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OOC5.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 2880 posts
Mon 22 Jun 2015
at 16:19
  • msg #1

OOC5

Unwitty banter.
Relwyk
player, 84 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 22 Jun 2015
at 17:13
  • msg #2

Re: OOC5

Are we still within 9 minutes of when I cast True Seeing?
Mabrook
player, 2461 posts
Mon 22 Jun 2015
at 17:28
  • msg #3

Re: OOC5

In reply to Relwyk (msg # 2):

That also answers a question Mabrook has been pondering. :p
Dungeon Master
GM, 2882 posts
Mon 22 Jun 2015
at 17:35
  • msg #4

Re: OOC5

It will have been about 10 minutes since it was cast.
Relwyk
player, 85 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 22 Jun 2015
at 17:47
  • msg #5

Re: OOC5

10:46, Today: Relwyk rolled 18 using 1d20+4. knowledge Nature.
10:46, Today: Relwyk rolled 27 using 1d20+15. Knowledge Arcana.

What is a Kruthik? Can I polymorph into one?
Dungeon Master
GM, 2883 posts
Mon 22 Jun 2015
at 18:21
  • msg #6

Re: OOC5

Kruthik are the medium sized bugs. The gargantuan bug was a "tanker class" of that bug monster.

They have four legs, two stabbing sword like claws and very hard exoskelton.

Your party, before meeting back up, has only seen dead ones.

This is the bug monster that the dwarves were taking apart and your new dagger is made from.
Dungeon Master
GM, 2884 posts
Wed 24 Jun 2015
at 01:06
  • msg #7

Re: OOC5

Sorry gang, was sick all day and have killer migraines.

Will update and post tomorrow I swear
Mabrook
player, 2465 posts
Wed 24 Jun 2015
at 01:11
  • msg #8

Re: OOC5

In reply to Dungeon Master (msg # 7):

Get well soon. We love you!
Relwyk
player, 91 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Thu 25 Jun 2015
at 22:28
  • msg #9

Re: OOC5

One of these days, gotta pick up another metamagic Rod. Too damn useful for Group Buffing spells.
Mabrook
player, 2471 posts
Thu 25 Jun 2015
at 22:31
  • msg #10

Re: OOC5

*Holds rod possesively and hisses* MINES! ITS MINES!
Tiiva
player, 1190 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Thu 25 Jun 2015
at 23:26
  • msg #11

Re: OOC5

I can make one.... I think. Pretty sure I can, but I probably can't make the one we all want...
Relwyk
player, 92 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Thu 25 Jun 2015
at 23:28
  • msg #12

Re: OOC5

Wanted Extend, to double duration of lvls 1-3 spells.
Faran
player, 500 posts
Thu 25 Jun 2015
at 23:47
  • msg #13

Re: OOC5

Either extend, quicken, or enlarge would help me lay down the buffs
Dungeon Master
GM, 2893 posts
Thu 25 Jun 2015
at 23:58
  • msg #14

Re: OOC5

Warning: We are moving this weekend, not that weekends are normal frequency on RPOL. But most likely won't be available.

Adult life sucks.

Need to find a way to be gainfully employed as a DM.
Relwyk
player, 93 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Fri 26 Jun 2015
at 00:01
  • msg #15

Re: OOC5

Mabrook:
*Holds rod possesively and hisses* MINES! ITS MINES!

Want to learn Elation? Good short-term group buff. And since bonuses to STR and DEX are Morale-based, they stack with regular enhancements.
Karza
player, 1147 posts
Battle Dancer
99/99 hp
Fri 26 Jun 2015
at 00:21
  • msg #16

Re: OOC5

In reply to Relwyk (msg # 15):

Did the lizard lady offer gnomenip? Karza keeps his personal. Stack, but if she wants to share.
Mabrook
player, 2472 posts
Fri 26 Jun 2015
at 00:46
  • msg #17

Re: OOC5

In reply to Dungeon Master (msg # 14):

Working on it mon freir..... one day you will be my Full Time DM! MUAHAHAHAHA!

And as for Elation.... I'm not that kind of caste. :p At least... this guy isn't. I THINK I have a half-dragon sorcerer that's a similar style build as you... if my guess is correct. Could be way off though :p
Karza
player, 1148 posts
Battle Dancer
99/99 hp
Fri 26 Jun 2015
at 00:49
  • msg #18

Re: OOC5

In reply to Mabrook (msg # 17):

Get Mabrooks rich quick scheme = paid services to keep him entertained.

If you wanna sell your mind for money go ahead, sure the wife won't mind.
Karza
player, 1149 posts
Battle Dancer
99/99 hp
Fri 26 Jun 2015
at 23:31
  • msg #19

Re: OOC5

In reply to Karza (msg # 18):

The dm has poo-poo my Mcguivery.. so 8th law of dnd.

When the rogue can't do it the wizard can.

Rule 3 is: its ok fighter, the wizard did it.
Mabrook
player, 2476 posts
Fri 26 Jun 2015
at 23:32
  • msg #20

Re: OOC5

:p I swear, it wasn't me. :p
Jade
player, 468 posts
Sun 28 Jun 2015
at 01:29
  • msg #21

Re: OOC5

Just finished days of hideous traveling. Too awkward to post properly,but can I get a bit closer to a couple of these areas and see if my touch sense picks them up as illusions (and maybe have a go at making a will save against them?)

I'll be able to post this evening
Jade
player, 469 posts
Mon 29 Jun 2015
at 17:14
  • msg #22

Re: OOC5

Toobhard to post where I am. I'm moving tomorrow to get a decent WiFi
Can you NPC me until then?

Did I sense anything as per precious post?

Posting from phone which sucks!
Faran
player, 502 posts
Mon 29 Jun 2015
at 17:16
  • msg #23

Re: OOC5

Question for the DM!

http://www.d20srd.org/srd/spells/ordersWrath.htm

Order's wrath is not on the normal Cleric spell list, but it is accessible via the Law Domain.  Since I do not have the law domain, does this mean I need to roll UMD to cast the spell from the tablet?
Mabrook
player, 2480 posts
Mon 29 Jun 2015
at 17:27
  • msg #24

Re: OOC5

In reply to Faran (msg # 23):

It's a divine spell, so you should be able to use it like a scroll... I believe just by touching the rune.
Relwyk
player, 97 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 29 Jun 2015
at 17:59
  • msg #25

Re: OOC5

What's the most effective way to dispel illusions? Dispel Magic?
Mabrook
player, 2482 posts
Mon 29 Jun 2015
at 18:10
  • msg #26

Re: OOC5

In reply to Relwyk (msg # 25):

Yes, like an area dispel effect.
Relwyk
player, 98 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 29 Jun 2015
at 21:17
  • msg #27

Re: OOC5

Waiting for GM response before launching spell. Area Dispel only has 20' radius, you know.
Korut Orcender
player, 603 posts
Mon 29 Jun 2015
at 22:32
  • msg #28

Re: OOC5

I've got short legs(slow speed) so it'll take me time to make it to battle. In the meantime thing can and probably will change
Relwyk
player, 100 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 30 Jun 2015
at 02:08
  • msg #29

Re: OOC5

Nice job, Balli. Can't wait to see THAT concentration check......
Krazen
player, 64 posts
Current HP: 51
ax HP: 71
Tue 30 Jun 2015
at 02:15
  • msg #30

Re: OOC5

Nobody receives training in ignoring a shaft of wood and metal in their bodies... it tends to lead to death.
Jade
player, 471 posts
Tue 30 Jun 2015
at 12:09
  • msg #31

Re: OOC5

I'm sorry that I've been a bit rubbish posting. My tai Chi master is about to have a triple bypass operation, so I've traveled to Hong Kong to see him. Since he hasn't had it, and needs some distraction, we've just been training. So I've done 26-ish hours training in the last three days. Last night I slept for 12 hours... Something to do with being 50, and not 20 I think

I'm not really up to speed with what is happening so if I do something stupid, you have my apologies.
Relwyk
player, 101 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 30 Jun 2015
at 16:15
  • msg #32

Re: OOC5

Can I use Silent Image to superimpose Dwarven faces on those I can see as actual dwarves? That way, I don't need to overcome another illusionist's magic.
Dungeon Master
GM, 2904 posts
Tue 30 Jun 2015
at 16:18
  • msg #33

Re: OOC5

You can, that wouldn't free them though from their compuslion.
Relwyk
player, 102 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 30 Jun 2015
at 16:19
  • msg #34

Re: OOC5

True, but it might slow Korut from gutting them.
Korut Orcender
player, 604 posts
Tue 30 Jun 2015
at 16:25
  • msg #35

Re: OOC5

As long as you ID them for me, I won't lethally attack my kin.

But its going to get hairy when I have to start battle raging.
Relwyk
player, 103 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 30 Jun 2015
at 16:27
  • msg #36

Re: OOC5

It sucks that I have to expend my magic to keep you from making a mistake, rather than attack the enemy.

Map updated?
This message was last edited by the player at 16:29, Tue 30 June 2015.
Dungeon Master
GM, 2906 posts
Tue 30 Jun 2015
at 16:37
  • msg #37

Re: OOC5

Brawn not brain. Battle rager rages as battle ragers will I guess.
Dungeon Master
GM, 2907 posts
Tue 30 Jun 2015
at 16:38
  • msg #38

Re: OOC5

map is updated, though you might need to refresh your browser.

Unless stated otherwise, everyone is still within the starting tunnel, which is again, up 50 feet from the floor at the orange line
Tiiva
player, 1191 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Tue 30 Jun 2015
at 17:02
  • msg #39

Re: OOC5

I'm hungry. That is all.
Relwyk
player, 105 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Wed 1 Jul 2015
at 00:53
  • msg #40

Re: OOC5

Hate to ask it, but any chance of getting our own icons added to map as it gets updated?
Dungeon Master
GM, 2913 posts
Wed 1 Jul 2015
at 02:33
  • msg #41

Re: OOC5

You should be there, I'm using the rpol servers so in order to actually have a refreshed and updated map, you sometimes need to hard refresh the page (F5) on browser.

Unless you were referring to a shared map on say a google drive or something?

Actually, since my work transferred me, I should be able to post via Photobucket once more which will provide new images whenever I post it.
Relwyk
player, 106 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Wed 1 Jul 2015
at 03:46
  • msg #42

Re: OOC5

I did hit F5. No update.
Mabrook
player, 2483 posts
Wed 1 Jul 2015
at 03:52
  • msg #43

Re: OOC5

In reply to Relwyk (msg # 42):

Sometimes shift and refresh helps. Shortcut to clearing your cache.
Relwyk
player, 107 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Wed 1 Jul 2015
at 04:00
  • msg #44

Re: OOC5

Tried that too. Still no change.
Mabrook
player, 2484 posts
Wed 1 Jul 2015
at 04:11
  • msg #45

Re: OOC5

Then try this ;)

https://drive.google.com/file/...ODQ/view?usp=sharing
This message was last edited by the player at 04:11, Wed 01 July 2015.
Relwyk
player, 108 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Wed 1 Jul 2015
at 06:17
  • msg #46

Re: OOC5

Thank you. THAT I can see.
Dungeon Master
GM, 2916 posts
Wed 1 Jul 2015
at 13:59
  • msg #47

Re: OOC5

good news, photobucket works at my new office. so i should have updated maps without need to refresh
Mabrook
player, 2485 posts
Wed 1 Jul 2015
at 15:07
  • msg #48

Re: OOC5

In reply to Dungeon Master (msg # 47):

HUZZAH!

Also... Haste

http://www.d20srd.org/srd/spells/haste.htm
Jade
player, 473 posts
Fri 3 Jul 2015
at 10:57
  • msg #49

Re: OOC5

Can I sense one sneaking around near the wizard with touchsense or scent?
Dungeon Master
GM, 2918 posts
Sun 5 Jul 2015
at 01:36
  • msg #50

Re: OOC5

ive kept your touchsense in mind, nothing sneaking around within the range or even scent.
Jade
player, 474 posts
Sun 5 Jul 2015
at 09:17
  • msg #51

Re: OOC5

I think that's good news!
Relwyk
player, 109 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 6 Jul 2015
at 14:17
  • msg #52

Re: OOC5

Okay. Something's wrong. The Kobolds cry out in Draconic, yet I can't understand them???

Also, WHERE is the stairwell that #49 is headed for?
This message was last edited by the player at 14:24, Mon 06 July 2015.
Dungeon Master
GM, 2922 posts
Mon 6 Jul 2015
at 14:30
  • msg #53

Re: OOC5

The stairs are at the bottom left. They go up to the 50 foot ledge that circles part of the room.

It also leads to another tunnel on the western wall.

And ill fix your language.
Jade
player, 477 posts
Tue 7 Jul 2015
at 00:11
  • msg #54

Re: OOC5

Are we into another round yet? I have a bad habit in this game of not detecting 'new rounds' and double posting. So I'm trying to avoid that
Krazen
player, 67 posts
Current HP: 51
ax HP: 71
Tue 7 Jul 2015
at 00:20
  • msg #55

Re: OOC5

I'm waiting for Bali to post... though i doubt his actions and mine would conflict.
Dungeon Master
GM, 2926 posts
Tue 7 Jul 2015
at 02:27
  • msg #56

Re: OOC5

The new round started, Jade: action was Vigor and to take an immediate action once attacked. You still have movements though
Relwyk
player, 111 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 7 Jul 2015
at 03:13
  • msg #57

Re: OOC5

Haste: +1 AC, +1 attack, +30' move, +1 attack when doing a Full attack.
Krazen
player, 69 posts
Current HP: 51
ax HP: 71
Tue 7 Jul 2015
at 03:22
  • msg #58

Re: OOC5

even with that my attacks dont hit lol
Figure in Magic Circle
player, 11 posts
Tue 7 Jul 2015
at 03:29
  • msg #59

Re: OOC5

Have you tried rolling better? Muhahaha!
Krazen
player, 70 posts
Current HP: 51
ax HP: 71
Tue 7 Jul 2015
at 03:31
  • msg #60

Re: OOC5

I rolled a 2 and a 3 lol. even with my +12 AB and the +1 from haste that's only 15 and 16 lol.
Dungeon Master
GM, 2939 posts
Fri 10 Jul 2015
at 02:37
  • msg #61

Re: OOC5

Rest of the enemies will act once the spells are resolved with mabrook
Jade
player, 479 posts
Fri 10 Jul 2015
at 19:00
  • msg #62

Re: OOC5

*sigh*

I am taking a move action north to end up next to the biggy. Basically if I don't I suspect it will attack the dwarves that are within its threatened area. I might be wrong, but I don't want to take the chance
Mabrook
player, 2486 posts
Fri 10 Jul 2015
at 19:13
  • msg #63

Re: OOC5

So scared right now... so scared.
Dungeon Master
GM, 2941 posts
Fri 10 Jul 2015
at 22:09
  • msg #64

Re: OOC5

Bugs had to go before the parties actions

and the scene changed due to events of the mages battling
Krazen
player, 73 posts
Current HP: 51
ax HP: 71
Fri 10 Jul 2015
at 22:20
  • msg #65

Re: OOC5

Im focused on whats infront of me atm. do u want me to reroll attacks and damage?
Jade
player, 480 posts
Sat 11 Jul 2015
at 11:25
  • msg #66

Re: OOC5

I'm really struggling with the map by the way. I really like it: without it this fight would be impossible. But I have no real idea which icon is Mabrook and which one is the wizard. I know the pictures of us are supposed to be self explanatory, but apart from Belroar and I (his armour is distinctive and my pink shape is just funny) I don't know who is who.

So before I post: which square is the wizard in? And if he is flying, how high is he?
Figure in Magic Circle
player, 14 posts
Sat 11 Jul 2015
at 14:04
  • msg #67

Re: OOC5

The enemy caster is in BB-8. The great and amazing succubus is in AA-8
Jade
player, 481 posts
Sat 11 Jul 2015
at 14:09
  • msg #68

Re: OOC5

Thank you Oh Great And Amazing Succubus :)
Figure in Magic Circle
player, 15 posts
Sat 11 Jul 2015
at 14:12
  • msg #69

Re: OOC5

Just... Relwyk is making the right call, but... it's annoying.
Talendil
player, 722 posts
Sat 11 Jul 2015
at 14:49
  • msg #70

Re: OOC5

LOL
Karza
player, 1152 posts
Battle Dancer
99/99 hp
Sat 11 Jul 2015
at 15:13
  • msg #71

Re: OOC5

In reply to Talendil (msg # 70):

My, my, great sucubi. What long point ears you have.

My my great sucubi. What pink eyes you have.

My my great sucubi. What silky haiir you have.

Quick someone get a maniac lumberjack!.
Relwyk
player, 114 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Sat 11 Jul 2015
at 15:56
  • msg #72

Re: OOC5

Figure in Magic Circle:
Just... Relwyk is making the right call, but... it's annoying.

I live to frustrate evil.
Jade
player, 483 posts
Sat 11 Jul 2015
at 20:12
  • msg #73

Re: OOC5

Mr illusionist can consider himself as frustrated as your succubi!

If he's actually dead and that wasn't an illusion. And if...

Did I ever mention I hate fighting illusionists....
Karza
player, 1153 posts
Battle Dancer
99/99 hp
Sat 11 Jul 2015
at 20:17
  • msg #74

Re: OOC5

Karza casts distraction.
Figure in Magic Circle
player, 17 posts
Mon 13 Jul 2015
at 06:08
  • msg #75

Re: OOC5

AC is 21
Tiiva
player, 1194 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 13 Jul 2015
at 20:03
  • msg #76

Re: OOC5

I didn't read fully, but I may be triggering some readied actions unto myself?
Tiiva
player, 1195 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 13 Jul 2015
at 20:45
  • msg #77

Re: OOC5

A Robot, a Demon, an Angel, a Spellscale, and a Pink troll walk into a bar...
Jade
player, 492 posts
Mon 13 Jul 2015
at 20:48
  • msg #78

Re: OOC5

Doesn't sound right. Needs to use the rule of three...

Reminds me of the 'a man walked into a bar. He went 'ow'.

Spoiler text: (Highlight or hover over the text to view)
It was an iron bar

Tiiva
player, 1196 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 13 Jul 2015
at 20:51
  • msg #79

Re: OOC5

I'm just commenting on the eclectic gathering. We're basically a kids cartoon that's trying too damn hard, except we don't have a dinosaur yet.
Talendil
player, 724 posts
Mon 13 Jul 2015
at 21:01
  • msg #80

Re: OOC5

As a half-elf, I feel way out of place, too normal.
Tiiva
player, 1198 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 13 Jul 2015
at 21:36
  • msg #81

Re: OOC5

DM?
Talendil
player, 726 posts
Mon 13 Jul 2015
at 23:43
  • msg #82

Re: OOC5

Is figure in a magic circle a PC? Or an NPC?
Jade
player, 495 posts
Tue 14 Jul 2015
at 06:09
  • msg #83

Re: OOC5

I'm in an awkward position where I won't be posting for a couple of days. Sorry
Dungeon Master
GM, 2947 posts
Tue 14 Jul 2015
at 11:44
  • msg #84

Re: OOC5

Figure in Magic Circle/Succubus is PC
Figure in Magic Circle
player, 21 posts
Tue 14 Jul 2015
at 17:13
  • msg #85

Re: OOC5

Seriously though. I've never had such an unwelcome welcome.
Mabrook
player, 2496 posts
Tue 14 Jul 2015
at 17:15
  • msg #86

Re: OOC5

In reply to Figure in Magic Circle (msg # 85):

Hey... I tried. :p
Jade
player, 496 posts
Tue 14 Jul 2015
at 17:50
  • msg #87

Re: OOC5

I didn't know you were a PC. Sorry. But basically it's awkward if you want to play a soul sucking demon from hell.
Talendil
player, 729 posts
Tue 14 Jul 2015
at 17:58
  • msg #88

Re: OOC5

Jade's reaction was good! I liked it.
Krazen
player, 75 posts
Current HP: 51
ax HP: 71
Tue 14 Jul 2015
at 17:59
  • msg #89

Re: OOC5

Be glad I'm not playing a toon from a different game.... though I think that party has gotten used to the lights suddenly going out lol
Mabrook
player, 2497 posts
Tue 14 Jul 2015
at 18:05
  • msg #90

Re: OOC5

Yeah, this was fantastic role playing!

There is so much going on, and the subtext is REALLY interesting. :D I love it!

And for what its worth, I had no idea she was a PC either. :p
Korut Orcender
player, 611 posts
Tue 14 Jul 2015
at 18:50
  • msg #91

Re: OOC5

Though aren't we being prejudice? Not all monsters are what their encounter monster kin are. Demon lives matter too.

Or is this a once a demon always a demon type thing?
Faran
player, 508 posts
Tue 14 Jul 2015
at 18:52
  • msg #92

Re: OOC5

This is apparently what I get for getting sick on Monday.  I will read up and try to post soon.
Jade
player, 497 posts
Tue 14 Jul 2015
at 18:53
  • msg #93

Re: OOC5

@figure
I'm really sorry if you reappear I am going to try and kill you. I am afraid I kill succubi on sight. I am extremely twitchy  and good at seeing through disguises, so I recommend that you don't turn up and I suggest you delete your last post until the GM sorts something out

As I said I think your character concept is incompatible with mine. I'm sorry about that, but that's the way it is.

Perhaps the GM will find a way to enforce we are together, but it would have to be a serious enforcement.

I'll post the 'I attack in a berserk frenzy post' if you want, but I don't really want to.
Faran
player, 509 posts
Tue 14 Jul 2015
at 19:05
  • msg #94

Re: OOC5

Mark of Justice is a spell that I have access to (but not prepared today) if we need to resort to that.
Jade
player, 498 posts
Tue 14 Jul 2015
at 19:09
  • msg #95

Re: OOC5

I don't trust magics. I trust that if it's a succubi I kill it. There are so many magics that can bypass other magics, and Succubi are mistress's of deception and evil. And suck souls

I'm sorry but soul sucking demons from the pits of hell are things that I kill on sight. If I fail to kill them, then I work out how to kill them, and kill them when I've got the means to do so. If it seems to have charmed all the over party members, that just makes it more difficult

As I said this is incompatible with my character concept unless the GM wields a big IC stick. I can currently think of no stick that is big enough for me.

I could deal with some evil characters. Easily an orgre or an orc. Maybe a even a drow. But a succubi is so far beyond the pale that it's not even funny.

Perhaps the GM is clever enough to make this work, but I doubt it
Dungeon Master
GM, 2948 posts
Tue 14 Jul 2015
at 19:15
  • msg #96

Re: OOC5

There may be a way for it to work to my advantage, but none of yours...
the succubus is infact hiding from sight at the moment (not even true seeing can see), not completely gone. But I think now is a good time for the party to talk amongst themselves since things have gone down hill for the land itself (Not just including the succubus incident)
Karza
player, 1154 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 00:58
  • msg #97

Re: OOC5

In reply to Dungeon Master (msg # 96):

We have a golem slaying gnome and  golem in the party.

We have a demon binder mage in the party.

We have a Pelor cleric in the party.

We had a raksha in the party.

Need I continue, with how this party should consume it'self like a anti-matter reaction?
Krazen
player, 76 posts
Current HP: 51
ax HP: 71
Wed 15 Jul 2015
at 01:05
  • msg #98

Re: OOC5

dont forget about the shadow smith =]
Mabrook
player, 2499 posts
Wed 15 Jul 2015
at 01:09
  • msg #99

Re: OOC5

Well... I can try my hand at convincing you... I mean, my case is pretty compelling IC. :p

I have the trust of the entire party, including prophesied heroes like a Paladin and a powerful cleric of Pelor. Not exactly types that take kindly to evil creatures.

I have the trust of a Celestial figure known for not liking succubi and other evil creatures.

I have the trust of a powerful, Epic Level Hero of Legend.

I'm an obvious expert on magic and demons.

It might help if I point out that - unless the GM corrects me - it is not THAT unusual for creature's in this setting to have atypical alignments. So, IC, your character might reasonably conclude that this sort of thing is at least possible.

Also, you have an item which allows you to reliably check for evil, and the aforementioned Epic Level Hero of Legend has verified that this creature, however surprisingly, is not evil.


I had the Angel in front of everyone dispel any enchantments upon me... so I'm not under the thrall of the succubi, nor was there opportunity for me to be. Certainly the idea that it has charmed ALL of the party members INCLUDING the Epic Level Hero of Legend is less likely than that its got an atypical alignment.

An alignment that you have had the ability to verify, and could CERTAINLY at least verify to your satisfaction by consulting the Tao. After all, the Epic Level Hero of Legend can probably handle the Succubus. I'm just guessing, but that seems like its a good guess.

Last, but certainly not least, you were just warned to not do ANYTHING by a "known to you" Epic Level Hero of Legend... so unleashing any sort of action is probably a bad idea.

Now, I'm sure that even a reasonable person could find some of those things uncompelling - but all of them at once? Altogether?

I just cannot see how that's not crazier than trusting a succubus.

And... what Karza said. :p
Belroar
player, 1193 posts
AC 22 T17 FF22
HP 93/104
Wed 15 Jul 2015
at 04:03
  • msg #100

Re: OOC5

Sorry I havent been posting as much, lot of flux in my world right at the moment.  None of it bad but its been more of a juggle than I thought.


That being said, I'm not sure what to make of this last encounter.  The build that I was given of Belroar would by all rights have me attacking the demon.  Its only my lack of time to think of the proper course of action that stopped me.
Jade
player, 499 posts
Wed 15 Jul 2015
at 04:17
  • msg #101

Re: OOC5

I think I covered off all of that in my IC description with you Mabrook

Let's go back to basics. This is a succubi. A soul sucking creature who among all the demons is infamous for deception and attempting to charm and befriend other creatures.

Let me quote some bits from various 'documents'
quote:
Among the demon hordes, a succubus can often rise to incredible heights of power through her manipulations and sensual charms, and many a demonic war has raged due to the subtle machinations of such creatures. A succubus is formed from the souls of particularly lustful and rapacious evil mortals.

quote:
Succubi (singular: succubus) are a race of demons, all female, infamous across the planes for tempting mortal souls and engendering misery and destruction through their seductive manipulations. They are sometimes called lust demons.


Your actions, and mostly irrational behaviour, made me utterly convinced you were charmed by the foul creature. I would hope that the death threats you uttered were not your normal conversational style.

Claims that 'my magical item' or 'magical spell' are infallible have no impact at all on me. There are many ways: Class Features, Magical Items, Spells ... to make it so that detections don't work. Similar arguments apply to the 'but I would dispel the charm'. I did actually ask you to do that dispelling but you didn't

I by the way am an expert on this matter too. I have +15 on knowledge planes. Which is the knowledge for dealing with outsiders. That's why I 'know' that succubi suck souls. And lie. And deceive. And that the more powerful ones get classes and items and spells that let them lie and deceive and manipulate better.

My actions IC were all without the knowledge that the succubi was a player.

Call me old fashioned but I am playing a 'goody' character. And there are two basic things that I won't adventure with. Undead. And Evil Outsiders. Of the Evil Outsiders, Succubi are at the top of the list that I won't play with as a good person. I did check that my alignment choices were compatible with the party before joining.

Could I be persuaded to metagame to ignore that. The answer is 'yes' if there was a sufficiently powerful reason. That reason would have to be such that we couldn't do it some other way. And even then it would be with the succubi trapped in a cage or something.




I am surprised we have a Rakshaha as (if we are playing by the core rules as defined in the SRD) we would need to be at least level 14. A Raksaha has a level adjustment of +7 and MUST have 7 outsider levels, coming to a total of 14. It is a common error (and it is an error) to think that the outsider levels come 'free' with the level adjustment.

If Rakshaha were allowed with the outsider levels coming free...then I'd like to be one as well please. That would make me approximately 7 levels more powerful than I am. The Rakshaha comes with 7 levels of sorcerer, more skills, better saves, better to hits, loads of attributes.... all of which explain why you need to be level 14 to be one...




@Belroar
Too right. We people that have a moral code that requires us to attack demons... well we attack demons.
Faran
player, 511 posts
Wed 15 Jul 2015
at 05:29
  • msg #102

Re: OOC5

Welp...The game broke.

The way that I justify all this is as follows:

Faran knows that Pelor has sent him on this quest.  When he first set out from Soly Pany Station, he was the least prepared to actually go adventuring.  Mabrook and Belroar (the only of the original party) have saved his life again and again, so naturally he trusts them with his life (though almost to a fault).  He also knows that Ata-Ri is most certainly on his side with the battle with Borx.

While Mabrook's summoning and binding of less than savory creatures unnerved him at first, he did realize that Mabrook was not in fact evil or using them towards evil ends.

The planes are also in upheaval since the star fell, and this is not the first time a non-evil demon has made themselves appear on this plane.  If Mabrook and Ata-Ri are both saying it's ok, then Faran will certainly listen to what they all have to say before doing anything.  And he does have spells to take matters into his own hands, which he can make sure to prepare each day.

Faran is also a "goody" character, who will lose his abilities should he stop being such.  I interpret that as going to any length to help others, even if they don't act in the dame "goody" fashion that he does.  He sees others more as opportunities to improve, but ultimately feels that a more passive approach is the best way to show others that his way is more "right"

Is it metagaming? Maybe a little, but meh says I.
Jade
player, 500 posts
Wed 15 Jul 2015
at 05:39
  • msg #103

Re: OOC5

I can't share that view.

I've had the discussion 'should a paladin be able to fight side by side with undead' and I'm afraid the answer is 'no'. This is just the same. I think I covered why that was in the above post.

If it's too awkward, I can stop playing the character and pull out of the game. But I can't play with a succubi. I know I'm repeating myself. Sorry

If this was the start of the game, I would adjust my character idea so that it is compatible with what the other people want to play. But this is a different situations. This is a person joining an existing group. If that was me then I would have to make a character that is compatible with that group. A succubi is not compatible with my character. Neither are other Evil Outsiders.
Mabrook
player, 2500 posts
Wed 15 Jul 2015
at 05:58
  • msg #104

Re: OOC5

Again, I'll point out, the odds of ALL of that being true... that's pretty far-fetched. That's the point, one or two things, and I'm inclined to agree with you. Heck, we outed and killed two succubus with less preamble earlier in the game. But... ALL of that... that's just screaming "exception to the rule".

Thinking that DM is playing all of the character by the book - that's meta-gaming.

Having skill ranks is not the same as having knowledge... did you roll those skill ranks to come up with this information, or are you just skimming information from books that might have NOTHING to do with this setting? This is, while sharing many things that are familiar, a unique game world. The Kruthik and the dispelling creatures for example - those will not be found as is in any book.

Also... I didn't threaten anyone. YOU said, " "I should warn both of you that should you try casting a spell or activating an item until the creature is returned to its natural place of repose then I will be forced to assume that you are under its control. Please do not move away until we have dealt with it"

That is a threat.

"Do what I say, or else."

I'm guessing your held action wasn't to bake me a cake or offer me a funny caricature of the Angel and I in princess and prince outfits.

Now, seeing as he took 4 points of Wisdom damage from the Illusionist, and being threatened with bodily harm by people that keep ignoring perfectly good advice makes him cranky, pointing out that he is fully equipped to DEFEND himself seems a perfectly reasonable response.

Without the Wisdom damage, he still would have defended himself, but he would have probably just pointed out that the succubus might not be a succubus rather than warning you that he was prepared to defend himself with prejudice against attacks by threatening individuals like yourself. Again, I did not lift a finger to stop you from attacking the sucubus - I just pointed out that it seemed like a bad idea, and provided reasons as to why. Good reasons. Solid reasons. Reasons that were verified by a Celestial creature and an Epic Level Legendary Hero with Sense Motive as a class skill and a high wisdom score.

You on the other hand, threatened both me and the ange in "so many words" if we so much as breathed the wrong way because we might be charmed because you don't trust anyone or anything that isn't you even if the evidence literally has teeth and could bite you.

Pointing out that if I were being mind controlled that I'd likely be attacking everyone just makes sense. That's not a threat, and I hope that's not what you are referring to, because I just don't get it.

That's like saying, "If I was really scuba diving behind your back, I'd be wearing scuba gear." I'm guessing the "threat" was "harming me is suicide." That seems... reasonable. If someone wants to put their hands on me without my permission, my general rule of thumb becomes whatever part of them touches me becomes mine. Yes, its not what he would normally say, because of how aggressive it is, but its not exactly out of proportion with Jade's "warning".

As for my "irrational" behavior... I'm not sure what those were exactly?

We went to the encounter - I cautioned examining it. Balli shot an arrow, and some other actions took place, and I pointed out that the Kobolds seem bad, the orcs seemed like dwarves in disguise, and that the Kruthik seemed like Kruthik. Then, I pointed to the area where the dwarves were chained up and said the pendant was there.


I then buffed the party, turned myself invisible, and did some stuff... such as outing the illusionists hiding place, and then doing a pompous little monologue to the illusionist after killing a bunch of his minions and dispelling and disenchanting some dwarves.

Then, when you and Relwyk decided to attack the creature that got rid of the remaining kruthik tearing into our fighters with their armor rending attacks, I decided to search the body while pointing out why I believed the succubus was a threat, citing LOADS of evidence.

That's when you decide I'm charmed, citing as evidence the fact that I disagree with you. That, and the inherent nature of most succubi is your example.

Forget the magic circle, and spells, or the fact that literally EVERYTHING confirms what I'm saying. Evidence be damned, your "hunch" is more important.

That doesn't strike me as lawful, let alone rational. Which is fine, but its a bit weird, given that your strongest argument is that succubi are inherently evil... in spite of the fact that you have multiple, independent lines of evidence saying that THIS one, isn't.

Yes, it can be circumvented. Anything is possible - including the fact that it might not even be a succubus.

Did you consider that? Maybe Relwyk is wrong, and you are attacking an angel that's been polymorphed and geased, or some such thing? No verification - just instant death. I mean, it makes just as much sense as what you are suggesting.

And I'll just refer you not only to where I was the one that suggested you request such a thing, I then DID it. MSg 156 and Msg 176 (my very next post). Remove Enchantment should read "Break Enchantment, but they would do essentially the same thing, which is remove any enchantments upon my mind. So I did exactly as you asked after I suggested it.

So at this point, I don't know how you can say I'm charmed by the succubus, and I'm not sure what I've done that's more irrational than attacking a creature that appears to be a succubus that aided the party in the defeat of an evil illusionist that has multiple Good aligned people vouching for it - and an Epically Good Hero of Legend that just called for a ceasefire.


As for your very fair point about your character being who she is, and doing your due diligence to make sure your character would fit, to add on to what Faran said...

I get it. You are LG, and LG good says that jay walking is still a crime, and so is existing as a succubus. That part I get.

But... if a LG character murders a non-evil character without provocation... are they really LG? Because I think that's the part that's important in this instance. Because whether or not such divinations can be circumvented, the fact is that ACTUAL alignment matters, and with your +15 in Knowledge Planes, you should be aware of that.

That by itself, should give you pause, unless SOMEHOW, your character is just a racist who doesn't actually care about the difference between ACTUAL good and evil. A succubus that only sucks the souls of evil creatures for example, or something of that sort. The Vegans of the Succubus world - that they exist is a fact. So atypical alignments are a fact, and in the face of evidence that a typically evil creature might actually NOT be evil should be important to a LG character. Maybe it's new information, but its new information that you now have, and have to cope with. I suppose murdering a non-evil character who hasn't lifted a finger to defend themselves IS one way with coping with this life-changing information... but it sounds like an EVIL coping action, not a Good one.

Also... I've been summoning demons since before the maze... That's what I've been doing this entire time. Eyeballs - evil outsiders.

Voors - evil outsiders

Hell Hounds, Evil outsiders

Fiendish Huge Crocodile, Evil outsider

Koryalut - Evil Outsiders

Fiendish Wolves - Evil Outsiders (my first summons ever in the game actually)

Spikey Demon Thing - Evil Outsider

So... yeah. Been Evil Outsiders chilling with the LG characters for at least as long as I'VE been in the game. :p

And Belroar has literally ran into a room that was filling completely with sand to attack stone golems. He compulsively touches buttons and switches that are likely trapped.

Of course he would blindly attack the Succubus.
Karza
player, 1155 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 06:15
  • msg #105

Re: OOC5

In reply to Mabrook (msg # 104):

quote:
Thinking that DM is playing all of the character by the book - that's meta-gaming.


I assume by her post, she has made the roll and gotten that info back from mabrooks.

I called the succubus out before we left the mansion OOC.

And I agree,  A druid would never worth with a Abberation unless something dire was immediately on the line.

Fact She is/was contained, unless someone did something.

Oberservation: belroars immediate actions might be to look away from a damsel depending on her state, not run up and touch her buttons.

Fact, I love killing party members on spawn, esp when they do stupid stuff, but this succubus was as much a prisoner as the dwarfs a few moments ago.

Toa might teach both that demons can not be trusted, and that they should be kept out of the world. Not specifically that they should be burned at the stake, just banished.

Eitherway as Faran said,  this isn't G v E this is Us vs Elder evil. No one but a sufficiently contracted mabrooks or tiiva will sleep peacefuly near a succubus, Krazen for different reasons then everyone else.
Jade
player, 501 posts
Wed 15 Jul 2015
at 06:26
  • msg #106

Re: OOC5

I think I covered off all those issues above. The ones I haven't I have answers for, but I don't particularly want to continue this discussion. There is nothing good that can happen that I can see should we do that. Your view of your actions differs quite significantly from mine.

Your accusation of metagaming is false. In many ways it is exactly the opposite of metagaming. I have seen a succubi, and I am assuming that it behaves like a succubi, despite my player knowledge that it is a PC.



So the question is 'what now'?

I think most of my views are captured by my previous posts. I am only one person. While I personally think it is the job of the person joining the party to pick a character that is compatible with the party, other people may not share that view. If the consensus is to invite the succubi into the party, I'll just leave.

I should add that I'm sorry I'm being a problem over this. I don't enjoy this sort of discussion (which is why I stopped posting IC). I would of stopped posting OOC as well, but that would just result in me having to leave the game, which I would like to avoid.

