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Chapter 2: The Border Principalities.

Posted by ChanceFor group archive 1
Chance
GM, 517 posts
Thu 24 Oct 2013
at 16:20
  • msg #538

Re: Chapter 2: The Border Principalities

Ogindur, arms now grasping the hideous beast, squeezes down as hard as he could. The creature writhes and squirms, trying to escape now, but cannot seem to.

Nearby, Grigory takes a slash from the last remaining plague zealot, retreating defensively. The rat catcher's step gave Nigel an opening, and he sent another arrow thudding into the man, dropping him like a sack of vegitables.

Nikolaas and Bjorn rush up to the drones, just as they bear down again upon Ogindur. Stingers clinking off his armor.  At the same time, Konrad rushes off to the plague machine, hoping to shut it down before it's too late.

- Drones 2-4: Miss their attacks, targeting chinks in Ogindur's armor.

- Drone 5:
  • Ogindur I'm not charging you the FP (mighty blows deals with damage, not necessarily a crushing attack like this)


Nikolaas von Richtgraf
player, 375 posts
Thu 24 Oct 2013
at 16:49
  • msg #539

Re: Chapter 2: The Border Principalities

The Count skids to a halt, using the slime on the stones to slide the final few inches into position before he began raining blows down into the disgusting drones that buzzed and flapped horridly against the beleaguered dwarf.

I'll swing for the same Drones as last time, one into each. Spread the love, I always say! ^_^
10:47, Today: Nikolaas von Richtgraf rolled 11 using 3d6. Rapid Strike #1 [Sw] (11).
10:47, Today: Nikolaas von Richtgraf rolled 11 using 3d6. Rapid Strike #2 [Sw] (11).
10:48, Today: Nikolaas von Richtgraf rolled 7 using 1d6+1. Swing Damage 1 (Cut - no fire added).
10:48, Today: Nikolaas von Richtgraf rolled 6 using 1d6+1. Swing Damage 2 (Cut - no fire added).

Nigel Plaskitt
Player, 287 posts
Human
Brettonian Longbowman
Thu 24 Oct 2013
at 19:36
  • msg #540

Re: Chapter 2: The Border Principalities

Nigel fires an arrow at one of the buzzing drones, but his shot misses and the arrow breaks against the ceiling.

12:30, Today: Nigel Plaskitt rolled 17 using 3d6. Bow22-3light-1range-4taeyes+1AOA det.=15.
12:30, Today: Nigel Plaskitt rolled 15 using 3d6. Heroic Archer 22.
12:30, Today: Nigel Plaskitt rolled 16 using 3d6. Fast Draw Arrow 16.

Grigory
player, 291 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Fri 25 Oct 2013
at 19:08
  • msg #541

Re: Chapter 2: The Border Principalities

Grigory stabs at one of the drones, attempting to slide his sword's blade between the chitinous plates of the drone and end it.

Attack against one of the un-engaged drones.
Thrust to "vitals" hits! 4 impaling damage (x3 after DR) to target.

15:04, Today: Grigory rolled 4 using 1d6-1. impaling damage.
15:04, Today: Grigory rolled 8 using 3d6. Shortsword thrust to "vitals" 17-3=14.


Right hand: Shortsword
Left hand: Large Knife

Parry: 12 (14 with Crossparry)
Dodge:  9

HP:12/8       FP:12/10

Bjorn Jorgensen
player, 402 posts
Human
Warrior Priest of Sigmar
Wed 30 Oct 2013
at 18:42
  • msg #542

Re: Chapter 2: The Border Principalities

Bjorn takes a swing at one of the drones.

Attack: Deceptive Attack (-2/-1) one that no one else is engaging.
11:37, Today: Bjorn Jorgensen rolled 11 using 3d6. Mace 18-2(nausea)-2(DA) = 14.
11:38, Today: Bjorn Jorgensen rolled 10 using 2d6+3. Warhammer damage 2d+3 cr.
     Attack gets +2 burn as a Follow-Up.

