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15:51, 28th April 2024 (GMT+0)

Chapter 3: Parts and Places Unknown.

Posted by GMFor group 0
GM
GM, 407 posts
Kind and Benevolent
Fri 8 Nov 2013
at 15:50
  • msg #1

The Game

Soon, a whistle played over the intercoms signals all crew to meet on the bridge.

Olek stands in front of the massive glass screen, the dark green murky depths highlighted in searchlight behind him.

Solemnly, he leads the crew in prayer and remembrance of those departed.  Those who died in noble service, sealing themselves in the Cargo hold to prevent the rest of the crew from drowning with them, and he who died apprehending a dangerous traitor.

It isn't a long speech, but it is deep and resounding, the sort of speech that hangs with you hours after it's over and that very few GMs can write effectively.

At the conclusion, as per Gnomish Maritime tradition, the crew proceed to the Dive Room where the bodies are dropped through the moon door to be turned over to the briny deep.  All present drink a toast to the departed, one beer for each, then a drink for the survivors, then one for the mission and, lastly and most importantly, one for the Empire.

A while later, when the toasts have worn off, the crew get the ship underway and the Red Spring continues its long journey.

~DING!~
This message was lightly edited by the GM at 15:51, Fri 08 Nov 2013.
James
player, 351 posts
AKA Rhaveen Blackwood
Fri 8 Nov 2013
at 17:04
  • msg #2

Re: The Game

In reply to GM (msg # 1):

James slides into a deep depression seeing one person that he trusted and another who he associated with both turn on the ship and crew.  Even though he will often drink sullenly he is so active with his healing lately that he has become significantly improved in it (acquiring the natural healer edge).  When not working with the wounded he will visit the prisoners with Alveris, Conrad and/or by himself to interrogate them (in methods I don't have time to write at the moment).
Uthor son of Magnusson
player, 269 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 8 Nov 2013
at 17:45
  • msg #3

Re: The Game

Uthor snaps the Attack cartridge out of Jeeves and returns it to the case, replacing it with Porter and ordering the AutoGnome to follow him to the memorial ceremony.

After the ceremony, he finds a spot in a room with a few other gnomes (to avoid being goblin'd) and starts poring over Ragnar's codebook and notebook for any and all information on the traitors.
GM
GM, 411 posts
Kind and Benevolent
Fri 8 Nov 2013
at 20:33
  • msg #4

Re: The Game

In reply to Uthor son of Magnusson (msg # 3):

The notebook is mostly a running log of what the Red Spring has been doing.  It has regular dates and positions going back to when Ragnar boarded.  He takes careful note of each time the Mirror was used and what the Fey have been up to.

It also has notes on each crewmember, but apart from the names everything is in code.

At the dates you encountered the Dark Reach, there is detailed documentation of that expedition (from what he could tell without having gone) and on the equipment you brought back.

There are also tons of codes, passwords, callsigns, etc. which look to be copied from other books.
Alveris Alderis
player, 239 posts
Tantric Troubadour
Notary Public
Sun 10 Nov 2013
at 13:34
  • msg #5

Re: The Game

In reply to GM (msg # 4):

What a bummer.
Conrad Deepsavior
player, 339 posts
Naval Officer
Well-meaning Lunkhead
Mon 11 Nov 2013
at 14:45
  • msg #6

Re: The Game

In reply to Alveris Alderis (msg # 5):

"What have you learned?" Conrad asks Uthor, nodding toward the code book as he walks by.  "It might be useful to clarify things with the prisoner while we have him clapped in irons."

He then turns to find James, pulling him aside.

"We need to talk about your goblin, because I'm struggling to find any reason not to execute the vile thing.  If you can't control it or predict its actions, it's just a criminal who's consuming air and food.  Anything you want to say in the creature's defense before I take this to the Captain?"
James
player, 354 posts
AKA Rhaveen Blackwood
Mon 11 Nov 2013
at 16:25
  • msg #7

Re: The Game

In reply to Conrad Deepsavior (msg # 6):

James looks grimly at Conrad.

I will give you two reasons not to kill him.

1 I have some questions I want to ask him.



He begins walking towards the brig with his soiled sheets, he looks over his shoulder

And two... I want to kill him myself.

He continues towards the brig.
Uthor son of Magnusson
player, 271 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 11 Nov 2013
at 17:04
  • msg #8

Re: The Game

Not all that much.  He's got little blurbs about each of us in this thing, and some codes written down.  Most of them are our codes.  We could talk to him some more, see what else we can get out of him.

Once we get enough information, I've got a plan.  We try to call those people back on the mirror, give them the right call sign, and make them think we're with them.  Maybe wear that helmet as a disguise, or hold it, to convince them we've got it and they left us behind.

Might be able to figure out how their buddies got off the ship so fast.

James
player, 355 posts
AKA Rhaveen Blackwood
Mon 11 Nov 2013
at 21:20
  • msg #9

Re: The Game

In reply to Uthor son of Magnusson (msg # 8):

Hey Uthor,

Please check to see if Francis sent any outgoing communications in the code room when he was there.  Connie, that key you found... are all of the ships keys accounted for?  Or is the one he had an extra one?

Conrad Deepsavior
player, 340 posts
Naval Officer
Well-meaning Lunkhead
Tue 12 Nov 2013
at 14:56
  • msg #10

Re: The Game

In reply to James (msg # 9):

"I still have my key, and the Captain still has his, so I assume this third key is a copy of some sort."

He sighs, heading toward the makeshift brig.

"Enough of this.  Neither the Captain nor myself has time for this runaround.  Come on -- we're going to get some answers, ask some questions, and resolve some issues of loyalty," Conrad says, beckoning to Uthor, James, and Alveris to follow.

"And, Alveris?" he adds darkly.  "Bring the girls."
GM
GM, 412 posts
Kind and Benevolent
Tue 12 Nov 2013
at 16:24
  • msg #11

Re: The Game

In reply to Conrad Deepsavior (msg # 10):

The 'brig' is little more than two cargo cages normally designed for strapping down sensitive equipment and cargo which have been re purposed for holding prisoners.  Chain-link fence-style door covers the entrance to each.  The decks below, above and behind each contain numerous rings, fittings and hooks for tying off or securing things.

The small area holding Ragnar contains now several barrels of poisoned wine which have been lashed to the hull, and a wheel of, somehow totally dry, cheese.  The Gnome sits with his back propped up against a barrel.  He looks up with interest when you enter but doesn't feel the need to speak immediately.

Francis, in the 'cell' beside Ragnar, has been fully hog-tied and strapped to the wall between two large metal rings.  A crewman informs you that they had to gag him soon after putting him there, because the string of profanity was bordering on war crimes (and this is from a Gnome, who are known for colorful language themselves) and they didn't want to have to charge him with anything else.
James
player, 356 posts
AKA Rhaveen Blackwood
Tue 12 Nov 2013
at 16:39
  • msg #12

Re: The Game

In reply to GM (msg # 11):

James walks in behind Conrad dragging his sheets behind him.  He significantly unrolls them infront of Francis' cage.  The smell is unbearable and James requests Conrad to open up Francis cell.  He pulls the sheets under Francis' hogtied frame.

/ooc I have already rolled my taunt/intimidate rolls and written much of the interrogation.  If you guys have anything you want to do before I do my portion with Francis please let me know.  Also let me know where you are and what you are doing while I will be interrogating. /ooc
Conrad Deepsavior
player, 341 posts
Naval Officer
Well-meaning Lunkhead
Tue 12 Nov 2013
at 16:45
  • msg #13

Re: The Game

In reply to James (msg # 12):

Conrad folds his arms over his chest and stands outside the cage, watching James carefully.  Ever now and again, he will favor Ragnar with a withering glare that seems to say "you're next."

OOC: Conrad will not allow James to actually execute the goblin without due process of law.  Which might come in the form of himself as judge and jury, empowering James as executioner.  But we'll see what happens.  I leave this here in OOC just so James knows that I'll have to interrupt in some way if the prisoner looks like he's about to die or be tortured for non-information-gathering purposes.  Unless it's done stealthily or Conrad gets distracted.
This message was last edited by the player at 16:45, Tue 12 Nov 2013.
James
player, 358 posts
AKA Rhaveen Blackwood
Tue 12 Nov 2013
at 18:20
  • msg #14

Re: The Game

In reply to Conrad Deepsavior (msg # 13):

Remember what I told you about this being why you will always be second class to the fey?  Its because your dumb.

You do realize that if you just stayed by my side you would have survived and gotten paid?  Now you get no money, and you have certainly lost your freedom.  I'm going to tell you that you are dumb again; because you are so dumb that I think this is the only way I can get through your fat head.  Now where the fuck did you get that key?  *He points at the key in Conrad's hand*  The captain has his, Conrad has his.  Unlike you stupid fucking goblins I can count (Taunt 7 vs 2).

Do you know what the funny thing about medicine is? 


He smiles grimly at Francis' predicament.  Francis quivers in rage and lets loose an obscene tirade into the gag.  James slowly walks over and removes the gag.  Francis tries to bite him but he pulls his hand away quickly.

Medicine can heal, but it also can hurt.  It can hurt a lot.  Its something that has always fascinated me... Have you ever seen anyone suffering a from a wound to the stomach and/or intestines?  Its long and slow and painful death.  Guess what kills them?

He holds up the blanket significantly.  Francis spits at him. He wipes it off of his face with his borrowed black tactileneck.

All it takes is a small cut and some of this and then you know what will happen?  You will start with the wound festering then the bacteria will spread.  Next you will run the highest fever you have ever had in your life... then comes shock and sepsis.  At which point you will finally succumb.

Unless of course I decide to bring you back from the brink... only to do it again... and again... and again...

I don't believe your mission was to kill me anymore.  I think you lied to me to save your skin.  Maybe you get a bonus for killing me, but not even a goblin is so stupid as to turn on me when you have no hope of escape.  This means that there is something else going on.  How were you going to collect your troll laden with silver if you had succeed in killing me.

You know that I can't lie, and you will save yourself a LOT of pain if you answer my questions.(Intimidate 3 vs 1)


Francis blinks at James, confused, but clearly frightened as the exact comments of James goes over his head but the intent is undeniable.

So now here is the question at the heart of it... Your too stupid to do anything in the code room, so what the fuck were you doing there?  Thats why your whole race almost was and probably should have been exterminated.  At least the gremlins are fun... you guys are fucking annoying.  Did you send a message to anyone?  Who did you call on the mirror?  Are you in league with the gnomes from the dark reach? (taunt 10 vs 1)


James in a terrifyingly calms and collected state walks over to the goblin quivering in impotent rage.  He takes out his scalpel and nicks each of the goblins femoral arteries, they begin bleeding immediately.  Conrad harumphs to stop him.  James hold up his hand.

This is not lethal... yet.

He says looking into Francis' eyes making sure the full implications of the words settle on him.

James takes a large sample from the soiled bedsheets and uses it as a poultice.  A gagging noise comes from Ragnar as he watches the display and knowing what James is doing. (heal 6)

Without a word James locks his eyes on Ragnar through the wire of the cage and watches him as he fully bandages Francis leg wounds.  He holds up a syringe

Francis.  You have about an hour before this is irreversible.  I can give you a shot of this to stop the infection, and bandage your wounds for real using astringent... that is also going to hurt like hell, and we can save you.  After an hour... your taking your life into your own hands.  You should start to feel the sepsis setting in soon.  Your fever will spike in about 5 minutes.

Now tell me what I want to know.
This message was last edited by the player at 18:21, Tue 12 Nov 2013.
Uthor son of Magnusson
player, 272 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 12 Nov 2013
at 18:48
  • msg #15

Re: The Game

Before Alveris heads to the brig, Uthor pulls him aside.

I know how much you like that helmet, but I need to borrow it to do a little... recon.  Don't worry, I'll give it back.  Gonna try and call back through the mirror to those guys on the ship and pry out a little information.  We'll meet up after.  What do ya say?
GM
GM, 414 posts
Kind and Benevolent
Tue 12 Nov 2013
at 19:31
  • msg #16

Re: The Game

In reply to Uthor son of Magnusson (msg # 15):

"What I told cash cow was truth!" Francis splutters, evacuating his bowels yet again.  "But there's more... was told kill Fey fuck, get silver.  If not kill him, ground into paste for use in soothing crotch-itch on Trolls.  If kill Fey Fuck, get silver, same troll carry it home, use other ointment on itchy crotch.

BUT

If not kill Fey Fuck, can work WITH Fey Fuck:  Convince Fey Fuck that I can be bought, show that he has shit for skills at reading people... THEN I kill Fey Fuck for real."

Francis smiles as if the plan would please James... but realizes that that doesn't make any sense.

"No rescue party, only kill Fey Fuck and hide until can escape.  Other operatives on sub, so shouldn't be hard.  Got key from other Fey Fuck, to use to sneak in and hide, or to send message."

Francis spits violently.

"Mirror fucking terrible, couldn't get it to work.  Tried all finest cursing, no work."
James
player, 359 posts
AKA Rhaveen Blackwood
Tue 12 Nov 2013
at 19:43
  • msg #17

Re: The Game

In reply to GM (msg # 16):

James looks grimly at Francis.

Other operatives?  Who and how many?

What fey fuck did you get the key from, the one who hired you, or an underling?


He raises his head

Hey Rags!  Did you know about this?  Theres plenty more goblin shit to go round! 

James looks at the beads of sweat forming on Francis' brow it looks like the sepsis is starting to set in...
GM
GM, 415 posts
Kind and Benevolent
Tue 12 Nov 2013
at 20:19
  • msg #18

Re: The Game

In reply to James (msg # 17):

"Don't know how many, only told I was not alone.  Contact in port give key and help get into barrel."

Ragnar is visbly unsettled by what is going on, but as it's being done to a Goblin at the moment, does not object.

When James addresses him directly, however, he looks to Conrad.

"I don't think there's either the need for that... nor would it be proper to treat a compliant prisoner so harshly.  I can say without reserve that I don't and haven't ever worked with that Goblin."
Conrad Deepsavior
player, 342 posts
Naval Officer
Well-meaning Lunkhead
Tue 12 Nov 2013
at 21:02
  • msg #19

Re: The Game

In reply to GM (msg # 18):

"You're an accused traitor and mutineer, Ragnar," Conrad replies evenly.  "If we were going by the letter of the law, the Captain could have ordered you 'imprisoned' in the airlock by now."

He pauses to let that sink in.

"Now, I'm all for letting the accused have their day in court, be we're a long way from home on a mission that's said to be vital to national security. Concessions will need to be made.  There's a difference between compliance and collaboration, and while you've been a model prisoner, you haven't taught us much, either."

Conrad looks at the disgusting bedding that's been wadded around the goblin, then shakes his head.

"That changes, Ragnar.  Starting now.  On whose authority were you stationed here as an 'inside element'?  Who was your point of contact?  What were you told, and when, and by whom?  What were the parameters of your mission?"

His eyes narrow.

"Since I'm feeling generous, I'll give you a pass on exactly one of those questions.  But you'd better be forthcoming with the others.  Begin."
This message was last edited by the player at 21:38, Tue 12 Nov 2013.
GM
GM, 416 posts
Kind and Benevolent
Wed 13 Nov 2013
at 12:41
  • msg #20

Re: The Game

In reply to Conrad Deepsavior (msg # 19):

Ragnar eyes the filthy blankets and the Fey beside them.  He licks his lips and then stands up slowly.

"My mission was as observer, but with a few specifics to report on.  I was to track the Red Spring and its mission as well as any artifacts it came across.  It was explained to me that I would be in a position to obtain not only sensitive Imperial codes, but also powerful technology and relics valuable to our leader, Commander Schtock."

Ragnar appears to be waiting for a reaction to that name.
James
player, 360 posts
AKA Rhaveen Blackwood
Wed 13 Nov 2013
at 13:31
  • msg #21

Re: The Game

In reply to GM (msg # 20):

James begins to remove the disgusting dressings around the wounds on Francis, he pulls out an abrasive brush and astringent.  He brushes harder than necessary Francis screams and curses and spits, James puts the gag back in.  He injects him with the antibiotic.  Francis seems visibly comforted (heal 9).

He removes the gag.

So now what?  Looks like one of us has to die.  As we established before that one is obviously not going to be me.

*he peeks his head up*

Now Rags thats just rude.  Isn't a Schtok what you gnomes call your... *motioning to the bedsheets*

This message was last edited by the player at 13:32, Wed 13 Nov 2013.
Conrad Deepsavior
player, 343 posts
Naval Officer
Well-meaning Lunkhead
Wed 13 Nov 2013
at 15:41
  • msg #22

Re: The Game

In reply to James (msg # 21):

"Schtock?! That bastard is no Commander," Conrad spits. "And the Special Ops team is part of your misguided rebellion? Interesting. How did you expect to get the equipment and codes off the sub without tipping the Empire off?"
GM
GM, 417 posts
Kind and Benevolent
Wed 13 Nov 2013
at 19:57
  • msg #23

Re: The Game

In reply to Conrad Deepsavior (msg # 22):

Ragnar shrugs.  "Linking up with them wasn't part of my mission... I didn't know they were aboard the Dark Reach but it made sense.  The Reach was an experimental light-attack/insertion vessel.  It would make sense that they would have some of the tech I was after onboard.  When I realized that the invaders were loyal to Comm. Schtock, I decided it would be a good idea to help."

He looks around at the cargo hold.

"Also, given we were at very real risk of dying at the time, I figured they'd have a better chance of getting me home alive."
Alveris Alderis
player, 240 posts
Tantric Troubadour
Notary Public
Thu 14 Nov 2013
at 01:02
  • msg #24

Re: The Game

In reply to GM (msg # 23):

A vintage Alveris walks into the room, adorned in a newly pressed Magneto Red Tactileneck, and a pair of seasonally red corduroy jeans, tailored to his fit. A pair of ornate leather boots completes the outfit, a picture of the 3 girls etched on each side.

Sensing ire for his attire, Alveris begins:

"What? I'm grieving. It's a Fey thing. We wear our finest outfits when we're the most vulnerable. See.

I have a soul.
"

Turning toward James

"So help me God if that's one of my tactileneck's Jamie, and you have stretched it and changed the dimensions of its fit. (his volume increases with each sentence) There's no Fey Tailors on this submarine Jamie. There isn't going to be 800 years of hand crafted expertise weaving that shirt out of the fur of an animal whose name I'm not legally allowed to know and ensuring it fits me perfectly after the damage you've done to it's fit Jamie. DID YOU THINK ABOUT THE LACK OF TAILORS AT ALL?!"

(Clearly exasperated)

"Fine. Keep it. I'm happy to see you at least dressing better. So, are we torturing Francis or not, because if we aren't, I think we should check in with the mirror, see what those assholes want to tell us about what's going on.
"
Alveris Alderis
player, 241 posts
Tantric Troubadour
Notary Public
Thu 14 Nov 2013
at 02:40
  • msg #25

Re: The Game

In reply to Uthor son of Magnusson (msg # 15):

Alveris pantomimes holding the helmet out of Ultron's reach for what seems like an eternity.

"Not a fucking chance"
James
player, 361 posts
AKA Rhaveen Blackwood
Thu 14 Nov 2013
at 13:29
  • msg #26

Re: The Game

In reply to Alveris Alderis (msg # 25):

James blinks at Alveris...

You... told me to borrow the tactical neck before going to the reach....

*shrugs*

I think Francis is worthless.  I did about the most aggressive thing I can do to him and turns out its just a contingency plan set up by daddy dearest.  Oh and they said they'd kill him if he doesnt kill me... so I guess one of us has to die.

Will likely be him.


Rags has just started singing so maybe you can go give some encouragement to him
This message was last edited by the player at 13:29, Thu 14 Nov 2013.
GM
GM, 418 posts
Kind and Benevolent
Thu 14 Nov 2013
at 13:45
  • msg #27

Re: The Game

In reply to James (msg # 26):

"Francis work for Fey Fuck again?" the Goblin offers weakly.
Conrad Deepsavior
player, 344 posts
Naval Officer
Well-meaning Lunkhead
Thu 14 Nov 2013
at 15:15
  • msg #28

Re: The Game

In reply to GM (msg # 27):

"What about the mirror, Ragnar?  Did you ever use it?" Conrad asks, casually cracking his knuckles.
GM
GM, 419 posts
Kind and Benevolent
Thu 14 Nov 2013
at 15:44
  • msg #29

Re: The Game

In reply to Conrad Deepsavior (msg # 28):

Ragnar furrows his brow.

"Aye, I did.  When I got access to the code room I made contact to let them know what was going on.  My superiors weren't happy, they worried it would let you or the Fey Court find them."
Conrad Deepsavior
player, 345 posts
Naval Officer
Well-meaning Lunkhead
Thu 14 Nov 2013
at 15:48
  • msg #30

Re: The Game

In reply to GM (msg # 29):

"We did find them," Conrad nods.  "And your honesty in that matter has been noted.  They were none too happy to see me, and hung up immediately."

He whips out a notebook from one of his uniform's many pockets, along with a pen.

"How would one call them back?  Hypothetically, of course."

Conrad jots down the beginnings of a script while he waits for the answer.

"And tell me... how are your acting skills?"
James
player, 362 posts
AKA Rhaveen Blackwood
Thu 14 Nov 2013
at 15:55
  • msg #31

Re: The Game

In reply to Conrad Deepsavior (msg # 28):

James raises an eyebrow and smiles cryptically.

You did have your uses...

Francis eyes widen and a smile crosses his face

But no.  I'm curious if goblin based troll salve is efficacious?  I may grind you down myself and find a very itchy troll.

James smiles grimly and puts the gag back into Francis' mouth as he begins screaming and cursing in his defense.

You will find I can be just as bad as my father.  Isn't there some kind of goblin proverb about not interfering in the matters of the fey?  He walks out the door leaving the soiled sheets behind.

Your witness coucnillor

He says casually to Alveris as he walks past.  He walks into the cage behind Conrad and starts slowly arranging his medical gear on one of the poisoned casks of wine.

Hey Alvie?  What do you think intrevenous nova fruit laced wine would do to a gnome?  Of course we'd have to boil it first, wouldn't want him to have to worry about sepsis or anything (Intimidate 5 vs 4).

So Rags *he says sanguinely* When did you manage to talk to them?  Was this after you poisoned Connie?  What exactly did you tell them?  And they were right to be displeased because you are going to help us find them.

Uthor, I think it may be a good idea to have Rags help you translate this book, and and Connie, I was just thinking the same thing.

GM
GM, 420 posts
Kind and Benevolent
Thu 14 Nov 2013
at 16:51
  • msg #32

Re: The Game

In reply to James (msg # 31):

Ragnar definitely looks concerned.

"Imperial officers don't torture prisoners,  it's beneath them."

He looks at Conrad.

"Even we 'rebels' don't do such things.  I made contact to let them know that I was here and what I was attempting to do.  I was interrupted before I could tell them much of anything.  As to how, the emblem you stole from me, that was my token to make contact via the mirror.  I dunno how it works, witchcraft no doubt, but it worked."
James
player, 363 posts
AKA Rhaveen Blackwood
Thu 14 Nov 2013
at 16:58
  • msg #33

Re: The Game

In reply to GM (msg # 32):

James snarks back at Ragnar

And that is why imperial officers are beneath fey.  Whats the life of a single gnome when weighed against the safety of not one but two fey.

what were you interrupted by?

Conrad Deepsavior
player, 346 posts
Naval Officer
Well-meaning Lunkhead
Thu 14 Nov 2013
at 17:30
  • msg #34

Re: The Game

In reply to James (msg # 33):

"You have yet to be tortured, Ragnar; spare me the drama," Conrad replies evenly, making a great effort not to snap at James's rather unfavorable comparison of gnomes and fey.  "You know as well as anyone that, after the Captain, my word is law on this ship.  I've noted before how cooperative you're being.  It is appreciated, and may serve you well during your eventual trial. Especially seeing as there are so many witnesses who can corroborate whatever happens here today.  "

He jots a few notes down in the book and smiles mirthlessly.

"Continue to cooperate, and you'll continue to be treated with more civility than most mutineers would expect.  We're almost finished here.  Answer his question, then tell me how the emblem works.  I assume you need to do more than just hold the damn thing to be recognized as an insider."
This message was last edited by the player at 17:34, Thu 14 Nov 2013.
GM
GM, 421 posts
Kind and Benevolent
Thu 14 Nov 2013
at 17:36
  • msg #35

Re: The Game

In reply to Conrad Deepsavior (msg # 34):

"I suppose not, if you don't count psychological torture," Ragnar sniffs.

"Nope, that's it.  Hold the emblem up to the mirrir's surface, that's all I did."
James
player, 365 posts
AKA Rhaveen Blackwood
Thu 14 Nov 2013
at 17:45
  • msg #36

Re: The Game

In reply to GM (msg # 35):

James doesn't pay attention to anything that is being said around him, he has opened up the barrel and is dipping one of the used test tubes that had the pickled will o the wisps in it and dunks it into the barrel.  He pulls out a candle and lights it.

There should be enough residule will-o-the-wisp solution to keep him from dying.  This should be very interesting he mutters bringing the tube to a boil over the candle.
Conrad Deepsavior
player, 348 posts
Naval Officer
Well-meaning Lunkhead
Thu 14 Nov 2013
at 21:39
  • msg #37

Re: The Game

In reply to James (msg # 36):

"Thank you," he says, nodding toward Ragnar before turning to look at James.  "Can I talk to you for a moment? Outside?"

Conrad opens the hatch and makes an "after you" gesture toward the medic, indicating that this is not a request.
James
player, 367 posts
AKA Rhaveen Blackwood
Fri 15 Nov 2013
at 14:39
  • msg #38

Re: The Game

In reply to Conrad Deepsavior (msg # 37):

James has now brought the tainted wine to boil in the small test tube over the candle light continuing to mutter to himself about nova fruit toxins.  Conrad harumphs impatiently James rolls his eyes, passes the stopper through the flames a few times and corks the tube tightly creating an airtight seal.  He blows out the candle and slowly and meticulously cleans up.  He holds out the stoppered tube of very dark, very tainted wine and says

I'm keeping this for you.  Just in case I need to come....


His words are cut short as Conrad grabs him by the collar and hauls him out of the jail.  James looks menacingly back at Ragnar over Conrads shoulder.

He walks out the brig and as he passes the other cell he says

Good night Francis.  Sleep well. I'll probably kill you in the morning.

Conrad Deepsavior
player, 349 posts
Naval Officer
Well-meaning Lunkhead
Fri 15 Nov 2013
at 14:50
  • msg #39

Re: The Game

In reply to James (msg # 38):

Once outside the brig, Conrad turns to James.

"I'm not a chemist, so I'm not sure whether I should be angry or not.  I don't understand what you are trying to do, but if it's poison, I have to stop you.  That's not our way."

He sighs.

"I understand your anger, believe me.  But there's no way I'm going to risk allowing either prisoner to go free based on missteps taken during their imprisonment.  If you want to execute the goblin, fine -- Captain practically ordered as much, anyway."

He puffs himself up a little bit.

"But don't execute a cooperating prisoner right in front of another prisoner who has been and who, gods willing, will continue to be cooperative in his own right.  Sends a bad message.  And, again, that's not our way."

Conrad takes a moment to compose himself, and his tone softens.

"Explain what you're trying to do with the wine and the candle.  I think we both want to force Ragnar back in front of the mirror, but I'm concerned it won't look authentic if you're making some sort of hypnotic serum."
This message was last edited by the player at 14:50, Fri 15 Nov 2013.
James
player, 368 posts
AKA Rhaveen Blackwood
Fri 15 Nov 2013
at 15:08
  • msg #40

Re: The Game

In reply to Conrad Deepsavior (msg # 39):

James barks a laugh.

Hypnotic serum?!  I don't think such a thing exists.  In all honesty I have no idea what it will do to him, you remember what happened to Alveris when he drank the wine?  I imagine it would be like that... only significantly worse.  Like I said its now sterile, so we don't have to worry about poisoning him like Francis and the wine should be nearly isotonic to the blood, and the alcohol should be boiled away, and there is just enough fairy juice in the vial to push off any other ill effects... he should be fine, just in severe pain.

All of this is of course.... theoretical.

He puts the vial into his medicine pouch with a huff and a sigh.

I guess your right...

He raises his voice and yells over his shoulder so it can be heard in the brig

EVEN THOUGH HES A JACKASS!

His face softens

he has been trying to bargain for his freedom, and so far has operated in good faith.  If he is lying to us I will treat him like a rebellious changeling.  The threat of the unknown is generally worse than the treatment itself... use that to your advantage.

He leans into Conrad and whispers

How are your acting skills?

With that he kicks the door and screams several fey obscenities.
This message was last edited by the player at 15:09, Fri 15 Nov 2013.
Uthor son of Magnusson
player, 273 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 15 Nov 2013
at 15:58
  • msg #41

Re: The Game

Uthor finally makes his way to the brig, having completed his research of the codebooks.  The smell and the tableau before him come as a shock.  He wears a mildly disturbed look.

What did I miss?
Conrad Deepsavior
player, 350 posts
Naval Officer
Well-meaning Lunkhead
Fri 15 Nov 2013
at 16:14
  • msg #42

Re: The Game

In reply to Uthor son of Magnusson (msg # 41):

"My... acting?" Conrad frowns, then puts a hand on the hatch.  "Not good."

"I don't want to leave Alveris alone in there with the prisoners any longer. I appreciate what you're trying to do, but Ragnar is essentially a POW at this point.  Much as I want to wring his neck, we should probably hand him over to the Imperial intelligence community.  The real one."

"Between that and wanting to use him as a stand-in to contact his superiors, I need him alive and unharmed.  We'll return to the threats approach if he stops being cooperative, but at the moment he seems to realize that playing nice is his best bet."

"If you want to test your brew on the goblin, though, be my guest.  If he isn't going to be useful, he's just consuming resources -- and we don't want that."

Conrad opens the hatch and re-enters the brig, a sullen-looking James slinking in behind him, wearing his fiercest scowl.
James
player, 369 posts
AKA Rhaveen Blackwood
Fri 15 Nov 2013
at 16:43
  • msg #43

Re: The Game

In reply to Conrad Deepsavior (msg # 42):

James looks at Uthor, and says gloomily

Ragnar is an asshole and Francis is a bigger asshole; Connie may be the biggest asshole of them all.  *directly into conrads back* You are no fun at all!
Alveris Alderis
player, 242 posts
Tantric Troubadour
Notary Public
Sun 17 Nov 2013
at 13:21
  • msg #44

Re: The Game

Sounds of elevated voices began escaping the room, as your instinct to leave Alveris alone with the prisoners is immediately ratified as the correct one:

"..AND THAT'S HOW I KNOW YOU WON'T BE SO SMUG AFTER YOU GET YOUR DICK SKINNED!"
James
player, 370 posts
AKA Rhaveen Blackwood
Mon 18 Nov 2013
at 17:29
  • msg #45

Re: The Game

In reply to Alveris Alderis (msg # 44):

James opens the door and yells out

Alveris what have you done?
Conrad Deepsavior
player, 351 posts
Naval Officer
Well-meaning Lunkhead
Tue 19 Nov 2013
at 14:12
  • msg #46

Re: The Game

In reply to James (msg # 45):

Conrad storms into the room, wondering wordlessly the same question James has just vocalized.
GM
GM, 424 posts
Kind and Benevolent
Tue 19 Nov 2013
at 20:29
  • msg #47

Re: The Game

In reply to Conrad Deepsavior (msg # 46):

Conrad and James return to the 'brig' area to find a totally nonplussed Alveris and a very frightened Ragnar.
James
player, 371 posts
AKA Rhaveen Blackwood
Wed 20 Nov 2013
at 01:51
  • msg #48

Re: The Game

In reply to GM (msg # 47):

James backs out the door and closes it behind him.  If you listen very carefully you can hear the muffled sound of the fey's laughter from behind the door.  After a moment the door opens and a recomposed James walks back into the room.

Ragnar looks at him quizzically too frightened to have heard the fey's laughter and opens his mouth to say something smarmy.

James arches an eyebrow at him and opens his medical pouch showing the syringe with the tainted wine in it looking very serious.

He says to Alveris

I thought that you were going to use the Tiberius method on him.  I was excited to see your execution.  I've been experimenting with instead of skinning the penis dorsally you begin with a sagital section.
Conrad Deepsavior
player, 352 posts
Naval Officer
Well-meaning Lunkhead
Wed 20 Nov 2013
at 12:55
  • msg #49

Re: The Game

In reply to James (msg # 48):

Conrad scowls at this turn in conversation, and turns to Ragnar questioningly.

"When was your next contact supposed to be?"
GM
GM, 425 posts
Kind and Benevolent
Wed 20 Nov 2013
at 14:00
  • msg #50

Re: The Game

In reply to Conrad Deepsavior (msg # 49):

Ragnar looks puzzled.

"I didn't have a schedule of any kind... I wasn't supposed to report out until we returned to Gnomish lands and I'd safely left the ship.  I made contact because I wanted off."

He looks around.

"It's no lack of honor, sir, just duty to a higher purpose.  Otherwise I would have been happy to drown with all of you."
Conrad Deepsavior
player, 353 posts
Naval Officer
Well-meaning Lunkhead
Wed 20 Nov 2013
at 14:15
  • msg #51

Re: The Game

In reply to GM (msg # 50):

Conrad nods, continuing this line of questioning.

"How would you make contact after leaving the ship if the mirror is on board?"
James
player, 372 posts
AKA Rhaveen Blackwood
Wed 20 Nov 2013
at 15:31
  • msg #52

Re: The Game

In reply to Conrad Deepsavior (msg # 51):

The reason for the sagital incision is it actually avoids the vas deference which in turn will lead to less permanent effects... it allow you to effectively skin and still threaten castration...  just my two cents.

Duty to higher purpose?  What are you even talking about.  Also what the hell is the significant differences between whats his name *he gestures vaguely at Ragnar* and what his name *he gestures vaguely at Conrad*?  Except that one doesn't like the other.  You gnomes make everything so complicated, one will eventually arrange to have the other killed and usurp power, and everything proceeds pretty much as normal.  Why do you make things harder than they need to be?

Conrad Deepsavior
player, 354 posts
Naval Officer
Well-meaning Lunkhead
Wed 20 Nov 2013
at 16:10
  • msg #53

Re: The Game

In reply to James (msg # 52):

Conrad wheels on a dime, doing a perfect military about-face to face James directly.

"Duty. Honor. Loyalty.  Having the foresight to become part of something larger than yourself.  The spying, the lying, the deception, the false smiles?  That's human diplomacy.  That's feyic normalcy.  These underhanded strategies are not the Empire's way."

He turns back to Ragnar with a dark expression.

"At least, they didn't use to be."
James
player, 373 posts
AKA Rhaveen Blackwood
Wed 20 Nov 2013
at 16:20
  • msg #54

Re: The Game

In reply to Conrad Deepsavior (msg # 53):

James scoffs.

We don't lie.

Also what is larger than the individual?  Basking in societies reflected glory bears very little on your person or life.  Your ruler is not in your house nor in your kitchen... you are still free to do as you desire when you desire.  What does it matter of you say I serve emperor schoff or shmick?

This message was last edited by the player at 16:21, Wed 20 Nov 2013.
GM
GM, 426 posts
Kind and Benevolent
Wed 20 Nov 2013
at 16:35
  • msg #55

Re: The Game

In reply to James (msg # 54):

"Using the mirror was never part of any 'plan'.  Once back safely ashore, I could return to my handler in person."
Conrad Deepsavior
player, 355 posts
Naval Officer
Well-meaning Lunkhead
Wed 20 Nov 2013
at 17:14
  • msg #56

Re: The Game

In reply to GM (msg # 55):

"James..." Conrad begins, exasperated.  "You don't see a difference between serving Puck, serving your father, and serving someone like Uthor?  They aren't even remotely the same.  You serve the embodiment of your ideals because more can be done as a whole than as an individual.  I thought fey were supposed to be smart..."

He turns to Ragnar.

"Now that's interesting.  You've been very helpful, Ragnar, and have earned an upgrade to prisoner first-class -- and the privacy that comes with it."

Conrad nods toward Alveris, James, and Uthor.

"Grab the goblin and bind him for transport," he says, pointing toward Francis.  The goblin flashes a murderous look in their general direction, and Conrad continues.  "If he won't let you do so without a fuss, kill him."
This message was last edited by the player at 17:14, Wed 20 Nov 2013.
James
player, 374 posts
AKA Rhaveen Blackwood
Wed 20 Nov 2013
at 17:49
  • msg #57

Re: The Game

In reply to Conrad Deepsavior (msg # 56):

James moves to bind Francis looking at him with murderous intent... he calmly retorts Conrad

For the most part it would not make a difference, because I don't serve any of them directly... The only difference between Francis being the head of the fey court and my father is that Francis will try to kill me with his own hands; father will hire someone.

James goes to tie Francis who bites at his hand, James quickly snatches his hand back and like lightning has the needle full of tainted wine at Francis' throat.

Go ahead, test me you dumb fuck.

He whispers dangerously to Francis.

The individual can do more than the state because he is not hampered by the opinion of others.  If his ideas are good and he can get people to follow him they will, not based upon the illusion of power given to an inanimate location/title but due to their belief in him and his natural authority.  That my friend is true power.

And each fey lives and embodies that idea.  We do not band together blindly but with intellect behind it.  We must be moved to action instead of ordered to it and because of that action is as unpredictable as an earthquake, as sure as the sunrise, and as inexorable as the ocean.


By this point Francis is bound and prepared for transport.  James waves cheerily to Ragnar

Good session today rags!  See you tomorrow for some more menacing and questions?!


/ooc Holy fuck I feel like Macchiavelli arguing with John Locke, we keep this up and I'm going to have to go re-read 'The Prince'. /ooc
Alveris Alderis
player, 243 posts
Tantric Troubadour
Notary Public
Wed 20 Nov 2013
at 18:34
  • msg #58

Re: The Game

In reply to James (msg # 57):

Jamie, too much explanation.

Connie, we Fey, having a longer lifespan and history than you do, perceive events and social obligations/normalcy in a different way than you do.

We don't have the same modus operandi, nor do we operate under the same set of required parameters. In many ways, Fey are a law unto themselves, and the law is their own, and I'll be the first tell you, it's surprisingly whimsical and inflexible, at the same time.

No, we don't lie, but we tactically omit the truth like it's our job. There's all sorts of stuff I'm sure James and I know that may be of benefit to this mission, the fate of the empire, or even why Ragnar here should sleep with one eye open his cell tonight, but you haven't asked, and me failing to volunteer to tell you is far different than lying.

I could tell you right now that I have no plans to kill Ragnar, and then kill him later.

At this very moment in time, I have no plans to kill Ragnar, and you have not asked if I ever intend to change my stance on the matter, therefore, I haven't lied.

It's about context Connie, and unequivocal vocal ambiguities. I know you're much more comfortable exploding things, and I'm significantly more comfortable either getting to actually torture Ragnar, or moving on from this would be philosophical discussion to do some actual adventuring. Because seriously, all this pseudo intellectualism is giving me a KILLER headache.

GM
GM, 427 posts
Kind and Benevolent
Thu 21 Nov 2013
at 13:49
  • msg #59

Re: The Game

In reply to Alveris Alderis (msg # 58):

Ragnar shakes his head.

"It's even simpler than that.  It comes down to this, 'what is most important?  The self or the whole?'  You Fey act only in self-interest.  Sometimes that means working together, but you never err from your moral compass of self-service.  The minute your own survival is on the line, your alliances fall.   That's not the long view, it's the narrow.

We Gnomes see the true big picture, which is that none of us is here forever and none of us is so important as to sacrifice everyone else.  Rather, any one of us should be allowed to die that the whole may move on."

Ragnar sighs heavily and slides down the bulkhead to sit against a crate.

"True, Sir, I have betrayed your trust, but that is my sacrifice for the whole of Gnomekind.  My honor pales in comparison with that.  I do not wish to die, but I would lay down my life to strengthen our people and protect us from our enemies both inside and out."
Conrad Deepsavior
player, 356 posts
Naval Officer
Well-meaning Lunkhead
Thu 21 Nov 2013
at 14:53
  • msg #60

Re: The Game

In reply to GM (msg # 59):

Conrad nods thoughtfully, then opens the hatch and motions for the others to leave before him.

