RolePlay onLine RPoL Logo

, welcome to GURPS Dungeon Fantasy

02:59, 6th May 2024 (GMT+0)

Chapter 2: The Border Principalities.

Posted by ChanceFor group archive 1
Konad Magnos
Bright Wizard, 43 posts
bright mage ht 11/11
FPs 13/18
Wed 20 Nov 2013
at 02:07
  • msg #563

Re: Chapter 2: The Border Principalities

 The winds of magic began to build in him as he spotted the cultist's and the vile machine behind them. It takes concentration but he forces a step forward and keeps his eyes on the machine.

 Move forward 1 step(hex 01/21) and builds up his spell.
This message was last edited by the player at 02:08, Wed 20 Nov 2013.
Bjorn Jorgensen
player, 409 posts
Human
Warrior Priest of Sigmar
Wed 20 Nov 2013
at 07:28
  • msg #564

Re: Chapter 2: The Border Principalities

Still off kilter from avoiding the pressure plate, the warrior priest took a shot to the side. His mail was enough to stop the bullet short of rending his flesh. With a wince from the punch, he pressed on towards the foes.

"Pray your next bullet stops me, else your end be a surety!" he said.

Defense: Dodge
23:12, Today: Bjorn Jorgensen rolled 15 using 3d6. Dodge 8+3(DB) = 11.
     23:13, Today: Bjorn Jorgensen rolled 4 using 2d6-1. damage from bullet.
          4 DR protects. Woot!

Action: Move
Rolled for jumping and such above.

Nikolaas von Richtgraf
player, 384 posts
Wed 20 Nov 2013
at 15:23
  • msg #565

Re: Chapter 2: The Border Principalities

The Count ran like a man possessed, passing Ogindur's felled body with a grim acceptance that he, too, was most likely charging to his death. Thoughts of fear, of restraint, of mercy all went by the wayside in favour of the single-minded, furious dash toward the enemy. Such was his wrath that upon noticing the trap-springs arrayed at the edge of the first moat he simply screamed an unintelligible sound and launched himself into the air, leaping entirely over the first moat and landing with a splash at the edge of the second.

HP: 12/12
FP: 8/12


08:16, Today: Nikolaas von Richtgraf rolled 13 using 3d6. Big jump (12). Ooooooh, rats... I fell short of the mark and landed in 11.14. Do my Boots help at all?
Nigel Plaskitt
Player, 294 posts
Human
Brettonian Longbowman
Wed 20 Nov 2013
at 16:02
  • msg #566

Re: Chapter 2: The Border Principalities

Nigel's armor stops the shot, but he feels a couple ribs crack from the impact. He steps forward, gritting his teeth through the pain, draws an arrow and lines up another shot on the kneeling cultist even though his eyes are watering from the pain in his chest.

Step forward to 02.20
07:55, Today: Nigel Plaskitt rolled 13 using 3d6. Fast Draw Arrow 16. Success by 3.
07:55, Today: Nigel Plaskitt rolled 14 using 3d6. Heroic Archer 22. Success by 8.
07:49, Today: Nigel Plaskitt rolled 11 using 3d6. Bow 18+4acc-5range-4ta eyes=13. Success by 2.
07:50, Today: Nigel Plaskitt rolled 10 using 1d6+5. Impaling damage to the eye 10x4=40


HP: 9/12     FP: 12/12
This message was last edited by the player at 19:35, Wed 20 Nov 2013.
Grigory
player, 301 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Wed 20 Nov 2013
at 16:26
  • msg #567

Re: Chapter 2: The Border Principalities

Grigory lets loose with his crossbow, and his shot is on target. He then steps forward to get a better view of the remaining cultists.

Attack Cultist in 11.12. Hits! 8 impaling damage before DR. Step to 02.21.

11:22, Today: Grigory rolled 9 using 3d6. Crossbow+4 Acc-5 range=14.
11:22, Today: Grigory rolled 8 using 1d6+4. impaling damage.


Hands: Crossbow
Belt: Flintlock pistol

Dodge:  9

HP:12/12       FP:12/10

Chance
GM, 529 posts
Wed 20 Nov 2013
at 20:16
  • msg #568

Re: Chapter 2: The Border Principalities

Konrad starts to move up on the cultists, his eyes now glowing orange, and the air around him almost crackling with energy. Nigel grunts at the impact of the lead ball. His jacket stoppng it from penetrating, but not able to absorb all of the impact. With, what must have been an incredible amount of will, he drew his bow back, pain lancing up through his chest, and fired another arrow at the rising cultist. This time, the thing wasn't fast enough and took an arrow to the eye. He flopped over lifelessly half in the green goo, which wasted no time disolving any exposed skin.