I am withdrawing from the argument now. I've made my views clear. I don't particularly want to have the 'It's OK for Paladins to be buddies with creatures that suck souls' argument any more. I'll just wait for the rest of you to decide what is going to happen, and then react accordingly
Mabrook
player, 2502 posts
Wed 15 Jul 2015
at 06:35
  • msg #107

Re: OOC5

I'll agree to stop discussing it - but that's about the only thing I agree with.

------------------------

Well... this is a large group, with lots of regular posters. It COULD be that we could simply split the party rather than have ANYONE have to give up their characters.

That of course, depends entirely on the DM, and what everyone else wants to do.

On the one hand, I don't think it would be fair to ask you to change your character Jade.

On the other hand, I've been playing a demon summoner all this time, so I have concerns about that, given this current situation with the succubus.

And on the other, other hand, it's not like "Figure" should be punished for playing her character either.

Rather than it suck for anyone, I would vote for the option that requires the least amount of suckage.

Reasonably speaking, you could agree that at the very least continuing to attack her at this point is not your ONLY reasonable course of action, right? Especially if we have a solution that doesn't have to cause friction.
Karza
player, 1156 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 06:39
  • msg #108

Re: OOC5

In reply to Jade (msg # 106):

You have not covered that the dm doesn't have to play succubi as written.

They could be the CG minions of Ehlonna as a entire group.

knowledge planes 15 reveals the info this info if you make a check.

The accusation of meta gaming is not making the roll, getting this info from dm and reading a monster article outta the manual because you have enough knowledge.

If your character has a issue, then do something about it In Character.
Jade
player, 502 posts
Wed 15 Jul 2015
at 06:42
  • msg #109

Re: OOC5

@Mabrook
If the figure appears I will all out offensively attack it with every ability I possess. I am currently trying to hunt it down and kill it (or I would be if I was posting)

I don't have a problem with you being a demon summoner, You can ask me why IC if you want.

@Karza
If the succubi isn't a succubi, then it isn't a succubi. The properties of being a succubi are mind controlling people (charm / dominate), stupid high levels of bluff (deceit) and soul sucking. Last time I looked the succubi can lie so well that even a person who optimises their sense motive with feats and things cannot detect a lie.
Karza
player, 1157 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 06:57
  • msg #110

Re: OOC5

In reply to Jade (msg # 109):

Thats the dnd material not the campaign talking, succubi are a entity that live off sexual energy, mideval litterature has painted them as devils and soul stealing evolved from there.

Folklore wise, they are merely temptresses with no malign intent.

Incubus is more insideous.

knowledge x gives your character acess to dm's info on who and what stuff is.... dont go attacking the leader of the toa cause of meta gaming, or use that knowledge to identify this succubi as a outclass clan.

Not everything is always as one thinks.
Jade
player, 503 posts
Wed 15 Jul 2015
at 07:05
  • msg #111

Re: OOC5

@wikipedia

quote:
A succubus is a female demon or supernatural entity in folklore (traced back to medieval legend) that appears in dreams and takes the form of a woman in order to seduce men, usually through sexual activity. The male counterpart is the incubus. Religious traditions hold that repeated sexual activity with a succubus may result in the deterioration of health or even death.


quote:
men who have similar experience with such principality (succubus) in dreams (usually in form of a beautiful woman) find themselves exhausted as soon as they awaken; often claiming spiritual attack upon them.


I think that spiritual attack causing exhaustion and deterioration of health or even death are quite close to 'soul sucking'.

I said I'd stop. I'll now stop.
Faran
player, 513 posts
Wed 15 Jul 2015
at 07:08
  • msg #112

Re: OOC5

I think the point Karza is trying to make is that the DM is the only source of authority for how succubi function in this particular world.

As someone who has DM'ed before, you really should trust whatever he says over something pulled out of a manual or website.  I regularly fudged lore just because one of my players thought they knew something.
This message was last edited by the player at 07:23, Wed 15 July 2015.
Dungeon Master
GM, 2949 posts
Wed 15 Jul 2015
at 11:38
  • msg #113

Re: OOC5

Wow, time out while I try to sift through it all
Dungeon Master
GM, 2950 posts
Wed 15 Jul 2015
at 12:29
  • msg #114

Re: OOC5

If you want to get bogged down in the RAW, almost every character has something that was allowed or substitued.

The original party where Belroar (1), Mabrook and Faran were members of fought two succubi. They killed both and Faran was killed but resurrected in the fight. The succubi there made their first actions to seperate and charm the party and to make every actions one to try and kill the party.

Mabrook is right that he has been summoning fiends and evil creatures for a long time now and that was one of his first actions in this room was to summon evil creatures to fight for him.

I hadn't thought the party or some members of the party would be a Kill on sight group. IF that is the case then I have alot of ways to make it so the party kills innocent people and become the very thing they think they hate based off the fact they kill because something looks like a demon.

I did know that a few of the members are Lawfully good and would have an issue with a demon in their mix, but after the "D word's" first actions was to help the party, I thought there would be time to converse with each other.

And just because Wiki, or the SRD or other books say that is the preferred method of actions by a Succubus (lie and suck souls) that doesn't mean its true for every single one. Other than being a tool meant to help the aprty navigate through hell safe and soundly, she had a reason to fight Borx just like many of you did and had no enemies among you. But she is now turned NPC and I have further plans for her.

As for the Rakasha, level adjustments can be off set by penalties. Again, just because the RAW say one thing, doesn't mean I can't curse a character so that a level 9 fighter is on the same playing field as a Rakasha. And even at that, the Rakasha was around for a total of 20 posts maximum.

I could go on rationalizing why something are and arent, you need to remember this is also a fantast game. If using real world literature to say why a "d word" would do this or that, find me real world literature where a gnome, a dwarf and a half elf are allies.
------------------
End facts, we could sit here and argue all day about rules and junk. You can play your character however you want, I've never tried to stop anyone from doing so. I might put up some off limit ropes to contain things. The "problem" of the d-word has been taken off the table to satisfy the characters who see her as a monster in every sense of the word base on how she looks or where she comes from.

At this juncture, there can't really be a splitting of the party since the party has 7 of the 8 items needed, and the last one is with the evil big bad guy. You can go different ways to try to get to the end goal but you will eventually join back up. I'm not going to run a second thread just for adventuring while the main game is still going on. Once the main quest is over, then there is plenty of space for free roaming and finding the next problem in the world.


So if anyone ahs any issues with playing with monsters that are from extra planes of existance or outsiders, then the first issue would be with Mabrook's summoning of fiends to fight for the party. But at this point every character should be accustomed to those actions of his.


If you have actual further issues, PM me them so we can get the train back on the tracks.
Talendil
player, 731 posts
Wed 15 Jul 2015
at 12:35
  • msg #115

Re: OOC5

Wow. . . . . I never had an issue. :( Sorry to lose the succubus. . . .
Dungeon Master
GM, 2951 posts
Wed 15 Jul 2015
at 12:37
  • msg #116

Re: OOC5

Side note I was reminded of:

There are is an option for second party-

There is the invading army to the west taking over the land. Though that second party will miss out on the "end game" of the initial quest before more options and quests come into play.
Tiiva
player, 1201 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Wed 15 Jul 2015
at 13:55
  • msg #117

Re: OOC5

I'm out for a bit. I wanted to take a break and I was under the impression my absence would be filled. I guess that was blown up.
I'll meet back up with you guys when I feel like posting again.
Talendil
player, 732 posts
Wed 15 Jul 2015
at 13:58
  • msg #118

Re: OOC5

The player of the succubus staying?
Tiiva
player, 1202 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Wed 15 Jul 2015
at 13:59
  • msg #119

Re: OOC5

Nope. That's why there's no replacement.
Talendil
player, 733 posts
Wed 15 Jul 2015
at 14:06
  • msg #120

Re: OOC5

Well that just sucks! I would have loved 'seducing' a succubus!
Korut Orcender
player, 613 posts
Wed 15 Jul 2015
at 14:18
  • msg #121

Re: OOC5

I'm directly linked to the prophecy so I shouldn't split off
Talendil
player, 734 posts
Wed 15 Jul 2015
at 14:29
  • msg #122

Re: OOC5

As I'm not connected to the prophecy any more, I can split off if you need me to.
Krazen
player, 77 posts
Current HP: 51
ax HP: 71
Wed 15 Jul 2015
at 16:26
  • msg #123

Re: OOC5

I'd rather follow Mabrook. Wasn't with him long before we got split up...
Mabrook
player, 2503 posts
Wed 15 Jul 2015
at 17:02
  • msg #124

Re: OOC5

Well, if the succubus isn't a problem at this point, the only issue left IC to deal with is the demons that I summon and have been summoning, and will likely continue to be summoning. Jade doesn't have an issue with that, which I think will be interesting to find out why IC, and I'm not sure how Belroar 2.5 feels about it.

Tiiva... why have you forsaken me? :(

And of course, I'll do whatever's easiest to get things moving along.
Karza
player, 1158 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 17:07
  • msg #125

Re: OOC5

In reply to Mabrook (msg # 124):

Wait I finnaly get 10 minutes alone with the construct and you want me to reassemble it?
Mabrook
player, 2504 posts
Wed 15 Jul 2015
at 17:26
  • msg #126

Re: OOC5

In reply to Karza (msg # 125):

LMAO... I get it, I get it... you call dibs on fighting Tiiva's doppleganger. :p
Faran
player, 514 posts
Wed 15 Jul 2015
at 17:36
  • msg #127

Re: OOC5

I am 100% positively going to go fight Borx and either murder him or get murdered in the process.
Mabrook
player, 2505 posts
Wed 15 Jul 2015
at 17:42
  • msg #128

Re: OOC5

In reply to Faran (msg # 127):

Now wait a second... maybe Borx isn't that bad of a guy.... :p
Karza
player, 1159 posts
Battle Dancer
99/99 hp
Wed 15 Jul 2015
at 17:45
  • msg #129

Re: OOC5

In reply to Mabrook (msg # 128):

Ya, maybe druids, churches, demons, ancestors, Toa, and the stars can all agree on the same thing at the same time and still be wrong.
Faran
player, 515 posts
Wed 15 Jul 2015
at 17:53
  • msg #130

Re: OOC5

Don't mind me having internal turmoil over my entire existence then
Jade
player, 504 posts
Wed 15 Jul 2015
at 18:08
  • msg #131

Re: OOC5

So I'm sorry I raised the storm.

By the way there are many examples (In Chinese mythology anyway) of good people summoning and controlling demons. That's different to making deals with and being friendly with free willed demons. I don't have a problem with Mabrook summoning evil creatures

I'm all for not splitting up the group.

As for attacking things on sight, I'll continue to RP as seems right. I took a lot of care of what I attacked I felt (especially healing the 'mage') and will do so in the future as well. I took a lot of care over the succubi as well. I can always be tricked, not particularly hard for a GM with a bag full of tricks, but do I do try.
Belroar
player, 1195 posts
AC 22 T17 FF22
HP 93/104
Thu 16 Jul 2015
at 04:56
  • msg #132

Re: OOC5

I don't know how the previous Belroar's worked around the summoning of outsiders.  The character sheet I was given, is of someone that truly hates evil outsiders.  I am trying to figure a way ic to reconcile the two.  I have no desire to see anyone leave the game/group.  I think a little conflict is to be expected even welcomed.  After all we are mostly human.
Mabrook
player, 2507 posts
Thu 16 Jul 2015
at 05:09
  • msg #133

Re: OOC5

Conflict makes for interesting story telling... anything this interesting is bound to take some time to hash out from time to time.

It's entirely possible that the original Belroar was unaware that the creatures I summoned were evil... but he and Mabrook were always butting head's anyway, not just about evil outsiders but on risk taking, etc.
Tiiva
player, 1203 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Thu 16 Jul 2015
at 06:11
  • msg #134

Re: OOC5

What I read is an Evil Outsider.. Er.. Lets be specific. A Chaotic Evil outsider gets summoned, imprisoned, and then uses your distraction as an attempt to escape. Instead of fleeing (the logical choice), she attempts to aid the party and gain a rapport. Gets attacked, doesn't retaliate. In fact, probably expected to get attacked initially and did only things to try and gain trust. Yes, typical succubus, but hey, if I was a truly Good character (Rita in another game), I would allow some kind of leeway to verify intentions. After all, if the succubus was seeking some kind of redemption or acceptance, instead of outright killing her, you could very easily talk to the ANGEL present and discuss...

http://dndtools.pw/spells/book-of-exalted-deeds--52/sanctify-the-wicked--93/
Jade
player, 505 posts
Thu 16 Jul 2015
at 06:36
  • msg #135

Re: OOC5

I didn't trust that the angel was actually an angel. We are in a fight with an illusionist, and as far as I can see Mabrook was behaving exactly as I would expect someone charmed by the succubi to be behaving. Plus no one told me IC 'it's an angel'.

It is a massive task to try and redeem someone. A huge one. It's not something that you can just 'do casually' while trying to adventure with them. It's also a big commitment to start that task. It's not something I felt willing to undertake. And it would require the succubi's agreement to do that, and that would require talking to her. The most dangerous demon you could probably talk to is a succubi. So you would need magical wards and defenses in place, with ... etc etc etc.

@conflict being interesting
Maybe. But sadly I didn't enjoy this conflict at all. I would rather we had avoided it (easily done: check character compatibility before joining) or even knowing that the succubi was a PC. That would of made me metagame a little, but that would of been to the betterment of the game

Anyway I am still struggling posting. I'm going to wait for the scene to change, and hope that I can get back the joy that I once had in this character. So please just NPC me until then.
Dungeon Master
GM, 2952 posts
Fri 17 Jul 2015
at 12:59
  • msg #136

Re: OOC5

At a funeral today, so no updates unless I'm free late night.
Mabrook
player, 2509 posts
Sat 18 Jul 2015
at 13:49
  • msg #137

Re: OOC5

In reply to Dungeon Master (msg # 136):

So sorry to hear that man. Hope you and yours are doing alright. You have our sympathies.
Jade
player, 507 posts
Sat 18 Jul 2015
at 14:00
  • msg #138

Re: OOC5

Sorry: I missed OOC.

What Mabrook said
Mabrook
player, 2511 posts
Sat 18 Jul 2015
at 14:53
  • msg #139

Re: OOC5

You might want to revise your post: Msg #176 right up at the top:
Mabrook:
When Ata-Ri entered the room, Mabrook straightened from his search, and gave the druid a nod and smile. Pointedly having the angel cast Remove Enchant on a theatrically raised out-stretched hand, his expression never changed.



You probably would have noticed that IC, but our posts are kinda long, so its easy to miss that stuff.
Mabrook
player, 2512 posts
Sat 18 Jul 2015
at 14:55
  • msg #140

Re: OOC5

My post might alter depending on how/if you alter yours, so please just let me know in here what you're going to do so I can react accordingly. :)
Faran
player, 516 posts
Sat 18 Jul 2015
at 15:59
  • msg #141

Re: OOC5

So will a "short rest" be enough time to re-prepare spells?

Also, what will we need to survive in hell?  Does it require an Endure Elements or a Protection from Fire or Negative energy?
Krazen
player, 79 posts
Current HP: 51
ax HP: 71
Sat 18 Jul 2015
at 17:43
  • msg #142

Re: OOC5

If I stepped on toes and pissed somebody off just let me know. lol.
Dungeon Master
GM, 2953 posts
Tue 21 Jul 2015
at 11:39
  • msg #143

Re: OOC5

And I'm back.
Jade
player, 511 posts
Tue 21 Jul 2015
at 11:56
  • msg #144

Re: OOC5

Welcome back. I hope it wasn't too bad.
Relwyk
player, 120 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 21 Jul 2015
at 11:59
  • msg #145

Re: OOC5

Faran:
Also, what will we need to survive in hell?  Does it require an Endure Elements or a Protection from Fire or Negative energy?

A good lawyer.......
Dungeon Master
GM, 2955 posts
Tue 21 Jul 2015
at 12:05
  • msg #146

Re: OOC5

It went as well as any funeral could I guess. I'm at the age where there are weddings and funerals left and right. The good with the bad.
Talendil
player, 737 posts
Tue 21 Jul 2015
at 12:13
  • msg #147

Re: OOC5

In my case, it's just funerals. Everyone I know that was going to be married has been married for years, now they're just dying.
Dungeon Master
GM, 2961 posts
Thu 23 Jul 2015
at 17:31
  • msg #148

Re: OOC5

So the plan is?

to wait?
Belroar
player, 1197 posts
AC 22 T17 FF22
HP 93/104
Thu 23 Jul 2015
at 17:37
  • msg #149

Re: OOC5

I think its to wait and do a re-arming montage, before heading into glorious and epic battle.
Dungeon Master
GM, 2963 posts
Fri 24 Jul 2015
at 12:40
  • msg #150

Re: OOC5

So are there requests for special items,
Jade
player, 515 posts
Fri 24 Jul 2015
at 12:42
  • msg #151

Re: OOC5

Not from myself (I'm not an item person) But thanks for the offer
Relwyk
player, 125 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Fri 24 Jul 2015
at 14:10
  • msg #152

Re: OOC5

Only if they have spare Metamagic Rods. I'm not much of a tool user.
Balli
player, 292 posts
Fri 24 Jul 2015
at 18:00
  • msg #153

Re: OOC5

I want generic crafting reagents ( incense, oils, etc.)
Faran
player, 518 posts
Fri 24 Jul 2015
at 21:55
  • msg #154

Re: OOC5

Anything that reduces the need for a spell slot is appreciated.  Some backup healing wands/scrolls could be useful, and maybe a few extra castings of raise dead.
Dungeon Master
GM, 2971 posts
Wed 29 Jul 2015
at 19:57
  • msg #155

Re: OOC5

Since at least half have geared up, and there has been ample time yo pm and ask questions, I would like to get the story back on again.
If you haven't bought anything or didn't pst anything yet, I will allow some grace period as long as it doesn't effect anything from here out in order to retrofit it.
Krazen
player, 80 posts
Current HP: 51
ax HP: 71
Wed 29 Jul 2015
at 20:03
  • msg #156

Re: OOC5

I think I'm good. Not much I could use and don't have much gold to buy anything.
Krazen
player, 80 posts
Current HP: 51
ax HP: 71
Wed 29 Jul 2015
at 20:03
  • msg #156

Re: OOC5

I think I'm good. Not much I could use and don't have much gold to buy anything.
Jade
player, 522 posts
Thu 30 Jul 2015
at 07:09
  • msg #157

Re: OOC5

Well I have no cash, and her gifts were valueless, although it's always niced to be thanked

I'm ready to move on.
Dungeon Master
GM, 2973 posts
Mon 3 Aug 2015
at 16:47
  • msg #158

Re: OOC5

what was the plan for traveling? Teleport spell?
Tiiva
player, 1210 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 3 Aug 2015
at 17:39
  • msg #159

Re: OOC5

Um. Tiiva still has some other stuff she wants to take care of. If possible, since I haven't used it yet, can I use the minotaur thing to teleport to the guild(?) and come back? I want to ask them for aid in building that project, also funding and such.
Dungeon Master
GM, 2974 posts
Mon 3 Aug 2015
at 17:46
  • msg #160

Re: OOC5

The Minotaur Clasp works twice per week.
Some characters wastefully used it once to leave the Minotaur Guild and to appear in the inn across the street.
And everyone else used one use to get from the inn, to the dwarven citadel.

so I believe Tiiva has one use left for the week. But that only gets you there. but not back.
Tiiva
player, 1211 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 3 Aug 2015
at 17:49
  • msg #161

Re: OOC5

I didn't know we used one to get to the citadel.
Must have been when I was busier.

How much do I care about sticking with the party and not working on my toy?

I need a caring analyst. How much do I care right now?
Relwyk
player, 128 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 4 Aug 2015
at 00:07
  • msg #162

Re: OOC5

Dungeon Master:
what was the plan for traveling? Teleport spell?

I'm going to consult my Tome, and attempt a Teleportation Circle (9th-level wizard/sorcerer spell). If that fails to occur, I may try 3 Teleport Spells (lvl 5 spell): 1 to teleport 3 people over, 1 to teleport myself back, then the last one to ferry over another 3 people. If need be, I rest another 8 hours to bring the last party members over with more spells.
Mabrook
player, 2523 posts
Tue 4 Aug 2015
at 16:43
  • msg #163

Re: OOC5

Relwyk, Mabrook had indicated that he would arrange for transport, so you might want to ask him IC. ;)

Tiiva.... hmmmm.

That is a very good question.

You are probably more interested in your new toy than the party objectives... but do you worry about any of us dieing?
Tiiva
player, 1212 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Tue 4 Aug 2015
at 17:25
  • msg #164

Re: OOC5

Dying? No. Tiiva has absolute confidence in all of you. After all, since I joined your party (9 days ago, yes I asked the DM), nobody except me has been in a state of death or near death.

Tiiva isn't blind though. I have a willing clan of dwarves who have graciously volunteered to take up my project in my absence, using schematics that we have agreed upon.
If someone can send a message to the Minotaur guild for me, I'd like some additional funding and such.

My building expertise lets me slash the price by 25%, but that still puts the total cost to just under 100k gold.
Mabrook
player, 2524 posts
Tue 4 Aug 2015
at 17:27
  • msg #165

Re: OOC5

In reply to Tiiva (msg # 164):

Well... then Tiiva might want to talk to Mabrook about that. ;) Depending on what day she talks to him will depend on his answer of course.
Jade
player, 523 posts
Tue 4 Aug 2015
at 21:00
  • msg #166

Re: OOC5

I'm really sorry. My start up business just died, and I've just started a new job.  I'll be working crazy hours this week. If you could NPC me until the end of the week, I should be all sorted after that.
Dungeon Master
GM, 2975 posts
Tue 4 Aug 2015
at 21:03
  • msg #167

Re: OOC5

I think we are still in the resupply, minor activities.

I know Mabrook and Tiivas plans
Balli, Relwyk have stocked up

Are there any actions or wants by the party members not already seeking such avenues.

-----
Relwyk, Mabrook is looking to try and scribble a scroll down based off your book FYI
Relwyk
player, 129 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 4 Aug 2015
at 23:46
  • msg #168

Re: OOC5

To him, all the pages will be blank.
Krazen
player, 82 posts
Current HP: 51
ax HP: 71
Wed 5 Aug 2015
at 21:47
  • msg #169

Re: OOC5

I will be out of communication the next couple days. Going to be taking a bus trip and don't know when I'll have interwebs again. Sorry for the inconvenience.
Balli
player, 295 posts
Thu 6 Aug 2015
at 00:46
  • msg #170

Re: OOC5

Sorry for the long delay, I am gone on a buisiness trip untill sep
Talendil
player, 739 posts
Fri 7 Aug 2015
at 16:18
  • msg #171

Re: OOC5

I've lost interest in RPoL. Good luck.
Tiiva
player, 1217 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Sat 8 Aug 2015
at 00:45
  • msg #172

Re: OOC5

Did... Did we just lose all our non-magical ranged?
Karza
player, 1161 posts
Battle Dancer
99/99 hp
Sat 8 Aug 2015
at 00:52
  • msg #173

Re: OOC5

In reply to Tiiva (msg # 172):

Talindel was ranged?

Does that make Karza a sapper?
Faran
player, 521 posts
Sat 8 Aug 2015
at 01:17
  • msg #174

Re: OOC5

My class does let me use ranged weapons, but I have no DEX to speak of and I'm much better and buffing and healing, so yes.
Tiiva
player, 1218 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Sat 8 Aug 2015
at 04:49
  • msg #175

Re: OOC5

I just stereo-typed him as a elf ranger. I don't actually know what he did. Come to think of it, I don't know what Karza does either.
Karza
player, 1162 posts
Battle Dancer
99/99 hp
Sat 8 Aug 2015
at 04:56
  • msg #176

Re: OOC5

In reply to Tiiva (msg # 175):

We are rogue types, you don't have to know what we do.

What I do is what teddy rosevelt said, Walk quietly and carry a bit stick. If that don't work stick a thorn in their side and hang on.
Tiiva
player, 1219 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Sun 9 Aug 2015
at 14:41
  • msg #177

Re: OOC5

*tumbleweed*
Jade
player, 524 posts
Sun 9 Aug 2015
at 20:48
  • msg #178

Re: OOC5

Sorry people I think I am going to have to say goodbye

I gave the game a good shot, and I enjoyed interacting with you all, but it's not for me. I no longer have a joy in my character, and in fact struggle even posting for her at all.

If you could remove me Mr GM that would be great

I wish you all the best in the future.
Tiiva
player, 1220 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 01:12
  • msg #179

Re: OOC5

Damnit woman. Just roll a new character!
I roll characters even when I'm not sure I'm going to use them, and when I join I new game, if none of them seem to fit, I roll a new one.
Dungeon Master
GM, 2979 posts
Mon 10 Aug 2015
at 11:48
  • msg #180

Re: OOC5

...ok


So check in.

Who is still here.

I know Balli is going to be away for an amount of time
Krazen will be away for a few more days

Jade is out
Talendil is leaving too?
Tiiva
player, 1221 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 13:58
  • msg #181

Re: OOC5

Belroar, Faran, Karza, Korut, Mabrook, Relwyk, Tiiva.

Among those, I don't know who is active.
Relwyk
player, 133 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 10 Aug 2015
at 14:01
  • msg #182

Re: OOC5

Still here.
Tiiva
player, 1222 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 16:33
  • msg #183

Re: OOC5

Okay. Is there a holiday I don't know about? What the heck is going on! I'm bored.
Korut Orcender
player, 620 posts
Mon 10 Aug 2015
at 16:34
  • msg #184

Re: OOC5

The holiday of Summer?
Tiiva
player, 1223 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 16:39
  • msg #185

Re: OOC5

Don't tell me that people actually... go outside..
Karza
player, 1163 posts
Battle Dancer
99/99 hp
Mon 10 Aug 2015
at 19:45
  • msg #186

Re: OOC5

In reply to Tiiva (msg # 185):

TIIIVAAA, why you no watch anime on my account....
Krazen
player, 83 posts
Current HP: 51
ax HP: 71
Mon 10 Aug 2015
at 19:49
  • msg #187

Re: OOC5

I will be active again on Wednesday. Getting on bus tomorrow the 11th, and will be back home on the 12th.
Tiiva
player, 1224 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 20:01
  • msg #188

Re: OOC5

I've been watching Charlotte, Akagami no Shirayukihime (Snow White with the Red Hair), GATE, Fairy Tail, God Eater, Braves of the six flowers (Rokka no Yuusha), Working!!!, and Durarara X2.

I watch lots of anime. I just use Horrible Subs.

In fact, I'm gonna try building Natsu, but I'm not certain if I'll be able to pull it off with only two classes...
Karza
player, 1164 posts
Battle Dancer
99/99 hp
Mon 10 Aug 2015
at 20:06
  • msg #189

Re: OOC5

In reply to Tiiva (msg # 188):

try a dragon fire adept, they used a warlock model last time I check.

Add in a variation of full BAB + caster level advance like abjurant champion or eldritch knight.

The combination of high attack + spells and self buffs should come out close.
Tiiva
player, 1225 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 20:20
  • msg #190

Re: OOC5

I'm looking at Dragon Decendant prestige class. It'll combine his unarmed strike with some dragonesque abilities, but what I'm looking for is something like a claw-lock but with fire abilities.

It might not be achievable to Natsu's truest nature without a homebrew class.

Ideally, I want to see something that uses unarmed strikes as somatic components to cast spells.
It sounds OP, but the very nature of it would require a concentration check with every attack.
Karza
player, 1165 posts
Battle Dancer
99/99 hp
Mon 10 Aug 2015
at 21:07
  • msg #191

Re: OOC5

In reply to Tiiva (msg # 190):

Barbarian variant, the one that is monk ac.

Warlock -> full BaB/Caster

Breath of the ( ) is cone blast shape

Wing of the ( ) is glaive

Devour magic greater invocation = magic absorbtion

warlock reistances = elemental immunitiy

Energy admixiture = Breath of the ( ) ( ) dragon.

buff up his Con and make sure the presituge has 8 Hd in addition to BaB and Spellcasting.

Scent is easily a invocation, his even works a lot closer to Scent + blindsense, there was a improved scent floating around somewhere.

Warlock gives Dr and a healing surge.

Stat wise

Wis High
Con High
Str medium
Dex medium
Int average
Cha negative-average?

Now he has
A) enhanced physical
B) Breath attacks
C) durable with AC reaching 18 before buffs or magic enchanted robes(hes always wearing spirit cloth no?
Add in template for natural armor and Stat enchancement.

Scarf is +4 Con + Stablize automatically.
Tiiva
player, 1226 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 10 Aug 2015
at 21:11
  • msg #192

Re: OOC5

I'm only against the wisdom as his main mental stat.
Natsu is something like

CHA high
CON high
Str medium
Dex medium high
Wis Average
Int low.
This message was last edited by the player at 21:17, Mon 10 Aug 2015.
Karza
player, 1166 posts
Battle Dancer
99/99 hp
Mon 10 Aug 2015
at 22:16
  • msg #193

Re: OOC5

In reply to Tiiva (msg # 192):

No happy has a Low wisdom and a high cha.

Nothing inspiring about natsu, or charming except he is a bruiser motivated by emotions.

Animals have high wisdom scores, higher then the average human.

Spot, wisdom.
Track, Wisdom.
Will save, Wisdom.
Listen, Wisdom.
Survival, Wisdom.

Natsu^

Sense Motive, Wisdom
Bluff Cha
Diplomacy Cha
Intimidate Cha
This message was last edited by the player at 22:19, Mon 10 Aug 2015.
Faran
player, 522 posts
Tue 11 Aug 2015
at 03:25
  • msg #194

Re: OOC5

Well I'm here, but I will be taking a long trip in September, and I start moving on Saturday.  My activity might be a bit spotty
Dungeon Master
GM, 2993 posts
Tue 11 Aug 2015
at 12:11
  • msg #195

Re: OOC5

So everyone that I assumed was still here is still here. Few characters are spotty. Mabrooks side trip to resupply is almost complete so I think ingame he was the last thing everyone was waiting for before marching on
Tiiva
player, 1227 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Tue 11 Aug 2015
at 14:13
  • msg #196

Re: OOC5

Sweet.
Dungeon Master
GM, 3013 posts
Tue 18 Aug 2015
at 23:37
  • msg #197

Re: OOC5

I have a severe family emergency and not in the mood/cognitive/time to male posts at the moment. Things are day to day at the moment but this weekend will know more.
Dungeon Master
GM, 3014 posts
Sun 30 Aug 2015
at 20:10
  • msg #198

Re: OOC5

I am back to somewhat normalcy.

This is a roll call to see where everyone is at.
Karza
player, 1170 posts
Battle Dancer
99/99 hp
Sun 30 Aug 2015
at 20:12
  • msg #199

Re: OOC5

In reply to Dungeon Master (msg # 198):

Karza is probably outstay his welcome in one too many bad jests one way or another. Dwarf building just doesn't lend it'self to peace or quiet.
Krazen
player, 84 posts
Current HP: 51
ax HP: 71
Sun 30 Aug 2015
at 20:16
  • msg #200

Re: OOC5

Waiting to see what the travel decision is gonna be.
Mabrook
player, 2564 posts
Sun 30 Aug 2015
at 20:45
  • msg #201

Re: OOC5

In reply to Krazen (msg # 200):

WOOHOO!

Glad things are back to normal - hope everything turned out as well as can be expected - or better.
Mabrook
player, 2565 posts
Sun 30 Aug 2015
at 20:48
  • msg #202

Re: OOC5

Krazen:
Waiting to see what the travel decision is gonna be.


And if you ask Mabrook, he'll answer.
Tiiva
player, 1231 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 31 Aug 2015
at 02:34
  • msg #203

Re: OOC5

Batman.
Relwyk
player, 135 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Mon 31 Aug 2015
at 03:29
  • msg #204

Re: OOC5

Still trying to set up that teleportation circle.....
Korut Orcender
player, 622 posts
Mon 31 Aug 2015
at 12:53
  • msg #205

Re: OOC5

Hack n slash n ready to go
Balli
player, 296 posts
Mon 31 Aug 2015
at 21:06
  • msg #206

Re: OOC5

In reply to Korut Orcender (msg # 205):

i have returned from military training and ready to resume.
Mabrook
player, 2566 posts
Mon 31 Aug 2015
at 21:13
  • msg #207

Re: OOC5

In reply to Balli (msg # 206):

WOOHOO!
Tiiva
player, 1237 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Thu 10 Sep 2015
at 13:47
  • msg #208

Re: OOC5

I have caught myself a cold, and it is kicking my ass.
I may be slow in posting for this week.
Krazen
player, 87 posts
Current HP: 51
ax HP: 71
Thu 10 Sep 2015
at 18:21
  • msg #209

Re: OOC5

So I miss-managed my budget this month and lost my interwebs. I will try and get to the local library at least 2 times a week. If something comes up please NPC me. I hope to be back full time early next month.
Krazen
player, 89 posts
Current HP: 51
ax HP: 71
Fri 11 Sep 2015
at 13:43
  • msg #210

Re: OOC5

Well, one of my friends who I play games with online helped me out. He was kind enough to split the bill with me and pay enough for my net to get turned back on. Sometimes, having friends is awesome.
Mabrook
player, 2580 posts
Fri 11 Sep 2015
at 13:53
  • msg #211

Re: OOC5

In reply to Krazen (msg # 210):

YAY FRIENDS!
Tiiva
player, 1242 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 14 Sep 2015
at 17:34
  • msg #212

Re: OOC5

I'm feeling better. can post.
Relwyk
player, 143 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Tue 15 Sep 2015
at 23:20
  • msg #213

Re: OOC5

Uhhhh what happened? Feels like I lost a post or three......
Dungeon Master
GM, 3036 posts
Wed 16 Sep 2015
at 01:40
  • msg #214

Re: OOC5

I pushed the magic users of the group back outside into the trails thread.

There would have been zero profession if the magic users didn't leave.

Tiiva challenged the monk to a spar, he said only if magic users leave. So I pushed it.
Krazen
player, 92 posts
Current HP: 51
ax HP: 71
Wed 16 Sep 2015
at 01:44
  • msg #215

Re: OOC5

And that's why being a shadow crafter is nice. its hard to tell if its magic or just skill. *pulls up collar on shirt to look cool*

And I didn't reach for magic I reach for my sword and shield. So they probably assume I'm a fighter type.
Karza
player, 1175 posts
Battle Dancer
99/99 hp
Wed 16 Sep 2015
at 02:21
  • msg #216

Re: OOC5

In reply to Krazen (msg # 215):

Little do they know the only non magic users are Krout and Balli and talendil.

Even Karza dabbles in some magic.
Karza
player, 1176 posts
Battle Dancer
99/99 hp
Fri 18 Sep 2015
at 03:25
  • msg #217

Re: OOC5

In reply to Karza (msg # 216):

Did we break lv 11 yet? I got some battle dancer tricks i'd like to expose these monks to.
Balli
player, 301 posts
Fri 18 Sep 2015
at 03:28
  • msg #218

Re: OOC5

Karza:
In reply to Karza (msg # 216):

Did we break lv 11 yet? I got some battle dancer tricks i'd like to expose these monks to.

HA HA level 11 you are funny. I am only 1/3 of the way between 8 and 9
Dungeon Master
GM, 3039 posts
Fri 18 Sep 2015
at 12:22
  • msg #219

Re: OOC5

Well, Karza and the main group should be close to 11.
Balli, who split off from the others and went his own way missed out on a ton of XP so both are correct.

Though I will award the XP now for the dwarven events
Mabrook
player, 2589 posts
Fri 18 Sep 2015
at 13:40
  • msg #220

Re: OOC5

In reply to Dungeon Master (msg # 219):

WOO HOO!
Tiiva
player, 1248 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Fri 18 Sep 2015
at 15:00
  • msg #221

Re: OOC5

Is it possible to make spell completion items that are 'completed' or triggered upon impact?
I'm looking into the possibilities of magic bombs or cannons.
Balli
player, 302 posts
Fri 18 Sep 2015
at 15:39
  • msg #222

Re: OOC5

Tiiva:
Is it possible to make spell completion items that are 'completed' or triggered upon impact?
I'm looking into the possibilities of magic bombs or cannons.

from a physics point of view you would have to make sure that the rapid acceleration when launched would not activate it in the same way that the rapid deceleration would upon impact
Balli
player, 303 posts
Fri 18 Sep 2015
at 15:43
  • msg #223

Re: OOC5

but on that note i did have (in another game) a potion of entangling weeds that potion bottle was placed inside of a potion of web.

when thrown the entangling weeds doubled the difficulty to move through it.

also the web goes up in flames catching the weeds on fire, because the weeds are called forth magicaly they continue to grow and entangle

i called it a potion of entangling fire weeds
Karza
player, 1178 posts
Battle Dancer
99/99 hp
Sat 19 Sep 2015
at 00:40
  • msg #224

Re: OOC5

In reply to Balli (msg # 223):

Flaw, Entangle affects pre-existing plants, giving flexibility and motion. Dm can easily wave.
Even grass is deceptively entangling if you don't anticipate the roots.

Alchemy dc 30, +2-8 to web difficulty depending on terrain. No friendlies due to being a premade spell, fire would hinder most plants resulting in dc 8 or less after flames.
Atleast in my world,  Entangle + fire = automatically catch target on  fire, fire burns for 2d6 and lasts 2 rounds.
Tiiva
player, 1249 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Sat 19 Sep 2015
at 00:55
  • msg #225

Re: OOC5

I'll work it out if it ever becomes relevant.
Relwyk
player, 145 posts
Spellscale Sorceress
HP 60/60 F+9 R+9 W+10
Sat 19 Sep 2015
at 04:05
  • msg #226

Re: OOC5

Remind me for new levels. HP is rolled, or 1/2 dice +1?
Karza
player, 1179 posts
Battle Dancer
99/99 hp
Sat 19 Sep 2015
at 04:06
  • msg #227

Re: OOC5

In reply to Relwyk (msg # 226):

Take your pick, stuck with it :D
Dungeon Master
GM, 3041 posts
Mon 21 Sep 2015
at 13:57
  • msg #228

Re: OOC5

Roll hp.

