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17:05, 28th April 2024 (GMT+0)

Ooc6

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 3541 posts
Tue 14 Aug 2018
at 12:16
  • msg #1

Ooc6

You do have Mabrooks folding boat to go up river.
And I'm sure you can borrow, rent or procure another boat somewhere past the Deacon-Town port and taverns.

There are farmlands and farmers who use the river to transport their goods.
Relwyk
player, 345 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Thu 16 Aug 2018
at 13:06
  • msg #2

Ooc6

Can Relwyk cast Guards and Wards over the ship and be able to find it as the spell's originator?
Dungeon Master
GM, 3546 posts
Thu 16 Aug 2018
at 13:14
  • msg #3

Ooc6


For purpose of finding it to teleport back to?

You will be around 25ish miles away, so most detect abilities are useless. And you wont get a "ping" feeling where the ship is.
Relwyk
player, 346 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Thu 16 Aug 2018
at 13:36
  • msg #4

Ooc6

Hmmm. Maybe just a Fog bank to obscure it, then.
Relwyk
player, 347 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Thu 16 Aug 2018
at 13:51
  • msg #5

Ooc6

Oh, wait. Mirage Arcana would do the trick without making me lose that 'ping' feeling, right?

I'm able to access all Arcane spells. Does that include Bard spells?
Dungeon Master
GM, 3547 posts
Thu 16 Aug 2018
at 14:21
  • msg #6

Ooc6

That spell is also a sorcerer/wizard spell. So yes.
I think you're putting too much thought and effort into something in character you would just "try" thinking it would do the trick. Not deliberating all morning in game about what to cast.
Karza
player, 1405 posts
Battle Dancer
73/170 hp
Thu 16 Aug 2018
at 15:11
  • msg #7

Ooc6

In reply to Dungeon Master (msg # 6):

Everyone should be at studied carefully for atleast a sextion of the dhip eoth puts you st 94% chance to get there completly.

quickly going up to 97% ish over a few days or a week or 2 imo for feeling at home.

I was just trying to add stuff for fun.
http://www.enworld.org/forum/s...rcane-mark-for/page3
Esfaran Parserenay
player, 142 posts
Druid Storm Elementalist
From a faraway land...
Sun 19 Aug 2018
at 14:26
  • msg #8

Ooc6

Correct me if I'm wrong, but weren't the mists less powerful lower down, near the ground?
Dungeon Master
GM, 3556 posts
Sun 19 Aug 2018
at 14:46
  • msg #9

Ooc6

That hadn't been looked at. The mists are about 10-15 feet above the water at the top. Same away from the waterfall. and again the same above the pool at the bottom.

The only things discovered about the most is that 5 feet in. A warding effect confuses the mind to where you are. There is no save and no resistance to it.

The rock slopes to either side are dangerous to climb, however the left side has a path you spotted that you can climb up without skill checks or issue.

If flying or hovering uo, just indicate where you do it, ie if you fly up along the waterfall or fly up along the rocks.
Esfaran Parserenay
player, 143 posts
Druid Storm Elementalist
From a faraway land...
Sun 19 Aug 2018
at 17:26
  • msg #10

Ooc6

In reply to Dungeon Master (msg # 9):

So, to confirm, we've got mists that hug the ground and confound the mind as to direction. They also hug the ground around the visible paths? So that there is no apparent way to avoid the mists?

If the only effect is loss of orientation, we could simply accept the effect while following something not affected. Maybe the compass won't be affected and thus we have nothing to worry about as long as we follow the compass and stick together until we're through the mists. This could simply be like a giant door to which the compass is the intended key.
Dungeon Master
GM, 3557 posts
Sun 19 Aug 2018
at 20:40
  • msg #11

Ooc6

sticking close to the ground and paths are ok; walking and climbing. but anything that flies will potentially have issues.
Esfaran Parserenay
player, 147 posts
Druid Storm Elementalist
From a faraway land...
Thu 23 Aug 2018
at 12:26
  • msg #12

Ooc6

In reply to Dungeon Master (msg # 11):

Ahahahaha what a 3 headed goat

Something tells me it doesn't really eat metal. Wanna feed it something? Or kill it?
Mabrook
player, 2954 posts
Mon 27 Aug 2018
at 17:25
  • msg #13

Ooc6

I posted IC. :)
Dungeon Master
GM, 3561 posts
Thu 30 Aug 2018
at 01:17
  • msg #14

Ooc6

I'll be gone Thursday through Monday(ish)
Hurling Nationals
Might have some downtime to check in.
Relwyk
player, 354 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Wed 5 Sep 2018
at 12:30
  • msg #15

Ooc6

Can Wall of Force be conjured as a walkway?
Dungeon Master
GM, 3564 posts
Wed 5 Sep 2018
at 12:59
  • msg #16

Ooc6

Technically, yes.
10ft square path per level
Dungeon Master
GM, 3580 posts
Fri 21 Sep 2018
at 12:19
  • msg #17

Ooc6

Leaving for vacation tomorrow. I'll definitely be unable to respond to posts or update. But might find downtime to at least check in because I'm addicted to rpol.

Back October 1st
Relwyk
player, 363 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Tue 9 Oct 2018
at 16:05
  • msg #18

Ooc6

Can Mending be used to reconstruct a broken-apart skeleton? Or is there any spell that joins broken things together once more?
Dungeon Master
GM, 3589 posts
Tue 9 Oct 2018
at 16:33
  • msg #19

Ooc6

I'm going to say yes. The last line of the spell says it does not affect creatures. So if someone breaks a bone and is living that wouldnt work. But once they're bones I'd say it's an object.
But it wont just reconstruct from afar, you'll need it close. And it only mends 1lb so you will need multiple spells, a skeleton weighs roughly 20lbs
Relwyk
player, 364 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Tue 9 Oct 2018
at 18:41
  • msg #20

Ooc6

So if she flies over she can rejoin skeletal remains, with the bones 'knowing' which of the myriad bones to reconnect with?
Dungeon Master
GM, 3590 posts
Tue 9 Oct 2018
at 20:25
  • msg #21

Ooc6

Yes, sure.
But they would need to closer together, and you need to be closer to them. Right now they are between 20-25 feet deep.
AMD you would need to cast the spell alot.
Dungeon Master
GM, 3606 posts
Sun 28 Oct 2018
at 04:04
  • msg #22

Ooc6

DMs birthday. Everyone levels up. HP and Spells full.
Mabrook
player, 2980 posts
Sun 28 Oct 2018
at 04:34
  • msg #23

Ooc6

Happy Birthday! And Zomg! Level! Nuerrrr!
Scoria Gritstone
player, 82 posts
Sun 28 Oct 2018
at 04:55
  • msg #24

Ooc6

HAPPY BIRTHDAY!!!
Relwyk
player, 372 posts
Spellscale Sorceress
HP 67/73 F+9 R+9 W+11
Sun 28 Oct 2018
at 05:08
  • msg #25

Ooc6

Happy Birthday, boss!
Esfaran Parserenay
player, 168 posts
Druid Storm Elementalist
From a faraway land...
Wed 31 Oct 2018
at 13:51
  • msg #26

Ooc6


Happy B-DAY!!!
Relwyk
player, 374 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Wed 31 Oct 2018
at 13:55
  • msg #27

Ooc6

Esfaran, did you remember that the confusion mists were only 15' above water when you stated that TAWAZ was 30' above the bone creature?
Dungeon Master
GM, 3609 posts
Wed 31 Oct 2018
at 14:30
  • msg #28

Ooc6

The water was drained 20 feet. But the creature is 10 ft tall. So it could be 25 feet at best before being in the clouds.
Mabrook
player, 2982 posts
Wed 31 Oct 2018
at 17:57
  • msg #29

Ooc6

Happy Halloween!
Esfaran Parserenay
player, 169 posts
Druid Storm Elementalist
From a faraway land...
Wed 31 Oct 2018
at 20:04
  • msg #30

Ooc6

In reply to Dungeon Master (msg # 28):

I'll keep him with me, it's fine.
Dungeon Master
GM, 3619 posts
Wed 7 Nov 2018
at 15:28
  • msg #31

Ooc6

Relwyks tome can only cast identify once per 24hrs.

And detect magic will only grant some information into the magic items.
Mabrook
player, 2986 posts
Wed 7 Nov 2018
at 16:04
  • msg #32

Ooc6

In reply to Dungeon Master (msg # 31):

She has an artificer's monocle... I figure with that I can get everything identified?
Dungeon Master
GM, 3620 posts
Wed 7 Nov 2018
at 16:20
  • msg #33

Ooc6

I didn't see she had it.
It takes the detect spell, and an additional minute per item. So with that horde she is just barely able to identify it all.
Mabrook
player, 2988 posts
Wed 7 Nov 2018
at 16:29
  • msg #34

Ooc6

I only remember that she had it because I remembered borrowing it, but perfecto!
Relwyk
player, 377 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Wed 7 Nov 2018
at 16:41
  • msg #35

Ooc6

Between Artificer's Monocle and Spell craft +19, consider it done.
Mabrook
player, 2989 posts
Wed 7 Nov 2018
at 19:50
  • msg #36

Ooc6

I'll put the OOC discussion out here Mixi.

First - Yeah, the DM is very aware of what my character can do as I've already done this sort of thing with this character on more than one occasion. This is what this character is BUILT to do. So... no concern there. In fact, I've already done this once in the presence of everyone, though not in full view.

Second - yes. I am aware of the information I posted. This conversation started in a different location, so, because you separated yourself from the group, you missed how it began.

It began because Mabrook informed the others that they were welcome to accompany him as he ran an errand. Their presence was not requested, and Mabrook made it clear that if they are unwilling to follow his instructions to the letter, their presence is not wanted. Esfaran expressed interest and had a question, and this is Mabrook's answer.

You might have known that had you stuck around for the encounter, but as you didn't, I hope this provides the relevant context.

I'll now respond to you in character.
Mabrook
player, 2993 posts
Wed 7 Nov 2018
at 23:03
  • msg #37

Ooc6

Happy to retcon my statement, but arguably even a SLA detect magic might be noticeable, since it requires concentration to maintain.
MixiFidd
player, 105 posts
Thu 8 Nov 2018
at 02:10
  • msg #38

Ooc6

Please note in accordance with GM posts MixiFidd did not utilise any SLA and her msg#3 has been modified accordingly.
MixiFidd
player, 109 posts
Tue 13 Nov 2018
at 01:34
  • msg #39

Ooc6

Sorry guys MixiFidds cant & won't associate with any Evil beings, regardless of any purported benefits acquired from this activity.
Scoria Gritstone
player, 84 posts
Tue 13 Nov 2018
at 01:35
  • msg #40

Ooc6

My RL is in the suck.  Sorry I'm not posting more frequently.
Relwyk
player, 380 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Tue 20 Nov 2018
at 17:47
  • msg #41

Ooc6

Must have missed the post. What was the treasure pointed out by the compass?
Mabrook
player, 3001 posts
Tue 20 Nov 2018
at 17:56
  • msg #42

Ooc6

It was a whole separate thread actually.

And the treasure... it was a bauble of some sort. Like a cup or something, yeah?
MixiFidd
player, 111 posts
Tue 20 Nov 2018
at 19:21
  • msg #43

Ooc6

Humm MixiFidd had taken Marbrooks statement of needing a couple of days, for his dabbling with evil, to scout out the island and it reads like when she returns will the ship won't be there.
This message was last edited by the player at 23:09, Tue 20 Nov 2018.
Scoria Gritstone
player, 85 posts
Tue 20 Nov 2018
at 23:25
  • msg #44

Ooc6

I'm wondering what the reverse alignment is of true neutral ... is it one of LG/CE or is it anything other than true neutral?
Mabrook
player, 3002 posts
Tue 20 Nov 2018
at 23:31
  • msg #45

Ooc6

Hmmm... I think True Neutral has no opposite. It's like an empty set. Similar to the relationship to bald and hair colors, or clear to colors.
Scoria Gritstone
player, 86 posts
Wed 21 Nov 2018
at 05:44
  • msg #46

Ooc6

I was thinking that ... if that's the case then I could use the Int/Wis bonus.  If not then it might be able to be used to turn a bad guy :)
Dungeon Master
GM, 3628 posts
Wed 21 Nov 2018
at 12:23
  • msg #47

Ooc6

quote:
Scoria, who was still close to the rock searches quickly at the base of where the woman was. He finds gem among the bones. It's in the shape of a diamond, but it gives off a prismatic color display when looked at and turned.


And Mabrooks BINDING could take days. The summoning only about an hour of preparation and an instant of the spell works or not.
Relwyk
player, 383 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Fri 30 Nov 2018
at 18:24
  • msg #48

Ooc6

Range to enemy?
Dungeon Master
GM, 3632 posts
Fri 30 Nov 2018
at 18:38
  • msg #49

Ooc6

When it was spotted it was 450 feet away.
After your first set of actions it will be 300 feet away. (Firing range of most projectiles) Glub slowed it not stopped as it is 160 feet exactly.

It is a 2 masted ship
Relwyk
player, 384 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sat 1 Dec 2018
at 00:31
  • msg #50

Ooc6

Well, medium spell range for me is 220'. I will look at long range options.
Relwyk
player, 393 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sat 12 Jan 2019
at 13:57
  • msg #51

Ooc6

For your enjoyment. When I heard this, I thought of Mabrook.

https://www.bing.com/videos/se...+Horus&FORM=VDRE
Karza
player, 1407 posts
Anarchic Emissary
Amnesia, Intution
Tue 15 Jan 2019
at 00:50
  • msg #52

Ooc6



Appologies, My life has been rebooting and it's been ackward. Will be back in force next week.
Mabrook
player, 3018 posts
Tue 15 Jan 2019
at 01:26
  • msg #53

Ooc6

Werd, good to have you back mon freir!
Mabrook
player, 3019 posts
Thu 17 Jan 2019
at 12:48
  • msg #54

Ooc6

Pretty sure Karza wasn't on that boat dude. Darsan and Karza are the same player.
Darsan
player, 123 posts
Thu 17 Jan 2019
at 14:00
  • msg #55

Ooc6

Darsan isn't Karza.
From where I came in, I was on the ship with someone else in the slave chamber.
Dungeon Master
GM, 3662 posts
Fri 25 Jan 2019
at 14:49
  • msg #56

Ooc6

It seems the party is letting this day pass, yes? Darsan and Esfaran are doing busy work.
Any objections to the next day coming.
Mabrook
player, 3027 posts
Fri 25 Jan 2019
at 17:37
  • msg #57

Ooc6

You shall... pass! :p
Karza
player, 1408 posts
Anarchic Emissary
Amnesia, Intution
Fri 25 Jan 2019
at 19:47
  • msg #58

Ooc6

Appologizes, should have know better then to open MH:GU.

I have no excuse.

Should probably update my character name or add me a second character.
This message was last edited by the player at 19:49, Fri 25 Jan 2019.
Mabrook
player, 3028 posts
Fri 25 Jan 2019
at 19:50
  • msg #59

Ooc6

In reply to Karza (msg # 58):

LMAO!

I'm on that RDR2 and God of War grind.

Plus I have friends bugging me to play Ark.

Plus I have Skyrim VR now, and I am modding it.

So... between that and way too much work... I feel the pain of a new obsession.

PC? If so I'll join you sometime. :)
Karza
player, 1410 posts
Anarchic Emissary
Amnesia, Intution
Fri 25 Jan 2019
at 20:14
  • msg #60

Ooc6


Switch, only saving grace is brother watches my netflix on the tv, so i'm limited by battery life sessions.
Rind Wider
player, 1412 posts
Anarchic Emissary
Amnesia, Intution
Tue 29 Jan 2019
at 01:02
  • msg #61

Ooc6



If the group leaves without Rind, what are the chance he could follow them a few minutes later without surival skill or track.
Dungeon Master
GM, 3667 posts
Tue 29 Jan 2019
at 14:17
  • msg #62

Ooc6

got the flu pretty bad so productivity and energy is at 0. ill post or reply if i can
Mabrook
player, 3030 posts
Tue 29 Jan 2019
at 15:41
  • msg #63

Ooc6

In reply to Dungeon Master (msg # 62):

Ugh, fluids bro, and vitamin c and b12.
Relwyk
player, 396 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sat 2 Feb 2019
at 00:08
  • msg #64

Ooc6

My my, but Mabrook sounds........peeved.
Mabrook
player, 3035 posts
Sat 2 Feb 2019
at 00:42
  • msg #65

Re: Ooc6

Relwyk:
My my, but Mabrook sounds........peeved.



:P
Mabrook
player, 3036 posts
Sat 2 Feb 2019
at 00:44
  • msg #66

Re: Ooc6

Murder and blood sacrifices may have been mentioned when the rumbling began, but who can really say?
Rind Wider
player, 1413 posts
Anarchic Emissary
Amnesia, Intution
Sat 2 Feb 2019
at 06:59
  • msg #67

Re: Ooc6



It was more a question of if Rind could follow 2 druids(+ company?) through a unfamiliar jungle to a unfamiliar location. E.G. did they mark the path at all.

Mabrooks basically decided.
Rind Wider
player, 1416 posts
Anarchic Emissary
Amnesia, Intution
Sat 2 Feb 2019
at 18:46
  • msg #68

Re: Ooc6

By communing with nature, did you mean spell prep or that actual spell? regardless time spent scouting would have given more detailed information then most of what Mabrooks could weasel out of servants anout the layout if the island.

The map may have been intended to be simple, but also could be detailed showing terrain features or even creature concentrations if commune was used. Some of which could add circumstance modifiers to Mabrooks survival shelters.

If anyone has adaptated to acid fog, it will be the immobile surviving plants and R-selection species and tgey may be worth looking into.
Esfaran's choice mostly i guess.
This message was last edited by the player at 18:54, Sat 02 Feb 2019.
Esfaran Parserenay
player, 189 posts
Druid Storm Elementalist
From a faraway land...
Sat 2 Feb 2019
at 19:10
  • msg #69

Re: Ooc6

Communing in a spiritual sense. no spells
Dungeon Master
GM, 3672 posts
Sat 2 Feb 2019
at 19:12
  • msg #70

Re: Ooc6

Scoira actually found animals suited for the acid.
There were several different checks made on the first and second day here. Its a huge island. not a simple walk across and back in a day. theres too much to actually map it all.
Relwyk
player, 397 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sun 3 Feb 2019
at 01:50
  • msg #71

Re: Ooc6

How far am I into the Legend Lore spell?
Rind Wider
player, 1418 posts
Anarchic Emissary
Amnesia, Intution
Sun 3 Feb 2019
at 03:23
  • msg #72

Re: Ooc6

Ouch 2d6 weeks is a long cast time.
Relwyk
player, 398 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sun 3 Feb 2019
at 04:00
  • msg #73

Re: Ooc6

1d10 days actually
Dungeon Master
GM, 3674 posts
Sun 3 Feb 2019
at 05:30
  • msg #74

Re: Ooc6

day 2 of 7 i think it was
Rind Wider
player, 1419 posts
Anarchic Emissary
Amnesia, Intution
Tue 5 Feb 2019
at 01:59
  • msg #75

Re: Ooc6

To whom it may concern.

Scofflaw (Su): Divinations cast by lawful characters are difficult to perform on chaoticians. This ability functions much like a non-detection spell, except that it is useful for shielding a chaotician only against creatures of lawful alignment. Such creatures must succeed on a caster level check against a DC (19) of 15 + the chaotician's class level(1) + his Cha bonus (3) to successfully employ a divination against a chaotician. This ability can be suppressed or resumed as a free action.
Relwyk
player, 401 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Thu 14 Feb 2019
at 16:27
  • msg #76

Re: Ooc6

Mabs, what type of Huge Elemental can give us the best short-term boost? Air to fill the sails, or Water to speed us through? I assume we are too far from pirates to affect with a vortex.
Mabrook
player, 3045 posts
Thu 14 Feb 2019
at 16:37
  • msg #77

Re: Ooc6

My suggestion would be Water Elemental.

Whirlwind over water MAY end up turning into a water spout. That would be... awkward.

