in town, no one seems to know where he came from he just appeared in the market square one night and hasn't left. He speaks little to anyone and has earned his coin fixing thatch and slate on roofs seemingly happy to work at heights.  Most are amazed that he is leaving as its been difficult to get more than two words out of him since he arrived.

OOC:

Lute: Str 18, Int 3, carries an axe and is dressed in a woolen kilt and sheepskins in a rough sort of cloak.
Jon: Has a number of Assassin skills...Climb, Jump etc. carries a number of throwing axes and is dressed in black wool and leather.

GM
GM, 1354 posts
Games Master.
Sun 4 Dec 2016
at 23:19
  • msg #15

Re: Rosmuillean

Fergus and his family/companions eyed the trio approaching them with some interest.

" Well, you've found some friends...we're off now. Try to keep up.", he grinned.

The group crossed the Shadowspin and headed off on the Old Forest Road and under the dark eaves of Siren Wood.
Drake Taubron
player, 17 posts
Mon 5 Dec 2016
at 10:21
  • [deleted]
  • msg #16

Re: Rosmuillean

This message was deleted by the player at 15:51, Mon 05 Dec 2016.
Drake Taubron
player, 18 posts
Though you kill me...
...I will not die.
Mon 5 Dec 2016
at 10:27
  • msg #17

Re: Rosmuillean

Drake raises his hand in greeting to Fergus and his companions/family. He gives them a wide friendly smile and nods.

Turning back to his companions, Drake tells them in a low quiet voice,
"Our journey begins here. We will travel with these borderers a little ways, until the village."

His face turns stern, glaring especially at Lute,
"Do not talk to them! Do not fraternize with them in anyway! They do not know where we are going. And may not take kindly our intentions to visit the ruins."

"Do not wander off on your own. We stick together. Watch each other's back."


Here, Drake breaks into a smile, giving an encouraging nod at each man,
"We go together. And we get back here together."

OOC - Drake has purchased:
rope 10m, staff, waterskin, flask of oil x3, rations for 7 days for 2 persons.

Oil and rations carried by Lute.

Have made the necessary adjustments to charsheet.

This message was last edited by the player at 04:06, Wed 07 Dec 2016.
Drake Taubron
player, 21 posts
Though you kill me...
...I will not die.
Wed 7 Dec 2016
at 04:28
  • msg #18

Re: Rosmuillean

Throughout the journey, Drake keeps an eye on his two fellows Jon and Lute. In particular, he is careful not to allow himself into a situation where he is alone with Jon and exposed.

OOC - Jon is armed with throwing axes...and what else? Is he dressed in padded armor (AF2)?

Also, if chatting is possible, in the brighter areas before entering the Siren Woods, Drake will walk (or jog) alongside Fergus and, keeping his voice low, try to find out more about the old forest, the denizens dwelling within (ie: The Good Folk...what else?), the "traditions" they need to follow to be safe, and the consequences if they don't.

Once the party enters the Siren Woods, Drake will be silent and watchful for any sign of danger...

GM
GM, 1356 posts
Games Master.
Thu 8 Dec 2016
at 21:36
  • msg #19

Re: Rosmuillean

Drake Taubron:
Throughout the journey, Drake keeps an eye on his two fellows Jon and Lute. In particular, he is careful not to allow himself into a situation where he is alone with Jon and exposed.

OOC - Jon is armed with throwing axes...and what else? Is he dressed in padded armor (AF2)?

Also, if chatting is possible, in the brighter areas before entering the Siren Woods, Drake will walk (or jog) alongside Fergus and, keeping his voice low, try to find out more about the old forest, the denizens dwelling within (ie: The Good Folk...what else?), the "traditions" they need to follow to be safe, and the consequences if they don't.

Once the party enters the Siren Woods, Drake will be silent and watchful for any sign of danger...


Before they pass fully into the Forest proper Drake peppers Fergus with quiet questions to which he gets answers...some are quiet...but mostly Fergus doesn't seem to understand subtlety.

" Forest has been here since the beginning they say, before the Pagans and Bracks even in some tales."

" The Good Folk? Oh, best we not talk too much about them...they take an interest if you take an interest its said. They're Aes sídhe, the first folk...here even before the Fomoire walked these lands. Treat them with respect and treat the folk of Mimirs Well the same...it can go badly otherwise."

" We're to stay on the road, don't go under the trees...those are the rules and I stick to them.  Short while back some young Borderer men harmed a girl of the villagers at Mimirs Well...still haven't found all their parts...".


They walked silently for a while then, about a mile into the forest a shimmering white
tower could be seen to the right through the trees. A path lead off towards it. There is no one visible anywhere nearby. You can see an arched entrance at its base.

Fergus and his folk ignored the tower and walked on....






OOC: Jon is dressed in little more than a simple leather vest in terms of protection. So AF 0. He also carries a dagger.
Drake Taubron
player, 22 posts
Though you kill me...
...I will not die.
Fri 9 Dec 2016
at 01:13
  • msg #20

Re: Rosmuillean

GM:
They walked silently for a while then, about a mile into the forest a shimmering white
tower could be seen to the right through the trees. A path lead off towards it. There is no one visible anywhere nearby. You can see an arched entrance at its base.

Fergus and his folk ignored the tower and walked on....

Drake stops to gaze at the tower. He calls to Fergus,

"Strange tower...who lives there?"
GM
GM, 1357 posts
Games Master.
Fri 9 Dec 2016
at 02:07
  • msg #21

Re: Rosmuillean

In reply to Drake Taubron (msg # 20):

Fergus looked back over his shoulder at Drake, " Dannae know, dannae care. Its off the road."
Drake Taubron
player, 23 posts
Though you kill me...
...I will not die.
Fri 9 Dec 2016
at 06:28
  • msg #22

Re: Rosmuillean

Drake's gaze lingers for a moment on the structure in the distance as he retrieves his waterskin from his pack and takes a good long drink. Replacing the waterskin carefully, he loosens his weapons in their scabbards, takes a quick final glance around, then turns to rejoin the party and continue their trek through the woods.

Perhaps the good villagers at Mimirs Well know something about it. Drake makes a mental note to ask when they arrive.
This message was last edited by the player at 09:15, Fri 09 Dec 2016.
GM
GM, 1360 posts
Games Master.
Sat 10 Dec 2016
at 00:06
  • msg #23

Re: Rosmuillean

Drake Taubron:
Drake's gaze lingers for a moment on the structure in the distance as he retrieves his waterskin from his pack and takes a good long drink. Replacing the waterskin carefully, he loosens his weapons in their scabbards, takes a quick final glance around, then turns to rejoin the party and continue their trek through the woods.

Perhaps the good villagers at Mimirs Well know something about it. Drake makes a mental note to ask when they arrive.



A few miles after the tower, there is a sudden hissing sound in the air and a volley of darts fly over your heads, narrowly missing Drakes group and the Borderers. Drake sees a group of vague lithe shapes barely visible, moving away through the trees.

Fergus laughs loudly, " Our friends are a little frisky this day it seems.....", the other borderers look about warily but make no moves.

Jon hisses under his breath and without a word, draws two axes and begins to lope after the retreating shapes....
Drake Taubron
player, 24 posts
Though you kill me...
...I will not die.
Sat 10 Dec 2016
at 02:08
  • msg #24

Re: Rosmuillean

OOC - Without leaving the path himself, Drake tries to grab and restrain Jon before he leaves the path.

10:07, Today: Drake Taubron rolled 11 using 1d20.  Run after Jon and grab his arm.


"No Jon!"

Drake cries out in as low a voice as he can.

"We stay on the path and keep moving!"
GM
GM, 1362 posts
Games Master.
Sat 10 Dec 2016
at 03:07
  • msg #25

Re: Rosmuillean

Drake Taubron:
OOC - Without leaving the path himself, Drake tries to grab and restrain Jon before he leaves the path.

10:07, Today: Drake Taubron rolled 11 using 1d20.  Run after Jon and grab his arm.


"No Jon!"

Drake cries out in as low a voice as he can.

"We stay on the path and keep moving!"


Drake grabbed Jon by the arm before he left the road, the man swung around to face Drake with his axes raised and angry eyes....but he lowered them and nodded, falling into line to walk beside Lute once more.

Lute for his part was far too distracted by a butterfly to have noticed anything....
Drake Taubron
player, 25 posts
Though you kill me...
...I will not die.
Sat 10 Dec 2016
at 06:48
  • msg #26

Re: Rosmuillean

Inwardly, Drake breathes a deep sigh of relief, even as outwardly he maintains his expressionless demeanor. He gives a light pat on Jon's and Lute's shoulder.

"Let's keep moving lads. Village is near. Can have ourselves some hot grub and rest."

OOC - Any chance Drake can pick up some of the darts without getting too far off the road, like one to two metres? If yes, he quickly glances around. Seeing no one watching, he quickly bends over, grabs the darts using a piece of cloth, wraps them up, stuffs them inside his pack, then continue on...

Drake will examine the darts at leisure later when he arrives at a place of safety, ie: the village.


Giving the surrounding a quick cautious glance to see if any of the dark shapes approach again, he quickly falls in with the band and continues along the road, eyes peeled, senses alert. His pace is noticeably quicker.
This message was last edited by the player at 07:11, Sat 10 Dec 2016.
GM
GM, 1365 posts
Games Master.
Wed 14 Dec 2016
at 01:33
  • msg #27

Re: Rosmuillean

Drake Taubron:
Inwardly, Drake breathes a deep sigh of relief, even as outwardly he maintains his expressionless demeanor. He gives a light pat on Jon's and Lute's shoulder.

"Let's keep moving lads. Village is near. Can have ourselves some hot grub and rest."

OOC - Any chance Drake can pick up some of the darts without getting too far off the road, like one to two metres? If yes, he quickly glances around. Seeing no one watching, he quickly bends over, grabs the darts using a piece of cloth, wraps them up, stuffs them inside his pack, then continue on...

Drake will examine the darts at leisure later when he arrives at a place of safety, ie: the village.


Giving the surrounding a quick cautious glance to see if any of the dark shapes approach again, he quickly falls in with the band and continues along the road, eyes peeled, senses alert. His pace is noticeably quicker.


Drake tucks the darts into a piece of rag and puts them away for later.

With no further sign from the attackers except some distant laughter and bird calls the Borderers and Drake and company moved on.

The day dragged on and it was late afternoon before they saw any change in the scenery.

The road entered a green dell,its grassy sward dotted with coloured flowers. Birds sing from the trees and a feeling of intense peace settles over you. In the centre of the dell you see a pool some distance off the road.

 A bower of honeysuckle and climbing roses separates it from you. Cavorting in the pool is a group of scantily clad women and men, all of them beautiful and all in the prime of health. They call out merrily to you and point to a tree at the centre of the pool. It bears a number of golden apples along its boughs. They wave in a friendly manner and invite you to come and join them.

Fergus and the others regard the bathers with interested looks but they do not answer them or slow their pace.

Jon seems completely uninterested, Lute however smiles widely and begins to lumber towards the bower with almost a skip in his step...
Drake Taubron
player, 28 posts
I'll be killed many times
yet will not die...
Wed 14 Dec 2016
at 05:03
  • msg #28

Re: Rosmuillean

As the party enters the dell, a feeling of peace washes over Drake, taking away some of his cares, fears and burdens. He closes his eyes briefly, allowing himself to enjoy the warmth of the moment as it envelops him.

The inviting calls of the revellers ringing in his ears, Drake's eyes snap open and he turns his attention to the pool and the revellers inside. He observes them curiously.

The revellers in the pool, the tree in the middle with golden fruit hanging from its branches, the birds singing, the soft green grass, the peaceful feeling...they all seem...right. They seem to belong together. But the whole scene itself seems totally out of place here within an old forest rumored to be enchanted and populated by fey folk and perhaps more frightening creatures...

These last thoughts jolt Drake awake like a splash of cold water in his face. Just then, he catches the strange sight of the giant Lute, pouches and pack bouncing, carefreely swinging his battle-axe, skipping his way off the path towards the bower of flowers like a child off to play!

Reaching into his belt pouch quickly, Drake withdraws three shiny silver coins. He calls out to Lute, trying to get his attention. As the giant turns around, he begins to juggle the coins, starting slowly, but going faster and faster and faster until the movement of his hands becomes a blur and the coins themselves blur into a silvery hoop. As the movement of his hands accelerates towards impossible speeds, he tosses the coins up one by one where they disappear into thin air! Smiling slyly, he walks over to the big man, reaches out and seemingly plucks out a coin from inside Lute's ear!

OOC - Drake tries to attract and hold Lute's attention by juggling and doing some fancy tricks with the shiny coins.

12:46, Today: Drake Taubron rolled 9 using 1d20.  juggling and fancy tricks with coins - Ref 15.


Ending his little performance with a flourish, he holds up a single shiny coin, a wide smile on his face. Using friendly gentle tones, Drake invites the giant to come back to the path and continue their journey.

"Come on big man. It's this way..."

"That's good Lute. That's a good lad."

"The village is just up ahead. Hot food, clean clothes, warm beds...you like that Lute? Sure you do..."

This message was last edited by the player at 10:03, Wed 14 Dec 2016.
GM
GM, 1371 posts
Games Master.
Thu 15 Dec 2016
at 19:55
  • msg #29

Re: Rosmuillean

In reply to Drake Taubron (msg # 28):

Fergus raised an impressed eyebrow as Drake lured Lute back and they continued on their way.

For their part, as the group moved away, the frolicking youths seem to forget their presence almost immediately and go back to their play.

After a little way along the road, evening begins to draw near they see a low burial mound within the trees and shrubs a little way off the road to the left.

Fergus doesn't even bother looking back this time and simply continues walking...
Drake Taubron
player, 29 posts
I'll be killed many times
yet will not die...
Fri 16 Dec 2016
at 00:04
  • msg #30

Re: Rosmuillean

Drake nudges Fergus as they pass by.

"Tis a mighty strange place to bury a man. Right beside a road. Would not a more secluded area some aways off be preferred? More peaceful less likely to be disturbed?"

Drake stops and studies the mound from his vantage point on the road. He looks for any other man-made structures nearby that might give a clue to who, if anyone, is buried here.

OOC - What can Drake observe about the mound? How recent is it? Any indications who is buried here? Any signs of recent visits?
GM
GM, 1372 posts
Games Master.
Fri 16 Dec 2016
at 00:15
  • msg #31

Re: Rosmuillean

Drake Taubron:
Drake nudges Fergus as they pass by.

"Tis a mighty strange place to bury a man. Right beside a road. Would not a more secluded area some aways off be preferred? More peaceful less likely to be disturbed?"

Drake stops and studies the mound from his vantage point on the road. He looks for any other man-made structures nearby that might give a clue to who, if anyone, is buried here.

OOC - What can Drake observe about the mound? How recent is it? Any indications who is buried here? Any signs of recent visits?



" A man?", says Fergus with a raised eyebrow.

The mound is covered in ancient layers of crowberries and moss and appears as old and undisturbed as the trees around it...though it seems no saplings have sprung up upon it.
Drake Taubron
player, 30 posts
I'll be killed many times
yet will not die...
Fri 16 Dec 2016
at 01:36
  • msg #32

Re: Rosmuillean

A slight shiver runs down Drake's spine at the suggestion that this is no mound for a man. Seeing as there is nothing more to do here except to dig up the grave, and not fancying himself as a graverobber, Drake decides to leave quickly.

He casts a few nervous glances around, then falls in with the company and resumes the journey.
GM
GM, 1376 posts
Games Master.
Fri 16 Dec 2016
at 03:24
  • msg #33

Re: Rosmuillean


The group moves on, ahead they see the snow­-covered, purple Mountains of Brack rising up in the dim light through the trees. .

They note ahead a settlement of wattle ­and ­thatch houses, with some older stone walls mixed in, straddling the forest road.

 As they draw closer, they see a village ­size settlement with a large Moot Hall set next to a well at its centre.  A plume of smoke is coming from the chimney of the Moot Hall.

Fergus smiles broadly, " And we have arrived at Mimirs Well. We'll be going on through the night as I've a grand bairn on the way at home. Don't pester the village folk too much, they're an odd sort but friendly enough."
Drake Taubron
player, 32 posts
I'll be killed many times
yet will not die...
Fri 16 Dec 2016
at 04:16
  • msg #34

Re: Rosmuillean

Drake nods at the old borderer, returning his smile with a friendly one of his own. He reaches out to grasp the older man's hand in a friendly gesture.

"Thank you for the company. Safe road ahead friend."

Raising his hand in farewell to Fergus and his company, Drake turns to his companions.

"We will rest here for the night. Get some hot grub and few hours shuteye."
"I will do some asking around about the ruined city."
"We will leave on the morrow at dawn."

"Questions?"


He pauses for a moment, looking at the faces of his companions. Then motioning for his companions to follow, he turns and walks on, making straight for the Moot Hall.
GM
GM, 1378 posts
Games Master.
Fri 16 Dec 2016
at 21:17
  • msg #35

Re: Rosmuillean

Drake Taubron:
Drake nods at the old borderer, returning his smile with a friendly one of his own. He reaches out to grasp the older man's hand in a friendly gesture.

"Thank you for the company. Safe road ahead friend."

Raising his hand in farewell to Fergus and his company, Drake turns to his companions.

"We will rest here for the night. Get some hot grub and few hours shuteye."
"I will do some asking around about the ruined city."
"We will leave on the morrow at dawn."

"Questions?"


He pauses for a moment, looking at the faces of his companions. Then motioning for his companions to follow, he turns and walks on, making straight for the Moot Hall.


Lute looked at him uncomprehendingly and Jon just sneered...then they turned and followed him.

Within the hall torches burn brightly and you are suprised to find no watch upon the door.  Within are low trestles about which stand people who seem almost of a kind, at least in part, with the youths you saw in the glade...though these folk show the scars of work and the lines of age upon their faces.

An elderly man, dressed like the others in a pale woolen shift, points at you as you enter, " A blessed eve!  More road-weary souls come to our table."

" Eat! Drink!"

This message was last edited by the GM at 21:17, Fri 16 Dec 2016.
Drake Taubron
player, 35 posts
I'll be killed many times
yet will not die...
Sat 17 Dec 2016
at 03:16
  • msg #36

Re: Rosmuillean

Drake glances cautiously around the hall, noting the layout, as well as the people within. He takes his time to size up each person, measuring the threat each might pose to himself and the party.

He nods politely and smiles at the elderly man.

"Thank you for your welcome good Sir."

Spying a small table at the side of the hall, he motions his fellows forward while he continues with the elderly man.

"We are from Rosmuillean. Travelled in the company of Fergus mac Róich and his borderers. We parted ways just outside your village. Certainly we did not expect to find such a welcome here in the middle of Siren Woods."

"What is this place Sir? And who are you?"

"We have seen some men and women with your likeness but younger in the forest. They called to us but we did not stop for them."

GM
GM, 1379 posts
Games Master.
Mon 19 Dec 2016
at 01:24
  • msg #37

Re: Rosmuillean

Drake Taubron:
Drake glances cautiously around the hall, noting the layout, as well as the people within. He takes his time to size up each person, measuring the threat each might pose to himself and the party.

He nods politely and smiles at the elderly man.

"Thank you for your welcome good Sir."

Spying a small table at the side of the hall, he motions his fellows forward while he continues with the elderly man.

"We are from Rosmuillean. Travelled in the company of Fergus mac Róich and his borderers. We parted ways just outside your village. Certainly we did not expect to find such a welcome here in the middle of Siren Woods."

"What is this place Sir? And who are you?"

"We have seen some men and women with your likeness but younger in the forest. They called to us but we did not stop for them."


" This place? Our village is called Mimirs Well, young one. It is named after the great god Mimir who dwelled here in the ancient times."

" My name I gave up to the winds when I took my vows, most here and our visitors simply call me Elder or Old One."

" Fergus? He's a good sort, keeps his people in line. We're glad for the company when the borderers pass through but some of their folk can be a little wearing at times."


He smiled sadly when Drake mentioned the youths, " They are the lost. Most of our children know enough to not walk beneath the trees except when the snowdrops are flowering but every now and then one disobeys and the Good Folk take them away."

" You saw them at the lake?  Some of the parents travel there sometimes but they do not know us anymore and they cannot and will not leave their play...it is how it has always been."

" You are bound for the Bracks?"
, he looked at Drakes two companions curiously.
Drake Taubron
player, 37 posts
I'll be killed many times
yet will not die...
Mon 19 Dec 2016
at 14:36
  • msg #38

Re: Rosmuillean

GM:
" This place? Our village is called Mimirs Well, young one. It is named after the great god Mimir who dwelled here in the ancient times."

" My name I gave up to the winds when I took my vows, most here and our visitors simply call me Elder or Old One."


Drake bows in reverence to the old man.

"Old One."

"I am Hadrik. And these are my associates."


GM:
He smiled sadly when Drake mentioned the youths, " They are the lost. Most of our children know enough to not walk beneath the trees except when the snowdrops are flowering but every now and then one disobeys and the Good Folk take them away."

" You saw them at the lake?  Some of the parents travel there sometimes but they do not know us anymore and they cannot and will not leave their play...it is how it has always been."


Drake's gaze soften in compassion. He lowers his eyes and bows his head in empathy.

"I am sorry for your loss. You and your village. I cannot begin to understand how terrible it must be to lose one's children, without hope of their ever returning.."

Drake takes a brief moment to study the old man standing before him. He furrows his brow slightly in curiosity.

"You are a servant of Mimir?"

"Mimir...I do not know this god. Pray tell who is he?"

"And what service do you perform for him here in the middle of an enchanted forest inhabited by fey folk?"

"I have heard tell there is an ancient city named for him. Is its whereabouts near here?"

GM
GM, 1380 posts
Games Master.
Mon 19 Dec 2016
at 20:51
  • msg #39

Re: Rosmuillean

Drake Taubron:
Drake's gaze soften in compassion. He lowers his eyes and bows his head in empathy.

"I am sorry for your loss. You and your village. I cannot begin to understand how terrible it must be to lose one's children, without hope of their ever returning.."

Drake takes a brief moment to study the old man standing before him. He furrows his brow slightly in curiosity.

"You are a servant of Mimir?"

"Mimir...I do not know this god. Pray tell who is he?"

"And what service do you perform for him here in the middle of an enchanted forest inhabited by fey folk?"

"I have heard tell there is an ancient city named for him. Is its whereabouts near here?"


The old man smiled broadly, apparently on to one of his favourite topics, " Mimir is the ancient god of knowledge and thought, his people dwelled here in the ancient days before even the Fomoraig came down from the north.  His people were wise and they dwelled in the City of Mimir and brought forth knowledge of the earth, stars, building, physic and other such things."

" We are the last of their descendants and it is my duty to watch over and care for all my people until the last of us passes or I pass myself."

" The city? You stand within it, Mimirs Well once supplied waters to the great city, you can see some of the ancient walls within our homes.  There are many parts of the city hereabouts, the section most untouched by the forest is that which lies around the monolith and the ancient temple of Mimir....there are some visitors there even now dealing with...some unpleasantness."

Drake Taubron
player, 38 posts
I'll be killed many times
yet will not die...
Tue 20 Dec 2016
at 03:04
  • msg #40

Re: Rosmuillean

GM:
The old man smiled broadly, apparently on to one of his favourite topics, " Mimir is the ancient god of knowledge and thought, his people dwelled here in the ancient days before even the Fomoraig came down from the north.  His people were wise and they dwelled in the City of Mimir and brought forth knowledge of the earth, stars, building, physic and other such things."

" We are the last of their descendants and it is my duty to watch over and care for all my people until the last of us passes or I pass myself."

" The city? You stand within it, Mimirs Well once supplied waters to the great city, you can see some of the ancient walls within our homes.  There are many parts of the city hereabouts, the section most untouched by the forest is that which lies around the monolith and the ancient temple of Mimir.."

Drake's eyes glitter with interest and curiosity.

"Tis hard to imagine truly, that a great city of a learned and wise people, once used to sit right here..."

"Old One, if you are so inclined, I will be most honored to hear you tell of its tale."


He makes a gesture of invitation towards the small table where his fellows are gathered. Lute, his face split in a wide childlike grin, is attacking a haunch of venison with gusto, while opposite, Jon wolfs down a steaming platter of potatoes. Watching his fellows enjoy their food, a loud drawn-out growl issues from Drake's belly and his mouth suddenly fills up with saliva...

GM:
"..there are some visitors there even now dealing with...some unpleasantness."

Drake raises a brow in (feigned) surprise and bewilderment.

"Visitors? In the ancient temple now? Isn't the city in ruins and abandoned?"

"What manner of unpleasantness?"

GM
GM, 1382 posts
Games Master.
Wed 21 Dec 2016
at 03:26
  • msg #41

Re: Rosmuillean

Drake Taubron:
Drake's eyes glitter with interest and curiosity.

"Tis hard to imagine truly, that a great city of a learned and wise people, once used to sit right here..."

"Old One, if you are so inclined, I will be most honored to hear you tell of its tale."


He makes a gesture of invitation towards the small table where his fellows are gathered. Lute, his face split in a wide childlike grin, is attacking a haunch of venison with gusto, while opposite, Jon wolfs down a steaming platter of potatoes. Watching his fellows enjoy their food, a loud drawn-out growl issues from Drake's belly and his mouth suddenly fills up with saliva...

Drake raises a brow in (feigned) surprise and bewilderment.

"Visitors? In the ancient temple now? Isn't the city in ruins and abandoned?"

"What manner of unpleasantness?"


" The tale of the city....there were cities here in Glissom many centuries before the bronze-chests arrived.  The city of Nem beyond the mountains, founded before the rise of Nuada...and the great city of Mimir...now fallen which lies on our doorstep."



" In the ancient days of my grandfathers grandfathers it is told the great man Fabius went to see the city it is said despite the wishes of the bronze-chest commander. The tales of our village say that he and the men that went with him did not return...but the bronze-chests left soon after...so i think it likely he did."

" The city fell into ruin many centuries before the Selentine arrived here....to raiders from the Bracks it is said...."

" Mimir blesses us with his wisdom....perhaps he will bless your endeavour? He has always watched over those who sought knowledge...."

" As you know, this village was built around the well but the well used to water the city of Mimir. Most of the near walls are lost to time and the forest, or used to build the houses and hall but there are more ruins nearby in the forest."

" We do not tresspass there out of respect for our god, but Mimir would not begrudge outsiders searching for knowledge."

" The visitors are there destroying some evil left behind by those who destroyed the city in the ancient days...it killed one of their fellows."

Drake Taubron
player, 43 posts
I'll be killed many times
yet will not die...
Wed 21 Dec 2016
at 07:37
  • msg #42

Re: Rosmuillean

Drake takes a seat opposite the old man as he begins his tale. Helping himself to generous portions of the food and drink, he watches the old man intently, giving his full attention to his tale. Knowing that the party could be spending weeks and months looking for the city, or wandering around lost within its ancient ruins, he pays careful attention to the old man's words, here and there plying him with questions, seeking clues to the ancient city's lost treasures, knowledge, and secrets.

"Such a great civilization fallen to ruin, its vast knowledge, wisdom and achievements lost with the passage of time... Are there any surviving records Old One? Perhaps books, scrolls, writings, diagrams, or maps?"

"Old One, you mention that here we are already standing within the city limits. But coming in, we did not see any sign of it..."


At the mention of ancient evil, Drake exchanges glances with his fellows,

"What manner of evil? Sorcery and black magicks? Or perhaps creatures from the Abyss stalk the ancient ruins?"

"On the way here, we passed by a pristine white tower with a fancy arched entrance. Seeing as it lay off the road someways into the forest, we did not dare tarry to find out more. Know you something about it?"

GM
GM, 1384 posts
Games Master.
Fri 23 Dec 2016
at 21:13
  • msg #43

Re: Rosmuillean

Drake Taubron:
Drake takes a seat opposite the old man as he begins his tale. Helping himself to generous portions of the food and drink, he watches the old man intently, giving his full attention to his tale. Knowing that the party could be spending weeks and months looking for the city, or wandering around lost within its ancient ruins, he pays careful attention to the old man's words, here and there plying him with questions, seeking clues to the ancient city's lost treasures, knowledge, and secrets.

"Such a great civilization fallen to ruin, its vast knowledge, wisdom and achievements lost with the passage of time... Are there any surviving records Old One? Perhaps books, scrolls, writings, diagrams, or maps?"

"Old One, you mention that here we are already standing within the city limits. But coming in, we did not see any sign of it..."


At the mention of ancient evil, Drake exchanges glances with his fellows,

"What manner of evil? Sorcery and black magicks? Or perhaps creatures from the Abyss stalk the ancient ruins?"

"On the way here, we passed by a pristine white tower with a fancy arched entrance. Seeing as it lay off the road someways into the forest, we did not dare tarry to find out more. Know you something about it?"


" No, the knowledge of Mimir was carried within the mind and passed on from father and mother to child. All that was written was given into keeping in the temple...or so it is said...it may lie there still..."

" Well, theres not much left of the city....you can see some of the old stones among our village, and the well of course....but there are many ruins within the trees. The forest has reclaimed nearly all of it except for the area around the monolith."

" The visitors spoke of a creature of shadowy aspect, a great terror of darkness....some remnant of the invaders no doubt."

" The tower? I have not ventured that far myself, but Reavers have spoken of it...those who enter do not return...or return somewhat changed in body.."
, he frowned, "..one of the two..it has been many decades since one has left the road and entered it. I believe it is a lure set by the Good Folk."
Drake Taubron
player, 45 posts
I'll be killed many times
yet will not die...
Sat 24 Dec 2016
at 16:19
  • msg #44

Re: Rosmuillean

Drake nodded thoughtfully as he chewed absently upon a ribbone.

"So...the monolith is the entrance that leads to the temple?"

Setting down his food, he opens his pack and carefully pulls out the Fey Folk darts he picked up earlier. Unwrapping the cloth around the darts, he sets them on the table before the old man. Picking one up carefully, he examines it closely, studying its construction, gauging its effectiveness, trying to see if there's anything about the design to be learned here...

"What do you make of these Old One? Found them in the forest..."

OOC - Drake studies the darts. Are they of a different design from usual darts wielded by humans? Is there any design feature Drake may pick up and perhaps use in his own dart construction?

"We also passed by a strange burial mound right by the old road. There was no headstone nor any indication of who lies there. Know you who is buried there?"

This message was last edited by the player at 16:47, Sat 24 Dec 2016.
GM
GM, 1385 posts
Games Master.
Sat 24 Dec 2016
at 23:57
  • msg #45

Re: Rosmuillean

In reply to Drake Taubron (msg # 44):

Drake is quite puzzled when he unwraps the darts to find the contents of the parcel now consist of three acorns, dry beech leaves and a dead spider...
GM
GM, 1386 posts
Games Master.
Sun 25 Dec 2016
at 00:01
  • msg #46

Re: Rosmuillean

In reply to Drake Taubron (msg # 44):

The Elder chuckles lightly.

" The mound?  It has been there since before I was born....one of the Good Folk chieftains perhaps?"
Drake Taubron
player, 46 posts
I'll be killed many times
yet will not die...
Mon 26 Dec 2016
at 16:02
  • msg #47

Re: Rosmuillean

GM:
Drake is quite puzzled when he unwraps the darts to find the contents of the parcel now consist of three acorns, dry beech leaves and a dead spider...

Drake's question catches in his throat as he stares shocked at what the darts have become. Suppressing a sudden chill that is running down his spine, Drake sweeps the bundle off the table, strides quickly to the fireplace and casts everything into the roaring fire. Returning to his seat opposite the elder, he grabs his mug of ale and downs everything in a single gulp.

"Blasted Fey sorcery..." he mutters under his breath.

GM:
The Elder chuckles lightly.

" The mound?  It has been there since before I was born....one of the Good Folk chieftains perhaps?"

Casting a nervous glance at the elder, Drake fills his mug to the brim and again downs everything in a single gulp.

"More Fey black magic..."

Drake suddenly finds the warm and comfortable Moot Hall chilly. He quickly switches topic.

"These visitors...who are they? And how did they know where to find the temple? Did they already come here seeking it?"
GM
GM, 1387 posts
Games Master.
Mon 26 Dec 2016
at 23:51
  • msg #48

Re: Rosmuillean

Drake Taubron:
GM:
Drake is quite puzzled when he unwraps the darts to find the contents of the parcel now consist of three acorns, dry beech leaves and a dead spider...

Drake's question catches in his throat as he stares shocked at what the darts have become. Suppressing a sudden chill that is running down his spine, Drake sweeps the bundle off the table, strides quickly to the fireplace and casts everything into the roaring fire. Returning to his seat opposite the elder, he grabs his mug of ale and downs everything in a single gulp.

"Blasted Fey sorcery..." he mutters under his breath.

Casting a nervous glance at the elder, Drake fills his mug to the brim and again downs everything in a single gulp.

"More Fey black magic..."

Drake suddenly finds the warm and comfortable Moot Hall chilly. He quickly switches topic.

"These visitors...who are they? And how did they know where to find the temple? Did they already come here seeking it?"


The Elder tutted, " Aye, the Good Folks ways are not ours.....but how long would we have remained here if not for their good graces...."

He frowned slightly at the mention of the visitors, " A strange group....some Borderers among them and some foreign folk...and a Hearth Father.  If not for his presence I would have taken them for ne'erdowells...but he was among them so I believe they have good intentions....well...most of them..."

" They are following the lead of a strange southern man from Ongus or thereabouts i think. He was the one most eager to explore the ruins."

Drake Taubron
player, 49 posts
I'll be killed many times
yet will not die...
Tue 27 Dec 2016
at 04:14
  • msg #49

Re: Rosmuillean

GM:
The Elder tutted, " Aye, the Good Folks ways are not ours.....but how long would we have remained here if not for their good graces...."

Drake glances sharply at the Elder. The old man's words suggest a most unusual positive, even friendly, disposition towards the Fey Folk and their mysterious frightening ways. Perhaps these villagers are more closely linked with the Fey than they look... His caution heightened, Drake studies the Elder more closely, but not in an unfriendly manner, as he chooses his words carefully.

"Old One. You seem not to be afraid of the Fey Folk. Considering that you live here right in the middle of their forest, this must be a most happy state of affairs for you and your village... I take it they have not bothered you much. And perhaps may have even had some dealings with you?"

GM:
He frowned slightly at the mention of the visitors, " A strange group....some Borderers among them and some foreign folk...and a Hearth Father.  If not for his presence I would have taken them for ne'erdowells...but he was among them so I believe they have good intentions....well...most of them..."

" They are following the lead of a strange southern man from Ongus or thereabouts i think. He was the one most eager to explore the ruins."

The Elder's description suggests these visitors aren't scholars or seekers of knowledge. More like grave-looters and tomb-raiders. And either these strange foreigners have somehow managed to fool the old man with regards to their intentions, or perhaps they have come to a deal of some sort...

"And they have agreed to perform some task for you in return for your help in locating the temple?"
GM
GM, 1390 posts
Games Master.
Wed 28 Dec 2016
at 01:52
  • msg #50

Re: Rosmuillean

Drake Taubron:
Drake glances sharply at the Elder. The old man's words suggest a most unusual positive, even friendly, disposition towards the Fey Folk and their mysterious frightening ways. Perhaps these villagers are more closely linked with the Fey than they look... His caution heightened, Drake studies the Elder more closely, but not in an unfriendly manner, as he chooses his words carefully.

"Old One. You seem not to be afraid of the Fey Folk. Considering that you live here right in the middle of their forest, this must be a most happy state of affairs for you and your village... I take it they have not bothered you much. And perhaps may have even had some dealings with you?"


The Elder's description suggests these visitors aren't scholars or seekers of knowledge. More like grave-looters and tomb-raiders. And either these strange foreigners have somehow managed to fool the old man with regards to their intentions, or perhaps they have come to a deal of some sort...

"And they have agreed to perform some task for you in return for your help in locating the temple?"


" Afraid? Hmm, I still fear them...but I suppose one grows used to things..."

" No, nothing like that. Mimir is the god of knowledge, he would not want me to stand in the way of folks seeking it.  I can take you to the temple as well if you wish."

Drake Taubron
player, 50 posts
I'll be killed many times
yet will not die...
Wed 28 Dec 2016
at 03:35
  • msg #51

Re: Rosmuillean

"We thank you for your offer Old One. Perhaps we might just take you up on it. What of the visitors themselves Old One? Have they been gone to the ruins only these recent days past? Are they to be expected back anytime soon?"

Drake studies the old man carefully. He seems very friendly and obliging. A tad too friendly to outsiders in these dark times where strangers usually herald ill tidings and no good motives. Too friendly and embracing in a village located right in the middle of an enchanted Fey inhabited forest. And very much too obliging to be so willing to bring strange foreigners with dubious intentions to places where his ancestors had lived and worshipped. Places that by all reasonable expectation would be considered sacred to him and his fellow villagers. And throw into this already strange mix an offer as a guide without payment of any kind? These villagers must be well provided for and not lack anything indeed...

Which reminds him of yet another who had been rather too obliging thus far, one close by. Drakes casts a furtive glance at Tehatima...

He glances around at the other persons in the Moot Hall, taking note of those who appear to be locals, and those who appear not to be. He observes their dispositions and interactions.

OOC - Does Drake notice anything interesting in the Moot Hall? Whether among the persons there, or the furnishing and layout of the place?

It is somewhat a surprise to him that in such a place as this, this past hour since entering the village, Drake had not seen any villager bearing arms or displaying a readiness to defend themselves from bandits, robbers or strangers bearing ill-will towards them. Perhaps these people possess defensive capabilities yet unseen...
This message was last edited by the player at 03:37, Wed 28 Dec 2016.
Drake Taubron
player, 51 posts
I'll be killed many times
yet will not die...
Wed 28 Dec 2016
at 04:01
  • msg #52

Re: Rosmuillean

Drake takes a generous bite out of a large piece of roasted venison haunch. Munching heartily, he wipes his mouth on his sleeve before taking another generous bite.

"This is delicious!"

"I take it that your people did not hunt this beast in the forest around you? Or do the Fey Folk willingly share the bounties of this forest with you?"

GM
GM, 1391 posts
Games Master.
Wed 28 Dec 2016
at 04:57
  • msg #53

Re: Rosmuillean

Drake Taubron:
"We thank you for your offer Old One. Perhaps we might just take you up on it. What of the visitors themselves Old One? Have they been gone to the ruins only these recent days past? Are they to be expected back anytime soon?"

Drake studies the old man carefully. He seems very friendly and obliging. A tad too friendly to outsiders in these dark times where strangers usually herald ill tidings and no good motives. Too friendly and embracing in a village located right in the middle of an enchanted Fey inhabited forest. And very much too obliging to be so willing to bring strange foreigners with dubious intentions to places where his ancestors had lived and worshipped. Places that by all reasonable expectation would be considered sacred to him and his fellow villagers. And throw into this already strange mix an offer as a guide without payment of any kind? These villagers must be well provided for and not lack anything indeed...

Which reminds him of yet another who had been rather too obliging thus far, one close by. Drakes casts a furtive glance at Tehatima...

He glances around at the other persons in the Moot Hall, taking note of those who appear to be locals, and those who appear not to be. He observes their dispositions and interactions.

OOC - Does Drake notice anything interesting in the Moot Hall? Whether among the persons there, or the furnishing and layout of the place?

<quote Drake Taubron>
Drake takes a generous bite out of a large piece of roasted venison haunch. Munching heartily, he wipes his mouth on his sleeve before taking another generous bite.

"This is delicious!"

"I take it that your people did not hunt this beast in the forest around you? Or do the Fey Folk willingly share the bounties of this forest with you?"


As Drake glances about he notes that many of the villagers are discussing their crafts and projects with animated faces and much laughter and good cheer.

" The visitors? They have been here only two nights, they slept the first here before venturing out then returned with the news of their fallen comrade then headed out again this morn."

" Share? No....but often we will find our quarry upon the road or upon the village green...I suspect they may well be a gift of sorts..."

Looking up Drake sees a great object of wood set into the rafters of the hall, though he cannot determine its purpose...
Drake Taubron
player, 52 posts
I'll be killed many times
yet will not die...
Wed 28 Dec 2016
at 06:34
  • msg #54

Re: Rosmuillean

GM:
" The visitors? They have been here only two nights, they slept the first here before venturing out then returned with the news of their fallen comrade then headed out again this morn."

"Mayhap we will meet them before this day is through. Hopefully without another corpse to mourn and bury..."

GM:
As Drake glances about he notes that many of the villagers are discussing their crafts and projects with animated faces and much laughter and good cheer.

OOC - What sort of projects are they discussing? Home improvements? Irrigation or farming works? Mining ventures?

Drake looks around the Moot Hall smiling. He turns back to the Elder with a friendly grin.

"You are a generous man Old One. And your people seem a peaceable and cheery bunch with nary a care in the world. It seems Mimir's blessings on you have been abundant and that you lack nothing. And over your lives and property he has kept watched, keeping you safe."

"Do not troublemakers sometimes chance upon your village threatening lives and property? How do you deal with such as these when they appear?"


GM:
Looking up Drake sees a great object of wood set into the rafters of the hall, though he cannot determine its purpose...

Carefully, without drawing attention to himself, Drake looks closely at the object of wood in the rafters.

OOC - Any features, shape, handles, holes, depressions, lids, cracks, paints, smears, marks, scratches he can discern?
Drake Taubron
player, 53 posts
I'll be killed many times
yet will not die...
Wed 28 Dec 2016
at 09:22
  • msg #55

Re: Rosmuillean

Still watching and waiting...
GM
GM, 1394 posts
Games Master.
Fri 30 Dec 2016
at 01:49
  • msg #56

Re: Rosmuillean


Drake Taubron:
"Mayhap we will meet them before this day is through. Hopefully without another corpse to mourn and bury..."


OOC - What sort of projects are they discussing? Home improvements? Irrigation or farming works? Mining ventures?

Drake looks around the Moot Hall smiling. He turns back to the Elder with a friendly grin.

"You are a generous man Old One. And your people seem a peaceable and cheery bunch with nary a care in the world. It seems Mimir's blessings on you have been abundant and that you lack nothing. And over your lives and property he has kept watched, keeping you safe."

"Do not troublemakers sometimes chance upon your village threatening lives and property? How do you deal with such as these when they appear?"



Carefully, without drawing attention to himself, Drake looks closely at the object of wood in the rafters.

OOC - Any features, shape, handles, holes, depressions, lids, cracks, paints, smears, marks, scratches he can discern?


Drakes observations bear some fruit.

The villagers appear to be discussing their crafts, a smith speaks with a weaver, a woodcarver speaks with a basket weaver. He notes their wares around the hall and is impressed with the quality of the work...it is of far greater skill and higher quality than he has seen before.

Indeed some of the conversations he has trouble following as they get into the minutiae of their respective endeavours.

The old man frowned, " We do have troubles, yes...and it saddens us when they occur both for the difficulties brought upon ourselves and those the troublemakers bring upon themselves."

" I have spoken of the Good Folk and the watch they take over us.......they also punish those who bring harm to the village. A theft will be nothing more than perhaps a disturbed wasp nest on the journey home...or a tumble into the brambles when there was no stone to stumble a man.",
he chuckled lightly.

" But violence visited upon us....they repay in double measure. Visitors, young Reaver men, have taken women by force in the past...the men vanished and parts of their tortured bodies were left along the roadway for their companions to find...it does not happen often but the memories of mortals are short."

The object in the rafters draws Drakes attention and the old man seems to notice, " It is a harp....when we open the shutters in the roof the wind blows through and plucks the strings within the sounding box."

Tehtima appears to be taking no notice of the people in the room, rather he seems to be intently studying the spaces between them and the dimensions of the hall itself...if he notices Drakes attention he gives no sign.
Drake Taubron
player, 54 posts
I'll be killed many times
yet will not die...
Fri 30 Dec 2016
at 04:06
  • msg #57

Re: Rosmuillean

GM:
The old man frowned, " We do have troubles, yes...and it saddens us when they occur both for the difficulties brought upon ourselves and those the troublemakers bring upon themselves."

" I have spoken of the Good Folk and the watch they take over us.......they also punish those who bring harm to the village. A theft will be nothing more than perhaps a disturbed wasp nest on the journey home...or a tumble into the brambles when there was no stone to stumble a man.",
he chuckled lightly.

" But violence visited upon us....they repay in double measure. Visitors, young Reaver men, have taken women by force in the past...the men vanished and parts of their tortured bodies were left along the roadway for their companions to find...it does not happen often but the memories of mortals are short."