"Your candor is refreshing; you know how prisoners can be.  We'll talk more later, after I've consulted with the Captain."

Checking to make sure there's nothing that Ragnar could easily use to kill himself, and doublechecking the locks that contain him, he follows the others out into the hallway.

He begins to head toward the bridge, then stops short.  Turning, he seals the brig's hatch, then locks it down with the Master Key.

"I need to talk to the Captain," he says to the others.  "James, Alveris, you wanna take the goblin down to the diving room?  We'll need to dump his uncooperative body once you're done with him.  Uthor, go with them -- they'll need you to operate the airlock mechanism.  I'll meet you there shortly."

With that, Conrad leaves in search of Olek.
This message was last edited by the player at 14:54, Thu 21 Nov 2013.
Olek Longthrow
NPC, 45 posts
Submarine Captain
Thu 21 Nov 2013
at 15:01
  • msg #61

Re: The Game

In reply to Conrad Deepsavior (msg # 60):

Ever since the burial service and the completion of major repairs to the Red Spring, Captain Olek Longthrow has spent a large amount of time in his quarters.  Those who have spent any time with him prior will note that he has become quiet and more reserved than normal.

That being said, as Conrad finds him standing on the bridge with arms crossed, he retains his authoritative stare and commanding voice.

Lt. Commander, what have you learned?

With the searchlight off, there is nothing but blackness through the glass.  Olek stares into it deeply regardless.
James
player, 375 posts
AKA Rhaveen Blackwood
Thu 21 Nov 2013
at 15:04
  • msg #62

Re: The Game

In reply to Conrad Deepsavior (msg # 60):

James says in gnome

To be fair hes been... relatively cooperative for a goblin.  You are right he is of little use and... as Rags said acting in self interest.  Its me or this little green monstrosity. 

Back to common

Lets go.

He starts walking to the airlock.  Francis has decided to go the dead weight method of resistance has crumpled to the floor and is being dragged behind.
Conrad Deepsavior
player, 357 posts
Naval Officer
Well-meaning Lunkhead
Thu 21 Nov 2013
at 15:52
  • msg #63

Re: The Game

In reply to Olek Longthrow (msg # 61):

Conrad salutes, then relates to Olek the various details of Ragnar's complicity in the plot -- including his affiliation with the traitorous "Commander".

"He's been cooperative, sir.  I wonder if we can find some way to use him to draw out his allies.  It would be a savage blow to one of the Empire's greatest enemies."

He pauses for a moment, then continues.

"The goblin has been captured and remains untrustworthy, if begrudgingly cooperative.  How do you feel about jettisoning him from the airlock?  I see no further need to share our food and oxygen supplies with such a creature."

Conrad furrows his brow slightly.

"In that vein, sir, I'm not so certain we can trust our feyic allies to do what's best for anyone but themselves.  What is their actual purpose aboard this vessel?  Every call I've been privy to has seemed to indicate interpersonal vendettas among the fey, and no bearing whatsoever on our mission here.  Or respect for Imperial resources..."
This message was last edited by the player at 15:54, Thu 21 Nov 2013.
Olek Longthrow
NPC, 46 posts
Submarine Captain
Thu 21 Nov 2013
at 17:51
  • msg #64

Re: The Game

In reply to Conrad Deepsavior (msg # 63):

Olek smiles.  Come now lad, you're smarter than that: the whole bloody Fey Court is nothing more than interpersonal vendettas stitched together by childish fueds.  Nothing out of place here, but you're right to be concerned.  They may value this alliance to a degree, but once it stops serving their purposes...

Olek sighs and adopts a more leisurely stance.

Lad, that's the worst part of it, not even knowing our own purpose.  I appreciate a state secret as well as any Gnome, but a Captain not even knowing what we're searching for...  It's... well it's frightening.  Even more so that the Fey are interested as well.  True our guests seem more interested in their own squabbles than this mission, but don't mistake their lack of focus on priorities for a lack of true stake.  I'm sure that they know more than they let on, and I'm sure that once we DO figure out what it is we're looking for, they'll be as interested as we.

As for Ragnar, you're absolutely right.  He's a valuable asset.  If you can get any information out of him, do it but don't jeopardize his health or good behavior.  He'll be dealt with by the Imperial courts, they're trained for this sort of thing.  'Commander' Schtock is a dangerous Gnome and we don't want to compromise a potential asset.


Olek leans over a terminal and watches as sonar pings in the distance.  He looks over at the navigation station and frowns at the maps.

Trying to make up time... but we're behind.  Sven may be able to squeeze some extra speed out of those propellers, but I won't have him push it too far and wreck us all over again.  Oh and for the goblin, he adds almost as an afterthought, I've never seen a good reason to keep it alive.  If the Fey is so attached to it, put it outside and tell him it can swim after us if he likes.
James
player, 377 posts
AKA Rhaveen Blackwood
Sat 23 Nov 2013
at 23:48
  • msg #65

Re: The Game

In reply to Olek Longthrow (msg # 64):

Conrad comes down and brusquely relays the captains orders.  Seeing the dangerous glint in James' eyes he omits the part about the goblin swimming.

Francis begins to spit and curse trembling in fear as the reality of his situation hits him like a ton of bricks. James pulls a small needle from his pouch (not the one tainted with wine) and immediately injects it into Francis' jugular.

The goblin immediately goes limp.

He closes the goblins eyes and says in fey

Good night idiot prince.

He unceremoniously kicks the goblin into the airlock and operates the controls with some help from Conrad opens the gates.  He watches the goblin float limply out to sea dying in his sleep.

James silently stalks off in search of alcohol.


**** Time passes ****

James gets back to normal after a day or so.  He will occasionally visit Ragnar to try to figure out gnomish culture but to no avail, he is competely beyond the idea of community.

He regularly changes the bandages on everyones wounds and begins showing them some rehabilitation exercises to assist in nature's healing (take your natural heal roll +2 for my ministrations).

He is constantly looking over his shoulder and is extremely jumpy, he can react violently when surprised.  He has taken to arming himself with anything he can find around the ship (I'm assuming he can find a knife and an axe relatively easily any other weapons he can pick up?)
Conrad Deepsavior
player, 363 posts
Naval Officer
Well-meaning Lunkhead
Tue 26 Nov 2013
at 14:56
  • msg #66

Re: The Game

In reply to James (msg # 65):

Conrad spends his days tinkering with his weapons, completing his duties as First Mate, and having short, controlled chats with Ragnar.  Whenever possible, he also tries to talk to the crew about what happened in their section of the sub while all the troubles were going on.

One day, Uthor approaches him with a plan involving the mirror and the special ops forces.

"Tell me more," he replies, nodding in Uthor's direction.  "How do we do it, and what do we hope to learn?"
Uthor son of Magnusson
player, 275 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 26 Nov 2013
at 18:43
  • msg #67

Re: The Game

Well I've been thinkin'.  How did they get off this ship, and what did they want the helmet for.  All I know's it's more dangerous than a howler in a library.

I figure we've got the armor already, just need to hide our face, give 'em Ragnar's codes, and act like we're him.  Might get a little info on what they're up to.

This message was last edited by the player at 18:46, Tue 26 Nov 2013.
Conrad Deepsavior
player, 364 posts
Naval Officer
Well-meaning Lunkhead
Wed 27 Nov 2013
at 15:58
  • msg #68

Re: The Game

In reply to Uthor son of Magnusson (msg # 67):

"We've got the code book.  Why don't we have Ragnar do it for us?  They already know him, and we'll know if he signals something."
Alveris Alderis
player, 244 posts
Tantric Troubadour
Notary Public
Wed 27 Nov 2013
at 22:53
  • msg #69

Re: The Game

Did you just stone cold execute Francis?

Jamie! I didn't think you had it in you!

James
player, 379 posts
AKA Rhaveen Blackwood
Thu 28 Nov 2013
at 01:44
  • msg #70

Re: The Game

In reply to Alveris Alderis (msg # 69):

James shrugs and says absently

He betrayed me.  I told him one of us had to die, and it wasn't going to be me.

James walks towards the mess

Come on I need a post execution drink

James is down and quiet and allows Alveris to do most of the talking which he gladly does.
This message was last edited by the player at 01:44, Thu 28 Nov 2013.
Uthor son of Magnusson
player, 276 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 28 Nov 2013
at 02:39
  • msg #71

Re: The Game

That could work.  Are you sure we'd know if he starts slippin' signals under his words?
Conrad Deepsavior
player, 365 posts
Naval Officer
Well-meaning Lunkhead
Thu 28 Nov 2013
at 06:00
  • msg #72

Re: The Game

In reply to Uthor son of Magnusson (msg # 71):

"No," Conrad says with a frown.  "But we could make him take an oath, and have him sign something that forfeits his right to due process should he betray that oath."
Alveris Alderis
player, 245 posts
Tantric Troubadour
Notary Public
Thu 28 Nov 2013
at 15:21
  • msg #73

Re: The Game

In reply to James (msg # 70):

Taking a life is a tricky thing Jamie. The ease with which one can snuff out a breath, skin a dick and cover it in salt and then choke someone to death with the rag you're using to drown out the screams.


Alveris takes a long, deliberate sip of wine.

It changes a man once he realizes how easily death can be visited upon another. Like taking a toy from a small child really. The exhilaration. The joy. The hunger.

Just be careful Jamie. There are only so many steps you can take down the road you just started walking on before the road rises up to not just meet you, but consume you, and drive you. The days will go by, and one day, you'll realize you never stopped walking on that road, and worst of all, you never will.

I'm proud of you for doing what you had to do, but don't let it change you. There's still some good left in you, and it's not too late to get off the road.

Leave the walking for the rest of us with nothing left to lose.

Conrad Deepsavior
player, 366 posts
Naval Officer
Well-meaning Lunkhead
Mon 2 Dec 2013
at 14:32
  • msg #74

Re: The Game

In reply to Alveris Alderis (msg # 73):

Conrad enters the brig for another chat with Ragnar.

"If you could send a message to your superiors," he begins, scratching his chin absently.  "What would you tell them?  Would they care that you were imprisoned here, or that we retained possession of the artifacts?"
James
player, 380 posts
AKA Rhaveen Blackwood
Mon 2 Dec 2013
at 19:34
  • msg #75

Re: The Game

In reply to Conrad Deepsavior (msg # 74):

Good.

 He snorts derisively, his hand rubbing first the scar on his neck then his side, finally coming to rest on his scarred legs.

What has good gotten me except nearly killed on three occasions. Good has made me an outcast of my own family, my father trying to kill me.

He shrugs and turns back to look darkly into his drink. I'm not going to say I liked it. I didn't. But the feeling of one less threat.... That's very nice. The thought that those around me will take me a bit more serious... That's nice.

Though having a pet goblin was a pretty sweet deal.

He toasts alveris

So what do you think the boiled down nova fruit extract will do if injected?
Alveris Alderis
player, 246 posts
Tantric Troubadour
Notary Public
Tue 3 Dec 2013
at 02:00
  • msg #76

Re: The Game

In reply to James (msg # 75):

Make for a very, very, uneventful lay.
GM
GM, 433 posts
Kind and Benevolent
Tue 3 Dec 2013
at 02:17
  • msg #77

Re: The Game

In reply to Alveris Alderis (msg # 76):

"What would I say?" Ragnar blinks.  "Are we dealing in true hypothetical or is this a test?  If I could get word to my superiors, I would tell them I have failed, am captured and would like very much not to die."
Conrad Deepsavior
player, 367 posts
Naval Officer
Well-meaning Lunkhead
Tue 3 Dec 2013
at 03:41
  • msg #78

Re: The Game

In reply to GM (msg # 77):

Conrad nods evenly.

"Would that entreaty imply you fear assassination, or merely the meting out of justice?"
GM
GM, 434 posts
Kind and Benevolent
Tue 3 Dec 2013
at 12:18
  • msg #79

Re: The Game

In reply to Conrad Deepsavior (msg # 78):

Ragnar glares at Conrad.  "It means I don't want to be in this damned brig anymore.  Should I fear for my life in here?"
Conrad Deepsavior
player, 368 posts
Naval Officer
Well-meaning Lunkhead
Tue 3 Dec 2013
at 14:15
  • msg #80

Re: The Game

In reply to GM (msg # 79):

"You have nothing to fear except the legal repercussions of your actions," Conrad replies.  "But we might be able to work out a deal.  How did those operatives leave the ship? Or did they?"
GM
GM, 435 posts
Kind and Benevolent
Tue 3 Dec 2013
at 14:47
  • msg #81

Re: The Game

In reply to Conrad Deepsavior (msg # 80):

Ragnar shrugs.  "I'm not sure.  My theory is that they used one of the mini-submersibles that the Dark Reach was supposed to be carrying.  Then again, like I said, I'm not sure.  They could be hiding aboard for all I know.  I wasn't really in contact with them."
Conrad Deepsavior
player, 369 posts
Naval Officer
Well-meaning Lunkhead
Tue 3 Dec 2013
at 15:28
  • msg #82

Re: The Game

In reply to GM (msg # 81):

Conrad nods, then activates the PA system.

"Uthor, bring that robot you found to the communications room.  I will meet you there."

Opening the door to the cell, he enters and claps a set of manacles onto Ragnar's wrists.

"We're going for a little walk," he says, nudging the prisoner forward.  "It'll go better for you if you don't try anything funny."
Uthor son of Magnusson
player, 277 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 3 Dec 2013
at 16:04
  • msg #83

Re: The Game

Uthor nods and slots the Sentry cartridge into Jeeves' back.

Come, Jeeves.
Conrad Deepsavior
player, 370 posts
Naval Officer
Well-meaning Lunkhead
Tue 3 Dec 2013
at 16:14
  • msg #84

Re: The Game

In reply to Uthor son of Magnusson (msg # 83):

Conrad leads the prisoner to the communications room, smiling as Uthor and Jeeves tromp up.  The group is ushered into the chamber, after which Conrad shuts and seals the hatch, then locks it with the master key.

He glances at the mirror for a moment, lost in thought.

I hope this works.

"Ragnar..." Conrad begins, removing the manacles, handing the prisoner his insignia, and withdrawing his repeater in a smooth motion.  "Congratulations.  You've just captured the Spring."

Seeing the surprised medic's expression, Conrad continues.

"You've captured the autobot, and subdued the crew -- weakened as it was by the special ops nonsense and the spectacular crash a certain acting Captain orchestrated."

He positions himself behind the mirror, unable to be seen from the glass, and waits for Uthor to do the same.  Jeeves, however, he leaves in the frame of the mirror's vision.

"Call it in.  Ask where to take it, and what to do next," he says, training the repeater on him.  "And make it good."
This message was last edited by the player at 16:14, Tue 03 Dec 2013.
GM
GM, 436 posts
Kind and Benevolent
Tue 3 Dec 2013
at 16:14
  • msg #85

Re: The Game

In reply to Uthor son of Magnusson (msg # 83):

Uthor slides in the 'Sentry' cylinder, locks it in and gives it a wind.

The AutoGnome looks around but finds no weapons, so it raises it's fists pugalism style and starts to march back and forth in front of the nearest door.  It ignores any suggestion that it follow.

Uthor frowns, then carefully approaches the machine and replaces the 'Sentry' cylinder with the 'Porter'.  The Autognomes turns its hands over as if to carry a load, but follows Uthor.

In the 'Brig', Ragnar offers no resistance at being manacled and led away.
Uthor son of Magnusson
player, 278 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 3 Dec 2013
at 16:30
  • msg #86

Re: The Game

Uthor waits on the other side of the mirror, listening intently and watching Ragnar.
GM
GM, 437 posts
Kind and Benevolent
Tue 3 Dec 2013
at 16:44
  • msg #87

Re: The Game

In reply to GM (msg # 85):

Ragnar blinks in confusion, then that expression is slowly replaced by anger.

"Sir, you can't be serious..."

Noting that Conrad, Uthor, and Conrad's gun are all VERY serious, he sighs.

Ragnar turns the badge over in his hand a few times, then touches it against the glass.  The mirror seems to be spinning for a moment, smoke and pinpricks of light zoom past and a faint ringing sound can be heard.

Uthor and Conrad duck to the sides so as not to be seen, nor can they see what's on the other side.

"For the last time, DO NOT USE THIS CHANNEL UNLESS SO DIRECTED!"  Conrad recognizes the thick Gnomish voice.

"Sir," Ragnar exclaims, snapping to attention.  "Sorry sir, but this is an emergency.  I've... I've taken the ship, Sir."

There is a pause and for a moment you aren't sure if the person on the other end is still there.  "Taken the ship?" the voice continues, clearly perplexed.  "You weren't supposed to take any ships."

"Sir, no I..." Ragnar's gaze flicks over Conrad for a moment.  "I took the initiative, Sir.  On of our teams boarded the ship to recover some artifacts.  They were repelled but in the confusion I was able to overpower the crew."

He points to the AutoGnome.  "This is one of them, Sir, and it works as well as we thought.  With it's help, I was able to secure the ship... I know my orders were only to observe and obtain artifacts if I could, but I felt this was the only way to get them."

The voice at the other end pauses again, then continues almost resentfully.  "Allright, what's done is done.  We can discuss whether or not you're fit for future assignments later... are there many dead?"

Ragnar drops his head.  "Aye."

"Unfortunate.  I didn't like the idea of using force, but I'm not in charge of the extraction teams so there you have it... again, what's done is done.  Were any other pieces recovered?"

"Aye, a few assault guns and also... the Red Mantle."

"Really?  Is that so?  Very interesting, I'm sure the General will want to hear about that.  Well, if the ship is truly in your command, bring it to these coordinates: [coordinates].  I don't know what we'll do with the ship itself, but I'll arrange to have you and the artifacts transferred to one of our facilities."

"Yes, Sir.  Thank you, Sir.  I shouldn't have any difficulty getting us there, as long as I can keep the bulk of the crew locked belowdecks.  I trust you'll have forces standing by when I arrive?  I'd hate for them to mutiny once I get there."

"We will.  Oh and in the future... try to be less... creative in your plans."

Ragnar glowers at Conrad and steps aside.

"There, it's done."
Conrad Deepsavior
player, 371 posts
Naval Officer
Well-meaning Lunkhead
Tue 3 Dec 2013
at 17:30
  • msg #88

Re: The Game

In reply to GM (msg # 87):

Conrad nods, jotting down the coordinates and slipping the paper into one of his many tactical pockets.  He collects the badge, replaces the manacles, and leads Ragnar back to the 'Brig', locking him once more in the cell before removing the bindings.

"You've been more than cooperative," he says.  "I will do all I can to ensure that your eventual sentence reflects this. For now, you've earned a reprieve."

Conrad arranges some meats, cheeses, and ale for the prisoner, and leaves them in the cell.

"I'm glad you didn't try anything, by the way," he says, turning to leave.  "There's been too much death already."

With that, he takes his leave of the prisoner and heads to the bridge in search of the Captain.
GM
GM, 438 posts
Kind and Benevolent
Wed 4 Dec 2013
at 02:14
  • msg #89

Re: The Game

In reply to Conrad Deepsavior (msg # 88):

Ragnar nods appreciatively.

"I see no reason we can't be professional.  I may be a spy and a liar, I never denied that, but I do so for an honorable cause."  He gives Conrad a little salute, index finger and thumb pressed together, almost like tipping a top-hat.

"When the time comes, Sir, I'll put in a good word for you."
Olek Longthrow
NPC, 47 posts
Submarine Captain
Wed 4 Dec 2013
at 02:18
  • msg #90

Re: The Game

In reply to GM (msg # 89):

Olek, still on the bridge gazing into the endless black, listens to a quic summary from Conrad.

Hmmm, dark times, lad.  This Comm. Schtock is a dangerous bastard.  Good speaker, elegant, good leader, but a right bastard.  He vanished some time ago, but there was no doubt he was working away somewhere in secret.  I'd love the chance to peek behind the veil and see what he's been up to.  Mayhap after our mission is done.
Uthor son of Magnusson
player, 279 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 4 Dec 2013
at 05:53
  • msg #91

Re: The Game

Uthor regards Ragnar's performance appreciatively.

Thanks.  Like the C'mmander said, been enough blood.

Turning to the Captain, he adds, Do we want to sail to the traitors?  Could be a trap waiting, sir...
Olek Longthrow
NPC, 47 posts
Submarine Captain
Wed 4 Dec 2013
at 12:33
  • msg #92

Re: The Game

In reply to Uthor son of Magnusson (msg # 91):

The Captain grins, something he hasn't been prone to lately.

Oh, it's most certainly a trap and I'd most certainly like to sail to it, preferably with a heavy-attack sub, a few juggernauts and maybe a fleet of 'thopters along for the fun.  Maybe even talk his majesty into sending the HMS Hammer so we can wipe Schtock and his followers out for good.

Olek pauses for a moment to enjoy thinking about such a great sea battle.  Then the smile, slight as it was, falls from his face with a crash.

But orders are orders.  We're running... limping really, silent and fast as we can to our destination.  If our Navigator is correct and we've predicted the Humans' course properly, we should be on them in a day.
This message was last edited by the player at 12:34, Wed 04 Dec 2013.
Conrad Deepsavior
player, 372 posts
Naval Officer
Well-meaning Lunkhead
Wed 4 Dec 2013
at 15:25
  • msg #93

Re: The Game

In reply to Olek Longthrow (msg # 92):

Conrad salutes, tucking away the coordinates for later.

"Aye, Captain.  If we'll be on them tomorrow, we can start making our way toward the traitor's rendezvous by this time the day after next."

He turns to gaze out the viewport.

"I'll be glad to have a foe we understand, for a change."
Olek Longthrow
NPC, 48 posts
Submarine Captain
Wed 4 Dec 2013
at 15:50
  • msg #94

Re: The Game

In reply to Conrad Deepsavior (msg # 93):

Aye lad.
Alveris Alderis
player, 248 posts
Tantric Troubadour
Notary Public
Thu 5 Dec 2013
at 01:37
  • msg #95

Re: The Game

In reply to Olek Longthrow (msg # 94):

The two Fey, seemingly finished with their own diversions, stumble harmlessly into the bridge

"I could taste the deceit and intrigue in my mouth like a fine wine. What's going on, and when does the dick skinning start? What? I meant Ragnar!"

Conrad Deepsavior
player, 373 posts
Naval Officer
Well-meaning Lunkhead
Mon 9 Dec 2013
at 14:37
  • msg #96

Re: The Game

In reply to Alveris Alderis (msg # 95):

Conrad fills the Fey in on the relevant happenings.

"So," he says, finishing his narrative, "we have plenty to do once this mission is complete."
Alveris Alderis
player, 249 posts
Tantric Troubadour
Notary Public
Mon 9 Dec 2013
at 22:28
  • msg #97

Re: The Game

In reply to Conrad Deepsavior (msg # 96):

I'd actually forgotten we were on a mission.

Good call.

How close are we to the humans, and do we have any idea what level of resistance we should be expecting?

GM
GM, 443 posts
Kind and Benevolent
Wed 11 Dec 2013
at 12:32
  • msg #98

Re: The Game

In reply to Alveris Alderis (msg # 97):

Those awake in the wee hours of the next morning hear the announcement over the comms (not into individual bunks, just hallways etc).

"We have reached our destination, all hands stand by."

Captain Olek clambers up into the tower and raises the periscope.  For a few moments he spins it this way and that, 'hmmmm'ing as he does so.  Finally he shakes his head.

I cannot see her.  Either our calculations are off or she changed course.  He leans on the periscope for a moment in thought before sliding it back down and locking it away.

We're behind and I have neither the time nor patience for caution at this time.  Surface and we'll take a better look around.

The next announcement can be heard by everyone.

"All hands, prepare to surface."

The Red Spring rumbles and shakes.  Outside, it bursts free of the depths in a glorious spray of foamy water and one very surprised gull.

The Captain and Navigator climb up the tower, undo the heavy airlock above and lift themselves up on top of the tower.  Any who choose can follow.
Conrad Deepsavior
player, 374 posts
Naval Officer
Well-meaning Lunkhead
Wed 11 Dec 2013
at 12:56
  • msg #99

Re: The Game

In reply to GM (msg # 98):

Conrad hauls himself up after them, eager for a blast of ocean breezes after spending so long in the confines of the sub.
Uthor son of Magnusson
player, 280 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Dec 2013
at 15:02
  • msg #100

Re: The Game

Uthor follows Conrad, climbing out of the hatch for a touch of fresh air.
James
player, 381 posts
AKA Rhaveen Blackwood
Wed 11 Dec 2013
at 15:25
  • msg #101

Re: The Game

In reply to Uthor son of Magnusson (msg # 100):

James groggily wakes up and gathers his weapons and heads to the airlock.  Anyone who looks notices that the edges of James' weapons are blood red.  He does not leave the sub but he does hang out in the open airlock out of line of site from the outside and takes whatever breeze he can get (he has been in harms way quite enough on this trip).
GM
GM, 444 posts
Kind and Benevolent
Wed 11 Dec 2013
at 19:54
  • msg #102

Re: The Game

In reply to James (msg # 101):

As you step out onto the tower of the Red Spring, a blast of fresh air hits your faces and toussels your hair like you're in an Irish Spring commercial of some kind.  You have the sensation of years of age being blasted away from you and your lungs pumping energy and zeal into every fiber of your body.

Above, the sun shines brightly though it is nearing dusk.  One or two whispy clouds flit about but apart from that there is nothing but sky and sea as far as the eye can discern.

The Captain and Navigator have stepped away from the airlock hatch to the railing.  There the Navigator stands cradling a pot of coffee.  Olek leans against the railing scanning the horizon with his spyglass.  In his other fist he holds not coffee, but a large tankard of dark beer with a crust of bread dunked into it.
Olek Longthrow
NPC, 49 posts
Submarine Captain
Wed 11 Dec 2013
at 19:57
  • msg #103

Re: The Game

In reply to GM (msg # 102):

Olek lowers his telescope and takes a swig of beer.

Nothing, he grumbles.  No ship, no wreck, nothing.  The Navigator here says that if they put full sail and oar to muscle, they may have gotten beyond our reach already... I'm hoping that's not the case.

Olek offers the spyglass to Conrad, then extracts the bread from his beer with meaty fingers and chews it thoughtfully.

But assuming they've gotten beyond us is paramount to giving up.  The way I see it we still have two options.  One, we start a search pattern and sail up and down until we find those damned Humans... maybe send some life rafts out to widen our area... Two, we get Sven to rig the sonar array for a BIG ping and see if we can't turn them up at range.
Conrad Deepsavior
player, 375 posts
Naval Officer
Well-meaning Lunkhead
Wed 11 Dec 2013
at 20:32
  • msg #104

Re: The Game

In reply to Olek Longthrow (msg # 103):

"I'm not sure the sonar surge is the way to go, Captain," Conrad frowns, peering through the glass.  "Wouldn't want to attract the wrong sort of attention."

He gives Olek a meaningful look, then scratches his chin.

"Do we know where the ship was heading?  We could predict their bearing and head them off; the winds don't hinder us, and they could becalm our target."
Olek Longthrow
NPC, 50 posts
Submarine Captain
Thu 12 Dec 2013
at 00:19
  • msg #105

Re: The Game

In reply to Conrad Deepsavior (msg # 104):

Aye, we're right in their charted path, and our Navigator guesses they don't have many options from here.  We're getting close to where they'll make shore, though still out of range of the port and most fishing and commercial traffic.  The question then is do we guess they're ahead of schedule and go toward land or track backward.
Alveris Alderis
player, 250 posts
Tantric Troubadour
Notary Public
Thu 12 Dec 2013
at 01:52
  • msg #106

Re: The Game

In reply to Olek Longthrow (msg # 105):

Best to not overthink it.

Strongly suggest taking the beachhead, setting up a perimeter, subjugating the locals, breeding with their women, and in time, our differences will disappear.

If we're early, we'll have the drop on them. If we're late, we'll get to murder them all on the comfort of a beach! There's nothing like the feel of blood and sand between your toes.

This message was last edited by the player at 01:52, Thu 12 Dec 2013.
James
player, 383 posts
AKA Rhaveen Blackwood
Thu 12 Dec 2013
at 17:39
  • msg #107

Re: The Game

In reply to Alveris Alderis (msg # 106):

James says emerging cautiously from the sub

Shows over, time to go home?
Conrad Deepsavior
player, 376 posts
Naval Officer
Well-meaning Lunkhead
Thu 12 Dec 2013
at 18:03
  • msg #108

Re: The Game

In reply to James (msg # 107):

"If we backtrack and we're wrong, we'll have lost them.  If we plow ahead and we're wrong, we can set a trap for them.  I'd advise full steam, Captain."

He frowns at the Fey.

"Though I do not recommend taking the beachhead unless our allies are providing the speartip for that assault."
This message was last edited by the player at 18:04, Thu 12 Dec 2013.
Olek Longthrow
NPC, 50 posts
Submarine Captain
Thu 12 Dec 2013
at 20:13
  • msg #109

Re: The Game

In reply to Conrad Deepsavior (msg # 108):

For the moment, Olek ignores the Fey.

Aye, you have good sense.  Only catch is the closer we get to the port, the more likely we'll be spotted by the locals.
This message was last updated by the player at 20:13, Thu 12 Dec 2013.
Conrad Deepsavior
player, 377 posts
Naval Officer
Well-meaning Lunkhead
Thu 12 Dec 2013
at 19:52
  • msg #110

Re: The Game

In reply to GM (msg # 109):

"Too shallow to run deep, sir?"
Olek Longthrow
NPC, 51 posts
Submarine Captain
Thu 12 Dec 2013
at 20:15
  • msg #111

Re: The Game

In reply to Conrad Deepsavior (msg # 110):

We can stay below the surface, sure but once we're in close there's always the chance we'll be seen from a fishing boat or watch tower.  Might be we can get close enough to see shore by telescope so we can confirm our quarry isn't there yet, but we'd have to surface.

~~Crossroads~~
This message was last edited by the player at 14:57, Fri 13 Dec 2013.
Alveris Alderis
player, 251 posts
Tantric Troubadour
Notary Public
Fri 13 Dec 2013
at 22:04
  • msg #112

Re: The Game

In reply to Olek Longthrow (msg # 111):

Subterfuge on the sub! Does this thing really not have some sort of small underwater craft we can use to put a landing party on the beach under the cover of darkness?

Conrad Deepsavior
player, 378 posts
Naval Officer
Well-meaning Lunkhead
Sat 14 Dec 2013
at 14:21
  • msg #113

Re: The Game

In reply to Alveris Alderis (msg # 112):

"Do we care if the humans in the harbor spot us, sir?  As long as we remain hidden from the vessel we're seeking?  If that's the case, I believe we should remain submerged as long as is practical."
This message was last edited by the player at 14:21, Sat 14 Dec 2013.
Uthor son of Magnusson
player, 281 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 14 Dec 2013
at 16:17
  • msg #114

Re: The Game

I agree with the Commander on this one, Sir.
James
player, 384 posts
AKA Rhaveen Blackwood
Mon 16 Dec 2013
at 13:17
  • msg #115

Re: The Game

In reply to Uthor son of Magnusson (msg # 114):

If the humans see us then they may try to run us off.  I think full speed ahead and lets see if we can find them.

Though truth be told I still like the idea of going home.

Olek Longthrow
NPC, 52 posts
Submarine Captain
Tue 17 Dec 2013
at 16:22
  • msg #116

Re: The Game

In reply to James (msg # 115):

Olek nods.

Alright then lads, back to it!

The Captain drowns the last of his beer and climbs back down.  He and the Navigator head directly to the bridge.
GM
GM, 450 posts
Kind and Benevolent
Tue 17 Dec 2013
at 16:22
  • msg #117

Re: The Game

In reply to Olek Longthrow (msg # 116):

Once everyone is belowdecks, the order is given to dive once more, but this time the Red Spring runs shallow enough to use the periscope.

A crewman is stationed in the tower to take a look once every so often.

For a half hour, nothing is sighted, until finally land can be made out in the distance.  A green coastline, dotted with small brown and grey smudges that soon grow into distant towers, towns, windmills and fortresses of the Human seaside kingdom.

In addition, the crewman sights a few fishing and merchant vessels which you are careful to keep a good distance from.

Finally, you are close enough to scan the port.

"Sorry, Sirs," the lookout reports, "No sign of our quarry."
James
player, 386 posts
AKA Rhaveen Blackwood
Tue 17 Dec 2013
at 17:03
  • msg #118

Re: The Game

In reply to GM (msg # 117):

Hey Ultron,

James says cheerily

Do you mind helping me engineer something up?

If Uthor complies him and James will retire to the sick bay while we search.
This message was last edited by the player at 17:14, Tue 17 Dec 2013.
Conrad Deepsavior
player, 381 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Dec 2013
at 17:22
  • msg #119

Re: The Game

In reply to James (msg # 118):

"We must've beat them to port," Conrad responds.  "Let's observe how the ships approach the port, then position ourselves deep enough to go undetected... directly below the common path.  We can wait for them here, or further out to sea."
Olek Longthrow
NPC, 52 posts
Submarine Captain
Tue 17 Dec 2013
at 17:36
  • msg #120

Re: The Game

In reply to Conrad Deepsavior (msg # 119):

Olek nods.

Was a good idea to be thorough.  We'll sail a little ways out so as to watch the comings and goings but stay away from prying eyes.
This message was lightly edited by the player at 17:36, Tue 17 Dec 2013.
GM
GM, 452 posts
Kind and Benevolent
Tue 17 Dec 2013
at 17:36
  • msg #121

Re: The Game

In reply to GM (msg # 120):

The Red Spring backs off of the port and waits just below surface.  Crew take turns manning the periscope and all the while Gnomes are running around continuing repairs from your previous adventure, running torpedo and fire drills in preparation for your next adventure, or else drinking.

In this way, a half-day is spent with no sighting of your quarry.  At that point, Olek orders the ship out a little further.  Again you wait and nothing.  Olek, with the help of the Navigator, orders a small search pattern back and forth sweeping a range of entry paths.

After over a day, the lookout spies the ship...
Olek Longthrow
NPC, 53 posts
Submarine Captain
Tue 17 Dec 2013
at 17:38
  • msg #122

Re: The Game

In reply to GM (msg # 121):

Olek rushes up the tower, 'bout damned time... and almost shoves the crewman out of the way to have a look.

Hmmmm, he observes loudly, that's her allright... adrift by the disposition of her: that's why she's so late.

He stands up and offers the periscope to anyone who wants to take a look.
Conrad Deepsavior
player, 382 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Dec 2013
at 18:39
  • msg #123

Re: The Game

In reply to Olek Longthrow (msg # 122):

Conrad shrugs and steps up to the eyepiece.

"Lessee..."
GM
GM, 453 posts
Kind and Benevolent
Tue 17 Dec 2013
at 18:52
  • msg #124

Re: The Game

In reply to Conrad Deepsavior (msg # 123):

Without magnification, you can make out a portion of a hull with what appear to be bare masts sticking up out of it.

Under magnification, it is revealed that the masts are not in fact bare, but that the sails have been torn to shreds leaving little to nothing to sail with.  The name of the ship With God's Grace, is clearly visible as you watch the ship float lazily.

You cannot make out anyone on deck, but it would be hard to see them at this range if they weren't scaling the masts or running about openly.  Based on it's motion, it isn't completely adrift... it has a course toward the port, but it isn't moving very quickly.
Uthor son of Magnusson
player, 282 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Dec 2013
at 20:33
  • msg #125

Re: The Game

Uthor follows James, willing to help.

What did you have in mind?
Conrad Deepsavior
player, 383 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Dec 2013
at 22:15
  • msg #126

Re: The Game

In reply to Uthor son of Magnusson (msg # 125):

"Ship's heading toward the port, but looks severely undermanned, Captain," Conrad says, relinquishing the periscope.  "We could probably board it and capture it or simply tow it somewhere if we acted quickly.  Before it gets within sight of the watch towers, ideally..."
James
player, 388 posts
AKA Rhaveen Blackwood
Wed 18 Dec 2013
at 13:05
  • msg #127

Re: The Game

In reply to Uthor son of Magnusson (msg # 125):

In the sick bay James shows you the syringes filled with a viscous deep red solution.

This is the poisoned wine from Alveris' cask.  I have distilled it down to be a theoretical poison.  I am looking to get an arm mount for this if it can shoot the syringes great, if not and it just puts one into my hand then so be it.

*Metagaming moment, I want to make equipping a syringe a free action with this item, ideally it could also shoot needles at my enemies to deliver remotely but I don't know how feasible that would be.  It would be an mounted on a forearm.  If we can make enough for the entire party I would like to do it, if not then just one for myself*

Can you do it?
Olek Longthrow
NPC, 54 posts
Submarine Captain
Wed 18 Dec 2013
at 16:14
  • msg #128

Re: The Game

In reply to James (msg # 127):

Aye, that we could.

Olek takes another long look through the periscope.  For a moment he's lost in thought.

Lt. Commander, order the Red Spring brought into torpedo range and hold there.  Load all tubes and have crews standing by to reload.  Anyone off-rotation is to arm and stand ready for combat.  Then I want YOU in the Comm room.

Olek fishes around inside the breast of his armor and pulls out a small wooden token on a chain.  He snaps it off.

I'll meet you there and we'll contact command to find out our next move.  Maybe we'll finally get some answers.

Olek marches off, confident that his orders will be carried out.  On his way past Conrad he slips something into the officer's hand.
Uthor son of Magnusson
player, 283 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 18 Dec 2013
at 19:47
  • msg #129

Re: The Game

I'll do what I can.  Don't rightly think I can make a shooter, but I bet i could get you a loader together.

Uthor sits down at the workbench and starts to work with the components.  While he gets the spring mechanism working, the loader is too unreliable and as likely to stab the user as not.

[Engineering 3]

Don't think it'll work.  You can try it, but be warned.
James
player, 389 posts
AKA Rhaveen Blackwood
Wed 18 Dec 2013
at 20:17
  • msg #130

Re: The Game

In reply to Uthor son of Magnusson (msg # 129):

He presses the button and jerks his hand out of the way as the mechanism flies into overdrive and buries a needle halfway into the desk breaking the needle in the process.

He makes a face at the spring mount.

Well once again you've outdone yourself Rothu... maybe we will have a chance to perfect it later.

James gently picks up the homicidal device and puts it into a drawer in the sick bay.  He very gently shuts the drawer... which triggers the mechanism causing a huge bang agains the base of the drawer and causing James to pull his hand away with a yelp.

Uthor and James run up to the deck to find Conrad.

What are we waiting for?  Lets blow the ship to hell and pick up the peices off of the bottom of the ocean.  Cleaner that way.
Conrad Deepsavior
player, 384 posts
Naval Officer
Well-meaning Lunkhead
Wed 18 Dec 2013
at 20:44
  • msg #131

Re: The Game

In reply to James (msg # 130):

Conrad takes a private moment to look at what the Captain pressed into his hand, then places it in a tactical pocket and zippers it shut within.

Activating the PA, he relays the Captain's orders concerning torpedoes and positioning.  Satisfied that all is going according to plan, he then makes his way to the Communications Room.

Along the way, he runs into James and Uthor.

"It's complicated," is all he says in response to James's question.  "I have to meet with the Captain right now but... you heard the announcement, right?  Arm yourself; we have a vessel to capture."

With that, he heads to the Comm Room.
This message was last edited by the player at 20:45, Wed 18 Dec 2013.
James
player, 390 posts
AKA Rhaveen Blackwood
Thu 19 Dec 2013
at 20:14
  • msg #132

Re: The Game

In reply to Conrad Deepsavior (msg # 131):

James shrugs as his death-trap device remains (hopefully) locked safely away in a drawer.  He pats the multiple blood red blades that he has hanging on his belt shoulders his quiver and strings his bow.  Double checking to make sure that all of his syringes are present he says

I'm the most heavily armed medic you are going to meet.  But I still like the idea of sinking the fucker and then picking up what we need off of the ocean floor.  You know I hear capturing vessels is so much easier when the people who want to stop you from capturing it are dead...  I think father may have said that... but not sure.
Conrad Deepsavior
player, 385 posts
Naval Officer
Well-meaning Lunkhead
Thu 19 Dec 2013
at 20:52
  • msg #133

Re: The Game

In reply to James (msg # 132):

Conrad blinks at James for a moment.

"And how did that work out for us aboard the Reach?"

He grins slightly.

"If it's all the same to you, I'd rather sack it THEN sink it, not the other way around."