Water vortex could conceivably slingshot you if you lift the sails at the right moment.

A bunch of air mephits, however, can cast Gust of Wind... so that's what I'd go with. Huge HD worth of Air Mephits.
Dungeon Master
GM, 3682 posts
Thu 14 Feb 2019
at 17:27
  • msg #78

Re: Ooc6

You can make a check as your action to see if your close enough.

Your druids have both a Wind and a Water elemental companion too...
Rind Wider
player, 1424 posts
Anarchic Emissary
Amnesia, Intution
Thu 14 Feb 2019
at 17:50
  • msg #79

Re: Ooc6

In reply to Mabrook (msg # 77):

Air elementals struggle to form tornadoes, size plays a large factor.

3 larges ones or 2 huges ones work better.

A current would be a better stable solution, a rip tide to drag the boat if you don't need the sharp turn or short duration. Have the elemental swim in front and drag you with their wake. Benrfit of adding guidance around rocks and submerged hazards your too fast to notice.

Wind behind, negative water pressure in front.

Could crack open stormwrack for spells too.
This message was last edited by the player at 17:52, Thu 14 Feb 2019.
Dungeon Master
GM, 3683 posts
Thu 14 Feb 2019
at 18:13
  • msg #80

Re: Ooc6

More post doing actions, less posts hypothesizing.
If your character knows how to do these things or physics is different than making a perfect plan.
Rind Wider
player, 1429 posts
Anarchic Emissary
Amnesia, Intution
Mon 18 Feb 2019
at 01:46
  • msg #81

Re: Ooc6

I'd kill for a heart of water spell right now, but the swim spell and the water breathing spell would work.

One allowes me to reach the enemy ship, the other to breach it with impunity to most side effects.

But you guys are full casters and if the frog barbarian approach doesn't seem reasonable thats up to you guys.
Darsan
player, 136 posts
Mon 18 Feb 2019
at 14:20
  • msg #82

Re: Ooc6

Ooc - Granted were PCs and they're NPC, we should have the ability to kill them and take the item back. But we're also 5 v ???. And they have the ship advantage.

Meta - we should probably just note we know they have it, and we'll probably run into them again.
Relwyk
player, 404 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Mon 18 Feb 2019
at 15:12
  • msg #83

Re: Ooc6

Disintegrate seems useful enough. It would be lovely to have an invisible servant or Elemental drop the main ship's anchor while they aren't looking. That'd slow down the entire convoy.
Darsan
player, 137 posts
Mon 18 Feb 2019
at 15:43
  • msg #84

Re: Ooc6

They have parasol like ships above them. They most likely know we are here. Taller than a crowd nest.
If we/I have ways for dark vision, I would assume pirates who sail at night do as well.
Relwyk
player, 405 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Mon 18 Feb 2019
at 16:51
  • msg #85

Re: Ooc6

Wait. The island STILL has its artifact? Since compass alternated between pointing at island and fleeing pirate ship? That means they grabbed the WRONG THING!! They are registering on the compass due to an artifact they already had....
Rind Wider
player, 1430 posts
Anarchic Emissary
Amnesia, Intution
Mon 18 Feb 2019
at 16:54
  • msg #86

Re: Ooc6

Depends on your definition of 60ft or 120ft as soft or hard limits. Smoke blocking out stars is one thing, but a ship on the horizon is another. Thst said a dull red glow from a smoke is visible farther away then the nautical horizon irl.

Anyhow throw out options in game too :( interact instead of chess.

Or half a object since it's not point at tge closest.
This message was last edited by the player at 16:55, Mon 18 Feb 2019.
Dungeon Master
GM, 3690 posts
Mon 18 Feb 2019
at 17:46
  • msg #87

Re: Ooc6

The island still has an artifact as long as Mabrook is still there. I'm pretty sure he has the item from the Siren encounter
Rind Wider
player, 1431 posts
Anarchic Emissary
Amnesia, Intution
Tue 19 Feb 2019
at 04:45
  • msg #88

Re: Ooc6

Eh so 1 nearby is roughly equal to 2 in the area? Compass switching backnforth part seems like it's implying something more, but that is me.
Rind Wider
player, 1433 posts
Anarchic Emissary
Amnesia, Intution
Tue 19 Feb 2019
at 20:39
  • msg #89

Re: Ooc6

In reply to Rind Wider (msg # 88):

So basically we are all none commital cowards, with relwyk voting fir death and destruction, scoria and rind voting for a stealth operation, and esfaran and darsan voting for letting them aquire artifacts for us.
Mabrook
player, 3046 posts
Tue 19 Feb 2019
at 20:45
  • msg #90

Re: Ooc6

*Mabrook looks up from petting his cat* Why not all 3?
Rind Wider
player, 1434 posts
Anarchic Emissary
Amnesia, Intution
Tue 19 Feb 2019
at 20:51
  • msg #91

Re: Ooc6

In reply to Mabrook (msg # 90):

Rind can't hide long term or swim long term if the boat leaves, practically needs magical aide to reach the boat.

Relwyk could probably maim or sink all three boats in under 6 minutes from here, The druids could do that in 2 each.

Druids might even be able to suspend the descent of the large boat for over a hour while we srarch it's sucken hull.

We've lost some kind of advantage too it seems.
This message was last edited by the player at 22:01, Tue 19 Feb 2019.
Mabrook
player, 3047 posts
Tue 19 Feb 2019
at 20:54
  • msg #92

Re: Ooc6

I should never have left you all unsupervised. *tsk tsk*
Relwyk
player, 408 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Wed 20 Feb 2019
at 15:11
  • msg #93

Re: Ooc6

Current distance to nearest pirate? To farthest pirate (main vessel I assume)?
Dungeon Master
GM, 3691 posts
Wed 20 Feb 2019
at 15:15
  • msg #94

Re: Ooc6

They are roughly 3500 feet away. It's still a distance but you are in tailing range. Maybe 100 feet separate the ships in their fleet
Rind Wider
player, 1438 posts
Anarchic Emissary
Amnesia, Intution
Wed 27 Feb 2019
at 05:01
  • msg #95

Re: Ooc6


Time dragon
https://docslide.net/documents...9-569cb17c630a1.html

slide 29-33 if interested.
Mabrook
player, 3048 posts
Wed 27 Feb 2019
at 06:34
  • msg #96

Re: Ooc6

In reply to Rind Wider (msg # 95):

I now want one as a pet.


I will name it Snuggles.
Rind Wider
player, 1439 posts
Anarchic Emissary
Amnesia, Intution
Wed 27 Feb 2019
at 17:58
  • msg #97

Re: Ooc6



Wyrmling int 30. Highly intelligent creature
pet. Slavery
 snuggles. Humiliation

Pretty much summons up an alignment right there.

LE
Mabrook
player, 3049 posts
Wed 27 Feb 2019
at 18:00
  • msg #98

Re: Ooc6

Not if the dragon also looks at me as ITS adorable pet and loves to indulge me because I am so charming and adorable!

These things are true about me.
Rind Wider
player, 1440 posts
Anarchic Emissary
Amnesia, Intution
Wed 27 Feb 2019
at 18:45
  • msg #99

Re: Ooc6

Thats marriage, also lawful and evil.
Mabrook
player, 3050 posts
Wed 27 Feb 2019
at 18:53
  • msg #100

Re: Ooc6

In reply to Rind Wider (msg # 99):

As a married man I agree that marriage is lawful evil.
Mabrook
player, 3054 posts
Wed 27 Feb 2019
at 22:26
  • msg #101

Re: Ooc6

In other news... it wasn't me.

That is all.
Relwyk
player, 417 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Thu 28 Feb 2019
at 00:43
  • msg #102

Re: Ooc6

Hmmm, you seemed to be taking credit for it.
Mabrook
player, 3056 posts
Thu 28 Feb 2019
at 00:52
  • msg #103

Re: Ooc6

In reply to Relwyk (msg # 102):

Nooooo.... Well... Sort of maybe. Probably.

There are a lot of variables to consider.
Relwyk
player, 418 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Thu 28 Feb 2019
at 00:54
  • msg #104

Re: Ooc6

Thus my reaction.
Mabrook
player, 3058 posts
Thu 28 Feb 2019
at 02:16
  • msg #105

Re: Ooc6

In reply to Relwyk (msg # 104):

:P
Rind Wider
player, 1444 posts
Anarchic Emissary
Amnesia, Intution
Thu 28 Feb 2019
at 03:38
  • msg #106

Re: Ooc6


Castle is a previous group reference. Right before this part of the campaign.
Rind Wider
player, 1447 posts
Anarchic Emissary
Amnesia, Intution
Thu 7 Mar 2019
at 04:14
  • msg #107

Re: Ooc6


I defer to Relwyk, but that sounds like the closest city as suggested, and also sounds like the microcosms that we are describing as in the most danger, and the situation Mabrooks suggested would receive the greatest benefit from his side effects.

Oppressed people suddenly empowered people(noble pacifists they may have been) and symbolic of the counter proposal of Mabrook's empowering the pirate king's intimidated fleet-dom.

The way this plays out globally will probably vary from place to place, but it sounds like the worst fears and best hopes put forth by the party could all manifest there.
Rind Wider
player, 1450 posts
Anarchic Emissary
Amnesia, Intution
Thu 14 Mar 2019
at 03:42
  • msg #108

Re: Ooc6

Fun fact, Tome dragons actually have family groups listed as a encounter option. Seems unusual but i haven't looked hard at core dragons let alone unusual ones.
Rind Wider
player, 1452 posts
Anarchic Emissary
Amnesia, Intution
Thu 14 Mar 2019
at 08:01
  • msg #109

Re: Ooc6

In reply to Rind Wider (msg # 108):

Depending on the wish spell, they may have the air subtype, so if any spells actually use that as a call out. Good luck out flying them if they are, and count as adjusted to suddenly being able to fly already.

They may not be the best swimmers and most swimming magic beyond SNA nixie is in transmutation.

They are dragons for spell effects, their strength should also be pathetic for a dragon of their size. That helps with natural weapons.

Their main 3 forms of attacking would be natural weapons, conjurations/summons, and breath weapons, but don't rule out aerial bombardment and strafing they should all be nearly as clever as Mabrooks.

Someone gave them a bludgeoning-stone version of fireball as a breath weapon option in addition to elemental ones.

They don't have any inherient weaknesses to exploit beyond air breathing, flyer,  air subtype, dragon, low touch, high natural armor and spellcaster type for bane feats/gear.

We have considerably greater chances oftaking that destroyer boat then pacifing a unruly city in a fight.
Relwyk
player, 427 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Fri 15 Mar 2019
at 04:26
  • msg #110

Re: Ooc6

I'm feeling very uncomfortable taking the lead on this. Morally, I feel compelled to deal with the symptoms of the Wish, rather than the Mission.
Rind Wider
player, 1454 posts
Anarchic Emissary
Amnesia, Intution
Fri 15 Mar 2019
at 04:36
  • msg #111

Re: Ooc6

Rind believes it is his divine paladiny purpose to counteract the wish and sees Mabrooks as the best mortal being capable of resolving it with minimal side effects.

Flash point paradox if you will.

In multiple ways Mabrooks has spent consisderable time and effort side tracking the party.

He lit the world on fire with gasoline, and now he is sitting in his mansion saying this is fine.


If anyone else besides Scoria doesn't want to pursue Mabrooks questline say so here and I'll try to backburner it reluctantly in character.
This message was last edited by the player at 05:42, Fri 15 Mar 2019.
Dungeon Master
GM, 3704 posts
Fri 15 Mar 2019
at 12:45
  • msg #112

Re: Ooc6

I would rather you discuss it in character, for RP purposes. Less inner dialogue and more actual dialogue
Relwyk
player, 429 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Fri 15 Mar 2019
at 17:19
  • msg #113

Re: Ooc6

Rind had made a suggestion, somewhere, for a pair of spells cast that would provide a false reading from scrying, and protect us from detection. Remind me, so I can try to cast them daily?
Rind Wider
player, 1458 posts
Anarchic Emissary
Amnesia, Intution
Wed 20 Mar 2019
at 21:41
  • msg #114

Re: Ooc6

Refreshed that Private thread.The Spells were Core spells.

https://i1375.photobucket.com/...fact_zpskvnmkoub.png
Presumption A, the artifact is not moving or moving at a pace slower then 2 miles a hour.
Presumption B, we know the relative size of the island but don't have a map
Presumption C, the compass works.

With the compass and boat we should be able to find the rough distance and direction the artifact is in, enough so that we can head towards it and not miss it without the compass unless it is well hidden.

It may be towards the presumed center of the island or far closer to one side, and it's unlikely sailing around the island will be faster then cutting across. -> Feel Free to join me in game.
This message was last edited by the player at 00:49, Tue 26 Mar 2019.
Rind Wider
player, 1462 posts
Anarchic Emissary
Amnesia, Intution
Thu 28 Mar 2019
at 15:14
  • msg #115

Re: Ooc6


Snicker, Mabrooks made sure he is never the smartest on in the room now. Does not seem to be enjoying it.
This message was last edited by the player at 15:14, Thu 28 Mar 2019.
Mabrook
player, 3074 posts
Thu 28 Mar 2019
at 16:54
  • msg #116

Re: Ooc6

;) I got items, technically I am probably still the smartest. :p

But no, Mabrook is not a happy camper at the moment.
Rind Wider
player, 1463 posts
Anarchic Emissary
Amnesia, Intution
Thu 28 Mar 2019
at 18:59
  • msg #117

Re: Ooc6

In reply to Mabrook (msg # 116):

13 str x large x quadraped = 300 lbs light load.

that is roughly Relwyk and a light medium sized creature, maybe 2 very light medium sized creatures.

Your items make you think your smart, but they whisper evil thoughts and cloud your mental vision to be more like their creator.
Mabrook
player, 3076 posts
Thu 28 Mar 2019
at 19:29
  • msg #118

Re: Ooc6

:p Perhaps.

And by those numbers, maybe I can carry 3 then.
Rind Wider
player, 1464 posts
Anarchic Emissary
Amnesia, Intution
Fri 29 Mar 2019
at 00:36
  • msg #119

Re: Ooc6

>True Dragons
Damage Reduction
Young adult and older dragons have damage reduction. Their natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.( 5dr/magic)

Immunities (Ex) All dragons have immunity to sleep and paralysis effects.Each variety of dragon has immunity to one or two additional forms of attack no matter what its age, as given in its description.(Presume this is where our undefined precognition abilities comes into play)

Blindsense (Ex) 60 ft

Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet

->Arcane Dragons
Alternate Form(SU) 3/day as a standard action assume the form of any animal or humanoid of medium size or smaller.
Graceful Flight(Ex) Arcane dragons have thin frail wings, but can fly with effortless grace, they are slower but fly with good maneuverability at any size
Physical Frailty(Ex) Arcane dragons have shorter limbs and weaker natural weapons. Treat their natural attacks as if they were one size smaller then they are (minimum tiny). If their Reach is 10 feet or Greater with a claw or wing attack reduce it by 5 ft.

--> Tome Dragon
Scoria Gritstone
player, 111 posts
Mon 8 Apr 2019
at 04:41
  • msg #120

Re: Ooc6

issues at work.  going to have to pause or drop.  sorry.
Rind Wider
player, 1469 posts
Anarchic Emissary
Amnesia, Intution
Mon 8 Apr 2019
at 07:37
  • msg #121

Re: Ooc6

In reply to Scoria Gritstone (msg # 120):

Ok, it's at a good pausing place we can either leave you at the boat or put you with Esfaarn depending on if he is breaking from the group or the game. Should be easy to bring you back from either location later.
Rind Wider
player, 1478 posts
Anarchic Emissary
Amnesia, Intution
Fri 19 Apr 2019
at 07:18
  • msg #122

Re: Ooc6

In reply to Rind Wider (msg # 121):

So, for you none business jobby people. It is tax season and Mabrooks will probably be speaking in 2 sentences if at all for the rest of the month.