Drake shivers at the tale. He shakes his head, his expression somber.

"Mighty terrible retribution there..."

"Ain't no way for a man to die no matter what he's done... ain't no way..."


He lifts his mug and gulps down the last of the ale.

GM:
The villagers appear to be discussing their crafts, a smith speaks with a weaver, a woodcarver speaks with a basket weaver. He notes their wares around the hall and is impressed with the quality of the work...it is of far greater skill and higher quality than he has seen before.

"Ya have an alchemist amongst you, Old One? One whom you bring your young un's to when the fever don't go down..."

GM:
The object in the rafters draws Drakes attention and the old man seems to notice, " It is a harp....when we open the shutters in the roof the wind blows through and plucks the strings within the sounding box."

Drake's eyes widen in curiosity.

"A harp for the wind to play! How splendid! What d'ya use it for?

GM:
Tehtima appears to be taking no notice of the people in the room, rather he seems to be intently studying the spaces between them and the dimensions of the hall itself...if he notices Drakes attention he gives no sign.

Discreetly, Drake gives Tehatima a quick glance, eyebrows slightly raised, a questioning look in his eyes...
GM
GM, 1395 posts
Games Master.
Fri 30 Dec 2016
at 20:30
  • msg #58

Re: Rosmuillean


The Elder shrugged, " If the punishment is known, then a man would be a fool not to think it will be carried out. But all men are fools...."

" I have some small skill with herbs as does Aibhilin, our brewer, and Neala, who tends the garden."

" Use it for? For the sound of the wind, to lift our hearts and better our moods. What use has a poem or song but to rouse ones emotions?"


Tehatima regarded Drakes query with a rather bored expression  and a slight shrug.  Lute was playing rings with some of the children near the hearth fire.
Drake Taubron
player, 55 posts
I'll be killed many times
yet will not die...
Sun 1 Jan 2017
at 16:18
  • msg #59

Re: Rosmuillean

Drake takes another slow glance around the hall at the villagers so animatedly discussing their projects and enjoying each other's company. His gaze ends with an intent look at the Elder.

"Your lives here are days of peace with much joy. May it always be so for you."

"Not so our journey. For it is long and dark. Fraught with much danger from men and beasts."


He shakes his head angrily as if to clear the somber sentimentalism that has come over him. Raising his head, he regards the Elder again with a friendly smile.

"If ya be willing Old One, I would procure bandages, ointment and medicines for our journey. I seek the kind useful for staunching severe wounds...I am particularly interested in a special kind of medicine whose efficacy is such it can revive those who are unconscious from too much bleeding..."

"And if you have anything that can help with poisons, whether imbibed or from a wound, I would be interested too."


Drake takes another glance at the villagers in the hall.

"And if you have anyone who is familiar with chemicals and compounds, I would like to see if he has anything I can use. If he is willing that is..."
GM
GM, 1397 posts
Games Master.
Sun 1 Jan 2017
at 22:32
  • msg #60

Re: Rosmuillean

Drake Taubron:
Drake takes another slow glance around the hall at the villagers so animatedly discussing their projects and enjoying each other's company. His gaze ends with an intent look at the Elder.

"Your lives here are days of peace with much joy. May it always be so for you."

"Not so our journey. For it is long and dark. Fraught with much danger from men and beasts."


He shakes his head angrily as if to clear the somber sentimentalism that has come over him. Raising his head, he regards the Elder again with a friendly smile.

"If ya be willing Old One, I would procure bandages, ointment and medicines for our journey. I seek the kind useful for staunching severe wounds...I am particularly interested in a special kind of medicine whose efficacy is such it can revive those who are unconscious from too much bleeding..."

"And if you have anything that can help with poisons, whether imbibed or from a wound, I would be interested too."


Drake takes another glance at the villagers in the hall.

"And if you have anyone who is familiar with chemicals and compounds, I would like to see if he has anything I can use. If he is willing that is..."


" To revive those who have bled too much? I would tightly bind the wounds and attempt to stop the blood flow by either stitch or cauterising. Though a judicious use of mandrake or henbane...and vinegar to wash the wound would help."

" Our Smith often asks the borderers to bring him unusual stones or ores, and our weaver uses many different dyes and treatments for the wool. Is this what you mean?"

" There are few poisons here that one is not taught to avoid at a young age...toadstools, hemlock and the like....I have a number of herbal emetics and some herbs are known to combat others."

Drake Taubron
player, 56 posts
I'll be killed many times
yet will not die...
Mon 2 Jan 2017
at 06:09
  • msg #61

Re: Rosmuillean

Drake looks slightly confused at the plethora of recommendations by the Elder, but he regains his composure quickly.

"I know how to quickly bind a wound with cloth but little beyond that. As for the venom of snakes and other viler creatures, I know not how to treat the victim. That is the extent of our skill and knowledge in this area."

"Do you have mixtures, ointments or medicines we can carry on our persons. That we can quickly apply or consume on the move. That will have the same effects as the treatments you prescribed?"


Drake pauses to glance shrewdly at the Elder.

"Other than treatments for wounds and poison, I have heard there are certain rocks and minerals, that when ground to powder and mixed together, produces volumious smoke to blanket a whole room. Others produce a great flash like that of daylight that dazzles the eyes."

"As for wools, perhaps your weaver knows how treat such that the wearer blends in with the shadows."

GM
GM, 1406 posts
Games Master.
Tue 3 Jan 2017
at 22:24
  • msg #62

Re: Rosmuillean

Drake Taubron:
Drake looks slightly confused at the plethora of recommendations by the Elder, but he regains his composure quickly.

"I know how to quickly bind a wound with cloth but little beyond that. As for the venom of snakes and other viler creatures, I know not how to treat the victim. That is the extent of our skill and knowledge in this area."

"Do you have mixtures, ointments or medicines we can carry on our persons. That we can quickly apply or consume on the move. That will have the same effects as the treatments you prescribed?"


Drake pauses to glance shrewdly at the Elder.

"Other than treatments for wounds and poison, I have heard there are certain rocks and minerals, that when ground to powder and mixed together, produces volumious smoke to blanket a whole room. Others produce a great flash like that of daylight that dazzles the eyes."

"As for wools, perhaps your weaver knows how treat such that the wearer blends in with the shadows."


The old man looked at Drake seriously, " A raven should probably caw a little quietly when it travels with an scorpian."

" The last...yes. She has many wools of deep blue and black, I'm sure she would not mind to make something for you."

" My treatments do not travel well, perhaps ask the Hearth Father when he returns from the ruins?"

Drake Taubron
player, 61 posts
I'll be killed many times
yet will not die...
Wed 4 Jan 2017
at 02:22
  • msg #63

Re: Rosmuillean

GM:
The old man looked at Drake seriously, " A raven should probably caw a little quietly when it travels with an scorpian."

Drake meets the old man's gaze calmly. Choosing his next words with care, he replies in a low voice.

"You can see into the hearts of men Old One. You are able to know their natures...who they are...what they are..."

He allows a brief moment to pass before continuing. He leans forward towards the Elder, speaking in such a low voice that only the Elder could probably hear over the din in the Moot Hall.

"I ask your advice then. If you are willing to give. Should the raven continue travelling with the scorpion? Or perhaps an end should be put to it soon?"

GM:
" The last...yes. She has many wools of deep blue and black, I'm sure she would not mind to make something for you."

" My treatments do not travel well, perhaps ask the Hearth Father when he returns from the ruins?"

Drake nods his understanding.

"My thanks Old One. I will speak with her then."

OOC - Been taking my time here, waiting for the party to come back to Mimir's Well to join up. Should I continue doing so? Or should I just get on with it and move out to the ruins?
This message was last edited by the player at 17:40, Wed 04 Jan 2017.
GM
GM, 1413 posts
Games Master.
Thu 5 Jan 2017
at 20:57
  • msg #64

Re: Rosmuillean

Drake Taubron:
GM:
The old man looked at Drake seriously, " A raven should probably caw a little quietly when it travels with an scorpian."

Drake meets the old man's gaze calmly. Choosing his next words with care, he replies in a low voice.

"You can see into the hearts of men Old One. You are able to know their natures...who they are...what they are..."

He allows a brief moment to pass before continuing. He leans forward towards the Elder, speaking in such a low voice that only the Elder could probably hear over the din in the Moot Hall.

"I ask your advice then. If you are willing to give. Should the raven continue travelling with the scorpion? Or perhaps an end should be put to it soon?"

GM:
" The last...yes. She has many wools of deep blue and black, I'm sure she would not mind to make something for you."

" My treatments do not travel well, perhaps ask the Hearth Father when he returns from the ruins?"

Drake nods his understanding.

"My thanks Old One. I will speak with her then."

OOC - Been taking my time here, waiting for the party to come back to Mimir's Well to join up. Should I continue doing so? Or should I just get on with it and move out to the ruins?



OOC - If you head out now you will meet them on the way back to the village. :)
Drake Taubron
player, 62 posts
I'll be killed many times
yet will not die...
Fri 6 Jan 2017
at 04:08
  • msg #65

Re: Rosmuillean

Drake Taubron:
GM:
The old man looked at Drake seriously, " A raven should probably caw a little quietly when it travels with an scorpian."

Drake meets the old man's gaze calmly. Choosing his next words with care, he replies in a low voice.

"You can see into the hearts of men Old One. You are able to know their natures...who they are...what they are..."

He allows a brief moment to pass before continuing. He leans forward towards the Elder, speaking in such a low voice that only the Elder could probably hear over the din in the Moot Hall.

"I ask your advice then. If you are willing to give. Should the raven continue travelling with the scorpion? Or perhaps an end should be put to it soon?"

OOC - Any reply from the old man? :)

GM:
GM:
" The last...yes. She has many wools of deep blue and black, I'm sure she would not mind to make something for you."

Drake nods his understanding.

"My thanks Old One. I will speak with her then."

"My sincere thanks Old One."

"For me and my associates, your welcome has cheered our souls. Your food and drink has revived our bodies. And the conversation with you has been enlightening and pleasurable."


Drake bows to the Elder in respect and thanks.

"May the blessings of your god continue to rest upon you and your children in abundance."

Drake nods at the far table across the hall, in the direction of the Master Weaver the Elder has indicated.
"Would you introduce us Old One?"
GM
GM, 1416 posts
Games Master.
Fri 6 Jan 2017
at 04:40
  • msg #66

Re: Rosmuillean

In reply to Drake Taubron (msg # 65):

In reply to the query about Jon the Elder simply shrugs and spreads his hands.
GM
GM, 1419 posts
Games Master.
Fri 6 Jan 2017
at 20:37
  • msg #67

Re: Rosmuillean

Drake Taubron:
GM:
GM:
" The last...yes. She has many wools of deep blue and black, I'm sure she would not mind to make something for you."

Drake nods his understanding.

"My thanks Old One. I will speak with her then."

"My sincere thanks Old One."

"For me and my associates, your welcome has cheered our souls. Your food and drink has revived our bodies. And the conversation with you has been enlightening and pleasurable."


Drake bows to the Elder in respect and thanks.

"May the blessings of your god continue to rest upon you and your children in abundance."

Drake nods at the far table across the hall, in the direction of the Master Weaver the Elder has indicated.
"Would you introduce us Old One?"


" I will.", he led Drake across the room to a middle-aged woman with strong, supple hands and graying hair.

" Good Eve! This young visitor wants to talk with you about some clothing and materials."

THe woman looked up and patted the bench next to her, " Sit, I don't bite.....much. I'll look after him old one, go get some wine to settle you for bed."

" An invitation?", said the Elder with a grin and a raised eyebrow.

The woman laughed very loudly and suddenly, startling Drake for a moment, " Get away with you!", she chuckled smiling.
Drake Taubron
player, 65 posts
I'll be killed many times
yet will not die...
Sat 7 Jan 2017
at 18:07
  • msg #68

Re: Rosmuillean

Drake murmurs his thanks to the Elder as he shuffles slowly back to his seat near the fireplace. Turning back, he takes a brief moment to glance around the table at everyone seated there. Seeing no unwelcome in their eyes, he breaks into a grin and plops himself down upon the bench indicated by the woman.

"Don't mind if I join you!"

"Good evening Madam.." Drake nods in greeting at the Master Weaver.

"And Sirs..." He gives a friendly nod to the other villagers around the table.

"Walking in here, I could not help but notice the exquisite craftsmanship of wares in this place..." Drake gestured at several items around the hall that had impressed him with their fine workmanship and quality.

"Pray tell are these your work?"
GM
GM, 1421 posts
Games Master.
Sun 8 Jan 2017
at 20:40
  • msg #69

Re: Rosmuillean

Drake Taubron:
Drake murmurs his thanks to the Elder as he shuffles slowly back to his seat near the fireplace. Turning back, he takes a brief moment to glance around the table at everyone seated there. Seeing no unwelcome in their eyes, he breaks into a grin and plops himself down upon the bench indicated by the woman.

"Don't mind if I join you!"

"Good evening Madam.." Drake nods in greeting at the Master Weaver.

"And Sirs..." He gives a friendly nod to the other villagers around the table.

"Walking in here, I could not help but notice the exquisite craftsmanship of wares in this place..." Drake gestured at several items around the hall that had impressed him with their fine workmanship and quality.

"Pray tell are these your work?"


" They are, we have had a long time to work on our designs and techniques.  Most of the borderers don't much appreciate things of beauty...more of a function over form concept up in the mountains. Which I suppose is not to be unexpected."

" You've come to go into the city?"
Drake Taubron
player, 66 posts
I'll be killed many times
yet will not die...
Mon 9 Jan 2017
at 03:48
  • msg #70

Re: Rosmuillean

Drake nods in appreciation as his eyes lingers for a moment over a couple of the well-crafted items in the hall. Turning back to the conversation at hand, he looks at the woman, the Master Weaver, who had posed the question. Grinning broadly, he replies in a half-jesting tone.

"Rosmuillean? Ah no...we just came from there."

Chuckling, he continues in a friendly but slightly more serious tone.

"Looking for work. Me and my associates." He nods his head in the direction of Lute and Jon's table.

"I have an eye for good craftsmanship and am handy with a sword. My quiet associate there can handle himself on heights. The other one, the big one, is strong as an ox."

"Travelled from Rosmuillean with Fergus and his borderers through the forest road. They pushed on ahead through the night. Us? We thought such a nice cozy homestead would have friendly people who would not begrudge us some dinner and a warm bed for the night."


Grinning broadly again, Drake raises his mug.

"Your welcome has been overwhelming in warmth. Our sincere thanks."

"A toast! To the good people of Mimir's Well! May your days of peace and joyful work last to eternity!"

Drake Taubron
player, 67 posts
I'll be killed many times
yet will not die...
Mon 9 Jan 2017
at 04:04
  • msg #71

Re: Rosmuillean

Downing the contents of his mug in a single long draw, Drake wipes the white foam off his mouth, a glad satisfied look on his face, a beaming grin at the villagers at the table.

He turns to the Master Weaver, still with the friendly smile and demeanor, but his tone is serious.

"Our journey continues tomorrow into dark places and uncertain future. Would be in your debt if we could acquire some clothing that can help hide us from unwelcome eyes."

Eyes twinkling, he adds.

"We are interested in the really special kind. That only those with your knowledge and skill can make..."

"Would you have or could you make anything that could be helpful? We will pay for it."

OOC - Drake is looking for stuff that, in game terms, actually helps to improve Stealth scores. He will assess any offer the weaver makes, if she makes any at all, before making a decision to get it.

He turns back to the table, his gaze falls on the bigger, muscle-bound man whom he guesses might be the village smith.

"Some of our foes will be fell creatures, vile fiends from the Abyss... And our weapons are pitifully inadequate. Would you know of weapons we could wield against these effectively? And where we can find these weapons?"
This message was last edited by the player at 11:52, Mon 09 Jan 2017.
Drake Taubron
player, 68 posts
I'll be killed many times
yet will not die...
Mon 9 Jan 2017
at 11:48
  • msg #72

Re: Rosmuillean

Drake waits for a brief moment, watching for the reactions of the villagers to his request for their aid. Chuckling, he places his mug lightly on the table and sits back. His hands, lightly clasped together, comes to rest on the table.

"If my request sounds strange to you Madam, and Sirs, or that you know naught of what I speak, please ignore me. Consider these the drunk ravings of a foolish outsider who doesn't know what he is saying."

"I'll be most happy to join you in your drinks and merriment...if you will have me."


He lowers his eyes and, for a sombre moment, seems to be talking more to himself.

"Though having heard of your ancestral origins as descendants of a once great people of Mimir, I had hoped that some special or wondrous craft might have been passed down to you. That perhaps you might be able to help us..."
This message was last edited by the player at 11:56, Mon 09 Jan 2017.
GM
GM, 1423 posts
Games Master.
Tue 10 Jan 2017
at 01:43
  • msg #73

Re: Rosmuillean

Drake Taubron:
Downing the contents of his mug in a single long draw, Drake wipes the white foam off his mouth, a glad satisfied look on his face, a beaming grin at the villagers at the table.

He turns to the Master Weaver, still with the friendly smile and demeanor, but his tone is serious.

"Our journey continues tomorrow into dark places and uncertain future. Would be in your debt if we could acquire some clothing that can help hide us from unwelcome eyes."

Eyes twinkling, he adds.

"We are interested in the really special kind. That only those with your knowledge and skill can make..."

"Would you have or could you make anything that could be helpful? We will pay for it."

OOC - Drake is looking for stuff that, in game terms, actually helps to improve Stealth scores. He will assess any offer the weaver makes, if she makes any at all, before making a decision to get it.

He turns back to the table, his gaze falls on the bigger, muscle-bound man whom he guesses might be the village smith.

"Some of our foes will be fell creatures, vile fiends from the Abyss... And our weapons are pitifully inadequate. Would you know of weapons we could wield against these effectively? And where we can find these weapons?"


Drake Taubron:
Drake waits for a brief moment, watching for the reactions of the villagers to his request for their aid. Chuckling, he places his mug lightly on the table and sits back. His hands, lightly clasped together, comes to rest on the table.

"If my request sounds strange to you Madam, and Sirs, or that you know naught of what I speak, please ignore me. Consider these the drunk ravings of a foolish outsider who doesn't know what he is saying."

"I'll be most happy to join you in your drinks and merriment...if you will have me."


He lowers his eyes and, for a sombre moment, seems to be talking more to himself.

"Though having heard of your ancestral origins as descendants of a once great people of Mimir, I had hoped that some special or wondrous craft might have been passed down to you. That perhaps you might be able to help us..."


The Weaver considers his words and her brow furrows, " Forgive me, it is not a way I am used to thinking. Most of my wares are made to be seen, bold patterns and soft treatments for comfort and to raise spirits."

" But I will see what I can do....shadows are not black...they are blue and purple and gray...I will need a pattern that does not repeat..so as to not stand out from a background. Thankyou, an unusual challenge. I will do as I can."


The smith sighed, " You are not the first to come here...even in the last two days asking me to make weapons and speaking of spirits and witchcraft. And I do not much like it if I may speak plainly."

" My first love is fine work..jewellry and silver foil and platinum...electrum...
and other metals I can make from what I am brought. You seek weapons that carry dweomers or blessings of the gods..that is not within me.  I make bullrings and latches and braces and bars and I do repairs on some of the borderers belongings."

" I can make you knives as light as a feather...in exchange I would ask you bring me unusual metals, ores and precious stones you find."

GM
GM, 1424 posts
Games Master.
Tue 10 Jan 2017
at 01:51
  • msg #74

Re: Rosmuillean

As Drake is speaking with the two craftpersons the doors of the moothall swing open and a large group enters.

There are two borderers among them...no three..no four...one a young woman with a large hound at her side, two sturdy looking warriors and a slight youth with a ready smile. Accompanying them is a noble looking man with some kind of stone on a thong about his neck.

Following the four are a rather severe looking fellow dressed in travelling robes and a man the likes of which Drake has not seen before with olive-brown skin and armour and dress from far flung lands.

The Elder approached the group smiling broadly, " Are you well? You are safe, this is good."
Kores Varias
player, 1098 posts
sickly, feeble man
with attitude...
Tue 10 Jan 2017
at 03:41
  • msg #75

Re: Rosmuillean

In reply to GM (msg # 74):

Kores is covered in dried bloodstains but otherwise looks intact.  He nods in acknowledgement.


"I had hoped to find more traces of the past, these Demons bring nothing and leave little behind.  It can be hard to get their names.  …Then again, some don't talk much."
This message was last edited by the GM at 04:58, Tue 10 Jan 2017.
Drake Taubron
player, 69 posts
I'll be killed many times
yet will not die...
Tue 10 Jan 2017
at 06:54
  • msg #76

Re: Rosmuillean

GM:
The Weaver considers his words and her brow furrows, " Forgive me, it is not a way I am used to thinking. Most of my wares are made to be seen, bold patterns and soft treatments for comfort and to raise spirits."

" But I will see what I can do....shadows are not black...they are blue and purple and gray...I will need a pattern that does not repeat..so as to not stand out from a background. Thankyou, an unusual challenge. I will do as I can."


The smith sighed, " You are not the first to come here...even in the last two days asking me to make weapons and speaking of spirits and witchcraft. And I do not much like it if I may speak plainly."

" My first love is fine work..jewellry and silver foil and platinum...electrum...
and other metals I can make from what I am brought. You seek weapons that carry dweomers or blessings of the gods..that is not within me.  I make bullrings and latches and braces and bars and I do repairs on some of the borderers belongings."

" I can make you knives as light as a feather...in exchange I would ask you bring me unusual metals, ores and precious stones you find."

Eyebrows raised, eyes wide open in surprised wonder, Drake stares in surprise at the villagers' replies. Perplexity, irritation, cold rejection or even angry hostility, all these he had half-expected. Certainly not such kindly and generous responses.

He quickly regains his composure and quietly bows his head in sincere humble thanks. Raising his head, he looks at the Master Weaver and the Master Smith, a heartfelt look of thankfulness in his eyes.

"Thank you Sir, Madam, for your kindness and generosity."

"Memory of it shall be a light to us in the days ahead, no matter how dark they become."


Filling his mug to the brim, he raises it in toast.

"To Mimir! And to friendship! In unexpected places!"
Drake Taubron
player, 70 posts
I'll be killed many times
yet will not die...
Tue 10 Jan 2017
at 07:25
  • msg #77

Re: Rosmuillean

GM:
As Drake is speaking with the two craftpersons the doors of the moothall swing open and a large group enters.

There are two borderers among them...no three..no four...one a young woman with a large hound at her side, two sturdy looking warriors and a slight youth with a ready smile. Accompanying them is a noble looking man with some kind of stone on a thong about his neck.

Following the four are a rather severe looking fellow dressed in travelling robes and a man the likes of which Drake has not seen before with olive-brown skin and armour and dress from far flung lands.

The Elder approached the group smiling broadly, " Are you well? You are safe, this is good."

Raising his mug to his lips, Drake glances out of the corner of his eye at the imposing group entering the hall. Trained eyes appraise the newcomers one by one, noting their dress, their weapons, their gait, and their demeanour. His gaze lingers in particular on the large hound and its comely mistress, the man in the middle who wears a rock around his neck and carries himself with a noble bearing, and the olive-skinned foreigner with an ill-favored look.

Setting his mug down, he wipes the foam off his mouth on his sleeves and continues looking at the party with interest. He asks his companions at the table.

"This is the party that lost one of their number exploring the ruins?"

"The man with the rock around his neck...he looks important. You know him?"

Trivel
player, 145 posts
Tue 10 Jan 2017
at 09:56
  • msg #78

Re: Rosmuillean

Kores Varias:
In reply to GM (msg # 74):

Kores is covered in dried bloodstains but otherwise looks intact.  He nods in acknowledgement.

"I had hoped to find more traces of the past, these Demons bring nothing and leave little behind.  It can be hard to get their names.  …Then again, some don't talk much."


"And some talk too much." Trivel grunts as he passes. He tries to find someone pouring drinks or an unattended beverage.

Finding neither, he rather sheepishly lounges against the wall, eyes surveying the room as if it were a plain. It does not take him long to notice Drake's inquisitive looks, and to fix a suspicious and unwavering glare upon him.

OOC: Editted to reflect that we're in a Moothall, not a tavern (D'oh!).
This message was last edited by the GM at 19:41, Tue 10 Jan 2017.
Drake Taubron
player, 71 posts
I'll be killed many times
yet will not die...
Tue 10 Jan 2017
at 10:41
  • msg #79

Re: Rosmuillean

Trivel:
"And some talk too much." Trivel grunts as he passes. He searches in vain for the "bar" and "barman" which he knows to be the local custom.

Finding neither, he rather sheepishly lounges against the wall, eyes surveying the room as if it were a plain. It does not take him long to notice Drake's inquisitive looks, and to fix a suspicious and unwavering glare upon him.

Drake's attention is caught by one of the party, a tall powerfully built man, wrapped in furs and hides, and sporting a painted face, glaring daggers at him. Unperturbed, he looks the man over from head to toe, noting a strangely shaped bow on the man's back. The weapon, the like of which Drake has never seen before, is curved back onto itself in a fashion that yew branches could never be without snapping.

Running his gaze over the rest of the party, he notes that the party looks worse for wear. Most of them are injured in some manner. Torn and ripped clothing here, bloodstains there, crude bandages already soaked through with blood. Their eyes however are bright and alert, and their hands are never far from their weapons.

Smiling, Drake raises his mug and calls out a greeting to them.

"Tough day on the road huh... You look like you have been through the Abyss and back."
This message was last edited by the player at 15:51, Tue 10 Jan 2017.
Toirneach Lann
player, 84 posts
Tue 10 Jan 2017
at 13:48
  • msg #80

Re: Rosmuillean

In reply to Drake Taubron (msg # 79):

Entering the moothall, Lann nods to the villagers and calls out,"finest ale for us!".

Walking to the table, he glances around seeing if anyone unusual is around.
This message was last edited by the GM at 19:39, Tue 10 Jan 2017.
Trivel
player, 147 posts
Tue 10 Jan 2017
at 15:03
  • msg #81

Re: Rosmuillean

Drake Taubron:
Smiling, Drake raises his mug and calls out a greeting to them.

"Tough day on the road huh... You look like you have been through the Abyss and back."


Trivel is caught off guard by the comment. Should he have a drink of some sort? Should he return the greeting? Or is this some sort of insult?

He looks uneasily to his nearest ally for guidance on these strange customs. Unfortunately for him, this happens to be Kores.
Dann of Clan Valin
player, 526 posts
Barbarian
Borderer clan warrior
Tue 10 Jan 2017
at 16:12
  • msg #82

Re: Rosmuillean

Dann smiles politely back at the Elder and thanks him for his concern. Seeing the newcomer approach, he looks at him from head to feet, not sure what to expect from him. "You might be closer from the truth than you think." he answers.
Gale Surefoot
player, 60 posts
Traveling entertainer
Glissom born
Tue 10 Jan 2017
at 18:54
  • msg #83

Re: Rosmuillean

Gale was feeling back in his element, this was no demonic monstrosity nor fey lord but a gathering of men and he could handle this well.

He kept silent for now, listening and watching, there was a stranger in the hall and Gale wanted to get the feel of the hall before he will speak. Beside, he figured that if he will allow Kores to speak first his task of repairing the old sorcerer blunders would be more challenging and thus tenfold rewarding.
GM
GM, 1425 posts
Games Master.
Wed 11 Jan 2017
at 01:40
  • msg #84

Re: Rosmuillean

In reply to Gale Surefoot (msg # 83):

Looking around the hall the companions note two other strangers other than the one that has approached them.

One is a thin, severe looking man dressed in dark leather and a black woolen cloak who seems to be constantly scanning the room.

The other is a massive behemoth of a man playing rings with a group of children near the firepit.


The Elder lowered his voice so that only the companions ( and the talkative stranger) could hear, " You have removed the evil that had crept into the holy city?"
Kores Varias
player, 1099 posts
sickly, feeble man
with attitude...
Wed 11 Jan 2017
at 01:52
  • msg #85

Re: Rosmuillean

Trivel:
Drake Taubron:
Smiling, Drake raises his mug and calls out a greeting to them.

"Tough day on the road huh... You look like you have been through the Abyss and back."


Trivel is caught off guard by the comment. Should he have a drink of some sort? Should he return the greeting? Or is this some sort of insult?

He looks uneasily to his nearest ally for guidance on these strange customs. Unfortunately for him, this happens to be Kores.



Kores grimaces at the question.  He notes Trivels unfamiliarity and gestures to him to sit.

"A surprising day, we accomplished what we set out to do and made some interesting discovery...  Truly man is not alone even if he feels that way.  And there are many who watch from a distance and share gifts.  It has been a long day, but not an unwelcome one."
This message was last edited by the GM at 02:31, Wed 11 Jan 2017.
Kores Varias
player, 1100 posts
sickly, feeble man
with attitude...
Wed 11 Jan 2017
at 01:54
  • msg #86

Re: Rosmuillean

GM:
In reply to Gale Surefoot (msg # 83):

Looking around the hall the companions note two other strangers other than the one that has approached them.

One is a thin, severe looking man dressed in dark leather and a black woolen cloak who seems to be constantly scanning the room.

The other is a massive behemoth of a man playing rings with a group of children near the firepit.



The Elder lowered his voice so that only the companions ( and the talkative stranger) could hear, " You have removed the evil that had crept into the holy city?"


"You would be surprised at what we accomplished, after the ages, and how some may watch for generations without getting personally involved.  I would prefer not to speak so much on the subject, but it has been…  resolved."
This message was last edited by the GM at 02:32, Wed 11 Jan 2017.
Drake Taubron
player, 73 posts
I'll be killed many times
yet will not die...
Wed 11 Jan 2017
at 06:05
  • msg #87

Re: Rosmuillean

Drake bows again in sincere thanks to the Master Weaver and the Master Smith. With a warm smile reflected in his eyes, he expresses his thanks.

"I thank you again for your generous kindness. If this is alright with you, I shall come by your place tomorrow morn to pick up what you have prepared."

"The least I can do is to pay for your material costs Madam." He nods at the Master Weaver.

"And I shall bring you all the unusual ores and metals I find." He nods at the Master Smith.

Standing up from the table, he gives a friendly nod and a grin to the other villagers at the table. He picks up his mug and takes a slow walk towards the party of newcomers. Smiling, he keeps his hands clear of his weapons and maintains a slow but deliberate pace that will allow them to look him over and decide if they would object to his approach.

GM:
The Elder lowered his voice so that only the companions ( and the talkative stranger) could hear, " You have removed the evil that had crept into the holy city?"

And all the while, he keeps his ears peeled for what the Elder is saying.
Gale Surefoot
player, 61 posts
Traveling entertainer
Glissom born
Wed 11 Jan 2017
at 06:40
  • msg #88

Re: Rosmuillean

Gale take a step forward "Fear note my lords and ladies for the evil was vanquish by might of sword and soul... our brave heroes have fought the demonic being whose name should never be utter out loud and remove it presence from the holy city. They have cleanse the city of the foulness that invaded its holy realm and return victorious and satisfied that the blood of Thobias our dearly departed friend was avenged and justice was served."

Following that Gale dive into an epic tale of the battle that involve sorcery both foul and divine, acrobatics and feat of heroism and bold bravery.
This message was last edited by the GM at 07:01, Wed 11 Jan 2017.
Dann of Clan Valin
player, 527 posts
Barbarian
Borderer clan warrior
Wed 11 Jan 2017
at 13:20
  • msg #89

Re: Rosmuillean

Dann looks at the audience while Gale is talking, interested in their reaction.
Colm Cernach
player, 457 posts
Fire Elementalist
Gliss Hearth Father
Wed 11 Jan 2017
at 17:38
  • msg #90

Re: Rosmuillean

GM:
The Elder lowered his voice so that only the companions ( and the talkative stranger) could hear, " You have removed the evil that had crept into the holy city?"

Colm goes close to the man, so that they might whisper and none shall overhear them.
"Trusted Elder, all is well.  We have removed the curse from the land, and the Good Folk have reclaimed it as their own.  Never again shall man born of woman venture into the ancient city.  Always shall travellers remain on the path.  With this covenant, the Good Folk and the people of Mimrs Well shall live in peace."

OOC: The business done, Colm will continue on his path to global domination...
This message was last edited by the GM at 19:18, Thu 12 Jan 2017.
Trivel
player, 149 posts
Thu 12 Jan 2017
at 16:55
  • msg #92

Re: Rosmuillean

Trivel listens uncertainly to Gale's tale, his eyes still watching the newcomer carefully. He realises that Gale must be using some archaic dialogue, belonging to storytellers, as he does not remember Kores being quite as acrobatic as described...
GM
GM, 1426 posts
Games Master.
Thu 12 Jan 2017
at 19:18
  • msg #93

Re: Rosmuillean

Gale Surefoot:
Gale take a step forward "Fear note my lords and ladies for the evil was vanquish by might of sword and soul... our brave heroes have fought the demonic being whose name should never be utter out loud and remove it presence from the holy city. They have cleanse the city of the foulness that invaded its holy realm and return victorious and satisfied that the blood of Thobias our dearly departed friend was avenged and justice was served."

Following that Gale dive into an epic tale of the battle that involve sorcery both foul and divine, acrobatics and feat of heroism and bold bravery.


The villagers pay rapt attention to Gales tale even accepting some of the more implausible heroics involved.

Its end is greeted by spellbound cheering.
GM
GM, 1427 posts
Games Master.
Thu 12 Jan 2017
at 19:20
  • msg #94

Re: Rosmuillean

Colm Cernach:
GM:
The Elder lowered his voice so that only the companions ( and the talkative stranger) could hear, " You have removed the evil that had crept into the holy city?"

Colm goes close to the man, so that they might whisper and none shall overhear them.
"Trusted Elder, all is well.  We have removed the curse from the land, and the Good Folk have reclaimed it as their own.  Never again shall man born of woman venture into the ancient city.  Always shall travellers remain on the path.  With this covenant, the Good Folk and the people of Mimrs Well shall live in peace."


OOC: The business done, Colm will continue on his path to global domination...


The Elder looked momentarily troubled but recovered with a broad smile, " Then that is how it shall be. You have our deepest thanks!"
Drake Taubron
player, 76 posts
I'll be killed many times
yet will not die...
Fri 20 Jan 2017
at 06:31
  • msg #95

Re: Rosmuillean

Trivel:
Drake Taubron:
Smiling, Drake raises his mug and calls out a greeting to them.

"Tough day on the road huh... You look like you have been through the Abyss and back."


Trivel is caught off guard by the comment. Should he have a drink of some sort? Should he return the greeting? Or is this some sort of insult?

He looks uneasily to his nearest ally for guidance on these strange customs. Unfortunately for him, this happens to be Kores.

Drake nods in a cautious but friendly manner to the tall man wrapped in furs and hides who one moment ago was glaring daggers at him, and the next was glancing around in an uncertain manner at his companion the olive-skinned foreigner.

Gale Surefoot:
Gale take a step forward "Fear note my lords and ladies for the evil was vanquish by might of sword and soul... our brave heroes have fought the demonic being whose name should never be utter out loud and remove it presence from the holy city. They have cleanse the city of the foulness that invaded its holy realm and return victorious and satisfied that the blood of Thobias our dearly departed friend was avenged and justice was served."

Following that Gale dive into an epic tale of the battle that involve sorcery both foul and divine, acrobatics and feat of heroism and bold bravery.

As one of the newcomers steps up and begins his telling of the party's exploits in what sounds like the ancient city of Mimir, Drake listens with a half-smile, clapping his hands lightly in appreciation at its conclusion. Though the tale sounds generously embellished and exaggerated, he listens carefully, picking out bits of information about the city that might be useful.

Dann of Clan Valin:
Dann smiles politely back at the Elder and thanks him for his concern. Seeing the newcomer approach, he looks at him from head to feet, not sure what to expect from him. "You might be closer from the truth than you think." he answers.

Several metres away from the party, Drake stops and lounges against a nearby table.

"Greetings! Tis good to see fellow travellers once in awhile. The road is too dark and gloomy to be walked alone."

Chuckling softly, he introduces himself and his companions, gesturing towards the black-clad man looking over the hall like a hawk, and the giant playing with village children near the firepit.

"Hadrik's the name. And my associates..."
"We are looking for work. Heard about an ancient city nearby. Thought we'd come have a looksee ourselves."


He continues in a slightly disappointed tone.

"Looks like you came from there yourselves. We are late then..."
"What's the city like? Looks like some rough tumble you men took in there...

This message was last edited by the player at 08:05, Fri 20 Jan 2017.
Dann of Clan Valin
player, 528 posts
Barbarian
Borderer clan warrior
Fri 20 Jan 2017
at 13:41
  • msg #96

Re: Rosmuillean

Dann looks at Drake and his companions. "I am not good at descriptions, but in this case it does not really matter. We saw little of this city and none from our kin should go back there, so you might as well find another target for your curiosity."
Kores Varias
player, 1104 posts
sickly, feeble man
with attitude...
Fri 20 Jan 2017
at 16:12
  • msg #97

Re: Rosmuillean

In reply to Drake Taubron (msg # 95):

"City?  More like a sacrificial chamber.  We drove away the inhabitants, but it is still a place to be avoided."

"Perhaps a strong arm will be of use to him."


Kores looks in the direction of Colm briefly before returning to holding his drink.
This message was last edited by the GM at 00:10, Sat 21 Jan 2017.
Trivel
player, 153 posts
Fri 20 Jan 2017
at 16:34
  • msg #98

Re: Rosmuillean

In reply to Kores Varias (msg # 97):

Drake's words seem to agitate Trivel. He nods sagely as Kores speaks. "It is a grave. No place for the living, as we found to our cost... These spirits are not for mortals to truck with. We were fools to go there!"

He slams his hand down hard on the table to emphasise his point, and stares coldly at the others.
Dann of Clan Valin
player, 529 posts
Barbarian
Borderer clan warrior
Sat 21 Jan 2017
at 11:22
  • msg #99

Re: Rosmuillean

Dann nods silently as an answer to Trivel.
Drake Taubron
player, 77 posts
I'll be killed many times
yet will not die...
Sat 21 Jan 2017
at 16:48
  • msg #100

Re: Rosmuillean

Disappointment written all over his face, Drake looks back at his companions Jon and Lute. He turns back, shrugs, and puts on a friendly smile, albeit a forced one.

"Well, if a party like yours comes out bloodied saying the place is dangerous...we would do well indeed to steer clear of it!"

"Mind if we join you?"


He pulls a chair over from a nearby table, then looks up at the newcomers expectantly, waiting for their reply.
Kores Varias
player, 1105 posts
sickly, feeble man
with attitude...
Sat 21 Jan 2017
at 22:28
  • msg #101

Re: Rosmuillean

In reply to Drake Taubron (msg # 100):

Kores looks at the others and coughs....
Colm Cernach
player, 458 posts
Fire Elementalist
Gliss Hearth Father
Sat 21 Jan 2017
at 23:14
  • msg #102

Re: Rosmuillean

Drake Taubron:
Disappointment written all over his face, Drake looks back at his companions Jon and Lute. He turns back, shrugs, and puts on a friendly smile, albeit a forced one.

"Well, if a party like yours comes out bloodied saying the place is dangerous...we would do well indeed to steer clear of it!"

"Mind if we join you?"


He pulls a chair over from a nearby table, then looks up at the newcomers expectantly, waiting for their reply.

Colm observes the three closely, reflecting on their usefulness to him.  The big man by the fire looks like some king of idiot, playing with the children! He was huge and clearly very strong, but without wits to control the strength made him a liability.  The man in black was the complete opposite.  Quiet, watchful, with quick hands and bright eyes, he seemed disciplined, but was just as likely to murder someone in their sleep. Then there was their leader Hadrik.  Clearly intelligent enough to marshal these two and spin a yarn to the Elder.  They could be just the people that Colm would need...

"Salutations Hadrik, I am Colm, Hearth Father of Gliss.  You are welcome to sit and talk with us." Colm finds some refreshment.
"We have indeed just returned from the ancient city.  All that you will find there is death, and it is now forbidden to visit."
Colm sits close to Hadrik and speaks quietly to him, so that their conversation is discrete.
"You are from Thuland, judging by your accent?  Are you and your companions looking for employment at the moment?
I have a unique opportunity available to a select few, depending on their particular areas of expertise."

Trivel
player, 154 posts
Sun 22 Jan 2017
at 20:11
  • msg #103

Re: Rosmuillean

In reply to Colm Cernach (msg # 102):

Trivel mutters darkly, and watches the newcomers cautiously. He has little interest in the conversation and instead turns his attention to the room.

His outburst has attracted some lasting attention: a nearby man looks up from his conversation, and watches the group with interest. Trivel pretends to look away, but hisses to the others: "We are being watched..."

OOC: This'll be a bit tricky, as I'm trying to introduce myself new character while writing Trivel out.
Drake Taubron
player, 78 posts
I'll be killed many times
yet will not die...
Mon 23 Jan 2017
at 01:12
  • msg #104

Re: Rosmuillean

Drake notes with interest as the noble looking stranger sizes up himself and his associates. Perhaps he might present some employment opportunity that might make up for their prematurely ended expedition.

Signalling to his two associates to come over, he drags his chair over to join the Hearth Father and his companions.
Colm Cernach:
Colm sits close to Hadrik and speaks quietly to him, so that their conversation is discrete.
"You are from Thuland, judging by your accent?  Are you and your companions looking for employment at the moment?
I have a unique opportunity available to a select few, depending on their particular areas of expertise."

"Cornumbrian. The big fella is Lute. The other Jon."

"And yes we are interested. If the price is right."
"What sort of opportunity?"

Drake Taubron
player, 79 posts
I'll be killed many times
yet will not die...
Mon 23 Jan 2017
at 03:44
  • msg #105

Re: Rosmuillean

Drake takes his time to study the Hearth Father.

There is something fey about the man. The strange green eyes. The pale complexion. The slightly hooked nose.

His good quality clothes and noble bearing suggests a high and privileged birth...probably a scion of the ruling class in Glissom. And yet he travels like a common sellsword with this ragtag band. Must be a story in here somewhere. Perhaps related to the afore mentioned employment opportunities.

A sword of splendid craftsmanship hangs from his belt. From time to time, his fingers stray to touch a strange looking helm on the table beside him.

"Family trouble back at home?"

Drake's tone is half-joking, and his expression is friendly. But he watches Colm's reaction carefully.
Drake Taubron
player, 80 posts
I'll be killed many times
yet will not die...
Mon 23 Jan 2017
at 03:55
  • msg #106

Re: Rosmuillean

Trivel:
His outburst has attracted some lasting attention: a nearby man looks up from his conversation, and watches the group with interest. Trivel pretends to look away, but hisses to the others: "We are being watched..."

Drake turns at the hissed warning from the furbound stranger. He takes a quick look around the hall. Seeing nothing out of the ordinary, he looks at the furbound man again, shrugs, then returns to his conversation at the table.

Trivel:
OOC: This'll be a bit tricky, as I'm trying to introduce myself new character while writing Trivel out.

OOC - No worries and lead on. I'll just play along. :)
Toirneach Lann
player, 85 posts
Mon 23 Jan 2017
at 12:59
  • msg #107

Re: Rosmuillean

In reply to Drake Taubron (msg # 106):

Lann trudges up with his wine, listening to the conversation.
Dann of Clan Valin
player, 530 posts
Barbarian
Borderer clan warrior
Mon 23 Jan 2017
at 13:58
  • msg #108

Re: Rosmuillean

Dann looks at Trivel when he speaks his words of warning, and watches around looking for the one he is speaking about.
Trivel
player, 155 posts
Mon 23 Jan 2017
at 16:08
  • msg #109

Re: Rosmuillean

Dann of Clan Valin:
Dann looks at Trivel when he speaks his words of warning, and watches around looking for the one he is speaking about.


Catching Dann's eye, Trivel nods carefully towards a man sitting nearby, who has turned to watch the conversation.

He is approaching middle age: tall, and straight-backed, with an almost regal bearing. His hair and beard look like they were - until recently - well-groomed, though his cheap clothes are travel-stained, and his hands are calloused, with dark patches on the fingers. About his neck, he wears a chain, carrying the symbol of Brigantia, Goddess of the Hearth-Fire and Glissom.

