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02:50, 6th May 2024 (GMT+0)

OOC (CLOSED)

Posted by ChanceFor group archive 1
Nigel Plaskitt
Player, 214 posts
Human
Brettonian Longbowman
Thu 6 Jun 2013
at 20:04
  • msg #906

Re: OOC

In reply to Grigory (msg # 905):

LOL! Where's that 'like' button when you need it?

Good roleplayers with great senses of humor, what more can you want in a group?
This message was last edited by the player at 20:05, Thu 06 June 2013.
Grom Ironsmiter
player, 170 posts
Stinks,drinks like a fish
Slayer, u betchum
Thu 6 Jun 2013
at 20:56
  • msg #907

Re: OOC

 Ok, roll incoming.

13:54, Today: Grom Ironsmiter rolled 6 using 3d6. Ht chk /11
Bjorn Jorgensen
player, 333 posts
Human
Warrior Priest of Sigmar
Thu 6 Jun 2013
at 21:28
  • msg #908

Re: OOC

. . .
BWAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nigel Plaskitt
Player, 216 posts
Human
Brettonian Longbowman
Sun 9 Jun 2013
at 04:50
  • msg #909

Re: OOC

Since I am in no way knowledgeable about Warhammer lore, I'll just ask this here:

Is vampirism curable? I was wondering if there might be some way to save Agathe other than the mercy killing toward which Grigory, Nigel, and Grom have so quickly gravitated. Obviously if there's no cure or if the cure requires some miraculous circumstance or herculean effort we'll just kill the poor girl/beast, but if there is some other way and Bjorn or Nik can talk her down so we can try to save her that'd be better even if it was harder.

The reason I asked is because in some vampire lore the cure involves the "blood of the fang that turned you" and we have that vampire (Benedikta) right here. I just don't know Warhammer at all and wanted someone to tell me she's incurable so I don't feel conflicted about killing her.
Nikolaas von Richtgraf
player, 287 posts
Sun 9 Jun 2013
at 19:29
  • msg #910

Re: OOC

I don't know if it's in-setting, but I'd feel better if we at least tried to cure her. When the GM gets back I'm planning to try to talk her down, but I don't fancy my chances - I might end up getting pasted, in which case I'll change my vote to "should have killed her".

But until that happens, I'm all for saving her.
Bjorn Jorgensen
player, 334 posts
Human
Warrior Priest of Sigmar
Sun 9 Jun 2013
at 19:48
  • msg #911

Re: OOC

I'm not setting savvy either, but if there is a way to cure her, it's probably going to be somewhere less evil. Just a hunch.
Grom Ironsmiter
player, 172 posts
Stinks,drinks like a fish
Slayer, u betchum
Wed 12 Jun 2013
at 01:51
  • msg #912

Re: OOC

 If we are going by warhammer rules or close to those rules for frp, then her only hope is to get her to the sisters of Shalya. They have the big healing spells if you can afford the price. Ummm, but if she goes anywhere near Sigmar or his group then forget it, she is history.
Grom Ironsmiter
player, 173 posts
Stinks,drinks like a fish
Slayer, u betchum
Thu 13 Jun 2013
at 14:57
  • msg #913

Re: OOC

 More to my surprise i like to go over and pick at frp rules some, now a new track has emerged into my idle thoughts, so i am going to see what the experts might offer as rules to govern my concern.

 As i read thru the occ and let the idea of a long bowman or any archer trying to be truly effective while underground in a dungeon or ruins with lots of turns and rooms for the enemy to hide in and ambush from.

 The way i have it pictured the archer would get one shot before being rushed into close combat(unless it was a single enemy,which your tanks would delay"hopefully").
 At least that is the way i run the smaller enemies that are normally considered fodder, tight corridors,twisty turns and lots of small enemies that can swarm.

 So any thoughts on my soapbox ideas?.
Bjorn Jorgensen
player, 335 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 15:58
  • msg #914

Re: OOC

To be honest, I don't understand your idea. What are you suggesting?
Grom Ironsmiter
player, 174 posts
Stinks,drinks like a fish
Slayer, u betchum
Thu 13 Jun 2013
at 16:18
  • msg #915

Re: OOC

 The cliff notes of that idea was that it is hard for a archer to be effect and deadly while underground in a dungeon such as described.
Bjorn Jorgensen
player, 336 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 16:38
  • msg #916

Re: OOC

But why? Because it's dark? Darkness penalties handle that. Because you can't see around corners?
Nigel Plaskitt
Player, 217 posts
Human
Brettonian Longbowman
Thu 13 Jun 2013
at 16:41
  • msg #917

Re: OOC

I'm a tad confused as well.