It didn't even look like Bjorn tried to avoid the gun shot at him. The bullet slammed into his shoulder, pushing it back as though someone had shoved it. With a growled warning he continued forward, a near unstoppable force, leaping the first moat of goo, and landing on a great big beartrap. The mechanism clamped shut with a clang!. While the warior priest's armor protected his foot from being crushed, he was stuck.

Nikolaas, with a wild yell, leaps over the moats, almost making it to the center ring before falling into the slime just short of dry land. The liquid exerts a heavy, painful, pressure on his legs, and he suddenly feels like he has come down with the flu.

Grigory fires his crossbow bolt, from behind Nigel, but he couldn't tell if it was because the cultist dodged, or his view was obstructed, but he missed his shot.

The remaining cultists now raised their left hands, almost as one, and fired their other pistols. One somehow completely missed Bjorn, a second fired point blank at Nikolaas, but the shot was clumsy and definately not fatal. The third surviving cultist fired again at Nigel, missing him completely.


Nigel:
- You succeed in killing your foe

Bjorn:
- You have stepped on a bear trap. It failed to penetrate DR for damage, but you must win a QC of ST to break free. The trap succeed it's first roll by 6

Nik:
- Treat as nauseated
- The acid does: Secret Roll: Chance rolled 2 using 1d6-1. and will continue to do 1d-1 damage each second you're in it
- you can touch bottom, and your boots absorb this first bit of damage (leaving you barefoot when you climb out)
- The cultist who fired at you critically succeeded his shot. You take: Secret Roll: Chance rolled 5 using 2d6-1. pi+ (this is not taking your DR into account)
- I'm so sad, it would've been totally epic had you made it :(


[Private to Konad Magnos: Konrad, note that, due to range, you are at -5 to your innate attack skill to hit. You can increase these odds by aiming, or by doing an all out attack (which will give you +2 to your skill)]
Bjorn Jorgensen
player, 410 posts
Human
Warrior Priest of Sigmar
Wed 20 Nov 2013
at 20:28
  • msg #569

Re: Chapter 2: The Border Principalities

"Confounded contraption!" said Bjorn, his foot still stuck in the trap.

12:25, Today: Bjorn Jorgensen rolled 10 using 3d6. ST 13-6 = 7.
     Would bashing the trap do any good? haha...

Konad Magnos
Bright Wizard, 44 posts
bright mage ht 11/11
FPs 13/18
Wed 20 Nov 2013
at 20:56
  • msg #570

Re: Chapter 2: The Border Principalities

 It was taking all his will to hold the raging fire in check until he sees the lead merchant slip into the goo in the moat. With a rage and growl he release's the bright pebble that continues to grow as it flys at the cultists still around the machine.

14:54, Today: Konad Magnos rolled 9 using 3d6. fireball damage.

14:53, Today: Konad Magnos rolled 8 using 3d6. All out attack/13


Fireball hex 12/18 aiming point.

FP 10/18

This message was last edited by the player at 20:59, Wed 20 Nov 2013.
Nikolaas von Richtgraf
player, 385 posts
Wed 20 Nov 2013
at 21:35
  • msg #571

Re: Chapter 2: The Border Principalities

Nik landed lightly in the mucky goo, his sword and shield barely dipping from their defensive positions even as the stuff melted through his boots and began itching at his feet. Almost as soon as he was in it the stench had risen into his nostrils, and he choked back the urge to vomit with a slobbering, indistinct battle cry. He turned in time to see a pistol pointed and sneered his hatred at the diseased man-thing that held the weapon. When the shot sounded and the bullet slapped into his chest the Count was certain he had taken a fatal wound; the distance was too slight, the pain almost non-existent... he must be dying.

He had no fear.

With the grim smile of a veteran facing impossible odds the Count stepped lightly out of the muck, barefoot on slimy cobbles, and whipped his sword in an upward arc aimed behind the shooter's wrist. Giving no thought to his own safety he leaned backwards and carried the swing further, hoping to catch the other creature's wrist as well but missing the mark by inches - the Count was shorter without his boots on.

He stood before his enemies in a froth of nauseated burps and indistinct taunts, daring them to kill him if they could.

HP: 11/12
FP: 6/12
Nauseated (-2 Attributes & Skills, -1 Active Defense)


Something tells me I'm being too optimistic here; 5 Pi+ - my 4 DR = 1 Damage x 1.5, rounded down... did I just get shot point blank and walk away only 1 HP down?