For real this time, Conrad heads to the Comm. Room.
This message was last edited by the player at 17:16, Fri 20 Dec 2013.
Alveris Alderis
player, 252 posts
Tantric Troubadour
Notary Public
Fri 20 Dec 2013
at 13:38
  • msg #134

Re: The Game

In reply to Conrad Deepsavior (msg # 133):

There could be lasses on that ship under duress and in need of rescue at the handsome hands of Alveris Alderis, Tantric Troubadour!

Besides..there's something I'm looking for on that ship, and aren't you more than a little suspicious that the ship that got a unified mission of the Gnomish Command Fey Council together has now just stumbled into port completely useless and adrift?

You're right. I'm overthinking it.

Let's go kill some shit!

James
player, 391 posts
AKA Rhaveen Blackwood
Fri 20 Dec 2013
at 16:17
  • msg #135

Re: The Game

In reply to Alveris Alderis (msg # 134):

Its not really all the same to me.  One way I put myself in danger.. the other has signficantly less. *he turns to Alveris* suspicious yes... Do my suspicions matter if we blow it up?  No.

He shrugs.

I'll be in the back of the party.  Just don't make me do anything... stupid.
This message was last edited by the player at 16:18, Fri 20 Dec 2013.
Uthor son of Magnusson
player, 284 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 20 Dec 2013
at 17:41
  • msg #136

Re: The Game

I'm with the C'mmander on this one.
GM
GM, 454 posts
Kind and Benevolent
Fri 20 Dec 2013
at 18:54
  • msg #137

Re: The Game

In reply to Uthor son of Magnusson (msg # 136):

The entourage reaches the (once again locked) door to the code room.
Conrad Deepsavior
player, 386 posts
Naval Officer
Well-meaning Lunkhead
Fri 20 Dec 2013
at 19:34
  • msg #138

Re: The Game

In reply to GM (msg # 137):

Conrad glances at the door for a moment, then at the people surrounding him.

"I'm afraid I have a rather boring meeting to attend -- First Mate duties, you understand.  I'll meet up with you afterward to discuss whatever brilliant boarding plans I'm sure you'll come up with while I'm gone."

He withdraws a key, opens the Comm Room as thinly as possible, slips inside, and closes it again -- sealing it behind him.

OOC: Held Action: Conrad will attempt to physically prevent anyone who tries to enter the room from doing so.
This message was last edited by the player at 19:35, Fri 20 Dec 2013.
Alveris Alderis
player, 253 posts
Tantric Troubadour
Notary Public
Fri 20 Dec 2013
at 19:41
  • msg #139

Re: The Game

In reply to Conrad Deepsavior (msg # 138):

Alveris attempts to follow

"Aren't I the communication officer of this sub?"

[Sense Motive 2]

"Whatever, it's probably a boring meeting anyway. Ultron, you got any experience planning a boarding party? I mean, I do, but it's probably not applicable to this scenario unless vixens are involved, and you mean boarding in the much more literal sense"
Uthor son of Magnusson
player, 285 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 20 Dec 2013
at 19:43
  • msg #140

Re: The Game

Uthor scratches his beard for a moment, then responds, Nope, can't say that I do.

He then pulls James aside, whispering, What do you know about that poision?  And let me get a couple vials of it.  We'll need all the firepower we can get, I expect.
This message was last edited by the player at 21:10, Sun 22 Dec 2013.
James
player, 392 posts
AKA Rhaveen Blackwood
Mon 23 Dec 2013
at 13:25
  • msg #141

Re: The Game

In reply to Uthor son of Magnusson (msg # 140):

He whispers back

I don't know much... but let me put it to you this way, One sip of the wine put Alveris on his ass for 6 hours, These small vials that I have are equivalent to almost 2 full glasses.  I don't know if it will just knock them out or kill them... we'll have to see.  Unfortunately I didn't have any ready volunteers.

He looks up to see Conrad barring the door to the communications room.

Looks like were not welcome, if you want to come to the infirmary I have as much of the poison as you could want.

If Uthor acquiesces we will proceed to the infirmary
Uthor son of Magnusson
player, 287 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 23 Dec 2013
at 13:36
  • msg #142

Re: The Game

I've got to take care of a couple things first.  Grab three or four extra vials for me though.  I'll come get them from you when we get ready to move.
James
player, 393 posts
AKA Rhaveen Blackwood
Mon 23 Dec 2013
at 13:41
  • msg #143

Re: The Game

In reply to Uthor son of Magnusson (msg # 142):

To Uthor

Not a problem. 

To Alveris

I bet its our favorite duo on the other end of that mirror... we should probably be in there.

James will allow Alveris to make the first point he will dovetail on what his recommendation is.  If Alveris barges in James will barge right behind him.
GM
GM, 456 posts
Kind and Benevolent
Mon 23 Dec 2013
at 15:42
  • msg #144

Re: The Game

In reply to James (msg # 143):

The door to the Communications Room slams shut in your collective noses.  You can hear it lock from the other side.

All over the sub, Gnomes are rushing about with equipment and weapons.
James
player, 394 posts
AKA Rhaveen Blackwood
Mon 23 Dec 2013
at 15:48
  • msg #145

Re: The Game

In reply to GM (msg # 144):

James pulls some tools out of his medicine pouch.

I got this he says confidently to Alveris.

He quickly slides a piece of metal into the lock; takes another one slides it over the original, rakes it back and forth a few times and promptly gets it stuck in the lock (lockpicking 1).

Damnit.  I'm out of ideas.
Uthor son of Magnusson
player, 288 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 23 Dec 2013
at 16:57
  • msg #146

Re: The Game

You fellas get ready for the invasion.  I'll see what I can do here.
GM
GM, 458 posts
Kind and Benevolent
Mon 23 Dec 2013
at 17:11
  • msg #147

Re: The Game

In reply to Uthor son of Magnusson (msg # 146):

Uthor peers at the lock mechanism and is about to take out his own tools when he realizes that, whatever James did, the lock mechanism looks to be totally jammed.

In all likelihood, it cannot be opened from either side right now...
James
player, 396 posts
AKA Rhaveen Blackwood
Mon 23 Dec 2013
at 17:15
  • msg #148

Re: The Game

In reply to GM (msg # 147):

James shrugs.

Alveris lets go get a drink.  If we can't get in at least he can't get out.  Screw him.

Barring any bright ideas from Alveris he will go to the mess.
Alveris Alderis
player, 254 posts
Tantric Troubadour
Notary Public
Mon 23 Dec 2013
at 22:10
  • msg #149

Re: The Game

In reply to James (msg # 148):

Jamie, there are times I feel like I've begun to make a positive impression on you, and there are times I feel like I just have failed to impart my wisdom. This is obviously one of the latter.


Alveris nonchalantly removes his lockpicks, counts to 10, and then begins making love to the door locking mechanism.

[Lockpick 11]

Defying any reasonable expectation, the door sighs weakly as it gives way to the deft touch of the Tantric Troubadour.

Do I seem like the sort of asshole who is stopped by a locked door?



Alveris opens the door.

Shall we?
James
player, 397 posts
AKA Rhaveen Blackwood
Mon 23 Dec 2013
at 23:40
  • msg #150

Re: The Game

In reply to Alveris Alderis (msg # 149):

*Blink Blink*

Walks in silently behind Alveris.
GM
GM, 459 posts
Kind and Benevolent
Mon 23 Dec 2013
at 23:52
  • msg #151

Re: The Game

In reply to James (msg # 150):

As alveris grasps the wheel and pulls the door open, there is a loud jangling sound from deep within the lock mechanism.  Thereupon, the entire thing, latch, pins, barrels, hasps and all, spills out of the door and crashes to the deck.  Needless to say, this is a hatch that no longer locks.

Olek and Conrad are startled by the door opening and the subsequent crashing.

As James, Alveris and Uthor step in, you can see that Olek and Conrad are talking to some people in the mirror, two Gnomish officers, General Aurvon, and an absolutely stunning female Fey who grasps her long and thick champagne flute with a deftness that belays she knows what to do with such a shape.
This message was last edited by the GM at 16:33, Thu 02 Jan 2014.
GM
GM, 461 posts
Kind and Benevolent
Mon 23 Dec 2013
at 23:58
  • msg #152

Re: The Game

In reply to GM (msg # 151):

"Who the blazes are those people?" one of the officers asks?

General Rhaveen raises a perfect eyebrow to blend distain with interest.  The lady Fey smiles slightly and carefully undresses each new entrant with her eyes.
Alveris Alderis
player, 256 posts
Tantric Troubadour
Notary Public
Tue 24 Dec 2013
at 00:03
  • msg #153

Re: The Game

In reply to GM (msg # 152):

Door's broken.
James
player, 398 posts
AKA Rhaveen Blackwood
Thu 26 Dec 2013
at 16:48
  • msg #154

Re: The Game

In reply to Alveris Alderis (msg # 153):

James steps into the room and makes a highly formal bow to the lady,

Hello milady.

and a slightly less formal one to the general, looking directly at him

Hello Father.

With a flourish he turns to the gnomish dignitaries,

You'll have to accept my apologies there appeared to be a problem with the door and we had to... *with a slight smile at Alveris* take extraordinary measures to make sure we did not miss out on this important meeting.

With a flourish

Prince Rhaveen Blackwood, son of Aurvon Blackwood... at your service.

With that he drives a quick elbow into the ribs of Conrad and smirks.
Conrad Deepsavior
player, 387 posts
Naval Officer
Well-meaning Lunkhead
Thu 26 Dec 2013
at 17:04
  • msg #155

Re: The Game

In reply to James (msg # 154):

Conrad clears his throat, nods at Olek, and continues where he left off before the door came down.

"Nothing to add, sirs, other than the fact that the Reach didn't just sink.  It looked somewhat like an inside job, though probably not by the same people who organized our own traitor situation.  The traitor we captured was related to an effort to extract certain Artifacts recovered from the Reach.  If they had been involved in scuttling the Reach, they could have just taken them at that point."

Having finished, he narrows his eyes at James and lowers his voice to a very soft whisper.

"This is perhaps the last place on Earth you'd want to be brought to your knees by a gnome.  These are Imperial Overcaptains.  You will not show me further disrespect."

He raises his voice again and smiles.

"It would seem that the preliminary plans we asked for have been completed more quickly than anticipated, allowing our friends to join us.  I'm sure they would be pleased to share them presently.  I, for one, am eager to see what stroke of brilliance so motivated them to finish their careful task in mere minutes."

Conrad nods at James and Alveris in turn, then folds his arms across his chest.
This message was last edited by the player at 17:08, Thu 26 Dec 2013.
Alveris Alderis
player, 257 posts
Tantric Troubadour
Notary Public
Thu 26 Dec 2013
at 17:28
  • msg #156

Re: The Game

In reply to Conrad Deepsavior (msg # 155):

Does the artist plan for a warm sunny day, or is he struck by the sunrise on happenstance, leading to his masterpiece? Leave it to a gnome to not understand art in its more beautiful forms.

There are some things in life you just can't prepare for, and I am a firm believer murder and life endangering activities are among them. As the Lady Galeena can tell you, I do my best work on more of a "spur of the moment" basis.

Kidding aside, Commander Conrad has twice saved my life and lives of this entire crew, even if he did break his promise about letting me skin a gremlin. His sound decision making, in tandem with my rafish good looks, in the moment creative problem solving, and general practicality will be more than formidable enough to deal with a few humans and a couple changelings.

What could POSSIBLY go wrong?

GM
GM, 463 posts
Kind and Benevolent
Thu 2 Jan 2014
at 16:47
  • msg #157

Re: The Game

In reply to Alveris Alderis (msg # 156):

"Changeling?" the OverCaptain splutters, "what have THEY got to do with this?"  The question seems aimed as much at General Aurvon and Lady Galeena as it is at you.

"It seems evident," the Marshall muses, "that there is more than one... force at work here.  Though a traitor and without honor, ex-Commander Schtock would have no reason to sink the Reach and kill her crew if he could have merely stolen it or gotten away with the artifacts... nor would he have employed such a thing as a Gremlin."

True, good sirs; plots, complex machinations and foresight are more OUR realm than yours, I agree. She casts a faint smirk at Alveris.  With such as the Deceiver of the Deepwood aboard, one can reasonably expect all manner of murder to be attempted: in proportion with the number of people who would reasonably want to kill you.

"Be that as it may," General Blackwood cuts her off with a swift slashing motion of his hand.  "This is all secondary to your true purpose.  You have found the human ship?  Burn what's above water, sink the ashes and then burn your charts of the area for good measure."

"General," the OverCaptain hisses, "and I use that title as a formality, not a courtesy.... the Red Spring, her weapons and crew our mine to command.  Your Fey lackies can burn whatever they please of their own property, but Captain Olek WILL board the ship and seize the artifacts there.  These shall then be returned to our protection."

Lady Galeena's small smirk has blossomed into a beautifully sinful smile that would melt the knees of any mortal man but send any woodland creature that wanted to keep its skin running.  I say let them board the ship, what's the harm in that, General?  Once they've had a look around they can commend it down to the bottom of the sea.
Alveris Alderis
player, 258 posts
Tantric Troubadour
Notary Public
Fri 3 Jan 2014
at 01:49
  • msg #158

Re: The Game

In reply to GM (msg # 157):

Ugh, Galeena. You know it makes my heart and genitals flutter when you address me with such formalities. I'm touched to know you remember one of my many titles- I feel the exact same about your breasts.

Of course there's Changelings and other Fey intrigue involved we haven't told you about. Have you told us everything you know about this ship? Shit OverCaptain, one would think you've never been to court or dealt with the bureaucracy of politics before. The intrigue, variability, deceit, and general application of lies, in congruence with the high likelihood of death (preferably not ours) is what makes this so much fun!

I'm getting bloodlust horny just thinking about it! Let's go board a ship and skin some pirates!

Conrad Deepsavior
player, 388 posts
Naval Officer
Well-meaning Lunkhead
Fri 3 Jan 2014
at 02:44
  • msg #159

Re: The Game

In reply to Alveris Alderis (msg # 158):

"Are they actually pirates?" Conrad ventures, speaking with less hesitation after every word.  "The human ship, I mean.  Are we declaring war here, or is this a clandestine operation?"
Alveris Alderis
player, 259 posts
Tantric Troubadour
Notary Public
Fri 3 Jan 2014
at 12:11
  • msg #160

Re: The Game

In reply to Conrad Deepsavior (msg # 159):

Have to be survivors to report on what happened to the ship to be declared an act of war. Otherwise, it's just another vessel lost at sea.

You do the planning- Alveris Alderis will do the driving when get to the tactical applications of truth, mistruth, and skinning. They're much more in my wheelhouse.

GM
GM, 464 posts
Kind and Benevolent
Fri 3 Jan 2014
at 12:36
  • msg #161

Re: The Game

In reply to Alveris Alderis (msg # 160):

Galeena nods and leans toward Alveris slightly And like my breasts, Alveris, this mission requires both a firm hand and a skilled follow through.  It would be a shame if anything of importance were overlooked.  She mouths a word but you aren't able to get past the distraction of her tongue moving against her lips to make it out.


The Fey General ignores her and focuses his gaze at his son.  "Gnomish military tomfoolery aside, you WILL make sure that nothing on that ship is allowed loose in the world, is that clear?"  The daggers he stares are tipped with venom but lacquered with a glitter of hope for his progeny.

All this time, the two Gnomes have been wispering to one another.  They now turn to face you.

"Board the ship and retrieve the artifact,"  the OverCaptain repeats, "I don't care who is aboard, but if you get a sense that any of them knows too much, or intends to follow up on what they found, they are not to leave with their lives.  As the Fey said, just another lost vessel."

The Marshall nods gravely.  "Keep a sharp eye out, and make sure to take note of any documentation the Humans may have from their journeys."


"In fact," the OverCaptain continues, "I would go so far as to say consult order 51B7 in the event you do find anything."
Olek Longthrow
NPC, 55 posts
Submarine Captain
Fri 3 Jan 2014
at 12:38
  • msg #162

Re: The Game

In reply to GM (msg # 161):

Olek nods though his eyebrow has been raised since the start of the conversation.

Acknowledged.  If you have no further orders, we'll get right to it?

Seeing nothing more, Olek waves his wooden token over the mirror and the image fades.

He turns toward the group.

Well, that's it then.  Lt. Commander, prepare a boarding party and get over to that ship.  I will get myself to the bridge and prepare for the worst.
James
player, 399 posts
AKA Rhaveen Blackwood
Fri 3 Jan 2014
at 13:23
  • msg #163

Re: The Game

In reply to Olek Longthrow (msg # 162):

What the hell is the artifact they mentioned?  I mean artifact is kind of a vague term... it could be anything from a side of bacon to Alveris' magical panties.
Conrad Deepsavior
player, 389 posts
Naval Officer
Well-meaning Lunkhead
Fri 3 Jan 2014
at 14:54
  • msg #164

Re: The Game

In reply to James (msg # 163):

"We'll know it when we see it," Conrad says, favoring Olek with a crisp salute and turning to leave. "Gather your things, Uthor -- you're coming with me in case there are more Jeeves-like artifacts aboard.  I presume the fey are coming, and I'd like to bring Modi and Magni along, as well.  They've proven themselves quite good in a fight.  I want to be topside within the hour, so let's move it."

After a short trip down to see Colm, the Quartermaster, to top off his ammo stores, Conrad heads to the mustering area, joined by Modi and Magni.

"The others should be arriving shortly," he explains.  "But in the meantime, double-check your kit."

OOC: This of course assumes we bothered to pick Modi and Magni up after we got the sub running again, but I don't see any reason why we wouldn't do that unless they were somehow killed during the ascent.

OOC #2: Ideally, I would like Modi and Magni outfitted in Special Ops armor and carbines plus a grenade each from our cache (we retrieved enough from the Reach, didn't we?) in addition to their basic axe & pistol setup.  If Colm has anything interesting to add to our arsenal, I'd be happy to talk more about that, too... :)

This message was last edited by the player at 16:03, Fri 03 Jan 2014.
Uthor son of Magnusson
player, 289 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 3 Jan 2014
at 16:23
  • msg #165

Re: The Game

Uthor outfits himself with a handaxe, repair tools, a flashlight, and a few vials of the poison James concocted.  He briefly accounts for Jeeves' cartridge array, arming the AutoGnome with a repeater and slipping a spare one into one of its compartments, ready for use after the first one fires.  He slides a handaxe into Jeeves' other belt compartment.


He returns to meet Conrad, AutoGnome following behind with the Attack cartridge loaded.

Jeeves, stay here until I order you to come.  Don't attack anyone until I give the word.

C'mmander, ready for orders!

GM
GM, 468 posts
Kind and Benevolent
Fri 3 Jan 2014
at 18:08
  • msg #166

Re: The Game

In reply to Uthor son of Magnusson (msg # 165):

There is a rumbling and then the ship is still again.  An announcement comes over the comms:

"The Red Spring has surfaced and we are in range of the ship.  Torpedo tubes loaded and ready."

Magnus and Modi hop to and grab their new gear then race to the tower.
James
player, 401 posts
AKA Rhaveen Blackwood
Fri 3 Jan 2014
at 19:44
  • msg #167

Re: The Game

In reply to GM (msg # 166):

In the moments before the ship surfaces James runs into his quarters and pulls a small hand mirror from his luggage, he stashes it in his healing pouch which now contains 8 syringes of the poison, he passes off several to Uthor as well.  James has as mentioned previously a knife, rapier, axe, and his quiver of arrows.  All of the edges glisten wetly blood red with the poison that (While not ground on) was certainly baked on in the case of his weapons.

His bow is unslung at the moment and he will take his position in the back of the party.  He fiddles with his bow attaching the string and putting it over his shoulder.
This message was last edited by the player at 15:28, Sun 05 Jan 2014.
Alveris Alderis
player, 260 posts
Tantric Troubadour
Notary Public
Sat 4 Jan 2014
at 01:54
  • msg #168

Re: The Game

In reply to James (msg # 167):

I'm sorry, I was still pretty mystified by Galeena's rack- that happens EVERY time. In between her buxom taunts, she did make mention of a certain object which, in addition to the secret reason we're here, literally changes everything. If what she has intimated is truly on board, there is nothing that will stop me from actually and truthfully supporting this mission.

I know I'm not always the most trustworthy, but if the artifact is what Galeena's jugs intimated it is, I could FINALLY strike a blow against that Fuckwad Puck.


The Tantric Troubadour looks more stern and prepared than you have ever seen previously, with a look of actual resolution and focus adoring his face.

Jamie, is there any chance I can get a few of these syringes outfitted as just throwing daggers/throwing syringes? The extra ammo could come in handy in the event of hostile resistance.

If half the artifacts and items of import are on this ship that we think there are, I expect everything between the full magic of the Fey Court, might of the Imperial Gnomish Command, and downright "no fucking idea stupidity" of the humans to be opposing us.

Just the kind of long odds Alveris Alderis loves.

Heh. Long.

Conrad Deepsavior
player, 393 posts
Naval Officer
Well-meaning Lunkhead
Sat 4 Jan 2014
at 19:13
  • msg #169

Re: The Game

In reply to Alveris Alderis (msg # 168):

When everyone appears to be ready, Conrad climbs the tower and prepares to open the hatch.

"Standby," he orders the gnomes under his command.  "Weapons ready, shoot to incapacitate unless our targets appear hostile. We'll have two crewmen set up the PAG cannon to cover us from the hatch once we depart -- just in case."

Slinging his repeater carbine into its ready position and adjusting his power axe to be easily accessible, he flings open the hatch and leaps onto the deck of the enemy vessel, confident the others will follow suit.

OOC: If there are any people aboard the ship that are visible from the tower, I will instead attempt to parlay with them from the top of the sub.
Alveris Alderis
player, 261 posts
Tantric Troubadour
Notary Public
Sun 5 Jan 2014
at 02:27
  • msg #170

Re: The Game

In reply to Conrad Deepsavior (msg # 169):

OOC- If there are any people visible, I will immediately attempt to parlay before Conrad.
Uthor son of Magnusson
player, 290 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sun 5 Jan 2014
at 03:00
  • msg #171

Re: The Game

Uthor follows the Commander, taking no aggressive or diplomatic action until warranted by the circumstances.
James
player, 402 posts
AKA Rhaveen Blackwood
Sun 5 Jan 2014
at 15:34
  • msg #172

Re: The Game

In reply to Uthor son of Magnusson (msg # 171):

James does the best he can giving alveris as many syringes as he can while keeping some on hand in case of an actual medical need.

Not sure how much I can do for throwing syringes unless anyone has a bright idea, that I don't know about.

James remains behind Uthor, his bow strung an arrow knocked keeps himself under as much cover as possible prepared to duck back in case of trouble.  He doesn't much care for the parlay if there is one.
GM
GM, 469 posts
Kind and Benevolent
Sun 5 Jan 2014
at 23:32
  • msg #173

Re: The Game

In reply to James (msg # 172):

You climb up into the tower.  As you then climb up onto the observation platform, you are greeted not by glorious sunlight and fresh air, but early dusk and the smell of death.

The water is not overly choppy, but even so it is not possible to maneuver the tower close enough to simply jump across to the Human ship without risk of smashing into it.  Instead you are left with fifty or so feet of ocean to swim or row across (there is a small boat lashed to the top deck of the Spring).

From where you stand, you can see that the ship's sails are mostly up, but badly torn from wind and neglect.  The ship is a low wide galleon with a broad open deck.  In the middle is an enormous wooden hatch leading into the hold (for cargo).  At the fore and aft, a second higher deck is formed by what must be the captain's quarters at fore, and crew or mess in the aft.

From your high vantage point, you can see down onto the decks.  At the port side (you are off the starboard side) is a large pile of corpses.  The decks are covered in dried blood and scuff marks, though all debris and equipment seem to have been removed.

Apart from the huge loading hatch mid deck, there are also dark doors leading into the rooms fore and aft.
Alveris Alderis
player, 263 posts
Tantric Troubadour
Notary Public
Mon 6 Jan 2014
at 00:41
  • msg #174

Re: The Game

In reply to GM (msg # 173):

Someone ALWAYS beats me to the murder.

That pile of corpses is probably an indicator we aren't the first on the scene. I don't know- I'm not a doctor.

James
player, 405 posts
AKA Rhaveen Blackwood
Mon 6 Jan 2014
at 14:54
  • msg #175

Re: The Game

In reply to Alveris Alderis (msg # 174):

I am a doctor... and yes I'd say someone was already here.  Can we get back to my plan of smashing it to bits now?

The question that I'm not too keen on knowing is how did the ship get to where its supposed to be if everyone is dead... meaning that at least one person is likely alive... meaning Alveris still has a shot at some murder.

Conrad Deepsavior
player, 395 posts
Naval Officer
Well-meaning Lunkhead
Mon 6 Jan 2014
at 15:45
  • msg #176

Re: The Game

In reply to James (msg # 175):

Conrad surveys the carnage grimly, keeping his carbine at the ready.  Modi and Magni flank him on either side, similarly equipped, and he turns to see if the PAG is being assembled by other crew members on the surfaced sub's tower.

Taking comfort in the cover the gadget provides, he turns to regard the boarding party under his nominal command.

"Someone's been here, but how long ago?  We need to find out who the bodies used to be, what happened to them, and how long they've been there.  Most pirates would dump 'em overboard, as would fellow crew members."

He unlashes the rowboat from the tower and hops in, along with anyone else who is ready to make the journey to the ship.

"Let's get started."

OOC: If there are no objections or interruptions, Conrad will row the party to the ship and attempt to board from the nearest side.
Uthor son of Magnusson
player, 291 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 6 Jan 2014
at 16:04
  • msg #177

Re: The Game

Uthor nods, readying his handaxe, and boards the boat with Conrad.
GM
GM, 470 posts
Kind and Benevolent
Mon 6 Jan 2014
at 16:34
  • msg #178

Re: The Game

In reply to Uthor son of Magnusson (msg # 177):

Magnis and Modi assist in setting up the G-PAG on the deck of the Red Spring.  Two Gnomes are then assigned to operate it. There is a clear line of fire to the deck of the Human vessel, though the sides would provide some cover to those who are not standing.

Magnis and Modi then help Conrad unshieth the rowboat and break out the paddles.
James
player, 406 posts
AKA Rhaveen Blackwood
Mon 6 Jan 2014
at 16:57
  • msg #179

Re: The Game

In reply to GM (msg # 178):

James sighs heavily and slinks from the door where he had been hiding into the boat boat trying to get any cover available and hide from anyone on the ship. (stealth 5)
Alveris Alderis
player, 264 posts
Tantric Troubadour
Notary Public
Mon 6 Jan 2014
at 23:23
  • msg #180

Re: The Game

In reply to James (msg # 179):

Alveris boards the rowboat, the girls faithfully strapped to his hips and James' syringes displayed prominently in a bandolier adorning what appears to be a freshly pressed deep sea blue Tactileneck (because Alveris).

"I'll be honest Connie, I've got a legitimately bad feeling about this. The relic Galeena mentioned to me is something the Fey would kill for, to say nothing of the moronic humans, who likely have no idea of its importance as it has no magical properties or powers. Like so many items of import to the Fey court, the meaning is in the symbolism, and not the magic. I don't know what you Gnomes think is on board, but it might be time to lay our cards on the table.

Temporary information truce?
"
Conrad Deepsavior
player, 396 posts
Naval Officer
Well-meaning Lunkhead
Mon 6 Jan 2014
at 23:38
  • msg #181

Re: The Game

In reply to Alveris Alderis (msg # 180):

Conrad blinks, nodding warily.

"Far enough, Alveris.  Tell me what you're expecting, and I'll tell you what I'm expecting."

He grins slightly.

"Like proper allies."
Alveris Alderis
player, 265 posts
Tantric Troubadour
Notary Public
Mon 6 Jan 2014
at 23:58
  • msg #182

Re: The Game

In reply to Conrad Deepsavior (msg # 181):

Oh I have no fucking idea what I'm expecting. I have strong reason to believe changelings are prominently involved, which is NEVER good, and that Titania's Chalice may be involved, which I would literally kill all of you for, because it's one of the handful of items in existence which would actually allow me to 1 Up that fuckwad Puck.

The Chalice has no magical powers whatsoever, and is important only for its symbolism and recongition in the court. The question remains, why the humans want it, what the fuck they think it does, and why Gnomish Command would give any fucks about it. What the hell do you all think is on board?

Conrad Deepsavior
player, 397 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 00:49
  • msg #183

Re: The Game

In reply to Alveris Alderis (msg # 182):

"There's a gnomish artifact aboard that we're to retrieve, after which the ship will be sunk.  Provided what you want isn't a gnomish artifact, I presume we can all walk away from this happy."

He pauses for a moment.

"What do I need to know about Changelings?  I've never fought one before."
Alveris Alderis
player, 266 posts
Tantric Troubadour
Notary Public
Tue 7 Jan 2014
at 01:08
  • msg #184

Re: The Game

In reply to Conrad Deepsavior (msg # 183):

They're certainly not a repressed slave race the Fey tricked generations ago into entering a binding social contract to serve at their beck and call and to be the continuous catspaw in their machinations, and they certainly can't transfigure their entire appearance and are most certainly not anthro/polymorphic assassins.

So there's that!

This message was last edited by the GM at 15:06, Tue 07 Jan 2014.
GM
GM, 471 posts
Kind and Benevolent
Tue 7 Jan 2014
at 13:30
  • msg #185

Re: The Game

In reply to Alveris Alderis (msg # 184):

Magnus shudders and clutches his carbine closer.

"Changelings... now there's something'll give ya cold sweats at night!"

Modi only nods.  Now that everyone is loaded into the boat he shoves you off into the rapidly darkening waters.

The waves are small but choppy, and rock the boat in a quick rhythm.  Magnus and Modi grab an oar each and begin to row while the rest of you chat.

The galleon looms closer and the fading sunlight does little to lighten the tone of death and decay.  Oddly, though the stench of corpses is strong, there do not appear to be any signs of scavengers.  No seagulls overhead, no sounds of flies or fins of fish.

You fall into the shadow of the great silent ship and with a bump the rowboat stops against its ancient wood.  Magnus ties the boat quickly to some dangling rigging and secures it as best he can.  It is a good ten-foot climb up the side of the ship to get aboard, but there are plenty of barnacles, portholes, ropes and such to climb (difficulty 4).

Against the darkening sky behind you, you can just make out the tower of the Red Spring rising above the waves.  Two Gnomes cover you with the G-PAG from there but somehow they feel miles away.
James
player, 407 posts
AKA Rhaveen Blackwood
Tue 7 Jan 2014
at 13:40
  • msg #186

Re: The Game

In reply to GM (msg # 185):

Oh and Connie... one of those gnomish generals we were talking to....

He pauses for effect

Changeling.

As far as fighting them... they are subservient to a fault; until they aren't.  We put down petty rebellions all the time, they are usually unorganized and fall apart quickly.  The changelings actually being organized by gnomes or another race?  Thats a scary thought.


James lets the others board the boat first.

Calll back if its clear I have feeling your going to need me... unsoiled up there.

James will wait for the all clear and nimbly leap up the boat Legolas style (Str/Agi 10).
This message was last edited by the player at 13:41, Tue 07 Jan 2014.
GM
GM, 472 posts
Kind and Benevolent
Tue 7 Jan 2014
at 14:59
  • msg #187

Re: The Game

In reply to James (msg # 186):

"What?!" Magnus yelps, dropping his carbine, fortunately into the bottom of the boat.
Conrad Deepsavior
player, 398 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 15:30
  • msg #188

Re: The Game

In reply to GM (msg # 187):

Conrad glares at Magni, who turns beet-red and retrieves his weapon.

"He's a fey. This is how they amuse themselves. Don't rise to the bait."

He looks up at the ship and grabs a sturdy looking barnacle, then pauses and turns back to Alveris.

"They... change shape?  Into, say, a pile of corpses?"
James
player, 408 posts
AKA Rhaveen Blackwood
Tue 7 Jan 2014
at 15:48
  • msg #189

Re: The Game

In reply to Conrad Deepsavior (msg # 188):

James looks Conrad in the face and says slowly and deliberately

I am as certain that one of the overcaptains is a changeling as I am certain that Alveris is sitting uncomfortably close to me.

*he pauses a minute to demonstrate his lack of pain*

As much as I would love to be doing this to screw with you... I saw the overcaptain make a hand gesture in the mirror that only a changeling can do.  I mean that it is physically impossible unless I break your fingers for you to make this hand gesture.

So either your gnomish overcaptain is stupdendously double jointed and missed a lucrative career in the circus... or hes a changeling.

As far as turning into a pile of corpses... sure they could.  However it would be a generic pile of corpses, they can't become a specific pile of corpses... that would be silly.


He pauses a second and sniffs the air

You know Connie... we should have the lads on the ship shoot up the corpses for good measure.  I don't smell anything dead and there is someone or something piloting this ship.

He stands up and yells back to the sub

SHOOT THE CORPSES!!!  LETS SEE HOW THEY REACT!
and then promptly ducks behind Alveris.
This message was last edited by the player at 15:52, Tue 07 Jan 2014.
Uthor son of Magnusson
player, 292 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 7 Jan 2014
at 15:57
  • msg #190

Re: The Game

My gramma used to tell us stories of them... people.  Wasn't rightly sure they were real, to tell you the truth.

Do we need to waste ammo shootin' up the corpses though?  Just blast 'em if they move.


Uthor looks visibly uncomfortable at the thought that these childhood phantoms could be real.  After a moment, he steels himself.

I can't climb worth a lick.  Can any of you?  Whoever can should carry a rope up and help the rest of us.
Conrad Deepsavior
player, 399 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 16:05
  • msg #191

Re: The Game

In reply to Uthor son of Magnusson (msg # 190):

"If they move, they die," Conrad nods.  "We don't want the PAG reloading or empty or distracted if another threat shows itself while we're jumping at shadows."

He pauses, lost in thought.

"Which one was it, James?  That's a very serious accusation, especially if they only do the the Fey tell them to do.  Is there any way to be sure?"
James
player, 409 posts
AKA Rhaveen Blackwood
Tue 7 Jan 2014
at 17:30
  • msg #192

Re: The Game

In reply to Conrad Deepsavior (msg # 191):

It was the short one he says with a wink Conrad scowls at him and he continues

... the Marshall.

Like I said they are subservient until they aren't... are they doing what the fey court tells them?  *shrugs*  maybe.  Maybe not.  There was no significance to the gesture... the changeling equivalent of a dog licking its nuts.

I haven't climbed a damn thing since I was a child in the wandering woods.  Do we have anything on the ship to help us climb?


He looks around and laughs...

The intrepid heroes... a boatload of fools bravely striking forth only to have to turn around... defeated by an inanimate wall.  You know I really hope that is not a pile of dead changelings up there because we are going to look remarkably stupid rowing back to the sub and then back to the boat.

Maybe if we yell at them they will throw us a rope?

Uthor son of Magnusson
player, 294 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 7 Jan 2014
at 17:58
  • msg #193

Re: The Game

Throw a rope...

Alveris can throw pretty well.  Have we got a grapplin' hook or something like that in the sub?

GM
GM, 478 posts
Kind and Benevolent
Tue 7 Jan 2014
at 19:18
  • msg #194

Re: The Game

In reply to Uthor son of Magnusson (msg # 193):

.... and you soon return in the boat to the Human ship with some rope and a makeshift grappling hook bent together by Sven.

The approach is no less ominous and the skies have darkened fully.  Uthor, cleverly, remembered to bring his flashlight.

Once again, your boat is tied off and you are ready to board...
Conrad Deepsavior
player, 404 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 19:50
  • msg #195

Re: The Game

In reply to GM (msg # 194):

Having explained the dangers posed by the pile of corpses to the gunners upon the return trip, Conrad feels more confident this time around -- though a bit embarrassed, as well.

"Once more, with feeling," Conrad says, nodding toward Alveris and the rope.  "Whenever you're ready."
This message was last edited by the player at 19:51, Tue 07 Jan 2014.
James
player, 411 posts
AKA Rhaveen Blackwood
Tue 7 Jan 2014
at 20:26
  • msg #196

Re: The Game

In reply to Conrad Deepsavior (msg # 195):

mutters

if he misses I think I may piss myself laughing.
Alveris Alderis
player, 267 posts
Tantric Troubadour
Notary Public
Tue 7 Jan 2014
at 20:53
  • msg #197

Re: The Game

In reply to James (msg # 196):

Alveris lets out a delighted sigh.

God I love the smell of intrigue and corpses in the morning.

Alveris handily takes the makeshift grappling hook, and deftly tosses it up and onto the ship, easily latching securely and snugly onto the ships whatever.

[Throwing 10]

So, who's carrying me up?
Conrad Deepsavior
player, 406 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 21:16
  • msg #198

Re: The Game

In reply to Alveris Alderis (msg # 197):

Conrad gives the rope a hefty tug, then stows his carbine for the climb.  Affixing the rope to his armor's harness, he motions for Modi and Magni to begin.

[Climb (Modi): 1]
[Climb (Magni): 7]


Modi barely leaves the ground before his grip fails him, and tumbles back into the boat in an undignified heap that nearly capsizes the vessel.  Magni, however, deftly scales the hull and reaches the top.

"Focus," Conrad hisses at Modi, who nods and leaps toward the rope to try again.

[Climb (Modi): 1]

Unfortunately, the gnome misses his mark entirely, and plunges into the inky darkness of the ocean.

"Fish him out!" Conrad says to Uthor.  "Then the rest of you can either head up or anchor me and let Magni and I help haul you over the edge.  Either way, Modi's not getting another chance without more help."

OOC: I'm not actually sure what happens with the first or even the second 1, but this was funny in my head.  It's not really a critical fail if there's only 1 die, right?  Anyway, if possible, I'll haul him up but not allow him to try again.
James
player, 412 posts
AKA Rhaveen Blackwood
Tue 7 Jan 2014
at 21:30
  • msg #199

Re: The Game

In reply to Conrad Deepsavior (msg # 198):

James Grabs Modi out of the water and hauls him into the boat

Come on dumbass its just a rope. Connie is it safe up there?


James waits for the response from Conrad and then decides to eschew the rope leaping like a cat from barnacle to barnacle he gets to the top of the ship and dismounts with a flourish (Climbing 11)
Conrad Deepsavior
player, 407 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 21:38
  • msg #200

Re: The Game

In reply to James (msg # 199):

As James joins Magni at the top, Conrad pauses to consider those remaining in the boat: Uthor, Jeeves, and a soaking-wet Modi.

"I'll go next, to help haul you all topside.  Let Jeeves anchor the rope, and we'll haul him up last."

He fastens the boat to the hull of the ship as best he can using a dagger and the vessel's mooring rope.

With that, he hoists himself up, arm over arm.  He doesn't get far, however, and tumbles back into the boat during two intensely clumsy false starts that return a smile to Modi's features.  Still, since he's clamped to the rope and the rope's clamped to Jeeves's sturdy frame, he avoids a dip in the unforgiving ocean.

[Climb: 2]
[Climb: 2]


The third time's the charm, and Conrad finally manages to join James and Magni at the top.

[Climb: 4]

"Spending more time on ropes when we're back at an Imperial compound with a proper gym," he huffs, wiping sweat from his brow.  "That was much harder than I expected."

Magni and Conrad turn to focus on hauling the others up, leaving James to watch their backs.
This message was last edited by the player at 22:34, Tue 07 Jan 2014.
Uthor son of Magnusson
player, 295 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 7 Jan 2014
at 22:21
  • msg #201

Re: The Game

After Conrad has successfully cleared the edge of the ship, Uthor takes hold of the rope.  He shimmies up a few feet before losing his grip and sliding nearly to the end of the rope.

[Climb 2</Greem>]

Gritting his teeth, he starts his plodding, methodical climb.  Hand over hand, he slowly ascends until he scrambles up onto the deck beside James and the other gnomes.

[Climb <Green>5]

Panting, he finds his feet and composes himself.

C'mmander, do we know exactly what this artifact is that we're lookin' for?
Conrad Deepsavior
player, 408 posts
Naval Officer
Well-meaning Lunkhead
Tue 7 Jan 2014
at 22:33
  • msg #202

Re: The Game

In reply to Uthor son of Magnusson (msg # 201):

Modi makes a third effort, and manages to join the boarding party.

[Climb: 4]

Conrad then strains and heaves on the rope, hauling Jeeves aboard over the next minute or so.