It seems to be going around so i will wait here, waiting.

~~~~~~~~~~~~~~~~
Find the path may be in the relic as a cleric or knowledge domain spell.

However without knowing where we want to go, it may be tricky to target at best. It's a powerful spell, but it's a lot simpler then mapquest.

We assume the relic is inside, but it could be under or even inside a portal or dimension or phased to the etheral plane.

We aren't even clear if it's in a room or encased in solid crystal.

"Please select a destination"
Lead us inside the crytal
"please select a destination"
Take us to the relic room
"please select a destination"
Take us to the tomb of the local legend Decard Cain.
"Calculating... Folow the dancing light pseudo dragons for 3 miles, then continue following them for 100 feet."
Dungeon Master
GM, 3715 posts
Sat 20 Apr 2019
at 05:04
  • msg #123

Re: Ooc6

Again, work and life super busy. Still here.
Mabrook
player, 3088 posts
Sat 20 Apr 2019
at 13:13
  • msg #124

Re: Ooc6

Same, and mainly waiting on Relwyk to see if she can cast that spell.
Relwyk
player, 436 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sat 20 Apr 2019
at 14:40
  • msg #125

Re: Ooc6

My tablet is giving me problems. Miracle that I'm  able to get this iin.
Rind Wider
player, 1481 posts
Anarchic Emissary
Amnesia, Intution
Thu 2 May 2019
at 04:07
  • msg #126

Re: Ooc6

In reply to Relwyk (msg # 125):

K Relwyk, rpol has been diwn a lot too.

Time for a party leader decision and any fimal preperations.

So far our information is limited, and therefore prep is limited.
Dungeon Master
GM, 3725 posts
Tue 21 May 2019
at 14:23
  • msg #127

Re: Ooc6

So basically you need to pick a path. You can scout further, but it will take hours. As it is you have spent almost 2 hours at the area. Landing, backtracking, magic scouting. You have no other information on the area except the seems to be a massive tunnel system with various hub like areas.
Mabrook
player, 3093 posts
Tue 21 May 2019
at 14:30
  • msg #128

Re: Ooc6

Heading to hub b :)
Dungeon Master
GM, 3726 posts
Tue 21 May 2019
at 16:21
  • msg #129

Re: Ooc6

By which route...
Rind Wider
player, 1484 posts
Anarchic Emissary
Amnesia, Intution
Tue 21 May 2019
at 22:07
  • msg #130

Re: Ooc6

In reply to Dungeon Master (msg # 129):

Entrance 21.
Scoria Gritstone
player, 112 posts
Sat 8 Jun 2019
at 00:12
  • msg #131

Re: Ooc6

coming out of my 90 day advisory period .. starting to read up again.
Rind Wider
player, 1485 posts
Anarchic Emissary
Amnesia, Intution
Fri 14 Jun 2019
at 03:20
  • msg #132

Re: Ooc6

In reply to Scoria Gritstone (msg # 131):

Rough months, got hired, still hired, been given 10 hours over 5 weeks(days of 4 and 6) Tried to transition to work sleep schedule, tries, back slide, tried, back slide.

Consumed a unhealthy ammount of mhgu/mhxx and tower defense and generally have been needing to help nonwme dependants financial for over a year and feel shitty for being a none provider for my single mom of a girlfriend.
Scoria Gritstone
player, 113 posts
Fri 14 Jun 2019
at 06:15
  • msg #133

Re: Ooc6

Ouch!  Big stony hug sent your way.  I'm hoping to have a positive interview on Tuesday next week.  I've got 30 min with the CEO and CIO of Special Olympics International ... if it goes well then I'll be traveling to DC quite a bit to run their PMO ... much to the chagrin of my two pre-teen daughters.  All while my nephew (32) battling a very rare affliction and my wife's grandma (93) fighting back from a minor stroke and no longer being able to care for herself.  So, more than willing to take virtual hugs back :)
Mabrook
player, 3097 posts
Sat 15 Jun 2019
at 17:16
  • msg #134

Re: Ooc6

Been swamped with life myself. Checking in everywhere today.
Dungeon Master
GM, 3732 posts
Tue 16 Jul 2019
at 12:21
  • msg #135

Re: Ooc6

Friends?
Rind Wider
player, 1487 posts
Anarchic Emissary
Amnesia, Intution
Tue 16 Jul 2019
at 17:21
  • msg #136

Re: Ooc6

In reply to Dungeon Master (msg # 135):

I'd say most of us are still here, but mabrooks is going to be missing for months atleast due to work load.  I can send him a text, and he might get something posted this weekend.
Relwyk
player, 440 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Tue 16 Jul 2019
at 18:25
  • msg #137

Re: Ooc6

And I'm just out of surgery. Although I am recovering from the drugs I'm still a little disassociative.
Rind Wider
player, 1488 posts
Anarchic Emissary
Amnesia, Intution
Sat 20 Jul 2019
at 16:51
  • msg #138

Re: Ooc6

In reply to Relwyk (msg # 137):

quote:
Fuuuuck, that's right! Man, I have been so busy lately I haven't even had time to log into RPOL at all. I'm just now realizing how long it's been since I have logged in. Like... A month? Right? Send my apologies, I am just in a crazy crunch with my business. I'm about to launch a publishing company - it's possibly going to make me a millionaire if I pull this off in the next 45 to 60 days so... I have been working like 14 to 15 hour days every day, with only a few days here or there where I take a break.



quote:
I feel really bad, but... I just have so much going on it's been hard for me to find time to even make meals for myself. 14 to 15 hours straight, networking shit on FB and client work, and meetings out the ass... I will try and login and message everyone an apology, but I don't have the energy for it. When I am not working I have been trying to stay off of the computer, cause... That's a lot of sitting... *Sigh* I even can't stand my phone nowadays.

Dungeon Master
GM, 3733 posts
Wed 4 Sep 2019
at 12:39
  • msg #139

Re: Ooc6

Other than Mabs missing in action. Who is still here? I want to try and get some more players to fill in and continue this adventure.

It's one I've pre-written so it should be a simple plug and go from where we left...minus the Wish of Tome Dragons which I think is an insanely interesting twist.
Relwyk
player, 441 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Wed 4 Sep 2019
at 15:15
  • msg #140

Re: Ooc6

Still here, barely.
Rind Wider
player, 1489 posts
Anarchic Emissary
Amnesia, Intution
Sat 7 Sep 2019
at 07:57
  • msg #141

Re: Ooc6

In reply to Relwyk (msg # 140):

Eh, i have trouble getting super attached to characters in your gane, and half the problem is mine. I can't work them into your settings with enough depth/integration, and wind up feel hollow and cliche.

That aside I think the meta part of the wish was far worse then the impact in game, and it was rude to the human players.

I think if we reach the natural conclusion of the wish it would involve a reversal of some kind to return to as before with Mabrooks a bit wiser and more aware, but otherwise largely as if it never happened.

So there is that.


I think I'd just like a setting where we grow up sheltered the world as a whole, then grow up fast to lv3, making friends and enemies that shape our adventure depending on the factions we support or denounce, a little bit of nobody is completly right but most groups aren't wrong.

Maybe a setting were the dnd churches as a whole overshadow kings and kingdoms. Constantly bickering, but are the only source of healing around. But if you pay Pelor for healing you piss off the Torm faction ect.

 I always felt the part of a order for paladins, church for clerics, and from q monastery part of monks where you belong to something is lacking in dnd games.  Sometimes the needs of the church outway your clerics obligations to the party, or dictate the cleric had to attent this event and therefore the party has to drop them or follow along. Back in ADnD everyone got a building and followers at a certain level.
Scoria Gritstone
player, 115 posts
Sat 7 Sep 2019
at 15:08
  • msg #142

Re: Ooc6

I really wasn't having a good time watching the IC and OOC mess that was involved in the game.  I understand I came in the middle of other's fun and exploration so I tried to make due and enjoy.  That didn't happen.  So, if that's the gist of moving forward I'm good not moving on with the game and wish you all the best.  Thanks :)
Dungeon Master
GM, 3734 posts
Wed 30 Oct 2019
at 13:57
  • msg #143

Re: Ooc6

In lieu of adding in new characters to this game, as i think its at a point there would be more new characters than returning, so the story would basically be anew,

the simplest solution to keep this game thread going, would be an Apocalypse Stone (see transition from 2nd AD&D to 3.5 era gaming) where the worlds, planes become un-tethered altering all of reality and molding it into a new universe, of which i always have thousands of campaign ideas. essentially moving onto Campaign 3? of this game thread.
Scoria Gritstone
player, 116 posts
Thu 31 Oct 2019
at 05:54
  • msg #144

Re: Ooc6

I'm interested in a Campaign 3 .. how do you see the transition?  new characters?  retool the existing ones?  same as they were but new world/campaign?
Rind Wider
player, 1490 posts
Anarchic Emissary
Amnesia, Intution
Thu 31 Oct 2019
at 07:13
  • msg #145

Re: Ooc6

Generally speaking, that campaign twist would be a bit of a overall reset, kind of like one big server reset. I'd imagine characters could be the same or different. A good chance to restructure the party or build around it, As we currently had 3 very different druids, it might be fun to explore a druidic problem instead, If your open to that.

Mabrooks is currently indisposed with work life for the known future if that matters to you, if he does eventually return, it will probably be on a spellmage type instead of a straight spellcaster.


I'm leaning towards a nimble brawler type gnome concept and borrowing a bit from pathfinder.
I play all gnomes as savants in whatever they choose to be, but always in something, E.G. a cooking gnome may know everything about cooking, and always try experiments with new things, and learning new recipes or cooking techniques as they travel (if they even leave home) like a duck to water.

Mechanically you could say all gnomes get skill focus (X), but realistically it's just roleplay, an unhealthy fixation/fascination, my gnomes basically imprint on something random at a young age and bull dog mastering it, dictating their abilities and life choices.

In this Case, I've used something like dancing, yoga, or maybe even some form of exercise/sports fixation. This Gnome love to bend/twist/contort/swing, Bodies in motion is his thing, and whats more choatic and energetic then a good fight, brawl, or trap baiting.

He's faster then most dwarfs, and far stouter then a halfing. A bit of a muscle head, but clever none the less.



I like to have a strong personal angle for why i'm in any group, besides a DnD party being the local fun zone. Circus is a bit cliche, but I can see my gnome imprinting on acrobatic techniques. You just down find many opportunities for acrobats in hidden underground gnome cities, so I would be a integrated/city gnome. Maybe a orphan origin, or just a journeyman.

A wild child Tarzan/Mowgali origin could work. Smaller monkeys would certainly have that energetic and flying potential, I wouldn't go for the full feral effect, but growing up near them, or among them till I realize I wasn't like them and integrating with things more like me.

Whatever the reason, be it respect for another character's prowess, A Burden of Honor or debt (freed or purchased slave?), guiding artifact/fortune teller, seeking my family, or just making a living wage as party member in a adventurer guild. I like there to be some tie in as to why the party is where I choose to be. Perhaps I'm just too much of a handful and you guys are the only ones that put up with me.


I would like to start at a lower level, closer to my grassroots, where character background plays a larger role in motivations and party direction.

http://spheresofpower.wikidot.com/striker
Open Handed sphere
This message was last edited by the player at 07:53, Thu 31 Oct 2019.
Dungeon Master
GM, 3735 posts
Thu 31 Oct 2019
at 12:02
  • msg #146

Re: Ooc6

The Apocalypse Stone was written as a way for DMs to mercifully kill their worlds/campaigns and easy/bridge the process from the old rule system to the 3.0 system.

Im using it as a "hard reset" on the game. you can keep your characters if you wish, but any magic items would lose their enchantments becoming mundane and powerless. The Wish spell would be undone as the world rewrote itself.


So new character if you wish. keep your characters if you wish. Retool/respec your characters if you wish.

My new concept for the campaign, is slightly based off the idea that the multi-verse is still reforming, so you may/will travel through a variation of 16ish realities to retrieve broken pieces of the Apocalypse Stone, because the worlds keep shifting and planes keep falling away. and the stone needs to be brought together again, in the place it was meant to reside, to make the planes stop from shifting and altering reality.

as a sample,
one world would be just plain faerun(D&D)
another would be a more technologically advanced ravnica (magic the gathering)
and another would be of a more gaelic fey world and such.
Scoria Gritstone
player, 117 posts
Thu 31 Oct 2019
at 16:23
  • msg #147

Re: Ooc6

@Rind - thanks for those thoughts.
@DM - That helps, been a minute since I heard that reference so I was a bit confused about it being a module reference.

In general I like the idea and can think of a few things.  I'm not sure how a super low level character would be able to handle the world shattering event and traveling the multi-verse without going insane or dying to the first strange event that took place.  But that's not for me to decide ... just a comment ;)

3 concepts come immediately to mind for something like this ... open to your thoughts ... A) Someone released from a magical imprisonment when all enchantments are broken;  B) Someone who's enthralled in the events taking place and wants to make sure that the events are chronicled for those in the future;  C) Someone of great importance who's story is completely re-written by these cataclysmic events and must find their new path forward.

I might be able to wrap all three into one character...  I'm spitballing here...

Maybe something like: X 'thrice Cursed' is on the small side for an elf with pale lavender eyes that tell of a tale far longer than most have experienced.  At one time, he was the Lord Wizard (OD&D) with a giant treetop fortress in the heart of an old growth forest.  At another time, he was Champion Warlock (1e AD&D) of an Elfin clan, battling to retain their peaceful existence far away from the encroachment of other races, acting as it's protector and diplomat.  The last time, he was a Collector (2e AD&D) who sought out relics and artifacts stolen from the elves and sylvan races by greedy adventurers and hording creatures.

Why 'Thrice Cursed'?  His first curse was by a rival Lord who transformed him into an enchanted tree where he would only be able to perceive the passage of time without being able to interact with it.  It was only when a druid of some note happened to speak to him that he found a release from his woody prison to discover the world had moved on far more than he was aware.  His second curse was an accident which took place while he was studying the texts in an ancient library recently uncovered and he was imprisoned in a never ending maze on a dread pocket plane.  Freed again by accident when his place was replaced by a crafty rogue who thought he had discovered the score of his career only to be trapped instead.  His third curse was ultimately his own decision as he chose to give up his own life to save countless lives when his group uncovered an artifact that was going to fracture opening a direct portal to several malignant planes with hordes waiting to overtake the realms.  His unexpected freedom from this last curse happened only recently when all enchantments were broken as part of a cataclysmic event.

As a technically ancient elven fighter/mage/thief who has spent far more time spent suspended than active in his own life, he is always in awe with the world around him and the changes that have overtaken him.  This helps him keep a youthful wonder instead of a cynical view of his situation in each new age.  His internal drive is to seek, help, & understand over personal gain or power-hungry endeavors.

Conceptually interesting to see an elf cast a spell that has been lost to the ages or in a way that makes no sense to those of the current time or with results that are completely unanticipated.  Equally interesting is an elf confounded by something everyone knows as fact or simple truth provides an alien air to generally common encounters.

again just a spitball concept I've been kicking around for years...
Rind Wider
player, 1491 posts
Anarchic Emissary
Amnesia, Intution
Thu 31 Oct 2019
at 17:09
  • msg #148

Re: Ooc6

The general premise is we the current campaign fails spectacularly, but theres the last minute divine nuke or something.  Reality warps and bam.

Mortals are left to put the world back in order, namely you strong spirits/souls in what reality you find yourselfs haunted by the past or by the future. Every plabe is falling apart, like the idea of Twilight Princess, or Link Between Worlds, where Hyrule and Lorule degrade without their (complete) triforces.

Personally this next bit is a crappy idea, but thaco enemies existing is solid reason for a low level to be mixed with high level.

The effects could level you all at reduced powr if you choose aswell. I just like watching a character evolve into a higger level with tradgedies, and hollow victories to haunt them.

Everyone could have easily be affected differently, and perhaps regaining your lost power could be a aspect. You might have to find your splintered self scattered across the realm like some reality anchor crystal formed by your class levels.

Perhaps some limit breaker was released on your reincarnated knowlwedge you, you are now assassin's creed, you know the world is broken abd everyone else is blind to the fact their town is a escher drawing.


It's a good time to release you inner Whovian, the real question is what limitations and guidelines we want to set forth.


I've got my character concept established, but not my origins. I'd love to be a 'woke' npc turned Pc. The internal struggle of potentialy destroying my doomed world in order to save it would be interesting to toy with.

Shaka when the walls came down.
Relwyk
player, 442 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Thu 31 Oct 2019
at 18:09
  • msg #149

Re: Ooc6

Travelling a multiverse? Are we getting a Spelljamming ship to do it in?
Dungeon Master
GM, 3736 posts
Thu 31 Oct 2019
at 18:37
  • msg #150

Re: Ooc6

Theres multiple ways i have it set up to bring you to a random universe. sometimes spelljamming, sometimes a portal, sometimes others

I typically don't rely heavily on the gods, but as it was the gods who created the Apocalypse Stone in the first place, they are the easiest method to allow a being of "10th level" be able to survive the crash of the mulitverses and traverse about. so I will be interested in the pantheons (any as again this is multiverses)
Maximilian Smirnoff
player, 1 post
Thu 31 Oct 2019
at 18:57
  • msg #151

Re: Ooc6

Mourning the loss of Mabrook, Karza and the others who went before. I was Talendil before.
Rind Wider
player, 1492 posts
Anarchic Emissary
Amnesia, Intution
Thu 31 Oct 2019
at 19:15
  • msg #152

Re: Ooc6



Talendil the dino druid.

We could have a full druid restore nature game.
Maximilian Smirnoff
player, 2 posts
Fri 1 Nov 2019
at 13:03
  • msg #153

Re: Ooc6

He wasn't a druid though, elven archer/fighter.
Dungeon Master
GM, 3737 posts
Fri 1 Nov 2019
at 13:07
  • msg #154

Re: Ooc6

Taran i think it was, was the druid dino.
and then there was esfaran another druid
and faran the cleric

maybe steer away from -aran names
Scoria Gritstone
player, 118 posts
Fri 1 Nov 2019
at 13:20
  • msg #155

Re: Ooc6

Scoria was a druid ... so I agree the issue was -aran names ... as I'm still around :D
Maximilian Smirnoff
player, 3 posts
Fri 1 Nov 2019
at 13:24
  • msg #156

Re: Ooc6

I remember Taran, Faran, Karza and Mabrook. There was the the female that was super heroed, I don't even know what she was, part monk I think! :-) It was fun!
Rind Wider
player, 1493 posts
Anarchic Emissary
Amnesia, Intution
Fri 1 Nov 2019
at 14:31
  • msg #157

Re: Ooc6

Dungeon Master:
they are the easiest method to allow a being of "10th level" be able to survive the crash of the mulitverses and traverse about.



Maybe we don't make it in one piece. maybe we do. Wasn't Mabrooks himself trying to become one, which would probably backfired arrogantly?

SSBros' Congradulations, you just destroyed the divine treaties by forcing and ascension.
This message was last edited by the player at 14:49, Fri 01 Nov 2019.
Dungeon Master
GM, 3738 posts
Fri 1 Nov 2019
at 14:51
  • msg #158

Re: Ooc6

Ok, so i did a deep dive on all the characters that made at least 1 post in game. a few flamed out and went MIA almost instantly. We were posting at a furious rate for some time.

