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OOC Chatter.

Posted by JeffFor group archive 0
Jeff
GM, 1 post
Sun 4 Nov 2012
at 14:57
  • msg #1

OOC Chatter

Anything on your mind?
This message was last updated by the GM at 15:21, Sun 03 Feb 2013.
matthewfenn
player, 1 post
Mon 5 Nov 2012
at 13:39
  • msg #2

Re: OOC Chatter

OK Jeff,  let's christen your board with its first game :-)

Meet you on table 1.

Extended format OK?
13:37, Today: matthewfenn rolled 2 using 1d2. T1: 1=I go first, 2=U go first.
LAGO
player, 1 post
Sun 11 Nov 2012
at 02:12
  • msg #3

Re: OOC Chatter

Ok who wants to meet me for a game on table 2?  I've got a deck I want to test against some people I play against.  I'm hoping this deck will be nasty.
Zerrack
player, 1 post
Sat 15 Dec 2012
at 07:06
  • msg #4

Re: OOC Chatter

:D hello people's
matthewfenn
player, 92 posts
Sun 16 Dec 2012
at 21:58
  • msg #5

Re: OOC Chatter

Hi Zerrack!  Welcome! Welcome!

I'll play you on Table 3 - not table 2 of course, since that is already in use!
Zerrack
player, 2 posts
Mon 17 Dec 2012
at 07:19
  • msg #6

Re: OOC Chatter

I've only got a real deck and just the one currently functional... XD so it's the best I can do for now.... I apologize if you hate it it's all I got for now.
This message was last edited by the player at 10:58, Mon 17 Dec 2012.
matthewfenn
player, 95 posts
Tue 18 Dec 2012
at 10:08
  • msg #7

Re: OOC Chatter


New version 8.3 up at the usual place...  you can find it here:
http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

Ignore the fact that the web page says version 8.0 - missed updating that!

Sorry for delay Zerrack, been busy finalising the new version... Will post in our game later today...  BTW, what do you mean by XD?
Zerrack
player, 4 posts
Tue 18 Dec 2012
at 10:13
  • msg #8

Re: OOC Chatter

It's a face with squinted eyes basically and is download that but I'm riynning off my iPhone gotta get a new comp and plan to here soon.
matthewfenn
player, 96 posts
Tue 18 Dec 2012
at 11:00
  • msg #9

Re: OOC Chatter

Lol, ah, a smiley!  I'm on my phone on a train at the moment, hence my game post will have to wait til later.
Zerrack
player, 5 posts
Tue 18 Dec 2012
at 12:54
  • msg #10

Re: OOC Chatter

XD it's cool do it whenever your ready
Jeff
GM, 90 posts
Tue 18 Dec 2012
at 13:39
  • msg #11

Re: OOC Chatter

When the time comes, should you want to play in multiple games simultaneously, I'm a very prolific poster.

Here is the link to more of our 'group':

link to another game

Still, as Matthew can attest, no other player posts as frequently as myself.  I have over 14,000 posts on the 'board' listed above.
Raymond
player, 1 post
Mon 24 Dec 2012
at 04:59
  • msg #12

Re: OOC Chatter

In reply to Jeff (msg # 11):

anyone want a match?
matthewfenn
player, 123 posts
Mon 24 Dec 2012
at 09:38
  • msg #13

Re: OOC Chatter

Hi Raymond!  Welcome.  I'll play you! - might need Jeff to create us a new table first though :-)
This message was last edited by the player at 09:38, Mon 24 Dec 2012.
Raymond
player, 2 posts
Mon 24 Dec 2012
at 10:24
  • msg #14

Re: OOC Chatter

In reply to matthewfenn (msg # 13):

ok then I'll wait
matthewfenn
player, 125 posts
Mon 24 Dec 2012
at 11:31
  • msg #15

Re: OOC Chatter

In the meantime, we can have a brief chat :)

Have you played MTG via RPOL before?  Are you going to be using a physical deck?  Or will you put your deck into my Excel based tool and use that to play it as a "virtual deck?"

Also, out of curiosity - what time zone are you in?
Raymond
player, 3 posts
Mon 24 Dec 2012
at 11:52
  • msg #16

Re: OOC Chatter

In reply to matthewfenn (msg # 15):

No I haven't played MtG on RPoL before, and i'll be using my physical deck
As for my time zone, hmm I live in Australia and it is daylight savings, so Gmt+11
matthewfenn
player, 126 posts
Mon 24 Dec 2012
at 12:29
  • msg #17

Re: OOC Chatter

Oooo!  I'm almost diametrically opposite from you!  I'm in the UK.  GMT :-)
matthewfenn
player, 143 posts
Mon 24 Dec 2012
at 17:21
  • msg #18

Re: OOC Chatter

Probably won't get to post again now for a the next couple of days.
LAGO
player, 19 posts
Mon 24 Dec 2012
at 19:15
  • msg #19

Re: OOC Chatter

Wow.  Welcome everybody!  I look forward to playing you all, at some point.
matthewfenn
player, 147 posts
Thu 27 Dec 2012
at 11:04
  • msg #20

Re: OOC Chatter

Hope everyone had a good Christmas!
Raymond
player, 30 posts
Thu 3 Jan 2013
at 15:16
  • msg #21

Re: OOC Chatter

Anyone up for a game with me?
Jeff
GM, 143 posts
Thu 3 Jan 2013
at 15:39
  • msg #22

Re: OOC Chatter

Sure - Table 5.

Odds - I play first.   10:39, Today: Jeff rolled 16 using 1d20. Table 5 vs Raymond.
Raymond
player, 56 posts
Wed 23 Jan 2013
at 23:53
  • msg #23

Re: OOC Chatter

Sorry I disappeared with no warning life problems snuck up on me
Jeff
GM, 201 posts
Thu 24 Jan 2013
at 00:13
  • msg #24

Re: OOC Chatter

Life happens - learn to live with it.
matthewfenn
player, 290 posts
Thu 24 Jan 2013
at 08:15
  • msg #25

Re: OOC Chatter

Welcome back Raymond.  I was wondering if it was something I said!  :-)
Raymond
player, 60 posts
Fri 25 Jan 2013
at 01:37
  • msg #26

Re: OOC Chatter

In reply to matthewfenn (msg # 25):

Nah if you said anything that I had a problem with I'd talk to you about it
Zerda Stronghammer
player, 1 post
Sat 2 Feb 2013
at 17:45
  • msg #27

Re: OOC Chatter

Looking for a match. Using a green/blue/black deck with 60 cards. Will play anybody =]
LAGO
player, 74 posts
Sat 2 Feb 2013
at 18:30
  • msg #28

Re: OOC Chatter

I'll play you on table 7 Zerda.  You can go first.
Zerda Stronghammer
player, 3 posts
Sat 2 Feb 2013
at 18:40
  • msg #29

Re: OOC Chatter

In reply to LAGO (msg # 28):

first turn made =]
Jeff
GM, 226 posts
Sat 2 Feb 2013
at 19:12
  • msg #30

Re: OOC Chatter

Sorry to pirate your game, LAGO.  I read this thread after I began the new game.  You can have Table 6.

If Zerda doesn't want to play 2 games simultaneously, I'll take you on.
This message was last edited by the GM at 19:16, Sat 02 Feb 2013.
Zerda Stronghammer
player, 5 posts
Sat 2 Feb 2013
at 19:19
  • msg #31

Re: OOC Chatter

LAGO would u be willing to play against a red/white 68 card deck? if you want to play against the green/blue/black ill have to make a copy on an excel sheet as i am using physical card system currently and i have honor when playing.
Jeff
GM, 230 posts
Sat 2 Feb 2013
at 19:25
  • msg #32

Re: OOC Chatter

I doubt LAGO cares.  We play a lot of games, and none of us care much unless a desk construction format is chosen before the game.

Check out the other board @ link to another game where we also compete.  You might as well RTJ there too.
LAGO
player, 76 posts
Sat 2 Feb 2013
at 19:47
  • msg #33

Re: OOC Chatter

Don't care at all.  I'm playing a UG 60 card deck.
matthewfenn
player, 329 posts
Sun 3 Feb 2013
at 09:48
  • msg #34

Re: OOC Chatter

Zerda Stronghammer:
LAGO would u be willing to play against a red/white 68 card deck? if you want to play against the green/blue/black ill have to make a copy on an excel sheet as i am using physical card system currently and i have honor when playing.

Hopefully if you consider making any decks with an excel sheet you will consider downloading my spreadsheet :-)  It makes creating decks and playing them on RPOL a breeze...  :-)
Jeff
GM, 245 posts
Sun 3 Feb 2013
at 15:21
  • msg #35

Re: OOC Chatter

I've reorganized the menu to make it easier to navigate.
matthewfenn
player, 335 posts
Tue 5 Feb 2013
at 22:06
  • msg #36

Re: OOC Chatter

I meant to mention - I've released a new version of my spreadsheet...  now contains the Gatecrash cards.
LAGO
player, 89 posts
Wed 6 Feb 2013
at 12:23
  • msg #37

Re: OOC Chatter

Hey everybody I've beent asked with a big project at work with a very unrealistic deadline.  I'll post as soon as I am able.
Jeff
GM, 267 posts
Fri 8 Feb 2013
at 06:36
  • msg #38

Re: OOC Chatter

If I don't post for the next couple of days, you can blame the molar that's been throbbing all night long.
Jeff
GM, 269 posts
Mon 11 Feb 2013
at 21:04
  • msg #39

Re: OOC Chatter

I can't post for several days; my father is having neurosurgery tomorrow and is in very bad condition.
Jeff
GM, 270 posts
Thu 14 Feb 2013
at 21:49
  • msg #40

Re: OOC Chatter

All I've had time to do this week is eat, sleep, and wait around the hospital.  Its possible that my father will be moved to a stepdown unit tomorrow.  If that occurs, I'll resume normal posting by Sunday or Monday.
Jeff
GM, 271 posts
Mon 18 Feb 2013
at 12:51
  • msg #41

Re: OOC Chatter


I'll start posting again tonight.  At present, it appears that I'll be spending the daytime hours with my Dad.
Jeff
GM, 276 posts
Fri 22 Feb 2013
at 04:56
  • msg #42

Re: OOC Chatter


Expect my posting to be inconsistent for the next couple of weeks, as family matters worsen.  Sorry.
matthewfenn
player, 355 posts
Mon 4 Mar 2013
at 23:01
  • msg #43

Re: OOC Chatter

Sorry for silence - had visitors at the weekend and at customer meetings today + again tomorrow.  Will hopefully catch up on my games by Wed.
The MunchKING
player, 1 post
The MunchKING is here!!
Run in fear!!
Sat 9 Mar 2013
at 20:17
  • msg #44

Re: OOC Chatter

The MunchKING greets you mortals, and challenges you to a duel of powers!! All shall fall before my foul armies!! So who shall challenge me?
Zerda Stronghammer
player, 43 posts
Sat 9 Mar 2013
at 20:27
  • msg #45

Re: OOC Chatter

In reply to The MunchKING (msg # 44):
Sure I will test your dueling skills
The MunchKING
player, 2 posts
The MunchKING is here!!
Run in fear!!
Sat 9 Mar 2013
at 20:30
  • msg #46

Re: OOC Chatter

Very well! Shall we ajourn to Table 8?

(And how do you actually get it set up as a me/you game in the title and all?)
Zerda Stronghammer
player, 44 posts
Sat 9 Mar 2013
at 20:39
  • msg #47

Re: OOC Chatter

don't know how to set up the title but I believe that if we start on table 8 the mods will label it as such lol. would u like to go first?
The MunchKING
player, 3 posts
The MunchKING is here!!
Run in fear!!
Sat 9 Mar 2013
at 20:40
  • msg #48

Re: OOC Chatter

Zerda Stronghammer:
don't know how to set up the title but I believe that if we start on table 8 the mods will label it as such lol. would u like to go first?


As you wish.
Jeff
GM, 288 posts
Sun 10 Mar 2013
at 22:45
  • msg #49

Re: OOC Chatter

Anybody in the mood for a multiplayer FFA?
Zerda Stronghammer
player, 62 posts
Sun 10 Mar 2013
at 22:49
  • msg #50

Re: OOC Chatter

sure
matthewfenn
player, 357 posts
Mon 11 Mar 2013
at 13:57
  • msg #51

Re: OOC Chatter

Sounds like a plan!
Raymond
player, 61 posts
Tue 12 Mar 2013
at 06:49
  • msg #52

Re: OOC Chatter

Is there still time to join?
Jeff
GM, 290 posts
Tue 12 Mar 2013
at 09:20
  • msg #53

Re: OOC Chatter

Up until play begins.
matthewfenn
player, 368 posts
Wed 13 Mar 2013
at 07:45
  • msg #54

Re: OOC Chatter

Jeff - I think the multiplayer should be starting on Table 11 - not table 10.
Zerda Stronghammer
player, 72 posts
Wed 13 Mar 2013
at 20:16
  • msg #55

Re: OOC Chatter

Anyone ever think of running an Emperor game?
The MunchKING
player, 31 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 20:37
  • msg #56

Re: OOC Chatter

Zerda Stronghammer:
Anyone ever think of running an Emperor game?


How do they work?
Zerda Stronghammer
player, 74 posts
Wed 13 Mar 2013
at 20:42
  • msg #57

Re: OOC Chatter

Normally played by 6 people with 3 people per team and one of the people per team is the Emperor the other 2 are guards. the emperor cannot be attacked until the guards are dealt with. The emperor can "give" his summoned monsters to his guards, but the guards cannot give the creatures back to the Emperor. The first emperor to die is the team that loses. it can be played with teams of 3 or 5. turn structure starts with a guard from team 1 playing then guard from team 2. then second guard from team 1 followed by second guard from t2 then the emperors play.
personally the biggest emperor game I've ever played had 4 teams of 3 people. That's a crazy game.
The MunchKING
player, 32 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 20:46
  • msg #58

Re: OOC Chatter

Can the emporers still be hit by "all Players" or "all opponents" cards? Esp. one them take damage?

EDIT: for that matter you just said "attacked" can they be individually targeted with Direct Damage spells?
This message was last edited by the player at 20:46, Wed 13 Mar 2013.
Zerda Stronghammer
player, 76 posts
Wed 13 Mar 2013
at 20:49
  • msg #59

Re: OOC Chatter

In reply to The MunchKING (msg # 58):

quote:
Can the emporers still be hit by "all Players" or "all opponents" cards? Esp. one them take damage?

 EDIT: for that matter you just said "attacked" can they be individually targeted with Direct Damage spells?


Yes to both.
The MunchKING
player, 36 posts
The MunchKING is here!!
Run in fear!!
Wed 13 Mar 2013
at 21:24
  • msg #60

Re: OOC Chatter

Sounds kinda cool. The MunchKING would be willing to be an Emporer in such a game. :D
matthewfenn
player, 372 posts
Wed 13 Mar 2013
at 22:05
  • msg #61

Re: OOC Chatter

I think we'd find it difficult to get enough players for that - and it would be a very drawn out game...   Elder Dragon Highlander works better in this format...
Zerda Stronghammer
player, 105 posts
Mon 18 Mar 2013
at 23:58
  • msg #62

Re: OOC Chatter

okay im trying to find the name of this card cause I cannot remember it. Its an artifact that allows the use of tap abilities the turn creatures come into play. ive looked in the MTG vault but couldn't find it. please help me.
The MunchKING
player, 61 posts
The MunchKING is here!!
Run in fear!!
Mon 18 Mar 2013
at 23:59
  • msg #63

Re: OOC Chatter

Zerda Stronghammer:
okay im trying to find the name of this card cause I cannot remember it. Its an artifact that allows the use of tap abilities the turn creatures come into play. ive looked in the MTG vault but couldn't find it. please help me.


I don't know about an artifact, but there's a bunch of Red Enchanments that do that...
The MunchKING
player, 62 posts
The MunchKING is here!!
Run in fear!!
Tue 19 Mar 2013
at 00:02
  • msg #64

Re: OOC Chatter

Thousand year Elixer Maybe??

http://findmagiccards.com/Card...and_Year_Elixir.html

Lightning Greaves work if you only want it on one monster.

http://findmagiccards.com/Card...ghtning_Greaves.html
Zerda Stronghammer
player, 106 posts
Tue 19 Mar 2013
at 00:23
  • msg #65

Re: OOC Chatter

Thank you Munch. that's the one I was looking for.
matthewfenn
player, 382 posts
Tue 19 Mar 2013
at 14:39
  • msg #66

Re: OOC Chatter

Have you downloaded my spreadsheet?  Using the filters on the All Cards tab is is pretty easy to find cards that do stuff.
Zerda Stronghammer
player, 127 posts
Wed 20 Mar 2013
at 01:34
  • msg #67

Re: OOC Chatter

Question: player has a facedown 2/2 creature attacking. I block with 3/3. he morphs it into a 5/6 flying creature. the block would then be considered invalid correct? with the now unblocked creature dealing damage as the 5/6 correct?
The MunchKING
player, 85 posts
The MunchKING is here!!
Run in fear!!
Wed 20 Mar 2013
at 01:36
  • msg #68

Re: OOC Chatter

*shrug*

I dunno, I thought once the blocker was declared the guy stayed blocked either way. I would be happy to accept an impartial ruling however.
Jeff
GM, 309 posts
Wed 20 Mar 2013
at 01:50
  • msg #69

Re: OOC Chatter

I inadvertently found this Gatherer ruling:

quote:
10/1/2009: To work as an evasion ability, an attacking creature must already have flying when the declare blockers step begins. Once a creature has become blocked, giving it flying won't change that.

Zerda Stronghammer
player, 129 posts
Wed 20 Mar 2013
at 01:56
  • msg #70

Re: OOC Chatter

ok ty jeff
matthewfenn
player, 385 posts
Wed 20 Mar 2013
at 08:08
  • msg #71

Re: OOC Chatter

During combat, players can only cast spells and activate abilities at certain times.

To paraphrase and shorten the rules it basically goes like this:

  1. Beginning of Combat step
    1. Any beginning of combat triggers trigger.
    2. Active player gets Priority and can cast spells etc.
    3. Priority passes to next player, when all pass we move to next step.

  2. Declare Attackers step
    1. Active player declares which creature(s) he is attacking with and who he is attacking.
    2. Valid attacking creatures are tapped and considered "attacking" and any appropriate triggers trigger.
    3. Active player gets Priority and can cast spells etc.  Priority passes to next player, when all pass we move to next step.

  3. Declare Blockers step
    1. Defending player(s) declares which attacking creature(s) he is blocking and which of his own creatures he is using.
    2. Valid defending creatures are considered blockers and the creatures they are blocking are considered blocked and any appropriate triggers trigger.
    3. Active player gets Priority and can cast spells etc.  Priority passes to next player, when all pass we move to next step.

  4. Combat Damage step
    1. Active player declares how his attacking creatures apply their damage (assuming no other rules give that choice to anyone else)
    2. Damage is dealt, creatures die, Triggers trigger
    3. Active player gets Priority and can cast spells etc.

  5. End of Combat step
    1. Triggers trigger
    2. Active player gets Priority and can cast spells etc.


Obviously, only when players get priority can they cast spells and activate abilities.  One of the big changes that happened a while back in Magic Rules was basically around the timing of when stuff could be done in combat.  For example, if you want to regenerate a creature now in combat, you need to declare that you are using the regeneration at the end of the Declare Blocker's step.  You can't do it in response to how the damage is assigned in the Combat Damage Step.

Similarly, if you want to do anything that will affect whether your attacking creature can or can't be blocked, you have to make that decision in the Declare Attacker's step - i.e. BEFORE the defender declares his blockers.  You can't do it in response.
matthewfenn
player, 387 posts
Wed 20 Mar 2013
at 13:59
  • msg #72

Re: OOC Chatter

Raymond - you're up on the multiplayer...
Zerda Stronghammer
player, 134 posts
Wed 20 Mar 2013
at 18:02
  • msg #73

Re: OOC Chatter

anyone else think this card is broken?

  Lich's Mirror http://magiccards.info/ala/en/210.html; If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20

cause im glad I have it in my deck, though its only leage in classic and commander lol.
The MunchKING
player, 89 posts
The MunchKING is here!!
Run in fear!!
Wed 20 Mar 2013
at 18:31
  • msg #74

Re: OOC Chatter

I think it's CRAP.

Think about it. You basically restart YOUR game from turn one, meanwhile your opponent still has whatever armies and stuff ready to hit you again on the next turn, and make you lose AGAIN.

It really only stops certain very themed decks.
The MunchKING
player, 92 posts
The MunchKING is here!!
Run in fear!!
Wed 20 Mar 2013
at 20:23
  • msg #75

Re: OOC Chatter

Actually though, reading the Rulings on it, if you can steal one from your opponent somehow, then it's awesome!

It says you gather up all the permanents YOU own when you die, thus if you don't own the Mirror, it'll keep reviving you forever! (Well as long as you die from a way it heals you from, but even then it's a draw as you keep getting revived and dying forever).
Zerda Stronghammer
player, 145 posts
Fri 22 Mar 2013
at 02:58
  • msg #76

Re: OOC Chatter

having a problem with excel on my pc so im out of play for a little bit. will advise when it changes.

Got it working =]
This message was last edited by the player at 03:37, Sat 23 Mar 2013.
Zerda Stronghammer
player, 147 posts
Sat 23 Mar 2013
at 17:11
  • msg #77

Re: OOC Chatter

Untap, Draw 1, Upkeep.

   Defense of the Heart 3G (4) http://magiccards.info/ul/en/100.html triggers. I choose Master of the Wild Hunt - (Human Shaman , 3/3, 2GG (4) At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.)
[http://magiccards.info/m10/en/191.html]

this is happening during the upkeep. Would Master of the wild hunts upkeep aility trigger as well since the Defense of the heart triggers at upkeep as well?
matthewfenn
player, 389 posts
Sat 23 Mar 2013
at 20:52
  • msg #78

Re: OOC Chatter

I would say no - assuming you are talking about Master of the Hunt being one of the cards you search for and put into play.

The round only has one "beginning of your upkeep" - multiple things can trigger at that point, however if something comes into play as a result of them, that item wasn't there when it happened, and as such can't in turn be triggered by it till the next turn.
Zerda Stronghammer
player, 151 posts
Sat 23 Mar 2013
at 20:53
  • msg #79

Re: OOC Chatter

ok ty was just wanting a nonbiased ruling. wasn't entirely sure about it myself.
The MunchKING
player, 122 posts
The MunchKING is here!!
Run in fear!!
Sun 31 Mar 2013
at 00:32
  • msg #80

Re: OOC Chatter

Looks like we're done with Table 8 if the GM would like to clear it up.
The MunchKING
player, 123 posts
The MunchKING is here!!
Run in fear!!
Sat 6 Apr 2013
at 19:44
  • msg #81

Re: OOC Chatter

What's up with Horde rules?
LAGO
player, 112 posts
Sat 6 Apr 2013
at 20:30
  • msg #82

Re: OOC Chatter

Count me in for the horde game.  Love the idea of adding in an RP element.
chatterbeast
player, 5 posts
Sat 6 Apr 2013
at 20:36
  • msg #83

Re: OOC Chatter

Count me in as well, I find the idea quite intrigueing.
LAGO
player, 113 posts
Sat 6 Apr 2013
at 20:55
  • msg #84

Re: OOC Chatter

In reply to The MunchKING (msg # 81):

Link to the rules: http://www.quietspeculation.co...ve-zombie-invasions/
Zerda Stronghammer
player, 181 posts
Sat 6 Apr 2013
at 22:01
  • msg #85

Re: OOC Chatter

Your link doesn't work
Jeff
GM, 353 posts
Sat 6 Apr 2013
at 22:18
Jeff
GM, 354 posts
Sat 6 Apr 2013
at 22:23
  • msg #87

Re: OOC Chatter

Start playing your first turns then.  As the Horde I'll post in a contrasting color and boldface so that the horde turns stand out from the survivors turns.
Zerda Stronghammer
player, 182 posts
Sat 6 Apr 2013
at 22:27
  • msg #88

Re: OOC Chatter

so to play we gotta have commander decks. nvr built a commander deck. tips?
chatterbeast
player, 6 posts
Sat 6 Apr 2013
at 22:47
  • msg #89

Re: OOC Chatter

I think we should probably coordinate what types of decks we're using, but that's just me. Personally I'll be running Edric, Spymaster of Trest and lots of tramplers.
matthewfenn
player, 442 posts
Sat 6 Apr 2013
at 23:01
  • msg #90

Re: OOC Chatter

If there is room for me too - I'll join in...

As I understand it, we get three turns to "prepare"... before the horde starts work...

HOWEVER, before we start we need to agree what Commander decks we are going to use.  Preferably ones that will benefit each of us.  I'll review my Commander decks and let you know shortly.  Is the horde definitely going to be Zombies?  Or might it be some other type of "tribal"?
Jeff
GM, 355 posts
Sat 6 Apr 2013
at 23:11
  • msg #91

Re: OOC Chatter

It will definitely be unknown.  The only restriction I've run into is that the horde must be represented by already existing creature tokens.  I'm working on the swarm now while attempting to follow the Louisville game.

The best way for everyone to have a chance to play is that everyone eventually runs a Horde - its worked in roleplaying for 4 decades.
matthewfenn
player, 443 posts
Sat 6 Apr 2013
at 23:19
  • msg #92

Re: OOC Chatter

Oooo!  A horde of 4/4 flying angel tokens http://magiccards.info/extra/t...gatecrash/angel.html could be very hard to defeat I imagine!!!!  Or even worse - 6/6 flying dragon tokens!  http://magiccards.info/extra/t...-ravnica/dragon.html - or worse still, 8/8 Elemental tokens!  http://magiccards.info/extra/t...vnica/elemental.html

GULP!  :-)

OK guys, prepare for the worst!
Zerda Stronghammer
player, 183 posts
Sat 6 Apr 2013
at 23:49
  • msg #93

Re: OOC Chatter

Who's going first in horde?
Jeff
GM, 358 posts
Sun 7 Apr 2013
at 00:49
  • msg #94

Re: OOC Chatter

Doesn't matter.  Once all Survivors have had three prep turns, then the monsters take their first turn.
The MunchKING
player, 124 posts
The MunchKING is here!!
Run in fear!!
Sun 7 Apr 2013
at 04:14
  • msg #95

Re: OOC Chatter

Ok, I never made a Commander Deck.

You going to want The MunchKING to join you if he makes a new deck, working out the intricacies of a Commander deck in play?
Zerda Stronghammer
player, 185 posts
Sun 7 Apr 2013
at 04:24
  • msg #96

Re: OOC Chatter

im playing a commander deck I found on mtgvault.com
The MunchKING
player, 125 posts
The MunchKING is here!!
Run in fear!!
Sun 7 Apr 2013
at 04:36
  • msg #97

Re: OOC Chatter

With a Commander, do they count as "in play" when in the commander zone, and thus whatever effects their game text has is also in effect?
Zerda Stronghammer
player, 186 posts
Sun 7 Apr 2013
at 04:38
  • msg #98

Re: OOC Chatter

Commanders are your card that decides what colors you can use in your commander deck.
The commander can be summoned at anytime and unlike other cards if it gets killed it goes back to the commander slot and (if memory serves) you can resummon it.
LAGO
player, 116 posts
Sun 7 Apr 2013
at 04:46
  • msg #99

Re: OOC Chatter

They aren't considered in play when in the command zone.  Once you cast them from the command zone they go onto the battlefield. If they die you can put them back into the Command Zone.  The next time you cast them it costs 2 more to cast.

So if the casting cost was WW and you cast him once and he gets removed from the battlefield he would go back to your command zone and his casting cost would be 2WW.
The MunchKING
player, 126 posts
The MunchKING is here!!
Run in fear!!
Sun 7 Apr 2013
at 04:50
  • msg #100

Re: OOC Chatter

LAGO:
They aren't considered in play when in the command zone.


Darn so picking a Commander with a really powerful ability won't get me a free powerful ability huh?

Darn :P
Zerda Stronghammer
player, 191 posts
Wed 10 Apr 2013
at 14:30
  • msg #101

Re: OOC Chatter

So when does the horde post?
Jeff
GM, 365 posts
Wed 10 Apr 2013
at 14:48
  • msg #102

Re: OOC Chatter

My father doesn't have much time left; my posting will be inconsistent for the foreseeable future.
matthewfenn
player, 457 posts
Wed 10 Apr 2013
at 15:46
  • msg #103

Re: OOC Chatter

Sorry to hear that Jeff.  I hope things go as well as they can in these circumstances.
LAGO
player, 122 posts
Thu 11 Apr 2013
at 01:31
  • msg #104

Re: OOC Chatter

I'm sorry Jeff.  I'll say a prayer for you and your family.
The MunchKING
player, 127 posts
The MunchKING is here!!
Run in fear!!
Sun 14 Apr 2013
at 01:32
  • msg #105

Re: OOC Chatter

Highlander game? What's that?
red2wedge
player, 2 posts
Sun 14 Apr 2013
at 01:55
  • msg #106

Re: OOC Chatter

Also known as 100 card singleton. 100 card minimum, only one copy of any card that isn't a basic land.
Zerda Stronghammer
player, 208 posts
Sun 14 Apr 2013
at 01:58
  • msg #107

Re: OOC Chatter

so basically a commander deck right?
red2wedge
player, 3 posts
Sun 14 Apr 2013
at 01:59
  • msg #108

Re: OOC Chatter

It is actually a new format for me. I normally play decks in that card range instead of the 60 card decks, but I never did a singleton. Closest I've ever done before is a white/blue control deck. It stole everything from the opponent, but also had Leyline of Singularity and Eye of Singularity in it, so none of the permanents were duplicated, except a couple.

And yes, basically a commander, but without the commander.
The MunchKING
player, 128 posts
The MunchKING is here!!
Run in fear!!
Sun 14 Apr 2013
at 02:17
  • msg #109

Re: OOC Chatter

Zerda Stronghammer:
so basically a commander deck right?


Oh, psh. Is that all? Well The MunchKING just made some of those decks...
The MunchKING
player, 129 posts
The MunchKING is here!!
Run in fear!!
Sun 14 Apr 2013
at 02:20
  • msg #110

Re: OOC Chatter

red2wedge:
And yes, basically a commander, but without the commander.


Ah well if you want to test your Commander's might against The MunchKING's own, then he will accept your challenge.

I look forward to testing Commander deck play, but I think I'll request the actual Commanders in it.
red2wedge
player, 4 posts
Sun 14 Apr 2013
at 02:25
  • msg #111

Re: OOC Chatter

Aww, dang. I'll have to find a proper commander for that one then.
red2wedge
player, 5 posts
Sun 14 Apr 2013
at 02:33
  • msg #112

Re: OOC Chatter

Does the commander HAVE to be legendary?
The MunchKING
player, 130 posts
The MunchKING is here!!
Run in fear!!
Sun 14 Apr 2013
at 02:46
  • msg #113

Re: OOC Chatter

red2wedge:
Does the commander HAVE to be legendary?


According to the rules, yes.
Zerda Stronghammer
player, 212 posts
Sun 14 Apr 2013
at 02:49
  • msg #114

Re: OOC Chatter

feeling a 3-way commander battle?
red2wedge
player, 6 posts
Sun 14 Apr 2013
at 02:50
  • msg #115

Re: OOC Chatter

Ok, going to have to make a few mods, but I'll be ready to start shortly. Gotta go for now, though.
red2wedge
player, 7 posts
Sun 14 Apr 2013
at 02:50
  • msg #116

Re: OOC Chatter

That would be fine.
matthewfenn
player, 462 posts
Sun 14 Apr 2013
at 11:55
  • msg #117

Re: OOC Chatter

Commander battles are always fun here - I'm always up for a Commander game (aka Elder Dragon Highlander as it used to be known (EDH for short)).   If you are using the very latest version of my spreadsheet (see below), you will see an option on the Deck tab that asks you if it is an EDH deck or not. (See cell H1).  By selecting yes, it automatically changes contents of the "Draft Initial Post" - which I highly recommend using BTW.  Saves a bit of typing on your initial post of course, but also sets up your post into a standard format.  With EDH selected, it puts your general into the Command Zone and makes your life 40 :)

Incidentally, if you have successfully built a singleton deck, the deck sheet should show in cell D1 the words "Highlander Legal" to confirm that you only have one of each card (apart from basic lands of course) in your deck.

If you are wondering about the word "Higlander" mentioned above - it is of course taken from the film Highlander - where the recurring theme was "There can be only one!"


Incidentally, I have now uploaded version 8.6:

Version 8.6: Added in an Undo function for when making edits on the Deck Sheet, have corrected a bug in the Rename Deck macro that had crept in. Have added legality checks for "Highlander" (aka Singleton). Changed some forumals on the Table sheets to remove redundant links for basic lands. Database updated with token for use in Horde games.

This can be found here:
http://www.matthew.fenn.dsl.pi.../Downloads/index.htm
red2wedge
player, 9 posts
Sun 14 Apr 2013
at 12:21
  • msg #118

Re: OOC Chatter

Adding your name onto the table. Just waiting to see if any more wish to join and editing my deck slightly, so as to add a commander. I would like to start tonight/tomorrow morning.
LAGO
player, 145 posts
Sun 14 Apr 2013
at 16:07
  • msg #119

Re: OOC Chatter

Anybody up for a game of two headed Giant?
Zerda Stronghammer
player, 219 posts
Sun 14 Apr 2013
at 16:15
  • msg #120

Re: OOC Chatter

hows that played?
LAGO
player, 146 posts
Sun 14 Apr 2013
at 16:32
  • msg #121

Re: OOC Chatter

Basically you have two teams of two.  Both teams share life points, so there is 40 per team.  Teams move simultaneously and can help each other out, aka block for each other and what not.  Other than that it's pretty much the same as regular Magic.
Zerda Stronghammer
player, 221 posts
Sun 14 Apr 2013
at 16:32
  • msg #122

Re: OOC Chatter

Deck restrictions?
LAGO
player, 148 posts
Sun 14 Apr 2013
at 16:41
  • msg #123

Re: OOC Chatter

Whatever the players agree on.

We typically say no slivers.

Wanna team up?
Zerda Stronghammer
player, 222 posts
Sun 14 Apr 2013
at 16:41
  • msg #124

Re: OOC Chatter

sure. you wanna run allies with me?
LAGO
player, 149 posts
Sun 14 Apr 2013
at 16:43
  • msg #125

Re: OOC Chatter

Sounds fun.

Ok zerda and Lago are looking for a team to take on in THG!
red2wedge
player, 24 posts
Tue 16 Apr 2013
at 02:30
  • msg #126

Re: OOC Chatter

Looking for a Vintage or Legacy game, or someone that doesn't mind playing against such, to help me playtest a RL deck I'm working on. I need to eliminate a lot of cards out, but want to see which are the least useful. Deck is 120 cards at present and very light on the rares (17). I would like to start with an extended lift total to get further into the deck, either 40, 50, or 100. Anyone up for that?
Zerda Stronghammer
player, 232 posts
Tue 16 Apr 2013
at 03:12
  • msg #127

Re: OOC Chatter

I'll play against you.

EDIT: I've got a 75 card deck I want to try.
This message was last edited by the player at 04:23, Tue 16 Apr 2013.
The MunchKING
player, 152 posts
The MunchKING is here!!
Run in fear!!
Thu 18 Apr 2013
at 02:28
  • msg #128

Re: OOC Chatter

Huh, apparently cockatrice got rid of all the non-canon cards. I was looking forward to setting up a Scheme deck, and they aren't there anymore. And it doesn't recognize a couple cards from my crazy deck...
matthewfenn
player, 476 posts
Thu 18 Apr 2013
at 08:02
  • msg #129

Re: OOC Chatter

The MunchKING:
Huh, apparently cockatrice got rid of all the non-canon cards. I was looking forward to setting up a Scheme deck, and they aren't there anymore. And it doesn't recognize a couple cards from my crazy deck...

Ermmm.... what are you talking about?
The MunchKING
player, 153 posts
The MunchKING is here!!
Run in fear!!
Thu 18 Apr 2013
at 12:18
  • msg #130

Re: OOC Chatter

Cockatrice is a magic-playing program. It's the one I use to make my decks, and determine how they are shuffled, what I draw next, etc.

They USED to have all the weird cards, the ones that were only legal in weird formats like Scheme cards for Archenemy or Vanguard Cards for Vanguard, or the Planes for a Planechase game; and the ones that weren't legal at all, like Unglued or Unhinged.

Sometime (relatively recently I guess) They took all those cards out of the program, and now I can't make a Scheme Deck, and one of my previous decks that used Unglued cards it doesn't remember what the cards do.

All this was just something I felt like commenting on.
red2wedge
player, 66 posts
Thu 18 Apr 2013
at 12:37
  • msg #131

Re: OOC Chatter

Sadly, all the good MTG programs that were free are getting cease and desist letters from Hasbro (current owners of WoTC).
matthewfenn
player, 478 posts
Thu 18 Apr 2013
at 21:03
  • msg #132

Re: OOC Chatter

Have you tried my spreadsheet?
The MunchKING
player, 154 posts
The MunchKING is here!!
Run in fear!!
Thu 18 Apr 2013
at 21:25
  • msg #133

Re: OOC Chatter

matthewfenn:
Have you tried my spreadsheet?


Ummmmm... No... *looks embarrassed*
The MunchKING
player, 155 posts
The MunchKING is here!!
Run in fear!!
Thu 18 Apr 2013
at 21:39
  • msg #134

Re: OOC Chatter

ENOUGH OF THIS CHATTER, though!! The MunchKINg has had enough and will wrest control of this puny board from you other "players". Any of you who fancy yourselves 'heroes' may oppose me in this goal, but know that my schemes and superior life force will SURELY crush you all!! For I declare myself your Archenemy, and will come to dominate you all!!

(OOC: Challenging people to an Archenemy game, bring it on!

Fair warning though, I will be roleplaying like fricking crazy. What would be the fun of being the villain if I couldn't ham it up, am I right??)
LAGO
player, 154 posts
Thu 18 Apr 2013
at 23:06
  • msg #135

Re: OOC Chatter

The MunchKING:
ENOUGH OF THIS CHATTER, though!! The MunchKINg has had enough and will wrest control of this puny board from you other "players". Any of you who fancy yourselves 'heroes' may oppose me in this goal, but know that my schemes and superior life force will SURELY crush you all!! For I declare myself your Archenemy, and will come to dominate you all!!

(OOC: Challenging people to an Archenemy game, bring it on!

Fair warning though, I will be roleplaying like fricking crazy. What would be the fun of being the villain if I couldn't ham it up, am I right??)


I've never played this variation.

EXPLAIN YOUR CHALLENGE VILE HENCHMAN!
The MunchKING
player, 156 posts
The MunchKING is here!!
Run in fear!!
Thu 18 Apr 2013
at 23:12
  • msg #136

Re: OOC Chatter

HENCHMAN?! The MunchKING is offended!  Round Up your. Greatest heroes! You as a team will try to beat the MunchKING!

To aid him in his conquest of you, the MunchKING has prepared someFEINDISHLY devious schemes! He also goes first and has twice your Life Points because he is awesome!

http://www.wizards.com/magic/m...mtg/daily/feature/91
LAGO
player, 156 posts
Fri 19 Apr 2013
at 02:59
  • msg #137

Re: OOC Chatter

Anybody online for a quick game?
Jeff
GM, 376 posts
Fri 19 Apr 2013
at 03:41
  • msg #138

Re: OOC Chatter

I'm going to sleep, but I'll want to start another game tomorrow.  You might as well go first.
matthewfenn
player, 479 posts
Fri 19 Apr 2013
at 12:00
  • msg #139

RE Arch-enemy Game

I will be up for an Arch-enemy game.
The MunchKING
player, 158 posts
The MunchKING is here!!
Run in fear!!
Fri 19 Apr 2013
at 18:45
  • msg #140

Re: RE Arch-enemy Game

There's one I guess.
LAGO
player, 169 posts
Fri 19 Apr 2013
at 20:27
  • msg #141

Re: RE Arch-enemy Game

I'd like to play this as well, but It will be next week before I can get into another game.
matthewfenn
player, 483 posts
Sun 21 Apr 2013
at 21:18
  • msg #142

RE EDH game

Hi Jeff, can you change the table name to EDH: Red/Munch/Zerda/Matthew please?
LAGO
player, 188 posts
Tue 23 Apr 2013
at 15:04
  • msg #144

Re: RE EDH game

Not going to be able to post until Thursday or Friday.
The MunchKING
player, 187 posts
The MunchKING is here!!
Run in fear!!
Wed 24 Apr 2013
at 14:20
  • msg #145

Re: RE EDH game

If a creature has Undying or persist, do they go to the graveyard and then come back to the battlefield (so effects that trigger on a creature going to the graveyard would trigger)? And if so, do they come back as they were or as they would be if they were just cast, just with an additional counter on it??
matthewfenn
player, 498 posts
Wed 24 Apr 2013
at 14:38
  • msg #146

Re: RE EDH game

Going to the graveyard AND coming into play triggers will trigger on Persist/Undying.
red2wedge
player, 101 posts
Wed 24 Apr 2013
at 14:47
  • msg #147

Re: RE EDH game

Yep, as matthew says. They have to go to the graveyard to trigger persist and undying, and since they've gone there, they also trigger coming into play effects again.
matthewfenn
player, 500 posts
Wed 24 Apr 2013
at 14:52
  • msg #148

Re: RE EDH game

I just love a Persist/Undying deck with Power Conduit to remove the -1/-1 counters and make them into +1/+1 counters...
The MunchKING
player, 188 posts
The MunchKING is here!!
Run in fear!!
Wed 24 Apr 2013
at 15:05
  • msg #149

Re: RE EDH game

matthewfenn:
Going to the graveyard AND coming into play triggers will trigger on Persist/Undying.


And do they still keep other things that effect what they were? For example in this other game I was playing, Player 1 had a Platinum Emperion in play. Player 2 killed it, then brought it back with a Rise from the Grave which says (amongst other things) that the creature is a Black Zombie in addition to it's other types. Player 1 manages to kill the Platinum Emperion (again), but Player 2 had a Mikaeus, the Unhallowed in play, which says non-human creatures have undying. So when the PE comes back with Undying, is it a Black Zombie in addition to an Artifact Construct, or just an Artifact Construct?
matthewfenn
player, 501 posts
Wed 24 Apr 2013
at 15:08
  • msg #150

Re: RE EDH game

Whenever things change zone, they become new entities - so no, it would have lost the black zombie qualities
The MunchKING
player, 191 posts
The MunchKING is here!!
Run in fear!!
Wed 24 Apr 2013
at 15:19
  • msg #151

Re: RE EDH game

matthewfenn:
Whenever things change zone, they become new entities - so no, it would have lost the black zombie qualities


Alright. That's what I thought. Thank you.
matthewfenn
player, 505 posts
Thu 25 Apr 2013
at 06:27
  • msg #152

Re: RE EDH game

Re the discussion on what cards are banned in Commander on Table 8:

see http://mtgcommander.net/rules.php

    Ancestral Recall
    Balance
    Biorhythm
    Black Lotus
    Coalition Victory
    Channel
    Emrakul, the Aeons Torn
    Fastbond
    Gifts Ungiven
    Karakas
    Library of Alexandria
    Limited Resources
    Metalworker
    Sundering Titan
    Primeval Titan
    Mox Sapphire, Ruby, Pearl, Emerald and Jet

    Painter's Servant
    Panoptic Mirror
    Protean Hulk
    Recurring Nightmare
    Sway of the Stars
    Time Vault
    Time Walk
    Tinker
    Tolarian Academy
    Upheaval
    Yawgmoth's Bargain
    Griselbrand
    Worldfire
    Trade Secrets (*New*)
Zerda Stronghammer
player, 340 posts
Thu 25 Apr 2013
at 06:48
  • msg #153

Re: RE EDH game

matthewfenn:
Re the discussion on what cards are banned in Commander on Table 8:

see http://mtgcommander.net/rules.php

    Ancestral Recall
    Balance
    Biorhythm
    Black Lotus
    Coalition Victory
    Channel
    Emrakul, the Aeons Torn
    Fastbond
    Gifts Ungiven
    Karakas
    Library of Alexandria
    Limited Resources
    Metalworker
    Sundering Titan
    Primeval Titan
    Mox Sapphire, Ruby, Pearl, Emerald and Jet

    Painter's Servant
    Panoptic Mirror
    Protean Hulk
    Recurring Nightmare
    Sway of the Stars
    Time Vault
    Time Walk
    Tinker
    Tolarian Academy
    Upheaval
    Yawgmoth's Bargain
    Griselbrand
    Worldfire
    Trade Secrets (*New*)


You might want to add these cards to that list as well:

  Serene Remembrance
  Ivy Lane Denizen
  Gyre Sage
  Forced Adaptation

Those cards were in a deck i pulled from MTG Vault that was labled "EDH" and "Commander".
matthewfenn
player, 507 posts
Thu 25 Apr 2013
at 11:49
  • msg #154

Re: RE EDH game

I was just going off the list on the page I quoted.  http://mtgcommander.net/rules.php
The MunchKING
player, 202 posts
The MunchKING is here!!
Run in fear!!
Thu 25 Apr 2013
at 12:42
  • msg #155

Re: RE EDH game

Huh, there wasn't anything about banned cards in the Magic Rules PDF I had, so I did not know that.
matthewfenn
player, 508 posts
Thu 25 Apr 2013
at 14:40
  • msg #156

Re: RE EDH game

True, the banned card list is not listed in the MTG rules pdf - but it does say:

903.1. In the Commander variant, each deck is led by a legendary creature designated as that deck’s commander. The Commander variant was created and popularized by fans; an independent rules committee maintains additional resources at http://mtgcommander.net.