[Strength: 6]
[Strength: 8]


Satisfied, he draws his carbine and looks around.

[Notice: 6]

"We'll know it when we see it," he says quietly.  "Let's take this slowly.  I don't want us to accidentally kill anyone who could help us learn more."
This message was last edited by the player at 22:35, Tue 07 Jan 2014.
Alveris Alderis
player, 268 posts
Tantric Troubadour
Notary Public
Wed 8 Jan 2014
at 00:28
  • msg #203

Re: The Game

In reply to Conrad Deepsavior (msg # 202):

Alveris begins climbing gingerly, looking somewhat adept as he begins making his way up the rope

[Climb 3]

Before reaching the top of the ships rails, launching himself over the top, and doing a combat tumble complete with mid air flip before deftly landing on his feet, knives drawn.

[Climb 11]

"Did you say kill someone?"
GM
GM, 481 posts
Kind and Benevolent
Wed 8 Jan 2014
at 02:22
  • msg #204

Re: The Game

In reply to Alveris Alderis (msg # 203):

However you reach the deck (by rope, by climbing the rigging or by amazing finesse) you are greeted by an empty deck save the aforementioned pile of corpses.

Now that you are aboard, you can see that the ship, though she has some years to her, has been kept in immaculate condition.  The decks are even, there are no knotholes or gaps, the wooden inlay is maintained and painted.  Apart from the dried blud smeared everywhere and the torn sails, she is in amazing shape.

The upper deck has been emptied of equipment and cargo.  At the center is a large heavy cargo hatch, and to your left and right are raised fore and aft decks with doors leading in and ladders leading to their tops.  The ship has two masts, one at the fore deck and one at aft.  Along the rails on each side are oil lanterns (unlit but you may light them if you have the means).

The sun is nearly set.  It isn't completely dark but it will be soon.  Uthor plays his flashlight carefully over the ship as your footsteps creak loudly.

Apart from the pile of bodies, there's nothing here.

(The main deck is roughly 15 units wide and 45 long).
James
player, 413 posts
AKA Rhaveen Blackwood
Wed 8 Jan 2014
at 14:14
  • msg #205

Re: The Game

In reply to GM (msg # 204):

James lurks at the back of the company and keeps a sharp eye on everything (notice 8) he tries to hunker down behind the party to get some semblance of cover to no avail (stealth 2)
Conrad Deepsavior
player, 409 posts
Naval Officer
Well-meaning Lunkhead
Wed 8 Jan 2014
at 14:44
  • msg #206

Re: The Game

In reply to James (msg # 205):

Conrad activates his own flashlight and snaps it to one of his armor's many buckles.  Modi and Magni do the same, the trio of beams joining in Uthor's effort to dispel the imminent darkness.

"Let's get to work," he says, taking a point position.  "Sweep and secure this deck.  We'll work top-to-bottom, leaving nothing unchecked. And put a move on it; I want to be in and out before the night settles in completely."

Conrad levels his carbine at the pile of corpses, flanked by Modi and Magni (who stand a few paces behind him, weapons likewise drawn).

"First things first.  Cover me."

He walks slowly over to the heap of bodies.  When nothing untoward happens during his approach, he pokes at the outermost body in the stack with his boot.
This message was last edited by the player at 15:12, Wed 08 Jan 2014.
GM
GM, 483 posts
Kind and Benevolent
Wed 8 Jan 2014
at 15:01
  • msg #207

Re: The Game

In reply to Conrad Deepsavior (msg # 206):

The combined light of your flashlights pushes back some of the shadows, but does nothing to stave off the feeling of gloom and dread that permeates the bloodsoaked ship.

Conrad pokes at the pile of corpses and receives no response.  However, upon closer inspection, it appears that some of the bodies are not 'corpses' at all.  Shallow breathing and rasping noises come from this or that Human.

The pile shifts slightly, and one of the 'bodies' rolls out from under a companion.  A young man's face glances up at you, one eye swollen shut and blood soaking through his tunic all over his body.

Weakly, he looks up at you and tries to make sense of what he sees.

"Fey.... Gnomes.... I..."  He pauses to cough, but it is weak and he nearly chokes to death, making gurgling drowning noises.

"When..." he begins again, "I cannot sail the Alabaster Sea now for the storms."
Conrad Deepsavior
player, 410 posts
Naval Officer
Well-meaning Lunkhead
Wed 8 Jan 2014
at 15:11
  • msg #208

Re: The Game

In reply to GM (msg # 207):

"Of course you can't," Conrad responds, almost automatically. "The Alabaster Sea is calm only in midwinter."

He keeps his weapon ready, but lowers it slightly.

"My name is Lt. Commander Conrad Deepsavior, and I claim this ship in the Emperor's name."

He glances at the survivors, debating whether to pull them out just yet.

We have a job to do, and these humans are not worth the gnomish lives under my command.  In and out.

Conrad stomps closer to the speaker, his eyes as cold and hard as the steel he carries.

"Cooperate," he advises the young, battered sailor.  "And you will receive the medical care you clearly require."

"Who are you, what happened here, who did this to you, when did they do it, and are they still aboard?"
This message was last edited by the player at 15:16, Wed 08 Jan 2014.
James
player, 414 posts
AKA Rhaveen Blackwood
Wed 8 Jan 2014
at 15:17
  • msg #209

Re: The Game

In reply to Conrad Deepsavior (msg # 208):

James looks at the pile of survivors disbelieving his eyes...

That has got to be the most vile things I have ever seen.

He bites his lip

Connie, I think he may need medical attention in order to cooperate.

James runs up and does some basic stablizing on the young man to keep him from dying through the effort of talking (heal 6 to stabilize).
GM
GM, 484 posts
Kind and Benevolent
Wed 8 Jan 2014
at 15:21
  • msg #210

Re: The Game

In reply to James (msg # 209):

The man nods when Conrad replies with the proper passphrase, his Adam's apple bobbing up and down quickly.  He closes his good eye and seems to fade away for a moment, ignoring the next few things said to him.

In the harsh contrast of your flashlights, the man's face seems to... blur.  His nose melts away and squishes into his face, his hair vanishes and his mouth loses definition.

Soon the Human face is gone, and you are looking at the bland washed-out features of a Changeling.

"I... prayed someone would make it... held out as long as I could... they... tried to kill me but I hid in case fellow Resistance showed up..."
This message was last edited by the GM at 15:21, Wed 08 Jan 2014.
Conrad Deepsavior
player, 411 posts
Naval Officer
Well-meaning Lunkhead
Wed 8 Jan 2014
at 15:28
  • msg #211

Re: The Game

In reply to GM (msg # 210):

Conrad blinks.  Maybe it's the adrenaline pumping through his veins, or perhaps it's the passionate fire to succeed burning through his veins, but his mind spins into action with uncharacteristic speed.

"... and it is well that you did.  We're here now.  Fill me in on what happened; our intelligence on the specifics is less complete than our superiors would like."

He turns toward James, who came rushing up just as the transformation began to take place, and gives him a warning look.

"Help him, if you can.  You know how important this information is."

Modi and Magni take a moment absorb what has happened, then do their best to continue the deception as well.
This message was last edited by the player at 15:29, Wed 08 Jan 2014.
Alveris Alderis
player, 269 posts
Tantric Troubadour
Notary Public
Wed 8 Jan 2014
at 15:58
  • msg #212

Re: The Game

Mind your words changeling, you are in mixed company.

Surprisingly stern words from the documented whimsy that is the hallmark of Alveris Alderis, followed by uproarious laughter.

I'm just screwing with you. I am Alveris Alderis, favored of the Fey Court, Tantric Troubadour, Herald of the Half Truth, and Notary Public. Who attacked this vessel, and why were you impersonating a human in defiance of the obligations of "the contract"?

This message was last edited by the player at 16:05, Wed 08 Jan 2014.
Uthor son of Magnusson
player, 296 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 8 Jan 2014
at 15:59
  • msg #213

Re: The Game

Uthor approaches slowly, recoiling a bit as the changeling's features start to muddle.  He looks uneasy, as if his lunch might return at any moment.  The feeling comes a little from seeing the grotesque transformation but mostly from seeing another creature suffer so much, regardless of race.

This is the shadow from Gran's stories? he mutters under his breath.

He kneels gingerly at the head of the fallen creature, looking up at James and Conrad.  Uthor willingly helps James, handing him supplies as he requests them.

[OOC: No roll since James already succeeded.]

Not wanting to interfere with Conrad's carefully planned interrogation, he says nothing further.
GM
GM, 485 posts
Kind and Benevolent
Wed 8 Jan 2014
at 19:45
  • msg #214

Re: The Game

In reply to Uthor son of Magnusson (msg # 213):

"I... I don't understand..."

James and Uthor help the Changeling get into a more comfortable position.  However, apart from that there is little that can be done.  The creature is bleeding out and will die shortly.  The Changeling seems to sense this, but doesn't appear concerned.  Rather his confusion comes from you.

He first looks at Conrad, then Alveris.

"You.... Alveris, Sir, you're a sympathizer?"

~~CROSSROADS~~
Conrad Deepsavior
player, 412 posts
Naval Officer
Well-meaning Lunkhead
Wed 8 Jan 2014
at 19:49
  • msg #215

Re: The Game

In reply to GM (msg # 214):

Seeing that Alveris has handily destroyed the confidence he had built up with what had been a cooperating captive, Conrad decides to wait for the fey to speak before doing so himself.
Uthor son of Magnusson
player, 297 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 8 Jan 2014
at 20:07
  • msg #216

Re: The Game

Uthor follows the Commander's lead, already out of his depth here.
Alveris Alderis
player, 270 posts
Tantric Troubadour
Notary Public
Thu 9 Jan 2014
at 01:09
  • msg #217

Re: The Game

Just because you were born a Fey doesn't mean you were born privileged or respected. I've been raped, tortured, abandoned, framed for murder, committed murder, poisoned, lied to, and deceived, and that was just the last fucking week before I joined this rag tag crew.

I'm not one for any kind of slavery, unless it's sexual, and never if it's forced. A willing submissive, sure. But a forced submissive? Why not just admit you're a rapist.

Truth be told, I could and do give zero fucks about your plight, changeling. But I know the court does, and I know helping you would piss them off to no end. And here, our divergent objectives have reached a mutually agreeable crossroads.

I'm all about pissing off the court and not doing what I'm told. It's basically my entire role here.

You know we Fey can't lie, so take this for what it's worth.

I don't intend to hurt you as an immediate business need, and I'm not outright opposed to helping you. But only if you're honest, and you're clear about how this whole situation has the potential to benefit me, and whatever, I guess the gnomes to, who have been pretty on the up and up about tolerating my bullshit and surviving some pretty sticky situations.


Looking incredulously toward his comrades

"What? I'm pragmatic about things."

[Persuasion 12]
GM
GM, 486 posts
Kind and Benevolent
Thu 9 Jan 2014
at 13:51
  • msg #218

Re: The Game

In reply to Alveris Alderis (msg # 217):

The Changeling takes a while to process all of this, his small beady eyes flicking from Conrad to Alveris rapidly and back again.

"I.... I suppose we need to take help wherever we can get it..." He seems to be asking Conrad, who only shrugs in acknowledgement.

"My... mission was to infiltrate the Templar and follow them as they sought artifacts of power.... As I reported months ago, one of the missions, this one in particular, would be to an island that had potential to be the resting place of The Addendum."

The Changeling pauses to cough but you also notice a slight warmth or calm pass over his face when he says those words.

"It will free us... it will... but we had to find it before the Court and Oberon's agents... So when I learned of a Templar mission to an island matching the description of the place where the Addendum was being held... I went along."

Blood is seeping out of the creature's side even faster now.  James does what he can to slow the flow.

"Nevermind me, you MUST get to the island we came from.  I couldn't get my hands on anything but a copy... and a crude one... that will never help us, we need the original..."
Conrad Deepsavior
player, 413 posts
Naval Officer
Well-meaning Lunkhead
Thu 9 Jan 2014
at 14:41
  • msg #219

Re: The Game

In reply to GM (msg # 218):

So many questions, so little time.

"You've served well," Conrad says aloud.  "Are the maps and bearings still aboard? Just 'Yes' or 'No,' we'll take it from there.  Save your strength for this: How you were discovered and left in this... condition."
GM
GM, 487 posts
Kind and Benevolent
Thu 9 Jan 2014
at 15:04
  • msg #220

Re: The Game

In reply to Conrad Deepsavior (msg # 219):

The Changeling looks a little miffed.

"The map... was already sent... did you not receive it?  Ah... but if you had the pass-phrase then it got through to SOMEONE, very good.  If you don't have the bearings... they should be in the ship's log.... but the island is... I don't know that it's safe.  The Templars left a small contingent there to guard the rest of the artifacts they left behind they..."

A wave of pain wracks the poor creature.  A hundred expressions and indeed other faces flicker over his own blank one.  He seems to pass out for a moment, then swims to consciousness.

"They didn't leave enough alone... the island... it was CHOSEN to protect the Addendum because... because HE was left there long ago... the fucking stupid Humans!"

He coughs violently but it doesn't seem to help much.

"That's what they went for... for HIM or what's left... they brought back a piece and it... thought it can be used as a weapon and... went mad..."

He rolls off into oblivion again.  He still breathes, though uneasily.  It's possible he'll come to again, but that might have to wait, for you're sure you hear footsteps coming from the Fore end of the ship...
This message was last edited by the GM at 15:04, Thu 09 Jan 2014.
Uthor son of Magnusson
player, 298 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 9 Jan 2014
at 15:35
  • msg #221

Re: The Game

Uthor reaches down, gingerly, sliding one hand behind the changeling's head and placing the other along his neck, checking the pulse.  He shrinks back right before making contact.  This gesture is as much a way for him to confirm that this is all real as it is a way to comfort the dying.

After a couple of seconds, he lays the creature's head back to the deck.  He rises, and the flashlight beam coming from his shoulder rises with him, pointing to the source of the oncoming sound.
This message was last edited by the player at 16:13, Thu 09 Jan 2014.
James
player, 415 posts
AKA Rhaveen Blackwood
Thu 9 Jan 2014
at 15:55
  • msg #222

Re: The Game

In reply to Uthor son of Magnusson (msg # 221):

James keeps trying to stop the bleeding and keep the changeling alive as best he can (heal 6).  When he takes a break from applying CPR and hears the footsteps he retrieves his bow an knocks an arrow.
GM
GM, 488 posts
Kind and Benevolent
Thu 9 Jan 2014
at 16:38
  • msg #223

Re: The Game

In reply to James (msg # 222):

The footsteps grow louder, but are slow and plodding enough that you all have time to turn to face the approach of, what turns out to be several youngish Humans.

They (3) file slowly out of the doorway leading into the Fore section of the ship.  In your flashlight beams you can see that they are wearing tabbards with some sort of a cross symbol on it.  With humans, it's hard to tell age but you'd guess they're all under two tens of years.

The men stop when they see you, swaying sickly.  You're not positive, but you think they're pale for Humans.  Their arms fall slack to their sides, and their white tabbards are streaked with blood.  Their jaws hang open and there is a vacant darkness in their eyes that is unmistakable no matter what race.  The rightmost one has some sort of black spittle forming at the corner of his mouth as he mutters: "...parts... parts..."

They stand looking at you, ignoring the lights you shine in their direction.
James
player, 416 posts
AKA Rhaveen Blackwood
Thu 9 Jan 2014
at 16:44
  • msg #224

Re: The Game

In reply to GM (msg # 223):

in fey, quietly:

Alveris... remember that murder you were talking about earlier?

James pulls the fletch of the arrow to his cheek and holds action until one of the humans begins to move towards them.
This message was last edited by the player at 16:45, Thu 09 Jan 2014.
Conrad Deepsavior
player, 414 posts
Naval Officer
Well-meaning Lunkhead
Thu 9 Jan 2014
at 17:08
  • msg #225

Re: The Game

In reply to James (msg # 224):

"Keep the Changeling alive, James," Conrad says quietly.  "We can handle three seasick, wounded humans."

Raising his voice, he turns to address the newcomers.

Let's try this again.

"I am Lt. Commander Conrad Deepsavior, and I claim this ship in the name of the Empire.  Submit, surrender, and identify yourselves; you are badly outmatched, and in need of aid."
This message was last edited by the player at 17:08, Thu 09 Jan 2014.
Uthor son of Magnusson
player, 299 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 9 Jan 2014
at 17:31
  • msg #226

Re: The Game

Uthor draws his axe, holding it at his side.  He takes up a ready stance but attempts to look nonthreatening.

C'mmander... I don't think they heard you...
Conrad Deepsavior
player, 415 posts
Naval Officer
Well-meaning Lunkhead
Thu 9 Jan 2014
at 17:44
  • msg #227

Re: The Game

In reply to Uthor son of Magnusson (msg # 226):

When the figures fail to reply and fail to stand still, Conrad levels his carbine at them.  Modi and Magni follow suit with their own weapons.

"I'm not warning you again. Stand still, or face death."

If they continue to move another square toward the party, Conrad, Modi, and Magni will open fire.
GM
GM, 489 posts
Kind and Benevolent
Thu 9 Jan 2014
at 18:00
  • msg #228

Re: The Game

In reply to Conrad Deepsavior (msg # 227):

One of the three cocks his head with an audible popping sound.  "...parts..." he notes.

The three advance (with malicious intent).

--COMBAT--

Acolytes (3) - 2 of clubs - last
Alveris - 9 of hearts (4th)
Conrad (and Gnomes) - 10 of hearts (HOLD 3rd)
James - King of Spades (HOLD 1st)
Uthor (and AutoGnome) - Queen of Clubs (HOLD 2nd)

The main deck is roughly 15 across and 45 from fore to aft doors.  Being roughly in the middle, the three Humans are roughly 20 from you.

It is dark (-2 to ranged attacks and cannot target anyone further than 10 away)

HOWEVER, anyone with a flashlight A) ignores darkness and B) can be targeted by an enemy as if they ignored darkness.  You can turn it off as a free action, but it must be turned off BEFORE you act.

The 3 Acolytes are moving toward you in a line and are roughly 2 units apart from one another.

The only cover would be the pile of corpses or your companions (all equipment has been removed from the deck).
Uthor son of Magnusson
player, 300 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 9 Jan 2014
at 18:16
  • msg #229

Re: The Game

Uthor and Jeeves hold action until the acolytes approach closer.  Uthor focuses his light on the center acolyte, however, lighting it up for the benefit of James and the others.
James
player, 419 posts
AKA Rhaveen Blackwood
Thu 9 Jan 2014
at 19:47
  • msg #230

Re: The Game

In reply to Uthor son of Magnusson (msg # 229):

James kneels on the deck next to the changeling bow drawn to his ear and takes aim at the one dribbling black goop.

There isn't much I can do for the changeling.  I'm shooting the one on the right when he gets a bit closer.
This message was last edited by the player at 19:47, Thu 09 Jan 2014.
Alveris Alderis
player, 271 posts
Tantric Troubadour
Notary Public
Thu 9 Jan 2014
at 21:52
  • msg #231

Re: The Game

In reply to James (msg # 230):

"We aren't the fey you're looking for!

..Seriously though, is it me, or do those guys kind of look undead?
"
Conrad Deepsavior
player, 417 posts
Naval Officer
Well-meaning Lunkhead
Thu 9 Jan 2014
at 22:00
  • msg #232

Re: The Game

In reply to Alveris Alderis (msg # 231):

"Do you know of anything that walks and talks after it dies?" Conrad asks.  "They look entranced somehow to me."
Alveris Alderis
player, 272 posts
Tantric Troubadour
Notary Public
Thu 9 Jan 2014
at 23:47
  • msg #233

Re: The Game

In reply to Conrad Deepsavior (msg # 232):

Appearing and sounding legitimately shocked

"You don't? My God, do you gnomes even know how to throw a party?"

Alveris arms himself with one of the Girls, readying an attack as soon as someone shines a light and/or they move within short distance.

"Seriously though, they do look pretty fucked."

Hollering

"Don't come any closer, or all you're going to get is holes. Holes in you. Not like, my holes. James MAYBE, but definitely not mine.

(pausing)

"I was aggressively intimating if you come any closer we will shoot the shit out of you"
This message was last edited by the player at 23:57, Thu 09 Jan 2014.
GM
GM, 494 posts
Kind and Benevolent
Fri 10 Jan 2014
at 13:40
  • msg #234

Re: The Game

In reply to Alveris Alderis (msg # 233):

The three men stagger oddly, but with purpose toward you (move of 5).

Since they are all still at med or longer range for your weapons, I'll assume you are all taking the "Aim" action that round so anyone who was holding a weapon and pointing it now has +2 to hit.

~~COMBAT ROUND~~

The three humans are now approximately 15 from you.

Acolytes (3) - Jack of clubs - 1st
Alveris - 6 of diamonds - 3rd
Conrad & Gnomes - 5 of clubs - 4th
James - 7 of clubs - 2nd
Uthor & Autognome - 2 of hearts - last

"...PARTS!..." the middle Acolyte says, louder than before.  The three break into a run (5+2 pace).

They are now approximately 8 from you.
James
player, 422 posts
AKA Rhaveen Blackwood
Fri 10 Jan 2014
at 14:25
  • msg #235

Re: The Game

In reply to GM (msg # 234):

James looses the arrow at the one on the right.  The arrow speeds towards the acolyte taking him directly in his open mouth (shoot 7) and bursting from the back of his head peircing the brain stem and killing him instantly (damage 18)

He then turns his attention to the changeling

Finish the other two off quickly I don't know how much the changeling can hold out.

James tries to make him as comfortable as possible, and does his best to continue to stem the bleeding.
Alveris Alderis
player, 273 posts
Tantric Troubadour
Notary Public
Fri 10 Jan 2014
at 17:48
  • msg #236

Re: The Game

In reply to James (msg # 235):

"Damn Jamie."

Alveris looses a knife at one of the remaining 2 acolytes, easily hitting him

[Throwing 7]
[Damage 4]

Avast!

OOC- Jon, the knives technically have AP 1 in the dark. Not entirely sure how that plays into things here in terms of hit/damage.
Conrad Deepsavior
player, 420 posts
Naval Officer
Well-meaning Lunkhead
Fri 10 Jan 2014
at 20:13
  • msg #237

Re: The Game

In reply to Alveris Alderis (msg # 236):

"Alright, lads, let 'em have it!"

Modi and Magni respond as one, their verbal responses drowned out by the report of their weapons that immediately follows.  Each empties their respective carbine's 6 shots into a single target, with Modi picking the wounded one.

[Shoot (Modi): 1,5,2,1,4,4] - No hits.
[Shoot (Magni): 15,7,14,1,4,5]

Modi's blast is high and wide, missing the wounded enemy entirely.  Magni has better luck, sending three rounds straight into his target's chest with a sickening series of thumps.

[Damage: 24]

The previously unwounded enemy gurgles and sinks to the deck, dead.

Conrad fires his own weapon at the sole remaining enemy.

[Shoot (Conrad):  1, 2, 5, 1, 3, 3, 4] - No hits

The shots blast into the wood, the corpses, the sky, and essentially everywhere else where an enemy is not. He curses and waits for Uthor to finish the job.
Uthor son of Magnusson
player, 301 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 10 Jan 2014
at 21:35
  • msg #238

Re: The Game

Uthor, lacking a ranged weapon, continues to hold.
GM
GM, 497 posts
Kind and Benevolent
Fri 10 Jan 2014
at 22:36
  • msg #239

Re: The Game

In reply to Uthor son of Magnusson (msg # 238):

~~COMBAT ROUND~~

Acolytes - 9 of diamonds - 4th
Alveris - 2 of diamonds - last
Conrad & Gnomes - Jack of Diamonds - 3rd
James - Ace of Clubs - 2nd
Uthor & Autognome - Ace of Spades - 1st

The one living Acolyte is 8 from you and does not seem deterred.

There is a stirring sound and 4 more Acolytes emerge from the Fore entrance (range 20 or so).
Alveris Alderis
player, 274 posts
Tantric Troubadour
Notary Public
Sat 11 Jan 2014
at 01:42
  • msg #240

Re: The Game

In reply to GM (msg # 239):

"I think you fine gentlemen will notice there's ample parts on the ground, conveniently split apart by bow and knife. Would you perhaps consider some environmentally friendly recycling?"

[Persuasion 9]
GM
GM, 498 posts
Kind and Benevolent
Sat 11 Jan 2014
at 02:17
  • msg #241

Re: The Game

In reply to Alveris Alderis (msg # 240):

The closest Acolyte now turns his attention to Alveris.

"Parts..." he intones more loudly, pointing at the Fey's nether region.
Alveris Alderis
player, 275 posts
Tantric Troubadour
Notary Public
Sat 11 Jan 2014
at 02:24
  • msg #242

Re: The Game

In reply to GM (msg # 241):

At least he's got good taste.
Uthor son of Magnusson
player, 302 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 11 Jan 2014
at 03:13
  • msg #243

Re: The Game

Uthor remains on hold, flashlight trained on the closest acolyte.
James
player, 427 posts
AKA Rhaveen Blackwood
Sat 11 Jan 2014
at 17:15
  • msg #244

Re: The Game

In reply to Uthor son of Magnusson (msg # 243):

James knocks another arrow and takes aim at the new templar on the left.

One on the left is mine he grumbles.
Conrad Deepsavior
player, 421 posts
Naval Officer
Well-meaning Lunkhead
Sat 11 Jan 2014
at 19:02
  • msg #245

Re: The Game

In reply to James (msg # 244):

"Armor's too thick for repeaters. We're wasting ammunition."

Conrad shoulders his carbine and activates his customized power axe with a distinctive click-whir.  Modi and Magni draw their axes.

Conrad moves to take point position, adjusting his grip for a first strike the moment an enemy gets within range.

"Let 'em come."
GM
GM, 502 posts
Kind and Benevolent
Sun 12 Jan 2014
at 23:48
  • msg #246

Re: The Game

In reply to Conrad Deepsavior (msg # 245):

The closest Acolyte changes trajectories slightly and charges Alveris, swinging his short sword but making very little noise otherwise, which is disconcerting.

Unsettling as it is, he fails to connect, his reflexes badly off.

The four Acolytes following charge as well, and are now at range 12.

There is some shuffling behind you.  You spin around in place and realize that the Acolytes were distracting you; another group is advancing from behind!

This group is 2 more Acolytes (snuck up to range 8), 3 Templar (range 10) and a High Templar (range 12, Wild Card)

The Templar are larger and more hardened than the acolytes, with polished heavy armor, large bloody swords, dented shields and determined looks on their faces.  They too, however, seem to be... off.  Their eyes are dead and their mouths move without stopping though you only get bits and pieces of words.

These men move with far more determination than the others you felled.

Behind them all is a bull of a man decked in armor and brilliantly embroidered tabbard.  His great beard, once regal has gone patchy, bristly and wild.  In one hand he holds a large sword with golden inlaid crosses.  In the other hand he holds what appears to be a withered severed hand.

~~COMBAT ROUND~~

All PC's on Hold, so you all go before the Templar.  HOWEVER, if you choose to target one from the group behind, you lose any benefit from aiming.  If you have a flashlight you may choose a new target.
This message was last edited by the GM at 00:27, Mon 13 Jan 2014.
Alveris Alderis
player, 276 posts
Tantric Troubadour
Notary Public
Mon 13 Jan 2014
at 00:34
  • msg #247

Re: The Game

In reply to GM (msg # 246):

Alveris takes aim at the withered/severed hand.

"Probably merits a follow up"
Uthor son of Magnusson
player, 307 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 13 Jan 2014
at 02:25
  • msg #248

Re: The Game

As the acolyte's sword misses Alveris, Uthor brings his axe down where its neck meets its shoulder, halfway severing its head and causing it to collapse onto the deck with a spurt of ichor.

[Wild Attack + Gang-up(3): 8]
[Damage: 13]

He pulls his axe free and wheels around, pointing the flashlight at one of the acolytes further out.

Jeeves!  Blast 'em!

The AutoGnome unloads his repeater into the illuminated acolyte.

[Shoot: 3, 1, 13, 5, 8, 5]
[First Hit (raise): 14]

Though two of the bullets fly wild, the acolyte is ripped to shreds under the hail of gunfire.  Uthor whirls around, illuminating the hand.

Best aim for their heads.  Everythin' else is covered in metal.
This message was last edited by the player at 07:11, Mon 13 Jan 2014.
James
player, 428 posts
AKA Rhaveen Blackwood
Mon 13 Jan 2014
at 02:49
  • msg #249

Re: The Game

In reply to Uthor son of Magnusson (msg # 248):

James does not allow the sound of the new group of acolytes break his concentration as he trains his bow on the original acolyte and looses an arrow (shoot 5).  This one peirces the acolyte between the eyes and drops him immediately (damage 11).

He remains on his knees and shuffles back so that the bodies provide at least some cover to  him on one side and his teammates are as close to surrounding him as possible.  He draws and knocks another arrow.

What have we gotten ourselves into?

/ooc anything special I would know about their condition?  stay away from their blood? Secret words of power that will make them instantly disintegrate? What can I roll for info?/ooc
Conrad Deepsavior
player, 422 posts
Naval Officer
Well-meaning Lunkhead
Mon 13 Jan 2014
at 13:14
  • msg #250

Re: The Game

In reply to James (msg # 249):

Conrad blinks, reassessing the situation quickly.

"Time for some gnomish ingenuity.  Magni, slow 'em down."

Magni lowers his axe and reaches onto his back to withdraw a large, coffee pot-shaped device.  He gives it some practice twirls as he steps forward 3 spaces, putting him 5 away from the mob of Templar.

[Advanced Weapons (Spider Grenade): 4]

The strange object hurls through the air, landing among the advancing mob of more powerful-looking enemies and exploding into a gooey paste that freezes many to the deck (burst 3).

Modi and Conrad keep their attention fixed on the two acolytes from the initial threat, ready to hit them when they shamble into range.

OOC: Do I get to use my held action to hit the guy, and then my First Strike feat to hit him again immediately when he steps adjacent to me? I feel like I should, or else what's the point? :P
This message was last edited by the player at 13:16, Mon 13 Jan 2014.
GM
GM, 506 posts
Kind and Benevolent
Mon 13 Jan 2014
at 13:43
  • msg #251

Re: The Game

In reply to Conrad Deepsavior (msg # 250):

The grenade lands just off to the side of the advancing forces, spraying horrible wet sticky spider silk that hardens almost immediately.

The two Acolytes and one of the advancing Templar from the group are caught and cemented to the deck.  (Med range for this thrown weapon to hit dead center so -2 to hit, but in range to hit front of group calling a 4 a hit just off center).
This message was last edited by the GM at 13:53, Mon 13 Jan 2014.
GM
GM, 507 posts
Kind and Benevolent
Mon 13 Jan 2014
at 14:08
  • msg #252

Re: The Game

In reply to GM (msg # 251):

The two Acolytes to Fore are spurred on by the presence of their leader, and charge in with renewed vigor, completely ignoring the growing pile of dead.

One runs into Uthor and the other into James.

Uthor, ready for the man's assault (Interrupt successful), crouches and swings his axe in an upward arc.  The Acolyte shows more than expected and deftly parries it with a downswing of his sword.  This, however, ruins his own attack and his backswing is easily blocked by Uthor's free hand.

The other Acolyte does not fare any better against James, nearly tripping on his own feet in a desperate attempt to kill the Fey (attack -1.

Of the larger group, one Acolyte and the Templar manage to free themselves from the spider silk, though it takes them a few fumbling moments.

Thus, the two free Templar charge into combat with Alveris and Modi.

"You WILL sacrifice for Him!" notes the first Templar evenly as he slashes for Alveris.  His heavy sword cuts into the poor Fey (35 damage - 6 armor is 19 meaning Shaken and 4 wounds).

The second Templar slams into Modi with equal fervor, but the Gnome manages to sidestep most of the damage (7 = Shaken).

The other Templar slides forward, but stays at about range of 6.  The High templar stomps around behind him, but stays out of the fray just yet.
GM
GM, 510 posts
Kind and Benevolent
Mon 13 Jan 2014
at 15:33
  • msg #253

Re: The Game

In reply to GM (msg # 252):

The Templar's sword bites into Alveris, splitting him down from shoulder to chest.  He staggers back, gravely injured (Shaken: 3 wounds, I saved you a Bennie).
Conrad Deepsavior
player, 424 posts
Naval Officer
Well-meaning Lunkhead
Mon 13 Jan 2014
at 19:11
  • msg #254

Re: The Game

Conrad makes a few quick motions to position himself near the Templar accosting Modi, then swings his axe with reckless abandon.

[Wild Attack: 11]
[Damage: 20]

The axe catches the enemy by surprise, slashing deep to send him to the ground with a sickening squelch.

Conrad brings his axe to bare again, in case anyone is foolish enough to walk near him, and begins to size up the Templar attacking Alveris.

"Thanks, Commander," Modi breathes appreciatively, though he still appears a bit shaken. "I'll come t'the table in a minute. Keep it warm for me.
This message was last edited by the player at 19:11, Mon 13 Jan 2014.
GM
GM, 513 posts
Kind and Benevolent
Mon 13 Jan 2014
at 19:37
  • msg #255

Re: The Game

In reply to Conrad Deepsavior (msg # 254):

~~COMBAT ROUND~~

Disposition:

You are in a rough lump with James/AutoGnome/Uthor facing Fore.  Uthor and James are engaged in Melee with Acolytes.

With their backs to them (facing Aft) are Alveris, Magnus, Conrad and Modi.  Alveris is in melee with a Templar.  Magni is standing slightly forward of the rest of you (he tossed the grenade).

About 6 away to the Aft is another Templar.  Behind him (8 away) are 2 Acolytes, 1 of which is still rooted.

Behind them and off to the side is the High Templar.

To the group's Port is a pile of corpses and then the Railing.  To the group's Starboard, around 8 away, is the Starboard side of the ship.

Another Alveris just flickered into existence and is standing to the starboard of the group by about 2 units.

Uthor - Ace of clubs - 1st
James - Jack of diamonds
Alveris (3 Wounds) - 9 of hearts
Templar - 8 of spades
Conrad & Gnomes - 4 of clubs
Alveris #2 (0 Wounds) - 2 of diamonds

From now on I'm putting people in proper countdown order rather than alphabetical so it's easier for y'all to follow.
This message was last edited by the GM at 20:11, Mon 13 Jan 2014.
Uthor son of Magnusson
player, 311 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 13 Jan 2014
at 20:47
  • msg #256

Re: The Game

Jeeves, switch to axe!  Attack that thing!

Uthor turns to face the nearest acolyte, his light washing over it as the AutoGnome drops its repeater and unclips the handaxe from its belt.  Its arm spins completely around, coming down on the acolyte but glancing off its shoulder, leaving it stunned but not defeated.

[Fighting 12]
[Damage 6: Shaken]

Uthor follows up immediately, bringing his axe down and severing the mindless human's spine.  He presses a boot to its unmoving head and wrenches his axe free.

[Wild Attack 10]
[Damage 8]

He spins around, shining his light on the approaching templar.
James
player, 432 posts
AKA Rhaveen Blackwood
Mon 13 Jan 2014
at 21:38
  • msg #257

Re: The Game

In reply to Uthor son of Magnusson (msg # 256):

James ducks the spinning arm of the robot.

Duran Arath Farthan!  He curses in fey.

James drops his bow and his axe appears in his hand with a flourish as if by magic (sleight of hand 5).

With a beastial yell he drives the axe directly into the chest of the acolyte (fighting 11) which promptly is turned away by the hardened leather armor (3 damage)

/ooc WTF?!  3 damage on 3d6?!  3?!  ARRRRRRRRRRGGGGGGGHHHHHHHHH that was going to be so cool. /ooc
Alveris Alderis
player, 279 posts
Tantric Troubadour
Notary Public
Mon 13 Jan 2014
at 23:42
  • msg #258

Re: The Game

In reply to James (msg # 257):

"Fill your eyes, with that double vision"

A clearly beleaguered Alveris staggers before unfurling the previously readied knife toward the severed hand

[Throwing 6]
[Damage 1]

The knife pierces the severed hand, hopefully using its momentum to dislodge it from the templars grip.

"Well that sucked"

OOC- I kept one bennie, and I'm not sure what damage we're ascribing to the poison soaked girls, or to the fact I was specifically aiming for the severed hand for the purposes of dislodge, and not damage. At your discretion sir.
GM
GM, 517 posts
Kind and Benevolent
Tue 14 Jan 2014
at 12:51
  • msg #259

Re: The Game

In reply to Alveris Alderis (msg # 258):

Alveris' dagger strikes the severed hand, but the High Templar must have a death-grip on the thing for he refuses to drop it (a target like something held or the head is normally a +4 difficulty, meaning at least an 8 to hit).

The Acolyte fighting James twists it's mouth into a sly grin, then returns the favor.  However, though his weapon too strikes true, it is similarly stuck int James' armor.  The Human and the Fey glance awkwardly at one another for a moment... then pull their respective weapons back.

As Alveris looses his knife, the Templar on him renews his attack but somehow the Fey manages to swoon (from loss of blood) just perfectly to dodge the attack (Fighting: 1! lucky bastard!)

The Acolyte trapped in spider silk finally pulls himself free and raises his weapon.

The remaining Templar bears down on Conrad, who, seeing the attack coming, manages to sneak an attack through his defenses.  He only manages to catch the Human with the back of his weapon, ringing his bell a bit (Shaken).  The Templar, however, is driven by something more... something unholy (10 to recover from Shaken) and presses his attack anyway, though his vision is blurry enough that he still misses the Gnome (Fighting 0).

An Acolyte charges Magnus but in his fervor swings over the Gnomes head.

This leaves only the High Templar.  Carefully he steps from behind his minions and then bears down on Modi at a full run!  Nearly barreling the poor Gnome over, he attacks first with his sword, then a second attack with the withered hand/knife combo itself!  Fortunately, all of his attacks fall short.

Disposition:

To Fore (port to starboard) are James/Uthor/AutoGnome.  James is engaged with an Acolyte.

To Aft (port to starboard) are Alveris/Magnus/Conrad/Modi.  Alveris is being killed by a Templar.  Magnus is fighting an Acolyte.  Conrad is fighting a Templar.  Modi is fighting the High Templar.

To Aft behind all that is another Acolyte.

Alveris #2 stands to the Starboard of the fighting.
Conrad Deepsavior
player, 426 posts
Naval Officer
Well-meaning Lunkhead
Tue 14 Jan 2014
at 14:56
  • msg #260

Re: The Game

In reply to GM (msg # 259):

Conrad takes stock of the situation, clearly torn between wading into the thick of combat with the High Templar and saving the fey who's blood is splattering upon the deck.

This is why you don't ally with folks who don't wear proper armor.

"Disengage, save Alveris," he barks.  "We probably need him."

Modi and Magni reposition themselves to threaten the Templar attacking Alveris on three sides, then swing their axes with reckless abandon.

[Attack (Modi): 6 (d6 + 2 Gang-up + 2 Wild)]
[Attack (Magni): 7(d6 + 2 Gang-up + 2 Wild)]


Though they meant well, the attacks are unable to damage the Templar's extremely thick armor.  Conrad growls and advances toward the target himself, leaving that particular foe completely surrounded (and occupying the square closest to the remaining targets in doing so).

"For the Empire!"

[Attack (Conrad): 19 (d10 + 3 Gang-up + 2 Wild)]
[Damage: 15]


The power axe fares better than the hand axes did, and the Templar soon finds himself laying prone on the ground, the life extinguished from his eyes.
GM
GM, 519 posts
Kind and Benevolent
Tue 14 Jan 2014
at 15:29
  • msg #261

Re: The Game

In reply to Conrad Deepsavior (msg # 260):

As Magnus and Modi step away from their opponents to engage the Templar, their enemies take swings at their backs.  Magnus escapes the Acolyte, but as Modi turns to defend the Fey, the High Templar hacks fiercely at his back (Modi out of commission).

Conrad exits his own melee with significantly more skill, dodging the Templar's attack.

Disposition:

James/Autognome/Uthor are on Fore side, James engages an Acolyte.

Alveris/Conrad/Magnus are on Aft side, no enemies engaged.

To the Aft of the group is a Templar, 2 Acolytes and the High Templar.