List of characters I had:
Original Crew
Eric Von Darkmoor (short term)
Trindle (short term)
Mabrook
Faran Lithdiir
Belroar
Samsarah
Duskbringer

Wave 2
Karza
Vivi
Swill (short term)
Korut
Tiiva
Kiera (short term)
Krazen

Wave 3
Xander
Zanovia (short term)
Varianna (short term)
Arminas (short term)
Taran Sariel
Balthazar (short term)
Relwyk
Talendil
Jade
Balli

New Campaign 2
Warren Reiner
Idrian (short term)
Esfaran Parserenay
Scoria Gritstone
Dregar Ulfen (short term)
Chessintra
MixiFidd
Rind Wider
Darsan
This message was last edited by the GM at 15:07, Fri 01 Nov 2019.
Rind Wider
player, 1494 posts
Anarchic Emissary
Amnesia, Intution
Fri 1 Nov 2019
at 15:01
  • msg #159

Re: Ooc6



Move Karza to the top of wave 2?
Dungeon Master
GM, 3739 posts
Fri 1 Nov 2019
at 15:06
  • msg #160

Re: Ooc6

oh right, you came in with krazen
Maximilian Smirnoff
player, 4 posts
Fri 1 Nov 2019
at 15:09
  • msg #161

Re: Ooc6

Ah yes, it was Tiiva! and Balli and Jade.
This message was last edited by the player at 15:58, Fri 01 Nov 2019.
Rind Wider
player, 1495 posts
Anarchic Emissary
Amnesia, Intution
Fri 1 Nov 2019
at 15:13
  • msg #162

Re: Ooc6



it feels like it fails to convey the 3+Faran? we had and the noble attempts to take over someone elses character.
Dungeon Master
GM, 3742 posts
Fri 1 Nov 2019
at 15:27
  • msg #163

Re: Ooc6

made a thread detailing what the Apocalypse Stone's story is. its a bit of a read for backstory information
Maximilian Smirnoff
player, 5 posts
Fri 1 Nov 2019
at 15:38
  • msg #164

Re: Ooc6

The previous was shattering the stone, now putting it together?
Dungeon Master
GM, 3743 posts
Fri 1 Nov 2019
at 15:52
  • msg #165

Re: Ooc6

yes, retrieving the pieces and putting it back in the castle will return realities back to normal.
Relwyk
player, 443 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Fri 1 Nov 2019
at 22:39
  • msg #166

Re: Ooc6

If Relwyk is in Memorium, we are doing brand new characters?
Rind Wider
player, 1496 posts
Anarchic Emissary
Amnesia, Intution
Fri 1 Nov 2019
at 23:18
  • msg #167

Re: Ooc6



Up to her, the campaign is shifting over.
Scoria Gritstone
player, 119 posts
Sat 2 Nov 2019
at 19:16
  • msg #168

Re: Ooc6

I'm leaving Scoria behind and moving forward with a new concept.  I think the choice is up to you but I'll let the DM opine on that one :)
Relwyk
player, 444 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Sat 2 Nov 2019
at 21:33
  • msg #169

Re: Ooc6

Level 10 characters?
Rind Wider
player, 1497 posts
Anarchic Emissary
Amnesia, Intution
Sat 2 Nov 2019
at 21:51
  • msg #170

Re: Ooc6



No clue. Rules of engagement haven't been address yet.


I could definantly see Relwyk's book sheltering her as a 'true' artifact.
Dungeon Master
GM, 3744 posts
Mon 4 Nov 2019
at 00:48
  • msg #171

Re: Ooc6

In memoriam was more a listing of just every character to have come through here. Not necessarily dead.

Level 10 characters.
You can keep your character as they are set up as far as abilities and the paths you took. But all magic items, all permanent spells. All granted bonuses and such have been wiped clean and removed from characters

So you can make a new character, keep an existing, or restat an existing.
Benok Cognar
player, 1 post
Mon 4 Nov 2019
at 02:24
  • msg #172

Re: Ooc6

Hey all!  I look forward to joining you.

Benok hails from the burnt-out world of Athas originally, where he studied the Way (psionics) and in secret did some side studies in the dark lore of the arcane.  In all these crazy lands where arcane magic doesn't scorch what little is left of the vegetation, he'll be a bit more public about being a cerebremancer.
Scoria Gritstone
player, 120 posts
Mon 4 Nov 2019
at 06:31
  • msg #173

Re: Ooc6

Torquil of Deep Hollow hails from Ringlo Hall in the Redwood of Blackmoor where he was once Lord Wizard, which is a title bestowed upon elven warrior wizards of a certain renown.  However, more recently he was released from an artifact when the great disruption in the magical tapestry rippled through the multi-verse.  His current equivalence is a Duskblade / Abjurant Champion yet his knowledge of the weave combined with his unusual fighting techniques and archaic items and spells speak volumes before he ever tells a tale by fireside.
Relwyk
player, 445 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Mon 4 Nov 2019
at 09:37
  • msg #174

Re: Ooc6

In reply to Dungeon Master (msg # 171):

Restat? You mean switch the existing stats with one another to make a different form of the character?
Dungeon Master
GM, 3745 posts
Mon 4 Nov 2019
at 13:14
  • msg #175

Re: Ooc6

yes Relwyk.
You can either keep her as she is.
You can rearrange where you put points and skills and class paths (though I would have you keep the ability scores for this option)
You can completely reroll everything keeping the same character backstory, but the multiversal-shift has altered her
You can make a whole new character.
Dungeon Master
GM, 3746 posts
Mon 4 Nov 2019
at 15:22
  • msg #176

Re: Ooc6

I think at this point the RTJ phase is done and let me know when you all have sheets to look at and we can get moving on.
Maximilian Smirnoff
player, 6 posts
Mon 4 Nov 2019
at 15:26
  • msg #177

Re: Ooc6

I'm in slow mode, haven't started yet. In the next day or two I'll get it done.
Relwyk
player, 446 posts
Spellscale Sorceress
HP 78/78 F+11 R+11 W+13
Mon 4 Nov 2019
at 18:38
  • msg #178

Re: Ooc6

Level 10 and new equipment based on Wealth by level tables?
Feliston Irongallows
player, 1 post
Mon 4 Nov 2019
at 19:34
  • msg #179

Re: Ooc6

Hi all as well!

I will be a former Spellguard of Silverymoon joining you.

Feliston has taken the first courses in his training at the Fochlucan Lyrist path.

I'd had the Wealth by Level questions as well.

The creation thread shows one item at 4500 gp and one at 1500 gp.
Dungeon Master
GM, 3747 posts
Mon 4 Nov 2019
at 19:43
  • msg #180

Re: Ooc6

no wealth other items. See notice

Equipment class provides only
No gold
1 item worth 1500gp or less
1 item worth 4500gp or less.

the only other items you have are based off the book your class(es) come from for starting equipment packages.
IE: Druid would have: Hide armor, heavy wooden shield, Scimitar, Club, Sling. For gear she would have A backpack with waterskin, one day's rations, bedroll, sack, flint and steel. A pouch with 10 sling bullets. Holly and Mistletoe. Threee torchs.
Feliston Irongallows
player, 2 posts
Mon 4 Nov 2019
at 21:59
  • msg #181

Re: Ooc6

Just to be clear for people since I had to go look at the books.

DM is talking about the "Starting Package" weapons and gear from the PHB physical book section just before the next class. It's not in the SRD or any online version unless you have a PDF copy.

I can look at the different classes and post what the starting packages are for a class if someone needs it.

So Rogue is:

Armor: Leather
Weapons: Short Sword, Light Crossbow, Dagger
Gear: Backpack with a waterskin, one day's rations, bedroll, sack, flint & steel, Thieve's Tools, Hooded Lantern with three pints of oil, Case with 10 crossbow bolts.

I'm not decided on if I'm starting with Rogue or Bard, so that might be my starting gear, but it's an example :)
This message was last edited by the player at 01:40, Tue 05 Nov 2019.
Dungeon Master
GM, 3748 posts
Tue 5 Nov 2019
at 01:28
  • msg #182

Re: Ooc6

^ yes, this.
Feliston Irongallows
player, 3 posts
Tue 5 Nov 2019
at 01:45
  • msg #183

Re: Ooc6

One more question DM - if we have more than one class, is it the packages for each or only one of them?

I.e. I'm going to be starting as Rogue/Bard/Druid - do I need to choose which or can I get the equipment from each (not counting duplicates)?

Rogue starting gearBard starting gear
LeatherStudded leather
Dagger 
Light CrossbowLight crossbow
Short SwordLongsword
BackpackBackpack
waterskinwaterskin
Rations x1Rations x1
bedrollbedroll
sacksack
flint & steelflint & steel
thieve's tools 
hooded lantern + oil x3torches x3
 Lute (common
Crossbow bolts x10Crossbow bolts x10

So obviously where there is duplicate that is ignored, but could I start with: Dagger, Longsword, Shortsword, light crossbow?

Or do I need to basically choose between Spell component pouch and thieves' tools? :)
Rind Wider
player, 1498 posts
Anarchic Emissary
Amnesia, Intution
Tue 5 Nov 2019
at 02:02
  • msg #184

Re: Ooc6

I'm in quite a bit of a personal muddle, I don't think I will move forward with the game.

I've been broke for 2 week now, and have no reliable plans for the future.

Take what you'll use, don't over-equip weapons, maybe take 2-3 daggers, but only 1 quarterstaff ect. Your not a new adventurer, and have been around the block, but your also keeping light and simple with your trade tools. If you lockpick in character your probbaly have lock picks. If your merely trained but don't make a habit of picking locks, maybe you don't.

The main purposed is at Highlight that your basically lugging your adventure gear and start fights over a bunch of alchemy items or situation items you probably would only use if you ran into say a swarm, or 3d6 one handed orc cleavers. Just apply the K.I.S.S principle to the gear list and everything will work out fine. Try not to duplicated(without reason), but do include your key items like lockpicks, spellbags, and instrument if they apply. Try only grabing 1 main weapon, 1 shield, 1 armor set, and some backup weapons if reasonable, having a short sword incase your longsword breaks is reasonable for example. A druid obviously wouldn't be using chainmail(depending on edition?) but they could be wearing leather or hide, A rogue usually wouldn't wear medium/heavy armor because of evasion, so a Rogue/Druid is probably wearing light armor made of animals or plants or possibly even stone.
Dungeon Master
GM, 3749 posts
Tue 5 Nov 2019
at 04:20
  • msg #185

Re: Ooc6

When you take your new class. Yes you have those items too.
Dungeon Master
GM, 3750 posts
Wed 6 Nov 2019
at 04:14
  • msg #186

Re: Ooc6

Last RTJ added. Please try and finish characters ASAP
Relwyk
player, 447 posts
Fiend-blooded Sorceress
HP
Wed 6 Nov 2019
at 17:44
  • msg #187

Re: Ooc6

HP figured out how?
Skills chosen, trying to figure out feats, familiar, etc.
Benok Cognar
player, 2 posts
Wed 6 Nov 2019
at 18:16
  • msg #188

Re: Ooc6

Character Generator thread says max hp for first 2 levels, then rolled.
Dungeon Master
GM, 3751 posts
Wed 6 Nov 2019
at 18:19
  • msg #189

Re: Ooc6

yes, please see notice.
Rind Wider
player, 1499 posts
Anarchic Emissary
Amnesia, Intution
Wed 6 Nov 2019
at 19:11
  • msg #190

Re: Ooc6

In reply to Dungeon Master (msg # 189):

Cory can you drop me from the game?
Alkiri Settin
player, 1 post
Thu 7 Nov 2019
at 00:37
  • [deleted]
  • msg #191

Re: Ooc6

This message was deleted by the player at 02:37, Thu 07 Nov 2019.
Feliston Irongallows
player, 4 posts
Thu 7 Nov 2019
at 00:38
  • msg #192

Re: Ooc6

I think I'm pretty close to done.

I just need to finalize my skills and my memorized spells.
Benok Cognar
player, 3 posts
Sat 9 Nov 2019
at 03:39
  • msg #193

Re: Ooc6

How's everyone doing?

Assuming we aren't doing once a class skill, always a class skill, I'm all set.
Feliston Irongallows
player, 5 posts
Sat 9 Nov 2019
at 03:59
  • msg #194

Re: Ooc6

In reply to Benok Cognar (msg # 193):

I took Able Learner as my Human feat just to avoid any and all worries about when I gained what skill as a class skill
Benok Cognar
player, 4 posts
Sat 9 Nov 2019
at 04:19
  • msg #195

Re: Ooc6

I did the same. :)  Pay a feat to avoid accounting issues?  Yes, please.
Dungeon Master
GM, 3752 posts
Mon 11 Nov 2019
at 13:44
  • msg #196

Re: Ooc6

last call for character sheets. please let me know if you have them ready. I would like to get at least a start on the game.
Torquil
player, 121 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Mon 11 Nov 2019
at 14:27
  • msg #197

Re: Ooc6

I think I'm good.
Maximilian Smirnoff
player, 7 posts
Mon 11 Nov 2019
at 14:52
  • msg #198

Re: Ooc6

Drop me Cory, for now I'm too busy in other games
Relwyk
player, 448 posts
Fiend-blooded Sorceress
HP 42
Mon 11 Nov 2019
at 16:16
  • msg #199

Re: Ooc6

Mine is ready.
Alkiri Settin
player, 2 posts
Wayward Scholar
Mon 11 Nov 2019
at 17:40
  • msg #200

Re: Ooc6

Hello everyone!
Almost ready! :)
Benok Cognar
player, 5 posts
Tue 12 Nov 2019
at 14:28
  • msg #201

Re: Ooc6

Just confirming out here that I'm good to go.
Torquil
player, 122 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Tue 12 Nov 2019
at 14:28
  • msg #202

Re: Ooc6

I'm good.
Alkiri Settin
player, 3 posts
Wayward Scholar
Tue 12 Nov 2019
at 14:49
  • msg #203

Re: Ooc6

Do we want to play the 'guess that class' game while we wait for start? (I'm ready too!)

So far, it looks like the majority of us want to hide behind Torquil.
This message was last edited by the player at 14:49, Tue 12 Nov 2019.
Dungeon Master
GM, 3755 posts
Tue 12 Nov 2019
at 15:42
  • msg #204

Re: Ooc6

Posted a notice and thread.

Notice, The Singularity, gives a state of the current events of the world(s). Describing how everything is bleeding together and tehre are portals leading to other universes popping up all over.

The thread Den of Delights, is where you can begin posting and making free actions as I set the outline of the campaign setting.
Feliston Irongallows
player, 6 posts
Wed 13 Nov 2019
at 00:52
  • msg #205

Re: Ooc6

oof, DM please check my sheet and let me know where I made mistakes. I'm sure I did, I just can't see them with a critical eye anymore.
Torquil
player, 126 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Mon 18 Nov 2019
at 04:49
  • msg #206

Re: Ooc6

Anyone have a preference?  I'm good with most of them...  I'm leaning towards #1  Anyone up for stealing Excalibur from King Arthur?
Benok Cognar
player, 11 posts
Mon 18 Nov 2019
at 05:19
  • msg #207

Re: Ooc6

So... we discussed this and then after a few days of waiting Benok stepped through a portal.  Please don't go to a different one.
Alkiri Settin
player, 8 posts
Wayward Scholar/ Init:+5
AC:15 HP:63/F:7 R:11 W:8
Mon 18 Nov 2019
at 11:15
  • msg #208

Re: Ooc6

Oh, we're going through the first one, no worries about that. This'd be a completely different adventure otherwise.
Dungeon Master
GM, 3766 posts
Wed 27 Nov 2019
at 00:02
  • msg #209

Re: Ooc6

I apologize I got busy with work leading to the holiday. I'll try and have an update tomorrow morning. But no pressure with the holiday coming up.
Erazel
player, 1 post
Thu 5 Dec 2019
at 03:03
  • msg #210

Re: Ooc6

Hi hi.... ummmm I am terrible at somethings on the sheet.  I don't know how to get the items that I want with the way that the items are done.... I think I have most of the rest right.  Also happy to be meeting you all.

If anyone can help or suggest that would be awesome... also if this is the wrong OOC I am sorry about this then.
Alkiri Settin
player, 12 posts
Wayward Scholar/ Init:+5
AC:15 HP:63/F:7 R:11 W:8
Thu 5 Dec 2019
at 12:00
  • msg #211

Re: Ooc6

Power was out a few days because the snowstorm in the NE US. I'll be posting tonight after work.

Just wanted to check in. I had made all my rolls and never had a chance to actually write the message :x
Balli
player, 1 post
he talks to his bow
nothing he cant climb
Tue 10 Dec 2019
at 05:13
  • msg #212

Re: Ooc6

Erazel:
Hi hi.... ummmm I am terrible at somethings on the sheet.  I don't know how to get the items that I want with the way that the items are done.... I think I have most of the rest right.  Also happy to be meeting you all.

If anyone can help or suggest that would be awesome... also if this is the wrong OOC I am sorry about this then.

I could suggest some great things, but knowing more about your character would help.

as for my character, he is a realy good archer, and a realy good climber.

my "special" items are...
my bow (2900 gp of the 4500 gp allotment)
and a spool of endless rope (1400 gp of the 1500 gp allotment)

while not a cleric or paladin he has a self imposed code of conduct he lives by that is just as strict as if he were a member of a religious order

he is a devout follower of St Cuthbert.

he also talks to his bow like a crazy person.
Erazel
player, 2 posts
Tue 10 Dec 2019
at 18:24
  • msg #213

Re: Ooc6

I decided to just keep it simple since she has so many things as bonuses just as a character. Took me a bit lol. Rather than overthink I just jumped in. I am excited to get started with this and play my character.
Balli
player, 2 posts
he talks to his bow
nothing he cant climb
Tue 10 Dec 2019
at 18:33
  • msg #214

Re: Ooc6

Erazel, it looks like we will be traveling together.

Here are some suggestions for infinity usefully items.

Endless rations

Bag of endless caltrops

Bottomless feed bag (endless rations/water for mount, both carnivore and herbavore)

You can also go with armor or weapon.

Ring of sustinance is good for because you get "full" sleep faster,and you don't need food and water

If I had more info about the character I will be traveling with, I could recommend more specific items.
Erazel
player, 3 posts
Tue 10 Dec 2019
at 18:47
  • msg #215

Re: Ooc6

I got a mithral shirt to help with her getting hit, hopefully she won't get hit often... lol and also a handy haversack since she is small and likes to pocket things.  Plus every girl loves a good mary poppins bag lol.
Torquil
player, 135 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Mon 23 Dec 2019
at 05:06
  • msg #216

Re: Ooc6

I'm on holiday from 12/23 to 12/31...
Erazel
player, 9 posts
Thu 26 Dec 2019
at 00:25
  • msg #217

Re: Ooc6

I’ll be able to better post tomorrow after the holidays. Sorry
Dungeon Master
GM, 3790 posts
Fri 27 Dec 2019
at 02:51
  • msg #218

Re: Ooc6

The bounty board is meant to be a means of extra coin and potential additional information about the item in this realm you seek.

It's still fine to pursue those things. But I dont want to have multiple threads with multiple people split up and going off in different ditection
Balli
player, 16 posts
he talks to his bow
nothing he cant climb
Fri 27 Dec 2019
at 03:29
  • msg #219

Re: Ooc6

In reply to Dungeon Master (msg # 218):

Noted... extra coin aside. Is there a critical plot point that dictates one "more" important then another. Because plot wise the 3 craftsman sounds like it has a greater amount of critical plot.

I think whatever we as a group pursue the collective choice should seem logical. So might I recommend that Torquil or someone call on Balli's competitive side if they want to get him to change his mind.
Dungeon Master
GM, 3791 posts
Mon 30 Dec 2019
at 19:04
  • msg #220

Re: Ooc6

any more thoughts or discussion on where to go for your next course of actions in game?

and Alkiri  has the next pick in the holiday gifts when she can
Alkiri Settin
player, 18 posts
Wayward Scholar/ Init:+5
AC:15 HP:63/F:7 R:11 W:8
Mon 30 Dec 2019
at 21:11
  • msg #221

Re: Ooc6

Yep!

Apologies, bad weather meant I had to entertain grandparents longer than expected.

Back to our regularly scheduled programming~
Dungeon Master
GM, 3799 posts
Tue 7 Jan 2020
at 15:00
  • msg #222

Re: Ooc6

Posted a Map of the Land of locations that have been mentioned
Benok Cognar
player, 26 posts
Tue 7 Jan 2020
at 15:36
  • msg #223

Re: Ooc6

Waiting for your re-pick in the mistletoe thread, Alkiri.
Alkiri Settin
player, 20 posts
Wayward Scholar/ Init:+5
AC:15 HP:63/F:7 R:11 W:8
Wed 8 Jan 2020
at 13:26
  • msg #224

Re: Ooc6

I apologize, my lungs decided I needed to be in the hospital for a bit. (I'm much better now, promise!)
This message was last edited by the player at 14:07, Wed 08 Jan 2020.
Torquil
player, 142 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 8 Jan 2020
at 20:24
  • msg #225

Re: Ooc6

anyone else get the item they offered for Malice & Mistletoe?  just curious :)
Balli
player, 23 posts
he talks to his bow
nothing he cant climb
Wed 8 Jan 2020
at 20:34
  • msg #226

Re: Ooc6

I could have, but I was expecting a few cursed items in the mix.

From the moment the first haversack was revealed, it was clear I took things a little to literal.

I took 'a gift' to mean singular, only one.

And I see only one other person embraced the malice in malice and mistletoe.
Dungeon Master
GM, 3805 posts
Wed 8 Jan 2020
at 21:33
  • msg #227

Re: Ooc6

i think every game ive done this for, its ended up sooooo different

1 everyone picked their own items
1 everyone put in hayward haversacks
there was 1 that had wayyyyyy more malice items in it (though that was my RL game they are dicks to each other in game too)
Benok Cognar
player, 34 posts
Wed 29 Jan 2020
at 16:17
  • msg #228

Re: Ooc6

Sorry - had an intensive course last week (40 hours of school in addition to the usual work, family, and church time).

That said, it's incredibly demotivating to post when time keeps getting advanced with no story need for it, warning, or actions that could use the time posted by players.
Dungeon Master
GM, 3814 posts
Wed 29 Jan 2020
at 16:22
  • msg #229

Re: Ooc6

