RolePlay onLine RPoL Logo

, welcome to St. Louis Misery

03:29, 2nd May 2024 (GMT+0)

Green Room 2 (OOC)

Posted by Director ComptonFor group 0
Pieran Swift
player, 493 posts
White cranes cross a Pond
...without a ripple.
Sun 26 Dec 2010
at 08:28
  • msg #227

Re: Green Room 2 (OOC)

Pieran would like to offer Mistletoe kisses to Raven and Alex.

As for eating in overabundance, Iain, i made "lasagna" using eggplant slices -no pasta.  I filled the layers with minced chestnuts, portabello mushrooms, a couple cheeses, some herbs, then baked the whole contraption in a frangelico bechamel.  A hit of flat leaf parsely gave it added color.  It was decadently delicioso.  Problem is, i was alone and had to eat it all by myself.  I died shortly afterward.  I hate when that happens.

Happy Holidays to all ...and to all, a great New Year!
PA Smithee
GM, 55 posts
Production Assistant
Mon 20 Jun 2011
at 15:34
  • msg #228

Re: Green Room 2 (OOC)

I don't know if any of you still check in here, but I thought I would confirm what you've probably already figured out. Compton will not be continuing with the game. I think most of you know that his father died last year and his mother has Alzheimer's. A few months ago his work schedule increased and he simply doesn't have time for the game anymore. I waited this long to say anything because I had hoped to take over the game to at least finish the episode, and perhaps give some resolution to some of your characters, but I'm afraid that just won't be possible. Real life hasn't been very cooperative with me this past year, either, and I know the same has been true for some of you. So as sad as I am to see this game shut down, I think it's time to let it go. I hope things get better for those of you that are dealing with your own struggles right now. I wish you all well. You were an exceptional group to play with.
Iain R. Short
player, 607 posts
Mon 4 Jul 2011
at 13:03
  • msg #229

Re: Green Room 2 (OOC)

I haven't been on rpol in a few weeks now, so I am only seeing this now.

Clearly none of us is really able to play anymore, and now that Compton is out of the game (literally and figuratively)... Yeah

It still saddens me to see SLM go, I think this was the best group I ever played with.

Until we meet again.

Be good and be well.

Oh, and I almost forgot: happy 4th of July to the USian among us. This may be the last chance I get to wish you one...

/Alessandro
Pieran Swift
player, 494 posts
White cranes cross a Pond
...without a ripple.
Wed 12 Oct 2011
at 20:25
  • msg #230

Re: Green Room 2 (OOC)

So... does this mean i'm not going to share a glass of Disarrono on the train back with Alex?    :-((
Alexis Taylor
player, 501 posts
Thu 13 Oct 2011
at 00:53
  • msg #231

Re: Green Room 2 (OOC)

It seems not. :(
Pieran Swift
player, 495 posts
White cranes cross a Pond
...without a ripple.
Thu 13 Oct 2011
at 08:28
  • msg #232

Re: Green Room 2 (OOC)

Well, that's just poopy!

Heck, i haven't even been able to log on in months.  Every time i tried, kept getting the old "site not found" message.  I thought the site was kaput.  Then today, on a whim, i find the site (from my cell phone no less) only to find my Disarrono date with Alexis Delish has been derailed!  Poopy!  There, i said it again.  I can't say it enough times.  POOPY!!

Pieran was right: romance really is dead.

Poopy!
Iain R. Short
player, 608 posts
Mon 17 Oct 2011
at 09:13
  • msg #233

Re: Green Room 2 (OOC)

Yes, that about sums it up :(

I never had problems logging in, I just don't visit rpol as much as I used to, although I always leave an open tab for it.

Still having problems writing anything, my creativity seems to be stuck in neutral, so I can't even offer my help with the game - not that I've ever been anywhere as good as Compton, but it's a pity to leave so many threads hanging...

Well, I guess if wishes were horses... Jayne would cook steaks for everybody.
Pieran Swift
player, 496 posts
White cranes cross a Pond
...without a ripple.
Thu 20 Oct 2011
at 18:49
  • msg #234

Re: Green Room 2 (OOC)

Jayne bothers to cook his food?
Iain R. Short
player, 609 posts
Tue 25 Oct 2011
at 09:59
  • msg #235

Re: Green Room 2 (OOC)

Well, perhaps "cooking" is something of an overstatement in this case. I do think he has the meat at least *see* the fire before eating it... But I could be wrong.