Alveris #2 stands off to the Starboard of the fighting and it is his action.
Alveris Alderis
player, 280 posts
Tantric Troubadour
Notary Public
Tue 14 Jan 2014
at 21:23
  • msg #262

Re: The Game

In reply to GM (msg # 261):

Alveris #2 tosses his knife at the high templar, but it deflects harmlessly off his armor.

[Throwing 10]
[Damage 5]

"Moving in stereo. If it's good enough for Rick Ocasek, it's good enough for me."
This message was last edited by the player at 02:17, Wed 15 Jan 2014.
GM
GM, 522 posts
Kind and Benevolent
Wed 15 Jan 2014
at 01:56
  • msg #263

Re: The Game

In reply to Alveris Alderis (msg # 262):

In the blink of an eye, the original Alveris vanishes...

--COMBAT ROUND--.

Alveris #2 - Ace of hearts - first.
Templar - Queen of hearts.
Author/AutoGnome - Jack of hearts.
James - Queen of clubs.
Conrad/Gnome - 3 of hearts.
James
player, 437 posts
AKA Rhaveen Blackwood
Wed 15 Jan 2014
at 03:18
  • msg #264

Re: The Game

In reply to GM (msg # 263):

Alveris get this asshole off me I need to get to Modi... or Magni... one of them!
Alveris Alderis
player, 281 posts
Tantric Troubadour
Notary Public
Thu 16 Jan 2014
at 00:10
  • msg #265

Re: The Game

In reply to James (msg # 264):

2 Alveris's are just so much better than one.

Alveris #2 whirls a girl at the acolyte engaging Jamie.

[Throwing 11]
[Damage 5 (seriously, second hit with raise in a row with a 1 on the raise)]

"Danger zone!"
GM
GM, 525 posts
Kind and Benevolent
Thu 16 Jan 2014
at 12:21
  • msg #266

Re: The Game

In reply to Alveris Alderis (msg # 265):

The Acolyte dancing with James swings playfully and James jumps lazily over it.  Slow waltz music can be heard.

The Acolyte engaged with Magnus, having trained alongside the other Acolyte for years, swings in a similarly lazy fashion at the Gnome.

Somewhere, somehow, some sort of deity looks down on you all... and smiles.

Both the Templar and High Templar whiff.
James
player, 438 posts
AKA Rhaveen Blackwood
Thu 16 Jan 2014
at 13:41
  • msg #267

Re: The Game

In reply to GM (msg # 266):

James looks deeply into the eyes of the acolyte who has been fighting with him and waits for Uthor or the autognome to brain him.

Read: James will hold in hopes someone else kills it so he can get to the healing part of the combat.
Uthor son of Magnusson
player, 316 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 16 Jan 2014
at 15:28
  • msg #268

Re: The Game

With a hiss of air pressure, the AutoGnome's arm spins all the way around once more, coming down on the acolyte and gashing its chest.

[Fighting 7]
[Damage 6: Shaken]

Uthor follows up with another blow to the reeling acolyte, cleaving it in the opposite direction.  It crumples, lifeless, on the deck.

[Wild Attack 17]
[Damage 8]

Uthor swings around to face the enemies on the other side.  He and Jeeves move to engage the templar, illuminating it.
GM
GM, 527 posts
Kind and Benevolent
Thu 16 Jan 2014
at 15:52
  • msg #269

Re: The Game

In reply to Uthor son of Magnusson (msg # 268):

Thus freed from his dance, James leaps nimbly to Modi's aid.

Alveris... or THE Alveris you were seeing, pops out of existence.
James
player, 439 posts
AKA Rhaveen Blackwood
Thu 16 Jan 2014
at 15:59
  • msg #270

Re: The Game

In reply to GM (msg # 269):

James drags Modi out of harms way behind the pile of dead bodies and quickly dresses his wounds (heal 7)

I'll have you up and running in no time Magni

Magni turns around

I'm still up sir

James completely unphazed

I'll have you up and running in no time Uthor

Uthor harrumphs next to the autognome

Oh shut up all of you.  Whoever he is will be fine.James grumbles.
This message was last edited by the player at 16:00, Thu 16 Jan 2014.
Conrad Deepsavior
player, 428 posts
Naval Officer
Well-meaning Lunkhead
Thu 16 Jan 2014
at 16:01
  • msg #271

Re: The Game

In reply to Uthor son of Magnusson (msg # 268):

"Modi!" Conrad bellows as the gnome crumples to the deck, blood streaming from an enormous gash that runs the length of his back.  "Pull yourself up, lad -- I've seen you walk away from worse."

Magni hurls himself at the Acolyte with renewed vigor, slashing wildly.

[Wild Attack: 5]
[Damage: 7 (shaken?)]


The Acolyte looks stunned to have been struck, but does not go down.

Satisfied that Magni can take care of himself, Conrad turns his attention to the High Templar.

You'll pay for that.

He charges forward and attacks the leader with reckless fury.

[Wild Attack: 3 (Critical Miss)]
GM
GM, 528 posts
Kind and Benevolent
Thu 16 Jan 2014
at 16:22
  • msg #272

Re: The Game

In reply to Conrad Deepsavior (msg # 271):

~~COMBAT ROUND~~

James - King of diamonds
Conrad/Magnus - 5 of hearts
Templar - 3 of spades
Uthor/AutoGnome - 2 of hearts

Disposition:

James is tending to Modi (no further roll is required, your assistance will help his survival roll at the end).

Conrad is facing off with the High Templar.

Uthor and the AutoGnome engage a Templar

Magnus is fighting a shaken Acolyte.

Alveris is.... not here.
James
player, 440 posts
AKA Rhaveen Blackwood
Thu 16 Jan 2014
at 17:00
  • msg #273

Re: The Game

In reply to GM (msg # 272):

Satisfied he has done all he can for the gnome... whoever he may be James leans into the pile of corpses with everything hes got. dislodging some of the bodies to roll into the templars.  Both the high templar and normal templar are tangled up by the rolling stream of bodies.  (Both are -2 parry until next round... would be shaken but meh.)

Smiling to himself James sheaths his axe kicks his bow into his hands and moves so that 6 spaces, and his team mates are between him and the templars.

Smarts Trick 8 vs 2 for templar and 4 for high templar.  Both -2 parry
Sleight of hand 4 to hotswap weapons

He keeps a watch behind himself and the team to see if a new group of templars emarge from behind.
Conrad Deepsavior
player, 429 posts
Naval Officer
Well-meaning Lunkhead
Thu 16 Jan 2014
at 17:29
  • msg #274

Re: The Game

In reply to James (msg # 273):

With the High Templar distracted, Conrad decides to give Operation: Axe To The Head a second try.

[Wild Attack: 6]

His normally glancing blow strikes the shaken High Templar.

[Damage: 11]

The axe bites into the enemy commander, drawing thick, unnatural blood.

Magni continues his battle with the shaken Acolyte.

[Wild Attack: 7]
[Damage: 6]


I have no idea if that kills him or what; he's already shaken which makes him easier to hurt, right?
GM
GM, 530 posts
Kind and Benevolent
Thu 16 Jan 2014
at 17:52
  • msg #275

Re: The Game

In reply to Conrad Deepsavior (msg # 274):

The Acolyte goes down in a flurry of tiny-fisted blows from Magni.

(Shaken for Extras means another Shaken or wound kills).
GM
GM, 531 posts
Kind and Benevolent
Thu 16 Jan 2014
at 19:01
  • msg #276

Re: The Game

In reply to GM (msg # 275):

Finding himself outnumbered, the Templar swings at the softest target, namely Uthor, striking the Gnome solidly in the arm with his sword (8 Damage).

The High Templar smiles a crooked smile devoid of joy.

"You will regret that Gnome!  HE will show you no mercy!"

The massive man swings at Conrad, but his sword slices only air as Conrad ducks to one side.  In fury, the man lashes out with his left hand, threatening to brain Conrad with the withered hand (and the butt of Alveris' knife), but this attack too Conrad sidesteps.
Conrad Deepsavior
player, 430 posts
Naval Officer
Well-meaning Lunkhead
Thu 16 Jan 2014
at 19:15
  • msg #277

Re: The Game

In reply to GM (msg # 276):

"So you can speak," Conrad says, deftly avoiding the series of attacks.  "That makes this easier.  You and your men are under arrest, and this ship and its cargo is hereby annexed in the name of the Empire. Submit, or die."

He narrows his eyes.

"I doubt you could do HIM much good that way."
GM
GM, 532 posts
Kind and Benevolent
Thu 16 Jan 2014
at 19:33
  • msg #278

Re: The Game

In reply to Conrad Deepsavior (msg # 277):

"Neither you nor God have any jurisdiction over HIM.... for that matter you have no jurisdiction over this boat at all..."
Conrad Deepsavior
player, 431 posts
Naval Officer
Well-meaning Lunkhead
Thu 16 Jan 2014
at 19:42
  • msg #279

Re: The Game

In reply to GM (msg # 278):

"You can speak, but you can't hear," Conrad replies.  "This boat is mine.  Whether I have to kill everyone on it first is entirely up to you."
This message was last edited by the player at 19:43, Thu 16 Jan 2014.
James
player, 442 posts
AKA Rhaveen Blackwood
Thu 16 Jan 2014
at 19:57
  • msg #280

Re: The Game

In reply to Conrad Deepsavior (msg # 279):

James looks menacingly form half a boat away...

I've seen him do it!  Don't test him... you know how gnomes are.
GM
GM, 533 posts
Kind and Benevolent
Thu 16 Jan 2014
at 20:03
  • msg #281

Re: The Game

In reply to James (msg # 280):

The massive man growls menacingly, black spittle frothing at his cracked lips.

"Gnomes are... parts... like anyone else..."
James
player, 443 posts
AKA Rhaveen Blackwood
Thu 16 Jan 2014
at 20:08
  • msg #282

Re: The Game

In reply to GM (msg # 281):

You keep saying that?  Parts for what exactly?  Some kind of towering hulking behemoth made from extra body parts that is lurking behind me?

James says looking over his shoulder.
GM
GM, 534 posts
Kind and Benevolent
Thu 16 Jan 2014
at 20:12
  • msg #283

Re: The Game

In reply to James (msg # 282):

He flashes his humorless grin again.

"Wait your turn, Fey."

The High Templar resumes standing still waiting his initiative order...
Uthor son of Magnusson
player, 321 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 16 Jan 2014
at 20:34
  • msg #284

Re: The Game

The AutoGnome's arm whirls around again, axe clanging against the templar's kite shield.

[Fighting 5]

Uthor steels his resolve, ready to rejoin the fight.

[Spirit 4: Not shaken, cannot act]
GM
GM, 535 posts
Kind and Benevolent
Fri 17 Jan 2014
at 13:47
  • msg #285

Re: The Game

In reply to Uthor son of Magnusson (msg # 284):

~~COMBAT ROUND~~

James - Ace of spades
Templar - King of Clubs
Conrad - 8 of hearts
Uthor - 5 of clubs

Both the remaining Templar and High Templar are engaged in melee, neither is Shaken.
James
player, 444 posts
AKA Rhaveen Blackwood
Fri 17 Jan 2014
at 14:47
  • msg #286

Re: The Game

In reply to GM (msg # 285):

James takes aim at the high templar.
GM
GM, 537 posts
Kind and Benevolent
Fri 17 Jan 2014
at 18:05
  • msg #287

Re: The Game

In reply to James (msg # 286):

The Templar takes his swing at Uthor, but goes wide and misses.

The High Templar continues to press his own attack on Conrad.  He swings his large sword overhand, burying the blade an inch into the solid oak of the deck.  The second attack with the severed hand similarly misses, but Conrad can smell the decay as it whizzes past his face.
Conrad Deepsavior
player, 432 posts
Naval Officer
Well-meaning Lunkhead
Fri 17 Jan 2014
at 19:15
  • msg #288

Re: The Game

In reply to GM (msg # 287):

Magni moves near the High Templar, allowing Conrad to take another vigorous swing.

[Attack: 17]
[Damage: 19]


The blow connects with great force, hopefully killing the slightly wounded target.

Magni hits him again just to be sure.

[Attack: 8]
[Damage: 5]


It doesn't do much compared to what Conrad was able to do, but it certainly feels satisfying.
GM
GM, 539 posts
Kind and Benevolent
Fri 17 Jan 2014
at 19:46
  • msg #289

Re: The Game

In reply to Conrad Deepsavior (msg # 288):

The great man staggers from Conrad's crushing blow.  The shoulder plate from his armor flies off as maille links are twisted free by the blades on the power axe.  Great gouts of warm black blood splatter and sputter free, running down his arm and chest and coating both weapon and Gnome.

Yet... he grits his teeth, no scream of pain escapes his lips, and presses on!
This message was last edited by the GM at 19:46, Fri 17 Jan 2014.
Uthor son of Magnusson
player, 323 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 18 Jan 2014
at 03:37
  • msg #290

Re: The Game

Uthor and Jeeves turn to face the High Templar as Conrad's axe staggers him.  The AutoGnome brings down its handaxe again, but its blow is turned aside by the templar's raised blade.

[Fighting 7]

Seizing the opening, Uthor throws his full weight into a strike against the place where the High Templar's newly exposed shoulder meets his neck.  The axe finds home, splitting the hulking man halfway down his chest.

[Fighting 13]
[Damage (with raise) 15]

Uthor jerks the axe free, pressing his foot against the once-proud man's body and pushing it back.
GM
GM, 545 posts
Kind and Benevolent
Tue 21 Jan 2014
at 17:08
  • msg #291

Re: The Game

In reply to Uthor son of Magnusson (msg # 290):

As the AutoGnome and Uthor step away from the Templar, he swings wildly at their backs, catching Uthor across the top of the head (Shaken: Benny used).

The High Templar staggers and falls to one knee, allowing the proud Uthor to yank his weapon free.

However, despite the black blood spurting and oozing from his body, somehow the man roars back to his feet, cursing and coughing black bile.

~~COMBAT~~

Templar - Ace of Diamonds
Uthor - King of Diamonds
James - 7 of diamonds
Conrad - 2 of Hearts

Frothing with rage, the High Templar fixates on the newcomer, Uthor.

He swings hard and wild (Wild attack) but cannot seem to hit the wiley engineer (4 and 3... seriously?)

The Templar, now unenganged, takes careful note of the unprotected Fey...

"parts..."

The Fey is not caught unawares, and manages to take only a glancing blow (Shaken).

Disposition:

The HT engages Uthor, the AutoGnome and Conrad.  The Templar engages James.
Uthor son of Magnusson
player, 327 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 21 Jan 2014
at 17:25
  • msg #292

Re: The Game

Uthor and Jeeves attack the High Templar in tandem, landing blows but failing to penetrate the warrior's armor.

[AutoGnome regular attack; Uthor wild attack]
James
player, 448 posts
AKA Rhaveen Blackwood
Tue 21 Jan 2014
at 19:50
  • msg #293

Re: The Game

In reply to Uthor son of Magnusson (msg # 292):

James Shakes off the attack from the templar (spirit 4); and turtles.

GET HIM OFF OF ME!
Conrad Deepsavior
player, 435 posts
Naval Officer
Well-meaning Lunkhead
Tue 21 Jan 2014
at 20:11
  • msg #294

Re: The Game

In reply to James (msg # 293):

Conrad considers James's plight, but ultimately remains engaged to the High Templar, judging him a bigger threat.  Magni follows suit, swinging his axe at their adversary with gusto.

[Wild Attack (Magni): 4]

Conrad follows up Magni's clumsy attack with a powerful strike of his own.

[Wild Attack (Conrad): 13]

The strike connects, drawing another round of blood from the stubbornly undying High Templar.

[Damage: 14]
This message was last edited by the player at 20:13, Tue 21 Jan 2014.
GM
GM, 548 posts
Kind and Benevolent
Tue 21 Jan 2014
at 20:30
  • msg #295

Re: The Game

In reply to Conrad Deepsavior (msg # 294):

Conrad's chainsaw axe strikes the great man directly in the hip joint of his armor, biting deep and rending both man and metal.

Once again, he falls.  This time, though he tries to rise, he falters and collapses on his face.  His great tabard lies bloodsoaked over him like a red blanket.  Despite the wounds and, quite frankly ridiculous, loss of blood, he manages to raise himself on one elbow and look up at his attackers.

"... you will never defeat Him," he starts, then his voice drops in both energy and malice and he whispers, "...I fought it, I truly did... tell my wife I was true as long as I could....now..." he breaks off to cough up a large splatter of bile and lung upon the deck.  "my brothers... all gone... now... kill me... please..."  his eyes, still sunken, have finally found focus and entreat you with genuine sadness.

Somewhere behind you, Alveris flickers into existence.
Uthor son of Magnusson
player, 329 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 21 Jan 2014
at 20:32
  • msg #296

Re: The Game

Uthor's gaze lingers on the man for a moment before he brings down his handaxe, honoring his dying wish.
GM
GM, 549 posts
Kind and Benevolent
Tue 21 Jan 2014
at 20:34
  • msg #297

Re: The Game

In reply to Uthor son of Magnusson (msg # 296):

Uthor's axe sinks into the man's skull near to the shaft.

His eyes go dark and he crumples lifeless.  A few involuntary kicks of the leg later and he is still on the deck of the slowly rocking ship.

The surviving Templar presses the attack on James, but swings wild.

(OOC:  Only one enemy left, Uthor dealt the mercy stroke, AutoGnome, Magni, Conrad and James may act).
This message was last edited by the GM at 20:36, Tue 21 Jan 2014.
James
player, 449 posts
AKA Rhaveen Blackwood
Tue 21 Jan 2014
at 20:40
  • msg #298

Re: The Game

In reply to GM (msg # 297):

James will wait until the others go...
Conrad Deepsavior
player, 436 posts
Naval Officer
Well-meaning Lunkhead
Tue 21 Jan 2014
at 20:52
  • msg #299

Re: The Game

In reply to James (msg # 298):

Conrad attacks the remaining enemy, swinging his axe in a vicious arc.

[Attack: 8]
[Damage: 17]


Magni follows suit, but less successfully.

[Attack: 4]

In either case, the Templar (probably) hits the deck with a sickening thump.
James
player, 450 posts
AKA Rhaveen Blackwood
Tue 21 Jan 2014
at 21:08
  • msg #300

Re: The Game

In reply to Conrad Deepsavior (msg # 299):

James stands up after cowering from the now crumpled in a heap templar beams at Conrad.


Thank you! he says geniunely.

He rushes forward and embraces the gnome for an uncomfortable second.  He pulls away looking at the ichor now staining his fine shirt.


Ewwwwwwww.

He looks over at Modi, who stirs?

Who has been injured?  Other than Alveris and Modi?  Anyone?

Seeing that everyone seems relatively unscathed from the combat James rushes to Alveris.

He sucks his teeth when he looks at Alveris' shoulder.

Connie I'm going to need at least 30 min if not an hour to patch him up.  Should we do it here or do we get back to the sub?  I'm trusting you tactically on this one.
Conrad Deepsavior
player, 437 posts
Naval Officer
Well-meaning Lunkhead
Tue 21 Jan 2014
at 21:27
  • msg #301

Re: The Game

In reply to James (msg # 300):

Conrad takes a moment to center himself, having been thrown from the fury of combat to an awkward embrace in less than minute.

"It's probably too dangerous to get him down to the rowboat and back to the sub, especially in the dark.  If he can be moved, it'd be best to find cover somewhere safe here.  Modi and Magni can guard you while Uthor, Jeeves, and myself press onward."

He turns to Magni.

"Help the fey get situated, and look after Modi -- he took quite the smack to the head back there."

"Uthor," he continues.  "Can you have Jeeves collect that withered hand and one of the tabbards to study later?  I don't want a living creature to touch it until we understand it better."

With that, he reloads his carbine; cleans and sheathes his power axe; and quickly riffles through the bodies for clues or keys.
GM
GM, 550 posts
Kind and Benevolent
Tue 21 Jan 2014
at 21:29
  • msg #302

Re: The Game

In reply to James (msg # 300):

Despite James' medical attention, and despite Conrad's orders, Modi perishes from his wounds.
Uthor son of Magnusson
player, 330 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 21 Jan 2014
at 21:41
  • msg #303

Re: The Game

Uthor nods, slipping the "Attack" cartridge out of the AutoGnome and installing "Porter."  At his order, Jeeves bends down and retrieves the hand and a tabard.
This message was last edited by the player at 21:41, Tue 21 Jan 2014.
James
player, 451 posts
AKA Rhaveen Blackwood
Tue 21 Jan 2014
at 21:50
  • msg #304

Re: The Game

In reply to Conrad Deepsavior (msg # 301):

Connie what way are you going how will we find you?

James rushes up to Alveris and makes him as comfortable as possible laying him down in a sheltered area with the gnomish gaurd.  He begins working on Alveris (assuming its the alveris who has been wounded and not the mysteriously uninjured Alveris 2).

He frets over Alveris in Fey


James' work is inspired.  He stitches faster and cleaner than he ever has in his life.  He listens attentively to Alveris and in 10 minutes he heals up Alveris as good as new (Healing 15).

When Alveris finally pauses in his stream of consciousness James straightens

Mr. Tantric Troubadour... you will have one hell of a scar to prove your bravery to the fey court and any damsels you may come across.  I wasn't able to heal you so that you won't scar but I did try to sculpt the scar in as dashing an Alveris fashion as possible.

He helps up Alveris and says

Connie and Roto have gone on to press forward. 

A worried Magni was dutifully keeping watch over the group and keeping half an eye on his brother.  He says with much trepedation

Sir now that Mr. Alveris is up can you please look at my brother?  He doesn't appear to be breathing.


James sighs when he looks over Modi's body.  He looks up at Magni and says with genuine tears in his eyes

He's died.  His spine was severed by the blow.  He died bravely, I could not save him.

Magni lets out a heartfelt wail and sobs over his brother's body.  James allows him a moment to vent his grief.  He grabs him by the shoulers.

We need to meet up with the others and get back to full strength if not they could pick us off one at a time.  I promise you when we get back to the ship we will get blind drunk in his memory.  For now we need to get back to our team

James wrenches his arrows from the corpses and inspects them briefly for damage he wipes them off and puts them back in his quiver.

/ooc Alveris you Modi and myself are now in a time bubble we can talk until Jon releases us and says we can join the greater group. /ooc
GM
GM, 552 posts
Kind and Benevolent
Wed 22 Jan 2014
at 02:51
  • msg #305

Re: The Game

In reply to James (msg # 304):

(OOC: it would actually be multiple healing rolls, but you did super on that one and each gets easier so we'll say it takes at least a half hour but Alveris you're good to go!)

While James tends to Alveris wounds, Uthor has the AutoGnome retrieve a tabbard and the withered hand.  The machine has some difficulty prying it from the High Templar's cold dead hand, but succeeds in the end.

The hand looks to be human, but it is decayed and wrinkled, nearly dessacated.  It has long frayed fingernails and boney knuckles.  Oddly, at the wrist where it stops is a plate of silvery metal (Gnomes will know it as Mithril) that covers the stump.  There is some Gnomish stamped upon it reading "Artefact ID 72967: Ministry of Antiquities.  DANGEROUS!"

The dying Changeling stirs.  It might not be long of this world...

To fore and aft of the ship are black doorways leading in, but right now nothing emerges or stirrs apart from the wind in the tattered sails.
Uthor son of Magnusson
player, 331 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 22 Jan 2014
at 05:33
  • msg #306

Re: The Game

Uthor approaches the changeling while James works on Alveris.

He might be more willing to talk to a gnome than a fey.

Jeeves follows.

Making efforts to remain out of earshot of the fey, Uthor has Jeeves show the hand to the dying changeling.

Do you know what this is?  What can you tell me about it?
GM
GM, 553 posts
Kind and Benevolent
Wed 22 Jan 2014
at 13:45
  • msg #307

Re: The Game

In reply to Uthor son of Magnusson (msg # 306):

Uthor has to crouch and put his ear near the Changeling's mouth to hear the response, he is too weak to speak loudly.
Conrad Deepsavior
player, 439 posts
Naval Officer
Well-meaning Lunkhead
Wed 22 Jan 2014
at 15:09
  • msg #308

Re: The Game

In reply to GM (msg # 307):

An Artifact?  That's what we came here for.

Conrad stomps over to the side of the ship and adjusts the ropes while Uthor and the Changeling speak quietly.

Satisfied that all is in order, he returns to where James has set up shop.

"Good news, James.  We've recovered the Gnomish artifact, and can now execute your plan: Operation Torpedo Tube."
Uthor son of Magnusson
player, 332 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 22 Jan 2014
at 16:24
  • msg #309

Re: The Game

Uthor waves Conrad over to the dying changeling.  He whispers to his commander.
James
player, 452 posts
AKA Rhaveen Blackwood
Wed 22 Jan 2014
at 16:24
  • msg #310

Re: The Game

In reply to Conrad Deepsavior (msg # 308):

James' hands move in a blur as he deftly reattaches broken tissue.  His tongue sticks out of his mouth, his brow furrowed in concentration.  Sweat is beading on his tense forehead and rolling down a cheek only calling attention to the perfect curve of his jawline.

We can't move the patient until I have completed the surgery.  Once he is done I will be happy to get off this boat and sink it to the bottom of the sea and try to salvage what we can... though I'm extremely worried those 'humans' will be able to survive perfectly well under water.  Maybe we should capture one and do some testing.  He says but he is completely detached from reality, all of his focus on Alveris' cloven shoulder.

Son of a bitch nearly broke the collar bone. He mutters.

Roto, ask the changeling about who 'he' is and what were they using the parts for?

/ooc I'm fine blowing this midden heap to the ocean, I think Alveris may have something to say about that /ooc
This message was last edited by the player at 16:25, Wed 22 Jan 2014.
Uthor son of Magnusson
player, 333 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 22 Jan 2014
at 16:28
  • msg #311

Re: The Game

Uthor whispers to Conrad.

He leans over to the changeling, if he is still alive, and asks him, They kept talking about parts.  What did they want to use the parts for?

Uthor leans in close to hear the changeling's reply.
Conrad Deepsavior
player, 440 posts
Naval Officer
Well-meaning Lunkhead
Wed 22 Jan 2014
at 16:34
  • msg #312

Re: The Game

In reply to Uthor son of Magnusson (msg # 311):

Conrad nods, allowing Uthor to continue his investigation while considering what to do next.

We have what we came for, but I am concerned about what happened here.  Especially if what the fey were saying about Changelings in the command structure turns out to be true. Maybe a more thorough search would be helpful.
GM
GM, 554 posts
Kind and Benevolent
Wed 22 Jan 2014
at 18:27
  • msg #313

Re: The Game

In reply to Conrad Deepsavior (msg # 312):

Uthor leans over the dying Changeling again.



As Conrad kicks around the deck, he notices something odd about the fallen Templar and Acolytes.  He peers closer.

Apart from the sunken eyes and pale skin, the dead humans seem normal enough.  However, many of them appear to have one small defect.  One of the dead, for example, seems to have one eye that is withered and dark.  Another has a single finger of his left hand wrinkled up.  Another an ear...
Alveris Alderis
player, 283 posts
Tantric Troubadour
Notary Public
Thu 23 Jan 2014
at 01:28
  • msg #314

Re: The Game

In reply to GM (msg # 313):

ALVERIS ALDERIS CHEATS DEATH AGAIN!!!

WOOOOOO!!!!!!!!!!!!!

..What happened here? Did we win?

James
player, 453 posts
AKA Rhaveen Blackwood
Thu 23 Jan 2014
at 03:48
  • msg #315

Re: The Game

In reply to Alveris Alderis (msg # 314):

James laughs lightly at one of Alveris' comments looking at Conrad.

Connie you should shave.  I think youd look quite fetching

He turns back to Alveris


Connie do you think that Alveris would look better with a goatee?
Uthor son of Magnusson
player, 334 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 23 Jan 2014
at 04:11
  • msg #316

Re: The Game

Uthor approaches the group again.

I'm not sure what this 'parts' business is, but it sounds like they were trying to build something... or... someone?  If you look close at them, it seems like they each gave up a little piece for whatever it is.  We might want to explore a little further and find out.

What do you think, C'mmander?

Alveris Alderis
player, 284 posts
Tantric Troubadour
Notary Public
Thu 23 Jan 2014
at 12:10
  • msg #317

Re: The Game

I think we came a way long way to find this ship, and before we blow it to hell, it's probably worth investigating.

Shit, one near death experience and now I'm all 'Peter Practicality"

James
player, 454 posts
AKA Rhaveen Blackwood
Thu 23 Jan 2014
at 13:35
  • msg #318

Re: The Game

In reply to Alveris Alderis (msg # 317):

James sighs heavily

Seems I'm outnumbered... again.  Keep me in the back and keep these disgusting zombies off me and I'll patch you up.


/oog seems like we are waiting for me to patch up Alveris before pressing forward? /oog.
This message was last edited by the player at 13:40, Thu 23 Jan 2014.
Conrad Deepsavior
player, 442 posts
Naval Officer
Well-meaning Lunkhead
Thu 23 Jan 2014
at 14:51
  • msg #319

Re: The Game

In reply to James (msg # 318):

Magni hasn't moved from Modi's side since being told the gnome is dead, and Conrad walks over to investigate for himself.  You can't be sure, but it's possible to big gnome blinked back a tear in the process.

"He died in the service of the Empire," he consoles Magni.  "We'll bring him back for the proper respects soon as we can, but his death needs to mean something.  Let's see what else we learn from this bucket.  We can't avenge him if we don't know what we're dealing with."

"Y..Aye, Commander," Magni stutters, standing reluctantly to his feet.  His hands quiver with range, knuckles white as he tightens his grip on his axe.  "No prisoners."

How many will die under my command? Conrad muses to himself, an ache building in his heart.  Could I have saved him?
GM
GM, 557 posts
Kind and Benevolent
Thu 23 Jan 2014
at 15:21
  • msg #320

Re: The Game

In reply to Conrad Deepsavior (msg # 319):

Your search of the deck of the ship turns up next to nothing.

You double-check each corpse in the pile through a vigorous methodology including poking and stabbing.

Apart from the dying Changeling, all corpses are dead and human.  Some died of stab wounds or other injuries from bladed weapons, but some appear to have had their heads bashed in with random objects or else have been strangled to death.  Around half of them are missing some small portion of the body, a foot here, a flap of skin there, all hodge-podge.  Their weapons or other equipment they might have had are not present.

The decks are covered with dried blood and scuff marks.

To the fore and aft of the ship are raised decks (above the doorways the Templar came from).  You find rigging, wheel and more dried blood, but nothing else interesting.

There is the cargo hatch beneath your feet, and a door way fore and one aft.
Alveris Alderis
player, 285 posts
Tantric Troubadour
Notary Public
Thu 23 Jan 2014
at 15:25
  • msg #321

Re: The Game

In reply to GM (msg # 320):

I'm thinking one Gnome, one Fey, and we split up, Scooby Doo style.

Connie and I fore, Jamie and Ultron aft, and we meet back here and explore the cargo hold together? That way, we can keep each other honest about what we find.

Of course, I could just go search through the cargo hold now, but I probably won't find anything you'll be interested in.


(pausing)

Belay that. I should go search the cargo hold.
Conrad Deepsavior
player, 443 posts
Naval Officer
Well-meaning Lunkhead
Thu 23 Jan 2014
at 15:35
  • msg #322

Re: The Game

In reply to Alveris Alderis (msg # 321):

"Don't second-guess yourself," Conrad says, grinning despite himself.  "You had it right the first time.  Magni and I are coming with you.  Uthor, Jeeves, and James can search the aft."
James
player, 455 posts
AKA Rhaveen Blackwood
Thu 23 Jan 2014
at 15:43
  • msg #323

Re: The Game

In reply to Conrad Deepsavior (msg # 322):

Oh dear god I'm going to die on this horrific hulk.

He turns to Alveris


he heaves a heavy sigh and plods off after ultron and the autognome.
This message was last edited by the player at 15:44, Thu 23 Jan 2014.
Uthor son of Magnusson
player, 335 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 23 Jan 2014
at 15:53
  • msg #324

Re: The Game

Uthor fashions some wrappings for the hand, covering it with cloth and placing it in a sack.  He is careful not to touch it as he fastens the sack to Jeeves.

He switches the cartridge back to Attack and trains his flashlight on the aft hatch.  The AutoGnome readies a handaxe.
James
player, 456 posts
AKA Rhaveen Blackwood
Thu 23 Jan 2014
at 16:00
  • msg #325

Re: The Game

In reply to Uthor son of Magnusson (msg # 324):

That thing gives me the screaming heeby jeebies.

James states leaning away from the hand

James pulls his bow and knocks an arrow

You open the door, Jeeves acts as bulwark and I cover with the bow?  Once we have the all clear autognome moves in, I follow then you cover the door.  Rinse repeat as necessary.  Sound good?
GM
GM, 558 posts
Kind and Benevolent
Thu 23 Jan 2014
at 16:15
  • msg #326

Re: The Game

In reply to James (msg # 325):

Fore Door (ha... rhymes... nevermind)

Alveris, Conrad and Magni march toward the forecastle and the dark doorway leading under it.

The doorway is low, so Alveris has to duck to avoid smacking his glorious mantle upon it.  It's pitch-black inside, forcing you to rely on the Gnomish flashlights.

You pass through a small and relatively clean room full of empty hammocks into a larger room which would have been the Captain or High Templar's quarters.  Unlike the deck, everything here is clean and untouched by violence, except for a few dirty footprints.

There are windows that overlook the water, but it's too dark to see much.

There is a small bed which is clean and folded, clearly nobody has slept here recently.  There is a small wardrobe filled with clothes and a cupboard filled with personal effects and a couple bottles of port and glasses.

At the center of the room is a large table which would have been used both for dining and for strategery.  Several maps are rolled out and pinned down.  Unsurprisingly, it shows the ship's course to and from the same island on the piece of parchment you found in a wine barrel.

There is also a ship's log.


Aft Door

Uthor re-winds the AutoGnome and leads it toward the doorway leading into the Fore of the ship beneath the poop deck (ha!).  James follows with bow ready.

You enter a long low dark room which your flashlights do the minimum to light.  It appears to be both storeroom and kitchen, with a black metal fireplace squatting in one corner and boxes and barrels of provisions stacked around a midst pots and pans.

Many of the containers are opened and you can see unimpressive dried meats, vegetables and such poking out.

Through a doorway in the back are the privies.

There is an opening in the floor with a ladder that leads downward.
Conrad Deepsavior
player, 444 posts
Naval Officer
Well-meaning Lunkhead
Thu 23 Jan 2014
at 16:44
  • msg #327

Re: The Game

In reply to GM (msg # 326):

Conrad grabs the map and the log, looking over the most recent entries curiously while trying to figure out where on the route the ship was when a given entry was written.
GM
GM, 559 posts
Kind and Benevolent
Thu 23 Jan 2014
at 16:46
  • msg #328

Re: The Game

In reply to Conrad Deepsavior (msg # 327):

The log is detailed and dull, though ship position, wind, current, weather, etc. are interspaced now and again with quotes from some sort of religious text.

The logbook notes that they were at the island for several days, then left.  A few days later there are no more entries.
Conrad Deepsavior
player, 445 posts
Naval Officer
Well-meaning Lunkhead
Thu 23 Jan 2014
at 16:59
  • msg #329

Re: The Game

In reply to GM (msg # 328):

Conrad hovers over the last entry, noting its contents and positioning.  He glances at the map, trying to figure out exactly where the ship would have been given the heading and weather conditions mentioned in the log.
GM
GM, 560 posts
Kind and Benevolent
Thu 23 Jan 2014
at 17:00
  • msg #330

Re: The Game

In reply to Conrad Deepsavior (msg # 329):

You figure several days from the island, maybe a week or so from here...
James
player, 457 posts
AKA Rhaveen Blackwood
Thu 23 Jan 2014
at 17:50
  • msg #331

Re: The Game

In reply to GM (msg # 330):



Do we want to get the others or should we go check out the downstairs ourselves.  I think that we should probably get Scooby and Shaggy (whoever they are) first, whatever they needed parts for is still on that ship and I find it remarkably unnerving.
This message was last edited by the player at 17:51, Thu 23 Jan 2014.
Alveris Alderis
player, 286 posts
Tantric Troubadour
Notary Public
Fri 24 Jan 2014
at 02:01
  • msg #332

Re: The Game

In reply to James (msg # 331):

A beleaguered Alveris makes immediately for the bottles of port

"Finally, something poteable!

Anything useful on the logs Connie? Maybe a ship or cargo manifest?
"
Conrad Deepsavior
player, 446 posts
Naval Officer
Well-meaning Lunkhead
Fri 24 Jan 2014
at 03:43
  • msg #333

Re: The Game

In reply to Alveris Alderis (msg # 332):

"A very dry, predictable log done by the books," Conrad says, shaking his head. "Bearing, wind, tides, destination, currents, that kind of thing."

He points to the island on the map.

"Do you understand the significance of this island? I'm starting to feel like I do, and I don't like it at all."

He glances around at the cabin's contents, and only then realizes that the fey is about to partake in the captain's rations.

"I wouldn't do that - you might end up like the others. And why were there two of you a few minutes ago?"
This message was last edited by the player at 03:45, Fri 24 Jan 2014.
Alveris Alderis
player, 287 posts
Tantric Troubadour
Notary Public
Fri 24 Jan 2014
at 12:13
  • msg #334

Re: The Game

In reply to Conrad Deepsavior (msg # 333):

Oh don't worry, I'm going to test the wine on Jamie first.

There were two of me? The fuck if I know why. The high templar sliced me out of reality. One can only presume it has to do with Magneto helmet, which absolutely has the ability to distort my perception and experience of time and space, including my physical density and presence therein.

When you gnomes make something, you really don't fuck around.

GM
GM, 561 posts
Kind and Benevolent
Fri 24 Jan 2014
at 12:44
  • msg #335

Re: The Game

In reply to Alveris Alderis (msg # 334):

Flipping through the logbook some more, you do notice one more thing:

A separate set of pages toward the back keep track of the crew, their pay, rations, etc.  Again, it's all very dry and formal, but at the date the ship left the island a large number of men are marked as being "Left Ashore" and not mentioned again in the log.
James
player, 458 posts
AKA Rhaveen Blackwood
Fri 24 Jan 2014
at 14:48
  • msg #336

Re: The Game

In reply to GM (msg # 335):

James nudges Uthor as the opening to the ladder looms infront of him.

Lets go get Connie and Alveris.  Have Jeeves go first I follow, and cover both of you as best I can with the bow.

Uthor son of Magnusson
player, 336 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 24 Jan 2014
at 15:24
  • msg #337

Re: The Game

Uthor nods.  Yep, best get the others first.
GM
GM, 562 posts
Kind and Benevolent
Fri 24 Jan 2014
at 15:49
  • msg #338

Re: The Game

In reply to Uthor son of Magnusson (msg # 337):

You are uninterrupted as you leave the Aft section and follow Conrad/Alveris.

There is a cough from the dying Changeling, but otherwise nothing.

You find Alveris drinking and Conrad thinking.
James
player, 459 posts
AKA Rhaveen Blackwood
Fri 24 Jan 2014
at 16:25
  • msg #339

Re: The Game

In reply to GM (msg # 338):

Found nothing in the aft... except for a giant gaping scary hole of death.  I don't suppose I"m going to be able to talk you guys out of going down there am I?
Alveris Alderis
player, 288 posts
Tantric Troubadour
Notary Public
Sat 25 Jan 2014
at 00:49
  • msg #340

Re: The Game

In reply to James (msg # 339):

Absolutely not, but I think history has shown we should DEFINITELY send the gnomes first.

..And then you second. ..And me last.

What?

James
player, 460 posts
AKA Rhaveen Blackwood
Sat 25 Jan 2014
at 01:54
  • msg #341

Re: The Game

In reply to Alveris Alderis (msg # 340):

Actually I think thats a perfect Idea.

So we send robognome first.  Connie and Ultron next.  Then me then alvie.  Either that, or we send robognome first, Connie and Ultron next, then Alvie... while you do that I take the boat back to the sub and eat cheese and drink wine and wait for Magni to drag your bodies back to the sub after getting beaten to pulp by a horrible part riddled flesh golem.  Because he was the only one with sense enough not to have an order assigned to him in which he can go down the hole...