Is your roll is a 1, reroll. If the reroll is a 1, you have to take it
Tiiva
player, 1250 posts
HP:64/64 F:- R:4 W:6
AC:12 FF:10 T:12 Init:6
Mon 21 Sep 2015
at 14:55
  • msg #229

Re: OOC5

Should I do my levels before or after my post earns a response?
Dungeon Master
GM, 3043 posts
Mon 21 Sep 2015
at 15:22
  • msg #230

Re: OOC5

Unless you plan on attacking, it doesn't matter at the point.
(I mean unless you think you will take on monk elders, in their environment)
Mabrook
player, 2592 posts
Mon 21 Sep 2015
at 15:52
  • msg #231

Re: OOC5

In reply to Dungeon Master (msg # 230):

Oh yes, this totally seems like a good idea - fighting a city of monks. *nods* Totally a good idea. I'll get right on that.
Karza
player, 1180 posts
Battle Dancer
99/99 hp
Mon 21 Sep 2015
at 18:55
  • msg #232

Re: OOC5

In reply to Mabrook (msg # 231):

I think fighting a city of monks is less dangerous then fighting a city of spell casting monks where mabrooks may be entirely helpless.

High and mighty is getting on Karza's Patience rope, and He is running out of notches.
Mabrook
player, 2594 posts
Mon 21 Sep 2015
at 18:58
  • msg #233

Re: OOC5

In reply to Karza (msg # 232):

*nods* Yeah, I've got a snake and some skills to protect me here. Well... maybe a bit more but nothing that can handle these guys.
Karza
player, 1181 posts
Battle Dancer
99/99 hp
Mon 21 Sep 2015
at 19:01
  • msg #234

Re: OOC5

In reply to Mabrook (msg # 233):

I say let loose the bag of pocket dimensions and let cuthulu rain chaos on these lawful types.

If anyone should have stayed it should have been Karza in there, I'm the closest thing to a arcane path monk that isn't a monk with arcane strike.

I got the unarmored dodge, unarmed strike, magic unarmed strike, dodge, tumble, ect.
Mabrook
player, 2595 posts
Mon 21 Sep 2015
at 19:07
  • msg #235

Re: OOC5

In reply to Karza (msg # 234):

*nods* I know it. Challenge 'em. That seems to be what they want. Don't mind me, I'll just be reading. :)
Tiiva
player, 1251 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Tue 22 Sep 2015
at 00:17
  • msg #236

Re: OOC5

I've already done my levels. I'm just waiting on a response from the elders, or at least something indicating that time is still moving on.
Karza
player, 1182 posts
Battle Dancer
99/99 hp
Tue 22 Sep 2015
at 02:04
  • msg #237

Re: OOC5

In reply to Tiiva (msg # 236):

sorry Tiiva, he KO'd you so fast you didn't realize it, you been lying on the floor outside for a while now.
Tiiva
player, 1253 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Tue 22 Sep 2015
at 05:25
  • msg #238

Re: OOC5

but I can't be knocked out. I am either dead or awake.
Tiiva
player, 1267 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Tue 29 Sep 2015
at 15:21
  • msg #239

Re: OOC5

Can't post for the next 8 hours of work.
Belroar
player, 1199 posts
AC 20 T11 FF20
HP 81/81
Wed 30 Sep 2015
at 03:45
  • msg #240

Re: OOC5

In reply to Dungeon Master (msg # 228):

You get to reroll 1s? I need to reroll. :)
Dungeon Master
GM, 3066 posts
Thu 1 Oct 2015
at 01:20
  • msg #241

Re: OOC5

New Belroar (v5.0?)

New Thread, if you have questions let me know

Basically a normal encounter, except you limited in movement and some actions

Goal is to kill the King, but it is not just a simple hit on the king to kill him.

The queen is very capable of killing any of you if she has a chance to.
The knights and bishops CR is just about the same as your level
Pawns aren't weak but they are also not very strong, the will do a fair amount of damage before they die.
Karza
player, 1191 posts
Battle Dancer
99/99 hp
Thu 1 Oct 2015
at 03:00
  • msg #242

Re: OOC5

In reply to Dungeon Master (msg # 241):

https://youtu.be/sDWlOsWAn98 ?

all attack are considered melee then? Any retaliation to a attack?
Dungeon Master
GM, 3068 posts
Thu 1 Oct 2015
at 14:52
  • msg #243

Re: OOC5

It is like a normal encounter. You move and attack, they move and attack
Dungeon Master
GM, 3069 posts
Thu 1 Oct 2015
at 15:04
  • msg #244

Re: OOC5

attacks of melee/ranged/spells can only happen in the normal direction of your chess piece in the line of sight.

Bishops can only move and attack in their diagonal direction
Knights move in the L shape
Relwyk
player, 155 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 1 Oct 2015
at 16:41
  • msg #245

Re: OOC5

So, a Wall of Force blocking the queen from moving is out, then?
Balli
player, 324 posts
Thu 1 Oct 2015
at 17:34
  • msg #246

Re: OOC5

Dungeon Master:
attacks of melee/ranged/spells can only happen in the normal direction of your chess piece in the line of sight.

Bishops can only move and attack in their diagonal direction
Knights move in the L shape

following line of sight  can a fire at range of must is be in base to base contact (i am a pawn)
Krazen
player, 95 posts
Current HP: 51
ax HP: 71
Thu 1 Oct 2015
at 17:39
  • msg #247

Re: OOC5

Try being Melee as a Knight having to move in the L shape lol.
Mabrook
player, 2614 posts
Thu 1 Oct 2015
at 17:41
  • msg #248

Re: OOC5

Try being a summoner who can't summon monsters. ;)
Krazen
player, 96 posts
Current HP: 51
ax HP: 71
Thu 1 Oct 2015
at 17:47
  • msg #249

Re: OOC5

That's why you're the Queen. *laughs*
This message was last edited by the player at 17:49, Thu 01 Oct 2015.
Mabrook
player, 2615 posts
Thu 1 Oct 2015
at 18:04
  • msg #250

Re: OOC5

In reply to Krazen (msg # 249):

:p
Karza
player, 1192 posts
Battle Dancer
99/99 hp
Thu 1 Oct 2015
at 18:26
  • msg #251

Re: OOC5

In reply to Mabrook (msg # 250):

Karza is perfectly happy to dance in L shapes through people or dash in any direction hitting like a freight tran.
Dungeon Master
GM, 3070 posts
Thu 1 Oct 2015
at 19:17
  • msg #252

Re: OOC5

Ok, now that I have read the full encounter

Balli, as a pawn you can only attack the pieces like a pawn would be able to

Relwyk and Mabrook, you can cast spells, even area spells, but you can only cast them in the direction you can attack as a chess piece, and must have the line of site, much like a chess piece would in order to take another piece

Karza, you're a rook, so you don't dance in the L shape


This encounter is supposed to tie hands behind backs, sacrafices will need to be made, all in order to complete the mission of killing the other king.
Karza
player, 1193 posts
Battle Dancer
99/99 hp
Thu 1 Oct 2015
at 19:21
  • msg #253

Re: OOC5

In reply to Dungeon Master (msg # 252):

Sure its not the hogwarts encounter?
Relwyk
player, 156 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 1 Oct 2015
at 19:37
  • msg #254

Re: OOC5

Can I cast the Castling Teleportation(PH II, I believe) if I have the permission of the participants?
Balli
player, 325 posts
Fri 2 Oct 2015
at 02:42
  • msg #255

Re: OOC5

Dungeon Master:
Ok, now that I have read the full encounter

Balli, as a pawn you can only attack the pieces like a pawn would be able to

..

 so I can not throw a granade like object arcoss the board???
Karza
player, 1195 posts
Battle Dancer
99/99 hp
Fri 2 Oct 2015
at 02:54
  • msg #256

Re: OOC5

In reply to Balli (msg # 255):

Balli is clearly in the wrong role, he should be queen. Karza should be king. mabrooks should be a pawn, and tivva should be a bishop.
Balli
player, 326 posts
Fri 2 Oct 2015
at 02:58
  • msg #257

Re: OOC5

Karza:
In reply to Balli (msg # 255):

Balli is clearly in the wrong role, he should be queen. Karza should be king. mabrooks should be a pawn, and tivva should be a bishop.

Na I am just stretching and discovering my abilities
Karza
player, 1196 posts
Battle Dancer
99/99 hp
Fri 2 Oct 2015
at 03:02
  • msg #258

Re: OOC5

In reply to Balli (msg # 257):

I'm referring to our capabilities. Karza is probably the toughest of our party.

mabrooks limited attack power is best qualified by his limited attack opertunities.
Balli
player, 327 posts
Fri 2 Oct 2015
at 03:32
  • msg #259

Re: OOC5

Karza:
In reply to Balli (msg # 257):

I'm referring to our capabilities. Karza is probably the toughest of our party.


well some one had to be the super durable pawn

Ac 28
HP 140
DR 3/adamant
I can fire my bow at point blank range.

I also have a large size great sword
and or large size hatchet
I am not a one trick pony
Karza
player, 1197 posts
Battle Dancer
99/99 hp
Fri 2 Oct 2015
at 06:33
  • msg #260

Re: OOC5

In reply to Balli (msg # 259):

Yes but can you redirect attacks, from a enemy to a enemy?

Karza makes a killer king. Let them kill themselves :D
Mabrook
player, 2616 posts
Fri 2 Oct 2015
at 14:20
  • msg #261

Re: OOC5

Well... I've probably stopped almost everything on the board from moving and am like doing damage to everything but us for the next 12 rounds or so. And Haste will be nice.
Relwyk
player, 158 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 2 Oct 2015
at 15:33
  • msg #262

Re: OOC5

Editing my move to add a group Buff.
Belroar
player, 1201 posts
AC 20 T11 FF20
HP 91/91
Fri 2 Oct 2015
at 15:48
  • msg #263

Re: OOC5

Dude my pic disappeared...what happened?
Tiiva
player, 1272 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Sat 3 Oct 2015
at 01:14
  • msg #264

Re: OOC5

It's still there. Sometimes Rpol doesn't display portraits all the time. Just don't worry about it.
Dungeon Master
GM, 3072 posts
Mon 5 Oct 2015
at 21:19
  • msg #265

Re: OOC5

Been on the road for work since the weekend, will be reading and trying to update.
Tiiva
player, 1276 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Sun 11 Oct 2015
at 18:33
  • msg #266

Re: OOC5

Do you all post at work or something? Why is it that whenever I have time off, nobody is posting.
Karza
player, 1202 posts
Battle Dancer
99/99 hp
Sun 11 Oct 2015
at 18:38
  • msg #267

Re: OOC5

In reply to Tiiva (msg # 266):

Dm has a busy life. Especially on weekends now that hes married.
Karza
player, 1203 posts
Battle Dancer
99/99 hp
Sun 11 Oct 2015
at 18:47
  • msg #268

Re: OOC5

In reply to Karza (msg # 267):

Mabrooks just stopped playing my game, you refused to join. I'm perfectly capable of instancing several zones at once in a world box. Why be party members when you can be heroes.
Tiiva
player, 1277 posts
HP:71/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Sun 11 Oct 2015
at 19:49
  • msg #269

Re: OOC5

I'm struggling to follow all of the games I'm in except this one.
Levis has been struggling to be useful, also nearly out of spells.
Rita doesn't seem to be holding my interest.
I quit from 'Realms of Adventure', though they refuse to remove me for some reason. (meh)
Krazen
player, 100 posts
Current HP: 51
ax HP: 71
Sun 11 Oct 2015
at 19:51
  • msg #270

Re: OOC5

Every game I'm in seems to be going slowly..... Kinda irritating sometimes lol. I'm waiting for people to act in every single game, Lol.
Karza
player, 1204 posts
Battle Dancer
99/99 hp
Sun 11 Oct 2015
at 19:53
  • msg #271

Re: OOC5

In reply to Tiiva (msg # 269):

Part of being usless is being part of a group, when you, your tools and any allies you pick up and trust are all you have. You shouldn't feel useless.

And if you feel daunted, then finding temporary allies is half the fun.

I've already killed Mabrooks powergaming character with a base class same level character no cheesing :D. Allies come in handy.
Relwyk
player, 160 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sun 11 Oct 2015
at 20:27
  • msg #272

Re: OOC5

Almost wish Karza wasn't there. I think Vortex of Teeth would polish off the Rook Wall. But I cannot make it selective.
Karza
player, 1205 posts
Battle Dancer
99/99 hp
Sun 11 Oct 2015
at 20:48
  • msg #273

Re: OOC5

In reply to Relwyk (msg # 272):

As a player i'm familiar with it, but I found it works best in conjuction with traps and snares.

High Power merged with long duration. Karza is probably the most amicable to friendly fire in the group. HES ON A MISSION FROM GOD.
Karza
player, 1206 posts
Battle Dancer
99/99 hp
Mon 12 Oct 2015
at 19:21
  • msg #274

Re: OOC5

In reply to Karza (msg # 273):

Did something stop me short of the A-2 spot? I Made my fear save moving past it, and was willing to give it a AoO if it wanted to try. AC 25 with mobility for moving, reflexive trip if he misses the fast target.
Relwyk
player, 162 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 12 Oct 2015
at 20:26
  • msg #275

Re: OOC5

Balli, you can attack pawn 3 on the angle.
Dungeon Master
GM, 3081 posts
Tue 13 Oct 2015
at 02:17
  • msg #276

Re: OOC5

Not just married life that has made my free time bare minimum, but doing the best I can.

Relwyk, thats my fault on Karzas placement. If you wanted to do the teeth spell, you can adjust your previous action as such. In either case, the ongoing damage from the first acid attack killed knight 2
Relwyk
player, 165 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 13 Oct 2015
at 06:12
  • msg #277

Re: OOC5

Naw. Teeth has a radius of 40', with a 5' hole in the middle. NOT something I want to cast with a lot of my buddies around.

Nope. Found the spell I wanted, cast it Empowered. Say bye-bye to the queen, I think.
Dungeon Master
GM, 3084 posts
Tue 13 Oct 2015
at 14:29
  • msg #278

Re: OOC5

Relwyk, your attack did do a massive amount of damage, but this queen has a great amount of HP

As you have seen by display of Krazen, even if you think your attack is too weak, where it would normally fail, it still deals damage per"Chess Worlds" rules. Since in chess even a pawn can take a queen, a level 3 soldier could kill a demon of cr22 ish or so, as long as enough damage is dealt.
Relwyk
player, 166 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 13 Oct 2015
at 15:34
  • msg #279

Re: OOC5

It's called 'Castling' Mabs.
Mabrook
player, 2623 posts
Tue 13 Oct 2015
at 15:36
  • msg #280

Re: OOC5

In reply to Relwyk (msg # 279):

:p Well, it would be if the other rooks hadn't moved. :p
Relwyk
player, 168 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 19 Oct 2015
at 01:47
  • msg #281

Re: OOC5

Luckily, Acid Arrow isn't stopped by Spell Resistance. I just have to hit them with a ranged Touch attack.
Tiiva
player, 1282 posts
HP:66/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Tue 27 Oct 2015
at 00:39
  • msg #282

Re: OOC5

I'll just wait on the AoO's
Karza
player, 1208 posts
Battle Dancer
99/99 hp
Wed 28 Oct 2015
at 06:05
  • msg #283

Re: OOC5

In reply to Tiiva (msg # 282):

Hey Tiiva, is red hair not a desirable trait in men or is there too many orange hair guys for it to have a presence?

Yes i know red hairs are prone to a ton of health issues and are genetically endangered.
Relwyk
player, 173 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 28 Oct 2015
at 11:50
  • msg #284

Re: OOC5

Woot. Crit on an Acid Arrow. Does that mean the target takes double damage each round the arrow stays?
Karza
player, 1209 posts
Battle Dancer
99/99 hp
Thu 29 Oct 2015
at 21:52
  • msg #285

Re: OOC5

In reply to Relwyk (msg # 284):

I love you guys and your one track minds.

Mabs how are we doing on pendants?
Krazen
player, 107 posts
Current HP: 51
ax HP: 71
Thu 29 Oct 2015
at 22:00
  • msg #286

Re: OOC5

Hey people need their strength back.... I took 7 points STR damage... that's HALF of my total strength... IDK how much others took because its private for a reason.... just keep in mind that if we leave this area we have to REDO the trial... which at this point is a stupid move... Let's just get the show on the road and go kill the BBEG. (Big Bad Evil Guy)
Mabrook
player, 2627 posts
Thu 29 Oct 2015
at 22:12
  • msg #287

Re: OOC5

In reply to Karza (msg # 285):

Unless the DM corrects me, we should have them all now.
Karza
player, 1212 posts
Battle Dancer
99/99 hp
Fri 30 Oct 2015
at 03:58
  • msg #288

Re: OOC5

In reply to Mabrook (msg # 287):

To see recaps of Karza playing goat ball, Watch Disney's Robinhood(with the animals).

Halfway through, Lady Kluck rampaging through the big fight scene.

Sorry was looking for material to illustrate to Cory, FOUND IT.
Dungeon Master
GM, 3107 posts
Fri 30 Oct 2015
at 11:53
  • msg #289

Re: OOC5

On the matter of pendants out of 8.

I know of 7 the party has. And unless I contradicted my self somewhere, it was made known that Borx kept one pendant for himself.
Relwyk
player, 176 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 30 Oct 2015
at 14:06
  • msg #290

Re: OOC5

What's the story on those pendants? What are they?
Mabrook
player, 2632 posts
Fri 30 Oct 2015
at 14:25
  • msg #291

Re: OOC5

In reply to Relwyk (msg # 290):

Ask some know it all in character if you'd like. :)
Dungeon Master
GM, 3117 posts
Fri 6 Nov 2015
at 19:57
  • msg #292

Re: OOC5

At a wedding this weekend. Sorry
Relwyk
player, 186 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 13 Nov 2015
at 20:44
  • msg #293

Re: OOC5

What, if anything, allows you to see through fog? I knoe True Seeing won't do it.
Mabrook
player, 2641 posts
Fri 13 Nov 2015
at 21:08
  • msg #294

Re: OOC5

In reply to Relwyk (msg # 293):

Blindsight, and that's about it really. Farae fire?
Karza
player, 1217 posts
Battle Dancer
99/99 hp
Fri 13 Nov 2015
at 21:41
  • msg #295

Re: OOC5

In reply to Mabrook (msg # 294):

Tremor sense, true seeing depending,  improved versions of scent.

Fog basically grants various levels of concealment up to total concealment to everything in or beyound it. Clever people can work around it with spells like chain of eyes or other clever things.
Mabrook
player, 2643 posts
Fri 13 Nov 2015
at 21:47
  • msg #296

Re: OOC5

Karza:
In reply to Mabrook (msg # 294):

Tremor sense, true seeing depending,  improved versions of scent.

Fog basically grants various levels of concealment up to total concealment to everything in or beyound it. Clever people can work around it with spells like chain of eyes or other clever things.


True that. Forgot about chain of eyes.
Karza
player, 1218 posts
Battle Dancer
99/99 hp
Sat 14 Nov 2015
at 22:46
  • msg #297

Re: OOC5

In reply to Mabrook (msg # 296):

The simplist and best way for you and your spelllore abilities might be aura of cold or energy substition it to dessicating and to attack/push back the fog around you.

Eitherway I think a fog here would be eye catching.
Karza
player, 1219 posts
Battle Dancer
99/99 hp
Sat 14 Nov 2015
at 22:50
  • msg #298

Re: OOC5

In reply to Karza (msg # 297):
Depending on physics.

Low level light spells will definatly allow you to back light something, allowing you to detect things between you and the light
 Light may be too strong, but softer lights definatly.
Relwyk
player, 187 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sun 15 Nov 2015
at 23:58
  • msg #299

Re: OOC5

Freedom of Movement is a Divine spell. Is there an arcane equivalent?
Karza
player, 1221 posts
Battle Dancer
99/99 hp
Mon 16 Nov 2015
at 00:18
  • msg #300

Re: OOC5

In reply to Relwyk (msg # 299):

bard 4, beguiler 4, vigilante 4

Theres also the entire group of teleportation effects.

worst case it's 40 by 40 burst. regularly 20 by 20. If he finds some infernal way to fuel it, maybe 120 wide radius x 120 high.
Karza
player, 1222 posts
Battle Dancer
99/99 hp
Mon 16 Nov 2015
at 00:24
  • msg #301

Re: OOC5

In reply to Karza (msg # 300):

There was a time when there was only 8 spells at a level and you had to improvise :(

Burrow speed spells would work.

Player's guide to faerun, says blindsight 30 1 min/level, as a 2nd level arcane spell, though I would bring it up to 3rd to match clerics.

That's probably what you will really want, the abilty to attack things in the fog with lightning bolts, fire bolts, magic missles, or targeted rays.
Relwyk
player, 188 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 16 Nov 2015
at 00:25
  • msg #302

Re: OOC5

Yeah, it's Bard 4. But I need to be able to cast as a Sorcerer, and it isn't on any Wizard spell list I know of.

Scorching Ray will work. So will Polar Ray.
Mabrook
player, 2645 posts
Mon 16 Nov 2015
at 00:26
  • msg #303

Re: OOC5

In reply to Relwyk (msg # 302):

I was thinking more along the lines of fireball, or something along those lines.
Karza
player, 1223 posts
Battle Dancer
99/99 hp
Mon 16 Nov 2015
at 00:27
  • msg #304

Re: OOC5

In reply to Relwyk (msg # 302):

That's the spirit, don't fight the party spell casters, work with them.
This message was last edited by the player at 00:28, Mon 16 Nov 2015.
Relwyk
player, 189 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 16 Nov 2015
at 06:13
  • msg #305

Re: OOC5

Fireballs get stopped or slowed down by solid fog. Rays aren't affected.
Karza
player, 1224 posts
Battle Dancer
99/99 hp
Mon 16 Nov 2015
at 07:43
  • msg #306

Re: OOC5

In reply to Relwyk (msg # 305):

Attack thier movement: deadly lahar, caustic mire, resonous tar, reverse gravity, transmute ground to x

Attack them: orb spell series, Arc Lighting, lighting bolt, vitrific sphere, rainbow beam, shout


Many of our expected foes have spell restance, boost your penetration or prepare  around it.

 Wal of water + holy water conversion with cleric. I think theres a subdual water version of fireball
Consecration or purify metamagics

I'd definatly take arc lightning in triplicate.

Spells do x, sometimes  x is better off as x=y then just x.
Faran
player, 533 posts
Mon 16 Nov 2015
at 13:39
  • msg #307

Re: OOC5

Im low on higher level spells that are damaging. The more surprise we have the better, take them out quietly and maybe they won't know anything is wrong until we get a rest in.

Pull a Sam and Frodo, wear their armro and pretend to be them to buy us some time?
Tiiva
player, 1297 posts
HP:66/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Thu 26 Nov 2015
at 01:58
  • msg #308

Re: OOC5

So if I ever post something that makes 100% no sense, it's probably because I either forgot what I was writing or forgot which character I was writing for.... or both.
Karza
player, 1229 posts
Battle Dancer
99/99 hp
Thu 26 Nov 2015
at 02:01
  • msg #309

Re: OOC5

In reply to Tiiva (msg # 308):

I may post the right character in the wrong game...
Dungeon Master
GM, 3127 posts
Sun 29 Nov 2015
at 04:55
  • msg #310

Re: OOC5

Was away for the holiday weekend. Will be updating soon. Sorry I forgot to mention
Balli
player, 355 posts
Sun 13 Dec 2015
at 21:53
  • [deleted]
  • msg #311

Re: OOC5

This message was deleted by the player at 05:43, Mon 14 Dec 2015.
Mabrook
player, 2666 posts
Mon 14 Dec 2015
at 15:48
  • msg #312

Re: OOC5

Rearranging my office today so I will not be posting or won't be posting until late this evening.
Mabrook
player, 2667 posts
Tue 15 Dec 2015
at 03:39
  • msg #313

Re: OOC5

Also Faran, you can fly much faster with poor maneuverability.
Dungeon Master
GM, 3137 posts
Tue 15 Dec 2015
at 12:42
  • msg #314

Re: OOC5

Ok, so instead of sitting here for a week and for the party to plan out the perfect strike, I would like the attack to begin. So please make a decision as to where, and how you will go. Because you could sit here forever coming up with the perfect assault and that just takes the fun away from it since at a table game you would have had 5 minutes at most.
---------------------

Moving in from the north where the barn is.
Faran takes Korut, Karza and (one open spot) plus Hesseth through the wind spell
Belroar will griffon attack

What will Mabrook, Balli, Krazen, Relwyk and Tiiva be doing.
Mabrook
player, 2668 posts
Tue 15 Dec 2015
at 15:03
  • msg #315

Re: OOC5


We will also be moving in from the North, by the barn,  casting "Darkway" when we are close enough to the building to just walk up the back. The bridge is intangible, so there should be no walking noises save for clothes, equipment, etc.

Balli has first claim on the wind walk spell, but if nobody else wishes to have it cast on them, Mabrook will take it.
Relwyk
player, 196 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 15 Dec 2015
at 17:10
  • msg #316

Re: OOC5

And Relwyk has Flying as a spell-like ability if she needs it. Her Eyes will be scouting and acting as lookouts. Relwyk will be crossing the darkbridge so she can cast Passwall to get the group inside quickly.
Karza
player, 1233 posts
Battle Dancer
99/99 hp
Tue 15 Dec 2015
at 18:06
  • msg #317

Re: OOC5

In reply to Relwyk (msg # 316):

Karza heard the plan last week, sounded good as any human plans, but had no gnomish insight to make a quality plan with.
Dungeon Master
GM, 3138 posts
Tue 15 Dec 2015
at 19:57
  • msg #318

Re: OOC5

And now the other important part, how do you get up to the barn to sneak attack from there.
Mabrook
player, 2669 posts
Tue 15 Dec 2015
at 20:46
  • msg #319

Re: OOC5

In reply to Dungeon Master (msg # 318):

We don't need the barn, I'll just make the bridge from the ground to the roof. Bridge can be like 200 ft long.
Karza
player, 1234 posts
Battle Dancer
99/99 hp
Tue 15 Dec 2015
at 21:30
  • msg #320

Re: OOC5

 In reply to Mabrook (msg # 319):

Lets see, A2 + B2 = C2

So 120ft high?  144 + 256 = 400, so 120 high, 160 long, 200 slope. At about 33°  gradient. I'd say that's slightly difficult terrain.
Karza
player, 1235 posts
Battle Dancer
99/99 hp
Tue 15 Dec 2015
at 22:40
  • msg #321

Re: OOC5

In reply to Karza (msg # 320):

70% slope for metric peoples. Somewhere between taking the stairs 2 and 3 stairs at a time.
Dungeon Master
GM, 3139 posts
Thu 17 Dec 2015
at 12:57
  • msg #322

Re: OOC5

I mean to ask:

You are at the eastern gate.
You want to begin the attack from the northern side of the fortress. By the Barn.

How do you move from where you are, to the northern side of the fortress.
You have to move through the city. What path. any spells to hide yourself. any checks to be quiet, one at a time to be less noticed?? Do you just make a straight line for it. Do you walk around the edges of the wall from the inside. Do you walk along the edges on the outside of the wall and climb in?
Mabrook
player, 2670 posts
Thu 17 Dec 2015
at 15:11
  • msg #323

Re: OOC5

Ah, yes, I thought we would make our way around from the outside like we have been.
Karza
player, 1236 posts
Battle Dancer
99/99 hp
Mon 21 Dec 2015
at 01:30
  • msg #324

Re: OOC5

In reply to Mabrook (msg # 323):

Hrmm... mhmhMHH..  arhmm.......HAVOK!, ON KARZA, ON KRAZEN, ON BELROAR, ON FARAN, ON KORUT?
Relwyk
player, 197 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 21 Dec 2015
at 19:44
  • msg #325

Re: OOC5

The Boulder shot pigmen.... what sort of weapons are they carrying? What is a boulder shot, anyways?
Karza
player, 1237 posts
Battle Dancer
99/99 hp
Mon 21 Dec 2015
at 20:05
  • msg #326

Re: OOC5

In reply to Relwyk (msg # 325):

I believe litteral boulders, sling/wench assisted or chunked.
Tiiva
player, 1301 posts
HP:66/71 F:- R:7 W:9
AC:12 FF:10 T:12 Init:6
Tue 22 Dec 2015
at 02:41
  • msg #327

Re: OOC5

I'm a bit of a grinch during this season, and by grinch I mean I'm not dying before I see christmas removed from the planet.
That said, I tend not to... social.

This is more for the DM, but it's convenient here.
If I don't make any actions for too long, you can take my actions for me.
Everyone is aware of my strats, right? Move into range, fire. I'm also not useless in hand to hand combat.

Wand: MagMiss CL 7
1 charge = 4 shots (Max 20 damage)
Twin spell uses 4 more charges.
Maximize uses 3 more charges.

If you need an infusion list, I can use up to 4th.
1:3/3
2:3/3
3:3/3
4:2/2
Relwyk
player, 198 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 22 Dec 2015
at 05:00
  • msg #328

Re: OOC5

Karza:
In reply to Relwyk (msg # 325):

I believe litteral boulders, sling/wench assisted or chunked.

Sling/winch? Subject to Shatter or other degrading magics?
Dungeon Master
GM, 3141 posts
Tue 22 Dec 2015
at 17:49
  • msg #329

Re: OOC5

The boulders are on small catapults. Wood and metal gears.

Two are loading the boulder (there is a pile of boulders I can add into the image) that they pick up. They weigh a good amount and is made easier with two doing the work (standard action by both do load one boulder, full round for one loader to load) and then one pigman imbues it with something and it fires at the start of the next round.
Karza
player, 1239 posts
Battle Dancer
99/99 hp
Tue 22 Dec 2015
at 18:07
  • msg #330

Re: OOC5

In reply to Dungeon Master (msg # 329):

Mabs do you have a ring of battering ram? Sounds like a force kick to the balls is called for. Or a snake thrash.
Mabrook
player, 2674 posts
Tue 22 Dec 2015
at 20:15
  • msg #331

Re: OOC5

In reply to Karza (msg # 330):

I do actually, sort of.

Certainly got something up my sleeve. ;)
Karza
player, 1241 posts
Battle Dancer
99/99 hp
Wed 23 Dec 2015
at 19:11
  • msg #332

Re: OOC5

In reply to Mabrook (msg # 331):

I like krazens idea better then my character being incapacitated for 5 rounds.
Dungeon Master
GM, 3144 posts
Thu 24 Dec 2015
at 13:10
  • msg #333

Re: OOC5

By Krazen's plan, you mean letting those who are physical already charge in, and then you start to change back to material?

The way I see it right now without any details from the party, is that the wind walkers are going to get into position. Then turn normal. Meanwhile the bridge is being formed and everyone else rushes up it.

If its different, tell me more specifically please.
Karza
player, 1242 posts
Battle Dancer
99/99 hp
Thu 24 Dec 2015
at 14:13
  • msg #334

Re: OOC5

In reply to Dungeon Master (msg # 333):

I just wanna hit play.

Running up the bridge sounds better then being unable to act for 5 rounds.
Mabrook
player, 2675 posts
Thu 24 Dec 2015
at 14:23
  • msg #335

Re: OOC5

Dungeon Master:
By Krazen's plan, you mean letting those who are physical already charge in, and then you start to change back to material?

The way I see it right now without any details from the party, is that the wind walkers are going to get into position. Then turn normal. Meanwhile the bridge is being formed and everyone else rushes up it.

If its different, tell me more specifically please.


This is the plan. Mabs would delay.
Balli
player, 359 posts
Thu 24 Dec 2015
at 14:28
  • msg #336

Re: OOC5

I think the distraction of the charging wil focus the defence. Only to have that defence shattered 5 rds later when the the wind walkers "enter"

Now the time does not have to be so long or as short

5 rds to change to gaseous form

Movment at 10 ft rd

5 rds to change bact to phisical form

Cordination of timing wil be important.

There is also nothing saying that the wind walkers have to solidify at the same time. Or on the roof, inside the second floor is also an option.
Karza
player, 1243 posts
Battle Dancer
99/99 hp
Thu 24 Dec 2015
at 14:37
  • msg #337

Re: OOC5

In reply to Balli (msg # 336):

References diablo II's zakarium.

Yep there are windows, but the bridge was cast to co-inside with the reformation. So timing is a minor concern, I just enter from the bridge with momentum.
Mabrook
player, 2676 posts
Thu 24 Dec 2015
at 14:51
  • msg #338

Re: OOC5

Karza:
In reply to Balli (msg # 336):

References diablo II's zakarium.

Yep there are windows, but the bridge was cast to co-inside with the reformation. So timing is a minor concern, I just enter from the bridge with momentum.

Like a sprinter at the sound of a gunshot.
Relwyk
player, 201 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 28 Dec 2015
at 17:41
  • msg #339

Re: OOC5

Damn. One more prep spell I forgot about. Who on the team uses a bludgeoning weapon? Got a nice Greater Mighty Wallop spell for them.
Dungeon Master
GM, 3146 posts
Mon 28 Dec 2015
at 18:14
  • msg #340

Re: OOC5

I think for main weapons, it breaks down to:
Belroar has a piercing out
Balli is a piercing but has arrows that do bludgeoning too i think
Faran has a mace that is bludgeoning
Karza has a staff that does bludgeoning
Korut is slashing
Krazen is slashing
Mabrook is magic
Relwyk is magic
Tiiva is magic with unarmed bludgeoning
Relwyk
player, 202 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 28 Dec 2015
at 18:23
  • msg #341

Re: OOC5

Well, since the spell duration is ten hours, I can hit Faran, Karza, and Tiiva with the spell on their primary weapon. Pretty sure it works on unarmed combat too. Allows the B weapons to hit as if they were two sizes larger, in terms of base damage. Pity Balli doesn't have a Greathorn Battlehammer.
Balli
player, 360 posts
Mon 28 Dec 2015
at 22:51
  • msg #342

Re: OOC5

Relwyk:
Well, since the spell duration is ten hours, I can hit Faran, Karza, and Tiiva with the spell on their primary weapon. Pretty sure it works on unarmed combat too. Allows the B weapons to hit as if they were two sizes larger, in terms of base damage. Pity Balli doesn't have a Greathorn Battlehammer.

you do realize that if i were to use a melee weapon i would drop from a +26 to hit to a +14 to hit.

but your spell can add an additional 2d6 damage bringing my total to 4d6
Relwyk
player, 203 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 28 Dec 2015
at 23:38
  • msg #343

Re: OOC5

Well, the spell works on weapons. Don't think it'll work on ammo unless DM okays it.
Balli
player, 361 posts
Tue 29 Dec 2015
at 00:35
  • msg #344

Re: OOC5

every spell i know that can be cast on a weapon transfers the effect to its ammo, but once again it is ADOGM
Karza
player, 1244 posts
Battle Dancer
99/99 hp
Tue 29 Dec 2015
at 01:13
  • msg #345

Re: OOC5

In reply to Balli (msg # 344):

Kraza's stick doesnt get much better with size.
Karza
player, 1246 posts
Battle Dancer
99/99 hp
Wed 30 Dec 2015
at 19:34
  • msg #346

Re: OOC5

In reply to Karza (msg # 345):

Mabs you said you never really had a firm opinion of what or who gnomes are.

Naturally clever fighter, discipline scoundrels.

Any gnome with a good BAB is a 'tracer' a practisioner of parkour, see mirror's edge gameplay.

Gnomes are usually fixated 'experts' both proud and having skill focus in their choosen field, or spell school focus.
They are more clever then smart so most of their knowledge is trial and error vs schooling.

A scholar type gnome like a historian is quick to acquire historical knowledge, but would rather borrow to obtain information, e.g. examine a artifact or read a book then no longer need it. However they often have a clutter of things theyh had to get to learn from they respect but no longer need.

Artist are the same one they learn it all their failed or imperfections are packratted if no use for them is found.

They have famial burrows, by the mother's line, often augmented over time by extradimensional means to accomidate new members and old members things.

Sometimes a gnome will leave the family to take a up a trade name and den(like a combination company/trade school/guild).
 Most npc gnomes are very community concious and herd creatures.

Adventuring gnomes are always deviants in some way ot
Mabrook
player, 2678 posts
Mon 4 Jan 2016
at 15:28
  • msg #347

Re: OOC5

I can dig that K-man.

Good round-up.

I always visualize gnomes like that one tiny, music teleporter maker from the He-Man movie with Dolph Lundgren. :p
Karza
player, 1247 posts
Battle Dancer
99/99 hp
Wed 6 Jan 2016
at 20:21
  • msg #348

Re: OOC5

In reply to Mabrook (msg # 347):

 In reply to Balli (msg # 35):

Dc to reflect at the jerk that shot me last round?
Dungeon Master
GM, 3151 posts
Wed 6 Jan 2016
at 20:40
  • msg #349

Re: OOC5

balli's shot with the bow comes after karza's actions and after the enemies, so the field will look different before balli makes the shot.

balli, you can make other actions when it gets to your turn (move climb down or something else), but if you go to take a bow shot it will be a crit fail still.
Karza
player, 1249 posts
Battle Dancer
99/99 hp
Sat 9 Jan 2016
at 18:52
  • msg #350

Re: OOC5

In reply to Dungeon Master (msg # 349):

Are any games besides horsemen waiting on me?
Karza
player, 1250 posts
Battle Dancer
99/99 hp
Sun 10 Jan 2016
at 05:20
  • msg #351

Re: OOC5

In reply to Karza (msg # 350):

I figured i'd let them open, tumble to the top, tumble down the secure the gate area.