I had made a post Friday to try and urge you to move on from just posting morning rituals. not counting the weekend, a few more days passed without anyone responding. Time passing is a pssive way of trying to urge you on.
Alkiri Settin
player, 29 posts
Wayward Scholar/ Init:+5
AC:15 HP:63/F:7 R:11 W:8
Thu 30 Jan 2020
at 12:25
  • msg #230

Re: Ooc6

I got a weird 404 error the past couple days trying to actually open up a forum. Was I the only one getting that?
Dungeon Master
GM, 3816 posts
Thu 30 Jan 2020
at 13:22
  • msg #231

Re: Ooc6

i've gotten it from here before. i was able to get around that by logging in from a previous link in my history folder.
Balli
player, 34 posts
Ac 8, no armor,
F 8, r 9, w 6
Thu 30 Jan 2020
at 14:14
  • msg #232

Re: Ooc6

I think it was a regional thing.

I did not have the problem, but a large number of players in other games report the same problems.
Relwyk
player, 481 posts
Fiend-blooded Sorceress
HP 42
Wed 5 Feb 2020
at 10:54
  • msg #233

Re: Ooc6

Is Balli expecting me to roll a d4?
Balli
player, 41 posts
Ac 8, no armor,
F 8, r 9, w 6
Wed 5 Feb 2020
at 13:35
  • msg #234

Re: Ooc6

Relwyk:
Is Balli expecting me to roll a d4?

balli is asking you to draw out 4 coins from his coin pouch, and you keep what you take out.

because all his coins are jumbled together, the increasing values of the coin (copper, silver, gold, platinum) line up with the 4 sides of a d4 and drawing 4 coins translates to 4d4

in a test of strength balli has a clear advantage

challenging you to try and hit him,... his single digit AC gives a clear advantage to an inanimate object.

so gambling is the competition he came up with, it is quick and the answer to his moral dilemma is given clearly and immediately.
This message was last edited by the player at 13:38, Wed 05 Feb 2020.
Dungeon Master
GM, 3822 posts
Wed 5 Feb 2020
at 13:37
  • msg #235

Re: Ooc6

as like combat would, having everyone draw and waiting on everyone would take time.
DM rolled random and Benokdrew the most value

though Balli wouldn't have platinum coins, remeber that was part of the problem, no one had their full gear a level 10+ character would or gold.
Balli
player, 42 posts
Ac 8, no armor,
F 8, r 9, w 6
Wed 5 Feb 2020
at 13:52
  • msg #236

Re: Ooc6

Dungeon Master:
as like combat would, having everyone draw and waiting on everyone would take time.
DM rolled random and Benokdrew the most value

though Balli wouldn't have platinum coins, remember that was part of the problem, no one had their full gear a level 10+ character would or gold.

the challenge is only to Relwyk as that is the only character he knows personally. any other creature that approaches will receive an intimidate check for their efforts and any that ignore that... i don't want to start something Balli is bound to lose

Though the sorceress trusted Benok, his recent statement in character have led Balli to not  trust Benok at all.

true Balli only has 6 coins in his pouch and all of them are gp that is true

but it is less about the contents of the pouch and more about moving forward without debates on morality.
This message was last edited by the player at 13:57, Wed 05 Feb 2020.
Torquil
player, 151 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 5 Feb 2020
at 14:39
  • msg #237

Re: Ooc6

btw.  OOC I love your quirk Balli.  I just hope you find a way to have it work for you and the group.  I'd hate to see you take yourself out of the game with your quirk.  I've seen that happen before in other games and it is sad when it happens.
Dungeon Master
GM, 3824 posts
Wed 5 Feb 2020
at 14:48
  • msg #238

Re: Ooc6

Balli, which of your text is his spoken text. if you are using inner monologue text too, just keep it plain black or italics, but i am confusing which you are saying or what you are thinking outloud
Benok Cognar
player, 37 posts
Wed 5 Feb 2020
at 15:30
  • msg #239

Re: Ooc6

Quotation marks also help mark what's being said aloud.  I really need to know what you're saying or not saying before I can make my next post.
Dungeon Master
GM, 3825 posts
Wed 5 Feb 2020
at 16:10
  • msg #240

Re: Ooc6

Ok.
Time out




Currently only Relwyk, Benok and Alkiri with Sheen can see through the veil.

Balli and Torquil failed their checks


Balli, can you please describe what strict code you are trying to play by. If its anything like a paladin's oath or such where its strict black and white good and evil, this is going to happen at every encounter, every scene, every time someone speaks. Living by a strict code is one thing, but then playing a game of chance to determine who is right seems askew of this code, even if flavored with "the gods decide"
Torquil
player, 152 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 5 Feb 2020
at 16:53
  • msg #241

Re: Ooc6

quote:
Code of conduct

Never attack first...for any reason.

Never shield anyone from the consequences of their actions...for any reason.

Never abandon a quarry...no matter the amount of time...for any reason.

Never forget that no one is above the law.

Dungeon Master
GM, 3826 posts
Wed 5 Feb 2020
at 16:59
  • msg #242

Re: Ooc6

thanks Torquil


As the party should see it, as Relwyk, Benok and Alkiri made the Will saves, there shouldn't be reason to disbelieve them.
Balli
player, 44 posts
Ac 8, no armor,
F 8, r 9, w 6
Wed 5 Feb 2020
at 18:24
  • msg #243

Re: Ooc6

as much as he talks, at the end of the day his personal code only applies to himself only, there is nothing in his code preventing others from doing as they please.

  1. quote:
    never attack first

    Balli can not attack any creature until it has attacked a member of the party that is not himself.
  2. quote:
    consent is everything.

    without consent it is a crime. Using magic to affect someone's choices is worst crime of all.
  3. quote:
    never take what is not yours

    he can not take a portion of party loot.
    He can not benefit from something that is not his.
    He can only accept a equal cut of the final bounty purse.
    he does not eat food he did not bring with him.
  4. quote:
    no one is above the law.
      a crime is a crime, it does not mater why.
      theft of a loaf of bread to feed a starving family is still theft.
      assault is assault and does not matter if it was done to bring a criminal to justice.
    • quote:
      Hold your self to the highest standard

      others may, but he may not.
      in his personal ledger where he records all the crimes he has committed, not guilty does not mean innocent.

Torquil
player, 154 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 5 Feb 2020
at 19:23
  • msg #244

Re: Ooc6

Fun.  Like I said, I just hope you can find ways to work it into the game so it doesn't exclude you from playing. :)
Relwyk
player, 488 posts
Fiend-blooded Sorceress
HP 42
Wed 19 Feb 2020
at 19:13
  • msg #245

Re: Ooc6

Benok is now a Bloomstrider?
Benok Cognar
player, 49 posts
Wed 19 Feb 2020
at 19:21
  • msg #246

Re: Ooc6

Yep. <Dances>*






*No skill, 10 dex, 12 cha... it's probably not pretty.
Benok Cognar
player, 52 posts
Tue 25 Feb 2020
at 16:29
  • msg #247

Re: Ooc6

Benok wants to learn things and I know Balli (and probably others) want to move on, so I posted a brief summary of things rather than starting full-blown conversations with each person at the party.
Torquil
player, 160 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Tue 25 Feb 2020
at 19:37
  • msg #248

Re: Ooc6

Thank you. Loved the synopsis
Ervia Teufel
player, 2 posts
Tue 25 Feb 2020
at 22:28
  • msg #249

Re: Ooc6

Hello. I will say hi now.

returning player here.

I used to play Tiiva back in "wave 2".
Benok Cognar
player, 53 posts
Wed 26 Feb 2020
at 00:20
  • msg #250

Re: Ooc6

Welcome back!
Dungeon Master
GM, 3846 posts
Fri 28 Feb 2020
at 15:53
  • msg #251

Re: Ooc6

I've been real busy with work lately.
thank you for being patient. will try and post and update when I can.
Torquil
player, 163 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Fri 28 Feb 2020
at 17:55
  • msg #252

Re: Ooc6

Are we all in agreement to go to the "small folk" and retrieve the "source of powerful magic" as our next part?
Ervia Teufel
player, 4 posts
Fri 28 Feb 2020
at 18:11
  • msg #253

Re: Ooc6

It's my only lead!
Also I'm just going to do what the party is doing, ya know, being new.
From what I've read though, DM seems to be subtly pushing for it.
Dungeon Master
GM, 3849 posts
Wed 11 Mar 2020
at 13:26
  • msg #254

Re: Ooc6

Sorry gang, i was hit again with sickness, stomach bug this time just destroyed me. Reading and posting.
Ervia Teufel
player, 7 posts
Sun 15 Mar 2020
at 19:23
  • msg #255

Re: Ooc6

I'm still here. Work keeping me busy.
Dungeon Master
GM, 3852 posts
Tue 31 Mar 2020
at 14:33
  • msg #256

Re: Ooc6

heads up, my work's VPN network considers this website as a "gaming" site so it blocks it. With everyone working from home they are blocking sites that may clog the network. So "after work hours" i can get back in here and do updates. otherwise Im stuck to my phone for updates and posts.
Dungeon Master
GM, 3854 posts
Tue 28 Apr 2020
at 19:13
  • msg #257

Re: Ooc6

player check. who is still around?
Relwyk
player, 491 posts
Fiend-blooded Sorceress
HP 42
Tue 28 Apr 2020
at 19:17
  • msg #258

Re: Ooc6

Present.
Balli
player, 63 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Tue 28 Apr 2020
at 19:35
  • msg #259

Re: Ooc6

Relwyk:
Present.

I have the wrapping paper for the present...who has tape and ribbons?
Benok Cognar
player, 60 posts
Tue 28 Apr 2020
at 21:04
  • msg #260

Re: Ooc6

You be around, and I'll be square.
Ervia Teufel
player, 9 posts
Tue 12 May 2020
at 05:06
  • msg #261

Re: Ooc6

I'm not entirely gone.
Talendil
player, 1 post
Tue 12 May 2020
at 17:55
  • msg #262

Re: Ooc6

Talendil is back, not quite the same, but back.
Brik'gol Lardgart
player, 1 post
Tue 12 May 2020
at 18:54
  • msg #263

Re: Ooc6

Hey guys, new guy on the block!

I was just crafting my (duergar) character, and hoping for some hints as to what sort of classes we need in the party. I'm (by far) a very "team/friend oriented" guy, so it'd help if I had a bit of a direction!

Now when suggesting classes, keep in mind I rolled like a commoner for my ability scores. I've got my highest score at 13, an 8, a 9... etc. So (lol) I need a class that... doesn't need me to really be exceptional at anything ;)

Looking forward to playing!
Talendil
player, 2 posts
Tue 12 May 2020
at 18:56
  • msg #264

Re: Ooc6

10th level? Right?
Dungeon Master
GM, 3857 posts
Tue 12 May 2020
at 19:03
  • msg #265

Re: Ooc6

10th level.
all other creation questions i believe are covered in the character generation notice.

magic items are minimal, and on purpose as all magic in the multi-verse stopped working, and is on the fritz so only a few magic items have since been created and obtained and so on.
Talendil
player, 3 posts
Tue 12 May 2020
at 19:48
  • msg #266

Re: Ooc6

I'll re-do the character sheet tomorrow Cory, be ready tomorrow afternoon sometime. I started on it, but need to finish the generation.

Get starting equipment, a few gold to start? No magic or are you picking magic?

Went back to the original Talendil portrait! ;-)
This message was last edited by the player at 19:49, Tue 12 May 2020.
Talendil
player, 4 posts
Wed 13 May 2020
at 14:01
  • msg #267

Re: Ooc6

Hi Tiiva, Talendil back, kept the name, new character.

Relwyck is a sorcerer, Balli is an archer of the huge kind. what is everyone else? I'm debating what I want to roll. I rolled an 18 and a 17 as well as the 14, 13, 12, and 10. At 4th level I have two 18's My god is Chronepsis the Watcher, Lord of Time. Fate, Death, and Judgment his domains.
Brik'gol Lardgart
player, 2 posts
Wed 13 May 2020
at 14:41
  • msg #268

Re: Ooc6

Hi Talendil!

I've rolled terribly (literally worse than the dmg example for a duergar "base" monster) for ability scores, but I'm trying to make a rogue work.

I'm unsure of the nature of this game. If we're a friendly 'work together' style game (I hope!) then I'll be:

Rogue focused on backstab + bluff + appraisal for handling the team's item debates and trades, etc

If we're all opposed, or more individualistic, then I'd have to play something a little bit different (add in spellcasting or something).

Now, that being said, does anybody's character have an issue with duergar? It'll massacre my ability to bluff anybody (for some reason... deep dwarves are good at bluffing lol!), but it'll make me protected from a few "hold" spells and dangers to myself. Are we going to be in the sun, because that'll cripple me haha.

Just here to banter and try and be what the party needs most!
Talendil
player, 5 posts
Wed 13 May 2020
at 14:44
  • msg #269

Re: Ooc6

Together, we're saving the world, Sunglasses.
This message was last edited by the player at 14:45, Wed 13 May 2020.
Balli
player, 67 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Wed 13 May 2020
at 15:08
  • msg #270

Re: Ooc6

I appreciate that you still call me an archer. But yes that was (still is) the concept.

Balli is currently using thrown and improvised weapons.
Talendil
player, 6 posts
Wed 13 May 2020
at 15:13
  • msg #271

Re: Ooc6

My worst is cleric but it looks like we need one, do we?
Brik'gol Lardgart
player, 3 posts
Wed 13 May 2020
at 15:18
  • msg #272

Re: Ooc6

Awesome! Ok, so I messed up rolling for stats, so I fixed it: not nearly as terrible (lol go figure).

So I'll be aiming for a rogue, who balances between backstabbing, bluffing, and getting us money for our trades and goods. Would that work? Or do we already have a "face" of the party in THAT way?

AKA: Somebody else would have to be nice (diplo), but I'd handle the bullshit (bluff).

Edit: And I think we have a cleric (Divine or favored soul or something) the gm mentioned.
Balli
player, 68 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Wed 13 May 2020
at 15:59
  • msg #273

Re: Ooc6

So I have had an idea for a while. And maybe it might inspire you and your rogue build.

The idea is based on some out of the box ideas.

1) just because the name of the game mechanics don't change, does not mean that the character calls it the same thing IN CHARACTER.

2) if a rogue thought he was a cleric, what would he call his (rogue) class abilities. How would his personality evolve as he gained more and more "cleric"(rogue) levels.
Would he see his sneak attack as a version of smite?
Would he see his evasion and improved evasion as his god giving him tiny insights into future threats.

3) what if the orc "cleric" believes in and follows the god of elves.
Brik'gol Lardgart
player, 4 posts
Wed 13 May 2020
at 16:06
  • msg #274

Re: Ooc6

...I am SO going to do this!

That's freaking hilarious, and I think that's exactly what I'm going to do. Anybody calls me a thief or a scoundrel, they're full of it, because I'm "liberating" things from people to bring the coming prophecies, or something similar.

That's awesome, hahaha! I love it!
Talendil
player, 7 posts
Wed 13 May 2020
at 16:12
  • msg #275

Re: Ooc6

Cleric 6/Dracolyte 4 of Chronepsis.
Talendil
player, 8 posts
Wed 13 May 2020
at 16:58
  • msg #276

Re: Ooc6

In reply to Talendil (msg # 275):

Ready for inspection Cory, done more or less.

Magic items? Starting gold?
This message was last edited by the player at 17:00, Wed 13 May 2020.
Relwyk
player, 493 posts
Fiend-blooded Sorceress
HP 42
Wed 13 May 2020
at 17:50
  • msg #277

Re: Ooc6

In reply to Brik'gol Lardgart (msg # 274):

That's a beautiful concept.
Dungeon Master
GM, 3859 posts
Wed 13 May 2020
at 18:02
  • msg #278

Re: Ooc6

1 item worth 1500gp or less
1 item worth 4500gp or less.

gold, only a reasonable amount a character would have had on them if they were out for a walk or something of that manner.
Your new characters, they didn't set out on a quest when they will be introduced. As the notices show, there are strange occurrences and potals/rifts that open up transporting creature to different realms. This will be how your new character arrive in the area of the current players from whatever realm you came from. So you wouldn't have been out walking around with your entire gold savings
Talendil
player, 9 posts
Wed 13 May 2020
at 18:04
  • msg #279

Re: Ooc6

In reply to Dungeon Master (msg # 278):

So two magic items our choice by those prices. Okay.
Quinton
player, 1 post
Wed 13 May 2020
at 19:28
  • msg #280

Re: Ooc6

Hello all.  I will be making a healer type as well.   Still working on a concept.
Ervia Teufel
player, 11 posts
Wed 13 May 2020
at 23:12
  • msg #281

Re: Ooc6

Hi Talendil. Welcome back.

Good luck to the Duergar Rogue.

Quinton. If you want to go full healer, then I suggest something small or something tough or something human, but that's just me.
Brik'gol Lardgart
player, 5 posts
Wed 13 May 2020
at 23:24
  • msg #282

Re: Ooc6

In reply to Ervia Teufel (msg # 281):

I might just go human, lol, I don't think I want to be the "bluffer" of the party, with a -4 racial penalty to charisma ;P
Quinton
player, 2 posts
Wed 13 May 2020
at 23:47
  • msg #283

Re: Ooc6

Ervia, are you a paladin?
Relwyk
player, 495 posts
Fiend-blooded Sorceress
HP 42
Thu 14 May 2020
at 00:05
  • msg #284

Re: Ooc6

Balli, your d20+7 should be 17, not 27.
Brik'gol Lardgart
player, 6 posts
Thu 14 May 2020
at 03:35
  • msg #285

Re: Ooc6

Hey guys, as a rogue, I'm running out of skill points, and I wanted to know if anybody else has massive ways to deal with opening locks, disabling traps, or spotting traps?

I was thinking of going really high search, but ignoring disabling traps, and just send like some ally's summon monster 1 in to disable traps by eating them, and if our wizards have "knock" no point in me going full blown lockpicks either.

Just trying to figure out where I can save a few points, so any tips would help!

*Edit* Also, my "Follower of Hextor" is ready to rock, except for the 1500 gp item. Let's do this! (super excited to play this character!)
This message was last edited by the player at 05:47, Thu 14 May 2020.
Balli
player, 71 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Thu 14 May 2020
at 13:05
  • msg #286

Re: Ooc6

Re: locks and traps
You might find something interesting on page 120 of complete scoundrel

Short of that...an adamantine hammer and chisel can be used if stealth is not something you are concerned about.

sunder is not just for barbarians and fighters
This message was last edited by the player at 13:06, Thu 14 May 2020.
Talendil
player, 10 posts
Thu 14 May 2020
at 13:17
  • msg #287

Re: Ooc6

I did a cleric, do you want me to change him?


---------------------------------------------------------------------------
Name  :Talendil            Height:5'10"           | Class    :Cleric/Dracolyte
Race  :Human               Weight:190             | Level    :10th
Size  :Medium              Eyes  :Blue            | XP       :45,000
Gender:Male                Hair  :Brown           | To Next  :55,000
Age   :28                  Homeland:Greyhawk      | Align    :Neutral
                                                  | Diety    :Chronepsis
----------------------------------------------------------------------------
       Ability    |   Temporary   |         Total     Current     Subdual
     Score   Mod  |  Score   Mod  |    HP :  77    |     77     |
STR    18     4   |               |  ---------------------------------------
DEX    12     1   |               |             Total   Dex   Misc
CON    14     2   |               |     Init  :   1   =  1  +
INT    14     2   |               |  ---------------------------------------
WIS    18     4   |               |
CHA    10     0   |               |   Movement Speed:20
----------------------------------------------------------------------------
        Total         Armour   Shield   Dex   Size   Misc
AC    :   20  =  10 +    8   +   1    +  1  +      +

Touch AC:  11                       Flat Footed AC: 19
----------------------------------------------------------------------------
        Total   Base   Str   Size |         Total   Base   Dex   Size
Melee : +11/+6 =  7  +  4  +      | Range : +8/+3 =  7   +  1  +
---------------------------------------------------------------------------
SAVES      Key                  Ability
         Ability   Bonus   Base   Mod   Magic   Misc
Fort  :    Con      11   =  9   +  2  +       +
Ref   :    Dex       4   =  3   +  1  +       +
Will  :    Wis      13   =  9   +  4  +       +
----------------------------------------------------------------------------
–– RACIAL ABILITIES ––------------------------------------------------------

× Base land speed of 30 feet.
× Bonus Feat: 1st level bonus feat
× Favored Class: Any

–– CLASS ABILITIES ––-------------------------------------------------------

× Proficient in all armor, and all shields (except tower shields)
× Proficient with all simple weapons.
× Spontaneous Casting: Can spontaneously cast Cure spells; by sacrificing
   a pre-prepared spell of equal or higher level.
× Turn Undead(Su): Can turn undead 7 times per day. A turning check is
   made on 1d20+2; turning damage is equal to 2d6+6 on a successful check.