All this said James looks proud... then confused... then proud again.
Alveris Alderis
player, 289 posts
Tantric Troubadour
Notary Public
Sat 25 Jan 2014
at 02:53
  • msg #342

Re: The Game

In reply to James (msg # 341):

Most of life's best experiences involve diving blindly down a hole. Try living a little Jamie.
This message was last edited by the player at 13:48, Sat 25 Jan 2014.
Uthor son of Magnusson
player, 337 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 25 Jan 2014
at 05:14
  • msg #343

Re: The Game

We can all agree that Jeeves goes first.

Uthor clips the flashlight to Jeeves and sends him down.
GM
GM, 563 posts
Kind and Benevolent
Sat 25 Jan 2014
at 05:29
  • msg #344

Re: The Game

In reply to Uthor son of Magnusson (msg # 343):

The group moves together across the darkened ship.  In the aft storeroom/kitchen, the AutoGnome is subjected to a thorough re-winding, then descends the ladder wearing a flashlight.

At the bottom it stops and waits for something to do.  In the beam of its light you can make out a large room full of hammocks and small personal effects chests.

Nothing stirs or attacks the automaton.
Alveris Alderis
player, 290 posts
Tantric Troubadour
Notary Public
Sat 25 Jan 2014
at 13:49
  • msg #345

Re: The Game

In reply to GM (msg # 344):

Time to go treasure hunting!

Finders keepers!

..you guys go first though, you know, for safety's sake.

Conrad Deepsavior
player, 447 posts
Naval Officer
Well-meaning Lunkhead
Sat 25 Jan 2014
at 15:02
  • msg #346

Re: The Game

In reply to Alveris Alderis (msg # 345):

Conrad holsters his reloaded carbine and draws his axe, then hops down the hole after Jeeves.  Magni follows close behind.

(Still need to level Magni up. Pondering.)
Uthor son of Magnusson
player, 338 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 25 Jan 2014
at 21:03
  • msg #347

Re: The Game

The AutoGnome reloads its repeater as Uthor descends into the hole.
Alveris Alderis
player, 291 posts
Tantric Troubadour
Notary Public
Sun 26 Jan 2014
at 02:06
  • msg #348

Re: The Game

In reply to Uthor son of Magnusson (msg # 347):

Allons-y!

Alveris hops down into the cargo hold, knife at the ready.
GM
GM, 564 posts
Kind and Benevolent
Sun 26 Jan 2014
at 14:05
  • msg #349

Re: The Game

In reply to Alveris Alderis (msg # 348):

The room you find yourself in was likely combination common room, dining room and barracks.  Net hammocks hang from every available rafter and there are personal trunks everywhere.

A large but lightweight table is turned up on it's side against one wall and beside it is a pile of weapons, tools and equipment.

The room is the width of the ship (15) and about as long.  To the aft is a heavy wooden door with iron bands and a heavy lock.  To the fore is a lighter doorway leading into the cargo hold.

In the very center of the room, an enormous circle has been drawn on the floor in blood.  Strange symbols have been carved into the periphery and there are a few unlit candles inter spaced.

At the very center of the symbol is a skeletal diagram of a person, life-sized.  Here and there, withered body parts are placed in their corresponding positions on the diagram: an eye, a finger, some organs, some skin...
James
player, 461 posts
AKA Rhaveen Blackwood
Sun 26 Jan 2014
at 14:47
  • msg #350

Re: The Game

In reply to GM (msg # 349):

Eww that is absolutely disgusting... I seem to be saying that a lot on this ship.

James maintains a distance from the ritual and searches the pile of weapons first.  Is there anything behind the upturned table?

As james is rustling through the weapons he says

Do you think we should disturb what is obviously some kind of horrific and profane ritual over there or do we just leave it be?
Conrad Deepsavior
player, 448 posts
Naval Officer
Well-meaning Lunkhead
Sun 26 Jan 2014
at 19:08
  • msg #351

Re: The Game

In reply to James (msg # 350):

Conrad stares at the grim scene blankly for a moment.

"Burn it."
Uthor son of Magnusson
player, 340 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sun 26 Jan 2014
at 21:07
  • msg #352

Re: The Game

C'mmander, if we torpedo the ship, won't that do it in just fine?  That way we're out of the way if anything nasty shows up.
Conrad Deepsavior
player, 449 posts
Naval Officer
Well-meaning Lunkhead
Sun 26 Jan 2014
at 23:16
  • msg #353

Re: The Game

In reply to Uthor son of Magnusson (msg # 352):

Conrad considers the question for a moment.

"I suppose it isn't going anywhere.  What've you found over there, James?"
GM
GM, 566 posts
Kind and Benevolent
Mon 27 Jan 2014
at 00:10
  • msg #354

Re: The Game

In reply to Conrad Deepsavior (msg # 353):

There's nothing remarkable about any of the tools or weapons in the pile.
Alveris Alderis
player, 292 posts
Tantric Troubadour
Notary Public
Mon 27 Jan 2014
at 01:46
  • msg #355

Re: The Game

In reply to GM (msg # 354):

Let's go lick our wounds. It'll be nice to survive one encounter unscathed.
Conrad Deepsavior
player, 450 posts
Naval Officer
Well-meaning Lunkhead
Mon 27 Jan 2014
at 14:53
  • msg #356

Re: The Game

In reply to Alveris Alderis (msg # 355):

"We don't have time to delay all night.  We're going to finish searching the ship, and then we're going to sink it."

Conrad stomps over to the heavy lock and smashes it with his power axe.
GM
GM, 568 posts
Kind and Benevolent
Mon 27 Jan 2014
at 15:14
  • msg #357

Re: The Game

In reply to Conrad Deepsavior (msg # 356):

A couple solid swings is enough to 'unlock' the heavy door.  Conrad pulls it open quickly with axe raised for anything.

Nothing leaps out so you look around.

It's little more than a large closet, mostly full of supplies and equipment that you wouldn't want the crew to have access to such as money, alcohol, medicine, weapons, etc.  There is also a large book which looks to be the Quartermaster's tally of stores and supplies.

It is much less dry than the Captain's logbook, including notes of who took each supply, who brought it in, and a guess as to what it was needed for "For calming the spirits of a startled youth" is an exemplary note on the use of a half-bottle of spirits.

On the date the ship left the island, it is noted "One sword: origins unknown, possibly Ancient.  The rest of the artifacts we left until we return, Captain's orders."

The only item of any note is a heavy scimitar that has been set off by itself on a rack.  The sheath is heavy leather covered in cracks.
Conrad Deepsavior
player, 451 posts
Naval Officer
Well-meaning Lunkhead
Mon 27 Jan 2014
at 15:18
  • msg #358

Re: The Game

In reply to GM (msg # 357):

Conrad grins slightly as he looks over the newfound treasures.

"James, Alveris, have a look at these medical supplies and alcohol.  Might be worth bringing them back after all."

He walks over to the scimitar and appraises it silently for a moment, then shoulders his power axe to pick the weapon up.  Though he does not unsheath or draw the sword, he does test its balance and weight in his hands.

"Doesn't feel like Gnomish construction, offhand. Feyic? Human? Hard to say.  We'll take this back with us, along with the horrible withered hand."
Uthor son of Magnusson
player, 342 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 27 Jan 2014
at 15:34
  • msg #359

Re: The Game

Uthor collects a bit of the aforementioned money.

Be good to have some in case we end up in human lands.  They don't need it now, anyway...
James
player, 462 posts
AKA Rhaveen Blackwood
Mon 27 Jan 2014
at 15:49
  • msg #360

Re: The Game

In reply to Uthor son of Magnusson (msg # 359):

James plunders the medicine cabinet, but he keeps all of the medicines separate from his own supply for further testing when he gets back on the ship.  He also pockets anything he finds of value.

I suppose we should go through the other door now.
This message was last edited by the player at 15:49, Mon 27 Jan 2014.
Conrad Deepsavior
player, 452 posts
Naval Officer
Well-meaning Lunkhead
Mon 27 Jan 2014
at 15:53
  • msg #361

Re: The Game

In reply to James (msg # 360):

Conrad nods, tucking the Scimitar away and readying his power axe once again.  He walks over to the next door and kicks it in unceremoniously.
GM
GM, 569 posts
Kind and Benevolent
Mon 27 Jan 2014
at 16:14
  • msg #362

Re: The Game

In reply to Conrad Deepsavior (msg # 361):

This far lighter door opens into the hold.

Through the grate above, you can make out some small light as the moon rises, but it isn't enough to see much by.

At the foot of the doorway is a set of stairs leading down into the hold.

With flashlight beams, you can see down to the bottom of the largely empty hold.  There are some crates, spare sails and mast, wooden planks and the like but not much else.

You descend carefully, the wood all around you creaking and rocking gently.

After some minutes of search, you don't find anything interesting.
This message was last edited by the GM at 16:15, Mon 27 Jan 2014.
Conrad Deepsavior
player, 453 posts
Naval Officer
Well-meaning Lunkhead
Mon 27 Jan 2014
at 16:18
  • msg #363

Re: The Game

In reply to GM (msg # 362):

Conrad shrugs and turns to leave.

"That about covers the ship.  Let's head back to the sub.  Someone check on the Changeling before we go."
James
player, 464 posts
AKA Rhaveen Blackwood
Mon 27 Jan 2014
at 17:14
  • msg #364

Re: The Game

In reply to Conrad Deepsavior (msg # 363):

James wanders behind Conrad musing

This doesn't make sense.  There is more to this than meets the eye, and while I have to admit to being curious I still agree with Connie and say lets blow it up and let our curiosity wander.

James will follow the group, remaining in the middle wherever possible.
GM
GM, 571 posts
Kind and Benevolent
Mon 27 Jan 2014
at 17:23
  • msg #365

Re: The Game

In reply to James (msg # 364):

The group makes its final sweep of the belowdecks and prepares to head up.

As you do so, you notice one more thing about the ritual circle.

Inside the circle, as you noted earlier, is a rough sketch of a humanoid figure.  This is done in some sort of white chalk while the ring and symbols appear to be done in blood.

However, two parts of the figure are instead shaded with black, possibly soot.  These are the right hand and a nondescript circular part in the torso of the figure.

Abovedecks is as you left them, though there is now a pale moon risen above the water.

The Changeling is still breathing, but it's raspy and forced.
Conrad Deepsavior
player, 454 posts
Naval Officer
Well-meaning Lunkhead
Mon 27 Jan 2014
at 17:25
  • msg #366

Re: The Game

In reply to GM (msg # 365):

"We're about finished here," Conrad says to the Changeling.  "Anything else to report?"
Uthor son of Magnusson
player, 343 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 27 Jan 2014
at 17:31
  • msg #367

Re: The Game

Uthor approaches the changeling, axe drawn.  He bends down.

Thank you for the information.  Sleep now.

He bends down, drawing the axe blade across the creature's throat.  Whatever color blood changelings have runs down its neck as it dies.
GM
GM, 572 posts
Kind and Benevolent
Tue 28 Jan 2014
at 12:10
  • msg #368

Re: The Game

In reply to Uthor son of Magnusson (msg # 367):

The Changeling opens its mouth, but makes no sound.  Quickly the last of its life drains from its throat and it goes limp and calm on the creaking deck.
James
player, 465 posts
AKA Rhaveen Blackwood
Tue 28 Jan 2014
at 14:12
  • msg #369

Re: The Game

In reply to GM (msg # 368):

All right lets get the hell off of this ship and blow it to splinters!

James says hastily.
GM
GM, 574 posts
Kind and Benevolent
Tue 28 Jan 2014
at 16:54
  • msg #370

Re: The Game

In reply to James (msg # 369):

The row back to the Red Spring is uneventful, almost serene as you paddle through dark waters moon above, Gnomish machine gun covering you.

Captain Olek Longthrow meets you on the top of the tower, a fresh mug in his hand.  A crewman brings up a hot jug of mulled wine to pass around.
Olek Longthrow
NPC, 56 posts
Submarine Captain
Tue 28 Jan 2014
at 16:55
  • msg #371

Re: The Game

In reply to GM (msg # 370):

Welcome back lads, looked like you had some trouble over there... what happened?
Conrad Deepsavior
player, 455 posts
Naval Officer
Well-meaning Lunkhead
Tue 28 Jan 2014
at 17:01
  • msg #372

Re: The Game

In reply to Olek Longthrow (msg # 371):

Conrad somberly salutes the Captain.

"We successfully retrieved two artifacts, some maps, medical supplies, and a log book, sir, but not without cost."

He motions to Magni, who is carrying his brother's body in his arms, eyes red with grief but legs stiffly at attention.

"Speaking freely, Captain?  I hope these were worth it."
This message was last edited by the player at 17:01, Tue 28 Jan 2014.
Uthor son of Magnusson
player, 344 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 28 Jan 2014
at 17:17
  • msg #373

Re: The Game

Before reaching the boat (if possible), Uthor addresses Conrad about the hand:

C'mmander, I don't know that we should bring this thing to the Empire's attention.  It's got some kind of evil curse on it.  Look what it did to the humans.  Far as I'm concerned, it can go right back where it was when we get to the island.  Can we not mention it to the Captain?
Conrad Deepsavior
player, 456 posts
Naval Officer
Well-meaning Lunkhead
Tue 28 Jan 2014
at 17:34
  • msg #374

Re: The Game

In reply to Uthor son of Magnusson (msg # 373):

*** Back on the Boat ***

"Aye, it's dangerous, but the Captain will know what to do with it. We'll be sure to warn him as to the danger, but it is not our place to question the Empire's motives.  Modi died to retrieve that artifact, and I intend to complete this mission successfully."

He turns to regard Uthor for a moment.

"You didn't want to mention the symbol we found on the Reach either.  Why do you believe we need withhold information from the Captain?"

Conrad narrows his eyes slightly.

"And what might you be withholding from me? What else did the Changeling say?"
This message was last edited by the player at 17:37, Tue 28 Jan 2014.
Uthor son of Magnusson
player, 345 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 28 Jan 2014
at 17:37
  • msg #375

Re: The Game

In reply to Conrad Deepsavior (msg # 374):

On the Reach, I didn't know who to trust or how deep that whole thing went.  Thankfully, the Captain was alright.  As for the changeling, he told me what I told you.  Things went bad after they broke that hand out of its case, and they started trying to build something...  or someone.  Must be that thing we saw.  We can tell the Captain if you want.

Even still, let's let Jeeves keep hold of it.  He can't be corrupted by it, least not as far as I know.

This message was last edited by the player at 17:50, Tue 28 Jan 2014.
Conrad Deepsavior
player, 458 posts
Naval Officer
Well-meaning Lunkhead
Tue 28 Jan 2014
at 18:07
  • msg #376

Re: The Game

In reply to Uthor son of Magnusson (msg # 375):

*** In the Present ***

"A word of caution, Captain.  We believe the recovered artifact is dangerous and can corrupt the minds of humans, at least, who are around it.  We have allowed no one to touch it but the AutoGnome thus far, and have not had any trouble.  The crew remaining on that ship were brainwashed Templars.  They acted like a horrible cult. I'd hate to see anything like that happen here."

He shifts his stance slightly.

"I'm not sure what to make of this sword, but it hasn't hurt me much.  Looks sort of similar to that helmet the fey insists on wearing, in terms of the writing.  What, exactly, did Command want us to recover?  If we have it, I recommend we sink that cursed thing and send its horrors to the depths of the sea."
James
player, 466 posts
AKA Rhaveen Blackwood
Tue 28 Jan 2014
at 18:31
  • msg #377

Re: The Game

In reply to Conrad Deepsavior (msg # 376):

HERE HERE!

James turns and with surprising gentleness puts his hand on Magni's shoulder.  The look in his eye is serious.  He holds out his hand indicating the gnome to hand over his brother.

You take care of him sir.  Magni says tears in his eyes.

James says nothing just nodding gravely to him.  He takes Modi's body to the infirmiry where he makes Modi as presentable as possible closing all of the wounds.

Modi is now ready for last rites.  Once they send him off Magni and James will go to the mess and proceed to get drunk in Modi's name.  As promised on the deck of the ship.
This message was last edited by the player at 18:32, Tue 28 Jan 2014.
Olek Longthrow
NPC, 57 posts
Submarine Captain
Tue 28 Jan 2014
at 19:31
  • msg #378

Re: The Game

In reply to James (msg # 377):

Olek listens to his Lt. Commander with a stern gaze and crossed arms.

He sighs when he sees the dead Modi.

I agree, I hope it was worth it...    He looks at the recovered artifacts and drains his mug.

I don't know about the sword, but it looks as if that dead... thing is what we were looking for.  Without question, that hand is dangerous. He points to the metal cap at the wrist of the withered thing.  That isn't just a label, it's part of a container, I've seen the like before.  It slots into a tube made of cold iron, Imperial Artificers use them to contain magics too dangerous.  Did you see anything like that on the ship?
Uthor son of Magnusson
player, 346 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 28 Jan 2014
at 19:41
  • msg #379

Re: The Game

No, Captain.  But one of the crewmen who was still sane told us that they found it in a container like that on an island nearby.  It's probably still there.
Conrad Deepsavior
player, 459 posts
Naval Officer
Well-meaning Lunkhead
Tue 28 Jan 2014
at 19:44
  • msg #380

Re: The Game

In reply to Uthor son of Magnusson (msg # 379):

Conrad nods, producing the map and log book.

"We even know how to get there..."
Olek Longthrow
NPC, 58 posts
Submarine Captain
Tue 28 Jan 2014
at 20:14
  • msg #381

Re: The Game

In reply to Conrad Deepsavior (msg # 380):

Olek looks at the map.

This is the same island as in the map with those damned secret messages isn't it?  Well damnitall lads...

He glowers even more darkly than usual.

Lt. Commander, unless you have a better idea, I say we make for this Island and retrieve the case.  I don't know what dark magic that hand has but I don't want it... seeping into my ship.  Take it to the Communications Room and lock it in the code safe... also, would you kindly make sure that nobody else has made any damned copies of the key.
Conrad Deepsavior
player, 460 posts
Naval Officer
Well-meaning Lunkhead
Wed 29 Jan 2014
at 16:21
  • msg #382

Re: The Game

In reply to Olek Longthrow (msg # 381):

"Aye, Captain," Conrad salutes, then lowers his voice.  "Also, I'd like to file another report when you get the chance.  Privately."

With that, Conrad heads to the Communication Room to lock up the hand in the safe.
Alveris Alderis
player, 293 posts
Tantric Troubadour
Notary Public
Wed 29 Jan 2014
at 17:53
  • msg #383

Re: The Game

In reply to Conrad Deepsavior (msg # 382):

Sipping wine from his now ample stores:

"I just love when a plan comes together, and I don't die from being cleaved out of reality. It's all coming up Aces today!


..but I am concerned about charging right at a zombie cult wielding artifacts of indeterminate power and utility.

Ah, but who wants to live forever?
"
Uthor son of Magnusson
player, 347 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 29 Jan 2014
at 18:11
  • msg #384

Re: The Game

One other thing, Cap'n.  I think there might be another artifact like the hand.  A heart, maybe.  They had this weird picture on the ship they were tryin' to fill in with body parts.  Looked like a man.  But they colored the hand and part of the chest black.  I bet there's another one of these things out there.  Let's be careful.
Olek Longthrow
NPC, 59 posts
Submarine Captain
Thu 30 Jan 2014
at 01:17
  • msg #385

Re: The Game

In reply to Uthor son of Magnusson (msg # 384):

Olek nods.

Then we'd better be prepared for a nasty surprise when we get there...

He climbs down into the submarine and begins giving orders to seal the hatches and dive.
GM
GM, 575 posts
Kind and Benevolent
Thu 30 Jan 2014
at 01:21
  • msg #386

Re: The Game

In reply to Olek Longthrow (msg # 385):

You all follow the Captain, some helping the sailors break down the G-PAG and some drinking and watching.

When you clamber down into the hallways of the upper decks, you find that the Red Spring has changed somewhat since you left.

All up and down the hallways, long silver and green streamers have been hung.  On each hatch, just above the wheel, a large paper disk has been hung.  The disk shows a montage of small figures running around clockwise, starting with a Gnome in swaddling clothes all the way up to a warrior standing proud with axe held high to a withered academic to a Gnome in a casket surrounded by saluting officers.

Over the intercom, a chipper military march is being played.

Alveris and James are totally lost.

Conrad and Uthor smack their foreheads.  Of course!  It's only a day until Gnomish New Year!
Olek Longthrow
NPC, 60 posts
Submarine Captain
Thu 30 Jan 2014
at 01:24
  • msg #387

Re: The Game

In reply to GM (msg # 386):

Olek turns.

Right, the boys got to work decorating while you lot were out.  As per custom, I will be serving as Hammer Master for the festivities.  I can think of no better way to celebrate the destruction of old fears and failings to clear the way for renewed success and service to the Empire than blowing that rotted Human hulk sky high... then torpedoing the flotsam.

Olek nods to Conrad.

I'm going to the bridge to oversee to that pleasantness, then kindly meet me in the Code Room to chat.  Bring the... thing.

He stomps off.
Alveris Alderis
player, 294 posts
Tantric Troubadour
Notary Public
Thu 30 Jan 2014
at 02:15
  • msg #388

Re: The Game

In reply to Olek Longthrow (msg # 387):

(whispering)

He's talking about you Jamie.
GM
GM, 576 posts
Kind and Benevolent
Thu 30 Jan 2014
at 12:56
  • msg #389

Re: The Game

In reply to Alveris Alderis (msg # 388):

As you stand around in the hallways, the pleasant smell of baking and the pungent aroma of alcohol reaches your noses.

If you pass by the Crew Quarters, you will see that each Gnome has decorated his hammock or bunk.

The Mess Hall is the most decorated, not only having garland and the symbolic circle, but the table has been decorated  with small figurines and a centerpiece comprised of a sledgehammer covered in runes.

In the Workshop, pottery clay has been brought out and already Gnomes are taking turns creating small sculptures and firing them in the nuclear reactor.
James
player, 467 posts
AKA Rhaveen Blackwood
Thu 30 Jan 2014
at 13:20
  • msg #390

Re: The Game

In reply to GM (msg # 389):

James shoots Alveris his best haughty look.  After caring for Modi's bodi he attempts to rejoin the captain and Conrad on the bridge to watch what he believes should have been the execution of his plan all along.
Conrad Deepsavior
player, 461 posts
Naval Officer
Well-meaning Lunkhead
Thu 30 Jan 2014
at 17:29
  • msg #391

Re: The Game

In reply to James (msg # 390):

Conrad nods and heads to the bridge to supervise the sinking of the ship.
James
player, 468 posts
AKA Rhaveen Blackwood
Thu 30 Jan 2014
at 17:34
  • msg #392

Re: The Game

In reply to Conrad Deepsavior (msg # 391):

whispers to Conrad

How many torpedoes do you think it will it take to sink the ship?
Conrad Deepsavior
player, 462 posts
Naval Officer
Well-meaning Lunkhead
Thu 30 Jan 2014
at 17:42
  • msg #393

Re: The Game

In reply to James (msg # 392):

"One.  But we want to utterly obliterate it, and that'll take a generous salvo."
James
player, 469 posts
AKA Rhaveen Blackwood
Thu 30 Jan 2014
at 17:53
  • msg #394

Re: The Game

In reply to Conrad Deepsavior (msg # 393):

oooo I like the sound of that.

James waits fidgeting foot to foot waiting for the promised 'generous salvo'
GM
GM, 577 posts
Kind and Benevolent
Thu 30 Jan 2014
at 19:35
  • msg #395

Re: The Game

In reply to James (msg # 394):

You join the Captain on the helm, where he orders all torpedo tubes loaded and without delay or ceremony, all are fired upon the human ship.

From where you sit underwater, you can feel the rumble and whooshing of the munitions leaving the Red Spring, and see them streak off into the darkness.

A few seconds later, the dark water is illuminated by twin explosions of crimson and golden flame wreathed in an expanding sphere of bubbles and water vapor.

"Target hit" a Gnome confirms.  In the beam of the searchlight, you can make out the shadowy form of the human vessel, or what's left of it for it is no longer a ship at this point, slipping quickly down into the water.  Tatters of cloth, bits of debris and probably corpses scatter and sink.

Olek orders another volley.

These too streak to their target, and catch the larger of the pieces.  After these explosions, when the foam and bubbles clear, there is nothing left but an errant scrap of wood here and there.

Satisfied, Olek stomps off toward the Code Room.
Conrad Deepsavior
player, 463 posts
Naval Officer
Well-meaning Lunkhead
Thu 30 Jan 2014
at 19:47
  • msg #396

Re: The Game

In reply to GM (msg # 395):

Conrad nods in grim satisfaction as the deed is done, then follows Olek to the Code Room.
James
player, 470 posts
AKA Rhaveen Blackwood
Thu 30 Jan 2014
at 21:59
  • msg #397

Re: The Game

In reply to Conrad Deepsavior (msg # 396):

James cheers jubilently at the first volly.  When the second volly goes off he claps in delight.  He looks to Olek stomping off...

Captain... you may want to think about walking lighter, all of that stomping you do is likely to get you a stress fracture or bone spurs.
Alveris Alderis
player, 295 posts
Tantric Troubadour
Notary Public
Fri 31 Jan 2014
at 00:01
  • msg #398

Re: The Game

In reply to James (msg # 397):

Jamie, it's ill advised to tell the Captain he walks heavy. That's basically a euphemised way of calling him fat.

Sorry for Jamie's poor tact Captain. We'll of course follow to you to the code room.



Alveris leans back and whispers to James:

So who else is excited to set course for an island potentially inhabited by a dangerous magical cult?

GM
GM, 578 posts
Kind and Benevolent
Fri 31 Jan 2014
at 00:29
  • msg #399

Re: The Game

In reply to Alveris Alderis (msg # 398):

Olek marches into the Code Room.  At the door, Conrad, Uthor, the AutoGnome and the Fey nearly collide in an attempt to enter first.

(OOC: Conrad wanted a private word, it's up to you to figure out who's out and who's in).
This message was last edited by the GM at 00:30, Fri 31 Jan 2014.
Uthor son of Magnusson
player, 348 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 31 Jan 2014
at 00:44
  • msg #400

Re: The Game

In reply to GM (msg # 399):

Uthor follows the contingent into the Code Room if allowed.
Alveris Alderis
player, 296 posts
Tantric Troubadour
Notary Public
Fri 31 Jan 2014
at 00:49
  • msg #401

Re: The Game

In reply to Uthor son of Magnusson (msg # 400):

Alveris saunters in confidently.

"What's the situation sir?"
Conrad Deepsavior
player, 464 posts
Naval Officer
Well-meaning Lunkhead
Fri 31 Jan 2014
at 01:01
  • msg #402

Re: The Game

In reply to Alveris Alderis (msg # 401):

Conrad sighs.

The private chat can wait.
Olek Longthrow
NPC, 61 posts
Submarine Captain
Fri 31 Jan 2014
at 02:02
  • msg #403

Re: The Game

In reply to Conrad Deepsavior (msg # 402):

...indeed...

Olek signals to the AutoGnome, which extends it's arm and carefully hands Olek the withered hand, still wrapped in cloth.  You notice that the machine's brass fingertips look slightly corroded.

Olek looks at it carefully without touching it, reading the inscription several times.  Finally he turns and locks it in a small safe built into the hull, the kind with combination rather than key.

If I know anything about the artificer's, this wasn't just left and forgotten.  It must have been on the island on purpose, and that tells me it's a black site, possibly Imperial Decree Need-to-know only.  What really sends ice in my veins is how the humans waltzed in and grabbed it.  Something else is going on.
Conrad Deepsavior
player, 465 posts
Naval Officer
Well-meaning Lunkhead
Fri 31 Jan 2014
at 03:14
  • msg #404

Re: The Game

In reply to Olek Longthrow (msg # 403):

"Not humans, Captain. Changelings."

Conrad proceeds to disclose the Changeling they found on board and what he told them, including the bits about there being more left behind and some grand conspiracy.

"There's even some talk, sir, about these creatures infiltrating Command itself."
Alveris Alderis
player, 297 posts
Tantric Troubadour
Notary Public
Fri 31 Jan 2014
at 12:13
  • msg #405

Re: The Game

In reply to Conrad Deepsavior (msg # 404):

They are wily creatures, to be certain, and why wouldn't they be? They've been oppressed by a group of whimsical, deceitful, intellectually complex Fey for a few millennia.

What concerns me more is the notion of these imperial black sites. Captain, how many other Feyic artifacts are potentially hidden on these shores? Some have been lost to time for a reason, and some, in the hands of the changelings, could change the fabric of the world itself.

Olek Longthrow
NPC, 61 posts
Submarine Captain
Fri 31 Jan 2014
at 14:32
  • msg #406

Re: The Game

In reply to Alveris Alderis (msg # 405):

Olek focuses on Conrad, eyes boring holes into the younger officer.  Talk?  I don't want talk, or rumor or conjecture, where are you getting this, Lt. Commander?  And to you, he glowers at Alveris, I wouldn't bother to conjecture what may or may not be in supposed 'black sites'.  Even if I did I wouldn't ruminate on it with you.  Imperial secrets are not your concern, but I can tell you that they are secret for good reason.

Olek leans back on the table and purses his lips.

And you got nothing about WHO was left behind, what else is on the island or what this 'Addendum' is?
This message was lightly edited by the player at 14:32, Fri 31 Jan 2014.
Conrad Deepsavior
player, 466 posts
Naval Officer
Well-meaning Lunkhead
Fri 31 Jan 2014
at 13:31
  • msg #407

Re: The Game

In reply to GM (msg # 406):

"Templar, sir.  Most of the crew of that ship was left behind on the island.  I have the details here, in this log book."

He hands over the book, then clears his throat.

"The other matter is more delicate, sir, and I'll leave it to James to fill you in.  Talk is cheap, Captain, but I've been taught that the fey cannot lie, on pain of death.  If true, you need to hear what he told me earlier. James?"
James
player, 471 posts
AKA Rhaveen Blackwood
Fri 31 Jan 2014
at 14:01
  • msg #408

Re: The Game

In reply to Conrad Deepsavior (msg # 407):

James followed in on the confident heels of Alveris.  He clears his throat.

The marshall in the mirror is a changeling.  I'm certain of it.

He looks at the captain and Conrad, he briefly contemplates making a face of excruciating pain... then decides against it.

During the meeting in the mirror I saw him make a gesture that is physically impossible for any race but a changeling to make... unless a few of their bones have been broken into powder.  The movement has no significance, and I have no way of determining his allegience.  Though I can state with certainty... hes a changeling.

He lets his words sink in briefly

As far as the addendum I believe that it is an important item to the court.

He pauses uncertain of how to continue.  Finally he blurts out,

I'm too young to truly be a part of the fey court.  I understand precious little of the addendum or its significance.

After this reveleation everyone but Alveris who already knew can see that James is actually a very young fey while he has lived longer than any human or gnome he is still the feyic equivalent of an adolescent.  He looks down to his feet and goes silent, looking very vulnerable.
Olek Longthrow
NPC, 62 posts
Submarine Captain
Mon 3 Feb 2014
at 12:28
  • msg #409

Re: The Game

In reply to James (msg # 408):

Olek draws a small booklet from under the table and thumbs through it.

Changelings... he mutters.  First Gremlins, now this...

He finds what he's looking for and then, after reading something, flips the booklet back under the table.

He walks over to one of the small combination safes on the wall, each only a few inches across, and opens one.  He withdraws a small scroll and tucks it into his belt.

Apparently, I'll be reading up on our contingency orders.  I'll be in my bunk if needed.  Lt. Commander, see that we make full speed toward this island.  Post a guard outside of this room and do not let anyone but me enter.  Then... Olek forces what you have to assume is his best showing of 'joy', see to the festivities.  God knows you've earned some rest even if we can't spare it.

Olek shoos everyone out of the Communications Room and locks it.
Conrad Deepsavior
player, 467 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Feb 2014
at 12:58
  • msg #410

Re: The Game

In reply to Olek Longthrow (msg # 409):

"Aye, Captain," Conrad says, saluting in response.  He turns to Uthor.

"I don't want to post one of the boys on duty during the New Year -- think we can set Jeeves outside the Code Room instead?"

Provided this is met with an affirmative response, Conrad heads up to the bridge to oversee preparations for heading toward the island.  Once that's accomplished, he sits back to relax for a moment -- and to spend some more time studying his strange, rune-encrusted sword.
This message was last edited by the player at 12:59, Mon 03 Feb 2014.
GM
GM, 581 posts
Kind and Benevolent
Mon 3 Feb 2014
at 13:07
  • msg #411

Re: The Game

In reply to Conrad Deepsavior (msg # 410):

The music playing over the intercoms pauses for a moment and a voice takes over.

"We're down to twelve hours lads, so if ye don't have yer plates get to it!  As a reminder, twelve is the hour of light ale, ready now in the Officer's Mess!"

The intercom crackles and returns to music.

Every Gnome you see has a mug or stein attached to his belt if not in his hand and actively being quaffed.

All internal hatches have been thrown open so that the smells of cooking can waft everywhere.

Many Gnomes seem to be carrying small crudely-made ceremic plates.
Alveris Alderis
player, 299 posts
Tantric Troubadour
Notary Public
Mon 3 Feb 2014
at 13:15
  • msg #412

Re: The Game

If I were going to try to attack or sabotage us, this is the EXACT time I would choose to do it.

..but hey, I'm on your side, so you've got that going for you.


Alveris drinks heartily of the gnomish ale he's been handed.
Conrad Deepsavior
player, 468 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Feb 2014
at 14:42
  • msg #413

Re: The Game

In reply to Alveris Alderis (msg # 412):

Having studying the sword for long enough (for the moment, at least), Conrad rushes off to collect several plates of regrets.  He pauses near the stack, then grabs the largest one.  Tucking it under his arm, he heads to the makeshift brig.

"Twelve hours out," he says, sliding the biggest plate under the door to Ragnar along with a small marker.  "Anything you'd like taken to the Hammermaster?"
James
player, 472 posts
AKA Rhaveen Blackwood
Mon 3 Feb 2014
at 15:23
  • msg #414

Re: The Game

In reply to Conrad Deepsavior (msg # 413):

You can hear James slurred voice in the din while he sits next to Magni

Sho what do I do with theshe platesh?  I write some kind of regret on them and they get shmashed?

Can I write that I regret my father is an asshole.  I also regret that I was not able to save your brother.

He claps Magni on the shoulder tears in both of their eyes.

They clink glasses.  James hunches over a plate writing in a combination of fey, gnome and common.  Magni looks over his shoulder pointing at passages the fey has written and inquiring.  James takes him on a tour pointing

Thats for my pet badger when I was a young child.  Thats for something I did to my mother.  Thats for a young girl in a tavern at Southport.

Magni points at a long passage in fey.

A shadow crosses James' face.  That one is for me. 

He quickly regains his composure and has a jovial smile again.  They go back to drinking.
Uthor son of Magnusson
player, 349 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 3 Feb 2014
at 15:24
  • msg #415

Re: The Game

Uthor takes the AutoGnome to the code room, pushes the "Sentry" cartridge in, and winds him.

Keep a lookout, Jeeves.  Don't let anybody but me, the C'mmander, or the Cap'n in.

Then, he heads to his bunk, where he sees that Conrad has left a plate.  He sits down and begins to ponder what to write.
GM
GM, 582 posts
Kind and Benevolent
Mon 3 Feb 2014
at 16:06
  • msg #416

Re: The Game

In reply to Uthor son of Magnusson (msg # 415):

Communications Room

The AutoGnome clicks and whirrs and begins to march back and forth in front of the door.  He'll need winding from time to time.

Brig

Ragnar accepts the plate and turns it over in his hands.

"I do have regrets, it's true, but not what you'd think."  He scribbles something on the plate and returns it.

Goshen Son of Kruul

Officer's Mess

Magni toasts James.

"Looks as if you'll need several plates... It's not as bad as all that!  Right now ye got loads of regrets and you're getting drunk.  In a matter of hours you'll just be drunk!"

Shipwide

Gnomish military marches continue to play as the Red Spring turns and makes for the Island.  It will be a few days travel, for now though everyone is focused on the festivities at hand.
James
player, 473 posts
AKA Rhaveen Blackwood
Mon 3 Feb 2014
at 18:24
  • msg #417

Re: The Game

In reply to GM (msg # 416):

As James' plate gets shattered by the hammermaster he squeals in glee.  Afterwords he continues to drink to Modi's memory and lets some of the weight of his burdens go.

The next afternoon he wakes up and blearly staggers over to the infirmary.  He hooks himself up to an IV of fluids and glucose and hits the intercom buttom.

Engineer Sven, please come to the infirmary.
Conrad Deepsavior
player, 469 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Feb 2014
at 19:04
  • msg #418

Re: The Game

In reply to James (msg # 417):

Conrad takes the plate carefully, nodding a Ragnar.

"I didn't expect you'd regret the things I regret about your year, but I'll pass this along. I can't give you the shards afterward, though -- they're basically ceramic knives at that point. Still, I swear to you, it will be smashed."

He sighs and slides a mug of the light ale to the prisoner.

"I won't be back every hour, but I'll try to get you at least one refill.  Do you have a preference?"
GM
GM, 583 posts
Kind and Benevolent
Mon 3 Feb 2014
at 19:16
  • msg #419

Re: The Game

In reply to Conrad Deepsavior (msg # 418):

Ragnar accepts the mug gratefully.

"Beggars can't be choosers, right?  You've been kind, Sir, and I appreciate you treating me fair.  I promise that, when our fortunes are reversed, I'll do the same for you."
GM
GM, 584 posts
Kind and Benevolent
Mon 3 Feb 2014
at 20:22
  • msg #420

Re: The Game

In reply to GM (msg # 419):

As the time rolls past toward midnight, each hour gives way to increased fervor.  The drinks too, as is tradition, become stronger.  Beers give way to raging ciders which give way to wines, port and finally a fiery mixture of rum and increasingly less water and spice.

At each hour, the music grows louder.  With a few hours left, the food is brought out and people begin to eat.  It is hearty, greasy and spicy, everything being eaten with the hands or soaked into hunks of thick bread.  Indeed, nobody even sits, the benches being drawn up under the table to make room.
Alveris Alderis
player, 300 posts
Tantric Troubadour
Notary Public
Mon 3 Feb 2014
at 20:53
  • msg #421

Re: The Game

In reply to GM (msg # 420):

Wearing nothing but his tactical loin cloth and helmet, a wine soaked Alveris cheers heartily on with the Gnomes

"I'll say this for you guys. You know how to throw a party."

Alveris looks down at his plate, bare and undocumented unlike all the others. Some would think him a party pooper, but in his heart, Alveris knows one thing no one else on this sub does.

How to live a life without regret.
Conrad Deepsavior
player, 470 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Feb 2014
at 21:06
  • msg #422

Re: The Game

In reply to Alveris Alderis (msg # 421):

Conrad brings Ragnar a bit of food, bread, and some spiced rum throughout the evening, and sets his plate in the smashing stack -- but not before writing down the name to check on later.

He also writes a few things down on his plate, sliding it into the middle of the stack so none have a chance to read them.
GM
GM, 585 posts
Kind and Benevolent
Tue 4 Feb 2014
at 18:53
  • msg #423

Re: The Game

In reply to Conrad Deepsavior (msg # 422):

In the final hours before midnight, the music is drowned out by Gnomish voices in a (more or less) chorus.  Endless drinking songs punctuated by drinking while the stack of plates grows higher on the table.

Finally, Olek Longthrow himself appears.  It is clear that, though he hasn't been part of the crews revelry, he has been availing himself of the traditional drink in his Quarters none the less.

He wears ornamental armor made of small leather plates each inscribed with images of hammers.

He smiles drunkenly as he seizes the ceremonial hammer and makes a big show of hefting hit in two hands.

The crew being to chant "SMASH! SMASH SMASH!".  Olek lets their voices rise until the entire submarine is ringing with it, then he swings the hammer over his head into the first pile of plates, nearly sundering the table in the process.  Bits of ceremic, wood, and some innocent drinks go flying in all directions.

Everyone cheers, hoots and hollers as Olek finishes the work of smashing the rest of the plates.

The extras, as well as larger pieces that evaded a hammerous fate, are seized up and thrown at one another like porcelain snowballs.  The Fey duck and weave while the Gnomes wade into the frey.  None escape without a scratch or a bruise (or two).

When there is nothing left to throw, the Gnomes break into small groups and run about the ship hooting and hollering to ring in the new year to every corner of the Red Spring.