Tumble/jump skill check for 1 or 2 d6 falling -1 for willing = 29  feet before i take lethal falling damage(39 if dm lets me do both skill checks0.o or i roll a 17.
Karza
player, 1251 posts
Battle Dancer
99/99 hp
Tue 12 Jan 2016
at 20:14
  • msg #352

Re: OOC5

In reply to Karza (msg # 351):

Teach me to premptively roll 20s.
Mabrook
player, 2680 posts
Tue 12 Jan 2016
at 21:15
  • msg #353

Re: OOC5

Just a note everyone, Mabrook is not privy to the DM's descriptions of what is happening on the sides of the building, so my next actions will reflect the knowledge I have, which is that Karza and Tiiva are having some slight difficulties with their opponents and that everything is pretty much going according to plan, with the bad guys trapped at the base of the building with no way up.

So... take that as you will...
Karza
player, 1252 posts
Battle Dancer
99/99 hp
Tue 12 Jan 2016
at 21:22
  • msg #354

Re: OOC5

In reply to Mabrook (msg # 353):

That karzas distracting them by giving them something to shoot at? Namely not thye lizard spellcaster peeking down to get los.
Relwyk
player, 206 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 12 Jan 2016
at 22:42
  • msg #355

Re: OOC5

Hope the Wall of Force to block reinforcements wasn't a bad call.
Mabrook
player, 2681 posts
Tue 12 Jan 2016
at 22:46
  • msg #356

Re: OOC5

Was actually hoping you would save that for when we are inside, so that we could trap them in death cloud and black tentacles once they were all massed against us. But we'll make it work I'm sure. :)
Relwyk
player, 207 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 12 Jan 2016
at 22:51
  • msg #357

Re: OOC5

Dude. Sorcerer. Can cast it three more times.
Karza
player, 1253 posts
Battle Dancer
99/99 hp
Tue 12 Jan 2016
at 22:52
  • msg #358

Re: OOC5

In reply to Relwyk (msg # 357):

3 sides makes a ackward box.
Karza
player, 1254 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 01:32
  • msg #359

Re: OOC5

In reply to Karza (msg # 358):

Thoughts on prestigue classes for karza? He's a barbarian/battledancer.

Mechanically he's a powerless paladin with power attack and improved unarmed strike and has a great acrobat checks with some picklock, cha to ac while unarmed, and rage lv 1.

I want to focus on the acrobat checks, but his saves are abysmal.
I was thinking thief-acrobat but no evasion, bad saves.

Rogue would be a third base class.

I have perform dance, jump, tumble, hide, move silent and open lock mostly level as I can.

He is smart, healthy, strong, and charismic in +3 amounts and not exactly unwise or agile.

Full BAB.
Tiiva
player, 1307 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 15 Jan 2016
at 02:13
  • msg #360

Re: OOC5

I'll link you a copy of Wisp from another game. You might be able to make a decision from that.
Karza
player, 1255 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 02:18
  • msg #361

Re: OOC5

In reply to Tiiva (msg # 360):

I heard about the lv 1 multiclass.

I walk a line of  have great attack, weak defenses, and -4 rogue skills with no feats, a bit of cha monk.

I want to prestigue out instead of multiclass penalty, but there are no skilled ragers.
Tiiva
player, 1308 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 15 Jan 2016
at 02:24
  • msg #362

Re: OOC5

Yeah. Wisp was a hit and run specialist. You're not really that way.
There isn't really anything in the way of Prestige Classes I can find for you that offer what you want. If you're looking for saves maybe Ranger for Fort and Reflex. Has some good early class features too.
Otherwise, the only LOGICAL solution is Prestige into Frenzied Berzerker. I promise the Party wont mine AT ALL.
Karza
player, 1256 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 02:30
  • msg #363

Re: OOC5

In reply to Tiiva (msg # 362):

A uncontrolled rage would probably activate roleplay favored(hated) enemy construct bonuses and be almost as bad as a dominate spell for the party as he rips through tiivas chassis like a wolverine into bacon.
Karza
player, 1257 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 03:21
  • msg #364

Re: OOC5

In reply to Karza (msg # 363):

Dervish is a option.

Breachgnome is fitting, but wrong feats.

Gnome giantkiller matchs, replace giant favored foe with constructs... hate giant alazer eyed mining scorpion robots.

Runescar berserker easily fits

3.0 virtuoso if it gives me bard caster levels

3.0 Warrior skald if you replace oretory with dance.
Bear warrior without actually changing form would be awesime
Tiiva
player, 1309 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 15 Jan 2016
at 03:59
  • msg #365

Re: OOC5

I think I could still whoop ya. When I get quicken, I can effectively cast maximized spells four times in a round.
Quickened Maximized Twinned spells. For when you want to use your wand twice.
(QMT)1+3+4+4=12, (MT)1+3+4=8, 20 charges in a round. Even on magic missile(9th), that's like blowing 2,700 gold on just... damage.
Karza
player, 1258 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 07:00
  • msg #366

Re: OOC5

In reply to Tiiva (msg # 365):

Lol magic missles. I knew barbarians get damage reduction 1/anything for a reason so late.

-1 per bolt of that force spell.

And over 150 health raging at 4 at a pip x 3 pips x 2 spells is 24 x ~5 rounds.

Verse my 32 charge attack bypassing construct dr, or 52 full attacks.

He is a resilient bugger, gotta given him that rolled 6 levels of maxed barbarian and racial con boost.
Karza
player, 1259 posts
Battle Dancer
99/99 hp
Fri 15 Jan 2016
at 08:32
  • msg #367

Re: OOC5

In reply to Karza (msg # 366):

How about cloaked dancer from complete scoundrel?
Dungeon Master
GM, 3164 posts
Wed 3 Feb 2016
at 13:18
  • msg #368

Re: OOC5

Hey guys,
I've been sick and not alot of energy. Will try to post update after I let all my games know
Tiiva
player, 1311 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Wed 17 Feb 2016
at 02:27
  • msg #369

Re: OOC5

any word from mabs of late?
Mabrook
player, 2683 posts
Wed 17 Feb 2016
at 02:28
  • msg #370

Re: OOC5

In reply to Tiiva (msg # 369):

Yeah, actually looking to post now, just figuring out my options. Been a bit swamped, sorry for the low posting :s
Dungeon Master
GM, 3167 posts
Wed 17 Feb 2016
at 17:03
  • msg #371

Re: OOC5

been busy with work and side projects. trying to get time to update
Mabrook
player, 2685 posts
Mon 22 Feb 2016
at 03:39
  • msg #372

Re: OOC5

Waiting on some results before posting.
Dungeon Master
GM, 3168 posts
Mon 22 Feb 2016
at 16:48
  • msg #373

Re: OOC5

So my office is closing its location and I will have to be commuting to another office in the area for some time. Updating and posting will be on hiatus until I get setup in the new office and have time at home.
Sorry for an inconvenience.
Stay Tuned.
Karza
player, 1263 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 03:17
  • msg #374

Re: OOC5

In reply to Dungeon Master (msg # 373):

link to another game
Tell him Shadowes sent you.
quote:
books currently allowed

 PHB I
 PHB II
 complete arcane
 complete adventurer
 complete scoundrel
 complete warrior
 complete divine
 races of stone
 races of the dragon
 races of destiny
 races of the wild

 other books are allowed but they must be agreed upon by all

 ability scores: 8 + 1d8 + racial adjust

 HD: always max

 starting level: 2

 staring money: as WPL

Relwyk
player, 212 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 3 Mar 2016
at 04:20
  • msg #375

Re: OOC5

Feh. Already there.

Last I looked, ability scores were 8 + 1d6 + racial
Karza
player, 1264 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 04:23
  • msg #376

Re: OOC5

In reply to Relwyk (msg # 375):

IDK I just pasted it and threw it in quotes.
Balli
player, 369 posts
Thu 3 Mar 2016
at 04:48
  • msg #377

Re: OOC5

Karza you missed the part where is states

21:13, Tue 26 Jan 2016 as the last edit date by the Gm

OOC: already there as well
Karza
player, 1265 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 18:43
  • msg #378

Re: OOC5

In reply to Balli (msg # 377):

Sadly only the new players are responding :(
Mabrook
player, 2686 posts
Thu 3 Mar 2016
at 21:23
  • msg #379

Re: OOC5

In reply to Karza (msg # 378):

I'm here. :)
Karza
player, 1266 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 21:34
  • msg #380

Re: OOC5

In reply to Karza (msg # 378):

I will play a green ear bard if you play a greenbound druid.

Human/elf twins.
Karza
player, 1267 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 21:38
  • msg #381

Re: OOC5

In reply to Karza (msg # 380):

Nevermind greenbound but point remains.
Relwyk
player, 213 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 3 Mar 2016
at 21:57
  • msg #382

Re: OOC5

Greenbound summoning is just sick, IMHO.
Karza
player, 1268 posts
Battle Dancer
99/99 hp
Thu 3 Mar 2016
at 22:03
  • msg #383

Re: OOC5

In reply to Relwyk (msg # 382):

It"s a lv 15+ dm reward for exemplary service feat.
I thought there was a different one that just +2 str/con and makes them plants.

That's and rashimin elemental summoning...
Relwyk
player, 214 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 4 Mar 2016
at 00:28
  • msg #384

Re: OOC5

There was. It was a Metamagic Feat that made the animals a plant-type. What made it sick was that each animal summoned could cast a 5th-level druid spell once per day (Thorn something). Even if you were a 1st-level character. HIGHLY unbalancing.
Karza
player, 1269 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 00:32
  • msg #385

Re: OOC5

In reply to Relwyk (msg # 384):

Rule of thumb, summons don't get populate. All the devils have that written.
Mabrook
player, 2687 posts
Fri 4 Mar 2016
at 00:57
  • msg #386

Re: OOC5

I could see playing a greenbound druid. :)

Haven't done that build yet, and I've always wanted something that can actually turn into a dragon. :)
Karza
player, 1270 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 01:11
  • msg #387

Re: OOC5

In reply to Mabrook (msg # 386)


Bad power gamer, bad. That feat is stupid powerful, more of a monster template then a summoning template.
Mabrook
player, 2688 posts
Fri 4 Mar 2016
at 01:23
  • msg #388

Re: OOC5

LMAO... well what are you playing? We could do a shared background... maybe I'll take on the role of the innocent, child-like companion with surprising abilities. :p
Karza
player, 1271 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 01:30
  • msg #389

Re: OOC5

In reply to Mabrook (msg # 388):

Only thing firm is bard male at this point.
Karza
player, 1272 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 02:49
  • msg #390

Re: OOC5

In reply to Karza (msg # 389):

Ok Gray Elf, Or Human, I am leaning towards grey elf
Karza
player, 1273 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 03:27
  • msg #391

Re: OOC5

In reply to Karza (msg # 390):

Two Weapon fighting
Use inspire courage to offset attack penalties and Damage bonus.

bardic knack to always have 1/2 my level + 4 Knowledge checks, among other checks.
Mabrook
player, 2689 posts
Fri 4 Mar 2016
at 03:41
  • msg #392

Re: OOC5

Hmmm... I'm leaning towards Arcane Hierophant (Druid/Wizard)... I could go either elven or human paragon that way. :)
Relwyk
player, 215 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 4 Mar 2016
at 04:37
  • msg #393

Re: OOC5

Karza:
In reply to Karza (msg # 390):

Two Weapon fighting
Use inspire courage to offset attack penalties and Damage bonus.

bardic knack to always have 1/2 my level + 4 Knowledge checks, among other checks.

There are Feats to increase your Inspiration bonuses, and a spell as well. Makes them helluva lot more powerful.
Karza
player, 1274 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 05:12
  • msg #394

Re: OOC5

In reply to Relwyk (msg # 393):

That's ebberon dear, we don't talk about ebberon or your younger brother.

Anyhow +1 inspire necklace for 1,400g is the only thing I'm looking at investing atm.
Feats lv3 Versatile performer

feats 6+?  idk yet

dragon fire inspiration requires dragon blood by standard.

Words of Creations implies using instrument = hands are too busy to attack

Spell is Spell Compendium which hasn't been ratified yet

SOng of the heart: +1 bardic effect

Vest is 16k
-------------------------

$$$$$$$ and 1 ok feat IMO
Mabrook
player, 2690 posts
Fri 4 Mar 2016
at 05:20
  • msg #395

Re: OOC5

I could always resurrect Terminax... That character would fit hierophant pretty well I suspect :)
Karza
player, 1275 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 18:33
  • msg #396

Re: OOC5

In reply to Mabrook (msg # 395):

Relwyk, how is he doing skill points.

Is it like pathfinder

Max rank = class level(s)
Or
Max rank = class level(s)+3

Class skill bonus = 1/2 class level min 2
Relwyk
player, 216 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 4 Mar 2016
at 18:51
  • msg #397

Re: OOC5

Max rank = class levels. Means many more skills, since we retain 3.5 rules for number of skill points.
Karza
player, 1276 posts
Battle Dancer
99/99 hp
Fri 4 Mar 2016
at 18:56
  • msg #398

Re: OOC5

In reply to Relwyk (msg # 397):

So litterally best of both worlds got it. And improved class bonus.


Combine that with bardic knack...
Balli
player, 370 posts
Fri 4 Mar 2016
at 22:12
  • msg #399

Re: OOC5

Regardless of if it is a class skill or a cross class skill all skill ranks cost one point

Max ranks you can spend on a skill is equal to your level

If it is class skill you get 1/4 your level (or 2) which ever is greater
Karza
player, 1277 posts
Battle Dancer
99/99 hp
Sat 5 Mar 2016
at 06:12
  • msg #400

Re: OOC5

In reply to Balli (msg # 399):

hehe I'll know every language by lv 10, assuming speak langue is 1 point per language.
Balli
player, 371 posts
Sat 5 Mar 2016
at 06:35
  • msg #401

Re: OOC5

In reply to Karza (msg # 400):

1speak
2read
3write

Dungeon Master
GM, 3169 posts
Sun 6 Mar 2016
at 16:08
  • msg #402

Re: OOC5

still trying to figure out the work situation. gone from home 12+ hours of the day so i dont have alot of free time for here.
sit tight.
Karza
player, 1278 posts
Battle Dancer
99/99 hp
Wed 16 Mar 2016
at 22:13
  • msg #403

Re: OOC5

In reply to Dungeon Master (msg # 402):

Anyone going to see clericzilla vs batwizard, dawn of munchkins?
Mabrook
player, 2691 posts
Wed 16 Mar 2016
at 22:23
  • msg #404

Re: OOC5

In reply to Karza (msg # 403):

LMAO, I really want to, but I have been SWAMPED between work and The Division. I haven't even see "I stole my entire existence from Slapstick and Wolverine but I also use guns and a teleporting belt".
Karza
player, 1279 posts
Battle Dancer
99/99 hp
Wed 16 Mar 2016
at 22:29
  • msg #405

Re: OOC5

In reply to Mabrook (msg # 404):

Shush, weasels backstory and teleporting are in the third movie. How I scewed the greastest mind of my generation and his mother.
Tiiva
player, 1313 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 17 Mar 2016
at 01:34
  • msg #406

Re: OOC5

*Conversation*
^
|
|
|
|
|
V
My head.
Karza
player, 1280 posts
Battle Dancer
99/99 hp
Thu 17 Mar 2016
at 01:42
  • msg #407

Re: OOC5

In reply to Tiiva (msg # 406):

Tivva's head

-------------------------us canada border.

[8 blank lines suppressed]

Superhero movies, comics


-------------------mexican america border
Tiiva
player, 1314 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 17 Mar 2016
at 01:50
  • msg #408

Re: OOC5

Hahaha! That sounds about right. I watch them when someone else wants to, usually.
Karza
player, 1281 posts
Battle Dancer
99/99 hp
Sat 19 Mar 2016
at 17:33
  • msg #409

Re: OOC5

In reply to Tiiva (msg # 408):

/sigh.
Dungeon Master
GM, 3170 posts
Thu 24 Mar 2016
at 02:41
  • msg #410

Re: OOC5

Rally/roll call
 My posting ability is severely limited still. I wanna push myself to get the ball rolling back again. Updated might only occur in the evening (Eastern time)
 And thus causing the frequency to diminish as well.

 So I wanna make a roll call and recap/restart/jump to a good starting point.
Karza
player, 1282 posts
Battle Dancer
99/99 hp
Thu 24 Mar 2016
at 02:49
  • msg #411

Re: OOC5

In reply to Dungeon Master (msg # 410):

Got Shove/Jumped down the HOLE!
Balli
player, 372 posts
Thu 24 Mar 2016
at 02:55
  • msg #412

Re: OOC5

posting availability 0800 till 2300 mountain time
Relwyk
player, 217 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 24 Mar 2016
at 03:22
  • msg #413

Re: OOC5

Here. Ready to flambe the troops.
Mabrook
player, 2692 posts
Thu 24 Mar 2016
at 12:48
  • msg #414

Re: OOC5

Man, I'm good to GO! Can't WAIT to get this doggy barking!
Tiiva
player, 1315 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 24 Mar 2016
at 15:25
  • msg #415

Re: OOC5

I've drifted away from rpol during the silence, but I'll try and remember check.
Karza
player, 1283 posts
Battle Dancer
99/99 hp
Thu 24 Mar 2016
at 15:32
  • msg #416

Re: OOC5

In reply to Tiiva (msg # 415):

Rpol notififer app.
Dungeon Master
GM, 3171 posts
Thu 24 Mar 2016
at 18:34
  • msg #417

Re: OOC5

Faran has been a working NPC for a bit. Belroar off and on.
Korut Orcender
player, 658 posts
Thu 24 Mar 2016
at 18:36
  • msg #418

Re: OOC5

Should be mid battleraging song
Karza
player, 1284 posts
Battle Dancer
99/99 hp
Thu 24 Mar 2016
at 18:39
  • msg #419

Re: OOC5

In reply to Korut Orcender (msg # 418):

Lack of clerics makes barbarians better then fighters, healing rage ftw.
Tiiva
player, 1316 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 24 Mar 2016
at 19:55
  • msg #420

Re: OOC5

Karza:
In reply to Tiiva (msg # 415):

Rpol notififer app.

I'm actually fairly low tech. I don't carry a phone so things like apps are only useful if they function with my browser, and that's only when it's open.
Dungeon Master
GM, 3172 posts
Thu 24 Mar 2016
at 22:15
  • msg #421

Re: OOC5

I'll be gathering my wits and re-reading where we left off. Probably restart monday, recap on sunday night if I've got the time.
Dungeon Master
GM, 3173 posts
Mon 28 Mar 2016
at 23:34
  • msg #422

Re: OOC5

looks like I will be trading days that I update my games.

Just got through one update.
Will read and post a recap for this next.
Dungeon Master
GM, 3174 posts
Tue 29 Mar 2016
at 22:58
  • msg #423

Re: OOC5

got caught up with work. will start looking back at what has gone on so far.
Krazen
player, 115 posts
Current HP: 51
ax HP: 71
Wed 30 Mar 2016
at 13:35
  • msg #424

Re: OOC5

Hey, I'm here. Sorry I've not been active recently, family drama. *groans* Hoping it will die down soon and leave me more time to play.
Tiiva
player, 1317 posts
HP:66/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Wed 30 Mar 2016
at 21:42
  • msg #425

Re: OOC5

I sprained my neck. I can post but being at my computer is less than comfortable, so my check-ins will be slight these next few days.
Balli
player, 373 posts
Fri 1 Apr 2016
at 23:20
  • msg #426

Re: OOC5

With out international until Wednesday
Karza
player, 1287 posts
Battle Dancer
99/99 hp
Sat 9 Apr 2016
at 16:10
  • msg #427

Re: OOC5

In reply to Balli (msg # 426):

Could someone pass me heroics.

Take a 'combat level up' of fighter.

Yes instant I am a furry god of war.
Karza
player, 1288 posts
Battle Dancer
99/99 hp
Sat 9 Apr 2016
at 23:10
  • msg #428

Re: OOC5

In reply to Karza (msg # 427):

OK, Tiiva, since the pig men don't care, could you pick the door up and smack them with it, since they won't walk into the doorway to get smashed...
Tiiva
player, 1320 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Sun 10 Apr 2016
at 00:58
  • msg #429

Re: OOC5

Well I can't imagine I have room to swing a door around freely, but I can pick it up and bullrush them with it if you like.
Karza
player, 1289 posts
Battle Dancer
99/99 hp
Sun 10 Apr 2016
at 01:21
  • msg #430

Re: OOC5

In reply to Tiiva (msg # 429):

I imagine these are 15 foot hallways with enough clearance for their long spears, 9-15(12) foot high ceiling. door can't be much more then 6ft by 9ft  by 3in.

500 lbs per foot^3

6 x 9 x 1/4 = 54/4 = 13.5 feet^3

13.5 ft3x 500 ft3 lbs = 6050 lbs for a fortified steel/goodiron door on the rounded up.

5 x 7 x 1/6 = 35/6 = 5.4 feet3

5.4 x 480 lbs = 2592 lbs
Tiiva
player, 1321 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Sun 10 Apr 2016
at 01:30
  • msg #431

Re: OOC5

With my +4, I only come to 21 str.
I don't understand what that formula is for, but I'm guessing that I fall short a few STR to make this work the way you're imagining.
Balli
player, 374 posts
Sun 10 Apr 2016
at 02:00
  • msg #432

Re: OOC5

check in

still here

not my turn yet
Karza
player, 1290 posts
Battle Dancer
99/99 hp
Sun 10 Apr 2016
at 04:08
  • msg #433

Re: OOC5

In reply to Balli (msg # 432):

Volume of a door = height times width times thickness.

Density of a one foot steel or iron block is roughly 480-490 pounds

500 pounds per cube of steel.

a [square] door that is 9 feet tall, 6 foot wide, and 3 inches thick(3 in = 1/4 foot)

is worth 9x6/4 = 13 and a half,  cubic feet of steel


13.5 cubic feet x 500 pounds per cubic feet = 13.5 x 500 pounds = 6025 pounds

basic algebra basically, a solid steel door of those dimensions would way 2.73 tons,

a smaller more reasonable door would weigh just about 1 ton.

So depending on size a normal dnd steel door could be anyway from a quarter of a ton to 5 tons for a reinforced goliath sized door. Most actual doors would be steel reinforced not solid steel but dnd.
Dungeon Master
GM, 3178 posts
Sun 10 Apr 2016
at 19:07
  • msg #434

Re: OOC5

all sounds good.
But the doors to the room are just heavy woo.

unless you are talking about the individual cell doors, which are like prion cell gates with barsof iron making a grate.
Tiiva
player, 1322 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Sun 10 Apr 2016
at 19:23
  • msg #435

Re: OOC5

Yeah, I'm just going to assume I'm not strong enough.
Relwyk
player, 219 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 11 Apr 2016
at 06:25
  • msg #436

Re: OOC5

Kinda why I'm ready with the Knock soell. Why strain yourself?
Karza
player, 1291 posts
Battle Dancer
99/99 hp
Mon 11 Apr 2016
at 06:34
  • msg #437

Re: OOC5

In reply to Relwyk (msg # 436):


PFFT wood is 30-60 pounds per cubic foot wet(green), 25-40 dried out.


Relwyk you can knock if you want, but i'm not sure I want the prisoners out yet.

I'm waiting on the pigmen, but maybe they don't wanna walk into my door trap.
Karza
player, 1292 posts
Battle Dancer
99/99 hp
Tue 12 Apr 2016
at 04:07
  • msg #438

Re: OOC5

In reply to Karza (msg # 437):

What the internet coming to when you can't find pictures of people using doors and chairs as weapons.

How many times did the dog tear the door off the wall after jerry made tom accidently hit him with it, only to chase tom around smashing it into the ground.

Doors are deadly weapons :(
Dungeon Master
GM, 3179 posts
Tue 12 Apr 2016
at 23:24
  • msg #439

Re: OOC5

Head throbbing cold like the sound of pigmen wanting to break down the doors. Stay tuned
Karza
player, 1293 posts
Battle Dancer
99/99 hp
Sun 17 Apr 2016
at 18:09
  • msg #440

Re: OOC5

In reply to Dungeon Master (msg # 439):

biggest slump ever, no other game wants to post more then bi weekly. I depend on you guys for my mental health :(
Mabrook
player, 2694 posts
Tue 19 Apr 2016
at 07:04
  • msg #441

Re: OOC5

In reply to Karza (msg # 440):

Still traveling till 22
Tiiva
player, 1323 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Tue 19 Apr 2016
at 13:34
  • msg #442

Re: OOC5

Karza:
In reply to Dungeon Master (msg # 439):

biggest slump ever, no other game wants to post more then bi weekly. I depend on you guys for my mental health :(


I was in your boat until I just stopped checking regularly. I had to find things not D&D to occupy me.

Though, in fairness, I've lost a lot of steam with many of my characters.
Tiiva I love, and will love forever.
Rita is stiff as a board and I don't know how to play her differently.
Levis is fun to play sometimes, but to maintain her personality, I have to remain quiet for a while when her ideas get shot down.
Karza
player, 1294 posts
Battle Dancer
99/99 hp
Tue 19 Apr 2016
at 15:08
  • msg #443

Re: OOC5

In reply to Tiiva (msg # 442):

Animaniacs is on Netflix, that will last me a week.

@ levis, don't wait for permission all the time, simply state your acting. right now with how slow it's been i'm slapping a lot of Remaltor goes along with party despite not being in character. She knows her skills and trusts herself, one doesn't survive long in the shadow realm second guessing themselves.

@ rita, You never struck me as a paladiny type and astral devas are the paladin race. the trick is to set a bunch of rulez for yourself, sometimes crippling about when your allowed to go AWESOME and be mellow when you aren't.
https://1d4chan.org/wiki/Powder_Keg_of_Justice
Don't be afraid to let your alignment force you into dragging the party down. By Raw Devas are a less a crusader like the hound archons, and more a divine big brother telling you to help people and be of good alignment. Whenever malachia says 'screw them', Rita says 'how can you'.

So instead of a board play her along the lines of a saint, one of the ones that always puts themselves before others, helping those in need. Rita cause for being here is 2 fold, 1 to keep Malachia and Lin from turning evil, 2 to keep the world safe from us, and 3 to punish those who seek destruction of the kingdom.


Levis: you need me to do what? Got it! lets go.

Rita: I can do that, do we need to?
Karza
player, 1295 posts
Battle Dancer
99/99 hp
Tue 19 Apr 2016
at 15:10
  • msg #444

Re: OOC5

Karza
player, 1296 posts
Battle Dancer
99/99 hp
Tue 19 Apr 2016
at 15:11
  • msg #445

Re: OOC5

In reply to Karza (msg # 444):

does that mean the pig men aren't going to come, or they are spending time regrouping instead of 'stupidvestigaging' the door opening by it'self.
Dungeon Master
GM, 3181 posts
Wed 20 Apr 2016
at 12:01
  • msg #446

Re: OOC5

they haven't had time to react yet.
Tiiva
player, 1324 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 28 Apr 2016
at 01:09
  • msg #447

Re: OOC5

everyone still okay?
Karza
player, 1297 posts
Battle Dancer
99/99 hp
Thu 28 Apr 2016
at 01:15
  • msg #448

Re: OOC5

In reply to Tiiva (msg # 447):

Mabs is back from his business trip and recovering with his significant other.

I'm waiting on the pigmen, the pig men may be waiting on me.

Remaltor is waiting on mabrook's character to gather the party cause mabrooks is the party leader in every game.

Nia got shutdown even though I was having fun.

and the cataclysm party is waiting to see where following the scarab takes them.
Mabrook
player, 2695 posts
Thu 28 Apr 2016
at 02:07
  • msg #449

Re: OOC5

Karza gets it in one ;)
Dungeon Master
GM, 3182 posts
Tue 3 May 2016
at 12:31
  • msg #450

Re: OOC5

sorry guys. been super busy with cons and expos for my side job. haven't had any free time.
and just closed on our house so fixing up, moving projects will be taking up free time as well.
im not lost or MIA. sorry but not sure when the free time will come back at the moment.
Karza
player, 1298 posts
Battle Dancer
99/99 hp
Tue 3 May 2016
at 16:21
  • msg #451

Re: OOC5

In reply to Dungeon Master (msg # 450):

Must repress urge to smash the door into someone a week longer.!.!.!..
Tiiva
player, 1325 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Wed 1 Jun 2016
at 04:54
  • msg #452

Re: OOC5

Hungry...
Karza
player, 1299 posts
Battle Dancer
99/99 hp
Wed 1 Jun 2016
at 05:31
  • msg #453

Re: OOC5

In reply to Tiiva (msg # 452):

meh cory busy
Mabrook
player, 2697 posts
Thu 2 Jun 2016
at 01:00
  • msg #454

Re: OOC5

I will wait forever!
Balli
player, 376 posts
Thu 2 Jun 2016
at 04:14
  • msg #455

Re: OOC5

I have been called up for training for my job I will be away untill the 20th.
Dungeon Master
GM, 3183 posts
Tue 7 Jun 2016
at 01:45
  • msg #456

Re: OOC5

Good news/bad news fellas.

So I will finally be leaving my job which prevented me from having free time.
But the two options for.my new job will most definitely not let me make posts while at work. However I will gain some spare time in the afternoons.

Let me know if there is still interest in this game/campaign and we can push on past encounters to events and such.
Karza
player, 1300 posts
Battle Dancer
99/99 hp
Tue 7 Jun 2016
at 01:58
  • msg #457

Re: OOC5

In reply to Dungeon Master (msg # 456):

Tiiva mabs Karza,

Balli is on extended leave atm.
Mabrook
player, 2698 posts
Tue 7 Jun 2016
at 02:22
  • msg #458

Re: OOC5

This game must never die.
Karza
player, 1301 posts
Battle Dancer
99/99 hp
Tue 7 Jun 2016
at 18:22
  • msg #459

Re: OOC5

In reply to Mabrook (msg # 458):

Relwyks has check in, though hasn't state interest 1 way or the other.

That leave korut, belroar, and faran.

I has anyone considered giving paladins the mounted combat feats, through the mount. Like how familiars get all those bonus featues at lv 1.

When a paladin is riding his mount he gains the benefit of X mount combat feat at different levels of mount. These feats count as known for other feats prerequistes, though the paladin can't use them unless he is riding his mount or quallifies normally.
Mabrook
player, 2699 posts
Tue 7 Jun 2016
at 18:33
  • msg #460

Re: OOC5

In reply to Karza (msg # 459):

I like that, that's interesting. Give the mounts the feats so that Paladins don't invest in feats that are useless to them when not mounted. Interesting
Karza
player, 1302 posts
Battle Dancer
99/99 hp
Tue 7 Jun 2016
at 18:45
  • msg #461

Re: OOC5

In reply to Mabrook (msg # 460):

If the mount  takes the feats, can a mount make a ride check to negate a attack against the rider?

Lin might need to put skills into ride,  snake dex + maxed ride = nice attack negation.

Ride by snake bite W/touch spell delivery.

I finnaly know what to spend my familiar feats on.
Karza
player, 1303 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 01:01
  • msg #462

Re: OOC5

Paladin LevelBonus HDNatural Armor Adj.Str Adj.IntSpecial
5th-7th+2+4+16Empathic link, improved evasion, share spells, share saving throws, Mounted Combat (PH)
8th-10th+4+6+27Improved speed, Spirited Charge (PH)
11th-14th+6+8+38Command creatures of its kind, Trample (PH)
15th-20th+8+10+49Spell resistance, Cavalry Charger (Complete Warrior p.108)

Or you could try to fill dead levels with them, simply giving them the feats like ranger combat styles might work.
Relwyk
player, 220 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 8 Jun 2016
at 06:14
  • msg #463

Re: OOC5

It's like giving your animal companion that feat that treats the foe as flanked whenever the animal and the master are within 5' of one another. I like it.

I wish to continue, but lack of cohesive information seems to be stalling the game.
Karza
player, 1304 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 06:35
  • msg #464

Re: OOC5

In reply to Relwyk (msg # 463):

I think that's a teamwork thing too, so you could skip the feat. But that's cheesy.

Snake roll a ride check to negate 1 attack per round aimed at wizard/druid, excellent.

Gives meaningful form to dicussions about what benifit if any lin gets for walking around drapped in snake half the time, my other option was prehinsle tail, but dm either was ignoring me or didn't like the idea..

See disney's (fox) robbin hood for examples of dexterous snake tail use.
Mabrook
player, 2700 posts
Wed 8 Jun 2016
at 17:26
  • msg #465

Re: OOC5

Relwyk:
I wish to continue, but lack of cohesive information seems to be stalling the game.


Not sure what info you are lacking... it is hard coming in late game. We've been at this game for... how many years now?
Karza
player, 1305 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 18:01
  • msg #466

Re: OOC5

In reply to Mabrook (msg # 465):

Well, what's stalling the game is dm has(d) a new job.

Thousand(s) olf year(s) ago borx rose to power with or through the use of (7?) Pendants that granted him unrival strength(think gannon from zelda, and reached elder evil status.


The forces that opposed him managed to seperate him from the pendants, but unable to break the link he was sent far far away, and now we must use the pendants and belroars noble blood to re-banish or destroy or reseal him.

Using a judging portal left by the old mage, we have entered the area of his return where forces of (hell)evil have been amassing to ride on his coatails. Meanwhile the armies of good make ready to march when hell opens the door to create a openning for us to strike.

Right now we are in sabatoge/distraction mode.

This is a lawful evil helps good stop a pure evil threat level threat.
Karza
player, 1306 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 18:04
  • msg #467

Re: OOC5

In reply to Karza (msg # 466):

Mabs turn those sentence fragments int 3-5 sentence long paragraphs.
Mabrook
player, 2701 posts
Wed 8 Jun 2016
at 18:18
  • msg #468

Re: OOC5

I don't think it's necessary, good summary.
Karza
player, 1307 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 18:24
  • msg #469

Re: OOC5

In reply to Mabrook (msg # 468):

Relwyks a smart lizard with divination and a long talk with mabrooks. She doesn't need the barbarian answer.

Details, names, events. Chop chop.
Relwyk
player, 221 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 8 Jun 2016
at 19:32
  • msg #470

Re: OOC5

Lol. The info I was speaking of deals with the Fortress Assault. I'm on the roof, ready to cast whatever is needed. People below are reticent to name any needs.
Mabrook
player, 2702 posts
Wed 8 Jun 2016
at 20:56
  • msg #471

Re: OOC5

In reply to Relwyk (msg # 470):

Ah...

So currently Mabrook is waiting for Faran's response regarding the prisoners, and he seems intent on killing all of them in their cells.

He has summoned monsters which are attacking each other.

He has suggested that we cover the demon head fountain with a resilient sphere. After that's done, going into the room should be safe... in theory.

The plan, such as it is, was to enter through the roof directly into the room where the prisoners/shield device is put together, and steal some pieces that keep it running, letting the bad guys funnel their way into the fort where we can hold a line against them and wittle down their numbers with AOE spells.

Then we hop into a random building and use the mansion to recuperate, regain spells, heal, and store the piece that keeps the shield up.

And then... then we storm the castle.
Karza
player, 1308 posts
Battle Dancer
99/99 hp
Wed 8 Jun 2016
at 21:05
  • msg #472

Re: OOC5

In reply to Mabrook (msg # 471):

So beyound the force bubble,  chaos and distruption are the name of the game atm.
Dungeon Master
GM, 3184 posts
Wed 8 Jun 2016
at 21:24
  • msg #473

Re: OOC5

Once I get set up to restart. I can recap the recent events, again.

But yes. Current mission is to describe the shield spell being generated so the dwarven armies and tiivas pet project and Dram Tobey can invade. After/during that, the Black Castle where Lord Borx makes his evil plans.

Faran had been turned into my PC of sorts remaining a support caster primarily.
Belroar was off and on, mostly off during RP moments and on during encounters.
No sign of dwarf friends in any of the games
Balli
player, 377 posts
Thu 9 Jun 2016
at 01:45
  • msg #474

Re: OOC5

i found internet wile away from civilization, so i am back (part time)
Dungeon Master
GM, 3186 posts
Thu 16 Jun 2016
at 00:01
  • msg #475

Re: OOC5

So from here, read the newest notice about current events. In game, you are all within the fortress, you have the map to is since Relwyk had the arcane eyes scoping the building out. Assume you all took some damage or at least you look battle worn. There are still evil souls within the cages.

All the traps have been disarmed for now.

The device has been halted from generating the magic shield. It resembled an iron maiden where the soul, a physical manifestation of the person, is out into the iron maiden and turned into the shield's energy.

You are free to post, ask questions, just hold off on exploring and het setting at the moment until everyone is caught up on current events.
Mabrook
player, 2703 posts
Thu 16 Jun 2016
at 01:03
  • msg #476

Re: OOC5

Basically we were going to find someplace close by to the castle to cast the magic mansion spell so that we can rest, recoup spells, and heal ourselves.

I think 1 hour real time gives us 8 hours rest, yes?
Balli
player, 378 posts
Thu 16 Jun 2016
at 17:13
  • msg #477

Re: OOC5

Glad we are getting started again
Dungeon Master
GM, 3187 posts
Thu 16 Jun 2016
at 17:35
  • msg #478

Re: OOC5

Yes, I believe that was the plan, and the conversion.
Mabrook
player, 2704 posts
Thu 16 Jun 2016
at 18:42
  • msg #479

Re: OOC5

In reply to Dungeon Master (msg # 478):

Also, using the wand to identify unidentified items. Probably headband and something else...
Dungeon Master
GM, 3189 posts
Thu 16 Jun 2016
at 22:29
  • msg #480

Re: OOC5

off the dead illusionist?
Mabrook
player, 2705 posts
Thu 16 Jun 2016
at 22:54
  • msg #481

Re: OOC5

In reply to Dungeon Master (msg # 480):

Yup.
Dungeon Master
GM, 3190 posts
Tue 21 Jun 2016
at 14:59
  • msg #482

Re: OOC5

My documents with the illusionist items is on an external hard drive at work, but I wont be at work until Thursday to get it.