He is doing nothing to conceal his interest - as if he were weighing up whether to break in on the conversation.
Colm Cernach
player, 459 posts
Fire Elementalist
Gliss Hearth Father
Mon 23 Jan 2017
at 17:25
  • msg #110

Re: Rosmuillean

Drake Taubron:
Drake notes with interest as the noble looking stranger sizes up himself and his associates. Perhaps he might present some employment opportunity that might make up for their prematurely ended expedition.

Signalling to his two associates to come over, he drags his chair over to join the Hearth Father and his companions.
Colm Cernach:
Colm sits close to Hadrik and speaks quietly to him, so that their conversation is discrete.
"You are from Thuland, judging by your accent?  Are you and your companions looking for employment at the moment?
I have a unique opportunity available to a select few, depending on their particular areas of expertise."

"Cornumbrian. The big fella is Lute. The other Jon."

"And yes we are interested. If the price is right."
"What sort of opportunity?"

"Fortune and Glory my friend, fortune and glory... if you can avoid a horrible and certain death that is."
Colm cups some of the gemstones in his hand, retreived from the black powder chamber. closing his palm quickly.

Drake Taubron:
Drake takes his time to study the Hearth Father.

There is something fey about the man. The strange green eyes. The pale complexion. The slightly hooked nose.

His good quality clothes and noble bearing suggests a high and privileged birth...probably a scion of the ruling class in Glissom. And yet he travels like a common sellsword with this ragtag band. Must be a story in here somewhere. Perhaps related to the afore mentioned employment opportunities.

A sword of splendid craftsmanship hangs from his belt. From time to time, his fingers stray to touch a strange looking helm on the table beside him.

"Family trouble back at home?"

Drake's tone is half-joking, and his expression is friendly. But he watches Colm's reaction carefully.

Colm slinks in close, almost whispering into Drake's ear,
"You could say that.  The kind of trouble that you conquer, or that destroys you utterly."
Colm lets the gravity of a bloodfued sink in...
"I am looking for disciplined, loyal retainers, who are looking to make their mark in the world.  Who want to achieve greatness, and be rewarded in silver and have songs written about their might!  I demand absolute loyalty and will be a generous and gracious patron."
Drake Taubron
player, 81 posts
I'll be killed many times
yet will not die...
Mon 23 Jan 2017
at 18:54
  • msg #111

Re: Rosmuillean

Colm Cernach:
"Fortune and Glory my friend, fortune and glory... if you can avoid a horrible and certain death that is."
Colm cups some of the gemstones in his hand, retreived from the black powder chamber. closing his palm quickly.

Drake's eyes widens at the sight of the gemstones. These few are easily worth a small fortune! Now if there were more of these to be had...

Colm Cernach:
Colm slinks in close, almost whispering into Drake's ear,
"You could say that.  The kind of trouble that you conquer, or that destroys you utterly."
Colm lets the gravity of a bloodfued sink in...
"I am looking for disciplined, loyal retainers, who are looking to make their mark in the world.  Who want to achieve greatness, and be rewarded in silver and have songs written about their might!  I demand absolute loyalty and will be a generous and gracious patron."

Leaning back into his chair, he regards the Hearth Father with a thoughtful look.

"Family bloodfeud eh..."

"Hearth Father. Your trouble is one of the most vexing kind. The kind that takes a terribly long time to resolve, if at all. The kind that demands full commitment from poor souls like myself. The kind that most often ends up costing our lives but giving back little or nothing in return..."


Drake pauses for a brief moment to consider his next words.

"Me and my lads, we take poorly to orders and structures. Furthermore, you don't know us. And we don't know you. Let's get to know each other first why don't we? Before we enter such a binding commitment as lord and retainer..."

"Let's just say we work for you. As paid mercenaries. You give us the task, you pay us what it's worth, and we get it done."

"How's that for a start?"

Kores Varias
player, 1106 posts
sickly, feeble man
with attitude...
Tue 24 Jan 2017
at 03:12
  • msg #112

Re: Rosmuillean

Colm Cernach:
"I am looking for disciplined, loyal retainers, who are looking to make their mark in the world.  Who want to achieve greatness, and be rewarded in silver and have songs written about their might!  I demand absolute loyalty and will be a generous and gracious patron."




Kores speaks almost inaudibly…

"….material things…  *sigh*"
Dann of Clan Valin
player, 531 posts
Barbarian
Borderer clan warrior
Tue 24 Jan 2017
at 13:55
  • msg #113

Re: Rosmuillean

Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"
Drake Taubron
player, 82 posts
I'll be killed many times
yet will not die...
Tue 24 Jan 2017
at 17:18
  • msg #114

Re: Rosmuillean

Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"

Drake takes a moment to study the young blond borderer who had spoken candidly. Clad in a garment of furs and skins that does very little to hide his superb physique, the warrior wields a well-crafted sword that looks like it can cleave a man in half with a swing. His youthful face is marked by harsh lines of suffering and bitterness, and his eyes are dark and angry.

"You have the same arrangement with the Hearth Father?"
Colm Cernach
player, 460 posts
Fire Elementalist
Gliss Hearth Father
Tue 24 Jan 2017
at 17:47
  • msg #115

Re: Rosmuillean

Drake Taubron:
Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"

Drake takes a moment to study the young blond borderer who had spoken candidly. Clad in a garment of furs and skins that does very little to hide his superb physique, the warrior wields a well-crafted sword that looks like it can cleave a man in half with a swing. His youthful face is marked by harsh lines of suffering and bitterness, and his eyes are dark and angry.

"You have the same arrangement with the Hearth Father?"

Colm keeps close and his voice low.
"I had suggested to Dann that he would be our Chieftan, but I have yet to receive an answer.
With Dann as General, our Household would soon gain power.  Warriors need a Warrior to follow after all.
With Gale as Skald, our legend will spread across the land, as well as build diplomatic relationships.
Kores is here to provide a constant source of amusement, I mean arcane knowledge.

Mercenaries are always useful, of course...  What is your particular area of expertise Hadrik?"

Trivel
player, 156 posts
Tue 24 Jan 2017
at 21:07
  • msg #116

Re: Rosmuillean

Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"


The stranger's face breaks into a broad grin at Dann's words, and he straightens up, walking the short distance to the group. "My apologies." He offers a bow. "Forgive my curiosity. Let me introduce myself: my name is Brannon Darrow. I'm a historian and a scholar from the Temple of Flame. When I heard there were others following in the footsteps of Fabius, I knew I had to ask them what they'd found... you were not hard to pick out from this crowd." His eyes settle on Colm. "Though I'll admit, I hadn't expected to find a ghost..."
Colm Cernach
player, 461 posts
Fire Elementalist
Gliss Hearth Father
Tue 24 Jan 2017
at 23:43
  • msg #117

Re: Rosmuillean

Trivel:
Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"


The stranger's face breaks into a broad grin at Dann's words, and he straightens up, walking the short distance to the group. "My apologies." He offers a bow. "Forgive my curiosity. Let me introduce myself: my name is Brannon Darrow. I'm a historian and a scholar from the Temple of Flame. When I heard there were others following in the footsteps of Fabius, I knew I had to ask them what they'd found... you were not hard to pick out from this crowd." His eyes settle on Colm. "Though I'll admit, I hadn't expected to find a ghost..."

Colm's face contorts into an expression that no one has seen before - a genuine smile!
"Librarian Darrow, is that you!  I thought you never left the Temple Library after dark" chuckled Colm.
"What are doing all the way out here?  Following Fabius!"  The smile drops and the usual dour expression returns.
"You're not alone are you?  Who is with you?  It may not be safe, for them..."
This message was last edited by the player at 12:39, Wed 25 Jan 2017.
Kores Varias
player, 1107 posts
sickly, feeble man
with attitude...
Wed 25 Jan 2017
at 01:58
  • msg #118

Re: Rosmuillean

Trivel:
Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"


The stranger's face breaks into a broad grin at Dann's words, and he straightens up, walking the short distance to the group. "My apologies." He offers a bow. "Forgive my curiosity. Let me introduce myself: my name is Brannon Darrow. I'm a historian and a scholar from the Temple of Flame. When I heard there were others following in the footsteps of Fabius, I knew I had to ask them what they'd found... you were not hard to pick out from this crowd." His eyes settle on Colm. "Though I'll admit, I hadn't expected to find a ghost..."



Kores sits up attentively, taking an interest.  Not inclined to interrupt, not at this point, but it is good to meet other literates...
Drake Taubron
player, 83 posts
I'll be killed many times
yet will not die...
Wed 25 Jan 2017
at 04:39
  • msg #119

Re: Rosmuillean

Colm Cernach:
Colm keeps close and his voice low.
"I had suggested to Dann that he would be our Chieftan, but I have yet to receive an answer.
With Dann as General, our Household would soon gain power.  Warriors need a Warrior to follow after all.
With Gale as Skald, our legend will spread across the land, as well as build diplomatic relationships.
Kores is here to provide a constant source of amusement, I mean arcane knowledge.

"Your army looks a little sparse at the moment Hearth Father. But those you have with you look like capable men. And as the old legend goes, five lions are all you need to defeat a thousand sheep..."

Drake winks at Kores in a friendly, half-jesting manner, seemingly enjoying the other man's discomfort at the gesture.

Colm Cernach:
Mercenaries are always useful, of course...  What is your particular area of expertise Hadrik?"

Drake sits up and leans in close.
"Sneaking. Scouting. Snuffing."

Sitting back, he laughs out loud and regards Colm with a grin.
"We work together, me and my lads. Jon here is handy with sharp objects, thrown or otherwise. And he's a real smooth operator working at heights. Lute on the other hand...well here's the biggest hammer you will ever need. He is unbelievably strong."

"As a team, we are most effectively used as a probe to discover points of weakness and greatest leverage. And after these points have been found, as a sharp and precise instrument, to apply the greatest force on those points of vulnerability or weakness."


"That sound useful to your ambitions Hearth Father?"
This message was last edited by the player at 04:49, Wed 25 Jan 2017.
Drake Taubron
player, 84 posts
I'll be killed many times
yet will not die...
Wed 25 Jan 2017
at 07:29
  • msg #120

Re: Rosmuillean

Trivel:
The stranger's face breaks into a broad grin at Dann's words, and he straightens up, walking the short distance to the group. "My apologies." He offers a bow. "Forgive my curiosity. Let me introduce myself: my name is Brannon Darrow. I'm a historian and a scholar from the Temple of Flame. When I heard there were others following in the footsteps of Fabius, I knew I had to ask them what they'd found... you were not hard to pick out from this crowd." His eyes settle on Colm. "Though I'll admit, I hadn't expected to find a ghost..."

Drake lifts his mug to the newest newcomer in greeting.
"Greetings Brannon Darrow!"

Colm Cernach:
Colm's face contorts into an expression that no one has seen before - a genuine smile!
"Librarian Darrow, is that you!  I thought you never the left the Temple Library after dark" chuckled Colm.
"What are doing all the way out here?  Following Fabius!"  The smile drops and the usual dour expression returns.
"You're not alone are you?  Who is with you?  It may not be safe, for them..."

"Old acquaintances eh...how splendid! To old friends and good cheer!"
He lifts his mug high and drinks a good lengthy draught.
Brannon Darrow
player, 157 posts
Wed 25 Jan 2017
at 09:49
  • msg #121

Re: Rosmuillean

Colm Cernach:
Colm's face contorts into an expression that no one has seen before - a genuine smile!
"Librarian Darrow, is that you!  I thought you never the left the Temple Library after dark" chuckled Colm.
"What are doing all the way out here?  Following Fabius!"  The smile drops and the usual dour expression returns.
"You're not alone are you?  Who is with you?  It may not be safe, for them..."


Brannon offers Colm a big grin, and claps him on the shoulder. "It is good to see you, my friend! I had feared I would never see you alive again, after... well..." His face darkens. "After what happened. I was not sure how openly you were travelling. As for myself, I am alone, I fear. I came as far as Rosmuillean with a merchant, and when I heard that there were folks out headed for Mimir, I hitched a lift with a farmer out here in the hopes of catching up with them. It was an opportunity too good to miss." He is becoming quite animated, excited at the prospect of discussing what was found in the ancient city, but he checks himself abruptly. "Anyway, I began my pursuit of Fabius and the Selentine largely as a way of getting away from the Temple. Things are... tense there."
Kores Varias
player, 1108 posts
sickly, feeble man
with attitude...
Wed 25 Jan 2017
at 09:58
  • msg #122

Re: Rosmuillean

Brannon Darrow:
Colm Cernach:
Colm's face contorts into an expression that no one has seen before - a genuine smile!
"Librarian Darrow, is that you!  I thought you never the left the Temple Library after dark" chuckled Colm.
"What are doing all the way out here?  Following Fabius!"  The smile drops and the usual dour expression returns.
"You're not alone are you?  Who is with you?  It may not be safe, for them..."


Brannon offers Colm a big grin, and claps him on the shoulder. "It is good to see you, my friend! I had feared I would never see you alive again, after... well..." His face darkens. "After what happened. I was not sure how openly you were travelling. As for myself, I am alone, I fear. I came as far as Rosmuillean with a merchant, and when I heard that there were folks out headed for Mimir, I hitched a lift with a farmer out here in the hopes of catching up with them. It was an opportunity too good to miss." He is becoming quite animated, excited at the prospect of discussing what was found in the ancient city, but he checks himself abruptly. "Anyway, I began my pursuit of Fabius and the Selentine largely as a way of getting away from the Temple. Things are... tense there."



"So you have an interest too?  We pursued what clues we had but I feel that we have lost all further leads on the lost legion.  Perhaps it is something we can revisit later.  I believe Colm is more interested in acquiring some 'tangible assets' in the near future."


Kores clutches his beer.
Dann of Clan Valin
player, 532 posts
Barbarian
Borderer clan warrior
Wed 25 Jan 2017
at 14:34
  • msg #123

Re: Rosmuillean

Colm Cernach:
Drake Taubron:
Dann of Clan Valin:
Dann casts an amused look at Kores. "Wise you are, 'mercenary'. he answers to Drake, and turning to the middle-aged traveler he adds: "And maybe there are others who would be interested to make the same bargain?"

Drake takes a moment to study the young blond borderer who had spoken candidly. Clad in a garment of furs and skins that does very little to hide his superb physique, the warrior wields a well-crafted sword that looks like it can cleave a man in half with a swing. His youthful face is marked by harsh lines of suffering and bitterness, and his eyes are dark and angry.

"You have the same arrangement with the Hearth Father?"

Colm keeps close and his voice low.
"I had suggested to Dann that he would be our Chieftan, but I have yet to receive an answer.
With Dann as General, our Household would soon gain power.  Warriors need a Warrior to follow after all.
With Gale as Skald, our legend will spread across the land, as well as build diplomatic relationships.
Kores is here to provide a constant source of amusement, I mean arcane knowledge.

Mercenaries are always useful, of course...  What is your particular area of expertise Hadrik?"


Dann starts a mild smile when hearing the question from Drake. He approaches his head and answers in a low voice: "Will it change your decision to join his team?"
Drake Taubron
player, 85 posts
I'll be killed many times
yet will not die...
Wed 25 Jan 2017
at 17:51
  • msg #124

Re: Rosmuillean

Dann of Clan Valin:
Dann starts a mild smile when hearing the question from Drake. He approaches his head and answers in a low voice: "Will it change your decision to join his team?"

Drake smiles back. He is beginning to like this young borderer whose words are few but who speaks from his heart.
"Not really. But it is good to know I will be working with good men like yourself if I were to join the good Hearth Father."

He turns back to Colm.
"Hearth Father, I hate to interrupt your reunion with your old friend. But do we have a deal?"
Dann of Clan Valin
player, 533 posts
Barbarian
Borderer clan warrior
Thu 26 Jan 2017
at 15:01
  • msg #125

Re: Rosmuillean

Dann keeps looking at Drake, keeping to himself what he thinks about his flattering words.
Kores Varias
player, 1109 posts
sickly, feeble man
with attitude...
Thu 26 Jan 2017
at 15:54
  • msg #126

Re: Rosmuillean

In reply to Drake Taubron (msg # 124):

"I don't think he will be employing you, so you can't expect a salary.  But if you think you can be useful you are....   ..free to join us."
This message was last edited by the GM at 21:42, Thu 26 Jan 2017.
Toirneach Lann
player, 86 posts
Fri 27 Jan 2017
at 00:27
  • msg #127

Re: Rosmuillean

In reply to Kores Varias (msg # 126):

Lann appraises Drake and thinks that he could be a valuable addition to the party, though given his slick tongue he may seem slightly unreliable.
GM
GM, 1432 posts
Games Master.
Sat 28 Jan 2017
at 04:14
  • msg #128

Re: Rosmuillean

Wine was drunk, songs were sung, deals were struck and the celebrations of the Cleansing of Mimir went on through the afternoon and into the evening.

Sometime during the evening Trivel took his leave, the stranger from a far land slipping out into the shadows perhaps to make his way back to the far flung lands of the horse-folk....he was not sighted in Glissom again.

Of Drakes trio he was certainly the most garrulous; the one called Jon merely examined each of the companions as one would a hunting dog one was thinking of perhaps purchasing...some apparently he did not think worth the coin from his expression.  Lute, the hulking child-man, merely smiled at them all and went back to his play under the watchful eye of the villagers.

Gale and Colm did there best to make sure Kores did not say too much of a troubling nature, the morrow would tell how lenient the fay would be in their interpretations.

Lann and Dann felt more at ease among living people, even those with as strange a heritage as these villagers apparently had, and drank well and ate heartily.

....................

When morning came and with the sun rose the companions.
Drake Taubron
player, 86 posts
I'll be killed many times
yet will not die...
Sat 28 Jan 2017
at 10:50
  • msg #129

Re: Rosmuillean

PM...
GM
GM, 1434 posts
Games Master.
Sat 28 Jan 2017
at 12:04
  • msg #130

Re: Rosmuillean

In reply to Drake Taubron (msg # 129):
Colm Cernach
player, 462 posts
Fire Elementalist
Gliss Hearth Father
Sun 29 Jan 2017
at 15:42
  • msg #131

Re: Rosmuillean

During the afternoon Colm will talk with the silversmith, to ask if they could complete a simple and quick task before they all leave on the morrow.  Taking thirteen of the two inch silver rods from his pack, Colm would like the silversmith to fashion thirteen simple necklaces, a leather thong with a simple fitting suspending the rods.

Colm also wants all thirteen rods to be engraved with a simple phrase in Lughwyd, which Colm writes down for the silversmith.
"United, Unconquered, Unceasing."

This all being well, Colm can negotiate a price, and hopefully the silversmith will have finished by morning.  Hopefully the Silversmith will respond to this quirky request and come through swiftly.  Colm intends to gift a necklace in the morning to Dann, Lann, Gale, Brannon, and also Kores, in that order.  Colm will explain what the inscription means, and that the meaning shall remain a secret to anyone who can't read Lughwyd and is not in the Inner Circle.

"Wear these necklaces at all times, beneath your tunics, as a secret symbol of our fellowship.  We were forged here together at the City of Mimir, clothed in the silver of Mimir, with our motto written in a language that can never be spoken.  Among our Fellowship all are equal, but all are different, each bringing their own abilities to benefit the Fellowship.  We will each gain what we seek, reclaim what we have lost, and together we become stronger than our parts.  United, Unconquered, Unceasing."

Finally, Colm addresses Drake, giving him one of the necklaces. "In order to gain trust, one must first give it, therefore I give you this token of my trust.  This necklace marks you as a member of our Fellowship.  You have shown yourself to be an able leader, and I'm sure you will not let us down. You will continue to control your men and also obey the will of the Fellowship.  Should you chose to leave the Fellowship, you will not disclose the nature of the Fellowship to anyone."

OOC - Only active PC's can join the inner circle.  Colm takes a Necklace for himself, and has giving six more away, which leaves six more necklaces for the future.  Inactive PC's and NPC's with remain as troops only.
Toirneach Lann
player, 92 posts
Sun 29 Jan 2017
at 15:54
  • msg #132

Re: Rosmuillean

In reply to Colm Cernach (msg # 131):

Are we leaving without healing up?

Ooc: Lann casts heal injury to restore his health points and expends the rest on e companions before sunsets
Drake Taubron
player, 90 posts
I'll be killed many times
yet will not die...
Sun 29 Jan 2017
at 17:19
  • msg #133

Re: Rosmuillean

Drake silently accepts the necklace from Colm, fully realizing the gravity of the gesture and the trust it symbolizes.

Perhaps he had been mistaken about the Hearth Father. Perhaps he isn't the same as the countless dispossessed nobles always roaming the lands seeking ways and means to regain their "rightful inheritance". Whom, on the off chance of success, almost always immediately turn around and become ten times the tyrant and usurper they had just replaced.

"I'm honored, Hearth Father." Drake whispers.

He takes a short moment to examine the ornament, before clasping it around his neck and hiding it beneath his tunic.
Kores Varias
player, 1110 posts
sickly, feeble man
with attitude...
Sun 29 Jan 2017
at 18:01
  • msg #134

Re: Rosmuillean

In reply to Drake Taubron (msg # 133):

"So these are restraints?  Maybe a gilded cage wouldn't be so oppressive?"

Kores remarks before accepting.  He will not wear it but will keep it on his person.

"Tell me Colm, would there be interested parties who would take an interest in your 'activities'?"
This message was last edited by the player at 18:19, Sun 29 Jan 2017.
Toirneach Lann
player, 93 posts
Mon 30 Jan 2017
at 04:37
  • msg #135

Re: Rosmuillean

In reply to Colm Cernach (msg # 131):

Lann accepts the necklace with both hands, gives thanks and examines the necklace in a corner.
Brannon Darrow
player, 158 posts
Mon 30 Jan 2017
at 10:44
  • msg #136

Re: Rosmuillean

In reply to Toirneach Lann (msg # 135):

Brannon accepts the necklace solemnly, and places it about his neck. He seems relieved that the others are doing so: that here at least, he can be open about his loyalties. "Hearth-Father Cernach, to restore your rights, to avenge the shameful wrongs done to your family and to overthrow Kilnded would be an honour." He follows this with a cold grin. "And a pleasure."
Colm Cernach
player, 464 posts
Fire Elementalist
Gliss Hearth Father
Mon 30 Jan 2017
at 12:55
  • msg #137

Re: Rosmuillean

Kores Varias:
In reply to Drake Taubron (msg # 133):

"So these are restraints?  Maybe a gilded cage wouldn't be so oppressive?"

Kores remarks before accepting.  He will not wear it but will keep it on his person.

"Tell me Colm, would there be interested parties who would take an interest in your 'activities'?"

"That's why it's a secret Fellowship.  The Royal Steward Kilnded would certainly be interested!
Keep it to yourself Kores, as there will be a high price to pay for disloyalty."

Dann of Clan Valin
player, 534 posts
Barbarian
Borderer clan warrior
Mon 30 Jan 2017
at 15:01
  • msg #138

Re: Rosmuillean

Dann takes the necklace and keeps it, without putting it around his neck. "Hearth Father", he says, "I accept this necklace and I accept your terms. I welcome the fact that you acknowledge the possibility for us to part at one point. I choose to follow you because I find you worthy of trust, however I have my own objectives in this life. If they can match yours, all the better. If not, I will not break this covenant and I will keep this secret between us."
Kores Varias
player, 1111 posts
sickly, feeble man
with attitude...
Mon 30 Jan 2017
at 19:16
  • msg #139

Re: Rosmuillean

In reply to Colm Cernach (msg # 137):

"I hope that this doesn't inspire our bard to create fictionalized accounts.  He has already shared an account of events, acrobatics and all.  Pretty unbelievable but then again, the audience didn't seem too smart."

This message was last edited by the GM at 19:44, Mon 30 Jan 2017.
Colm Cernach
player, 465 posts
Fire Elementalist
Gliss Hearth Father
Mon 30 Jan 2017
at 22:40
  • msg #140

Re: Rosmuillean

"Very well, We are the Fellowship of Mimir.  Shall we return to Rosmuillean?"
Once everyone is out the village and back of the road due south, Colm share his thoughts

"We need gold.  Gold to improve our equipment, appearance and status, as is befitting.  Gold to recruit troops and buy horses.  Whatever idealism and loyalty can't secure, gold will.  We do not need to resort to common robbery, just yet, as there are several avenues open to us to achieve this.  There will be plenty of opportunity at Rosmuillean.

I believe Baron Ughain is always looking for Wardens!  We can pretend to be Mercenary Adventurers, not a difficult pretense, and offer him our services.  Once we have the legitimate authority of the local lord, we can then establish Rosmuillean as our base of operations, leaving us free to do whatever we want.  We can hunt bounties, fight Rievers, explore the forests and mountains, develop trade deals, impose taxes and fines, gather all the gold we can.  When we have complete control we can even recruit Baron Ughain himself, along with his Housecarls."

Kores Varias
player, 1112 posts
sickly, feeble man
with attitude...
Tue 31 Jan 2017
at 03:30
  • msg #141

Re: Rosmuillean

In reply to Colm Cernach (msg # 140):

"I had hoped that some of these creatures, that survived through generations of men would have accumulated greater riches.  Some of the dead lords over the ages have accumulated riches and built tombs that rival contemporary palaces.  Perhaps others have heard of such tales?  We would serve the public by restoring wealth to the living."
This message was last edited by the GM at 04:59, Tue 31 Jan 2017.
Drake Taubron
player, 92 posts
I'll be killed many times
yet will not die...
Tue 31 Jan 2017
at 04:48
  • msg #142

Re: Rosmuillean

Colm Cernach:
"Very well, We are the Fellowship of Mimir.  Shall we return to Rosmuillean?"
Once everyone is out the village and back of the road due south, Colm share his thoughts

"We need gold.  Gold to improve our equipment, appearance and status, as is befitting.  Gold to recruit troops and buy horses.  Whatever idealism and loyalty can't secure, gold will.  We do not need to resort to common robbery, just yet, as there are several avenues open to us to achieve this.  There will be plenty of opportunity at Rosmuillean.

I believe Baron Ughain is always looking for Wardens!  We can pretend to be Mercenary Adventurers, not a difficult pretense, and offer him our services.  Once we have the legitimate authority of the local lord, we can then establish Rosmuillean as our base of operations, leaving us free to do whatever we want.  We can hunt bounties, fight Rievers, explore the forests and mountains, develop trade deals, impose taxes and fines, gather all the gold we can.  When we have complete control we can even recruit Baron Ughain himself, along with his Housecarls."

OOC - Is it ok to assume that the party is on our way back to Rosmuillean, that we are taking the old forest road through Siren Woods, and that we are having this discussion around a campfire one night?

Perched comfortably on an ancient oak stump which serves as his post as sentry for the night, Drake turns towards the discussion around the campfire. The crackling flames casts dancing shadows off the huddled forms of his comrades, each wrapped in his thickest cloak that somehow still seems barely adequate to keeping out the chill emanating from the surround forest inhabited by the Fey Folk...

"Our common goal is one, though the pathways there might be many."

"Hearth Father, no doubt you are thinking of direct armed uprising or rebellion against the Steward. That is certainly one option."
"There are others we can consider too. More subtle pathways..."


"Perhaps evidence of the Steward's treachery can be uncovered, overturning his lies against the Cernach family, and exposing him to the King. And making these known to the other lords of the realm, we might try to win their support, whether political or military."
"And perhaps attempts can be made of the Steward's own life as well..."


"Our way forward could take a multi-pronged approach, incorporating several of these and other ideas, executed in parallel."
Toirneach Lann
player, 95 posts
Tue 31 Jan 2017
at 15:51
  • msg #143

Re: Rosmuillean

In reply to Kores Varias (msg # 141):

"In short, we become tomb robbers? I'm all for it but I must express my discomfort with draugr. Those dead are more powerful than they seem. Still legends has it that great magic can be found and with great magic, we can accomplish great things. We might even be able to single-handedly take out armies!"

This message was last edited by the GM at 19:54, Fri 03 Feb 2017.
Colm Cernach
player, 466 posts
Fire Elementalist
Gliss Hearth Father
Tue 31 Jan 2017
at 18:06
  • msg #144

Re: Rosmuillean

Toirneach Lann:
In reply to Kores Varias (msg # 141):

"In short, we become tomb robbers? I'm all for it but I must express my discomfort with mummies. Those undead are more powerful than they seem. Still legends has it that great magic can be found and with great magic, we can accomplish great things. We might even be able to singlehandedly take out armies!"

"NOT tombs from the Gliss heritage, or those that belong to the Good Folk.  I will not allow that!  But Selentine Tombs, Albish Tombs, and Thurlish Tombs maybe.  Do not worry about the Mummies Lann.  We were extremely unlucky last time, and we all survived that one.  I have had time to think of ways to remove those Doom Curses, that don't require boons from the Good Folk either.  Kores, you may actually be of some use to us!  Old Selentine Tombs...

Hadrik is right.  We should decide which clans and lords are worth alliances with, and which ones we want to control ourselves.  Either by mutual consent, or force of arms, it matters not as long as we gain gold and power."

Kores Varias
player, 1113 posts
sickly, feeble man
with attitude...
Wed 1 Feb 2017
at 01:51
  • msg #145

Re: Rosmuillean

Colm Cernach:
Kores, you may actually be of some use to us!



Kores laughs to himself at that remark...
Toirneach Lann
player, 96 posts
Wed 1 Feb 2017
at 08:27
  • msg #146

Re: Rosmuillean

In reply to Colm Cernach (msg # 144):

"That is certainly assuring my friend. Still we need a plan fast before we waste our lives doing nothing here and healing too."

"Anyone hear tell of any legendary place we can loot here?"

This message was last edited by the GM at 19:53, Fri 03 Feb 2017.
Dann of Clan Valin
player, 535 posts
Barbarian
Borderer clan warrior
Wed 1 Feb 2017
at 15:54
  • msg #147

Re: Rosmuillean

Dann smiles at the same time as Kores does at Colm's remark.
Brannon Darrow
player, 159 posts
Wed 1 Feb 2017
at 20:52
  • msg #148

Re: Rosmuillean

Brannon's interest perks up at the mention of tomb-robbing. "I've had cause to dig through a few of the old sites, though few this far from the City. A Selentine tomb would be quite a prize... I did hear tell of an old Selentine villa out in Ereworn, though that'd be quite a journey..."
GM
GM, 1439 posts
Games Master.
Fri 3 Feb 2017
at 20:10
  • msg #149

Re: Rosmuillean

Toirneach Lann:
In reply to Colm Cernach (msg # 144):

"That is certainly assuring my friend. Still we need a plan fast before we waste our lives doing nothing here and healing too."

"Anyone hear tell of any legendary place we can loot here?"


Lann knows, as all Borderer Clansmen know, that there are places in the mountains and in the far flung moors that contain ancient mounds and strange stones....though he is more familiar with the Mountain tales himself.

Wracking his memory for tales from his old mentor he remembers a story she called 'The Broken Mirror' about a place near his childhood home where there was a great cliff of shining black stone with a long crack running through it. It was said that if children ventured too near they would be pulled through the mirror and into the lands of Tech Duinn.
GM
GM, 1440 posts
Games Master.
Fri 3 Feb 2017
at 20:22
  • msg #150

Re: Rosmuillean

Brannon Darrow:
Brannon's interest perks up at the mention of tomb-robbing. "I've had cause to dig through a few of the old sites, though few this far from the City. A Selentine tomb would be quite a prize... I did hear tell of an old Selentine villa out in Ereworn, though that'd be quite a journey..."


Brannons researches have led him on occasion to examine a few of the old Selentine era villas that house the more well to do among the Gliss nobles and merchant-nobles...though he rarely finds anything more than a walled off section of cellar or the like. There has been word of some tunnels being discovered but he does not know who by or their extent.
GM
GM, 1441 posts
Games Master.
Fri 3 Feb 2017
at 20:30
  • msg #151

Re: Rosmuillean

In the roadside camp, the companions sat and considered their options before they returned to Rosmuillean. Who they knew, who they could trust...who they couldn't trust.

Colm especially puzzled over his first and most important move...the Sheriff or the Reavers...or the Common Folk.  Which would best suit his aims and how to convince his companions of their aims.

Jon and Lute sat off to the side, they had followed 'Hadrik' on the promise of gold ( well Jon had....he still wasn't quite sure of Lutes cognizance of anything really) and that had evaporated with the companions news.

Hadrik admired the new items he had received from the villagers and remembered his promises to them.

Lann and Dann considered Colms words and what they would mean for themselves and their clansmen.

Kores stared off into the distance and puzzled the mysteries of the universe...or possibly indigestion...

Brannon and Colm became further reaquainted, sharing old memories.

And Gale considered how best to sing the praises of one who wished to work secretly...
This message was last edited by the GM at 20:30, Fri 03 Feb 2017.
Drake Taubron
player, 94 posts
I'll be killed many times
yet will not die...
Sat 4 Feb 2017
at 02:18
  • msg #152

Re: Rosmuillean

PM...
This message was last edited by the player at 11:56, Sat 04 Feb 2017.
GM
GM, 1442 posts
Games Master.
Sat 4 Feb 2017
at 02:46
  • msg #153

Re: Rosmuillean

Drake Taubron:
PM...

Drake Taubron
player, 96 posts
I'll be killed many times
yet will not die...
Sat 4 Feb 2017
at 10:16
  • msg #154

Re: Rosmuillean

PM...
This message was last edited by the player at 11:44, Sat 04 Feb 2017.
Toirneach Lann
player, 97 posts
Mon 6 Feb 2017
at 01:52
  • msg #155

Re: Rosmuillean

In reply to GM (msg # 151):

Lann thinks to himself that the group seems to be a pretty powerful force but it seems that everyone has his or her own agenda. For Lann, power is something that is a means to an end- to make oneself great and powerful. The consummate warrior- wizard that only exists in lore is his dream. Perhaps, one day Gale will sing of his deeds, he muses to himself.
GM
GM, 1447 posts
Games Master.
Fri 10 Feb 2017
at 02:20
  • msg #156

Re: Rosmuillean

The companions discussed their options and it seemed for a time that they would be returning to Glissom City when Colm suddenly ventured his support of Dann and Lanns suggestions.

When they broke camp the next morning they turned north instead of south and made their way back past Mimirs Well but did not enter the village, staying on the road.

Through the light mists that clothe the forest in the early hours of the morning, you can see the purple Bracks becoming clearer as you draw closer. After about two miles you stop at the bottom of a high cliff face.

Above it soar the mountain peaks of Brack, you have to strain your necks backwards to see their summits.

The forest trail here breaks into dozens of smaller trails some leading left and some right avoiding the sheer cliff face before you they undoubtedly find their way up into the Pagans or bracks at some point and are the trails that the Borderers use to get to the forest road.

In front of you, you can see the dark slash of a cavemouth in the face of the cliff. From it you hear ghostly ululations on the wind, such as would make the spines of men to shiver.

Kores sits down on a large stone and suddenly jumps with excitement, he has found a Selentine date mark scratched into the stone...though it is too worn away to determine exactly which date it once read.
Kores Varias
player, 1119 posts
sickly, feeble man
with attitude...
Fri 10 Feb 2017
at 02:27
  • msg #157

Re: Rosmuillean

In reply to GM (msg # 156):

"Look..  Look!  Traces of the lost legion!  Mysteries that have eluded men through the ages!   I can't make it out, but it was good that the Selentine documented and recorded as much as they did!  A habit of the civlized!"
Drake Taubron
player, 101 posts
I'll be killed many times
yet will not die...
Fri 10 Feb 2017
at 07:36
  • msg #158

Re: Rosmuillean

Drake shivers involuntarily at the eerie sounds emanating from the cave. Without taking his eyes off the unusually shaped opening in the cliff face, he reaches for his waterskin and takes a good long drink. He gives a brief nod acknowledging Kores' excited discovery of the old Selentine marking.

"So this is where they came..."

Replacing his waterskin, he retrieves his hand lantern, lights it and holds it steady in his left hand. Loosening his weapons in their scabbards, he draws his sword with his right hand and turns to his companions.

OOC - GM, the cave allows 3 men to enter abreast together?

He beckons for Dann and Lann to come to the front.

"Come my friends. Let's enter ready to fight. I propose that we proceed three abreast. First Lann, Dann, and myself with the lantern. Next Colm, Brannon, and Kores with the backup lantern. Gale, Jon and Lute shall bring up the rear."

"Are we in agreement?"

Kores Varias
player, 1122 posts
sickly, feeble man
with attitude...
Fri 10 Feb 2017
at 07:48
  • msg #159

Re: Rosmuillean

In reply to Drake Taubron (msg # 158):

Kores traces the lines, trying to guess at the numerals that were formed but no, too worn out.

"Please proceed."
Brannon Darrow
player, 160 posts
Fri 10 Feb 2017
at 13:57
  • msg #160

Re: Rosmuillean

In reply to Kores Varias (msg # 159):

Brannon regards the numerals with interest, and pulling out a sheaf of paper from his pack and a lump of charcoal from his pocket, he begins to take a sketch.

"Fascinating." He murmers. "I wonder why they took the trouble to do this? Navigation perhaps? Or did they expect others to follow?" He looks up to the cave. "Do we want to chance the cave? Belike it is home to bears or wolves, and if the Legion sheltered there, I doubt they left traces. You wouldn't carve this into the rock if you weren't moving on...:
Drake Taubron
player, 108 posts
I'll be killed many times
yet will not die...
Fri 10 Feb 2017
at 14:48
  • msg #161

Re: Rosmuillean

Brannon Darrow:
In reply to Kores Varias (msg # 159):

Brannon regards the numerals with interest, and pulling out a sheaf of paper from his pack and a lump of charcoal from his pocket, he begins to take a sketch.

"Fascinating." He murmers. "I wonder why they took the trouble to do this? Navigation perhaps? Or did they expect others to follow?" He looks up to the cave. "Do we want to chance the cave? Belike it is home to bears or wolves, and if the Legion sheltered there, I doubt they left traces. You wouldn't carve this into the rock if you weren't moving on...:

"Good point Brannon. But the Selentines could also just as easily have marked this place with the date of arrival since they were exploring a new area, then entered the cave here, and never came back out..."

"Let's at least explore the cave alittle ways in? We can turn back out if we find nothing."

This message was last edited by the player at 16:05, Fri 10 Feb 2017.
Dann of Clan Valin
player, 536 posts
Barbarian
Borderer clan warrior
Fri 10 Feb 2017
at 17:10
  • msg #162

Re: Rosmuillean

Dann shrugs. "Of course, it had to be in a creepy howling cavern..." he says, disillusioned.
GM
GM, 1450 posts
Games Master.
Fri 10 Feb 2017
at 19:40
  • msg #163

Re: Rosmuillean

Seeing little harm in doing a bit of exploring Drake, Lann and Dann ventured into the cave mouth, trying to ignore the wind doing its best impression of howling from beyond the grave.

Peering in they note that the cave seems to extend back some way but it is pitch dark inside and hard to make anything out.

Kores lights his lantern to provide light for the group and they head in.

About 15m inside the cave there is a sudden furious squeaking from above and a large flight of bats disturbed by the light wheel out over the companions heads.

Looking ahead at the edge of the lantern light some of you think that you can see bones lying on the uneven stone floor of the cave.
Brannon Darrow
player, 161 posts
Fri 10 Feb 2017
at 23:34
  • msg #164

Re: Rosmuillean

In reply to GM (msg # 163):

Brannon is not much of a fighter, but he has an arrow knocked loosely on his bow. He looks a little uncertain - he's proficient enough with a bow, but clearly has little experience of moving in formation, and looks more worried about inadvertently shooting the front row in the back. "I could try lighting an arrow with some oil?" He suggests. "See if that gave us a view? Though I daresay we have moe efficient ways of getting flame to where it needs to be...""
Drake Taubron
player, 110 posts
I'll be killed many times
yet will not die...
Sat 11 Feb 2017
at 02:57
  • msg #165

Re: Rosmuillean

Drake keeps his blade before him as he stares into the darkness, trying to pierce the deep gloom of the cave with his eyes. The light from his hand lantern shines forth in a controlled ray of light, illuminating the rock ceiling, walls and floor of the cave. Extending his senses forward, he reaches out into the shadows, scanning, probing...

OOC -
10:40, Today: Drake Taubron rolled 10 using 2d10.  Perception roll.
10:46, Today: Drake Taubron rolled 8 using 1d20.  Psychic Talent roll - Inner Sense.

Drake senses anything? Any smell, as is typical of the cave of an animal predator?


Catching sight of the bones, Drake continues advancing at the same cautious but steady pace, keeping formation with Dann and Lann, using his lantern to illuminate the area around the bones. As he comes nearer, he flashes a quick look at the bones again.

OOC - Are the bones fresh, with blood stains and other grisly remains around them? Do they look eaten, with some flesh still stuck to them? What manner of creature do they belong to? Human? What manner of predator has left these remains behind?
Drake Taubron
player, 111 posts
I'll be killed many times
yet will not die...
Sat 11 Feb 2017
at 14:49
  • msg #166

Re: Rosmuillean

Brannon Darrow:
"I could try lighting an arrow with some oil?" He suggests. "See if that gave us a view?"

Drake nods at Brannon and adds in a low whisper: "Wrap a rag around the arrow head. Then pour some oil on it."

He gestures with the light ray from his hand lantern.

"There. Beyond those bones. Right into the middle of the cave..."
This message was last edited by the player at 14:56, Sat 11 Feb 2017.
Brannon Darrow
player, 162 posts
Sat 11 Feb 2017
at 21:36
  • msg #167

Re: Rosmuillean

In reply to Drake Taubron (msg # 166):

Brannon nods, and sets to wrapping an arrow and dousing it in oil. "You might want to step aside..." He suggests to the front row. "Don't want to risk setting you on fire..."

He steps up to the front row, and lights the arrow against Drake's lantern and takes the shot.

He clearly doesn't fire many flaming arrows, for the shot is wide of his intended mark...

 21:34, Today: Brannon Darrow rolled 17 using 1d20.  Flaming arrow. vs Attack 13.
GM
GM, 1451 posts
Games Master.
Sun 12 Feb 2017
at 20:22
  • msg #168

Re: Rosmuillean

Drake Taubron:
Drake keeps his blade before him as he stares into the darkness, trying to pierce the deep gloom of the cave with his eyes. The light from his hand lantern shines forth in a controlled ray of light, illuminating the rock ceiling, walls and floor of the cave. Extending his senses forward, he reaches out into the shadows, scanning, probing...

OOC -
10:40, Today: Drake Taubron rolled 10 using 2d10.  Perception roll.
10:46, Today: Drake Taubron rolled 8 using 1d20.  Psychic Talent roll - Inner Sense.

Drake senses anything? Any smell, as is typical of the cave of an animal predator?


Catching sight of the bones, Drake continues advancing at the same cautious but steady pace, keeping formation with Dann and Lann, using his lantern to illuminate the area around the bones. As he comes nearer, he flashes a quick look at the bones again.

OOC - Are the bones fresh, with blood stains and other grisly remains around them? Do they look eaten, with some flesh still stuck to them? What manner of creature do they belong to? Human? What manner of predator has left these remains behind?



OOC: Other than a slight mustiness and the smell of bat guano there are no other scents in the cave.

The bones appear to be human and are very, very old.
GM
GM, 1452 posts
Games Master.
Sun 12 Feb 2017
at 20:29
  • msg #169

Re: Rosmuillean

Brannon Darrow:
In reply to Drake Taubron (msg # 166):

Brannon nods, and sets to wrapping an arrow and dousing it in oil. "You might want to step aside..." He suggests to the front row. "Don't want to risk setting you on fire..."

He steps up to the front row, and lights the arrow against Drake's lantern and takes the shot.

He clearly doesn't fire many flaming arrows, for the shot is wide of his intended mark...

 21:34, Today: Brannon Darrow rolled 17 using 1d20.  Flaming arrow. vs Attack 13.


Luckily Brannon doesn't actually have to hit anything in particular....the arrow lodges in the rear wall of the cave some 20m ahead.

The flickering rag gives some illumination to see by which is aided as Kores comes up with the lantern.

You start to make out a large number of skeletons covered in badly verdigris and corroded bronze armour.

Looking up, you see a dark funnel leading upwards through the rocks. A very faint glimmer of light can be seen at the top. A very rotten rope, almost completely gone, attached by large, antique pitons snakes up it.

The skeletons lie in a heap and seem to have fallen during the ascent.

The cave ends in a rock wall a further 20 metres down the tunnel. A lone skeleton lies at the end of it, having apparently dragged itself here after its fall.