Jeff - might be a good idea to put that link in your Resources post...  ALSO, you might want to take out the link to Crystal Keep - since those rules haven't been kept up to date and don't have a lot of the new mechanisms in them.
PushBarToOpen
player, 1 post
Thu 25 Apr 2013
at 17:21
  • msg #157

Re: RE EDH game

Hey new player here no idea what i'm doing when it comes to play by post playing however im a long time player.

Joined for two reasons really

The main one is to test out my modern decks for the next invitational or FNM. So hopefully i can get a place at the PTQ's

the second is to play very casual formats such as EDH just for the funsies but i don;t yet have a deck built for EDH.

So is anyone up for a modern game?
The MunchKING
player, 205 posts
The MunchKING is here!!
Run in fear!!
Thu 25 Apr 2013
at 17:32
  • msg #158

The MunchKING has heard your plea!

I was trying to get an Archenemy game going. If you want you could use your modern dck on that.
matthewfenn
player, 512 posts
Thu 25 Apr 2013
at 19:20
  • msg #159

Re: The MunchKING has heard your plea!

I'm up for an Archenemy game still...  how many opponents do you have lined up for it so far Munch?
Zerda Stronghammer
player, 346 posts
Thu 25 Apr 2013
at 19:23
  • msg #160

Re: The MunchKING has heard your plea!

so when is the 2-headed Giant game gonna take place?
matthewfenn
player, 515 posts
Thu 25 Apr 2013
at 19:28
  • msg #161

Re: The MunchKING has heard your plea!

Oh - and welcome PushbartoOpen - recognise your handle from your posts in  the Developer's forum from time to time.  Welcome :-)

I highly recommend downloading my spreadsheet (see the resources thread for the link) - you can use it to make playing on RPOL a LOT easier...  formats your initial post so you have an easy template post to use for the rest of the game, keeps track of library, hand, battlefield, graveyard etc...   has all the card details in it so you can copy & paste into your turns and make it really easy for everyone to clearly see what you have in play etc...

I've been playing here for years now and the spreadsheet has gone through numerous variations as I've constantly tweaked and improved it :)

In fact, I'd welcome feedback from any of the people who currently use it - to see if there is any other ways in which I can improve it further! :-)
PushBarToOpen
player, 2 posts
Thu 25 Apr 2013
at 20:42
  • msg #162

Re: The MunchKING has heard your plea!

Ok i will give it a go.

as for games i really want a one on one match before anything else as i don;t have a deck built for arch-enemy.

sorry to be a stickler on this but if i'm not playing an agro deck (which i try to aviod) then each variation of multiplayer needs its own deck.

so Does any one want a one V onw in modern format,  also have a pauper deck if someone wants to go against me with that. I am willing to use that in THG or Archenemy tho if people don;t mind? I don;t even care if you use rares as long as i can follow the pauper banned list (artefact lands are not banned in pauper :0)
matthewfenn
player, 516 posts
Thu 25 Apr 2013
at 20:53
  • msg #163

Re: The MunchKING has heard your plea!

I'll take you on PushbartoOpen, though I'm a Brit and about to go to bed here in the UK. Also, tomorrow I have a business meeting in the morning, so won't be available to start till the afternoon...  (BTW - what would you prefer to be called for short?  PB?  Push? Fred? Oi You?  :-)
PushBarToOpen
player, 4 posts
Thu 25 Apr 2013
at 21:00
  • msg #164

Re: The MunchKING has heard your plea!

PbTo or Push or anything you want.. I'm British too but i have half day fridays (i love flexi time) so i will be ready by the afternoon too.

how do we set up a table?
matthewfenn
player, 517 posts
Thu 25 Apr 2013
at 21:02
  • msg #165

Re: The MunchKING has heard your plea!

Pretty easy really - we just pick one and start posting on it...  I'll do that now!
PushBarToOpen
player, 5 posts
Fri 26 Apr 2013
at 08:08
  • msg #166

Re: The MunchKING has heard your plea!

Trying to Use the Excel sheet

version 8.6 wouldn;t let me create decks as no pop ups appeared.

Version 8.2 will not let me populate the decklist even if copy pasting from the allcards tab and gives an error 438 no matter what i type??? What am i doing wrong?

Also i i download the excel 2007 file i get a windows error saying it can't find the file then it opens and i get 4 diffrent xref errors??? but i'm running excel 2003 anyway
This message was last edited by the player at 08:52, Fri 26 Apr 2013.
matthewfenn
player, 519 posts
Fri 26 Apr 2013
at 10:57
  • msg #167

Re: The MunchKING has heard your plea!

Can you have a look at the add-ins...?  You should have the Analysis tool-pak available...
PushBarToOpen
player, 6 posts
Fri 26 Apr 2013
at 11:36
  • msg #168

Re: The MunchKING has heard your plea!

Yeh thats here and so is Analasis VB toolpack both Enabled
This message was last edited by the player at 11:37, Fri 26 Apr 2013.
PushBarToOpen
player, 7 posts
Fri 26 Apr 2013
at 11:42
  • msg #169

Re: The MunchKING has heard your plea!

I will just have to see if i can run it from my personal laptop when i get home
PushBarToOpen
player, 8 posts
Fri 26 Apr 2013
at 11:54
  • msg #170

Re: The MunchKING has heard your plea!

Also out of interest in the EDH game that is going on i want to ask two questions

a) isn;t rhy's the redeamed banned as a commander for being far far to powerful and cheap and easy to bring back.

2) How did munchking go turn one play swamp tap and then play Lazav, Dimir Mastermind it makes no sense thats 1 mana for a 4 mana creature????

Edit my mistake RHYS issn't banned anymore. i'm sure it used to be.
This message was last edited by the player at 12:00, Fri 26 Apr 2013.
matthewfenn
player, 520 posts
Fri 26 Apr 2013
at 12:29
  • msg #171

Re: The MunchKING has heard your plea!

I've discovered the bug!  Because I'm always importing decks from a previous version, I'd not realised that the creating a brand new deck from the "CLICK HERE TO GET STARTED" macro had a bug in it...   I'll fix shortly and re-upload... watch this space...
matthewfenn
player, 521 posts
Fri 26 Apr 2013
at 13:05
  • msg #172

Re: The MunchKING has heard your plea!

Fixed and uploaded - version 8.7 is now available for download from:
  http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

- Version 8.7: Corrected bug whereby it was impossible to create a new deck & table from this INSTRUCTIONS worksheet. Fixed Underground Sea oracle text.
This message was last edited by the player at 13:16, Fri 26 Apr 2013.
PushBarToOpen
player, 9 posts
Fri 26 Apr 2013
at 13:55
  • msg #173

Re: The MunchKING has heard your plea!

all works great for me now just waiting on your first post
The MunchKING
player, 207 posts
The MunchKING is here!!
Run in fear!!
Fri 26 Apr 2013
at 14:08
  • msg #174

Re: The MunchKING has heard your plea!

PushBarToOpen:
Also out of interest in the EDH game that is going on i want to ask two questions

a) isn;t rhy's the redeamed banned as a commander for being far far to powerful and cheap and easy to bring back.


He's not on the list...

quote:
2) How did munchking go turn one play swamp tap and then play Lazav, Dimir Mastermind it makes no sense thats 1 mana for a 4 mana creature????


What are you talking about? that was turn five, and I clearly put

The Awesome and Powerful MunchKING:
Tap two Islands and two Swamps to put a Lazav, Dimir Mastermind in play.
http://magiccards.info/gtc/en/174.html


I DID play a Shadow Denizen on the first turn, but given that I clearly typed that, I'm not sure how you would think I was casting Lamaz.
This message was last edited by the player at 14:09, Fri 26 Apr 2013.
PushBarToOpen
player, 10 posts
Fri 26 Apr 2013
at 14:16
  • msg #175

Re: The MunchKING has heard your plea!

thats all explained it now. i thought you had done some cool trick but i simply read the post wrong. its all clear now.

Also i was certain Rhys was on the banned list he must have been taken off. I'm now going to dust off some copies and build a deck around him.

Also now i got that excel sheet working i think its fantastic thanks alot.
This message was last edited by the player at 14:20, Fri 26 Apr 2013.
matthewfenn
player, 522 posts
Fri 26 Apr 2013
at 15:58
  • msg #176

Re: The MunchKING has heard your plea!

Thanks for pointing out the error - will post shortly to kick off our game - just had some work things I needed to take care of...  give me about a half-hour and should be ready.
PushBarToOpen
player, 11 posts
Fri 26 Apr 2013
at 16:34
  • msg #177

Re: The MunchKING has heard your plea!

the beauty of play by pot i read it half an hour later.
Zerrack
player, 8 posts
Fri 26 Apr 2013
at 20:27
  • msg #178

Re: The MunchKING has heard your plea!

XD i apologies for disappearing... had all sorts of family issues and on top of that had my little nephew destroy about half my magic cards in rl.... ._.
Zerda Stronghammer
player, 347 posts
Fri 26 Apr 2013
at 20:59
  • msg #179

Re: The MunchKING has heard your plea!

ouch. my new puppy almost got ahold of my stash while i was handling some job search issues. Was lucky that she only chewed the boxes exterior. lol. would you be up for a game Zerrack?
Zerrack
player, 9 posts
Fri 26 Apr 2013
at 21:18
  • msg #180

Re: The MunchKING has heard your plea!

i currently have 0 decks D: all of them were scattered or eaten ._.
Zerda Stronghammer
player, 348 posts
Fri 26 Apr 2013
at 21:25
  • msg #181

Re: The MunchKING has heard your plea!

ouch. guess thats one reason im glad i went to digital decks lol. though i still have my physical ones as well.
Max
player, 1 post
Fri 26 Apr 2013
at 23:42
  • msg #182

Re: The MunchKING has heard your plea!

T1: Swamp.

Play Phyrexian walker for 0

tap Swamp for B, cast Culling the Weak (sacrificing Phyrexian Walker), adding BBBB to mana pool

Cast Phyrexian Obliterator.

Turn.


Oh, hi guys!

I spend about 4 hours a day playing Magic at my college, so I figured I might as well play online too!

Is anyone interested in a Modern game?
Zerda Stronghammer
player, 349 posts
Fri 26 Apr 2013
at 23:44
  • msg #183

Re: The MunchKING has heard your plea!

once i make a modern deck sure. most of my decks use cards that are old (4-5 years old)
Max
player, 2 posts
Fri 26 Apr 2013
at 23:52
  • msg #184

Re: The MunchKING has heard your plea!

Oh, interesting. I'll look into the games you've played here; I'm always interested in expanding my card knowledge base.
Zerda Stronghammer
player, 350 posts
Fri 26 Apr 2013
at 23:57
  • msg #185

The digital card usage.

In one of the threads there is an excel spreadsheet that has been made for use with this site, courtesy of Matt. Download that and you'll have every card at your fingeritps.
Max
player, 3 posts
Sat 27 Apr 2013
at 00:00
  • msg #186

Re: The digital card usage.

As in, playing with and against new cards and figuring out interesting interactions.

I'll go check out that spreadsheet though.
The MunchKING
player, 212 posts
The MunchKING is here!!
Run in fear!!
Sat 27 Apr 2013
at 01:10
  • msg #187

Re: The MunchKING has heard your plea!

Max:
Is anyone interested in a Modern game?


I sent off an open challenge for an Archenemy game. If you want you can play your Modern deck in that...
Max
player, 4 posts
Sat 27 Apr 2013
at 01:34
  • msg #188

Re: The MunchKING has heard your plea!

I'm in.
The MunchKING
player, 216 posts
The MunchKING is here!!
Run in fear!!
Sat 27 Apr 2013
at 01:40
  • msg #189

Re: The MunchKING has heard your plea!

Well that makes two. :P
Zerrack
player, 10 posts
Sat 27 Apr 2013
at 01:42
  • msg #190

Re: The MunchKING has heard your plea!

id need to figure out the virtual deck thing XD but once i get that stuff figured out id be up for it.
LAGO
player, 197 posts
Sat 27 Apr 2013
at 01:45
  • msg #191

Re: The MunchKING has heard your plea!

The MunchKING:
Well that makes two. :P


I feel comfortable doing this now.  I'm in.
red2wedge
player, 116 posts
Sat 27 Apr 2013
at 01:46
  • msg #192

Re: The MunchKING has heard your plea!

It's not too bad, probably good to do a one-on-one first, to get the hang of it, but it's not hard and picks up pretty easy.
The MunchKING
player, 219 posts
The MunchKING is here!!
Run in fear!!
Sat 27 Apr 2013
at 01:49
  • msg #193

Re: The MunchKING has heard your plea!

Ut oh. I'm up to four! Maybe this site will have some worthy heroes after all!!
Max
player, 5 posts
Sat 27 Apr 2013
at 04:12
  • msg #194

Re: The MunchKING has heard your plea!

"If you think you are brave enough to walk the path of honor, follow me into the dragon's den."
Zerrack
player, 11 posts
Sat 27 Apr 2013
at 04:27
  • msg #195

Re: The MunchKING has heard your plea!

XD ok so its been awhile since i looked everything over... but anyone feeling kind enough to give me links to a place to find the cards and something to build a virtual deck would be appreciated XD
Max
player, 6 posts
Sat 27 Apr 2013
at 04:31
  • msg #196

Re: The MunchKING has heard your plea!

I use http://tappedout.net/ .
This message was last edited by the player at 04:32, Sat 27 Apr 2013.
LAGO
player, 200 posts
Sat 27 Apr 2013
at 05:38
  • msg #197

Need a Ruling.

Ok me and Munchking are stuck and need help with a ruling:

At the time of the play I have a bonehoard http://magiccards.info/mbs/en/100.html in play attached to the germ token.  Munch has 7 creatures in his graveyard so it is a 7/7.

I attack with the 7/7 Bonehoard and a creature equipped with Sword of Body and Mind
making him mill 10.  Here is what he mills:

Player 1 puts Forest from the top of his library into graveyard.
  Player 1 puts Emrakul's Hatcher from the top of his library into graveyard.
  Player 1 puts Eldrazi Monument from the top of his library into graveyard.
  Player 1 puts Kozilek's Predator from the top of his library into graveyard.
  Player 1 puts Mountain from the top of his library into graveyard.
  Player 1 puts Mountain from the top of his library into graveyard.
  Player 1 puts Emrakul, the Aeons Torn from the top of his library into graveyard.
  Player 1 puts Ulamog, the Infinite Gyre from the top of his library into graveyard.

  Player 1 puts Iron Myr from the top of his library into graveyard.
  Player 1 puts Sarkhan Vol from the top of his library into graveyard.

Emrakul and Ulamog both say this: When Ulamog/Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

So our question is does he mill 10 and then reshuffle everything into his library and, by default, kill the germ token or does he shuffle everything as soon as Emrakul hits the graveyard and again when Ulamog does reducing the germ token to a 1/1 by the time the mill is complete?
Zerda Stronghammer
player, 353 posts
Sat 27 Apr 2013
at 05:51
  • msg #198

Re: Need a Ruling.

It seems to be a trigged effect so i would say that when each one hits, its efect triggers, so there would indeed be 2 more cards in the graveyard.
Max
player, 8 posts
Sat 27 Apr 2013
at 06:05
  • msg #199

Re: Need a Ruling.

The germ dies as a state-based effect, for having 0 toughness.

Here's what happens:

1. Mill enters the stack. Resolves. All cards are milled at the same time. He controls both the Eldrazi, so he decides the order of the triggered abilities as they enter the stack.
2. First ability resolves, shuffling the graveyard into the libary. No creatures in graveyard, so the germ dies.
2. Second ability resolves, shuffling the empty graveyard into the library.

Body and Mind reads "Put the top ten cards into the graveyard." This happens all at once, not sequentially, and all abilities that trigger when a card is moved to the graveyard trigger at the same time, after all ten cards have been placed in the graveyard upon resolution of Sword of Body and Mind's ability.
This message was last edited by the player at 06:19, Sat 27 Apr 2013.
Zerrack
player, 12 posts
Sat 27 Apr 2013
at 06:15
  • msg #200

Re: Need a Ruling.

i just noticed what your pic was max.... those things must die!
Max
player, 9 posts
Sat 27 Apr 2013
at 06:19
  • msg #201

Re: Need a Ruling.

Oh god you know about Merits.
This message was last edited by the player at 06:21, Sat 27 Apr 2013.
Zerrack
player, 13 posts
Sat 27 Apr 2013
at 06:20
  • msg #202

Re: Need a Ruling.

XD what im zerrack... ive never had it different but i recognize that name and picture... i will kill those furry little demons XD... though you might have nown me by a different name..
Max
player, 10 posts
Sat 27 Apr 2013
at 06:22
  • msg #203

Re: Need a Ruling.

Have you played in Theogenesis? I'm writing a Theogenesis book, nowadays.
Zerrack
player, 14 posts
Sat 27 Apr 2013
at 06:24
  • msg #204

Re: Need a Ruling.

yes i have. SO IT IS YOU!!!! XD man i kinda miss the game that never got to be fully played.
Max
player, 11 posts
Sat 27 Apr 2013
at 06:28
  • msg #205

Re: Need a Ruling.

Who were you, then?

And yes, I know. Theogenesis is great fun but also quite a bit of work for the GM. I'll be running a new game once the book is in the hands of readers or is summarily rejected by every publisher in the United State of America.
Zerrack
player, 15 posts
Sat 27 Apr 2013
at 06:31
  • msg #206

Re: Need a Ruling.

i dont know... i might have gone by Istandontilous or something similar or who knows what.. but i remember discussing murdering the furry bastards of the world XD in ooc
Max
player, 12 posts
Sat 27 Apr 2013
at 06:36
  • msg #207

Re: Need a Ruling.

Oh, so did you play in Theogenis: Infinity or Theogenesis: Reboot? I recognize that name.
This message was last edited by the player at 06:36, Sat 27 Apr 2013.
Zerrack
player, 16 posts
Sat 27 Apr 2013
at 06:38
  • msg #208

Re: Need a Ruling.

XD yes i did... i remember we discussed at long length how much i wanted the merits dead even though i knew little of them then we ended up deciding to take verse the universe together XD
Max
player, 13 posts
Sat 27 Apr 2013
at 06:55
  • msg #209

Re: Need a Ruling.

Merits are a cross between a cat, a ferret, and an angry leprechaun, basically.
Zerrack
player, 17 posts
Sat 27 Apr 2013
at 06:57
  • msg #210

Re: Need a Ruling.

._. merits will all die by my hand XD
Max
player, 14 posts
Sat 27 Apr 2013
at 07:06
  • msg #211

Re: Need a Ruling.

I think you can understand why it makes sense that they follow a God of Vengeance.
PushBarToOpen
player, 21 posts
Sat 27 Apr 2013
at 21:02
  • msg #212

Re: Need a Ruling.

OMg i have the worst luck

At the prerelease today i got no card synergy and had to scrape together a Orzov/Selesnia/Golgari from my uncommans, Ended up coming 30th out of 62.

The rares i drew were

Jarad's Orders http://magiccards.info/rtr/en/175.html
Council of the absolute http://magiccards.info/dgm/en/62.html
Lavinia of the tenth http://magiccards.info/dgm/en/80.html
Boros Battleshaper http://magiccards.info/dgm/en/58.html
Biovisionary http://magiccards.info/gtc/en/146.html

and the Orzov Guild leader (the protection from creatures guy) which someone has stolen from me.

I hate it when that happens. at least i got to see her in play once in one game.




on a more positive note a friend of mine went that had never played in sealed before. He lost his first three rounds. I found out he was running 70 cards, so i went through and ditched a load of them for him to thin his deck out and he then won his next three matches coming just below me. So made a new magic player happy and got a free donut in the process
Zerda Stronghammer
player, 355 posts
Sun 28 Apr 2013
at 01:51
  • msg #213

Re: Need a Ruling.

Anyone up for an Emperor Game?
Max
player, 15 posts
Sun 28 Apr 2013
at 01:59
  • msg #214

Re: Need a Ruling.

I'm up for anything.
The MunchKING
player, 231 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 02:14
  • msg #215

Re: Need a Ruling.

Well, I'll be locking in the players that have already volunteered for the Archenemy game.

All you who DARED to step up and Challenge the MunchKING, prepare to meet your fate in Room 13.

ALl the rest of you, hope that they win, lest this realm be turned into yet another fiefdom of the MunchKING's!!

BWAHAHAHAHAHAHA!!!
Max
player, 18 posts
Sun 28 Apr 2013
at 03:02
  • msg #216

Re: Need a Ruling.

I'm enjoying the fact that the Archenemy game is taking place on the thirteenth table.

Unlucky, yes, but for who?

I got into Magic for the beautiful art and stayed for the rewarding creative outlet of deckbuilding. I'm not about to leave my darling Knights without their illustrious illustrations! I tested out this deck half a year ago and consistently won in 1v1; this is the version I made to be more suitable for multiplayer + cheaper. So far I've traded for the necessary playset of Knight Exemplar and am working on getting the Students of Warfare and Kithkin. Not many people cart those around!

In most games, I voluntarily play with my hand revealed and with cards' text facing my opponent, not me. Besides being a show of bravado, providing that much additional information tends to cause confusion, giving my opponent plenty of room to makes mistakes. Since my decks typically aren't very interactive, I've yet to suffer any disadvantage.
The MunchKING
player, 234 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 03:26
  • msg #217

Re: Need a Ruling.

Max:
I'm enjoying the fact that the Archenemy game is taking place on the thirteenth table.


I totally did that on purpose.

quote:
Unlucky, yes, but for who?

I got into Magic for the beautiful art and stayed for the rewarding creative outlet of deckbuilding. I'm not about to leave my darling Knights without their illustrious illustrations!


Maybe I should do that too...

quote:
In most games, I voluntarily play with my hand revealed and with cards' text facing my opponent, not me. Besides being a show of bravado, providing that much additional information tends to cause confusion, giving my opponent plenty of room to makes mistakes. Since my decks typically aren't very interactive, I've yet to suffer any disadvantage.


Ha! You show ME your hand and I'll take every advantage of it I can...
Max
player, 19 posts
Sun 28 Apr 2013
at 04:24
  • msg #218

Re: Need a Ruling.

You'll NEED every advantage to have a chance against the might of chivalry!
The MunchKING
player, 239 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 04:27
  • msg #219

Re: Need a Ruling.

Max:
You'll NEED every advantage to have a chance against the might of chivalry!


The Schemes I have set forth in my planning will allow me to defeat you with minimal effort!!

Still, I am not The MunchKING for nothing!! Give me any weakness you have and I will exploit it ruthlessly!!
Max
player, 20 posts
Sun 28 Apr 2013
at 04:31
  • msg #220

Re: Need a Ruling.

I don't know. The satisfaction of giving your opponent additional advantages and still winning handily satisfies me in a deep way.
The MunchKING
player, 240 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 04:36
  • msg #221

Re: Need a Ruling.

Max:
I don't know. The satisfaction of giving your opponent additional advantages and still winning handily satisfies me in a deep way.


Try me!! You shall get no satisfaction this day!!


(mostly because this day's got like 25 minutes left, and your team is still down two people of having the first turn done. :P )
Max
player, 22 posts
Sun 28 Apr 2013
at 04:55
  • msg #222

Re: Need a Ruling.

Indeed.

I recently found a neat little artifact called Ring of Kalonia. Two to drop, one to equip; equipped creature has trample, and on your upkeep give equipped creature a +1/+1 counter if it's green.

It's a neat little helper that other will be hesitant to waste removal on. It's nice at any part of the game; early on the trample isn't important, but the +1/+1 every turn starts counting up, and later on it helps your big fatties get their hits in. And since it makes a creature fat by itself, you can leave it be and it'll do it's thing just fine.

It's a card I'd never be sad to draw in an aggressive green ramp deck. Especially nice with a Sacred Wolf, Predator Ooze, or Lumberknot.

It's not Rancor, but holding it up to Rancor is like comparing all burn spells to Lightning Bolt.
This message was last edited by the player at 05:02, Sun 28 Apr 2013.
Jeff
GM, 391 posts
Sun 28 Apr 2013
at 13:07
  • msg #223

My activity

Well, my Dad finally moved on. I'm about to attend the funeral.  Then perhaps some semblance of normalcy will return to my play.

http://www.schugar.com/obituaries?id=319
matthewfenn
player, 544 posts
Sun 28 Apr 2013
at 13:52
  • msg #224

Re: My activity

My condolences to you Jeff...  Hope the funeral goes well.
The MunchKING
player, 242 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 14:00
  • msg #225

Re: Need a Ruling.

Max:
Indeed.

I recently found a neat little artifact called Ring of Kalonia. Two to drop, one to equip; equipped creature has trample, and on your upkeep give equipped creature a +1/+1 counter if it's green.


Oh yeah, they have one of those for every color. The computer LOVES them on Magic Gathering of the Planeswalkers 2013, or whatever it's called.

quote:
It's a neat little helper that other will be hesitant to waste removal on.


I'd kill it fast (or whoever you attach it to), I've seen the computer grind that thing RIGHT up if you don't have someone tough to take it down.

quote:
It's not Rancor, but holding it up to Rancor is like comparing all burn spells to Lightning Bolt.


Isn't it better than Rancor, as Rancor only gives you +2/+0, and trample? Thus if your creature survives 2 turns he's already 2 toughness better than Rancor. If he survives any longer he's even higher.

Or you could play "Pass it around" in a way you can't do with Rancor while the creature lives.
LAGO
player, 217 posts
Sun 28 Apr 2013
at 15:17
  • msg #226

Re: Need a Ruling.

I'm sorry Jeff.
Zerda Stronghammer
player, 359 posts
Sun 28 Apr 2013
at 15:21
  • msg #227

Re: Need a Ruling.

I am sorry for your loss Jeff. I hope everything works itself out in the end, for you though.
Raymond
player, 82 posts
Sun 28 Apr 2013
at 16:19
  • msg #228

Re: My activity

Sorry for your loss Jeff
Max
player, 23 posts
Sun 28 Apr 2013
at 17:43
  • msg #229

Re: My activity

Oh shit. Death. A dark cloud lingers over your house; may it pass in time, Jeff.

Rancor doesn't die to removal.

T1: Forest, tap for G, Llanowar Elf.
T2: Forest, tap For G, Rancor on Elf, 3/1 Trample punching you in the face. Oh, you kill the Elf? Rancor returns to my hand. Oh, you kill the Rancor? Rancor returns to my hand, I play it down in Main Phase 2 (if you were smart enough to destroy after I attacked). If you kill the Elf before I attack, then I tap for G in response and have a mana floating, perhaps to play down another elf.
T3: Forest, tap out for Predator Ooze. if you've killed my elf, then I have Rancor in hand and unless you answer my Indestructible ooze you're in for a bad time next turn. If you haven't dealt with my Elf, then a 3/1 trample is coming at you. If you kill it, I get my rancor back, which I'll gladly drop on the Predator Ooze. If you kill it before I declare it as an attacker, then I tap for G in response and play down the Rancor.

Compared to:

T1: Forest, Elf.
T2: Forest, tap lands and Elf for Ring, equipped to Elf. You kill the elf? I'm out of mana and have the Ring on the field sitting pretty. You kill the ring? I have a tapped elf sitting pretty.
T3: I have 2/2 Elf with Trample, assuming you haven't killed it or the ring yet. I toss down a Predator Ooze and tap the Elf to equip it to the Ooze. Now I have a 2/2 Elf and my Ooze is going be swinging in 3/3 trample; but on an Indestructible creature, I'd prefer to have a 4/2 trample (Rancor). The Ring is still vulnerable to removal.

Rancor is a bitch to deal with because it's G to play and so hard to get rid of, and gives the trample and the boost the turn it's dropped. I can make ANY creature scary for G.
This message was last edited by the player at 17:46, Sun 28 Apr 2013.
The MunchKING
player, 248 posts
The MunchKING is here!!
Run in fear!!
Sun 28 Apr 2013
at 17:52
  • msg #230

Re: My activity

Max:
Oh shit. Death. A dark cloud lingers over your house; may it pass in time, Jeff.

Rancor doesn't die to removal.


Well yeah, but the ring can be passed around WITHOUT killing off your elf first was my point about THAT.
Zerda Stronghammer
player, 363 posts
Sun 28 Apr 2013
at 18:00
  • msg #231

Re: My activity

Max:
Rancor is a bitch to deal with because it's G to play and so hard to get rid of, and gives the trample and the boost the turn it's dropped. I can make ANY creature scary for G.


Got to love Path to exile. Exiles the card and everything attached to it lol.
Max
player, 24 posts
Sun 28 Apr 2013
at 18:23
  • msg #232

Re: My activity

Zerda Stronghammer:
Max:
Rancor is a bitch to deal with because it's G to play and so hard to get rid of, and gives the trample and the boost the turn it's dropped. I can make ANY creature scary for G.


Got to love Path to exile. Exiles the card and everything attached to it lol.




From the Comprehensive Rules:

303.4c If an Aura is enchanting an illegal object or player as defined by its enchant ability and other applicable effects, the object it was attached to no longer exists, or the player it was attached to has left the game, the Aura is put into its owner’s graveyard. (This is a state-based action. See rule 704.)

Zerda Stronghammer
player, 366 posts
Sun 28 Apr 2013
at 18:24
  • msg #233

Re: My activity

Guess i missed that little piece.
LAGO
player, 226 posts
Sun 28 Apr 2013
at 18:30
  • msg #234

Re: My activity

Erase http://magiccards.info/m13/en/13.html

Would work nicely on rancor.

Max is right, against the right deck that would be a pain to deal with.
Max
player, 25 posts
Sun 28 Apr 2013
at 18:33
  • msg #235

Re: My activity

I decided to go look for a card that would exile a creature and all auras attached to it. These cards are what I found:



All of these cards can exile the creature and all auras attached to it, but all also have a second clause that returns the creature and all auras attached to it under a certain condition, along with all counters (except for Flickerform; it doesn't return the counters.)

Interesting set of cards.

LAGO:
Erase http://magiccards.info/m13/en/13.html

Would work nicely on rancor.

Max is right, against the right deck that would be a pain to deal with.


It's no coincidence they were reprinted in same set.
This message was last edited by the player at 19:01, Sun 28 Apr 2013.
Max
player, 26 posts
Sun 28 Apr 2013
at 18:39
  • [deleted]
  • msg #236

Re: My activity

This message was deleted by the player at 18:40, Sun 28 Apr 2013.
matthewfenn
player, 552 posts
Mon 29 Apr 2013
at 13:17
  • msg #237

Re: The MunchKING has heard your plea!

Zerrack:
XD ok so its been awhile since i looked everything over... but anyone feeling kind enough to give me links to a place to find the cards and something to build a virtual deck would be appreciated XD


Check out my spreadsheet - downloadable from: http://www.matthew.fenn.dsl.pi.../Downloads/index.htm
PushBarToOpen
player, 24 posts
Mon 29 Apr 2013
at 13:19
  • msg #238

Re: The MunchKING has heard your plea!

Out of interest anyone fincy playing EDH.

Then also out of interest anyone want to play EDH with the Plancase cards.




I put together a virtual EDH deck is all and i'm eager to try it out. may even Build it In real life ifi can get my hands on a Sol ring and some of the Plansewalkers.
matthewfenn
player, 555 posts
Mon 29 Apr 2013
at 13:26
  • msg #239

Re: The MunchKING has heard your plea!

There is an EDH game about to restart on T8 if the others don't mind you joining in...
PushBarToOpen
player, 25 posts
Mon 29 Apr 2013
at 13:27
  • msg #240

Re: The MunchKING has heard your plea!

That would be awesome if peole don;t mind
matthewfenn
player, 559 posts
Mon 29 Apr 2013
at 14:38
  • msg #241

Re: The MunchKING has heard your plea!

Well, I have no objection...  :-)
Zerda Stronghammer
player, 390 posts
Tue 30 Apr 2013
at 19:21
  • msg #242

Re: The MunchKING has heard your plea!

702.77a Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard
 from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s
 control with a -1/-1 counter on it.”

Have a question regarding the combination of Woodfall Primus (http://magiccards.info/shm/en/135.html) and Melira, Sylvok Outcast (http://magiccards.info/nph/en/115.html). My question is thus: Would Meliras' effect prevent the Persist from Woodfall Primus from activating?
red2wedge
player, 143 posts
Tue 30 Apr 2013
at 19:24
  • msg #243

Re: The MunchKING has heard your plea!

Zerda Stronghammer:
702.77a Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard
 from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s
 control with a -1/-1 counter on it.”

Have a question regarding the combination of Woodfall Primus (http://magiccards.info/shm/en/135.html) and Melira, Sylvok Outcast (http://magiccards.info/nph/en/115.html). My question is thus: Would Meliras' effect prevent the Persist from Woodfall Primus from activating?


Specifically, the Persist from activating.
Max
player, 31 posts
Wed 1 May 2013
at 04:01
  • msg #244

Re: The MunchKING has heard your plea!

No. This is a known combination. Putting the counter on isn't paying a cost - it's part of an effect - so it resolves like this:

1. Woodfall Primus has no -1/-1 counters on it.
2. It is sent to the graveyard. Persist triggers.
3. The creature is returned to the battlefield.
4. Persist attempts to place a -1/-1 counter on the creature, but cannot do so because of Melira, Sylvok Outcast's continuous effect. Woodfall Primus enters the battlefield without any counters on it.
This message was last edited by the player at 04:03, Wed 01 May 2013.
Zerda Stronghammer
player, 391 posts
Wed 1 May 2013
at 04:02
  • msg #245

Re: The MunchKING has heard your plea!

so it is basically an undying creature with that combo.
The MunchKING
player, 253 posts
The MunchKING is here!!
Run in fear!!
Wed 1 May 2013
at 04:05
  • msg #246

Re: The MunchKING has heard your plea!

Zerda Stronghammer:
so it is basically an undying creature with that combo.


Nah undying wouldn't  bounce back more than once. :P
Zerda Stronghammer
player, 392 posts
Wed 1 May 2013
at 04:07
  • msg #247

Re: The MunchKING has heard your plea!

By undying i mean that as long as i have Melira, Sylvok Outcast in play there will be no -1/-1 counters placed on it so it continues to come back from the grave.
Max
player, 32 posts
Wed 1 May 2013
at 04:09
  • msg #248

Re: The MunchKING has heard your plea!

It's a weeble-wobble.

"Weebles wobble but they don't fall down!"
The MunchKING
player, 254 posts
The MunchKING is here!!
Run in fear!!
Wed 1 May 2013
at 04:09
  • msg #249

Re: The MunchKING has heard your plea!

Zerda Stronghammer:
By undying i mean that as long as i have Melira, Sylvok Outcast in play there will be no -1/-1 counters placed on it so it continues to come back from the grave.


I was making a joke because Undying is a keyword now...
Max
player, 33 posts
Wed 1 May 2013
at 04:12
  • msg #250

Re: The MunchKING has heard your plea!

However, if a creature were to have both Undying and Persist, it would be a similar combo.

For example, if you were to use non-human persist creatures with Mikaeus, the Unhallowed.
The MunchKING
player, 255 posts
The MunchKING is here!!
Run in fear!!
Wed 1 May 2013
at 04:20
  • msg #251

Re: The MunchKING has heard your plea!

Max:
However, if a creature were to have both Undying and Persist, it would be a similar combo.

For example, if you were to use non-human persist creatures with Mikaeus, the Unhallowed.


If it has both a +1/+1 counter and a -1/-1 counter it takes them both off, right?
Max
player, 34 posts
Wed 1 May 2013
at 05:22
  • msg #252

Re: The MunchKING has heard your plea!

Yep, they cancel each other out as a state-based action.

Although interesting thing:

If a creature is a 0/0 germ with 3 +1/+1 counters on it and Persist, if an effect places three -1/-1 counters on the creature, then it will go to the graveyard and persist will NOT trigger, because the 'go to the graveyard because 0 toughness' state-based action will resolve before the '+1/+1 and -1/-1 counters negate each other' state-based action does, so when it goes to the graveyard it DID have a -1/-1 counter on it.

Yay, rules lore.
matthewfenn
player, 588 posts
Thu 2 May 2013
at 21:19
  • msg #253

Re: The MunchKING has heard your plea!

Hey Jeff,

Any chance you can rename table 8 to

T8: EDH - Push, Matthew, Red, Munch, Zerda

could you please?
The MunchKING
player, 265 posts
The MunchKING is here!!
Run in fear!!
Sun 5 May 2013
at 19:03
  • msg #254

Re: The MunchKING has heard your plea!

Alright, I've got a question.

Legendary means you can't have any other permanents with that name right?

SO I was reading Genju of the Realm
http://magiccards.info/bok/en/151.html

And it's an enchant land, that has the power to turn a land into a LEGENDARY Spirit creature.

does that mean that if I use it on, say... a Forest, that I couldn't have any other Forests in play, or they would all die to the Legendary Rule? Or am I missing some detail?
Jeff
GM, 411 posts
Sun 5 May 2013
at 20:19
  • msg #255

rules

Unfortunately, certain rulings and cards don't work well together, or sometimes at all.

Though what you've found certainly looks flawed - time to make a deck without basic land ;)
The MunchKING
player, 266 posts
The MunchKING is here!!
Run in fear!!
Sun 5 May 2013
at 20:23
  • msg #256

Re: rules

Jeff:
Unfortunately, certain rulings and cards don't work well together, or sometimes at all.

Though what you've found certainly looks flawed - time to make a deck without basic land ;)


Or at least only use it on a non-basic land...


Edit, or I could use it t o kill all my opponents lands if they're the same name!

:D
matthewfenn
player, 607 posts
Sun 5 May 2013
at 21:35
  • msg #257

Re: The MunchKING has heard your plea!

The Munchking:
Legendary means you can't have any other permanents with that name right?


Actually, not quite right...

704.5k If two or more legendary permanents with the same name are on the battlefield, all are put into their owners’ graveyards. This is called the “legend rule.” If only one of those permanents is legendary, this rule doesn’t apply.
The MunchKING
player, 267 posts
The MunchKING is here!!
Run in fear!!
Sun 5 May 2013
at 21:39
  • msg #258

Re: The MunchKING has heard your plea!

matthewfenn:
The Munchking:
Legendary means you can't have any other permanents with that name right?


Actually, not quite right...

704.5k If two or more legendary permanents with the same name are on the battlefield, all are put into their owners’ graveyards. This is called the “legend rule.” If only one of those permanents is legendary, this rule doesn’t apply.

Your right! It's right there in the rules.

Teach me to ask questions before I look up the Rules.
Max
player, 38 posts
Sun 5 May 2013
at 23:51
  • msg #259

Re: The MunchKING has heard your plea!


The MunchKING
player, 270 posts
The MunchKING is here!!
Run in fear!!
Sun 5 May 2013
at 23:53
  • msg #260

Re: The MunchKING has heard your plea!

Max:


Yeah, I saw that one. Awesome isn't it?
Max
player, 39 posts
Sun 5 May 2013
at 23:57
  • msg #261

Re: The MunchKING has heard your plea!

4 Brothers Yamikaze, I think yes.
The MunchKING
player, 271 posts
The MunchKING is here!!
Run in fear!!
Mon 6 May 2013
at 00:01
  • msg #262

Re: The MunchKING has heard your plea!

Max:
4 Brothers Yamikaze, I think yes.


4 Mirror Breakers?

4 Praetors of choice?

FREAKISHLY awesome.
Max
player, 41 posts
Mon 6 May 2013
at 00:02
  • msg #263

Re: The MunchKING has heard your plea!

I wish Mirror Gallery was Legendary, just because it'd be amusing.
matthewfenn
player, 610 posts
Mon 6 May 2013
at 06:09
  • msg #264

Re: The MunchKING has heard your plea!

I once managed to get Mirror Gallery out in a game when I already had the Sword, Helm and Shield of Kaldra out...

Helm of Kaldra has:  "{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it."

1 mana to create a new 4/4 critter? Yeehah!  I was pumping them out like nobody's business :-)
Max
player, 44 posts
Mon 6 May 2013
at 08:14
  • msg #265

Re: The MunchKING has heard your plea!

9/9 Indestructible Trample Haste First-Strike with "Whenever this creature deals damage to a creature, exile it."

Cost: 11 Mana . .  unless you run Kor :P
The MunchKING
player, 275 posts
The MunchKING is here!!
Run in fear!!
Mon 6 May 2013
at 12:57
  • msg #266

Re: The MunchKING has heard your plea!

Max:
9/9 Indestructible Trample Haste First-Strike with "Whenever this creature deals damage to a creature, exile it."

Cost: 11 Mana . .  unless you run Kor :P


But the last one would be the only one with the Equipment attached to it.
Max
player, 45 posts
Mon 6 May 2013
at 13:13
  • msg #267

Re: The MunchKING has heard your plea!

You only need one.
Zerda Stronghammer
player, 453 posts
Mon 6 May 2013
at 17:30
  • msg #268

Re: The MunchKING has heard your plea!

Got a question regarding tribal instant - Shapeshifter: it is considered every creature type at all times so would it trigger an ability for Allies such as Bala Ged Thief?
red2wedge
player, 172 posts
Mon 6 May 2013
at 17:45
  • msg #269

Re: The MunchKING has heard your plea!

"Whenever Bala Ged Thief or another Ally enters the battlefield under your control..."

Instants do not technically enter the battlefield under your control. I do not think that would trigger it, technically.
red2wedge
player, 182 posts
Mon 6 May 2013
at 22:36
  • msg #270

Re: The MunchKING has heard your plea!

During a EDH game, if you exile the commander with Admonition Angel, what happens?

Admonition Angel - (Angel , 6/6, 3WWW (6)
Flying
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.)
[http://magiccards.info/wwk/en/1.html]
The MunchKING
player, 276 posts
The MunchKING is here!!
Run in fear!!
Mon 6 May 2013
at 22:41
  • msg #271

Re: The MunchKING has heard your plea!

red2wedge:
During a EDH game, if you exile the commander with Admonition Angel, what happens?


Commander rules say if a Commander would be exiled, it may be put in the command zone instead.

*looks up rules*

rule 903.12

As it wasn't actually Exiled, but went to the command zone, I would assume it doesn't come back if you kill the AA.
Jeff
GM, 422 posts
Mon 6 May 2013
at 23:35
  • msg #272

EDH

Whenever your Commander is exiled, it returns to your Command Zone.  If your strategy involved exiling your Commander, I suppose you can ELECT TO LEAVE YOUR OWN COMMANDER IN EXILE, although its as "out-of-play" in the Command Zone as it is in exile.
The MunchKING
player, 277 posts
The MunchKING is here!!
Run in fear!!
Mon 6 May 2013
at 23:38
  • msg #273

Re: EDH

In reply to Jeff (msg # 272):

I suppose if he's really expensive, and you have some kind of cheap creature-kill to get rid of the AA, it would be cheaper to send him to the Exile Zone.
red2wedge
player, 184 posts
Tue 7 May 2013
at 02:00
  • msg #274

Re: EDH

No, I was just trying to figure out if exiling someone else's commander with an effect that returns the commander at a later time (when the card that exiled it leaves play) would put it to where they couldn't bring it back until said card was removed.
The MunchKING
player, 278 posts
The MunchKING is here!!
Run in fear!!
Tue 7 May 2013
at 02:26
  • msg #275

Re: EDH

red2wedge:
No, I was just trying to figure out if exiling someone else's commander with an effect that returns the commander at a later time (when the card that exiled it leaves play) would put it to where they couldn't bring it back until said card was removed.


My guess would be "no" as it doesn't actually go to the Exile Zone, but if anyone can find a reference in the rules, I'll totally take that instead.
Max
player, 46 posts
Tue 7 May 2013
at 03:15
  • msg #276

Re: EDH

If a commander would be exiled, or placed into the graveyard, you may instead return your commander to commander zone.

If you leave your commander in exile (exiled by Admonition Angel) then when Admonition Angel leaves play, your commander will be returned. If you elect to move your commander to the Commander Zone, it will have changed zones since the effect came into play, so nothing will happen when Admonition Angel leaves play (since it no longer has a target).

The best way to mess with someone's commander is to force them to shuffle it into their library, or put it on the bottom of their library. They can't return their commander to the commander zone from their library.
This message was last edited by the player at 03:16, Tue 07 May 2013.
matthewfenn
player, 618 posts
Tue 7 May 2013
at 14:07
  • msg #277

Re: EDH

Hey!  How come nobody mentioned the new set Dragon's Maze had been released?!

I need to update my spreadsheet with the new cards!!! - I notice there have been some legality revisions as well for older cards!
PushBarToOpen
player, 49 posts
Tue 7 May 2013
at 14:10
  • msg #278

Re: EDH

yeah they did that coz basically they re-printed a banned card wioth a new name. thought everyone knew dragons maze was out now. i love some of hte cards in it.
The MunchKING
player, 280 posts
The MunchKING is here!!
Run in fear!!
Tue 7 May 2013
at 14:27
  • msg #279

Re: EDH

So, hypothetically, if you were on a team, can you legally attack your team mate if it would be in some way beneficial for you to do so? Like a creature that powers up the more it blocks or something? Or you want to give your ally some life any he has a wall of hope or something?
LAGO
player, 277 posts
Tue 7 May 2013
at 22:03
  • msg #280

Re: EDH

In reply to matthewfenn (msg # 277):

Oh, Matthew, Dragon's Maze is out.