Ogindur Thundersteel
Son of Odurgal, 65 posts
Wed 30 Oct 2013
at 20:25
  • msg #543

Re: Chapter 2: The Border Principalities

Ogindur tugged hard at the creature and attempted to rip it from his neck.




not sure waht to roll?

Chance
GM, 519 posts
Thu 31 Oct 2013
at 15:21
  • msg #544

Re: Chapter 2: The Border Principalities

Now free from any other attackers, the might of Richrgraf's rangers rains down upon the plague drones. Nik slides across the floor, letting his momentum carry him into one of the foul creatures, the strike hits home, and he follows it up with another stab at an important looking bulge in the creature's abdomen. It hisses and pops in a shower of black goo, before winking out of existence. Nigel fires off an arrow that goes wide, his care in not hitting the dwarf on accident evident.

Ogindur, for his part, continued to wrestling with the creature attached to his neck. In pain and losing life, he is finally able to grapple the thing off of him. His agony abated almost immediately. Grigory pounces in on another, adrenaline overpowering the pain of his sword wound, and he slips a blade in between the chaos spawn's body segments. Like Nikolaas' foe, it pops out of this plane of being. As he does this, Bjorn slams his hammer into the remaining bug, cracking its exoskeleton, and sending it careening wildly away, fleeing for its life and burning with Sigmar's holy fire. It flies right past Konrad, who fries the rest of its life away in a gout of fire. It doesn't pop like the others, but simply vanishes in a cloud of acrid smoke.

Bjorn, Nik, and Grigory then turn to finish off the last bug, wrapped in Ogindur's arms. It too winks away in a pop, coating the dwarf in black slime.

and combat time is over, hope you don't mind I wrapped it up there. The fight was essentially done. Feel free to loot the human corpses, look around, shut off the plague machine (occultism or traps roll), and attend to wounded.
Konad Magnos
Bright Wizard, 41 posts
bright mage ht 11/11
FPs 13/18
Thu 31 Oct 2013
at 15:43
  • msg #545

Re: Chapter 2: The Border Principalities

 Remembering some of the signs that the chaos cults used to mark meanings from their letters to each other he could piece together what these levers might mean on the machine. He will try and shut down this infernal machine.

10:41, Today: Konad Magnos rolled 11 using 3d6. Occultism/15
This message was last edited by the player at 15:43, Thu 31 Oct 2013.
Grigory
player, 293 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Thu 31 Oct 2013
at 16:12
  • msg #546

Re: Chapter 2: The Border Principalities

Grigory (not usually overly concerned with personal hygiene), desperately attempts to clean himself and his blade of the filth that the drones spewed on it.
Nikolaas von Richtgraf
player, 376 posts
Thu 31 Oct 2013
at 16:26
  • msg #547

Re: Chapter 2: The Border Principalities

As soon as the last enemy has been dealt with, the Count sets his attention on the entrances to their area; he knew the others would begin the dirty work of patching up, and that he was no use in deciphering the occult machine's workings, and so he took up a post as watchman, holding his flaming sword aloft to give the others light enough to work by.
Nigel Plaskitt
Player, 288 posts
Human
Brettonian Longbowman
Mon 4 Nov 2013
at 17:47
  • msg #548

Re: Chapter 2: The Border Principalities

Nigel helps Grigory clean off the goo, so that he will calm down and let him clean the wound on his chest, "Alright man, you're gonna be fine. Now hold still and let me dress this wound so it doesn't get any worse."

09:41, Today: Nigel Plaskitt rolled 11 using 3d6. First Aid 12.
Ogindur Thundersteel
Son of Odurgal, 66 posts
Wed 6 Nov 2013
at 10:05
  • msg #549

Re: Chapter 2: The Border Principalities

"Little buggers" Ogindur growled, recounting the pain felt from the creature's administrations.

Ogindur wasn't happy with the filth that was in the sewer, even the excrement was bearable but all this chaos influenced nastiness was beginning to frustrate the Dwarf's sensibilities.