Step to 11.13.
All-Out (Determined) Attack + Flurry of Blows; if I have my math right, that should balance out to 16 (Skill 15, Nauseated -2, Weapon Master Flurry of Blows -1, Determined +4), dropped to 12 because I'm targeting their hands.

14:19, Today: Nikolaas von Richtgraf rolled 7 using 3d6. Ao(D)A FoB vs. Hand #1 (12).
14:19, Today: Nikolaas von Richtgraf rolled 15 using 3d6. Ao(D)A FoB vs. Hand #2 (12).

14:21, Today: Nikolaas von Richtgraf rolled 8 using 1d6+2. Swing Cut Damage for Hand #1.

Nigel Plaskitt
Player, 295 posts
Human
Brettonian Longbowman
Thu 21 Nov 2013
at 01:33
  • msg #572

Re: Chapter 2: The Border Principalities

Nigel continues his slow march forward and shoots at the cultist who Nik is fighting.

Last turn I moved to 02.20, but it didn't show up on the map, this turn I will step to 03.19
17:24, Today: Nigel Plaskitt rolled 7 using 1d6+5. Impaling damage. 7x4=28
17:23, Today: Nigel Plaskitt rolled 10 using 3d6. Bow 18+4acc-5range-4ta eyes=13.  Success by 3.
17:23, Today: Nigel Plaskitt rolled 11 using 3d6. Heroic Archer 22.  Success by 11.
17:23, Today: Nigel Plaskitt rolled 15 using 3d6. Fast Draw Arrow 16. Success by 1.


HP: 9/12     FP: 12/12
Grigory
player, 302 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Thu 21 Nov 2013
at 14:36
  • msg #573

Re: Chapter 2: The Border Principalities

Cursing at his missed shot, Grigory switches weapons.

I also stepped last turn, to 02.21. This turn I'll step to 03.20.
Ready Flintlock pistol.

Chance
GM, 531 posts
Thu 21 Nov 2013
at 15:53
  • msg #574

Re: Chapter 2: The Border Principalities

Everything started happening at an even more frantic pace. Bjorn shook his trapped leg, failing to do any more than rattle the chain that bolted it to the ground. Nikolaas, in the possession of some type of battle rage, lunged up and out of the goo, streams of acid dripping off of him in time to slice off the hand of then cultist who had shot him. As the appendage flew free, Nigel finished the man off with an arrow to the head as Konrad hurled his fireball with all the strength he could muster, slamming it into another one of the cultists. Flames roared around the struck man who began to thrash and writhe in an attempt to quench the fire. This left only one cultist, who Grigory quickly began to target.

The lone survivor dropped both of his pistols, and whipped another one out in a split second, sending another shot at Nikolaas. This time, the ball struck home, burrowing into the count's torso.


Bjorn:
- The Bear Trap succeeds its strength roll by 9

Nik:
- Because you AOA'd, you cannot dodge the shot. It does: Secret Roll: Chance rolled 9 using 2d6-1. pi+ which means you take 7 damage after all modifiers are taken into account.

I'm thinking this will be the last round. Map will be uploaded a moment after I post this.

Grigory
player, 303 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Thu 21 Nov 2013
at 21:59
  • msg #575

Re: Chapter 2: The Border Principalities

Grigory, uncomfortable with the gunpowder weapon, draws and deliberately fires, but is way off-target.

All-out Attack: Move to 04.19. Fire flintlock pistol at 13.13 misses.

16:57, Today: Grigory rolled 12 using 3d6. Flintlock DX-4, -4 range, +1 AoA=7.

Bjorn Jorgensen
player, 411 posts
Human
Warrior Priest of Sigmar
Thu 21 Nov 2013
at 22:17
  • msg #576

Re: Chapter 2: The Border Principalities

Bjorn was still stuck.

"Do not tarry for me; stop that macine!" he said.

14:14, Today: Bjorn Jorgensen rolled 11 using 3d6. ST 13-9 = 4.
Nigel Plaskitt
Player, 296 posts
Human
Brettonian Longbowman
Thu 21 Nov 2013
at 23:31
  • msg #577

Re: Chapter 2: The Border Principalities

Nigel takes another step forward and fires an arrow at the last remaining cultist.

