Re: The Game
In reply to James (msg # 637):
Olek unlocks the safe and allows Uthor to place it carefully (and without touching it directly) into the AutoGnome where it is secured with lock and key.
Equipped and ready, the team head up the tower of the Red Spring and into the fresh air and sunshine.
Instead of a warm breeze, however, you are met by the smell of salt tinged with a chill that seems to be flowing out from the island itself. The island is small but densely tree'd and varies in elevation from near sea level at the dock to reasonably high and pointed peaks. From this distance, you can see that the higher peaks are topped with ice even though they don't seem tall enough to warrant such. The trees in higher points look to be likewise frozen.
"Unnatural, I'd say," one crewman grunts as he hefts a hydro-spammer over one shoulder.
The dock is visible in the distance and you can make out the stone watchtower poking up above the treeline just beyond.
Carefully, the dinghy is detached from the upper hull and filled with your equipment. The Gnomes load in a few large bundles of basic supplies (rations, water, purification tablets, bedrools, flint/steel, tent).
Olek takes up residence on the tower, eyeing the island through a spyglass with a frown plastered to his face. Elsewhere, crewmen climb all over the surface inspecting the hull damage from your earlier escapades. Sven stands to one side listening to reports and ordering this repair or that.
One Gnome's voice cuts through the others.
"Sir, Chief... Lt. Commander, Captain!"
Conrad, Olek and Sven rush over to. The crewman points to a series of small markings on the top aft of the ship's hull.
"These marks, sirs, looks like marks from metal clamps of some kind."