There is a vast monolithic carving of a figure cut into the rock face at the end of the tunnel. The symbol of the eclipsed moon is carved on to its forehead, just beneath a colossal crown of stone. Its eyes are sunken and seem to produce the deepest shadows
imaginable. The statue’s face is lean and melancholy looking. It is carved into a sitting position, with its two arms stretched out into the room. In one it
holds a disc carved into the shape of a stylised sun; in the other is what looks like a similarly stylised representation of an eclipsed moon. The hand holding the sun symbol is raised about 45 degrees from the horizontal, the other 45 degrees in declination.
Toirneach Lann
player, 100 posts
Sun 12 Feb 2017
at 23:59
  • msg #170

Re: Rosmuillean

In reply to GM (msg # 169):

To Lanns eyes it seems that they were trying to perform a ritual. Lann tries to recall if his wise woman had told him anything about these things.
This message was last edited by the GM at 00:03, Mon 13 Feb 2017.
Kores Varias
player, 1125 posts
sickly, feeble man
with attitude...
Mon 13 Feb 2017
at 02:08
  • msg #171

Re: Rosmuillean

In reply to Toirneach Lann (msg # 170):

Kores reluctantly kicks away at the pile of armour and decayed corpses.  He's looking for anything that might distinguish them, possibly which legion that they belong to or even just personal possessions that may have survived time.
GM
GM, 1453 posts
Games Master.
Mon 13 Feb 2017
at 02:33
  • msg #172

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 169):

To Lanns eyes it seems that they were trying to perform a ritual. Lann tries to recall if his wise woman had told him anything about these things.


Lanns Clan had few tales about the Selentines, and none of them mentioned caves or statues.
GM
GM, 1454 posts
Games Master.
Mon 13 Feb 2017
at 02:37
  • msg #173

Re: Rosmuillean

Kores Varias:
In reply to Toirneach Lann (msg # 170):

Kores reluctantly kicks away at the pile of armour and decayed corpses.  He's looking for anything that might distinguish them, possibly which legion that they belong to or even just personal possessions that may have survived time.


As Kores kicked at the bones of the fallen legionnaires the sighing winds picked up again and shadowy insubstantial forms rise up from the bones...
Drake Taubron
player, 112 posts
I'll be killed many times
yet will not die...
Mon 13 Feb 2017
at 02:49
  • msg #174

Re: Rosmuillean

GM:
As Kores kicked at the bones of the fallen legionnaires the sighing winds picked up again and shadowy insubstantial forms rise up from the bones...

Drake stares for a moment at the shadowy forms rising up from the corpses. Unreasoning fear grips his heart with icy cold fingers as his mind struggles to make sense of what he is seeing. He backs off from the forms with a strangled cry.

"What's that?!
This message was last edited by the player at 02:50, Mon 13 Feb 2017.
Kores Varias
player, 1126 posts
sickly, feeble man
with attitude...
Mon 13 Feb 2017
at 03:38
  • msg #175

Re: Rosmuillean

In reply to Drake Taubron (msg # 174):

OOC: Yeah, Kores is retreating too...  He'll cast HOLD OFF THE DEAD in round 2.  Then retreat some more....

This message was last edited by the GM at 04:15, Mon 13 Feb 2017.
Toirneach Lann
player, 101 posts
Mon 13 Feb 2017
at 03:55
  • msg #176

Re: Rosmuillean

In reply to Kores Varias (msg # 175):

Lann is perturbed to see undead again. He moved backwards and protects Kores despite Kores being an abrasive person.
This message had punctuation tweaked by the GM at 04:16, Mon 13 Feb 2017.
GM
GM, 1455 posts
Games Master.
Mon 13 Feb 2017
at 05:55
  • msg #177

Re: Rosmuillean

In reply to Toirneach Lann (msg # 176):

The ghostly shades of the legionnaires simply stand in place their plaintive moans echoing in the cavern.
Kores Varias
player, 1127 posts
sickly, feeble man
with attitude...
Mon 13 Feb 2017
at 06:49
  • msg #178

Re: Rosmuillean

In reply to GM (msg # 177):

Whilst cowering behind Lann, Kores greets them in Angate…..


ANGATE: "Ancient spirits, were you of the 10th legion?  Many generations have passed, have you not moved on in the afterlife?"
This message was last edited by the GM at 07:15, Mon 13 Feb 2017.
Toirneach Lann
player, 102 posts
Mon 13 Feb 2017
at 07:37
  • msg #179

Re: Rosmuillean

In reply to Kores Varias (msg # 178):

Lann does not draw his weapon and keeps his shield by his side
Colm Cernach
player, 471 posts
Fire Elementalist
Gliss Hearth Father
Mon 13 Feb 2017
at 14:56
  • msg #180

Re: Rosmuillean

GM:
Kores Varias:
In reply to Toirneach Lann (msg # 170):

Kores reluctantly kicks away at the pile of armour and decayed corpses.  He's looking for anything that might distinguish them, possibly which legion that they belong to or even just personal possessions that may have survived time.


As Kores kicked at the bones of the fallen legionnaires the sighing winds picked up again and shadowy insubstantial forms rise up from the bones...

Colm is looking up the funnel, trying to work out how high it is, when the legionaires are awoken.  He spings back, retreating behind Lann. "Bloody idiot Kores, gonna get us all killed..." snarls Colm.
Dann of Clan Valin
player, 537 posts
Barbarian
Borderer clan warrior
Mon 13 Feb 2017
at 14:58
  • msg #181

Re: Rosmuillean

Dann stands his ground and tries to not move a muscle.
Brannon Darrow
player, 163 posts
Mon 13 Feb 2017
at 17:37
  • msg #182

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 181):

Brannon regards the shades with interest, fascination overcoming any fear. "Fascinating. If these truly are the Lost Legion... Assuming, of course, that they can speak." He shoulders his bow, and with his free hand lifts his Symbol of Brigantia, and begins to intone a prayer. "Brigantia, mother of the Hearth Fire, whose light reaches to even these dark places, protect and guide us, that we might bring your light to those denied it..."

OOC: Bulwark, just in case of Fright Attacks. I don't imagine the bow would do much. 
Drake Taubron
player, 113 posts
I'll be killed many times
yet will not die...
Tue 14 Feb 2017
at 09:31
  • msg #183

Re: Rosmuillean

Seeing that the shades have not advanced or made any hostile movements, Drake halts his retreat, waiting to hear if they might respond to Kores' words or Brannon's prayer. He stays in position beside Dann and Lann, keeps his blade in front of him, his hand lantern shining on the shades.
GM
GM, 1456 posts
Games Master.
Wed 15 Feb 2017
at 02:19
  • msg #184

Re: Rosmuillean

In reply to Colm Cernach (msg # 180):

Colm determines it is about 20m up through the funnel to where he can see the faint light, the rope is obviously not safe but the legionnaires pitons seem to be still secure.....it would be a difficult climb for whoever goes first though.
GM
GM, 1457 posts
Games Master.
Wed 15 Feb 2017
at 02:21
  • msg #185

Re: Rosmuillean

In reply to Brannon Darrow (msg # 182):

The shades do not react noticeably to Brannons words but they are already beginning to fade from sight, Lute has retreated almost all the way back to the cave entrance and is hiding behind the mule while Jon glares at the moaning spirits with derision.
Kores Varias
player, 1132 posts
sickly, feeble man
with attitude...
Wed 15 Feb 2017
at 03:16
  • msg #186

Re: Rosmuillean

In reply to GM (msg # 185):

Eyes wide, with an expression of desperation and anger Kores reacts to the fading sounds…

"No!  Wait!  Why are you trapped here!?!  Arrgh!  Bound to the lands and unable to ascend, or descend, or even to move horizontally!  They cling onto our realm and yet I cannoth fathom what troubles them!!!  I guess they fell and could not figure out where the rest of the legion went!" 

Kores sulks.
This message was last edited by the GM at 03:41, Wed 15 Feb 2017.
Drake Taubron
player, 116 posts
I'll be killed many times
yet will not die...
Wed 15 Feb 2017
at 03:35
  • msg #187

Re: Rosmuillean

Drake's initial fear gives way to awe as he realizes what these shades are. He whispers in a low voice.

"These must be the restless spirits of those ancient Selentines who came here in a time long past! They never left this place but died here!"

Looking up past the shades at the funnel leading upwards, he wonders out loud.

"What's up there that caused the lot of them to get down in such a hurry..."

Lowering his head, he stares at the crowned figure carved into the stone at the back of the tunnel, and the lone skeleton lying crumbled at its base.

"Perhaps the Selentine crawled his way there to activate a switch of some kind..."

OOC - Waiting for the shades to either start a conversation, or to fade away completely. Then Drake will want to go below the funnel to look at it more closely, see if he can climb up. Also to go look more closely at the carven crowned figure and the skeleton at the back.
Brannon Darrow
player, 166 posts
Wed 15 Feb 2017
at 09:37
  • msg #188

Re: Rosmuillean

In reply to Drake Taubron (msg # 187):

As the spirits fade, Brannon draws his prayer to a close. "That's a shame. I had hoped they would be more talkative. Perhaps the remains will communicate more..." He cautiously follows Drake, ignoring the funnel: he is clearly fascinated by the body and the carving...
Dann of Clan Valin
player, 538 posts
Barbarian
Borderer clan warrior
Wed 15 Feb 2017
at 15:50
  • msg #189

Re: Rosmuillean

Inquisitive, Dann makes one step in the direction of the fading shade.
Colm Cernach
player, 476 posts
Fire Elementalist
Gliss Hearth Father
Thu 16 Feb 2017
at 16:35
  • msg #190

Re: Rosmuillean

Regaining his composure, Colm follows Brannon to the back of the cave, where the last man fell at the foot of the statue.
Getting close, Colm will examine the statue carefully, feelling the stone under his palms, the chisel marks and grooves.
Kores Varias
player, 1135 posts
sickly, feeble man
with attitude...
Fri 17 Feb 2017
at 02:02
  • msg #191

Re: Rosmuillean

In reply to Colm Cernach (msg # 190):

"Perhaps we should bury them.  I wonder whether they would accept being laid to rest under any faith?  I myself wouldn't be suitable as I have none but perhaps one of you would be better suited."
This message was last edited by the GM at 02:03, Fri 17 Feb 2017.
GM
GM, 1459 posts
Games Master.
Fri 17 Feb 2017
at 02:03
  • msg #192

Re: Rosmuillean

Drake looks over the opening overhead, looking at Jon as he does so....it is likely either of them could make the climb..though not without difficulty. Once he reached the first piton he could attach a rope to assist the others upwards....

The moaning shades of the dead men finally faded from view though their voices carried a while longer.

The cave ends in a rock wall a further 15 metres down the tunnel. A lone skeleton lies at the end of it, having apparently dragged itself here after its fall.

The lone skeleton slumped against the wall next to the statue has scratched a message into the rock with a stone, Kores recognises it as Bacchile but he has no idea what it says.

Drake carefully turned the legionary’s skeleton over to find an ancient
iron dagger wedged in his rib cage.

There is a vast monolithic carving of a figure cut into the rock face at the end of the tunnel. Colm and Brannon frown at the symbol of the eclipsed moon carved on to its forehead, just beneath a colossal crown of stone.

Its eyes are sunken and seem to produce the deepest shadows imaginable. The statue’s face is lean and melancholy looking. It is carved into a sitting position, with its two arms stretched out into the room. In one it holds a disc carved into the shape of a stylised sun.

In the other is what looks like a similarly stylised representation of an eclipsed moon. The hand holding the sun symbol is raised about 45 degrees from
the horizontal, the other 45 degrees in declination.

As Colm feels the grooves of the statue he gets the feeling that the two arms are seperate pieces to the rest of the carving. There is also a section of different stone in the centre of the statues chest though he is not sure why.
Drake Taubron
player, 121 posts
I'll be killed many times
yet will not die...
Fri 17 Feb 2017
at 03:32
  • msg #193

Re: Rosmuillean

Drake breathes a sigh of relief as the shades fade away to nothingness.

"Dann, would you take Lann and Gale with you? Sweep the cave and clear it?"

"And Jon, would you look at the skeleton at the rear of the cave? See what you can find...


He gingerly approaches the pile of skeletons at the bottom of the funnel. Slowly getting down on his haunches, he stares at the remains for a few minutes, visually appraising and studying with a cool expert's eye. He glances briefly at Dann and whispers.

"What do you think? Cause of death the fall?"

Sheathing his sword, he draws his dagger and using it carefully examines the skeletons, conducting a quick autopsy of sorts.

OOC - How many corpses there? They fell on top of each other? Was the fall the cause of death for each of them? Are there signs they were in a fight before the fall? Any other wounds, injuries, burns, etc detected? Any sign that they were in a hurry right before the fall? Did they jump or did they fall from halfway up the funnel shaft?

Looking up, Drake calls out in a whisper to Colm, Brannon and Jon at the back of the cave.

"Find anything interesting?"

Noticing that Lute is not with them, he sighs and walks to the entrance of the cave. With a mixture of gentle encouragement and threats as if with a wayward child, he coaxes and brings the big man back inside to join the rest of the party.

Joining Colm, Kores, Brannon and Jon at the rear of the cave, he squats down to study the skeleton slumped against the wall. Carefully prying loose the ancient dagger lodged between its ribs, he examines the blade closely.

OOC - Was the dagger wound the main cause of death? Fractures to the legs from the fall? Any other wounds, fractures, burns? Is the dagger Selentine in design and make?
This message was last edited by the player at 04:58, Fri 17 Feb 2017.
Drake Taubron
player, 122 posts
I'll be killed many times
yet will not die...
Fri 17 Feb 2017
at 04:11
  • msg #194

Re: Rosmuillean

Done with his examination, Drake turns and walks back to the pile of skeletons, motioning for Jon to join him. Removing his cloak, he retrieves his coil of rope from his pack and slings it over his shoulder across his chest. Securing his cloak, staff, bow and quiver to his pack, he hands it over to Lann with a nod. He turns back to Jon.

"Jon you have another coil? Good. Blades only. Light and easy. Leave your pack with Lann."
"I have my lantern. You carry a torch in your belt? Yup."


He looks up at the funnel shaft and the faint light glimmering at the top.

"I'll go first. You follow behind."

Wedging his dagger between his teeth, Drake takes a short run up and leaps high into the air to catch hold of the rock wall and begin his ascent.

14:18, Today: Drake Taubron rolled 4 using 1d20.  Reflexes roll - Climb up funnel shaft.
This message was last edited by the player at 06:23, Fri 17 Feb 2017.
Toirneach Lann
player, 103 posts
Fri 17 Feb 2017
at 10:37
  • msg #195

Re: Rosmuillean

In reply to Drake Taubron (msg # 194):

Lann takes the items. 'Careful guys, he whispers.' I will pass you the items once you are up.'
This message was last edited by the GM at 10:43, Fri 17 Feb 2017.
Dann of Clan Valin
player, 539 posts
Barbarian
Borderer clan warrior
Fri 17 Feb 2017
at 13:53
  • msg #196

Re: Rosmuillean

Dann gives a shrug as an answer, marking his ignorance. He approaches the scratched message on the wall to check if he recognizes something himself.
Kores Varias
player, 1139 posts
sickly, feeble man
with attitude...
Fri 17 Feb 2017
at 14:37
  • msg #197

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 196):

Kores hoists up his lantern, as if a few inches of height might somehow extend his light further up....
Brannon Darrow
player, 168 posts
Fri 17 Feb 2017
at 15:52
  • msg #198

Re: Rosmuillean

In reply to Kores Varias (msg # 197):

"The sun... the moon." Brannon murmers. Then to Colm: "Do the arms move?"

If the arrow still burns, he'll try to retrieve it and use to illuminate the eye sockets.
This message was last edited by the player at 15:53, Fri 17 Feb 2017.
GM
GM, 1462 posts
Games Master.
Fri 17 Feb 2017
at 22:29
  • msg #199

Re: Rosmuillean

Drake Taubron:
Drake breathes a sigh of relief as the shades fade away to nothingness.

"Dann, would you take Lann and Gale with you? Sweep the cave and clear it?"

"And Jon, would you look at the skeleton at the rear of the cave? See what you can find...


He gingerly approaches the pile of skeletons at the bottom of the funnel. Slowly getting down on his haunches, he stares at the remains for a few minutes, visually appraising and studying with a cool expert's eye. He glances briefly at Dann and whispers.

"What do you think? Cause of death the fall?"

Sheathing his sword, he draws his dagger and using it carefully examines the skeletons, conducting a quick autopsy of sorts.

OOC - How many corpses there? They fell on top of each other? Was the fall the cause of death for each of them? Are there signs they were in a fight before the fall? Any other wounds, injuries, burns, etc detected? Any sign that they were in a hurry right before the fall? Did they jump or did they fall from halfway up the funnel shaft?

Looking up, Drake calls out in a whisper to Colm, Brannon and Jon at the back of the cave.

"Find anything interesting?"

Noticing that Lute is not with them, he sighs and walks to the entrance of the cave. With a mixture of gentle encouragement and threats as if with a wayward child, he coaxes and brings the big man back inside to join the rest of the party.

Joining Colm, Kores, Brannon and Jon at the rear of the cave, he squats down to study the skeleton slumped against the wall. Carefully prying loose the ancient dagger lodged between its ribs, he examines the blade closely.

OOC - Was the dagger wound the main cause of death? Fractures to the legs from the fall? Any other wounds, fractures, burns? Is the dagger Selentine in design and make?




OOC - How many corpses there? Approx. 20
They fell on top of each other? Yes.
Was the fall the cause of death for each of them? As far as can be told, the bones are very old.
Are there signs they were in a fight before the fall? Nothing from the bones, and most of the gear is too perished to tell....perhaps? Maybe?
Any other wounds, injuries, burns, etc detected? Nothing definite.
Any sign that they were in a hurry right before the fall? Impossible to tell.
Did they jump or did they fall from halfway up the funnel shaft? You would say from the injuries they wer a fair way up.
Was the dagger wound the main cause of death? Lung puncture, likely.
Fractures to the legs from the fall? Yes.
Any other wounds, fractures, burns? Can't tell.
Is the dagger Selentine in design and make? Hmm, not sure Drake would know but it is a plain iron dagger without design or decoration.

GM
GM, 1463 posts
Games Master.
Fri 17 Feb 2017
at 22:39
  • msg #200

Re: Rosmuillean

Drake Taubron:
Done with his examination, Drake turns and walks back to the pile of skeletons, motioning for Jon to join him. Removing his cloak, he retrieves his coil of rope from his pack and slings it over his shoulder across his chest. Securing his cloak, staff, bow and quiver to his pack, he hands it over to Lann with a nod. He turns back to Jon.

"Jon you have another coil? Good. Blades only. Light and easy. Leave your pack with Lann."
"I have my lantern. You carry a torch in your belt? Yup."


He looks up at the funnel shaft and the faint light glimmering at the top.

"I'll go first. You follow behind."

Wedging his dagger between his teeth, Drake takes a short run up and leaps high into the air to catch hold of the rock wall and begin his ascent.

14:18, Today: Drake Taubron rolled 4 using 1d20.  Reflexes roll - Climb up funnel shaft.


Drake slowly and carefully makes his way up the ancient rock, searching for hand holds.  He eventually reaches the first Selentine piton and secures his rope there. Jon is close behind him and secures his rope to Drakes letting one end fall down into the cavern below where their companions await.

Drake is relieved to find all the old pitons are still secure and not too corroded and feeds his rope through as he ascends, looping it through his belt as he moves so to only fall as far as the last piton if he loses his grip.

He and Jon disappear from sight of the others, though his small lantern can still be seen high above until it too vanishes.
GM
GM, 1464 posts
Games Master.
Fri 17 Feb 2017
at 22:40
  • msg #201

Re: Rosmuillean

Brannon Darrow:
In reply to Kores Varias (msg # 197):

"The sun... the moon." Brannon murmers. Then to Colm: "Do the arms move?"

If the arrow still burns, he'll try to retrieve it and use to illuminate the eye sockets.


Brannon finds he does not like the statue at all, especially the darkness hinted at by the symbols it carries.
Drake Taubron
player, 124 posts
I'll be killed many times
yet will not die...
Sat 18 Feb 2017
at 03:18
  • msg #202

Re: Rosmuillean

Jon lights his torch from Drake's hand lantern, and the two men proceed to quickly sweep the cavern. Satisfied that it is clear of hostiles, they return to the chasm and crouch down beside it. Jon keeps a watch out for dangers, a look of cynical amusement on his face, while Drake looks down the chasm and tries to communicate with the rest of the party. He grimaces at the effort and the loudness of his voice.

OOC - Not sure how voices carry in these caves. Drake doesn't yell but speaks louder trying to project his voice down to the party below. He uses short words and phrases, pausing between each message.

"Round cave. Four tunnels..."
"North. Steps down..."
"East. Slope up. Blocked..."
"South. Large cave..."
"West. Steps up. Big steps. Platform. Buried statue..."


"One by one. Up..."

Kores Varias
player, 1140 posts
sickly, feeble man
with attitude...
Sat 18 Feb 2017
at 11:35
  • msg #203

Re: Rosmuillean

In reply to Drake Taubron (msg # 202):

Kores goes fourth.
Colm Cernach
player, 478 posts
Fire Elementalist
Gliss Hearth Father
Sat 18 Feb 2017
at 21:40
  • msg #204

Re: Rosmuillean

Brannon Darrow:
In reply to Kores Varias (msg # 197):

"The sun... the moon." Brannon murmers. Then to Colm: "Do the arms move?"

If the arrow still burns, he'll try to retrieve it and use to illuminate the eye sockets.

"Aye, it appears that the arms do move, as well as the abdomen?  They are made from different stone." Colm points out the joints to Brannon.  "Perhaps there is a secret compartment in the belly, activated by moving the arms?"
Brannon Darrow
player, 169 posts
Mon 20 Feb 2017
at 09:38
  • msg #205

Re: Rosmuillean

Brannon frowns at the insignia on the statue. "Worshippers of Darkness. Bad news, no doubt. Though whether that had anything to do with our missing Legion's unfortunate demise, remains to be seen..." He pulls his notes from his bag, and hurriedly begins to sketch the statue and copy the Baccile scrawl.

Colm Cernach:
"Aye, it appears that the arms do move, as well as the abdomen?  They are made from different stone." Colm points out the joints to Brannon.  "Perhaps there is a secret compartment in the belly, activated by moving the arms?"


"A secret compartment, but for what? Something banal, perhaps, or treasure. But might it hide something we don't care to meet? What would our dead friend scrawl on the wall but a warning?"
Dann of Clan Valin
player, 540 posts
Barbarian
Borderer clan warrior
Mon 20 Feb 2017
at 15:53
  • msg #206

Re: Rosmuillean

Dann acknowledges the voice from above, but will stay a while with Colm downstairs. He will help whoever wants to go up to climb.
Drake Taubron
player, 127 posts
I'll be killed many times
yet will not die...
Mon 20 Feb 2017
at 16:23
  • msg #207

Re: Rosmuillean

In silence, the two men keep a lookout for danger as their companions make the climb one by one. As each climber nears the top, Drake reaches out, grasps his arm and helps him up through the hole in the floor.

OOC - Once Kores, Gale and Lann come up safely, Drake retrieves his possessions from Lann, then leaves the three companions to guard the hole and help the others. He goes with Jon to scout out the tunnels alittle ways ahead, starting with the West tunnel with the buried statue, and then the Northern one, the Eastern one, and the Southern one. The two do not go far however, but return within 20 minutes for the party discussion once Colm and the rest make it up safely.
This message was last edited by the player at 16:24, Mon 20 Feb 2017.
Colm Cernach
player, 481 posts
Fire Elementalist
Gliss Hearth Father
Tue 21 Feb 2017
at 20:11
  • msg #208

Re: Rosmuillean

Brannon Darrow:
Brannon frowns at the insignia on the statue. "Worshippers of Darkness. Bad news, no doubt. Though whether that had anything to do with our missing Legion's unfortunate demise, remains to be seen..." He pulls his notes from his bag, and hurriedly begins to sketch the statue and copy the Baccile scrawl.

Colm Cernach:
"Aye, it appears that the arms do move, as well as the abdomen?  They are made from different stone." Colm points out the joints to Brannon.  "Perhaps there is a secret compartment in the belly, activated by moving the arms?"


"A secret compartment, but for what? Something banal, perhaps, or treasure. But might it hide something we don't care to meet? What would our dead friend scrawl on the wall but a warning?"

"On reflection, perhaps we should leave well alone my friend.  The presence of Darkness is not a welcome one.  The Bronze Chests did not fare well, and may have tried to warn others.  I make it a habit not to disregard warnings."

OOC - Does there appear to be any other recent activity around the statue, apart from us?
Toirneach Lann
player, 104 posts
Wed 22 Feb 2017
at 02:11
  • msg #209

Re: Rosmuillean

In reply to Colm Cernach (msg # 208):

OOC: Perhaps the statue is a demon in its inanimate form?
I say we try to shatter the statue and see what happens! hehe

This message was last edited by the GM at 02:13, Wed 22 Feb 2017.
GM
GM, 1469 posts
Games Master.
Fri 24 Feb 2017
at 20:55
  • msg #210

Re: Rosmuillean

In reply to Toirneach Lann (msg # 209):

Seeing no sign of anyone having passed this way in hundreds of years Colm and Brannon headed to the rope and ascended with the rest.

The companions ascend the slopes of the chasm itself until they are able to pull themselves up and into a cavern of sorts. There are four rough tunnels leading off from this roughly circular area. The tunnel to the north leads to a flight of rough steps leading down. That to the east slopes upwards and is littered with boulders and scree. That to the south seems to open out into a large cavern. To the west, a massive set of cracked stone steps leads upwards to a platform. The ceiling has evidently collapsed at some stage in the past, as the top of the dais is covered with large boulders.

You can make out the hand of a buried statue sticking out of the top of the rubble.  Jon and Drake are just returning from having inspected the rubble to the west.

All of you pull you cloaks a little tighter as the wind that whips through this cavern is bitterly cold and you guess that somewhere above the caverns are open to the icy slopes of the Bracks upper peaks.
Drake Taubron
player, 131 posts
I'll be killed many times
yet will not die...
Sat 25 Feb 2017
at 04:49
  • msg #211

Re: Rosmuillean

The companions gather around on an empty patch of ground a safe distance from the chasm. Drake nods at Jon and Gale, motioning with his hand that they should watch for danger.

He turns to Colm and Brannon.

"Any findings? From the carven figure or otherwise?"

As the two men share their discoveries, the companions ponder the meaning of all this and consider their options from here.
Drake Taubron
player, 132 posts
I'll be killed many times
yet will not die...
Sat 25 Feb 2017
at 05:18
  • msg #212

Re: Rosmuillean

Drake nods thoughtfully at Colm and Brannon's report. He too shares his discovery.

"Steps in the West lead up to a rubble-strewn dais. Air in there is freezing cold. There's a large ice statue in the middle, about three metres tall, holding a large ice key in its hand. Some time in the past, the roof appears to have collapsed onto the statue, covering it with rubble."

"Behind this rubble covered statue, we saw an iron-bound wooden door set into the west side of the cavern. There's a prominent keyhole in it. Looks just like a normal keyhole, but the area around the keyhole seems to be fashioned of ice."


Turning to look at Kores and Brannon, he adds. "Beside this door, there's a smashed coffer with scroll cases spilling out. Thought you might like to take a look..."

"Jon, anything more to add?"


OOC - Let's consolidate what we have found out. And then decide what should we do. :) Up front, there seems to be two options here:
1. Explore the West tunnel with the ice statue, the door and the scrolls.
2. Scout out the other 3 tunnels alittle ways ahead, compare findings, and then made a more informed decision.

And if anyone has other ideas you want to explore, pipe up. :)

Thoughts anyone?

This message was last edited by the player at 14:35, Sat 25 Feb 2017.
Dann of Clan Valin
player, 541 posts
Barbarian
Borderer clan warrior
Sat 25 Feb 2017
at 12:35
  • msg #213

Re: Rosmuillean

Dann votes to check the ice statue.
Kores Varias
player, 1142 posts
sickly, feeble man
with attitude...
Sun 26 Feb 2017
at 02:25
  • msg #214

Re: Rosmuillean

Drake Taubron:
Turning to look at Kores and Brannon, he adds. <blue>"Beside this door, there's a smashed coffer with scroll cases spilling out. Thought you might like to take a look..."



Kores gets excited and starts to head in the direction of the ice statue....
Colm Cernach
player, 484 posts
Fire Elementalist
Gliss Hearth Father
Sun 26 Feb 2017
at 14:00
  • msg #215

Re: Rosmuillean

"There is no doubt the statue below is a totem of Darkness.  I have no wish to examine it further."

Colm is only slightly more enthused about ice than he is about Darkness, Ice being the elemental opposite of Fire.

"So there's a key frozen in an ice statue, and a door with an ice lock?  Fascinating."
GM
GM, 1470 posts
Games Master.
Mon 27 Feb 2017
at 02:28
  • msg #216

Re: Rosmuillean

Kores Varias:
Drake Taubron:
Turning to look at Kores and Brannon, he adds. <blue>"Beside this door, there's a smashed coffer with scroll cases spilling out. Thought you might like to take a look..."



Kores gets excited and starts to head in the direction of the ice statue....


Kores scrambled off to inspect the coffer and was pleased with what he saw.

Five intact scrolls lay there: One for turning to stone, One for freezing in place, One to summon a dread steed, One to conjure great flames and another he could not quite make out.

OOC: Fossilize; Stasis;
Destrier; Firestorm; and 'Mysterious'.

GM
GM, 1471 posts
Games Master.
Mon 27 Feb 2017
at 02:30
  • msg #217

Re: Rosmuillean

Colm Cernach:
"There is no doubt the statue below is a totem of Darkness.  I have no wish to examine it further."

Colm is only slightly more enthused about ice than he is about Darkness, Ice being the elemental opposite of Fire.

"So there's a key frozen in an ice statue, and a door with an ice lock?  Fascinating."


It occurs to Colm that the dweomers of Water Elementalists were usually fleeting in nature....though those who were aspected to Darkness had ways of making them permanent.  It was likely whoever had worshipped below was responsible for this above.
GM
GM, 1472 posts
Games Master.
Mon 27 Feb 2017
at 02:33
  • msg #218

Re: Rosmuillean

Dann of Clan Valin:
Dann votes to check the ice statue.


Little can be made out of the statue through the rubble but the icy hand appears to be human shaped at least.
Kores Varias
player, 1143 posts
sickly, feeble man
with attitude...
Mon 27 Feb 2017
at 02:58
  • msg #219

Re: Rosmuillean

In reply to GM (msg # 218):

Kores's eyes are wide.  He hastily grabs what he can.  He avoids eye contact with the others but mutters "...ancient arcane..."....
This message was last edited by the GM at 03:49, Mon 27 Feb 2017.
Drake Taubron
player, 135 posts
I'll be killed many times
yet will not die...
Mon 27 Feb 2017
at 07:23
  • msg #220

Re: Rosmuillean

Seeing that Colm, Dann and Kores had already gone forth to conduct their own exploration of the West cavern, Drake looks at his remaining companions, then nods and motions for the rest of the party to follow suit (ie: into the West cavern).

"Gale, Jon, would you search the cave? See if you can find anything."
"Lann, would you keep a lookout for danger?"


Drake and the rest of the companions gather at the rubble-covered ice statue. Using his hand lantern, he studies the ceiling, looking for possible causes of the collapse.

OOC
- Only a section of the ceiling fell down? Or the whole ceiling collapsed?
- Is there another cavern or tunnel above that is now revealed by the collapse?


Drake turns his attention back to the rubble-covered mess that is the ice statue. He sighs.

"Let's look at this more closely shall we?" Lute and Dann, help me remove the rubble..."

OOC - Drake together with Lute and Dann, clears the rubble covering the ice statue. They examine the statue more closely.

- The statue looks crafted (eg: presence of tool marks, rough edges)?
- Does it look human?
- The ice key is part of the statue or can it be picked up?
- The ice key looks like it fits the keyhole on the door?


He steps back to look at the statue with a critical eye.

"Heathfather what do you think? Craftsmanship or sorcery?
This message was last updated by the GM at 02:02, Tue 28 Feb 2017.
Dann of Clan Valin
player, 542 posts
Barbarian
Borderer clan warrior
Mon 27 Feb 2017
at 13:16
  • msg #221

Re: Rosmuillean

Dann will help remove the rubble from around the statue.
Kores Varias
player, 1148 posts
sickly, feeble man
with attitude...
Mon 27 Feb 2017
at 15:56
  • msg #222

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 221):

Kores opens a small chest that he was carrying which contains 3 crystal flasks chased with silver and gold which you may have seen before.

"A fine beverage, touched with the blessings of Apollo and Dionysus, but not so much intoxicating but as a restorative."

You probably seen it before if you saw Kores dripping with blood earlier.  He passes a bottle to Dann, offers one to Colm...  and....   looks at the others before passing one to Lann....

He then sticks the scrolls he found into the chest and hopes that it is waterproof.
This message was last edited by the GM at 01:58, Tue 28 Feb 2017.
Colm Cernach
player, 486 posts
Fire Elementalist
Gliss Hearth Father
Mon 27 Feb 2017
at 19:33
  • msg #223

Re: Rosmuillean

Colm takes the crystal flask, chased in silver and gold, admiring the ancient craftsmanship.

"Kores, I am humbled by your gracious gift.  I will keep it safe and only use it when in dire need."
GM
GM, 1473 posts
Games Master.
Tue 28 Feb 2017
at 02:01
  • msg #224

Re: Rosmuillean

Drake Taubron:
Seeing that Colm, Dann and Kores had already gone forth to conduct their own exploration of the West cavern, Drake looks at his remaining companions, then nods and motions for the rest of the party to follow suit (ie: into the West cavern).

"Gale, Jon, would you search the cave? See if you can find anything."
"Lann, would you keep a lookout for danger?"


Drake and the rest of the companions gather at the rubble-covered ice statue. Using his hand lantern, he studies the ceiling, looking for possible causes of the collapse.

OOC
- Only a section of the ceiling fell down? Or the whole ceiling collapsed?
- Is there another cavern or tunnel above that is now revealed by the collapse?


Drake turns his attention back to the rubble-covered mess that is the ice statue. He sighs.

"Let's look at this more closely shall we?" Lute and Dann, help me remove the rubble..."

OOC - Drake together with Lute and Dann, clears the rubble covering the ice statue. They examine the statue more closely.

- The statue looks crafted (eg: presence of tool marks, rough edges)?
- Does it look human?
- The ice key is part of the statue or can it be picked up?
- The ice key looks like it fits the keyhole on the door?


He steps back to look at the statue with a critical eye.

"Heathfather what do you think? Craftsmanship or sorcery?

Drake Taubron
player, 138 posts
I'll be killed many times
yet will not die...
Tue 28 Feb 2017
at 02:57
  • msg #225

Re: Rosmuillean

PM...
Colm Cernach
player, 488 posts
Fire Elementalist
Gliss Hearth Father
Tue 28 Feb 2017
at 07:16
  • msg #226

Re: Rosmuillean

"This place is certainly a temple of evil, dedicated to the forces of Darkness.  It is just as likely the statue is not a statue at all, but a Water Elemental trapped by Dark powers.  I have heard of such rituals, but never seen them before..."
Brannon Darrow
player, 170 posts
Tue 28 Feb 2017
at 08:56
  • msg #227

Re: Rosmuillean

Colm Cernach:
"This place is certainly a temple of evil, dedicated to the forces of Darkness.  It is just as likely the statue is not a statue at all, but a Water Elemental trapped by Dark powers.  I have heard of such rituals, but never seen them before..."


"If you fancied a practical experiment,  we might see if fire melts any of it. Or the lock." Brannon peers at the statue, uneasily. "Though it would seem strange to have a lock that was undone so easily. Why put it in ice and not the door? If this is the work of  a ritual, I imagine a natural flame would make little difference."

He opens his lantern and holds it close to the lock, to see if the heat will have any effect on the ice.
Drake Taubron
player, 140 posts
I'll be killed many times
yet will not die...
Tue 28 Feb 2017
at 09:37
  • msg #228

Re: Rosmuillean

Brannon Darrow:
Colm Cernach:
"This place is certainly a temple of evil, dedicated to the forces of Darkness.  It is just as likely the statue is not a statue at all, but a Water Elemental trapped by Dark powers.  I have heard of such rituals, but never seen them before..."


"If you fancied a practical experiment,  we might see if fire melts any of it. Or the lock." Brannon peers at the statue, uneasily. "Though it would seem strange to have a lock that was undone so easily. Why put it in ice and not the door? If this is the work of  a ritual, I imagine a natural flame would make little difference."

He opens his lantern and holds it close to the lock, to see if the heat will have any effect on the ice.

Drake opens his eyes wide in surprise. Quickly, he places his hand on the Brannon's arm, lightly restraining him.

"Hold my friend. What if the lock actually melts and leaves us stranded and unable to get through the door? Let's try the ice key on the lock instead?"

Drake looks at his companions in turn.

"Heathfather is right. This place reeks of fell magics. Shivers my spine..."
"Let's stay alert. Keep our senses peeled for any clue or hint that provides more information about what denizens and dangers lurk here..."


Shivering, he grips his cloak and wraps it more closely around himself before adding under his breath. "And perhaps we may escape the fate of the Selentines whose corpses litter this place..."
Dann of Clan Valin
player, 544 posts
Barbarian
Borderer clan warrior
Tue 28 Feb 2017
at 13:25
  • msg #229

Re: Rosmuillean

"Thanks Kores. So it seems that not everything you are dealing with is about death, destruction and dusty treasures." He smiles.
Brannon Darrow
player, 171 posts
Tue 28 Feb 2017
at 14:06
  • msg #230

Re: Rosmuillean

In reply to Drake Taubron (msg # 228):

Brannon chuckles at Drake's dismay. "Rest assured, I have no intention of melting the lock open. Indeed, I suspect it would be impossible. I wanted only to see if this ice will melt at all. One must be willing to make these experiments, in a spirit of inquiry."

And so saying, he resumes lifting the lantern...

OOC: Unless anyone stops him, natch! For clarity: Brannon intends to briefly bring the heat of the lantern close to see if any water forms from the ice of the lock - not to melt the lock open!
Kores Varias
player, 1152 posts
sickly, feeble man
with attitude...
Tue 28 Feb 2017
at 14:14
  • msg #231

Re: Rosmuillean

In reply to Brannon Darrow (msg # 230):

Kores thinks about putting away the chest, but then he clutches it warily whilst he watches the others...


"There were many Selentine Warriors, skilled engineers who came by.  They may have conquered many obstacles in the creation of their vast empire, but there is still so much that they were unprepared for..."

Lantern is on the floor, Kores will pick it up when he relaxes his guard....
This message was last edited by the GM at 19:07, Tue 28 Feb 2017.
Drake Taubron
player, 142 posts
I'll be killed many times
yet will not die...
Tue 28 Feb 2017
at 14:23
  • msg #232

Re: Rosmuillean

For the briefest moment, Drake frowns uncomfortably at Brannon's words. But the frown quickly disappears as he nods, withdraws his hand and does no more to restrain him.

Taking another look at the ice statue and the lock, he shudders and turns back to the Brannon and Kores.

"Certainly you would know best how to handle such as these..."

He turns his attention to the statue, staring at it for several seconds...

OOC - Does the statue look anything resembling the Selentines downstairs? I know it is 3m tall...
This message was last edited by the player at 14:51, Tue 28 Feb 2017.
Kores Varias
player, 1153 posts
sickly, feeble man
with attitude...
Tue 28 Feb 2017
at 14:42
  • msg #233

Re: Rosmuillean

In reply to Drake Taubron (msg # 232):

"I wouldn't say I know best.  At best I can read and that is a gift that eludes many people.  Perhaps I have...  ...limited understanding of arcane, drawing forth energies from the cosmic flux and other planes of existence but that doesn't assure comprehension of all earthly phenomena."

"But I have recently acquired some 'tools' that may help us.  Careful if you see any statues, they may have trapped souls within."

This message was last edited by the GM at 19:13, Tue 28 Feb 2017.
Drake Taubron
player, 144 posts
I'll be killed many times
yet will not die...
Tue 28 Feb 2017
at 15:01
  • msg #234

Re: Rosmuillean

Kores Varias:
"But I have recently acquired some 'tools' that may help us.  Careful if you see any statues, they may trapped souls within."

Drake steps back from the statue with a nod to Kores.

"Sir you may begin when you are ready..."
Kores Varias
player, 1154 posts
sickly, feeble man
with attitude...
Tue 28 Feb 2017
at 15:24
  • msg #235

Re: Rosmuillean

In reply to Drake Taubron (msg # 234):

"Well, right now I have something that can work with stone statutes.  For the aqueous sort, I think Colm might be more accomplished than I."
GM
GM, 1476 posts
Games Master.
Tue 28 Feb 2017
at 19:19
  • msg #236

Re: Rosmuillean

Brannon brings the flame near the ice lock and notes that though the heat has a lesser effect than it normally would there is still the slightest beginning of a melt on the locks surface as he pulls it away again.

As they examine the lock Lute pulls away the last part of the rubble from the partial collapse revealing the statue to the others. While it is indeed human shaped...for the most part, though its features are rough and unfinished...there is something strange about its proportions that sets their teeth on edge.  Certainly having a ton of rock fall on it has done almost no damage at all.
Toirneach Lann
player, 105 posts
Wed 1 Mar 2017
at 03:11
  • msg #237

Re: Rosmuillean

In reply to GM (msg # 236):

Seeing the statue that has features that 'are rough and unfinished...' Lann wonders what could have made such a statue. He doesn't think it is a human unless the statue has been in this state for many years and water and elements have eroded the features.

He examines the statue closely, looking for signs that may tell more about the statue.
Drake Taubron
player, 146 posts
I'll be killed many times
yet will not die...
Thu 2 Mar 2017
at 02:54
  • msg #238

Re: Rosmuillean

"Good job Lute! Good lad!"

Drake claps Lute on the back, nodding approvingly at the big man. Turning back to the now uncovered ice statue, he stares at it for a few seconds. He stretches out his hand slowly, cautiously, reluctantly, towards the statue...

OOC
- Does the statue look crafted (eg: presence of tool marks, rough edges)?
- The key in its hand, does it look like it is proffering up the key, or more like the being was frozen while holding the key?

- Drake attempts to pick up the key...

Dann of Clan Valin
player, 545 posts
Barbarian
Borderer clan warrior
Thu 2 Mar 2017
at 17:36
  • msg #239

Re: Rosmuillean

Intrigued by the fact that no damage was done to the statue, Dann approaches it to check on its fabric.
GM
GM, 1477 posts
Games Master.
Thu 2 Mar 2017
at 19:43
  • msg #240

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 236):

Seeing the statue that has features that 'are rough and unfinished...' Lann wonders what could have made such a statue. He doesn't think it is a human unless the statue has been in this state for many years and water and elements have eroded the features.

He examines the statue closely, looking for signs that may tell more about the statue.


Drake Taubron:
"Good job Lute! Good lad!"

Drake claps Lute on the back, nodding approvingly at the big man. Turning back to the now uncovered ice statue, he stares at it for a few seconds. He stretches out his hand slowly, cautiously, reluctantly, towards the statue...


Dann of Clan Valin:
Intrigued by the fact that no damage was done to the statue, Dann approaches it to check on its fabric.



While Lute stands back and the others examine the lock and their new scrolls, Lann, Dann and Hadrik inspect the statue, it is composed of ice and there are no tool marks that can be seen...though it has been here for centuries at least judging by the dust layers on everything.

The key is also of ice but a lighter colour than the statue, the two obviously not of one piece.

Hadrik reaches out and takes the key from the statues fingers, almost immediately that the key comes into his grasp he feels it begin to grow wet, it is beginning to melt.

More alarmingly the statue suddenly rears up before them lashing out at the nearby men with its icy fists.

OOC:

Combat Time.

Lets just do round 1 first.

Drake Taubron
player, 147 posts
I'll be killed many times
yet will not die...
Fri 3 Mar 2017
at 02:24
  • msg #241

Re: Rosmuillean

Immediately Drake tosses the ice key onto the ground some distance from the fight that's just starting, hoping that the melting will stop or at least slow down once they key is out of his warm hands.

Having half-expected what's happening, he isn't shocked, but twisting to avoid the statue's initial swing, Drake lashes out with a vicious swing of his own but it goes wide...