"I'll be glad when we finish this lot off" he said through semi-gritted teeth.
Grigory
player, 295 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Wed 6 Nov 2013
at 14:19
  • msg #550

Re: Chapter 2: The Border Principalities

After being patched up by Nigel and blessed by Bjorn, Grigory began to calm down. Thanking them both, he recovered his crossbow, reloaded it, and then consulted with Konad as to whether he could be of any help disabling the more mechanical aspects of the apparatus.

I think the device is already disabled, but I can roll traps if necessary.
Chance
GM, 522 posts
Wed 6 Nov 2013
at 16:54
  • msg #551

Re: Chapter 2: The Border Principalities

Konrad was able, with assistance from the journal Grigory found earlier, quickly shut off this machine. The rest of the group patched themselves up as much as possible, and Bjorn assisted further with a few healing spells. The ichor that had seemed to have gotten everywhere also dissipated a bit at the holy energy, wafting up as foul smelling steam.

The humans had been carrying 6 Crowns worth of coin, and their swords were good quality, if they could be cleaned. They were wrapped up in a scrap of canvass that was stuffed into a corner, and brought along as the group continued on.

The sewers turned out to be a rough circle and, as you progress on, you can sense the tunnels turning back around to the entrance shaft you came through originally and soon find yourself at the end of the turnoff you had originally bypassed, and looking at the sewage stream you had jumped in the near distance. To your right is a heavy wooden door that, judging by the smell and unholy noises coming from the other side, obscured the final plague machine.

Everyone should be all healed up, if still very filthy. The door appears to be barred from the other side, it looks like it will be possible to break down. Will need rolls to do that, and the order you'll be going into this final room.

We'll probably need a map for this final confrontation in the sewers. I'll work on that and will upload as soon as the info above is resolved.

Nikolaas von Richtgraf
player, 380 posts
Wed 6 Nov 2013
at 17:05
  • msg #552

Re: Chapter 2: The Border Principalities

The Count, emboldened by the healing he had received, didn't hesitate to take the lead among the group, flanked by the heavily armoured dwarf and priest on either side. He pretended to take no notice of the small amount of loot recovered - normally he would have had Maurice secure a small share without the indignity of having to handle money himself - and made straight for the barred door and the third device.

As they walked, the Count drew one of the pistols from his belt and offered the weapon to Grigory; "Here, a second shot after you've loosed your crossbow. Don't worry, it's dirt simple - just pull the cock back like this, point, and pull the trigger here."

Once they had arrived at the solid door the Count squared his shoulders and readied his weapons.

I'll enter the room if not first then in the first wave. Also, I have Forced Entry, so I can help with knocking the door down.
Bjorn Jorgensen
player, 406 posts
Human
Warrior Priest of Sigmar
Wed 6 Nov 2013
at 17:23
  • msg #553

Re: Chapter 2: The Border Principalities

"Once the door be down, I shall be near to foremost therein," said Bjorn. "Perhaps alongside Orgindur."

He stood at the ready to bolt through the would-be felled door.
Ogindur Thundersteel
Son of Odurgal, 69 posts
Mon 11 Nov 2013
at 00:58
  • msg #554

Re: Chapter 2: The Border Principalities

Ogindur nodded with a grin "We, will take whatever is inside. And lay waste to whatever chaotic filth is behind it! Pray to Sigmar for me, priest, and I shall return the favour!

The dwarf scuffed his boot on the floor, like a bull preparing to charge, and gave ach of the members of the party a quick nod.

The pain of the creature still pressed in the back of his mind and Ogindur was still harbouring some resentment and ill-feelings towards the creatures they were facing. His fist tigtened around the handle of the axe he held, he took a deep smell of the filth and prepared to war.
Grigory
player, 298 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Mon 11 Nov 2013
at 19:59
  • msg #555

Re: Chapter 2: The Border Principalities

Grigory took the pistol from Nik as if he were being offered a primed mortar shell from Nuln's artilleryworks. Being very careful not to bump or jostle the pistol in any way, he secured it to his belt before reloading his crossbow.