Several hours later, more or less everyone is passed out and yet another Gnomish New Year has come and gone.
James
player, 474 posts
AKA Rhaveen Blackwood
Tue 4 Feb 2014
at 20:37
  • msg #424

Re: The Game

In reply to GM (msg # 423):

James awakes to the eerily silent submarine.  He has a bruise on his arm and chest from getting hit with a plate and small cuts down his arms and one on his leg.  He winces in pain with the memory of the nettlesnakes still relatively fresh in his memory.

He looks around his surroundings... hes barefoot and in the mess.  Shards of crockery are strewn around floor.  A gnome sleeps in the corner propped up by the wall.  He gets up and dusts himself off, nearly falling down from the splitting headache that hit him as soon as he reached his full height.

He groans and stretches.  The gnome in the corner stirs and then farts loudly.  James jumps at the sound.  He carefully navigates his way through the torn up peices of pottery, cutting himself a  few times in the process.  He picks his way down a hall littered with the bodies of sleeping gnomes.  As he makes his way to the infirmary he begins hearing the sounds of life on the submarine.

He limps into the infirmary and cleans his feet off, and hastily bandages them.  He also gives himself an IV with a saline drip to help rehydrate himself.  He lays back down recounting the events of the evening.  The joy with which Magni threw a plate at his head.... His joy when he was able to duck it and watch it hit Connie.  The feeling of relief as the plates full of regrets were smashed.

....Alveris.... with nothing on his plate.  Smiling.  How does he do it?  I'd ask him, but I think that I may get more than I bargained for and no real answer.

He dozes off momentarily feeling the cool hydration of the fluid rush relief into his body.  When he awakes from his slumber he walks over to the intercom system.

Engineer Sven please report to the infirmary at your earliest convenience.  Engineer Sven.

He lays back down on a gurnee
This message was last edited by the player at 20:39, Tue 04 Feb 2014.
Uthor son of Magnusson
player, 350 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 4 Feb 2014
at 21:40
  • msg #425

Re: The Game

Uthor rubs his head.  He drank moderately but still feels some of the aftereffects.  Upon hearing Sven's name called on the intercom, he sets out to the Infirmary as well.

He might be able to help me with a project...
Alveris Alderis
player, 301 posts
Tantric Troubadour
Notary Public
Tue 4 Feb 2014
at 23:08
  • msg #426

Re: The Game

In reply to Uthor son of Magnusson (msg # 425):

Alveris, growing increasingly bored with his surroundings, as a flight of his fancy is want to do, decides to depart.

Time to go looking for trouble. I wonder where Jamie is. Probably in the infirmary. Getting his wounds licked, like a baby. When someone licks my wounds, they're the one who gets wounded. By my..


Alveris completes the graphic metaphor as James's voice comes over the intercom.

It hurts how prescient I am. It really does.


A clear look of mischief on his face, Alveris bounds off for the infirmary, or wherver someone tells him he can't go.
Conrad Deepsavior
player, 471 posts
Naval Officer
Well-meaning Lunkhead
Wed 5 Feb 2014
at 05:01
  • msg #427

Re: The Game

In reply to Alveris Alderis (msg # 426):

Conrad spends the morning nursing a hangover and planning the funeral for Modi with Magni's help.  Bodies just don't keep well, especially at sea, and it was the first thing he wanted off his chest in the new year.

The island was a close second, and Ragnar was a distant third.
GM
GM, 587 posts
Kind and Benevolent
Wed 5 Feb 2014
at 12:53
  • msg #428

Re: The Game

In reply to Conrad Deepsavior (msg # 427):

While James lies back in a gurney, Uthor, Alveris... and finally Sven, stumble in.

"Whattaya want ya twice-hanged priss?"

Clearly Sven 'partied hardy' last night...
Alveris Alderis
player, 302 posts
Tantric Troubadour
Notary Public
Wed 5 Feb 2014
at 13:15
  • msg #429

Re: The Game

In reply to GM (msg # 428):

I'm just excited to have set out for my destination and actually arrived here. I've been having a lot of parallel universe/lost time/secret sexy encounters lately, and it's messing with what was already a pretty tenuous grasp on reality.

..How's things going in here?

GM
GM, 589 posts
Kind and Benevolent
Wed 5 Feb 2014
at 18:39
  • msg #430

Re: The Game

In reply to Alveris Alderis (msg # 429):

"That be as it may," Sven continues, rubbing his sore eyes with greasy hands.

He gazes at James with a look that could weld steel.
James
player, 475 posts
AKA Rhaveen Blackwood
Wed 5 Feb 2014
at 19:53
  • msg #431

Re: The Game

In reply to GM (msg # 430):

James jumps up at the curse from Sven.  He surruptitiously pulls the IV out of his arm and wanders over to a beaker of evil dark red looking liquid.

Thanks for coming Sven, I would let you rest but time is short and I need your help.  I a request... and a reagent for yout play with.  Maybe Alveris and Uthor have some ideas.  I'm glad you guys have come.

James outlines the properties of the nova fruit laced wine and discusses the potential weaponization therein.  He also describes the attempt to make a wrist/arm loaded syringe dispenser to make for easy deployment of syringes into the hand.  He also asked about potentially creating a weaponized version of it.

We have faced an extreme amount of aggression in supporting the mission of this vessel and I would like to have some more defenses and offense around me.  I've though of dipping/baking poison onto weapons, syringes for use in combat and arrows with vial designed to break on impact with a target.  Do any of you have an idea of ways we can utilize this?

I can make as much of it as you need.

This message was last edited by the player at 19:53, Wed 05 Feb 2014.
GM
GM, 590 posts
Kind and Benevolent
Wed 5 Feb 2014
at 20:11
  • msg #432

Re: The Game

In reply to James (msg # 431):

"Firstly," Sven begins, ticking off on stumpy fingers, "tiz too early fer your crazy ideas.  Secondly, poison is a terrible way't die, n a terribler way't kill a Gnome.... person.  It's dangerous an I don't want'ta mess with it!  Finally, why can't you Fey do anythin' the practical way?  I'cn make a gun that'd fire those there syringes just fine, use'th same thing to hunt Boar-po's back home.  No sense'n reinventing th'wheel!"
This message was last edited by the GM at 21:16, Wed 05 Feb 2014.
James
player, 476 posts
AKA Rhaveen Blackwood
Wed 5 Feb 2014
at 22:18
  • msg #433

Re: The Game

In reply to GM (msg # 432):

James claps Sven on the shoulder and smiles broadly.

My friend... its never too early for crazy ideas.  Alveris back me up on this.  I would need a gun that can be shot by someone like me, a basic gun, not a repeater.  I would still like an item to swap out for syringes in close combat....

he points at Uthors contraption.

...You are correct, poison is a terrible way to die but after what I've seen on this trip I think its a better way to die than what we have seen them subjected to. 
This message was last edited by the player at 22:18, Wed 05 Feb 2014.
Alveris Alderis
player, 303 posts
Tantric Troubadour
Notary Public
Thu 6 Feb 2014
at 00:27
  • msg #434

Re: The Game

In reply to James (msg # 433):

It's the nature of anthrocentrism. Everyone thinks their race and their way is the only way and the best way. Not always in a violent way, but in a conceptual way.

For Captain Olek, there's no need to engineer what you're discussing, or even conceive of it, because in his mind, he's already got the solution - a perfectly functional gun.


(twirling the girls)

And I've of a mind to not ask him for one when I've got these perfectly beautiful ladies.

It's what makes the humans so dangerous, and their involvement in all of this so troublesome. They are amalgams of culture, and they adapt.

I don't like when the rules of the games change. Which is why, and it figuratively kills me to ask you about this, I need your help in going down and talking to Ragnar.

Magneto helmet is becoming disproportionately unusual to awesome, and not in the good direction.

GM
GM, 591 posts
Kind and Benevolent
Thu 6 Feb 2014
at 12:14
  • msg #435

Re: The Game

In reply to Alveris Alderis (msg # 434):

Infirmary

Sven raises one brow "my help eh?  Allright'll do it, but outta curiosity more'n anything and so's I can tell you 'I told ya so' later when you figure out that helmet's as bad an idea as I think."

He picks up James' wrist-shooter and a syringe, muttering something about 'engineering school' and 'children with their toys' but he takes them and walks off with Alveris.

Cargo Hold/Brig

You (and whoever follows) find Ragnar still sleeping in his cell.
James
player, 477 posts
AKA Rhaveen Blackwood
Thu 6 Feb 2014
at 13:28
  • msg #436

Re: The Game

In reply to GM (msg # 435):

James will follow along.  When Sven fixes him with a steely glare and mutters about children James gives him a broad endearing smile.

in fey:

What do you think that sword we found does?
Uthor son of Magnusson
player, 351 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 6 Feb 2014
at 13:33
  • msg #437

Re: The Game

Uthor follows the group to the Cargo Hold.
James
player, 478 posts
AKA Rhaveen Blackwood
Thu 6 Feb 2014
at 17:13
  • msg #438

Re: The Game

In reply to Uthor son of Magnusson (msg # 437):

In common

Ultron, do you have any other ideas of how we could weaponize the poison?  we have a needle gun (GET IT?! NERD ALERT HISTORICAL REFERENCE)and the ability to switch them out easily; do you have any ideas for how to distribute the poison?
Uthor son of Magnusson
player, 352 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 6 Feb 2014
at 18:21
  • msg #439

Re: The Game

Bein' entirely honest, I'm not sure how much it'd help against those things anyway.  I don't know if they work like normal people anymore.  The quickloader is probably enough.
Alveris Alderis
player, 304 posts
Tantric Troubadour
Notary Public
Sat 8 Feb 2014
at 18:56
  • msg #440

Re: The Game

In reply to Uthor son of Magnusson (msg # 439):

Alveris makes his way toward Ragnar, hoping against hope that his otherwise awesome headpiece lets him arrive in one piece.
GM
GM, 592 posts
Kind and Benevolent
Sat 8 Feb 2014
at 19:17
  • msg #441

Re: The Game

In reply to Alveris Alderis (msg # 440):

Without faltering, Alveris walks directly at the prison bars.  Just before hitting them, he flickers out of existence.

About ten seconds later, he reappears inside the cell.
Alveris Alderis
player, 305 posts
Tantric Troubadour
Notary Public
Sat 8 Feb 2014
at 19:26
  • msg #442

Re: The Game

In reply to GM (msg # 441):

Listen up, Ragnar.

Alveris takes out the girls, twirling them menacingly.

Ever since I put this helmet on, I've been phasing through walls, jumping in and out of reality, seeing weird shit, and apparently, I can shoot lightning from my mind.

I need to know everything you know about what in the name of fuck this helmet does, and I need to know now.

And you should rest very assured, there will be tangible consequences if I don't like your answers.

GM
GM, 593 posts
Kind and Benevolent
Mon 10 Feb 2014
at 03:05
  • msg #443

Re: The Game

In reply to Alveris Alderis (msg # 442):

Raqnar comes to with a snort.  At first he doesn't seem surprised to see they Fey, but when he notices everyone else outside while they are both locked in, he rubs his eyes and a look of surprise is revealed.

"The helmet?  What makes you think I know anything about it?  I told you all, I saw an opportunity to help my compatriots and I took it.  Ask THEM what it is!"
Alveris Alderis
player, 306 posts
Tantric Troubadour
Notary Public
Mon 10 Feb 2014
at 03:11
  • msg #444

Re: The Game

In reply to GM (msg # 443):

Alveris takes his knife, drawing it slowly across Ragnar's palm, before sliding the tip of each of the girls under his thumbnails.

"Survey Says- that's not the answer we were looking for.

Last Chance. What do you know about the helmet- and I better like your answer if you're not interested in watching me pop your thumbnails off like pogs.
"
James
player, 480 posts
AKA Rhaveen Blackwood
Mon 10 Feb 2014
at 13:10
  • msg #445

Re: The Game

In reply to Alveris Alderis (msg # 444):

James clears his throat in fey:

Uhhh Alveris... the nova fruit.
This message was last edited by the player at 13:10, Mon 10 Feb 2014.
GM
GM, 594 posts
Kind and Benevolent
Tue 11 Feb 2014
at 13:07
  • msg #446

Re: The Game

In reply to James (msg # 445):

Ragnar yelps in pain and retreats to the far side of the cell.

"Back off you giant, pigheaded narcissist!  I'm not telling you a damned thing and I won't be mistreated by the likes of a Fey!  I demand to talk to a Gnome!  I..."

Ragnar reels and nearly collapses, finally coming to rest on one knee with his hand on the wall.

"What.... what did you do?"
James
player, 481 posts
AKA Rhaveen Blackwood
Tue 11 Feb 2014
at 14:14
  • msg #447

Re: The Game

In reply to GM (msg # 446):

James hisses quietly

You know those barrels of poison wine you are sitting on?  You know why Alveris' knives are suddenly blood red?  Thats a poison derived from the wine.  I'mgoing to go see what I can do, but its at a minimum going to hurt like hell.  I recommend you tell him what he wants to know or I'm going to take my sweet time getting the medicine into you. (Intimidate 1, crit fail)

The James face is pouring sweat and he is digging in his pouch for a syringe of something.  Its plain that he is very concerned for the safety of the patient.

With that James sprints out of the room grabs some meds from the sick bay and runs back into the brig.
GM
GM, 595 posts
Kind and Benevolent
Tue 11 Feb 2014
at 15:28
  • msg #448

Re: The Game

In reply to James (msg # 447):

"Poison?  Bastards...."

Ragnar steadies himself though he looks rather pale.

"What makes you think I know anything anyhow?  It's Ancient magic, do I look like an Ancient One to you?"

It's impossible to tell exactly what, but it seems like he's hiding... something.
Alveris Alderis
player, 308 posts
Tantric Troubadour
Notary Public
Tue 11 Feb 2014
at 17:44
  • msg #449

Re: The Game

In reply to GM (msg # 448):

You look like someone who knows more than he's saying. But what do I know, I'm just a dumb Fey with a bunch of poisoned knives.

And you've still got SIGNIFICANTLY more fingernails for me to explore under.


[Intimidate 5, plus whatever from James at least trying]

So are you going to tell me what you know about this helmet and its origins, or are we going to do this the fun way?
Uthor son of Magnusson
player, 353 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 11 Feb 2014
at 17:58
  • msg #450

Re: The Game

So, Sven.  I have a project for you.  We found something very dangerous on that ship, something none of us should be touching.  I want to build a compartment into the AutoGnome that can hold these kinds of things.  Needs to be strong, though.  Might need to use some reactor shielding material or something.  If we run across anything else like that, we can let the AutoGnome carry it for us instead of risking ourselves.

What do you say?

GM
GM, 596 posts
Kind and Benevolent
Tue 11 Feb 2014
at 19:15
  • msg #451

Re: The Game

In reply to Uthor son of Magnusson (msg # 450):

Sven raises a bushy eyebrow.  "What kinda dangerous?  Somethin so dangerous you wanna rip my reactor shielding out, I should know about it!  Radioactive?  Poisonous?  Toxic? Acidic?"


Ragnar growls at Alveris.  "You Fey, no respect for the chain of command, or secrets or the concept of 'need-to-know' information.  I told you I'm a spy, not a bloody artificer!  All I know is that Comm. Schtock's engineers want it, something to do with 'design assistance'.  That's all I know."
Uthor son of Magnusson
player, 354 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 11 Feb 2014
at 20:10
  • msg #452

Re: The Game

I figure we could use some of the spare shielding, the stuff set aside for repairs.  And worse than all those.  Cursed.
GM
GM, 597 posts
Kind and Benevolent
Wed 12 Feb 2014
at 00:48
  • msg #453

Re: The Game

In reply to Uthor son of Magnusson (msg # 452):

Sven sucks in breath through his filthy mustache.

"Cursed eh?  Hmmmm, reactor shieldin'll do little, though it may keep away pryin eyes."  He draws a gloved hand through his beard.  "Aye that automaton is a wonder isn't it?  Been meaning ta take a looksee at it since it came aboard.  Far as the curse is concerned, Cold Iron is the best but it's nasty stuff.  Tell ya what, bring that machine here and I'll give it a try."
Uthor son of Magnusson
player, 355 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 12 Feb 2014
at 02:09
  • msg #454

Re: The Game

In reply to GM (msg # 453):

I'll be glad to lend a hand.  Whatever you think will work best.

Uthor, Jeeves, and Sven proceed to the workshop, locking the door to keep out distractions.

[Engineering (Aid) 5]
Alveris Alderis
player, 309 posts
Tantric Troubadour
Notary Public
Wed 12 Feb 2014
at 15:18
  • msg #455

Re: The Game

Alveris deliberately pricks Ragnar with the poison laced blades, and waits to see the gnome has become appropriately unconscious.

Well that was less helpful than expected. James, I don't suppose you speak any Ancient Feyic tongues or recognize these symbols, or have an idea of who within our various organizations of whimsy and deceit might?
GM
GM, 599 posts
Kind and Benevolent
Wed 12 Feb 2014
at 16:31
  • msg #456

Re: The Game

In reply to Alveris Alderis (msg # 455):

Brig

Ragnar fights back, but he's too weak to be effective.  Although he takes some bumps and bruises, Alveris is able to jab him enough that he passes out for the time being.

Engineering

There is lots of banging.
Conrad Deepsavior
player, 475 posts
Naval Officer
Well-meaning Lunkhead
Wed 12 Feb 2014
at 16:36
  • msg #457

Re: The Game

In reply to GM (msg # 456):

Conrad's voice sounds over the PA, rattling off a list of names.  The announcement ends with "...<long list of other names>, Uthor, Alveris, and James, report to the bridge."
This message was last edited by the player at 16:36, Wed 12 Feb 2014.
Uthor son of Magnusson
player, 356 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 12 Feb 2014
at 16:45
  • msg #458

Re: The Game

In reply to Conrad Deepsavior (msg # 457):

Uthor leaves Sven to work, rushing to the bridge.
Alveris Alderis
player, 310 posts
Tantric Troubadour
Notary Public
Wed 12 Feb 2014
at 17:30
  • msg #459

Re: The Game

In reply to Uthor son of Magnusson (msg # 458):

What fortuitous timing. James, to the bridge!
James
player, 482 posts
AKA Rhaveen Blackwood
Wed 12 Feb 2014
at 17:59
  • msg #460

Re: The Game

In reply to Alveris Alderis (msg # 459):

James runs from the infirmary and almost into Alveris.

How is Rags?  The poison?  He needs me...
Alveris swoops him up in a torrent of words assuring him that Rags is fine, just unconscious.

James and Alveris walk into the bridge together.
Conrad Deepsavior
player, 476 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Feb 2014
at 04:44
  • msg #461

Re: The Game

In reply to James (msg # 460):

Conrad is standing on the bridge, hands clasped behind his back as he stares out into the watery depths.  The helmsman and the navigator both look grim.

"The Captain has seen fit to interrogate our entire crew in search of Changeling operatives," Conrad says as the named crewmen enter.  "The navigator and helmsman are clean, as am I.  You three are next..."

He motions to a small room set aside for the purpose.

"Who's first?"

A dark thought crosses his mind, one he keeps it to himself.

But what about the Captain himself?
This message was last edited by the player at 13:39, Thu 13 Feb 2014.
Uthor son of Magnusson
player, 357 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 13 Feb 2014
at 05:43
  • msg #462

Re: The Game

Changelings on here?  But how could he tell?  Guess I'll go on ahead then.

Uthor approaches the Captain's chambers.
Conrad Deepsavior
player, 477 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Feb 2014
at 13:44
  • msg #463

Re: The Game

In reply to Uthor son of Magnusson (msg # 462):

Conrad follows Uthor into the room, shutting the door behind him. It's more a broom closet than anything else, but nothing currently occupies it but a small table, upon which is a large mug filled with an amber liquid.

"What you see before you is Brandywine, distilled to its maximum strength.  It's been formulated to leave gnomes more than a little drunk after just 8 ounces, and less hearty species unable to stand after merely 12.  This batch is also designed to metabolize quickly for gnomes, and very slowly for anyone else, which means a gnome would feel fine in a few minutes, while a Changeling would be impaired for hours."

"What you see before you is 20 ounces -- enough to drop any Changeling to the deck from alcohol poisoning.
"

He motions to the mug.

"Drink."
This message was last edited by the player at 13:45, Thu 13 Feb 2014.
Uthor son of Magnusson
player, 358 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 13 Feb 2014
at 14:05
  • msg #464

Re: The Game

In reply to Conrad Deepsavior (msg # 463):

Uthor does some test-related stuff.

[OOC]On an iPad, which doesn't like private dialogue.  Will update when I get to a proper computer.  Post added below.[/OOC]
This message was last edited by the player at 16:56, Thu 13 Feb 2014.
Alveris Alderis
player, 311 posts
Tantric Troubadour
Notary Public
Thu 13 Feb 2014
at 15:20
  • msg #465

Re: The Game

In reply to Uthor son of Magnusson (msg # 464):

You also know we're not allowed to lie. Changelings are. You could be much more elegant about this..

Conrad Deepsavior
player, 478 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Feb 2014
at 15:34
  • msg #466

Re: The Game

In reply to Alveris Alderis (msg # 465):

"I used to think that, too," Conrad says, narrowing his eyes slightly at Alveris.  "But then I learned it's hogwash.  It's your promises you can't break, and those are very different things. And if you're a Changeling, you're not bound to even that quirk. I can't really test that because, if I make you break a promise and you're really a Fey, you'll shrivel up and die. If it only gave you a bloody nose or something, we could work with that... but my expertise is somewhat limited.  Military command structures, killing things, and drinking top the list."

He offers a mug to Alveris and James in turn.

"I have it on good authority that this won't be enough to kill a Fey -- deceptively, you have a slightly hardier constitution than the Changelings.  Feeling thirsty?"
This message was last edited by the player at 15:36, Thu 13 Feb 2014.
James
player, 483 posts
AKA Rhaveen Blackwood
Thu 13 Feb 2014
at 15:35
  • msg #467

Re: The Game

In reply to Alveris Alderis (msg # 465):

If its designed to be metabolized by gnomes, I'm intrigued to hear about your feat of bioengineering that does this, I'm not a gnome... simple as that.  I will suffer the same effects as a changeling would as your test simply designates gnome or not.

I'm still dubious of the efficacy of the racially based metabolization of the beverage... have you tested this?  On Rags maybe?


James eyes the mug suspiciously
This message was last edited by the player at 15:35, Thu 13 Feb 2014.
Conrad Deepsavior
player, 479 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Feb 2014
at 15:38
  • msg #468

Re: The Game

In reply to James (msg # 467):

Conrad blinks at James for a moment.

"You'd have to ask my father, who designed the brew, and my brother, who perfected the distillation process.  I just know how to work the machine that makes it..."

He grins slightly.

"Nervous?"
This message was last edited by the player at 15:39, Thu 13 Feb 2014.
James
player, 486 posts
AKA Rhaveen Blackwood
Thu 13 Feb 2014
at 15:41
  • msg #469

Re: The Game

In reply to Conrad Deepsavior (msg # 468):

Fuck yes I am.  Your asking me to drink what amounts to poison, distilled by some mythical process that hasn't even been tested.  Have your brother and father ever met a fey?I could lose thousands of years of life due to drinking that much of that mess.

Alveris help me here.

Conrad Deepsavior
player, 481 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Feb 2014
at 15:51
  • msg #470

Re: The Game

In reply to James (msg # 469):

"It was tested extensively on POW-- er, willing volunteers of all races.  My father was a powerful man with many allies."

He nods toward the mug.

"If you don't drink, James, I'm afraid I'll have to consider you a prime suspect...the consequences of which could take away, quite literally, all the years of your life."
James
player, 488 posts
AKA Rhaveen Blackwood
Thu 13 Feb 2014
at 15:51
  • msg #471

Re: The Game

In reply to James (msg # 469):

While Uthor and Connie are in the closet James and Alveris speak quietly in fey.
GM
GM, 602 posts
Kind and Benevolent
Thu 13 Feb 2014
at 18:01
  • msg #472

Re: The Game

In reply to James (msg # 471):

(OOC: Clarifying Post)

Conrad leads Uthor into the makeshift interrogation room, leaving Alveris and James to chat.

The door is closed and sealed with only those two Gnomes inside.

The Fey are together outside the room near the Helm.

Captain Olek Longthrow is somewhere else in the ship.
This message was last edited by the GM at 18:38, Thu 13 Feb 2014.
Alveris Alderis
player, 312 posts
Tantric Troubadour
Notary Public
Thu 13 Feb 2014
at 21:34
  • msg #473

Re: The Game

In reply to GM (msg # 472):

We've got medical facilities on the ship. Couldn't you just do a blood sample?

Changelings assume a shape, they don't assume blood patterns. For fuck's sake, you're gnomes. Why don't you apply a little science?


This message was last edited by the GM at 03:26, Fri 14 Feb 2014.
Uthor son of Magnusson
player, 361 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 13 Feb 2014
at 21:44
  • msg #474

Re: The Game

The proceedings proceed further.


[OOC]I thought Olek was in the room, but he's not.  Response updated to remove questions addressed to him.[/OOC]
Conrad Deepsavior
player, 482 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 15:25
  • msg #475

Re: The Game

In reply to Uthor son of Magnusson (msg # 474):

Behind closed doors...
This message was last edited by the player at 15:25, Fri 14 Feb 2014.
Uthor son of Magnusson
player, 362 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 15:32
  • msg #476

Re: The Game

Continuing...
Conrad Deepsavior
player, 483 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 15:43
  • msg #477

Re: The Game

In reply to Uthor son of Magnusson (msg # 476):

More talking
Uthor son of Magnusson
player, 363 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 15:57
  • msg #478

Re: The Game

Blah blah blah
Conrad Deepsavior
player, 484 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 16:12
  • msg #479

Re: The Game

In reply to Uthor son of Magnusson (msg # 478):

Stuff and things.

"
Uthor son of Magnusson
player, 364 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 16:18
  • msg #480

Re: The Game

And other things.
Conrad Deepsavior
player, 485 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 16:43
  • msg #481

Re: The Game

In reply to Uthor son of Magnusson (msg # 480):

Communication continues.
Uthor son of Magnusson
player, 365 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 17:37
  • msg #482

Re: The Game

In reply to Conrad Deepsavior (msg # 481):

Conversation continues.
Conrad Deepsavior
player, 486 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 17:51
  • msg #483

Re: The Game

In reply to Uthor son of Magnusson (msg # 482):

Yackity Yack.
Uthor son of Magnusson
player, 366 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 18:06
  • msg #484

Re: The Game

Talking back.
Conrad Deepsavior
player, 487 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Feb 2014
at 21:44
  • msg #485

Re: The Game

In reply to Uthor son of Magnusson (msg # 484):

More conversation.
Uthor son of Magnusson
player, 367 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Feb 2014
at 21:48
  • msg #486

Re: The Game




Uthor opens the door and faces the fey, swaying slightly.

The *hic* C'mmander wants you in there next.  One at a *hic* time.  You decide who's first.

He walks off to the workshop to check in on Sven.  As he leaves, he staggers slightly.
This message was last edited by the player at 21:50, Fri 14 Feb 2014.
Alveris Alderis
player, 313 posts
Tantric Troubadour
Notary Public
Sat 15 Feb 2014
at 00:15
  • msg #487

Re: The Game

In reply to Uthor son of Magnusson (msg # 486):

Absolutely not. We both refuse.
Uthor son of Magnusson
player, 368 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 15 Feb 2014
at 04:03
  • msg #488

Re: The Game

Uthor turns on his ankle, having some difficulty with the task, and thrusts a finger toward Alveris.

C'mmander says it's... *hic* ...an order.
Alveris Alderis
player, 314 posts
Tantric Troubadour
Notary Public
Sat 15 Feb 2014
at 15:19
  • msg #489

Re: The Game

In reply to Uthor son of Magnusson (msg # 488):

I've got his order right here.

James and I aren't risking our lives to prove our loyalty, anymore than we already have. Find another way.

Uthor son of Magnusson
player, 369 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 15 Feb 2014
at 17:11
  • msg #490

Re: The Game

Take it up with the C'mmander...

Uthor staggers off properly this time.
Alveris Alderis
player, 315 posts
Tantric Troubadour
Notary Public
Sat 15 Feb 2014
at 18:17
  • msg #491

Re: The Game

In reply to Uthor son of Magnusson (msg # 490):

Let's go Jamie.



Alveris saunters angrily into the next room.

We have almost died multiple times for every member of this crew, and now you question our loyalties, and tell us the only way to prove ourselves is to potentially risk our lives again?

Tell me Conrad, where do your allegiances lie, and what is the price of your loyalty? How many times must I fight by your side, kill by your side, and nearly die by your side before you begin to believe I am not here to hurt you?

Do either Jamie or I truly strike you as the sort with master plots or intentions?

I am the fuck up red headed step child of the Fey court, sent here because they had an interest in ensuring this mission was as unsuccessful and humor inducing as possible.

We are your allies, and we have risked our lives multiple times in proving so to you.


Alveris drinks deeply from the presented liquid.

Your distrust has a price Commander. We are no longer allies. You have made that clear. This is a business transaction, and we intend to see it to its completion.  And then we will part ways, never to speak again. You had a chance, this crew had a chance, to bridge our cultures in a meaningful way. To develop new allegiances, and maybe, just maybe, expose some dark corruption and scandal along the way.

Fuck you Commander, and take your helmet back too.

I've had enough of Gnomish pride and good will for one day.

Conrad Deepsavior
player, 488 posts
Naval Officer
Well-meaning Lunkhead
Sat 15 Feb 2014
at 21:19
  • msg #492

Re: The Game

In reply to Alveris Alderis (msg # 491):

Conrad blinks at Alveris's diatribe, surprised.

"I am bound to follow my orders, Alveris. I do not apologize for that, though I do regret that in doing so you have become offended at gnomes generally and myself in particular."

He begins to say something else, then stops himself.

"I will tell the Captain that he has no reason to distrust you, as I had hoped to be able to do. Thank you for your cooperation.
"

Conrad narrows his eyes slightly.

"But this is not a business transaction for me, fey.  This is my LIFE we're talking about.  The command structure, the military apparatus, the Empire... these are not things I can walk away from, any more than you could separate yourself from your thrice-damned pride."

"How much do you think I've bled for the Empire?  Do you think I was not similarly tested by the Captain himself? I've sacrificed more than you know, and I'd gladly do it again."

He slams the wall with his fist.

"Maybe if you didn't piss off an entire race of shapeshifting slaves so much that they could potentially be infiltrating the crew, we wouldn't be in this mess. But the orders were to test the crew, and that's exactly what I'm doing. It has nothing to do with you specifically.  If doing my duty is enough to lose your friendship, I fear that is a price I must pay."
This message was last edited by the player at 21:22, Sat 15 Feb 2014.
Alveris Alderis
player, 316 posts
Tantric Troubadour
Notary Public
Sat 15 Feb 2014
at 23:15
  • msg #493

Re: The Game

In reply to Conrad Deepsavior (msg # 492):

*hic*

I was unaware your promotion to full Commander and surname had given you a masters degree in diplomatic relations.

Because there aren't complex socioeconomic issues at play here.

Fuck you Conrad. You made your bed. And you can lie in it.

Conrad Deepsavior
player, 489 posts
Naval Officer
Well-meaning Lunkhead
Sat 15 Feb 2014
at 23:17
  • msg #494

Re: The Game

In reply to Alveris Alderis (msg # 493):

"You act like this is my fault. If you want diplomacy, go talk to a diplomat. I am not nor have I ever been good with words. You can't break promises, and I cannot disobey orders."

He turns to James.

"And what about you?"
This message was last edited by the player at 03:43, Sun 16 Feb 2014.
James
player, 490 posts
AKA Rhaveen Blackwood
Mon 17 Feb 2014
at 13:06
  • msg #495

Re: The Game

In reply to Conrad Deepsavior (msg # 494):

What happens if I refuse?  Do you really fancy going through this mission with precisely 0 medics?  Or are you going to let Rags back to do your healing?


He pauses looking carefully at Alveris.  He speaks softly in fey


He then straightens confidently.

I will take Alveris to the infirmiry for observation.  Make sure that you indeed have not killed him.  I will then render my decision.  Test the other crew members first.

With that James props Alveris up and heads off to the infirmary.  He observes him through his recovery.
This message was last edited by the player at 13:07, Mon 17 Feb 2014.
GM
GM, 603 posts
Kind and Benevolent
Mon 17 Feb 2014
at 13:36
  • msg #496

Re: The Game

In reply to James (msg # 495):

Alveris is a good way toward being shitfaced, but otherwise appears OK.

Conrad invites crewmen into his interrogation room one by one and soon the crew are probably more drunk than they should be.
Conrad Deepsavior
player, 490 posts
Naval Officer
Well-meaning Lunkhead
Mon 17 Feb 2014
at 16:10
  • msg #497

Re: The Game

In reply to GM (msg # 496):

Conrad deals with one of the crewmen.
GM
GM, 604 posts
Kind and Benevolent
Mon 17 Feb 2014
at 16:56
  • msg #498

Re: The Game

In reply to Conrad Deepsavior (msg # 497):

The crewman is with Conrad.
Conrad Deepsavior
player, 491 posts
Naval Officer
Well-meaning Lunkhead
Mon 17 Feb 2014
at 17:00
  • msg #499

Re: The Game

In reply to GM (msg # 498):

Conversations continue.
Alveris Alderis
player, 317 posts
Tantric Troubadour
Notary Public
Tue 18 Feb 2014
at 00:48
  • msg #500

Re: The Game

In reply to Conrad Deepsavior (msg # 499):

I'm fine. Wasn't anything but a strong brandy. I just..

I expected more from Conrad.

It's us an them now James. If we're going to get out of this alive, we have to stick together.

Blood calls out to blood.

So. We're partners now. Don't be gay about it.

We need to get to that island, get what we came here. And get out of here.

Come to think of it. James. Rhaveen. Where do you plan to go? If and when we get off this submarine, where are you going? What are you doing? I can disappear into 1000 whorehouses in a 1000 cities. That's my life.

But you? What's your plan boy? Have you even thought about your future.

Some unsolicited advice, and take it for what it's worth. When death surrounds you, it's paramount to remember the things in life worth living for. If you don't know where you're going, you don't know what you're fighting for. And a man has to know what he's fighting for.

GM
GM, 605 posts
Kind and Benevolent
Tue 18 Feb 2014
at 03:17
  • msg #501

Re: The Game

In reply to Alveris Alderis (msg # 500):

Conversication.
Conrad Deepsavior
player, 492 posts
Naval Officer
Well-meaning Lunkhead
Tue 18 Feb 2014
at 04:22
  • msg #502

Re: The Game

In reply to GM (msg # 501):

More of the talky talky.
GM
GM, 606 posts
Kind and Benevolent
Tue 18 Feb 2014
at 13:09
  • msg #503

Re: The Game

In reply to Conrad Deepsavior (msg # 502):

Discusication and coverseration.


The last of the crewmen stumbles out of Conrad's makeshift interrogation room, leaving only James...
Conrad Deepsavior
player, 493 posts
Naval Officer
Well-meaning Lunkhead
Tue 18 Feb 2014
at 14:52
  • msg #504

Re: The Game

In reply to GM (msg # 503):

Conrad opens the door as the last gnome exist, then turns his gaze toward James.  He is flushed in the face, and staggers slightly, but seems no worse for the wear.

"James... you are the only member of this crew -- er, resident on this ship -- yet to take this test. Even Alveris took it, though he gave me no end of shit in exchange.  Apparently doing your duty is... is a crime against friendship. Or something."

He wobbles slightly, burps, then shakes his head blearily.

"Seeing as I'm already committed to performing my duty at the cost of my friends, I'm going to need to insist you comply, or I'm going to have to throw you into the brig."

Conrad's face is red, his demeanor angry. You feel fairly confident that flippancy will result in violence.
James
player, 491 posts
AKA Rhaveen Blackwood
Tue 18 Feb 2014
at 19:03
  • msg #505

Re: The Game

In reply to Conrad Deepsavior (msg # 504):

Before Conrad arrives to the infirmary

I don't know where I'm going.  James says genuinely shaken.  I don't even know why I'm here.  Now I'm in the middle of some kind of interracial breakdown with people who I liked.  Why does everyone turn on me?  I'm not even safe with my own family.

He pauses and collects his composure.

I'll follow you.  You are the only person who I have never had any reason not to trust.  Blood calls to blood.  Lets find this mysterious artifact.


Conrad barges into the infirmary red faced and angry.

BLAH BLAH DUTY BLAH SHIP BLAH BLAH TEST NOW BLAH BLAH FIREFACE

The only member?

James states blandly.  A slightly wobbly Alveris behind him.

Has the captain taken his draft?
Conrad Deepsavior
player, 494 posts
Naval Officer
Well-meaning Lunkhead
Tue 18 Feb 2014
at 19:59
  • msg #506

Re: The Game

In reply to James (msg # 505):

Conrad shrugs.

"He's next, then.  After you and Ragnar. But you will go first.  This task has proven... much more taxing than it should have been. As if we were infested with Changelings."

He laughs suddenly, then becomes serious once more.

"Drink, James. It will not harm you unless you are... not what you seem."
James
player, 493 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 00:32
  • msg #507

Re: The Game

In reply to Conrad Deepsavior (msg # 506):

I trust you... as much as I can.  I can't say the same of the captain.  Do Rags first and then I will go with you to test the captain. 

He does not move to touch the brew.

I am what I am and I promise I will drink that with the captain.  If not, then either I'm dead... or I'm obviously a changeling.
This message was last edited by the player at 00:33, Wed 19 Feb 2014.
Conrad Deepsavior
player, 495 posts
Naval Officer
Well-meaning Lunkhead
Wed 19 Feb 2014
at 15:42
  • msg #508

Re: The Game

In reply to James (msg # 507):

"Orders were to test everyone before reporting back. I'm not keen on disobeying such an order.  What does it matter when the Captain takes his test? Suffice it to say he will take it within the hour."
James
player, 495 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 15:55
  • msg #509

Re: The Game

In reply to Conrad Deepsavior (msg # 508):

Is he taking it infront of you or on his own?

You may not be keen on violating that order, I certainly have no problem doing so...


With that James pushes the intercom button.

Captain, congratulations!  Your ship is changeling free.  Please come to the infirmary and have a drink with me.

With that James breathes a prayer and sits back on a gurnee.
This message was last edited by the player at 15:55, Wed 19 Feb 2014.
James
player, 497 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 15:59
  • msg #510

Re: The Game

In reply to James (msg # 509):

Connie prep up two of those vile batches of alcohol.

James says cheerily to the gnome whose face has turned beet red in anger.

in fey:

I'm going to die for this aren't I.
Alveris Alderis
player, 319 posts
Tantric Troubadour
Notary Public
Wed 19 Feb 2014
at 16:10
  • msg #511

Re: The Game

In reply to James (msg # 510):

Alveris shrugs casually

Would you really want to live forever? Colostomy bags look awful.
James
player, 498 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 16:21
  • msg #512

Re: The Game

In reply to Alveris Alderis (msg # 511):

fair enough.
Alveris Alderis
player, 320 posts
Tantric Troubadour
Notary Public
Wed 19 Feb 2014
at 16:45
  • msg #513

Re: The Game

In reply to James (msg # 512):

Besides, it's the moments of uncertainty and hubris that most richly define our masculinity. And in that regard, it's good you've recognized the need for some toning.
Olek Longthrow
NPC, 63 posts
Submarine Captain
Wed 19 Feb 2014
at 21:27
  • msg #514

Re: The Game

In reply to Alveris Alderis (msg # 513):

The intercom crackles to life and you hear the Captain's voice.

My appologies James, I must have missed your pinning ceremony.  What's that, Fey?  You're NOT an Admiral?  Well then, I suppose you'll have to march yourself to the helm rather than order me around on my own ship.  Shame, really.
Conrad Deepsavior
player, 496 posts
Naval Officer
Well-meaning Lunkhead
Wed 19 Feb 2014
at 21:40
  • msg #515

Re: The Game

In reply to Olek Longthrow (msg # 514):

Conrad smirks, grabs the drinks, and heads toward the helm.
James
player, 499 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 22:15
  • msg #516

Re: The Game

In reply to Conrad Deepsavior (msg # 515):

*shrugs and follows to the helm*
James
player, 500 posts
AKA Rhaveen Blackwood
Wed 19 Feb 2014
at 22:18
  • msg #517

Re: The Game

In reply to James (msg # 516):

When he arrives in the helm,

It was more of a friendly request than an order really.  He grins nonchalantly.  He hands the captain a mug from Conrad, takes one himself.

