Re: Horus: The Bridge
"Alright. The corsairs out on the frontier use a certain tactic called Shannon's Gambit. It's an old trick actually, and pretty simple. When they raid a planet, they do a slow drill down, taking about a half an hour to transfer back to N-space, but reducing the drill footprint. They perform this manoeuvre about a light hour out, preferably in the ecliptic so that if you think someone's about to look at you, you can switch off the spike drive and look at first glance like a comet. At that range, most gravitic sensors won't pick up the spike signature, and with the stealth tech on this ship, no one will see us unless they know exactly where to look." She's speaking with an accent you've never heard before, a rapid-fire stream of thought with a slight lisp on her Cs, Gs and Ks. "Now, it's actually harder to pull off than I made it sound. First off, as we get closer to the target, the spike signature gets a lot easier to pick up, and even if the planet itself doesn't see us, there's bound to be some satellites and outposts that would pick us up. So, we drill down, accelerate in-system at max power for a few hours, then we cut engines, shut down the ship's gravity, and coast for the two days or so until our close approach, all the while monitoring their transmissions and finding the location of our target. It's a slow way to get there, but it will get you close. Really close. In Horus, this trick coupled with emissions dampening should be able to get us within a few thousand klicks of any ship before it picks us up, and even the big sensor suites they're bound to have on the planet itself shouldn't pick us up until we're about a hundred thousand klicks away. I've got full information on the planet's sensors, so I'll be able to tell you almost exactly how close we can get, as soon as I run a few more simulations."
All through this, she's been standing at full attention and speaking at full speed. Now she takes a deep breath, slips into parade rest, then continues. "Now comes the tricky part. We wait until just before they would see us anyway, then go to full acceleration again, now in the opposite direction, so that we're decelerating. As quick as we can, we fire off a few shots with the canon, destroy some orbital infrastructure, cause some chaos with ECM and a chaf cloud, and then launch the shuttle in the confusion and turn off from our original course and accelerate in a random direction, trying to draw their attention away. They won't be expecting a stealthed shuttle, and we should be able to hide the launch if it's at the same time as a canon shot. Horus spikes back out as soon as the drive core is heated up, leaving the shuttle behind, with whoever the agent chooses. It uses sensor shadowing to hide from the planet. The shuttle keeps decelerating, but slowly, using emissions dampening for any ship that comes too close, and sensor shadowing to hide from the planet. Then it aerobrakes in the planet's atmosphere. The shuttle's small, and just as well stealthed as the main ship, so you should be able to do that much without any trouble. Once you've slowed down with the aerobrake manoeuvre, you'll have a lot easier of a time manoeuvring. Go to your target, wherever that may be, complete the mission, and then make your getaway. Stay low-key until you're out of the region, then power up the spike drive to full and head for a predetermined rendezvous point, where Horus will be waiting to pick you up." She stops, seeming out of breath, looks up for approval, then, remembering her training, adds a last minute salute.
This message was last edited by the player at 04:27, Mon 27 July 2015.