"I'll be right behind you all."

What are the stats on this pistol? I think I'll be using it at default, but my DX is not too bad.
Chance
GM, 524 posts
Tue 12 Nov 2013
at 15:44
  • msg #556

Re: Chapter 2: The Border Principalities

Nikolaas positioned himself in front of the door and with a quick, stomping, kick, slammed a booted foot into it near the frame. It gave a violent, splintering sound but did not immediately swing open. Still, it was enough for the combimed wrecking ball of Bjorn and Ogindur. The two hurled themselves into the portico which quickly gave way. The momentum carried them through, and a yard or so beyond the entry, into a large room, about 18 yards square, lit by an eerie green glow.

In the very center of the room, sat the final plague machine, already up and functional, and guarded by four people that use to be men. Each seemed to be growing steadily stronger by being in close proximity of the fumes, and each had a brace of multiple pistols. With another pair in hand.

Surrounding the men were two concentric rings of unidentifiable goo that bubbled and popped and smelled like amonia, sulfur, and methane all mixed together.

Combat time. Hex positioning will be important in this fight, so please be specific as to where you are moving, and what route you're taking to get there. You do not have to worry about the fumes causing any lasting damage. I'll be putting up a map here in a moment.

If your enemies had gone to the trouble of making moats of goo, it'd be reasonable to think they had set some traps as well.

Grigory, the gun is a vanilla flintlock pistol from B278

Grigory
player, 299 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Wed 13 Nov 2013
at 15:07
  • msg #557

Re: Chapter 2: The Border Principalities

Grigory crouches, and takes aim with his crossbow at the nearest cultist.

Aim at Cultist in 11.12. Crouch.

Hands: Crossbow
Belt: Flintlock pistol

Dodge:  9

HP:12/12       FP:12/10

This message was last edited by the player at 18:24, Wed 13 Nov 2013.
Nikolaas von Richtgraf
player, 383 posts
Wed 13 Nov 2013
at 18:13
  • msg #558

Re: Chapter 2: The Border Principalities

As the door shuddered and gave way the Count wasted not a moment, bursting in through the shattered frame with sword and shield at the ready.

The moment he takes in the layout of the room he curses silently under his breath; he had been obliged to storm many a breach in his day, a consequence of being the poorest or least regarded among the noblemen he went to war alongside, and every time had been a nightmare of corpses. When the smell of the acrid pits hit his nostrils, he knew this one would be no different.

"No fear, lads!" he shouted for what felt like the last time as he launched himself into the fray. They would need to close the distance, they would need to cross the moats, and that meant they would need to face the hidden dangers beneath their feet while blasted by shots from the defenders. It was once again time to face death with a smile. His only regret was that he wasn't beneath the maned dog skull which was his standard, but the hairpin at his breast served a similar purpose; he charged fearlessly.

HP: 12/12
FP: 8/12


Oh man, I'm so not sure about this, but Nik wouldn't hesitate.

Action: Full Move toward the goo-moats, trusting in blind luck, Sigmar and my Per to avoid any traps.

The route will be 3.20, 4.20, 5.19, 6.19, 6.18, 7.17; the idea is to build up enough speed that I can make a pair of hops across the two moats and then get stuck into melee while the slower/more cautious members close the distance. Unfortunately I decided not buy any points worth of Running or Jumping, so if Extra Effort and luck don't save me this could be a very short fight for Yours Truly.

Bjorn Jorgensen
player, 408 posts
Human
Warrior Priest of Sigmar
Wed 13 Nov 2013
at 21:34
  • msg #559

Re: Chapter 2: The Border Principalities

Pausing for a moment, the priest closed his eyes and muttered a few lines of liturgy. When they opened, he clenched his warhammer and shield with renewed determination and fixed his furrowed gaze on his foes.

