Re: OOC - Perilious Journeys
Aparentemente a escolha é por ir pelo caminho mais curto, então, Perilious Journey até Nara.
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Viagem para Nara:
-Trailblazer, Scout e Quartermaster: Rolem aqui suas skills pertinentes.
-->Modificador: -1 (Winter) (e como acho que não vão querer viajar a noite, é só esse)
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Por enquanto só coloquem o resultado da rolagem aqui, deixem pra postar no IC depois que eu postar o resultado da viagem (relativo as rolagens feitas aqui).
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E a regra, como lembrança:
Undertake a Perilous Journey (one roll per 4 days travelled, or fraction)
When you travel through hostile territory (practically everywhere in Rassilon), choose one member of the party to act as Trailblazer, one to Scout ahead, and one to be quartermaster (the same character cannot have two jobs). If you don't have enough party members or choose not to assign a job, treat that job as if it had rolled a Miss. Each character with a job to do rolls (see below). On a Raise the quartermaster reduces the number of rations required by one. On a Raise the trailblazer reduces the amount of time it takes to reach your destination (the GM will say by how much). On a Raise the scout will spot any trouble quick enough to let you get the drop on it. On a Success each roles performs their job as expected: the normal number of rations are consumed, the journey takes about as long as expected, no one gets the drop on you but you don't get the drop on them either. On a Miss, the GM might have some kind of surprise for you.
Rolls:
-Trailblazer: the worst between Know(navigation) and Tracking. Someone can also roll Know(area) to add +1 to the Trailblazer roll (+2 with a raise).
-Scout: the worst between Stealth and Notice.
-Quartermaster: Survival
This message was last edited by the GM at 11:30, Thu 10 Oct 2013.