Templar
In reply to GM (msg # 3):
Acolyte
Parry 5 Toughness 6 (1)
STR d6 VIG d6 SMR d4
AGI d6 SPI d4
Fighting d6
Notice: d4
Sword: d6+d6
leather Armor: +1 Armor
Broken Mind: Immune to Fear, Taunts, etc. Can be 'Tricked' but cannot be Shaken by tricks.
Templar
Parry 8 (2) Toughness 8 (2) (+2 Armor vs Ranged except called shot)
STR d8 VIG d8 SMR d6
AGI d6 SPI d6
Fighting d8
Notice: d4
Sword: d6+d8
Kite Shield: +2 Parry, +2 Armor vs Ranged shots unless hit with called shot
Maille: +2 Armor
Broken Mind: Immune to Fear, Taunts, etc. Can be 'Tricked' but cannot be Shaken by tricks.
High Templar (Wild Card)
Parry 8 (2) Toughness 9 (3) (+3 armor vs ranged)
STR d8 VIG d8 SMR d6
AGI d6 SPI d6
Fighting d8
Notice: d6
Sword: d6+d8
Withered Hand: +2 Parry, +2 Armor vs Ranged shots, possibly magical?
Plated Maille: +3 Armor
Broken Mind: Immune to Fear, Taunts, etc. Can be 'Tricked' but cannot be Shaken by tricks.
Two-Fisted
This message was last edited by the GM at 13:57, Mon 13 Jan 2014.