Please specify which item you want to ID along with the headband.
Relwyk
player, 222 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 21 Jun 2016
at 15:07
  • msg #483

Re: OOC5

Relwyk pulls out her Artificer's Monocle to look over the things and give her opinions as well.
Mabrook
player, 2706 posts
Tue 21 Jun 2016
at 15:10
  • msg #484

Re: OOC5

In reply to Relwyk (msg # 483):

Perfect, between Relwyk and I we identify everything unidentified?
Dungeon Master
GM, 3191 posts
Tue 21 Jun 2016
at 15:19
  • msg #485

Re: OOC5

Should be able to.
Will you be doing this in the captured city of or in the mansion
Karza
player, 1309 posts
Battle Dancer
99/99 hp
Tue 21 Jun 2016
at 15:36
  • msg #486

Re: OOC5

In reply to Dungeon Master (msg # 485):

Mansion assuming we have a enough time, or rather can spend enough time in it to regain spells and aacomplish this after.
Mabrook
player, 2707 posts
Tue 21 Jun 2016
at 20:44
  • msg #487

Re: OOC5

Karza:
In reply to Dungeon Master (msg # 485):

Mansion assuming we have a enough time, or rather can spend enough time in it to regain spells and aacomplish this after.

This.

Sorry guys, real sick right now. Summer colds really kick the shit out of me.
Dungeon Master
GM, 3192 posts
Thu 23 Jun 2016
at 13:37
  • msg #488

Re: OOC5

loot from the illusionist has been id'ed
Mabrook
player, 2712 posts
Thu 7 Jul 2016
at 18:25
  • msg #489

Re: OOC5

Also, once items are identified, Mabrook will snatch up the +6 Intellect headband and put his +4 into the pile.

He'll also grab: (1)A ring with a talon insignia - ring of spell turning. can turn up to 7 levels of spells per day


if nobody objects.
This message was last edited by the player at 18:26, Thu 07 July 2016.
Relwyk
player, 224 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 7 Jul 2016
at 19:46
  • msg #490

Re: OOC5

Unless we need the cash, Relwyk could use the +4 HEADBAND for skill insights, if nothing else
Mabrook
player, 2713 posts
Thu 7 Jul 2016
at 19:50
  • msg #491

Re: OOC5

In reply to Relwyk (msg # 490):

I'd vote yes on that for certain, would guess that when there IS an opportunity to sell more group treasure that we could finegle a way to get you something else for charisma?
Balli
player, 380 posts
Fri 8 Jul 2016
at 01:55
  • msg #492

Re: OOC5

bali would like the ring of nat armor and the cloak of deflection...any compeating claims???
Korut Orcender
player, 662 posts
Fri 8 Jul 2016
at 02:54
  • msg #493

Re: OOC5

I'd be wary of the cloak going into Borx castle. Though it might be able to benefit us if deception is needed
Dungeon Master
GM, 3202 posts
Sat 9 Jul 2016
at 11:01
  • msg #494

Re: OOC5

Question Bali, if Bali is against using the Mansion in the first place, using it at all seems outnofnppace.

Or is there a different reason he doesn't want to use the mansion?
Relwyk
player, 225 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sat 9 Jul 2016
at 21:58
  • msg #495

Re: OOC5

Damn. Looks like several folks are posting from phones. The auto-spelling corrections are hilarious.
Mabrook
player, 2717 posts
Sat 9 Jul 2016
at 22:13
  • msg #496

Re: OOC5

In reply to Relwyk (msg # 495):

Yar.
Dungeon Master
GM, 3204 posts
Sun 10 Jul 2016
at 00:00
  • msg #497

Re: OOC5

I too just got a new phone and I'm not used to the keyboard yet. Also,it doesn't think Orcs or any of your names are real words so I have to reteach it
Balli
player, 384 posts
Sun 10 Jul 2016
at 04:02
  • msg #498

Re: OOC5

Dungeon Master:
Question Bali, if Bali is against using the Mansion in the first place, using it at all seems outnofnppace.

Or is there a different reason he doesn't want to use the mansion?

my ring of arming contains an extra dimensional space of non specified size, that can hold a change of clothes/armor.
Mabrook
player, 2718 posts
Tue 12 Jul 2016
at 20:54
  • msg #499

Re: OOC5

Since no one else is claiming anything, I'm going to be greedy, but please, let me know if anything I've grabbed is of use to you. I'm simply using items that no one seems to have an interest in.

Belt of Battle
Bracers of Escape
Brooch of shielding
Medallion of fast healing (although Korut or Belroar should really take this)
Karza
player, 1313 posts
Battle Dancer
99/99 hp
Tue 12 Jul 2016
at 21:22
  • msg #500

Re: OOC5

In reply to Mabrook (msg # 499):

pshht, its the job of the mages to dole out magic loot where best fit, or the rogue to secure it for  a cut later.
Mabrook
player, 2720 posts
Tue 12 Jul 2016
at 21:44
  • msg #501

Re: OOC5

In reply to Karza (msg # 500):

Good point - who is wearing a necklace?

Mabrooks order of preference for the necklace is Belroar, Korut, and Karza, with the others to be decided based on slot availability.

He'd give Tiiva the wand of lesser vigor as well as the staff of magic missiles

And as for the rest, not sure how evil it all is, but I'm guessing Karza should grab those daggers.
Mabrook
player, 2722 posts
Thu 14 Jul 2016
at 13:41
  • msg #502

Re: OOC5

So, Mabrook is ready to teleport everyone there 2 at a time with his apes. Unless anyone objects?
Relwyk
player, 226 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 14 Jul 2016
at 15:34
  • msg #503

Re: OOC5

Relwyk already has a necklace. Also looking for a good group buff. Is GOOD HOPE on the wizzie/sorcerer list?
Mabrook
player, 2723 posts
Thu 14 Jul 2016
at 16:17
  • msg #504

Re: OOC5

In reply to Relwyk (msg # 503):

Just Bard I'm afraid.
Dungeon Master
GM, 3207 posts
Thu 14 Jul 2016
at 17:26
  • msg #505

Re: OOC5

Belroar and Korut are necklace-less from what I see
Mabrook
player, 2724 posts
Thu 14 Jul 2016
at 17:28
  • msg #506

Re: OOC5

In reply to Dungeon Master (msg # 505):

I'll hand Belroar the necklace than and tell him to wear it. If he ultimately refuses, I'll hand it to Korut.
Relwyk
player, 227 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 14 Jul 2016
at 17:53
  • msg #507

Re: OOC5

Since we have time for me to recast as needed, can I slap a Stoneskin on all the front line fighters?
Karza
player, 1316 posts
Battle Dancer
99/99 hp
Thu 14 Jul 2016
at 18:01
  • msg #508

Re: OOC5

In reply to Relwyk (msg # 507):

You could, but mass night shield or mass protection from arrows might be better.
not to mention you will probably need protections.
Relwyk
player, 228 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 14 Jul 2016
at 18:07
  • msg #509

Re: OOC5

Yeah, protection vs arrows was on my list. Don't know Night shield, though.
Mabrook
player, 2725 posts
Thu 14 Jul 2016
at 18:23
  • msg #510

Re: OOC5

In reply to Relwyk (msg # 509):

Mabrook will deny Protection VS Arrows if offered. You'll notice the Angel and Demons constantly reapplying buffs to him.
Relwyk
player, 229 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 14 Jul 2016
at 18:30
  • msg #511

Re: OOC5

Just found nightshield. What level is the Mass version?
Mabrook
player, 2726 posts
Thu 14 Jul 2016
at 18:32
  • msg #512

Re: OOC5

In reply to Relwyk (msg # 511):

4 levels higher?
Karza
player, 1317 posts
Battle Dancer
99/99 hp
Thu 14 Jul 2016
at 18:42
  • msg #513

Re: OOC5

In reply to Relwyk (msg # 511):

I just like to play fast and loose with metamagics when I can, a mass spell is usually a a spell slot 3 or 2 levels higher depending on the spell.

the mass metamagic was +3 to spell level, and affects 1/2 caster level targets in within 30 of each other.
Belroar
player, 1220 posts
AC 20 T11 FF20
HP 91/91
Thu 14 Jul 2016
at 18:57
  • msg #514

Re: OOC5

Taking the necklace with some thanks. You could see some scars that have freshly healed from the pigmen.

Checking and recheck ingredients the d traps on my shield.
Balli
player, 385 posts
Thu 14 Jul 2016
at 19:15
  • msg #515

Re: OOC5

with my ac and attack the buffs i would need are boosts to saves of resist energy
Dungeon Master
GM, 3208 posts
Mon 18 Jul 2016
at 11:56
  • msg #516

Re: OOC5

So the transport over to the castles broken spires

How is this done, who goes when.

Everyone can make spot checks or any other check as you are brought over to the spire
Mabrook
player, 2727 posts
Mon 18 Jul 2016
at 12:47
  • msg #517

Re: OOC5

Tortillas hug person being transported and teleport them both over. Mabrook and Angel go first.

Then, tortillas will bring over Belroar, Karza. Relwyk, Korut. Faran, and Balli.
Dungeon Master
GM, 3209 posts
Mon 18 Jul 2016
at 13:35
  • msg #518

Re: OOC5

Flour, corn or wheat tortillas?
Mabrook
player, 2728 posts
Mon 18 Jul 2016
at 16:23
  • msg #519

Re: OOC5

In reply to Dungeon Master (msg # 518):

LMAO... that's what I get for posting via cell phone. :P Stupid autocorrect.

Pretty sure I meant "They".

Pretty sure.

I AM pretty hungry though.
Tiiva
player, 1326 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 22 Jul 2016
at 02:17
  • msg #520

Re: OOC5

Okay. How much did I miss?
Mabrook
player, 2729 posts
Fri 22 Jul 2016
at 03:09
  • msg #521

Re: OOC5

In reply to Tiiva (msg # 520):

Hopefully not too much to rewind a bit?
Dungeon Master
GM, 3210 posts
Fri 22 Jul 2016
at 10:52
  • msg #522

Re: OOC5

Party fast forwarded through the fortress and shut down the power.

Did a quick scouting of the residences.

Used the mansion to fully heal and rest.

Reinforcements came to the city but they are lazily patrolling so you can quickly and easily escape their spot checks.

Mabrook will use his (tortilla)gorilla demons to transport everyone to the broken spires top of the castle.

Word has been sent to the good allies that the shield is down and for then to bring the alliance and dwarven/tiiva creation through the gate way to combat the evil horde while you all work your way from the spire down to where ever Borx is holed up.
Tiiva
player, 1327 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 28 Jul 2016
at 14:39
  • msg #523

Re: OOC5

DOOOM!
I might not be able to post immediately, but now that I know the storm has settled, I'll see when I can get in.
Tiiva
player, 1328 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 29 Jul 2016
at 01:13
  • msg #524

Re: OOC5

Much reading has been done.
Now, I'm not certain what's happened to me.
I think I had to dismantle my body to power the dragon, but at that point, there's little for me to do aside from wait for the dragon machine to do stuff.
Dungeon Master
GM, 3212 posts
Fri 29 Jul 2016
at 02:14
  • msg #525

Re: OOC5

I was going to have you power the dragon only because I didn't know your status of return.

So with that, the dragon is powered on its own, with dwarven engineering. So tiiva is with the party.
Tiiva
player, 1329 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Fri 29 Jul 2016
at 05:31
  • msg #526

Re: OOC5

MAGIC!
Karza
player, 1319 posts
Battle Dancer
99/99 hp
Fri 29 Jul 2016
at 06:17
  • msg #527

Re: OOC5

In reply to Tiiva (msg # 526):

Is ultimately what all gnomes hope to slay so their amazing records of the mundane arts become the focal center of all knowledge, hidden in their secret dens and burrows.

Heres to you book burning italians of the ancient world. Destroying 4 advanced and centeralized libaries of the ancient world over 2 empires excluding Alexander the savage.



Carthage in spain, atlantis in france, alexandria in egypt and whatever the greeks destroyed before persia.

God rest the moors if history finally forgets white man stole spain and portugal from the blacks.

White men, the only reason africa survived their traitorous hands is they had better biological warfare. Everyone else got screwed, and africa is still paying for its insolence.

Drugs, Disease, ship mounted cannons, mass production, industry, and trade exploitation is how we came to cover the globe and we try to sugar coat that so hard it would give cockroaches diabieties.

Most of the problems associated with how hard it is to deal with race relations in the us stem from techinques ingrained into african american culture and people are so quick to forget northern slaves because the irish man wasn't bound by chains but by debt and malicious contracts.

If the lynch letter from cuba instructing slave owners on how to properly control slaves, break their spirits and turn them against each other, then walk into a school today(lets not for a minute assume there arent schools that are 70+% one race next door to another 70% another race), you can litterally hear phrases and insults take directly in context and meaning being used by the very students from said letter.


Also a american school is a ages 4 to 20  daycare system that is so caught up in moving the bar far enough back that everyone can pass, with no incentives to excel, that nothing can get done. You can seperate the kids that want to be there from those that don't and if enough students dont care the teacher is forced to pass everyone. Highschoolers should be able to multiply and divide correctly, yet in my physics class it was impossimble to teach apply gravity to figure out how fast a object falls(1month),  now how fast does a car go downhill. 3 months.

You should get of of middle school not having the ability to write out the times table within 10 mins, even if you have to  just memorize it.

NO CHILD LEFT IN FRONT, thank you for retarding us hilary
Karza
player, 1320 posts
Battle Dancer
99/99 hp
Fri 29 Jul 2016
at 06:25
  • msg #528

Re: OOC5

In reply to Karza (msg # 527):

 Vote for the lady who as already served 2 terms as first lady, and has a track record of bad and questionable moves in the name of progress. Voting in a woman president as a token female Like all the white people that voted in a black president the community didn't like and has accomplished little.




Or the hilter-esque hate monger blaming our probems on sterotypes and racial divides with no care for the reality of his actions. Who is guranteed to use the office to advance his own business deals and punish his rivals.


IF this is how dumb they think the american people are, lets put it on the ballet to run a new campaign next year, forcing the parties to run new election campaigns, hurting corrupt political campaign investment deals made this year, and fhitting the bi-partisan system right in the finacial special place.
Karza
player, 1321 posts
Battle Dancer
99/99 hp
Fri 29 Jul 2016
at 06:35
  • msg #529

Re: OOC5

In reply to Karza (msg # 528):



Silk road drains large democracy of funds over time after many years sucessful wars and expansion. YOU ARE HERE ON THE GREAT CIRCLE OF HISTORY! Radical war break out between middle east and corrupt idealists over insubstancial things. Famine, social collapse, dark ages, repopulation, enlightenment, industrialization, exansion.
Dungeon Master
GM, 3214 posts
Thu 11 Aug 2016
at 10:47
  • msg #530

Re: OOC5

Whose still here other than Balli that posted recently
Relwyk
player, 231 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 11 Aug 2016
at 11:35
  • msg #531

Re: OOC5

Me.
Mabrook
player, 2732 posts
Thu 11 Aug 2016
at 15:27
  • msg #532

Re: OOC5

Me
Karza
player, 1322 posts
Battle Dancer
99/99 hp
Fri 12 Aug 2016
at 03:36
  • msg #533

Re: OOC5

In reply to Mabrook (msg # 532):

Just waiting on the brains to tell the fighters what to do, if anything besides just moving on.
Korut Orcender
player, 668 posts
Fri 12 Aug 2016
at 14:01
  • msg #534

Re: OOC5

Taking stairs slowly like this is the last level of any rpg.

How have we never had a rogue for traps?
Mabrook
player, 2733 posts
Fri 12 Aug 2016
at 14:59
  • msg #535

Re: OOC5

We almost had one... until a monk kicked him so hard he became a recurring villain. :p

And hey Karza - we all knew the REAL brains has always been you.
Karza
player, 1323 posts
Battle Dancer
99/99 hp
Sat 13 Aug 2016
at 00:11
  • msg #536

Re: OOC5

In reply to Mabrook (msg # 535):

wrong its that pagan witch that shapeshifted into a male druid with dinosaur.
Dungeon Master
GM, 3216 posts
Thu 8 Sep 2016
at 12:19
  • msg #537

Re: OOC5

I apologize for absence, but new job, new house, and prepping for new born has taken alot of energy and free time. I'll leave the games as active for now but again my free time is focused elsewhere at the moment.

I have had notions of attempting a weekly or everyother week game via Roll20.net if anyone was interested
Mabrook
player, 2736 posts
Thu 8 Sep 2016
at 13:55
  • msg #538

Re: OOC5

In reply to Dungeon Master (msg # 537):

I'm ALWAYS interested! :)

And yes, as long as this game doesn't die, neither does my hope for happiness.

No worries, I've been very swamped too. My business has been expanding rather quickly, so that's shattered my focus. Still, I'm here and ready for when you can get back to this game. :)
Balli
player, 387 posts
Thu 8 Sep 2016
at 23:26
  • msg #539

Re: OOC5

Still here as well
Tiiva
player, 1330 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Mon 12 Sep 2016
at 03:36
  • msg #540

Re: OOC5

Sure. I can try that.
Mabrook
player, 2737 posts
Fri 30 Sep 2016
at 20:16
  • msg #541

Re: OOC5

Dungeon Master:
I apologize for absence, but new job, new house, and prepping for new born has taken alot of energy and free time. I'll leave the games as active for now but again my free time is focused elsewhere at the moment.

I have had notions of attempting a weekly or everyother week game via Roll20.net if anyone was interested


So, I have a Pro Roll20 account. Brought Mabs into an arena battle with two other guys who thought they had their shit twinked.

:p Anyone care to guess how that went?
Karza
player, 1324 posts
Battle Dancer
99/99 hp
Mon 3 Oct 2016
at 17:23
  • msg #542

Re: OOC5

In reply to Mabrook (msg # 541):

Are you back then mabs...
Mabrook
player, 2738 posts
Mon 3 Oct 2016
at 18:53
  • msg #543

Re: OOC5

Off and on again. Things are finally getting less erratic, but not necessarily less busy. Let's just say I've acquired a Leadership Feat Enhancement to my business, so while I can afford to duck in, I still have TONS of work that needs to get done. I'm here, but real life still has a monopoly on my time.
Karza
player, 1325 posts
Battle Dancer
99/99 hp
Mon 3 Oct 2016
at 19:50
  • msg #544

Re: OOC5

In reply to Mabrook (msg # 543):

Your 6th level cohort took leadership you mean?
Mabrook
player, 2739 posts
Mon 3 Oct 2016
at 20:21
  • msg #545

Re: OOC5

No, like I got an extra, broken homebrew feat that let's me acquire cohorts that are only 2 levels below my level.
Tiiva
player, 1331 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Sun 16 Oct 2016
at 16:02
  • msg #546

Re: OOC5

Thrallherd?
Mabrook
player, 2740 posts
Sun 16 Oct 2016
at 19:03
  • msg #547

Re: OOC5

In reply to Tiiva (msg # 546):

Essentially lol
Karza
player, 1326 posts
Battle Dancer
99/99 hp
Wed 9 Nov 2016
at 17:39
  • msg #548

Re: OOC5

In reply to Mabrook (msg # 547):

Hows that thrall herd working ouut for you?
Balli
player, 388 posts
Wed 9 Nov 2016
at 22:06
  • msg #549

Re: OOC5

i have always wanted to play one of those, but never found the right game fit.
Dungeon Master
GM, 3217 posts
Wed 16 Nov 2016
at 13:50
  • msg #550

Re: OOC5

I regret not having this campaign with an ending yet.

I dont have good access during the day to a computer but can try to make updates a few times during the week.


Last we were just into the castle, and down into a level.

Whose still around to continue/confront end boss. It wont be just flashing forwars to him as that seems anticlimatic after all this time. But it wont be a grind either
Relwyk
player, 233 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 16 Nov 2016
at 15:05
  • msg #551

Re: OOC5

Still here, and willing to make a go of it.
Balli
player, 389 posts
Thu 17 Nov 2016
at 01:21
  • msg #552

Re: OOC5

still here as well
Dungeon Master
GM, 3218 posts
Thu 17 Nov 2016
at 02:31
  • msg #553

Re: OOC5

Faran was noc
Belroar and Korut were half npc half player
Karza
player, 1327 posts
Battle Dancer
99/99 hp
Thu 17 Nov 2016
at 03:42
  • msg #554

Re: OOC5

In reply to Dungeon Master (msg # 553):

Mabrooks while act on Facebook hasn't had time to look over here
Dungeon Master
GM, 3219 posts
Mon 21 Nov 2016
at 12:51
  • msg #555

Re: OOC5

Ill give it a few more days to see who makes it out of the woodwork.

Then we cannwork towards a conclusion.
Dungeon Master
GM, 3220 posts
Tue 22 Nov 2016
at 15:08
  • msg #556

Re: OOC5

I'll be aiming for this weekend/monday to recap and push on.
Mabrook
player, 2741 posts
Tue 22 Nov 2016
at 15:45
  • msg #557

Re: OOC5

In reply to Dungeon Master (msg # 556):

Yes! Thanks for contacting me outside of here! Been... swamped.

I'm in and eager to put a bow on this beauty. :)

I'll keep checking in here. :)
Karza
player, 1329 posts
Battle Dancer
99/99 hp
Tue 29 Nov 2016
at 16:05
  • msg #558

Re: OOC5

In reply to Mabrook (msg # 557):


Karza
player, 1331 posts
Battle Dancer
99/99 hp
Wed 30 Nov 2016
at 07:16
  • msg #559

Re: OOC5

In reply to Karza (msg # 558):

If a magic user takes dibs on me that's fine, but no winged shoes are going in the Goliath's loot'r'us sack before I get some.

Personally I think boots that create 10 feet of magic barrier terrain till the end of your movement would be way more useful, if your acrobatic, but flying no matter how weak is useful.
Dungeon Master
GM, 3223 posts
Wed 30 Nov 2016
at 15:09
  • msg #560

Re: OOC5

There's enough that everyone can have a pair.
Same for the throwing hammers and other items.
Dungeon Master
GM, 3224 posts
Wed 30 Nov 2016
at 15:14
  • msg #561

Re: OOC5

Faran will take one of each just to be sure.
Belroar will grab the boots and hammer
Mabrook
player, 2745 posts
Wed 7 Dec 2016
at 22:44
  • msg #562

Re: OOC5

Proposing to my girlfriend this Saturday. Give me till Monday?
Dungeon Master
GM, 3232 posts
Fri 9 Dec 2016
at 11:47
  • msg #563

Re: OOC5

Ughhh I guesssssssss
Best of luck (that translates into a +1 proposal skill check bonus)
Dungeon Master
GM, 3236 posts
Wed 12 Apr 2017
at 12:02
  • msg #564

Re: OOC5

I've re-inspired my self into the RPoL life, cud I'm a story addict.
Anyone left around this game???
Balli
player, 392 posts
Wed 12 Apr 2017
at 12:40
  • msg #565

Re: OOC5

i am still here, and happy to help breath life back into this or a new story
Relwyk
player, 238 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 12 Apr 2017
at 13:06
  • msg #566

Re: OOC5

still here
Dungeon Master
GM, 3237 posts
Wed 12 Apr 2017
at 16:03
  • msg #567

Re: OOC5

I know Belroar and Korut were off again on again players/Npc and can ghost them.

I do have plenty of story ideas if I need to create a new game but would kill to have this come to completion
Dungeon Master
GM, 3238 posts
Sat 15 Apr 2017
at 12:51
  • msg #568

Re: OOC5

sadly only two of you have popped back up
Balli
player, 393 posts
Sat 15 Apr 2017
at 13:53
  • msg #569

Re: OOC5

sad that there was so few of us.
Mabrook
player, 2746 posts
Wed 19 Apr 2017
at 20:13
  • msg #570

Re: OOC5

I AM still here, but had only been checking sporadically... specifically for this game since I can probably only commit to one game at a time with my current schedule (business is taking off quite nicely). If this game is dunzo though, I'll do another one with you guys.
Dungeon Master
GM, 3239 posts
Thu 20 Apr 2017
at 00:29
  • msg #571

Re: OOC5

Balli and relwyk

Karz you still here for this game?
Mabrook sporadic.

Korut and Beloar will be attack machines
Faran will heal only in dire situations and after any encounter and only use buffs during
Karza
player, 1333 posts
Battle Dancer
99/99 hp
Thu 20 Apr 2017
at 06:38
  • msg #572

Re: OOC5

In reply to Dungeon Master (msg # 571):

karza is largely a nimble attack bot.

Mabrook left and this game came to a crashing halt, if you wish to kickstart it again be my guest.
Dungeon Master
GM, 3240 posts
Thu 20 Apr 2017
at 11:36
  • msg #573

Re: OOC5

Eh, my life got super busy and complicated. New job, new home, new baby and everything going with that. I've just managed to find some time in my day
Mabrook
player, 2747 posts
Thu 20 Apr 2017
at 18:36
  • msg #574

Re: OOC5

In reply to Dungeon Master (msg # 573):

Yar, I hear ya. I LOVE this game too. So much I still want to do with this character. :p
Belroar
player, 1222 posts
AC 20 T11 FF20
HP 91/91
Thu 20 Apr 2017
at 20:27
  • msg #575

Re: OOC5

Belroar has returned.
This message was undeleted by the player at 20:37, Thu 20 Apr 2017.
Mabrook
player, 2748 posts
Fri 21 Apr 2017
at 03:10
  • msg #576

Re: OOC5

In reply to Belroar (msg # 575):

Woohoo!
Belroar
player, 1223 posts
AC 20 T11 FF20
HP 91/91
Fri 21 Apr 2017
at 11:59
  • msg #577

Re: OOC5

By any chance is this the original Mabrook?
Karza
player, 1334 posts
Battle Dancer
99/99 hp
Fri 21 Apr 2017
at 12:10
  • msg #578

Re: OOC5

In reply to Belroar (msg # 577):

The one and only Malconvoker.
Belroar
player, 1224 posts
AC 20 T11 FF20
HP 91/91
Fri 21 Apr 2017
at 12:37
  • msg #579

Re: OOC5

Very excited to be Belroar again, but want to wait on everyone else before continuing.
This message was last edited by the player at 13:16, Fri 21 Apr 2017.
Mabrook
player, 2749 posts
Fri 21 Apr 2017
at 16:27
  • msg #580

Re: OOC5

Belroar:
By any chance is this the original Mabrook?


*bows* Welcome again, Sir Knight. I trust you will not attempt to attack the ENTIRE demonic horde by yourself?
Belroar
player, 1225 posts
AC 20 T11 FF20
HP 91/91
Fri 21 Apr 2017
at 16:32
  • msg #581

Re: OOC5

Mabrook:
*bows* Welcome again, Sir Knight. I trust you will not attempt to attack the ENTIRE demonic horde by yourself?


*Laugh*..... of course I still will!
Relwyk
player, 239 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 21 Apr 2017
at 22:06
  • msg #582

Re: OOC5

Gosh, around a year ago I discovered a means to cast spells even in an anti-magic field....now I CAN'T REMEMBER HOW.......
Belroar
player, 1227 posts
AC 20 T11 FF20
HP 91/91
Fri 21 Apr 2017
at 22:14
  • msg #583

Re: OOC5

In reply to Relwyk (msg # 582):

It happens.

But with the way the narrative has been I'm going to assume it wouldn't have worked anyways. None of our saves, or elemental items have been effect in negating the magical forces inside.
Relwyk
player, 240 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 21 Apr 2017
at 22:17
  • msg #584

Re: OOC5

It was a spell from one of the expansion books. Allowed the invoking of an effect despite the AMF.
Karza
player, 1336 posts
Battle Dancer
99/99 hp
Sat 22 Apr 2017
at 02:22
  • msg #585

Re: OOC5

In reply to Relwyk (msg # 584):

Wheel of time did it with artifacts that let you acess 'waterskins' of magic despite being cut off from the magic sources.

Technically for whatever reason fireballs can pass through a AMF as they cease to function while inside, then resume on the other side.

Added selective spell feat, sculpt spell, now your in a antimagic bubble or shapes, or use the splatbook antimagic bubble spell directly. now all your self buff spells work cause your not in antimagic, and all your spells work so you can lighting bolt and have it skip nearby party members. However shouldn't this negate the benifit of using a AMF since enemy lighting bolts would hit your pocket and resume functioning in it?
Karza
player, 1337 posts
Battle Dancer
99/99 hp
Sat 22 Apr 2017
at 03:02
  • msg #586

Re: OOC5

In reply to Karza (msg # 585):

whats this about a rod of runic resist in the loot pile?
Dungeon Master
GM, 3246 posts
Sun 23 Apr 2017
at 22:01
  • msg #587

Re: OOC5

It's a rod, of resistance
Balli
player, 396 posts
Mon 24 Apr 2017
at 13:27
  • msg #588

Re: OOC5

I am moving so I will be with out regular Internet for a while. Which means I will not be able to check my games and or post as often as I would like.
Mabrook
player, 2751 posts
Wed 26 Apr 2017
at 19:10
  • msg #589

Re: OOC5

Have a PM out to the DM, waiting on the results of some rolls. :)
Belroar
player, 1234 posts
AC 20 T11 FF20
HP 83/91
Mon 1 May 2017
at 18:45
  • msg #590

Re: OOC5

Is Mabrook hurt?

I read some point before getting to the hallways, but didn't read of any injured Mabrook could've sustained. I would've healed ya before trying to reel ya' in.
Relwyk
player, 243 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 1 May 2017
at 18:56
  • msg #591

Re: OOC5

Dungeoncrasher to destroy wall would make things easier....
Mabrook
player, 2755 posts
Mon 1 May 2017
at 19:19
  • msg #592

Re: OOC5

Relwyk:
Dungeoncrasher to destroy wall would make things easier....


I would have liked to see this... but I'm guessing it will be better to drop a balcony or something on borx with. :p

Also... wow... can't believe that worked without getting me killed! :p
Belroar
player, 1235 posts
AC 20 T11 FF20
HP 83/91
Mon 1 May 2017
at 19:22
  • msg #593

Re: OOC5

quote:
Also... wow... can't believe that worked without getting me killed! :p


You mean you doubted Belroar? :(
Mabrook
player, 2756 posts
Mon 1 May 2017
at 19:25
  • msg #594

Re: OOC5

Belroar:
You mean you doubted Belroar? :(


I never doubted for a second... that Belroar would do something that would put my life at risk...

although I imagined that with your strength that I would be treated to walls colliding and just barely missing me as I sped past them, my egress aided by a stream of urine that had managed to soak through the material of the bedroll.
Relwyk
player, 245 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 1 May 2017
at 20:18
  • msg #595

Re: OOC5

Hey, I'm having a bit of fun at Mabrook's expense, as well.....
Mabrook
player, 2758 posts
Mon 1 May 2017
at 20:39
  • msg #596

Re: OOC5

Relwyk:
Hey, I'm having a bit of fun at Mabrook's expense, as well.....

Well played, lol. :p
Mabrook
player, 2760 posts
Mon 1 May 2017
at 20:56
  • msg #597

Re: OOC5

Ok, I flat out laughed out loud at "mates before maidens". I'm stealing that line.
Belroar
player, 1238 posts
AC 20 T11 FF20
HP 83/91
Mon 1 May 2017
at 21:52
  • msg #598

Re: OOC5

The bards will include it in their ballads as they tell the story of the legendary group lol

Belroar is my favorite character from moments like these.
Balli
player, 398 posts
Tue 2 May 2017
at 16:59
  • msg #599

Re: OOC5

i have completed my move and have regular internet again
Dungeon Master
GM, 3259 posts
Tue 2 May 2017
at 17:03
  • msg #600

Re: OOC5

You took 8 bludgeoning damage from the stone face.
Balli
player, 400 posts
Tue 2 May 2017
at 17:06
  • msg #601

Re: OOC5

Dungeon Master:
You took 8 bludgeoning damage from the stone face.

dr 3/adamantine from my full plate which i am still wearing.

5 damage taken
Dungeon Master
GM, 3260 posts
Tue 2 May 2017
at 17:19
  • msg #602

Re: OOC5

Fair enough
I waited as long as I could before rolling for you.
Failed the first but critted the second.


PS, I was astonished by Karzas solution to the problem. It wasn't exactly what he intended but it made me laugh out loud thinking of the solution being to literally keep your back away from the stone golemns. Crab walking haha.


PS, stone golemns are living creatures. They were made by magic, but once the binding of an earth spirit to the stone is complete, it is a living being and not a summoned beast or otherwise. They rushed you if they saw you turn you back on them but they could only move in straight line
Belroar
player, 1240 posts
AC 20 T11 FF20
HP 83/91
Tue 2 May 2017
at 17:36
  • msg #603

Re: OOC5

In reply to Dungeon Master (msg # 602):

The crab walking just became 10x funnier.

The bards will sing of this legendary tale and Karza-walking.
Dungeon Master
GM, 3262 posts
Sun 7 May 2017
at 09:49
  • msg #604

Re: OOC5

So you are in the first floor now...and...
Belroar
player, 1242 posts
AC 20 T11 FF20
HP 83/91
Mon 8 May 2017
at 12:51
  • msg #605

Re: OOC5

Just waiting on other people to post their actions upon wnering the room before continuing.
Relwyk
player, 247 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 8 May 2017
at 15:22
  • msg #606

Re: OOC5

So, Earth elementals could have been summoned outside the AMF, and walked in with their abilities intact? D'oh!
Dungeon Master
GM, 3263 posts
Mon 8 May 2017
at 15:54
  • msg #607

Re: OOC5

Not really.

Summoned earth elemetals would have been sent back to their natural plane of existence by antimagic .

Stone golems are earth "spirits" it describes that are then bound to this plain and in the form of the golem. So they can't be sent back to their plane because it is their plane...

You could have summoned an elemental, then bound it to a object form and this plane and then it would have worked. But the process and time to make a golem is much longer than just a few rounds
Karza
player, 1345 posts
Battle Dancer
99/99 hp
Wed 10 May 2017
at 05:42
  • msg #608

Re: OOC5

In reply to Dungeon Master (msg # 607):

The short answer is No golems shouldn't work in a antimagic field.

The long Answer is these golems were excluded from the antimagic field, and their internal magic last long enough while submerged in the field that continue to function similar to how mabrook continues to function when submerged underwater, When they reach their holes they can breath again.

Plenty of spell modifiers allow you to exclude spaces or creatures from your AoE's.
Relwyk
player, 248 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 10 May 2017
at 06:01
  • msg #609

Re: OOC5

Ah, like Sculpt Spell.
Karza
player, 1346 posts
Battle Dancer
99/99 hp
Wed 10 May 2017
at 06:11
  • msg #610

Re: OOC5

In reply to Relwyk (msg # 609):

Scuplt spell is exactly the framwork that would shape the spell to look like the room yes, but other things allow you to create a 5ft hole in fireballs to not kill your fighter, or create effect(s) that only affect or effect allies or enemies or designated targets.

In this instance the anti-magic is a permentant/persistant area spell, the golems were specifically excluded from being affected at casting. As noted the stone elementals could acess the walls but not the room it's self. So even the biggest stickler could only say they were unpluged and running on their battery power while inside the field.

Also DM fiat, bad guys surely have access to spell research and forgetten magics that goes beyond splat books.
Dungeon Master
GM, 3265 posts
Wed 10 May 2017
at 11:20
  • msg #611

Re: OOC5

Relwyk, doesn't exactly know where the antimagic field is being generated.
It's all be speculation so far
Mabrook
player, 2764 posts
Thu 18 May 2017
at 16:57
  • msg #612

Re: OOC5

In reply to Dungeon Master (msg # 611):

Ok.... sooooooo

Just as a matter of orientation, it seems likely that doors 3 and 4 are where the throne room are, and doorway 11/12 is the castle entrance?
Relwyk
player, 250 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sat 20 May 2017
at 06:38
  • msg #613

Re: OOC5

How do items of 'holding' work in an antimagic field?
Mabrook
player, 2766 posts
Sat 20 May 2017
at 13:02
  • msg #614

Re: OOC5

In reply to Relwyk (msg # 613):

They don't. They basically become empty sacks.
Relwyk
player, 253 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 23 May 2017
at 20:02
  • msg #615

Re: OOC5

Waiting on GM response. I SHOULD BE ABLE TO UNDERSTAND THE ELEMENTALS if they are attempting to communicate. Once i have the translation, i can speak to Mabrook.
Mabrook
player, 2773 posts
Tue 23 May 2017
at 20:23
  • msg #616

Re: OOC5

In reply to Relwyk (msg # 615):

Schweet! :D
Karza
player, 1347 posts
Battle Dancer
99/99 hp
Thu 25 May 2017
at 23:32
  • msg #617

Re: OOC5

In reply to Mabrook (msg # 616):

Mabrooks, how many languages did you try, i need to figure out how many doors's i've explored by now.
Mabrook
player, 2774 posts
Fri 26 May 2017
at 00:02
  • msg #618

Re: OOC5

In reply to Karza (msg # 617):

8 😜

Lol, I hope you started with the ones I pointed too. 😛
Dungeon Master
GM, 3273 posts
Fri 26 May 2017
at 11:25
  • msg #619

Re: OOC5

No one has posted either way if they are exploring doors other than the big entry door at the south of the map
Mabrook
player, 2775 posts
Mon 29 May 2017
at 18:17
  • msg #620

Re: OOC5

While I wait for Karza and belly to post, anyone want to play in this game with me?

link to another game
Belroar
player, 1247 posts
AC 20 T11 FF20
HP 83/91
Tue 30 May 2017
at 16:12
  • msg #621

Re: OOC5

I was kind waiting too lol

Looks... interesting.
Dungeon Master
GM, 3274 posts
Tue 30 May 2017
at 16:16
  • msg #622

Re: OOC5

I feel like you guys are getting hung up on the anti magic fireballs. They're not aggressive right now. The hold up just seems like you are failing at getting them to join you.