10:22, Today: Drake Taubron rolled 16,3 using 1d20,1d8+1.  sword attack on statue.
Kores Varias
player, 1158 posts
sickly, feeble man
with attitude...
Fri 3 Mar 2017
at 05:52
  • msg #242

Re: Rosmuillean

In reply to Drake Taubron (msg # 241):

Staring on with narrowed eyes and a scowl, Kores's eyes briefly widen before he starts to mutter arcane...

*TANGLEROOTS*

Will try to immobilize it....
Brannon Darrow
player, 172 posts
Fri 3 Mar 2017
at 10:12
  • msg #243

Re: Rosmuillean

Drake Taubron:
Immediately Drake tosses the ice key onto the ground some distance from the fight that's just starting, hoping that the melting will stop or at least slow down once they key is out of his warm hands.

Having half-expected what's happening, he isn't shocked, but twisting to avoid the statue's initial swing, Drake lashes out with a vicious swing of his own but it goes wide...

10:22, Today: Drake Taubron rolled 16,3 using 1d20,1d8+1.  sword attack on statue.


Brannon watches the fight helplessly, fumbling as if to retrieve his bow. To Colm, he yells: "Fire! If that lock can melt, I'll bet the statue can, too!"

He looks as if he will attempt to make another fire arrow - but seeing the key flung away, Brannon spots something he can do. Scrambling to grab it, he takes it as quickly as he can to the lock, and just hopes everyone else can keep the animated creature busy...
Dann of Clan Valin
player, 546 posts
Barbarian
Borderer clan warrior
Fri 3 Mar 2017
at 16:44
  • msg #244

Re: Rosmuillean

Dann jumps back as soon as he sees the statue animate. He grabs his weapon and shield and will strike when he sees an opening, if the statue proves to be hostile.
Colm Cernach
player, 491 posts
Fire Elementalist
Gliss Hearth Father
Sat 4 Mar 2017
at 11:45
  • msg #245

Re: Rosmuillean

Drake Taubron:
Immediately Drake tosses the ice key onto the ground some distance from the fight that's just starting, hoping that the melting will stop or at least slow down once they key is out of his warm hands.

Having half-expected what's happening, he isn't shocked, but twisting to avoid the statue's initial swing, Drake lashes out with a vicious swing of his own but it goes wide...


"Nooo!" shuts Colm as the Ice Key is discarded by Hadrik!  Colm will make every effort to prevent the key from smashing on the stone floor!  He will do one of two things depending on the exact distance he is away from the key.
 - If close, Colm will dive forward to catch the Key in the air. 11:43, Today: Colm Cernach rolled 10 using 1d20.  Ref 13.
 - If too far away, Colm will use Raw Power: Air to cushion the fall of the Key, just enough to ensure a safe landing for the key.
Not sure how many MP's it will be?
Toirneach Lann
player, 108 posts
Sun 5 Mar 2017
at 01:02
  • msg #246

Re: Rosmuillean

In reply to GM (msg # 240):

Lann leapts away, grab his weapon n shield, casting enchantment.
GM
GM, 1479 posts
Games Master.
Fri 10 Mar 2017
at 19:56
  • msg #247

Re: Rosmuillean


Immediately Drake tosses the ice key onto the ground some distance from the fight that's just starting, hoping that the melting will stop or at least slow down once they key is out of his warm hands.

Having half-expected what's happening, he isn't shocked, but twisting to avoid the statue's initial swing, Drake lashes out with a vicious swing of his own but it goes wide...

10:22, Today: Drake Taubron rolled 16,3 using 1d20,1d8+1.  sword attack on statue.

Staring on with narrowed eyes and a scowl, Kores's eyes briefly widen before he starts to mutter arcane...

OOC: *TANGLEROOTS*

Will try to immobilize it....


Brannon
watches the fight helplessly, fumbling as if to retrieve his bow. To Colm, he yells: "Fire! If that lock can melt, I'll bet the statue can, too!"

He looks as if he will attempt to make another fire arrow - but seeing the key flung away, Brannon spots something he can do. Scrambling to grab it, he takes it as quickly as he can to the lock, and just hopes everyone else can keep the animated creature busy...

Dann jumps back as soon as he sees the statue animate. He grabs his weapon and shield and will strike when he sees an opening, if the statue proves to be hostile.

"Nooo!" shuts Colm as the Ice Key is discarded by Hadrik!  Colm will make every effort to prevent the key from smashing on the stone floor!

OOC:  He will do one of two things depending on the exact distance he is away from the key.
 - If close, Colm will dive forward to catch the Key in the air. 11:43, Today: Colm Cernach rolled 10 using 1d20.  Ref 13.
 - If too far away, Colm will use Raw Power: Air to cushion the fall of the Key, just enough to ensure a safe landing for the key.
Not sure how many MP's it will be?


Lann leapts away, grab his weapon n shield, casting enchantment.
GM
GM, 1480 posts
Games Master.
Fri 10 Mar 2017
at 20:06
  • msg #248

Re: Rosmuillean

GM:
Immediately Drake tosses the ice key onto the ground some distance from the fight that's just starting, hoping that the melting will stop or at least slow down once they key is out of his warm hands.

Having half-expected what's happening, he isn't shocked, but twisting to avoid the statue's initial swing, Drake lashes out with a vicious swing of his own but it goes wide...

10:22, Today: Drake Taubron rolled 16,3 using 1d20,1d8+1.  sword attack on statue.

Staring on with narrowed eyes and a scowl, Kores's eyes briefly widen before he starts to mutter arcane...

OOC: *TANGLEROOTS*

Will try to immobilize it....


Brannon
watches the fight helplessly, fumbling as if to retrieve his bow. To Colm, he yells: "Fire! If that lock can melt, I'll bet the statue can, too!"

He looks as if he will attempt to make another fire arrow - but seeing the key flung away, Brannon spots something he can do. Scrambling to grab it, he takes it as quickly as he can to the lock, and just hopes everyone else can keep the animated creature busy...

Dann jumps back as soon as he sees the statue animate. He grabs his weapon and shield and will strike when he sees an opening, if the statue proves to be hostile.

"Nooo!" shuts Colm as the Ice Key is discarded by Hadrik!  Colm will make every effort to prevent the key from smashing on the stone floor!

OOC:  He will do one of two things depending on the exact distance he is away from the key.
 - If close, Colm will dive forward to catch the Key in the air. 11:43, Today: Colm Cernach rolled 10 using 1d20.  Ref 13.
 - If too far away, Colm will use Raw Power: Air to cushion the fall of the Key, just enough to ensure a safe landing for the key.
Not sure how many MP's it will be?


Lann leapts away, grab his weapon n shield, casting enchantment.


Drake strikes out at the statue but it is blindingly fast for something which moments ago was a block of ice, his blade hits nothing but air.

Lann calls forth eldritch energies to strengthen his muscles and quicken his tendons.

Gale stabbed out with his short sword. But his blow goes very wide.

Colm reaches out with his elemental energies to buoy the key in the air for a moment before Brannon safely catches it.

Kores unleashes a pulse of sorcerous energies at the earth, roots grow up like clutching hands but are unable to find purchase on the slick ice.

Jon throws a dagger at the icy creature but his small blade just pings off the hard ice.

Lute simply stands and points at the statue seemingly confused by its existence.

The ice statue spins silently a launches a frosty fist at Dann. The massive frozen fist almost smashes into his skull, but his heirloom shield protects him at the last moment.
This message was last edited by the GM at 20:31, Fri 10 Mar 2017.
Kores Varias
player, 1164 posts
sickly, feeble man
with attitude...
Fri 10 Mar 2017
at 21:58
  • msg #249

Re: Rosmuillean

In reply to GM (msg # 248):

Kores reaches for a certain scroll...  one that might do more damage than a ton of rock....

"Back off!"

Kores stands by, ready to release arcane energies...







which he won't do unless we get 100% casualties....  he will consider DRAGONBREATH if he can get a clear shot....
This message was last edited by the GM at 22:33, Fri 10 Mar 2017.
Drake Taubron
player, 156 posts
I'll be killed many times
yet will not die...
Sat 11 Mar 2017
at 02:11
  • msg #250

Re: Rosmuillean

Allowing the momentum of his initial swing to carry him, Drake spins around bringing his blade back for a series of vicious slashes on the statue's head and shoulders...

10:03, Today: Drake Taubron rolled 2,2 using 1d20,1d8+1.  sword attack 4 on statue.
10:02, Today: Drake Taubron rolled 7,2 using 1d20,1d8+1.  sword attack 3 on statue.
10:01, Today: Drake Taubron rolled 4,2 using 1d20,1d8+1.  sword attack 2 on statue.

Brannon Darrow
player, 174 posts
Sat 11 Mar 2017
at 10:17
  • msg #251

Re: Rosmuillean

In reply to Drake Taubron (msg # 250):

Brannon lets out a sigh of relief as the fragile key settles safely into his hand. Feeling the current of air beneath it, he nods to Colm in thanks, then heads for the door, hoping to get it into the lock and turned before it melts...
Dann of Clan Valin
player, 548 posts
Barbarian
Borderer clan warrior
Sat 11 Mar 2017
at 12:18
  • msg #252

Re: Rosmuillean

Dann has learned in the past few months that there are some things with which it is not wise to fight. He will keep his shield in a protecting stance and move backwards with caution, hoping to leave a clear view to any of his magic user mates.
Colm Cernach
player, 496 posts
Fire Elementalist
Gliss Hearth Father
Mon 13 Mar 2017
at 15:32
  • msg #253

Re: Rosmuillean

Colm backs away from the figting, following Brannon to the locked door.  Summoning his energies once more, Colm exhausts the last of his Air Energy to fortifiy himself against further hardship.  OOC - Cast Stargaze 2MP's AIR

Colm will then ready his sword and shield for melee combat.
Toirneach Lann
player, 110 posts
Tue 14 Mar 2017
at 01:21
  • msg #254

Re: Rosmuillean

In reply to Colm Cernach (msg # 253):

Feeling stronger, lann readies himself for combat.
GM
GM, 1483 posts
Games Master.
Fri 31 Mar 2017
at 20:59
  • msg #255

Re: Rosmuillean

Kores Varias:
In reply to GM (msg # 248):

Kores reaches for a certain scroll...  one that might do more damage than a ton of rock....

"Back off!"

Kores stands by, ready to release arcane energies...

But reconsiders considering the confines and draws from his own well of sorcery to send a blast of flame the statues way.


Drake Taubron:
Allowing the momentum of his initial swing to carry him, Drake spins around bringing his blade back for a series of vicious slashes on the statue's head and shoulders...

10:03, Today: Drake Taubron rolled 2,2 using 1d20,1d8+1.  sword attack 4 on statue.
10:02, Today: Drake Taubron rolled 7,2 using 1d20,1d8+1.  sword attack 3 on statue.
10:01, Today: Drake Taubron rolled 4,2 using 1d20,1d8+1.  sword attack 2 on statue.


Brannon Darrow:
In reply to Drake Taubron (msg # 250):

Brannon lets out a sigh of relief as the fragile key settles safely into his hand. Feeling the current of air beneath it, he nods to Colm in thanks, then heads for the door, hoping to get it into the lock and turned before it melts...



Dann of Clan Valin:
Dann has learned in the past few months that there are some things with which it is not wise to fight. He will keep his shield in a protecting stance and move backwards with caution, hoping to leave a clear view to any of his magic user mates.

Colm Cernach:
Colm backs away from the figting, following Brannon to the locked door.  Summoning his energies once more, Colm exhausts the last of his Air Energy to fortifiy himself against further hardship.  OOC - Cast Stargaze 2MP's AIR

Colm will then ready his sword and shield for melee combat.
Toirneach Lann:
In reply to Colm Cernach (msg # 253):

Feeling stronger, lann readies himself for combat.


Drake launches himself in a fury at the icy behemoth his blade striking with deadly precision but he is forced to retreat as he notes his strokes have not so much as scratched the damn thing.

Jon sends dagger after dagger at the statue but all of them simply ring off the incredibly hard blue ice of its form. " Bugger this for a game of soldiers", he says, retreating off to the far side of the room.

Lann attacks his newly swollen muscles aching, he launches a series of devastating attacks at the statue but to no avail, he is thinking of another strategy when his final attack catches under a hard edge and breaks off a chunk of ice sending it crashing to the stone floor.....the statue, for its part, seems not to notice.

Dann stays behind his shield and watches, though his eyebrows shoot up when one of Lanns attacks has some effect.

Kores releases a blast of fire towards the statue, which hits it dead centre sending up a cloud of steam and leaving a sizeable hole in the thing....though it seems little slowed by it.

The statue lays about with its heavy fists, first striking at Lann then Drake and Dann. But none of its dangerous blows manage to connect with their targets.

Lute charges in apparently having overcome his fear of strange statues to hack at it with his massive axe.  But only one of his blows has any effect shattering a large chunk of ice from the things shoulder.

................

At the door Brannon turns the key and carefully opens it and peers inside with Colm.

This is a long rectangular room, at the centre of which stands an altar with a green globe set on it covered with lace-like fronds of ice. A large heap of ancient gold coins and jewellery lies in front of the altar.
Kores Varias
player, 1172 posts
sickly, feeble man
with attitude...
Sat 1 Apr 2017
at 13:40
  • msg #256

Re: Rosmuillean

In reply to GM (msg # 255):

Kores backs off and calls upon the unearthly fires of arcane...  he seems to stare into the distance, into an unseen dark void and appears oblivious to his immediate surroundings....

*Wagon Depth*
Drake Taubron
player, 164 posts
I'll be killed many times
yet will not die...
Sat 1 Apr 2017
at 15:12
  • msg #257

Re: Rosmuillean

Seeing as how his fierce attack has accomplished nothing, Drake backs away from the Ice Statue, moving quickly out of the creature's reach. His eyebrows raise in surprise as Kores calls forth the stream of magical fire that bursts onto the creature. Twice.

His face turns grim. Who is this who commands the Fires of the Abyss!

Crouching in a defensive stance, he glances around the room looking for something they might use against the creature. Catching sight of the antechamber into which they climbed up from the lower level, Drake gets a bright idea!

"If we can't bring it down, let's try to have it fall through the chasm through which we climbed up from!"

OOC - Drake waits for a moment to see how the fight goes. If he perceives that the party has trouble subduing the creature, he will step forward to draw the creature's attention, try to lure it to the chasm and then get it to fall through it...
Dann of Clan Valin
player, 550 posts
Barbarian
Borderer clan warrior
Mon 3 Apr 2017
at 15:35
  • msg #258

Re: Rosmuillean

Seeing that some progress is being made to weaken the statue - including using brute force - Dann decides to make a new attempt to strike it with his sword.
Colm Cernach
player, 498 posts
Fire Elementalist
Gliss Hearth Father
Thu 6 Apr 2017
at 21:45
  • msg #259

Re: Rosmuillean

Colm turns to get a good view of the Ice Demon.  He raises his left hand and whispers to Brannon.
"Don't go in, do't let anyone else in yet either."  Drawing upon his Raw Elemental Power, Colm channels the fiery fury that had destroyed the Demon Cockroach previously.  Aiming at the Ice Demon, Cold intends to destroy the creature!

22:44, Today: Colm Cernach rolled 19 using 1d20.  Mag Att 22.Raw Power - Fire 5MP's.
GM
GM, 1486 posts
Games Master.
Fri 7 Apr 2017
at 20:08
  • msg #260

Re: Rosmuillean

Kores Varias:
In reply to GM (msg # 255):

Kores backs off and calls upon the unearthly fires of arcane...  he seems to stare into the distance, into an unseen dark void and appears oblivious to his immediate surroundings....


Drake Taubron:
Seeing as how his fierce attack has accomplished nothing, Drake backs away from the Ice Statue, moving quickly out of the creature's reach. His eyebrows raise in surprise as Kores calls forth the stream of magical fire that bursts onto the creature. Twice.

His face turns grim. Who is this who commands the Fires of the Abyss!

Crouching in a defensive stance, he glances around the room looking for something they might use against the creature. Catching sight of the antechamber into which they climbed up from the lower level, Drake gets a bright idea!

"If we can't bring it down, let's try to have it fall through the chasm through which we climbed up from!"


Dann of Clan Valin:
Seeing that some progress is being made to weaken the statue - including using brute force - Dann decides to make a new attempt to strike it with his sword.


Colm Cernach:
Colm turns to get a good view of the Ice Demon.  He raises his left hand and whispers to Brannon.
"Don't go in, do't let anyone else in yet either."  Drawing upon his Raw Elemental Power, Colm channels the fiery fury that had destroyed the Demon Cockroach previously.  Aiming at the Ice Demon, Colm intends to destroy the creature!

22:44, Today: Colm Cernach rolled 19 using 1d20.  Mag Att 22.Raw Power - Fire 5MP's.


Drake danced and flipped in front of the statue attempting to grab its attention and for a time he was successful as it moved towards him....

Jon raised an eyebrow at Drakes tactic and decided it couldn't hurt, he joined in...

Lann charged to attack again, emboldened by his previous success...but backed off when he saw Colm ready himself.

A great blossom of flame roared out of nowhere between Colm and the statue and in a moment the hulking block of ice was gone and the room was full of hot steam which quickly cooled away....

Kores cancelled the dweomer he was preparing as it seemed there was no use for it now.
This message was last edited by the GM at 20:09, Fri 07 Apr 2017.
Colm Cernach
player, 499 posts
Fire Elementalist
Gliss Hearth Father
Fri 7 Apr 2017
at 21:35
  • msg #261

Re: Rosmuillean

Colm, as cool as a cucumber, straightened his tunic as he eyed Hadrik and Jon dancing?

"The treasure vault is here. Hadrik, Jon, would you might checking for traps and hazards? I'll follow."
Kores Varias
player, 1175 posts
sickly, feeble man
with attitude...
Fri 7 Apr 2017
at 23:15
  • msg #262

Re: Rosmuillean

In reply to Colm Cernach (msg # 261):

Kores was more interested in jumping out of the way since he's seen this happen before.  Fleeting thoughts of the fate of Jon and Drake pass through his mind.

"You two are great!  Keep it up!"
This message was last edited by the GM at 23:31, Fri 07 Apr 2017.
Brannon Darrow
player, 178 posts
Sat 8 Apr 2017
at 06:38
  • msg #263

Re: Rosmuillean

Colm Cernach:
Colm turns to get a good view of the Ice Demon.  He raises his left hand and whispers to Brannon.
"Don't go in, do't let anyone else in yet either."


Brannon nods, and duly stations himself at the doorway.
Drake Taubron
player, 166 posts
I'll be killed many times
yet will not die...
Sat 8 Apr 2017
at 16:46
  • msg #264

Re: Rosmuillean

Colm Cernach:
Colm, as cool as a cucumber, straightened his tunic as he eyed Hadrik and Jon dancing?

"The treasure vault is here. Hadrik, Jon, would you might checking for traps and hazards? I'll follow."

Drake stops in the middle of his attention drawing antics to gape open-mouthed at yet another stream of magical fire shooting out from the HeathFather to vaporize the Ice Statue. Eyes narrow dangerously as he steals suspicious glances at both the old Scholar and the HeathFather in turn.

Putting his weapon away, he looks at the HeathFather, his eyes reflecting doubt and suspicion as he nods slowly at Colm's bidding. Beckoning to Jon, he cautiously steps near the door of what appears to be a Treasure Room.

Trained eyes survey the interior of the room, the floor, the walls, the altar, the Globe of Green, and what appears to be treasure scattered all about. Powerful senses honed in long years of training and working in dark places under extreme conditions reach out into the room, straining to detect any hint of danger...

OOC - Before entering treasure room...

00:43, Today: Drake Taubron rolled 10 using 1d20.  Psychic Talent roll - Inner Sense.
00:43, Today: Drake Taubron rolled 3 using 1d20.  Perception roll - survey with eyes for traps and/or danger.

Kores Varias
player, 1176 posts
sickly, feeble man
with attitude...
Sun 9 Apr 2017
at 15:25
  • msg #265

Re: Rosmuillean

In reply to Drake Taubron (msg # 264):

"Hold your fire!..."

Glances at Colm.

"...Fire....  don't get excited..."
This message was last edited by the GM at 21:38, Sun 09 Apr 2017.
Dann of Clan Valin
player, 551 posts
Barbarian
Borderer clan warrior
Mon 10 Apr 2017
at 15:59
  • msg #266

Re: Rosmuillean

Seeing the statue being vaporized, Dann computes that magic unmade another kind of magic. "This is as it should be." he mumbles, while catching his breath. Then he looks around the room to check where his attention should concentrate next.
Brannon Darrow
player, 181 posts
Tue 11 Apr 2017
at 08:20
  • msg #267

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 266):

"Thus the Flame of Brigantia is ever triumphant." Brannon watches the fire evaporate the ice creature without surprise, and offers a wry grin. "Well executed, Hearth Father... Old Tebor would have been proud."

He waits at the door for Drake and his men to finish their examination.
Toirneach Lann
player, 111 posts
Wed 12 Apr 2017
at 22:52
  • msg #268

Re: Rosmuillean

In reply to Brannon Darrow (msg # 267):

"The power of fire is certainly more potent than my muscles," lann remarks.
Lann tries to detect magic over the items.
GM
GM, 1488 posts
Games Master.
Wed 26 Apr 2017
at 03:06
  • msg #269

Re: Rosmuillean

Drake got a creeping sensation up the back of his neck as he regarded the green globe...

Jon shrugged and leant on the wall.
This message was last edited by the GM at 03:09, Wed 26 Apr 2017.
Drake Taubron
player, 168 posts
I'll be killed many times
yet will not die...
Wed 26 Apr 2017
at 04:06
  • msg #270

Re: Rosmuillean

Drake's eyes narrow suspiciously as they fix intently on the green globe in the middle of the room. He does not miss the link between ice fronds lacing that covers the globe, the Ice Statue he and his companions had just vanquished, and the freezing coldness of the area they are in.

Slowly and cautiously, he steps lightly over the threshold and enters the room. His eyes dart around the rest of the room keeping a lookout for traps or creatures, but his attention is largely upon the strange round object on the altar.

"I sense a danger about this globe..."
"Scholars...perhaps you might shed some light on this?"


Drake gives the altar and the globe a wide berth, stepping aside to make way for Kores and Brannon to come forward for their examination. He himself crouches before the pile of coins and jewelry, as far away from the globe as possible. Keen eyes appraise their value as his mind considers the potential for a trap here. He gently sifts at some of the items with his blade.
Brannon Darrow
player, 182 posts
Wed 26 Apr 2017
at 08:19
  • msg #271

Re: Rosmuillean

Brannon steps into the room, and regards the altar from a few feet away, making a cautious circuit of it. He looks it up and down for markings that might give some clue as to its purpose, or that of the green globe on top, being very careful not to touch it, or the treasure. "Why put something on an altar? Is this all treasure that the ice statue was guarding? Or is a further trap for the unwary? Or both: we have already seen signs of Darkness at work here, and I wouldn't want to traffic with what they regard as treasure."
Kores Varias
player, 1177 posts
sickly, feeble man
with attitude...
Wed 26 Apr 2017
at 12:34
  • msg #272

Re: Rosmuillean

GM:
This is a long rectangular room, at the centre of which stands an altar with a green globe set on it covered with lace-like fronds of ice. A large heap of ancient gold coins and jewellery lies in front of the altar.



Kores steps in to view the green globe.  He extends a hand to touch the green globe....

any indication what this is?  Any markings on the globe itself?
Toirneach Lann
player, 112 posts
Thu 27 Apr 2017
at 03:01
  • msg #273

Re: Rosmuillean

In reply to Kores Varias (msg # 272):

Lann casts sense enchantment and tries to examine the treasure hoard item by item.
Dann of Clan Valin
player, 552 posts
Barbarian
Borderer clan warrior
Thu 27 Apr 2017
at 13:48
  • msg #274

Re: Rosmuillean

Dann enters after his companions and starts to examine the room as well, staying away from the globe.
GM
GM, 1489 posts
Games Master.
Fri 28 Apr 2017
at 03:48
  • msg #275

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 274):

Hadrik stirs the gold with his blade to no ill effect.

Lanns eyes see it is just gold before them, though a dweomer lies heavy upon the globe.

Kores reaches forward to touch the globe which is deathly cold and covered in a filigree of ice crystals.  He thinks better of actually touching it recalling a winter time as a child when he lost skin to a metal spade left out overnight.
This message was last edited by the GM at 19:39, Fri 28 Apr 2017.
Drake Taubron
player, 169 posts
I'll be killed many times
yet will not die...
Fri 28 Apr 2017
at 04:07
  • msg #276

Re: Rosmuillean

Hadrik nods at Gale, gesturing for the lad to keep watch at the door. He turns to Lann and Lute.

"Lann, if you will, would you gather up the Treasure? Lute has a sack in his pack somewhere..."

Looking sideways at the two Scholars, one older, the other younger, and the Heath-Father, he clears his throat nervously and opens his mouth seemingly about to say something. But he shuts his mouth abruptly as he changes his mind and turns his attention away, leaving them to examine the globe and the altar as they know best.

Beckoning to Jon, Hadrik joins the Barbarian Chieftain Dann in carefully examining the room - walls, floor, ceiling - looking for hidden mechanisms, traps, doors and portals.
Kores Varias
player, 1178 posts
sickly, feeble man
with attitude...
Fri 28 Apr 2017
at 05:36
  • msg #277

Re: Rosmuillean

In reply to Drake Taubron (msg # 276):

"Hard to say.  Not sure if this globe will yield knowledge...  or gold....  Best leave it alone..."

Kores backs away.

"These items were left as an offering.  If you remove them, the entity these items were dedicated to may be angered."

No other exits in this room?  Kores is heading back out....
This message was last edited by the player at 05:39, Fri 28 Apr 2017.
Brannon Darrow
player, 183 posts
Fri 28 Apr 2017
at 07:29
  • msg #278

Re: Rosmuillean

Kores Varias:
In reply to Drake Taubron (msg # 276):

"Hard to say.  Not sure if this globe will yield knowledge...  or gold....  Best leave it alone..."

Kores backs away.

"These items were left as an offering.  If you remove them, the entity these items were dedicated to may be angered."

No other exits in this room?  Kores is heading back out....


Brannon breathes a sigh of relief as Kores' lowers his hand, and doesn't touch the globe after all. "Aye. Best leave it all alone. We've already seen that powerful magicks are at work here. It could be the strong room of whoever used to reside here - they went to some lengths to defend it, after all - but you don't use an altar to store your treasure."

He continues to study the altar for a moment, then finding nothing of interest, joins Kores in leaving the room.
Toirneach Lann
player, 113 posts
Sun 30 Apr 2017
at 02:02
  • msg #279

Re: Rosmuillean

In reply to Drake Taubron (msg # 276):

Lann scans the treasure hoard for magical items to pocket.
Drake Taubron
player, 170 posts
I'll be killed many times
yet will not die...
Tue 2 May 2017
at 00:13
  • msg #280

Re: Rosmuillean

Drake completes his scan of the chamber. He returns to the pile of Treasure, squats down, and begins scooping it all into Lute's small sack. As he does so, he appraises the value of what he is picking up...frowns at it, all the glittery mass of it, but makes up his mind and turns away, following the Scholars out of the room, ushering the gentle Lute along.

EDIT: Sorry GM...can I retcon that? I only just read Kores' and Brannon's posts carefully...realized both of them, whom Drake trusts as the Authorities here regarding magicky stuff, has counselled leaving the Treasure alone and walked away from it all...
This message was last edited by the player at 05:57, Tue 02 May 2017.
Colm Cernach
player, 500 posts
Fire Elementalist
Gliss Hearth Father
Tue 2 May 2017
at 08:33
  • msg #281

Re: Rosmuillean

Drake Taubron:
Drake completes his scan of the chamber. He returns to the pile of Treasure, squats down, and begins scooping it all into Lute's small sack. As he does so, he appraises the value of what he is picking up...frowns at it, all the glittery mass of it, but makes up his mind and turns away, following the Scholars out of the room, ushering the gentle Lute along.

EDIT: Sorry GM...can I retcon that? I only just read Kores' and Brannon's posts carefully...realized both of them, whom Drake trusts as the Authorities here regarding magicky stuff, has counselled leaving the Treasure alone and walked away from it all...

Colm scoffs at Kores and stops Hadrik before he leaves the chamber.
"He was wrong the last time, before we met you, and probably wrong again.  The Ice Globe on the alter should be avoided true, but I feel we can collect the gold in relative safety.  Lets fill our sacks carefully with Lann.  Lute can wait by the door for safety."

OOC:  Don't listen to that MAD old fool Kores!  I want some gold!
Drake Taubron
player, 171 posts
I'll be killed many times
yet will not die...
Tue 2 May 2017
at 09:10
  • msg #282

Re: Rosmuillean

Drake stops short of walking out, held fast by Colm. He pulls back immediately from his touch, glaring at the Heath-Father with narrowed eyes! Apparently the earlier display of Sorcery had spooked him more than it appears... He licks his dry lips and looks uneasily from the Old Scholar, to the Younger Librarian, to the Heath Father. After an uncomfortable silence, he says, "We will take the treasure and move on."

The treasure having lost quite bit of its attraction for him, he nonetheless takes the sack from Lute, scoops them in, then hands them back to his giant companion to hold. Nodding at his companions, he exits the room and leads the way back to the antechamber they all climbed up to.
This message was last edited by the GM at 03:54, Wed 03 May 2017.
Colm Cernach
player, 501 posts
Fire Elementalist
Gliss Hearth Father
Tue 2 May 2017
at 09:47
  • msg #283

Re: Rosmuillean

Colm will help with the loading, carefully filling Lute's sack, but he cannot carry any more as he is already overloaded.

"Brannon, Dann, we need gold to achieve all our aims friends.  Gold is not object of the my desire, just the possibilities made available by it.  If it is the object of yours, then fill your pockets.  As long as we leave the alter alone and don't touch the globe, we should be safe."

Catching the eye of Dann, Lann, and Kores, Colm repeats,
"We left the Deamon chambers early, following the advice of Kores, in the hope that we could return.  We could not, and we denied ourselves unknown treasure by leaving early!  I don't want to leave this treasure behind."
Dann of Clan Valin
player, 553 posts
Barbarian
Borderer clan warrior
Tue 2 May 2017
at 12:42
  • msg #284

Re: Rosmuillean

Dann grunts. "I will take some gold for you, or these projects you have. I will take as much for me though. I believe the deal is fair." Having said that, he will go about doing it.
Colm Cernach
player, 502 posts
Fire Elementalist
Gliss Hearth Father
Tue 2 May 2017
at 12:47
  • msg #285

Re: Rosmuillean

"Do not fear Dann.  When we reach somewhere worth spending money, I will pay out shares to everyone."

Colm is genuinely not greedy, or trying to scam the others, but he does want enough Gold to attract others to his cause.
GM
GM, 1493 posts
Games Master.
Wed 3 May 2017
at 04:10
  • msg #286

Re: Rosmuillean

In reply to Colm Cernach (msg # 285):

Colm, Lann and Hadrick began scooping up gold into their hands.

As they did so the orb on the altar dissolved and formed into a rime laced being of freezing mist and snowflakes. It floated above the altar for a brief second before sending a wave of freezing air through the chamber.

Jon reacted and threw a dagger at the form but it passed harmlessly through it to clatter against the back wall.

The three collecting the gold felt literal ice in their veins as waves of freezing cold washed over them.

Drake relied on his harsh training to weather the worst of the cold shaking icicles from his hair as it passed over him.

Colm was struck full on by the freezing air but his earlier preparations against elemental forces still held and he was protected. ( -5hp negated by Stargaze)

Lann turned to escape and a shudder went through his body as his blood froze in his veins and he stumbled, he rose again when another wave of cold overtook him and he fell to the floor blue lipped and unconcious. ( - 10 hp. Currently on -1 will be dead from hypothermia in 2 rounds.)

The mist being shimmered and dissolved into wisps of cloud.
Kores Varias
player, 1181 posts
sickly, feeble man
with attitude...
Wed 3 May 2017
at 06:43
  • msg #287

Re: Rosmuillean

In reply to GM (msg # 286):

Kores's lips move.  Momentarily you almost detect a smirk as he depletes his reserves to try and save Lann.

2 x GREATER HEALING

"Always you!  #*(%*ing reach out and grab what you can!!!  Next time we see a scroll of power in the claws of a Dragon I can be sure you'll go and get it!!!"


*Slap!*
*Slap!*
*Kick!*
Drake Taubron
player, 173 posts
I'll be killed many times
yet will not die...
Wed 3 May 2017
at 07:00
  • msg #288

Re: Rosmuillean

Heart pounding in terror, adrenalin coursing through his body, Drake crouches near the entrance to the chamber and cups his hands to his mouth to try and warm them. His alertness and agility had once again saved him, allowing him to narrowly avoid the direct blast from the creature's freezing breath. He watches for a very brief moment to be sure the creature has left and isn't coming back, then swiftly kneels beside Lann and quickly appraises his condition.

Beside him, the Old Scholar kneels down whispering something unintelligible. And at his touch, the severe blue fades away from Lann's face and lips as signs of life return.

Marvelling at Kores' miraculous powers of destruction and healing, he looks up at his comrades.
"Lute come over and help Lann."
"Everyone else...out...now."


He bends over the dropped treasure, hurriedly scooping all of it into Lute's little sack, then strides quickly out of the chamber, back to here the Party had climbed up to earlier.
Brannon Darrow
player, 184 posts
Wed 3 May 2017
at 07:50
  • msg #289

Re: Rosmuillean

In reply to Drake Taubron (msg # 288):

Brannon regards the scene irritably, his customary manners slipping. "Damn it, Cernach! I understand it is need and not lust for gold that drives you, but we can find gold elsewhere. Friends are not so easy to come by!"

He hurries forward to see what he can do for Lann, and calms as it becomes apparent that Kores' timely intervention means the stricken warlock is unlikely to die. Slightly shame faced at his outburst. "Anyway. I suppose you might as well gather it up now we've paid the price for it.""

There is little enough he can do to help, beyond try to warm Lann up with the lantern. Out in the woods, perhaps, he could have made a fire - in here, there is no chance.
Colm Cernach
player, 504 posts
Fire Elementalist
Gliss Hearth Father
Wed 3 May 2017
at 13:12
  • msg #290

Re: Rosmuillean

Colm stands there, unmoved, and completely unscathed by the elemental attack.  He simple ignores the tirade of criticism and continues filling sacks with gold.

"As Druid Darrow says, we've paid the price already, s lets take our reward.
Don't know what all the fuss is about, bit of cold air!  Didn't hurt anyhow, bloody stupid people..."

He will also take a closer look at the alter, and examine the corners of the rooms too.
Kores Varias
player, 1183 posts
sickly, feeble man
with attitude...
Wed 3 May 2017
at 16:09
  • msg #291

Re: Rosmuillean

Colm Cernach:
Colm stands there, unmoved, and completely unscathed by the elemental attack.  He simple ignores the tirade of criticism and continues filling sacks with gold.

"As Druid Darrow says, we've paid the price already, s lets take our reward.
Don't know what all the fuss is about, bit of cold air!  Didn't hurt anyhow, bloody stupid people..."

He will also take a closer look at the alter, and examine the corners of the rooms too.




"Some how the events I have seen seem to repeat themselves.  For you who don't recall, I will explain later..."


Kores uses all his knowledge of the emphidian arts to revive Lann.  After expending his arcane strength he will resort to some of the more traditional methods.

"We need fresh urine!  This will be sterile enough, we must bath him and use all sensory stimulus to revive him!  I will not go so far as to employ more substantial and I might say robust forms of stimuli, I think I have managed to stabilize him drawing upon the wisdom of Apollo and Hermes..."


OOC: The treatment will be quite awkward and I think if Lann doesn't wake up soon we can impose a -3 to looks until he gets a bath.....  Hey, this is the best in medieval medicine, fresh urine is quite sterile....

https://en.wikipedia.org/wiki/Urine_therapy
This message was last edited by the GM at 01:50, Thu 04 May 2017.
Toirneach Lann
player, 115 posts
Thu 4 May 2017
at 04:26
  • msg #292

Re: Rosmuillean

In reply to Kores Varias (msg # 287):

Wouldn't one Greater healing be more than enough to bring me to 1hp?

Lann stirs and opens his eyes weakly! 'What was that he murmured... what hit me?'

Seeing Kores beside him, he gave the caustic wizard his sincere thanks. Should not have attempted to loot the gold but there seems no magical enchantment.
This message was last edited by the GM at 07:35, Thu 04 May 2017.
Kores Varias
player, 1184 posts
sickly, feeble man
with attitude...
Thu 4 May 2017
at 05:48
  • msg #293

Re: Rosmuillean

In reply to Toirneach Lann (msg # 292):

Kores puts away his equipment...

Oh yeah, -1 HP, so thats 6, then 13, you must be close to maximum.  Somehow I thought you were -10 and maybe shattered.  Fine, fine, put some good use to it...

"You took the offerings.  I wonder whether there is more to come about from this... 'globe' entity..."
This message was last edited by the GM at 07:37, Thu 04 May 2017.
Toirneach Lann
player, 116 posts
Thu 4 May 2017
at 12:42
  • msg #294

Re: Rosmuillean

In reply to Kores Varias (msg # 293):

"Thanks ;) someday I will repay your kind favor wizard:)" Lann replied.
Dann of Clan Valin
player, 554 posts
Barbarian
Borderer clan warrior
Thu 4 May 2017
at 13:31
  • msg #295

Re: Rosmuillean

Seeing the result of his mates looting makes Dann stop wanting to join them. He will not take any gold, and leave the room empty handed. "You can have all of it after all, Hearth Father." he says while walking.
Colm Cernach
player, 507 posts
Fire Elementalist
Gliss Hearth Father
Thu 4 May 2017
at 13:48
  • msg #296

Re: Rosmuillean

Dann of Clan Valin:
Seeing the result of his mates looting makes Dann stop wanting to join them. He will not take any gold, and leave the room empty handed. "You can have all of it after all, Hearth Father." he says while walking.

"I can't CARRY all of it Dann.  We can only take what we can varry, so please come and fill your purses and packs.  The danger is passed now, so lets continue with the task!"

Colm will empty his pack of kit - used oil flask, lantern, bedroll, to make space for the party treaure.
Kores Varias
player, 1186 posts
sickly, feeble man
with attitude...
Thu 4 May 2017
at 15:44
  • msg #297

Re: Rosmuillean

Dann of Clan Valin:
Seeing the result of his mates looting makes Dann stop wanting to join them. He will not take any gold, and leave the room empty handed. "You can have all of it after all, Hearth Father." he says while walking.




"Dwarf sickness.  You can only carry so much when you are alive.  And nothing when you traverse beyond a mortal existence..."


"But I do appreciate the benefits of what one can purchase.  It may serve us on the path to attaining power and knowledge."


Kores will be happy to carry some shiny stuff.  He's disinterested in gold but knows that he has to feed his body, buy candles and bribe librarians in his constant search...  who knows, maybe he can afford a trip to Emphidor one day and rob their libraries....
This message was last edited by the GM at 20:34, Thu 04 May 2017.
GM
GM, 1494 posts
Games Master.
Thu 4 May 2017
at 20:40
  • msg #298

Re: Rosmuillean

In reply to Kores Varias (msg # 297):

Leaving the chamber behind and walking past the dais where the statue once stood the companions returned to the chamber they had entered via the chasm.

There are four rough tunnels leading off from this circular area. The tunnel to the north leads to a flight of rough steps leading down.

That to the east slopes upwards and is littered with boulders and scree. That to the south seems to open out into a large cavern.

And you have already been west.

The gold 'coins', if that is what they are, are quite heavy but not overly large individually.
( 4 Backpack Items in total. Or they will fill purses as normal coins.)
Kores Varias
player, 1187 posts
sickly, feeble man
with attitude...
Thu 4 May 2017
at 23:34
  • msg #299

Re: Rosmuillean

In reply to GM (msg # 298):

I'll take 2 x 'gold coins'....







Kores then passes them both to Lute.
This message was last edited by the player at 01:19, Fri 05 May 2017.
Drake Taubron
player, 176 posts
I'll be killed many times
yet will not die...
Fri 5 May 2017
at 00:57
  • msg #300

Re: Rosmuillean

"The treasure, almost gotten in exchange for Lann's life, we shall carry until such a safe place as we can divide it fairly, or decide what to do with it."

Drake nods at Lann. "Welcome back Lann."

He looks at each tunnel but they all seem the same to him. There's naught to do but pick one and explore it next. Drawing his weapon, he points at the rubble strewn Eastern tunnel, then looks around at his companions for objections.
Brannon Darrow
player, 186 posts
Fri 5 May 2017
at 11:23
  • msg #301

Re: Rosmuillean

In reply to Drake Taubron (msg # 300):

Brannon sighs, his commitment to Colm's revenge overcoming his exasperation. "As Lann has already paid for it..."

He fills his purse with as many gold coins as he can fit in, then joins the others in moving on.

He shrugs at Drake's suggestion of the East tunnel. "One seems as good as another..."
Kores Varias
player, 1190 posts
sickly, feeble man
with attitude...
Fri 5 May 2017
at 15:29
  • msg #302

Re: Rosmuillean

In reply to Brannon Darrow (msg # 301):

Kores would like to check out the large cavern.  but he won't go first.
Drake Taubron
player, 179 posts
I'll be killed many times
yet will not die...
Mon 8 May 2017
at 17:03
  • msg #303

Re: Rosmuillean

Noting Brannon's noncommittal shrug and Kores' preference for the Southern exit leading out to a large cavern, Drake nods, turns and begins leading the way South. Senses alert and weapon ready, he moves ahead, expecting his companions to follow closely behind.
GM
GM, 1500 posts
Games Master.
Thu 11 May 2017
at 19:25
  • msg #304

Re: Rosmuillean

In reply to Drake Taubron (msg # 303):

The group heads south into the open space.

This is a large cavern with a frozen stone pool some 10m across at its centre.
There is a fountain in the middle of it, its frozen column of water rising 2 metres up into the air. A number of bronze-clad warriors stand in attitudes of flight about the room; they seem to have been frozen solid.

The more avaricious among you notice that a number of them have gold rings in their hands or
on their fingers.

Approaching the pool, you see a primitive stone font in front of it, with a single shallow step just before it.

You can just catch the glint of gold in the font. You would have to step up on to it in order to get a better look.
Drake Taubron
player, 182 posts
I'll be killed many times
yet will not die...
Fri 12 May 2017
at 01:38
  • msg #305

Re: Rosmuillean

"Jon! Gale!" He calls to his companions softly, hand moving in a sweeping motion, gesturing for them to fan out and search the cavern for dangers. He himself moves closer to study the stone font. Uncaring about how undignified he may look, he jumps up and down beside the stone font, trying to gain some leverage to peer into the receptacle and see what is it that gleams golden inside. He is careful not to step onto the stone step before the font, neither to come too close to the edge of the pool. And he steers clear of the frozen bronze-clad warriors who have clearly been the unfortunate victims of powerful Sorcery.
Kores Varias
player, 1193 posts
sickly, feeble man
with attitude...
Fri 12 May 2017
at 03:13
  • msg #306

Re: Rosmuillean

GM:
In reply to Drake Taubron (msg # 303):

The group heads south into the open space.

This is a large cavern with a frozen stone pool some 10m across at its centre.
There is a fountain in the middle of it, its frozen column of water rising 2 metres up into the air. A number of bronze-clad warriors stand in attitudes of flight about the room; they seem to have been frozen solid.

The more avaricious among you notice that a number of them have gold rings in their hands or
on their fingers.

Approaching the pool, you see a primitive stone font in front of it, with a single shallow step just before it.

You can just catch the glint of gold in the font. You would have to step up on to it in order to get a better look.



"Fascinating, a sudden blast of cryokinesis as well as stasis, that would allow these people to be suspended in the air.  I wonder whether they allowed themselves to be so suspended, possibly as guardians of this water font.  It does look like their suspension was intentional, we must be on our guard." XXX Edit

"Fascinating, a sudden blast of cryokinesis.  I wonder whether they can be revived?  Must be disconcerting to travel centuries into the future..."
This message was last edited by the player at 03:47, Fri 12 May 2017.
Dann of Clan Valin
player, 555 posts
Barbarian
Borderer clan warrior
Fri 12 May 2017
at 13:18
  • msg #307

Re: Rosmuillean

Dann enters the room as well, careful not to touch anything. He will try to look at the frozen warriors, and check if he can recognize where they come from.
GM
GM, 1501 posts
Games Master.
Fri 12 May 2017
at 19:25
  • msg #308

Re: Rosmuillean

Dann of Clan Valin:
Dann enters the room as well, careful not to touch anything. He will try to look at the frozen warriors, and check if he can recognize where they come from.