Also when I do a "Copy initial draft to clipboard"  It doesn't put the Planeswalkers play area in the initial board state.
The MunchKING
player, 284 posts
The MunchKING is here!!
Run in fear!!
Wed 8 May 2013
at 02:42
  • msg #281

Re: EDH

The MunchKING:
So, hypothetically, if you were on a team, can you legally attack your team mate if it would be in some way beneficial for you to do so? Like a creature that powers up the more it blocks or something? Or you want to give your ally some life any he has a wall of hope or something?



Another question. I've searched the rules for this one and I'm not really sure how it works.

If I take control of an opponent's creature in some sort of permanent way, and then it dies, does it go to my graveyard (because it was a creature under my control when it died), or my opponent's (because he's the owner of the card)?
PushBarToOpen
player, 50 posts
Wed 8 May 2013
at 09:53
  • msg #282

Re: EDH

In reply to LAGO (msg # 280):

When i use it it only creates what would be there turn one so anything just played a forest or a creature it won;t put that down so i do it manually thought that was the point of it thogh to create the deck and life info.

Doesn't work at all for EDH though but i think i'm doing something wrong.
Max
player, 47 posts
Wed 8 May 2013
at 13:55
  • msg #283

Re: EDH

A creature will always go to it's owner's graveyard.

The attack ability of creatures can only be used against opponents.
PushBarToOpen
player, 53 posts
Wed 8 May 2013
at 14:51
  • msg #284

Re: EDH

So a friend of mine goes to play magic with some people who have just started magic. He is like me and is at competative level rather than kitchen top or casual level so he keeps beating them hands down.

I went along to play and i see why they are all at kitchen table level. Most decks don;t include removal and are big creature stomp rargh. and their play style doesnt account for half the things i consider when playing.

so they got fed up with playing him (and i think it might get theat way with me soon) just because they have no hope of beating him at all.

He was approached to run a quick seminar on how to play magic better.

He wants my help He is handleing deck construction and he wants me to handle play advice. But the only rule i can think of that new players would understand is.

READ THE CARDS!!!!!!! (this is a very very important rule that so many people miss)

Any other new player advice that you think they would find helpfull. So far my entire list is as follows.




Read the cards
What the steps are and what happens in them
The best moments to play cards and activate abilities
Never over commit your resources.
Utility beats Power
Strategic holding of cards
How to counter on resolution
What the stack is and how to use it to your advantage.
What player Priority is and how to use it.
and Read the cards!!!


Seriosly the read the cards one is important the next time i see a sorcery cast as an instant i might scream at them. Once or twice is ok but 3/4 times a match even after corrected is a bit far.
matthewfenn
player, 619 posts
Wed 8 May 2013
at 17:28
  • msg #285

Re: EDH

Hi guys - apologies for absence over last 48 hours - got stuck into updating the database with the new cards and then shafted by work - hope to post again in various games tomorrow morning (if not before).  Again, apologies for unscheduled absence and all those who are waiting on me!
LAGO
player, 285 posts
Wed 8 May 2013
at 20:46
  • msg #286

Re: EDH

Anybody up for a game of two headed giant?
LAGO
player, 286 posts
Wed 8 May 2013
at 20:48
  • msg #287

Re: EDH

In reply to PushBarToOpen (msg # 284):

Mana base - as in proper proportions for multicolored decks.  Also how much mana to put in a deck in general.
red2wedge
player, 204 posts
Wed 8 May 2013
at 20:53
  • msg #288

Re: EDH

I'd be up for two headed giant, any particular rules for it (meaning special past just the normal two-headed giant rules, like EDH THG, classic/standard/modern/etc).
Zerda Stronghammer
player, 506 posts
Wed 8 May 2013
at 21:06
  • msg #289

Re: EDH

You know that i was ready for one. But Lago and i are on the same team.
LAGO
player, 287 posts
Wed 8 May 2013
at 21:12
  • msg #290

Re: EDH

In reply to red2wedge (msg # 288):

I think Matthew has created a template to use and we post as teams so a lot of communication is done over pm.

Other than that I think the general consensus is no slivers.

Think you can get a partner red2wedge?
PushBarToOpen
player, 54 posts
Thu 9 May 2013
at 07:21
  • msg #291

Re: EDH

I would partner with Wedge. But i would like to know which format you plan on running two headed gian in? or will any format do?

I only ask as all my decks are Modern.
This message was last edited by the player at 08:01, Thu 09 May 2013.
red2wedge
player, 220 posts
Thu 9 May 2013
at 11:26
  • msg #292

Re: EDH

Better than mine, most of mine are Legacy, Extended or Classic, but that's how my cards are as well.
PushBarToOpen
player, 55 posts
Thu 9 May 2013
at 11:29
  • msg #293

Re: EDH

OK so if you want i will partner up with you for two headed giant.

also i can understand legacy and classic but you do know that all extended decks are also modern decks (banned list condidering)
red2wedge
player, 222 posts
Thu 9 May 2013
at 11:49
  • msg #294

Re: EDH

They have too many new formats. I remember when there was only 1, I know, I'm dating myself there, but I started around the time Legends was out. I'd be good to have you as partner.
PushBarToOpen
player, 56 posts
Thu 9 May 2013
at 11:53
  • msg #295

Re: OOC Chatter

ok sounds like we are sorted then
LAGO
player, 293 posts
Thu 9 May 2013
at 12:36
  • msg #296

Re: OOC Chatter

Just so we're clear no deck restrictions?
PushBarToOpen
player, 57 posts
Thu 9 May 2013
at 12:40
  • msg #297

Re: OOC Chatter

i would say Legacy banned list at the minimum. just to sto the truly broken things.

but if you want i will play the deck that wins the game in your opponants turn 1 upkeep ;)
This message was last edited by the player at 12:41, Thu 09 May 2013.
LAGO
player, 294 posts
Thu 9 May 2013
at 12:48
  • msg #298

Re: OOC Chatter

Sorry, I spoke incorrectly.  What I meant was no modern deck restriction?

Now I'm a little intimidated.  :p

What is the 1 turn kill deck?
PushBarToOpen
player, 58 posts
Thu 9 May 2013
at 12:58
  • msg #299

Re: OOC Chatter

you need 4 cards in your opening hand and to play seccond

Assuming you play secconf you can put intoplay Gemstone caverns for free http://magiccards.info/query?q...p;v=card&s=cname

You then discard Simian Spirit Guide http://magiccards.info/pc/en/122.html or Elvish spirit guide http://magiccards.info/query?q...p;v=card&s=cname for 1 mana and tap the Gemstone caverns for U

You then play Flash http://magiccards.info/6e/en/67.html and put a protean hulk http://magiccards.info/query?q...p;v=card&s=cname on the field

You can't pay the required cost so it dies.

When it dies you put into play 4 Disciple of the vaults http://magiccards.info/query?q...p;v=card&s=cname 1 archbound raviger http://magiccards.info/ds/en/100.html and 4 ornithopters http://magiccards.info/query?q...p;v=card&s=cname

You sac the 4 ornithopters to archbound raviger then sac arbound ravager to its self

this means 5 artifacts have hit the graveyard. so each disciple of the vault deals 5 damage for a total of 20 damage before your opponant has leaft their upkeep step.
red2wedge
player, 223 posts
Thu 9 May 2013
at 13:34
  • msg #300

Re: OOC Chatter

I personally like the deck that puts 20+ turns on the stack before your opponent even gets to take his first. Of course, it is illegal in everything but pure freeform. (4x several P9's, total deck cost would be about $20,000.) That combo would beat it, and there are a few other things that would beat it, but that deck has been banned from nearly every table back when cockatrice and its predecessor were still active.
LAGO
player, 295 posts
Thu 9 May 2013
at 13:44
  • msg #301

Re: OOC Chatter

My knowledge level suddenly feels very inadequate.  Nevertheless Zerda and I will happily take you both on.  If you guys want go ahead and grab a table.  I'll be able to post in game later this evening.
PushBarToOpen
player, 59 posts
Thu 9 May 2013
at 13:53
  • msg #302

Re: OOC Chatter

My favorate ever wy to win the game though not seen a deck built around it yet as it only works in casual games not any sanctioned events

With Spawnsire of ulamog on the field http://magiccards.info/roe/en/11.html

opay its 20mana ability to put 300 Emrakul's on the field from your collection. each one is destroyed from legend rule and shuffled into your library. then play battle of wits
matthewfenn
player, 627 posts
Thu 9 May 2013
at 22:47
  • msg #303

Re: EDH

LAGO:
In reply to red2wedge (msg # 288):

I think Matthew has created a template to use and we post as teams so a lot of communication is done over pm.

Other than that I think the general consensus is no slivers.

Think you can get a partner red2wedge?

Correct.  In fact, if you download the new version I uploaded this evening, you'll find a button on the Instructions tab that shows/hides the THG template tab.
PushBarToOpen
player, 62 posts
Fri 10 May 2013
at 07:43
  • msg #304

Re: EDH

Ok i uptdated to 8.8 but now the copy to clipboad optaion has gone???
PushBarToOpen
player, 63 posts
Fri 10 May 2013
at 07:44
  • msg #305

Re: EDH

And now its back.. thats odd.
matthewfenn
player, 631 posts
Fri 10 May 2013
at 09:06
  • msg #306

Re: EDH

The copy to clipboard function is enabled when the spreadsheet opens, and disabled when the spreadsheet closed.  If you open two copies of the spreadsheet, and then close one of them, then it will disable the copy to clipboard function even though the other spreadsheet is still open.  Just closing and then reopening the spreadsheet will bring it back.
PushBarToOpen
player, 66 posts
Fri 10 May 2013
at 10:22
  • msg #307

Re: EDH

out of interest why have you made all the dragon's maze cards illegal in modern?
matthewfenn
player, 634 posts
Fri 10 May 2013
at 10:44
  • msg #308

Re: EDH

I was following the legality as shown on magiccards.info website:

http://magiccards.info/query?q...p;v=list&s=cname

According to that - only 13 of the Dragon's Maze cards are legal in Modern.

Looking at a random Dragon's Maze card on Gatherer though, I see that the legality is actually showing as legal in Modern and Commander...  I'll send a note to the owner of magiccards.info and see if he can update his records...
This message was last edited by the player at 10:45, Fri 10 May 2013.
PushBarToOpen
player, 68 posts
Fri 10 May 2013
at 11:27
  • msg #309

Re: EDH

basically i don;t think they have updated since the realeae of dragons maze. all the cards listed there are re-prints and so would be legal before its release.
matthewfenn
player, 635 posts
Fri 10 May 2013
at 12:51
  • msg #310

Re: EDH

>:-/

I've just been revisiting the method by which I calculate legality.  Thought I'd do it in a different way using the data found here on the official Wizards web-site: http://www.wizards.com/Magic/T...dge/resources/banned, basing the legality for Standard, Modern, Extended, Legacy, Vintage, Classic and Commander on the lists of sets and banned/restricted cards listed there...

Turns out to be not a very foolproof system they have!!!!

For example, take Abbey Matron http://gatherer.wizards.com/Pa...px?multiverseid=3012

According to the Gatherer website, it says:
quote:
This card has restrictions in the following formats:
FormatLegality
LegacyLegal
VintageLegal
CommanderLegal


Implying that those are the only formats it is legal in.

Fair enough you might say, after all, Homelands is a set that isn't on the legal list for Standard, Modern or Extended.

HOWEVER, if you look at the definition of Classic Legality, it basically says:
quote:
Classic is an official Magic Online format that allows all sets and promotional cards. Normal deckbuilding rules do apply: decks must be a minimum of 60 cards and contain no more than 4 copies of any card, excluding basic land. The following cards are restricted in Classic (meaning you can play no more than one copy each of these cards):

    Balance
    Channel
    Demonic Consultation
    Demonic Tutor
    Fastbond
    Flash
    Imperial Seal
    Mana Crypt
    Mana Vault
    Necropotence
    Sol Ring
    Strip Mine
    Time Vault
    Tinker
    Tolarian Academy
    Trinisphere
    Vampiric Tutor
    Wheel of Fortune
    Yawgmoth's Will


That implies to me that all cards APART from the ones on the quoted list should be legal in Classic.  Technically, that implies the Unglued/Unhinged/Happy Holidays and Celebration cards should also be legal in Classic as well, but clearly they aren't designed to be, so I've excluded those.  But I can't see any reason why this card, and a whole bunch of others that look from the "rules" like they should be legal in Classic end up show on the Gatherer as NOT legal in Classic.

As mentioned in a earlier message above, I currently take the legality of my cards from magiccards.info - a somewhat laborious task, doing about 53 separate searches to return long lists of cards legal/banned/restricted in each format.  And if magiccards.info has the wrong data in it - as has happened at least a couple of times that I've been aware of, then it screws my data too.

SO - suggestions folks - should I stick with original method?  And just manually correct stuff if I hear it is wrong like most of the Dragon's Maze cards showing as illegal in Modern for example, OR, should I just ignore the discrepancies between individual cards on Gatherer and what the legality the Wizard's website "rules" implies and use the new method?
PushBarToOpen
player, 69 posts
Sat 11 May 2013
at 06:54
  • msg #311

Re: EDH

Erm they arnt legal in classic because thry dont exist on magic online. Quire a few of the old sets  came out befotre magic online was released and they haven't refeleased them due to lack of interest
matthewfenn
player, 640 posts
Sat 11 May 2013
at 13:16
  • msg #312

Re: EDH

Maybe I should just forget trying to figure out the legality for Classic then?
PushBarToOpen
player, 78 posts
Tue 14 May 2013
at 11:57
  • msg #313

Re: EDH

as to not clutter up the game thread anymre i have moved this discussion here from the EDH log.




red2wedge:
507. Beginning of Combat Step
   507.1. First, if the game being played is a multiplayer game in which the active player’s opponents don’t all automatically become defending players, the active player chooses one of his or her opponents. That player becomes the defending player. This turn-based action doesn’t use the stack. (See rule 506.2.)

   507.2. Second, any abilities that trigger at the beginning of combat go on the stack. (See rule 603, “Handling Triggered Abilities.”)

   507.3. Third, the active player gets priority. Players may cast spells and activate abilities.

508. Declare Attackers Step

   508.1. First, the active player declares attackers.

(There is a phase that most people automatically skip, the beginning of combat step, in which you may use to tap any creature. And technically, when a phase in which any player may use abilities is skipped and they announce that they wished to use that phase but were not given an opportunity, which happens quite often because we assume that our attack will automatically succeed, play is reversed to that phase, allowing, in this case, creatures to be tapped prior to attacking. Normally, people just skip this phase, but it is an important phase. Once it has passed that phase and is declared an attacker, then it cannot be removed, except by abilities which remove it from combat. The attack phase should start off with the player declaring that they are going to attack, and then the acting player, followed by other players, have an opportunity to activate abilities. Then declaring an attacker after which they cannot be removed from combat.)



yes this is all true and what i allready knew i was using it as an example as its one that a lot of players do know.

You can't tap something if its allready attacking to stop it. Similarly you can't tap a creature to stop it from using an ability if it has allready been declared as using it.

either way Lets stop this and move on.
Lantern Kami
player, 1 post
Tue 14 May 2013
at 13:02
  • msg #314

Re: EDH

Hi everyone, just joined, kinda looking for a game but someone who's slightly patient as i've not quite got all the format thingy memorised, got the excel sheet and got two decks i would like to try out, (neither are type two legal, but they were in their day, very few modifications have gone into them since i was unable to play as of 6 years ago, (mirodin and the oriental one i can't remember)

so if anyone is up for a game let me know
red2wedge
player, 286 posts
Tue 14 May 2013
at 13:05
  • msg #315

Re: EDH

Sure, I'd be glad to have another game. Find a table, and I'll concede the first turn to you, if you wish.
Lantern Kami
player, 2 posts
Tue 14 May 2013
at 13:19
  • msg #316

Re: EDH

Thanks red, i think table 10 is avaliable but i don't know the protocal in booking it
matthewfenn
player, 658 posts
Tue 14 May 2013
at 13:23
  • msg #317

Re: EDH

Welcome Kami - just start posting and the table is considered booked...  Jeff will update the table name as and when he gets a chance.
Jeff
GM, 443 posts
Tue 14 May 2013
at 13:25
  • msg #318

Re: EDH

Lantern Kami:
Thanks red, i think table 10 is avaliable but i don't know the protocal in booking it


Table 10 is yours.  First come, first serve.  I try to make sure that there are always several unused tables available.
PushBarToOpen
player, 79 posts
Tue 14 May 2013
at 13:49
  • msg #319

Re: EDH

Damm was going to offer you a match but looks like i was beaten to it.
Lantern Kami
player, 5 posts
Tue 14 May 2013
at 19:48
  • msg #320

Re: EDH

hey sweety i've got my artifact deck to play with if your ok with that find a table i'm up for it
matthewfenn
player, 660 posts
Tue 14 May 2013
at 22:29
  • msg #321

Re: EDH

BTW - for those I'm playing with - tomorrow I'm going to be off-line all day...  so probably no update till Thursday.
PushBarToOpen
player, 80 posts
Wed 15 May 2013
at 07:20
  • msg #322

Re: EDH

hmmm artifacts that could be tricky i like the sound of that I beliee table 20 is free
Lantern Kami
player, 8 posts
Wed 15 May 2013
at 07:35
  • msg #323

Re: EDH

See you there
Lantern Kami
player, 15 posts
Wed 15 May 2013
at 12:33
  • msg #324

Re: EDH

Some one was commenting on a 162 card deck in the 2hg game, back when i first started to play there were a tournament deck of 250 cards (prismatic) before online listing and all that those were a pain in the arse to build. Mind you that was back when WoftC were paying their staff in Black Lotus's lol
red2wedge
player, 294 posts
Wed 15 May 2013
at 12:41
  • msg #325

Re: EDH

Yeah, I was interested in seeing the deck list on it. I like seeing decks that don't fit the common image. Most of my decks are a little over large, by most people's standards (smallest I play normally is about 75, and quite a few at the 90+ mark). But my deck building style is different from most people.
Lantern Kami
player, 17 posts
Wed 15 May 2013
at 12:50
  • msg #326

Re: EDH

even tornement i used to go over 45 all the time, same with deck we are playing with was 72 cards but i took out a few things here and there (hence you only eradicated 3 phantom warriors rather than 4)
matthewfenn
player, 666 posts
Thu 16 May 2013
at 15:58
  • msg #327

Re: EDH

I almost always go for the 60 card minimum size when I create my decks, though I have a few odd ones here and there that are more.

Lantern Kami:
even tornement i used to go over 45 all the time, same with deck we are playing with was 72 cards but i took out a few things here and there (hence you only eradicated 3 phantom warriors rather than 4)


45?  Surely 60 is the minimum size deck you can run in tournaments?  Unless it is draft.
The MunchKING
player, 295 posts
The MunchKING is here!!
Run in fear!!
Thu 16 May 2013
at 16:01
  • msg #328

Re: EDH

red2wedge:
Yeah, I was interested in seeing the deck list on it. I like seeing decks that don't fit the common image. Most of my decks are a little over large, by most people's standards (smallest I play normally is about 75, and quite a few at the 90+ mark). But my deck building style is different from most people.


I think I only have one deck below 100 and it's a joke-deck.
red2wedge
player, 307 posts
Thu 16 May 2013
at 16:17
  • msg #329

Re: EDH

I always think they have more character (big decks), and I don't play necessarily to win. I play to have fun doing something interesting. Most of my RL decks slow the game down tremendously, and make a game go for hours while I toy around with them. They don't win more than 60-65% of games, but I have fun losing, even. My white lifegain deck habitually gains life in the several million life (my highest was about 19,000,000,000,000+) and ended in a draw. I didn't have to draw (Island Sanctuary), they had a platinum angel in play. He couldn't die, and he couldn't do enough damage to me or kill me any other way. I would have kept gaining life exponentially (True Conviction, Augury Adept, Steel of the Godhead, 2x Celestial Mantle), while he could do nothing (out of cards in deck).
Lantern Kami
player, 39 posts
Mon 20 May 2013
at 14:07
  • msg #330

Re: EDH

45 is standard tournament draft size trying to go bigger than that is so hard since you get 3 blisters (15 cards x 3 = 45) and one (60 card tournament pack).... 105 cards
even sometimes getting 45 cards to work can be a bugger

Hmmm just thinking would anyone be willing to play a tournament here? we choose a block, and we roll 7 Rares, 18 Uncommon, and 80 commons (as many basic land cards as you want ofc)
red2wedge
player, 329 posts
Mon 20 May 2013
at 14:18
  • msg #331

Re: EDH

I actually had a 62 card tournament, but my draws were kinda lacking in white and blue, I think, and just about everything worked together so well. And with 2 tutor cards (Rune-scar Demon and Diabolic Tutor) and everyone trying mill, it worked to my benefit.
Lantern Kami
player, 42 posts
Mon 20 May 2013
at 14:48
  • msg #332

Re: EDH

Diabolic Tutor... oh god i prayed for that card every bloody pack... after two boxes (ie 100 blisters) i ended up with.... 1 :( :( :(

I suppose this way is a nicer way of playing but it lacks that (search for card on a budget wonder if we could ask GM to set up a card folder room... Ie we each get a few blisters from latest set build decks from it and trade and swap... bit like the online mtg) although i'm the new girl here and shouldn't be making suggestions like that.
PushBarToOpen
player, 111 posts
Mon 20 May 2013
at 15:06
  • msg #333

Re: EDH

you are all mad ;)

Stick to 60 at all costs unless you are running something that requires more. Otherwise you have no hope of beating a finly tuned deck.

the game gets very boring very quickly when you loose every match.
Lantern Kami
player, 44 posts
Mon 20 May 2013
at 15:36
  • msg #334

Re: EDH

ok 60 card min... but if your deck works well with more run it, my artifact deck run extremly well with walking archive because of the insane carddraw i used to end up with, (7 card a turn! some times won against my opponent by milling them by accident)
red2wedge
player, 332 posts
Tue 21 May 2013
at 00:57
  • msg #335

Re: EDH

Oh, that reminds me of my enchantment deck, accidently milling the opponent, that is.
The MunchKING
player, 305 posts
The MunchKING is here!!
Run in fear!!
Tue 21 May 2013
at 02:34
  • msg #336

Re: EDH

red2wedge:
Oh, that reminds me of my enchantment deck, accidently milling the opponent, that is.


hah. one (small) benefit to a 400 card deck. You aren't milling that one to death quickly or easily.

*note: I WAY streamlined that 400 card deck, but it was pretty amusing. It was like 50 ways to pull a Battle of Wits.*
red2wedge
player, 333 posts
Tue 21 May 2013
at 04:12
  • msg #337

Re: EDH

I had that enchantment deck mill a player for 32 cards, 5 times in one turn, so 160 cards. (And it is not designed to kill via mill.)

Had 4x Verduran Enchantress, 2x Recycle, 2x Mesa Enchantress, 4x Jace's Erasure, 2x Opalesence, 2x Ascetesism, 2x Raking Canopy, Island Sanctuary, and Leyline of Sanctity.

They couldn't target me, they couldn't attack me, they couldn't target anything I had, and I had counterspells for any globals. Whenever I played an enchantment, I drew 8 cards, and they milled 4x that. I got to cycle my cards back in with Elixir of Immortality. (This was pretty much the ultimate in perfect hands, that started that game, though.)
PushBarToOpen
player, 126 posts
Wed 22 May 2013
at 07:54
  • msg #338

Re: EDH

can someone tell me why the excel sheet thinks all my decks are 32 cards?
Lantern Kami
player, 58 posts
Wed 22 May 2013
at 09:36
  • msg #339

Re: EDH

Check to see if you've got any line breaks in your deck list

P.s. just designing a new deck if anyone wants to play
PushBarToOpen
player, 128 posts
Wed 22 May 2013
at 09:41
  • msg #340

Re: EDH

Nope no line breaks

its interesting to note however that some lands are CMC 0 and others have no CMC

Also i have just seen a deck idea for a 40+ land deck i want to try it out to see if it actually works. If not it looks like a fun idea anyway. after our game we  can switch if you want.
This message was last edited by the player at 09:57, Wed 22 May 2013.
red2wedge
player, 341 posts
Wed 22 May 2013
at 14:31
  • msg #341

Re: EDH

I remember days when people made all land decks. I might try to make one of those with new lands. (Coolest thing about that, is lands can't be countered.)
PushBarToOpen
player, 131 posts
Wed 22 May 2013
at 14:38
  • msg #342

Re: EDH

how do you in with all land decks???

Valekut is the only way i can think of.

I also like the idea i have seen for a 1 land deck but that will never work.

You have 1 land its a Mountain. Use other methods of mana generation for Goblin Charblencher. then use them again to activate it and pray that the mountain isn't in the top 10 cards.
PushBarToOpen
player, 132 posts
Wed 22 May 2013
at 14:51
  • msg #343

Re: EDH

That being said is anyone up for playing a few rounds of sealed.

I recon if we can get 4 people up for it we could go for a tornement style game if not then just one other for a quick sealed one on one would be nice.

As far as booster packs go i'm thinking we go for a mix of Ravnica, City of Guilds, Guildpact, Discention, Return to ravnica, Gatecrash, Dragons Maze.

Or do the same with the Mirrodin and Scars blocks.
PushBarToOpen
player, 133 posts
Wed 22 May 2013
at 14:54
  • msg #344

Re: EDH

Ignore me apparently this can;t be done with the link set out so far.
Lantern Kami
player, 60 posts
Wed 22 May 2013
at 17:13
  • msg #345

Re: EDH

Quick question are we allowing the use of artifact lands? Just know they were banned ages ago.
PushBarToOpen
player, 134 posts
Wed 22 May 2013
at 17:56
  • msg #346

Re: EDH

The ones that arnt on the banned list sure
Lantern Kami
player, 61 posts
Wed 22 May 2013
at 18:46
  • msg #347

Re: EDH

Actually thought all the ones in the mirodin set were banned
red2wedge
player, 344 posts
Wed 22 May 2013
at 19:37
  • msg #348

Re: EDH

I'm not sure on that, but they are legal in many formats now. I'm using some in my Tree of Redemption deck.
PushBarToOpen
player, 135 posts
Wed 22 May 2013
at 19:45
  • msg #349

Re: EDH

They are only legal in pauper and EDH. However darksteel teactor is legal in all settings I believe
Lantern Kami
player, 62 posts
Wed 22 May 2013
at 19:56
  • msg #350

Re: EDH

you mean tower? right? Reactor is a artifact... used it in my modular at one point

You good to go with new hand you won that one
matthewfenn
player, 703 posts
Thu 23 May 2013
at 08:36
  • msg #351

Re: EDH

PushBarToOpen:
can someone tell me why the excel sheet thinks all my decks are 32 cards?

Hmmm.... 32 is the number of lines on the blank template - so it is obviously getting the data from there...  Where is it specifically stating you have 32 cards in the deck?  Presumably on each of the Table sheets in cell F3 yes?  Check the formula there - I'm guessing it reads something like:  ="Cards left in "&A2&" (A "&BlankDeck!B2&" card deck)"

It should of course NOT have BlankDeck replaced by the name of the tab that actually contains your deck...  Has this happened on every table/deck you've created?

PushBarToOpen:
its interesting to note however that some lands are CMC 0 and others have no CMC


Yeah - there are some inconsistencies in the way in which land is shown in the database - I will attempt to make that more consistent in the next version.
PushBarToOpen
player, 139 posts
Thu 23 May 2013
at 09:19
  • msg #352

Re: EDH

its not a major hastle just it does it whenever i create an initial post.
Zerda Stronghammer
player, 580 posts
Fri 24 May 2013
at 20:40
  • msg #353

Re: EDH

anyone ever heard/seen a 4th turn Eldrazi drop? OTHER then in my thread with Jeff.
LAGO
player, 351 posts
Fri 24 May 2013
at 21:04
  • msg #354

Re: EDH

A buddy of mine likes a combo that ends up looking very similar to this ...

Turn 1 - 3 drop 3 lands one of them must be an island.

Turn 3 then progresses like this:

Tap 2U to play Show and Tell http://magiccards.info/us/en/96.html

Play Omniscience http://magiccards.info/m13/en/63.html via Show and Tell

Play Emrakul, The Aeons Torn http://magiccards.info/roe/en/4.html via Omniscience.

That's Game.

We banned that deck the second time he brought it.
red2wedge
player, 352 posts
Fri 24 May 2013
at 22:33
  • msg #355

Re: EDH

My friend had an Eldrazi deck that normally got one of the lower cost Eldrazi (not the tiny, but the legendary one's with cost over 10) on turn 4. On a perfect draw, he could get Emrakul out (and actually pay the 15, not cheap it out) on turn 5. Of course, that deck is not technically legal in any of the formats except freeform.
matthewfenn
player, 708 posts
Sat 25 May 2013
at 08:19
  • msg #356

Re: EDH

PushBarToOpen:
its not a major hassle just it does it whenever i create an initial post.

So it displays correctly on the sheet in F3?  But the Initial Post field pulls it from the BlankDeck.  Does it do it on ALL your tables?
Lantern Kami
player, 85 posts
Wed 29 May 2013
at 11:14
  • msg #357

Re: EDH

FYI a very good deck for competitions just boring as heck to play (feel free to dump any of the signets that don't pull in R mana in favor of those that do to bring it down to 60 cards) Normally your looking at a five turn win, maybe six if you get mana screwed.

Blaze
Blaze
Blaze
Blaze
Fireball
Fireball
Fireball
Fireball
Iron Myr
Iron Myr
Iron Myr
Iron Myr
Azorius Signet
Azorius Signet
Azorius Signet
Azorius Signet
Rakdos Signet
Rakdos Signet
Rakdos Signet
Rakdos Signet
Copper Myr
Copper Myr
Copper Myr
Copper Myr
Silver Myr
Silver Myr
Silver Myr
Silver Myr
Gruul Signet
Gruul Signet
Gruul Signet
Gruul Signet
Izzet Signet
Izzet Signet
Izzet Signet
Izzet Signet
myr incubator
myr incubator
myr incubator
myr incubator
Krark-Clan Ironworks
Krark-Clan Ironworks
Krark-Clan Ironworks
Krark-Clan Ironworks
Ursa's Mine
Ursa's Mine
Ursa's Mine
Ursa's Mine
Ursa's Tower
Ursa's Tower
Ursa's Tower
Ursa's Tower
Ursa's Powerplant
Ursa's Powerplant
Ursa's Powerplant
Ursa's Powerplant
Mountain
Mountain
Mountain
Mountain
Mountain
Mountain
Mountain
Mountain
PushBarToOpen
player, 148 posts
Wed 29 May 2013
at 11:30
  • msg #358

Re: EDH

In reply to matthewfenn (msg # 356):

it does it whenever i create an inital post for all my decks.
Lantern Kami
player, 90 posts
Wed 29 May 2013
at 14:04
  • msg #359

Re: EDH

Quick question to everyone what legality are we generally playing here? obviously not type 1 or extended but are we playing vintage or legacy?
PushBarToOpen
player, 151 posts
Wed 29 May 2013
at 14:05
  • msg #360

Re: EDH

whatever people agree too really. i try and stick to modern as it has all the fun of a large card pool without the extremly broken cards.
The MunchKING
player, 310 posts
The MunchKING is here!!
Run in fear!!
Wed 29 May 2013
at 15:21
  • msg #361

Re: EDH

Lantern Kami:
Quick question to everyone what legality are we generally playing here? obviously not type 1 or extended but are we playing vintage or legacy?


*shrug* Unless I work some specific ruleset out in advance, I tend to go with whatever cards I think are cool.
PushBarToOpen
player, 154 posts
Wed 29 May 2013
at 15:30
  • msg #362

Re: EDH

just decided to start reading up on vintage decks. found one that looked amusing so i decided to play with it on the excel sheet against no other deck in particular (i like to assume the other player is mana screwed and thus see if the deck functions at all first) and this deck was described as not a particularly good or powerfull vintage deck.

Now i have to think what is a good vintage deck this thing stomps over everything i can throw at it.

here is a play example. (from a random initial draw)




So draw 7, assume going first
Bad hand Mulligan to 6

PLay City of brass http://magiccards.info/an/en/85.html

Pass turn



Untap Upkeep Draw

Play Forbidden Orchard http://magiccards.info/chk/en/276.html

Tp both lands and remove elvish spirit guide from hand to play
Ardent Plea http://magiccards.info/arb/en/1.html

Cascade into HyperGenisis as that is the only card i can cascade into.

Put Sphinx of the steel wind http://magiccards.info/arb/en/110.html
Into play.

Then turn 3 you have a 6/6 huge beatstick with lots of protection and life link to keep beating with.



and thats a long game for the deck. how can this be considered a bad vintage deck.

this thing can get emrakul out turn 1. i mean WOW if not Emrakul then its Progenitus. e.t.c how is this a bad deck.
Jeff
GM, 478 posts
Wed 29 May 2013
at 19:03
  • msg #363

Hypergenesis/Cascade deck

I have one from before I switched to Highlander.  A 3rd turn Progenitus is nice, but I don't like serving 'cheese' on my gaming buddies.  But if somebody irritates the living hell out of me, I might use it just to annoy them back.
Lantern Kami
player, 108 posts
Fri 31 May 2013
at 13:25
  • msg #364

Anyone for tennis?

Hi i've got another deck ready if anyone wants a game...
matthewfenn
player, 730 posts
Fri 31 May 2013
at 13:38
  • msg #365

Re: Anyone for tennis?

I'll give you a game Kami :-)

See you on Table 19...
Lantern Kami
player, 130 posts
Sun 2 Jun 2013
at 21:47
  • msg #366

Re: Anyone for tennis?

I've now got 2 type 1 decks i'm up for a type one or standard game if anyone has a deck ready?
LAGO
player, 383 posts
Mon 3 Jun 2013
at 01:09
  • msg #367

Re: Anyone for tennis?

Lantern Kami:
I've now got 2 type 1 decks i'm up for a type one or standard game if anyone has a deck ready?

Not sure what type 1 is but I have a deck that is legal in the following formats:
Legacy, Vintage, Modern, Classic

If you want to play a game pick a table and go first.
The MunchKING
player, 316 posts
The MunchKING is here!!
Run in fear!!
Mon 3 Jun 2013
at 02:15
  • msg #368

Re: Anyone for tennis?

Type 1 is apparently Vintage.
Lantern Kami
player, 131 posts
Mon 3 Jun 2013
at 03:08
  • msg #369

Re: Anyone for tennis?

Sorry me doing old speak again,

You used to either have a type one or type two deck, (there was none of all of these other types) type one is a standard deck, type two used to be extended... although now there is standard, extended, legacy etc etc...

So to rephrase

I have two standard decks i would like to give a whirl i'll play against any deck type although wouldn't mind give a run against another standard one if anyone has one.
Lantern Kami
player, 132 posts
Mon 3 Jun 2013
at 03:11
  • msg #370

Re: Anyone for tennis?

Sorry got that the wrong way round, type 1 was any card type two was standard... just remember getting annoyed when a new block came out and having to check if your deck was no type two legal
LAGO
player, 384 posts
Mon 3 Jun 2013
at 03:13
  • msg #371

Re: Anyone for tennis?

Well whenever you want to play a game against something other than just standard let me know.  If I ever get a standard deck together I'll challenge you.
Lantern Kami
player, 134 posts
Mon 3 Jun 2013
at 03:19
  • msg #372

Re: Anyone for tennis?

table 15 see you there
matthewfenn
player, 749 posts
Mon 3 Jun 2013
at 09:42
  • msg #373

Re: Anyone for tennis?

Hey Munch - Lago and I are waiting for you on table 13...   we're going ahead without Max.
Zerda Stronghammer
player, 661 posts
Mon 3 Jun 2013
at 16:00
  • msg #374

Re: Anyone for tennis?

Lantern you wanna play against a wolf deck?
Lantern Kami
player, 147 posts
Mon 3 Jun 2013
at 17:45
  • msg #375

Re: Anyone for tennis?

Sure you pick the table
Zerda Stronghammer
player, 664 posts
Mon 3 Jun 2013
at 17:50
  • msg #376

Re: Anyone for tennis?

CYA on 17
red2wedge
player, 472 posts
Mon 3 Jun 2013
at 21:24
  • msg #377

Re: Anyone for tennis?

Ok, rules check. Indestructible creature received a debuff that makes its toughness less than 0, what happens? (Becomes a -4/-3)
The MunchKING
player, 317 posts
The MunchKING is here!!
Run in fear!!
Mon 3 Jun 2013
at 22:04
  • msg #378

Re: Anyone for tennis?

red2wedge:
Ok, rules check. Indestructible creature received a debuff that makes its toughness less than 0, what happens? (Becomes a -4/-3)


It dies. Most of the older invincible cards say that. I'll see if I can find it in the rules.

Edit: I found the two separate rules, but here it is nailed down errata.

http://magiccards.info/fvl/en/14.html
This message was last edited by the player at 22:15, Mon 03 June 2013.
red2wedge
player, 476 posts
Mon 3 Jun 2013
at 22:39
  • msg #379

Re: Anyone for tennis?

Thanks, it is what I thought, but I wanted to make sure that it was indeed correct, because it does not specify specifically in the official rules, although it can be inferred.
Lantern Kami
player, 160 posts
Tue 4 Jun 2013
at 05:41
  • msg #380

Re: Anyone for tennis?

Yea but imagine trying to do that on Darksteel colossus... used to have him in my artifact deck... but he was a pain in the bum to get out.
PushBarToOpen
player, 166 posts
Tue 4 Jun 2013
at 09:18
  • msg #381

Re: Anyone for tennis?

Sorry for any delay in my posting my grandmother had a stroke and until my family comes back from holidays (Today) i have been having to help look after my grandad who can't walk.
Lantern Kami
player, 163 posts
Tue 4 Jun 2013
at 09:32
  • msg #382

Re: Anyone for tennis?

No problem hun, hope she gets better
PushBarToOpen
player, 173 posts
Tue 4 Jun 2013
at 14:00
  • msg #383

Re: Anyone for tennis?

btw here is a rule people keep forgetting.

the looser of the round chooses wether to play first or draw first in the next match.

Also it is usually considered an advantage to play first as you will be one mana ahead for most of the game. there are times when drawing first is more important but these are rare.
Lantern Kami
player, 170 posts
Tue 4 Jun 2013
at 14:03
  • msg #384

Re: Anyone for tennis?

Sorry i keep forgetting this.
The MunchKING
player, 321 posts
The MunchKING is here!!
Run in fear!!
Tue 4 Jun 2013
at 14:11
  • msg #385

Re: Anyone for tennis?

Lantern Kami:
Yea but imagine trying to do that on Darksteel colossus... used to have him in my artifact deck... but he was a pain in the bum to get out.


Infect/Wither helps a lot for that.
PushBarToOpen
player, 174 posts
Tue 4 Jun 2013
at 14:18
  • msg #386

Re: Anyone for tennis?

In reply to The MunchKING (msg # 385):

also the reason why o-rings journey to nowhere, path to exile e.t.c are usefull.
The MunchKING
player, 322 posts
The MunchKING is here!!
Run in fear!!
Tue 4 Jun 2013
at 16:37
  • msg #387

Re: Anyone for tennis?

A creature's ability is "Activated" whenever the conditions to do what it tells you comes into play, right? Like if I had a Delver of Secrets it's ability would "Activate" at the beginning of each upkeep right?

http://magiccards.info/isd/en/51a.html

Or does it only count for abilities I have to choose to use, like a Leaden Myr's ability to tap for Black Mana?

http://magiccards.info/som/en/170.html
red2wedge
player, 486 posts
Tue 4 Jun 2013
at 18:41
  • msg #388

Re: Anyone for tennis?

The MunchKING:
Lantern Kami:
Yea but imagine trying to do that on Darksteel colossus... used to have him in my artifact deck... but he was a pain in the bum to get out.


Infect/Wither helps a lot for that.


Or Exile...a quick Path to Exile...and that Colossus becomes a nice basic land, or Swords to Plowshares, or Eradicate (which removes EVERY copy from someone's deck).
red2wedge
player, 487 posts
Tue 4 Jun 2013
at 18:43
  • msg #389

Re: Anyone for tennis?

Oh, sorry Push, didn't see you had mentioned that until I posted earlier. I agree with your "losing player should get the option of playing first or drawing first". I try in most cases to apply that, but a fresh start (two different decks, or a significant amount of time has gone by) and I do a reroll.
Lantern Kami
player, 175 posts
Tue 4 Jun 2013
at 18:49
  • msg #390

Re: Anyone for tennis?

Mind you even if you did manage to send colossus to the graveyard (rather than exiled) it just ends up in the players hand again.
PushBarToOpen
player, 177 posts
Wed 5 Jun 2013
at 09:38
  • msg #391

Re: Anyone for tennis?

In reply to The MunchKING (msg # 387):

An actitivated Ability is one you pay for and choose to activate your self.

If you don;t do this you are just placing an ability on the stack. Why do you ask.




Effectivly there are two kinds of abilities.

Activated abilities (Which you choose to do and usually have a cost involved)

Triggered abilities (activate themselves in responce to other events)
Lantern Kami
player, 185 posts
Wed 5 Jun 2013
at 09:44
  • msg #392

Re: Anyone for tennis?

Various costs can be:

Tap:
Discard:
Return:
Mana: (Even if it indicates the mana cost is 0
Sacrifice:

Such as "Nantuko Husk http://magiccards.info/on/en/159.html
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn."

In order to get the ability i have to sac a creature, but i don't have to sac a creature to give it +2/+2
Lantern Kami
player, 186 posts
Wed 5 Jun 2013
at 09:46
  • msg #393

Re: Anyone for tennis?

Well i do have to sac a creature but i don't have to do that each turn i mean

Edit: I'm not explaining this that welll but i'm sure all you guys understand.
This message was last edited by the player at 09:49, Wed 05 June 2013.
The MunchKING
player, 323 posts
The MunchKING is here!!
Run in fear!!
Wed 5 Jun 2013
at 12:08
  • msg #394

Re: Anyone for tennis?

PushBarToOpen:
In reply to The MunchKING (msg # 387):

An actitivated Ability is one you pay for and choose to activate your self.

If you don;t do this you are just placing an ability on the stack. Why do you ask?


I thought of some really broken combos involving Illusionist's Bracers, such as Lighthouse Chronologer or the Praetors.

http://magiccards.info/gtc/en/231.html
PushBarToOpen
player, 181 posts
Wed 5 Jun 2013
at 12:18
  • msg #395

Re: Anyone for tennis?

that would only work with activated abilities so praetors is out

I believe level up isn't an activated ability. (Activated abilities are written in the form of Cost:Effect. Level up is just a cost.

See here for details on the card
http://www.wizards.com/Magic/M...e.aspx?x=mtg/faq/gtc

EDIT: level up is an activated ability - http://www.gatheringmagic.com/...nics-in-magic/level/
This message was last edited by the player at 12:19, Wed 05 June 2013.
Lantern Kami
player, 192 posts
Wed 5 Jun 2013
at 14:23
  • msg #396

Re: Anyone for tennis?

Those braces would be pretty good with some of my artifact creatures... although pity Pentivus is a mana ability but some of the modular would help, or would it?

If they died would the modular take effect before the equipment fell off or after?
PushBarToOpen
player, 182 posts
Wed 5 Jun 2013
at 14:30
  • msg #397

Re: Anyone for tennis?

MOdular is a triggered ability not an activated one so it wouldnt work anyway. but to anseer your question the way it would work for an activated ability where the creature dies woul be like this

Activated ability placed on stack
IN responce Bracer abiity place on stack
Creature dies equipment falls off
Bracer ability resolves no creature equiped so it can't copy the ability
Original activated ability resolves
The MunchKING
player, 324 posts
The MunchKING is here!!
Run in fear!!
Wed 5 Jun 2013
at 16:12
  • msg #398

Re: Anyone for tennis?

PushBarToOpen:
that would only work with activated abilities so praetors is out

I believe level up isn't an activated ability.


His Level up is cheap enough it would be more efficient to just pay it up to level 7 than getting out the bracers. No I was talking about copying his time-powers that let you get extra turns.

But as that's not an activated power, I guess that won't work.
Lantern Kami
player, 194 posts
Wed 5 Jun 2013
at 17:08
  • msg #399

Re: Anyone for tennis?

Are their any instants that cause a player to discard?

Or abilities?
PushBarToOpen
player, 183 posts
Wed 5 Jun 2013
at 19:56
  • msg #400

Re: Anyone for tennis?

There are z few creatures that discard as a combat damage effect. Butwizards have rightly avoided anything that can make someonediscard as a responce to drawing their card
Lantern Kami
player, 199 posts
Wed 5 Jun 2013
at 20:32
  • msg #401

Re: Anyone for tennis?

The only one i've seen is

http://magiccards.info/chk/en/131a.html

but of course as soon as your opponent has no cards it flips.
red2wedge
player, 500 posts
Thu 6 Jun 2013
at 20:39
  • msg #402

Re: Anyone for tennis?