× Domains:
   + Death: You may use death touch once per day.  If you touch your victim,
      roll 6d6.  If this at least equals the victim's hit points, it dies.
   + Knowledge: All Knowledge skills have been added to your list of cleric
      class skills.  You cast divination spells at +1 caster level.
   + Glory: Turn undead with a +2 bonus on the turning check and +1d6 on the
      turning damage roll.

–– FEATS ––-----------------------------------------------------------------

× Alertness(PH 89)² : +2 bonus on Listen and Spot checks.
× Extra Turning(PH 94) : Can turn or rebuke 4 more times per day.
× Toughness(PH 101) : The character gains +3 hit points.
× Weapon Focus(PH 102) (Mace, Heavy) : +1 bonus on attack rolls with
   selected weapon.
× Brew Potion(PH 89) : Create magic potions.
× Dragonfriend(Dr 105) : Good dragons regard you as an ally

----------------------------------------------------------------------------

LANGUAGES:
Common
Draconic

----------------------------------------------------------------------------
SKILLS                                                     Max Ranks (0/0):

                              Key    Skill   Ability              Misc
  Skill Name                Ability   Mod      Mod      Ranks     Mod

  Appraise*                   Int      2   =    2    +     0   +
  Balance*                    Dex*    -6   =    1    +     0   -   7
  Bluff*                      Cha      0   =    0    +     0   +
  Climb*                      Str*    -3   =    4    +     0   -   7
  Concentration*              Con     15   =    2    +    13   +
  Craft*(                )    Int      2   =    2    +     0   +
  Diplomacy*                  Cha      4   =    0    +     4   +
  Disguise*                   Cha      0   =    0    +     0   +
  Escape Artist*              Dex*    -6   =    1    +     0   -   7
  Forgery*                    Int      2   =    2    +     0   +
  Gather Information*         Cha      0   =    0    +     0   +
  Handle Animal               Cha      0   =    0    +     0   +
  Heal*                       Wis      4   =    4    +     0   +
  Hide*                       Dex*    -6   =    1    +     0   -   7
  Intimidate*                 Cha      0   =    0    +     0   +
  Jump*                       Str*    -9   =    4    +     0   -  13
  Knowledge (Arcana)          Int      9   =    2    +     7   +
  Knowledge (Religon)         Int     10   =    2    +     8   +
  Knowledge (Nature )         Int      7   =    2    +     5   +
  Listen*                     Wis      4   =    4    +     0   +
  Move Silently*              Dex*    -6   =    1    +     0   -   7
  Perform*(                )  Cha      0   =    0    +     0   +
  Profession (Cooking      )  Wis      9   =    4    +     5   +
  Profession (Herbalist    )  Wis      8   =    4    +     4   +
  Ride*                       Dex      1   =    1    +     0   +
  Search*                     Int      2   =    2    +     0   +
  Sense Motive*               Wis      4   =    4    +     0   +
  Spellcraft                  Int     13   =    2    +     9   +   2
  Spot*                       Wis      4   =    4    +     0   +
  Survival*                   Wis      4   =    4    +     0   +
  Swim*                       Str**  -10   =    4    +     0   -  14
  Use Rope*                   Dex      1   =    1    +     0   +

*    = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
----------------------------------------------------------------------------
WEAPON             TAB   DMG    Crit.   Range  Weight  Type  Notes
Heavy Mace       +13/+8  1d8+4   20/x2            8       B    Mwk
Dagger           +12/+7  1d4+4  19-20/x2   10     1      S/P   Mwk
Lt. Crossbow       +9    1d8    19-20/x2   80     4       P    Mwk

----------------------------------------------------------------------------
                       Armour  Max    Check  Spell
ARMOUR          Type   Bonus   Dex  Penalty  Fail  Speed Weight Notes
Plate Mail        H      8      1     -6      35%    20    50    Mwk
Lt Steel Shiel           1            -1       5%           6    Mwk

----------------------------------------------------------------------------
SPELLS PER DAY  0: 6  1: 5  2: 5  3: 4  4: 4  5: 2  6:    7:    8:    9:
----------------------------------------------------------------------------

SPELL SAVE
DC MOD:

0: 14  1: 15  2: 16  3: 17  4: 18  5: 19  6:     7:     8:     9:
----------------------------------------------------------------------------

MONEY
PP: 10           GP:  340           SP: 12            CP: 12
----------------------------------------------------------------------------
GEAR (Weight):
Heward's Handy Haversack
waterskin
10 days trail rations
Bedroll
Sack
Flint & Steel
Candles x 10
Map Case
Parchment x 3
Ink vial
Inkpen
Spell Component pouch
Prayer book
3 x Cases w/10 crossbow bolts
Torch x 8
Oil flasks x 3

TOTAL WEIGHT:
----------------------------------------------------------------------------
LOAD:      Light   Medium(-3) Heavy(-6) Over Head Lift (x 2) Push/Drag (x 5)
            100 lb|  200  lb|   300 lb|  300  lb|  600   lb| 1500     lb
----------------------------------------------------------------------------
MAGIC ITEMS:
Everburning Torch
Heward's Handy Haversack

----------------------------------------------------------------------------
DESCRIPTION: At 5'10" and 190 pounds, dressed in black robes with silver
runes and an eye sewn into it. He carries a Mace and a light crossbow hanging
at his hip on a lanyard. He has dark brown hair and blue eyes that are piercing.

This message was last edited by the player at 13:19, Thu 14 May 2020.
Dungeon Master
GM, 3860 posts
Thu 14 May 2020
at 14:02
  • msg #288

Re: Ooc6

I like it. its a different flavor cleric than the typical Pelor healer.
Talendil
player, 11 posts
Thu 14 May 2020
at 14:06
  • msg #289

Re: Ooc6

Thanks!
Brik'gol Lardgart
player, 7 posts
Thu 14 May 2020
at 21:33
  • msg #290

Re: Ooc6

I think its really well made, and creative.

Good lord we have a good team here so far. I'm really excited about this!

Now, good sir, you may serve Chronepsis, and I Hextor, but together, we can bring glory to both of our Gods, through the powerful works of our own hands!

(:P)
Talendil
player, 12 posts
Fri 15 May 2020
at 12:00
  • msg #291

Re: Ooc6

Mwahahahahahaha!!!
Quinton
player, 3 posts
Sat 16 May 2020
at 04:19
  • msg #292

Re: Ooc6

Oh boy, three different divine personalities.  Sounds like a religious retreat!

Almost done with the character sheet.   Has been a bear.   Will finish it tomorrow.
Brik'gol Lardgart
player, 8 posts
Sat 16 May 2020
at 07:17
  • msg #293

Re: Ooc6

You kiss your sister with that mouth?!

(Hahahahah)
Talendil
player, 13 posts
Sat 16 May 2020
at 14:44
  • msg #294

Re: Ooc6

Quinton:
Oh boy, three different divine personalities.  Sounds like a religious retreat!

Almost done with the character sheet.   Has been a bear.   Will finish it tomorrow.



Who is the third Quinton?
Quinton
player, 4 posts
Sat 16 May 2020
at 17:00
  • msg #295

Re: Ooc6

I am a Favored Soul/ Sacred Exorcist Talendil.

Confused on your comment Brick.
This message was last edited by the player at 17:48, Sat 16 May 2020.
Talendil
player, 14 posts
Sat 16 May 2020
at 17:03
  • msg #296

Re: Ooc6

Quinton:
I am a Divine Soul/ Sacred Exorcist Talendil.

Confused on your comment Brick.


Which god?
Quinton
player, 5 posts
Sat 16 May 2020
at 17:14
  • msg #297

Re: Ooc6

Pelor
Talendil
player, 15 posts
Sat 16 May 2020
at 17:22
  • msg #298

Re: Ooc6

As long as it isn't Pholtus we can live with it! ;-)
Quinton
player, 6 posts
Sat 16 May 2020
at 17:46
  • msg #299

Re: Ooc6

Nah, don’t know much about him.  Pelor is a champion of the people,  god of sun, strength, and healing,  and a god that is against undead.   Seemed fitting for my build as a Favored Soul.  Could have metaed and picked a god with a better weapon, but liked the flavor of what the god stood for and his alignment which will mesh better with a party of mixed alignments.
This message was last edited by the player at 17:47, Sat 16 May 2020.
Talendil
player, 16 posts
Sat 16 May 2020
at 17:49
  • msg #300

Re: Ooc6

Pelor is NG, Pholtus, The Blinding Light, The One True Way, is LN leaning toward evil. Convert or die! They're Catholics in the 15th Century ;-)
This message was last edited by the player at 17:49, Sat 16 May 2020.
Quinton
player, 7 posts
Sat 16 May 2020
at 17:54
  • msg #301

Re: Ooc6

I saw Pholos was a cleric associate with the badlands.   Pelor as a NG god,  I can play him a step or two away as a Favored Soul.   Nice thing about the class.   When you see what Pelor is and does it is the most worshiped human deity and for the people yet not as judging.   Gives his Favored Souls a lot more leeway.
This message was last edited by the player at 17:55, Sat 16 May 2020.
Talendil
player, 17 posts
Sat 16 May 2020
at 17:57
  • msg #302

Re: Ooc6

In reply to Quinton (msg # 301):

Pelor is an AWESOME god! That's why they stole him for all other game worlds too. ;-)
Benok Cognar
player, 64 posts
Sun 17 May 2020
at 02:17
  • msg #303

Re: Ooc6

Pelor's epithet is "the burning hate".  So....


Edit for your enjoyment: https://forums.giantitp.com/sh...-(from-Wizards-forum
This message was last edited by the player at 03:08, Sun 17 May 2020.
Brik'gol Lardgart
player, 9 posts
Mon 18 May 2020
at 03:53
  • msg #304

Re: Ooc6

In reply to Quinton (msg # 295):

Its a reference to your portrait :)

Edit for those who don't know game of thrones: Its a character in a TV show that sleeps with his own sister, haha.
This message was last edited by the player at 03:54, Mon 18 May 2020.
Brik'gol Lardgart
player, 10 posts
Mon 18 May 2020
at 04:20
  • msg #305

Re: Ooc6

Also, are most people done? Are we getting started soon?

I'm excited to start RPing with you guys and start stomping some monsters!
Quinton
player, 8 posts
Mon 18 May 2020
at 04:29
  • msg #306

Re: Ooc6

LOL Yea, he did sleep with his sister, but that's common medieval royalty. ;D
Balli
player, 72 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Mon 18 May 2020
at 04:48
  • msg #307

Re: Ooc6

Benok Cognar:
Pelor's epithet is "the burning hate".  So....


Edit for your enjoyment: https://forums.giantitp.com/sh...-(from-Wizards-forum



I have long held a similar belief, that Pelor is lawful neutral. His is not a faith of benevolence, but one of honest greed, offering healing proportional to financial donations made to his priests.
He hates undead so much that he will sooner kill or turn his back on one of his devout clerics, then remove the the undead state from that cleric.
Planar Border 2: Faith and Religion:
The beliefs of a true follower of Pelor must be absolute, unwaivering, and undisputed.

for examples of this absolute-ness that was the original source of the zealotry:

Given a meeting between two Law abiding and generally altruistic creatures where both are clerics of Law abiding and mostly altruistic deities, and both possess great reputation for all the good they have done; and given the fact that they have known each other for years, and or decades...
If one is a follower of Pelor and one has been cursed as undead that very hour. the tenants of the Pelorian's faith dictate that he kill the other cleric regardless of the good the other has done, undead are undead and they must be destroyed. not saved...not cured...not killed and resurrected...just destroyed completely and utterly...no exceptions...no hesitation...no mercy.

This message was last edited by the player at 13:01, Mon 18 May 2020.
Relwyk
player, 496 posts
Fiend-blooded Sorceress
HP 42
Mon 18 May 2020
at 04:51
  • msg #308

Re: Ooc6

For your entertainment.  Hope this works...


https://www.google.com/search?...mobile&ie=UTF-8#
Torquil
player, 166 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Mon 18 May 2020
at 04:57
  • msg #309

Re: Ooc6

nice :)
Quinton
player, 9 posts
Mon 18 May 2020
at 06:08
  • msg #310

Re: Ooc6

Balli, that sounds like rambling.   Not from a book.

I tried to find where that was from and highlighted the first line.  Unwavering is misspelled in your first line and is not anywhere on the internet talking about Pelor.

Then I tried other parts of it and it was nowhere to be found.

Where are you quoting this from?  Ahh this is someones rambling on Giant in the playground forums.  " Originally Posted by zombiegleemax (real author unknown) "

EDIT: It's been debunked.  This guys rambling was based off of Jozan a cleric of Pelor casting symbol of pain in the 3.5 book.  In 3.5 Symbol of Pain is considered a Necromancy Evil spell.   The artwork was from 3.0 and transferred to 3.5   In 3.0, Symbol of Pain is not an Evil spell.
This message was last edited by the player at 06:20, Mon 18 May 2020.
Brik'gol Lardgart
player, 11 posts
Mon 18 May 2020
at 07:23
  • msg #311

Re: Ooc6

In reply to Quinton (msg # 301):

The thing I love the most (on pages 6+7 of Book of Exalted Deeds, a 3.5 up to date book) is the "healing" and "mercy" descriptions of Pelor.

He is the one whose followers consistently grant healing to those around them, and help with no question, and that kicks ass for anybody around a Divine Favored Soul/Cleric/Paladin of Pelor! (And especially for us with a Favored Soul of Pelor, who are "a living manifestation of their deities", we're going to be loving the healing focus!)

In addition, one of the biggest struggles I've always seen is the listing on Mercy for PCs. Most PCs tend to treat bad guys like crud, like if they surrender, they don't believe them, and treat them like prisoners, whereas page 7 (mercy heading) it says if they are divine and good aligned, they must "Good characters must offer mercy and accept surrender no matter how many times villains might betray that kindness or escape from captivity to continue their evil deeds". FAR too often, you see a "good aligned divine character" get tricked once, and then act super "street smart" about things, and refuse to show mercy and accept surrender. Its a sign of a REALLY good player when they manage to stick to that, and uphold the ideals of Good in a brutally (usually) evil world!




(Just changing the subject so the tension leaves!)
Quinton
player, 10 posts
Mon 18 May 2020
at 07:40
  • msg #312

Re: Ooc6

Yea.  It's a good thing I am not a Cleric of the Healing Domain.   That's what it's talking about there, even says specifically.  I will heal where I can, but can only do so much.

Favored Souls get to set their alignment, and it doesn't have to match their gods.   A nice thing about the class.
Brik'gol Lardgart
player, 12 posts
Mon 18 May 2020
at 11:13
  • msg #313

Re: Ooc6

Its using that as an example of Pelor's beliefs: something that a favored soul, per RAW, is supposed to be the "embodiment" of.

Which means: they follow it MORE than clerics, they just avoid the "lawful" side of things, which is the "rules and regulations" (per the books). As it says in the books, they can be UP to one step away, and tend to on the law/chaos of things (because FS's don't care about religious "rules", but they are the best representation of their deity available). Ironically, that's the exact same distance from a Deity that a cleric can be (page 30 PHB). So they're the same distance from their god as a cleric, but according to complete divine pg 7: "Devout worshipers know that they are a powerful message from, and indeed a living manifestation of, their deities." or the afterwards statement: "UNLIKE clerics, favored souls are not able to devote themselves to a cause or a source of divine power instead of a deity" which shows that they are MORE forced into worshiping a deity directly than a cleric/paladin ;)

In other words, if you're a cleric of healing of Pelor: you'd better be healing your butt off.

If you're a paladin of Pelor, you'd best be healing to represent your God's wills.

And if you're a Favored Soul of Pelor, you had better be the MOST healing, MOST undead smashing badass around, because YOU are the example (per the books).

Again: thank goodness we've got a divine class of Pelor ;)


(Now that the subject's been changed, we can banter for fun: What nasty things are you and I going to get involved in when you realize I'm also a "devout worshiper" of somebody, especially if I tell you its Hextor and you HAPPEN to be chaotic?! We can get into some hilarious and nasty little situations where we're both shouting religious statements charging into battle side by side, mwahaha)
Balli
player, 73 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Mon 18 May 2020
at 13:20
  • msg #314

Re: Ooc6

Quinton:
Balli, that sounds like rambling.   Not from a book.

I tried to find where that was from and highlighted the first line.  Unwavering is misspelled in your first line and is not anywhere on the internet talking about Pelor.

Then I tried other parts of it and it was nowhere to be found.

Where are you quoting this from?


It is not by accident that you can't find my reference material, I have not struck a deal with a publisher yet.

Thank you for pointing out the spelling error, I will bring that up with my editor.

Like I opened with, these are my views, and thier use is confined to games I run within my own campaign settings, which is no longer backwards compatible with any edition of D&D.
Quinton
player, 11 posts
Mon 18 May 2020
at 17:03
  • msg #315

Re: Ooc6

In reply to Brik'gol Lardgart (msg # 313):

LOL.  Glad you have slightly changed your tune.  Your slowly getting back to what is going to happen.  With no Healing domain and no spontaneous casting, I will heal what I can.  Don't forget that even a cleric of healing of Pelor would not dump ever single spell he has to heal the party.  He would have nothing left to help an innocent who needed healing or to help someone near death if he did.   It's nice we have a cleric in the party, and you a holy man of Hextor.   You two can also help with the healing.




 In reply to Balli (msg # 314):

The Giant in the Playground post was a direct quote of it.  That's cool your working on getting something published.   Like I said before, in 3.0 Symbol of Pain is not an evil spell.  That is where the artwork is from and it carried over to 3.5.   They changed the spell in 3.5.
This message was last edited by the player at 17:05, Mon 18 May 2020.
Brik'gol Lardgart
player, 13 posts
Tue 19 May 2020
at 00:04
  • msg #316

Re: Ooc6

I was just trying to reduce the tension in your post response to Balli is all. Mission accomplished ;)

And if a divine worshiper (manifestation of Pelor) has the ABILITY to heal, and they don't, then they are not fulfilling their alignment, and deity, obligations. For example, a cleric of healing of Pelor OR a favored soul of Pelor would 100% spend all of their healing resources to keep the party alive, and healthy. In fact: it's their calling, per their God selection.

After all, you said you selected Pelor because you loved what he stood for, right? Nonstop healing is what he stands for ;)

And yes, the red herring you introduced (my god) I will be bringing his portfolio into play: War, Discord, Massacres, Conflict, Fitness, Tyranny no problem! Healing would actually be OUT of character for me ;) And we have a cleric of "God, fate, death and judgement"... no, lol, it seems like you're the party's healer ;)
Quinton
player, 12 posts
Tue 19 May 2020
at 00:30
  • msg #317

Re: Ooc6

Definitely not the party heal bot.  We’ll see how that plays out.
Brik'gol Lardgart
player, 14 posts
Tue 19 May 2020
at 01:19
  • msg #318

Re: Ooc6

Never said you need to be a heal bot, from what I understand you're gonna be some badass up front brawling for our lives, right (favored soul?)? To me, beating ass, and then healing the party up afterwards isn't a heal-bot. That's a badass favored soul.

But as a FS of Pelor, your character's entire goal should be healing the party up in between battles (that represents your God's powers) and absolutely stomp smashing the undead we face. If, in your mind, that makes you a "heal bot" then you might not want to worship Pelor, because that's the choice his divine people make (willingly). You are the EMBODIMENT of Pelor's ideals, per the books. You should 100% Represent Pelor's ideals, which are focused around healing and anti-undead, primarily. Its what Pelor divines are known for, so you should be the example of that, not the "opposite". In fact, don't forget this: you know of 3 gods worshiped (so far) in the party: Hextor, Pelor and Chronepsis. If you want to show your God's superiority (which you do as a favored soul), you do it with healing. Just like Talendil is going to be summoning some badass dragons, and I'm going to be introducing pure chaos into the enemy ranks, you bring the insane healing might of Pelor in between battles as a representation of your Deity. If you don't want to do this stuff, just don't play a divine class: its easy. If you just want a badass that can fight, and heal himself when he wants to, play a fighter class with a potion of healing or ten.