They seem to be the same as the skeletal remains from below what the Gliss call Bronze Chests and Kores calls Selentine Legionnaires.
GM
GM, 1502 posts
Games Master.
Sat 13 May 2017
at 00:22
  • msg #309

Re: Rosmuillean

Drake Taubron:
"Jon! Gale!" He calls to his companions softly, hand moving in a sweeping motion, gesturing for them to fan out and search the cavern for dangers. He himself moves closer to study the stone font. Uncaring about how undignified he may look, he jumps up and down beside the stone font, trying to gain some leverage to peer into the receptacle and see what is it that gleams golden inside. He is careful not to step onto the stone step before the font, neither to come too close to the edge of the pool. And he steers clear of the frozen bronze-clad warriors who have clearly been the unfortunate victims of powerful Sorcery.


Jon swept off to the left, looking askance at the frozen legionnaires as he did so. He shook his head.

Lute lumbered off to the right and shrugged as he gazed around.

Drakes antics allow him to see that there are more gold rings just on the inner rim of the pool and to note that the pool is much deeper than it first appears.
Drake Taubron
player, 184 posts
I'll be killed many times
yet will not die...
Sat 13 May 2017
at 14:21
  • msg #310

Re: Rosmuillean

Drake turns and looks uneasily at Colm, Brannon, and Kores. Sheathing his weapon, he beckons Lute over and fishes out a single gold coin from his little sack of treasure from the previous chamber. Clenching his teeth, he looks around at his Companions.
"Ready."

Holding it in his hand, his other hand clenching and unclenching nervously, he takes a deep breath, then steps onto the stone step, quickly looking into the receptacle while throwing the coin in.
Kores Varias
player, 1195 posts
sickly, feeble man
with attitude...
Sat 13 May 2017
at 16:38
  • msg #311

Re: Rosmuillean

In reply to Drake Taubron (msg # 310):


"Selentine Legionaries.  Skilled sappers and engineers.  Their conquests extended throughout the known civilized world.  But in Ellesland they stopped and wanted to keep the natives out.  Perhaps they found a warped world that their engineers couldn't understand."


Noting what Drake is trying, Kores stands well back.
Colm Cernach
player, 513 posts
Fire Elementalist
Gliss Hearth Father
Sat 13 May 2017
at 17:37
  • msg #312

Re: Rosmuillean

Colm observed the scene.

"I was not harmed by that last trap.  It appears I have some resistance to this Ice Magic.  Maybe I should try something first?"
Brannon Darrow
player, 187 posts
Sat 13 May 2017
at 20:02
  • msg #313

Re: Rosmuillean

In reply to Colm Cernach (msg # 312):

Brannon inspects the frozen Legionnaires with great interest, taking note of their arms and armour. "Fascinating. Its not often you get to see them so well-preserved.
 To be honest, it's the first I've seen that were more than skeletons. It's quite fascinating.
He is so caught up in this inspection, that he doesn't note what Drake is doing.
GM
GM, 1503 posts
Games Master.
Sun 14 May 2017
at 04:40
  • msg #314

Re: Rosmuillean

In reply to Brannon Darrow (msg # 313):

Colm reached out and gently stopped Drake before he stepped on the step.
Drake Taubron
player, 186 posts
I'll be killed many times
yet will not die...
Sun 14 May 2017
at 12:51
  • msg #315

Re: Rosmuillean

Wound up with tension at the prospect of possibly triggering more foul magicks, Drake is relieved to be stopped by the Heath-Father. He stops mid-step, right before his foot lands on the stone step. He looks up at Colm, nods, then backs away, giving the Heath-Father space to effect his proposal.
Dann of Clan Valin
player, 556 posts
Barbarian
Borderer clan warrior
Sun 14 May 2017
at 12:57
  • msg #316

Re: Rosmuillean

Dann looks at Drake and Colm fuss around the steps while staying in the middle of the frozen warriors.
GM
GM, 1504 posts
Games Master.
Fri 19 May 2017
at 21:53
  • msg #317

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 316):

A close inspection of the frozen men reveals they are apparently perfectly preserved beneath the ice. Most of them are pale of aspect but there are a couple of more olive complexion and even one reminiscent of one past member of the comapnions, Yamousou.

Colm continues to examine the step and the fount with a frown, something is tickling the back of his mind.

Gold rings....gifts given to something....water...ancient waters....he recoiled from the fountain.

His stomach churned, though names and knowledge he could not recall the primal senses revisited him the same as they had when he had opened that ancient scroll in the library.

He turned towards Brannon....
Toirneach Lann
player, 118 posts
Sat 20 May 2017
at 00:10
  • msg #318

Re: Rosmuillean

In reply to GM (msg # 317):

Ooc: Lann checks if his see enchantment is still active.
GM
GM, 1505 posts
Games Master.
Sat 20 May 2017
at 00:16
  • msg #319

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 317):

Ooc: Lann checks if his Perception of Sorcery is still active.


OOC: Yup.

This message was last edited by the GM at 22:24, Sat 20 May 2017.
Brannon Darrow
player, 189 posts
Sat 20 May 2017
at 17:03
  • msg #320

Re: Rosmuillean

Brannon finally turns from inspecting the figures, and watches Colm's confused frown. He comes to join the elementalist in peering into the pool. "Are you alright, Hearth-Father? What is it?"
Drake Taubron
player, 190 posts
I'll be killed many times
yet will not die...
Mon 22 May 2017
at 08:02
  • msg #321

Re: Rosmuillean

Seeing the HeathFather recoil in dread from the frozen pool, Drake immediately backs away from it too. More foul magicks! This whole place reeks of it!
"I think we should leave now."

The seasoned Assassin shakes his head."Gold can be obtained in much less dangerous ways. Being frozen here for centuries is...unthinkable. ."

He pauses for a moment before adding. "It's a mistake to come into these caves..."

He looks grimly at the Heath Father, then at each of the other Companions in turn. A note of grave finality sounds in his words.
 "We should leave. Gold we should try another way to get."
This message was last edited by the player at 08:15, Mon 22 May 2017.
Dann of Clan Valin
player, 557 posts
Barbarian
Borderer clan warrior
Mon 22 May 2017
at 12:30
  • msg #322

Re: Rosmuillean

"You will get no argument from me!" answers Dann, ready to move as soon as the party decides to leave.
Brannon Darrow
player, 190 posts
Mon 22 May 2017
at 12:34
  • msg #323

Re: Rosmuillean

Brannon nods at Drake's assessment. "Fascinating as these caves are, there is dark magic at work. This whole place is a shrine to darkness: it seems that every room we enter contains treasure to tempt and a trap to kill. For what purpose, I cannot fathom. Suffice to say, I do not think this place will make us richer than it already has."
Drake Taubron
player, 193 posts
I'll be killed many times
yet will not die...
Mon 22 May 2017
at 13:08
  • msg #324

Re: Rosmuillean

Post edited and moved.
This message was last edited by the player at 18:24, Tue 23 May 2017.
Kores Varias
player, 1202 posts
sickly, feeble man
with attitude...
Tue 23 May 2017
at 12:07
  • msg #325

Re: Rosmuillean

In reply to Drake Taubron (msg # 324):

Kores follows with a lantern.
Colm Cernach
player, 518 posts
Fire Elementalist
Gliss Hearth Father
Tue 23 May 2017
at 14:46
  • msg #326

Re: Rosmuillean

Brannon Darrow:
Brannon finally turns from inspecting the figures, and watches Colm's confused frown. He comes to join the elementalist in peering into the pool. "Are you alright, Hearth-Father? What is it?"

Colm regains his composure quickly.  "This is more than a shrine.  It is a prison!  There is an evil presence contained her, trapped maybe.  An aspect of it is in the font.  An ancient evil I have no doubt.  Is there anything you can discern, my friend?  Anything at all?  I feel it is beyond our power to cleanse this place, as we may have hoped.  All is not lost though my friend."
Colm starts to examine the Bronze Chests more closely.  "Which do you think is the leader here?  You are better at history than I.  I think I might free the leader of ice, and see if the corpse has any items of use to us..."
Brannon Darrow
player, 191 posts
Tue 23 May 2017
at 16:07
  • msg #327

Re: Rosmuillean

In reply to Colm Cernach (msg # 326):

Brannon's brow furrows. "A prison? Then why scatter the rings here as a temptation?" He muses for a moment, then abruptly claps a hand to his head. "Unless... a prison would make a world of difference! I had assumed that the trinkets were there as a lure for the traps - but what if they're not? They might be a coincidence of sorts: that is, they might not be related to each other, but each be related to another common link. If this is a prison, then it stands to reason that traps are to keep the prisoner in, or to keep would-be rescuers or tamperers out. Or both. But in that case, why leave treasure here? Why throw rings into the water?" He is warming to his theme. "Why does anyone throw a coin in a river, or a pool? To appease the spirits. Or seek their favour. These are sacrifices, of a sort. Something of value. The old tales speak of of the Murdúchann or Fear-Mara, sea-dwellers who once ruled Glissom in the time of the Ancient Fomorians. There are many tales of people seeking wisdom or wishes from them through a sacrifice of gold... or children..." He shudders. "I won't check for bones down there. Suffice to say, whoever imprisoned this thing, doesn't want it getting out, and the less we pry the better. I suspect the Selentines were foolish enough to help themselves to some of the creature's gold, and paid the price. Yes - we can do neither ourselves nor others any good here: it is time to go."

Colm Cernach::
"Which do you think is the leader here?  You are better at history than I.  I think I might free the leader of ice, and see if the corpse has any items of use to us..."


Brannon is turning to go as Colm speaks, but this immediately catches his interest. "The leader?" He begins to study the figures more closely. "Do you think they would survive a thaw?" He cautiously examines them, in order to identify the most likely candidate as leader.
Drake Taubron
player, 195 posts
I'll be killed many times
yet will not die...
Tue 23 May 2017
at 18:25
  • msg #328

Re: Rosmuillean

With a curt nod at Dann and Brannon, Drake is about to turn and walk back out when Colm speaks up. "...more than a shrine.  It is a prison!  There is an evil presence contained her, trapped..."

Drake frowns and casts both Brannon and Colm a wary glance, but both men are absorbed with examining the frozen figures. And he can make neither head nor tail of their discussion. Gripping his weapon tightly, he strides over to the exit where he keeps a look out while the Heath Father and the Librarian complete their investigation.
Colm Cernach
player, 519 posts
Fire Elementalist
Gliss Hearth Father
Wed 24 May 2017
at 16:36
  • msg #329

Re: Rosmuillean

Brannon Darrow:
Brannon is turning to go as Colm speaks, but this immediately catches his interest. "The leader?" He begins to study the figures more closely. "Do you think they would survive a thaw?" He cautiously examines them, in order to identify the most likely candidate as leader.

"I doubt it?  We may be able to recover some artefacts, arms and armour even?  Any clue might be useful.  Then we should leave"

Colm prepare to 'thaw' one of the Selentiums, once Brannon has identified the leader.
GM
GM, 1508 posts
Games Master.
Thu 25 May 2017
at 19:43
  • msg #330

Re: Rosmuillean

In reply to Colm Cernach (msg # 329):

It is hard to tell through the ice but Brannon is able to point out a man with a somewhat more ornate breastplate than the others.

Colm sets to work as his hands glow with far greater than normal warmth, the ice melts from the man but on contact with the outside air he almost immediately begins to rot and liquefy. Colm is as careful as possible but quite soon there is nothing left of the man but a slimy, foul smelling tarry mass, yellow bones and the metal parts of his kit.

The two men note the kit looks much better off than that seen downstairs but whether or not the are willing to dig it out from and scrub it clean of liquified human remains is up to them.

OOC: Just 1 MP.
Drake Taubron
player, 196 posts
I'll be killed many times
yet will not die...
Thu 25 May 2017
at 23:24
  • msg #331

Re: Rosmuillean

Drake half-turns from his vigilance at the exit to watch in amazement as the Heath Father reaches out with hands that seem to glow, melting the ice from the ancient Selentine. His amazement turns quickly into horror as the man's flesh decay and liquefy right before his eyes. He grimaces in disgust and turns away from the horrible sight as the evil smell of decay fills the air. The thought of cleaning off the evil smelling liquefied remains of the man from the armor to salvage it, is so repulsive that he dismisses the idea outright.

He looks grimly at the Heath Father and the Librarian, watching to see if they have anything else they wish to try in the chamber.
Kores Varias
player, 1204 posts
sickly, feeble man
with attitude...
Fri 26 May 2017
at 01:44
  • msg #332

Re: Rosmuillean

In reply to Drake Taubron (msg # 331):

Kores is standing away near the entrance.

"That...  Smells digusting.  Its pretty thick over here as it is!"
Colm Cernach
player, 520 posts
Fire Elementalist
Gliss Hearth Father
Fri 26 May 2017
at 18:38
  • msg #333

Re: Rosmuillean

Colm will use his knife to carefully hook and flick the metal items out of the detritus.  He will focus on weapons, armour, and jewellery worn by the dead Bronze Chest, and will try to avoid the morass.  After sorting the prizes, Colm will try to dry and clean them using his elemental powers over the air.  Focusing his mind, Colm uses his hands to control a breeze to blow across the items.  Soon these are dry and fairly clean.
Brannon Darrow
player, 192 posts
Fri 26 May 2017
at 20:51
  • msg #334

Re: Rosmuillean

Brannon wrinkles his nose slightly, but does not seem put off by the foul ichor. He helps Colm extract the items with a practiced ease that suggests a worrying familiarity with robbing bodies in advanced stages of decomposition...
Toirneach Lann
player, 119 posts
Sat 27 May 2017
at 00:42
  • msg #335

Re: Rosmuillean

In reply to GM (msg # 330):

Lann tries to see if these items are enchanted in anyway.
'It seems magic is preserving these bodies. They decompose too fast!'
Kores Varias
player, 1205 posts
sickly, feeble man
with attitude...
Sat 27 May 2017
at 00:59
  • msg #336

Re: Rosmuillean

In reply to Toirneach Lann (msg # 335):

Kores is leaning back, head turned away.  He briefly manages to address the curious archaeologists...

"Don't forget to check for gold teeth!"
GM
GM, 1510 posts
Games Master.
Sat 27 May 2017
at 03:36
  • msg #337

Re: Rosmuillean

Colm Cernach:
Colm will use his knife to carefully hook and flick the metal items out of the detritus.  He will focus on weapons, armour, and jewellery worn by the dead Bronze Chest, and will try to avoid the morass.  After sorting the prizes, Colm will try to dry and clean them using his elemental powers over the air.  Focusing his mind, Colm uses his hands to control a breeze to blow across the items.  Soon these are dry and fairly clean.


Brannon Darrow:
Brannon wrinkles his nose slightly, but does not seem put off by the foul ichor. He helps Colm extract the items with a practiced ease that suggests a worrying familiarity with robbing bodies in advanced stages of decomposition...


Kores peered over the mens shoulders always eager about Selentine finds.  The soldiers lorica segmentata ( laminated strip harness)was further reinforced by a bronze semi-breast plate embossed with an aquila ( eagle)

The man also had a number of other items mostly of iron and bronze: had helmet (cassis), greaves (ocrea), a large shield (scutum), large sword(gladius maior),  a stocky half-broadsword (semispathium)and five weighted darts (plumbata) placed in the shield.

Additionally they found the head of a shovel, a cloak clasp, a small uncut green stone, two tarnished silver coins and some iron pins.

To Lanns eyes all appeared to be mundane.

While the metal was still quite robust all the leather and wood had rotted to filth.
Kores Varias
player, 1207 posts
sickly, feeble man
with attitude...
Sat 27 May 2017
at 11:58
  • msg #338

Re: Rosmuillean

In reply to GM (msg # 337):

Kores looks on with a smile.  He's not really bothered by the smells, really but he covers his face with his sleeve.

"A good find.  I'm a bit weighed down but I'm sure the others would be happy to help you carry this.  Did we travel back in time?  If only...."

Kores takes an interest in the shovel head.

"Sappers.  With such mastery of terrain and their environment, they could almost control nature itself, and without the benefit of arcane..."
Brannon Darrow
player, 193 posts
Sat 27 May 2017
at 14:40
  • msg #339

Re: Rosmuillean

Brannon pockets the cloak clasp, green stone and iron pins. "This is incredible. The historical find of a lifetime. Or more..." He breathes, then inspects the armour. "To think... actual Selentine armour! Do you think we'll be able to carry it?"

He is already furiously sketching anything he fears they cannot carry...
Toirneach Lann
player, 121 posts
Sun 28 May 2017
at 00:48
  • msg #340

Re: Rosmuillean

In reply to Brannon Darrow (msg # 339):

'I don't detect any magic here,'Lann tells his companions.

He looks at the weapons to see if they appear to be of quality or for signs of any engravings.
This message was last edited by the GM at 02:00, Sun 28 May 2017.
Drake Taubron
player, 199 posts
I'll be killed many times
yet will not die...
Sun 28 May 2017
at 15:00
  • msg #341

Re: Rosmuillean

To Drake's eyes, the items recovered from the filth may be historical artifacts of interest to a scholar or historian. But they are certainly not the treasure they seek, nor powerful weapons they might take up and wield.

"Time is passing. Are we ready to move on? Heath Father?"

He turns and looks into the gloom of the antechamber, his handlantern casting forth thin rays of bright light into the shadows.

"I feel an oppressive air in this place I have not felt earlier. I for one would not prefer to remain here longer than is necessary..."
This message was last edited by the player at 15:56, Sun 28 May 2017.
Dann of Clan Valin
player, 558 posts
Barbarian
Borderer clan warrior
Mon 29 May 2017
at 16:26
  • msg #342

Re: Rosmuillean

Dann is absorbed at first by looking at all the discoveries uncovered by the melting of the would be selentine leader. A word makes his way to his mind from Brannon's tale though: "Murdùchann? Do you reckon there might be some see gods magic at work here?" he asks.
GM
GM, 1512 posts
Games Master.
Tue 30 May 2017
at 02:49
  • msg #343

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 342):

Jon and Drake head back out into the entry chamber followed by Lute, the two passages not taken are north and east...the one to the north seems to turn to the right a short way down the one to the east is partially collapsed but still passable.
Brannon Darrow
player, 195 posts
Tue 30 May 2017
at 09:09
  • msg #344

Re: Rosmuillean

Dann of Clan Valin:
Dann is absorbed at first by looking at all the discoveries uncovered by the melting of the would be selentine leader. A word makes his way to his mind from Brannon's tale though: "Murdùchann? Do you reckon there might be some see gods magic at work here?" he asks.


Brannon shrugs. "Perhaps. Someone went to a great deal of trouble to keep something imprisoned long ago, and one of the Murdùchann might fit that bill. Still, I'd prefer to keep my experience of such sea gods strictly second hand."
Drake Taubron
player, 200 posts
I'll be killed many times
yet will not die...
Tue 30 May 2017
at 13:25
  • msg #345

Re: Rosmuillean

GM:
In reply to Dann of Clan Valin (msg # 342):

Jon and Drake head back out into the entry chamber followed by Lute, the two passages not taken are north and east...the one to the north seems to turn to the right a short way down the one to the east is partially collapsed but still passable.

Drake gestures towards the Eastern passage with a slight nod of his head. Motioning for Jon and Lute to take up a Triangular formation with Lute at the rear point, Jon and himself at the front 2 points, the trio enters the passage way carefully.

21:24, Today: Drake Taubron rolled 13 using 2d10.  Perception check.
21:24, Today: Drake Taubron rolled 12 using 1d20.  Inner sense check for danger.

GM
GM, 1513 posts
Games Master.
Tue 30 May 2017
at 20:12
  • msg #346

Re: Rosmuillean

Drake Taubron:
GM:
In reply to Dann of Clan Valin (msg # 342):

Jon and Drake head back out into the entry chamber followed by Lute, the two passages not taken are north and east...the one to the north seems to turn to the right a short way down the one to the east is partially collapsed but still passable.

Drake gestures towards the Eastern passage with a slight nod of his head. Motioning for Jon and Lute to take up a Triangular formation with Lute at the rear point, Jon and himself at the front 2 points, the trio enters the passage way carefully.

21:24, Today: Drake Taubron rolled 13 using 2d10.  Perception check.
21:24, Today: Drake Taubron rolled 12 using 1d20.  Inner sense check for danger.


Venturing a little way up the passage the trio find that it winds between fallen rock and is surely a natural cavern little worked by hands...human or otherwise.

After a few tight turns the light from Lutes lantern shines onto a more open area, the rubble-filled cavern snakes upward to a flat platform.

To the north of this platform a set of crudely carved steps curves up into the darkness. To the extreme east is a large stalactite hanging from the cavern’s rocky
ceiling.

You see the frozen remains of a legionary encased in the ice at its base. His bronze armour appears to have been crushed, as if by an enormous vice.
GM
GM, 1514 posts
Games Master.
Tue 30 May 2017
at 20:15
  • msg #347

Re: Rosmuillean

Brannon Darrow:
Dann of Clan Valin:
Dann is absorbed at first by looking at all the discoveries uncovered by the melting of the would be selentine leader. A word makes his way to his mind from Brannon's tale though: "Murdùchann? Do you reckon there might be some see gods magic at work here?" he asks.


Brannon shrugs. "Perhaps. Someone went to a great deal of trouble to keep something imprisoned long ago, and one of the Murdùchann might fit that bill. Still, I'd prefer to keep my experience of such sea gods strictly second hand."


Brannon and Colm look about them, most of their companions are already burdened with other items and the legionaires kit is bulky, perhaps it could be collected when they return this way.

As they stand Colms foot kicks aside a piece of filth that used to be the Selentines left hand and a small plain gold ring rolls across the floor.

Looking about they note that Hadrick, Jon and Lute have left the chamber.
Drake Taubron
player, 201 posts
I'll be killed many times
yet will not die...
Wed 31 May 2017
at 05:06
  • msg #348

Re: Rosmuillean

Drake's hand shoots up to signal a halt, bringing the trio to an immediate abrupt stop. Eyes narrowing, the seasoned Assassin stares into the gloom of the rocky ceiling, taking a moment for his eyes to get accustomed to the darkness. Then, slowly shifting his handlantern, he scans the cavern, beginning from the rocky ceiling directly above them, fanning outwards until the stalactite on the east, and the crude steps to the north.
This message was last edited by the player at 11:56, Thu 01 June 2017.
Kores Varias
player, 1208 posts
sickly, feeble man
with attitude...
Wed 31 May 2017
at 08:28
  • msg #349

Re: Rosmuillean

In reply to Drake Taubron (msg # 348):

Kores sticks with Colm and Brannon, holding his lantern up.  He stands at the entrance.  They better finish their grave robbing soon or do without the light.
Dann of Clan Valin
player, 559 posts
Barbarian
Borderer clan warrior
Wed 31 May 2017
at 13:47
  • msg #350

Re: Rosmuillean

Dann moves closer to the eastern passage, but don't go too far away from Kores and his lantern.
GM
GM, 1515 posts
Games Master.
Thu 1 Jun 2017
at 20:58
  • msg #351

Re: Rosmuillean

Drake Taubron:
Drake's hand shoots up to signal a halt, bringing the trio to an immediate abrupt stop. Eyes narrowing, the seasoned Assassin stares into the gloom of the rocky ceiling, taking a moment for his eyes to get accustomed to the darkness. Then, slowly shifting his handlantern, he scans the cavern, beginning from the rocky ceiling directly above them, fanning outwards until the stalactite on the east, and the crude steps to the north.

Drake Taubron
player, 202 posts
I'll be killed many times
yet will not die...
Fri 2 Jun 2017
at 03:28
  • msg #352

Re: Rosmuillean

OOC - That long bare patch without stalactites on the ceiling...does it look like some water or liquids used to flow there? Or does it look like the crawl tracks of a creature?

Keeping his eyes peeled for signs of danger, Drake whispers to his two Companions. "We go take a closer look at that frozen figure. Anything comes up we cannot handle, this narrow passageway back to the antechamber, this will be our escape route..."

He creeps forward towards the frozen man, moving slowly and carefully with his companions, the three men keeping in the Triangular formation. He takes a closer look at the frozen figure, his facial expression, his posture, and what he holds in his hands, any clues that suggest what he was doing right before he was frozen.
GM
GM, 1516 posts
Games Master.
Fri 2 Jun 2017
at 22:43
  • msg #353

Re: Rosmuillean

Drake Taubron:
OOC - That long bare patch without stalactites on the ceiling...does it look like some water or liquids used to flow there? Or does it look like the crawl tracks of a creature?

Keeping his eyes peeled for signs of danger, Drake whispers to his two Companions. "We go take a closer look at that frozen figure. Anything comes up we cannot handle, this narrow passageway back to the antechamber, this will be our escape route..."

He creeps forward towards the frozen man, moving slowly and carefully with his companions, the three men keeping in the Triangular formation. He takes a closer look at the frozen figure, his facial expression, his posture, and what he holds in his hands, any clues that suggest what he was doing right before he was frozen.


The body is slumped against the stalagtite and almost completely covered by ice, it is mostly bone and leather....you have the impression he may have dragged himself there and waited for death...

OOC: Too high to tell, just a long dark featureless area.
Toirneach Lann
player, 122 posts
Sat 3 Jun 2017
at 00:06
  • msg #354

Re: Rosmuillean

Lann leaves Brannon and Colms examination and heads out and east picking up Kores on the way.

OOC: A frozen figure? Shall we investigate? Best to have the rest and be ready to hack the figure into nerd cubes in case it's another monster.
This message was last edited by the GM at 00:18, Sat 03 June 2017.
Kores Varias
player, 1209 posts
sickly, feeble man
with attitude...
Sat 3 Jun 2017
at 00:11
  • msg #355

Re: Rosmuillean

In reply to Toirneach Lann (msg # 354):

OOC: Naturally Kores will have moved on to see what the others are up to, and whether anyone needs 'Emphidian resuscitation' techniques...
This message was last edited by the GM at 00:18, Sat 03 June 2017.
GM
GM, 1517 posts
Games Master.
Sat 3 Jun 2017
at 00:19
  • msg #356

Re: Rosmuillean

Dann hesitates as Kores follows Lann, unsure whether to follow or stay and watch Colm and Brannons backs.
Drake Taubron
player, 203 posts
I'll be killed many times
yet will not die...
Sun 4 Jun 2017
at 17:24
  • msg #357

Re: Rosmuillean

Without touching the frozen legionnaire, Drake approaches the corpse for a close look. He then proceeds with a sweep of the platform looking at its walls and floor.

Finding nothing of interest, he moves on to the stairs leading away from the northern edge of the platform and slowly edges up on it. The three men keep in Triangular formation, weapons out and ready, Drake and Lute's lanterns illuminating the surrounding.
GM
GM, 1518 posts
Games Master.
Sun 4 Jun 2017
at 22:04
  • msg #358

Re: Rosmuillean

Drake Taubron:
Without touching the frozen legionnaire, Drake approaches the corpse for a close look. He then proceeds with a sweep of the platform looking at its walls and floor.

Finding nothing of interest, he moves on to the stairs leading away from the northern edge of the platform and slowly edges up on it. The three men keep in Triangular formation, weapons out and ready, Drake and Lute's lanterns illuminating the surrounding.


Checking the body over the dead man appeared to be dressed in a very similar fashion to the ones upstairs with similar arms and armour.  It would take some time to dig him out of the hard ice.

The stairs are rounded and worn by the passage of wind and water obviously carved eons ago, they wind upwards disappearing around a corner climbing up through the heart of the mountain, all around is lifeless stone and the air is chill and bitterly cold...
This message was last edited by the GM at 22:09, Sun 04 June 2017.
GM
GM, 1519 posts
Games Master.
Sun 4 Jun 2017
at 22:07
  • msg #359

Re: Rosmuillean

In reply to GM (msg # 358):

OOC: The companions are now about 100m apart spread from Drake to Brannon, it is unlikely with the narrow, choked passage leading to Drakes current location that those back at the pool chamber will be able to hear what is happening ( if anything happens).

Kores Varias
player, 1210 posts
sickly, feeble man
with attitude...
Mon 5 Jun 2017
at 13:02
  • msg #360

Re: Rosmuillean

In reply to GM (msg # 359):

Kores has the smelly guys at the edge of his light.  He's waiting for them to move.  If they don't move he'll move on.  I'm sure they can follow the light source if nothing else.
Colm Cernach
player, 522 posts
Fire Elementalist
Gliss Hearth Father
Mon 5 Jun 2017
at 14:28
  • msg #361

Re: Rosmuillean

Colm resistes the temptation to pick up the gold ring, leaving it with the Selentium Harness.  Turning to Brannon he nods the way that Hadrik went.  "let's go."

Drake Taubron
player, 204 posts
I'll be killed many times
yet will not die...
Mon 5 Jun 2017
at 18:10
  • msg #362

Re: Rosmuillean

Long ago having learned how to keep his body disciplined and under the tight control of his mind, Drake does not shiver in the freezing temperature. He notes the bitter cold nonetheless, and the fact that his two Companions are trembling from it.

The Assassin calls a halt to the trio's advance up the stairs.
"Let's go back find the others. The Heath Father and the other Scholars would know what manner of devilry this unreasoning cold is."

Turning back, the three companions make their careful way back to the antechamber to rejoin the Party. Seeing Lann and Kores on the way, Drake looks beyond them for the rest of the Party.
GM
GM, 1520 posts
Games Master.
Tue 6 Jun 2017
at 21:09
  • msg #363

Re: Rosmuillean

Drake Taubron:
Long ago having learned how to keep his body disciplined and under the tight control of his mind, Drake does not shiver in the freezing temperature. He notes the bitter cold nonetheless, and the fact that his two Companions are trembling from it.

The Assassin calls a halt to the trio's advance up the stairs.
"Let's go back find the others. The Heath Father and the other Scholars would know what manner of devilry this unreasoning cold is."

Turning back, the three companions make their careful way back to the antechamber to rejoin the Party. Seeing Lann and Kores on the way, Drake looks beyond them for the rest of the Party.


The companions regroup in the initial cavern with the crevasse and share their findings.
Drake Taubron
player, 206 posts
I'll be killed many times
yet will not die...
Wed 7 Jun 2017
at 04:40
  • msg #364

Re: Rosmuillean

Drake listens closely to Colm and Brannon share their findings about the ancient Selentine captain they thawed out. He finds nothing much of note in their account however.

"What is this place really? A temple to dark ancient gods? But there are no images or symbols of any kind showing the object of worship. A base headquarters of some cult? Possible...but there's little sign of residents and sentries thus far."

The Assassin lowers his voice and looks around at each of the Companions in turn.

"I feel a growing suspicion that this was the gathering place of adherents to a sinister religion. But whatever the gods they worship, or the plans they had, they are long gone now, lost in the dust of history. What can be found here will likely only be of interest to those scholars of ancient history."

"I fear we are wasting our time here. Tripping on ancient traps set by those long gone and forgotten..."


Shaking his head, he lets his gaze fall upon Colm. His hand unconsciously reaches up to touch the silver rod set on a necklace around his neck. "Heath Father. Our original goal was to help you reclaim your birthright from enemies who have usurped your family's position and driven your relatives to death or exile."

"Will snooping about this dangerous cave complex move us nearer to that goal?"

"Should we reconsider how we might go about accomplishing our goal again?"

Brannon Darrow
player, 196 posts
Wed 7 Jun 2017
at 05:28
  • msg #365

Re: Rosmuillean

"This place is a prison." Brannon replies. "It's the only theory that fits the facts as we've seen them. The traps are intended to kill anyone coming in, to avoid interference with... whatever is imprisoned. Who built it and why is a mystery, though they were clearly ancient. Fomorians, perhaps. They worshipped darkness, that much is clear: or at least they used elemental darkness in their magic. Either way, their magic is still active, and their prisoner here. I doubt we will enrich ourselves here."
Kores Varias
player, 1212 posts
sickly, feeble man
with attitude...
Wed 7 Jun 2017
at 05:40
  • msg #366

Re: Rosmuillean

In reply to Brannon Darrow (msg # 365):

"Why create magic barriers and guards if there is nothing to guard?  Would you prefer spending more time guarding caravans?  Fending off bandits that are desperate to feed?"


"This location has been undisturbed for ages, well before the Selentine legions arrived.  What they could not overcome we may, and we may learn more about these lands and the former inhabitants."
Brannon Darrow
player, 198 posts
Wed 7 Jun 2017
at 08:15
  • msg #367

Re: Rosmuillean

"There is something to guard. One of the former inhabitants is in that pool." Brannon retorted. "You're welcome to go and meet it, but if the Hearth Father is right... well, just let me get a safe distance away first. Knowledge has no value, if you're not alive to share it..."
Kores Varias
player, 1213 posts
sickly, feeble man
with attitude...
Wed 7 Jun 2017
at 08:40
  • msg #368

Re: Rosmuillean

Brannon Darrow:
"There is something to guard. One of the former inhabitants is in that pool." Brannon retorted. "You're welcome to go and meet it, but if the Hearth Father is right... well, just let me get a safe distance away first. Knowledge has no value, if you're not alive to share it..."


"Unless these ancient entities possess nothing more than an animalistic nature, there is much...  ...wealth...  To be gained.  They have watched and waited for centuries and value little the gold and gems that men hoard beyond the grave.  But I suggest we explore the rest of this complex first and we can return later."
Drake Taubron
player, 207 posts
I'll be killed many times
yet will not die...
Wed 7 Jun 2017
at 09:00
  • msg #369

Re: Rosmuillean

Drake listens to the two Scholars debate the issue. He turns to Kores with a question. "How would an imprisoned being acquire and hoard treasure? Such a being would be confined to its place here and not be free to roam about would it not...?"

He turns to Brannon and completes his question. "That is if this place is truly a prison..."
Kores Varias
player, 1214 posts
sickly, feeble man
with attitude...
Wed 7 Jun 2017
at 09:33
  • msg #370

Re: Rosmuillean

In reply to Drake Taubron (msg # 369):

"I did say they do not value the gold and gems that men love.  But an ancient entity would have seen many things, the wars of men and may know of lost cities, ancient civilizations and where the dead would be buried with all their material possessions.  There may not be any gold but there is definitely knowledge and with that, all the power and wealth that may exceed mortal avarice!"
Dann of Clan Valin
player, 560 posts
Barbarian
Borderer clan warrior
Wed 7 Jun 2017
at 14:01
  • msg #371

Re: Rosmuillean

"Another explanation is that a continuous flow of curious folks come in regularly and bring treasures on a plate. Like this party. The frozen army would be a bait to trigger curiosity." says Dann. Half believing his own tale himself, he adds: "Where to you believe we should go then, Kores?"
Drake Taubron
player, 208 posts
I'll be killed many times
yet will not die...
Wed 7 Jun 2017
at 14:40
  • msg #372

Re: Rosmuillean

The old Scholar's words sound like alot of handwaving to Drake, while the Librarian's acknowledge the dangers of this place but do not clearly affirm any decision, whether to proceed or to withdraw. He pauses for a moment of thought then raises his head to address the Party.

"Let's follow these passageways alittle longer. See where they lead to. Keep our eyes peeled and our weapons ready."

"Agreed?"

Kores Varias
player, 1215 posts
sickly, feeble man
with attitude...
Wed 7 Jun 2017
at 14:53
  • msg #373

Re: Rosmuillean

In reply to Drake Taubron (msg # 372):

"...I have spent my short life reading books and of the great legends, Rex Vallander, the lost legion, much of what was lost to men.  It was not possible to document all especially as not all civilizations had a written script.  But think of the possibilities?  Legend has it that there was much material wealth, power, knowledge as well as ancient artifacts that would empower men.  Blades sharper than the finest steel!  Armour that resists dragon flames!  Much of this is lost to men but can be unearthed!."

"We have already seen traces of the lost legion, it is apparent some of them were lost here in the Bracks.  There may be more clues as to what happened to them.  Perhaps they were sent North not to conquer men but to pacify some unknown menace...  We are following in the footsteps of men from centuries ago..."



"I agree.  No man has walked these passages for centuries.  Think of what lies undisturbed, and what we might gain..."

This message was last edited by the GM at 03:38, Fri 09 June 2017.
Drake Taubron
player, 209 posts
I'll be killed many times
yet will not die...
Fri 9 Jun 2017
at 02:33
  • msg #374

Re: Rosmuillean

Drake gives a curt nod to the Old Scholar. Without another word, he turns and leads the Party down the Eastern tunnel.

The men pass through the winding passageway, finally arriving at the platform. To the extreme east, the frozen Legionnaire below the giant stalactite shimmers slightly in the dark as faint lantern light falls on it. To the north, the crude steps are visible, rounding a corner and winding upwards.

Drake shines his handlantern to the rocky ceiling, illuminating the long featureless patch surrounded by smaller stalactites. The patch stretches all the way East to the giant stalactite where the frozen Legionnaire slumps.

"Yonder Legionnaire has had his armor crushed at one place. Apparently it was a mortal wound, for it seems he dragged himself to the stalactite and died there soon after."

"Those steps to the north are ancient, already smoothed by wind and water over time. We followed them a short way up. The air there is bitterly cold."

This message was last edited by the player at 03:07, Fri 09 June 2017.
Kores Varias
player, 1216 posts
sickly, feeble man
with attitude...
Fri 9 Jun 2017
at 12:07
  • msg #375

Re: Rosmuillean

In reply to Drake Taubron (msg # 374):

Kores heads over to take a closer look at the Legionnaire.  Doubts he'll see anything of interest but he will look.

"Crushed.  I wonder, maybe he encountered a siege weapon...  Or maybe this was between the jaws of some Automaton or mechanical device?  That may give us a clue as to what he encountered."
This message was last edited by the GM at 19:22, Fri 09 June 2017.
GM
GM, 1521 posts
Games Master.
Fri 9 Jun 2017
at 19:23
  • msg #376

Re: Rosmuillean

Kores Varias:
In reply to Drake Taubron (msg # 374):

Kores heads over to take a closer look at the Legionnaire.  Doubts he'll see anything of interest but he will look.

"Crushed.  I wonder, maybe he encountered a siege weapon...  Or maybe this was between the jaws of some Automaton or mechanical device?  That may give us a clue as to what he encountered."


Like 'Hadrik' before him Kores notes the legionaires armour is staved in and crushed on one side as if from a mighty blow or long fall.
Kores Varias
player, 1217 posts
sickly, feeble man
with attitude...
Sat 10 Jun 2017
at 01:37
  • msg #377

Re: Rosmuillean

In reply to GM (msg # 376):

"Perhaps he went up North and came back down again."

OOC: Kores is inclined to head North.  What we need is a panzer or two to lead the advance.
This message was last edited by the GM at 04:46, Sat 10 June 2017.
GM
GM, 1522 posts
Games Master.
Sun 11 Jun 2017
at 04:34
  • msg #378

Re: Rosmuillean

In reply to Kores Varias (msg # 377):

Heading to the stairs and looking upward it can be seen that they curve about to the right before disappearing into darkness; spiralling up into the heart of the mountain.
Drake Taubron
player, 210 posts
I'll be killed many times
yet will not die...
Mon 12 Jun 2017
at 02:58
  • msg #379

Re: Rosmuillean

Nodding in acknowledgement at the old Scholar's comments, Drake waits for a long moment, for his other Companions to consider the frozen Legionnaire, and the winding steps to the north. Seeing no more comments or ideas forthcoming, he motions for the Barbarian Chieftain to come forward.

"Two abreast. Weapons ready. Quietly."

"Dann and me. Jon and Lann. Colm and Brannon. Gale and Kores. Lute brings up the back."


Having gotten the Party into formation, Drake takes one final grim look, then turns and plunges ahead up the steps to the north, with Dann at his side, weapon at the ready.
Toirneach Lann
player, 123 posts
Mon 12 Jun 2017
at 04:47
  • msg #380

Re: Rosmuillean

In reply to Drake Taubron (msg # 379):

Lann walks with the companions, hand on his weapon.
This message was last edited by the GM at 06:31, Mon 12 June 2017.
Brannon Darrow
player, 199 posts
Mon 12 Jun 2017
at 08:55
  • msg #381

Re: Rosmuillean

Brannon checks that his sword is readily available at his belt, then readies his sling. "I can't help feeling that throwing stones at whatever we meet isn't the best strategy, but I'm not sure my sword would be any more effective..." He grumbles, apologetically, to no-one in particular.
Kores Varias
player, 1219 posts
sickly, feeble man
with attitude...
Mon 12 Jun 2017
at 12:10
  • msg #382

Re: Rosmuillean

In reply to Brannon Darrow (msg # 381):

Kores follows with lantern and his staff.
Dann of Clan Valin
player, 561 posts
Barbarian
Borderer clan warrior
Mon 12 Jun 2017
at 13:10
  • msg #383

Re: Rosmuillean

Dann looks at the man at arms for a split second before nodding and bringing out his weapon. He will move along for now, silently.
GM
GM, 1524 posts
Games Master.
Tue 13 Jun 2017
at 20:38
  • msg #384

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 383):

The companions ascended the steep aged stairs, climbing for quite some time up into the darkness, after they had climbed for almost half an hour they came across a small fissure leading off to the left while the stairs kept climbing ever onwards.

The cold had, if anything, increased markedly the higher they climbed.
Colm Cernach
player, 523 posts
Fire Elementalist
Gliss Hearth Father
Wed 14 Jun 2017
at 12:12
  • msg #385

Re: Rosmuillean

Drake Taubron:
Drake listens closely to Colm and Brannon share their findings about the ancient Selentine captain they thawed out. He finds nothing much of note in their account however.

"What is this place really? A temple to dark ancient gods? But there are no images or symbols of any kind showing the object of worship. A base headquarters of some cult? Possible...but there's little sign of residents and sentries thus far."

The Assassin lowers his voice and looks around at each of the Companions in turn.

"I feel a growing suspicion that this was the gathering place of adherents to a sinister religion. But whatever the gods they worship, or the plans they had, they are long gone now, lost in the dust of history. What can be found here will likely only be of interest to those scholars of ancient history."

"I fear we are wasting our time here. Tripping on ancient traps set by those long gone and forgotten..."


Shaking his head, he lets his gaze fall upon Colm. His hand unconsciously reaches up to touch the silver rod set on a necklace around his neck. "Heath Father. Our original goal was to help you reclaim your birthright from enemies who have usurped your family's position and driven your relatives to death or exile."

"Will snooping about this dangerous cave complex move us nearer to that goal?"

"Should we reconsider how we might go about accomplishing our goal again?"

Brannon Darrow:
"This place is a prison." Brannon replies. "It's the only theory that fits the facts as we've seen them. The traps are intended to kill anyone coming in, to avoid interference with... whatever is imprisoned. Who built it and why is a mystery, though they were clearly ancient. Fomorians, perhaps. They worshipped darkness, that much is clear: or at least they used elemental darkness in their magic. Either way, their magic is still active, and their prisoner here. I doubt we will enrich ourselves here."

"My intent is to raise funds through recovering lost treasures.  Gold is simply a means to an end.  With the gold, we can recruit and supply men willing to fight - that is all.  This place has certainly become less attractive now that we have discovered the ancient resident evil."
GM:
The companions ascended the steep aged stairs, climbing for quite some time up into the darkness, after they had climbed for almost half an hour they came across a small fissure leading off to the left while the stairs kept climbing ever onwards.

The cold had, if anything, increased markedly the higher they climbed.

"I have a special protection from the cold, which has saved my life on several occasions, one just recently.  Allow me to explore any particularly cold areas."
Drake Taubron
player, 211 posts
I'll be killed many times
yet will not die...
Wed 14 Jun 2017
at 12:20
  • msg #386

Re: Rosmuillean

GM:
In reply to Dann of Clan Valin (msg # 383):

The companions ascended the steep aged stairs, climbing for quite some time up into the darkness, after they had climbed for almost half an hour they came across a small fissure leading off to the left while the stairs kept climbing ever onwards.

The cold had, if anything, increased markedly the higher they climbed.