Rule question:

Cards such as Skyshroud Claim, Sylvan Primordial and other such cards search for "Forest cards", does this have to be cards named Forest, or does this refer to the subtype Forest, including the original and Ravnica block dual lands, Dryad Arbor, Murmuring Bosk, Sapseep Forest, and Snow-Covered Forests?
chatterbeast
player, 23 posts
Thu 6 Jun 2013
at 20:57
  • msg #403

Re: Anyone for tennis?

If I remember correctly, it applies to the subtype forest so you can grab shocklands and the like. I'd look up a ruling for you, but I'm on my phone.
red2wedge
player, 504 posts
Thu 6 Jun 2013
at 21:05
  • msg #404

Re: Anyone for tennis?

I was pretty sure that they would be able to grab other lands, as long as they have the subtype "forest", but wanted to verify before it actually came up.
PushBarToOpen
player, 194 posts
Thu 6 Jun 2013
at 21:59
  • msg #405

Re: Anyone for tennis?

Yes it is tge subtype irs why cards that say search for a forest aremore valueable
red2wedge
player, 513 posts
Fri 7 Jun 2013
at 17:28
  • msg #406

Re: Anyone for tennis?

Looking for another EDH game, hoping for something a little smaller than the other one running.
Lantern Kami
player, 235 posts
Fri 7 Jun 2013
at 17:51
  • msg #407

Re: Anyone for tennis?

What does EDH mean?
The MunchKING
player, 327 posts
The MunchKING is here!!
Run in fear!!
Fri 7 Jun 2013
at 18:21
  • msg #408

Re: Anyone for tennis?

Lantern Kami:
What does EDH mean?

"Elder Dragon Highlander'

or something like that. Magic rules call it "commander".
chatterbeast
player, 24 posts
Fri 7 Jun 2013
at 18:22
  • msg #409

Re: Anyone for tennis?

Elder Dragon Highlander. It's an old-timey name for commander
red2wedge
player, 514 posts
Fri 7 Jun 2013
at 18:33
  • msg #410

Re: Anyone for tennis?

It stands for Elder Dragon Highlander (a.k.a. Commander). Decks MUST be 100 cards exactly, no card (excluding basic lands) can have more than 1 copy in the deck, and you choose a legendary creature as your Commander (the choice of commander also determines what colors you can have in the deck, you cannot have a card that displays a mana symbol other than what is present in your commander).

Just as an example, you choose Captain Sisay as your commander (2GW)
   You can have: Soul Wardens (W)
                 Giant Growth (G)
                 Asmira, Holy Avenger (2GW)
                 Barkshell Blessing {G/W}

   You cannot have: Lightning Bolt (R) Pretty self explanatory there.
                    Doran, the Siege Tower (BGW) Has black in addition to allowed colors
                    Ana Battlemage (2G) Kicker cost has black and blue
                    Elves of Deep Shadow (G) Ability has black mana in it, and provides only black mana

Full rules can be found at www.mtgcommander.net
chatterbeast
player, 25 posts
Fri 7 Jun 2013
at 18:56
  • msg #411

Re: Anyone for tennis?

And I have a Niv-Mizzet, Firemind deck I haven't tested out yet if you're interested.
red2wedge
player, 516 posts
Fri 7 Jun 2013
at 19:07
  • msg #412

Re: Anyone for tennis?

That would be cool, mine is a Cho-Manno, Revolutionary. I would like to see how this does in a group of about 3 or 4, so anyone else?
Lantern Kami
player, 238 posts
Fri 7 Jun 2013
at 20:18
  • msg #413

Re: Anyone for tennis?

How about the half/half cards and artifacts?

Cos i think i could build a good commander deck
red2wedge
player, 519 posts
Fri 7 Jun 2013
at 22:43
  • msg #414

Re: Anyone for tennis?

Things like Barkshell Blessing? Both colors have to be shown, so in the example, you couldn't have Augury Adept (1 {W/U} {W/U}), and all colorless artifacts are allowed.
The MunchKING
player, 328 posts
The MunchKING is here!!
Run in fear!!
Sat 8 Jun 2013
at 02:29
  • msg #415

Re: Anyone for tennis?

Not true, they fussed at me for Moxes...
red2wedge
player, 520 posts
Sat 8 Jun 2013
at 04:08
  • msg #416

Re: Anyone for tennis?

Well, yes, there is a banned list for EDH, so how about I say all non-banned colorless artifacts.
red2wedge
player, 521 posts
Sat 8 Jun 2013
at 04:13
  • msg #417

Re: Anyone for tennis?

Commander is played with vintage legal cards, with some exceptions:
cards are legal as of their set's prerelease

The following is the official banned list for commander games. These cards (and others like them) should not be played without prior agreement from the other players in the game.

  Ancestral Recall
  Balance
  Biorhythm
  Black Lotus
  Coalition Victory
  Channel
  Emrakul, the Aeons Torn
  Fastbond
  Gifts Ungiven
  Karakas
  Library of Alexandria
  Limited Resources
  Metalworker
  Sundering Titan
  Primeval Titan
  Mox Sapphire, Ruby, Pearl, Emerald and Jet
  Painter's Servant
  Panoptic Mirror
  Protean Hulk
  Recurring Nightmare
  Sway of the Stars
  Time Vault
  Time Walk
  Tinker
  Tolarian Academy
  Upheaval
  Yawgmoth's Bargain
  Griselbrand
  Worldfire
  Trade Secrets (*New*)

Additionally the following legends may not be used as a Commander:

  Braids, Cabal Minion
  Rofellos, Llanowar Emissary
  Erayo, Soratami Ascendant
  Kokusho, the Evening Star
Lantern Kami
player, 240 posts
Sat 8 Jun 2013
at 06:41
  • msg #418

Re: Anyone for tennis?

So if i built a black white deck i could put master warcraft in it?
matthewfenn
player, 778 posts
Sat 8 Jun 2013
at 06:50
  • msg #419

Re: Anyone for tennis?

In reply to Lantern Kami (msg # 418):

I'd be up for another EDH game.   I do like them :)

I promise I won't play Rhys the Redeemed :-)
This message was last edited by the player at 06:51, Sat 08 June 2013.
Lantern Kami
player, 243 posts
Sat 8 Jun 2013
at 07:12
  • msg #420

Re: Anyone for tennis?

I've never played EHD before, once played Commander but i was only a flanker.
matthewfenn
player, 781 posts
Sat 8 Jun 2013
at 07:16
  • msg #421

Re: Anyone for tennis?

A flanker?  Suspect that might not have been straight up normal Commander then...  Normal Commander (aka EDH), is basically a free-for-all.
Lantern Kami
player, 245 posts
Sat 8 Jun 2013
at 07:31
  • msg #422

Re: Anyone for tennis?

Whats the one where it's 3 v 3, the two on the sides can attack each other the ones in the middle can't attack until their flanker is dead...

Player 1      Player 2     Player 3
Player 4      Player 5     Player 6


So in this sample player 1 and 4 would be against each other
and player 3 and six,

Player 2 and 5 would use spells that support player 1 and 3 and player 5 do the same to 4 and 6

Player 4 could only attack player 2 if player 1 is dead.

Once the commander is dead it's game over.

Global effects... such as Mana flare only effect adjacent players.

So if player 1 played mana flare, it would only affect player 2 and player 4,

If player 2 cast it it would only affect 1 and 3.
Lantern Kami
player, 246 posts
Sat 8 Jun 2013
at 09:32
  • msg #423

Re: Anyone for tennis?

Just building my EDH deck

Anyone know how i can get Jötun Grunt
to work on the spread sheet?
red2wedge
player, 524 posts
Sat 8 Jun 2013
at 11:09
  • msg #424

Re: Anyone for tennis?

That looks like Emperor. And I see no problem with Rhys, not sure how anyone else feels about it.
red2wedge
player, 527 posts
Sat 8 Jun 2013
at 11:17
  • msg #425

Re: Anyone for tennis?

And I have table 3 reserved for us.
LAGO
player, 415 posts
Sat 8 Jun 2013
at 15:36
  • msg #426

Re: Anyone for tennis?

Matthew and I are looking for 1 or 2 allies to take Munch on in an archenemy game.  Any takers?
PushBarToOpen
player, 200 posts
Mon 10 Jun 2013
at 11:19
  • msg #427

Re: Anyone for tennis?

LAGO i'm up for it any deck specificaations?
matthewfenn
player, 798 posts
Mon 10 Jun 2013
at 11:48
  • msg #428

Re: Anyone for tennis?

Lantern Kami:
Just building my EDH deck

Anyone know how i can get Jötun Grunt to work on the spread sheet?


How do you mean get it to work?

Just paste it into the Card Name field on a deck and it works like any other card...
Lantern Kami
player, 268 posts
Mon 10 Jun 2013
at 12:05
  • msg #429

Re: Anyone for tennis?

Copied and Pasted for some reason didn't work
Lantern Kami
player, 269 posts
Mon 10 Jun 2013
at 12:07
  • msg #430

Re: Anyone for tennis?

Got it working this time
LAGO
player, 416 posts
Mon 10 Jun 2013
at 12:17
  • msg #431

Re: Anyone for tennis?

PushBarToOpen:
LAGO i'm up for it any deck specificaations?


None that I am aware of.  Just bring the cheese Munch is gaming it up in there.
PushBarToOpen
player, 202 posts
Mon 10 Jun 2013
at 12:41
  • msg #432

Re: Anyone for tennis?

Ok what table is it?
LAGO
player, 417 posts
Mon 10 Jun 2013
at 13:11
  • msg #433

Re: Anyone for tennis?

13
matthewfenn
player, 803 posts
Mon 10 Jun 2013
at 14:49
  • msg #434

Re: Anyone for tennis?

Unlucky for some!
Zerda Stronghammer
player, 709 posts
Mon 10 Jun 2013
at 18:25
  • msg #435

Real Life Issues

Just a notice for you guys as to why I haven't been posting in the games, I was traveling and got stuck in my destination longer then I expected. I don't have my PC and don't have my decks. Hopefully I will have my decks again within another day or two.
Zerda Stronghammer
player, 710 posts
Tue 11 Jun 2013
at 04:07
  • msg #436

Re: Real Life Issues

well go figure a few hours after I make that post I get to my house and my PC. should have some posts up soon for the games.
PushBarToOpen
player, 218 posts
Tue 11 Jun 2013
at 09:56
  • msg #437

Re: Real Life Issues

BTW just so you know the cascade button on the spreadsheet doesn;t work propperaly.

first issue is that it asks for the CMC of the spell then picks spells of that CMC or lower when it should be lower than that CMC (Not a huge issue i just take 1 off)

When it is doen it places all the cards into Exile rather than on the bottom of your library in a random order. Although just placing them on the bottom of the library would be awesome as the order i'm using at the moment is the order they were drawn in.
Lantern Kami
player, 291 posts
Tue 11 Jun 2013
at 10:37
  • msg #438

Re: Real Life Issues

Just a quick question Re: Stack

If i attacked with

Nantuko Husk - (Zombie Insect , 2/2, 2B (3)
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.)
[http://magiccards.info/on/en/159.html]

Could i pump him up after blockers are declared ie: if no one blocked him,
or would i have to do that before blockers are declared?

(obviously paying the sacing cost)
PushBarToOpen
player, 220 posts
Tue 11 Jun 2013
at 11:24
  • msg #439

Re: Real Life Issues

if  its instant speed you can do it whever you want. before blockers after blockers after damage. in your upkeep, e.t.c

as all abilities that don;t state a phase or play as a sorcery are instant speed your good to choose to pump or not to pump at your leisure.
Lantern Kami
player, 292 posts
Tue 11 Jun 2013
at 12:02
  • msg #440

Re: Real Life Issues

Cool that makes him one dangerous mofo then
LAGO
player, 420 posts
Tue 11 Jun 2013
at 13:22
  • msg #441

Re: Real Life Issues

Could somebody explain to me how cascade works?  For some reason I can't wrap my head around it.
Lantern Kami
player, 295 posts
Tue 11 Jun 2013
at 13:54
  • msg #442

Re: Real Life Issues

I figure it works like this

I play a spell for 3 mana that has cascade

it then effectivly mills my deck until i find a spell for 2 mana it then plays that as well, and i put the remaining cards on the bottom of my deck, in a random order (supposidly) the spreadsheet doesn't really allow for that so i would just type them into the bottom of the deck as listed.
PushBarToOpen
player, 224 posts
Tue 11 Jun 2013
at 13:57
  • msg #443

Re: Real Life Issues

Right here is the most detailed description you will ever get

You play a spell with cascade.

When you play it you put the spells effect and the cascade trigger on the stack (in whichever order you choose)

For this Example lets use
Deny Reality http://magiccards.info/pc2/en/85.html

So i cast Deny reality. I get the option of returning a creature to its owners hand and cascading to be done in whichever order i choose.

I choose to place deny reality on the stack first so before that effect resolves i cascade.

I then reveal cards fromt he top of my library until i reveal one that costs less than deny reality and isn't a land.

So i Cascade.

I reveal a Plains (Is a land so doesn't count) then Deny reality (Same or Higher CMC so it doesn't count) then Captured sunlight.

We have a winner Captured Sunlight (http://magiccards.info/arb/en/66.html) costs less to play than Deny reality and isn;t a land. So i get to play the spell for free if i want to. So i Do

I then place the revealed cards on the bottom of my library in a random order.

However we don't stop there. Captured sunlight has Cascade. this means when i cast it i place another cascade trgger on the stack.

So i Cascade again. This time the first card i reveal is a Rampent growth. So i cast it as it costs less than captured sunlight and isn;t a land.

So for my original 5 mana i have Returned a creature to its owners hand, Gained 4 life, and Put a land from my library into play tapped.




so basically if you cast a spell with cascade you get another spell for free. However you don;t know what its going to be. Careful deck construction can help with this and it really makes you think about your mana curve. but somtimes you just get a bad draw.

For example. If after i played a deny reality i cascaded into a day of judgement. i would have wasted the deny reality as everything would be dead before it could return things. or if i went srtaight into rampent growth i went from a cmc 5 spell to a cmc 2 spell, obviosly a cmc 3 or 4 spell would have been better.

But the one thing to remember with scascade. you do not have to play the spell you cascade into, its a choice. a few times ive played creatures with cascade and then gone into a destroy all creatures spell. thats good if you let the creaure come in seccond but what if you were hoping for a pump spell and let the creature come into play before you cascaded. well then you don;t have to  play the spell.
chatterbeast
player, 30 posts
Tue 11 Jun 2013
at 15:23
  • msg #444

Re: Real Life Issues

Anybody know if Relentless Rats (http://magiccards.info/m11/en/113.html) can be run in EDH? The rulings specify that it overrules the 4 card limit in normal constructed, but doesn't mention EDH or other singleton formats.
PushBarToOpen
player, 227 posts
Tue 11 Jun 2013
at 15:26
  • msg #445

Re: Real Life Issues

I would say that only one can be run but i have no idea.
Zerda Stronghammer
player, 716 posts
Tue 11 Jun 2013
at 15:43
  • msg #446

Re: Real Life Issues

I have SEEN EDH decks run with relentless rats and the Game Master att the tournament said that it was indeed legal.
PushBarToOpen
player, 228 posts
Tue 11 Jun 2013
at 15:46
  • msg #447

Re: Real Life Issues

At least rippling Rats doesn't combo as well in EDH. not that it was a good combo anyway just absolutly hillarious.
The MunchKING
player, 337 posts
The MunchKING is here!!
Run in fear!!
Tue 11 Jun 2013
at 16:49
  • msg #448

Re: Anyone for tennis?

LAGO:
Matthew and I are looking for 1 or 2 allies to take Munch on in an archenemy game.  Any takers?


Anyone else before I do the opening turn?
Zerda Stronghammer
player, 718 posts
Tue 11 Jun 2013
at 17:15
  • msg #449

Nobody likes tennis

Trying to make a new EDH deck and have a Question about the card I'm wanting to use as the General because its a flip card.

http://www.mtgvault.com/card/garruk-relentless/ISD/

Would I be able to use Both Green and Black or just Green or just Black?
The MunchKING
player, 342 posts
The MunchKING is here!!
Run in fear!!
Tue 11 Jun 2013
at 17:29
  • msg #450

Re: Nobody likes tennis

Zerda Stronghammer:
Trying to make a new EDH deck and have a Question about the card I'm wanting to use as the General because its a flip card.

http://www.mtgvault.com/card/garruk-relentless/ISD/

Would I be able to use Both Green and Black or just Green or just Black?



Neither. He's a Planeswalker, not a legendary creature.

But IIRC the rules said flip cards count both sides.
Lantern Kami
player, 317 posts
Thu 13 Jun 2013
at 08:24
  • msg #451

Re: Nobody likes tennis

Who's turn is it on table three? Mathew?
Lantern Kami
player, 318 posts
Thu 13 Jun 2013
at 08:55
  • msg #452

Re: Nobody likes tennis

If anyone's interested i've got a land deck i would like to try out (i know we had this discussion before... and i've spent quite a while trying to find various lands that might work.)
matthewfenn
player, 835 posts
Thu 13 Jun 2013
at 09:34
  • msg #453

Re: Nobody likes tennis

In reply to Lantern Kami (msg # 452):

I'll try my (nearly) landless deck versus your land deck :-)
Lantern Kami
player, 321 posts
Thu 13 Jun 2013
at 09:38
  • msg #454

Re: Nobody likes tennis

Hi let my duplicate it because i just started to use it against red2

Table Prefrence?
matthewfenn
player, 838 posts
Thu 13 Jun 2013
at 10:53
  • msg #455

Re: Nobody likes tennis

Lantern Kami:
Hi let my duplicate it because i just started to use it against red2

Table Prefrence?

I'd forgotten we were already in the middle of a game - we can reuse that table when it finishes - which won't be long with the flier you just brought out!
Zerda Stronghammer
player, 773 posts
Tue 18 Jun 2013
at 01:04
  • msg #456

Draft games

Anyone up for a sealed draft game?
chatterbeast
player, 33 posts
Tue 18 Jun 2013
at 01:30
  • msg #457

Re: Draft games

I'd love to, is there some sort of online utility that will handle it?
red2wedge
player, 554 posts
Tue 18 Jun 2013
at 02:18
  • msg #458

Re: Draft games

That would be rather interesting.
Lantern Kami
player, 374 posts
Tue 18 Jun 2013
at 03:32
  • msg #459

Re: Draft games

I've kinda figured out a way, But it would take time to do

Would have to know which block
matthewfenn
player, 853 posts
Tue 18 Jun 2013
at 06:24
  • msg #460

Re: Draft games

I remember playing a draft game before - it took an age to get started because of going round and round with the card selection...  but it is possible.  Sealed Deck has been done successfully here quite a few times, using http://www.ccgdecks.com/sealed_gen.php to generate your card pool.
Zerda Stronghammer
player, 779 posts
Tue 18 Jun 2013
at 06:26
  • msg #461

Re: Draft games

Anyone object to Dragons Maze block?
Lantern Kami
player, 383 posts
Tue 18 Jun 2013
at 07:21
  • msg #462

Re: Draft games

Should we run it like a tournement?

Sign up sheet?
Lantern Kami
player, 384 posts
Tue 18 Jun 2013
at 07:24
  • msg #463

Re: Draft games

Only i can't find Dragon Maze block
matthewfenn
player, 854 posts
Tue 18 Jun 2013
at 08:02
  • msg #464

Re: Real Life Issues

PushBarToOpen:
BTW just so you know the cascade button on the spreadsheet doesn;t work propperaly.

first issue is that it asks for the CMC of the spell then picks spells of that CMC or lower when it should be lower than that CMC (Not a huge issue i just take 1 off)

When it is doen it places all the cards into Exile rather than on the bottom of your library in a random order. Although just placing them on the bottom of the library would be awesome as the order i'm using at the moment is the order they were drawn in.


Almost missed this!   Hadn't realised I'd got it wrong.  I'll correct.
Lantern Kami
player, 387 posts
Tue 18 Jun 2013
at 10:08
  • msg #465

Re: Real Life Issues

Still using that link i can't find dragon's maze it was in the return to Ravnica block right?
Zerda Stronghammer
player, 782 posts
Tue 18 Jun 2013
at 15:26
  • msg #466

Re: Real Life Issues

yup its in the Return to Ravnica.
matthewfenn
player, 855 posts
Tue 18 Jun 2013
at 16:49
  • msg #467

Re: Real Life Issues

Lantern Kami:
Still using that link i can't find dragon's maze it was in the return to Ravnica block right?

I suspect that they haven'e updated their website with the latest cards.
Zerda Stronghammer
player, 783 posts
Tue 18 Jun 2013
at 16:56
  • msg #468

Re: Real Life Issues

Then why not just do the return to ravnica block?
Lantern Kami
player, 396 posts
Tue 18 Jun 2013
at 17:05
  • msg #469

Re: Real Life Issues

So what do we get a tournement pack and 2 booster?
Zerda Stronghammer
player, 786 posts
Tue 18 Jun 2013
at 17:20
  • msg #470

Re: Real Life Issues

Why don't we take the discussion to Table 22 so as to not clog OOC with it?
Zerda Stronghammer
player, 810 posts
Fri 21 Jun 2013
at 00:27
  • msg #471

Re: Real Life Issues

Does Anyone else want in on a Sealed Booster Draft Tournament?
The MunchKING
player, 365 posts
The MunchKING is here!!
Run in fear!!
Fri 21 Jun 2013
at 00:31
  • msg #472

Re: Real Life Issues

Question, with the Commander rules, how does the "Commander must pay 2 Extra each time you cast it" rule affect alternate costs, like Ninjutsu, Fist of Suns, or Rooftop Storm?

http://magiccards.info/pc2/en/21.html
http://magiccards.info/5dn/en/123.html
http://magiccards.info/isd/en/71.html
chatterbeast
player, 38 posts
Fri 21 Jun 2013
at 00:55
  • msg #473

Re: Real Life Issues

Ninja specifies that you must put it in from your hand, but I do believe the other two are legitimate ways to cheat in a commander
PushBarToOpen
player, 280 posts
Fri 21 Jun 2013
at 07:00
  • msg #474

Re: Real Life Issues

I would say that they allow you to play your commander for its extra cost only as that isn't part of its mana cost. Except ninjutsu which doesn't work
matthewfenn
player, 872 posts
Fri 21 Jun 2013
at 10:39
  • msg #475

Re: Real Life Issues

Yeah - if your general's normal cost is higher than the alternative costs options those cards (not the Ninjitsu one) state, then it is an advantage to have them - however the additional {2} that you need to play your commander for each additional time you cast it from the command zone still applies.
chatterbeast
player, 78 posts
Fri 28 Jun 2013
at 21:28
  • msg #476

Re: Real Life Issues

What are your guys' opinions on land destruction in EDH, a friend of mine recently made a B/R/G deck focused entirely on keeping people locked out with land destruction. Our play group is pretty divided on the subject atm, but I personally think it's fine, I mean with all the insane threats in EDH I don't see the big deal.

Just want to get some more opinions on the matter.
LAGO
player, 455 posts
Fri 28 Jun 2013
at 21:50
  • msg #477

Re: Real Life Issues

chatterbeast:
What are your guys' opinions on land destruction in EDH, a friend of mine recently made a B/R/G deck focused entirely on keeping people locked out with land destruction. Our play group is pretty divided on the subject atm, but I personally think it's fine, I mean with all the insane threats in EDH I don't see the big deal.

Just want to get some more opinions on the matter.


I consider that an alternate attack strategy, like milling an opponent.  It leads to a victory condition, just does it differently.  I have no problem wit this whatsoever.

If I was playing against it I may cuss at it like a sailor, but gamewise I think it adds flavor.
Lantern Kami
player, 529 posts
Sat 29 Jun 2013
at 06:17
  • msg #478

Re: Real Life Issues

One of the most annoying victories i've ever seen is when a person had an indestructible combination.
(Can't remember what the equipment was but it gave shroud, the creature had (pay something: protection from choose color and pariah's shield and to top it all off he got Darksteel forge out, and platinum angel...

i think the chance of him drawing these particular cards and getting them all out by turn 7 was remote but he did it more than once.
Marabella Starling
player, 1 post
Sat 29 Jun 2013
at 22:20
  • msg #479

Re: OOC Chatter

In reply to Jeff (msg # 1):

Yea, I'm wondering if this gathering is for Magestic students or anyone who deals with magic. XD
Zerda Stronghammer
player, 857 posts
Wed 3 Jul 2013
at 07:46
  • msg #480

Re: OOC Chatter

Most likely wont be on for a few days... going out of town for my b-day. Cya when I get back.
PushBarToOpen
player, 336 posts
Mon 8 Jul 2013
at 07:55
  • msg #481

Re: OOC Chatter

OUt of interest is anyone on here open to doing postal trades. I need 2 copies of Karn Liberated for the PTQ Qualifiers is all and My local network doesn;t have them for trade. Id rather not fork up more cash so a trade is preferable.

I have a list of what i have available if anyone is interested. Happy to take a small hit on trade value too for some cards. Will happily take both for my Lions eye Diamond for example, but i wouldn't for my thoughtsieze.
Lantern Kami
player, 561 posts
Mon 8 Jul 2013
at 08:02
  • msg #482

Re: OOC Chatter

Push are you nutty? Why not just post your lion's eye on e-bay you could get over 100 pounds for it at the moment where as you could buy Karn for 30 pounds a piece from star gamer!

(With the extra 40 quid go buy a load of blisters or something)

Would love to trade myself but don't have Karn and wouldn't part with my Lion's eye for love nor money!
PushBarToOpen
player, 337 posts
Mon 8 Jul 2013
at 08:20
  • msg #483

Re: OOC Chatter

Havn;t seen the latest price for Lions Eye Diamond. Last i checked it was going at around $60. Karn for $25

EDIT
Quick e-bay check says its going for £50
This message was last edited by the player at 08:28, Mon 08 July 2013.
Lantern Kami
player, 562 posts
Mon 8 Jul 2013
at 08:57
  • msg #484

Re: OOC Chatter

Haven't been using Ebay for a while but just looking around the trading sites, it's going for between 100 & 120 if it's mint n/m, (but again i still wouldn't trade a mirage card for pyraxia two.

Lion's will keep going up in price alot quicker, none of the modern one's have risen that fast. (Heck even my foil godless shrine's have dropped from 50 quid each when they first came out to 6 pounds :()

(Edit: Just seen that the foils have retained their price Phew!)

But still haven't gone up in 7 years :(
PushBarToOpen
player, 338 posts
Mon 8 Jul 2013
at 09:01
  • msg #485

Re: OOC Chatter

Actually the original shock lands are still around £20 to £30 the new ones are around £6

But its not entirly about value its also about what i need to play with. I'm going to get more enjoyment out of some cards that i will use rather than one i just sit on.
This message was last edited by the player at 09:02, Mon 08 July 2013.
Lantern Kami
player, 563 posts
Mon 8 Jul 2013
at 09:44
  • msg #486

Re: OOC Chatter

I've been careful to keep hold of some cards that i don't see getting old, i did get rid of my darksteel colossus in exchange for, one of my foil godless shrines, but i saw that as a good swap, and i'm very glad i swapped my evening star for (foil) umbeweza's Jitte mainly because almost no one lets you play with evening star anymore!
PushBarToOpen
player, 339 posts
Mon 8 Jul 2013
at 11:01
  • msg #487

Re: OOC Chatter

I think that the Star isn't banned and the Jitte is. the Jitte is very very broken anyway.
Lantern Kami
player, 564 posts
Mon 8 Jul 2013
at 12:03
  • msg #488

Re: OOC Chatter

Jitti is usable in EDH and Commander and Star isn't (because of the Each player affect) but agree Jitti is insanely powerful, (Used to use it in my modular deck to great effect, (never even had to equip it to anyone since there was so many ways to put charge counters on it, (Especially once i got ... is it contamination engine? or something like that out combined with a doubling season and a few other things i was getting 6-12 counters a turn on it, (Able to take down any creatures a person could play or gain a ridiculous amount of life)
Zerda Stronghammer
player, 858 posts
Fri 12 Jul 2013
at 02:52
  • msg #489

Re: OOC Chatter

Im back and will have my posts in soon.
Jeff
GM, 542 posts
Fri 12 Jul 2013
at 16:32
  • msg #490

Re: OOC Chatter

I've given Matthew Co-GM status to keep things organized while I recover.
Zerda Stronghammer
player, 863 posts
Fri 12 Jul 2013
at 16:40
  • msg #491

Re: OOC Chatter

Well wishes, and a quick recovery.
PushBarToOpen
player, 362 posts
Sat 13 Jul 2013
at 07:08
  • msg #492

Re: OOC Chatter

good luck on the pre release today guys for anoyone going. also remember the rules changes
Lantern Kami
player, 594 posts
Sat 13 Jul 2013
at 10:01
  • msg #493

Re: OOC Chatter

Would that i could but diffrent country, and no one sells any mtg cards in nairobi :(
matthewfenn
GM, 963 posts
Sun 14 Jul 2013
at 08:16
  • msg #494

Re: OOC Chatter

Hi Guys - just as an FYI - I'm on holiday till next weekend without access to my laptop (aka decks) - luckily I DO have iPad and Wi-fi, so can at least look in :-)
PushBarToOpen
player, 363 posts
Sun 14 Jul 2013
at 08:33
  • msg #495

Re: OOC Chatter

anyone know if you can cypher copies of spells?
matthewfenn
GM, 968 posts
Sun 14 Jul 2013
at 08:43
  • msg #496

Re: OOC Chatter

As in someone copies a spell that has cipher on it, and then whilst it is still on the stack, someone copies the spell...   interesting question...  might need to do some reading on that, but I would suspect yes...
PushBarToOpen
player, 364 posts
Sun 14 Jul 2013
at 08:54
  • msg #497

Re: OOC Chatter

as in you play a spell with cypher and you copy it. can you then have a creature with 2 cypher triggers on it?
matthewfenn
GM, 969 posts
Sun 14 Jul 2013
at 09:13
  • msg #498

Re: OOC Chatter

Don't see why not.
LAGO
player, 468 posts
Sun 14 Jul 2013
at 12:57
  • msg #499

Re: OOC Chatter

Can you exile a copy?
red2wedge
player, 654 posts
Sun 14 Jul 2013
at 14:29
  • msg #500

Re: OOC Chatter

As soon as you exile a copy, it ceases to exist, same as tokens. And technically, cipher itself works as a copy of the spell.

(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Of course, the text of cipher says "encoded card", which I would take as meaning you would need the actual card to be exiled to be able to cipher it. Otherwise, every time you cast the ciphered copy...you could target another creature and cipher it again, adding a copy each time you cast a copy of it.
PushBarToOpen
player, 367 posts
Mon 15 Jul 2013
at 13:02
  • msg #501

Re: OOC Chatter

Hmm on another idea anyone think that EleteArcarnist + Scilence will work
red2wedge
player, 659 posts
Mon 15 Jul 2013
at 13:50
  • msg #502

Re: OOC Chatter

Yes, that would work, but it would only lock down one person's turn, and make the Elite Arcanist the biggest target on the field.

"Silence won't affect spells that your opponents cast before you cast Silence. (In other words, it can't be used as a retroactive Cancel.) Silence also won't stop your opponents from casting spells after you cast Silence but before Silence resolves."

So, in response to your silence being put onto the stack, they can toss a kill spell/direct damage/exile, or during your turn/other people's turns, unless you have a way to continue to untap the Arcanist (not too hard to do...make it an artifact and have an Unwinding Clock, and an artifact land).
PushBarToOpen
player, 369 posts
Mon 15 Jul 2013
at 14:08
  • msg #503

Re: OOC Chatter

Wa\s thinking of using it as a standard deck for one v one. using that and hidden strings with an unblockable crearure to do it both turns. then filling the deck with counter spells such as negate.
Lantern Kami
player, 612 posts
Tue 16 Jul 2013
at 09:43
  • msg #504

Re: OOC Chatter

Just a quick question with the interaction between

http://magiccards.info/bok/en/81.html

and tokens

Shirei, Shizo's Caretaker

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

probably being stupid because it says the word (Card) but i take it the tokens would cease to exist... also the interaction between him and

Deathknell Kami
Flying
{2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)

If i pump up kami will he still come back? or not? because in graveyard he's a 0/1 isn't he?
CrovaxtheCursed
player, 1 post
Tue 16 Jul 2013
at 09:51
  • msg #505

Re: OOC Chatter

For those of us who can't use the resource program. What is the best way to determine what you draw each turn? Newbie here.
Lantern Kami
player, 613 posts
Tue 16 Jul 2013
at 11:36
  • msg #506

Re: OOC Chatter

why can't you use it?, you could always number all your cards and roll a dice of that number (such as a D68) it'll give you a card number.
CrovaxtheCursed
player, 2 posts
Tue 16 Jul 2013
at 19:05
  • msg #507

Re: OOC Chatter

For whatever reason it doesn't work for me. Once you draw a  card, how do you do it just roll a lower dice, or simply reroll if you rolled something you already rolled.
Lantern Kami
player, 620 posts
Wed 17 Jul 2013
at 05:20
  • msg #508

Re: OOC Chatter

The way i would think about doing it would be

Example 60 card deck

d60 for first card
d59 for 2nd card
d58 for 3rd card

etc....
PushBarToOpen
player, 378 posts
Wed 17 Jul 2013
at 15:07
  • msg #509

Re: OOC Chatter

I can;t remember who was asking or how long ago it was but someone wanted to know if there was any instant speed discard spelld and i found one.

Piracy Charm.
Lantern Kami
player, 627 posts
Thu 18 Jul 2013
at 04:52
  • msg #510

Re: OOC Chatter

Hmmm that allows for a lock down, i actually found another one but it's a combo, (it involves ashen skin zubra and some way of sacing it, each turn (although like with piracy charm it still allows for instant spells to be played
Jeff
GM, 548 posts
Thu 18 Jul 2013
at 13:32
  • msg #511

Re: OOC Chatter

LK, will you play vs me? Table 19 is ready.
Lantern Kami
player, 629 posts
Thu 18 Jul 2013
at 13:52
  • msg #512

Re: OOC Chatter

Sure what sort of game were you thinking?
Lantern Kami
player, 635 posts
Fri 19 Jul 2013
at 08:28
  • msg #513

Re: OOC Chatter

Anyone know how a counter spell and ninjitsu would work?

The way I see it there are 3 possibilities

1) Counter spell wouldn't work because it's an ability not a spell
2) Ninjitsu spell would be countered and the orginal attacking creature would attack and ninjitsu card would go to grave
3) Ninja spell would be countered and attacking creature would return to owners hand.
The MunchKING
player, 398 posts
The MunchKING is here!!
Run in fear!!
Fri 19 Jul 2013
at 13:30
  • msg #514

Re: OOC Chatter

I would think its 1.
LAGO
player, 471 posts
Sat 20 Jul 2013
at 03:48
  • msg #515

Re: OOC Chatter

Ok I've got a deck that's not legal in anything, I've got two Sol Ring, anybody want to play?

**Edit according to the spreadsheet it is legal in legacy, vintage, and classic.
This message was last edited by the player at 03:53, Sat 20 July 2013.
Telos
player, 1 post
Wed 24 Jul 2013
at 03:06
  • msg #516

Re: OOC Chatter

Hello! Its been several years since I played magic but would love to jump back in. I've been reading game threads so I mostly know what I am doing, and would love to play some Highlander. If there are any people willing to be patient with me learning the ropes again, I would love to play a few games (duels or multiplayer are both good for me). My posting rate is about every other day.
Lantern Kami
player, 649 posts
Wed 24 Jul 2013
at 04:53
  • msg #517

Re: OOC Chatter

Would love to play but i'm committed in alot of games at the moment
Telos
player, 2 posts
Wed 24 Jul 2013
at 05:09
  • msg #518

Re: OOC Chatter

I noticed! I've been reading some of your threads.
Lantern Kami
player, 651 posts
Wed 24 Jul 2013
at 05:18
  • msg #519

Re: OOC Chatter

What the heck, whats one more i've already got 3 full spreadsheets running, so what's your poison? EHD is fine with me i've actually got a rather lame deck that i'm trying to build up, table 7 is free if your up for it?
Telos
player, 3 posts
Wed 24 Jul 2013
at 05:37
  • msg #520

Re: OOC Chatter

I think I can manage EDH. I am still trying to wrap my head around the spreadsheet but I am a quick learner.
Lantern Kami
player, 653 posts
Wed 24 Jul 2013
at 05:43
  • msg #521

Re: OOC Chatter

Took me a while Simple thing that isn't mentioned make sure you put your commander in the 1st box, and if you need to mulligan make sure you remove him from the exiled section, then mulligan and put him back in, (if you draw him just put him in the exile box and draw 1 more)
Telos
player, 4 posts
Wed 24 Jul 2013
at 05:49
  • msg #522

Re: OOC Chatter

Actually, my computer is just not liking the macros at all (I normally use OpenOffice instead of Excel). I am trying to find a solution to make it work properly.
Lantern Kami
player, 654 posts
Wed 24 Jul 2013
at 05:52
  • msg #523

Re: OOC Chatter

Hmmmm.... you could try google doc's their excel is now macro enabled
Telos
player, 9 posts
Thu 25 Jul 2013
at 04:39
  • msg #524

Re: OOC Chatter

Not staying up as late as usual. I will have to catch you tomorrow, Lanturn Kami.
red2wedge
player, 681 posts
Thu 25 Jul 2013
at 12:53
  • msg #525

Re: OOC Chatter

Mind if I join in that EDH?
Telos
player, 10 posts
Thu 25 Jul 2013
at 16:02
  • msg #526

Re: OOC Chatter

Fine by me,  if LK doesn't mind
Jeff
GM, 559 posts
Thu 25 Jul 2013
at 17:40
  • msg #527

Re: OOC Chatter

I also want to get into more games now.  Recently, it seems every time I start a new game with a regular poster, they suddenly become too busy to post more than once per day.

I'm feeling back in that zone where to keep my mind occupied, I'm wanting at least 10 - 15 total moves a day between all of my games.  Right now I'm barely getting 5/day.

So if anybody needs an opponent, look no further.  Though today is a crappy day.  I just had Honey euthanized less than an hour ago.


Lantern Kami
player, 658 posts
Fri 26 Jul 2013
at 12:02
  • msg #528

Re: OOC Chatter

Why the heck would you tell me that! i'm going to be sad all day now!
matthewfenn
GM, 972 posts
Fri 26 Jul 2013
at 16:41
  • msg #529

Re: OOC Chatter

Lantern Kami:
Took me a while Simple thing that isn't mentioned make sure you put your commander in the 1st box, and if you need to mulligan make sure you remove him from the exiled section, then mulligan and put him back in, (if you draw him just put him in the exile box and draw 1 more)

I see an amendment to my mulligan macro forthcoming!  Also, I'm sure I do have somewhere a note that points out that you ought to have your General as the first card in the deck - but yeah, I could do with making that more obvious somehow!  :-)
matthewfenn
GM, 973 posts
Fri 26 Jul 2013
at 16:42
  • msg #530

Re: OOC Chatter

Telos:
Actually, my computer is just not liking the macros at all (I normally use OpenOffice instead of Excel). I am trying to find a solution to make it work properly.

Sorry - my spreadsheet is very macro heavy - and as such, is really only likely to work on MS Excel.  :-(  It should work on older versions of Excel, you may be able to pick up a cheap copy of MS Excel '97 from somewhere...
Lantern Kami
player, 664 posts
Sat 27 Jul 2013
at 07:47
  • msg #531

Re: OOC Chatter

It's probably just a little amendment i'm a little rusty on the old macros' but you could do a cell ref (some thing like IF(I3="This deck is set as an EHD Deck", (this would be where i get rusty, Delete Cell (First line of Exile),)

Meh i've given myself a headache!

Lol used to be so good at this stuff.
Telos
player, 14 posts
Sat 27 Jul 2013
at 23:27
  • msg #532

Re: OOC Chatter

matthewfenn:
Telos:
Actually, my computer is just not liking the macros at all (I normally use OpenOffice instead of Excel). I am trying to find a solution to make it work properly.

Sorry - my spreadsheet is very macro heavy - and as such, is really only likely to work on MS Excel.  :-(  It should work on older versions of Excel, you may be able to pick up a cheap copy of MS Excel '97 from somewhere...


I don't know how much work it would be, but Open Office said its issue was with the buttons. maybe if you used hypertext instead of images/buttons?
Telos
player, 15 posts
Sun 28 Jul 2013
at 20:19
  • msg #533

Re: OOC Chatter

Hey Jeff. My game is moving slowly enough, and it seems like each turn takes little enough time to make, that I could probably have time for a second game if you are still interested in more games.
matthewfenn
GM, 976 posts
Mon 29 Jul 2013
at 06:30
  • msg #534

Re: OOC Chatter

Telos:
I don't know how much work it would be, but Open Office said its issue was with the buttons. maybe if you used hypertext instead of images/buttons?


I'm sorry to say I have no intention of doing any development work on Open Office.  :-(
Telos
player, 17 posts
Mon 29 Jul 2013
at 19:01
  • msg #535

Re: OOC Chatter

Reminder that I would like to start/join a second game, if anyone is interested.
[Private to Jeff: I found a website for decks, so I could play against you without you knowing all my tricks :P]
This message was lightly edited by the player at 19:02, Mon 29 July 2013.
Zerda Stronghammer
player, 897 posts
Tue 30 Jul 2013
at 00:22
  • msg #536

Re: OOC Chatter

You care about playing a legacy/classic deck?
PushBarToOpen
player, 381 posts
Tue 30 Jul 2013
at 10:38
  • msg #537

Re: OOC Chatter

Guys work is a nuightmare at the moment will post when i am able. but expect me to be alot slower than usual.
Telos
player, 19 posts
Tue 30 Jul 2013
at 17:49
  • msg #538

Re: OOC Chatter

I think I could manage legacy/classic.
Zerda Stronghammer
player, 898 posts
Tue 30 Jul 2013
at 18:23
  • msg #539

Re: OOC Chatter

Jeff or a Co-GM we need more tables.
This message was last edited by the player at 18:24, Tue 30 July 2013.
Lantern Kami
player, 671 posts
Wed 31 Jul 2013
at 05:00
  • msg #540

Re: OOC Chatter

You could use table 15 Lago's and my game pretty much has finished, i think
Jeff
GM, 571 posts
Wed 31 Jul 2013
at 11:34
  • msg #541

More tables

See page two.  We have too many threads to fit on a single page.
The MunchKING
player, 401 posts
The MunchKING is here!!
Run in fear!!
Wed 31 Jul 2013
at 11:35
  • msg #542

Re: More tables

You can clear Table 12 too.
chatterbeast
player, 111 posts
Wed 31 Jul 2013
at 21:26
  • msg #543

Re: More tables

Anyone looking for an EDH game? I have a charge counter deck with Damia as the commander I've been working on and want to test it out.
Zerda Stronghammer
player, 903 posts
Wed 31 Jul 2013
at 21:30
  • msg #544

Re: More tables

ill play my Vorosh ally deck against it
chatterbeast
player, 113 posts
Wed 31 Jul 2013
at 23:14
  • msg #545

Re: More tables

sweet, anyone else?
matthewfenn
GM, 986 posts
Wed 31 Jul 2013
at 23:15
  • msg #546

Re: More tables

I always like EDH games!  If you want me, I'll join in.
chatterbeast
player, 115 posts
Wed 31 Jul 2013
at 23:18
  • msg #547

Re: More tables

Fine by me, See you at table 16.
Telos
player, 34 posts
Thu 1 Aug 2013
at 04:19
  • msg #548

Re: More tables

Mind if I join, if its not too late?
Lantern Kami
player, 676 posts
Thu 1 Aug 2013
at 04:34
  • msg #549

Re: More tables

Deck construction of EHD is a bit harder, if you think about the normal one's you've got 60 cards

1/3 are usually lands leaving with 40 cards to play with, usually people go with a set of four unless it's a legend or high mana cost, so your usually looking at 10 cards maybe 15 different cards, and when you have pivotal cards or some cards that are basically duplicates (but with different names) it's kinda simple,

Mind you I was never good with constructing decks was always better at drafting, or torments,  got to 10th place in the GP for wales in 2005, mind you that could have been because i wore a low cut top and short skirt to distract most of my opponents. I'm pretty sure one or two of the guys let me win.
Telos
player, 41 posts
Thu 1 Aug 2013
at 07:11
  • msg #550

Re: More tables

I am tempted to make some "For Fun" decks that are not actually viable at all. Like a deck built around including as many planeswalkers as possible. Preferably no creatures. Just a buttload of planeswalkers.
matthewfenn
GM, 988 posts
Thu 1 Aug 2013
at 08:02
  • msg #551

Re: More tables

In reply to Telos (msg # 550):

LOL - I like that.   I might make one too to battle against yours.