Now: if anybody's being an ass about it (Oh look, I'll poke my foot with a stick, heal me Quinton!) then we'll stomp em like a nerd ;P but I don't think anybody is going to be like that. We mostly seem like a good team so far oriented around teamwork, and I would guess that will translate to gameplay. But if somebody is injured, you have a heal spell available, and you don't use it: you're not representing Pelor like a Favored Soul would... that's just the way the class (and Pelor) is played, designed, and described in the books.



---> On a side note to Balli: if you don't mind, could I see something that you wrote? Is it a short story, or is it something you need to keep private? I just enjoy reading really cool material on DND style stuff, and if you're able to make it public, I'd love to experience it!


(Also, keep in mind with my discussion with Quinton: I'm not representing what the GM demands of players, I'm just discussing the way the rules are WRITTEN for divine classes, and discussing the way they were "designed" to be played. NONE of this represent's the GM's actual expectations, just the rules as written. For all I know, the GM couldn't give a crap, and could enjoy the idea of a rogue playing more holy than a favored soul, lol!)
Quinton
player, 13 posts
Tue 19 May 2020
at 01:59
  • msg #319

Re: Ooc6

I rally appreciate your insight.

Do you have an equal critique for every character?
Brik'gol Lardgart
player, 15 posts
Tue 19 May 2020
at 02:12
  • msg #320

Re: Ooc6

Not a critique, but yes: if a player chooses an idea to roleplay, and then they avoid that because its "common sense", then they aren't really roleplaying that character correctly.

If the cleric of the Deity Chronepsis suddenly recommends that our party massacres a good aligned dragon because it won't give us its loot, I would bring the same thing up ;)
Quinton
player, 14 posts
Tue 19 May 2020
at 02:20
  • msg #321

Re: Ooc6

I'll just leave this here for you.  Many things to take from it.  There are DM's here that chime in and show that it is not something to push a character to play a certain way.  I love opinions on characters, but once again it what you say about how I should play my favored soul is not set in stone.

http://sundren.org/forum/showthread.php?t=17673
Brik'gol Lardgart
player, 16 posts
Tue 19 May 2020
at 03:14
  • msg #322

Re: Ooc6

Naw, its just how the game says favored souls (and clerics) are supposed to be played. That's all. The rules as written are, generally, accepted as rules UNLESS the gm house-rules away from them.

Even the people in that thread say "Some players want to play paragons". That's, by definition, the Favored Soul. A paragon of their deity. The best representation of Pelor is a Favored Soul of Pelor.

Still: it was just to distract from the earlier posts that were a bit harsh towards Balli in my eyes, as I'd thought he was just playing around and bringing up a REALLY cool and interesting idea for Pelor.

TL/DR: Yes, per RAW I'm correct, but I'm not here to GM. I'm here to have fun kicking some serious bad guy ass with my teammates/friends!

Edit: After reading that thread more deeply, it proves my point, lol. They're saying a FS is basically a "tool" of their God, and free will could be an illusion. Lol, that's harsh.
This message was last edited by the player at 03:15, Tue 19 May 2020.
Balli
player, 74 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Tue 19 May 2020
at 04:51
  • msg #323

Re: Ooc6

Brik'gol Lardgart:
---> On a side note to Balli: if you don't mind, could I see something that you wrote? Is it a short story, or is it something you need to keep private? I just enjoy reading really cool material on DND style stuff, and if you're able to make it public, I'd love to experience it!


To read, sorry no.

But if you would like to experience it as a player that could be arranged. I am about to open a playtest of the rules.
Brik'gol Lardgart
player, 17 posts
Tue 19 May 2020
at 04:56
  • msg #324

Re: Ooc6

THAT would be amazing, please do! I'd be happy to see anything you've come up with, and I love supporting people in what they do!
Dungeon Master
GM, 3862 posts
Tue 19 May 2020
at 12:34
  • msg #325

Re: Ooc6

sorry, work and life last few days what crazy busy.Checking the new characters now and seeing if were good for me to bring them into the game.
Talendil
player, 18 posts
Thu 21 May 2020
at 16:19
  • msg #326

Re: Ooc6

No problem, Talendil is here.
Ervia Teufel
player, 13 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Thu 21 May 2020
at 16:21
  • msg #327

Re: Ooc6

How many spellcasters do we have?
It might be easier to ask who doesn't cast spells.
Talendil
player, 19 posts
Thu 21 May 2020
at 16:29
  • msg #328

Re: Ooc6

I'm a cleric, I do cast divine spells, not arcane.
Benok Cognar
player, 66 posts
Thu 21 May 2020
at 16:40
  • msg #329

Re: Ooc6

I don't not cast spells.  Partial arcane (transmuter), nearly full psionic (telepath).
Talendil
player, 20 posts
Thu 21 May 2020
at 16:47
  • msg #330

Re: Ooc6

Can't wait to actually start!
Brik'gol Lardgart
player, 18 posts
Thu 21 May 2020
at 20:05
  • msg #331

Re: Ooc6

In reply to Talendil (msg # 330):

Agreed!
Balli
player, 77 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Thu 21 May 2020
at 20:35
  • msg #332

Re: Ooc6

No spells from me.

I am a fighter type who used to have a bow. I am in transition, could replace my bow with a bow, or halfling warsling, or atlatl.
Ervia Teufel
player, 15 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Thu 21 May 2020
at 21:09
  • msg #333

Re: Ooc6

We just need an alchemist, and you can take improvised weapon specialization. Throw potions, bombs, and BIG ROCKS.
Boldar
player, 1 post
Fri 22 May 2020
at 00:19
  • msg #334

Re: Ooc6

hi all can't wait to join you all in play.

:)
Talendil
player, 23 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Fri 22 May 2020
at 14:46
  • msg #335

Re: Ooc6

Same Balli and Relwyk? I played Talendil the Elvish fighter in the last incarnation of the game. I'm a cleric this time.
Relwyk
player, 499 posts
Fiend-blooded Sorceress
HP 42
Fri 22 May 2020
at 14:49
  • msg #336

Re: Ooc6

Same here.
Boldar
player, 2 posts
Fri 22 May 2020
at 21:20
  • msg #337

Re: Ooc6

I have come in with a fighter wizard just for the fun of it and a dwarf to boot.
Balli
player, 80 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Fri 22 May 2020
at 21:33
  • msg #338

Re: Ooc6

This Balli has some of the same memories, but has bouts of amnisia thanks to a extend encounter with an intellect devourer.
Ervia Teufel
player, 17 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Fri 22 May 2020
at 21:52
  • msg #339

Re: Ooc6

Cool! I'm a fighter sorcerer!
Brik'gol Lardgart
player, 20 posts
Sat 23 May 2020
at 01:20
  • msg #340

Re: Ooc6

I am most definitely the most unholiest of unholy Priests of Hextor! I shall be bringing the light (or rather dark) of Hextor to all corners of the land! Fear my... erm... words?
Relwyk
player, 500 posts
Fiend-blooded Sorceress
HP 42
Sat 23 May 2020
at 02:29
  • msg #341

Re: Ooc6

In reply to Brik'gol Lardgart (msg # 340):

Don't feel too bad. I'M a Fiend-blooded sorceress.
Ervia Teufel
player, 18 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Sat 23 May 2020
at 03:12
  • msg #342

Re: Ooc6

I tried to play a succubus monster progression class in one game, and someone flipped out and quit the game for it, after attacking me to near dead.

Careful with telling players your race or alignment or even sometimes your religion. They might be Christian.
Benok Cognar
player, 68 posts
Sat 23 May 2020
at 06:09
  • msg #343

Re: Ooc6

In reply to Ervia Teufel (msg # 342):

Hey Ervia.  If you'd like to discuss whatever issue you have with Christian gamers or Christianity in general, I'd be very hear about it in a PM.  If, on the other hand, you were just trying to take a cheap shot at a group of people you don't like, could you please not?
Brik'gol Lardgart
player, 21 posts
Sat 23 May 2020
at 09:32
  • msg #344

Re: Ooc6

In reply to Benok Cognar (msg # 343):

Agreed, and I think we've all shown that we're very relaxed, cool players, all here just to have a good time. Let's stay focused on that!
Talendil
player, 25 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Sat 23 May 2020
at 12:32
  • msg #345

Re: Ooc6

In reply to Brik'gol Lardgart (msg # 344):

Hmmmm, trouble in the OOC!
Ervia Teufel
player, 19 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Sat 23 May 2020
at 14:52
  • msg #346

Re: Ooc6

It was more a word of caution to people discussing their characters alignment, race, or religion OOC because in my experience, the ones who go crazy over such things are a very specific demographic.
This message was last edited by the player at 14:54, Sat 23 May 2020.
Talendil
player, 26 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Sat 23 May 2020
at 14:59
  • msg #347

Re: Ooc6

In reply to Ervia Teufel (msg # 346):

My experience is the opposite. So it's a good thing we're not talking about it ;-)

Bring on the giants and Balli and Relwyk and the rest of us can fight them off!
Ervia Teufel
player, 20 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Sat 23 May 2020
at 15:05
  • msg #348

Re: Ooc6

I don't know man. Just keep your characters details as discreet as possible IMO. People always seem chill until they are suddenly not.
Brik'gol Lardgart
player, 22 posts
Sat 23 May 2020
at 15:49
  • msg #349

Re: Ooc6

Heck at that point, I'd encourage people to wax poetic about religion, just so we can hurry up and get those people booted from the game haha.

Either way, we're all ezpz here. No worries friend.
Talendil
player, 27 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Sat 23 May 2020
at 15:52
  • msg #350

Re: Ooc6

Ervia Teufel:
I don't know man. Just keep your characters details as discreet as possible IMO. People always seem chill until they are suddenly not.


I worship Chronepsis! The Watcher.
Brik'gol Lardgart
player, 23 posts
Sat 23 May 2020
at 15:59
  • msg #351

Re: Ooc6

And I, Hextor! Together we shall bring down these monstrous giants! Charrrge!
Talendil
player, 28 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Sat 23 May 2020
at 16:02
  • msg #352

Re: Ooc6

Normally I'd just watch what happened. ;-)
Brik'gol Lardgart
player, 24 posts
Sat 23 May 2020
at 16:03
  • msg #353

Re: Ooc6

LOL
Ervia Teufel
player, 21 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Sat 23 May 2020
at 16:47
  • msg #354

Re: Ooc6

I respect Mystra, but I don't really worship.
Talendil
player, 29 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Sat 23 May 2020
at 16:48
  • msg #355

Re: Ooc6

Faerun huh?
Balli
player, 81 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Sat 23 May 2020
at 21:32
  • msg #356

Re: Ooc6

can we do less OOC... and more IC.

signed
(your friendly neighborhood christian)
Ervia Teufel
player, 22 posts
IN:5 AC:16(+1) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Sun 24 May 2020
at 02:30
  • msg #357

Re: Ooc6

I think there's a number of us waiting on our friendly neighborhood DM.
Benok Cognar
player, 70 posts
Tue 26 May 2020
at 19:56
  • msg #358

Re: Ooc6

To avoid clogging IC - Polymorph target form is capped at caster level or 15, whichever is lower.  For Benok, that's 10.


Some sick options against the giants:
Behir: Grapply goodness with grab, constrict, and lots of raking
Roper: several strength draining attacks at once
10 headed cryo (or pyro) hydra - 10 attacks or breath weapons even if you move or charge (no regeneration or energy immunity, though).
This message was last edited by the player at 20:00, Tue 26 May 2020.
Torquil
player, 170 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Tue 26 May 2020
at 20:53
  • msg #359

Re: Ooc6

Torquil is just trying to bunch up the giants so our options are better.  He will wade into combat with them if needed but would prefer to use some sort of other option to try and dissuade them from combat.
Boldar
player, 3 posts
Tue 26 May 2020
at 21:40
  • msg #360

Re: Ooc6

Having just arrived from the realms via a magical portal I am off to the festival to save the BEER from giants.

"Kegs and flagons first then gnome spirits .. Then elvish wine, I guess."

:)
Talendil
player, 32 posts
C6/Draco4
HP 77/77 : AC 21/20/11
Wed 27 May 2020
at 12:01
  • msg #361

Re: Ooc6

Don't forget the dwarven spirits too on top of their beer! Welcome!
Balli
player, 84 posts
init -2; Ac 8; hp 92
F 8, r 9, w 6
Wed 27 May 2020
at 16:11
  • msg #362

Re: Ooc6

Benok Cognar:
To avoid clogging IC - Polymorph target form is capped at caster level or 15, whichever is lower.  For Benok, that's 10.


Some sick options against the giants:
Behir: Grapply goodness with grab, constrict, and lots of raking
Roper: several strength draining attacks at once
10 headed cryo (or pyro) hydra - 10 attacks or breath weapons even if you move or charge (no regeneration or energy immunity, though).

What about ...my self but larger... replicating "enlarge monster"
Benok Cognar
player, 71 posts
Wed 27 May 2020
at 17:43
  • msg #363

Re: Ooc6

I could do ogre or troll.  I don't think I can do a works-like another spell, though, barring special GM permission.

The spell allows: aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, ooze, plant, or vermin of up to 10 HD at this level.
Ervia Teufel
player, 25 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Wed 27 May 2020
at 18:41
  • msg #364

Re: Ooc6

Skullcrusher Ogre I think is a solid choice.
Talendil
player, 34 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 28 May 2020
at 15:28
  • msg #365

Re: Ooc6

I'm not used to doing a cleric of mid levels, any suggestions?
Benok Cognar
player, 73 posts
Thu 28 May 2020
at 16:23
  • msg #366

Re: Ooc6

What kind of suggestions are you looking for?
Talendil
player, 35 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 28 May 2020
at 16:26
  • msg #367

Re: Ooc6

spell selection.
Benok Cognar
player, 74 posts
Thu 28 May 2020
at 16:29
  • msg #368

Re: Ooc6

To the PM's!
Ervia Teufel
player, 28 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Fri 29 May 2020
at 16:40
  • msg #369

Re: Ooc6

That awkward moment when the spell specifies that it's verbal component is squawking like an eagle.
Talendil
player, 37 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 3 Jun 2020
at 13:29
  • msg #370

Re: Ooc6

In reply to Ervia Teufel (msg # 369):

Thats 68 points damage to S13, a quarter to half of his hit points!
Ervia Teufel
player, 30 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Wed 3 Jun 2020
at 17:07
  • msg #371

Re: Ooc6

This group has no shortage of boom.
Torquil
player, 173 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 3 Jun 2020
at 17:17
  • msg #372

Re: Ooc6

you got that right.
Relwyk
player, 506 posts
Fiend-blooded Sorceress
HP 42
Wed 3 Jun 2020
at 21:33
  • msg #373

Re: Ooc6

Sorry, Benok, but Relwyk is more effective layering spells than going toe-to-toe.
Talendil
player, 39 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 3 Jun 2020
at 21:37
  • msg #374

Re: Ooc6

I'll get better once I get to know you, we haven't even met yet though. I vaguely remember Relwyk and Balli.
Ervia Teufel
player, 31 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Wed 3 Jun 2020
at 22:30
  • msg #375

Re: Ooc6

Don't let my spellcasting fool you. I belong on the front.
Talendil
player, 40 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 3 Jun 2020
at 22:33
  • msg #376

Re: Ooc6

Not much chance standing toe to toe with them, so trying to thin them out and hurt them as bad as possible. a few hits I'd be dead against them. A few Rays of Enfeeblement would be nice to!
This message was last edited by the player at 22:34, Wed 03 June 2020.
Relwyk
player, 507 posts
Fiend-blooded Sorceress
HP 42
Wed 3 Jun 2020
at 23:47
  • msg #377

Re: Ooc6

THAT I can do. Is there an upper limit on how many spell I can juggle at one time?
Talendil
player, 41 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 4 Jun 2020
at 12:27
  • msg #378

Re: Ooc6

In reply to Relwyk (msg # 377):

sweet, a weak giant is a big target.
Relwyk
player, 508 posts
Fiend-blooded Sorceress
HP 42
Thu 4 Jun 2020
at 14:50
  • msg #379

Re: Ooc6

Only problem is 75' range for spell. I need to be a LOT closer.
Talendil
player, 42 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 4 Jun 2020
at 14:55
  • msg #380

Re: Ooc6

Don't get yourself killed.
Talendil
player, 44 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 4 Jun 2020
at 18:43
  • msg #381

Re: Ooc6

In reply to Talendil (msg # 380):

No fireball? It was always a staple for me.
Relwyk
player, 509 posts
Fiend-blooded Sorceress
HP 42
Thu 4 Jun 2020
at 19:27
  • msg #382

Re: Ooc6

Sorceress with many Force spells, possibly for Prestige Class.
Talendil
player, 45 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 4 Jun 2020
at 19:33
  • msg #383

Re: Ooc6

I think I know the one, silver palm, argent savant or something or other ;-) Extra force spell and more powerful.
Ervia Teufel
player, 32 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Thu 4 Jun 2020
at 20:13
  • msg #384

Re: Ooc6

I'm the fire sorceress. I make the burny happen.
Benok Cognar
player, 77 posts
Thu 4 Jun 2020
at 20:38
Ervia Teufel
player, 34 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Thu 4 Jun 2020
at 20:57
  • msg #386

Re: Ooc6

Please. Use the http://dndtools.net secure site.

Here's the same thing, but not sketch.
https://dndtools.net/classes/force-missile-mage/
Relwyk
player, 510 posts
Fiend-blooded Sorceress
HP 42
Fri 5 Jun 2020
at 02:40
  • msg #387

Re: Ooc6

Ervia, and others. Remember you are all affected by Haste.
Ervia Teufel
player, 35 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Fri 5 Jun 2020
at 03:03
  • msg #388

Re: Ooc6

Oh snap! Thanks.
Ervia Teufel
player, 37 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Tue 9 Jun 2020
at 16:20
  • msg #389

Re: Ooc6

Oh my gosh! A crit out of the gate!
Dungeon Master
GM, 3877 posts
Tue 9 Jun 2020
at 16:23
  • msg #390

Re: Ooc6

To be fair, this was their first actual damage they dealt and you have whittled them down as was the encounter idea.
Luckily it was a crit on a slam and not its bite
Ervia Teufel
player, 38 posts
IN:5 AC:24(+1*) HP:64
F:11 R:3 W:8/BaB M:11 R:9
Tue 9 Jun 2020
at 16:28
  • msg #391

Re: Ooc6

I'm not complaining. I'm just surprised.
I knew I was over extended. Thankfully you gave me that 10 temp HP from the spring court.
Torquil
player, 176 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Thu 11 Jun 2020
at 17:48
  • msg #392

Re: Ooc6

Family vacation this week so can only post from my phone. Thank you for your understanding. I’ll be back in action Tuesday.
Boldar
player, 4 posts
Sat 13 Jun 2020
at 02:44
  • msg #393

Re: Ooc6

sorry all haven't dropped in suffering from a case of university exam fever finishes at the end of this coming week.
Ervia Teufel
player, 46 posts
IN:5 AC:25(+1*) HP: 62/64
F:11 R:3 W:8/BaB M:11 R:9
Fri 19 Jun 2020
at 18:20
  • msg #394

Re: Ooc6

I didn't end up getting the chance, but I was going to set myself on fire that combat (which is why I asked for the fire resistance.), but I didn't know where beasthead giants fit in the caste, so I kinda charged in a touch recklessly. Oops.
Relwyk
player, 517 posts
Fiend-blooded Sorceress
HP 42
Fri 19 Jun 2020
at 22:22
  • msg #395

Re: Ooc6

You're just lucky that Relwyk had that on hand. It's useful and flexible (Resist Energy).
Dungeon Master
GM, 3888 posts
Fri 26 Jun 2020
at 12:39
  • msg #396

Re: Ooc6

SORRY BUSY WEEK FOR WORK.
Will be posting something as soon as I can about the bosy of water area.
Ervia Teufel
player, 49 posts
IN:5 AC:16(+1*) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Sat 27 Jun 2020
at 14:47
  • msg #397

Re: Ooc6

I knew we had a lot of casters, but dang, do we have a lot of casters.
Torquil
player, 181 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Sat 27 Jun 2020
at 16:50
  • msg #398

Re: Ooc6

yup! tons of magic in this group
Ervia Teufel
player, 55 posts
IN:5 AC:16(+1*) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Wed 15 Jul 2020
at 15:49
  • msg #399

Re: Ooc6

Fine! I'll take the lead. XD
Torquil
player, 184 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Fri 24 Jul 2020
at 23:28
  • msg #400

Re: Ooc6

link to another game -- New Game I just opened up.  It's a crazy concept.  I'm taking characters from all D&D editions into one game.  I'm closing down RTJs on Sunday Night/Monday Morning .. but there is still time to join.  Definitely looking for 5e and 2e submissions but please feel free to submit an idea/RTJ for any edition you love :)

ps: Thanks to the DM for allowing me to post this here :)
Ervia Teufel
player, 56 posts
IN:5 AC:16(+1*) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Sat 25 Jul 2020
at 00:18
  • msg #401

Re: Ooc6

I can't join adult games.
To be clear, I'm 33.
An admin would have to be capable of 2 seconds of thought if I'm to play. Isn't likely to happen in my lifetime.
This message was last edited by the player at 00:45, Sat 25 July 2020.