The main doors of foot traffic are at the end of the red carpet.
Mabrook
player, 2777 posts
Tue 13 Jun 2017
at 19:19
  • msg #623

Re: OOC5

As the caster, I'm not going to be sneaking up to any doors and peeking through keyholes... so I'm really waiting for Karza to do it... or for Belly to go all Darth Vader on the Sandfire people.
Dungeon Master
GM, 3277 posts
Fri 16 Jun 2017
at 10:39
  • msg #624

Re: OOC5

Are you guys going to explore other doors or take a look into what has been skill checked and deemed more important doors at the ends of the red carpet.
Relwyk
player, 256 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 16 Jun 2017
at 11:08
  • msg #625

Re: OOC5

Lost track of the map. Is it under Maps link, or in-thread?
Dungeon Master
GM, 3279 posts
Mon 19 Jun 2017
at 11:03
  • msg #626

Re: OOC5

Reposted it

since Korut is basically my box with the group now, if you want to have him go first since he is heavy armor and high con, you can. He just won't be triggering traps and enemies like a fishing hook and expendable HP if you know what I mean

So if you want him to go first. Tell him which door
Relwyk
player, 257 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 19 Jun 2017
at 14:33
  • msg #627

Re: OOC5

Okay. Which doors have been checked? Now that we have a map for reference....
Mabrook
player, 2778 posts
Mon 19 Jun 2017
at 15:48
  • msg #628

Re: OOC5

In reply to Relwyk (msg # 627):

We came in through 8.

I have been suggesting we check the doors to either side of the carpeted walkways as I'm assuming the carpeted areas go directly to the throne room. The side doors might be for servants or to an upper balcony.
Dungeon Master
GM, 3280 posts
Mon 19 Jun 2017
at 15:50
  • msg #629

Re: OOC5

Technically, no doors were checked. No one said they were checking. Someone mentioned they will wait till they are checked.

Since enough time has passed, let's assume people checked doors. None are locked. No traps are visible. Still anti-magic on other aide. No sounds of enemies or smells or any clues.

Only information available really is that the doors at the ends of the red carpet seem like the main foot traffic
Mabrook
player, 2779 posts
Mon 19 Jun 2017
at 16:36
  • msg #630

Re: OOC5

I lieu of a PC (like Karza, hint hint) peeking through a keyhole or opening the door a crack, I'll direct Korut to go through either door 1 or door 3. (Door 3 being my first choice.)
Relwyk
player, 258 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 20 Jun 2017
at 06:51
  • msg #631

Re: OOC5

You know, I honestly don't remember which Blood Quickening I did at the beginning of this 'day'?

Is Relwyk's SLA of Flying also kaput?
Dungeon Master
GM, 3282 posts
Tue 20 Jun 2017
at 11:59
  • msg #632

Re: OOC5

Anti magic field takes out:
Supernatural Abilities- ability drains, some breath weapons, gaze attacks and some poisons and diseases as the supernatural created tgem, to name some

And

Spell Like abilities: gaseous forms, psionics, some forms of movement, among others

.....
Extraordinary abilities are unaffected however. Blindight and sense, some attacks, dark vision, some diseases, fast healing, evasion and some others
Dungeon Master
GM, 3283 posts
Tue 27 Jun 2017
at 01:43
  • msg #633

Re: OOC5

Is it the anti magic that is stalling you all?
Relwyk
player, 259 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 27 Jun 2017
at 01:49
  • msg #634

Re: OOC5

My nonmagic skills are extremely limited. I have to wait on others to take the lead in scouting, trap disarming, etc.
Mabrook
player, 2780 posts
Tue 27 Jun 2017
at 01:59
  • msg #635

Re: OOC5

In reply to Relwyk (msg # 634):

Same. If it was just Relwyk and I, I'd get her to help me kill one of the flame lantern creatures, or at least enough of them for magic to work so that I could maybe summon something, but with our current party killing is wrong and it seems unwise to move quickly ahead without scouting. Especially if when we get to the main event and there's still an anti magic field. As it stands, if anything attacks me I'm pretty much dead. A goblin Archer could conceivably kill me, let alone what's guarding this castle.

So this is the part where I would expect Karza and Belroar to take point while hiding behind the dwarf.
Relwyk
player, 260 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 27 Jun 2017
at 14:49
  • msg #636

Re: OOC5

Picturing this. Steps up from main entryway lead up to elevated room/hallway. Going through flame-guarded path leads to steps down that lead under the main entryway?
Dungeon Master
GM, 3285 posts
Tue 27 Jun 2017
at 16:48
  • msg #637

Re: OOC5

Yes.
And there is also a doorway across from the steps down. There are two options there.
Dungeon Master
GM, 3286 posts
Thu 13 Jul 2017
at 11:44
  • msg #638

Re: OOC5

The only dragging is characters reacting or actually doing things. There's a lot of "we should do this, can someone check this" but no one actually posts they are doing it
Dungeon Master
GM, 3287 posts
Thu 13 Jul 2017
at 11:45
  • msg #639

Re: OOC5

That and no one actually knows where the throne room is too
Relwyk
player, 262 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 13 Jul 2017
at 13:14
  • msg #640

Re: OOC5

Damn. Maps disappeared from thread, replaced with a speed-like dial indicating 100% and a caution to update 3rd-party account. Something about photobucket.


link to a message in another game
This message was last edited by the player at 16:21, Thu 13 July 2017.
Dungeon Master
GM, 3288 posts
Fri 14 Jul 2017
at 02:16
  • msg #641

Re: OOC5

Yeah I saw that. Photobucket wants people to pay now if you're using their site to post to other sites.

I'll figure something out..

Until then, there are 4 doors on the main floor. A fifth main entry door to the south. And a pair of door up and on the upper balcony where everyone came from.
Mabrook
player, 2782 posts
Fri 14 Jul 2017
at 02:52
  • msg #642

Re: OOC5

Please have a meat shield open the left carpeted doorway for a peekieboo?
Dungeon Master
GM, 3292 posts
Wed 16 Aug 2017
at 20:46
  • msg #643

Re: OOC5

I'll be at Gen Con til next week. Hopefully when I return on Tuesday we can get this show trolling again
Mabrook
player, 2783 posts
Wed 16 Aug 2017
at 20:49
  • msg #644

Re: OOC5

In reply to Dungeon Master (msg # 643):

WOOOHOOO!
Dungeon Master
GM, 3293 posts
Tue 22 Aug 2017
at 12:54
  • msg #645

Re: OOC5

Ok, recap again.
Whose still around
Relwyk
player, 264 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Tue 22 Aug 2017
at 12:54
  • msg #646

Re: OOC5

Moi.
Mabrook
player, 2784 posts
Tue 22 Aug 2017
at 13:01
  • msg #647

Re: OOC5

Dances
Dungeon Master
GM, 3294 posts
Wed 23 Aug 2017
at 02:18
  • msg #648

Re: OOC5

And i have control of Faran and Korut.
Karza is mia as is Balli

Sad face
Mabrook
player, 2785 posts
Wed 23 Aug 2017
at 13:32
  • msg #649

Re: OOC5

In reply to Dungeon Master (msg # 648):

This is indeed very sad. I can hit up Karza via text, but I think he's just tired of getting blue balls. :p

And really what the strategy needs to be is that we need to scout out the throne room, etc., which is not in either Relwyk's or I's wheelhouse. We're both sort of hosed without some sort of bruisers to get in the front line, and IC I don't think Faran or Belroar would condone the wholesale slaughter of the lamp creatures just so she and I can cast spells.
Tiiva
player, 1332 posts
HP:66(+11)/71 Wand: 41
AC:12 FF:10 T:12 Init:6
Thu 30 Nov 2017
at 15:58
  • msg #650

Re: OOC5

If there's hope of things happening in the future, I'm known across the internet as Verin100.
Find me on Discord: Verin100#0405
Find me on Steam (I have tabletop sim): Verin100
Mabrook
player, 2786 posts
Thu 30 Nov 2017
at 16:16
  • msg #651

Re: OOC5

In reply to Tiiva (msg # 650):

Invites sent! I'm bad at knowing my details, but can add friends easily enough :p
Karza
player, 1348 posts
Battle Dancer
99/99 hp
Sun 4 Feb 2018
at 04:37
  • msg #652

Re: OOC5

In reply to Mabrook (msg # 651):

Karza was always a striker not a bruiser. One might even go so far as to place him in a ravager paradigm.

Sneaky, Nimble, Centrifugal, Basher. Korout is the Meatshield.
Mabrook
player, 2787 posts
Sun 4 Feb 2018
at 04:48
  • msg #653

Re: OOC5

Karza:
In reply to Mabrook (msg # 651):

Karza was always a striker not a bruiser. One might even go so far as to place him in a ravager paradigm.

Sneaky, Nimble, Centrifugal, Basher. Korout is the Meatshield.

Huuuuuzzzzzaaaaah!
Karza
player, 1350 posts
Battle Dancer
99/99 hp
Sun 4 Feb 2018
at 04:51
  • msg #654

Re: OOC5

In reply to Karza (msg # 652):

I will concede the point that Karza does have a scattering effect of throwing opponents into dis-array when leading a assault.
Mabrook
player, 2788 posts
Sun 4 Feb 2018
at 04:54
  • msg #655

Re: OOC5

In reply to Karza (msg # 654):

We really needed you to scout the paths ahead for us.
Karza
player, 1351 posts
Battle Dancer
99/99 hp
Sun 4 Feb 2018
at 05:10
  • msg #656

Re: OOC5

In reply to Mabrook (msg # 655):

I started right after you tanked the perception check to find me when we entered the room...

You stood around and babbled at the ceiling...
Mabrook
player, 2789 posts
Sun 4 Feb 2018
at 05:13
  • msg #657

Re: OOC5

In reply to Karza (msg # 656):

LMAO you should have said something. :P
Karza
player, 1352 posts
Battle Dancer
99/99 hp
Sun 4 Feb 2018
at 05:20
  • msg #658

Re: OOC5



Karza consistently violates the don't split the party law, If anything bad happens he can usually either negate it or drag it back to the party. He has solved many problems on his own saving the party valuable time.


Right now the issue isn't things coming up from behind us, but rather is there anything we need from behind these doors. I imagine each one leads to a section or generals division's quarters for the place possibly even staging points for different planes once things are back in place.

Deep searching isn't the issue here, That Karza has been gone for 9 minutes behind door number 3 is the issue, not that the party knows which one Karza ran off behind.
Karza
player, 1353 posts
Battle Dancer
99/99 hp
Sun 4 Feb 2018
at 05:37
  • msg #659

Re: OOC5

In reply to Karza (msg # 658):

I guess the dm said i left the door open and if seems to connect to door 4.

if thats the case Karza probably examine the door in the hallway and is coming out door 4.
This message was last edited by the player at 05:40, Sun 04 Feb 2018.
Karza
player, 1355 posts
Battle Dancer
99/99 hp
Wed 14 Mar 2018
at 14:44
  • msg #660

Re: OOC5

In reply to Karza (msg # 659):

*cough* Karza is bored, the clock is ticking, you have 4 more rounds before he starts heading to wherever the throneroom doors were.


Status check on Belroar/Krout/Faran Npcs
Karza
player, 1356 posts
Battle Dancer
99/99 hp
Wed 14 Mar 2018
at 16:59
  • msg #661

Re: OOC5

Mabrooks
quote:
Hey Everyone! Fair warning, I will be very difficult to reach until after the 5th //of Febuary//, because as I'm sure many of you know, I am getting married this week. So if you need something before that, please be patient and know that I'll get back to it by then.

Mabrook
player, 2793 posts
Wed 14 Mar 2018
at 20:01
  • msg #662

Re: OOC5

In reply to Karza (msg # 661):

Thanks for the head's up! YES I got married...

and when I got back my employees fucked up my business. :/

So I've been fixing that but I'll check in for a post now. ^_^

And I had meant March 5th, not February. That's how crazy things were. I didn't realize my wedding was in March. *sigh*
Karza
player, 1358 posts
Battle Dancer
99/99 hp
Sat 14 Apr 2018
at 19:57
  • msg #663

Re: OOC5

In reply to Mabrook (msg # 662):

Cory i propose a new game concept.

Instead of divine adventures or people setting about to change the world lets try taking a page out of pathfinders playbook.


Form a strong core Npc with lets say the equivilant of the leadership feat with thier own quirks and throw in 2-3 more officers types.

Build a magic warehouse set in whichever region or city you like.

Have Said Npc be unquestionably rich in a retired adventurer type of way, rich enough for a small country, runs a small business.

Make the business specialize in sending adventures to far off places to do guild mission/requests ala fairy tail, pathfinder guild.

Each adventure could be like it's own module and usually end with players returning to the guild warehouse.

In fact if we wrap this up, the minotaur guild has some similiarities of it's own.
RPOL GAME pathfinder JAGSS is running one such world and it seems to be doing quite well including adding or removing players as needed without creating plot holes. Perhaps you could talk to him and see if you can borrow some of his concept, hes open to new players even though his set post rate is only every 2nd day.

In a way it could be a less nation driven version of Minor Clan no more, focusing on the black fox clan rising to power by focusing on the monsters and problems of the people, aswell as unearthing ancient temples or other such sources.
This message was last edited by the player at 20:02, Sat 14 Apr 2018.
Mabrook
player, 2796 posts
Sat 14 Apr 2018
at 20:02
  • msg #664

Re: OOC5

I'd play that!
Dungeon Master
GM, 3302 posts
Sat 14 Apr 2018
at 22:48
  • msg #665

Re: OOC5

I actually believe my other game Grimoire is heading in that direction anyways. I have a bunch of modules/campaigns I've made for DMs Guild and I think I'm going to have my Hunters Lodge be my guild that does this.
Mabrook
player, 2797 posts
Sat 14 Apr 2018
at 22:50
  • msg #666

Re: OOC5

In reply to Dungeon Master (msg # 665):

Read our PM's about a Doom game too. It's my new jam.
Karza
player, 1360 posts
Battle Dancer
99/99 hp
Sat 14 Apr 2018
at 22:57
  • msg #667

Re: OOC5

In reply to Mabrook (msg # 666):

Your doom game is on world building hold, i want to a world map stolen of Netherland regions or something. Take some old map of local terrains or a country and  call it your own and maybe 1 in = 1 mile on that map, but you scale it up to 1 in = 100 for your world map or something.

Really detail who each nation in your game is and include several names and interaction histories.  Notable factions.

Build the world up from a couple rain drops into a sea of waves, then drop latvaria right into the bucket and watch as your waves turn tidal.
Karza
player, 1361 posts
Battle Dancer
99/99 hp
Sat 14 Apr 2018
at 23:00
  • msg #668

Re: OOC5

In reply to Karza (msg # 667):

I suppose you could just drop Latvaria into Golarion, but that binds you to pathfinder and their copyrights
Dungeon Master
GM, 3304 posts
Sun 15 Apr 2018
at 01:01
  • msg #669

Re: OOC5

Unless you have been keeping track of spent spells, let me know. Because at this point in the castle you should have gone through some amount that we fast forwarded.

Belroar, Faran and Korut NPC
Karza, Mabrook and relwyk
Karza
player, 1362 posts
Battle Dancer
99/99 hp
Sun 15 Apr 2018
at 01:03
  • msg #670

Re: OOC5

In reply to Dungeon Master (msg # 669):

Pass me Control of Belroar :D

i presume Karza ahould be take a standard action to charge, ride, or bullrush that painting the moment it starts slithering to life.
This message was last edited by the player at 07:26, Sun 15 Apr 2018.
Dungeon Master
GM, 3309 posts
Fri 20 Apr 2018
at 12:20
  • msg #671

Re: OOC5

Faran has been low on spells for a bit. He doesn't have much more buffs for others, but can buff himself. Will Save spells for healing

Belroar the paladin will obviously feel compelled to help the innocent. But will follow the greater good of the group if he can.

Korut is a whirlwind of axe and beard and will start singing in 2 more rounds. You can direct him where to attack, but once he's singing he has to makee a wisdom savee to change course.
Karza
player, 1367 posts
Battle Dancer
99/99 hp
Sun 22 Apr 2018
at 20:30
  • msg #672

Re: OOC5

In reply to Dungeon Master (msg # 671):

That moment wheb the casters are the only ones to fail will savves and they screw the party over..

Your fear of snakes is contagious and the party dies like turned undead cowering against a door.
Relwyk
player, 267 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sun 22 Apr 2018
at 21:03
  • msg #673

Re: OOC5

Does an antimagic field affect whether I have to make either save? It's a Torus around me, giving me the ability to cast within it.
Karza
player, 1368 posts
Battle Dancer
73/116 hp
Sun 22 Apr 2018
at 21:28
  • msg #674

Re: OOC5

In reply to Relwyk (msg # 673):

one is a fear aura like a dragon, herpetophobia aura, non-magical.

The other is a mista of negative energy so maybe.

Would a tarus block line of effect for most spells?
This message was last edited by the player at 21:33, Sun 22 Apr 2018.
Dungeon Master
GM, 3312 posts
Sun 22 Apr 2018
at 21:51
  • msg #675

Re: OOC5

The first one isn't a magical effect or spell, so it takes place.

The second one is is described as a cloying miasma, or a vapor/gas. If air can get Into you, then this miasma can as well.

I would say your anti-shell would work against most other spells
Dungeon Master
GM, 3313 posts
Sun 22 Apr 2018
at 22:06
  • msg #676

Re: OOC5

Thdre is a +1 from Farans prayer.
Those within 10ft of belroar do get his +4 aura of courage
Karza
player, 1371 posts
Battle Dancer
73/116 hp
Sun 22 Apr 2018
at 22:59
  • msg #677

Re: OOC5

In reply to Dungeon Master (msg # 676):

Gnomes gonna fight Giants, ain't going for no knee caps.
Relwyk
player, 268 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sun 22 Apr 2018
at 23:10
  • msg #678

Re: OOC5

Karza:
Would a tarus block line of effect for most spells?

I left a twisted path open so I could fire Magic Missiles. Thank goodness for Sculpt Spell.

Sounds like I need to make both saves. Does having Dragon's blood help against the Fear effect?
Dungeon Master
GM, 3315 posts
Sun 22 Apr 2018
at 23:32
  • msg #679

Re: OOC5

This is a snake, not dragon, so nope. Also, it was Relwyks fear of snakes that caused Borx to take this form
Dungeon Master
GM, 3317 posts
Mon 23 Apr 2018
at 11:56
  • msg #680

Re: OOC5

Each round, you can save vs the fear to enter within 20 feet.
Dc 27 still.
Once made, you have -4 to dexterity and have a deep anxiety about this.

Korut battle rages in 2 more turns. Starts singing next turn
Relwyk
player, 271 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 25 Apr 2018
at 17:34
  • msg #681

Re: OOC5

Actually would have gone for 10' east of where you placed me. Would affect two pillars.
Mabrook
player, 2803 posts
Wed 25 Apr 2018
at 17:40
  • msg #682

Re: OOC5

Also, please don't forget my two huge crocodiles. :) I need to roll up damage for them too, will add that now. Ummmmm.... is he grappled?
Dungeon Master
GM, 3321 posts
Wed 25 Apr 2018
at 17:45
  • msg #683

Re: OOC5

When did the crocodiles appear?
Dungeon Master
GM, 3322 posts
Wed 25 Apr 2018
at 17:46
  • msg #684

Re: OOC5

Sorry. Didnt see you had posted.

Mabrook will have to move 5 feet west to get out of Relwyks anti magic field.
Mabrook
player, 2804 posts
Wed 25 Apr 2018
at 17:46
  • msg #685

Re: OOC5

In reply to Dungeon Master (msg # 684):

He would do so.
Relwyk
player, 272 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 26 Apr 2018
at 20:14
  • msg #686

Re: OOC5

How high is the ceiling in here?
Dungeon Master
GM, 3326 posts
Fri 27 Apr 2018
at 00:39
  • msg #687

Re: OOC5

40 feet
Relwyk
player, 273 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 27 Apr 2018
at 10:49
  • msg #688

Re: OOC5

And 'snakey' is how tall?
Dungeon Master
GM, 3328 posts
Fri 27 Apr 2018
at 10:55
  • msg #689

Re: OOC5

15x15
Dungeon Master
GM, 3329 posts
Fri 27 Apr 2018
at 11:14
  • msg #690

Re: OOC5

The only free pillar, was actually right behind Relwyk.

1)Mabrook did the left ettin when it died.
2)Belroar did the princess pillar
3)There is one right behind Relwyk.
4 & 5)Two of them if near Borx.
6, 7, & 8)The others remain as their polymorphic beings.
Relwyk
player, 275 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 27 Apr 2018
at 15:22
  • msg #691

Re: OOC5

Then Relwyk places her pendant on the near pedastal. Can fly to the others over the snakes head to transform them back to natural forms as needed.
Dungeon Master
GM, 3332 posts
Fri 27 Apr 2018
at 15:27
  • msg #692

Re: OOC5

Just post where too though. Not "where needed"
Relwyk
player, 276 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 27 Apr 2018
at 15:29
  • msg #693

Re: OOC5

Okay. I'll add that next post.
Dungeon Master
GM, 3333 posts
Fri 27 Apr 2018
at 15:56
  • msg #694

Re: OOC5

Also, you wouldn't have the speed even with haste to make it to the other side and next to a pedestal this turn.
40 feet up, 75 feet across. Then told have you get back down at least 20 feet.
Double move 60, and haste +30
Mabrook
player, 2806 posts
Fri 27 Apr 2018
at 16:04
  • msg #695

Re: OOC5

In reply to Dungeon Master (msg # 694):

You could totally move to the pedastal near where I'm standing. ;)

*wink wink, nudge nudge*

And Mabrook would move just far enough to the right to be out of her anti-magic zone of doom.
Dungeon Master
GM, 3336 posts
Mon 30 Apr 2018
at 16:54
  • msg #696

Re: OOC5

The black tentacles have been there for 3 rounds. They haven't landed a grapple yet as this demon snake is immensely strong and huge
Dungeon Master
GM, 3337 posts
Mon 30 Apr 2018
at 16:56
  • msg #697

Re: OOC5

The tentacles also extend 5 feet to the rear of Borx and 5 to the right of Borx (it's a 20foot area
Karza
player, 1373 posts
Battle Dancer
58/116 hp
Mon 30 Apr 2018
at 18:19
  • msg #698

Re: OOC5

In reply to Dungeon Master (msg # 697):

Combat reflexes FTW, all hydras come with as a racial feat from hit dice.
Dungeon Master
GM, 3339 posts
Mon 30 Apr 2018
at 18:47
  • msg #699

Re: OOC5

I totally thought this monster did she. I read it. Combat expertise is not the same. Sad face.

He'll still poison everyone eventually
Karza
player, 1374 posts
Battle Dancer
58/116 hp
Mon 30 Apr 2018
at 19:07
  • msg #700

Re: OOC5

In reply to Dungeon Master (msg # 699):

Mabrooks just summoned those cheating monsters from feindish codex that are invunerable unless hit with a natural 20.


Personally i'd load up with the fiendish gargantun spiders and pin down the hydra with web nets, but that is a Summon monster 8 spell. Huge spiders at Lv6, with +2 to web from augment summon constitution boost. Fear immunity from vermin, counter poison, and good ranged grappling.

 DC 22 strength checks to break free as a standard action or just take -4 dex (-2 ac), -2 to hit.
Mabrook
player, 2807 posts
Mon 30 Apr 2018
at 19:14
  • msg #701

Re: OOC5

In reply to Karza (msg # 700):

No, these are different. They are SMI creatures.

They are literally there just to soak up some attacks and freeze the heads in blocks of ice.
Karza
player, 1375 posts
Battle Dancer
58/116 hp
Tue 1 May 2018
at 04:27
  • msg #702

Re: OOC5

In reply to Mabrook (msg # 701):

If everyone is hasted, do we still get bonuses?
Dungeon Master
GM, 3340 posts
Tue 1 May 2018
at 10:14
  • msg #703

Re: OOC5

Hasted doesn't actually give you a second action. It just gives an additional attack when making the full attack action.
And extra speed
Dungeon Master
GM, 3346 posts
Sun 6 May 2018
at 23:52
  • msg #704

Re: OOC5

2 pedestals are still polymorphed, and there is a third that has the pendant on the ground next to it (Relwyk anti magic shell caused the the mage hand to disappesr)
Mabrook
player, 2809 posts
Mon 7 May 2018
at 00:07
  • msg #705

Re: OOC5

In reply to Dungeon Master (msg # 704):

Before Relwyk leaves, which would cause the pedestal to revert I'm assuming, Mabrooj will use a charge from his belt to place the pendant.
Dungeon Master
GM, 3347 posts
Mon 7 May 2018
at 12:26
  • msg #706

Re: OOC5

Swift action to activate 1 charge.
1 charge to move to pedestal. 1 move action to pick up and place pendant.
Still have an action
Karza
player, 1380 posts
Battle Dancer
58/116 hp
Mon 7 May 2018
at 18:49
  • msg #707

Re: OOC5

http://www.d20srd.org/srd/epic...ieldSpecialAbilities

Ok i enchanted my robes with a +10 Shield enchantment. Spell Reflection (Enchantment) subschool.

Probably Should be +1 Gnome Twist Cloth of (Great spell resistance (SR 27) +9)


Long story short, the Antipathy field Would trigger the armor i picked up IF it was targeted specifically, which Antipathy is a AoE target.  Funny what type of Targeting clause Borx used for it to affect humans, gnomes, scallies. Guess most of the party is Good.


Picked the right enchantment for the boss battle, boss picked a better spell.

Would be super useful if my armor just entered a loop where it keeps trying to reflect the enchantment like some form of energy shield against the antipathy.

Spell Refection, Borx is now afraid of borx and must attempt to flee himself. Profit.

http://www.d20srd.org/srd/spells/spellTurning.htm  Check the table, could be fun totally not how the spells would interact but fun. Like the idea of shorting out both his antipathy and my armor's magic.
This message was last edited by the player at 19:02, Mon 07 May 2018.
Mabrook
player, 2810 posts
Mon 7 May 2018
at 19:20
  • msg #708

Re: OOC5

In reply to Karza (msg # 707):

Sexy.

I'm figuring out my move... busy day at the office too.
Dungeon Master
GM, 3349 posts
Mon 7 May 2018
at 19:29
  • msg #709

Re: OOC5

It's funny too because Mabrooks spell turning ring would have done damage to himself if he actually wasn't immune to specific wording.

And the guardian could have deflected certain spell but again, the wording of a single target and so on.

Honestly didn't plan it this way, just a happy mistake
Karza
player, 1381 posts
Battle Dancer
58/116 hp
Mon 7 May 2018
at 19:30
  • msg #710

Re: OOC5

In reply to Mabrook (msg # 708):

What do you got to work with, Boring over here in smash but can't smash anything important land.
Mabrook
player, 2811 posts
Mon 7 May 2018
at 19:35
  • msg #711

Re: OOC5

Mainly trying to remember if we used up all the charges of the stone-shape tablet and order's wrath tablet that Faran should have on him. If so... I'mma have to do something about that.

If not... I have... something else in mind.
Dungeon Master
GM, 3350 posts
Mon 7 May 2018
at 20:15
  • msg #712

Re: OOC5

That's something you'd have to remember in game. And good luck getting the body that is 10ish feet from Borx.

But Mabrook has the last action before Borx goes
Karza
player, 1383 posts
Battle Dancer
54/148 hp
Wed 9 May 2018
at 18:01
  • msg #713

Re: OOC5


Do i even want to know what a 1d20+32 is?
Dungeon Master
GM, 3354 posts
Wed 9 May 2018
at 18:07
  • msg #714

Re: OOC5

Judging from the crocodiles tumbling and rumbling and trying to grapple, you can assume it's the grapple
Karza
player, 1384 posts
Battle Dancer
54/148 hp
Wed 9 May 2018
at 18:15
  • msg #715

Re: OOC5

In reply to Dungeon Master (msg # 714):

Ah, the wizard did it.
Mabrook
player, 2814 posts
Thu 10 May 2018
at 20:26
  • msg #716

Re: OOC5

Ok, I'm doing it: link to a message in another game

Just waiting to see what everyone else does... we got one last pendant to place.

Did I read that correctly? That the flower pillar is now just a pillar we can put the pendant in?
Dungeon Master
GM, 3356 posts
Thu 10 May 2018
at 20:51
  • msg #717

Re: OOC5

Flower bed is still flower bed, but fighting with a thorn bush.

Korut places the 7th pendant.
The mobile Anti magic field is grappled.
Faran is -12
Karza
player, 1385 posts
Battle Dancer
62/170 hp
Mon 14 May 2018
at 16:04
  • msg #718

Re: OOC5

In reply to Dungeon Master (msg # 717):

Today: Karza rolled 13 using 1d20+12.  Fort Bears, rage boosted.
Mabrook
player, 2816 posts
Mon 14 May 2018
at 16:12
  • msg #719

Re: OOC5

Would Relwyk be grappled? or like mage hand and my summoning spells, wouldn't the black tentacles simply not exist around her?
Relwyk
player, 282 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Mon 14 May 2018
at 16:27
  • msg #720

Re: OOC5

My question exactly. AMF is,still active.
Dungeon Master
GM, 3360 posts
Mon 14 May 2018
at 16:58
  • msg #721

Re: OOC5

Ah, right. Yes the black tentacles in a 10ft area are temporarily supressed.
Dungeon Master
GM, 3361 posts
Thu 17 May 2018
at 11:52
  • msg #722

Re: OOC5

Just Waiting for Mabrooks save before I post what potentially occurs.
Relwyk
player, 283 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 17 May 2018
at 13:57
  • msg #723

Re: OOC5

Darkness still hiding Relwyk from Borx?
Dungeon Master
GM, 3362 posts
Thu 17 May 2018
at 15:53
  • msg #724

Re: OOC5

With the anti magic, there's still some around his head.
If you are unseen is up to a % chance and his spotting.
Mabrook
player, 2817 posts
Sun 20 May 2018
at 00:43
  • msg #725

Re: OOC5



The App grabs Mabrook and teleports him to the pedestal, and Mabrook places the pendant.
Relwyk
player, 284 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Sun 20 May 2018
at 12:30
  • msg #726

Re: OOC5

The App? Oh, of course Mabrook has a smart phone. THAT guy has everything.......
Mabrook
player, 2818 posts
Sun 20 May 2018
at 13:50
  • msg #727

Re: OOC5

Relwyk:
The App? Oh, of course Mabrook has a smart phone. THAT guy has everything.......

LMAO!
Karza
player, 1386 posts
Battle Dancer
62/170 hp
Mon 21 May 2018
at 01:37
  • msg #728

Re: OOC5

In reply to Relwyk (msg # 726):

Karza assumes the worst from a failed fort save and awaits info.
Karza
player, 1389 posts
Battle Dancer
73/170 hp
Wed 30 May 2018
at 17:50
  • msg #729

Re: OOC5



Can we get a new map then because the wizard is doing mulitple things again and i have no clue where anyone is anymore from reading the descriptions. I think there is solid fog between me and Borx.

Plant trait poison immunity vs cloud kill, IRL +4 resistance bonus vs chlorine.

Move -> Solid fog bounce house -> slam+charge attack Borx utilizing battle using battle dancers Dancer's Strike.

5ft step + Full Attack -> 2 Power attack slams Utilizing battle dancer's Strike.

Retreat.

Retreat to Anti-magic field.
Dungeon Master
GM, 3371 posts
Wed 30 May 2018
at 18:20
  • msg #730

Re: OOC5

I posted the new map and updated current spells.

Let me know if that changes your previous round action or this round.
Relwyk
player, 287 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Wed 30 May 2018
at 18:31
  • msg #731

Re: OOC5

The AMF negates darkness enough to target LOS spells, right?
Karza
player, 1390 posts
Battle Dancer
73/170 hp
Wed 30 May 2018
at 18:41
  • msg #732

Re: OOC5


Poly morph seems to be doing more good then bad between the heal and poison immunity for  a slight con/strength loss and gaining a slam attack.

If Antimagic overlaps with one of his square it should cut through enough darkness to see enough of him for spell effects/rays but maybe concealment vs a regular ranged attack spell at gm's discression.
Mabrook
player, 2819 posts
Wed 30 May 2018
at 18:43
  • msg #733

Re: OOC5

Once I'm no longer dazed I plan on doing something about that. :p
Karza
player, 1391 posts
Battle Dancer
73/170 hp
Wed 30 May 2018
at 18:54
  • msg #734

Re: OOC5


Update post Move and none power attack.


Hopefully Big Dumb lets me get 2 Power attack in next round, 3 if ruling haste affects natural attacks.
Dungeon Master
GM, 3372 posts
Wed 30 May 2018
at 19:31
  • msg #735

Re: OOC5

Yes, the AMF cuts out a patch of fog and cloud. And even returns a portion of Borx to normal. But not enough to make it effective.

So Karza, first turn you are in shock. Second turn you just move, to where?
Karza
player, 1392 posts
Battle Dancer
73/170 hp
Wed 30 May 2018
at 21:26
  • msg #736

Re: OOC5


Presumably right in front of that throne a knight's move away from krout.

 ↙, then ←, then Attack.

Allow for vertical movement on top or over the fog as needed.
This message was last edited by the player at 21:28, Wed 30 May 2018.
Dungeon Master
GM, 3381 posts
Fri 15 Jun 2018
at 12:11
  • msg #737

Re: OOC5

So this was kind of my end point for the entire campaign.

I wanted it to be a conclusion for character that had left, and open ended for characters still around.

If there's anything you wanted for closure for personal reasons we can flesh those out as well
Mabrook
player, 2824 posts
Wed 20 Jun 2018
at 14:42
  • msg #738

Re: OOC5

Closure? I don't need no stinking closure.... :P I just want to plaaaaaa away.:p
Dungeon Master
GM, 3382 posts
Wed 20 Jun 2018
at 14:53
  • msg #739

Re: OOC5

Well, I do have another module I have out that I haven't played much of. It would be another scavenger hunt for 13 treasures over a dozen islands
Mabrook
player, 2825 posts
Wed 20 Jun 2018
at 22:23
  • msg #740

Re: OOC5

Color me interested! :)
Karza
player, 1393 posts
Battle Dancer
73/170 hp
Thu 21 Jun 2018
at 05:37
  • msg #741

Re: OOC5



I'm worn out, kinda in many ways.


Karza has some stuff to play out but it's epiloge stuff and i don't think a gnomish homeland was introduced.

The Verdant prince should have a connection to the sword, good enough to locate it across planes, that should let him zone in on the general zone/area of the pendants.

Nothing (that i know of)says the pendants themselves aren't a fey crafted relic that was horrendously blessed with suck by the point of view of fey trying to create immortal mortals for some ancient game or treaty.

A Prototype of the Dresden winter/summer knights perhaps.

Having possession of them could be both a prestige and a I got your soul thingy he could use to upset the fey court system.



Anyhow completing Karza's task will unlock his sister but may also be his death. A few levels in thadeous' realm and she has acess to magic eating warlock abilities.


She could go on a rampage and destroy said pendants or a pendant preventing a power imbalance and being shunted from the Verdsnt prince's section of the fey realm to the material.

Last surviving member of they wyldroot clan back from inadvertant dimensional exile.

She will work almost as well as with mabrooks as thadeous, though the thought of thadeous on a magical joyride raiding temples for the sage's seals to overcome the barrier on the vault is equally fun.
Karza
player, 1394 posts
Battle Dancer
73/170 hp
Thu 21 Jun 2018
at 05:42
  • msg #742

Re: OOC5

It's got a specific evil badass snd clueless side kick he keeps around cause they are brillantly gifted, useful, and a tad more durable then the average mortal.

Plus Dire Corgi  because Corgi's are Handsome and fluffy.

This message was last edited by the player at 05:47, Thu 21 June 2018.
Relwyk
player, 291 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 21 Jun 2018
at 12:22
  • msg #743

Re: OOC5

In reply to Dungeon Master (msg # 739):

I, too would be interested. After I figure out how to turn Karza back to his normal(?) self.
Dungeon Master
GM, 3383 posts
Thu 21 Jun 2018
at 13:29
  • msg #744

Re: OOC5

Also, after that everyone who lived would gain 1 level.
Dungeon Master
GM, 3384 posts
Thu 21 Jun 2018
at 13:43
  • msg #745

Re: OOC5

This story has run its arc. Character have come, gone, died, leveled up. Their world is safe.

But adventure still lies out there.

"Adventure on the ever changing seas if a world beibg taken over by a darkness. Evade pirates on the 20-Seas as you search for 13 Treasures that will stop this darkness from spread"

Yes, this is a Pirates of Dark Water module.

New subraces available specific to Meros
-elves
-- Kree (wild elves)
--Antari(drow)

-dwarves
--Scon(sea dwarves)

-Xiao (monkey-bird race)
Mabrook
player, 2826 posts
Thu 21 Jun 2018
at 17:48
  • msg #746

Re: OOC5

In reply to Dungeon Master (msg # 745):

A level 12 Mabrook is definitely fearsome to behold. :p

He would totally be interested in the treasure.... less so on being on a ship... but when is Mabrook ever TRULY satisfied with his circumstances, eh?
Relwyk
player, 292 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Thu 21 Jun 2018
at 20:59
  • msg #747

Re: OOC5

I'll be a level 11 Relwyk. Probably start as Argent Savant.
Relwyk
player, 293 posts
Spellscale Sorceress
HP 66/66 F+9 R+9 W+11
Fri 22 Jun 2018
at 10:29
  • msg #748

Re: OOC5

So, go ahead and start working on leveling up to 11?
Dungeon Master
GM, 3385 posts
Fri 22 Jun 2018
at 11:26
  • msg #749

Re: OOC5

Yes, level up.
I'm recruiting party members now
I'll begin posting some new threads for where you will be going.


Thus far, everything you've experienced was on a continent about the size of Australia.

There are many of places to go, and this next campaign will take you to an area similar to, leets say thee philipeanes or Caribbean islands with many island areas to travel to and from.
Chessintra
player, 1 post
Fri 22 Jun 2018
at 18:09
  • msg #750

Re: OOC5

Hello all.