Maybe he would just use the old Mongol way and place strips of meat under the saddle of one of remaining horses - that would not really be "cooking" for any reasonable value of the word, but I can see it suit the man's taste.

Still, steak *is* tastier if you at least put some salt on it... Which, again, doesn't exactly qualify as "cooking", but is closer than the alternative. Possibly... :P
Pieran Swift
player, 497 posts
White cranes cross a Pond
...without a ripple.
Tue 25 Oct 2011
at 20:10
  • msg #236

Re: Green Room 2 (OOC)

LOL!  See the fire first.  That is so perfectly absurd.  I love it; very good.
Pieran Swift
player, 498 posts
White cranes cross a Pond
...without a ripple.
Wed 2 Nov 2011
at 10:12
  • msg #237

Re: Green Room 2 (OOC)

Hey, i've been meaning to ask this.  When Britney Spears dances on stage, is that what people mean when the talk about Shakespeare?
Iain R. Short
player, 610 posts
Sun 6 Nov 2011
at 22:51
  • msg #238

Re: Green Room 2 (OOC)

You know, in the 15 to 30 age bracket, I am pretty sure you could find a number of people who know Shakespeare to be a person (rather than a verb)... And who probably guess he's some guy who writes movie scripts for Hollywood. I wouldn't put it beyond some of the others to think it has something to do with Britney Spears instead.

Which leads me to wonder: how do you make humanity smarter?

That is, without removing the bottom 90th percentile from the gene pool: while Darwinism has, in fact, been demonstrated to work quite well, that 90% has, quite understandably, some pretty strong objections...
Pieran Swift
player, 499 posts
White cranes cross a Pond
...without a ripple.
Sat 12 Nov 2011
at 04:06
  • msg #239

Re: Green Room 2 (OOC)

I've no answer to that question but i do know that geneticists and medical ethicists are discussing that topic as we speak.  The author Daniel Keyes weighed in with his view in his sci-fi masterpiece, "Flowers for Algernon."

As for you, O Toothsome One, what are you writing ...or not writing?  Were you talking game or story?  I'm referring to an earlier post of yours, in this Green Room.  I can't quote or access it; i'm posting this from a cell phone.
Raven Cantrell
GM, 537 posts
Archaeologist
Mon 14 Nov 2011
at 00:44
  • msg #240

Re: Green Room 2 (OOC)

Pieran poked me and told me that you guys were in here chatting, so I thought I'd drop by and say hi. For what's it's worth, Compton and I feel badly about shutting the game down so abruptly. I think we both hit a wall about the same time of feeling burnt out. In my case, it didn't help that I let myself get spread too thin between games I was GMing, co-gming, and playing in. I think I needed a good, long break from all things RPOL. I talked to Compton recently and while I'm in the camp of "never say never" regarding a return to RPOL, he has made it clear that he feels done. It isn't only a question of having time, he just doesn't seem to have the same enthusiasm for it that he once had. He wanted me to pass along that he really enjoyed gaming with all of you and wishes you the best. Misery was one of our favorite experiences on RPOL. We always felt very lucky with this cast.

Misery was created because of a game that was abruptly abandoned by the GM. I had been on RPOL for a couple of years and was trying to get Pieran and Compton to give it a try. The three of us found a game that we joined together as players. The GM seemed very attentive and involved while we went through set-up and character creation. Then, just a couple of weeks after we started playing, the GM quit logging in. It was especially frustrating since I knew she was still posting on another site on the internet, so it wasn't accident or illness. She just walked away from the game without a word. The players tried to keep the game going for a bit, kind of making stuff up as we went along. There were some good writers in that group. Eventually we figured the GM was never coming back. I think this was the third time that Pieran and I had tried to join a game together, only to have it quickly crash and burn. I'd say it was Pieran's fault and that he's cursed  ;-) except we all know how common that is on RPOL.

It was Pieran who suggested that Compton or I should GM a game. In the beginning, we wanted to create something that would use that failed game as a jumping off point. We were hoping that some of our fellow players would join us. We wanted them to be able to keep their characters and histories, if they wanted to. The last scene in that game had somebody activating an odd artifact or magical device that created a vortex, or a portal. I'm fuzzy on the details after all this time. That game was set in Ohio and Compton and I knew we didn't want to run a game based there. We wanted a setting we were more familiar with. I suggested that we use that portal as a way to move the game. The characters who wanted to join us would be sucked into the portal and brought to our new setting, while the rest would be left behind. This would also allow us to bring in new players who weren't part of that defunct game. In the end, no one else from that game joined us, but we really liked the portal idea. It allowed us to throw together characters from anywhere in the world.