In a similar vein, I made a deck with only 2 land in it...  and I know Emma did a deck with only a very few non-land cards as well which had a reasonable battle against each other!
matthewfenn
GM, 989 posts
Thu 1 Aug 2013
at 08:04
  • msg #552

Re: More tables

Lantern Kami:
Mind you I was never good with constructing decks was always better at drafting, or torments,  got to 10th place in the GP for Wales in 2005


Does that mean you are, like me a Brit?
Lantern Kami
player, 679 posts
Thu 1 Aug 2013
at 08:28
  • msg #553

Re: More tables

yep i'm a brit,

My land deck needed a bit of tweeking but life from loam and manabond were irreplacable! (Total cards that weren't land was 10, those two and a few mox's)
PushBarToOpen
player, 382 posts
Thu 1 Aug 2013
at 10:10
  • msg #554

Re: More tables

wow i thought most of the people id be playing on here were from across the pond. Am i the only one thinking that one day there needs to be an RPOl MTG face off IRL.
matthewfenn
GM, 990 posts
Thu 1 Aug 2013
at 10:35
  • msg #555

Re: More tables

Well, I'd be up for it!   I'm based in the SE.... you?
PushBarToOpen
player, 385 posts
Thu 1 Aug 2013
at 10:43
  • msg #556

Re: More tables

i'm a yorkshire lad. born and bred
matthewfenn
GM, 992 posts
Thu 1 Aug 2013
at 11:26
  • msg #557

Re: More tables

'Ey up!  Wheere ther’s muck, ther’s brass.  But ther be truble at mill, an' ah'll tell thi that fer nowt!"

Ee by gum, ecky thump and various other Yorkshireisms ;-)
Lantern Kami
player, 680 posts
Thu 1 Aug 2013
at 12:06
  • msg #558

Re: More tables

Not too far for Deveon i'm currently at trinity in Cardiff though
PushBarToOpen
player, 386 posts
Thu 1 Aug 2013
at 12:29
  • msg #559

Re: More tables

you do realish none of that made any sense you basicly said. there is mony to be made in the manure indusry but something is wrong at the mill and it won't do any good.

Well Igniring the first sentance if there is trouble well course it won;t cause anything good.




either awy seems like the only place central to everyone will be londin and i have vowed never to go there unless its absolutly nessicary. I hate that place with a passion. the southerners from there are way worse than any other southener in the world.

that isn unless you all want to come up to me. I live in the big city and have a local card shop that letsd people in to play on its numerous tables. and we all know its better up north.

EDIT: sould probbably say i live in sheffield
This message was last edited by the player at 12:29, Thu 01 Aug 2013.
matthewfenn
GM, 993 posts
Thu 1 Aug 2013
at 16:14
  • msg #560

Re: More tables

In reply to PushBarToOpen (msg # 559):

Somehow I suspect I'll not make it all the way to Sheffield or Cardiff just for a card game :-(
Telos
player, 44 posts
Thu 1 Aug 2013
at 16:53
  • msg #561

Re: More tables

I can't really grasp the European sense of distance. I'm Canadian, and, well, driving a few hundred kilometers for a weekend trip (or even a day trip) doesn't really seem unreasonable at all for me. Heck, my friend's tattoo artist is 250 kilometers away, and she makes the trip every couple of weeks to get more work done. I'm driving about 150km to go camping and to me that's a stone's throw away. I traveled 500km to go to a con, recently, and it didn't feel like a big trip. My brother took a 5000km bus ride to go on vacation, which does seem like a ways away, but certainly doable.
Jeff
GM, 578 posts
Thu 1 Aug 2013
at 18:14
  • msg #562

Re: More tables

In reply to matthewfenn (msg # 557):  LMAO
Telos
player, 50 posts
Fri 2 Aug 2013
at 01:16
  • msg #563

Re: More tables

hey folks. I'm off for the weekend. Sorry, but I shan't be able to post in my games till monday. See you then!
chatterbeast
player, 119 posts
Fri 2 Aug 2013
at 22:40
  • msg #564

Re: More tables

Just a heads up, Sunday I'm going to a LAN party and probably won't be back til Tuesday evening at the latest.

I'll probably be able to post, but I'll definitely be distracted.
Lantern Kami
player, 687 posts
Mon 5 Aug 2013
at 05:00
  • msg #565

Re: More tables

A few years ago went to Canada, had a friend there, suggested we meet... turned out they were on the far coast! Needless to say we didn't catch up.

Sheffield? Wednesday or United?

Eeeup top lass top grand... 'Quote from my little cousin' not a clue what it means
PushBarToOpen
player, 388 posts
Mon 5 Aug 2013
at 11:22
  • msg #566

Re: More tables

Ay'Up = Greetings
Top lass = You have just done a good job and happen to be female.
Grand = Good

so i get the jist there but thats about it.

I can;t stand football. it is the most boring asport on earth. just a few guys kicking a ball and running around. i see no differeance in skill level's or anything. (much more of a rugby person myself but only in the fact that i can enjoy a game if its on the telly.)

Thiking about things it may seem wierd but it takes a few hours to get somewhere we think its not worth it for just a day or so. whereas in america if you lived like that you wouldn;t leave your home town.

But then again i can live comfortable without the need to drive, maybe that plays a factor.




just remember that we don;t speak like that much anymore as well. we simply just skip words or letters instead.

The rules of speaking yorkshire.

The word The doesn't exist.

Example Going t' Shop (to is replaced with t')

there are no words that start with the letter H
Example Otel, Ill, Unt, All

You are more than one person when refering to yourself.

Example.
Are you going to let Us in (refering to yourself)
have you Met Our John (refering to your brother John)

Finally replace the word My with me.

Example ahh lost Me Phone (ahh is a substitute for I've)

you are now 90% of the way to speaking like a yorkshireman.
Lantern Kami
player, 696 posts
Wed 7 Aug 2013
at 05:31
  • msg #567

Re: More tables

Just a heads up no internet this weekend (Or possibly no internet i never know for certain)

Couple of questions:

Is anyone waiting for me to post i've probably taken on a few to many games to chew

and 2nd question who's in a game with me over the weekend i'm going to reconcile my spreadsheets and delete some of them (and don't want to delete active ones, (i've got 10 spreadsheets on the go each with about 8 games on it)
Telos
player, 69 posts
Wed 7 Aug 2013
at 20:48
  • msg #568

Re: More tables

Well, Red and I are waiting for you to go in our game. Other than that, you've got nothing with me.
Lantern Kami
player, 699 posts
Thu 8 Aug 2013
at 05:17
  • msg #569

Re: More tables

Arleady on that one
Jeff
GM, 585 posts
Thu 8 Aug 2013
at 15:33
  • msg #570

Re: More tables

I'm here, but worse than usual.
treert555
player, 1 post
Fri 9 Aug 2013
at 23:46
  • msg #571

Re: More tables

I'm looking to play either an EDH game or one with Noble decks. Any takers?
This message was last edited by the player at 23:46, Fri 09 Aug 2013.
Telos
player, 92 posts
Sat 10 Aug 2013
at 18:56
  • msg #572

Re: More tables

I'm down for some EDH.
red2wedge
player, 722 posts
Sun 11 Aug 2013
at 12:02
  • msg #573

Re: More tables

I could use another EDH game, since most of mine are at a standstill.
treert555
player, 2 posts
Sun 11 Aug 2013
at 14:42
  • msg #574

Re: More tables

Should we go 3 or wait for somebody else?
red2wedge
player, 723 posts
Sun 11 Aug 2013
at 15:10
  • msg #575

Re: More tables

I think we can set up the table, and continue to wait for a short bit.
Telos
player, 94 posts
Mon 12 Aug 2013
at 21:25
  • msg #576

Re: More tables

Poke poke. Table please for me and Red and Treert?
Telos
player, 99 posts
Wed 14 Aug 2013
at 15:33
  • msg #577

Re: More tables

Don't you hate it when your deck is more than a third land, and with mulligans you draw 13 cards, and only one of those is a land?
matthewfenn
GM, 1009 posts
Thu 15 Aug 2013
at 07:36
  • msg #578

Re: More tables

Interestingly enough, it has reminded me that the mulligan rules work differently for EDH/Multiplayer games compared to normal games - so I ought to consider reworking the Mulligan macro to take the type of game into account!
red2wedge
player, 731 posts
Thu 15 Aug 2013
at 12:01
  • msg #579

Re: More tables

Yeah, that'll be an interesting macro to write, though. Thinking of that, I might have a couple (possibly simple) macro questions, if you don't mind.
matthewfenn
GM, 1010 posts
Thu 15 Aug 2013
at 12:57
  • msg #580

Re: More tables

red2wedge:
Yeah, that'll be an interesting macro to write, though. Thinking of that, I might have a couple (possibly simple) macro questions, if you don't mind.

Fire away!
Telos
player, 103 posts
Fri 16 Aug 2013
at 19:59
  • msg #581

Re: More tables

Did Zerda say something about going on vacation to anyone?
Zerda Stronghammer
player, 954 posts
Fri 16 Aug 2013
at 22:00
  • msg #582

Re: More tables

No, I didn't because it wasn't a planned thing for me to be gone for more then a couple days. I currently dont have my decks with me and im notsure when ill have them again. So tomake some of the other games i play in easier, I withdraw from the Multiplayer games that i am currently playing in. To those i am playing solo with, I will post once i am back to my decks.
Telos
player, 104 posts
Fri 16 Aug 2013
at 22:01
  • msg #583

Re: More tables

Okay! Thanks Zerda! I hope everything is going well for you, and I look forward to continuing when you are back!
red2wedge
player, 736 posts
Tue 20 Aug 2013
at 11:15
  • msg #584

Re: More tables

I'm sorry for any delay in posting I've had for the past two days. I've been doing long hours at work (which isn't anything new for me, now that I have a job), but this past couple days, I've been getting prepared to teach my first class, as well. I should be able to post some tonight while I am at work, right now I am pure exhausted.
red2wedge
player, 743 posts
Wed 21 Aug 2013
at 11:20
  • msg #585

Re: More tables

I should be back to regular posting now.
matthewfenn
GM, 1015 posts
Wed 21 Aug 2013
at 12:07
  • msg #586

Re: More tables

You had some macro questions I believe Red?
red2wedge
player, 744 posts
Wed 21 Aug 2013
at 19:21
  • msg #587

Re: More tables

I have a macro that creates a new page and then asks for information that should be going onto that page in specific spots on that page. I need to know how to start populating that page with the information that I gather through the macro on the page that it just created.
matthewfenn
GM, 1018 posts
Thu 22 Aug 2013
at 21:46
  • msg #588

Re: More tables

PM:
[Private to red2wedge: If you want to send me the spreadsheet and email me separately about it - feel free to contact me on matthewfenn@yahoo.com]
Lantern Kami
player, 704 posts
Mon 26 Aug 2013
at 04:38
  • msg #589

Re: More tables

Hi sorry been away anyone who's been waiting for me to post back now
matthewfenn
GM, 1031 posts
Tue 27 Aug 2013
at 07:51
  • msg #590

Re: More tables

Sorry folks, I'm away now till Sat - sorry if you are waiting for me in games.
Zerda Stronghammer
player, 955 posts
Wed 28 Aug 2013
at 19:50
  • msg #591

Re: More tables

Ran into a problem at my house... I no longer have Internet and my pc is too big to take places that have it... Not sure when i can play again.... Hoping it will be soon
Telos
player, 142 posts
Fri 30 Aug 2013
at 05:11
  • msg #592

Re: More tables

I think that last turn of mine on table 11 literally took me an hour to work out and now Red's going to undo it all with a single counterspell...
Jeff
GM, 602 posts
Mon 9 Sep 2013
at 16:16
  • msg #593

//

Sorry for the absence - it was unavoidable.
red2wedge
player, 839 posts
Mon 9 Sep 2013
at 20:17
  • msg #594

Re

It happens
Raymond
player, 93 posts
Thu 12 Sep 2013
at 03:48
  • msg #595

Re: Re

Guess who's back, (back, back,) back again, (gen, gen,) Raymond's back, (Back, Back,) to beat his friends
Jeff
GM, 603 posts
Thu 12 Sep 2013
at 04:09
  • msg #596

Re: Re

I'll try to post, but I'm literally in agony as I impose on a friend to go to the pharmacy as my proxy tomorrow because right now my driving (if I could would be too risky

I'm done   here as as I'm losing conciousness as I ty9e
matthewfenn
GM, 1033 posts
Thu 12 Sep 2013
at 06:23
  • msg #597

Re: Re

In reply to Jeff (msg # 596):

Sorry to hear you're suffering so much Jeff...  Hope you feel better soon.
matthewfenn
GM, 1034 posts
Thu 12 Sep 2013
at 06:25
  • msg #598

Re: Re

In reply to Raymond (msg # 595):

Good to have you back Raymond...  :-)
Raymond
player, 94 posts
Thu 12 Sep 2013
at 09:36
  • msg #599

Re: Re

In reply to matthewfenn (msg # 598):

good to be back
Jeff
GM, 604 posts
Fri 13 Sep 2013
at 04:04
  • msg #600

Re: Re

'd type better.  But I just fall asleep in front of the computer I'm in agony or I'd post.  I'm on the most powerful painkillers, fall asleep while typing [= painfree minutes till I wake]
Jeff
GM, 605 posts
Fri 13 Sep 2013
at 04:05
  • msg #601

Re: Re

'd type better.  But I just fall asleep in front of the computer I'm in agony or I'd post.  I'm on the most powerful painkillers, fall asleep while typing [= painfree minutes till I wake]
Raymond
player, 95 posts
Fri 13 Sep 2013
at 05:52
  • msg #602

Re: Re

Anyone up or a match?
Jeff
GM, 606 posts
Fri 13 Sep 2013
at 14:09
  • msg #603

Re: Re

I drop all of multiplauer games.  They are just too hard to focus on
chatterbeast
player, 150 posts
Fri 13 Sep 2013
at 15:09
  • msg #604

Re: Re

Anybody up for some EDH?
Raymond
player, 96 posts
Fri 13 Sep 2013
at 15:48
  • msg #605

Re: Re

In reply to chatterbeast (msg # 604):

EDH? sorry I'm not familiar with term
This message was last edited by the player at 15:54, Fri 13 Sept 2013.
chatterbeast
player, 151 posts
Fri 13 Sep 2013
at 15:49
  • msg #606

Re: Re

old-timey speak for commander?
Telos
player, 228 posts
Fri 13 Sep 2013
at 16:15
  • msg #607

Re: Re

I'm always down for EDH/Commander
(Elder Dragon Highlander was a much cooler name)
red2wedge
player, 857 posts
Sat 14 Sep 2013
at 03:50
  • msg #608

Re: Re

Originally, you picked one of the 5 Elder Dragons from Legends as your commander, hence the name. I'm always up for some EDH (which is kinda funny, because I never play it in person, even though it's a cheaper format, typically).
Jeff
GM, 607 posts
Sat 14 Sep 2013
at 10:18
  • msg #609

Agony

Sorry for not posting - my hemmorhoids are agony in spite of extra strength percocet.  It hurts too much to sleep. But when I did try to make a move, it also hurts too much to concentrate...  Its     6:15 am here and I'm trying to page my doctor.  That say's it all.
Telos
player, 231 posts
Sun 15 Sep 2013
at 00:07
  • msg #610

Re: Agony

*winces* hope you pain diminishes soon, Jeff. My condolences.

Raymond, Red (and chatter?) shall we snag table 24 and continue the discussion there?
chatterbeast
player, 152 posts
Sun 15 Sep 2013
at 05:18
  • msg #611

Re: Agony

sounds like a plan
Jeff
GM, 608 posts
Mon 16 Sep 2013
at 12:15
  • msg #612

Re: Agony

Again, sorry, but it hurts too much to concentrate to read.
matthewfenn
GM, 1036 posts
Thu 19 Sep 2013
at 08:05
  • msg #613

Re: Agony

Hi folks - sorry for my absence this week - father-in-law has been diagnosed with Leukaemia, wife and daughter particularly stressed... that plus a busy time at work...  will hopefully get to post in any games waiting on me today.
Xanthius
player, 1 post
Thu 19 Sep 2013
at 14:51
  • msg #614

Re: Agony

Hiyas folks!

New player here! I'm looking for a vintage game!
red2wedge
player, 900 posts
Thu 19 Sep 2013
at 15:57
  • msg #615

Re: Agony

I'd be game for some vintage. I'll have to check some of my decks just to verify that they are indeed vintage. If you want to find an room and make the initial post (just saying that you're claiming the table for vintage with red) and then let me know which table you've claimed.
red2wedge
player, 914 posts
Fri 20 Sep 2013
at 16:18
  • msg #616

Re: Thelos

What do you guys think of the new set? I'm going to a pre-release tonight on the request of a friend, and I don't want to leave her there dealing with her current boyfriend and her ex alone. There's only a few cards that I care for in the set, and one is a mythic (Xenagos, the Reveler http://magiccards.info/ths/en/209.html).
Telos
player, 278 posts
Fri 20 Sep 2013
at 19:42
  • msg #617

Re: Thelos

The new set is giving my flashbacks to my classics classes in university. Intense Ancient Greek feel. Not paticularily excited about it. I agree that Xenagos is probably the most useful card in the set that I've seen.

I like Ordeal of Thassa. I could see uses for that.
http://magiccards.info/ths/en/58.html

I like Thassa (http://magiccards.info/ths/en/66.html) herself, though I don't know if I would actually use her.

Whip of Erebos (http://magiccards.info/ths/en/110.html) could be useful in Commander, if you had a commander with a good ability that triggered when it goes into the graveyard. Or use it with Ashen rider to annoy your enemies (http://magiccards.info/ths/en/187.html).

I could see Purphoros (http://magiccards.info/ths/en/135.html) having some abusability in a token deck, or anything else that lets you spam creatures.

Mistcutter Hydra seems like a great way to piss off blue players (http://magiccards.info/ths/en/162.html)

Monstrosity is an interesting mechanic. Not sure how much use people would actually get out of it, though. At times it could be killer. Like dropping Nemesis of Mortals when you have a full graveyard as a 10/10 for GGGG. (http://magiccards.info/ths/en/163.html)

I have a green/red deck that Satyr Heondist could fit into nicely (http://magiccards.info/ths/en/174.html)

Sylvan Caryatid is decent manaramp (http://magiccards.info/ths/en/180.html)

Heroic seems like an interesting idea, but I have yet to see a heroic creature that seems particularly worthwhile.


I am sure that someone with find some way to abuse Pyxis of Pandemonium, but I can't think of any circumstances where I would would want to use it (http://magiccards.info/ths/en/220.html)

Nkythos, Shrine to Nyx, suddenly makes cards with lots of colour symbols more valuable... (http://magiccards.info/ths/en/223.html)

Ashiok is something I could see finding its way into a number of sideboards. http://magiccards.info/ths/en/188.html
chatterbeast
player, 168 posts
Fri 20 Sep 2013
at 19:51
  • msg #618

Re: Thelos

I for one am looking forward to getting my hands on some scry lands.
Xanthius
player, 9 posts
Fri 20 Sep 2013
at 21:45
  • msg #619

Re: Thelos

I do believe I could do a secondary game as well.  So anyone up for vintage or classic?
Telos
player, 279 posts
Fri 20 Sep 2013
at 21:48
  • msg #620

Re: Thelos

Sure, why not. I normally play Commander/EDH, but I'd give vintage or classic a try (your choice). Wanna grab us a table? (I gotta run and make dinner)
red2wedge
player, 915 posts
Sat 21 Sep 2013
at 16:24
  • msg #621

Re: Thelos

Awesome pre-release. I went 2-2 out of 4 rounds (and sadly, one of the losses was due to being mana screwed twice in a row). I pulled so much goodness (and in fact, pulled 2x mythic rare gods out of the same pack for a total of 3 of them, red, green and blue). In the end, I won 2 free packs and had a blast.

A lot of the mechanics I didn't expect ended up being very cool and the set overall ended up surprising me. I actually would judge it to be one of the best sets they've put out in a while. I truly underestimated it as a set. It slowed down stuff, but it was straight up amazing.

And I have an idea for a RG that involves Satyr Hedonists.
Lantern Kami
player, 761 posts
Mon 23 Sep 2013
at 07:02
  • msg #622

Re: Thelos

Hi guys might be a little slow on replying due to issues in nairobi at the moment
chatterbeast
player, 172 posts
Wed 25 Sep 2013
at 20:40
  • msg #623

Re: Thelos

Anybody up for a game of pauper? I just saw a pretty neat deck idea online and want to test it out.
Telos
player, 317 posts
Wed 25 Sep 2013
at 21:01
  • msg #624

Re: Thelos

Pauper does sound interesting, and I also just found a deck online I would love to try. The downside is that I am out of town at the moment, and I might not be ready to start until Thursday or Friday.
chatterbeast
player, 174 posts
Wed 25 Sep 2013
at 21:33
  • msg #625

Re: Thelos

I'm fine with waiting, I'll go grab a table.
Lantern Kami
player, 765 posts
Thu 26 Sep 2013
at 07:43
  • msg #626

Re: Thelos

Just found an old simic deck in a cupboard and put it into excel not sure if it would work in these modern times but i was fairly good back then, anyone fancy a match>?
The MunchKING
player, 405 posts
The MunchKING is here!!
Run in fear!!
Sat 28 Sep 2013
at 04:40
  • msg #627

Re: Thelos

Lantern Kami:
Just found an old simic deck in a cupboard and put it into excel not sure if it would work in these modern times but i was fairly good back then, anyone fancy a match>?


ANy particular rules? Or just an ordinary game?
red2wedge
player, 933 posts
Sat 28 Sep 2013
at 11:20
  • msg #628

Re: Thelos

I just put together a simic that pretty well blew my friend's minds yesterday. When the Nth copy of Master Biomancer hit the field and everything was coming into play with insane numbers of +1/+1 counters And Vorel was doubling counters during every one of their turns. And interestingly, it was based around an older pre-simic simic card...Lorescale Coatl.
Lantern Kami
player, 769 posts
Sun 29 Sep 2013
at 09:38
  • msg #629

Re: Thelos

No particular rules just want to see how it fares (Its an old ravnica block deck though so if you want a good test match a block deck would be best)
The MunchKING
player, 406 posts
The MunchKING is here!!
Run in fear!!
Sun 29 Sep 2013
at 14:48
  • msg #630

Re: Thelos

Alright. Pick a table and start it up and i will test your deck against the POWER of the MunchKING's!
Lantern Kami
player, 771 posts
Mon 30 Sep 2013
at 06:07
  • msg #631

Re: Thelos

Table 30
matthewfenn
GM, 1041 posts
Mon 30 Sep 2013
at 14:32
  • msg #632

Re: Thelos

Sorry for silence folks - been awol from computer pretty much for the last week...


red2wedge:
What do you guys think of the new set? I'm going to a pre-release tonight on the request of a friend, and I don't want to leave her there dealing with her current boyfriend and her ex alone. There's only a few cards that I care for in the set, and one is a mythic (Xenagos, the Reveler http://magiccards.info/ths/en/209.html).


Damn - a new set eh?  I guess I need to process them into a new version of my spreadsheet.  Might take a few days - I've got a lot to catch up on.

Matthew
Lantern Kami
player, 774 posts
Mon 30 Sep 2013
at 14:47
  • msg #633

Re: Thelos

hehe anyone up for a draft once matts' spreadsheet us up to date?
red2wedge
player, 943 posts
Mon 30 Sep 2013
at 17:31
  • msg #634

Re: Thelos

Yeah, Theros just release last week, and the mechanics, although not game-breaking, bring a lot more to the table than I thought initially upon looking at the set.
Jeff
GM, 622 posts
Mon 30 Sep 2013
at 22:59
  • msg #635

CHALLENGE

Win using a Highlander/100 card singleton deck with the following CRITICAL KEY DESIGN RULE:

Honor System in Effect - You must not include, with exception of basic lands, any cards which you have played with before or are otherwise familiar with!


Of course this will be more difficult for some than for others, depending on your degree of familiarity with the total card set [minus Unhinged/Unglued and Promos].  I have neither deck nor idea.  I've often thought that it would be interesting to make a deck using only cards I've never paid attention to before.  None of the uberefficiency which is typical of so many cards I use repetitively.  Therein lies the challenge - what can you do with unfamiliar cards that don't have a reputation for making frequent appearances [statistically speaking] in winning decks.

Just wanted to toss that out there, while I put my mind to making the deck.  Fortunately a break I took from M-Masques to CoK is a somewhat weak spot in my own timeline.
The MunchKING
player, 407 posts
The MunchKING is here!!
Run in fear!!
Mon 30 Sep 2013
at 23:11
  • msg #636

Re: CHALLENGE

Jeff:
Win using a Highlander/100 card singleton deck with the following CRITICAL KEY DESIGN RULE:

Honor System in Effect - You must not include, with exception of basic lands, any cards which you have played with before or are otherwise familiar with!


Of course this will be more difficult for some than for others, depending on your degree of familiarity with the total card set [minus Unhinged/Unglued and Promos].  I have neither deck nor idea.  I've often thought that it would be interesting to make a deck using only cards I've never paid attention to before.  None of the uberefficiency which is typical of so many cards I use repetitively.  Therein lies the challenge - what can you do with unfamiliar cards that don't have a reputation for making frequent appearances [statistically speaking] in winning decks.

Just wanted to toss that out there, while I put my mind to making the deck.  Fortunately a break I took from M-Masques to CoK is a somewhat weak spot in my own timeline.


Ha! I actually just made a Commander deck like that, a Aside from play testing it a bit I had no experience with most of the cards in it.
The MunchKING
player, 408 posts
The MunchKING is here!!
Run in fear!!
Mon 30 Sep 2013
at 23:42
  • msg #637

Re: CHALLENGE

Alright having looked at it I have about 10 Artifacts in there I have played with.

So is this going to be an actual game?
Jeff
GM, 623 posts
Tue 1 Oct 2013
at 01:11
  • msg #638

Re: CHALLENGE

I plan on building at least one deck.  Though at the moment, I'm torn between watching football or succumbing to sleep.  I just wanted to check one last time in case I do sleep from now until morning.
Telos
player, 344 posts
Tue 1 Oct 2013
at 02:51
  • msg #639

Re: CHALLENGE

I'm sick! I'm going to hold off on starting any new games for a few days (Red and Xanthius), but I'll try to keep pace in the one's I'm already in. I'll just likely be checking once a day instead of a dozen times a day.
Lantern Kami
player, 778 posts
Tue 1 Oct 2013
at 06:09
  • msg #640

Re: CHALLENGE

Might be a challenge for me with the unfamiliar cards unless i went with the most recent 5 blocks, since i'm only familiar with anything pre ravnica, alpha to ravnica was familiar with most of the cards, (A few slipped through the net)

(Just getting the handle on the Plainswalkers... hmmm wonder if i could make a plainswalker deck :S)
The MunchKING
player, 411 posts
The MunchKING is here!!
Run in fear!!
Tue 1 Oct 2013
at 15:12
  • msg #641

Re: CHALLENGE

Unless it's a rainbow deck you wouldn't have enough cards.. :P
Jeff
GM, 624 posts
Tue 1 Oct 2013
at 17:13
  • msg #642

Re: CHALLENGE

Its not looking as good [fun/interesting] as I'd thought, as I wind up putting in various cards without even reading anything beyond card name, type, and casting cost.  Without a theme, I'm just picking random cards after deciding to stick to GUW + artifacts.
chatterbeast
player, 188 posts
Tue 8 Oct 2013
at 03:14
  • msg #643

Re: CHALLENGE

I won't be able to post in any of my games until Monday or Tuesday of next week, I have some issues I need to deal with IRL. Sorry for the inconvenience.
The MunchKING
player, 425 posts
The MunchKING is here!!
Run in fear!!
Fri 11 Oct 2013
at 19:30
  • msg #644

Re: CHALLENGE

How does "Indestructible" or "Protection from" work with Trample?

For Example if I had a Worldspine Wurm attack a player and he blocked with a Coast Watcher or a Darksteel Myr.

http://magiccards.info/rtr/en/140.html

http://magiccards.info/sc/en/30.html

http://magiccards.info/som/en/151.html


Would my creature do 1 Damage to them (enough to kill them if they weren't immune) and then Trample the rest, or would it pour all 15 into them, notice they hadn't died yet, and not trample anything?
LAGO
player, 473 posts
Sat 12 Oct 2013
at 01:22
  • msg #645

Re: CHALLENGE

In reply to The MunchKING (msg # 644):

You have to assign "lethal" damage to the creature.  Anything left over can then be assigned to the player.

So if your 15/15 trampler is blocked by a 1/1 prot green and a 2/2 indestructible it must assign 1 damage to the prot green and 2 damage to the indestructible and then you are free to assign the leftover, in this case 12, to the player.

In the above scenario no creature dies, because of prot and indestructible.
Coyote
player, 1 post
Wed 16 Oct 2013
at 01:11
  • msg #646

Re: OOC Chatter

There aren't any Magic players in the corner of China I just moved to, so I'm glad I found this place :)
Jeff
GM, 643 posts
Wed 16 Oct 2013
at 04:19
  • msg #647

Re: OOC Chatter

I like M:tG too, and prefer to play from the comfort of home and at my own pace, rather than having social gatherings that constrain me to playing only at a specific time, and without any breaks.  And I'd rather play with the full array of cards as virtual cards than using my limited set of physical cards.  I play this way in part to prevent myself from wasting ~$1,000 USD annually on M:tG cards.  Playing online on the WotC site is still expensive.  And while I have a low cost online alternative, its played over IRC channels on Chat/MWS clients with a five minute timer in which you have to play your turn, as in tournament chess.  Thats more stress than I care for, to play in real time.

We've been doing this on RPoL since approximately Planar Chaos/Lorwyn.  This is a second board; the original is @ link to another game  I only began this board as a backup, because I am ultracautious, and playing this here has been important to me since I chose to stop spending money on new cards or going out of my way to play the game intensely for a brief period whilst other players have time to play.  And being so cautious, there is a Co-GM, in case I'm abducted by aliens or zombies eat my brains.  Enjoy :-)
Darksteel
player, 1 post
Wed 16 Oct 2013
at 15:00
  • msg #648

Re: OOC Chatter

Sorry still working on a deck to use for this XD
matthewfenn
GM, 1047 posts
Wed 16 Oct 2013
at 20:59
  • msg #649

Re: OOC Chatter

Hi all,  Sorry for silence - Lot going on in my life at the moment.  I should get the new version of the spreadsheet uploaded Thursday/Friday - with the new Theros cards loaded into it.

:-)
Darksteel
player, 3 posts
Thu 17 Oct 2013
at 14:09
  • msg #650

Re: OOC Chatter

Well i now have my deck together for a game. It is a EDH deck
Jeff
GM, 649 posts
Sat 19 Oct 2013
at 01:07
  • msg #651

Re: OOC Chatter

Commander 2013 looks very interesting ->

http://www.wizards.com/magic/m...g/daily/feature/269c
Lantern Kami
player, 818 posts
Sat 19 Oct 2013
at 07:51
  • msg #652

Re: OOC Chatter

hi where can i get the new excel list? if it's ready yet, really would love to do a theors draft if anyone is up for it, other previous draft game seemed to die a slow and painful death :(
matthewfenn
GM, 1053 posts
Sat 19 Oct 2013
at 21:29
  • msg #653

Re: OOC Chatter

Still working on it I'm afraid... hoped to get it up on Friday, looks like it'll be tomorrow now.
red2wedge
player, 948 posts
Sun 20 Oct 2013
at 00:01
  • msg #654

Re: OOC Chatter

Sorry for my long absence. Had some internet problems and haven't been able to access during work, but I should be back and posting regularly. If I have missed a game that I'm involved in, please let me know.
Jeff
GM, 657 posts
Thu 24 Oct 2013
at 19:50
  • msg #655

Re: OOC Chatter

I won't be posting for a few hours.  I immediately correct my typos so that you don't see them.  But I'm making plenty whilst waiting for the anesthetic from my molar extraction to fade to nothingness.
matthewfenn
GM, 1058 posts
Wed 30 Oct 2013
at 21:02
  • msg #656

Re: OOC Chatter

Sorry for the silence guys - had some computer issues - but I can finally announce that the new updated version of my spreadsheet is now on line...  you can find it here:

http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

The last version uploaded was 8.8 - it was only when I was uploading this version I realised I'd not previously uploaded version 8.9!

    - Version 8.9: Added macro to Archive sheet to show/hide comments as you move around the sheet. Corrected Cascade macro. Added check to deck tab for decks that have more than 4 of a non-basic land card. Tweaked the CopytoClipboard macro to allow it to deal with ranges of cells rather than just one at a time.  Added button (ON Instructions page) to show/hide THG template.

    Version 9.0: Database updated to include Theros and update overall legality.

Lantern Kami
player, 841 posts
Thu 31 Oct 2013
at 08:17
  • msg #657

Re: OOC Chatter

Tried to download it but kept being sent to a page saying

Not Found

The requested URL /Downloads/MTG_Template_v9.xlsm was not found on this server.

am i doing something wrong?
Jeff
GM, 664 posts
Thu 31 Oct 2013
at 15:49
  • msg #658

Re: OOC Chatter

I also receive a 404 error on both old & new excel versions.
Zerda Stronghammer
player, 956 posts
Fri 1 Nov 2013
at 18:21
  • msg #659

Re: OOC Chatter

Hey guys! I'm Back and Ready to play again.

If I have a game with somebody that was 1v1 please bump the thread. looks like we've got a good deal more people to play with.
matthewfenn
GM, 1059 posts
Sat 2 Nov 2013
at 14:03
  • msg #660

Re: OOC Chatter

Jeff:
I also receive a 404 error on both old & new excel versions.


If you tried and failed to download the latest version of the spreadsheet - the broken link has now been fixed.  Apologies for that.
red2wedge
player, 953 posts
Sun 3 Nov 2013
at 13:48
  • msg #661

Re: OOC Chatter

And now there is the new Commander deck cards (that are legal in Commander, Vintage and Legacy only :).

[Private to matthewfenn: Replying here to you request for temporary alliance, mainly because I actually has something to add to here. Getting rid of Ajani doesn't bother me, he was there to draw fire, pretty much, and get me some life in the process. I do agree that keeping you around is to my advantage (at least for now). I will attempt to assist you, if I continue to see it in my best interest.]
The MunchKING
player, 462 posts
The MunchKING is here!!
Run in fear!!
Sun 3 Nov 2013
at 14:36
  • msg #662

Re: OOC Chatter

huuh??
Jeff
GM, 675 posts
Sun 3 Nov 2013
at 19:01
  • msg #663

Re: OOC Chatter

Jeff:
Commander 2013 looks very interesting ->

http://www.wizards.com/magic/m...g/daily/feature/269c

matthewfenn
GM, 1068 posts
Wed 6 Nov 2013
at 21:15
  • msg #664

Re: OOC Chatter

I've updated the spreadsheet again to unprotect the cells that had accidentally become protected on the blankdeck tab...  Also made another cosmetic change as well to the "Initial Draft Post" as well.

As usual, you can find it here:

http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

       Version 9.1: Corrected protected cells on BlankDeck template and tweaked Initial Draft Post to include more details in case cards have been already played.

If anyone spots any errors or problems, please do let me know.
Jeff
GM, 703 posts
Fri 8 Nov 2013
at 18:28
  • msg #665

Re: OOC Chatter

I may be unreliable posting for a few more days from combo of pain, narcotics, and drowsiness.
matthewfenn
GM, 1069 posts
Sat 9 Nov 2013
at 20:33
  • msg #666

Re: OOC Chatter

Fixed a problem that Jsalt had uncovered to do with Archiving using Excel 2003! - The formulae that I'd used (iferror() and countifs() were incompatible with Excel 2003.  I have found work-arounds and tweaked a few other things as well to make Archives neater.  If you archive a deck with errors - it'll tell you that in the Archive Comments :-)

New version uploaded at the usual place.

http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

- Version 9.2: Corrected formula that didn't work properly in Excel 2003 and was causing the Archive Deck / Import Archives function to fail.  Added some minor functionality to the Archive Import and Archive Deck macros.

Jeff
GM, 712 posts
Wed 13 Nov 2013
at 15:53
  • msg #667

Re: OOC Chatter

I'll get on with my moves within the next 2 hours.
Jeff
GM, 713 posts
Wed 13 Nov 2013
at 16:46
  • msg #668

Re: OOC Chatter

Maybe more than 2 hours - I really need more sleep badly.
LAGO
player, 480 posts
Thu 14 Nov 2013
at 23:18
  • msg #669

Re: OOC Chatter

Sorry for being away from the boards for a few days.  I'll be out of pocket for the next couple of weeks.  Hopefully be able to get back to the games after that.
matthewfenn
GM, 1074 posts
Thu 14 Nov 2013
at 23:23
  • msg #670

Re: OOC Chatter

Jsalt:
Hey Matt! The 'Copy Draft Initial' button is acting up! I'll nab a draft initial from an older post, update the information.


Fixed! - Hadn't tested that part in Excel 2002.  Apparently an issue with formula length. :-/  Sorry Jsalt (and anyone else who uses earlier versions of Excel!)

New version uploaded at the usual place:
http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

-  Version 9.3: Adjusted formula for Initial Draft Post so that it would work in the Excel 2002 formula length limitations of 1024 characters.

(Should finish uploading in about 2 minutes) :-)
Lantern Kami
player, 869 posts
Fri 15 Nov 2013
at 05:59
  • msg #671

Re: OOC Chatter

Matthew You now know how apple feels when they launch new software, launch,withdraw,launch,withdraw i feel a bit guilty that i can't help. Was thinking about making an online version based on yours but i think it would take alot of time that at the moment i don't have.
matthewfenn
GM, 1075 posts
Fri 15 Nov 2013
at 07:52
  • msg #672

Re: OOC Chatter

LOL - Yeah - sorry about all the updates - it's because I haven't had the time to test thoroughly :-( Especially the Excel 97-2003 version.  Because I recently lost my job, I no longer have access to Excel 2010, so my laptop at home has Excel 2007 and Excel 2002 on it...  If you are using the 2007 version, then there is minimal new functionality between 9.0 and 9.3 - as it is mostly bug fixes.
Lantern Kami
player, 872 posts
Sun 17 Nov 2013
at 11:39
  • msg #673

Re: OOC Chatter

Wasn't meant to be a complaint it was more awe and admiration about the whole creation, (just wondering how the heck did you get all the card info onto the system)
matthewfenn
GM, 1082 posts
Sun 17 Nov 2013
at 22:11
  • msg #674

Re: OOC Chatter

Mass Copy & paste from magiccard.info plus macros to format into the database format.
Jeff
GM, 786 posts
Tue 3 Dec 2013
at 21:18
  • msg #675

Re: OOC Chatter

Sorry if anyone feels I'm posting too slowly, but I've been feeling more fatigued than normal recently.
LAGO
player, 489 posts
Tue 3 Dec 2013
at 23:20
  • msg #676

Re: OOC Chatter

Jeff:
Sorry if anyone feels I'm posting too slowly, but I've been feeling more fatigued than normal recently.


And you're still posting about 4x faster than I am.  :)
matthewfenn
GM, 1102 posts
Wed 4 Dec 2013
at 16:47
  • msg #677

Re: OOC Chatter

Quite a few unfinished games on this board or tables that could be cleaned up to make the board neater...

    On Page 2 -
  • Table 6: Zerda vs. LAGO - Game finished back in June.  Should this table be cleared?  Both Zerda and LAGO are still around and posting...
  • Table 10: Lantern Kami vs red2wedge - Game finished back in July.  Red last logged in back in mid Nov...  Worth clearing this table?
  • Table 9: red2wedge vs. Zerda Stronghammer - Game finished back in August.  Red last logged in back in mid Nov...  Worth clearing this table?
  • Table 4: chatterbeast vs. red2wedge - Game finshed back in August.  Red last logged in back in mid Nov, and Chatterbeast back in mid Oct...  I think it is definitely worth clearing this table.
  • Table 11: Red2wedge vs. Telos -  - Game finished back in September.  Red last logged in back in mid Nov, and Telos back in mid Oct...  I think it is definitely worth clearing this table.
  • Table 26 : Telos vs. Xanthius - Game finished back in September.  Both Telos and Xanthius last logged in back at the end of Oct, I think it is definitely worth clearing this table.

    On Page 1 -
  • Table 24 [EDH]:  Chatterbeast/Ray/Telos/Red2Wedge - Mid game - however the last post was at the end of Sept and Chatterbeast & Telos haven't logged in since mid Oct, and Red and Ray since mid Nov...  Somehow I don't think this game is likely to finish...
  • Table 7: Telos-Lantern Kami-red2wedge - Mid game - Emma is waiting on Red (who hasn't been seen since mid Nov, but also then Telos, who hasn't been seen since mid Oct)...  Worth closing?
  • Table 21: Chatterbeast vs. Telos - No actual game in progress - but neither Chatterbeast nor Telos have been around since mid Oct...  I suggest clearing this table.
  • Table 22: Draft/ Red-Beast-Kami-Zerda - Mid game - Emma is waiting on Chatterbeast to go - and of course, he's not been around since mid-Oct.  I'd probably suggest cancelling this game.
  • Table 25 :Xanthius v Red2wedge - Mid game - but neither of the opponents have been around since the end of October...  I'd probably suggest clearing this table.
  • Table 20: Darksteel vs. MunchKING - Mid game - Munch is waiting on Darksteel, who hasn't logged on since the end of October...  I'd probably suggest clearing this table.
  • Table 12: Telos vs Zerda - Mid game - but last turn was back in August... I'm guessing it isnt' going to continue as Telos hasn't logged on since end of Oct...  I'd probably suggest clearing this table.
  • Table 16 EDH Jeff, Chatterbeast, Matthew, Telos - Mid game - but Telos got confused and we were waiting for him to re-do his turn...  Since he hasn't logged on since the end of Oct, I recommend closing the table.
  • Table 23: EDH: Red, Telos, Treert, Matthew - Mid game - but waiting on Treert, who hasn't logged on since end Oct.  Since it also has Red and Telos in it, both of whom are AWOL since Oct, I recommend clearing this table.
  • Table 3: LanternKami/Red2wedge/Matthew/Chatterbeast/Jeff - Mid game - I was enjoying this one in particular, but it is waiting on Chatterbeast and Red to return...  since they haven't been around for a fair while, I also recommend clearing this one.
  • Table 27: Jeff vs MunchKING - Game finished mid Nov, and Munch and Jeff do have another table active between them - so would recommend clearing this table.
  • Table 19: Lantern Kami vs.Jeff - Mid game - last post within the last week - so I'll stop here.  All the other tables are still seeing active service.

Jeff
GM, 789 posts
Wed 4 Dec 2013
at 17:00
  • msg #678

Cleanup



Regarding Matthew's notice:

Unless a player announces here that the game should be retained, it will be closed/archived.  Anyone that would be so affected has SEVEN DAYS TO REPLY.

Lantern Kami
player, 934 posts
Thu 5 Dec 2013
at 06:18
  • msg #679

Re: Cleanup

You can clear all the ones i was playing... (except with jeff and more recent as those are still active)

Anyone still have that draft deck we drew we never got round to the final on those
LAGO
player, 495 posts
Mon 16 Dec 2013
at 06:41
  • msg #680

Re: Cleanup

Anyone around at present?  I'm working late on a project for work and am needing to break up the monotony ... so I thought a game of Magic would work nice?
Jeff
GM, 839 posts
Tue 17 Dec 2013
at 01:53
  • msg #681

Delay

Sorry not posting, back tomorrow.
Jeff
GM, 840 posts
Wed 18 Dec 2013
at 10:15
  • msg #682

Re: Delay

Hate to say 'sorry' again, but maybe multiplayer games should eliminate me.  Something new is happening to me, and my already impaired concentration and short-term memory have suddenly turned pitiful.  I've changed many times over the years, so I hope this setback is temporary.

But particularly multiplayer games, there's too much critical info for me to play effectively.  I can hardly have a normal conversation - even short pauses & small distractions make me forget the topic.  My best advice is to manage without me until this passes.
matthewfenn
GM, 1136 posts
Wed 25 Dec 2013
at 08:22
  • msg #683

Re: Delay

Merry Christmas all!
LAGO
player, 498 posts
Wed 25 Dec 2013
at 15:02
  • msg #684

Re: Delay

Merry Christmas!
Judas
player, 32 posts
Wed 25 Dec 2013
at 15:56
  • msg #685

Re: Delay

Merry Christmas to everyone!
Jeff
GM, 841 posts
Thu 26 Dec 2013
at 02:24
  • msg #686

I'm back

Now that I'm feeling up to playing again, I'll pick up in multiplayer where my turn hasn't yet been bypassed/forfeited.
matthewfenn
GM, 1148 posts
Tue 31 Dec 2013
at 12:39
  • msg #687

Re: I'm back

I've just realised that I've been missing a few editions from my spreadsheet...

Namely:
  1. Magic 2014 Core Set
  2. Modern Masters  (reprints)
  3. Duel of the Planeswalkers    (reprints)
  4. Chronicles    (reprints)
  5. Archenemy
  6. Planechase
  7. Commander's Arsnal
  8. Commander 2013 Edition


So I guess I've got some work cut out for me :-(
Jeff
GM, 851 posts
Tue 31 Dec 2013
at 14:48
  • msg #688

Re: I'm back

Thanks.