Step from 03.19 to 04.19
15:25, Today: Nigel Plaskitt rolled 7 using 1d6+5. Impaling damage. 7x4=28
15:24, Today: Nigel Plaskitt rolled 10 using 3d6. Bow 18+4acc-4range-4ta eyes=14.  Success by 4
15:23, Today: Nigel Plaskitt rolled 11 using 3d6. Heroic Archer 22. Success by 11.
15:23, Today: Nigel Plaskitt rolled 11 using 3d6. Fast Draw Arrow 16. Success by 5


HP: 9/12     FP: 12/12
This message was last edited by the player at 23:36, Thu 21 Nov 2013.
Konad Magnos
Bright Wizard, 45 posts
bright mage ht 11/11
FPs 10/18
Sun 24 Nov 2013
at 16:48
  • msg #578

Re: Chapter 2: The Border Principalities

 Frowning at the one surviving cultist's daring to hold them up from getting to the last machine and attempting to stop it from doing its vile work. Gritting his teeth he lifts his ropes slightly and looks around for any sign of a bridgework over the moats of slime. The idea of them getting the machine out to the center of the moats without a bridge seemed ludicrous to his eyes.

 Moving along the walkway of the outer rim he will try and get around behind to see what is there.
Chance
GM, 533 posts
Mon 25 Nov 2013
at 15:45
  • msg #579

Re: Chapter 2: The Border Principalities

Nikolaas whirls on the last cultist, blood in his eyes. The man-thing, throws his spent pistol at the count, turns to flee, realizes he's trapped, and takes Nigel's arrow to the eye. He staggers about a bit, something in his head still clutching on to life, until the count shoves him in the goo. He does the same to the burning cultist, suddenly plunging the whole room into eerie quiet, but for some hisses and belches from the moats.

In the aftermath, the count falls to his knees, breathing heavily and bleeding from his wounds. Grigory moves forward, discovering numerous other traps, disarming them, and ultimately helping Bjorn free of his snare. Konrad, meanwhile, moves over to the liquid, taking several careful hops until he can get to the plague device and shut it off. Nigel goes to check on Ogindur.

Feel free to make any wrap-up posts. Nik is pretty heavily injured, Ogindur might be dead.

I'll probably make one big update tomorrow, ahead of Thanksgiving.

Nigel Plaskitt
Player, 297 posts
Human
Brettonian Longbowman
Mon 25 Nov 2013
at 20:08
  • msg #580

Re: Chapter 2: The Border Principalities

As soon as the count finishes off the last cultist,  Nigel drops his bow, shifts the rubble off Ogindur, and immediately begins assessing and treating his wounds. He flashes back to their final battle with Benedikta and his anger at losing Grom, who was still locked away in the tomb with that monster... As he remembers other comrades who died before their time, a sense of urgency and desperation comes over him.

"Stay with me dammit!" he shouts, "I'm not losing you too!"

09:28, Today: Nigel Plaskitt rolled 12 using 3d6. First Aid 12. Success by 0.
Grigory
player, 304 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Mon 25 Nov 2013
at 20:25
  • msg #581

Re: Chapter 2: The Border Principalities

Grigory, seeing that Nigel is administering to Ogindur, moves to release Bjorn from his trap so that he can administer healing to the wounded.

"Bjorn, I hope Sigmar remembers how much he likes Dwarves who fight by his side, because Ogindur might need a miracle at this point."

15:23, Today: Grigory rolled 7 using 3d6. Traps. Success by 5.
This message was last edited by the player at 20:25, Mon 25 Nov 2013.
Bjorn Jorgensen
player, 412 posts
Human
Warrior Priest of Sigmar
Mon 25 Nov 2013
at 20:54
  • msg #582

Re: Chapter 2: The Border Principalities

Once Bjorn was free of the bear trap, he hopped back over to check on the dwarf. Moving the boulder aside as carefully as possible, he checked for signs of life, and tried to heal him.

12:48, Today: Bjorn Jorgensen rolled 14,9 using 3d6,3d6. Minor Healing 15, 12 (up to 4 HP each).
     At least 8 HP healed. Might try Share Vitality if he's still alive.
12:50, Today: Bjorn Jorgensen rolled 13,17 using 3d6,3d6. First Aid 15, 15.
     Well...hope the second roll won't be needed...

Chance
GM, 534 posts
Tue 26 Nov 2013
at 14:54
  • msg #583

Re: Chapter 2: The Border Principalities

Dwarves were tough, but even they had limits, and the shower of rocks and boulders had taken a terrible toll on Ogindur. He was alive, but only barely, and Bjorn's magic seemed to struggle here in this unholy place. They needed to get the Dwarf out of the sewers, and to a temple, fast.