At first we weren't sure which one of us was going to be primary GM. Compton had an old D&D adventure he had written several years ago but had never run. He wondered if he could tweak it to work as a Buffy/Angel episode. I suggested we turn it into some kind of hell dimension and that could be where the portals dump everyone before we get them to the new setting. Since that adventure was ready to go, with just a few adjustments, that meant we could get the game up and running faster. We were still hoping to recruit people from that dead game before they moved on, so we didn't want to waste too much time before we got back to playing.

That was about all we had figured out before we got started: Portals would grab characters from anywhere in the world, everyone was going to get dumped together in a hell dimension, and eventually end up in St. Louis. We were still kind of in that "make it up as we go along" mode that began as the old game was dying. We hoped we would have time to figure out the rest of the details before the first episode wrapped. The ideas of Cornerstone, Hornsby, your characters being snatched from death and working for a mysterious corporation in an alternate universe - were all things we came up with while you were playing that first episode. We were kind of flying by the seat of our pants.

I cannot say often enough how fortunate we were to have this cast. It was all of you that really made this game a success and I would feel privileged to game with any of you again. Please keep in touch, I like to hear how you're doing. I think most of you know various ways to contact me outside of RPOL - email, snail mail, even xbox live. I know I have a reputation for being bad about checking email. I'm getting better about it but, don't be afraid to text my phone and nudge me to check my email. Ok, that's enough waxing nostalgic. I've got to get back to Dragon Age 2. There are mages and templars to deal with.

Iain R. Short:
Maybe he would just use the old Mongol way and place strips of meat under the saddle of one of remaining horses


Can I just say ick!

And Pieran, we really must get you some help for your Britney obsession.
Pieran Swift
player, 500 posts
White cranes cross a Pond
...without a ripple.
Tue 15 Nov 2011
at 05:42
  • msg #241

Re: Green Room 2 (OOC)

Pieran does NOT have an obsession over Britney.  He's just a Womanizer, woman -womanizer; he's a womanizer, whoa baby womanizer, he's a womanizer, baby...

AIEEE!  GET OUT OF MY HEAD!!
Iain R. Short
player, 611 posts
Tue 15 Nov 2011
at 13:02
  • msg #242

Re: Green Room 2 (OOC)

Oh, the not-writing part is going great: I am not-writing a lot of stuff!

I am not-writing games, I am not-writing stories, I am even not-writing my Dutch course assignments, even when they amount to a simple dialogue. In fact, it seems the more languages I learn the less I can say in any of them. How weird is that?

Maybe I am just over-thinking stuff, I don't know.
Dren Telarwin
player, 802 posts
played by...
    Colin Farrell
Wed 16 Nov 2011
at 00:28
  • msg #243

Re: Green Room 2 (OOC)

Power through that story it Iain. I just finished my first book and I can honestly say, It's NEVER going to see publication! HEH-HEH! No, seriously I learned so much about the process in do so and I can honestly say "My second book will be better."
Raven Cantrell
GM, 538 posts
Archaeologist
Wed 16 Nov 2011
at 14:36
  • msg #244

Re: Green Room 2 (OOC)

I just realized that I made that last post as Raven instead of Smithee. Oh well, I think all of you already knew that we were one and the same. If not, well ya' know now  :-)

I agree with Dren, Iain. Sometimes the best way to get over writers block is to just write. Don't worry if it's good or not, just get some words down on paper. Just write down the first stuff that comes to mind.

Dren Telarwin:
I just finished my first book


Very cool! Congrats.

I see we've got some new bells and whistles around here. I feel so rusty. I had not logged into the site in months. I kinda forgot I left some loose ends. I've got a bit of housekeeping to do on RPOL. But first, I must finalize my menu for Thanksgiving. It would be so much easier if I didn't have a couple of picky eaters in the group. These people will eat this, but not that. And those people will eat that, but not this. *sigh*
Pieran Swift
player, 501 posts
White cranes cross a Pond
...without a ripple.
Wed 16 Nov 2011
at 22:55
  • msg #245

Re: Green Room 2 (OOC)

Iain, being language locked isn't too weird.  Its mostly to do with the way the brain forms; it has to do w/ myelin, axons, and other fun stuff.  Its in our first 12 - 18 years when language aquisition and articulation is at its zenith.  Afterward, because of the way the brain forms myelin around neurons, because of the very purpose and function of myelin - a fatty acid protein, and its influence on overall brain function, new language aquisition becomes more problematic.