"Pray to your gods, vile creatures. You will need their aid this hour!"

Bjorn raced towards the leftmost enemy.

Heading towards 10.13; it will take me three turns:
     Turn 1: 02.19, 02.18, 02.17, 03.16
     Turn 2: 04.16, *05.15, 06.15,* 07.14
     Turn 3: *08.14, 09.13,* 10.13
*Jumps:*
     13:29, Today: Bjorn Jorgensen rolled 8,12 using 3d6,3d6. Jumps (Turn 2, 3): DX 12 (x2).

This all assumes I don't step on a land-mine or something.

Nigel Plaskitt
Player, 291 posts
Human
Brettonian Longbowman
Fri 15 Nov 2013
at 01:37
  • msg #560

Re: Chapter 2: The Border Principalities

Nigel steps forward while firing the arrow he had already drawn back, he aims to kill these some of the fiends before his friends get there.

Step forward to 02.21 then shoot the one on 10.12:
17:35, Today: Nigel Plaskitt rolled 8 using 3d6. Bow 18+4acc-5range-4ta eyes+1aoa det.= 14. Success by 6.
17:36, Today: Nigel Plaskitt rolled 9 using 1d6+5. Impaling damage to eyes 9x4= 36.

Konad Magnos
Bright Wizard, 42 posts
bright mage ht 11/11
FPs 13/18
Fri 15 Nov 2013
at 02:08
  • msg #561

Re: Chapter 2: The Border Principalities

 The sight of more chaos minions in possession of another chaos engine makes his blood flash in fury and anger. Tightening his eyes he begins to weave another spell that will cleanse the taint of chaos from these wicked creatures of the dark ones.

 Beginning to cast fireball at the machine(1212)or 1211 if it can spread over three hexes.
Chance
GM, 526 posts
Tue 19 Nov 2013
at 18:39
  • msg #562

Re: Chapter 2: The Border Principalities

As his companions burst through the door, Grigory crouches down, making himself as small as possible and takes aim at the cultists, waiting for a clear shot, and doing his best to ignore the sting of his stomach wound.

Bjorn paused a moment, offering a prayer up to Sigmar, before charging forward. He took only one step before noticing the pressure plate in front of him. The priest, covered in armor, did not have momentum on his side, and continued to hurdle forward, stumbling and barely leaping over the trap trigger before running a few more steps forward.

Ogindur was not so lucky, he lurched directly forward, never noticing the plate, or the boulders that came crashing down upon him. With a strangled cry, he collapsed to the ground.

Nikolaas say Ogindur fall, shouting a warning that came too late. Instead of trampling the fallen dwarf, he veered to the right, knowing there was nothing he could do for the dwarf right now. As he neared the first trench of bubbly goo, he could see at least two more traps in front of him.

Nigel steps forward, releasing an arrow as he did so. The cultist it had targeted dropped to the ground with a thud and a sickening pop as one of his pustules burst on the impact, but otherwise avoided the missile. At the same time, Konrad begins summoning a sphjere of flame. [Private to Konad Magnos: If you cast on the next turn, you'll expend 2 FP and do 2d points of burning damage. If you cast on the turn after, you'll do 3d and expend 3 FP. Remember that you will have to aim and throw, so the closer you are to your target, the better. You can take 1 step per turn you concentrate.]

The cultists, waiting for you all to burst through that door, open up with their pistols. In the encloused room, the sound was deafening. The three cultists still standing, sent bullets at Nikolaas, Bjorn, and Nigel.


Bjorn
- Noticed the trap
- barely succeeded a DX roll to hop over it
- Bad Guy at 11.12 succeeded in his shot, you must dodge or take 2d-1pi+

Ogindur
- unconscious

Nik
- Hope you don't mind, I rerouted you around Ogindur
- bad guy at 12.13 misses you

Nigel
- bad guy at 13.13 succeeded in his shot, you must dodge or take 2d-1pi+
- Those behind you would not be in the line of fire.

Note, guy in red on the map is kneeling

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