I will be quite effective in close combat because I can shoot an arrow every turn regardless of range, he just ignores the Bulk of the bow (which is a good thing because its -8) instead of adding its Acc; it won't hamper my effectiveness though because there won't be range to contend with. My bow skill of 18 can easily soak up -3 in lighting penalties, so I'll be shooting arrows Agathe at 15 (or 11 if I go for the eyes) and I'll only be doing that until Grom rushes forward and I can back up out of close combat.
Grom Ironsmiter
player, 175 posts
Stinks,drinks like a fish
Slayer, u betchum
Thu 13 Jun 2013
at 16:47
  • msg #918

Re: OOC

 True but only as a game, as i was going for to say, in a real life fight, i consider that the archers would have to draw a melee weapon and defend themselves.

 clip on add: I just posted this to have something to do.
This message was last edited by the player at 16:48, Thu 13 June 2013.
Nigel Plaskitt
Player, 218 posts
Human
Brettonian Longbowman
Thu 13 Jun 2013
at 16:52
  • msg #919

Re: OOC

In real life you're probably right and in Gurps that would normally be true, but I took a few advantages to enable me to not have to use my sword very often. Though as that peasant learned when we were in town, I am quite effective with my sword as well.
Bjorn Jorgensen
player, 337 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 17:36
  • msg #920

Re: OOC

Retreat Dodging can be as effective as parrying if not more effective, especially if your primary weapon skill is Bow. No need to drop the Bow to pull out melee weapons.
Grigory
player, 230 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Thu 13 Jun 2013
at 17:48
  • msg #921

Re: OOC

Nigel has Heroic Archer (among other things) which is pretty much 'Is Legolas'. If you're looking for less cinematic action in a different game, removing cinematic advantages is probably all you need. But then in any dungeon-heavy environment, 'Archer' might not be a viable character focus.
This message was last edited by the player at 17:48, Thu 13 June 2013.
Bjorn Jorgensen
player, 338 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 17:54
  • msg #922

Re: OOC

Grigory
player, 231 posts
Former Rat-catcher
BS: 6.5 HP: 12 Ddg 9+2
Thu 13 Jun 2013
at 18:04
  • msg #923

Re: OOC

I know nothing about archery, but the people on the GURPS board (including Dan Howard) have pretty much chalked that up to Combat Art and range shooting bonuses.
Bjorn Jorgensen
player, 339 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 18:24
  • msg #924

Re: OOC

Sure, but if it is based on techniques formerly used in battle, that would lend credence to a realistic Heroic Archer.

There's something to how he holds the arrows, too. I'm not sure how long it would take to "reload" that fistful, but it seems pretty debilitating, equivalent to temporary One Hand while holding the arrows like that.
Nikolaas von Richtgraf
player, 288 posts
Thu 13 Jun 2013
at 20:39
  • msg #925

Re: OOC

Okay, that was really impressive! Maybe it's the screen resolution or bad picture or poor camera work or whatever, but I couldn't actually tell how he was holding the arrows at all, just that they were definitely in hand.

Not really constructive to the conversation, I know, but I felt like piping up.
Nigel Plaskitt
Player, 219 posts
Human
Brettonian Longbowman
Thu 13 Jun 2013
at 20:54
  • msg #926

Re: OOC

There is a technique in Dungeon Fantasy that would allow me to fast draw two arrows in one turn and fire them at two different targets and that is how I imagine it would look, rather than firing two arrows at once and having them veer off an hit targets in two opposite directions.

(That technique is actually only 6 points, so I'm thinking about saving up for it.)
Bjorn Jorgensen
player, 340 posts
Human
Warrior Priest of Sigmar
Thu 13 Jun 2013
at 21:04
  • msg #927

Re: OOC

In reply to Nikolaas von Richtgraf (msg # 925):

He is holding somewhere around ten arrows in one hand. I think they're in between fingers and stuff, but either way, I can't imagine that would be easy to achieve quickly. Fast-Drawing multiple missile weapons only allows as many spaces as you have between fingers. Even in that case, I thin you roll at -2 per arrow for each roll. It makes more sense that it would require ten ready maneuvers, then you could shoot at 2 to 3 arrows per second until you were out.
Grom Ironsmiter
player, 176 posts
Stinks,drinks like a fish
Slayer, u betchum
Fri 14 Jun 2013
at 18:02
  • msg #928

Re: OOC

 No problem, i am just an older man who sometimes gets confused and thinks that reality (the law of physics etc) should have a place in a fantasy world. I know, kinda dumb,i realize. ^-^
Grom Ironsmiter
player, 177 posts
Stinks,drinks like a fish
Slayer, u betchum
Mon 17 Jun 2013
at 14:38
  • msg #929

Re: OOC

 Again standing on his soapbox he bellows out to all those who want to listen. Are we in game slow down time. It is almost summer which by tradition slows down during this time.

 I hope our fearless DM isnt in one of those areas hit by all the storms that was pounding the middle and east parts of the country.
Nigel Plaskitt
Player, 220 posts
Human
Brettonian Longbowman
Mon 17 Jun 2013
at 15:09
  • msg #930

Re: OOC

Well, he's out of the country on vacation right now, so I don't think the storms are bothering him that much. ;)

As for games slowing down during the summer, I don't know. For me it will actually stay the same or give me more time to post since I'm finishing college (for good, not just for summer!) in two weeks.
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