I’m your new mysterious traveler that comes to help when those are in need. But she is a sweet little elf.
Mabrook
player, 2827 posts
Fri 22 Jun 2018
at 18:12
  • msg #751

Re: OOC5

In reply to Chessintra (msg # 750):

Hey Chessie! :) Welcome aboard!
Chessintra
player, 2 posts
Fri 22 Jun 2018
at 18:19
  • msg #752

Re: OOC5

In reply to Mabrook (msg # 751):

waves to Brookie

Hello there.
Chessintra
player, 3 posts
Fri 22 Jun 2018
at 18:47
  • msg #753

Re: OOC5


The Revenant seems to of been created by the Elven race. Such beauty.
Relwyk
player, 294 posts
Spellscale Sorceress
HP 77/77 F+9 R+9 W+11
Sun 24 Jun 2018
at 12:24
  • msg #754

Re: OOC5

In honor of our new adventure, I offer this little gem....


https://www.bing.com/videos/se...37D528&FORM=VIRE
Dungeon Master
GM, 3390 posts
Mon 25 Jun 2018
at 12:31
  • msg #755

Re: OOC5

Host of new characters coming in.

Working on how it all starts again.
Chessintra
player, 4 posts
Mon 25 Jun 2018
at 14:42
  • msg #756

Re: OOC5

Hello new players.
Mabrook
player, 2828 posts
Mon 25 Jun 2018
at 15:08
  • msg #757

Re: OOC5


MixiFidd
player, 1 post
Tue 26 Jun 2018
at 04:54
  • msg #758

Re: OOC5

Hi there folks.
Esfaran Parserenay
player, 1 post
Druid Storm Elementalist
From a faraway land...
Tue 26 Jun 2018
at 13:22
  • msg #759

Re: OOC5

Nice to meet y'all, eh? I'm not sure how much is too much info to share, but I'll be happy to join you on your journeys and help out! Esfaran's a pretty good fisherman and navigator and not a terrible sailor to boot, so I hope he'll be useful on the high seas!
Mabrook
player, 2829 posts
Tue 26 Jun 2018
at 13:45
  • msg #760

Re: OOC5

Nice, I will be your resident summoner extraordinaire. I will be making snide comments and doing a bit of battlefield control for you all.
Dungeon Master
GM, 3391 posts
Wed 27 Jun 2018
at 12:35
  • msg #761

Re: OOC5

Let me know when your sheets are done. I have been working on where each of you fit in and how this starts.
MixiFidd
player, 2 posts
Wed 27 Jun 2018
at 13:42
  • msg #762

Re: OOC5

Mine could do with a check Thank you
Chessintra
player, 5 posts
Wed 27 Jun 2018
at 13:43
  • msg #763

Re: OOC5

Mine will be done tonight.
Esfaran Parserenay
player, 2 posts
Druid Storm Elementalist
From a faraway land...
Wed 27 Jun 2018
at 14:49
  • msg #764

Re: OOC5

Mine is done, with requested additions.
Warren Reiner
player, 1 post
Thu 28 Jun 2018
at 04:42
  • msg #765

Re: OOC5

Hey, just checking in. Sorry to say that I won't be diving in head first like I had hoped. I've had to pick up some projects at work and will be taking a break from RPOL for a while. Good luck with the game, everyone.
Scoria Gritstone
player, 1 post
Thu 28 Jun 2018
at 05:33
  • msg #766

Re: OOC5

I have spells left to do on my sheet -- and standard equipment if we have any.
Dungeon Master
GM, 3392 posts
Thu 28 Jun 2018
at 11:03
  • msg #767

Re: OOC5

You get your class standard equipment. And two magical items described I have the character gen thread.
Scoria Gritstone
player, 2 posts
Fri 29 Jun 2018
at 03:42
  • msg #768

Re: OOC5

my sheet should be good to go.  Scoria might have been born in the highest peaks but now he is Druid of the sea.  All you squishy casters can cower behind me - as long as you remember to buff me for your benefit :)
Esfaran Parserenay
player, 3 posts
Druid Storm Elementalist
From a faraway land...
Fri 29 Jun 2018
at 09:21
  • msg #769

Re: OOC5

In reply to Scoria Gritstone (msg # 768):

Another druid, eh? Interesting. Looks like a very different sort of tree hugging hippy lol. More like tree-swinging!
Dungeon Master
GM, 3394 posts
Fri 29 Jun 2018
at 11:53
  • msg #770

Re: OOC5

There aren't any real front line fighters, so I figured he could play that roll or support it.

I know its a lot to handicap the summoners, but the battlefield could get muddy with summons, i want to try and not have that be the case if we can try.

Ex. Conjurer summons 8 eyeballs, druid 1 summons 6 Panthers, druid 2 summons 6 alligators. That's 20 creatures in the first round alone.

Itll defientaly slow down any level progression.
Dungeon Master
GM, 3395 posts
Fri 29 Jun 2018
at 13:28
  • msg #771

Re: OOC5

I've got most of your current timelines ready to inform you how and where you begin. Just waiting on a few sheets to finish.
Esfaran Parserenay
player, 4 posts
Druid Storm Elementalist
From a faraway land...
Fri 29 Jun 2018
at 14:15
  • msg #772

Re: OOC5

In reply to Dungeon Master (msg # 770):

I agree totally with a druid as front line combat via wild shape. After I toss a couple spells, I might even join him! Way better than a heavily armored cleric or fighter on the high seas, for sure.
Mabrook
player, 2830 posts
Fri 29 Jun 2018
at 14:29
  • msg #773

Re: OOC5

In reply to Dungeon Master (msg # 770):

I'm devising ways around this. :P
Chessintra
player, 6 posts
Fri 29 Jun 2018
at 18:35
  • msg #774

Re: OOC5

Please have a look at my sheet and let me know if there are any errors.

Thanks
Dregar Ulfen
player, 1 post
Priest of War
and Luck
Fri 29 Jun 2018
at 19:47
  • msg #775

Re: OOC5

Hello all, your friendly Priest of War and Luck here to show you that there's nothing more fun than bathing in the blood of your enemies.
Esfaran Parserenay
player, 5 posts
Druid Storm Elementalist
From a faraway land...
Fri 29 Jun 2018
at 20:47
  • msg #776

Re: OOC5

In reply to Dregar Ulfen (msg # 775):

Lol good "luck" with that!



did...did you see what I did there?
Dungeon Master
GM, 3396 posts
Mon 2 Jul 2018
at 00:19
  • msg #777

Re: OOC5

I have started sending out PM with your current situations and what you have done recently to get into this "story"
MixiFidd
player, 3 posts
Mon 2 Jul 2018
at 00:30
  • msg #778

Re: OOC5

In reply to Dungeon Master (msg # 777):

Bother... Had a feeling I should have rubbed Dregar's tummy for luck.

;^)
Esfaran Parserenay
player, 7 posts
Druid Storm Elementalist
From a faraway land...
Mon 2 Jul 2018
at 11:46
  • msg #779

Re: OOC5

Poop roll on Diplomacy, but maybe I'll piss off the guard enough to get beaten up and distract him that way lol...
Scoria Gritstone
player, 3 posts
Mon 2 Jul 2018
at 14:20
  • msg #780

Re: OOC5

I know our items are gone and we were unconcious ... where do we sit with SAs and Spells?  Full use?
Dungeon Master
GM, 3402 posts
Mon 2 Jul 2018
at 14:23
  • msg #781

Re: OOC5

You're not sure sure. Make some checks or try it out just as you would in game.
Scoria Gritstone
player, 6 posts
Tue 3 Jul 2018
at 03:40
  • msg #782

Re: OOC5

Can we plan the encounters OOC or would you prefer we stay IC?  Different GMs prefer different approaches so I wanted to make sure before I go any further.
MixiFidd
player, 6 posts
Tue 3 Jul 2018
at 04:03
  • msg #783

Re: OOC5

In reply to Scoria Gritstone (msg # 782):

MixiFidd is sitting on Chessintra's shoulder to start this discussion.
Karza
player, 1395 posts
Battle Dancer
73/170 hp
Tue 3 Jul 2018
at 05:32
  • msg #784

Re: OOC5

In reply to MixiFidd (msg # 783):

5$ says strategy before hand in ooc is fine, like syrategizing around a camp fire or a march.

subject to ease dropping and divinations if its meant to cross over. IE that wizard got away, what do you want to do next time you seem him.

Heat of the moment and reacting to developing situation type stuff is generally played out in character.

Expect Mabrooks to have atleast 3 pm battle plans prepped in private messages to dm on any given fight.

Dm is pretty relaxed on most things unless it cheaps the experience for players or is blatently derailing or jarring.

Best gm i've met on the boards regarding that, Cory brings the enviroment and lets players interact, explore, react to, and change it  by their actions.

I do suggest staying away from enchanter type characters unless your willing to impose flavorful character limits on yourself.
Dungeon Master
GM, 3407 posts
Tue 3 Jul 2018
at 14:29
  • msg #785

Re: OOC5

Considering you have all just met. You wouldn't know any personal tactics each person takes.

So you would have to discuss it in game or do it on the fly In game
Dungeon Master
GM, 3409 posts
Tue 3 Jul 2018
at 14:40
  • msg #786

Re: OOC5

When it does come time for an encounter.
I would ask you for Initiative rolls and an I tended action to as well to keep the flow going.

But until then, you can keep taking free actions up until the poi t you make some kind of offensive
Esfaran Parserenay
player, 10 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 15:24
  • msg #787

Re: OOC5

Haha, I'm dumb, I forgot there are plenty of spells I can cast without my divine focus. If it becomes necessary at least I can use Hypothermia or some of my other spells, even if I don't know how to wild shape into a snake...
Scoria Gritstone
player, 7 posts
Tue 3 Jul 2018
at 15:29
  • msg #788

Re: OOC5

Sounds good .. I'm fighting my urge to drop a giant croc on this guys lap.
Esfaran Parserenay
player, 12 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 16:00
  • msg #789

Re: OOC5

Scoria, DM, lemme know if you get the PM.
Mabrook
player, 2837 posts
Tue 3 Jul 2018
at 16:03
  • msg #790

Re: OOC5

In reply to Karza (msg # 784):

What, me plan? Pshaw. Never happen. I'm a real "fly by the seat of my pants" type of guy. :p

*secretly hands Karza $5*

And yeah, not having eschew materials in these situations is a real bummer.
Esfaran Parserenay
player, 13 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 16:18
  • msg #791

Re: OOC5

In reply to Mabrook (msg # 790):

If only you were a druid with Natural Spell... Oh, wait...
Mabrook
player, 2838 posts
Tue 3 Jul 2018
at 16:25
  • msg #792

Re: OOC5

In reply to Esfaran Parserenay (msg # 791):

I said it was a bummer... I didn't say it was a particularly concerning problem. :p
Esfaran Parserenay
player, 14 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 16:50
  • msg #793

Re: OOC5

In reply to Mabrook (msg # 792):

Some of your spells might be only verbal and somatic, though, it's worth double checking.
Mabrook
player, 2839 posts
Tue 3 Jul 2018
at 16:52
  • msg #794

Re: OOC5

In reply to Esfaran Parserenay (msg # 793):

I already double checked, made a list of components I'm looking for, what spells I can cast while basically naked, and have a short-term strategy. :p
Esfaran Parserenay
player, 15 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 17:27
  • msg #795

Re: OOC5

In reply to Mabrook (msg # 794):

Fair enough! I figure this guy should go down easy, I just want to wait a bit to see if people are serious about fighting before I turn him into a rat. Hence my not-very-good singing.
Mabrook
player, 2840 posts
Tue 3 Jul 2018
at 17:29
  • msg #796

Re: OOC5

In reply to Esfaran Parserenay (msg # 795):

Oh, I have no idea what's going on in your area. I'm in a different area. :)
Dungeon Master
GM, 3411 posts
Tue 3 Jul 2018
at 19:03
  • msg #797

Re: OOC5

I didn't get a PM.
Languages are on top so you can post in druidic or sylvan if that's the intention
Esfaran Parserenay
player, 16 posts
Druid Storm Elementalist
From a faraway land...
Tue 3 Jul 2018
at 19:13
  • msg #798

Re: OOC5

In reply to Dungeon Master (msg # 797):

Sorry about that, still getting the hang of this interface. I'll see if I can put my post there.
Esfaran Parserenay
player, 18 posts
Druid Storm Elementalist
From a faraway land...
Wed 4 Jul 2018
at 14:47
  • msg #799

Re: OOC5

Dregar, at least stuff like Cure Light Wounds don't list a divine focus as a component, so you can still heal, eh? Maybe some other spells too...
Esfaran Parserenay
player, 19 posts
Druid Storm Elementalist
From a faraway land...
Wed 4 Jul 2018
at 15:45
  • msg #800

Re: OOC5

About the magic absorbing sword: would it absorb the magic of a creature that had been Summoned and attacks the wielder? Or, say, Call Lightning that creates up to 10 bolts which I can later direct in subsequent rounds?
Dungeon Master
GM, 3418 posts
Wed 4 Jul 2018
at 16:08
  • msg #801

Re: OOC5

Youre not certain without further checks

But you've only seen it absorb directed spells. The cone of cold hurt him, but the hypothermia and jaws were targeted.
Relwyk
player, 302 posts
Spellscale Sorceress
HP 73/73 F+9 R+9 W+11
Thu 5 Jul 2018
at 13:24
  • msg #802

Re: OOC5

If I'm right, A black Tentacles ought to work against him. Or a Wall of Force enclosing him.
Esfaran Parserenay
player, 20 posts
Druid Storm Elementalist
From a faraway land...
Thu 5 Jul 2018
at 14:41
  • msg #803

Re: OOC5

In reply to Relwyk (msg # 802):

I'm wondering about a Call Lightning or Flaming Sphere, which, like Black Tentacles, create effects that layer affect a target but are subject spell resistance, so whether the sword deals with targeted effects that stem from spell use would matter. I think probably better to save magic for more certain targets in my case; I can't even Wild shape into something suitable since the cell is so small I'd be ultra-squeezed.
Dungeon Master
GM, 3421 posts
Thu 5 Jul 2018
at 15:24
  • msg #804

Re: OOC5

Take an action, bonus or sacrafice a movement in game to make a skill check. Either arcane or spell raft or something to find out.

Otherwise, mentioning here that black tentacles should work is technically "meta". You're characters may know stuff that others wouldnt.
Scoria Gritstone
player, 12 posts
Fri 6 Jul 2018
at 01:30
  • msg #805

Re: OOC5

Mabrook, as a caster you probably recognize the summoning spell forming ... I can't really say I understand your earth elemental and its actions but you probably can save your spell for the next foe instead of blasting this guy again.
Mabrook
player, 2844 posts
Fri 6 Jul 2018
at 01:48
  • msg #806

Re: OOC5

In reply to Scoria Gritstone (msg # 805):

Its safe to say you've not seen a technique like how Mabrook uses. I'm not worried about running out, and in case it isn't clear, he's swapping the elementals, not creating a small army.
Mabrook
player, 2846 posts
Mon 9 Jul 2018
at 00:10
  • msg #807

Re: OOC5

Esfarwn, what language is that? I can't read it, but if it's an elemental language than that might be a mistake.
Karza
player, 1396 posts
Battle Dancer
73/170 hp
Mon 9 Jul 2018
at 00:24
  • msg #808

Re: OOC5

In reply to Mabrook (msg # 807):

Mabrooks is using a reserve feat, basically lets him summon 1 minor elemental at a time for a minute or so.

He doesn't like to share info but like to know yours ;-)
Mabrook
player, 2847 posts
Mon 9 Jul 2018
at 00:37
  • msg #809

Re: OOC5

In reply to Karza (msg # 808):

Spoil sport. :-p

A gentleman has a right to enjoy his secrets for as long as he can keep them. :P
Karza
player, 1397 posts
Battle Dancer
73/170 hp
Mon 9 Jul 2018
at 00:56
  • msg #810

Re: OOC5

Fair is fair, he asked a metagame question in ooc and you blew him off, now your the one asking.

Technically a reserve spell is siphoning off part of a bigger spell to cast a slotless spell like ability. Spellcraft would identify it as something spell-like in nature.

Your playing a group game, try  being a good player and then a mysterious character. Players or dm can decided what the other characters can learn.
MixiFidd
player, 11 posts
Mon 9 Jul 2018
at 01:44
  • msg #811

Re: OOC5

Humm stomping into a writhing swirl of tentacles, that wrapped around anything they could; wouldn't be my choice of actions.
Mabrook
player, 2848 posts
Mon 9 Jul 2018
at 01:52
  • msg #812

Re: OOC5

In reply to Karza (msg # 810):

Technically it's because he was speaking to a summoned elemental that caused me to assume he was speaking a language I should understand, since I disclosed I spoke all elemental languages.

So, not a metagamey question.

And if I just tell everyone everything then they can't enjoy figuring it out. :D
Esfaran Parserenay
player, 23 posts
Druid Storm Elementalist
From a faraway land...
Mon 9 Jul 2018
at 07:18
  • msg #813

Re: OOC5

In reply to Mabrook (msg # 812):

I'm a bit confused, are you talking about me and the Auran commands? I wouldn't say anything until my elemental appears because, you know, what's the point? Then it ought to become obvious what I'm talking to.
Mabrook
player, 2849 posts
Mon 9 Jul 2018
at 13:38
  • msg #814

Re: OOC5

In reply to Esfaran Parserenay (msg # 813):

Ah, yeah, it seems Auran wasn't set up as a language group I believe.
Esfaran Parserenay
player, 26 posts
Druid Storm Elementalist
From a faraway land...
Mon 9 Jul 2018
at 13:41
  • msg #815

Re: OOC5

In reply to Mabrook (msg # 814):

I'm.using the Auran language group though...
Mabrook
player, 2851 posts
Mon 9 Jul 2018
at 13:55
  • msg #816

Re: OOC5

In reply to Esfaran Parserenay (msg # 815):

I think it wasn't added until after I posted because I can read both posts now
 :)
Esfaran Parserenay
player, 27 posts
Druid Storm Elementalist
From a faraway land...
Mon 9 Jul 2018
at 14:38
  • msg #817

Re: OOC5

In reply to Mabrook (msg # 816):

Maybe you understand Auran? Did you understand when I spoke Druidic?
Dungeon Master
GM, 3430 posts
Mon 9 Jul 2018
at 15:03
  • msg #818

Re: OOC5

I added it just now. Since you do have the elementals. But it's not listed in your sheet. So if true, make it so
Mabrook
player, 2852 posts
Mon 9 Jul 2018
at 15:07
  • msg #819

Re: OOC5

In reply to Dungeon Master (msg # 818):

Ah that makes sense, updated. I had it under the skills section, but never copied it to the known languages because I'm a dumbass. :p

And no Esfaran, the naked man did not seem to understand when you spoke druidic.
Karza
player, 1398 posts
Battle Dancer
73/170 hp
Mon 9 Jul 2018
at 15:14
  • msg #820

Re: OOC5

In reply to Mabrook (msg # 819):

Yay conmunication
Mabrook
player, 2853 posts
Mon 9 Jul 2018
at 15:17
  • msg #821

Re: OOC5

In reply to Karza (msg # 820):

That's why I asked. :p
Esfaran Parserenay
player, 35 posts
Druid Storm Elementalist
From a faraway land...
Wed 11 Jul 2018
at 20:08
  • msg #822

Re: OOC5

Not that I plan on actually bugging out on my own just yet, but it's good to have options for if sh!t goes south... ;-)

Hey, is the dwarf's player AWOL?
Dungeon Master
GM, 3437 posts
Wed 11 Jul 2018
at 20:15
  • msg #823

Re: OOC5

Yeah, he couldn't keep up with posting every day or as frequently.  And it was fitting to have him leave. You've been in the brig discussing going on maybe 10 minutes. Long dialogue and intros and threats.
Esfaran Parserenay
player, 36 posts
Druid Storm Elementalist
From a faraway land...
Wed 11 Jul 2018
at 21:30
  • msg #824

Re: OOC5

Mixifidd, I wouldn't worry too much. If the dwarf creates a diversion, better for the rest of us working together. Hopefully it would mean fewer obstacles in our path. He looks like the type who wouldn't sneak quietly anyway.

Um. Metagaming that the DM might compensate for a reduced party makes sense if you frame it right, huh? Is, is it cool?
Mabrook
player, 2864 posts
Wed 11 Jul 2018
at 21:31
  • msg #825

Re: OOC5

So Mixi... did you make yourself visible to talk to the dwarf?
MixiFidd
player, 14 posts
Wed 11 Jul 2018
at 21:34
  • msg #826

Re: OOC5

In reply to Mabrook (msg # 825):

Assuming they are in an adjacent room and you're busy with the pirate would you notice either way?
Mabrook
player, 2865 posts
Wed 11 Jul 2018
at 21:35
  • msg #827

Re: OOC5

In reply to MixiFidd (msg # 826):

Ah, I thought he headed towards the elevator in the room we're in.
Dungeon Master
GM, 3438 posts
Wed 11 Jul 2018
at 22:21
  • msg #828

Re: OOC5

There's three doors in the room your in.

Northern door leads to a guard post with two doors. One of which was the torture room. The other heads west.

The middle door leads 35 feet to a platform as identified by Scoria.

Southern door leads to a guard room with only one door heading west
Esfaran Parserenay
player, 38 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 06:44
  • msg #829

Re: OOC5

How wide are the corridors in the vessel? A comfortable 10' or claustrophobic 5'?
Esfaran Parserenay
player, 40 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 06:51
  • msg #830

Re: OOC5

Also, has Mixi revealed herself to us yet?
MixiFidd
player, 16 posts
Fri 13 Jul 2018
at 06:58
  • msg #831

Re: OOC5

In reply to Esfaran Parserenay (msg # 830):

Patience youngling...

;^)
Esfaran Parserenay
player, 41 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 07:06
  • msg #832

Re: OOC5

In reply to MixiFidd (msg # 831):

Lol, don't think your Fey charms will work on me, little one!

I'm just wondering if you're scouting ahead, hanging behind, or what.
MixiFidd
player, 17 posts
Fri 13 Jul 2018
at 07:09
  • msg #833

Re: OOC5

Who Moi... flutter her eyelids...
Esfaran Parserenay
player, 42 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 07:19
  • msg #834

Re: OOC5

In reply to MixiFidd (msg # 833):

Mais, oui toi! Qui d'autres? :-)
MixiFidd
player, 18 posts
Fri 13 Jul 2018
at 07:27
  • msg #835

Re: OOC5

In reply to Esfaran Parserenay (msg # 834):

Relwyk or even Chessintra.
Esfaran Parserenay
player, 43 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 07:36
  • msg #836

Re: OOC5

In reply to MixiFidd (msg # 835):

You've got a point, Relwyk seems pretty sure of her looks and also seems to know magic that may be dangerous. But I haven't heard anything from Chess in a week... She may be running after the dwarf for all we know.
Karza
player, 1399 posts
Battle Dancer
73/170 hp
Fri 13 Jul 2018
at 07:53
  • msg #837

Re: OOC5

Are you sure?
This message was last edited by the player at 08:00, Fri 13 July 2018.
Esfaran Parserenay
player, 44 posts
Druid Storm Elementalist
From a faraway land...
Fri 13 Jul 2018
at 07:54
  • msg #838

Re: OOC5

In reply to Karza (msg # 837):

I think this is the wrong thread.
Mabrook
player, 2874 posts
Mon 16 Jul 2018
at 15:14
  • msg #839

Re: OOC5

So, maybe I'm confused...

but I thought the plan that was laid out was that Mabrook was going to trick people on the deck, one at a time, into the prison where they'd get jumped by the prisoners.

Is that not what we're doing here?
Dungeon Master
GM, 3450 posts
Mon 16 Jul 2018
at 15:28
  • msg #840

Re: OOC5

Not really sure what the plan was other than mabrook disguised.

If the others don't follow they can post they stayed put
Relwyk
player, 311 posts
Spellscale Sorceress
HP 73/73 F+9 R+9 W+11
Mon 16 Jul 2018
at 15:31
  • msg #841

Re: OOC5

Mabrook disguised himself. I THOUGHT it was to pick up information, possibly about gear.
Esfaran Parserenay
player, 49 posts
Druid Storm Elementalist
From a faraway land...
Mon 16 Jul 2018
at 16:44
  • msg #842

Re: OOC5

In reply to Relwyk (msg # 841):

I know Mabrook wanted a disguise. I don't know about any other plan, cuz I haven't been told of any. Maybe you have, but that hardly influences me. Honestly I'm getting ready to say screw it and just slaughter people or turn into an eagle and fly away because I wanna start sailing the 20 seas already.

Besides, if Joat wouldn't tell us anything, why should anyone else? Why would pirates follow some lure one at a time as if this was a WoW raid? I really think we should keep things moving and not stagnate.
This message was last edited by the player at 16:49, Mon 16 July 2018.
Mabrook
player, 2875 posts
Mon 16 Jul 2018
at 16:53
  • msg #843

Re: OOC5

In reply to Esfaran Parserenay (msg # 842):

Read message 115. Where he says,
quote:
we will not be able to go far without our belongings. Amongst my posessions is a folding boat. Once we retrieve our belongings, we should be able to travel a distance, and then sail to safety. Though I am loathe to do so, I can draw those outside to us one by one so that you might be able to ambush them all. We can then disguise ourselves in their clothes, leaving them in these cells, and hopefully this will buy us some time and information.


As for why they might come in, one at a time... perhaps Mabrook has a means of tricking them. Heck, even if it only works on the first 1 or 2, that's 2 less people we have to face and 2 people's worth of items we'll be able to retrieve.
Esfaran Parserenay
player, 50 posts
Druid Storm Elementalist
From a faraway land...
Mon 16 Jul 2018
at 17:45
  • msg #844

Re: OOC5

In reply to Mabrook (msg # 843):

My bad, you did say something about drawing people to an ambush, but in my defense the DM also missed it.

Anyway, if that's what you're doing, guess you ought to get on that. Maybe south near door 7 or 8 first, so I can follow my gut and see if my darling Tawaz is there with our equipment.
Dungeon Master
GM, 3452 posts
Mon 16 Jul 2018
at 19:19
  • msg #845

Re: OOC5

If Mabrook is gonna try to lure one or more, please make some rolls of how you do such.
Dungeon Master
GM, 3455 posts
Tue 17 Jul 2018
at 02:17
  • msg #846

Re: OOC5

We'll fast forward through failed disguises and successful bluffs and slow drawn out process.

Mabrook manages to "pull" 3 of the guards I to the guard room and then Into the Brig where everyone is waiting with an ambush. It's not quite and the 5 other deckmates come into the room, but they are funneled through the single door. They weren't well armed like Joat but they had scimitars and the toxic gas pistol.

You manage to mostly avoid damage and poisoning. But not completely. Everyone takes 3 points of slashing and 3 poison. But you are free to roam about the "known" Orlop deck as you wish. You used mostly cantrips and abilities that you can use at will, which is why you suffered some damage as you preserved spells and such.

8 sets of hide armor.
3 scimitars
3 daggers
2 tiny dragon gas pistols.
Belt buckles, wine canteens, run flasks, bandanas and tattered pirate garb. One had a hedge of cheese in his pocket and another had a fake eyeball.
Esfaran Parserenay
player, 53 posts
Druid Storm Elementalist
From a faraway land...
Tue 17 Jul 2018
at 13:55
  • msg #847

Re: OOC5

In reply to Dungeon Master (msg # 846):

Is that HP damage? Druids ought to be immune to poison by now, right?

I can skip a scimitar, but until I get my gear, if any fits, I'll grab a Hide armor, if no objections.

That said, we should maybe secure the ship, it would be better than a folding boat. Also, we should start checking doors for stuff. Sound ok?
Dungeon Master
GM, 3457 posts
Tue 17 Jul 2018
at 13:58
  • msg #848

Re: OOC5

Yes, druids are immune to the poison. Forgot you guys get that.
And it is just HP damage. To simulate a little drawn out encounter. Eventually someone was gonna get a hit in out of 8
Scoria Gritstone
player, 28 posts
Tue 17 Jul 2018
at 22:21
  • msg #849

Re: OOC5

Now we need to get to finding out where are stuff went.  Seems like we are a little richer, a little less healthy, and a little more informed ... but nonetheless we still haven't answered question #1.  Where's our diplomancer when we need them :)
Relwyk
player, 313 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Tue 17 Jul 2018
at 22:29
  • msg #850

Re: OOC5

Relwyk cannot wear ANY armor. Is Mage Armor visible?
Esfaran Parserenay
player, 54 posts
Druid Storm Elementalist
From a faraway land...
Wed 18 Jul 2018
at 07:06
  • msg #851

Re: OOC5

In reply to Relwyk (msg # 850):

Mage armor is a spell, no? If you know it, you've got it, I figured.
Dungeon Master
GM, 3458 posts
Wed 18 Jul 2018
at 11:02
  • msg #852

Re: OOC5

First word in the spell description is "invisible"

Ive always figured mage armor was kind of invisible until you are attacked. Kind of like force fields. You'll see the Rrow or sword doing off the armor in a particular spot.

However if you want your mage armor to be seen or appear a slcertai. Way and colors that is ok to
Chessintra
player, 14 posts
Wed 18 Jul 2018
at 18:57
  • msg #853

Re: OOC5

So sorry for vanishing, work has been keeping me busy and I hadn't had time to post anything.

Will be reading up on things and will post.  Sorry again.
Mabrook
player, 2879 posts
Wed 18 Jul 2018
at 18:59
  • msg #854

Re: OOC5

In reply to Chessintra (msg # 853):

YAY! Chessie is back! :D
Dungeon Master
GM, 3460 posts
Wed 18 Jul 2018
at 19:09
  • msg #855

Re: OOC5

Short recap

Freed from cells, few supplies, 8 dead pirates. Esfarans gut tells him portside of the ship is important for your equipment. Mabrook currently taking more time to craft.
Chessintra
player, 15 posts
Wed 18 Jul 2018
at 19:22
  • msg #856

Re: OOC5

Nice recap..
Mabrook
player, 2882 posts
Thu 19 Jul 2018
at 21:52
  • msg #857

Re: OOC5

OOC - don't worry about me guys. I've got ten, maybe 15 minutes of shenanigans I am up to. I told you in character that I can seal up this room, and I should be able to catch up easy peasy. Never wise to split the party, but right now I am a summoner without Summoning spells. Sooooo... Seems like a good way to spend ten minutes so that I can do a bit more than summon elementals.
MixiFidd
player, 27 posts
Fri 20 Jul 2018
at 11:24
  • msg #858

Re: OOC5

I'm interested to know if this thread is used for discussing IC planning or would that be construed as Meta Gaming.
Dungeon Master
GM, 3470 posts
Fri 20 Jul 2018
at 11:48
  • msg #859

Re: OOC5

I'm ok with some planning. But also prefer if characters plan in game, build more of a report with each other. Because as of now, you all vaguely know what each other can do, but speaking of it in game will help build the relationship.
Esfaran Parserenay
player, 64 posts
Druid Storm Elementalist
From a faraway land...
Sat 21 Jul 2018
at 12:51
  • msg #860

Re: OOC5

In reply to Dungeon Master (msg # 859):

So I'm at a cottage and forgot my charger. I'll be able to make no more than one post daily until Thursday.
MixiFidd
player, 31 posts
Mon 23 Jul 2018
at 03:07
  • msg #861

Re: OOC5

Humm guess no one is interested in making plans on searching the ship for our items or how to get away.
Dungeon Master
GM, 3476 posts
Mon 23 Jul 2018
at 11:15
  • msg #862

Re: OOC5

I think for the most part a few have made private checks and have a gut feeling they have expressed in game. And a few have some forming ideas in game to flee but I think its step one first.
Mabrook
player, 2884 posts
Mon 23 Jul 2018
at 13:48
  • msg #863

Re: OOC5

In reply to MixiFidd (msg # 861):

Yes, Mabrook, it would seem at least, has a rather specific course of action he is planning on following.

And if you have questions, etc., As far as I know, you still haven't revealed or introduced yourself to me yet.
MixiFidd
player, 35 posts
Tue 24 Jul 2018
at 04:42
  • msg #864

Re: OOC5

In reply to Mabrook (msg # 863):

True.
Relwyk
player, 316 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Tue 24 Jul 2018
at 07:15
  • msg #865

Re: OOC5

Relwyk has a special connection to her book, and knows it's aura like no other. She's a True Believer, and will know it's position once her Detect Magic touches its aura.
Dungeon Master
GM, 3487 posts
Thu 26 Jul 2018
at 04:14
  • msg #866

Re: OOC5

So the overall plot to thisstory, is there are 13 treasures. You don't have to go and collect them. You can just explore around.

The shadow ichorous will be an ever present thorn in your sides. As will the pirate captain and his crew. Both you can usually escape from, or rather should be capable of doing. Traveling by sea will be your main method of bbn travel as it takes days to go between islands. And a reason to collect the treasures is to ward of shadow Ichorous as you have a chance each day at sea of encountering the shadow ichorous.

If you are familiar with Pirated of Dark Water you will see all the locations and more from the series.

All that's need is just a direction and you will start somewhere...
Relwyk
player, 322 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Thu 26 Jul 2018
at 12:17
  • msg #867

Re: OOC5

The poem refers to a compass, Capitalized. Makes me think it refers to a 'special' compass.
Chessintra
player, 28 posts
Thu 26 Jul 2018
at 18:25
  • msg #868

Re: OOC5

I was thinking this was very similar to Dark Waters.  Loved that show.
Esfaran Parserenay
player, 74 posts
Druid Storm Elementalist
From a faraway land...
Thu 26 Jul 2018
at 19:15
  • msg #869

Re: OOC5

In reply to Chessintra (msg # 868):

I know, right?
MixiFidd
player, 41 posts
Thu 26 Jul 2018
at 20:59
  • msg #870

Re: OOC5

Dark waters sounds familiar
Esfaran Parserenay
player, 75 posts
Druid Storm Elementalist
From a faraway land...
Thu 26 Jul 2018
at 21:15
  • msg #871

Re: OOC5

In reply to MixiFidd (msg # 870):

https://en.m.wikipedia.org/wik...irates_of_Dark_Water

It's a 90s kid thing, lol...
Mabrook
player, 2899 posts
Thu 26 Jul 2018
at 21:19
  • msg #872

Re: OOC5


Dungeon Master
GM, 3492 posts
Fri 27 Jul 2018
at 12:42
  • msg #873

Re: OOC5

I've posted a new notice with island nation names and a quick synopsis of what is there.

A few of the characters are native to this area of the world so they know of some of the islands and this is the available information. More details when you actually go to one of the islands.
Relwyk
player, 325 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Fri 27 Jul 2018
at 12:45
  • msg #874

Re: OOC5

Advantage? Skill Challenge? You didn't change this to 4.0 or 5.0 when I wasn't looking, did you?
Esfaran Parserenay
player, 77 posts
Druid Storm Elementalist
From a faraway land...
Fri 27 Jul 2018
at 12:58
  • msg #875

Re: OOC5

In reply to Relwyk (msg # 874):

In my games I freely crib useful tools from other editions of games with the serial numbers filed off. It keeps things interesting as long g as it's comprehensible and consistent.
Relwyk
player, 326 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Fri 27 Jul 2018
at 13:01
  • msg #876

Re: OOC5

So this Shadow Ichorous is some sort of planar poison from the Shadow Plane?
Dungeon Master
GM, 3493 posts
Fri 27 Jul 2018
at 13:03
  • msg #877

Re: OOC5

I borrowed a few ideas here and there from editions.

And this shadow ichorous is from a dimension like shadow plane. There is a single source of its origin here, but not known where. (Think pacific rim)
Esfaran Parserenay
player, 78 posts
Druid Storm Elementalist
From a faraway land...
Fri 27 Jul 2018
at 16:02
  • msg #878

Re: OOC5

In reply to Dungeon Master (msg # 877):

I bet a wizard did it. I'm looking at you, kaorti-sunmoning Mabrook!
Karza
player, 1400 posts
Battle Dancer
73/170 hp
Fri 27 Jul 2018
at 17:09
  • msg #879

Re: OOC5

In reply to Esfaran Parserenay (msg # 878):

In this case a fighter did it.
Dungeon Master
GM, 3494 posts
Sun 29 Jul 2018
at 01:19
  • msg #880

Re: OOC5

According to a few checks. To make sure it's not miscommunicated, you are at the top center of the map.

The compass points towards the island nation of deacon town. You are still 2 days away from any port.

