Drake Taubron:
Drake glanced in disgust at the two before him. The best there is. They will have to do. The big oaf would do fine, though Drake hopes he doesn't cry for his mum and scream for home at the first sign of trouble. The other guy is a different story. Drake looks him over again, from head to toe, searching his memory. Tehatima. Jon.
OOC - 15:21, Today: Drake Taubron rolled 17 using 1d20. Remember.
Nope. If there is anything here, Drake certainly doesn't remember it at all. Shrugging, he turned to the task of the moment - testing the men.
OOC - Drake tries to determine what each man can do. In game terms, can I have some rough idea of their likely skills and rank?
A short time later...
Drake sheaths his weapon, bids the two men sit down, and begins his briefing.
"The village of Mimirs Well lies somewhere along the old forest road. Apparently, it is built on top of some old ruined city. City of Mimirs according to rumour. We will be paying the ruins a visit and pick up some gold for ourselves. And perhaps if we are lucky, we may even find some treasure fit for a king."
Pausing to glare sternly at his two associates, Drake continues.
"Gentlemen. The ruins have probably lain untouched for some years. We dare not assume it will remain uninhabited for long. Bring your best weapons. Keep them oiled and ready. Once the journey begins, keep your eyes open. Your ears peeled. Be ready for anything. Anyone who slacks off, wanders off, or falls behind..." Drake's face turns grim, "He will be left behind."
Glancing sharply at Lute, Drake continues.
"The rules are simple..."
"Number One. Everything we find, we split equally among us. And Number Two..." Here, Drake turns his gaze to Jon. Intense, dead serious, scrutinizing. "Throughout this trip, I have the final word. On all decisions. Disputes. Every matter."
"We good with this?"
The two men shrugged apparently not particularly fussed about such things. Lute was used to being ordered around and Jon....well Jon didn't seem to care about anything all that much...
Drake Taubron:
Deep inside, Drake is rather disturbed by the appearance of the quiet man Jon Tehatima. No one leaves the Clan. No one alive that is. This was one of the first things he learned as a boy from the Clan trainers.
Glancing at Lute again, Drake sighs inwardly. The expedition does indeed need a third member. Two is too few. Too risky. Especially with a halfwit. Besides, keeping Jon close by where he can keep an eye on him would be way more preferable than to let the man wander freely out of sight.
Taking special note of the man's equipment, weapons, and armor, Drake makes a mental note to do some digging on the fellow Jon Tehatima, his background, when did he arrive in town, who did he come with, for what purpose, etc.
OOC - At first convenience, Drake discreetly chats up Padraig, any Solver Stag patron open for a chat, and perhaps Fergus as well. About Tehatima.
Need a roll? What does he discover?
Drake decides to keep a careful eye on the man at all times.
Polite chatting with Padraig and Fergus and a few other locals indicates that Lute wandered in off of an outlying farm a few months ago naked and covered in blood....he was almost killed as an ogre of some sort but began asking for food when he was challenged and the townsfolk soon realised he was indeed human.
He was fed and clothed and put to work by the miller, folks soon learned to not rile him up as he tended to break things and occasionally people when he had a tantrum...but due to the Millers influence he was kept around. The Miller is happy now to see him go as he has young children and doesn't really want them playing with Lute as one mistimed prank could end very badly indeed.
Jon is an enigma to most in town, no one seems to know where he came from he just appeared in the market square one night and hasn't left. He speaks little to anyone and has earned his coin fixing thatch and slate on roofs seemingly happy to work at heights. Most are amazed that he is leaving as its been difficult to get more than two words out of him since he arrived.
OOC:
Lute: Str 18, Int 3, carries an axe and is dressed in a woolen kilt and sheepskins in a rough sort of cloak.
Jon: Has a number of Assassin skills...Climb, Jump etc. carries a number of throwing axes and is dressed in black wool and leather.