Ervia Teufel
player, 57 posts
IN:5 AC:16(+1*) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Sat 25 Jul 2020
at 16:33
  • msg #402

Re: Ooc6

Yeah. I spoke with the admins. This site is run by vegetables.
Relwyk
player, 528 posts
Fiend-blooded Sorceress
HP 42
Mon 3 Aug 2020
at 16:03
  • msg #403

Re: Ooc6

Hamlet awaits a moment when the creatures surfaces, and the familiar can deliver a Touch attack.
Relwyk
player, 531 posts
Fiend-blooded Sorceress
HP 42
Tue 18 Aug 2020
at 23:23
  • msg #404

Re: Ooc6

Oof. Balli takes more damage from thoughtless allies than the monster.
Ervia Teufel
player, 63 posts
IN:5 AC:20(+1d) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Wed 19 Aug 2020
at 00:12
  • msg #405

Re: Ooc6

How are you taking fire damage when, in order of initiative, no allies should be in range of the creature when I tossed the fireball?
Are you volunteering for the damage?
Just clear that up for me please.
This message was last edited by the player at 00:13, Wed 19 Aug 2020.
Relwyk
player, 532 posts
Fiend-blooded Sorceress
HP 42
Wed 19 Aug 2020
at 05:40
  • msg #406

Re: Ooc6

Since I stated early on that I cast Resist Energy on Balli, he has Acid Resistance 20.
Balli
player, 103 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Wed 19 Aug 2020
at 13:59
  • msg #407

Re: Ooc6

I am not taking the fire damages...I thought I was because of two consecutive misunderstandings.

The first being that in all the information the gm is juggling...it was somehow missed that I was at H15

The second being...I as a player did not give you all (my fellow players) enough credit when it came to assuming where spells were targeted.

Thank you for reminding me about the acid resistance, I forgotten I had that.
Ervia Teufel
player, 64 posts
IN:5 AC:20(+1d) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Wed 19 Aug 2020
at 15:42
  • msg #408

Re: Ooc6

I also missed you wanted H15, instead referring to just the map.
Ervia Teufel
player, 65 posts
IN:5 AC:20(+1d) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Mon 24 Aug 2020
at 14:41
  • msg #409

Re: Ooc6

I think there might be a little confusion. I should have been able to cast only one fireball. Did someone else cast one or did mine get counted twice?
Talendil
player, 79 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Mon 24 Aug 2020
at 14:44
  • msg #410

Re: Ooc6

In reply to Ervia Teufel (msg # 409):

I cast Flame Strike.
Dungeon Master
GM, 3911 posts
Mon 24 Aug 2020
at 17:09
  • msg #411

Re: Ooc6

yup. one flame strike and one fire ball.
Dungeon Master
GM, 3912 posts
Mon 31 Aug 2020
at 13:32
  • msg #412

Re: Ooc6

sorry folks, was on an impromptu camping vacation last several days.
getting back into it. lets crush some d&d
Benok Cognar
player, 86 posts
Wed 9 Sep 2020
at 17:31
  • msg #413

Re: Ooc6

Sorry for the disappearance without warning!  Got overwhelmed with life and didn't say anything because each day I thought the next day would be the one I managed to get out from under it and post.  That day is finally here... much later than expected.
Ervia Teufel
player, 68 posts
IN:5 AC:20(+1d) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Thu 10 Sep 2020
at 07:17
  • msg #414

Re: Ooc6

Good news! We won! But seriously, welcome back.
This message was last edited by the player at 07:18, Thu 10 Sept 2020.
Torquil
player, 194 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 23 Sep 2020
at 20:36
  • msg #415

Re: Ooc6

Benok, I think there is some confusion ...

9: Gods such as Zeus and Hades are worshipped. Myths live and heroes reign. Greek Pantheon

why do you think Greek Gods are aligned with Athas?
Benok Cognar
player, 91 posts
Wed 23 Sep 2020
at 20:45
  • msg #416

Re: Ooc6

9?  He said it's the portal that the giants, which were from Athas, came from.



EDIT:  Went back and see what I had missed.  Please ignore everything Benok's said about it.
This message was last edited by the player at 20:47, Wed 23 Sept 2020.
Dungeon Master
GM, 3920 posts
Thu 24 Sep 2020
at 12:26
  • msg #417

Re: Ooc6

I did mention the portal was back to Athas. But made a change based off some dice rolls and what I have prepared. I mixed myself up slightly.

The giants were still from Athas.
The portal discovered will still travel to Greek Pantheon

I apologize for confusion.
Talendil
player, 90 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Thu 24 Sep 2020
at 16:51
  • msg #418

Re: Ooc6

In reply to Dungeon Master (msg # 417):

He died so I saved a spell. Too bad.
Dungeon Master
GM, 3924 posts
Thu 24 Sep 2020
at 17:55
  • msg #419

Re: Ooc6

yes, i was typing it as you posted the action, but things will play out as the fates deem it.
Benok Cognar
player, 94 posts
Tue 29 Sep 2020
at 14:24
  • msg #420

Re: Ooc6

Just a quick note: mindlink only affects willing targets, unless I pay to augment it and force someone in.
Talendil
player, 94 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Tue 29 Sep 2020
at 15:40
  • msg #421

Re: Ooc6

In reply to Benok Cognar (msg # 420):

Talendil is willing once he understands who it is and what he wants.
Dungeon Master
GM, 3935 posts
Fri 30 Oct 2020
at 12:32
  • msg #422

Re: Ooc6

sorry gang ive been taking time away from online and computers for the last week.
looking to et back to RPOL post updates over the weekend if not monday
Talendil
player, 97 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Fri 30 Oct 2020
at 13:10
  • msg #423

Re: Ooc6

In reply to Dungeon Master (msg # 422):

That's fine! ;-)
Dungeon Master
GM, 3937 posts
Tue 3 Nov 2020
at 14:22
  • msg #424

Re: Ooc6

sorry long post. information dump on the layout of the realm. Zenovi the oracle has brought you to a school for art. Art in every sense of the word from physical to mind and body.
Here Zenovi is going to meet and warn the Oracle of the city...
you are free to explore the school or join Zenovi in the Oracles chamber...will save permitting
Dungeon Master
GM, 3938 posts
Wed 11 Nov 2020
at 15:58
  • msg #425

Re: Ooc6

Hey friends,
Im taking a break from DMing.
Feeling a little burnt out in live games, and on RPOL.

Its about to be a busy season for my work, and then i will be gone for a few weeks for vacation, and then holidays and a new puppy on top of that.

I can't quit roleplaying all together.
so I know I will be back, hoping the new year I will be recharged and work and life will be balanced once again.
Appreciate all you players and the work you have to create characters.
Talendil
player, 98 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 11 Nov 2020
at 16:00
  • msg #426

Re: Ooc6

In reply to Dungeon Master (msg # 425):

I'll wait for you Cory.
Relwyk
player, 542 posts
Fiend-blooded Sorceress
HP 42
Wed 11 Nov 2020
at 19:32
  • msg #427

Re: Ooc6

As will I.
Balli
player, 114 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Wed 11 Nov 2020
at 23:54
  • msg #428

Re: Ooc6

thank you for the heads up, i will be here.

recharge your batteries and take as long as you need to refresh and reset.
Benok Cognar
player, 98 posts
Thu 12 Nov 2020
at 03:51
  • msg #429

Re: Ooc6

I'm happy to wait.  RL comes first - even for GM's. :-P
Torquil
player, 199 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Mon 16 Nov 2020
at 01:35
  • msg #430

Re: Ooc6

Not to worry ... hit us up when life starts to give you lemonade :)
Ervia Teufel
player, 73 posts
IN:5 AC:20(+1d) HP: 64/64
F:11 R:3 W:8/BaB M:11 R:9
Tue 17 Nov 2020
at 16:17
  • msg #431

Re: Ooc6

I've definitely felt the burnout before. Hope things get better. I haven't found any other functional 3.5e or pathfinder games, so I'll be off rpol for a while too. I'll check again sometime in the new year.
Talendil
player, 99 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Tue 17 Nov 2020
at 16:19
  • msg #432

Re: Ooc6

In reply to Ervia Teufel (msg # 431):

Knight-Vassal just started a Planescape game if anyone is interested.
Balli
player, 115 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Wed 18 Nov 2020
at 14:52
  • msg #433

Re: Ooc6

I have definitely felt the shortage of 3.5 games. But I am left in the frustrated position of lack of players.

I am currently running two, and trying to revive a third.
Talendil
player, 100 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 18 Nov 2020
at 14:54
  • msg #434

Re: Ooc6

In reply to Balli (msg # 433):

Planescape game is 3.5, I've revived Birahu the Black and have a Quasit PC as a familiar! ;-)
Balli
player, 116 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Fri 19 Mar 2021
at 18:50
  • msg #435

Re: Ooc6

Balli begins to think about his place in the universe, and contemplate the meaning of life.
Relwyk
player, 543 posts
Fiend-blooded Sorceress
HP 42
Sat 20 Mar 2021
at 01:22
  • msg #436

Re: Ooc6

Balli:
Balli begins to think about his place in the universe, and contemplate the meaning of life.

At my feet, worshipping my beauty....
Balli
player, 117 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Sat 20 Mar 2021
at 01:28
  • msg #437

Re: Ooc6

Relwyk:
Balli:
Balli begins to think about his place in the universe, and contemplate the meaning of life.

At my feet, worshipping my beauty....

Lol kinda full of yourself.

But yeah sorta
Balli
player, 118 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Fri 25 Jun 2021
at 20:43
  • msg #438

Re: Ooc6

Balli:
Balli begins to think about his place in the universe, and contemplate the meaning of life.

Balli continues his contemplations as he becomes one with the universe.

(04/01/2021)...changes a punctuation.
(06/01/2021)...corrected a misspelling.
(08/01/2021)...edited post.
This message was last edited by the player at 17:44, Fri 01 Oct 2021.
Balli
player, 119 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Fri 1 Oct 2021
at 17:45
  • msg #439

Re: Ooc6

poking around to see who is still here.
Talendil
player, 101 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Sat 2 Oct 2021
at 11:47
  • msg #440

Re: Ooc6

Still here.
Relwyk
player, 544 posts
Fiend-blooded Sorceress
HP 42
Sat 2 Oct 2021
at 16:14
  • msg #441

Re: Ooc6

Yo
Balli
player, 120 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Sat 2 Oct 2021
at 17:06
  • msg #442

Re: Ooc6

I am glad i was keeping notes on my character sheet, because i had forgotten some parts of my character sheet, and the notes made me laugh and cry.



edit 15 nov 2021...still here
edit 15 dec 2021...still here
edit 15 jan 2022...still here
edit 07 feb 2022...still here
This message was last edited by the player at 00:08, Tue 08 Feb 2022.
Dungeon Master
GM, 3939 posts
Tue 22 Feb 2022
at 02:48
  • msg #443

Re: Ooc6

OK.
So...
Whose still here? I'm not sure what I wanna do for a campaign yet but I wanna run a game on here again to get some of my ideas out that I can't in my live games.

You can play as these characters or if there's something new. I haven't really formed my thoughts on what to do for a main story yet.
Balli
player, 121 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Tue 22 Feb 2022
at 03:46
  • msg #444

Re: Ooc6

will any character knowledge, experiances, etc carry over?

Or would it be more of a carbon copy of an old character, but technically a new character.


Or is my question premature because you have not even thought that far ahead yet.

edit:
like for example (spring court: rank 1 {seed warden})

Is there a plan to continue exploring that, because at this point I don't quite understand what it could be, but it sounds like something that could be really interesting.
This message was last edited by the player at 03:55, Tue 22 Feb 2022.
Dungeon Master
GM, 3940 posts
Tue 22 Feb 2022
at 04:16
  • msg #445

Re: Ooc6

I would like to think previous character knowledge carries over. To help you connect better with your PC.

And funny enough I am currently running some Fey courts in my in person game. So I wouldn't mind exploring that and fleshing that out some more
Torquil
player, 200 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Tue 22 Feb 2022
at 04:18
  • msg #446

Re: Ooc6

I'm in.
Balli
player, 122 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Tue 22 Feb 2022
at 06:30
  • msg #447

Re: Ooc6

Is there a time line we are hoping for?
Talendil
player, 102 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Tue 22 Feb 2022
at 07:52
  • msg #448

Re: Ooc6

In reply to Torquil (msg # 446):

I'm still here.
Relwyk
player, 545 posts
Fiend-blooded Sorceress
HP 42
Tue 22 Feb 2022
at 10:27
  • msg #449

Re: Ooc6

Still here as well.
Dungeon Master
GM, 3941 posts
Tue 22 Feb 2022
at 15:32
  • msg #450

Re: Ooc6

Waiting to see how many others are still checking in here. I am checking my other game I ran too to see if anyone is there so I can pool PCs. I don't think I can manage the 4 or so games I used to try and run

Story line, I still want to try some of this Greek pantheon/theros that we last left off. My in person game ran through some of that and I enjoyed that setting so continuing that route.

The way this game was set up was great for me at least so that we could explore any number of different realms for however long until item (x) was found so.
Dungeon Master
GM, 3942 posts
Fri 25 Feb 2022
at 19:25
  • msg #451

Re: Ooc6

So lo9king back to where the Fey was, you can continue the fey spring court or even finding other courts. But as this world stands there are magic rifts all over that  can get you from realm to realm.

At the moment, your group was headed into the Theros (Greek) city where an oracle had just been saved from undead soldiers.

If we want to continue from there?
Talendil
player, 103 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Fri 25 Feb 2022
at 19:32
  • msg #452

Re: Ooc6

Talendil is ready to do what the others want. Fooling around with a wild fey lady might be fun for him! ;-)
Talendil
player, 104 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Fri 25 Feb 2022
at 19:59
  • msg #453

Re: Ooc6

Only 4 of us are here, the others are now gone apparently. No Mabrook and several others gone too.

Should we blend with the other group? Or hire new folks here Cory? Up to you, you're DM. One game, or two?
Balli
player, 123 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Sat 26 Feb 2022
at 20:27
  • msg #454

Re: Ooc6

while we are waiting i think it would be a good idea to re-introduce our selves or at the very least bake sure our party facing charter description is accurate and up to date.




Balli stands an imposing 8 ft 3 inches tall, in days and years past he was often seen practicing with his bow which cut an imposing silhouette at 12 ft long. Though he still denies it, rumors still persist that the bow was made from the thigh bone of a red dragon he brought down with no small amount of help. He no longer carries that bow, or any possessions beside a pair of pants that meet the requirements of modesty.

Backstory: Balli was, and still is a competitive athlete, but when he was just a child, his tribe was killed off by an unforeseen threat while he was away. He went on a reckless revenge mission, well he meant to go on one any way. But fortunately he ran into a particularly stubborn cleric of St Cuthbert, to say that the cleric's lessons on honor and justice, were hard would be an understatement. But Balli learned many lessons, and from those lessons comes a strong code of conduct. At times he seems brutal, and at others gentle. He is fiercely loyal to his friends and a fierce champion of justice, but rare are the occasion that he shows mercy to the wrong doer. The single sliver of mercy once existed in his weapon of choice. It has never been used to kill any creature. His bow is a critical part of any legend or story told about him. Many of those stories end with Balli bringing some outlaw unconscious into town to face justice. But now the stories continue without the bow, they continue without mention of any equipment at all.

He long ago brought his brand of justice to his home region with the assistance of the stubborn priest of St Cuthbert. He and the priest have since parted ways under strained circumstances because Balli's concept of justice is too ridged and leave no room for mercy, he now wanders the world seeking the lost heirlooms of his tribe, and fighting for the brutality of unfeeling fairness and justice.

His name was given to him by his childhood friends who called him Balli which is short for ballista. This is because he favorite bow was taller then he is and once fired a ballista bolt from his bow to prove he could.

Goals: to recover all 144 tribal heirlooms, that were stolen when his tribe was killed.

code of conduct
  1. a brandished weapon never speeds the trip to peace
    • Never attack first.

  2. the law exists for a reason and applies equally to all.
    • if the law does not apply equally to all, it applies to none

  3. a drop of sweat is worth more then all the magic in the world
    • Never use magic when hard work can get the job done.
    • Never accept magic to be used on his behalf, if you are capable of doing without.
    • Never carry or use any magic item.

  4. Never carry more then you need
    • his needs begin and end with modesty

This message was last edited by the player at 20:09, Wed 02 Mar 2022.
Talendil
player, 105 posts
C6/Draco4
HP 77/77 : AC 27/26/17
Wed 2 Mar 2022
at 19:03
  • msg #455

Re: Ooc6

At 5'10" and 190 pounds, dressed in black robes with silver runes and an eye sewn into it. He carries a Mace and a light crossbow hanging at his hip on a lanyard. He has dark brown hair and blue eyes that are piercing. His shield has an all seeing eye painted on it as well.

He is a Dracolyte of Chronepsis the All seeing.

Looks like just 4 of us are left. We recruiting, or are you checking with them to see if they wish to continue Cory? Or both.
Torquil
player, 201 posts
IN:+5 AC:24 HP:79
F:7 R:8 W:8
Wed 2 Mar 2022
at 20:33
  • msg #456

Re: Ooc6

Torquil is an elf of ancient origin.  He's lived many lives and traveled countless worlds.  Standing around 5' tall weight slightly over 90 pounds, he has a quite average build for his race.  His pointed ears can be hidden underneath his golden hair, with strands of silver mirroring the flecks of silver in his lavender eyes.  He carries with him an archaic bastard sword made of a black metal which he refers to as "Midnight", and an old bone bow called "Starburst".  He recently acquired a Kukri of unknown origin he's named "Primrose".

Character Image: https://bit.ly/3vA4pAk

Sword Image: https://bit.ly/3hzSYA9

Bow Image: https://bit.ly/35IxT46

Kukri Description: Its blade is a bright clear yellow, like that of the Oenothera flowers.  And its grip looks like several leaves that have burgundy tint, all with a single red stem from handle to blade tip.
Dungeon Master
GM, 3943 posts
Thu 3 Mar 2022
at 17:15
  • msg #457

Re: Ooc6

Added a searching for players.
4 is probably the minimum to help carry posts

But I do plan on starting back at the Oracles building. Will recap then and as oracles do, read some potential futures
Balli
player, 124 posts
init -2; Ac 8; hp 31/92
F 8, r 9, w 6
Fri 4 Mar 2022
at 00:04
  • msg #458

Re: Ooc6

I am excited to see where this game goes.
Relwyk
player, 546 posts
Fiend-blooded Sorceress
HP 42
Fri 4 Mar 2022
at 04:59
  • msg #459

Re: Ooc6

Relwyk is a petite spellscale with blue skin, purple eyes, and cute as a button. She is a sorceress and as such carries mundane weapons of no special significance. She has a few minor items that can be picked up in any city. At one point she had an Artifact, a book of Infinite spells, but it was lost during a transition from one world to another.
Balli
player, 125 posts
init -2; Ac 8; hp 17/78
F 8, r 8, w 5
Fri 11 Mar 2022
at 21:56
  • msg #460

Re: Ooc6

Relwyk:
At one point she had an Artifact, a book of Infinite spells, but it was lost during a transition from one world to another.


losing an artifact. that sucks on another level.

Well that make me feel better about the the cost Balli paid to earn the lowest rank in the spring court.
This message was last edited by the player at 23:39, Wed 06 Apr 2022.
Balli
player, 126 posts
init -2; Ac 8; hp 17/78
F 8, r 8, w 5
Wed 6 Apr 2022
at 23:46
  • msg #461

Re: Ooc6

just stopped in to see when people logged in last.

Sunday June 19
This message was last edited by the player at 13:26, Sun 19 June 2022.
Balli
player, 127 posts
init -2; Ac 8; hp 17/78
F 8, r 8, w 5
Thu 12 Jan 2023
at 03:02
  • msg #462

Re: Ooc6

I am picking my nose and eating my boogers.
Relwyk
player, 547 posts
Fiend-blooded Sorceress
HP 42
Thu 12 Jan 2023
at 03:50
  • msg #463

Re: Ooc6

Ah,your manners have improved, then.
Balli
player, 128 posts
init -2; Ac 8; hp 17/78
F 8, r 8, w 5
Thu 12 Jan 2023
at 04:10
  • msg #464

Re: Ooc6

Relwyk:
Ah,your manners have improved, then.

only compared to a cave man
Balli
player, 129 posts
init -2; Ac 8; hp 17/78
F 8, r 8, w 5
Thu 27 Apr 2023
at 01:39
  • msg #465

Re: Ooc6

In reply to Balli (msg # 464):

every time I see that the gm has logged in, I get my hopes up.
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