Re: Chapter 3: Confrontations
After a lengthy discussion of their odds, the Richtgraaf Rangers settled on a plan. There was no hope to stand and fight the oncoming cavalry, and so they would have to flee.
You fed the mules as much as they could eat, because there'd be no real time to stop and feed them on the upcoming run. The rest of the food was dumped. All crockery and cooking implements were similarly discarded, bedrolls, blankets, and tents as well. No time to make any sort of camp either. Finally the mule's harnesses were replaced with the spares, and the old stuff discarded. Now, properly lightened, you all divided yourselves up in shifts of running alongside the wagons and riding/resting. It quickly became obvious that Stanauch was being as deliberately difficult and in the way as possible, and so was quickly bundled up by Maurice and Wendt, and tossed into a wagon bed. It essentially negated a significant portion of the discarded equipment, but it couldn't be helped.
Then, you ran for it. Aftwards, you all would likely remember this trip as either the worst, or one of the worst forced marches in your life. The ground was hard and rocky, and if you weren't clamoring over it, trying to keep up with the straining mules, then you were getting bumped and tossed about. It was almost impossible to sleep that twelve hours or so. After that, you were too exhausted to care. thirty-six hours in, it rained, drenching you all to the bone, and the eight hours after that was hot and humid beyond belief. Two days in, you spotted Barak Varr in front of you, and Stanauch's company made its appearance behind. Bjorn had done his best to keep the mule's energy up, but it was clear that the beasts were near utter exhaustion. Their sides heaved, their flanks were lathered, and the harnesses had chaffed through the skin in numerous places. Still, the animals seemed to somehow sense their masters' urgency, and pressed on.
Slowly, you gained on the looming, black, walls of the city, and steadily your pursuers gained on you. When you were about a mile from your final destination, thunder boomed, accompanied by a great puff of smoke from the dwarven walls. A giant cannon ball sailed over your head, and landed in the midst of a couple of the nearer riders, smashing them into a red mist. Eight other raiders flowed around them, and closed in with whoops and jeers.
There are eight of Stanauch's men now within striking distance of you. Three on your left, three on your right, and two behind. Your three wagons are in a tight line. This fight will occur in a few bursts of activity as riders flow in and out. Occasionally the defensive guns of Barak Varr will help you out, but you will not be able to rely on them for your comnplete protection until you are much closer to the walls.
I need to know if all of you are now in the wagons or if there are still some of you on the ground running alongside. Some parameters of the fight:
- The riders to the left and right are fifteen yards away, the riders behind are ten yards away. Behind are two Cold Ones with darkelf riders, to the left is a horseman and two wolf riders (goblins). To the right are three horsemen. The darkelves are armed with repeating crossbows, the goblins with some sort of jerry-rigged bolt thrower things.
- The wagons are moving forward at a constant move 6, if you are on the ground, and stop and fight, you will have to catch up
- If you are in the wagons, assume, for all actions, that you are in a crouching posture (-2 to most rolls) due to the cramped quarters, bumping, and jostling. The wagons also offer you some protection from ranged attacks.
- For your first move, tell me if you're on the ground or in a wagon, and give me an action.
- Also, assume you are all operating on little sleep and reduce your FP by 4
Any other questions, let me know!
This message was last edited by the GM at 14:24, Tue 15 July 2014.