I've studied a lot of languages.  It was a hobby.  I used to be good at it!  I learned quickly.  But lack of use and inclined age gradually took its toll; today i can say i've forgotten more than i'll ever re-learn.

Confusing one's language database is also a common casualty of myelination.  I'm American but i speak Japanese -self taught.  It came in handy when i began a culinary career as a sushi chef.  The other day i visited some Japanese friends, with whom i frequenly converse in their native language.  They asked me an ordinary question, something about my health.  I understood the question but do you know i must have answered in three different languages before i remembered how to reply in Japanese?  There was a time when that didn't happen.  Today it happens more and more.  So now its not only harder for me to learn new languages, its also harder for me to properly navigate through the database of the languages i know.

The capper came as we said goodbye.  They said farewell in Japanese and i understood every word.  I even replied in Japanese.  But what i actually said is a whole other thing.  I think i started talking about goat milk and something about eating the afterlife...

So either i've onset Alzheimer's, had a transient ischemic attack, or i'm language locked in a funny farm.  I think i was trying SO HARD to speak Japanese (and not Gaelic or Swahili) that i overcompensated by speaking gibberish.

Chu know, mon?

...

So Mr. Dren, what's your book about?
Raven Cantrell
player, 539 posts
Archaeologist
Sun 27 Nov 2011
at 14:12
  • msg #246

Re: Green Room 2 (OOC)


Mass Effect 3 will be released in exactly 100 days... not that I'm keeping track or anything ;-)

Hope those of you that celebrated it had a good Thanksgiving. We ate too much and played some games. Thankfully our new cats didn't seem too interested in the turkey. I have no idea how we're going to keep them from climbing the Christmas tree or tearing the wrapping paper off the presents this year.
Dren Telarwin
player, 803 posts
played by...
    Colin Farrell
Sun 27 Nov 2011
at 23:01
  • msg #247

Re: Green Room 2 (OOC)

Raven Cantrell:
Mass Effect 3 will be released in exactly 100 days... not that I'm keeping track or anything ;-)

I'm actually thinking of taking a blatant "Mass Effect Day" - ie. a day of vacation because I'm going to be playing that game all day! I was inspired when I heard someone was taking a "Skyrim Day" from work - why not?


Pieran Swift:
So Mr. Dren, what's your book about?

Actually, it's about too many things Mr. Swift. To be honest I'd started it as a Nanowrimo project as a parody of Twilight in that the vampires think the word vampire is a derogatory statement. Then I decided to start giving it a serious re-write and it turned into a commentary on dysfunctional relationships. As I learned more about writing novels it took on elements of a character piece with a journey of self discovery while later imploring elements of my own take on a re-vamping (no pun intending) of the "vampire mythos"... so it really is about too many things.

My second book focuses just on that mythos of a man working for a "vampire" who's about to enter a power struggle with another immortal being that isn't a werewolf  which seems really revolutionary right now... you know, now I'm thinking I should red herring that he might be a werewolf! Muahahaha!

My third book will probably just be the first book without the parody and dysfunctional relationship elements shoved in there. Same mythos too since that's kind of the core of my inspiration right now.

wow - so, how's everyone else doing?
Pieran Swift
player, 502 posts
White cranes cross a Pond
...without a ripple.
Tue 29 Nov 2011
at 08:52
  • msg #248

Re: Green Room 2 (OOC)

Hey Dren, that's interesting.  Especially your thoughts on re-vamping the vamp mythos.  I've done that myself; i'm a supporter of deconstructionism which includes re-vamping and re-invigorating.  I don't like this word "re-imagining" which is in vogue today, although i suspect that's what i'm doing.  I'm very interested in the vampire myth as my target but with little interest in romanticising them.

I should correct myself by saying that  i USED to re...  hmm, i guess i'll say "reinvent" the vampire myth.  The last time i did that was while writing an ep for Star Trek TNG.  But then i got word that they were in their last season, robbing my sails of all wind.