Drake signals a halt. He motions for Jon to come forward and take a quick look inside, then to return and report what he has found. While waiting for Jon to return, he shines his handlantern all around, carefully checking out the surrounding.
Kores Varias
player, 1220 posts
sickly, feeble man
with attitude...
Wed 14 Jun 2017
at 13:41
  • msg #387

Re: Rosmuillean

Kores looks on...
This message was last edited by the GM at 02:46, Sun 18 June 2017.
GM
GM, 1525 posts
Games Master.
Sun 18 Jun 2017
at 05:19
  • msg #388

Re: Rosmuillean

Drake Taubron:
GM:
In reply to Dann of Clan Valin (msg # 383):

The companions ascended the steep aged stairs, climbing for quite some time up into the darkness, after they had climbed for almost half an hour they came across a small fissure leading off to the left while the stairs kept climbing ever onwards.

The cold had, if anything, increased markedly the higher they climbed.

Drake signals a halt. He motions for Jon to come forward and take a quick look inside, then to return and report what he has found. While waiting for Jon to return, he shines his handlantern all around, carefully checking out the surrounding.


Jon returned after a minute or so, " Its tight. We could climb it, but its not likely this mob would make it.  A fall would hurt and maybe get you wedged. I didn't go too far up so I couldn't see if it opened out or naught."

He pointed the way the stairs continued up, " I'd say keep heading this way...."
Drake Taubron
player, 213 posts
I'll be killed many times
yet will not die...
Sun 18 Jun 2017
at 07:25
  • msg #389

Re: Rosmuillean

Drake gives a curt nod at Jon's report and assessment. With Jon back in formation, the Party of intrepid treasure hunters forge ahead up the winding stairs to whatever doom awaits the unwary...
Drake Taubron
player, 214 posts
I'll be killed many times
yet will not die...
Fri 23 Jun 2017
at 03:02
  • msg #390

Re: Rosmuillean

Colm Cernach:
"My intent is to raise funds through recovering lost treasures.  Gold is simply a means to an end.  With the gold, we can recruit and supply men willing to fight - that is all.  This place has certainly become less attractive now that we have discovered the ancient resident evil."

A frown creases his brow as Drake narrows his eyes and looks around. "You are right Heathfather. This place is indeed old. Very old. And very evil..."

"Whatever treasure may be found in this place, I fear the cost to acquire it may be much too high.."


Colm Cernach:
"I have a special protection from the cold, which has saved my life on several occasions, one just recently.  Allow me to explore any particularly cold areas."

Nodding in acknowledgement, the Assassin motions the Party forward.
GM
GM, 1526 posts
Games Master.
Fri 23 Jun 2017
at 20:40
  • msg #391

Re: Rosmuillean

In reply to Drake Taubron (msg # 390):

The stone steps continue upwards in a wide arch. About 20 metres up it, you come to a section where both sides of the rugged tunnel wall are frozen, the ice practically touching in the middle. An intense chill plays across the space between the two walls. It looks as if one person at a time could squeeze through the gap.
Drake Taubron
player, 215 posts
I'll be killed many times
yet will not die...
Sat 24 Jun 2017
at 17:59
  • msg #392

Re: Rosmuillean

Drake stops the Party at a safe distance from the freezing gap. He calmly explores the surrounding with his trained eyes, while calling out softly. "HeathFather..."

OOC - @GM:
1. How far in do the freezing walls end?
2. Are there signs of anyone passing this way before? Whether recently, or long time ago?
3. As far as Drake can estimate, how far are they from the heart of the mountain? Are they already near it?

GM
GM, 1527 posts
Games Master.
Sun 25 Jun 2017
at 04:54
  • msg #393

Re: Rosmuillean

Drake Taubron:
OOC - @GM:
1. How far in do the freezing walls end?
2. Are there signs of anyone passing this way before? Whether recently, or long time ago?
3. As far as Drake can estimate, how far are they from the heart of the mountain? Are they already near it?


OOC - @GM:
1. The frozen area is about a metre wide.
2. Close inspection shows many old scrapes and scuff marks but nothing for many, many years.  A skeletal body lies on the far side of the frozen area.
3. He is unsure how large this mountain is but they must be quite deep at this point...

Toirneach Lann
player, 124 posts
Mon 26 Jun 2017
at 11:45
  • msg #394

Re: Rosmuillean

In reply to GM (msg # 393):

Lann inspects the area and tries to see if he can spot any residue of magic.
Dann of Clan Valin
player, 562 posts
Barbarian
Borderer clan warrior
Mon 26 Jun 2017
at 12:57
  • msg #395

Re: Rosmuillean

Dann will softly throw a rock between the two frozen walls, as a test.
Kores Varias
player, 1221 posts
sickly, feeble man
with attitude...
Mon 26 Jun 2017
at 15:22
  • msg #396

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 395):

Kores believes he and Colm can somehow enable access so its best if they stay apart.  Perhaps Colm can go first since he seems resistant to cold.
GM
GM, 1528 posts
Games Master.
Tue 27 Jun 2017
at 02:49
  • msg #397

Re: Rosmuillean

In reply to Toirneach Lann (msg # 394):

Lann can see little sign of magic here but there is something...dark and he can see a faint misty link between the body and the ice..though what it means he cannot tell.
GM
GM, 1529 posts
Games Master.
Tue 27 Jun 2017
at 02:50
  • msg #398

Re: Rosmuillean

Dann of Clan Valin:
Dann will softly throw a rock between the two frozen walls, as a test.


The stone brings no reaction.
Dann of Clan Valin
player, 563 posts
Barbarian
Borderer clan warrior
Tue 27 Jun 2017
at 16:29
  • msg #399

Re: Rosmuillean

If nobody moves first, Dann puts slowly his left hand between the frozen wall, to test the temperature.
Drake Taubron
player, 216 posts
I'll be killed many times
yet will not die...
Tue 27 Jun 2017
at 17:02
  • msg #400

Re: Rosmuillean

With the speed of a striking viper, Drake reaches out to restrain Dann's arm. Looking at the Borderer, he shakes his head. "This is strange sorcery, best left to the HeathFather and the Scholars to handle."

Turning back to look at Colm, then Brannon, then Kores, he gestures at the icy phenomenon. "Time is passing Gentlemen..."
Colm Cernach
player, 524 posts
Fire Elementalist
Gliss Hearth Father
Tue 27 Jun 2017
at 17:15
  • msg #401

Re: Rosmuillean

The hearth father wakes, as if from a dream, to move forward.  Slowly Colm will move towards the gap, pausing to sense the flow of water energy.  Afterwards he will move to the gap but will not move into it yet.
GM
GM, 1530 posts
Games Master.
Tue 27 Jun 2017
at 19:43
  • msg #402

Re: Rosmuillean

In reply to Colm Cernach (msg # 401):

Colms senses and common sense tell him immediately that this is no natural phenomena, the water energies are touched by other energies....death and longing...perhaps...
Kores Varias
player, 1222 posts
sickly, feeble man
with attitude...
Wed 28 Jun 2017
at 00:29
  • msg #403

Re: Rosmuillean

Drake Taubron:
"Time is passing Gentlemen..."



Kores looks back, hoisting the lantern up and glaring behind the party.


"Don't tell me you disturbed something else..."





OOC: I think we can spare a flask of lantern oil.  Maybe we can throw one in and light it, see if it helps widen this passage...  hm, must be a lot of ice.  Can we see how far it is to the other side?
This message was last edited by the GM at 02:27, Wed 28 June 2017.
Drake Taubron
player, 217 posts
I'll be killed many times
yet will not die...
Wed 28 Jun 2017
at 03:41
  • msg #404

Re: Rosmuillean

GM:
Lann can see little sign of magic here but there is something...dark and he can see a faint misty link between the body and the ice..though what it means he cannot tell.

Drake notes the expression of the Warrior as he stares intently at the icy walls almost touching. "What is it Lann? What do you see?"
Colm Cernach
player, 525 posts
Fire Elementalist
Gliss Hearth Father
Wed 28 Jun 2017
at 20:52
  • msg #405

Re: Rosmuillean

Kores Varias:
Drake Taubron:
"Time is passing Gentlemen..."

Kores looks back, hoisting the lantern up and glaring behind the party.
"Don't tell me you disturbed something else..."

"Something ancient, something evil?  If we can detour, then we should do so..."
Kores Varias
player, 1223 posts
sickly, feeble man
with attitude...
Thu 29 Jun 2017
at 13:21
  • msg #406

Re: Rosmuillean

GM:
Jon returned after a minute or so, " Its tight. We could climb it, but its not likely this mob would make it.  A fall would hurt and maybe get you wedged. I didn't go too far up so I couldn't see if it opened out or naught."

He pointed the way the stairs continued up, " I'd say keep heading this way...."



Kores looked back the way they had come his mind going to the fissure Jon had investigated, "Perhaps someone can lower a rope?"
This message was last edited by the GM at 20:49, Thu 29 June 2017.
Dann of Clan Valin
player, 564 posts
Barbarian
Borderer clan warrior
Thu 29 Jun 2017
at 18:31
  • msg #407

Re: Rosmuillean

"You just finally said something which makes sense to me in a long time." says Dann to Kores with a smirk. Then he exposes his 10m long rope, looking on suggestions on how to use it.
Drake Taubron
player, 221 posts
I'll be killed many times
yet will not die...
Mon 3 Jul 2017
at 17:08
  • msg #408

Re: Rosmuillean

Drake Taubron:
GM:
Lann can see little sign of magic here but there is something...dark and he can see a faint misty link between the body and the ice..though what it means he cannot tell.

Drake notes the expression of the Warrior as he stares intently at the icy walls almost touching. "What is it Lann? What do you see?"

Toirneach does not answer Drake's question but continues staring at the skeleton. Following his Companion's gaze, the Assassin turns to look upon the skeleton as well. To his mortal human eyes however, the thread of magical energy is veiled and hidden. After studying the skeleton for some moments but finding nothing of note, Drake squats down on his haunches as he considers the situation.

After awhile, he points his sword at the skeleton on the far side of iced-over walls. His words come out in a low whisper. "It seems the man did not walk between the ice but passed over before the ice came into being. Something must have struck him down over there. And it appears that soon after he died, the ice formed..." Turning to look at his Companions, Drake continues, "Perhaps burning the skeleton will melt the ice."

Setting his pack on the floor, he removes the flask of oil he had been saving for his handlantern. Gripping the flask loosely in his hand, he takes a final look at the skeleton, then swings back his hand and tosses the flask onto the corpse with enough force to shatter the container. The flask shatters, spilling its flammable contents all over the ancient skeleton. Slicing a strip of cloth from his cloak, he wraps it around a small rock he picks up from the floor. Applying the makeshift fire-missile to his lantern, he lights it up, then quickly casts it onto the skeleton now drenched with lantern oil. He stands up and steps back to watch the resulting conflagration consume the corpse.
Toirneach Lann
player, 125 posts
Tue 4 Jul 2017
at 06:55
  • msg #409

Re: Rosmuillean

In reply to Drake Taubron (msg # 408):

Lann stares at the body and tries to draw on his knowledge to see if he can connect the body with whatever was happening.
Dann of Clan Valin
player, 566 posts
Barbarian
Borderer clan warrior
Tue 4 Jul 2017
at 11:44
  • msg #410

Re: Rosmuillean

Dann will toss some oil at the corpse. If he succeeds, he will light up an arrow with fire, and shoot at it from behind the ice walls to set it ablaze.
Brannon Darrow
player, 202 posts
Tue 4 Jul 2017
at 13:24
  • msg #411

Re: Rosmuillean

Drake Taubron:
After studying the skeleton for some moments but finding nothing of note, Drake squats down on his haunches as he considers the situation.

After awhile, he points his sword at the skeleton on the far side of iced-over walls. His words come out in a low whisper. "It seems the man did not walk between the ice but passed over before the ice came into being. Something must have struck him down over there. And it appears that soon after he died, the ice formed..." Turning to look at his Companions, Drake continues, "Perhaps burning the skeleton will melt the ice."


"The ice statue we fought - that lock and key - they melted, but unnaturally slowly." Brannon observes. "This might at least tell us whether it is natural or unnatural ice..."
GM
GM, 1532 posts
Games Master.
Tue 4 Jul 2017
at 19:54
  • msg #412

Re: Rosmuillean

In reply to Brannon Darrow (msg # 411):

Both 'Hadrik' and Dan threw oil and fire at the desicated corpse, both struck and the abundant fuel sent the entire body up in a conflagaration.

The heat was intense and they had to shield their faces even as far away as they were....but the ice did not melt....if anything it seemed now to radiate an even deeper chill...

The corpse burned fiercely until even the bones were consumed.
Toirneach Lann
player, 127 posts
Wed 5 Jul 2017
at 00:27
  • msg #413

Re: Rosmuillean

In reply to GM (msg # 412):

Seeing the scene, Lann commens,"I think there is something magical about the ice. It radiates magic."
Lann tries to see if there is any ash from the burnt out corpse and whether they are stuck to the ice, indicating the ice is at least made of water and at/near 0 degree celcius.
GM
GM, 1533 posts
Games Master.
Wed 5 Jul 2017
at 00:49
  • msg #414

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 412):

Seeing the scene, Lann commens,"I think there is something magical about the ice. It radiates magic."
Lann tries to see if there is any ash from the burnt out corpse and whether they are stuck to the ice, indicating the ice is at least made of water and at/near 0 degree celcius.


There is a little ash on the ice but not as much as you might expect.
Dann of Clan Valin
player, 567 posts
Barbarian
Borderer clan warrior
Wed 5 Jul 2017
at 12:54
  • msg #415

Re: Rosmuillean

"Right, the oil and fire were able to travel through the iced area. But we are still not sure if a living person can do the same without harm." says Dann, pondering. "Who wants to try?" he asks the others, with a hint of humor but genuinely curious.
This message was last edited by the player at 14:47, Fri 07 July 2017.
Kores Varias
player, 1229 posts
sickly, feeble man
with attitude...
Wed 5 Jul 2017
at 13:18
  • msg #416

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 415):

Kores extends a hand between the ice, if nothing, then a forearm, his right one.  Then he'll move himself into the ice.  If he doesn't feel anything then he will proceed.

OOC: Guderian: If the tanks succeed, then victory follows.

This message was last edited by the GM at 00:21, Fri 07 July 2017.
Drake Taubron
player, 222 posts
I'll be killed many times
yet will not die...
Wed 5 Jul 2017
at 13:22
  • msg #417

Re: Rosmuillean

Drake stares grimly as the ancient corpse is consumed utterly by the fire. His inner repulsion to these caverns, and his corresponding desire to leave, is growing in strength by the minute. He raises his eyes and favors Dann with a calm stare. "No my friend. Even if any of us survives the ice...we don't know what it was that finally killed that corpse." He turns back to look at his Companions, seeing if anyone has anymore ideas.

The Old Scholar steps forth and before Drake can stop him begins putting his arm into the freezing gap. The Assassin stares at Kores, waiting to see his face contort with pain at the cold.
This message was last edited by the player at 15:46, Thu 06 July 2017.
GM
GM, 1534 posts
Games Master.
Fri 7 Jul 2017
at 00:42
  • msg #418

Re: Rosmuillean

Kores Varias:
In reply to Dann of Clan Valin (msg # 415):

Kores extends a hand between the ice, if nothing, then a forearm, his right one.  Then he'll move himself into the ice.  If he doesn't feel anything then he will proceed.

OOC: Guderian: If the tanks succeed, then victory follows.


As Kores forearm entered the gap two human like arms, seemingly formed of the ice itself lunged out of the solid surface, one of them flailed at nothing but air the other grasped his arm in a vice like grip.

His blood turned to ice and all the warmth was drained from his body in an instant as the arms dissolved into mist.

Kores pitched over backwards and landed on the stone floor, cold as the stone he lay on.

OOC: Kores is on -1 hp ( just took 9 hp dam), he'll be dead in two rounds.
Drake Taubron
player, 223 posts
I'll be killed many times
yet will not die...
Fri 7 Jul 2017
at 01:58
  • msg #419

Re: Rosmuillean

Drake dashes forward immediately and squats down beside the Old Scholar. Careful not to touch him, he quickly observes the man, watching out for any hint of ice on his clothing, his weapons, or anything else that is in contact with his body.

If he sees nothing, he quickly drags the unconscious Kores back from the iced wall to "safety". Working quickly and efficiently, he wraps the old Scholar in his own (Drake's) cloak, as well as whatever warm clothing he can find from his own and the Companions' possessions.

As he works quickly, he calls to the others in the Party without turning. "Whatever you can do, do it now. We have seconds."

OOC - Drake knows nothing about potions and spells, so Colm, Brannon, Toirneach, you gotta take over here guys...
This message was last edited by the player at 02:02, Fri 07 July 2017.
Brannon Darrow
player, 205 posts
Fri 7 Jul 2017
at 08:29
  • msg #420

Re: Rosmuillean

Brannon grabs Kores' pack, and begins to rifle through. "He had something he administered. Perhaps one of these concoctions would do the job..."

OOC: Not sure if Brannon would recognise a healing potion? If so, he'll do his best to get it into Kores without choking him to death.

Maybe someone with alchemical expertise would be more use. If the warlock or elementalist have any healing magics, they might be the faster option!

Dann of Clan Valin
player, 568 posts
Barbarian
Borderer clan warrior
Fri 7 Jul 2017
at 14:51
  • msg #421

Re: Rosmuillean

"Old fool!" says Dann, showing concerned for his companion -- and probably more than he would like to. He brings out the healing potion he has in his pack. If nobody else moves, he will pour it by whatever means necessary into Kores's throat.
GM
GM, 1535 posts
Games Master.
Fri 7 Jul 2017
at 20:04
  • msg #422

Re: Rosmuillean

After a few precious moments Brannon admits to himself that he has no idea what half the items Kores has are.

Both Colm and Lann are a little slow to react...perhaps on purpose...who could say...

Dann rushes forward and pours the ancient elixir in his possession down Kores throat, there are a few tense moments then slowly the colour returns to Kores cheeks and he begins spluttering and coughing heartily.

OOC: Kores is now on 5hp.
This message was last edited by the GM at 20:06, Fri 07 July 2017.
Kores Varias
player, 1234 posts
sickly, feeble man
with attitude...
Fri 7 Jul 2017
at 22:40
  • msg #423

Re: Rosmuillean

In reply to GM (msg # 422):

Kores clutches at Danns arm, coughing with eyes wide and threads of saliva all over his beard.

"What the *#$7#$&! was that!?!?!"

Coughing Kores waves the guys to keep their distance as he takes a minute to swear and curse.  He leans to his left as his right hand hangs uselessly at his side.

Here's a glance at his backpack:


 Backpack  (Can hold upto 8 items)
1. Lantern                        Backpack
2. Flint & Tinder                 Backpack
3. Potion                         Backpack
4. Potion                         Backpack
5. 'gold coins'                   Backpack
6. Waterskin (full)               Backpack
7. 'gold coins'                   Backpack
8.                                Backpack
 chest With  Scrolls

His right forearm shattered when he fell.  Kores then whispers arcane and casts lesser healing to stop the bleeding. Glaring angrily he gets up leaning heavily on his staff.
This message was last edited by the player at 01:21, Sat 08 July 2017.
Toirneach Lann
player, 128 posts
Sat 8 Jul 2017
at 00:26
  • msg #424

Re: Rosmuillean

In reply to Kores Varias (msg # 423):

Lann looks at Kores wounds and approaches to see if he could offer additional healing.
Drake Taubron
player, 229 posts
I'll be killed many times
yet will not die...
Sat 8 Jul 2017
at 01:59
  • msg #425

Re: Rosmuillean

Drake nods silently at the Barbarian Chieftain whose quick decisive action has saved the old Scholar's life, then turns back to his work to have Kores rest as comfortably as possible in this terrible place.

Throughout his career, Drake has seen men hacked to death, their limbs being taken off, and their heads removed. The plight of the old Scholar however brings it all up to a new level of horror. The Assassin decides he has had enough of fell sorcery. Fools they be to continue in this deathtrap. Clenching his teeth to keep his stomach from emptying its contents through his mouth, he continues his work.

"We are done here." He does not look at anyone but keeps his hands busy and his eyes lowered. "No treasure is worth this." Finished, he wipes his bloodied hands on his pants and stands up. "We will make for the nearest town. Rest. And make new plans." These last words uttered, he looks at Colm for a moment, then sighs. He turns to Brannon, and with his eyes, indicate that the Librarian should hold on to Kores' pack for now. Picking up his own pack, he motions for Lute to come forth and help Kores up.

"Can you walk old man?" Drake looks at Kores concerned.

OOC - Bit curt and abrupt. Sorry. :) RP-wise, Drake really has had enough of this place. He is asserting his leadership and making a unilateral decision for the whole Party to get out and rethink this course of action. Please pipe up if you disagree, or have any thoughts or suggestions. In fact this would be a good place to have some conflict in the Party, what with raw nerves stretched taut and perhaps snapping...:D
Kores Varias
player, 1237 posts
sickly, feeble man
with attitude...
Sat 8 Jul 2017
at 02:35
  • msg #426

Re: Rosmuillean

In reply to Drake Taubron (msg # 425):

Kores angrily gestures at Lann with his stump right arm.

"Back off!  I'll come to you next time a dragon or great beast spits you out!"

"I was too impatient, but what seemed like...  two blocks of ice turned out to be a trap by these ancients..."



Kores glares at Drake.  He speaks in a condescending tone.

"Its an arm.  I still have two legs attached!"


"I suppose we can.  I have no knowledge of how we can overcome these barriers but I am not totally expended yet.  To think of the vast knowledge and history that has remained untouched over the centuries.  I don't think they are going anywhere."

This message was last edited by the GM at 02:59, Sat 08 July 2017.
Dann of Clan Valin
player, 569 posts
Barbarian
Borderer clan warrior
Mon 10 Jul 2017
at 15:05
  • msg #427

Re: Rosmuillean

Dann's inner instincts compel him to seek revenge against the deadly forces which maimed his companion, but at the same time he feels that the decision to leave is the right one. He knows that Kores will not abandon easily a chance to defy the ancient magical forces at work here.

So he keeps silent for now.
Drake Taubron
player, 231 posts
I'll be killed many times
yet will not die...
Mon 10 Jul 2017
at 15:43
  • msg #428

Re: Rosmuillean

Ignoring Kores' glare, Drake gives the old Scholar a good lookover. Indeed the man truly seems to be able to walk unassisted. Without further comment, he turns back to the Company. "Except for his arm, our old Scholar seems fine really." The Assassin sighs before continuing. "There is one more tunnel unexplored. The one leading North from the ante-chamber we climbed up to. Let's just go take a look. If it is as dangerous as everywhere else we have been, we shall leave immediately." He looks up at every man. "Agreed?
Brannon Darrow
player, 208 posts
Mon 10 Jul 2017
at 16:02
  • msg #429

Re: Rosmuillean

Brannon shrugs. "I have already said my piece. This place is a prison, and it is designed to kill intruders. I doubt this passage will be less deadly than the others. Potentially deadly." He corrects himself. "Since none of us have died. Yet."
Kores Varias
player, 1241 posts
sickly, feeble man
with attitude...
Mon 10 Jul 2017
at 16:48
  • msg #430

Re: Rosmuillean

In reply to Brannon Darrow (msg # 429):

Kores presses the lantern into the hands of Gale...

He's not been singing songs or anything.  When the lights go out....
This message was last edited by the GM at 21:12, Mon 10 July 2017.
GM
GM, 1540 posts
Games Master.
Mon 10 Jul 2017
at 21:22
  • msg #431

Re: Rosmuillean

In reply to Kores Varias (msg # 430):

The companions retrace their steps, some reluctantly...others with relief, they descend back down the ancient stairs, past the fallen Selentine, through the narrows until they reach the cavern of the chasm and there they turn north.

They descend another long winding stairway as ancient as the one above and when it eventually ends they find themselves in a room of stone.

The room is square with black granite walls; there is a set of stairs leading
upwards in the northeast corner that you have just descended from and a short corridor to the west ending at a stone wall after a few metres. Painted in round silver sigils on the black walls are four strange semicircular signs.

A sickle-shaped sword lies on a rust? stained black granite plinth/altar in the middle of the room. It seems not to have been touched for some time.
Drake Taubron
player, 233 posts
I'll be killed many times
yet will not die...
Tue 11 Jul 2017
at 06:39
  • msg #432

Re: Rosmuillean

Drake nods at Kores and Brannon, gesturing towards the sigils and signs on the walls, indicating they should examine that further. His own eyes scanning the ceiling, walls and floor, he bids Jon sweep the room, looking out for traps, trapdoors, switches, stains, signs of recent occupation, etc.

He himself approaches the altar in the middle with the Heath Father. He looks grimly at Colm. "Another altar...looks like live sacrifices were conducted here." He looks around before adding. "No ice here though..."

OOC - @GM: rust-stained means? Some rust colored stains on the altar?
GM
GM, 1541 posts
Games Master.
Tue 11 Jul 2017
at 08:53
  • msg #433

Re: Rosmuillean

In reply to Drake Taubron (msg # 432):

OOC: correct.
Toirneach Lann
player, 130 posts
Tue 11 Jul 2017
at 14:08
  • msg #434

Re: Rosmuillean

In reply to Drake Taubron (msg # 432):

Lann detects enchantment on the sword and tries to see if there's a way to analyze the rust colored stains. Maybe add water and taste or smell the stain?
GM
GM, 1542 posts
Games Master.
Tue 11 Jul 2017
at 19:57
  • msg #435

Re: Rosmuillean

Toirneach Lann:
In reply to Drake Taubron (msg # 432):

Lann detects enchantment on the sword and tries to see if there's a way to analyze the rust colored stains. Maybe add water and taste or smell the stain?


Lanns sorcerous senses determine that while not enchanted...it is without tarnish and its unusual shape would require smithwork of exceptional skill...it may be worth something.

A quick investigation of the stains confirms them to be old bloodstains, dried in the cold still air.
Toirneach Lann
player, 132 posts
Wed 12 Jul 2017
at 00:23
  • msg #436

Re: Rosmuillean

In reply to GM (msg # 431):

'
 The room is square with black granite walls; there is a set of stairs leading
 upwards in the northeast corner that you have just descended from and a short corridor to the west ending at a stone wall after a few metres. Painted in round silver sigils on the black walls are four strange semicircular signs.'

Lann then looks at the signs and asks aloud, 'What are these signs? Do they symbolize great evil or are they sigils of power for black magicians to use when carrying out their dark rituals?'
Lann also tries to see if he has seen such sigils in his studies as a man of magic.

OOC: it seems that the weapon while looking magnificient could by virtue of their evil use, be tainted with dark powers. anyone wanna pick it up to use? DOes it function like a shortsword or sword?
This message was last edited by the GM at 20:25, Thu 13 July 2017.
Drake Taubron
player, 234 posts
I'll be killed many times
yet will not die...
Wed 12 Jul 2017
at 11:13
  • msg #437

Re: Rosmuillean

Drake stares hard at the strange curved sword. To remain untarnished for hundreds of years would be wholly impossible. Impossible apart from foul sorcery that is. And yet the blood stains look rather recent in comparison. At least they do not look hundreds of years old.

OOC - The blade is free from any of the blood stains? And is completely untarnished? Unmarked by time nor anything?

Toirneach Lann:
OOC: it seems that the weapon while looking magnificient could by virtue of their evil use, be tainted with dark powers.

That is entirely possible indeed. Not enchanted but a cursed weapon, as opposed to blessed.
This message was last edited by the player at 11:18, Wed 12 July 2017.
Kores Varias
player, 1243 posts
sickly, feeble man
with attitude...
Wed 12 Jul 2017
at 12:06
  • msg #438

Re: Rosmuillean

GM:
In reply to Kores Varias (msg # 430):

The companions retrace their steps, some reluctantly...others with relief, they descend back down the ancient stairs, past the fallen Selentine, through the narrows until they reach the cavern of the chasm and there they turn north.

They descend another long winding stairway as ancient as the one above and when it eventually ends they find themselves in a room of stone.

The room is square with black granite walls; there is a set of stairs leading
upwards in the northeast corner that you have just descended from and a short corridor to the west ending at a stone wall after a few metres. Painted in round silver sigils on the black walls are four strange semicircular signs.

A sickle-shaped sword lies on a rust? stained black granite plinth/altar in the middle of the room. It seems not to have been touched for some time.




Kores beckons Gale to hold the lantern whilst he inspects the altar.


"Based on initial impressions, I think they took a sacrifice, which may open a door somewhere.  Just speculation, don't know until we try.  Until we do know, I will not consider sacrificing my mule."
This message was last edited by the GM at 00:44, Thu 13 July 2017.
Toirneach Lann
player, 133 posts
Wed 12 Jul 2017
at 13:45
  • msg #439

Re: Rosmuillean

In reply to Kores Varias (msg # 438):

Lann contemplates sacrificing his life blood.

OOC: That's a good lead. Perhaps e door needs a blood sacrifice
This message was last edited by the GM at 00:46, Thu 13 July 2017.
GM
GM, 1543 posts
Games Master.
Thu 13 Jul 2017
at 20:27
  • msg #440

Re: Rosmuillean

In reply to Toirneach Lann (msg # 439):

The sword is about the size of what the Albish would call a longsword....as Lann looks over the symbols on the wall he does not recall any matching symbols from his occult studies.

His eyes move back and forth between the blade and the symbols.....
GM
GM, 1544 posts
Games Master.
Thu 13 Jul 2017
at 20:29
  • msg #441

Re: Rosmuillean


OOC - The blade is free from any of the blood stains? And is completely untarnished? Unmarked by time nor anything?

OOC: Yes to all.
Toirneach Lann
player, 134 posts
Fri 14 Jul 2017
at 00:59
  • msg #442

Re: Rosmuillean

In reply to GM (msg # 441):

Lann picks up the sword and tests it to see its balance and sharpness while thinking if he should sacrifice some blood.

He gestures to his friends to be ready.

OOC: Can I decide how many hp worth of blood to waste?
This message was last edited by the GM at 02:57, Fri 14 July 2017.
GM
GM, 1545 posts
Games Master.
Fri 14 Jul 2017
at 02:57
  • msg #443

Re: Rosmuillean

In reply to Toirneach Lann (msg # 442):

OOC: Sure.
Kores Varias
player, 1244 posts
sickly, feeble man
with attitude...
Fri 14 Jul 2017
at 03:26
  • msg #444

Re: Rosmuillean

In reply to GM (msg # 443):

Kores gestures to Lann to think over it.

"I can only...  Restore so much.  Don't get too presumptious!"
This message was last edited by the GM at 19:19, Fri 14 July 2017.
Toirneach Lann
player, 135 posts
Fri 14 Jul 2017
at 03:42
  • msg #445

Re: Rosmuillean

In reply to Kores Varias (msg # 444):

'Don't worry my friend, I can close minor wounds although my powers pale in comparison to yours, I believe it can heal cuts.'

Twirling the sword, Lann checks its balance and tries to see if its different from his usual weapon
This message was last edited by the GM at 19:20, Fri 14 July 2017.
GM
GM, 1546 posts
Games Master.
Fri 14 Jul 2017
at 19:22
  • msg #446

Re: Rosmuillean

Toirneach Lann:
In reply to Kores Varias (msg # 444):

'Don't worry my friend, I can close minor wounds although my powers pale in comparison to yours, I believe it can heal cuts.'

Twirling the sword, Lann checks its balance and tries to see if its different from his usual weapon


The sword indeed feels very different in Lanns hand, though the balance is much better than the semi-circular shape of the blade might suggest at first. It would take a little getting used to...and would need a scabbard to be made especially for it.
Toirneach Lann
player, 139 posts
Sat 15 Jul 2017
at 01:16
  • msg #447

Re: Rosmuillean

In reply to GM (msg # 446):

OOC: Ok guys I m gonna risk cutting myself to see if we can open the door. What do u guys say? Ready?
This message was last edited by the GM at 02:58, Sat 15 July 2017.
Kores Varias
player, 1247 posts
sickly, feeble man
with attitude...
Sat 15 Jul 2017
at 02:02
  • msg #448

Re: Rosmuillean

In reply to Toirneach Lann (msg # 447):

Kores stands back, raising his arm to shield himself from the copious torrents of arterial spray that he is anticipating.
Drake Taubron
player, 236 posts
I'll be killed many times
yet will not die...
Sat 15 Jul 2017
at 05:58
  • msg #449

Re: Rosmuillean

Drake looks on uneasily as Toirneach lifts the strange curved blade and proceeds to cut himself to draw some blood. He puts up his sword and steps back from Toirneach and the plinth, looking around the room uneasily.
Toirneach Lann
player, 140 posts
Sat 15 Jul 2017
at 13:19
  • msg #450

Re: Rosmuillean

In reply to Drake Taubron (msg # 449):

Seeing that his companions are warned and ready, Lann nicks his skin, dropping his blood on the plinth. Once he has lost 1HP of blood, he casts heal injury to seal his wound.

Ooc: I assume the rest are away from me.
This message was last edited by the GM at 21:27, Sun 16 July 2017.
Dann of Clan Valin
player, 570 posts
Barbarian
Borderer clan warrior
Sun 16 Jul 2017
at 20:52
  • msg #451

Re: Rosmuillean

Dann looks amazed at his companion. It is as if this place compels his mates to mutilate themselves. He hesitates between staying to help them or fleeing for fear to be caught by the same evil. He decides to stay for now.
GM
GM, 1547 posts
Games Master.
Sun 16 Jul 2017
at 21:29
  • msg #452

Re: Rosmuillean

A steady drop-drop-drop of blood issued from Lanns forearm dropping onto the stone plinth to join the older stains....


The companions waited breathlessly.

Nothing noticeable occurred.
Brannon Darrow
player, 209 posts
Mon 17 Jul 2017
at 07:11
  • msg #453

Re: Rosmuillean

Brannon's brow furrow, as he regards the semi-circular sigils on the wall. "They are the same size and shape as the sword, are they not? Perhaps they are part of the puzzle."
Kores Varias
player, 1248 posts
sickly, feeble man
with attitude...
Mon 17 Jul 2017
at 07:22
  • msg #454

Re: Rosmuillean

In reply to Brannon Darrow (msg # 453):

"Perhaps it requires more in the way of sacrifice.  Well, since we're at it, you might want to keep that blade."

This message was last edited by the GM at 08:27, Mon 17 July 2017.
Brannon Darrow
player, 210 posts
Mon 17 Jul 2017
at 07:52
  • msg #455

Re: Rosmuillean

Brannon shakes his head. "I was thinking that perhaps they indicate what should be done with the sword. If the sword is a key, then perhaps these are the locks?"
Kores Varias
player, 1249 posts
sickly, feeble man
with attitude...
Mon 17 Jul 2017
at 08:55
  • msg #456

Re: Rosmuillean

In reply to Brannon Darrow (msg # 455):

"It is a pity.  I thought that the process would be simple.  If we have to go through the intricacies of a pagan sacrificial ceremony, I wouldn't know where to begin.  Perhaps locals in neighbouring villages might share insights on the past.  However I can't imagine whether there are local settlements that are conveniently close by."

"A sapper could probably figure out doorways and gate mechanisims.  I personally can't do anything unless someone writes down what we must do."






"A Selentine engineer would be useful."

This message was last edited by the player at 16:33, Mon 17 July 2017.
Toirneach Lann
player, 141 posts
Mon 17 Jul 2017
at 14:25
  • msg #457

Re: Rosmuillean

In reply to Brannon Darrow (msg # 455):

" Ah... do we need more blood? Yes, perhaps I should try to use the blade on the sigils..."

 Lann walks over to the sigils carefully and see if the blade matches the s
This message was last edited by the GM at 20:37, Mon 17 July 2017.
Brannon Darrow
player, 211 posts
Mon 17 Jul 2017
at 16:06
  • msg #458

Re: Rosmuillean

"Sappers...? A Selentine Engineer...?" Brannon looks utterly baffled by Kores' outburst. "I was more thinking that the blade looks like the sigils, and implies a connection. Perhaps it's just a reminder as to which room the blade should be kept in? But then, why make such an exact match?"
GM
GM, 1548 posts
Games Master.
Mon 17 Jul 2017
at 21:24
  • msg #459

Re: Rosmuillean

Lann placed the semi-circular blade up against one of the like markings on the wall.


He was a little shocked to see a recessed shelf of stone slide out of the wall below the sigil.

Laying within the shelf was a grappling hook and some 50m of rope, the hook was composed of a glossy black metal which looked almost oily to the eye and the rope itself was a rich dark coloured material of exquisite quality....perhaps human hair...
Dann of Clan Valin
player, 571 posts
Barbarian
Borderer clan warrior
Tue 18 Jul 2017
at 20:00
  • msg #460

Re: Rosmuillean

Dann scratches the back of his head, not sure if he is happy that the party actually discovered something in this room. "Do you think it is safe to touch the hook?" he asks the others.
Toirneach Lann
player, 142 posts
Wed 19 Jul 2017
at 03:21
  • msg #461

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 460):


"Well, I'm not sure but I will try to see if they are enchanted.'

OOC: Lann detects enchantment on the items found.
This message was last edited by the GM at 04:43, Wed 19 July 2017.
GM
GM, 1549 posts
Games Master.
Thu 20 Jul 2017
at 04:07
  • msg #462

Re: Rosmuillean

In reply to Toirneach Lann (msg # 461):

Lanns eldritch sight revealed a sheen of ancient dweomer over the hook and line...but the 'taste' of the magic was unknown to him.
Toirneach Lann
player, 143 posts
Sat 22 Jul 2017
at 13:58
  • msg #463

Re: Rosmuillean

In reply to GM (msg # 462):

"My senses detects some strange magic at work. The hook and rope appear magical but it may be accursed item designed to snare the user. Do we have anyone who can dispel magic?" Lann asks his companions.
This message was last edited by the GM at 22:30, Mon 24 July 2017.
Kores Varias
player, 1250 posts
sickly, feeble man
with attitude...
Sat 22 Jul 2017
at 16:44
  • msg #464

Re: Rosmuillean

In reply to Toirneach Lann (msg # 463):

"It would take years of study to accomplish this.  I know of ways to disperse the flux but such powers are beyond my expertise.  There are accomplished scholars in Ongus who know such ways.  Perhaps removing the enchantment would render this item useless beyond a simple rope and hook."
This message was last edited by the GM at 22:30, Mon 24 July 2017.
Toirneach Lann
player, 144 posts
Sun 23 Jul 2017
at 07:51
  • msg #465

Re: Rosmuillean

In reply to Kores Varias (msg # 464):

"True, perhaps the magic was to grant strength to the hair. Maybe we can use it to climb some alcove or heights."

Lann looks around to see if there is anywhere here the rope and hook can be used.
This message was last edited by the GM at 22:30, Mon 24 July 2017.
GM
GM, 1551 posts
Games Master.
Mon 24 Jul 2017
at 22:31
  • msg #466

Re: Rosmuillean

Toirneach Lann:
In reply to Kores Varias (msg # 464):

"True, perhaps the magic was to grant strength to the hair. Maybe we can use it to climb some alcove or heights."

Lann looks around to see if there is anywhere here the rope and hook can be used.


OOC; There is nowhere immediately apparent but you are within a cave system inside a mountain...there are likely to be places it would be of use.
Toirneach Lann
player, 145 posts
Wed 26 Jul 2017
at 05:16
  • msg #467

Re: Rosmuillean

In reply to GM (msg # 466):

Gingerly, Lann picks up the rope and hook and stores it in his backpack.
Drake Taubron
player, 238 posts
I'll be killed many times
yet will not die...
Wed 26 Jul 2017
at 13:36
  • msg #468

Re: Rosmuillean

Drake nods approvingly at his Companion Toirneach. "How about the other sigils? Perhaps they hide other treasures?" He gestures towards the other curved markings on the wall.

"That crack in the wall we passed by on the stairs...perhaps this grapple and rope may be of use there..."
Toirneach Lann
player, 147 posts
Thu 27 Jul 2017
at 05:27
  • msg #469

Re: Rosmuillean

In reply to Drake Taubron (msg # 468):

" Yes, I was coming to those,"Lan replies.

Lann takes his blade and repeats the procedure on other sigils.
This message was last edited by the GM at 01:07, Mon 31 July 2017.
Dann of Clan Valin
player, 573 posts
Barbarian
Borderer clan warrior
Mon 31 Jul 2017
at 01:01
  • msg #470

Re: Rosmuillean

Drake Taubron:
Drake nods approvingly at his Companion Toirneach. "How about the other sigils? Perhaps they hide other treasures?" He gestures towards the other curved markings on the wall.

"That crack in the wall we passed by on the stairs...perhaps this grapple and rope may be of use there..."


Dann frowned and indicated one of the other sigils, " Try this one."
GM
GM, 1553 posts
Games Master.
Mon 31 Jul 2017
at 01:06
  • msg #471

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 470):

Lann touched the other three sigils and similar shelves slide out from the wall each bearing an item.

One was a mace, its head shaped to resemble a horned one eyed skull. It was formed of jet-black iron.

A thick glass or crystal jar with a particularly loathsome-looking pink lizard-thing suspended in a solution of grey liquid. On closer inspection it can be seen to be alive:
it has tiny, razor-sharp yellow teeth.

A large brass coin of no denomination you know...it is certainly not Selentine or Gliss. The two sides of the metal disk are inscribed with geometric symbols surrounding a central eye.
Kores Varias
player, 1253 posts
sickly, feeble man
with attitude...
Mon 31 Jul 2017
at 02:30
  • msg #472

Re: Rosmuillean

GM:
A thick glass or crystal jar with a particularly loathsome-looking pink lizard-thing suspended in a solution of grey liquid. On closer inspection it can be seen to be alive:
it has tiny, razor-sharp yellow teeth.



This looks interesting.  Kores inspects it and if nobody objects he sticks it in his backpack.
Toirneach Lann
player, 150 posts
Mon 31 Jul 2017
at 10:59
  • msg #473

Re: Rosmuillean

In reply to GM (msg # 471):

Lann detects enchantment on the items.
Drake Taubron
player, 239 posts
I'll be killed many times
yet will not die...
Mon 31 Jul 2017
at 17:41
  • msg #474

Re: Rosmuillean

Drake looks at the items on the shelves grimly. Each of them looks grotesque. Each of them reeks of foul sorcery and wicked magicks. He moves closer and picks up the strange looking coin gingerly, then proceeds to examine it carefully in his hand...
GM
GM, 1554 posts
Games Master.
Tue 1 Aug 2017
at 07:11
  • msg #475

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 471):

Lann detects enchantment on the items.


Lann draws on the last of his magical reserves to examine the items.  The jar shimmers slightly as Kores tucks it away.  The mace flickers with shadowy dweomer and the coin glows softly to his eyes with a yellowish cast.
Kores Varias
player, 1256 posts
sickly, feeble man
with attitude...
Tue 1 Aug 2017
at 08:22
  • msg #476

Re: Rosmuillean

In reply to GM (msg # 475):

"I suspect this may be some kind of solidified containment magic.  If this jar is broken, our prisoner may regain his usual proportions.  I suggest you all get out of the way if you hear glass breaking."
Toirneach Lann
player, 151 posts
Tue 1 Aug 2017
at 23:01
  • msg #477

Re: Rosmuillean

In reply to GM (msg # 475):
" Coin and mace seem magical though I can't tell the type of magic."

Lann picks up the mace and examines it.

Ooc: how many mp I have left?
This message was last edited by the GM at 06:43, Wed 02 Aug 2017.
GM
GM, 1555 posts
Games Master.
Wed 2 Aug 2017
at 06:44
  • msg #478

Re: Rosmuillean

Toirneach Lann:
In reply to GM (msg # 475):
" Coin and mace seem magical though I can't tell the type of magic."

Lann picks up the mace and examines it.

Ooc: how many mp I have left?

OOC: By my reckoning your now on 0 but I may have messed up my sums if you have a different number.
This message was last edited by the GM at 23:50, Wed 02 Aug 2017.
Toirneach Lann
player, 152 posts
Wed 2 Aug 2017
at 10:11
  • msg #479

Re: Rosmuillean

In reply to GM (msg # 478):

Ooc: not sure too but I think I cast enhancement once, one heal injury and sense enchantment
I m not sure if my spells are active or lapsed but between detecting the longsword n mace I think it shd not take up many spells?


