Usopi Venia:
whelp, I definitely missed my target (though Chlainn got a critical hit on him, so hopefully he’s dead unless his hp total is crazy.)
I’m pretty sure I’m clear of taking another hit though, so I’ll trade out with somebody in the next round and rest up a bit from my wounds.
I'll be glad for Drake to trade places with Usopi to the frontline. Though I will defer in favor of Dann.
However I think this is a good place to try a shove. Get one or both enemies off the cliff. So how it looks like is this: once Usopi backs away, 2 of us basically dive at one of the enemy, one going for his torso, the other for his legs. The object is to grapple the guy and shove him off the cliff. Either imbalance him with one quick hard shove so that he topples over the edge (roll a natural 1 on 1d20?), or slowly push him inch by inch to the edge and then some.
I will leave the mechanics to GM. But it may look like this:
The 2 of us who dives, each makes a grapple attack by rolling attack normally. On success => successful grapple. So the enemy can be single grappled or double grappled. And then the shove begins, basically a Strength check pitting our combined Strength vs the enemy's Strength.