Matthew, why with filters off on my All Cards tab does it state "13599 of 22736 records found" in the lower left corner?  Where/what are the 22736 - 13599 = 9137 which implicitly haven't been found?  I've been meaning to ask this for ages; across multiple versions as the numbers increase but a sizable disparity always is displayed in the lower left corner.
matthewfenn
GM, 1152 posts
Wed 1 Jan 2014
at 01:29
  • msg #689

Re: I'm back

I suspect you'll find there IS one filter still active - scroll to the right and you'll find the filter for Duplicates.  There are multiple copies of eeach card in the database - because often the same card is released in different editions.

HAPPY NEW YEAR everyone BTW - it is past midnight here in the UK
The MunchKING
player, 694 posts
The MunchKING is here!!
Run in fear!!
Sat 11 Jan 2014
at 20:07
  • msg #690

Bragging Rights

I actually succeeded in pulling off a Barren Glory victory...

http://magiccards.info/fut/en/3.html

Even with a commander deck designed around that theme, it was ridiculously hard to pull off.
Jeff
GM, 869 posts
Tue 14 Jan 2014
at 17:28
  • msg #691

!

I was 'in crisis' this weekend; still getting my feet on the ground.

I'll catch up as soon as I can. :-)
matthewfenn
GM, 1172 posts
Tue 14 Jan 2014
at 18:49
  • msg #692

Re: !

All very quiet at the moment...
LAGO
player, 515 posts
Tue 14 Jan 2014
at 23:16
  • msg #693

Re: !

Matthew, you want to play a game?
matthewfenn
GM, 1173 posts
Wed 15 Jan 2014
at 11:04
  • msg #694

Re: !

Sure.  I'll pick a table.
matthewfenn
GM, 1183 posts
Sun 19 Jan 2014
at 19:31
  • msg #695

Re: !

Anyone want to join Judas and me for a Standard multiplayer on Table 2?
LAGO
player, 518 posts
Tue 21 Jan 2014
at 13:10
  • msg #696

Re: !

Had an idea kicking around in my head for a while, is there any interest in a MTG based RPG?
Judas
player, 54 posts
Tue 21 Jan 2014
at 14:32
  • msg #697

Re: !

Yes.
The MunchKING
player, 706 posts
The MunchKING is here!!
Run in fear!!
Tue 21 Jan 2014
at 14:33
  • msg #698

Re: !

LAGO:
Had an idea kicking around in my head for a while, is there any interest in a MTG based RPG?


depends on the rules. I've tried a few and none of them really lasted.
Jeff
GM, 875 posts
Tue 21 Jan 2014
at 15:34
  • msg #699

Re: !

Sorry for the absence, but as I struggle to stay out of the hospital, stressors are piling up to my earlobes.  My primary computer is corrupted on top of everything, and I don't have backups of my most recent decks [thanks to my WD 2 TB external HD crashing last week].

Things are bad enough to where I'm now taking tranquilizers round the clock instead of 'as needed', and I'm in an intensive Outpatient [IOP] program once again.

Its not like I forgot about all of you. ;)
LAGO
player, 519 posts
Thu 23 Jan 2014
at 04:30
  • msg #700

Re: !

Ok MTG crew, what is the worst misplay you've made during your Magic career?  I had an epic fail tonight that went a little something like this:

Playing a game of Penta and everything is neck and neck.  One of the two guys I have to kill is mana screwed the other is generating a 5/5 dragon token, or two, every turn.

I combo a Thespian's stage with a Dark Depths and drop a 20/20 indestructible flyer.  The table applauds my comboiness.  Next turn I can take out my mana screwed foe and solely focus on the token generator.

What do i do, you ask?  I drop an Aether Snap and wipe out all tokens ... which basically clears enemy #2's board ... and kills my marit lage.  I died a slow, painful death and went from awesome combo player, to worst magic player at the table in exactly one turn.

*facepalm*
The MunchKING
player, 711 posts
The MunchKING is here!!
Run in fear!!
Thu 23 Jan 2014
at 05:34
  • msg #701

Re: !

LAGO:
Ok MTG crew, what is the worst misplay you've made during your Magic career?  I had an epic fail tonight that went a little something like this:

Playing a game of Penta and everything is neck and neck.  One of the two guys I have to kill is mana screwed the other is generating a 5/5 dragon token, or two, every turn.

I combo a Thespian's stage with a Dark Depths and drop a 20/20 indestructible flyer.  The table applauds my comboiness.  Next turn I can take out my mana screwed foe and solely focus on the token generator.

What do i do, you ask?  I drop an Aether Snap and wipe out all tokens ... which basically clears enemy #2's board ... and kills my marit lage.  I died a slow, painful death and went from awesome combo player, to worst magic player at the table in exactly one turn.

*facepalm*


What does aether Snap do, as Majit is indestructible... If it's a kill all tokens, Majit should survive.

Edit and isn't Dark deaths legendary? Wouldn't cloning it kill them under the Legend. Rule?
This message was last edited by the player at 05:38, Thu 23 Jan 2014.
LAGO
player, 520 posts
Thu 23 Jan 2014
at 11:40
  • msg #702

Re: !

Aether Snap - Remove all counters from all permanents and exile all tokens.

Dark Depths comes into play with 10 ice counters on it.  You clone it with Thespian's stage and since it is already in play the copy doesn't have any counters.  To satisfy the legend rule you have to sac only one of the Dark Depths.  They changed the rule with the release of Theros.  So you sac the Dark Depths with counters on it.  Then you sac the copy to bring in the 20/20.
matthewfenn
GM, 1187 posts
Thu 23 Jan 2014
at 13:24
  • msg #703

Re: !

Nice combo - I like that very much!  I wonder if there are any other similar ones to that around...
red2wedge
player, 954 posts
Tue 28 Jan 2014
at 18:31
  • msg #704

Re: !

Sorry for my long, unannounced absence.

Worst misplay, you ask? Playing a modern game and I'm playing my Simic. I have a Prophet of Kruphix in play and none in hand. My opponent casts something to destroy my Prophet and I respond by playing a Prime Speaker Zegana (hoping to draw into another Prophet)...which came into play with around 90 +1/+1 counters on her.
The MunchKING
player, 715 posts
The MunchKING is here!!
Run in fear!!
Tue 28 Jan 2014
at 18:33
  • msg #705

Re: !

You had a 90/90 creature?
red2wedge
player, 956 posts
Tue 28 Jan 2014
at 19:05
  • msg #706

Re: !

I had a 76/76 Lorescale Coatl, and several Master Biomancers on the field...but they had a Kulrath Knight, so I couldn't attack with anything with a counter on it.
Judas
player, 60 posts
Thu 6 Feb 2014
at 17:58
  • msg #707

Re: !

when arre they updating the Spreadsheet with the Born of the gos cards?
matthewfenn
GM, 1196 posts
Fri 7 Feb 2014
at 17:19
  • msg #708

Re: !

Sorry folks - the new job has been a bitch with my time - not had any time to work on my home computer where the spreadsheet is that I am adding cards from...

I will try to do as soon as I can - if only for my own benefit of being able to use the new cards!
Jeff
GM, 889 posts
Sat 8 Feb 2014
at 03:42
  • msg #709

Justen

A pal moved from Portland, Oregon to the suburbs more than 20 miles [32 km] from downtown Pittsburgh.  Hence, I'm getting him up to speed playing virtual magic here, since he's without a motorized vehicle of his own.  Though as I explained to him, playing here as I do saves me roughly $1,000 USD in Magic Cards.  So welcome Justen, who's just getting back into the game.
The MunchKING
player, 722 posts
The MunchKING is here!!
Run in fear!!
Sat 8 Feb 2014
at 04:09
  • msg #710

Re: Justen

GREETINGS PUNY MORTAL! BWAHAHAHAHAHAHA!!

*cough*

I mean hello, Justin. A pleasure to meet you I'm sure.
PushBarToOpen
player, 389 posts
Tue 11 Feb 2014
at 18:35
  • msg #711

Re: Justen

Hi all after a long absence i need a way of brewing a few decks again so i'm tempted to come back. Has born of the gods been added to the spreadsheet?
Jeff
GM, 896 posts
Wed 12 Feb 2014
at 01:28
  • msg #712

MTG database

PushBarToOpen
player, 390 posts
Wed 12 Feb 2014
at 14:34
  • msg #713

Re: MTG database

O well i suppose then that i will have to wait to get my magic fix. got 3 booster boxes waiting at home. hoping to build U/W sweepers. it just needs a little fine tuning before i drop the cash on the cards.

BTW here is my current decklist for it. Just want a little advice. at the moment i'm not sure about the archeomancer or thassa's emisary and i think the deck needs a little more earlygame interaction.

but if someone wants to give it a go i don't mind even though half the cards won;t have entries so you will have to remember half of the cards.



Decklist

Creatures
2x Aetherling
3x Archeomancer
3x Fiendslayer Paladin
3x Thassa's Emisary

Spells
4x Detention Sphere
3x Divination
3x Essence Scatter
4x Fated retribution
3x Sphinx's Revalation
4x Supreme Verdict
4x Wheming Wave

Land
4x Hallowed Fountain
8x Island
4x Mutavault
4x Temple of enlightenment
4x Plains
The MunchKING
player, 737 posts
The MunchKING is here!!
Run in fear!!
Sat 15 Feb 2014
at 04:00
  • msg #714

Re: MTG database

Rules Question. For a Commander deck, what are the rules on permanents that are SOMETIMES legendary Creatures for being your Commander??

Like:

Akki Lavarunner or Budoka Gardener are both non-Legendary until you flip them, then they ARE Legendary.

http://magiccards.info/chk/en/153a.html
http://magiccards.info/chk/en/202a.html

The "god" cards aren't Creatures if your Devotion to their colors is too low, but they still say Legendary Enchantment Creature.

http://magiccards.info/bng/en/145.html
http://magiccards.info/bng/en/148.html

And all the other gimmicks to get Legendary creatures out of nons.
matthewfenn
GM, 1207 posts
Sat 15 Feb 2014
at 07:58
  • msg #715

Re: MTG database

I would say that you couldn't use Akki Lavarunner or Budoka Gardener as a General as they aren't legendary on their normal face up side.

The other two are creature cards and therefore could be used as generals.  The fact that you may not have enough devotion to keep them as creatures once they actually get onto the battlefield is moot.
matthewfenn
GM, 1208 posts
Mon 17 Feb 2014
at 16:47
  • msg #716

Re: MTG database

At LONG LAST, I have updated my spreadsheet with the new cards Magic 2014, Theros and Born to the Gods.

New version (9.4) can be downloaded from the usual place:
http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

Matthew
PushBarToOpen
player, 396 posts
Mon 17 Feb 2014
at 16:51
  • msg #717

Re: MTG database

yey thats great. So what still missing from it now btw as i assume it still misses the cards from commander 2013 and planechase. but they are only important for EDH anyway.

Thanks again though for an amazing sheet.

Edit: first error found the initial post button just posts #N/A (Tried it for EDH)
This message was last edited by the player at 17:05, Mon 17 Feb 2014.
matthewfenn
GM, 1209 posts
Mon 17 Feb 2014
at 23:28
  • msg #718

Re: MTG database

In reply to PushBarToOpen (msg # 717):

I'll recheck the error and reupload tomorrow.
This message was last edited by the GM at 23:29, Mon 17 Feb 2014.
matthewfenn
GM, 1210 posts
Wed 19 Feb 2014
at 00:15
  • msg #719

Re: MTG database

Error corrected and new error checking for EDH deck legality added :-)  The spreadsheet now checks to confirm if your general is the first card, whether it is legendary, if your deck is highlander (i.e. no more than one of each card) and that it has exactly 100 cards!

Version 9.5 can now be downloaded from the usual place:

http://www.matthew.fenn.dsl.pi.../Downloads/index.htm
This message was last edited by the GM at 00:16, Wed 19 Feb 2014.
PushBarToOpen
player, 401 posts
Fri 21 Feb 2014
at 18:12
  • msg #720

Re: MTG database

btw in case you don't know the pro tour is live streaming this weekend.

Constructed format is modern. mornings is THS THS BNG draft
Jeff
GM, 913 posts
Fri 28 Feb 2014
at 00:03
  • msg #721

Re: MTG database

Sorry - major health problems again.
matthewfenn
GM, 1220 posts
Wed 5 Mar 2014
at 12:54
  • msg #722

Re: MTG database

All gone very quiet...  possibly because a lot of games are waiting on Jeff to get better again...

In the meantime, who would like to start a new multiplayer game?
red2wedge
player, 982 posts
Wed 5 Mar 2014
at 22:42
  • msg #723

Re: MTG database

Sure, what format? I'm currently working on a new Standard (still a lot of work for it to be complete, though I can probably rush it a little), there is also a Vintage (I think it is) that I would love to see how it works multiplayer, plus my normal arsenal of EDH (might see about remaking my Azorius or putting my Grixis into the spreadsheet, with some land modifications).
red2wedge
player, 983 posts
Wed 5 Mar 2014
at 22:45
  • msg #724

Re: MTG database

Ok, that deck is technically only Classic legal.
PushBarToOpen
player, 405 posts
Thu 6 Mar 2014
at 14:39
  • msg #725

Re: MTG database

i'm allways up for a game. red - there is no classic format. that is a pure MTGO creation, if it is classic legal it is also vintage legal. Classic is vintage but missing cards that havn;t been released on MTGO yet.
matthewfenn
GM, 1221 posts
Thu 6 Mar 2014
at 15:41
  • msg #726

Re: MTG database

Classic on my spreadsheet is the same as how classic is defined on http://magiccards.info

:-)

I'm up for a "classic" multiplayer game... I'll see if I can knock a deck together.
PushBarToOpen
player, 406 posts
Thu 6 Mar 2014
at 16:54
  • msg #727

Re: MTG database

Ok sounds fun lets give it a go.
red2wedge
player, 984 posts
Thu 6 Mar 2014
at 18:52
  • msg #728

Re: MTG database

Hmm, there used to be a classic format, hence my confusion there. Well, that deck would not be legal in any format except free form, then. Still, that'd be a fun one to run multiplayer.
red2wedge
player, 985 posts
Thu 6 Mar 2014
at 19:18
  • msg #729

Re: MTG database

The card that made it such is Fastbond. Mono-green land-kill deck.
PushBarToOpen
player, 407 posts
Thu 6 Mar 2014
at 19:34
  • msg #730

Re: MTG database

Yeah After Vintage masters MTGo has all the cards now so it can run Vintage and Legacy formats. now the only DCi sanctioned constructed formats are

Legacy - All cards with banned list
Vintage - All cards only Ante cards banned, Legacy banned list is a on of restricted list
Modern - All cards which have had a printing in a basic or expert set 8th edition and onwards with banned list
Standard - Past 2 expert sets and basic set in between.
Two-Headed Giant - Two people per team playing standard as one person.

then you have the other for fun supported formats such as Archenemy, Commander and Planechase but these never get tornements.

fastbond is banned in all formats and restricted to only having one in vintage. so you can fastbond out in vintage but nothing else, and its unlikley to happen given only one in your deck.

basically classic and Vintage are now effectivly the same thing given all cards are on MTGO except for Ante cards and the power 9 (coming in vintage masters soon)
red2wedge
player, 986 posts
Thu 6 Mar 2014
at 19:46
  • msg #731

Re: MTG database

Well, it is technically illegal, so I'll just leave it as such. (Of course, free-form, but that also opens up un-sets.)
matthewfenn
GM, 1222 posts
Fri 7 Mar 2014
at 09:58
  • msg #732

Re: MTG database

I'll set up Table 6 for us.
Judas
player, 79 posts
Fri 7 Mar 2014
at 11:08
  • msg #733

Re: MTG database

I´m dropping out on my games my time got greatly reduced..
matthewfenn
GM, 1224 posts
Fri 7 Mar 2014
at 12:48
  • msg #734

Re: MTG database

Bummer!  Sorry to hear that - hope you free up some more time soon so you can rejoin us!
matthewfenn
GM, 1231 posts
Tue 11 Mar 2014
at 11:49
  • msg #735

Re: MTG database

Hi everyone,

Just to let you know that I've updated my spreadsheet again...
  • Version 9.6: Altered Archive Deck and Import Deck Macros + some of the error checking messages on the BlankDeck tab to ensure that errors on decks + user notes are also copied across when importing archives.  Also Hide Unglued/Unhinged macro also now hides Happy Holidays as well.  The formula for showing legality edited to correct Restricted error.

Available as usual from : http://www.matthew.fenn.dsl.pi.../Downloads/index.htm
matthewfenn
GM, 1235 posts
Tue 11 Mar 2014
at 13:01
  • msg #736

Re: MTG database

Anyone free to join Red and myself for another multiplayer game?
PushBarToOpen
player, 413 posts
Wed 12 Mar 2014
at 20:10
  • msg #737

Re: MTG database

anyone fancy some one v one legacy?
Jeff
GM, 914 posts
Tue 18 Mar 2014
at 20:39
  • msg #738

~~

Sorry, but still on the brink of hospitalization and unable to play :-(
red2wedge
player, 1013 posts
Mon 24 Mar 2014
at 12:52
  • msg #739

Re: ~~

It seems that the external hard drive I used for all my decks has failed. I'm going to attempt to recover them, but it may be a couple days (this case is being very troublesome to take off).
PushBarToOpen
player, 422 posts
Wed 26 Mar 2014
at 14:02
  • msg #740

Re: ~~

I think you jyinxed me. I have spilt a large amount of liquid on my laptop as such I have lost all my decks my and whats in hand ect as well as the ability to post. Will be gone til its fixed. But even after the hat I wont have the decks back so I better drop out of all my games
red2wedge
player, 1015 posts
Thu 27 Mar 2014
at 00:54
  • msg #741

Re: ~~

Sorry, I've gotten mine converted to an internal now, at least, and now have access to all of it again.
matthewfenn
GM, 1248 posts
Thu 27 Mar 2014
at 08:21
  • msg #742

Re: ~~

I often move my spreadsheet around to different places - I have copies of it on my work laptop, my home mac laptop, my NAS drive at home and several USB sticks...  Admittedly not all of them are the very latest copy, but the oldest one is probably six weeks old, and the youngest copy is from yesterday on a USB stick.  I make a habit of saving the file twice at the end of the day - once on the hard drive and once onto a USB stick, just in case I want to use it on another computer.

If you think about it, the most important thing is to back it up after you've done deck development - the state of a game in mid-game is easy to reconstruct from the game posts - with the only variable you don't actually have evidence for being face down cards/your hand - and there's a good chance you can half remember most of those - with some random draws to make up the rest.
red2wedge
player, 1016 posts
Thu 27 Mar 2014
at 11:41
  • msg #743

Re: ~~

I used to keep my backups on cloud storage, but they've disappeared from my google drive. I had copies of three of them on my laptop, but none of the one's I was using.
Jeff
GM, 915 posts
Thu 27 Mar 2014
at 16:48
  • msg #744

Re: ~~

Back for now.  I'll slide in/continue if and where Possible.  I've not looked in weeks it seems.
Jeff
GM, 916 posts
Sun 6 Apr 2014
at 09:44
  • msg #745

Back now

Be prepared next winter; 2012, 2013, and now 2014 have started like hell on Earth for me.  Ugh!
matthewfenn
GM, 1256 posts
Tue 8 Apr 2014
at 22:42
  • msg #746

Re: Back now

Sorry for my silence folks - decided to go on a PRINCE2 training course this week - somewhat last minute - and been away from computer with MTG spreadsheets on it... if I manage to wake up early tomorrow morning, I might be able to catch up on games...
PushBarToOpen
player, 423 posts
Wed 9 Apr 2014
at 11:05
  • msg #747

Re: Back now

How can you leave your computer its JOU Spoiler season. we can hope that some good cards will be made for a change.

Currently i see lots of trap cards.

The new Ajani is a trap, and so is the extra turn heroic guy. not sure if Godsend is or not. if it were CMC 3 equip 2 instread it would be awesome. but equip 3 ruins it and makes it difficult to use on agro. still going to give it a go though.

currently i think the best card is the scryfish.
matthewfenn
GM, 1260 posts
Wed 9 Apr 2014
at 19:07
  • msg #748

Re: Back now

JOU?
red2wedge
player, 1025 posts
Thu 10 Apr 2014
at 02:00
  • msg #749

Re: Back now

Journey into Nyx. (This is a very funny set for me, as I have a friend who abbreviates her name Nyx, and she plays MTG, too.)
PushBarToOpen
player, 424 posts
Thu 10 Apr 2014
at 08:27
  • msg #750

Re: Back now

though it was Joueny to Nyx. but weither way its not that important.

the only thing is i'm following the cards and i have seen nothing that leaps out as extremly good. the best card so far is the new R/W God. it fits into agroo strategies well and states if i have more creatures than you i win the game. and is aggrevily costed for what it does too. the other 2 spoiled gods are uninspiring and will likley not see competative play at all.

so looks like i'm building R/W aggro after this set comes out.
red2wedge
player, 1026 posts
Thu 10 Apr 2014
at 13:28
  • msg #751

Re: Journey

Sage of Hours looks like it's going to be fun (especially in a Master Biomancer/Progenitor Mimic deck). Other than that, I think Godsend and Hero's Bane are probably the cards I'm liking most. And I like the art on Scourge of Fleets.
PushBarToOpen
player, 425 posts
Thu 10 Apr 2014
at 15:38
  • msg #752

Re: Journey

Sage of hours may work in a legcy deck but then therre are better things to play. me and some friends talked about a standard build to try and take infinate turns but it was a 4/5 card combo. and most of the cards were bad ones, and golden rule number one. playing two bad cards to make both ok isn;t worth it and combo's that use more than 2 cards are too flakey.

heros bane is a limited bomb but is too expensive for constructed. may see some fringe play but i doubt it. a 4 mana activation asks alot of you at the end of the day. taking a turn off to pump a creature is not going to be optimal and leaves you very vunerable to removal. and given its a 4/4 for 5 mana and Polukranous is a 5/5 for 4 mana it wont take polyukranous's slot in the g/R monsters deck whihc currently is the only one that wants it.

and i just realised i'm probbably explaining Spike logic to Timmy's and Jonnys.
red2wedge
player, 1027 posts
Fri 11 Apr 2014
at 01:49
  • msg #753

Re: Journey

By the way, do you have the explanation of those terms? (And the others that aren't included, as I saw those a long time back, and remember several other player types being included when I saw those.)
The MunchKING
player, 754 posts
The MunchKING is here!!
Run in fear!!
Fri 11 Apr 2014
at 01:59
  • msg #754

Re: Journey

red2wedge:
By the way, do you have the explanation of those terms? (And the others that aren't included, as I saw those a long time back, and remember several other player types being included when I saw those.)


http://magiccards.info/ug/en/68.html

and http://magiccards.info/uh/en/35.html

presumably. Can't see any "Spike"s for me to know what that logic is.
red2wedge
player, 1028 posts
Fri 11 Apr 2014
at 04:03
  • msg #755

Re: Journey

I remember a discussion about it in Scry or Inquest, way back in the day (probably around the time of Ice Age). Spikes were the typical tourney players.
PushBarToOpen
player, 426 posts
Fri 11 Apr 2014
at 07:31
  • msg #756

Re: Journey

http://www.wizards.com/magic/m...x=mtgcom/daily/mr11b

gives the full explination of the jonny timmy spike archeypes

Basically
Timmy likes to do big things with their deck. likes big creaqtures big effects and are happy if they can pack their deck full of them.

Jonny wants to express themselves through their deck by doing the unique. this usually means combos but can mean using cards no one else wants to use. they are happy if they jam their decks full of obscure and strange cards or win in an unusual way.

Spike is the tourney player. thwey care more about quantity of wins of quality of wins. They go for pure efficiency in their cards and are happy with a deck that will win 90% ofr the time.

I fit firmly in the Spike catagory (as much as i hate to admit it anyone that playes magic on 4 different days of the week on average spending around 18hours a week playing in person and 3/4 hours a week playing MTGO listens to podcasts and reads articles from 4 diffrent websites. Can't argue they are not a spike) but i also have Jonny tendencies. Barren Glory is still my favorate win con after all.

As for the other terms they are all just hybrids of the other three

Jonny/timmy - Likes to be big and creative

Timmy/Spike - Likes to win but will often put huge spells in therir deck (most likley creatures) because why not their fun

and lastly

Jonny/Spike like to win but will do so without following normal conventions.




also on an unrelated topic i finally passed the WOTC Rules advisor exam, and i am now eligable to apply to become a judge.
red2wedge
player, 1029 posts
Fri 11 Apr 2014
at 11:47
  • msg #757

Re: Journey

I think I'm probably 60% Johnny, 45% Timmy, 5% Spike. I think the other types I'm remembering were to do with collectors and those who like the art. I like quality of win over quantity. Luckily, I play in a circle where I do tend to win more than lose (I'm probably at around 75% win ratio in that circle), but I have a deck that has only lost 4 times, but I would put it more as a Timmy/Johnny deck than a Spike deck. The first iteration dropped 400 17/17 creatures on turn 5 on its first game (and accidentally only had two lands in it at the time). Then I realized it had no lands in it and had to fix it (I had drawn both at the beginning).
PushBarToOpen
player, 427 posts
Fri 11 Apr 2014
at 12:03
  • msg #758

Re: Journey

LOL the first thing i go when creating any deck is add to it 24 Swamps as placeholders. that way i'm not tempted to break the curve and have to justify their removal just like any other card. Its easy to justify well all these swamps should be Islands and mountains. Its much harder to justify a 4th Divination over land 24 and nearly impossible tro justify an Aetherling over land 23.
red2wedge
player, 1030 posts
Sat 12 Apr 2014
at 07:13
  • msg #759

Re: Journey

Funny thing is, as long as I get 1 forest in that deck, I have all the mana I ever need, but it's elves. I'm running 12 forests, 4 dryad arbors and 1 Gaea's Cradle, and it's a 70-80 card deck. Just the synergy of the deck allows for running so few lands. Even the guys who place in top 8 in local GP's and other major tourneys have gone against it, and they tend to hate it because it doesn't lose easy. But it is vintage, so most tourneys don't allow it.
PushBarToOpen
player, 428 posts
Thu 17 Apr 2014
at 19:23
  • msg #760

Re: Journey

Want to play in a game any game. will anyone play me name the format and i will build a deck to suit.
matthewfenn
GM, 1273 posts
Fri 18 Apr 2014
at 07:07
  • msg #761

Re: Journey

Hi Push, I'll be up for a game.  Red has just asked if anyone wants to start a new EDH game - want to go for that one?
PushBarToOpen
player, 431 posts
Fri 18 Apr 2014
at 17:40
  • msg #762

Re: Journey

Ok sure sounds like it could be fun. want to try out a flavour build though revolving around all 15 gods. mind if i use the new ones in the deck?
matthewfenn
GM, 1282 posts
Fri 18 Apr 2014
at 22:43
  • msg #763

Re: Journey

Fine by me.
The MunchKING
player, 759 posts
The MunchKING is here!!
Run in fear!!
Sun 20 Apr 2014
at 14:08
  • msg #764

Re: Journey

PushBarToOpen:
Ok sure sounds like it could be fun. want to try out a flavour build though revolving around all 15 gods. mind if i use the new ones in the deck?


All 15? that's got to be pretty crazy...
matthewfenn
GM, 1289 posts
Sun 20 Apr 2014
at 15:46
  • msg #765

Re: Journey

What do you mean by "new ones"?
matthewfenn
GM, 1290 posts
Sun 20 Apr 2014
at 16:01
  • msg #766

Re: Journey

Incidentally, I was just reading about the Mechanics of Journey into Nyx, and read the following:

"If a God enters the battlefield while your devotion to its colors is less than the required number, abilities that trigger when a creature enters the battlefield won't trigger."

I can't remember which game I was playing in recently, but we played it incorrectly I believe, as another card's "when creature comes into play under your control" trigger was invoked.
red2wedge
player, 1047 posts
Sun 20 Apr 2014
at 21:20
  • msg #767

Re: Journey

There were a few triggers during the standard game on table 2, but each one was as it should (although the turn that Heliod came into play, I did mess up my mana tapping, but everything balanced out...I tapped 4 for a 3 cost and then 3 for a 4 cost, so the floating mana from the first would have carried over).
The MunchKING
player, 762 posts
The MunchKING is here!!
Run in fear!!
Sat 26 Apr 2014
at 03:42
  • msg #768

Re: Back now

PushBarToOpen:
the other 2 spoiled gods are uninspiring and will likley not see competative play at all.



Kruphrix looks like he could be interesting in certain circumstances. Like you tap all your lands that you aren't using that turn, let them convert into colorless, and then drop a massive bonus on Polukranos, Hydra Broodmaster, or any other card with X in the cost.

Heck if you let it build up for a while (because you have a lot of mana generators or something) you could get some pretty big numbers.
PushBarToOpen
player, 441 posts
Sat 26 Apr 2014
at 20:46
  • msg #769

Re: Back now

In reply to The MunchKING (msg # 768):

Kruphix pretty much is unuseable.

for a start Kruphix is an Enchantment that costs 5 mana. If it costs you 5 mana it should be nearing a bomb and put heavy preassure on your opponant. Which Kruphix doesn't do.

Kruphx does nothing the turn it comes down, meaning that you are essentially paying 5 mana to give your opponant an extra turn. I know thats not the case if its a creature but gods being turned on is a major investment, and very difficult to do it on curve, especially if you are trying to ramp them out.

for example. turn 1 elvish mystic, turn 2 cariatid + another mystic, turn 3 Krupix. is the quickest way to get there and would be a perfect hand to ramp them out and you still don;t have devotion when he comes down, given that that combination leaves 1 card in your hand from your opener you will feel the pain of lack of card advantage pretty soon.

also even after he is down he doesn't play nicely with himself, his ability wats you to sve mana for a big x spell or strive spell. but to make him into a creature you have to spend the mana your trying to save. so he is fighting against himself.

in addiution if you try and save mana with him you are effectivly just giving you opponants extra turns as you do notihng. and extra turns for your opponant mean its more likley they draw that banashing light or detention sphere to kill your god and make you have wasted your time.




Basically those are just a few reasons he will not see any competative play. but i don't deny he could be good in EDH where the format can be slower.
Joat
player, 1 post
Sun 27 Apr 2014
at 01:40
  • msg #770

Re: Back now

Hello All, I'm Joat, I've played Magic on and off for years but I don't know any strategy. Really would like to practice against people. I'm actually looking for a standard game to try out one of the starter packs, it has a couple illegal cards for a standard game so I switched them out. Is anybody willing to have a game?
Matthew
GM, 1309 posts
Sun 27 Apr 2014
at 05:50
  • msg #771

Re: Back now

Hi Joat,

I'll certainly give you a go to welcome you here...  I've created Table 9 for us, rolled to see who goes first, and had my first go :-)  FYI, I'm based in the UK, so my hours of operation might be a bit different to most of the US based players here.

Also, for those that notice such things, I've finally got around to changing my user ID here to just Matthew :)

BTW - I gave you a bum steer in my Private Message to you - I should have said to use the **GAMES WANTED/CHALLENGES ACCEPTED** thread to ask for games instead :-)  Ah well!
This message was last edited by the GM at 06:04, Sun 27 Apr 2014.
Matthew
GM, 1310 posts
Sun 27 Apr 2014
at 06:02
  • msg #772

Re: Back now

In reply to PushBarToOpen (msg # 769):

I do love these discussions :-)  For someone like me, who plays only here, I find the discussions about tactics very interesting.  I read ages ago that one of the major mistakes that a lot of players make is simply to not put enough land in, and that one tip probably improved my win rate by fifty percent alone.

Over the years of playing magic, the experience I've gained probably does allow me to understand and implement similar concepts in my own deck building, but I don't tend to think about it in quite so detailed a way - I just tend to look at cards and come to gut decisions on whether or not the card would be useful or not.  Often, that gut decision is wrong of course - and the desire to make a particular themed deck where the card in question would ideally fit, outweighs my desire to produce an optimised winning deck.

:-)
red2wedge
player, 1061 posts
Sun 27 Apr 2014
at 16:12
  • msg #773

Re: Back now

One of the things I always do when making a deck is to look at the synergy of the cards. All of my best decks (and I mostly play casually, not competitively...although some of the people I play against in person would say that I'm more that just a casual player) tend to have an insane synergy. If there's an effect that works well by itself and you see something that either makes it more efficient, better, or helps reduce the drawbacks, that is something that needs to be put into the deck with it.

Another thing (in my opinion) that tends to make a good deck is covering all your bases defense-wise and to specialize in one win condition (but it is always good to have secondary win conditions in case someone takes out key components.

Examples: I have a Valakut deck, I have no mountains in the deck, but I have 4 Prismatic Omens (which makes all lands into mountains), along with all types of land fetch (including land cards that search for other lands. I know that I'll probably be dropping lots of lands, so I also tossed in 4x Lotus Cobras. The main win condition is the Valakuts, but I also tossed in a few Howl of the Night Packs and Budoka Gardeners (making lots of small or a few very large token creatures) for a secondary win condition, and a few fogs and naturalizes for protection.
red2wedge
player, 1062 posts
Sun 27 Apr 2014
at 16:37
  • msg #774

Re: Back now

I've seen 15 land drops in a single turn, and 126 damage in one turn with it, and one of the best parts of it, is that most of the damage is colorless (as it is generated by a land), so most cards do not have protection from it.
PushBarToOpen
player, 442 posts
Sun 27 Apr 2014
at 19:52
  • msg #775

Re: Back now

LOL Vakekut decks are known to be a pain. usually can muster a tier 2 with them without even trying. just use Valekut, Prismatic Omen and Scapeshift. then the rest of the deck is extra land drops and card draw.


But back on track, Card evalutation skills are a nessesity in magic. What i tend to consider is the following

a) Mana cost!!!!!! - before anything else when am i going to play the card, and what turn of the game is it likley to be, something that costs 3 mana i can usually expect to play turn 3 but 5 mana you are looking at turn 8/9

b) what does the card to for me the turn ut comes down. doies it block/attack. does it help me survive or damage my opponant, or do notihng but set me up for the future in which case what is the first turn it is relivent.

c) if i am loosing will it help me stabalise, if i am at parody wil it tip me towards winning. Cards that only help you wneh your winning are win more cards and should be avoided

d) set up cost, how much do i need to bend ovr backwards to get the card to make value for me.

and those are only a few because you can argue synergy and card advantage aswell.
Matthew
GM, 1317 posts
Mon 28 Apr 2014
at 09:40
  • msg #776

Re: OOC Chatter

Hi everyone - FYI, I have just uploaded a new version of my spreadsheet - this one contains the Journey to Nyx cards in it!

You can find it at the usual place here:
http://www.matthew.fenn.dsl.pi.../Downloads/index.htm
  • Version 9.7: Database updated to include Journey into Nyx plus some cards that seemed to be missing, plus updated legality.  Also corrected bug on the Initial Post creation that had crept in.

This message was last edited by the GM at 21:58, Mon 28 Apr 2014.
Tinkerfel
player, 1 post
Mon 28 Apr 2014
at 18:13
  • msg #777

Re: OOC Chatter

In reply to Matthew (msg # 776):

Think that's a broken link.


In other things, hey guys from the old one and new people I've not seen yet~

So anyway I'd love to start some games (though may wait until I can access the update sheet before, although I can easily play with the current sheet because there's no changes) and can do EDH and I guess modern now, it's a pre-last rotation 'standard' so a few Innistrad block cards, and 2 definitively modern decks.
PushBarToOpen
player, 445 posts
Mon 28 Apr 2014
at 19:26
  • msg #778

Re: OOC Chatter

I would a one v one of modern if you are interested
Matthew
GM, 1320 posts
Mon 28 Apr 2014
at 21:59
  • msg #779

Re: OOC Chatter

Link fixed...
Tinkerfel
player, 2 posts
Mon 28 Apr 2014
at 22:14
  • msg #780

Re: OOC Chatter

In reply to PushBarToOpen (msg # 778):

Sure if you wanna pick up a table whilst I just complete the deck list in the updated sheet (made a few changes) I'd be happy to do a 1v1 modern
Matthew
GM, 1325 posts
Tue 29 Apr 2014
at 09:06
  • msg #781

Re: OOC Chatter

Was just looking at some of the older games here - there are a few that are stuck due to players having gone AWOL...
  • Table 19: Lantern Kami vs.Jeff    - In between games, but Lantern Kami hasn't been seen on the board since 8th Jan, so I think we can probably clear the table.  You OK with that Jeff?
  • Table 30: Lantern Kami vs. MunchKing     - In the middle of a game, technically Munch's turn, however since Lantern Kami hasn't been around since January, I can't see the game progressing...  Munch? You OK with freeing up this table too?
  • Table 17: Lantern Kami vs Zerda Stronghammer    - In between games, but Lantern Kami hasn't been seen on the board since 8th Jan, so I think we can probably clear the table.  Zerda?  You IK with that?
  • Table 15: LAGO vs Lantern Kami    - This game has had one turn, taken by Lago the day after Lantern Kami was last seen.  Lago?  You OK with freeing up this table?
  • Table 27: Jeff vs MunchKING    - In the middle of a game, technically waiting on Munch since 26th Jan.  Though I accept that due to being ill, Jeff isn't posting as frequently as he usually does either so even if Munch does post, the game is unlikely to progress quickly!  Munch?  Do you intend to continue this game?
  • Table 4: Justen vs Jeff    - In the middle of a game, Jeff's turn, Justen last posted back in March and last logged on at the beginning on April, so the table isn't moving very fast at the moment...  Jeff? Justin? Want to clear this table?
  • Table 28: EDH | Munch, Matthew, Judas and Jeff    - In the middle of a game - Waiting on Judas since 18th April.
  • Table 3:  Lago v Matthew    - Lago and I were about to start a game - however it's been waiting on Lago since 18th April.
  • Table 1: Matthew vs. Jeff    - Waiting for Jeff to recover to continue.
  • Table 5 EDH: Red/Push/Jeff/Munch/Matthew    - Waiting for Jeff to recover to continue.

The other tables aren't in delay and getting daily posts.  To those I've asked questions above - please respond so I can free tables up as necessary :-)
PushBarToOpen
player, 446 posts
Tue 29 Apr 2014
at 13:23
  • msg #782

Re: OOC Chatter

In reply to Tinkerfel (msg # 780):

OK i will take table 7 then for us
The MunchKING
player, 763 posts
The MunchKING is here!!
Run in fear!!
Tue 29 Apr 2014
at 13:48
  • msg #783

Re: OOC Chatter

Matthew:
[*] Table 30: Lantern Kami vs. MunchKing     - In the middle of a game, technically Munch's turn, however since Lantern Kami hasn't been around since January, I can't see the game progressing...  Munch? You OK with freeing up this table too?


Yeah sure.

quote:
[*] Table 27: Jeff vs MunchKING    - In the middle of a game, technically waiting on Munch since 26th Jan.  Though I accept that due to being ill, Jeff isn't posting as frequently as he usually does either so even if Munch does post, the game is unlikely to progress quickly!  Munch?  Do you intend to continue this game?


Oh... No.

quote:
[*] Table 28: EDH | Munch, Matthew, Judas and Jeff    - In the middle of a game - Waiting on Judas since 18th April.
[*] Table 5 EDH: Red/Push/Jeff/Munch/Matthew    - Waiting for Jeff to recover to continue.[/list]
The other tables aren't in delay and getting daily posts.  To those I've asked questions above - please respond so I can free tables up as necessary :-)


*waits patently on those games*
Tinkerfel
player, 4 posts
Tue 29 Apr 2014
at 14:06
  • msg #784

Re: OOC Chatter

Found another bug with the new version it seems.

1. I can only name the deck list '1' as nothing else is accepted.
2. The 'table' won't recognise the deck itself. I screenshotted an example of this. Coincidentally, the imported EDH deck works perfectly fine, however this one I made last night after using the new one has this problem. http://tinypic.com/r/mj5k7s/8
Matthew
GM, 1326 posts
Tue 29 Apr 2014
at 16:34
  • msg #785

Re: OOC Chatter

Tinkerfel:
1. I can only name the deck list '1' as nothing else is accepted.
2. The 'table' won't recognise the deck itself.

RE: 1) Strange - has this happened more than once?  What version of Excel are you running?  Have you done anything to the Instructions tab?  I've just created a new deck on my version - the Excel 2007 version - and it works fine for me.  Has anyone else seen this?

RE: 2) It is probably a knock-on effect from something that went wrong in 1).  Can you confirm what the formula is in cell C10?
PushBarToOpen
player, 451 posts
Tue 29 Apr 2014
at 16:40
  • msg #786

Re: OOC Chatter

Ive created a new deck in the sheet and it worked fine for me.
Tinkerfel
player, 8 posts
Tue 29 Apr 2014
at 17:46
  • msg #787

Re: OOC Chatter

In reply to Matthew (msg # 785):

I'm guessing you mean in the tables? It's the only place C10 has a formula anyway. It's =IF(ISBLANK($B10),"",VLOOKUP($B10,1,3,0))

Also just gone to instruction page this second to double check, and the entire thing has altered since I first loaded the sheet when I downloaded. All the instructions are now blank grey boxes, and each one is labelled #N/A. So I'm guessing that might be the issue so I'll just redownload I guess.
Matthew
GM, 1330 posts
Tue 29 Apr 2014
at 19:32
  • msg #788

Re: OOC Chatter

Ah, of course - because your deck is named "1" - the formula fails to look up correctly - since it should be:

=IF(ISBLANK($B10),"",VLOOKUP($B10,deckname,3,0))

where deckname is the named range that represents the deck.

I suspect that I need to add in additional error checking in my macros to stop people naming their decks with just numbers - since I don't think you can create a named range that is just a number.
PushBarToOpen
player, 458 posts
Tue 29 Apr 2014
at 19:39
  • msg #789

Re: OOC Chatter

It also appears some planeswalkers have 0 loyalty. not sure how many but in the table sheet their loyalty appears as 0, not a huge issue though.
Matthew
GM, 1331 posts
Tue 29 Apr 2014
at 19:47
  • msg #790

Re: OOC Chatter

Damn.  Guess I'd better double-check the Planeswalker data.
Matthew
GM, 1332 posts
Tue 29 Apr 2014
at 20:01
  • msg #791

Re: OOC Chatter

Checked - seems that the most recent imports of data missed the Loyalty for planeswalkers - so any planeswalkers added in Born of the Gods, Journey into Nyx, Media Inserts, From the Vault: Twenty, Duel Decks: Jace vs. Vraska, Duel Decks: Sorin vs. Tibalt, Duel Decks: Jace vs. Vraska and Modern Masters - is probably missing.  I'm not going to re-issue immediately - I'll wait to see if any more bugs come out of the woodwork first.

Matthew
Joat
player, 9 posts
Tue 29 Apr 2014
at 22:29
  • msg #792

Re: OOC Chatter

I know there are websites I could go onto to ask but I really don't know where to go, but if anybody could give me a little advice I'd appreciate it. I am trying to create a deck but really don't know how to narrow down which cards to pick. Each color has a lot of options, tried picking a creature type but I staled on Dragon and Wurm because just so many options. Would it be a good idea for me to limit myself to just modern cards or what should I do? I could just try altering a prebuilt deck but I'll provably just mess it up. If I shouldn't be asking these kind of questions here than I apoligize.
PushBarToOpen
player, 462 posts
Tue 29 Apr 2014
at 23:30
  • msg #793

Re: OOC Chatter

Ok first question is allways which format. We can then go from there. if you want i can walk through this with you in a PM to try and get you a deck you like playing.

Also you cannot mess up prebuilt decks as they are absolutly horrible to start with.

***Warning i have gone through deck building with 10 people 8 of which now refuse to play me and have removed themselves from our play group because "You are to competative and i only play magic for fun". BUT 2 of them understood that winning is fun and have now joined me on the competative circuit where the game really begins. If you are willing to learn i am willing to teach. But it is not an easy battle***

the Warning is mostly there because of how i personally evaluate cards a lot of people i have helped have insisted on playing cards that are at best sideboard cards and at worst worse than drawing a basic land. People seem to like to be told new cards to put in a deck but react badly when told to take them out.
This message was last edited by the player at 23:38, Tue 29 Apr 2014.
Joat
player, 10 posts
Tue 29 Apr 2014
at 23:39
  • msg #794

Re: OOC Chatter

Ok, I won't be playing competively, just because I have no disposivle income currently, but I agree winning is fun. I think I would like to learn from you. If I want to throw your rules out to play a game I just won't play constructed. I have a problem picking because I know I'll regret that I didn't pick the best card for the situation, I'm a bit of a perfectionist. Format I woukd like is one that would be good for this site. I am yours to mold, and I promise I won't quit this group. At least not for a long time, its the only way I can play.
Matthew
GM, 1335 posts
Wed 30 Apr 2014
at 12:48
  • msg #795

Re: OOC Chatter

I like to win, but I prefer games that are close.  I used to have a vintage red burn deck that would win almost every time unless someone gave themselves shroud/hexproof in some way.  It was boring to play, and demoralising to the opponents.  Playing in tournaments where the win is more important than the how you win, is one thing.  Playing with your mates for fun makes the how more important.
PushBarToOpen
player, 465 posts
Wed 30 Apr 2014
at 13:41
  • msg #796

Re: OOC Chatter

Yeah thats the exact attitude i have come across loads of times. if someones deck is strong then you play the meta. for example one of my friends has a hexprrof infect deck that is extremly fast. So when building my next deck i took that into condiseration and built around it to try and create a deck that could beat it, using sideboard of non direct burn and cheap mass removal. It added to the fun of building the deck.

