Referee:
In reply to Germany (msg # 526):
I am not certain what you are asking in this post, the only thing I can discern is
>Does this afect in any way the passengers modules (that may be seen as a kind of cargo)?
Yes. It means that the ship can only carry part of a population unit in that turn. Since we do not allow units to exist in two places from one turn to the next, the other fractions of the population would have to be carried by other ships.
Well, for not being certain about my question you nailed the answer, as that’s exactly what I was asking there.
Referee:
In reply to Germany (msg # 527):
>And, of course, this makes the Naval Shipyards a perfectly prescindible facility. Tell me what use will it have if rules are so applied.
If you are using this word 'prescindible' to mean 'useless', then no. I find it difficult to believe that the uplift/downlift capability will always be immediately available to move a damaged ship.
For the same reasons you gave, this damaged ship would be downloaded by another ship(s) to the spaceport to repair it (even if several landings were needed), as any other unit could. If you have enough uplift to latter return it to orbit...
So, should a Russian Tsiolkovskiy-1 ship (30000 tonnes) become damaged. A Freude ship (5000 tonnes cargo capacity) could download to a spaceport in 6 trips, then repaired and uplifted again when the uplift capacity is available…
Logics on it? I see none, but we’re talking about rules, not logics, and that’s consistent with how do you tell us the rules work, And, after all ,the fact this same ship was built in Damgarten and uploaded operational with uplift capacity form other spaceport(s) (as I guess the uplift came from several ones) has exactly the same logics
Referee:
>But if Russia deploys this OT without another Enclave, it will be no longer an enclave settlement,
No. The other OTs would be inactive as they would be unable to function.
And can a country have several Enclave settlements in orbit of the same satellite?
Rules state quite clearly that only one of them would produce pai-leng, but having several may be advantageous if you intend to develop a colony there, as each of them represents a $200/25000 tonnes and 1 pop already y there to begin it..
So, if you deploy two OT/Enclave in orbit of a satellite, when upgrading it to a colony, you have already a “credit” of $400/50000 tonnes ,as well as 2 pop. So you could, as an example, build for “free”:
- Spaceport: $50/20000 tonnes
- Fission PP: $150/20000 tones
- Hydroponics: $150/15000 tones
- Road: $100/5000 tones
- Totals: $450/60000 Tonnes
From which you’d only need spend $50 and to transport there 10000 tonnes and 8 pop (as you need to keep at least 1 OT), or 6 pop if you idle the road net for this turn (as you don’t need it the first turn, though without it you’d lose part of your investment and you’ll probably need it latter).
See that this colony would “only” need SUs to be self-sustainable ,as the food would be produced there…
This message was last edited by the player at 18:30, Wed 11 Dec 2019.