OOC: Hmmm, I've got a few more See Enchantments noted...but we'll split the difference and say 4mp left. :)

This message was last edited by the GM at 23:53, Wed 02 Aug 2017.
Dann of Clan Valin
player, 574 posts
Barbarian
Borderer clan warrior
Wed 2 Aug 2017
at 23:54
  • msg #480

Re: Rosmuillean

In reply to Toirneach Lann (msg # 479):

" Does anyone want the coin?"
Drake Taubron
player, 240 posts
I'll be killed many times
yet will not die...
Thu 3 Aug 2017
at 01:48
  • msg #481

Re: Rosmuillean

Dann of Clan Valin:
In reply to Toirneach Lann (msg # 479):

" Does anyone want the coin?"

Drake looks up from his examination of the strange coin. He tosses the coin in the air, catching it as it falls, then holds it out to Dann.
Toirneach Lann
player, 153 posts
Thu 3 Aug 2017
at 03:47
  • msg #482

Re: Rosmuillean

In reply to Toirneach Lann (msg # 479):

Lann uses the mace and sees if it feels different in his hands.


OOC: Thank you boss.. Sorry forgot to ask if my spells are active each time. Will ask in future. Hehe took for granted it was still active.
This message was last edited by the GM at 08:56, Thu 03 Aug 2017.
GM
GM, 1556 posts
Games Master.
Thu 3 Aug 2017
at 08:59
  • msg #483

Re: Rosmuillean

Toirneach Lann:
In reply to Toirneach Lann (msg # 479):

Lann uses the mace and sees if it feels different in his hands.


OOC: Thank you boss.. Sorry forgot to ask if my spells are active each time. Will ask in future. Hehe took for granted it was still active.



The mace feels cold in his hands but not uncomfortably so.
Dann of Clan Valin
player, 575 posts
Barbarian
Borderer clan warrior
Thu 3 Aug 2017
at 09:02
  • msg #484

Re: Rosmuillean

Dann smiled and shook his head, " Best you keep hold of it."
Brannon Darrow
player, 213 posts
Fri 4 Aug 2017
at 20:36
  • msg #485

Re: Rosmuillean

Brannon looked over the item, he had little to offer on the jar and the rope and hook but the mace and coin....

" I would venture that these items, like this place are the works of men. Those who follow the dark paths and pay fealty to the ancient Fomóraiġ."

" The maces head is a stylised form of Balar Birugderc known to the Reavers and country folk as Gulro.  And the coin bears his eye."

" Though made by evil men...it does not mean that the tools themselves are evil though."

GM
GM, 1558 posts
Games Master.
Fri 4 Aug 2017
at 20:39
  • msg #486

Re: Rosmuillean

In reply to Brannon Darrow (msg # 485):

Jon and Lute both headed over to inspect the stone slab but after a few moments they returned.

Jon ventured, " It's solid. Even this one couldn't move it and theres no room for more than one man in there."

" Back up and out or do we try heading higher again?  Feels like we must be almost back to ground level again..."

Colm Cernach
player, 528 posts
Fire Elementalist
Gliss Hearth Father
Fri 4 Aug 2017
at 20:40
  • msg #487

Re: Rosmuillean

Colm remained silent and deep in thought as he tallied up their takings so far....
Drake Taubron
player, 242 posts
I'll be killed many times
yet will not die...
Mon 7 Aug 2017
at 00:03
  • msg #488

Re: Rosmuillean

OOC - If nobody has any objections, we go back to that iced walls and try to get past with these new items we found?

Dann of Clan Valin:
Dann smiled and shook his head, " Best you keep hold of it."

Drake nods at Dann. He closes his hand over the strange coin and secrets it within in belt.

GM:
In reply to Brannon Darrow (msg # 485):

Jon and Lute both headed over to inspect the stone slab but after a few moments they returned.

Jon ventured, " It's solid. Even this one couldn't move it and theres no room for more than one man in there."

" Back up and out or do we try heading higher again?  Feels like we must be almost back to ground level again..."

He turns to Jon next. "Heading higher? You mean back to those iced-over walls?" Looking down at the items the Party had newly discovered, he continues, "Perhaps some of these will prove to be our ticket onwards. Let's give it one more try."

Taking up his blade and lantern, Drake motions for the Companions to follow. He picks up a brisk pace back up the ancient steps. Senses alert, he moves the Party rapidly back to where the old Scholar lost his arm.

OOC - Assuming no incident happens and everyone follows along...

A very short time later, the Company comes up to the iced walls once again. The gruesome remains of Kores' frozen arm lies on the stone-cold floor a short distance away. The ash-covered blackened patch on the floor, what remains of the burnt ancient corpse, is visible through the narrow gap between the ice on the other side.

Drake nods at Toirneach. "Try presenting the mace to the iced walls."
Toirneach Lann
player, 154 posts
Mon 7 Aug 2017
at 06:40
  • msg #489

Re: Rosmuillean

In reply to Colm Cernach (msg # 487):

Hearing the descriptions of the mace, Lann decides to test its power or usefulness. He takes it out from his belt and prsents it to the ice wall.. Before he dies that, he yells to his companions to stand back.

OOC: If there is no reaction, I will smash the wall.
Brannon Darrow
player, 215 posts
Mon 7 Aug 2017
at 07:30
  • msg #490

Re: Rosmuillean

"Wait!" Brannon cautions them. "Let us not repeat the mistake we made last time - we need to make sure we have some sort of healing on hand in case the same thing happens..."
Kores Varias
player, 1259 posts
sickly, feeble man
with attitude...
Mon 7 Aug 2017
at 13:09
  • msg #491

Re: Rosmuillean

In reply to Brannon Darrow (msg # 490):

Kores coughs.  He raises his stump to his face before dropping it.
Drake Taubron
player, 244 posts
I'll be killed many times
yet will not die...
Mon 7 Aug 2017
at 13:25
  • msg #492

Re: Rosmuillean

Brannon Darrow:
"Wait!" Brannon cautions them. "Let us not repeat the mistake we made last time - we need to make sure we have some sort of healing on hand in case the same thing happens..."

Kores Varias:
In reply to Brannon Darrow (msg # 490):

Kores coughs.  He raises his stump to his face before dropping it.

Drake nods at the wisdom in the warning. He turns to Colm. "Heathfather. Perhaps you would do the honors instead. Presenting the mace at the iced-over walls..." Turning to Toirneach, he gestures at the mace, indicating that he should hand it over to the Heathfather instead.

OOC - Hmm...may need GM to do the honors on Colm's behalf for now. Until he returns.
Toirneach Lann
player, 156 posts
Mon 7 Aug 2017
at 13:48
  • msg #493

Re: Rosmuillean

In reply to Drake Taubron (msg # 492):

'Yes, I think it's a better choice.' Saying that, Lann hands the mace over to colm.
Colm Cernach
player, 529 posts
Fire Elementalist
Gliss Hearth Father
Mon 7 Aug 2017
at 20:33
  • msg #494

Re: Rosmuillean

In reply to Toirneach Lann (msg # 493):

Colm was hesitant to touch the dark weapon, carrying as it did an image of ancient evil but he decided to humour the others.

" I suspect this ice came about later than the shadow-workers who carved this place...but we will see."

He raised the mace up before the icy passage and waited a little...then moved further forward..but he remembered where Kores had stood and did not get that close to the ice.

After some time he walked back to the others.

" Any other ideas? The ice was linked with the corpse, yes? And we saw spectral arms come out and grasp at Kores.  It is likely someone who died of cold has taken to haunting this place I think....they would be hungry for warmth and like all dead...for life."

He turned to Brannon, " Old friend, did your studies cover settling ancient spirits to their rest?"
Drake Taubron
player, 246 posts
I'll be killed many times
yet will not die...
Sat 12 Aug 2017
at 08:36
  • msg #495

Re: Rosmuillean

"Ancient spirits? Like the ones we met at the shaft below?" Drake frowns irritably, and with no small apprehension. These encounters are taking a toll on his sanity.

Drake takes out the new coin with the strange intricate design. He flips the tiny disc around in his hand, trying to see how the trinket might be relevant to the icy obstacle blocking the Party's advance.

OOC - Drake has no further idea and nothing else to try, other than the strange coin picked up earlier...

As for Kores' suggestion to go back and try the crack in the wall, Drake is good with that. But recall Jon had already come back with a warning after his investigation of it...

Brannon Darrow
player, 216 posts
Sat 12 Aug 2017
at 08:50
  • msg #496

Re: Rosmuillean

"I shall be honest: not really." Brannon gives an embarrased cough. "We covered some of that, but I fear I was, er, more attentive on matters of history."

OOC: Next rank, I think! D'oh!
Kores Varias
player, 1261 posts
sickly, feeble man
with attitude...
Sat 12 Aug 2017
at 14:02
  • msg #497

Re: Rosmuillean

In reply to Brannon Darrow (msg # 496):

"I found earlier a scroll case with ancient words of power.  I can summon unearthy fires from the darkest depths, but would it be suitable for warming an old corpse?  I would prefer to keep it in case we run into other demons or other encounters."
This message was last edited by the GM at 02:24, Tue 15 Aug 2017.
Drake Taubron
player, 247 posts
I'll be killed many times
yet will not die...
Sat 12 Aug 2017
at 15:50
  • msg #498

Re: Rosmuillean

Assuming nothing came out of Drake's examination of the coin and it's relevance to the current debacle faced by the Party...

Drake nervously licks his lips that have gone cold and dry. Replacing the coin in his pocket, he grips his sword and handlantern tightly as he edges closer to the icy blocks. Stopping a safe 6 metres from them, he stands there in silence for a moment. The man's face is an impassive mask, hiding his inner turmoil as he fought to gather his thoughts and regain control of the situation at hand.

Swallowing, he calls out to the spirits that may be present and responsible for the icy trap. His voice sounds taut and strained, but it is clear and controlled.

"Oh Ancient One, you whose mere touch is icy death..."

"Our humble apologies if our actions have offended you in any way..."

"If you are willing and able, would you condescend to grant us understanding into this matter: Why have you not moved on to eternal rest after your mortal body has died? But instead you have remained here as Guardian of this place."


Nerves and willpower stronger than the strongest thrice-forged steel keeps Drake's body from trembling or betraying any sign of the great fear that grips his heart. His attention fixed on the ice blocks, eyes roving all around the vicinity for any manifestation, the man continues.

"What is it you desire of us? What is it that you guard?"
GM
GM, 1562 posts
Games Master.
Tue 15 Aug 2017
at 02:24
  • msg #499

Re: Rosmuillean

Drake Taubron:
"Ancient spirits? Like the ones we met at the shaft below?" Drake frowns irritably, and with no small apprehension. These encounters are taking a toll on his sanity.

Drake takes out the new coin with the strange intricate design. He flips the tiny disc around in his hand, trying to see how the trinket might be relevant to the icy obstacle blocking the Party's advance.

OOC - Drake has no further idea and nothing else to try, other than the strange coin picked up earlier...

As for Kores' suggestion to go back and try the crack in the wall, Drake is good with that. But recall Jon had already come back with a warning after his investigation of it...


Drake turns the coin over and over but it doesn't seem to spark any ideas.
GM
GM, 1563 posts
Games Master.
Tue 15 Aug 2017
at 02:28
  • msg #500

Re: Rosmuillean

Drake Taubron:
Assuming nothing came out of Drake's examination of the coin and it's relevance to the current debacle faced by the Party...

Drake nervously licks his lips that have gone cold and dry. Replacing the coin in his pocket, he grips his sword and handlantern tightly as he edges closer to the icy blocks. Stopping a safe 6 metres from them, he stands there in silence for a moment. The man's face is an impassive mask, hiding his inner turmoil as he fought to gather his thoughts and regain control of the situation at hand.

Swallowing, he calls out to the spirits that may be present and responsible for the icy trap. His voice sounds taut and strained, but it is clear and controlled.

"Oh Ancient One, you whose mere touch is icy death..."

"Our humble apologies if our actions have offended you in any way..."

"If you are willing and able, would you condescend to grant us understanding into this matter: Why have you not moved on to eternal rest after your mortal body has died? But instead you have remained here as Guardian of this place."


Nerves and willpower stronger than the strongest thrice-forged steel keeps Drake's body from trembling or betraying any sign of the great fear that grips his heart. His attention fixed on the ice blocks, eyes roving all around the vicinity for any manifestation, the man continues.

"What is it you desire of us? What is it that you guard?"


There is no answer to Drakes heartfelt pleas, whether because the being is unable, unwilling or simply not present.

Jon looks back down the corridor towards the rock cleft, and Lute picks his nose...
Drake Taubron
player, 249 posts
I'll be killed many times
yet will not die...
Tue 15 Aug 2017
at 18:54
  • msg #501

Re: Rosmuillean

The wait for a response quickly turns into an embarrassing moment that drags on and on. Drake closes his eyes and sighs. He turns to look at his Companions. "Let's go try out the fissure back on the winding steps then...Though I fear we have merely wasted our time in these deadly caverns..."

Raising his weapon before himself, he raises his handlantern to lit the way forward. Gesturing with his head, Drake turns and leads the way back out the room. He makes for the winding stairway where the fissure in the wall was discovered earlier.
GM
GM, 1564 posts
Games Master.
Tue 15 Aug 2017
at 20:38
  • msg #502

Re: Rosmuillean

Drake Taubron:
The wait for a response quickly turns into an embarrassing moment that drags on and on. Drake closes his eyes and sighs. He turns to look at his Companions. "Let's go try out the fissure back on the winding steps then...Though I fear we have merely wasted our time in these deadly caverns..."

Raising his weapon before himself, he raises his handlantern to lit the way forward. Gesturing with his head, Drake turns and leads the way back out the room. He makes for the winding stairway where the fissure in the wall was discovered earlier.


At the fissure Jon approached it and peered upwards into the cleft, " Myself and Hadrik can make the climb easily. You others should be fine as well....Kores will need to be helped up by rope.  If you want I or Hadrik could climb up with a rope and lower it down to ease the ascent for others."

" Not sure whats up there though, I only went a ways up before."

" And Lute is not going to fit...its a tight squeeze..."

Kores Varias
player, 1263 posts
sickly, feeble man
with attitude...
Wed 16 Aug 2017
at 02:14
  • msg #503

Re: Rosmuillean

In reply to GM (msg # 502):

"Perhaps if we tie the rope to you and we all hold onto the other end…  Just in case."
Drake Taubron
player, 250 posts
I'll be killed many times
yet will not die...
Wed 16 Aug 2017
at 02:57
  • msg #504

Re: Rosmuillean

Drake shakes his head at Kores' suggestion.

He peers up the crack in the wall. Muttering under his breath about it being a tight fit, he secures his handlantern to his belt, then hands his pack over to Brannon with a nod.

"Jon and me will take a look  first. Wait for our signal..."

Clamping his sword in his teeth, he takes one look at Jon, then reaches up and begins to make the climb.

10:55, Today: Drake Taubron rolled 10 using 1d20.  Climb check.
GM
GM, 1565 posts
Games Master.
Sat 19 Aug 2017
at 02:39
  • msg #505

Re: Rosmuillean

GM:
At the fissure Jon approached it and peered upwards into the cleft, " Myself and Hadrik can make the climb easily. You others should be fine as well....Kores will need to be helped up by rope.  If you want I or Hadrik could climb up with a rope and lower it down to ease the ascent for others."

" Not sure whats up there though, I only went a ways up before."

" And Lute is not going to fit...its a tight squeeze..."


Kores Varias:
In reply to GM (msg # 502):

"Perhaps if we tie the rope to you and we all hold onto the other end…  Just in case."


Drake Taubron:
Drake shakes his head at Kores' suggestion.

He peers up the crack in the wall. Muttering under his breath about it being a tight fit, he secures his handlantern to his belt, then hands his pack over to Brannon with a nod.

"Jon and me will take a look  first. Wait for our signal..."

Clamping his sword in his teeth, he takes one look at Jon, then reaches up and begins to make the climb.

10:55, Today: Drake Taubron rolled 10 using 1d20.  Climb check.


Drake and Jon climbed up the dark cleft with practised ease, at least at first then even they had to slow as more and more stone was covered by slick ice.

Eventually the two of them disappeared from the sight of the ones waiting below...
Drake Taubron
player, 251 posts
I'll be killed many times
yet will not die...
Sat 19 Aug 2017
at 13:20
  • msg #506

Re: Rosmuillean

"Incoming above!" Drake hisses...
This message was last edited by the player at 16:42, Sat 19 Aug 2017.
Kores Varias
player, 1265 posts
sickly, feeble man
with attitude...
Tue 22 Aug 2017
at 15:31
  • msg #507

Re: Rosmuillean

In reply to Drake Taubron (msg # 506):

Kores looks alarmed.  He hesitates whilst thinking of conjuring up an illusion of another climber, something outrageous that Drake wouldn't think is a member of the party or a threat, maybe a naked fat bloke....

Strongly inclined to do that in round 2....
Brannon Darrow
player, 217 posts
Tue 22 Aug 2017
at 17:09
  • msg #508

Re: Rosmuillean

Brannon backs up from the area beneath the climbers, in case of anything falling. He unpacks his sling, and fits a stone into it...
GM
GM, 1566 posts
Games Master.
Tue 22 Aug 2017
at 23:11
  • msg #509

Re: Rosmuillean

Drake Taubron:
"Incoming above!" Drake hisses...



..................

Below the others heard a man cry out in pain and a hurried scrabbling sound from somewhere above...
Drake Taubron
player, 252 posts
I'll be killed many times
yet will not die...
Wed 23 Aug 2017
at 03:17
  • msg #510

Re: Rosmuillean

"Giant bats!" Drake calls out in a measured volume, hoping his not-too-loud warning carries down to his other Companions...
Kores Varias
player, 1266 posts
sickly, feeble man
with attitude...
Wed 23 Aug 2017
at 04:56
  • msg #511

Re: Rosmuillean

In reply to Drake Taubron (msg # 510):

OOC: If Kores can hear, he considers casting a TANGLEROOTS or 3 on the wall.  How far is it?  Do I know how long I can create a TANGLEROOTS vines to enable someone to climb it?  Would I manage with 3 castings to create an easier wall to climb?
This message was last edited by the GM at 23:59, Wed 23 Aug 2017.
Dann of Clan Valin
player, 577 posts
Barbarian
Borderer clan warrior
Wed 23 Aug 2017
at 15:54
  • msg #512

Re: Rosmuillean

Dann sees Kores hesitate. He stays where he is but brings out his weapon, ready to fight, with the mental comfort that begin a borderer means he does not have to ask himself too many questions in these situations.
GM
GM, 1567 posts
Games Master.
Fri 25 Aug 2017
at 03:14
  • msg #513

Re: Rosmuillean

Kores Varias:
In reply to Drake Taubron (msg # 510):

OOC: If Kores can hear, he considers casting a TANGLEROOTS or 3 on the wall.  How far is it?  Do I know how long I can create a TANGLEROOTS vines to enable someone to climb it?  Would I manage with 3 castings to create an easier wall to climb?


OOC: Sure. You can see about 10m up into the crevasse. Each use of tangleroots will cover about 1m squarish in thick roots....now they are subject to spell-expiry. but as long as they last they'll make climbing easier.

Three castings would probably do it....Kores will still need to be hauled up cos of the one arm thing.

And Lute will not fit up there.

GM
GM, 1568 posts
Games Master.
Fri 25 Aug 2017
at 03:54
  • msg #514

Re: Rosmuillean

Drake Taubron:
"Giant bats!" Drake calls out in a measured volume, hoping his not-too-loud warning carries down to his other Companions...





....................

Below:

From somewhere above there were sounds of  struggle and strange high pitched clicking sounds echoed down the cleft.
This message was last edited by the GM at 03:57, Fri 25 Aug 2017.
Drake Taubron
player, 254 posts
I'll be killed many times
yet will not die...
Fri 25 Aug 2017
at 05:23
  • msg #515

Re: Rosmuillean

Drake calls out to his Companions below...
 "Hostile tumbling down!"
Kores Varias
player, 1267 posts
sickly, feeble man
with attitude...
Fri 25 Aug 2017
at 13:42
  • msg #516

Re: Rosmuillean

In reply to Drake Taubron (msg # 515):

OOC: No need to create a..  is this bat tied up?  Why would it tumble down if it can fly?

Kores will create some TANGLEROOTS, 3 of them to allow the others to scramble up there.  Hopefully he'll be able to cancel them once everything is resolved.

This message was last edited by the GM at 19:19, Fri 25 Aug 2017.
GM
GM, 1569 posts
Games Master.
Fri 25 Aug 2017
at 20:11
  • msg #517

Re: Rosmuillean

Drake Taubron:
Drake calls out to his Companions below...
 "Hostile tumbling down!"



...............

Below:

Despite Hadricks echoing words, nothing appeared from the crevasse....

Kores began calling forth twisted roots from the stone, to create a climbing frame of sorts for the others...
This message was last edited by the GM at 20:45, Fri 25 Aug 2017.
Drake Taubron
player, 255 posts
I'll be killed many times
yet will not die...
Fri 25 Aug 2017
at 21:47
  • msg #518

Re: Rosmuillean



"All clear up here!" Drake calls out. "Though Jon is hurt."
GM
GM, 1570 posts
Games Master.
Fri 25 Aug 2017
at 21:58
  • msg #519

Re: Rosmuillean

Drake Taubron:
"All clear up here!" Drake calls out. "Though Jon is hurt."

Drake Taubron
player, 256 posts
I'll be killed many times
yet will not die...
Sat 26 Aug 2017
at 03:23
  • msg #520

Re: Rosmuillean



Drake looks down the crevasse at Kores and the others. "Jon's going to need some help with his bleeding... Are you coming up? Or do we get back down there?"
Kores Varias
player, 1268 posts
sickly, feeble man
with attitude...
Sat 26 Aug 2017
at 03:58
  • msg #521

Re: Rosmuillean

In reply to Drake Taubron (msg # 520):

Kores continues to do the TANGLEROOTS.  Lets send the warlock up first so that he can do triage.  Once we're all up he will cancel TANGLEROOTS.
Drake Taubron
player, 257 posts
I'll be killed many times
yet will not die...
Sun 27 Aug 2017
at 04:35
  • msg #522

Re: Rosmuillean

Drake calls again to those below. This time his voice carries an unmistakeable urgency.

"Whoever has more of those strange drinks that restored Kores...bring it up here first. And quick. Jon's bleeding like a chicken being drained."

"It's a small squarish room up here. Four metres in height, width, length. There's another crevasse in the ceiling leading upwards. And here's another of those ancient skeletons in ornate armor. This one carries a battle standard..."


The man pauses for a moment to consider the Party situation.

"Kores may need help getting up here. And there's more climbing afterwards. Lute won't fit in the climb to get up here... Perhaps we may leave with Lute all our heavy items, and those coins we found...everything we don't need to explore this place."

"And I'll get down there to speak with Lute in awhile..."


OOC explanation - Drake doesn't exactly know what magical powers each of you have, except what he has witnessed. And he is edgy about what little he's seen anyway. The only Party healing power he's seen are from Kores as well as the potion Dann fed to Kores. And Kores with 1 arm will find it hard to get up...

Ok I know Jon's an NPC. So if anyone feels you don't wanna "waste" healing on him... Hahaha..I've no problem as a player. But Drake's gonna be really pissed...

This message was last edited by the player at 05:03, Sun 27 Aug 2017.
Kores Varias
player, 1270 posts
sickly, feeble man
with attitude...
Sun 27 Aug 2017
at 05:19
  • msg #523

Re: Rosmuillean

In reply to Drake Taubron (msg # 522):

Kores, whilst doing his stuff realizes what can be done.  If there is a suitable location that he can TANGLEROOTS and within healing distance he'll shout to Hadrik

"Throw him down here!!!"

OOC: He'll heal him.  I think with everyone coordinated it should be easier than rolling SPEED vs falling speed.  Maybe Drake can make an ATTACK roll...
This message was last edited by the GM at 02:07, Mon 28 Aug 2017.
Drake Taubron
player, 258 posts
I'll be killed many times
yet will not die...
Sun 27 Aug 2017
at 06:33
  • msg #524

Re: Rosmuillean

Kores Varias:
In reply to Drake Taubron (msg # 522):

Kores, whilst doing his stuff realizes what can be done.  If there is a suitable location that he can TANGLEROOTS and within healing distance he'll shout to DRAKE

"Throw him down here!!!"

He'll heal him.  I think with everyone coordinated it should be easier than rolling SPEED vs falling speed.  Maybe Drake can make an ATTACK roll...

What sounds vaguely like a call to throw something or someone down floats up to Jon and Drake. The two men look at each other in puzzlement, then shrug their shoulders. Jon goes back to nursing his injuries and groaning; and Drake...he turns to his trusty equipment - his rope. Taking hold of the snaking pile of fibres, he quickly creates a secure loop around his injured Companion, careful to avoid chaffing against the open wounds. Nodding at Jon, he helps the man to the crevasse in the floor.

"Jon's coming down." He calls down to the Party, before beginning to lower Jon slowly back down.
GM
GM, 1571 posts
Games Master.
Mon 28 Aug 2017
at 02:10
  • msg #525

Re: Rosmuillean

In reply to Drake Taubron (msg # 524):

Hadrik lowered Jon down on the rope and Brannon and Lann guided him to a gentle stop, Kores approached him to see what could be done.

It seemed that Jons blood was extremely thin for some reason and the flow seemed quite excessive for the wound.

Kores had heard of such things as a family curse or the like, but in this case he suspected some sort of blood thinner had been administered...

OOC: Kores rolled 2 on 1d20. Intellegence/Medicine check.
Kores Varias
player, 1271 posts
sickly, feeble man
with attitude...
Mon 28 Aug 2017
at 05:18
  • msg #526

Re: Rosmuillean

In reply to GM (msg # 525):




"What is this?  Were you attacked by some leech?  The blood is not coagul…  well, must be bat saliva."

Kores unsummons the TANGLEROOTS.

"My powers are almost depleted.  Perhaps we should leave the rope and find some place suitable to rest."

OOC: Kores does the 3 magic point greater healing thing…  I don't have access to the books but lets go all out.
This message was last edited by the GM at 20:47, Mon 28 Aug 2017.
Drake Taubron
player, 260 posts
I'll be killed many times
yet will not die...
Mon 28 Aug 2017
at 11:36
  • msg #527

Re: Rosmuillean

"I'll take a look at the skeleton. Be down in awhile."
GM
GM, 1572 posts
Games Master.
Mon 28 Aug 2017
at 21:00
  • msg #528

Re: Rosmuillean

Drake Taubron:
"I'll take a look at the skeleton. Be down in awhile."

Brannon Darrow
player, 218 posts
Tue 29 Aug 2017
at 08:14
  • msg #529

Re: Rosmuillean

"A good idea." Brannon nods at Kores' suggestion. "I doubt there is a queue of people waiting to jump in while we're resting. Perhaps we should strike camp in a safer spot, and return when we are in better condition?"
This message was last edited by the player at 08:14, Tue 29 Aug 2017.
Dann of Clan Valin
player, 578 posts
Barbarian
Borderer clan warrior
Tue 29 Aug 2017
at 14:33
  • msg #530

Re: Rosmuillean

"Maybe." concurs Dann. "Or we can leave the place altogether. It seems every step gets us closer to death, and I am not sure dying here will achieve anything useful..."
Drake Taubron
player, 261 posts
I'll be killed many times
yet will not die...
Tue 29 Aug 2017
at 16:12
  • msg #531

Re: Rosmuillean



"Coming down..." Drake calls to his Companions in the lower level. Gathering up his rope and belongings, he takes one more look around the room, fastens his handlantern to his belt once more, then clamps his sword in his teeth and swings over the edge of the crevasse and begins crawling his way down...

00:12, Today: Drake Taubron rolled 5 using 1d20.  Climb down.
GM
GM, 1573 posts
Games Master.
Tue 29 Aug 2017
at 19:47
  • msg #532

Re: Rosmuillean

Drake Taubron:
"Coming down..." Drake calls to his Companions in the lower level. Gathering up his rope and belongings, he takes one more look around the room, fastens his handlantern to his belt once more, then clamps his sword in his teeth and swings over the edge of the crevasse and begins crawling his way down...

00:12, Today: Drake Taubron rolled 5 using 1d20.  Climb down.


Drake carefully climbed down the crevasse then dropped back down to join the others.
Drake Taubron
player, 262 posts
I'll be killed many times
yet will not die...
Wed 30 Aug 2017
at 02:32
  • msg #533

Re: Rosmuillean



Drake leaps off the crevasse wall he was climbing and lands lightly on his feet. His eyes go immediately to Jon, even as he strides quickly over to check in on his injured Companion. Seeing that the old Scholar Kores already has everything under control, he turns to Colm. "Just as we reached the top, we were attacked by about four of five of those bat-creatures. They came out of another ceiling crevasse similar to this one we climbed up. We killed one and injured two others. Those that still live retreated back into the crevasse from whence they came."

Turning to Brannon, he squats down on the floor and picks up a small stone. "There was another skeleton clad in bronze armor and slumped in a corner. This one carried a two metre long battle standard. The man had a broken hip bone, likely from falling. These are the symbols and markings on the battle standard and the armor..." Drake begins to draw out the symbols on the floor.

Done with the drawing, Drake tosses the stone aside, brushes his hands, wipes them on his pants, then stands up. "Jon needs to be stabilized. And we could all do with some rest. However I do not feel safe here." The man licks his dry lips, and his next words come out in an uncertain voice. "For some reason, I sense that our situation right now isn't that different from what these ancient legionnaires faced centuries ago. They came in here to explore and perhaps look for riches as we did. They encountered horrors. They had casualties. I would venture to guess that some went insane as well. And in the end, everybody died to some nameless horror out of their worst nightmare..."

"To be sure, that ceiling crevasse leading further upwards from the room above us is still unexplored. But is this all worth it..."


Shaking his head slightly, the man turns to address the old Scholar Kores who is busy ministering to the injured Jon. "How's he? Is there any immediate danger?"
This message was last edited by the player at 09:08, Wed 30 Aug 2017.
Kores Varias
player, 1274 posts
sickly, feeble man
with attitude...
Wed 30 Aug 2017
at 02:58
  • msg #534

Re: Rosmuillean

In reply to Drake Taubron (msg # 533):

After a GREATER healing I'm sure he's doing fine, for the moment, but not sure if I can detoxify the anti coagulants…    Anyway, Kores will say…


"Seems fine, but I'm not sure if these wounds will keep on bleeding.  Leeches and bats need to keep feeding."
Brannon Darrow
player, 219 posts
Wed 30 Aug 2017
at 08:06
  • msg #535

Re: Rosmuillean

Drake Taubron:
Turning to Brannon, he squats down on the floor and picks up a small stone. "There was another skeleton clad in bronze armor and slumped in a corner. This one carried a two metre long battle standard. The man had a broken his hip bone, likely from falling. These are the symbols and markings on the battle standard and its armor..." Drake begins to draw out the symbols on the floor.


Fascinated by the prospect of more historical artefacts, Brannon forgets their immediate predicament, and hurriedly grabs paper and charcoal from his pack to begin jotting down the symbols Drake reports.


"A battle standard... it is a shame you could not bring it down." Brannon muses. "I daresay it is delicate. Not easily dropped. And likely another climb up would mean more confrontation with those bats..."

He glances back up, pragmatism and ambition clearly warring within him...
Dann of Clan Valin
player, 579 posts
Barbarian
Borderer clan warrior
Wed 30 Aug 2017
at 14:23
  • msg #536

Re: Rosmuillean

"Look guys, I understand your interest for history, but there are probably many other places to explore to discover the things of the past. And we have only one life. I don't see what we have to gain continuing to battle forces which are clearly stronger than us!" says Dann. The story of Drake made him slightly mor impatient to leave the place.
Kores Varias
player, 1275 posts
sickly, feeble man
with attitude...
Wed 30 Aug 2017
at 15:36
  • msg #537

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 536):

"Can't you see?  They dead speak to us.  Every time there is danger, someone from the past dies and remains for who knows how long.  Man must succeed, and the dead are there to guide us.  We see how they died and that prepares us to survive where others have fallen."
Drake Taubron
player, 264 posts
I'll be killed many times
yet will not die...
Wed 30 Aug 2017
at 18:09
  • msg #538

Re: Rosmuillean

Kores Varias:
"Seems fine, but I'm not sure if these wounds will keep on bleeding.  Leeches and bats need to keep feeding."

Drake nods at the Scholar. A flicker of gratitude appears in his gaze, but it disappears almost immediately. The man is eccentric that's for sure. But he is certainly powerful in his Art. Thank the Heavens he is with us.

Kores Varias:
"Can't you see?  They dead speak to us.  Every time there is danger, someone from the past dies and remains for who knows how long.  Man must succeed, and the dead are there to guide us.  We see how they died and that prepares us to survive where others have fallen."

Drake frowns at Kores. The Scholar's words disturb him greatly.

"It would be good that you not speak this way. If I had not known you before to be eccentric, I would have concluded that these caves have begun to affect your sanity and that your mind is starting to come unhinged."

"As I said awhile ago, there were probably some amongst the legionnaires who became insane as they tarried here in these deadly caves..."


He takes a glance at Colm who seems deep in thought and in a world of his own. Turning to the muscular Borderer whose cautious judgement he had come to rely upon, he says, "Where would be a good place to camp down for a few hours? While the HeathFather comes to a decision whether we continue in these caves or leave..."
This message was last edited by the player at 16:11, Thu 31 Aug 2017.
Dann of Clan Valin
player, 580 posts
Barbarian
Borderer clan warrior
Thu 31 Aug 2017
at 14:39
  • msg #539

Re: Rosmuillean

"A good first step would be to leave these caves first. Then everyone will be able to decide if they want to come back here or not." suggests Dann. "Leaving might prove to be a challenge though." he adds, thoughtful.
Drake Taubron
player, 267 posts
I'll be killed many times
yet will not die...
Thu 31 Aug 2017
at 16:03
  • msg #540

Re: Rosmuillean

Drake nods thoughtfully at the Borderer's recommendation. Retrieving a small piece of cloth from inside his tunic, he begins to wipe his sword clean. He looks up at his other Companions.

"Thoughts?"
Colm Cernach
player, 531 posts
Fire Elementalist
Gliss Hearth Father
Thu 31 Aug 2017
at 19:42
  • msg #541

Re: Rosmuillean

Drake Taubron:
Drake nods thoughtfully at the Borderer's recommendation. Retrieving a small piece of cloth from inside his tunic, he begins to wipe his sword clean. He looks up at his other Companions.

"Thoughts?"


Colm frowned, " At the least we should probably make camp and have something to eat....I would like to go a little further if possible....though we have enough gold and other items for a beginning nest egg without loss of a single member of our company.....barring Kores arm."

" Strange as it may sound I think it may be safer bivouacing here or at the base of the stairs than outside.  Reavers and lawless men are too afraid to enter the cave and apart from the bats nothing seems to be alive in here...and the dead haven't bothered us overly much so far."

" But as I said, we have a tidy nest egg already."

Kores Varias
player, 1277 posts
sickly, feeble man
with attitude...
Fri 1 Sep 2017
at 02:31
  • msg #542

Re: Rosmuillean

In reply to Colm Cernach (msg # 541):

"You crave gold and riches but you fear the unknown.  I would rather discover what has been lost.  There were once men who built these structures, and tried to withhold its secret from future generations.  Do we have enough to fund a private army?  Just by tasting these undiscovered caves I crave to explore further and to reveal what I believe would be greater wealth and (smirks)riches, and the great knowledge of what has came to pass."

"Alas, perhaps some other party with greater ambitions and love of knowledge will be more worthy that us...  of the secrets beyond."

This message was last edited by the GM at 02:41, Fri 01 Sept 2017.
Dann of Clan Valin
player, 582 posts
Barbarian
Borderer clan warrior
Fri 1 Sep 2017
at 15:51
  • msg #543

Re: Rosmuillean

"I don't see secrets worthy of discovery here." grumbles Dann. "All I see is death."
Colm Cernach
player, 532 posts
Fire Elementalist
Gliss Hearth Father
Sat 2 Sep 2017
at 02:41
  • msg #544

Re: Rosmuillean

Dann of Clan Valin:
"I don't see secrets worthy of discovery here." grumbles Dann. "All I see is death."


" An ancient prison created by those who walk in shadow....but not just a prison."

He turned toward Brannon, " What have we found? An altar....a storeroom....the dead body in the frozen passage. Was it Selentine? If so perhaps that was originally the way up...a continuation of the stairs as this corridor is."

He glanced at the cleft in the rocks, " Where does this lead?"
Kores Varias
player, 1279 posts
sickly, feeble man
with attitude...
Sat 2 Sep 2017
at 03:09
  • msg #545

Re: Rosmuillean

In reply to Colm Cernach (msg # 544):

"Some prisons are not meant to contain the living."


That cleft is how we got to this bat cave.  I figure we can easily deal with Bats.  If this rope is still here ve advance in force and take that position....
Drake Taubron
player, 268 posts
I'll be killed many times
yet will not die...
Sat 2 Sep 2017
at 15:18
  • msg #546

Re: Rosmuillean

Arguments fly back and forth as the Companions debate the way forward. Drake listens calmly to each person's argument and thoughts until silence lapses again over the Company.

As he considers the options, he turns to look at the Party, his eyes lingering a tad longer on the injured Jon, the childlike Lute, and the individuals who have been silent all this time.

Frowning, Drake grates in a soft resigned voice. "Our objectives are to seek out wealth to enrich each of us, while also adding to the HeathFather's warchest..."

"This place has an ill-favored feel about it. And our encounters here have also been inauspicious thus far, though except for Kores' arm, we have suffered no great loss. And we have found ourselves a small fortune in gold coins and other artifacts."


Sighing he continues. "Let's bed down here for a few hours. After we are rested, let's have two groups. Jon, Colm, Kores, Brannon, Dann goes up to explore the crevasse and see where it leads to. Lute and I will stay here with the heavy equipment and items you do not need for now. The time limit will be for a single day. After that, we shall get out of this godforsaken place together..."

"Agreed?"

Kores Varias
player, 1280 posts
sickly, feeble man
with attitude...
Sat 2 Sep 2017
at 17:50
  • msg #547

Re: Rosmuillean

In reply to Drake Taubron (msg # 546):

"I am happy to make more discoveries, to further the cause of men.  I think that some of you just want to return to remain amongst the living.  Personally I do prefer the company of the dead."
This message was last edited by the GM at 01:41, Mon 04 Sept 2017.
Drake Taubron
player, 269 posts
I'll be killed many times
yet will not die...
Sun 3 Sep 2017
at 16:27
  • msg #548

Re: Rosmuillean

Kores Varias:
"I am happy to make more discoveries, to further the cause of men.  I think that some of you just want to return to remain amongst the living.  Personally I do prefer the company of the dead."

In a rare moment of attentiveness, Lute whimpers at Kores' mention of the "company of the dead". Drake glares fiercely at the child-like giant until his whimpers and blubbering fade away. Pointedly ignoring the Scholar, he glances at the rest of the Company, looking directly into their eyes, waiting for their responses.
Toirneach Lann
player, 158 posts
Mon 4 Sep 2017
at 02:33
  • msg #549

Re: Rosmuillean

Lann shrugged non-commitedly at Drake.
GM
GM, 1575 posts
Games Master.
Mon 4 Sep 2017
at 02:34
  • msg #550

Re: Rosmuillean

Jon piped up from leaning against the wall, " I don't know about the rest of you but I'm going to sit here awhile until I stop oozing completely."
Colm Cernach
player, 532 posts
Fire Elementalist
Gliss Hearth Father
Mon 4 Sep 2017
at 04:31
  • msg #551

Re: Rosmuillean

Colm looked the others over as a thoughtful look came over him, " I wouldn't mind still going on....but other than Kores it seems all others would turn back."

" Let us rest here an hour or so and then head back down."

This message was lightly edited by the GM at 04:31, Mon 04 Sept 2017.
Drake Taubron
player, 270 posts
I'll be killed many times
yet will not die...
Mon 4 Sep 2017
at 03:46
  • msg #552

Re: Rosmuillean

Drake nods. Finding a good spot on the stone stairs some distance from the fissure where he can easily keep a close watch on all approaches to the Company, the mercenary sits down to rest. His blade in his lap, he continues cleaning and polishing the weapon with a clean rag and a bit of fur.

"I'll stand watch." He whispers before turning back to working on his blade and lapsing into silence.

OOC - If any of you wants to do anything, please go ahead. I'll have Drake wake everyone up in my next post and lead the Company back out these caverns.

What are our plans beyond that point?

Get back to civilization to fence off our loot, then find out info about the situation with respect to Colm's problem?

Brannon Darrow
player, 220 posts
Mon 4 Sep 2017
at 06:53
  • msg #553

Re: Rosmuillean

Colm Cernach:
Colm looked the others over as a thoughtful look came over him, " I wouldn't mind still going on....but other than Kores it seems all others would turn back."

" Let us rest here an hour or so and then head back down."


"Aye." Brannon agrees, with one last whistful look in the direction of the lost battle standard. "There is little value in knowledge if we don't return to share it." He glances at Colm,then quickly adds: "Or riches, of course."

He settles down to rest near Drake's chosen spot. "Are we then to Rosmuillean, or back to Glissom?"
Drake Taubron
player, 271 posts
I'll be killed many times
yet will not die...
Mon 4 Sep 2017
at 13:47
  • msg #554

Re: Rosmuillean

Brannon Darrow:
He settles down to rest near Drake's chosen spot. "Are we then to Rosmuillean, or back to Glissom?"

"Let's make for the bigger city. There may be more opportunities to find buyers for our haul. And there may be more coin waiting for men willing to take risks and get dirty jobs done..."
Kores Varias
player, 1281 posts
sickly, feeble man
with attitude...
Mon 4 Sep 2017
at 15:30
  • msg #555

Re: Rosmuillean

In reply to Drake Taubron (msg # 554):

Kores's eyes are wide open, he clutches his staff unsteadily.  He has no religion nor beliefs, but surely there was great purpose, hidden truths and much to be discovered.  If this party want to spend time guarding caravans and hunting bandits he might just find himself another party or return to Ongus.  He will not speak of his plans but starts to think about taking a caravan out.
Colm Cernach
player, 533 posts
Fire Elementalist
Gliss Hearth Father
Mon 4 Sep 2017
at 21:19
  • msg #556

Re: Rosmuillean

Drake Taubron:
Brannon Darrow:
He settles down to rest near Drake's chosen spot. "Are we then to Rosmuillean, or back to Glissom?"

"Let's make for the bigger city. There may be more opportunities to find buyers for our haul. And there may be more coin waiting for men willing to take risks and get dirty jobs done..."


Colm nodded thoughtfully, " Aye, there are things we found here that Brannon may needs research at the temple...and as you say, money can be better used closer to where the merchants lair."

" We must pass by Mimirs Well and through Rosmuillean on the way back anyway...unless we want to strike off overland and risk crossing the Shadowspin elsewhere."

" When we arrive back in the city, lips are to be sealed as to where we have been and what we have found and especially regarding MY business."

Dann of Clan Valin
player, 583 posts
Barbarian
Borderer clan warrior
Tue 5 Sep 2017
at 16:38
  • msg #557

Re: Rosmuillean

Dann stays silent while ideas are exchanged. The party obviously hesitates, and the more it hesitates the more it will be appealed to leave the place, he figures.
GM
GM, 1578 posts
Games Master.
Wed 6 Sep 2017
at 03:07
  • msg #558

Re: Rosmuillean

In reply to Dann of Clan Valin (msg # 557):

After they had all rested and eaten the companions made their way back down the long stone stairs, collected items left there and then descended through the crevasse back down to the cave entrance.

Kores was greeted by his faithful donkey who seemed none the worse for wear.

After redistribution of weight the party struck off back down the Forest Road and past the village of Mimirs Well, the elder waved to them as they passed seemingly relieved that they had emerged unharmed from beneath the mountain.

The trek through the woods at night was uneventful, whether because of the still lingering favour of the Fair Folk or simply because the wildlife was not hungry who could say.

Lute was prevented from wandering off to inspect lakes or towers and around midnight they found themselves at the ford over the Shadowspin.

Entering Rosmuillean they were greeted with cheers by Reavers and then slightly confused expressions when they drew closer and the make up of the companions group became more evident.

Colm greeted the old woman he had purchased herbs from and the others grabbed a quick drink at the inn.
GM
GM, 1579 posts
Games Master.
Wed 6 Sep 2017
at 03:08
  • msg #559

Re: Rosmuillean

Go to new Thread: Glissom City: The Return.
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