Geschenke des Tzeentch
Step 1: Species
Human
Step 2: Class & Career
Preselected
Step 3: Attributes
rolled 33 using 2d10+20 with rolls of 7,6. Fel.
rolled 27 using 2d10+20 with rolls of 2,5. WP.
rolled 25 using 2d10+20 with rolls of 2,3. Int.
rolled 30 using 2d10+20 with rolls of 5,5. Dex.
rolled 25 using 2d10+20 with rolls of 4,1. Ag.
rolled 33 using 2d10+20 with rolls of 10,3. I.
rolled 35 using 2d10+20 with rolls of 9,6. T.
rolled 27 using 2d10+20 with rolls of 5,2. S.
rolled 40 using 2d10+20 with rolls of 10,10. BS.
rolled 25 using 2d10+20 with rolls of 1,4. WS
Keep, +50XP
Fate 3
Resilience 3
Motivation: Penitent Martyr (revels in hardship to atone for past misdeeds)
Movement 4
Step 4: Skills & Talents
Species
Charm +5adv
Cool +5adv
Gossip +5adv
Haggle +3adv
Language (Breton) +3adv
Lore (Reikland) +3adv
Suave
rolled 28,67,16 using 1d100,1d100,1d100 with rolls of 28,67,16. Random Talents.
Hardy (additional TB wounds)
Resistance (Magic): automatically pass first test every session
Coolheaded (+5WP)
Career
Fel +5adv
Cool +10adv
Heal +10adv
Pray +10adv
Lore (Theology) +10adv
Bless (Shallya - Breath, Courage, Fortune, Healing, Protection, Recuperation)
Step 5: Trappings
default
Status: default
Step 6: Details
like before
Step 7: Party
n/a
Step 8: Life
n/a
Step 9: Advancement
Total XP to spend: Like previous
Earning
like before
This message was last edited by the player at 11:49, Mon 30 July 2018.