You are too far away to know where the compass is pointing exactly, just towards that island. The main port is Deacon Town itself. Otherise Not much else is known unless you talk to locals there. No matter your skill checks.
Dungeon Master
GM, 3495 posts
Sun 29 Jul 2018
at 01:33
  • msg #881

Re: OOC5

So unless there's any other change in course, you'll hopefully arrive at deacon town without mishap
Scoria Gritstone
player, 44 posts
Sun 29 Jul 2018
at 03:39
  • msg #882

Re: OOC5

Woo Hoo!
MixiFidd
player, 42 posts
Mon 30 Jul 2018
at 20:43
  • msg #883

Re: OOC5

Would it be rude to ask who's going ashore?
Esfaran Parserenay
player, 83 posts
Druid Storm Elementalist
From a faraway land...
Mon 30 Jul 2018
at 22:04
  • msg #884

Re: OOC5

In reply to MixiFidd (msg # 883):

You don't want to? Don't we all want to?
Mabrook
player, 2904 posts
Mon 30 Jul 2018
at 22:54
  • msg #885

Re: OOC5

In reply to MixiFidd (msg # 883):

I'm personally more curious if you've revealed yourself yet?
MixiFidd
player, 43 posts
Mon 30 Jul 2018
at 23:43
  • msg #886

Re: OOC5

In reply to Mabrook (msg # 885):

Just checking to see who went after all this is a pirate haven...
This message was last edited by the player at 05:38, Tue 31 July 2018.
Esfaran Parserenay
player, 84 posts
Druid Storm Elementalist
From a faraway land...
Tue 31 Jul 2018
at 05:25
  • msg #887

Re: OOC5

In reply to MixiFidd (msg # 886):

Actually yeah, I'm curious too, has Mixifidd revealed herself or has she decided to keep hidden?
MixiFidd
player, 44 posts
Tue 31 Jul 2018
at 20:55
  • msg #888

Re: OOC5

In reply to Esfaran Parserenay (msg # 887):

Mostly yes
Mabrook
player, 2905 posts
Tue 31 Jul 2018
at 20:58
  • msg #889

Re: OOC5

In reply to MixiFidd (msg # 888):

Mostly yes she's decided to keep hidden?
MixiFidd
player, 46 posts
Tue 31 Jul 2018
at 21:05
  • msg #890

Re: OOC5

In reply to Mabrook (msg # 889):

PM
Esfaran Parserenay
player, 86 posts
Druid Storm Elementalist
From a faraway land...
Tue 31 Jul 2018
at 22:22
  • msg #891

Re: OOC5

In reply to MixiFidd (msg # 890):

OMG

If you're not going to participate why are you even here?
MixiFidd
player, 47 posts
Tue 31 Jul 2018
at 23:48
  • msg #892

Re: OOC5

In reply to Esfaran Parserenay (msg # 891):

I have been
Scoria Gritstone
player, 45 posts
Wed 1 Aug 2018
at 20:07
  • msg #893

Re: OOC5

When you have Natural invisibility then guess what ... you aren't always visible.  I think the player of MixiFidd is well within character so far.  I do agree the Player can participate more in OOC to help folks see there is a difference but such is life :)
Esfaran Parserenay
player, 88 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 20:42
  • msg #894

Re: OOC5

In reply to Scoria Gritstone (msg # 893):

I dunno, if the player is playing a character who doesn't act as a member of the party, then really the player is playing a solo game with living props (us) via PM instead of joining us in the game threads. Especially when the only thing the player posts in the game threads is "PM".

Like, why even bother doing that? It's kinda really annoying, like the sideways glance you get when two people are whispering, and when you ask what's up they say "nothing" with a giggle. It's obvious that you're being excluded from something that could easily concern you. That's some sort of passive-aggressiveness and I don't think any in-character justification exists or is legitimate. It wouldn't be out of character if Esfaran grabbed the Compass and Map, turned into an albatross, flew to Castoran, and handed it over in trade for becoming the High Sea Witch of his ship and assurances that Castoran would stop the Shadow Ichorous with the Treasures, but he won't do that because that would destroy the game. True Neutral, yo.

We're all human beings sitting at computer screens here who, I thought, were collectively telling a story. That 'collectively' is totally subverted when you have overreliance on PMs as Mixifidd apparently does. The result is two (or more) games, one played by Mixifidd, the others played by everyone else and whomever she deigns to pm. If that's what the DM wants then fine, but I'd like to hear that from him/her, and in the meantime I want to air my grievance. Which is to say I'm getting pretty danged annoyed by Mixifidd's player's bizarre insistence on this obfuscation.

By this point, even if she did reveal herself, Esfaran's only in-character reaction would be to treat her as a spy from Castoran, and that certainty will only grow if Castoran catches up to us before she reveals herself. Sooner or later we'll sweep the Revenant with Detect Magic and invisibility is magical. I'm kinda surprised the actual wizard Mabrook hadn't done it already. By then, I don't know how we could spare her life if we're being "in character".
Scoria Gritstone
player, 47 posts
Wed 1 Aug 2018
at 20:49
  • msg #895

Re: OOC5

I agree with almost all you say.  I've tried to help share the information told to me and yes I've been a tool of MixiFidd ... in character tool.  I agree that if the sprit doesn't show herself when safe then things will go badly.  I've played that character before and I kept up the hide and seek too long and couldn't recover in game, even with the GM help.  The players just couldn't get past the threat of the unknown in character.

So, I support talking it out in OOC.  I know that should the group ask if the sprite is a spy Scoria would respond "don't know." if asked if Scoria trusts the sprite he would respond, "as much as I trust any of you"
Dungeon Master
GM, 3503 posts
Wed 1 Aug 2018
at 20:51
  • msg #896

Re: OOC5

I've been waiting for Mixi to reveal herself and thought she would as soon as the escape was successful.

I dont intend to have a solo campaign concurrent with the full game.
Karza
player, 1401 posts
Battle Dancer
73/170 hp
Wed 1 Aug 2018
at 21:03
  • msg #897

Re: OOC5



5e specifically includes text closing detecting magic on invisible things.

If we are doing natural invisibility as a (su) ability it's unclear if it even detects as anything other then natural ambient magic in 3.5 and 3.Path.

Tablewise, your complaints are well founded. Nothing is more annoying then lobotomizing your character to include a new commer.

Ranger favored enemy orc must suddenly accomidate a orc Barbarian because new party memeber.

@sprite, trust players enough not to metagame unless proven otherwise.

 PM only message is a bit of a obvious kick to the face.
This message was last edited by the player at 21:14, Wed 01 Aug 2018.
Dungeon Master
GM, 3504 posts
Wed 1 Aug 2018
at 21:13
  • msg #898

Re: OOC5

Says karza who is left behind
Esfaran Parserenay
player, 89 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 21:23
  • msg #899

Re: OOC5

In reply to Karza (msg # 897):

This isn't 5e, it's 3.5. The rules are much more explicit (sometimes that's good, sometimes maybe not). Supernatural effects such as a Pixies "Greater Invisibility" as per the Monster Manual are explicitly magical, with an effective caster level equal to the creatures hit dice. Detect Magic doesn't only detect active spells, it detects magical auras, including spell-like abilities (Sp) and supernatural abilities (Su). I can't think of anything that's invisible without it being magical in some way, but I can't be 100% sure.

Anyway, in game rules shouldn't substitute for table issues. I don't mind acting out of character if there's a good game reason. I just don't think there is a good reason here.

But, by all means, this thread is OOC, Mixifidd doesn't have to act "in-character", and I'm very open to being filled in and being convinced. So please, tell me, why haven't you participated openly and freely in-game, Mixifidd?
Dungeon Master
GM, 3506 posts
Wed 1 Aug 2018
at 22:00
  • msg #900

Re: OOC5

As far as the mages knowing, they both have means of detecting magic and invisibility and have seen the pixie and are keeping an eye out. Which makes it weird that 2 days after an escape it's still "hiding"
Mabrook
player, 2907 posts
Wed 1 Aug 2018
at 22:14
  • msg #901

Re: OOC5



For my part, I don't care, I'll try and be accommodating. I get the complaint - the problem is less the fact that she's playing via PM and more the perception that she's not interacting with anyone in the group.

The problems as I see it are manifold.

1) We can't really trust a character that we don't interact with.
2) We don't want to tell someone how to play their character, but we don't want how they play their character to interfere with the game.
3) It would be really unfair to have someone plotting something which could hurt the group without the group knowing about it - especially if that gets one or more people killed.

I am guessing that the ask here is that Mixi at least makes her presence known and starts befriending some of the other players.

I will say that I do a LOT of PM'ing myself. Almost every post includes multiple PM's, and I also PM the DM about things that I'm planning, etc. Especially for this character in particular, he's a planner, and without checking in with the DM he could be really awful for other characters to play WITH.

I mean... you don't even want to know what I'm planning on doing behind your backs honestly. :p

What I can say is this - DM has always done a great job at making sure that my play is balanced with other players. He's made sure that if I'm cheesing on something, there's some equivalent cheese that I'm going to have to karmically deal with.

So if the grievance is related to CONCERN rather than ANNOYANCE - which both could be true here, certainly there's a mix - then I would say that you should set the concern aside. Staying invisible all the time so that the group is unaware of you is a form of "splitting up the party".

In my experience, whenever I have done this, it makes his life harder. And that makes my life harder.

It would not surprise me in the least that while she's "split" something happens to her that makes it abundantly clear... alienating yourself from the only people capable of helping you is going to drastically decrease your chances of survival.

So I'm happy to let her do her own thing. I won't say what my IC reaction would be to finding out the Pixie is in trouble... because aspects of character like that are "spoilers" as far as I'm concerned... but I will say this.

There's no guarantee that Mabrook is going to stick his neck out for her. By all appearances, she's just a "stowaway" that has yet to prove herself of value or liability. And as he has stated in character... he sort of feels obligated to deal with what he has described as an inter-dimensional apocalypse. Now whether he actually shows the rest of you loyalty and kindness...

*shrugs*

Well, that sort of depends on how our interactions guide the story to unfold, eh?

And as the DM has pointed out - in the spirit of OOC - I have not only been keeping tabs on Mixi, I have given her an IC reason to assume that her presence is not unknown to me. I won't speak for her, but I could guess as to the rationale.

She's playing a pixie surrounded by "long legs" and she doesn't trust any of them (racist!).

To Mixi, I'll say this. Like most others on this forum, you write as a mix between first person and third person omniscient (you post not only your actions but your thoughts as well). So while it's consistent for me to post PM's to the DM (As a rule I write from a 3rd person limited perspective) because I am not revealing my internal monologue, you have every reason to reveal your character's thoughts because that is already consistent with your posting style.

Now, I could geek out on the pros and cons of 3rd person limited compared to a first-person omniscient style of writing... but that's hardly the point. The point is consistency. Both from a writing perspective and as a matter of... engagement with other players, it makes sense to present yourself as consistently as possible. Even if your character is flighty and mercurial, there is a consistency to that behavior that should be represented in your posts.

Basically from my view, my preference isn't about whether you choose to interact with the character, but instead I'd prefer you choose a posting style. Either write your internal monologue so we know you are still active, even if we can't see you (meaning you don't have to describe your actions)... or don't. Otherwise if you DO go inactive, we will have no idea whether or not you are still playing, and that is a pain in the ass for everyone involved.
Esfaran Parserenay
player, 90 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 22:41
  • msg #902

Re: OOC5

In reply to Mabrook (msg # 901):

Needs a tl;dr version, but yeah, I mostly agree.

Actually, you're a good example of PMing done fine: even before you said so, I was sure you've been PMing the DM like mad, but you also do stuff publically and interact openly in the game. Your secrecy is, paradoxically, quite apparent and because of it Mabrook comes off as untrustworthy.

All of this produces a particular kind of character interpretation, at least to me: the mad wizard. Which, well, is probably fine and might even be your intent, especially because you seem self-aware about how others likely perceive you.

So, yeah, lots of PM schemes which have public effects and a player willing to deal with that. Good job, guy!
MixiFidd
player, 49 posts
Wed 1 Aug 2018
at 22:48
  • msg #903

Re: OOC5

Humm lets see.

Woke from a stupor without clothes and equipment, in a threatining environment. Managed to get free, natural inclination being self Presavation, turn invisible.
Assess this group of strangers and select the one most suitable to interract with while not endangering the one she decided upon by communicating subtly.
Scouted the Pirate vessel and reported her findings and suggesting a possible course of action, the party sought a different tact.

Fey being naturally weary and reclusive race she kept away from these strangers whilst indertaking to provide assistance to this venture. Most Fey are long lived so they think and do things differently to most races.
What she observed during tbe escape was gob smacking, elementals appearing and dissapearing, spells being cast about like they came from an unlimited source, which was quite mindboggling not to mention intimidating. After the skirmish  one of the escapees took it on himself to start questioning/interrogating the other escapees; this MixiFidd found to be arrogantly overbearing thus confirming her decision to maintain her anonymity.
Transferring to the Faster ship she did what she could to assist protect it and the others however this prevented her from learning any plans the group has made, thus she couldn't act on these or offer council.  Which is regrettable as one of the characters could have informed her of this. Next thing she knows is they reach an islsnd and the Escapees abandon the Ship heading ashore. PBM is a multi edged medium the more participants involved the more edges involved.
Chessintra
player, 32 posts
Wed 1 Aug 2018
at 22:56
  • msg #904

Re: OOC5

The Escapees?

Are you not one of them too?

Also not all abandoned the ship.
MixiFidd
player, 50 posts
Wed 1 Aug 2018
at 23:00
  • msg #905

Re: OOC5

In reply to Mabrook (msg # 901):

In responce to your post stating that you were not unaware of her presence suggests you knew exactly where she was at her time which is in itself quite impressive considering she has been invisible; would the GM confirm this was the case. I have been playing that he didn't know where she was or is.
MixiFidd
player, 51 posts
Wed 1 Aug 2018
at 23:03
  • msg #906

Re: OOC5

In reply to Chessintra (msg # 904):

I asked in 883 who was going ashore.
Yes she is and I'm using the term escapees as she only knows a few of their names.
Dungeon Master
GM, 3507 posts
Wed 1 Aug 2018
at 23:06
  • msg #907

Re: OOC5

Invisibility isnt foolproof. Both Relwyk and Mabrook know you are there and hiding around.
Esfaran Parserenay
player, 91 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 23:12
  • msg #908

Re: OOC5

In reply to MixiFidd (msg # 903):

I get that you've got in-character reasons. I thought I was clear when I said they're more or less irrelevant to how you, the player, act. Specifically, why do you, as a player, wish to create and play a character who doesn't interact with others in the party, in a game and setting which focuses quite heavily on teamwork, adventure, etc.?

There comes a point where a character doesn't work and needs to be amended. Just find some reason to be part of things. If your current vision of Mixi wouldn't ever do it, then find a new vision and join the game! Be creative!

Or just...fade into obscurity. Whatever works.
Esfaran Parserenay
player, 92 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 23:14
  • msg #909

Re: OOC5

In reply to Dungeon Master (msg # 907):

Neither of them mentioned that we've got an invisible stowaway though. Scoria either. Esfaran's only real in character motive upon learning of the pixie so late would be literally to say F this and take the compass to an actual competent party. One who won't just ignore an invisible stowaway spy on  the ship they just stole. Who even likes secrets and this BS?

Sorry for edits...
This message was last edited by the player at 23:20, Wed 01 Aug 2018.
Relwyk
player, 329 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Wed 1 Aug 2018
at 23:16
  • msg #910

Re: OOC5

Yes, my Greater Eyes spell had True Sight, which isnt evaded by invisibility.
Dungeon Master
GM, 3509 posts
Wed 1 Aug 2018
at 23:24
  • msg #911

Re: OOC5

Doesn't Esfaran know of the pixie? Didn't Scoria mention it or no?
Chessintra
player, 33 posts
Wed 1 Aug 2018
at 23:25
  • msg #912

Re: OOC5

In reply to MixiFidd (msg # 906):

Yes you did but unless it’s posted IC. I don’t really feel the need to post tstidf in OOC. That’s Godmode and if your wanting to know stuff In game post these. Please. Not into answering stuff in OOC when you can easily post in game
Esfaran Parserenay
player, 93 posts
Druid Storm Elementalist
From a faraway land...
Wed 1 Aug 2018
at 23:35
  • msg #913

Re: OOC5

In reply to Dungeon Master (msg # 911):

I'm pretty sure no, I know a couple times I did some metagame fishing for info in-character, like a week or three ago when I was asking around for a scout, but still nothing's come up.
MixiFidd
player, 52 posts
Wed 1 Aug 2018
at 23:46
  • msg #914

Re: OOC5

In reply to Chessintra (msg # 912):

Do you hold thay no pre posting conversation should be considered. Mixifid can see who left if they didn't she knows they are still onboard. How difficult is that to address ooc?
This message was last edited by the player at 23:46, Wed 01 Aug 2018.
Mabrook
player, 2908 posts
Wed 1 Aug 2018
at 23:53
  • msg #915

Re: OOC5

In reply to MixiFidd (msg # 905):

Yeah, I had PM'ed you something which you would have noticed which I THINK you responded too?

And yeah, I figured Scoria or Esfaran or both knew of the Pixie because they were there when she broke out of her bottle. *shrugs* Also Scoria had mentioned her, so at least for Mabrook, he's under the assumption that everyone is aware that at least at one point there was a pixie who was a fellow prisoner. Whether they are aware of where she is now... well... it's a rare wizard who hasn't figured out that you learn more by patient observation than leading the charge. :p

Besides, anyone of us could be spies. Just depends on how suspicious you are IC. Mabrook has his IC reasons for not speaking up, and that will be some mighty good character interaction I'm guessing when and if it happens. IC I honestly shouldn't be fucking with any of you guys. :p I should be at my Wizard's Tower sending out minions to do my dirty work, not rolling up my sleeves. Or becoming a god. Or teaching conjuration to an apprentice. But... if I did that... well, it'd be a different game, eh?

And I DO love playing Mabrook!

Also, glad that my character is landing like you've stated. It's not my exact intention, but it's a reasonable one given how I've been posting. After all, he's either mad... or "super-sane"! :p
Dungeon Master
GM, 3510 posts
Wed 1 Aug 2018
at 23:54
  • msg #916

Re: OOC5

Maybe shes hiding too?
Mabrook
player, 2909 posts
Wed 1 Aug 2018
at 23:55
  • msg #917

Re: OOC5

In reply to Dungeon Master (msg # 916):

That's too rich. They are like "ships passing in the night". Constantly missing each other, never realizing that there are two of them on that tub. :p
Esfaran Parserenay
player, 94 posts
Druid Storm Elementalist
From a faraway land...
Thu 2 Aug 2018
at 00:06
  • msg #918

Re: OOC5

In reply to Mabrook (msg # 915):

There at bottle breaking, but not aware of stowaway status. Cantrips focused on more useful things like not dying and sailing rather than looking for hypothetical spies or other magical junk that nobody else mentioned when they did their search of the ship earlier and presumably would have been equipped to find.

Also Esfaran is male, if you're talking about me.
MixiFidd
player, 53 posts
Thu 2 Aug 2018
at 00:08
  • msg #919

Re: OOC5

In reply to Dungeon Master (msg # 907):

Noted their spot is much better than anticipated if they are aware why the complaints about not intereacting. They have seen her sitting on another characters shoulder quite a few
Few times but have interracted as with her. Two days for a mortal can equate to less than a second for an shy immortal.

Appologies if Scoria feels that he has been used as a tool, was working on the assumption that his race is akin to Fey. Shall not do so again.

Relwyk suggest you review that.
Esfaran Parserenay
player, 95 posts
Druid Storm Elementalist
From a faraway land...
Thu 2 Aug 2018
at 00:13
  • msg #920

Re: OOC5

In reply to Esfaran Parserenay (msg # 918):

So if I understand the situation correctly, multiple people are aware of someone who is attempting to remain hidden and invisible on the ship and has not made any attempt to figure out who it is or why they're there, or even warn everyone else. Relwyk in particular actually saw this person and kept quiet... Like, seriously? How does that make any sense?

Also, Relwyk is correct, nothing evades True Sight. If she in fact has it.
quote:
The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus its vision to see into the Ethereal Plane (but not into extradimensional spaces). The range of true seeing conferred is 120 feet.

MixiFidd
player, 54 posts
Thu 2 Aug 2018
at 00:14
  • msg #921

Re: OOC5

Will tell Scoria she's scouting the docks and outlying area for possible crew. Then apologising for imposing upon him, informing him that she shall decist this and seek an alternate means of associating with the others.
Dungeon Master
GM, 3511 posts
Thu 2 Aug 2018
at 00:23
  • msg #922

Re: OOC5

I think it got lost during the escape. When a few people are the invisible creature but didn't bring it up

Hiding invisible made sense then.

And we assumed it would take away invisible when out of the ship. I assumed that much at the least.
Mabrook
player, 2910 posts
Thu 2 Aug 2018
at 00:31
  • msg #923

Re: OOC5

Mixi
1. Complaints aren't about you hiding. They are about you not posting anything at all for us to interact with. Specifically, my only complaint was that you post an internal monologue... but you don't do so consistently. I can ignore any information that is meta-gamey, but I honestly have no idea how involved in the game you are.

2. I don't know that you've been "sitting on another character's shoulder". I simply messaged you regarding what YOU would have noticed. But that's sort of the problem with posting inconsistently. I don't have anything to interact with, and the DM is only going to tell us what he is aware we would want to know. So why would I ask the DM for what your character is doing? I should just be able to read your posts and know that you are suspicious, and you are quietly being wary and clinging to someone's shoulder. I have a way of seeing you and I still don't know you are doing those things because as far as I'm aware you've not posted them. You haven't even posted about things we might have noticed, so there is literally nothing for me to interact with. We can toss around blame about who is not taking the initiative to approach who, but if OOC I have no idea if you are posting or not, I have no reason OOC to direct any of my posts towards you. Does that make sense?

3. I noted that you are willing to work with us on this, and I'm really appreciative of that. I know it can be a pain to adapt your play style to others, so I just thought it was worth acknowledging.

Esfaran
1. Yes, that is as much of the situation as has been explained OOC.

2. I will drop a hint that IC I have a very good reason for not saying anything. Not the least of which is that Relwyk and I are very aware of each other's capabilities.

3. Yes, I'm aware you are male. I feel you've RP'ed your character very well, not sure where the pronoun confusion comes in.
Scoria Gritstone
player, 48 posts
Thu 2 Aug 2018
at 01:45
  • msg #924

Re: OOC5

MixiFidd ... don't take my OOC comment about Scoria being a tool as a bad thing.  He's been used for worse and he could stop you any time.  He seems fine protecting you.  He just doesn't trust because #pirates ... Again, I think the OOC conversation going on is friendly.  I do hope no one is taking offense.  I also agree that I anticipated MixiFidd becoming visible normally once we were away from the bone castle.
MixiFidd
player, 56 posts
Thu 2 Aug 2018
at 03:04
  • msg #925

Re: OOC5

So far it appears we're all playing with our own character's best interest in mind. If there's a real problem with character interraction I suspect the Master will post something, after all they see all.

As an aid to game play if any character takes offence IC to something MixiFidd does etc and acts upon it please let me know before doing so. I'm in a game where something like this happened and things went pair shaped quickly.
This message was last edited by the player at 09:51, Thu 02 Aug 2018.
Esfaran Parserenay
player, 96 posts
Druid Storm Elementalist
From a faraway land...
Thu 2 Aug 2018
at 08:17
  • msg #926

Re: OOC5

Dungeon Master:
msg #916
Maybe shes hiding too?

Seemed like this might have referred to me, or else I don't understand the context.

Mixi, we shouldn't play to our characters interests, but to our interests as players. Metagaming being thrown around like it's a bad word ignores the fact that we are playing a game and how that game is played matters. And as one player among several, I have every right to speak up independent of the DM.

And we can't take offense IC because you haven't posted almost anything IC publically. This is less an IC problem than an OOC one. If you reveal yourself, ok, but like Mabrook said, if you simply participate subtly but publically, that works too.
Relwyk
player, 331 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Thu 2 Aug 2018
at 12:24
  • msg #927

Re: OOC5

Esfaran Parserenay:
Also, Relwyk is correct, nothing evades True Sight. If she in fact has it.


Oh, I have it, all right. I have all the spells in fact. As for not mentioning the fairy, I assumed she was with one of you, like a familiar. I'm no stranger to a familiar wanting to stay hidden so I put off mentioning it until I got to know these other characters a bit better.
Dungeon Master
GM, 3514 posts
Thu 2 Aug 2018
at 12:28
  • msg #928

Re: OOC5

In reply to Esfaran Parserenay (msg # 926):

no, i was referring to Chessintra.
The question was who was still on the ship. and if someone was still on the ship, mixifidd would know. however, i suggested, what if chessintra was hiding too.
Scoria Gritstone
player, 49 posts
Thu 2 Aug 2018
at 12:32
  • msg #929

Re: OOC5

Glub, my water elemental companion is on the ship as well.
MixiFidd
player, 57 posts
Thu 2 Aug 2018
at 23:19
  • msg #930

Re: OOC5

In reply to Relwyk (msg # 927):

I suggest you review those.
Relwyk
player, 333 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Fri 3 Aug 2018
at 09:12
  • msg #931

Re: OOC5

MixiFidd:
In reply to Relwyk (msg # 927):

I suggest you review those.

Review what exactly?
Esfaran Parserenay
player, 101 posts
Druid Storm Elementalist
From a faraway land...
Fri 3 Aug 2018
at 09:44
  • msg #932

Re: OOC5

In reply to Relwyk (msg # 931):

She previously mentioned "reviewing that" about your true seeing's ability to see an invisible pixie, I already quoted the PHB for her, that there's absolutely nothing that beats true seeing, not being transformed, not even being on another plane of existence, regardless of whether it's even magical or not, but whatever.
Relwyk
player, 334 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Fri 3 Aug 2018
at 09:52
  • msg #933

Re: OOC5

It was called a Greater Eyes spell for a reason, that being True Sight on the eyeball scouts.
MixiFidd
player, 60 posts
Fri 3 Aug 2018
at 12:23
  • msg #934

Re: OOC5

In reply to Relwyk (msg # 933):

Pending review.
Dungeon Master
GM, 3517 posts
Fri 3 Aug 2018
at 12:49
  • msg #935

Re: OOC5

For the end of the on going debate.

Relwyk has a tome she casts from. You can cast spellbooks scrolls above your level with a required check. She made the check. She knows of the pixie from the Brig st the least. But hasn't recast si she doesn't know where on the ship.
She also has permanent detect magic. Even if she didn't see you right away, and even if you hid from her for 7 hours eventually she saw the pixies magical outline. If she didn't see you, she detected the magic items you have.

Mabrook has a mechanical cat he keeps referencing. It looked directly at the pixie. Mabrook knows now.

...

It has been 2 days of sailing since the brig. On Scoria knows for certain of the pixie but he doesn't know that everyone else doesn't know.
MixiFidd
player, 61 posts
Fri 3 Aug 2018
at 12:54
  • msg #936

Re: OOC5

In reply to Dungeon Master (msg # 935):

Thank you for that clarification.

During the two days sailing MixiFid has been watching for signs of trouble from the Crows nest. She has noticed by everyone who can see a her hiding there which as stated are Mabrook, his mechanical Pixi killer and Relwyk.

Having no idea what they are planning or going, even when they headed towards an island. As the ship sails towards the docks she glides from the crows nest, informing Scoria of her intention to scout the area.
This message was last edited by the player at 13:08, Fri 03 Aug 2018.
Scoria Gritstone
player, 52 posts
Fri 3 Aug 2018
at 13:25
  • msg #937

Re: OOC5

Although Scoria isn't above average intelligence he is quite wise and will introduce MixiFidd before we embark on our next part of this adventure...All of the PCs will know of, and meet, each other before the next dawn.  Now the NPCs are another story and we can work as a group to determine what we want to hide and share with them going forward.  #pirates
MixiFidd
player, 63 posts
Fri 3 Aug 2018
at 13:30
  • msg #938

Re: OOC5

In reply to Scoria Gritstone (msg # 937):

Gives each of the others a timid wave then disappears.

her Scouting takes ? time to be determined by GM

This message was last edited by the player at 13:41, Fri 03 Aug 2018.
Scoria Gritstone
player, 53 posts
Fri 3 Aug 2018
at 13:32
  • msg #939

Re: OOC5

Scoria is using Lay of the Land on the way back to the ship ... so he'll disappear for an hour or so as he finds a good spot to cast but will report back as soon as he understands the information.  After that he'll make introductions.
Dungeon Master
GM, 3520 posts
Fri 3 Aug 2018
at 13:37
  • msg #940

Re: OOC5

Was the crew who went to the tavern returning to ship?
MixiFidd
player, 64 posts
Fri 3 Aug 2018
at 13:46
  • msg #941

Re: OOC5

In reply to Scoria Gritstone (msg # 939):

Sorry guys it appears there isn't any introductions.


The way things are, she may get killed during her recon as it appears this place is a nest of Vipers filled with evil individuals. Initial recon proved futile so heading over to the pirate ships to count the number and any crew on board. What are you lot upto?
This message was last edited by the player at 14:04, Fri 03 Aug 2018.
MixiFidd
player, 67 posts
Fri 3 Aug 2018
at 14:24
  • msg #942

Re: OOC5

MixiFidd is surprised by the extent of Evil in this place... Heading back to the Ship she looks for the crew only to find that they have left without waiting for her to return and inform them of her findings.
This message was last edited by the player at 14:25, Fri 03 Aug 2018.
Mabrook
player, 2916 posts
Fri 3 Aug 2018
at 14:35
  • msg #943

Re: OOC5

In reply to Dungeon Master (msg # 940):

Yes.

Mixi, I will not be able to keep up with what you are actually doing if you are posting in OOC. I don't know when your post is relative to others. Just assume Mabrook's cat is always aware of you and let me know if you are around, k?
Relwyk
player, 335 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Fri 3 Aug 2018
at 14:51
  • msg #944

Re: OOC5

Is the sword a longsword, shortsword, or scimitar?
Mabrook
player, 2917 posts
Fri 3 Aug 2018
at 15:01
  • msg #945

Re: OOC5

In reply to Relwyk (msg # 944):

Longsword I believe.
Scoria Gritstone
player, 57 posts
Sun 5 Aug 2018
at 00:34
  • msg #946

Re: OOC5

anyone have "commune" to be able to find out the name of the ship?  I was looking into ways a Druid can learn the name of an object and it is far more complicated than I thought.  Unless there is a Knowledge roll or someone could learn the name through other RP means :)
MixiFidd
player, 71 posts
Sun 5 Aug 2018
at 00:36
  • msg #947

Re: OOC5

What about Serendipity?
Esfaran Parserenay
player, 107 posts
Druid Storm Elementalist
From a faraway land...
Sun 5 Aug 2018
at 07:00
  • msg #948

Re: OOC5

In reply to MixiFidd (msg # 947):

This IC?
Scoria Gritstone
player, 58 posts
Sun 5 Aug 2018
at 07:24
  • msg #949

Re: OOC5

I've said IC that we should ask the ship.  Just looking for someone who knows a way to do that :)
Esfaran Parserenay
player, 108 posts
Druid Storm Elementalist
From a faraway land...
Sun 5 Aug 2018
at 07:40
  • msg #950

Re: OOC5

In reply to Scoria Gritstone (msg # 949):

Legend Lore is a 6th level wizard spell, maybe Relwyk or Mabrook know it. But why do you want to refer to the past to define your future?
Scoria Gritstone
player, 59 posts
Sun 5 Aug 2018
at 08:07
  • msg #951

Re: OOC5

Scoria believes that objects have identities .. as such naming the ship without searching out its name is something he wouldn't do.  just that simple.
Esfaran Parserenay
player, 109 posts
Druid Storm Elementalist
From a faraway land...
Sun 5 Aug 2018
at 09:04
  • msg #952

Re: OOC5

In reply to Scoria Gritstone (msg # 951):

Ah, like a shamanic, totemic druid. Gotcha.
Dungeon Master
GM, 3527 posts
Sun 5 Aug 2018
at 12:55
  • msg #953

Re: OOC5

Scoria also identified the ship was made of a special wood. Like a fey wood from a sentient or essence like tree.
Dungeon Master
GM, 3528 posts
Sun 5 Aug 2018
at 12:57
  • msg #954

Re: OOC5

So Mabrook will be spending his time again alone doing mage things.

The others sell items and hire the crew.without selling the absorbing sword you have enough for full provisions and supplies and odds and ends.
Dungeon Master
GM, 3529 posts
Sun 5 Aug 2018
at 13:00
  • msg #955

Re: OOC5

The compass points north still, towards the Deacon Mountains and Falls area.

There are roughly 80 other ships of varying sizes around the Zanzibar docks and open sea.

The city itself is 14 mile radius so there Re other ports and docks to the east and west and each of those with roughly the same number of ships.
Karza
player, 1402 posts
Battle Dancer
73/170 hp
Sun 5 Aug 2018
at 15:31
  • msg #956

Re: OOC5



Scoria, ask for Commune with Lesser Spirit as a bonus spell known. It's a oriental Wu Jen spell, but should serve you well in theme.

Any sizable boat should count as 4 hit dice, and if that boat has a history of any length it should has a personality.
Scoria Gritstone
player, 60 posts
Sun 5 Aug 2018
at 15:51
  • msg #957

Re: OOC5

I'll try Speak with Plants first ... who knows it might work.
Esfaran Parserenay
player, 110 posts
Druid Storm Elementalist
From a faraway land...
Sun 5 Aug 2018
at 15:54
  • msg #958

Re: OOC5

In reply to Scoria Gritstone (msg # 957):

Heck, can always try Awaken too, if it is alive why not give it free will and sentience? Then we won't need a crew!
Relwyk
player, 337 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Sun 5 Aug 2018
at 17:01
  • msg #959

Re: OOC5

Can a sentient ship be an animal companion? Lol.
Esfaran Parserenay
player, 111 posts
Druid Storm Elementalist
From a faraway land...
Sun 5 Aug 2018
at 17:03
  • msg #960

Re: OOC5

In reply to Relwyk (msg # 959):

By the rules of the spell, no. It would be an animated object with intelligence, etc, that is favorable disposed to the caster but not a slave.
Karza
player, 1403 posts
Battle Dancer
73/170 hp
Mon 6 Aug 2018
at 02:55
  • msg #961

Re: OOC5


Windwright Captain from explorer's handbook says hello.

Pathfinder's bonded item rules deserve mention.

Intelligent magic item (boat) would probably be the best place to start then go forward as a cohort.

Awaken spell works on plants and animals in general and gets weird on animal companions.

Good news is Cory isn't one to let rules lawyering get in the way of cool.
MixiFidd
player, 77 posts
Mon 6 Aug 2018
at 04:16
  • msg #962

Re: OOC5

Does anyone in the group know anything about this Shadow? Have the Divine provided portents of warning to those charged woth the care of their devoted followers?
Scoria Gritstone
player, 62 posts
Tue 7 Aug 2018
at 01:51
  • msg #963

Re: OOC5

just a reminder that Mabrook didn't inform OOC or IC the magic items that were identified ... if he did it didn't get to me.  I was wondering if anything would be useful before we offloaded it all for coin.
Esfaran Parserenay
player, 113 posts
Druid Storm Elementalist
From a faraway land...
Tue 7 Aug 2018
at 07:17
  • msg #964

Re: OOC5

In reply to Scoria Gritstone (msg # 963):

DM did in The Revenant (escape) msg #72.
Esfaran Parserenay
player, 114 posts
Druid Storm Elementalist
From a faraway land...
Tue 7 Aug 2018
at 07:19
  • msg #965

Re: OOC5

In reply to MixiFidd (msg # 962):

I'm pretty sure one of the earlier posts identified it as seeping from the Plane if Shadow, but its cause has not been revealed. A Druid sees something wrong in the world and acts, we're not clerics waiting on visions and miracles lol..
MixiFidd
player, 83 posts
Tue 7 Aug 2018
at 07:29
  • msg #966

Re: OOC5

In reply to Esfaran Parserenay (msg # 965):

Could be howrver MixiFidd wasn't in a position to hear anything about this threat.

Three yes three to decide.
This message was last edited by the player at 07:32, Tue 07 Aug 2018.
Esfaran Parserenay
player, 115 posts
Druid Storm Elementalist
From a faraway land...
Tue 7 Aug 2018
at 07:46
  • msg #967

Re: OOC5

In reply to MixiFidd (msg # 966):

I think I read it in an OOC post, but I don't remember.
Dungeon Master
GM, 3535 posts
Tue 7 Aug 2018
at 10:27
  • msg #968

Re: OOC5

In the Revenant thread, messages 34 and 94 are the only in game personal I have formation characters know of shadow Ichorous.

Aboard the pirate ship, the pirates refer to shadow ocjprpus as salvation from Castorans wrath. But they do so meaning it's like walking the plank to their doom.


Each of you has encountered shadow ichorous once at least. In your personal PM of what you were doing prior to the Brig scene. And it should be clear it was living as it grabbed you and burned you and would have killed you from just touching it once.
Mabrook
player, 2932 posts
Tue 7 Aug 2018
at 12:37
  • msg #969

Re: OOC5

Scoria Gritstone:
just a reminder that Mabrook didn't inform OOC or IC the magic items that were identified ... if he did it didn't get to me.  I was wondering if anything would be useful before we offloaded it all for coin.


Yes he did, msg 63 "Mabrook relays everything he know" is him letting everyone know the information the DM posted IC.
Chessintra
player, 37 posts
Tue 7 Aug 2018
at 22:17
  • msg #970

Re: OOC5

In her eyes, it has been so she is not interested in the conversation.
Dungeon Master
GM, 3540 posts
Mon 13 Aug 2018
at 23:45
  • msg #971

Re: OOC5

As for teleportation.
Yes you can teleport back to the ship. It would be like saying the house you wanted to teleport to, has moved because of the earth axis rotation (unless it really is flat?)

I will say the ship is probably well studied for purposes of the spell. But you also know it has a feint magic aura as the Fey would. So take that into account for probability of missing the target.
Karza
player, 1404 posts
Battle Dancer
73/170 hp
Tue 14 Aug 2018
at 00:14
  • msg #972

Re: OOC5

Teleport seems to commonly be a visual technique from what I've seen. You send out a google search and the more accurate you can visualize the more likely you are to end up where you want. If you specify a boat you don't know, your liable to get any boat unless you have something more to go on.

Way less messy and more practical then trying to travel to a fixed point in space.

Points for creating a highly detailed teleport trap to catch would be teleporters.

This thread is nearing the 1,000 post limit.  Please request your GM creates a new thread.
This message was last edited by the player at 00:15, Tue 14 Aug 2018.
Scoria Gritstone
player, 67 posts
Tue 14 Aug 2018
at 01:08
  • msg #973

Re: OOC5

Yes, part of the reason I wanted us to use the ship's name instead of making one up.  Teleporting to a red ship, that you've studied, with the name of Wraith just lessens the guess work.  However, we really should only use teleport in dire situations as most of us can transport ourselves and at least one other person if needed without planar folding.
Esfaran Parserenay
player, 127 posts
Druid Storm Elementalist
From a faraway land...
Tue 14 Aug 2018
at 08:11
  • msg #974

Re: OOC5

In reply to Scoria Gritstone (msg # 973):

But if the Wraith is stolen, it gives us a way to get her back.
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