Overall thew answer to a strong deck is to play against the deck find out why its strong loose a few times and adjust your own deck to compensate, usually through the sideboard. And thus ytou have created your local Meta. if your deck can;t beat it ever then you don't have a good deck and rebuild a new one, as similar strategies are likley to appear at the next GP or PTQ.
Matthew
GM, 1337 posts
Wed 30 Apr 2014
at 15:23
  • msg #797

Re: OOC Chatter

In reply to PushBarToOpen (msg # 796):

I can't remember the last time I sideboarded here...  customising a deck to go up against a specific other deck is all very well - but the next game you play against the opponent who just soundly beat you with a brilliant deck - well in all likelihood, he is going to be playing a different deck anyway...

Unless people start the game with "I'm going to play my XYX deck" - in which case you could, if you were feeling mean, pick your "beats XYZ deck" deck and know you've probably neutralised his main strategy.

I occasionally play face to face with a friend of mine - neither of us have a lot of time to actually alter the decks we've created years in the past - we just pull them out and play.  Sometimes we abandon the game when we realise that one of us has no chance with the particular match up.  And we never announce which deck we are going to play versus the other since it would be too easy to pick a deck that would counter the others.
PushBarToOpen
player, 466 posts
Wed 30 Apr 2014
at 16:09
  • msg #798

Re: OOC Chatter

yeah wehn me and my friends play its allways best 2 out of 3 with sideboard. you don;t anoune your decks but in game 1 you pay attenttion to their cards try to work out their strategy and sideboard againse it.
Matthew
GM, 1340 posts
Wed 30 Apr 2014
at 21:51
  • msg #799

Re: OOC Chatter

Because I forget about sideboarding - I tend not to alter my decks when playing best of three here...  And when I'm creating my decks, I never think about sideboarding.

I wonder if I could alter my spreadsheet to allow the creation of a sideboard on the deck tab...  an area of cards that wouldn't be counted as the deck for actual game play, but could be permanently linked with a deck, on the archive sheet as well as on the deck sheet.  The various deck checking formula could also then validate the sideboard (what exactly ARE the rules for sideboarding anyway?) and highlight in the initial post that a sideboard of x cards with y rarity etc is associated with the deck - so that the players are encouraged to set up a sideboard...

Hmmm... I more I think of it, the more I like the idea...  Gives me something to work on for the next version!  Lots of macros to update :-(   Lots of formula to change :-(  But then again, I enjoy that stuff :-)
Jsalt
player, 1 post
Thu 1 May 2014
at 03:00
  • msg #800

Re: OOC Chatter

I'm glad you enjoy it, Matt. Because I don't know of anyone else with your skill in Excel who plays Magic and is willing to make that spreadsheet.

To help you out, here is the rules for sideboarding from Wizard's consolidated rules.

Consolidated Rules:
100.4. Each player may also have a sideboard, which is a group of additional cards the player may use to modify his or her deck between games of a match.

100.4a In constructed play, a sideboard may contain no more than fifteen cards. The four-card limit (see rule 100.2a) applies to the combined deck and sideboard.

100.4b In limited play involving individual players, all cards a player opens but doesn’t include in his or her deck are in that player’s sideboard.

100.4c In limited play involving the Two-Headed Giant multiplayer variant, all cards a team opens but doesn’t include in either player’s deck are in that team’s sideboard.

100.4d In limited play involving other multiplayer team variants, each card a team opens but doesn’t include in any player’s deck is assigned to the sideboard of one of those players. Each player has his or her own sideboard; cards may not be transferred between players.

PushBarToOpen
player, 481 posts
Thu 1 May 2014
at 15:18
  • msg #801

Re: OOC Chatter

those are the basics but doesn;t include the rules on sideboarding.

Sideboarding can be done in between matches.

after sideboarding the sideboard cannot be larger than 15 cards and the main deck cannot be less than 60.

Basically you can allways add cards but you can't just take out cards and if your sideboard is the full 15 cards you need to add cards from your sideboard in order to take any out of your main deck.

you can look at your sideboard at any point in a match. (so if someone uses mindslaver on you they are allowed to look through your sideboard)

hope that helps. most of those are actually fringe cases. it basically means you can add your whole sideboard to your deck and have a game 2 sideboard of zero if you want to (no one has ever done this)

aditionally the wish cycle in legacy can only fetch cards from your sideboard to your hand.
Matthew
GM, 1350 posts
Thu 1 May 2014
at 17:43
  • msg #802

Re: OOC Chatter

I'll have a cogitate how much of that I can implement in Excel!
red2wedge
player, 1081 posts
Fri 2 May 2014
at 05:43
  • msg #803

Re: OOC Chatter

As someone else pointed out, it is highly unlikely that we'll have much need of a sideboard here. I would think that the time you put into it would not be worth it, as we could make various slight mods for major deck types we might face.

Just to clarify what I mean, we have a Gruul deck that we're playing. We've found the optimal first game configuration and we use that, and we have a personal sideboard that we work with. Now Gruul tends to not work as well vs control, so we have the anti-control cards in there, and we make a second deck named something like "Gruul - Anti-control", and then a third for something else, utilizing the rules for sideboarding.
red2wedge
player, 1082 posts
Fri 2 May 2014
at 05:45
  • msg #804

Re: OOC Chatter

I've only seen a few games where the same deck is continually used for more than a couple games. I would hate for you to put that much work into something that is so rarely used here.
Tinkerfel
player, 28 posts
Fri 2 May 2014
at 14:46
  • msg #805

Re: OOC Chatter

In reply to red2wedge (msg # 803):

As I learned with my Gruul-Wolves deck :P

Speaking of I'm just reworking a new deck in the new sheet and we can start a new game in 7
PushBarToOpen
player, 484 posts
Fri 2 May 2014
at 17:51
  • msg #806

Re: OOC Chatter

if we have sideboards then we can do best 2 out of three like at a real FNM. i really like the idea. and you don;t have to sideboard if you don;t want to. but i allways like to make one if i can.
Tinkerfel
player, 30 posts
Fri 2 May 2014
at 18:54
  • msg #807

Re: OOC Chatter

Ok a small ruling thing I've never been able to get sorted out. Take Rakdos Cackler, the B/R Unleash one-drop, is that viable for use in a mono black or mono red EDH deck?
PushBarToOpen
player, 486 posts
Fri 2 May 2014
at 19:19
  • msg #808

Re: OOC Chatter

No a mono black commander can't have red mana symboly in the cards casting costs. a R/B hybrid according to the rules is classed as both R and B so it is not legal in a mono colour EDH
Tinkerfel
player, 31 posts
Fri 2 May 2014
at 19:39
  • msg #809

Re: OOC Chatter

I thought so, I just never had a definitive answer
Lord of the Pit
player, 1 post
Tue 6 May 2014
at 04:11
  • msg #810

Re: OOC Chatter

In reply to Tinkerfel (msg # 809):

New guy here!  I'm not new to Magic, though.  I was into it very heavily for about ten years or so, but haven't played recently.  I just downloaded the Excel sheet recommended in the RTJ - READ FIRST + RESOURCES + VIRTUAL DECKS thread, but haven't had a chance to look at it yet.  I have a couple of questions about how you guys play.

First, I touched on this in my application, but would like to clear it up, if I can.  Do you do tap your mana, announce what you're casting, then pass priority and wait for responses, or do you just cast all your spells then end your turn, then "back up" if the other player has responses?  For example, if I'm casting two creatures, do I cast one, pass priority and wait for responses or do I cast both, then on the other players turn he could, say, Power Sink the first one, preventing me from casting it and draining my mana so that I couldn't cast the second one.  Or if he wanted to Counterspell, he'd basically know both of the cards I'm casting and get to choose which one he wanted to counter.

Second, how do you order your virtual decks for random draws?  Do you just list and number the cards then roll a random number to see what you draw next?  For example, if you have a 60-card deck, for your initial draw you could roll 7d60 (with the Record Each Die and Unique Die options checked).  Then on your initial draw, roll d53 to see what card you get next, then d52, etc.?

Thanks!  I'm looking forward to getting a chance to play with you guys.  I'd like to start off kinda slow at first, though.
Crmnlst
player, 38 posts
Tue 6 May 2014
at 04:42
  • msg #811

Re: OOC Chatter

as far as passing priority or not, that is sort of something you get a feel for.  Many just move on to keep the game moving, but there will be times when you want to know the response or need to know the response.

Blue decks could be a bit slower in this format...but usually not that bad.
Jsalt
player, 2 posts
Tue 6 May 2014
at 07:06
  • msg #812

Re: OOC Chatter

The spreadsheet you downloaded will shuffle and randomly draw cards for you. As long as you have the right version of Excel with the right add-on. It does just about everything for you, except build the deck and play the cards.

I don't think anyone would mind you looking at their current games to get a feel for how posting works here. Just don't post in that table unless you're playing there.
red2wedge
player, 1094 posts
Tue 6 May 2014
at 14:29
  • msg #813

Re: OOC Chatter

There are times when you will have to pass priority, just to make sure how things happen. (A lot of times you'll see it passed for the declare blockers step, which normally means they have some combat tricks to consider, but all in all, it does tend to have most of the feel of a normal game.)
Matthew
GM, 1367 posts
Tue 6 May 2014
at 14:37
  • msg #814

Re: OOC Chatter

In reply to Lord of the Pit (msg # 810):

There is a certain amount of trust that is implicit on the board.  The spreadsheet will randomly draw your cards etc - but since what you actually type into your post is whatever you type - cheating IS possible.  But the satisfaction gained by winning through cheating is not exactly great, so in the end, you are just cheating yourself if you don't play fair.
Lord of the Pit
player, 2 posts
Tue 6 May 2014
at 14:56
  • msg #815

Re: OOC Chatter

Jsalt:
The spreadsheet you downloaded will shuffle and randomly draw cards for you. As long as you have the right version of Excel with the right add-on. It does just about everything for you, except build the deck and play the cards.


Oh really?  That's sweet!  I'll have to check it out today.  I looked at it briefly last night and tried to put together one of my favorite decks, but I couldn't remember the names of some of the cards and couldn't figure out how to search through the list.  I was tired, so I just went to bed, so I'll have another go at it today.



Jsalt:
I don't think anyone would mind you looking at their current games to get a feel for how posting works here. Just don't post in that table unless you're playing there.


Yeah, that's what I had planned to do.  Thanks.



Matthew:
There is a certain amount of trust that is implicit on the board.  The spreadsheet will randomly draw your cards etc - but since what you actually type into your post is whatever you type - cheating IS possible.  But the satisfaction gained by winning through cheating is not exactly great, so in the end, you are just cheating yourself if you don't play fair.


No worries there.  I have no interest in cheating.  Although... I did have a buddy with whom I used to play who bought thousands of dollars worth of cards (Black Lotus, Moxes, etc.) that I did prank a couple of times by rearranging his deck when he got up to go to the bathroom or looking at it before we got started and selecting one of my decks built specifically to beat that deck.  This was usually after he had beaten me 8 or 10 times in a row.  I always told him about it afterwards and he was a good sport about it.  Of course this was just in casual play.  No monkey business during tournaments, which we used to have on a regular basis.



I noticed that most of you don't seem to have a portrait selected.  I was worried at first that choosing one might have been a faux pas on my part, but then I noticed that a few of you do.  Oh, I'd like to point out the reason for my nom de guerre isn't some inflated opinion of myself... it's just that the Lord of the Pit was the card that really got me into Magic.  All my friends were playing and I finally decided to try it, but I was "only going to buy one or two decks and a few boosters."  I got a Lord of the Pit in my very first deck of cards and was so excited that I bought a bunch of cards and, over the next 10 years or so, I invested (squandered?) heavily in the game.  I still have fond memories of that 7/7 flying trampler rolling over Sera Angels and Sengir Vampires.

Would anyone be interested in setting up a limited format tournament of some sort?  Maybe we get together and draft and then we build our decks from that, pair off and play, maybe double-elimination, so you have a "winners bracket" and a "losers bracket?"  Just tossing an idea out there.
Lord of the Pit
player, 3 posts
Tue 6 May 2014
at 19:52
  • msg #816

Re: OOC Chatter

Lord of the Pit:
...I did have a buddy with whom I used to play who bought thousands of dollars worth of cards (Black Lotus, Moxes, etc.) that I did prank a couple of times...


Oh, and just so you know, he pulled a few of his own too.  Like a deck made entirely of Rocket-Powered Turbo Slugs (most of them foil, if I recall correctly).  So on his first turn he attacked with 7 or 8 of those.  BAM!
This message was last edited by the player at 14:22, Wed 07 May 2014.
Jsalt
player, 4 posts
Tue 6 May 2014
at 19:54
  • msg #817

Re: OOC Chatter

It is possible. I don't know if the link made it to this game, but there is a site for generating booster packs so we can have a virtual draft/limited playing pool. It was quite fun, as it forces you to use cards you might not otherwise give a second look.

If you need to search to find a card name, I think Gatherer, the WotC online card database, works wonders. Better than trying to find it on the 'All Cards' tab, IMHO. The advanced search options can be a big help.
Lord of the Pit
player, 4 posts
Tue 6 May 2014
at 20:01
  • msg #818

Re: OOC Chatter

In reply to Jsalt (msg # 817):

Well, I think I'm getting the hand of it.  For about 15 minutes I looked for a place to put in the number of copies of each card the deck would have... then it hit me that I would have to enter each copy separately... doh!  Now to figure out how to shuffle and draw.  You do that from the table tab, right?




NOTE:  This deck is legal in:  Legacy, Vintage, Classic, Commander, - it contains 11 Rares and 0 Mythic (18% of deck), of which 0 are lands
Jsalt
player, 6 posts
Tue 6 May 2014
at 20:22
  • msg #819

Re: OOC Chatter

That's right, the buttons at the top of the Table tap allow you to shuffle, draw, mill, scry, and other things.

Technically, all the 'shuffle' button does is clear the 'Top of Deck' and 'Bottom of Deck' areas. The way it shuffles is that it uses a macro to randomly select a card that isn't on the table each time you draw/mill/scry. Unless there is a card in the 'Top of Deck' area, in which case it moves that card instead.
Matthew
GM, 1368 posts
Tue 6 May 2014
at 20:51
  • msg #820

Re: OOC Chatter

'tis true - the deck is never actually "shuffled" - a card is just randomly selected from it when you draw, unless, as Jsalt has said, you have already either put it/scryed it onto the top or bottom.

The code for working out whether a card should be random or not when you have cards on the top and cards on the bottom and the size of the library is getting low took me an age to work out originally!

Incidentally folks - in case you've not realised what additional features I've added relatively recently - I thought I might mention that when you copy card details from the table tab into your post - typically from column M (or O if you like the flavour text), you can do so with a right-click and use the CopytoClipboard function that I created.

In a similar way, if you go to the Archive tab, assuming you have archived some decks since you first started using the spreadsheet, then you'll find some new options on the right-click there.  One of them is "Copy from Archive to new Deck + Table" - which does what it says on the tin - copies the archived deck you right-clicked on into a brand new set of deck + table worksheets.  Also, there is a Sort Archives option, which will run a macro to re-sort your Archive tab in a variety of different ways.  My archive has over 100 decks in it now, so I created the Sort Archive macro to help me manage them...  Need to group all the Standard/Extended/Legacy/Vintage/Modern/Commander legality decks together?  It can do that. :-)

If anyone has any requests for development - things they'd like to see it do, or improvements they think I could make - let me know.
The MunchKING
player, 768 posts
The MunchKING is here!!
Run in fear!!
Tue 6 May 2014
at 21:45
  • msg #821

Re: OOC Chatter

Lord of the Pit:


Jsalt:
I don't think anyone would mind you looking at their current games to get a feel for how posting works here. Just don't post in that table unless you're playing there.


Yeah, that's what I had planned to do.  Thanks.


EDH (or "commander" if you want the official name) seems to be the popular play style right now.

Feel free to watch The MunchKING's game if you like.

quote:


I noticed that most of you don't seem to have a portrait selected.  I was worried at first that choosing one might have been a faux pas on my part, but then I noticed that a few of you do. 


The MunchKING must of course give you a face to fear facing in direct combat!! :P
Jsalt
player, 7 posts
Wed 7 May 2014
at 01:58
  • msg #822

Re: OOC Chatter

In reply to Matthew (msg # 820):

Okay, the change to the Archive tab? Awesome

Still, there is one thing that somewhat annoys me. It's probably just an issue with me using an older Excel version, but the 'UNDO' and 'Archive' buttons on the deck tab do nothing. Or more to the point, the drop down menu in that cell (2D) takes precedence over the aforementioned buttons. So if I try to use one of them, it instead drops down the menu, showing what cards are in the deck.

Slightly annoying, since I can't archive a deck without deleting it.
Lord of the Pit
player, 10 posts
Wed 7 May 2014
at 02:21
  • msg #823

Re: OOC Chatter

Sorry if I'm a little slow on the posting... still figuring it out
Lord of the Pit
player, 14 posts
Wed 7 May 2014
at 03:13
  • msg #824

Re: OOC Chatter

You guys have probably already thought about this and, obviously nixed it, but I was wondering if you had tried putting card images in your games instead of just links/descriptions?  I realize that could get really busy in longer games or multiplayer... just wondered if you'd tried it or considered it.
The MunchKING
player, 777 posts
The MunchKING is here!!
Run in fear!!
Wed 7 May 2014
at 03:25
  • msg #825

Re: OOC Chatter

Lord of the Pit:
You guys have probably already thought about this and, obviously nixed it, but I was wondering if you had tried putting card images in your games instead of just links/descriptions?  I realize that could get really busy in longer games or multiplayer... just wondered if you'd tried it or considered it.


You can. The MunchKING has done it before.

The main problem is as you says, it gets kinda busy.

If you want to do it though, it's not against any rules I know about.
Lord of the Pit
player, 16 posts
Wed 7 May 2014
at 03:28
  • msg #826

Re: OOC Chatter

In reply to The MunchKING (msg # 825):

Okay, I might try that some time and see just how big of a pain it is.  Would only do it for cards in play, of course.
Matthew
GM, 1370 posts
Wed 7 May 2014
at 05:50
  • msg #827

Re: OOC Chatter

RE: Dev and Archive buttons inaccessible...
Hmmm... what version of excel/my spreadsheet are you using again Jsalt?

RE: Images:  An early development in the spreadsheet was to have the option for inserting images into a comment field for each card on the table sheet, however it has never really worked very well.  It is slow (going to the web and fetching the image every time you draw/move a card) and takes up a lot of memmory as I kept getting memory errors kicking up every time it was in use for any length of time.  I never use it myself these days and I've not re-tested it for a loooong time.

Putting the images into a game would be nice, but it does actually end up making reading the post harder and more frustrating for other people - feel free to have a try, but it does become hard to lay out the post when you have images that push the text about.  Also, it's a big hassle.  If you don't want to be accused of bandwidth theft, you really ought to upload the images to your own web-space before linking to them :-)  See link to a message in another game
red2wedge
player, 1095 posts
Wed 7 May 2014
at 05:54
  • msg #828

Re: OOC Chatter

And welcome, LOTP. I never officially said it, but it is always nice meeting new players with different play styles. I'm looking forward to playing against you.
Jsalt
player, 11 posts
Wed 7 May 2014
at 07:01
  • msg #829

Re: OOC Chatter

Excel 2003. Yep, been over a decade since I could update my Excel.

It seems to be the case anytime you put a button on the same cell as a drop down menu. They just take precedence, at least in Excel 2003. I've tried stretching the cell to the greatest width possible, and it still just opens the menu.
Matthew
GM, 1374 posts
Wed 7 May 2014
at 08:22
  • msg #830

Re: OOC Chatter

Hmmm... OK.  Well, as a stop-gap work-around, you could unprotect the sheet, right click on the button(s) and move them so they are on another cell...

You OK with that?

Password to unprotect the sheet is "mtg".

EDIT: If you unhide the "BlankDeck" tab and make the change there - then the change will be propagated through every time you create a new deck.
This message was last edited by the GM at 08:23, Wed 07 May 2014.
PushBarToOpen
player, 494 posts
Wed 7 May 2014
at 13:12
  • msg #831

Re: OOC Chatter

Lord of the Pit:
You guys have probably already thought about this and, obviously nixed it, but I was wondering if you had tried putting card images in your games instead of just links/descriptions?  I realize that could get really busy in longer games or multiplayer... just wondered if you'd tried it or considered it.


Just remember it is against the general rules of RPOL unless you host the images yourself.
Lord of the Pit
player, 21 posts
Wed 7 May 2014
at 13:40
  • msg #832

Re: OOC Chatter

PushBarToOpen:
Just remember it is against the general rules of RPOL unless you host the images yourself.


Really?  Do you know where in the Terms of Use or FAQ that restriction is located?  I looked through the entire thing and didn't see anything about that.  That's some important information that should be in there.
PushBarToOpen
player, 495 posts
Wed 7 May 2014
at 13:59
  • msg #833

Re: OOC Chatter

RPOL Help:
How do I...
 Put pictures in a post?

Images can be inserted into posts using the Image tag, <img>.  In order for an image to be posted in a game thread, it must be hosted somewhere online.  Where it is hosted is known as its address, or its URL.

To insert an image into a post, use the Image tag with the image's online address to tell viewers' browsers where to find the image:

<img src="URL">

It's important to only link images which you host on your own webspace somewhere.  Displaying images that others are hosting is known as Bandwidth theft, and is a big no-no.

Finally, images can only be posted in games, not in public forums.


the highlighted part is the important part. the other reason is if the owner of the image changes it then you have no control over what its changed to and thus you may end up with inappropriate content in a public game area.
This message was last edited by the player at 14:01, Wed 07 May 2014.
Lord of the Pit
player, 22 posts
Wed 7 May 2014
at 14:24
  • msg #834

Re: OOC Chatter

In reply to PushBarToOpen (msg # 833):

Thanks, that's good info to have.  You'd think that would be in the Terms of Use, too.
Jsalt
player, 21 posts
Thu 8 May 2014
at 21:30
  • msg #835

Re: OOC Chatter

LotP, the official site for the Commander (once called 'Elder Dragon Highlander') is mtgcommander.net. I generally look at their rules at http://mtgcommander.net/rules.php when I'm looking for how that format works. They organize it in a somewhat easier to read way.
Lord of the Pit
player, 27 posts
Thu 8 May 2014
at 21:59
  • msg #836

Re: OOC Chatter

In reply to Jsalt (msg # 835):

Well, I reckon I'll start working on a commander deck then... if I can just find a good legend to use.
The MunchKING
player, 791 posts
The MunchKING is here!!
Run in fear!!
Thu 8 May 2014
at 22:12
  • msg #837

Re: OOC Chatter

Lord of the Pit:
In reply to Jsalt (msg # 835):

Well, I reckon I'll start working on a commander deck then... if I can just find a good legend to use.


Kami of the Crescent Moon. :P
Tinkerfel
player, 40 posts
Thu 8 May 2014
at 23:55
  • msg #838

Re: OOC Chatter

I asked a ruling thing earlier and another just came to my mind when looking up Legendaries to use in an EDH. Say you have one of the Akromas (really doesn't matter which, they're both Angel) as your commander, and you play a Khalia of the Vast normally. When she's attacking, can you bring the commander in as they're an Angel (and obviously works with other commanders just Akroma is the one I'd thought of) or is the commander zone not counted in that ruling?
The MunchKING
player, 794 posts
The MunchKING is here!!
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Fri 9 May 2014
at 00:01
  • msg #839

Re: OOC Chatter

Tinkerfel:
I asked a ruling thing earlier and another just came to my mind when looking up Legendaries to use in an EDH. Say you have one of the Akromas (really doesn't matter which, they're both Angel) as your commander, and you play a Khalia of the Vast normally. When she's attacking, can you bring the commander in as they're an Angel (and obviously works with other commanders just Akroma is the one I'd thought of) or is the commander zone not counted in that ruling?


Assuming you mean Kaalia her power states

quote:
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.


As the commander is not in your hand it doesn't work. Or at least that was the answer I got with Ninjitsu.
Jsalt
player, 22 posts
Fri 9 May 2014
at 00:37
  • msg #840

Re: OOC Chatter

MunchKING is right. The command zone is not counted as being in your hand, and Kaalia only looks in your hand for an Angel/Demon/Dragon.

Of course, if either Akroma is your commander, you can't even have Kaalia in your deck. Vengeance is mono-white, and Wrath is mono-red, so you can't have a red/white/black creature with them. All cards in a commander deck must match the Commander's color identity.
The MunchKING
player, 796 posts
The MunchKING is here!!
Run in fear!!
Fri 9 May 2014
at 02:48
  • msg #841

Re: OOC Chatter

Jsalt:
MunchKING is right. The command zone is not counted as being in your hand, and Kaalia only looks in your hand for an Angel/Demon/Dragon.

Of course, if either Akroma is your commander, you can't even have Kaalia in your deck. Vengeance is mono-white, and Wrath is mono-red, so you can't have a red/white/black creature with them. All cards in a commander deck must match the Commander's color identity.


Well then Tariel, Reckoner of Souls. He's RWB
Lord of the Pit
player, 28 posts
Fri 9 May 2014
at 04:23
  • msg #842

Re: OOC Chatter

Jsalt:
All cards in a commander deck must match the Commander's color identity.


As I understand it, all of the cards cannot have a color that is not part of the commander's color identity... they don't have to match it fully.  That is, they don't have to share all of the colors in the commander's color identity... a Red/White commander means you can have red cards, white cards, red/white cards and colorless cards... is that right?
Jsalt
player, 25 posts
Fri 9 May 2014
at 04:31
  • msg #843

Re: OOC Chatter

Yes. As long as it doesn't go outside the Commander's color identity, it's fair game.

For example, my Wort, Boggart Auntie Commander deck contains many red goblins. Because most of them are mono-red! But it also has as many black goblins (and Raise Dead effects...) as I want. Well, up to 100 cards. But not all the cards are black AND red.

An interesting note is that the color identity counts both mana cost of the Commander, and the mana costs of any activated abilities the Commander has. So if you want to build a deck with Memnarch or Bosh, Iron Goldem as the Commander, they would be Blue and Red respectively, not totally colorless.

Be aware as well, that any mana generating card you use in a Commander deck can only generate mana of that Commander's color identity. For example, City of Brass can only generate blue mana if your commander is, say, Empress Galina.
Tinkerfel
player, 41 posts
Fri 9 May 2014
at 09:20
  • msg #844

Re: OOC Chatter

Well yes it was more the ruling stuff I was talking about, not neccessarily being specific about Akroma, it was just the one card I had in my mind when the thought came to me, I also hadn't looked up Kaalia's actual text (I remembered it as being hand or deck for some reason)
Lord of the Pit
player, 29 posts
Sun 11 May 2014
at 14:33
  • msg #845

Re: OOC Chatter

Ugh.  Sooo many cards to sort through when making a deck nowadays.  It was so much easier when I just had to go through the cards that I have.

So, I'm still working on my EDH deck... any suggestions?  I was thinking of a mono-colored deck - that, of course, has it's own strength and weaknesses - but I am also considering a 5-color deck (again, strengths and weaknesses).

Any suggestions?
The MunchKING
player, 801 posts
The MunchKING is here!!
Run in fear!!
Sun 11 May 2014
at 14:38
  • msg #846

Re: OOC Chatter

Lord of the Pit:
Ugh.  Sooo many cards to sort through when making a deck nowadays.  It was so much easier when I just had to go through the cards that I have.

So, I'm still working on my EDH deck... any suggestions?  I was thinking of a mono-colored deck - that, of course, has it's own strength and weaknesses - but I am also considering a 5-color deck (again, strengths and weaknesses).

Any suggestions?



A lot of the recent crazy-powerful cards are multi-color, so 5 will give you the most variety. That said there's only like 11 all-color characters who can be Commanders, so you'll probably be running another Progenitus or Sliver deck.

EDIT: Of course that's only casting cost. I'm not entirely sure how I'd test for if they use it in their game-text.

If you were willing to do more research, you might come up with an odd Commander I hadn't thought of.
This message was last edited by the player at 14:40, Sun 11 May 2014.
Lord of the Pit
player, 33 posts
Sun 11 May 2014
at 15:15
  • msg #847

Re: OOC Chatter

The MunchKING:
That said there's only like 11 all-color characters who can be Commanders, so you'll probably be running another Progenitus or Sliver deck.


Hmmm...
Atogatog
Child of Alara
Cromat
Horde of Notions
Karona, False God
Scion of the Ur-Dragon
Sliver Legion
Sliver Overlord
Sliver Queen
Progenitus

Those are the only ones I came up with on a search right now.  Unless you count 1996 World Champion, which is illegal.  I thought there were more... for some reason I was thinking that one or more of the Elder Dragons from Legends was 5-color, but they're all 3-color.
The MunchKING
player, 804 posts
The MunchKING is here!!
Run in fear!!
Sun 11 May 2014
at 15:32
  • msg #848

Re: OOC Chatter

You left off Reaper King.

http://magiccards.info/shm/en/260.html




Even though his Mana is split it still all counts for Color Identity.
This message was last edited by the player at 15:34, Sun 11 May 2014.
Lord of the Pit
player, 35 posts
Sun 11 May 2014
at 15:37
  • msg #849

Re: OOC Chatter

In reply to The MunchKING (msg # 848):

Ah, cool.  So, yeah... 11 then.
Jsalt
player, 29 posts
Mon 12 May 2014
at 17:37
  • msg #850

Re: OOC Chatter

To Matt and Joat:

I glanced at your game, and I believe I know the answer. This ruling about the heroic ability:
quote:
9/15/2013: Heroic abilities will resolve before the spell that caused them to trigger.

So the way I see what happens is as follows. Matt casts his spell targeting his two heroic creatures. Each of their heroic abilities automatically trigger, since it is the targeting of the spell, not the spell resolving, which triggers them. Then Joat counters Matt's spell. Both heroic abilities still resolve, but Matt's spell does not.
red2wedge
player, 1117 posts
Mon 12 May 2014
at 17:53
  • msg #851

Re: OOC Chatter

It also counts mana symbols in the text of the card. I think there is a couple legendaries that have a 5 color activation in their text (not legendary, but such as Paragon of Amesha http://magiccards.info/cfx/en/14.html).
The MunchKING
player, 833 posts
The MunchKING is here!!
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Mon 12 May 2014
at 17:59
  • msg #852

Re: OOC Chatter

red2wedge:
It also counts mana symbols in the text of the card. I think there is a couple legendaries that have a 5 color activation in their text (not legendary, but such as Paragon of Amesha http://magiccards.info/cfx/en/14.html).



I couldn't find any legendries with all 5 that didn't have an all-five casting cost, but if you can find any, feel free to tell me.

Or maybe one with like three of them in the casting cost and the other two in the text or something.
Lord of the Pit
player, 63 posts
Mon 12 May 2014
at 18:10
  • msg #853

Re: OOC Chatter

So what kind of commander decks do you guys usually make?  Do you make theme decks, like all slivers or all angels... or all myr?  Are they usually mono-colored or multi-colored?
The MunchKING
player, 834 posts
The MunchKING is here!!
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Mon 12 May 2014
at 18:17
  • msg #854

Re: OOC Chatter

I do themes a lot. I can't vouch for the "standard" way of doing it. Usually dual-color but sometimes mono.
Lord of the Pit
player, 64 posts
Mon 12 May 2014
at 18:18
  • msg #855

Re: OOC Chatter

In reply to The MunchKING (msg # 854):

That's cool.  I'm not looking for hard statistics... just a general impression.
Jsalt
player, 31 posts
Mon 12 May 2014
at 18:22
  • msg #856

Re: OOC Chatter

Personally, I start with the Commander, then figure out what that Commander wants to do.

My Wort, Boggart Auntie Deck is a Goblin deck, combining red and black goblins. Because Wort likes having lots of goblins around to raise from the dead.

My Jarad, Golgari Lich Lord deck (Which I just noticed I've been negelecting) focuses not on any specific creature type, but instead on creatures that like going to, being in, or coming back from the graveyard. Again, I use both colors, since I wouldn't want to waste a color of mana just for my commander.

Far be it from me to play only two color commanders though! My Kemba, Kha Regent deck is dual themed: Cats and Equipment. I build an army of catfolk, either through drawing and playing them or piling equipment on Kemba. Then, I spread the equipment about for maximum effect, and end up with a well equipped army. Only white (and colorless) cards.

I've had others, but most of my EDH decks were not archived. Either because they didn't work well, or I just didn't have fun playing them.

Or in the case of my Karn, Silver Golem deck, both. It isn't much fun fighting self-enforced mana screw, an overall lack of creatures (I was going to depend on Karn's activated ability), and the fact that everyone else thought I was the most dangerous player on the board. That deck was deleted with extreme prejudice.
Matthew
GM, 1410 posts
Mon 12 May 2014
at 19:15
  • msg #857

Re: OOC Chatter

FYI, I've created a new version of my spreadsheet that includes provision for sideboards :-)  In testing at the moment - will upload soon. :-)
Lord of the Pit
player, 65 posts
Mon 12 May 2014
at 19:16
  • msg #858

Re: OOC Chatter

In reply to Matthew (msg # 857):

Wow!  You are awesome!
Lord of the Pit
player, 66 posts
Mon 12 May 2014
at 21:54
  • msg #859

Re: OOC Chatter

In reply to Lord of the Pit (msg # 858):

Does the text on a card "A deck can have any number of cards named X." override the 1 card limit in highlander or EDH?
The MunchKING
player, 836 posts
The MunchKING is here!!
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Mon 12 May 2014
at 21:57
  • msg #860

Re: OOC Chatter

Lord of the Pit:
In reply to Lord of the Pit (msg # 858):

Does the text on a card "A deck can have any number of cards named X." override the 1 card limit in highlander or EDH?

Think so.
Matthew
GM, 1411 posts
Mon 12 May 2014
at 22:45
  • msg #861

Re: OOC Chatter

Lord of the Pit:
In reply to Lord of the Pit (msg # 858):

Does the text on a card "A deck can have any number of cards named X." override the 1 card limit in highlander or EDH?


Are there any cards other than Relentless Rats that has that?
The MunchKING
player, 837 posts
The MunchKING is here!!
Run in fear!!
Mon 12 May 2014
at 22:48
  • msg #862

Re: OOC Chatter

Matthew:
Lord of the Pit:
In reply to Lord of the Pit (msg # 858):

Does the text on a card "A deck can have any number of cards named X." override the 1 card limit in highlander or EDH?


Are there any cards other than Relentless Rats that has that?



There's this Cleric that lets you sack 6 of them to bring back a demon that has it too. I'd have to look up what he's called.

EDIT Shadowborn Apostle.



EDIT 2.0: Apparently Black is the only one that gets to break deck restrictions. :P
This message was last edited by the player at 22:50, Mon 12 May 2014.
Matthew
GM, 1412 posts
Mon 12 May 2014
at 22:53
  • msg #863

Re: OOC Chatter

I'll update my spreadsheet to take that into account as well...  Since I recently altered the deck tabs to highlight if you accidentally have more than 4 of a card (or more than 1 in EDH decks).  It already takes Relentless Rats into account. :-)
Lord of the Pit
player, 67 posts
Mon 12 May 2014
at 23:47
  • msg #864

Re: OOC Chatter

The MunchKING:
Apparently Black is the only one that gets to break deck restrictions. :P


Black has always been the color with "cheat" cards :)
This message was last edited by the player at 02:22, Tue 13 May 2014.
Lord of the Pit
player, 68 posts
Tue 13 May 2014
at 02:22
  • msg #865

Re: OOC Chatter

In reply to Lord of the Pit (msg # 864):

Dang, was halfway through building an EDH deck and realized that Griselbrand was banned :(
The MunchKING
player, 838 posts
The MunchKING is here!!
Run in fear!!
Tue 13 May 2014
at 04:56
  • msg #866

Re: OOC Chatter

Lord of the Pit:
In reply to Lord of the Pit (msg # 864):

Dang, was halfway through building an EDH deck and realized that Griselbrand was banned :(


Why is he banned?
Lord of the Pit
player, 69 posts
Tue 13 May 2014
at 05:22
  • msg #867

Re: OOC Chatter

In reply to The MunchKING (msg # 866):

I'm going to assume it's the 'pay 7 life: draw 7 cards' effect.  I don't know.

http://dragonhighlander.net/rules.php doesn't say why, just says he's banned from commander.
The MunchKING
player, 839 posts
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Tue 13 May 2014
at 06:01
  • msg #868

Re: OOC Chatter

Ah, you got it from there. OK...
Matthew
GM, 1418 posts
Tue 13 May 2014
at 13:34
  • msg #869

Re: OOC Chatter

I've uploaded the new version of the spreadsheet with the ability to add in Sideboards.
See link:  http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

- Version 9.8: Adjusted Deck tab and various formula/macros to include provisions for Sideboard.

If you come across any bugs, let me know!
Lord of the Pit
player, 70 posts
Tue 13 May 2014
at 14:35
  • msg #870

Re: OOC Chatter

The MunchKING:
Ah, you got it from there. OK...


Is that not a good source?
The MunchKING
player, 841 posts
The MunchKING is here!!
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Tue 13 May 2014
at 14:55
  • msg #871

Re: OOC Chatter

Lord of the Pit:
The MunchKING:
Ah, you got it from there. OK...


Is that not a good source?


No, that's the official rules. That's the best source. I was just remembering when you thought the other cards were banned from any sort of play when they were only restricted or even completly legal.
Lord of the Pit
player, 71 posts
Tue 13 May 2014
at 15:14
  • msg #872

Re: OOC Chatter

In reply to The MunchKING (msg # 871):

Well, yeah, that's why I am not using the spreadsheet's rulings any more and went straight to the source lol...
Matthew
GM, 1419 posts
Tue 13 May 2014
at 16:16
  • msg #873

Re: OOC Chatter

The card legality in the spreadsheet's database comes from http://magiccards.info,  They do sometimes have mistakes there - and I have sometimes made mistakes when translating the info into the database.  If you find any, I'll do my best to figure out the reason why and correct them. :-)
The MunchKING
player, 842 posts
The MunchKING is here!!
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Tue 13 May 2014
at 16:24
  • msg #874

Re: OOC Chatter

Matthew:
The card legality in the spreadsheet's database comes from http://magiccards.info,  They do sometimes have mistakes there - and I have sometimes made mistakes when translating the info into the database.  If you find any, I'll do my best to figure out the reason why and correct them. :-)


The one I remember is Sol Ring says it's legal in Commander.

http://magiccards.info/c13/en/259.html
Lord of the Pit
player, 72 posts
Tue 13 May 2014
at 16:29
  • msg #875

Re: OOC Chatter

In reply to The MunchKING (msg # 874):

Yeah, the website lists the illegal cards.
Tinkerfel
player, 44 posts
Tue 13 May 2014
at 17:32
  • msg #876

Re: OOC Chatter

In reply to The MunchKING (msg # 862):

My friend has a mono-black EDH deck that runs I think 40-45 Shadowborn, the rest being super high level demons and draws and return multiples to the field and shuffle back into deck. Seriously, the guy pulled 6 demons on me and eventually pulled a grand total of 20 Shadowborn Apostles with that Return to Rav card Immortal Servitude http://gatherer.wizards.com/Ha...366247&type=card. He just wound up being a ass and killspelled my defenders and killed me with just the apostles
Jsalt
player, 34 posts
Tue 13 May 2014
at 17:34
  • msg #877

Re: OOC Chatter

Well, your friend was straight up cheating then. Split mana cards, like Immortal Servitude, count as being both colors. Just like a multicolor card.

So there is NO way he could have it in a mono-black deck. It could only be in a white/black Commander deck.

If it was a normal Highlander deck though... well, that's fair. But not in Commander.
Tinkerfel
player, 45 posts
Tue 13 May 2014
at 17:44
  • msg #878

Re: OOC Chatter

In reply to Jsalt (msg # 877):

Sorry should have said, it was a very light splash white. Realised my mistake in what I said then ^^; he only had 2 non-blacks which were Aetheros and Immortal Servitude, I just always keep calling it mono-black when speaking with them because they've got a true B/W EDH so was just the way we split them up
Matthew
GM, 1422 posts
Tue 13 May 2014
at 21:40
  • msg #879

Re: OOC Chatter

Glad someone mentioned Sol Ring - I checked it on my spreadsheet, and discovered I'd made an error on the formula that set the legality for restricted classic cards... so I edited and corrected...  The version online now is the correct one.
Joat
player, 30 posts
Wed 14 May 2014
at 01:38
  • msg #880

Re: OOC Chatter

So Sol Ring is Illegal in Commander, if so I have to change a card in my deck.
Jsalt
player, 36 posts
Wed 14 May 2014
at 01:52
  • msg #881

Re: OOC Chatter

No, Sol Ring IS legal in Commander. It's just that the coding for legality in Matt's spreadsheet was incorrectly saying it wasn't. So leave it in your deck if you want.
Lord of the Pit
player, 73 posts
Wed 14 May 2014
at 04:15
  • msg #882

Re: OOC Chatter

This site lists all the illegal cards:

http://dragonhighlander.net/rules.php
Matthew
GM, 1424 posts
Wed 14 May 2014
at 05:28
  • msg #883

Re: OOC Chatter

Actually, the coding in my deck merely said it was illegal in Classic/Vintage, whereas actually, it is simply Restricted.

AND, for some reason, when I just double-checked it, the work I'd done to correct it in Classic had failed to take - so I just re-corrected it and reuploaded.  It is still version 9.8, but I've amended the Update History to actually show it as 9.8a with an extra comment to mention the correction of the Restricted legality.

Those of you who bothered to download it within the last 24 hours, sorry, but your version does still have a mistake with the "Restricted in Classic" legality cards.
This message was last edited by the GM at 06:10, Wed 14 May 2014.
The MunchKING
player, 847 posts
The MunchKING is here!!
Run in fear!!
Thu 15 May 2014
at 22:32
  • msg #884

Re: MTG database

The MunchKING:
The "god" cards aren't Creatures if your Devotion to their colors is too low, but they still say Legendary Enchantment Creature.


SO apparently they thought of this, it's in the rulings now...

•9/15/2013: The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
Jsalt
player, 43 posts
Fri 16 May 2014
at 02:53
  • msg #885

Re: MTG database

Well, they had to have just thought of it; they just started making God cards! Be silly to make such a ruling before there were any Gods or a devotion mechanic to rule on.
The MunchKING
player, 849 posts
The MunchKING is here!!
Run in fear!!
Fri 16 May 2014
at 03:03
  • msg #886

Re: MTG database

Jsalt:
Well, they had to have just thought of it; they just started making God cards! Be silly to make such a ruling before there were any Gods or a devotion mechanic to rule on.


Well, yes, but I'm saying when I asked it wasn't clearly lined out in the rulings, or I wouldn't have had to ask.
Jsalt
player, 45 posts
Fri 16 May 2014
at 03:33
  • msg #887

Re: MTG database

You last asked eight months ago? The ruling was made last September, according to that date you quoted.
Lord of the Pit
player, 74 posts
Fri 16 May 2014
at 16:15
  • msg #888

Re: MTG database

I thought I remembered someone asking about a card that gave your opponent(s) no maximum hand size...


Anvil of Bogardan
2
Artifact
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.


Hope that helps...
The MunchKING
player, 852 posts
The MunchKING is here!!
Run in fear!!
Fri 16 May 2014
at 18:06
  • msg #889

Re: MTG database

Lord of the Pit:
I thought I remembered someone asking about a card that gave your opponent(s) no maximum hand size...


Anvil of Bogardan
2
Artifact
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.


Hope that helps...


Oh there's a few of them. Library of Leng, Spell book, Reliquary Tower, etc.
PushBarToOpen
player, 513 posts
Sat 17 May 2014
at 15:50
  • msg #890

Re: MTG database

none of those effect your opponants
Joat
player, 44 posts
Sat 17 May 2014
at 20:11
  • msg #891

Re: MTG database

Matthew my copy of your 9.8 spreadsheet shows all cards legal in Standard, not sure if you know this.
Matthew
GM, 1446 posts
Sat 17 May 2014
at 22:05
  • msg #892

Re: MTG database

Sorry about that - I also spotted that and corrected it.  The version up there at the moment should be 9.8c

Version 9.8c: Adjusted Deck tab and various formula/macros to include provisions for Sideboard. Plus corrected Restricted legality issue. PLUS corrected Standard legality issue! PLUS corrected formula on the Table tab (cell E4).  Grrr!
Matthew
GM, 1454 posts
Mon 19 May 2014
at 07:22
  • msg #893

Re: OOC Chatter

Sorry everyone for the larger than expected number of bugs in the last version.  I have uploaded a new version just now - v9.9 - that I believe corrects some of the more annoying ones.

See link:  http://www.matthew.fenn.dsl.pi.../Downloads/index.htm

- Version 9.9: Corrected some of the various bugs that had still crept in during  the 9.8 version.  Mostly relating to the Deck tab and knock-on effects.