Since then i've approached many classic myths through a deconstructionist lens in seeking ways to make them plausible or, at the very least, refreshing.  How can i make a mummy, a ghost, a werewolf, a zombie or a troll "interesting?"  Here, i define interesting as, 'something new and unexpected.'  I want to redefine, to reinvent, to remove these classic tropes from their classically demarked boxes of how they ought to behave.  In that way, they become (at least for me) surprising.  If something surprises you, it means that it outpaced your expectations, your predictions; in short, your knowledge.  Put very succinctly, the old legend becomes new.

So while this means my mummy might have roots in ancient occult Egypt, there are also Chinese mummies, and Aztecan mummies.  So i am free to give my mummy a plausibly different origin and therefore, a different modus operandi, and to some degree, even different physical characteristics.  Just laying him (or her) back to rest could prove problematic!

A couple years ago i wrote a short story involving Pieran.  It was the tale of his very first monstrous encounter.  What was it like?  What did he do?  How did it effect him?  The creature of the feature was a Succubus.  But i stripped her of nearly all the classic features that define a succubus, even her gender (so that "she" eventually erodes into an "it.")  Pieran quite nearly fails to survive the encounter and it's not until the end when both he and the audience learn the identity of his foe...  and hopefully, we are as surprised (and enlightened) as he is.

So yes, i'm very attracted to revamping vamps and company, to playing with our senses and our paradigms and our comfort zones and would encourage you to continue on that line.

All that being said, i confess i've never seen or read any of the Twilight series; maybe they've revamped the vamp myth?

Why do i think not??

Success on your work!
Iain R. Short
player, 612 posts
Tue 29 Nov 2011
at 17:12
  • msg #249

Re: Green Room 2 (OOC)

Ah yes, twilight...

Mind you, I have never been exposed to the actual series, but according to the comments of two very, very different "internet celebrities" (namely, The Spoony One and sfdebris, unless my memory is playing tricks on me again), Twilight has the rare distinction of performing both as a black AND a white hole, meaning it sucks and blows at the same time, with great force.

The one exposure to the Twilight canon that I had is the following fanfic:

http://luminous.elcenia.com/

The main difference from the original, as near as I can tell, is that the characters are actually people, which makes said fic thoroughly enjoyable.

The comment I remember the most about Stephanie Meyer's series (and I forgot who wrote that) is, paraphrased, along the lines of: "I used to enjoy Meyer's books, until I realized, with a creeping sense of horror, that she actually meant for them to be taken seriously".
This message was last edited by the player at 17:13, Tue 29 Nov 2011.
Raven Cantrell
player, 540 posts
Archaeologist
Wed 30 Nov 2011
at 15:41
  • msg #250

Re: Green Room 2 (OOC)

I just had to mention, since the topic is writing, that it is time again for the Bad Sex in Fiction Award from the Literary Review. I won't post a link but, if you Google "bad sex award extracts 2011", then you should find this year's nominees. Many of them are cringe worthy. The award has been won by some successful writers over the years. John Updike was given a lifetime achievement award a couple of years ago.

Regarding Twilight, I've never read the books or seen the movies. I've been told the vampires "sparkle"? I thought the last movie came out over a year ago because EVERYONE was talking about the plot for it. I avoid most Twilight stuff, but even I had heard a long time ago how the story ends. Anyway, if you haven't already seen it, you should check this out:

http://www.youtube.com/watch?v=RZwM3GvaTRM

Does it say something about me that the best deals I got shopping on CyberMonday were for my cats? My daughter said, "At least we know what your priorities are."
Pieran Swift
player, 503 posts
White cranes cross a Pond
...without a ripple.
Thu 1 Dec 2011
at 05:26
  • msg #251

Re: Green Room 2 (OOC)

Lovely remixing on that Tube thing.

Hey Iain, it happened again. Was speaking Spanish to someone today when i suddenly burst into Japanese.  Later, when visiting my Japanese friends, i greeted them by saying, "lo siento mucho!"    Oh man...

As for writing, i'm writing a short story.  Sci fi.  Was just beginning my 6th and final chapter when i realized i'd created an enormous contradiction within the story elements.  So staggering was the fault that no easy fix was possible.  I literally had to start an entire rewrite from the beginning.  I'm at chapter EIGHT now, no where near the conclusion, and it really stinks!

I hate writing.

Gonna unwind to a bit of Britney...   er, i mean, uhm....

Nevermind.
Sign In