The Tab.   Posted by Storyteller.Group: 0
 GM, 144 posts
Thu 8 Aug 2013
at 02:07
The Tab
50gp from goblins near rat pit.

22gp from goblins near mine pit.

550 from big goblin chest.

15 gold guard room goblins

55 gold is found on the hobgoblin.

47 gp and 216 sp.

five gems, each worth 50 gp.

Running total

989 gold 216 sliver

+1 Dwarven Chainmail: This magic armor (value 520 gp)
provides its wearer with a +1 enhancement bonus to AC,
a +1 bonus on Endurance checks, and a daily power (as a
free action, regain hit points as if you had spent a healing

+1 Symbol of Battle: This holy symbol (value 1,000 gp)
grants a +1 enhancement bonus to attack rolls and damage
rolls, and it deals an extra 1d8 damage on a critical hit
when used with divine powers that have the Implement
keyword. It also has a power that can be used as a free
action: When you hit with a power that uses this holy
symbol, the attack deals an extra 1d10 damage.

+1 Bloodthread cloth armor :
while bloodied you gain an item bonus +2 to armor and saving throws.

+1 dagger
held by Dak

Aecris: This +1 magic bastard sword(value 1,000 gp) is inlaid with platinum. It has a line of three white diamonds set into the flat of its blade and a pommel carved to resemble the head of a noble dragon. It provides its user with a +1 enhancement bonus to attack rolls and damage rolls and deals an extra 1d6 damage on a critical hit. It also has a daily power if you miss with a melee attack you may re-roll that attack taking the second result even if it is lower.

(functions as a +1 luckblade)

+1 Vicious Dagger

+1 Staggering Mace

+1 Gleaming scale Armor

This message was last edited by the GM at 02:38, Wed 19 Feb 2014.