Konrad helped the injured Nikolaas back over the goo while Nigel and Bjorn rolled Ogindur onto a cloak. Together, they made their way slowly, and painfully, out of the sewers and back to the surface. There was no way you all could jump the sewer stream, and climb back up the way you came, so you return to the room of your first battle, underneath the market, and shout until someone hears you.

The guard soon arrives, and begins the process of lowering down ropes and stretchers for the Rangers. You all emerge onto the blinding light of late afternoon, in the middle of the market, covered in filth of every description. A large temple sat across the square and the guard help you all get there. The priests, recognizing Bjorn’s status as a Warrior Priest of Sigmar, take you in immediately. Other healers and surgeons are called for, as attendants help you all strip out of your armor, and get cleaned up.

Ogindur is taken to another room by a grizzled warrior priest, and Nikolaas and Grigory (who's gash was showing some signs of infection, despite Bjorn's healing) were being attended to when the guard captain appeared with Maurice, Pip, and Rufus. The big dog barked happily, and attempted to bound over to Grigory, nails sliding across the smooth stone floor of the temple. Pip bounced over to Nigel, and began asking questions in a rapid stream, while Maurice bowed slightly to Nik, who smiled back through a grimace of pain.

"By the gods you all look terrible." The guard captain said with a shake of the head. "What happened down there?"
Nigel Plaskitt
Player, 298 posts
Human
Brettonian Longbowman
Tue 26 Nov 2013
at 16:51
  • msg #584

Re: Chapter 2: The Border Principalities

Pip runs up to where Nigel is sitting and ends his sprint by running into Nigel and giving him the biggest bear hug his small arms can manage. Nigel hugs him back, then gets him a chair and answers each of Pip's questions as they come, "Oof! Easy on the hug there lad, I did get shot you know.   Yes, I'm alright and it's good to see you too Pip.   Will Ogindur be okay? The priests will do everything they can and he's tough, even by dwarf standards; I hope he will...   Yes, we took care of the cultists.   What happened? Later Pip, later; I know you won't be scared, but there are a lot of people here who don't need to know...    What can you do to help? Um, here why don't you take some time clean my leathers maintain my bow like I showed you, that ought to keep you busy for a while.   Now lets have some quiet so we can fill in the captain here."

Once Pip is working and quiet, Nigel leans back in his chair and closes his eyes a minute, then sits up and faces the captain, breathing out a heavy sigh before saying, "I think the Count or the war priest would be best suited to explain the tale, but I was in the back and saw everything, so I'll clarify any details if need be."
This message was last edited by the player at 16:52, Tue 26 Nov 2013.
Konad Magnos
Bright Wizard, 46 posts
bright mage ht 11/11
FPs 10/18
Tue 26 Nov 2013
at 19:49
  • msg #585

Re: Chapter 2: The Border Principalities

 Finding the exit into the late sun shine was balm to his soul and the light worked to cleanse some of the memories of the filth from the chaos cultist's below.

 As usual the watch was late and arrived after the danger had been dealt with. Still his place was to let those who were charged with protecting the city. Still he could not resist a bit of poking at the sgt.

 "O' not much, the team here found and disabled 3 chaos machines that the cultist's had set up to poison the air here and the cultist's that were trying to activate the blasted machines. Give credit to those who are wounded for defending your city."

 With a swirl he turned to find a place to set down and take the dog and pony show with the sgt.
Rufus
Dog, 20 posts
Large vicious dog
BS: 7 HP: 13
Tue 26 Nov 2013
at 20:24
  • msg #586

Re: Chapter 2: The Border Principalities

Grigory was too concerned with his wound to respond to the captain, and left it to the others.

Rufus bounded over to him, thinking: The Master is back! The Master is back! But he smells terrible. Probably shouldn't lick him. And he's wounded! I will bark at the healing man to encourage him to heal better. Oh it's great that he's back!
Nigel Plaskitt
Player, 300 posts
Human
Brettonian Longbowman
Tue 26 Nov 2013
at 21:12
  • msg #587

Re: Chapter 2: The Border Principalities

Nigel had been in the captain's position before and is mildly irritated at Konad's flippant response, "Bite your tongue Konad, don't you remember that the captain came to us for help in the first place? Besides that, no one should be concerned with credit here, we've all done our part to save this city from chaos."

"Apologies Sir, we've all been through a lot today. If there is some place more private to talk we'll fill you in on the particulars, but the short version is as he said, we killed all the cultists and deactivated no less than three plague pipes." Nigel says to the captain, "Konad should still have a journal we found in the muck that helped him deactivate the first pipe, perhaps it will link the pipes to the fiend Verangy."
Sign In