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Green Room (OOC)

Posted by Director ComptonFor group 0
Pieran Swift
player, 2 posts
Fri 16 Jul 2004
at 22:06
  • msg #30

Re: Green Room (OOC)

I think the whole business of game crashes and dice rolling can be solved by using a quantum computer. Oh, don't have a quantum computer? Hmm, that could be a problem.

Anyway, posted a full description (again!). Have to wait on the pic for a couple weeks. Will tweak the profile description shortly.
Iain R. Short
player, 7 posts
Fri 16 Jul 2004
at 22:24
  • msg #31

Re: Green Room (OOC)

Well, I still have that quantum card sorter, but the last time I used it the RPOL server disappeared... Don't know if there is a causal nexus but I think I prefer not to know :P

Ciaotutti,

*
Raven Cantrell
player, 5 posts
Fri 16 Jul 2004
at 22:42
  • msg #32

Re: Green Room (OOC)

Nice post, Pieran. So glad you kept a copy of it.

Actually, all the writing in this game has been most impressive. It really is a pleasure to be playing with all of you.
Iona McLean
player, 2 posts
Sat 17 Jul 2004
at 01:46
  • msg #33

Re: Green Room (OOC)

Johnny: you can keep the polar bears leashed... although it is light outside my window at this very moment, 3:30 am. *g*

Was gonna post tonight, but an inferiority complex took over when I read your posts. You guys are really skilled; I especially enjoyed the Raven/Dren JP.  Will definitely want to review before posting, and it seems to me right now isn't the best time to be proof-reading, as I just got back from a hard day's work and a hard night's dancing...

Will be back tomorrow with Iona's intro. My apologies for the delay.
Pieran Swift
player, 4 posts
Sat 17 Jul 2004
at 10:56
  • msg #34

Re: Green Room (OOC)

Oh sure! Give special praise to the story that took TWO people to write! Ah heck, I don't mind, really. But I DO wish someone could have warned me that it was going to be a tag-team match. I hate when that happens! The last time I got caught like that was when I wrestled a wet squirrel and a ring-tailed lemur in a seedy little bar outside Fargo, North Dakota. Ethyl Merman was there, too, singing "Everything's Coming up Roses!!" The whole scene was sad and awkward.

Now then, what was the topic again?
Raven Cantrell
player, 6 posts
Sat 17 Jul 2004
at 12:54
  • msg #35

Re: Green Room (OOC)

It was incredibly helpful to have someone else to bounce ideas back and forth with. The post wouldn’t have been nearly as good if I had written it by myself. From what we’ve seen of the talents of the players in this game, I look forward to similar interactions with the rest of you.

I’m another old D&D player and I must say that I’ve been enjoying Eden’s cinematic approach to gaming a lot more than I have D&D lately. Perhaps I was just in need of a change of pace but, I agree with Iain – it gives us the best of both worlds. I’ve got nothing against games that are completely freeform but, I like the element of risk that an occasional dice roll adds to the game. Trying to do something with my character, not knowing if they are going to succeed or not, can be quite a thrill.
Dren Telarwin
player, 7 posts
played by...
    Colin Farrell
Sat 17 Jul 2004
at 12:58
  • msg #36

Re: Green Room (OOC)

Sorry Pieran, didn't know you were a professional Wet-Squirrel wrestler (I thought they only did that in Candada), but if it helps you feel better Raven and I have been working on our concept alone since late June and it took us from before the first post was made until our post was made to figure out what we were even going to post. So while I feel our post is just up to the level of standard everyone was setting before us, and I personally can't wait to find out about Iain and Alexis at the moment, it probably took us 4 times as long to work out the details as opposed to just sitting at the computer and typing out one scene. :)
Director Compton
GM, 14 posts
Compassionate
Guide
Sun 18 Jul 2004
at 14:36
  • msg #37

Re: Green Room (OOC)

Wow, talk about an inferiority complex! You guys all write so well. The bar set high for me. Let us continue and see what lies ahead for you all.
Raven Cantrell
player, 8 posts
Sun 18 Jul 2004
at 16:54
  • msg #38

Re: Green Room (OOC)

I don't think you have anything to worry about, Iona. I thought that was a great post.
Johnny B. Hope
player, 10 posts
Sun 18 Jul 2004
at 19:08
  • msg #39

Re: Green Room (OOC)

Yeah, things are starting to happen now...coo. However, things might get a bit slow in this four-way conversation, unless something breaks in that is :)

Anybody got MSN Messenger? If so, you might want to add my mail adress:
Zherak[UNDERSCORE]Khan@hotmail.com
Replacing the [UNDERSCORE] with an actualy underscore.
Yeah, I really, really hate spam.
Iain R. Short
player, 9 posts
Sun 18 Jul 2004
at 19:16
  • msg #40

Re: Green Room (OOC)

I don't use messenger, though I will probably install trillian one of these... Years. You can write me an e-mail, though, and I'll likely answer in a reasonable amount of time :)

My address is here: http://google.com/groups?num=1...author%3A*alessandro*

Add a [SLM] tag to the topic, to avoid getting caught in a spamfilter.

