Grimwald took another step forward and glared silently up at Nikolaas for several moments. He opened his mouth to speak but was interrupted immediately by Maurice, making a sudden appearance.
"and speaking of liquor, I thought you all might be a bit thirsty." Without waiting for any sort of permission he popped the top off a bottle and handed it to the closest dwarf. With that, all discipline and cohesion among the Captain's soldiers was lost. He grumbled and swore some in Dwarven before giving up and trundling towards the rest of his men to get a pull himself.
The bottle was gone in what appeared to be seconds and Grimwald's demeanor had markedly improved. Returning to the count he sketched a quick bow.
"Welcome to Barak Varr count Richtgraf. We will see to your wounded and collect what remains of your cargo. If you would please follow me."
The dwarves made good on their promise, collecting your goods, treating your wounds, and generally recieving you well. Nik and the other rangers had to tell their story repeatedly, but were quickly accepted soon after. Apparently, rumors of a band of fighters destroying an orc army single handedly, slaying a vampire, and rescuing Brovska had preceded them. There also appeared to be a current shortage on hard liquor in the city and the surviving bottles the Rangers had brought from Brovska sold at an incredibly high premium. Stanauch was arraigned after a few days and a Hammering sentence commuted on the condition that the Dwarf forsake his current life and join the ranks of the Slayers. He left the next day, and entrusted Pip to your care.
All told, between your loot, the bounty for Stanauch, and the profits from your remaining cargo it looks as though you are about 5,000 Crowns into the black
(a profit of $100,000) from this last leg of the trip. The city of Barak Varr is a commercial hub for the Border Princes. Already merchants from Araby, and Tilea have approached the Rangers who they hear are the greatest caravan runnesr within a thousand miles, with very lucrative offers. Homes were also being made available in the city's foreign quarter, and the Sigmarites of Brovska have already sent word to Bjorn, reminding him that a position is open in the new shrine they're constructing on Agathe's grave. Being situated on the border of the Badlands too, there is plenty of orc bounty hunting to be had as well. Possibly the only negative you have encountered so far in the city is a prevalence of rats. Apparently Dwarves have some sort of deep seeded phobia of the creatures and the rodent population in Barak Varr is getting very out of hand.
At sunset, about a week later, you all gather to bury Wendt and catch up on old times. The old man's cat had taken a fancy to Konrad, and followed him everywhere he went lately.
Fighting your way through Skaven, Orcs, Vampires, the Undead, the spawn of Chaos, and a Great Unclean One, your journey was finally over.
THE END