If you come across any bugs, let me know!
Lord of the Pit
player, 77 posts
Mon 19 May 2014
at 15:23
  • msg #894

Re: OOC Chatter

In reply to Matthew (msg # 893):

No need to apologize, Matt!  You do a great service at a phenomenal price... I don't think we have any room to complain.  :D
Matthew
GM, 1458 posts
Mon 19 May 2014
at 15:31
  • msg #895

Re: OOC Chatter

Please DO complain if you come across bugs or have suggestions for improvements though!  :-)
Jsalt
player, 48 posts
Mon 19 May 2014
at 15:55
  • msg #896

Re: OOC Chatter

Well, I tend to be lazy about updating my spreadsheet. Generally it takes a new set of cards to get me to get the new one.

As for bugs, it doesn't help that I'm using an outdated version of Excel.
Matthew
GM, 1459 posts
Mon 19 May 2014
at 16:06
  • msg #897

Re: OOC Chatter

I recently upgraded to Excel 2013. I'm using it under Parallels on a Mac book pro. Runs like a dog after the recent changes.  Not sure why.. Anyone else seeing performance problems?
The MunchKING
player, 858 posts
The MunchKING is here!!
Run in fear!!
Mon 19 May 2014
at 17:33
  • msg #898

Re: OOC Chatter

Matthew:
I recently upgraded to Excel 2013. I'm using it under Parallels on a Mac book pro. Runs like a dog after the recent changes.  Not sure why.. Anyone else seeing performance problems?

Runs like a racing dog?

Or a tired old lap dog? :P
Matthew
GM, 1461 posts
Mon 19 May 2014
at 19:14
  • msg #899

Re: OOC Chatter

An overweight three legged asthmatic dachshund with a heart condition type of dog.
red2wedge
player, 1154 posts
Thu 22 May 2014
at 15:41
  • msg #900

Re: OOC Chatter

I'm going to be away for a couple days after tomorrow and will have limited access to the internet.
Matthew
GM, 1505 posts
Mon 26 May 2014
at 10:18
  • msg #901

Re: OOC Chatter

Apologies for the delays in my games everyone - been away from the computer for most of the weekend.  Will hopefully catch up later today.
PushBarToOpen
player, 535 posts
Mon 26 May 2014
at 18:46
  • msg #902

Re: OOC Chatter

Finally found an offical WOTC sanctioned magic tormement and got the achievment for participating on two different continants. Now all i need is to play magic on 2 more continents and i have done what very few people have done.

So i have Europe and Mexico (which i'm guessing is north america) need two more. so thats australia and asia. this is going to be expensive.
Lord of the Pit
player, 78 posts
Mon 26 May 2014
at 19:48
  • msg #903

Re: OOC Chatter

In reply to PushBarToOpen (msg # 902):

Well, there's always South America and Antarctica...
PushBarToOpen
player, 536 posts
Mon 26 May 2014
at 20:31
  • msg #904

Re: OOC Chatter

Hmmmmmm how much do you think it woulod cost to set up a DCI sanctioned event in antartica? of course the format would be Ice Age Block.
Lord of the Pit
player, 79 posts
Tue 27 May 2014
at 01:40
  • msg #905

Re: OOC Chatter

Of course!  Anything else would be an insult to the venue.  Hmmm, I don't know exactly how much it would cost, but I'd guess around a cool million.
Lord of the Pit
player, 80 posts
Tue 27 May 2014
at 03:44
  • msg #906

Re: OOC Chatter

Here's a good EDH card...


The MunchKING
player, 871 posts
The MunchKING is here!!
Run in fear!!
Tue 27 May 2014
at 03:56
  • msg #907

Re: OOC Chatter

Lord of the Pit:
Here's a good EDH card...



I think at least around here they houseruled all the "need X Life to do something cool" cards to be 20 higher in EDH, but I'm not sure.
Lord of the Pit
player, 81 posts
Tue 27 May 2014
at 04:30
  • msg #908

Re: OOC Chatter

In reply to The MunchKING (msg # 907):

That would make sense...
Matthew
GM, 1513 posts
Wed 28 May 2014
at 22:15
  • msg #909

Re: OOC Chatter

Apologies again for slow responses - on a training course this week... hopefully get a chance to post tomorrow in the various games that are probably waiting on me...
Joat
player, 81 posts
Wed 28 May 2014
at 23:01
  • msg #910

Re: OOC Chatter

Hello everybody, As you probably know I'm a new player here just been around about a month and was wondering if I could ask a question of everybody here.
What is your favourite kind of Magic game?
I don't have much of an opinion yet since I've only played a couple games in Standard and am currently in a couple edh games but was wondering what other players here like to play?
red2wedge
player, 1174 posts
Thu 29 May 2014
at 00:46
  • msg #911

Re: OOC Chatter

I like a little of it all, but "pickup multiplayer whatever deck people have" is probably one of my favorites.
Crmnlst
player, 127 posts
Thu 29 May 2014
at 01:13
  • msg #912

Re: OOC Chatter

I like to play one on one, because that way I am not waiting too long for a game to move forward, or have less chance to have it grind to a halt.   I like to have a couple of both going, so I have some slow games and some quicker pace games
The MunchKING
player, 874 posts
The MunchKING is here!!
Run in fear!!
Thu 29 May 2014
at 05:21
  • msg #913

Re: OOC Chatter

Joat:
Hello everybody, As you probably know I'm a new player here just been around about a month and was wondering if I could ask a question of everybody here.
What is your favourite kind of Magic game?


I used to pretty much play "whatever non-joke cards I wanted to use", but since coming here I have found out about Commander and find it very interesting.
Lord of the Pit
player, 84 posts
Thu 29 May 2014
at 05:52
  • msg #914

Re: OOC Chatter

In reply to The MunchKING (msg # 913):

I finally went through all 24k+ cards and picked out the potential candidates for the commander deck I'm building.  Now I just have to trim it down to 100 cards.  (from about 2000... sigh)
PushBarToOpen
player, 557 posts
Sat 31 May 2014
at 00:37
  • msg #915

Re: OOC Chatter

Sorry can't post for a few days whilst I fly back to the uk
Lord of the Pit
player, 104 posts
Mon 2 Jun 2014
at 06:46
  • msg #916

Re: OOC Chatter

I've drawn up double-elimination brackets for 4-7 players and posted them under my character description.  Anyone who wants to use them is free to do so!
sugarrushx6
player, 30 posts
Mon 2 Jun 2014
at 23:48
  • msg #917

Re: OOC Chatter

I've just gotten Excel, can use Matthew's app now. Is it possible to load up a game in progress on the app?
Joat
player, 108 posts
Tue 3 Jun 2014
at 00:06
  • msg #918

Re: OOC Chatter

If you set up the deck on the page, you can put the numbers of the current cards you have on the table you can continue from there as far as I can tell.
Matthew
GM, 1546 posts
Tue 3 Jun 2014
at 19:11
  • msg #919

Re: OOC Chatter

sugarrushx6:
I've just gotten Excel, can use Matthew's app now. Is it possible to load up a game in progress on the app?


Easy to do.  As Joat suggested - copy the card names into the Deck tab, then simply add the numbers that represent those cards into the relevant sections on the Table tab.
Joat
player, 110 posts
Thu 5 Jun 2014
at 08:43
  • msg #920

Re: OOC Chatter

I'm away the next couple days but I will post soon as I can, sorry for the delays.
Lord of the Pit
player, 109 posts
Thu 5 Jun 2014
at 11:27
  • msg #921

Re: OOC Chatter

No worries :) ... I'm actually a bit busy the next couple of days myself... starting a new part-time job for some extra cash.
This message was last edited by the player at 11:28, Thu 05 June 2014.
sugarrushx6
player, 36 posts
Sun 8 Jun 2014
at 21:59
  • msg #922

Re: OOC Chatter

I got have a deck idea, and I'm sure of a few things.
  1. It's already been thought of and done
  2. There is a million different disadvantages
  3. It probably already has a name

Here:
8 Forest
8 Llanowar Elves
4 Leaf Gilders
4 Force of Nature
4 Enchants
The basic gist is to prepare G for the forces of nature, and enchanting the crap out of them. Llanowar Elves and Leaf Gilders provide starting creatures, and also provide additional G. Once you get enough G to summon Force of Nature, do so, and then enchant the hell out of it. Force of Nature has Trample, and 8/8.
Obvious disadvantages would be Stone Rain, counter green spells, destroy all enchants, etc. I think it's already been done, and if this sounds incredibly idiotic, I've only been playing for 2 months now.
Lord of the Pit
player, 110 posts
Mon 9 Jun 2014
at 00:44
  • msg #923

Re: OOC Chatter

Well, in constructed formats, 60 cards is the minimum deck size and you're restricted to no more than 8 of any specific card (except for basic lands).

In a 60-card deck, you generally want around 24 lands (40%).

Yes, the type of deck you're talking about has been done so much that I doubt there is a specific name for it.  Maybe Mana Rush Fatties... lol
Lord of the Pit
player, 111 posts
Mon 9 Jun 2014
at 00:45
  • msg #924

Re: OOC Chatter

OH!  I've been meaning to ask you, sugarrushx6, how's your not-exactly-arena PF game going?
Jsalt
player, 109 posts
Mon 9 Jun 2014
at 03:07
  • msg #925

Re: OOC Chatter

In reply to Lord of the Pit (msg # 923):

It's called a Ramp deck.

http://mtgsalvation.gamepedia...._of_Magic_slang#Ramp

Obviously, the deck is based around using Ramp cards to get out something big. Almost always green, because what other color can ramp that hard?

Here is a discussion I found on some other forum about this type of deck.

http://www.mtgsalvation.com/fo...imer-mono-green-ramp
Lord of the Pit
player, 112 posts
Mon 9 Jun 2014
at 03:46
  • msg #926

Re: OOC Chatter

Black has some quick-and-dirty mana options... and artifacts can provide faster mana too.
Jsalt
player, 110 posts
Mon 9 Jun 2014
at 03:48
  • msg #927

Re: OOC Chatter

I never said Ramp was exclusive to Green. It's just easiest in Green. And the Rituals aren't ramp - they don't increase your mana permanently.
Lord of the Pit
player, 113 posts
Mon 9 Jun 2014
at 04:06
  • msg #928

Re: OOC Chatter

In reply to Jsalt (msg # 927):

Lol, I never said you ever said that it was exclusive to Green.  I'll take your word for it that rituals (or thrulls, for that matter) aren't considered 'ramp.'
sugarrushx6
player, 38 posts
Mon 9 Jun 2014
at 19:05
  • msg #929

Re: OOC Chatter

Lord of the Pit:
...not-exactly-arena PF game...

PF... pf... hmm... oh, Pathfinder!
Uh, not-exactly-great. Only one person has sent a RTJ so far, and after a week he still hasn't finished his character sheet yet. I was expecting low rates, like four people or so, but I wasn't expecting just like one. I can't tell if this not-exactly-arena thing is going to be fun or not, because not enough people have RTJ'd :(
Lord of the Pit
player, 116 posts
Mon 9 Jun 2014
at 19:54
  • msg #930

Re: OOC Chatter

In reply to sugarrushx6 (msg # 929):

Bummer.  I considered joining, but I just wasn't sure if it would be my thing.  I'm surprised that you haven't gotten more requests though.  If you get it going and need one more, though, hit me up and I'll see what I can do.
sugarrushx6
player, 40 posts
Mon 9 Jun 2014
at 20:22
  • msg #931

Re: OOC Chatter

In reply to Lord of the Pit (msg # 930):

That would be great. If I get an odd number, or I still don't get any RTJ's in a while, I'll be sure to ask you.

Would anybody mind posting how they got into Magic, just curious.
I got into it while searching through PSP homebrews and coming upon the most popular one yet, a game based on Magic called Wagic: The Homebrew. After a while I found out that it was based on Magic, and I kept that in mind.
Some notes, firstly,
Homebrew = Hacking
but
Hacking is not = Piracy
I did hack my PSP, but don't have any pirated games on it. I don't believe in piracy.
Secondly, it did get the attention of Wizards of the Coast. The lawyers sent them a Cease and Desist, and what happened was that the main developer, wololo, had to remove all copyrighted material, including the images on the cards, so I think having the old versions is illegal, but having the new versions is legal?
Thirdly, it's pretty old, and it's why when I put the cards into the Excel app, most of the cards read as illegal in Standard and Extended. I don't know the difference between Standard, Extended, Legacy, Vintage and Modern.
sugarrushx6
player, 41 posts
Mon 9 Jun 2014
at 21:48
  • msg #932

Re: OOC Chatter

In reply to sugarrushx6 (msg # 931):

Question about Shimmering Grotto
Shimmering Grotto http://magiccards.info/m14/en/229.html
    {T}: Add {1} to your mana pool.
    {1}, {T}: Add one mana of any color to your mana pool.
    Untold riches await those who forsake the bustling world to search the secret, silent places.
What exactly is {1}? Isn't that already any color, so why pay up another mana to get the same result?
The MunchKING
player, 876 posts
The MunchKING is here!!
Run in fear!!
Mon 9 Jun 2014
at 22:23
  • msg #933

Re: OOC Chatter

Because you could also use colorless.

Like Sol ring.

EDIT: {1} means Colorless, so you can only get colorless with that land or you can pay a colorless to get any color mana you want.
This message was last edited by the player at 22:24, Mon 09 June 2014.
sugarrushx6
player, 42 posts
Mon 9 Jun 2014
at 22:26
  • msg #934

Re: OOC Chatter

In reply to The MunchKING (msg # 933):

That clarifies things a bit, thank you.
LAGO
player, 533 posts
Mon 9 Jun 2014
at 22:28
  • msg #935

Re: OOC Chatter

sugarrushx6:
In reply to sugarrushx6 (msg # 931):

Question about Shimmering Grotto
Shimmering Grotto http://magiccards.info/m14/en/229.html
    {T}: Add {1} to your mana pool.
    {1}, {T}: Add one mana of any color to your mana pool.
    Untold riches await those who forsake the bustling world to search the secret, silent places.
What exactly is {1}? Isn't that already any color, so why pay up another mana to get the same result?


Technically it is colorless.  You can tap it for 1 colorless mana.

You can tap 1 mana of any color plus Shimmering Grotto to get a mana of any color.

For example:  Let's say you have 4 Forests and Shimmering Grotto in play, 5 total mana.  You have a card in your hand that cost 3W.  You tap 3 forest to fulfill the colorless mana requirement and then your last forest plus Shimmering Grotto to satisfy the W.
sugarrushx6
player, 43 posts
Tue 10 Jun 2014
at 20:28
  • msg #936

Re: OOC Chatter

What are sideboards? You could just put some cards there, and when you feel like it, you swap it with a card in your hand?
chatterbeast
player, 189 posts
Tue 10 Jun 2014
at 21:05
  • msg #937

Re: OOC Chatter

Basically it's a pool of cards you can swap into your deck between rounds in a match. Also I'm back from the pit I disappeared off to, sorry about those I left hanging in games.
This message was last edited by the player at 21:16, Tue 10 June 2014.
sugarrushx6
player, 44 posts
Tue 10 Jun 2014
at 21:13
  • msg #938

Re: OOC Chatter

Thank you, that clarifies things.
PushBarToOpen
player, 563 posts
Wed 11 Jun 2014
at 10:42
  • msg #939

Re: OOC Chatter

In reply to sugarrushx6 (msg # 922):

I feel obligated to say this as well. you cann;lt put 8 llanowar elves in the deck the max you can have is 4. and as has allready been stated you need a minimum of 60 cards total.

Ramp is a good strategy though. a few tier 1 decks use it as well as many tier 2 (tier 1 is pro level will dominate the format tier 2 are highly competative decks that give tier 1 a good run for their money)

In reply to sugarrushx6 (msg # 931):

As for how i got into magic. I joined thge RP club when i went to university. they didn't RP they just played magic. They sucked me in as well as most of my student loan. and although now i don;t still see them i now have string ties to the local magic community. even being considered one of the better players with my well known major weakness of building quirky decks rather than good ones.
PushBarToOpen
player, 565 posts
Wed 11 Jun 2014
at 10:50
  • msg #940

Re: OOC Chatter

Also i forgot to mention how did people find consiprasy this weekend if anyone managed to draft it

I thought it was very Meh but ok as set goes. wan't excited by any of the new cards except for Dak Fayden. and i got one Wooop. although that said a lot of the new cards look amazing for EDH play.
Matthew
GM, 1570 posts
Wed 11 Jun 2014
at 11:57
  • msg #941

Re: OOC Chatter

Just had a look at Conspiracy - a lot of stuff there that is very focused towards Draft...
Lord of the Pit
player, 119 posts
Wed 11 Jun 2014
at 12:03
  • msg #942

Re: OOC Chatter

Oooh!  Really?  Makes me wish I could get in on a few draft tourneys.
PushBarToOpen
player, 566 posts
Wed 11 Jun 2014
at 12:15
  • msg #943

Re: OOC Chatter

there is onl;y one in each pack so its not as fun as it initially looks. they take up the basic land slot and moist are taken quick enough so that you will only see one of them maybe two if you are lucky.
Joat
player, 114 posts
Sun 15 Jun 2014
at 02:01
  • msg #944

Re: OOC Chatter

Hi sorry I was gone so long back now should be caught up tonight. Sorry to all those I held up.
Crmnlst
player, 207 posts
Sun 15 Jun 2014
at 03:09
  • msg #945

Re: OOC Chatter

Moving into a new house this weekend...posting will be spotting, as I won't have internet at the house until Wednesday.

I still have to bounce back and forth to where I was moving from, so will post when I can...sorry for the slow down
PushBarToOpen
player, 575 posts
Sun 15 Jun 2014
at 08:08
  • msg #946

Re: OOC Chatter

Flying again on monday. give me some time to get adjusted to the time zone.
sugarrushx6
player, 57 posts
Mon 16 Jun 2014
at 20:04
  • msg #947

Re: OOC Chatter

Sorry for the delays, I'll post my replies soon.
Crmnlst
player, 209 posts
Fri 20 Jun 2014
at 04:22
  • msg #948

Re: OOC Chatter

I finally got my internet hooked up (a day later than scheduled)..so I should be back up to speed and caught up by weekend  (I think I moved all my decks to the house)
Lord of the Pit
player, 129 posts
Fri 20 Jun 2014
at 06:44
  • msg #949

Re: OOC Chatter

Awesome!
sugarrushx6
player, 64 posts
Fri 20 Jun 2014
at 21:01
  • msg #950

Re: OOC Chatter

Something that got me thinking.
OOC chatter is Out Of Character Chatter. What does in character look like? This is a role playing site after all, so,
Magic in Real Life

(Deck = Spellbook)
Drawing
You rip a page out of your spellbook.
"How about duplicates?"
You copy the spell again and again!
"What about lands, those are pretty basic? Why write it down in"
That defeats the purpose of the spellbook, so you don't have to remember all that nasty junk.
"Why not just search through the spellbook? You have it in your hand."
Game rules don't allow it.

Turns
Each spell requires 30 minutes. Other wizard must wait 30 minutes for other wizard to do his spell, without interruption.
"I don't see the point of this, 30 minutes is plenty of time to cast your spell too."
Game rules don't allow it.
"Why not draw a gun, a sword, or any other weapon, and just walk over and kill the guy instantly?"
Game rules don't allow it.
"Is there not an instant-kill spell? An Avada Kedavra?"
There is not a "card" that exists like that.
Logic.

Tapping Land
Tapping a land card in my weird imagination of mine is like taking all the life force of the land.

"I shall take all the life force of the Amazon rainforest!"
(concept of turns means that other wizards has to wait 30 minutes for wizard to complete his massacre)
"I summon... LLANOWAR ELVES!"

Creatures
Attacking:
(one weak sword swing later) I'm... (breath) all tapped out, I can... (breathe) do no more.
Summoning:
"Why can't you attack right away?"
(gasp) Summoning me... (breathe) took all of my... (breathe) energy... I'm just go lie here in wait...
The MunchKING
player, 905 posts
The MunchKING is here!!
Run in fear!!
Fri 20 Jun 2014
at 21:36
  • msg #951

Re: OOC Chatter

sugarrushx6:
Something that got me thinking.
OOC chatter is Out Of Character Chatter. What does in character look like? This is a role playing site after all


The King of Munch, Emperor of So Asbena, has Deigned to act in character for some of these threads before!!

Unfortunatly they got deleted after the games were over.
Lord of the Pit
player, 130 posts
Sat 21 Jun 2014
at 00:19
  • msg #952

Re: OOC Chatter

sugarrushx6:
(Deck = Spellbook)
Drawing
You rip a page out of your spellbook.
"How about duplicates?"
You copy the spell again and again!
"What about lands, those are pretty basic? Why write it down in"
That defeats the purpose of the spellbook, so you don't have to remember all that nasty junk.
"Why not just search through the spellbook? You have it in your hand."
Game rules don't allow it.

  M:TG player-characters (we used to call them 'Planeswalkers' but that means something slightly different now) don't use DnD spellbooks.  They just stuff all their spell patterns (composed of 'threads' of magical energy) into an extradimensional matrix.  (Each Planeswalker has one of these and it's part of what makes them speical.)
  Unfortunately, these extradimensional matrices are extraordinarily difficult to keep organized, so it's kind of pot-luck what you manage to pull out.  Lands are a bit different (but get stored in your matrix as well), as they represent the various planes you've visited and established a mystical connection to.  These connections provide the energy needed to weave those spell threads into a summoning spell or fireball or a cool chalice that lets you take a peek at your opponent's matrix.



sugarrushx6:
Turns
Each spell requires 30 minutes. Other wizard must wait 30 minutes for other wizard to do his spell, without interruption.
"I don't see the point of this, 30 minutes is plenty of time to cast your spell too."
Game rules don't allow it.
"Why not draw a gun, a sword, or any other weapon, and just walk over and kill the guy instantly?"
Game rules don't allow it.
"Is there not an instant-kill spell? An Avada Kedavra?"
There is not a "card" that exists like that.
Logic.

  Spells don't require 30 minutes to cast.  It might take that long to play out, but a six-second round of DnD or 1 second of GURPS might take an hour to play out sometimes.  It's just a disparity in the temporal continuities of the planes that prevents us from viewing their actions in "real" time.
  Some spells are slower to cast than others (non-instants vs. instants), but the main things that require you to wait on the other 'player' are waiting for your mana connections (land) to recharge and waiting to see what his reaction to your spells and attacks are so that you can interfere with them.
  Traveling from plane to plane and in between doesn't allow you to carry around guns and swords - and a gun or sword would largely be like carrying around a banana for a powerful entity of that sort anyway.  It would be like Godzilla carrying a flyswatter.  Not only is it not nearly as effective as your spells, all the other casters would make fun of you and you'd lose prestige and never win that M:TG Badass PC of the Year Award that is so coveted.
  In addition, the creatures you summon often have such weapons and they don't instantly kill your opponent.  Why?  Because when you hit him, you're not hitting HIM, you're hitting the mystical barriers that protect him.  You start off with 20 such barriers (each one capable of absorbing a blow that would slay a normal man).  20 seems to be the optimum number of barriers to maintain while traveling in order to provide significant protection yet still allow easy passage through inter-dimensional Customs without suffering from a full body-cavity search.



sugarrushx6:
Tapping Land
Tapping a land card in my weird imagination of mine is like taking all the life force of the land.

"I shall take all the life force of the Amazon rainforest!"
(concept of turns means that other wizards has to wait 30 minutes for wizard to complete his massacre)
"I summon... LLANOWAR ELVES!"

Tapping a land does not take all the life force of that plane, or else you wouldn't be able to draw upon it again next turn.  Tapping a land just draws on a tiny portion of that planes power, however it is still such a huge amount of energy that your connection to that plane requires a few moments to recover before you can use it again.  Even lands that you sacrifice to use don't draw out all the energy of the plane, it just severs your connection to that plane temporarily and stores that connection in the 'graveyard' (the other, more difficult to access storage matrix that M:TGers have... it's where 'used' patterns go until you have a chance to recycle them back into your 'library' matrix since it's a bit more tricky to stuff patterns back into there).



sugarrushx6:
Creatures
Attacking:
(one weak sword swing later) I'm... (breath) all tapped out, I can... (breathe) do no more.
Summoning:
"Why can't you attack right away?"
(gasp) Summoning me... (breathe) took all of my... (breathe) energy... I'm just go lie here in wait...

Attacking creatures don't necessarily represent a single swing of their sword.  It might represent a charge, or flurry of swift blows or claw/claw/bite or whatever.  It depends on the creature.  I'm sure that for some of them (giant stone colossi, for instance) it represents one big, slow attack.



See?  You can rationalize any game mechanic if you try hard enough...
The MunchKING
player, 908 posts
The MunchKING is here!!
Run in fear!!
Sat 21 Jun 2014
at 00:56
  • msg #953

Re: OOC Chatter

Lord of the Pit:
  M:TG player-characters (we used to call them 'Planeswalkers' but that means something slightly different now) don't use DnD spellbooks.  They just stuff all their spell patterns (composed of 'threads' of magical energy) into an extradimensional matrix.  (Each Planeswalker has one of these and it's part of what makes them speical.)


Unless you have an ACTUAL Spellbook...

http://magiccards.info/10e/en/343.html

sugarrushx6:
Turns
Each spell requires 30 minutes. Other wizard must wait 30 minutes for other wizard to do his spell, without interruption.


Where did you get that one?


sugarrushx6:
"Why not draw a gun, a sword, or any other weapon, and just walk over and kill the guy instantly?"
Game rules don't allow it.


More like "he's tough enough to take 20 kill shots from knights with guns and swords. I'd do much MORE damage ripping his soul out with black magic or summoning bigger and tougher things to hit him with."

sugarrushx6:
"Is there not an instant-kill spell? An Avada Kedavra?"
There is not a "card" that exists like that.


Several. Planeswalkers are just too tough to be killed by them.

quote:
  Traveling from plane to plane and in between doesn't allow you to carry around guns and swords - and a gun or sword would largely be like carrying around a banana for a powerful entity of that sort anyway.  It would be like Godzilla carrying a flyswatter.  Not only is it not nearly as effective as your spells, all the other casters would make fun of you and you'd lose prestige and never win that M:TG Badass PC of the Year Award that is so coveted.


Tell it to Espelth or Araji.

http://magiccards.info/som/en/6.html
http://magiccards.info/m11/en/1.html

Heck Gideon's got wolverine-Claw blades or something.

http://magiccards.info/m12/en/16.html

And that's just the White guys.

sugarrushx6:
Creatures
Summoning:
"Why can't you attack right away?"
(gasp) Summoning me... (breathe) took all of my... (breathe) energy... I'm just go lie here in wait...


Well yeah, that's why the ones with "Immune to summoning sickness" have such an awesome power. :p
Lord of the Pit
player, 131 posts
Sat 21 Jun 2014
at 01:55
  • msg #954

Re: OOC Chatter

The MunchKING:
Unless you have an ACTUAL Spellbook...

http://magiccards.info/10e/en/343.html

Which, unlike a DnD spellbook, does not allow you to start with all your spells right in front of you.  It only allows you to organize more than seven at a time.

The MunchKING:
Tell it to Espelth or Araji.

http://magiccards.info/som/en/6.html
http://magiccards.info/m11/en/1.html

Heck Gideon's got wolverine-Claw blades or something.

http://magiccards.info/m12/en/16.html

And that's just the White guys.

None of them are actual M:TG players.  They are planeswalkers USED by M:TG players.  We're talking about the players themselves.  I specifically eliminated "Planeswalkers" from my rationalization.
Lord of the Pit:
M:TG player-characters (we used to call them 'Planeswalkers' but that means something slightly different now) don't use DnD spellbooks. ...


The MunchKING:
Well yeah, that's why the ones with "Immune to summoning sickness" have such an awesome power. :p

Which says nothing about sugar's misguided (in my opinion) notion that each round is 30 minutes and each attack by a creature represents a single 'swing of the sword.'
The MunchKING
player, 909 posts
The MunchKING is here!!
Run in fear!!
Sat 21 Jun 2014
at 02:04
  • msg #955

Re: OOC Chatter

Lord of the Pit:
  I specifically eliminated "Planeswalkers" from my rationalization.
Lord of the Pit:
M:TG player-characters (we used to call them 'Planeswalkers' but that means something slightly different now) don't use DnD spellbooks. ...


Well I assumed that those were just supposed to be OTHER Planeswalkers you were calling in favors from or something; but conceptually they were the same power-level as you, they just were sticking to a theme with their spells or something.
red2wedge
player, 1241 posts
Sat 21 Jun 2014
at 02:52
  • msg #956

Re: OOC Chatter

The old explanation of summoning sickness was pretty much, "Dude, if you just got ripped from your plane of existence into the middle of a battlefield, it would take you a few moments to figure out what was going on, wouldn't it? How about if you were at the dinner table and someone teleported you without even asking by your leave?"
Lord of the Pit
player, 132 posts
Sat 21 Jun 2014
at 04:26
  • msg #957

Re: OOC Chatter

Or on the john, for that matter.  At least let me wipe first...
Lord of the Pit
player, 133 posts
Sat 21 Jun 2014
at 04:28
  • msg #958

Re: OOC Chatter

The MunchKING:
Well I assumed that those were just supposed to be OTHER Planeswalkers you were calling in favors from or something; but conceptually they were the same power-level as you, they just were sticking to a theme with their spells or something.


Hey, if they get their own deck, their own 20 starting life, their own hand of cards and their own turn to cast spells and attack, then I'll count em.  Otherwise they is just another fancy critter at my beck and call.
The MunchKING
player, 911 posts
The MunchKING is here!!
Run in fear!!
Sat 21 Jun 2014
at 04:32
  • msg #959

Re: OOC Chatter

Lord of the Pit:
Hey, if they get their own deck, their own 20 starting life, their own hand of cards and their own turn to cast spells and attack, then I'll count em.  Otherwise they is just another fancy critter at my beck and call.


Oh they've GOT 20 life and their own deck, they just don't want to waste it putzing around with you. :p
Lord of the Pit
player, 134 posts
Sat 21 Jun 2014
at 04:40
  • msg #960

Re: OOC Chatter

Wow.  Making it personal, are we?
Jsalt
player, 123 posts
Sat 21 Jun 2014
at 04:42
  • msg #961

Re: OOC Chatter

I wish I could find where it was said, but there was an article on Magic's website where they explored what the Planeswalker card type was in game. Essentially, you aren't really summoning another Planeswalker, you're just calling in a favor that Planeswalker owes you. And in response they send a simulacrum of themselves to help you. Obviously, the simulacrum isn't as powerful as the true Planeswalker, but they aid you by casting a spell each time you can act, until they run out of energy.
Lord of the Pit
player, 135 posts
Sat 21 Jun 2014
at 04:47
  • msg #962

Re: OOC Chatter

Right. Just a fancy creature, effectively.  Now, if it allowed me (Lord of the Pit) to call you (Jsalt) to come over and team up on someone (say, The MunchKING) in a duel, then that would be a different story.
The MunchKING
player, 912 posts
The MunchKING is here!!
Run in fear!!
Sat 21 Jun 2014
at 04:59
  • msg #963

Re: OOC Chatter

Lord of the Pit:
Wow.  Making it personal, are we?



Well that was supposed to be "You" (plural) to refer to all magic players who use them, not "you" (singular) to refer to Lord of the Pit.
Lord of the Pit
player, 136 posts
Sat 21 Jun 2014
at 05:14
  • msg #964

Re: OOC Chatter

In reply to The MunchKING (msg # 963):

Oh, well that's a unicorn of a different mana source then.
sugarrushx6
player, 66 posts
Sun 22 Jun 2014
at 19:09
  • msg #965

Re: OOC Chatter

I'm going to be the one to post the 1000th post on this OOC thread, and I will go down in history as SugarRush the Reaper, SugarRush the Destroyer, SugarRush the End!

Lord of the Pit:
misguided (In my opinion)

Yeah, it could be anything. A question is what the varying strengths mean, weapon quality? 1 is like fists or something.
Another thing is, that Llanowar Elves have only 1 strength, yet in the nice illustration they're holding majestic bows, and that there are multiple Llanowar Elves.
Jsalt
player, 125 posts
Sun 22 Jun 2014
at 20:31
  • msg #966

Re: OOC Chatter

Why is a group of elves from a forest called Llanowar able to be taken out by a single Squire, is that what you're asking? Especially when the art shows them with bows, and the Squire has only a sword that he is giving to someone else (by the angle of the image, you)?

Why do Knights move in weird L shaped patterns in chess? Because they do. We're playing a game, one rooted in fantasy lore to be sure, but it is a game. And games have rules. And sometimes, those rules cause weird things to happen. For example, during the early days of the original Mirrodin block I was amused by equipping a Dross Crocodile with three different scimitars. And I couldn't explain how it could hold them all. But it works.

I think we just need a variant on the MST3K mantra here. "Just repeat to yourself it's just a show game, I should really just relax."
sugarrushx6
player, 68 posts
Sun 22 Jun 2014
at 21:06
  • msg #967

Re: OOC Chatter

It's just for fun. We could go on forever about the unrealisms of a game, but it's all in fun. If we tried to make a game as realistic as possible, then it wouldn't be a game.

In other news, chess pieces move the way they do because one day, there was a door to door salesman. The king opened the door.
"What are you doing here, my majesty?" he asks.
The king cursed off the guy, "Smörgåstårta!", and slammed the door in his face. The salesman was angry. So he began plotting his revenge. It took him 8 decades, but when the king was about to die, the salesman gave him a free sample of a mysterious liquid.
"Try some, my king."
The king, following the generalization that kings are greedy, drank it because it was free. The liquid was a paralyzing agent that made him move ever so slowly.
To his pawns, he gave to them very, very, very, very, very heavy swords. That forced them to move ever so slowly, and they can only swing it to the left and to the right, not overhead swings.
To his rookies, he made them cyborgs. They can only turn 90 degrees now.
To his bishops, he made them cyborgs, then turned them 45 degrees a bit. They can only turn 90 degrees now.
To his queen, he... did nothing.
To his knights, he... did nothing.

The moral of the story is that smörgåstårta means sandwich cake. Another morale to be taken from this story is that auto correct thinks that it should be spelt StairMaster.
The MunchKING
player, 918 posts
The MunchKING is here!!
Run in fear!!
Sun 22 Jun 2014
at 21:39
  • msg #968

Re: OOC Chatter

Jsalt:
I was amused by equipping a Dross Crocodile with three different scimitars. And I couldn't explain how it could hold them all. But it works.


One in each fore-leg and one in its mouth of course!
Jsalt
player, 126 posts
Sun 22 Jun 2014
at 23:10
  • msg #969

Re: OOC Chatter

In reply to The MunchKING (msg # 968):

Funny. My friend and I talked about it at the time. We concluded one in the mouth, one with the tail, and the last one floating alongside. It was a Dancing Scimitar, after all.
The MunchKING
player, 920 posts
The MunchKING is here!!
Run in fear!!
Sun 22 Jun 2014
at 23:20
  • msg #970

Re: OOC Chatter

That works too...
Matthew
GM, 1620 posts
Mon 23 Jun 2014
at 09:33
  • msg #971

Re: OOC Chatter

sugarrushx6:
I'm going to be the one to post the 1000th post on this OOC thread, and I will go down in history as SugarRush the Reaper, SugarRush the Destroyer, SugarRush the End!

Of course, since the thread is becoming full, it is my intention to start a new OOC thread just before we get to 1000...  :-)
Jeff
GM, 992 posts
Mon 23 Jun 2014
at 19:00
  • msg #972

Re: OOC Chatter

I'm sorry for not posting, but my friend and I are in the ER at Presbyterian Hospital in Pgh.  She's actually out of sight receiving tests right now to determine her fate, Lower bowel problems, really lousy but not deadly.  Its been ongoing for the past 30 hours but there was nobody available to watch my friend's 4 yr old son if she was admitted until his Dad returned home earlier today. Its anxiety provoking!
Matthew
GM, 1624 posts
Mon 23 Jun 2014
at 19:05
  • msg #973

Re: OOC Chatter

Thanks for letting us know Jeff - best wishes for a speedy recovery to your friend.
sugarrushx6
player, 72 posts
Mon 23 Jun 2014
at 19:37
  • msg #974

Re: OOC Chatter

Best wishes to her, Jeff.
The MunchKING
player, 926 posts
The MunchKING is here!!
Run in fear!!
Mon 23 Jun 2014
at 19:44
  • msg #975

Re: OOC Chatter

Well it's good that it shouldn't be fatal, but I'm guessing ANY kind of bowel problems bad enough to need a doctor really suck. All The MunchKING's best wishes to her.
LAGO
player, 557 posts
Tue 24 Jun 2014
at 02:20
  • msg #976

Re: OOC Chatter

I will echo the sentiment.  Hopefully a painless, speedy recovery.
Lord of the Pit
player, 142 posts
Wed 25 Jun 2014
at 07:16
  • msg #977

Re: OOC Chatter

In regards to tournament rounds:  How do you decide who goes first on the second (and possibly third) games in a particular round?  I've always played by the rule that the loser of the previous game got to decide who goes first, but I don't know if that's official tournament rules.  Is that how it's done or do you choose randomly for each game?
PushBarToOpen
player, 583 posts
Wed 25 Jun 2014
at 07:24
  • msg #978

Re: OOC Chatter

In reply to Lord of the Pit (msg # 977):

the official rules are first round random players choice (or by lower seeded rank for seeded profesional players) seccond and consecutive rounds it is the loosers of the previous rounds choice.
Lord of the Pit
player, 144 posts
Wed 25 Jun 2014
at 07:32
  • msg #979

Re: OOC Chatter

Good deal.  Thanks!
sugarrushx6
player, 76 posts
Thu 26 Jun 2014
at 00:47
  • msg #980

Re: OOC Chatter

Matthew:
sugarrushx6:
-snip-

Of course, since the thread is becoming full, it is my intention to start a new OOC thread just before we get to 1000...  :-)

Then I will be the first poster (other than you). I shall be called SugarRush the Creator, SugarRush the Shaper (really auto-correct? Shaper is incorrect?), SugarRush the Beginning!
PushBarToOpen
player, 585 posts
Wed 2 Jul 2014
at 14:27
  • msg #981

Re: OOC Chatter

so how does M15 seem to people

the new Legandary sliver seems a little too strong for EDH. (for those that don't know its WUBRG for a legindary sliver that has all Slivers you control have indestructable)
This message was last edited by the player at 14:28, Wed 02 July 2014.
Jsalt
player, 129 posts
Wed 2 Jul 2014
at 15:01
  • msg #982

Re: OOC Chatter

Looks interesting so far. I'm thinking of using the new Ob-Nixilus in Commander, simply because of how much tutor effects in that format annoy me (Captain Sisay, I'm looking at you! Although there are others, just as bad).

As for the new five color sliver: Ow. I mean, I like tribal, and Slivers are like the Ur-tribal card. But they've always been a bit powerful, and somewhat unstoppable without tons of removal. And now they've removed that Achilles' Heel. Can you imagine the pain you're in for if your opponent has this sliver and a Crystalline Sliver in play? Barring a few rare cards, there's nothing you can do.
Crmnlst
player, 242 posts
Wed 2 Jul 2014
at 15:50
  • msg #983

Re: OOC Chatter

Headed out on vacation today...forgot to pack any decks so will not be posting until early next week...unless the sealed deck tournament advances...I have that as a virtual deck.
red2wedge
player, 1281 posts
Wed 2 Jul 2014
at 16:57
  • msg #984

Re: OOC Chatter

What ways are there to play a spell (or at least get effects for things)? I know how to do creatures without casting them, but I need ways to play instant and sorcery spells that don't involve "casting" them.
PushBarToOpen
player, 587 posts
Wed 2 Jul 2014
at 17:08
  • msg #985

Re: OOC Chatter

There is no way that i know of.

the ones that spring to mind are Splice onto Arcane, Forcast and storm. there are also a few things that put copies of onto the stack but i think forecast is the closest thing that exists
red2wedge
player, 1282 posts
Wed 2 Jul 2014
at 17:23
  • msg #986

Re: OOC Chatter

Hmm, I might have to make this new deck instant and sorcery light, then. What I'm trying to do is have ways to do things after playing an Epic card (such as Neverending Torment). Mercadian Lift, Copper Gnomes, and Master Transmuter are some of the types of cards I'm looking at.
PushBarToOpen
player, 588 posts
Wed 2 Jul 2014
at 17:35
  • msg #987

Re: OOC Chatter

look into this

http://gatherer.wizards.com/Pa...nt]+[sorcery]+![cast]

some idea's but mostly around duplicating your epic spell 2/3 times
Jsalt
player, 130 posts
Wed 2 Jul 2014
at 17:57
  • msg #988

Re: OOC Chatter

Eh, the point of the Epic spells was that you didn't really need another spell after casting them... I never saw anyone use one. Ever.
red2wedge
player, 1283 posts
Wed 2 Jul 2014
at 18:12
  • msg #989

Re: OOC Chatter

I used to use Eternal Dominion, which is probably the best of them, as it gets to choose something nasty from your opponents deck. The deck consisted of various reset buttons (Karn, Liberated; Sway of the Stars; Worldpurge; etc.), various ways to bring permanents into play without casting them as mentioned before, and things to help minimize the board of others, and a slew of other permanent effects that were nasty in regards to Eternal Dominion.
The MunchKING
player, 935 posts
The MunchKING is here!!
Run in fear!!
Wed 2 Jul 2014
at 19:55
  • msg #990

Re: OOC Chatter

Jsalt:
Eh, the point of the Epic spells was that you didn't really need another spell after casting them... I never saw anyone use one. Ever.


I had some in some of my fun decks. The Blue one was the best.
PushBarToOpen
player, 589 posts
Wed 2 Jul 2014
at 20:34
  • msg #991

Re: OOC Chatter

In reply to red2wedge (msg # 989):

BTW the way karn works with epic is that it restarts the current game so you cannot cast spells in that game either. however the epic trigger would still happen giving you the epic spell each turn even though it has been shuffled back into your library

EDIT ognore this official ruling is different
This message was last edited by the player at 20:37, Wed 02 July 2014.
The MunchKING
player, 936 posts
The MunchKING is here!!
Run in fear!!
Wed 2 Jul 2014
at 20:41
  • msg #992

Re: OOC Chatter

Hmmmm... I bet Enduring Ideal would work much more powerfully now that there's a bunch of Enchantment Creatures to work off of.
Wolfie62
player, 1 post
Wed 2 Jul 2014
at 20:42
  • msg #993

Re: OOC Chatter

Hello everyone, brand new to the game! I am here looking to have fun and learn Magic at a pace that I can think. Looking forward to learning, and meeting you all. Now, to  go make a virtual red/green deck. Any suggestions?
The MunchKING
player, 937 posts
The MunchKING is here!!
Run in fear!!
Wed 2 Jul 2014
at 20:46
  • msg #994

Re: OOC Chatter

Wolfie62:
Hello everyone, brand new to the game! I am here looking to have fun and learn Magic at a pace that I can think. Looking forward to learning, and meeting you all. Now, to  go make a virtual red/green deck. Any suggestions?



I like Werewolves for Red/Green. Fun and can get powerful fast.
LAGO
player, 560 posts
Wed 2 Jul 2014
at 21:17
  • msg #995

Re: OOC Chatter

You can get super aggressive with red green.  You can use elementals that come in with haste and then use enlarge on them or something ridiculous like that.  Not really optimized, but who cares?
red2wedge
player, 1284 posts
Wed 2 Jul 2014
at 21:55
  • msg #996

Re: OOC Chatter

One of my favorite setups for red/green:

4x Rite of Flames
4x Geosurge
4x Orcish Lumberjacks
4x Deus of Calamity
4-8 landfetch cards (Cultivate/Kodama's Reach/Skyshroud Claim are my favorites to put in)
then toss in Zur-Taa Druid, Gruul Ragebeast, draw mechanisms, and Planeswalkers to your taste.
I've also had Fanatics of Mogis, Hammer of Purphoros, Gruul Warchants.

Nothing much like getting a turn 2 Deus (which happens fairly regularly with that deck).
sugarrushx6
player, 78 posts
Wed 2 Jul 2014
at 22:08
  • msg #997

Re: OOC Chatter

Wolfie62:
-snip-

Welcome! I'm the other almost-not-quite-newbie in this game.
Being the other almost-not-quite-newbie I don't have any good suggestions for you.
In my GR deck my favorites are Chub Toads http://magiccards.info/med/en/116.html,  Dwarven Warriors http://magiccards.info/5e/en/222.html, and Force of Nature http://magiccards.info/me4/en/154.html.

I agree with LAGO, with RG you can get really powerful cards, and give them ridiculous enchants.
Wolfie62
player, 2 posts
Wed 2 Jul 2014
at 22:31
  • msg #998

Re: OOC Chatter

I am basically shooting for life gain and damage. I was going to go elves and dragons, but that would be , well, I dont know. I've only played at FNM a few times and never won. I played on steam, but never was any good at building decks.
Maybe because I am just starting out?
LAGO
player, 561 posts
Thu 3 Jul 2014
at 01:44
  • msg #999

Re: OOC Chatter

In reply to Wolfie62 (msg # 998):

It usually takes a person a while to find their groove with deck building.  When I first started I thought I would play mostly white, but it turns out my best deck is red/green.

Don't get discouraged with deck building.  Trust me.  Most of the decks I build roll over and pee on themselves ... but in my mind, THEY. ARE. EPIC.  Focus on having fun, and the winning will get start.
LAGO
player, 562 posts
Thu 3 Jul 2014
at 01:44
  • msg #1000

Re: OOC Chatter

Also 1000 :P
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