Ciaotutti,

*
Johnny B. Hope
player, 11 posts
Sun 18 Jul 2004
at 20:47
  • msg #41

Re: Green Room (OOC)

What's an SLM tag?
Iain R. Short
player, 11 posts
Sun 18 Jul 2004
at 20:56
  • msg #42

Re: Green Room (OOC)

Uhm sorry, I'll better reword that sentence :)

Add "[SLM]" to the topic,  to avoid getting caught in a spamfilter.

Ciaotutti,

* -- Character description updated.
Director Compton
GM, 16 posts
Compassionate
Guide
Sun 18 Jul 2004
at 21:55
  • msg #43

Re: Green Room (OOC)

Just a note on pacing. I am ecstatic that everyone seems to be enjoying the game. Please remember that we are all over the world in time zones here. And there are those that cannot log on often as others.

Please insure that everyone gets a chance to see and respond to the scene before it advances too much. We do not want to leave anyone behind.

Feel free to chatter away in the Green Room. ;-)
Iona McLean
player, 4 posts
Sun 18 Jul 2004
at 23:15
  • msg #44

Re: Green Room (OOC)

Thank you Raven! Was gonna post something here in the Green Room along the lines of "smell the raw suckage" and "never have so many waited so long for so little", but decided against all that self-flagellation. ;-)

About the pace of the game: Will try to post again tonight, or tomorrow at the latest. In general I'm more of a twice-a-week poster, less when RL strikes. I can tell you all right now that I will be away for three weeks from mid-August to the first week of September. Will check on the game but cannot guarantee longer posts.
Pieran Swift
player, 6 posts
Tue 20 Jul 2004
at 08:21
  • msg #45

Re: Green Room (OOC)

Hi gang. So lovely to see you all. Sorry about my delayed post. It seems out of place. I had serious RL intrusions lasting two entire days. I wanted to post much sooner upon our arrival but there's hell and then there's Hell. Hopefully, the GM can organize these into a coherent sequence of events? I don't know the extent of his power.

1000 pardons.

-pieran
Iain R. Short
player, 13 posts
Tue 20 Jul 2004
at 08:50
  • msg #46

Re: Green Room (OOC)

Well, to me it doesn't really seem out of context...

As an idea, you might consider editing the part before your interaction with Dren, adding a small delay (e.g., instead of just looking briefly at everyone, he could decide to observe them for a few seconds each, maybe even "let them introduce themselves first"), to have a smoother timeline, but it's not really relevant.

And, by the way... Is anyone else not used to writing in past tense? So far it kinda looks like we are a minority :)

Ciaotutti,

*
This message was last edited by the player at 08:50, Tue 20 July 2004.
Iona McLean
player, 6 posts
Tue 20 Jul 2004
at 10:46
  • msg #47

Re: Green Room (OOC)

I've always done the third person past tense thing, but then again, 'always' isn't really that long. Have only been RPing online for about 9 months, mostly freeform games.

... and I have to admit it, I like this much better... *g*
Dren Telarwin
player, 12 posts
played by...
    Colin Farrell
Tue 20 Jul 2004
at 10:56
  • msg #48

Re: Green Room (OOC)

Well being a director of a game myself I've been writting in past tense for a while now, only because I don't have a character to get into from a first person stand point (not really) and as I'm describing most of the action I just think in pasttense. But long before that I had similar problems in one of my first games here on RPOL... but that was a long, long time ago in a thread far, far away.
Pieran Swift
player, 8 posts
Tue 20 Jul 2004
at 11:20
  • msg #49

Re: Green Room (OOC)

Ouch, i HATE tossing my bow around, even lightly!
Iona McLean
player, 8 posts
Tue 20 Jul 2004
at 13:45
  • msg #50

Re: Green Room (OOC)

Hee, that's allright. You can toss your shirt around some more instead. ;-)
Raven Cantrell
player, 13 posts
Tue 20 Jul 2004
at 13:58
  • msg #51

Re: Green Room (OOC)

Great post Iona! I loved that.
Iona McLean
player, 9 posts
Tue 20 Jul 2004
at 14:52
  • msg #52

Re: Green Room (OOC)

Again, thanks! ... did you mean the one here or the one in the game? ;-)

But hey, you're not doing too shabbily yourself! Way to bring on the excellent pop-culture references - a little Star Trek here, a little Rocky Horror there... Very nice. Me likes a lot. *g*
Dren Telarwin
player, 14 posts
played by...
    Colin Farrell
Tue 20 Jul 2004
at 15:06
  • msg #53

Re: Green Room (OOC)

Side Note: In response to Pieran's confusion as two Dren's guns being visible I simply updated his character description. Seemed past of least resistance.

Yeah, I can't wait to pause in running for our lives and figure out more to Iona!

I now return you back to your random commentary :)
Director Compton
GM, 18 posts
Compassionate
Guide
Tue 20 Jul 2004
at 22:43
  • msg #54

Re: Green Room (OOC)

Continue to chat on the stroll (forced march?) to the house yonder. Let me know when you all reach the house and I will take it from there.
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