He holds it up for the captain to clink I can't say I like the smell of it but it does the trick.  Cheers!  To a changeling free boat.

He watches the captain to ensure he is drinking.
Conrad Deepsavior
player, 497 posts
Naval Officer
Well-meaning Lunkhead
Wed 19 Feb 2014
at 22:30
  • msg #518

Re: The Game

In reply to James (msg # 517):

Conrad sways slightly, but salutes as decorum dictates.

"I can safely say, sir, that I have now tested every gnome aboard this ship.  Except for the traitor, of course.  I was saving him for last because we know he's not going anywhere."
Alveris Alderis
player, 321 posts
Tantric Troubadour
Notary Public
Thu 20 Feb 2014
at 01:02
  • msg #519

Re: The Game

In reply to Conrad Deepsavior (msg # 518):

Like literally. He's going to be out for at least a few more hours after all the light torture James' abetted earlier.

Boy, you're really having a renegade day. I'm proud.

Olek Longthrow
NPC, 64 posts
Submarine Captain
Thu 20 Feb 2014
at 12:05
  • msg #520

Re: The Game

In reply to Alveris Alderis (msg # 519):

Olek glares at the lot of you, primarily James, then at the cup Conrad handed him.

He sniffs at it, then chugs it down without pause, then burps loudly.

Your move.
This message was last edited by the player at 13:05, Thu 20 Feb 2014.
James
player, 501 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 14:43
  • msg #521

Re: The Game

In reply to Olek Longthrow (msg # 520):

James smiles lightly,

No moves.  This is not a competition captain.  Just a friendly drink between friends

He smiles charmingly.  The captain scowls.  He tries to chug down the drink but can't quite make it winces halfway through.  He pulls the cup from his lips, winces, retches.  He goes back to drinking with only one more episode.  He smacks his lips and sighs.

Connie... is my vision supposed to be going black?

He staggers.  He feels about and find the captain's shoulder.

Alveris tell my family... I was never very fond of them.

His breath rasps and he doubles over sinks to the floor, dry heaves again and slumps over motionless.

Conrad in his addled state takes a step forward to check on James placing a hand on his shoulder.

James opens his eyes, smiles devilishly and winks at Conrad.  He does a handspring to get up and almost nails the landing.  He staggers drunkenly the room spinning arround him and begins to laugh heartily.  The lilting sound echoes through the silent room.

So Captain, your test has accomplished getting your entire crew simultaneously drunk; and has proven one of two things; either you are completely 100% changeling free... or the test didn't work.  How confident are you that this test worked?  Should we try some kind of medical examination?

This message was last edited by the player at 14:44, Thu 20 Feb 2014.
Conrad Deepsavior
player, 498 posts
Naval Officer
Well-meaning Lunkhead
Thu 20 Feb 2014
at 14:45
  • msg #522

Re: The Game

In reply to James (msg # 521):

"It worked," Conrad says, shaking his head at James and suppressing a smile.  "What's next?"
This message was last edited by the player at 14:45, Thu 20 Feb 2014.
Olek Longthrow
NPC, 65 posts
Submarine Captain
Thu 20 Feb 2014
at 15:29
  • msg #523

Re: The Game

In reply to Conrad Deepsavior (msg # 522):

Olek is not the slightest bit amused by James' antics, but does seem relieved that they Fey isn't really dead, even if just because it means less cleanup.

Next, this mysterious island everyone is so keen on.  We should be in periscope range tomorrow evening.
James
player, 502 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 15:42
  • msg #524

Re: The Game

In reply to Conrad Deepsavior (msg # 522):

We go and find the human... zombie things, kill them; divvy up the booty and go along our merry way?

He also smiles slyly at Olek

I saw that.  You're happy I'm not dead!  I'm so touched.

He says wiping a tear from his eye.
This message was last edited by the player at 15:43, Thu 20 Feb 2014.
Olek Longthrow
NPC, 66 posts
Submarine Captain
Thu 20 Feb 2014
at 15:45
  • msg #525

Re: The Game

In reply to James (msg # 524):

Olek snorts and stomps off.
Conrad Deepsavior
player, 499 posts
Naval Officer
Well-meaning Lunkhead
Thu 20 Feb 2014
at 15:49
  • msg #526

Re: The Game

In reply to Olek Longthrow (msg # 525):

Conrad's grin fades quickly as he gazes out of the helm's viewport.  He holds the large scimitar, still sheathed, in his hands, and looks down at the ancient runes inscribed thereon from time to time.

"No victories today," he grumbles quietly.  Perhaps he is more intoxicated than he let on, because he does not seem to be talking to anyone in particular.  "Lost friends, gained mysteries. More problems that cannot be solved by punching."

He glances out the viewport again.

"Hopefully that will change once we reach the island."
James
player, 503 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 15:58
  • msg #527

Re: The Game

In reply to Conrad Deepsavior (msg # 526):

He waves at the departing Olek.

Youll miss me when I'm gone.  Love you too!

He decides that gravity has won the battle of the day and plops on the floor his feet straight out infront of him.  He waggles his toes amusing himself.  After a long moment he turns to Conrad.

MayI take a look at that scimitar.  Maybe I can decode some of the writing on it.

He does not stand up just holds out his hand feet still infront of him.
Alveris Alderis
player, 322 posts
Tantric Troubadour
Notary Public
Thu 20 Feb 2014
at 18:47
  • msg #528

Re: The Game

In reply to James (msg # 527):

So we've tested the whole crew? And Ragnar? So there's no changelings on board.

Good. Let's get back to the matters at hand. Finding the island, obtaining our respective artifacts, and never talking to your two faced, completely distrustful looks better without a beard gnomeface again.

If anyone needs me, I'll be in my quarters, meditating and contemplating whether I stab the first person who comes through the door.

Who knows, they could be a changeling, after all.

Hard to know who to trust these days


Alveris storms off. He. Looks. Pissed.
James
player, 504 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 19:15
  • msg #529

Re: The Game

In reply to Alveris Alderis (msg # 528):

James spares a look to Conrad and hurries off after Alveris

But those are my quarters too!

He rushes off on Alveris' heels.  You can hear him speaking in fey as he runs down the hall
GM
GM, 609 posts
Kind and Benevolent
Thu 20 Feb 2014
at 19:23
  • msg #530

Re: The Game

In reply to James (msg # 529):

James is cut off when Alveris, suddenly and without warning, vanishes.
James
player, 505 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 19:43
  • msg #531

Re: The Game

In reply to GM (msg # 530):

James walks sullenly back to the bridge.  He looks at Conrad who is stoney faced, he pulls out a coin and begins walking it over the back of his knuckles and doing some basic sleight of hand.

After a moment he walks over to Conrad.

He's just worried... thats all.  I think.  He has been slipping in and out of this world and has no clue what is happening to him.  He'll come back, I hope.  This dark angry Alveris is frankly scary.

He begins to move towards the mess.

Come on Connie, the effects of the gasoline you fed me are starting to wear off and everything is looking dull and depressing.  Lets go kill some liver cells and eat some cheese, and tell me a story about the Connie of old.

His smile beams.
Conrad Deepsavior
player, 500 posts
Naval Officer
Well-meaning Lunkhead
Thu 20 Feb 2014
at 19:59
  • msg #532

Re: The Game

In reply to James (msg # 531):

Conrad shakes his head as if to clear it, then hands the scimitar over to James.

"If you could make heads or tails of this, I'd be grateful. Cheese sounds good, as do tales from... better days."

He narrows his eyes in Alveris's direction.

"Your companion does not seem to realize -- or perhaps he merely resents -- that we cannot take anything for granted. Ragnar fought by our side, too. As did Francis.  We have been betrayed several times.  I thought he would understand..."

The pair heads toward the mess hall, chatting.
James
player, 506 posts
AKA Rhaveen Blackwood
Thu 20 Feb 2014
at 20:12
  • msg #533

Re: The Game

In reply to Conrad Deepsavior (msg # 532):

When they get to the mess James will perform a careful inspection of all of the external features of the scimitar while he listens attentively to Conrad speaking.  He gets a piece of scrath paper and begins translating any runes on it as best he can.
James
player, 508 posts
AKA Rhaveen Blackwood
Fri 21 Feb 2014
at 13:24
  • msg #534

Re: The Game

In reply to James (msg # 533):

He looks the swords scabbbard up and down for several long moments.  Not being anything overtly helpful on the outside he unsheathes it.  He looks down the blade focusing on the words.

I can make some of it out, all to do with power, heat and cutting.  Seems like this is supposed to be a heavy duty weapon.

He licks his finger and runs it gently down an edge and shocked pulls away when a red spot of blood forms on his finger.

There is some magic on this blade.  Cuts like razor even though the blade is flattened.

He takes a step back and turns his back to anyone in the room takes a small experimental swing with the blade.
GM
GM, 610 posts
Kind and Benevolent
Fri 21 Feb 2014
at 14:47
  • msg #535

Re: The Game

In reply to James (msg # 534):

James looks very cool swinging the sword with grace and skill.
James
player, 510 posts
AKA Rhaveen Blackwood
Fri 21 Feb 2014
at 16:56
  • msg #536

Re: The Game

In reply to GM (msg # 535):

He deftly sheathes the sword and sits back down putting the scabbarded sword infront of Conrad.

My opinion... he muses.  It is obviously a magical sword, but appears to have few property beyond that of cutting.  The heat and burning gives me pause but my finger feels like it was cut by a normal weapon.  We should have kept some of those zombies for experimentation.  I swear its like some invisible force is systematically removing our tricks one by one.  I can't possible imagine what that would be.

I see no reason for us to not use it.  Maybe someone should carry it when we go on the island. 

Conrad Deepsavior
player, 501 posts
Naval Officer
Well-meaning Lunkhead
Fri 21 Feb 2014
at 17:27
  • msg #537

Re: The Game

In reply to James (msg # 536):

"Thank you, James," Conrad says, recovering the blade.  "I'll carry it for now, until we can learn more, at least."

He retrieves a block of cheese and slices off a generous slab with a paring knife.

"Now onto the serious business," he says, offering a portion to James.
James
player, 511 posts
AKA Rhaveen Blackwood
Sat 22 Feb 2014
at 02:33
  • msg #538

Re: The Game

In reply to Conrad Deepsavior (msg # 537):

James smiles broadly and takes the proffered cheese.  They talk completely oblivious to the danger Alveris faces.
James
player, 513 posts
AKA Rhaveen Blackwood
Tue 25 Feb 2014
at 18:33
  • msg #539

Re: The Game

In reply to James (msg # 538):

After chatting with Conrad for some time he goes to check on Sven and his progress on the needle gun.
GM
GM, 612 posts
Kind and Benevolent
Tue 25 Feb 2014
at 18:36
  • msg #540

Re: The Game

In reply to James (msg # 539):

You find Sven in the engine/pump room on Deck 3.

He is elbow-deep on the AutoGnome, but takes a long enough break to shake his head dismissively at James and hand him his new contraption.

"Should work reliable enough, basic thing really, but I simplified all'th parts an scaled it down so... so it's more fit for Fey hands letssay."

[OOC: Entry added to Armory]
Conrad Deepsavior
player, 502 posts
Naval Officer
Well-meaning Lunkhead
Wed 26 Feb 2014
at 15:12
  • msg #541

Re: The Game

In reply to GM (msg # 540):

Conrad will brood on the helm until ordered to storm the island.
Uthor son of Magnusson
player, 371 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 26 Feb 2014
at 15:24
  • msg #542

Re: The Game

Uthor will continue to help Sven modify the AutoGnome until the work is done.  He will recommend waiting to explore the island until Sven finishes so that the AutoGnome can provide backup.
James
player, 514 posts
AKA Rhaveen Blackwood
Wed 26 Feb 2014
at 15:27
  • msg #543

Re: The Game

In reply to Conrad Deepsavior (msg # 541):

James will go in search of Alveris.
GM
GM, 613 posts
Kind and Benevolent
Wed 26 Feb 2014
at 16:28
  • msg #544

Re: The Game

In reply to James (msg # 543):

An initial search turns up zero Alverises.

Sven is working diligently and assures you that the AutoGnome will be modified by landfall.

Convincing Olek to let you take the hand out of the Communications Room however will be a different story.  If that's the plan, you may want to start now.
James
player, 515 posts
AKA Rhaveen Blackwood
Wed 26 Feb 2014
at 16:51
  • msg #545

Re: The Game

In reply to GM (msg # 544):

James will page Alveris using the ship's intercom system asking to meet in the sick bay.  He will go and brew poison while he is waiting.

/ooc Don't suppose that he saw the red mantle while he was looking for Alveris /ooc
This message was last edited by the player at 16:51, Wed 26 Feb 2014.
Conrad Deepsavior
player, 504 posts
Naval Officer
Well-meaning Lunkhead
Wed 26 Feb 2014
at 16:56
  • msg #546

Re: The Game

In reply to James (msg # 545):

"We're almost there, Captain," Conrad says, perhaps needlessly. "We should start drawing up a good plan for returning the artifact to its rightful place. Any ideas?"

OOC: Is the red mantle the helmet and cape he threw at me in disgust when he stormed out of the closet? Because if so, yes, I've seen it.  It remains on the floor in that room, far as I know.
GM
GM, 614 posts
Kind and Benevolent
Wed 26 Feb 2014
at 16:57
  • msg #547

Re: The Game

In reply to Conrad Deepsavior (msg # 546):

The Red Mantle is no longer where it was left.
Olek Longthrow
NPC, 67 posts
Submarine Captain
Wed 26 Feb 2014
at 16:59
  • msg #548

Re: The Game

In reply to GM (msg # 547):

That all depends.  Our orders were to retrieve the artifact and keep it out of Human hands.  My assumption, and keep in mind this has not been confirmed by anyone in Imperial Command, is that it was being stored by our agents on that island.  However, if those knuckle-dragging Humans were able to just walk off with it...
James
player, 516 posts
AKA Rhaveen Blackwood
Wed 26 Feb 2014
at 17:18
  • msg #549

Re: The Game

In reply to Olek Longthrow (msg # 548):

James begins to fidget as he feels Alveris is not coming.
Uthor son of Magnusson
player, 373 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 26 Feb 2014
at 17:39
  • msg #550

Re: The Game

Uthor looks around, not seeing Alveris either.  After a moment, he looks back to Olek.

Cap'n, it still seems that we want the hand sealed.  Is the storage container something we can bring here, or so we need to take the hand back to it?  I don't feel good about leavin' it out of its seal any longer'n we have to.
James
player, 517 posts
AKA Rhaveen Blackwood
Wed 26 Feb 2014
at 17:57
  • msg #551

Re: The Game

In reply to Uthor son of Magnusson (msg # 550):

James plies Alveris with a speech on the intercom in fey


You can clearly hear the dismay, hurt and confusion in his voice.  If you didn't know better you would say he was close to tears.

He continues to brew his poison and stuff needles.
Olek Longthrow
NPC, 68 posts
Submarine Captain
Wed 26 Feb 2014
at 18:55
  • msg #552

Re: The Game

In reply to James (msg # 551):

I agree, sailor, I want that hand in a Cold Iron vault buried under a mountain.  However, right now we don't even know WHO is at that island.
James
player, 518 posts
AKA Rhaveen Blackwood
Wed 26 Feb 2014
at 23:26
  • msg #553

Re: The Game

In reply to Olek Longthrow (msg # 552):

James bursts into the room breathless.

Alveris is gone... I followed him after he yelled at you Connie and he disappeared, even though he wasn't wearing the helmet.  I didn't think anything of it because he said he had been phasing through walls and shit, I thought he just popped through a wall. I searched I can't find him... I called he doesn't answer.

Has any of you seen or heard from him?

Uthor what does that hat do?!


He blurts out obviously frantic and highly concerned.
Uthor son of Magnusson
player, 374 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 27 Feb 2014
at 03:58
  • msg #554

Re: The Game

Uthor stares back with a confused expression.  Hell if I know.
Olek Longthrow
NPC, 69 posts
Submarine Captain
Thu 27 Feb 2014
at 12:36
  • msg #555

Re: The Game

In reply to Uthor son of Magnusson (msg # 554):

It would appear that it causes trouble.
James
player, 519 posts
AKA Rhaveen Blackwood
Thu 27 Feb 2014
at 13:30
  • msg #556

Re: The Game

In reply to Olek Longthrow (msg # 555):

We have to find him!  But I don't even know where to look, what do we do?  We can't go on without him we need him.
Conrad Deepsavior
player, 506 posts
Naval Officer
Well-meaning Lunkhead
Thu 27 Feb 2014
at 14:14
  • msg #557

Re: The Game

In reply to James (msg # 556):

Conrads takes a deep breath, then exhales sharply.  He is, it seems, still miffed by the way the missing fey had last spoken to him.

"Why?" he asks, looking at James. "His daggers are useful enough, but he spends half the fight... somewhere else, somehow. He is difficult to talk to, and I'm never sure if the next blade I see will be hilt-deep in my own throat."

He shrugs.

"The intercom announcements begging for his return are probably giving him more than a few jollies. Just relax. He was angry and stowed himself away somewhere. I'm sure he'll turn up when his hidey hole runs out of wine."
James
player, 520 posts
AKA Rhaveen Blackwood
Thu 27 Feb 2014
at 16:47
  • msg #558

Re: The Game

In reply to Conrad Deepsavior (msg # 557):

What if the test didn't work?  What if there is a changeling on board and it has ambushed him?  Changelings are wiley and dangerous creatures. 

He looks very small

I'm scared.
GM
GM, 617 posts
Kind and Benevolent
Thu 27 Feb 2014
at 19:15
  • msg #559

Re: The Game

In reply to James (msg # 558):

As if powered by irony, James notices something out of the corner of his eye.

Sticking out from under a console is the Red Mantle.

It pulses slowly.
Uthor son of Magnusson
player, 375 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 27 Feb 2014
at 19:36
  • msg #560

Re: The Game

Cap'n, I recommend locking that thing away.  I say we take the hand with us to seal it off, and lock that thing where you were keeping the hand.

He looks more stern than you've seen him in a long time, possibly ever.  Uthor turns toward the rest of the crew, facing James dead center.

None of you, not ONE of you put that thing on.
James
player, 522 posts
AKA Rhaveen Blackwood
Thu 27 Feb 2014
at 19:40
  • msg #561

Re: The Game

In reply to GM (msg # 559):

Something very weird is going on.  Alveris is not holed up with a cask of wine.  Something is very wrong.

One of us needs to put that on and go after Alveris.  I know that if you disappeared he would do the same.

Conrad Deepsavior
player, 508 posts
Naval Officer
Well-meaning Lunkhead
Thu 27 Feb 2014
at 19:46
  • msg #562

Re: The Game

In reply to James (msg # 561):

"Then whoever donned it would be soon be trapped, as well."

Conrad scowls, then turns to the Captain.

"What do you think, sir? The fey may not take kindly to this, but it's not as if we brought it upon him."
Olek Longthrow
NPC, 70 posts
Submarine Captain
Thu 27 Feb 2014
at 20:20
  • msg #563

Re: The Game

In reply to Conrad Deepsavior (msg # 562):

If what James says is true, then thus far, I think that helmet has reduced the number of Fey aboard, and therefore my problems...

Olek looks particularly grumbly lately.  He relaxes somewhat though.

Agreed, the Court won't like if we manage to lose all of their representatives under circumstances we can't explain... I'm of no mind to touch that thing, though and I certainly won't order any of my crew to do so.  What are our chances that leaving it alone will work out?
This message was last edited by the player at 20:20, Thu 27 Feb 2014.
James
player, 523 posts
AKA Rhaveen Blackwood
Thu 27 Feb 2014
at 20:48
  • msg #564

Re: The Game

In reply to Olek Longthrow (msg # 563):

James gives Olek a flat look.

About as much chance as a troll picking up a book for anything but toilet paper.
Conrad Deepsavior
player, 509 posts
Naval Officer
Well-meaning Lunkhead
Thu 27 Feb 2014
at 20:53
  • msg #565

Re: The Game

In reply to James (msg # 564):

Conrad sighs.

"If the only way to retrieve the fey is to don the thing, I'll do it."

Before anyone can object, he continues.

"It's not that I want to, but I'm by far the strongest gnome here -- with the exception of the Captain, but I'd rather lose me than him. I am the most likely to be able to handle whatever the situation is and drag him back, kicking and screaming, if needed."

He turns to Olek and nods.

"Unless you want to leave him behind, sir. I will abide your decision either way."
Olek Longthrow
NPC, 71 posts
Submarine Captain
Thu 27 Feb 2014
at 21:16
  • msg #566

Re: The Game

In reply to Conrad Deepsavior (msg # 565):

Olek sighs.

The alliance would be ill-severd by leaving him behind.  I admire your courage, lad, but how can we be sure that thing will bring you to Alveris?
Conrad Deepsavior
player, 510 posts
Naval Officer
Well-meaning Lunkhead
Thu 27 Feb 2014
at 21:22
  • msg #567

Re: The Game

In reply to Olek Longthrow (msg # 566):

Conrad shrugs.

"I'm not, sir, but James seems to think it will, and fey know more about magic than we do. Alveris wore it for days with no ill effect; if it doesn't bring me promptly to where I can do some good, I'll simply take it off."
Olek Longthrow
NPC, 72 posts
Submarine Captain
Thu 27 Feb 2014
at 21:29
  • msg #568

Re: The Game

In reply to Conrad Deepsavior (msg # 567):

Olek doesn't look happy but he nods gravely.
Uthor son of Magnusson
player, 376 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 27 Feb 2014
at 21:32
  • msg #569

Re: The Game

C'mmander, I have a bad feeling about that thing.  I had a bad feeling when Alveris put it on too.  Strongly recommend you don't do that, sir.
Conrad Deepsavior
player, 511 posts
Naval Officer
Well-meaning Lunkhead
Thu 27 Feb 2014
at 21:34
  • msg #570

Re: The Game

In reply to Olek Longthrow (msg # 568):

Conrad salutes, looking apologetically at Uthor, then dons the Crimson Mantle.

"I don't want to lose another man, fey or not,," he says, closing his eyes. "Take me to Alveris."

Take me to Alveris.
This message was last edited by the player at 21:34, Thu 27 Feb 2014.
James
player, 524 posts
AKA Rhaveen Blackwood
Thu 27 Feb 2014
at 22:30
  • msg #571

Re: The Game

In reply to Conrad Deepsavior (msg # 570):

James claps Conrad on the shoulder

Good luck and happy hunting.
GM
GM, 618 posts
Kind and Benevolent
Fri 28 Feb 2014
at 12:53
  • msg #572

Re: The Game

In reply to James (msg # 571):

Conrad and James vanish.
Olek Longthrow
NPC, 73 posts
Submarine Captain
Fri 28 Feb 2014
at 12:57
  • msg #573

Re: The Game

In reply to GM (msg # 572):

Well shit.
Uthor son of Magnusson
player, 377 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 28 Feb 2014
at 15:44
  • msg #574

Re: The Game

This is why people need to start listenin' to me.
Olek Longthrow
NPC, 74 posts
Submarine Captain
Fri 28 Feb 2014
at 16:31
  • msg #575

Re: The Game

In reply to Uthor son of Magnusson (msg # 574):

I'm inclined to agree.
Olek Longthrow
NPC, 75 posts
Submarine Captain
Mon 3 Mar 2014
at 15:38
  • msg #576

Re: The Game

In reply to Olek Longthrow (msg # 575):

Olek continues to stare at the space occupied by James and Conrad for a moment.  He toys with something in one massive fist then jams it into a pouch on his belt.

Ok then, nothing we can do to help them now, eh?  Let's continue to make all speed toward the island.  However, if we've really got people jumping in and out of reality, we should be ready.

Olek throws a toggle on the emergency board.  Faint yellow lights blip on and off in the Helm.  He activates the intercom:

Attention crew, I have placed the Red Spring on yellow alert.  As a reminder, all crew are to remain vigilant and armed.  A security detail is to be placed on Deck 4 and to patrol the reactor and torpedoes.  All hands, keep your eyes open and report anything... and anyONE out of the ordinary.  Don't be afraid to demand identification.

Olek switches off the intercom and turns to Uthor.

Sailor, get yourself a weapon and take up a patrol of Deck 4.  Be on the lookout for anyone suspicious.
Uthor son of Magnusson
player, 378 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 3 Mar 2014
at 15:40
  • msg #577

Re: The Game

Uthor unhooks his handaxe from his belt and nods sharply to the captain.

Aye, Cap'n.

He sets off to find Sven and the AutoGnome, in hopes of using the latter for a patrol partner.
GM
GM, 623 posts
Kind and Benevolent
Mon 3 Mar 2014
at 15:48
  • msg #578

Re: The Game

In reply to Uthor son of Magnusson (msg # 577):

When Uthor reaches the work area, he finds the AutoGnome standing up, apparently finished and polished up to a high sheen.

At first he cannot find the Chief of Engineering, but then with a clatter, Sven stumbles out of a dark corner of the room.  He is wearing a heavy leather vest and kilt with bits of scrap metal bolted to it to form an armored apron of sorts.  On his head is a similarly kludged helmet.  In one hand is a heavy hatchet, in the other is a bottle of whiskey.

"S'automaton is done enough'llasdo," he says half thick accent half slur, "An tell'th Captain we're battoning down'th hatches'ere.  Nobody in without'm sayso."

He smiles proudly at the AutoGnome and hands the bottle to Uthor.

"To yer health, and to'may'we get outta this alive."
Uthor son of Magnusson
player, 379 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 3 Mar 2014
at 15:53
  • msg #579

Re: The Game

Uthor passes the bottle under his nose, then takes a swig.

You said it.  Thanks fer your help.

He turns to the AutoGnome and slots the Porter cartridge in as a test.

If everything works properly, he slots in the Attack cartridge.

Jeeves, come with me.  Stand by for my order.

The AutoGnome pulls out its repeater and follows behind Uthor.
GM
GM, 624 posts
Kind and Benevolent
Tue 4 Mar 2014
at 17:35
  • msg #580

Re: The Game

In reply to Uthor son of Magnusson (msg # 579):

Uthor takes up residence in Deck 4 and patrols it with the AutoGnome in tow, brandishing weapons at anyone who turns up.

After a few minutes, Alveris stumbles up the ladder, apparently headed for the Helm.
Uthor son of Magnusson
player, 380 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 4 Mar 2014
at 17:36
  • msg #581

Re: The Game

Alveris?  Hold on a second.  What are you doing here?
Alveris Alderis
player, 328 posts
Tantric Troubadour
Notary Public
Tue 4 Mar 2014
at 17:36
  • msg #582

Re: The Game

In reply to GM (msg # 580):

Boy, you sure know how to make a guy feel welcome.
Uthor son of Magnusson
player, 381 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 4 Mar 2014
at 17:40
  • msg #583

Re: The Game

Sorry.  Just.  Where did you go?  Before?

Um.  Let's try this.  What day is it?

Alveris Alderis
player, 329 posts
Tantric Troubadour
Notary Public
Tue 4 Mar 2014
at 17:57
  • msg #584

Re: The Game

In reply to Uthor son of Magnusson (msg # 583):

Today, as it always is.  What, do I have the countenance of a coma patient?  Am I pale?  Shakey?

Alveris touches his face and pantomimes looking for a mirror.  He does look a bit wobbly.
Uthor son of Magnusson
player, 382 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 4 Mar 2014
at 18:10
  • msg #585

Re: The Game

Is he wearing the helmet?
GM
GM, 625 posts
Kind and Benevolent
Tue 4 Mar 2014
at 18:13
  • msg #586

Re: The Game

In reply to Uthor son of Magnusson (msg # 585):

Yes.
Uthor son of Magnusson
player, 383 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 4 Mar 2014
at 19:35
  • msg #587

Re: The Game

Uthor looks at Alveris, head cocked to one side.

Yeah, a bit.  Where were you five minutes ago?  What were you doing?
Alveris Alderis
player, 330 posts
Tantric Troubadour
Notary Public
Wed 5 Mar 2014
at 01:25
  • msg #588

Re: The Game

In reply to Uthor son of Magnusson (msg # 587):

Wow, yes, this IS fun!  First I hope to be treated like an intruder, then like a mental patient, THEN like a walking court recorder.  My bucket list is complete, well, except for that ONE thing with the Maiden of Hillpool, TWO things really but it's all one night so it counts as one.

Where was I?

Oh, right, explaining to you that I've been in my quarters which is why, thankfully, you haven't seen me.

Now, if we're done playing at questions, I have important places to be and exciting things to do.

Lately, none of those have been on this ship, but it's worth a look, right?


Alveris begins to march off toward the Helm.
Uthor son of Magnusson
player, 384 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 5 Mar 2014
at 03:27
  • msg #589

Re: The Game

Um... right.  As you were then.

Uthor heads to the nearest intercom.

Cap'n... I've found Alveris.

He follows the fey at a distance.
Alveris Alderis
player, 331 posts
Tantric Troubadour
Notary Public
Wed 5 Mar 2014
at 14:03
  • msg #590

Re: The Game

In reply to Uthor son of Magnusson (msg # 589):

Alveris moves quickly toward the bridge, intermittently stopping and starting suddenly to try to trip up the Gnome following him.

You can hear him singing softly something that goes "me and my shaaaaaadow!"

When the door to the bridge is opened, Alveris leaps in.

Expecting me?  Normally I'd never do anything predictable, lifestyle choice, maybe personal idiom, which is why I decided to show up!  Didn't expect that did you?
Olek Longthrow
NPC, 76 posts
Submarine Captain
Wed 5 Mar 2014
at 15:10
  • msg #591

Re: The Game

In reply to Alveris Alderis (msg # 590):

Olek stands with his back to the Fey for a moment as a clear demonstration of who is in charge.

Ah, there you are are.  Wonderful, it looks as if my First Officer has rushed off to his death for no reason, I'm glad that you gave us this merry chase I...  Olek trails off, staring intently at the Red Mantle on Alveris' head.  He looks toward Uthor.
Uthor son of Magnusson
player, 385 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 5 Mar 2014
at 15:18
  • msg #592

Re: The Game

Your guess is as good as mine, Sir.
Olek Longthrow
NPC, 77 posts
Submarine Captain
Thu 6 Mar 2014
at 01:13
  • msg #593

Re: The Game

In reply to Uthor son of Magnusson (msg # 592):

Well then, you gave us quite a run.  Conrad and James went looking for you, James in particular seemed rather distraught.  You wouldn't have any idea where they'd think to look for you would you?
Uthor son of Magnusson
player, 386 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 6 Mar 2014
at 01:49
  • msg #594

Re: The Game

In reply to Olek Longthrow (msg # 593):

Uthor waits to hear what Alveris has to say.
Alveris Alderis
player, 332 posts
Tantric Troubadour
Notary Public
Thu 6 Mar 2014
at 03:00
  • msg #595

Re: The Game

In reply to Uthor son of Magnusson (msg # 594):

If I had to guess, I'd say practicing his marching or being busy not being as good looking as me, but I don't have to guess.  He's onboard the Red Spring, only not YOUR Red Spring, mine.  You've probably figured out that this Magneto Helmet of mine lets me jump between worlds.  Or realities, or something.  Maybe not, but the long and short of it is I'm basically a galaxy-hopping God.

Oh, right.  Conrad.

He's my prisoner, not James, James is fine.  Having a nice chat with his daddy or something, what do I care?

Wait for dramatic pause to take effect.

No, I'm just messing with you!  Conrad is fine, I'm sure he is.  Well, not so much 'sure' as, 'I don't really know'.

Or maybe I'm telling the truth.

Olek Longthrow
NPC, 78 posts
Submarine Captain
Fri 7 Mar 2014
at 13:44
  • msg #596

Re: The Game

In reply to Alveris Alderis (msg # 595):

I'm in no mood for your antics, Fey.  Do you know where Conrad is or don't you?
Alveris Alderis
player, 334 posts
Tantric Troubadour
Notary Public
Fri 7 Mar 2014
at 15:27
  • msg #597

Re: The Game

In reply to Olek Longthrow (msg # 596):

Alveris begins to sway visibly.

Sure I do, what's it worth to you?

Nah, I'm just kidding, you've got nothing valuable.

I'm mostly here to have a look around, take in the sights, try the room service.  Maybe this dimension can be my summer home.  Now that I've seen it though, I'm not really feeling it.  Decor is too bland.

God Olek, AT LEAST some throw pillows, a Chinese Sex Wheel, wet bar...


As he speaks, Alveris first leans on a console for support, then slowly sinks to his knees.

Come to think of it, I'm not feeling so hot.

Amazing maybe, sexy, dashing, but not well.


With that, Alveris pops out of reality.
GM
GM, 629 posts
Kind and Benevolent
Wed 12 Mar 2014
at 12:50
  • msg #598

Re: The Game

In reply to Alveris Alderis (msg # 597):

A few moments later, Conrad, Alveris and James (or A Conrda, A James and AN Alveris) pop into existence on the bridge.
Conrad Deepsavior
player, 516 posts
Naval Officer
Well-meaning Lunkhead
Wed 12 Mar 2014
at 13:41
  • msg #599

Re: The Game

In reply to GM (msg # 598):

Conrad shakes his head, taking in the scene before him.

"Captain. We have retrieved what we believe to be our Alveris. What's... going on?"
Olek Longthrow
NPC, 79 posts
Submarine Captain
Wed 12 Mar 2014
at 14:43
  • msg #600

Re: The Game

In reply to Conrad Deepsavior (msg # 599):

I was hoping you could tell me, Lad.  After you left we THOUGHT we had Alveris back for a moment.  Turns out it was... someone else from somewhere else.

Olek glances at Uthor.

Where did you find him?
Uthor son of Magnusson
player, 389 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 12 Mar 2014
at 16:48
  • msg #601

Re: The Game

He was just wanderin' the corridors.  Didn't seem to know anything was off.
Alveris Alderis
player, 335 posts
Tantric Troubadour
Notary Public
Thu 13 Mar 2014
at 11:21
  • msg #602

Re: The Game

In reply to Uthor son of Magnusson (msg # 601):

{AUTOFOLLOW}

Alveris says something noncommittal, eccentric and most likely about his penis.

He wanders off in the direction of his cabin.
Olek Longthrow
NPC, 80 posts
Submarine Captain
Thu 13 Mar 2014
at 11:59
  • msg #603

Re: The Game

In reply to Alveris Alderis (msg # 602):

Could SOMEONE tell me where you all have been?

From his tone, Olek is as exhausted by the whole affair as he is angry.  His face isn't as red as it normally gets and his veins aren't quite as popped.  He has dark circles under his eyes indicating he hasn't slept in some time.
This message was last edited by the player at 12:00, Thu 13 Mar 2014.
Conrad Deepsavior
player, 517 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Mar 2014
at 12:11
  • msg #604

Re: The Game

In reply to Olek Longthrow (msg # 603):

"Aye, sir. The helmet seems to move you to another world almost like our own, with the same people and the same events. The outcomes aren't always the same, though. James was killed by that goblin in the one we went to, and in another you yourself had perished -- though we never learned how."

He scowls.

"I'd rather assume it's all smoke and mirrors and feyic trickery, because the alternative is too bizarre to comprehend. Regardless, that is where we found Alveris. We told him a few things that only happened in our version of reality, and he came with us."

Fireface also learned of a traitor in his midst, Conrad muses, keeping this last bit to himself. I wonder if it's the same as ours.
Olek Longthrow
NPC, 81 posts
Submarine Captain
Thu 13 Mar 2014
at 12:16
  • msg #605

Re: The Game

In reply to Conrad Deepsavior (msg # 604):

For once, Lad, Feyic trickery is preferable to... whatever unholy mess you just described.  Other worlds?  No wonder Schtock and his men were interested in it.
James
player, 532 posts
AKA Rhaveen Blackwood
Thu 13 Mar 2014
at 15:49
  • msg #606

Re: The Game

In reply to Olek Longthrow (msg # 605):

James wanders quietly over to the back of the room.  You hear a thump followed by a muffled curse.  Looking over you see him holding his hand.

Suddenly James blinks out of existence.

As suddenly as he disappears he returns.

He slowly takes the helmet off blinking rapidly.  He looks shaken.

I think I'm going to take this thing off and put it away.  Alveris, I reccomend that we leave this thing somewhere safe.  It has caused us nothing but trouble.I think you may want to come to the infirmary for some testing I'm worried that there may be some radioactive exposure for your between-world exploits.  Unless you are fine with shooting blanks for the rest of your life.
He pauses a moments

Because the gonadal stem cells are particularly suceptible to radiation poisoning due to their high rates of meiosis and mitosis.
Alveris blinks at him.

I'm talking about your testicles.
James blushes a bright red.  I'll be in the infirmary.  He walks out.
Conrad Deepsavior
player, 518 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Mar 2014
at 16:35
  • msg #607

Re: The Game

In reply to James (msg # 606):

"Apparently fey touch their dicks together in some kind of ritual greeting ceremony. Let's leave them to it."

Conrad looks at the viewport.

"How long were we gone, sir? How long until we make landfall?"
Olek Longthrow
NPC, 82 posts
Submarine Captain
Thu 13 Mar 2014
at 18:44
  • msg #608

Re: The Game

In reply to Conrad Deepsavior (msg # 607):

Near seven hours as six.  When we reach the island, if the waters are as the map says, I'll have the helmsman take us on a roundabout the perimeter before we think about landfall.

Olek rubs his eyes with one fist.

Why don't you lads get some rest until then.  We'll take a look around at first watch.
Olek Longthrow
NPC, 83 posts
Submarine Captain
Fri 14 Mar 2014
at 14:50
  • msg #609

Re: The Game

In reply to Olek Longthrow (msg # 608):

Olek takes his own advice.  After a few orders to the Helmsman, he moves off the bridge toward his cabin to rest.
Uthor son of Magnusson
player, 390 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 14 Mar 2014
at 14:55
  • msg #610

Re: The Game

Uthor and the AutoGnome head to his bunk.  He removes the Attack cartridge and gets some rest, as well.
Conrad Deepsavior
player, 519 posts
Naval Officer
Well-meaning Lunkhead
Fri 14 Mar 2014
at 15:09
  • msg #611

Re: The Game

In reply to Uthor son of Magnusson (msg # 610):

Conrad, too, takes a nap.
James
player, 534 posts
AKA Rhaveen Blackwood
Fri 14 Mar 2014
at 16:02
  • msg #612

Re: The Game

In reply to Conrad Deepsavior (msg # 611):

James waits the red mantle at his side to see if Alveris arrives in the infirmary.
James
player, 535 posts
AKA Rhaveen Blackwood
Mon 17 Mar 2014
at 16:12
  • msg #613

Re: The Game

In reply to James (msg # 612):

After waiting for some time Jamess falls asleep on the gurnee in the medical bay.
GM
GM, 631 posts
Kind and Benevolent
Tue 18 Mar 2014
at 11:18
  • msg #614

Re: The Game

In reply to James (msg # 613):

Thus, at least decently rested, you awake off the beaches of the mysterious island you've heard so much about.

You all converge (eventually) in the Bridge with one or more of strong coffee, strong liquor, and something strongly resembling an egg Mcmuffin from the kitchens.

The Captain is already there, admitting that he had trouble sleeping and thus came early.  He is frowning over a map and discussing details of the topology with the Navigator.

As planned, the Red Spring did a loop around the island while you slept and confirmed that most of the islands sides are sheer rock faces and thus inaccessible from the water.  The only place landfall is possible is to the south, where a dock has conveniently been built.

The Captain points out several aquatic features, namely the coral atoll, then moves to check the periscope.

For any who want to take a look, the island is small but extremely dense with terrain.  From where you are, you can see that the elevation varies wildly from near sea-level up into tiny snow-capped peaks, sheer drops and a massive waterfall.  The flora look to be mostly pine trees.

You can also see the docks and a small stone tower just beyond it, sticking up above some trees.
Olek Longthrow
NPC, 84 posts
Submarine Captain
Tue 18 Mar 2014
at 11:19
  • msg #615

Re: The Game

In reply to GM (msg # 614):

Gnomish. Olek notes after he takes a moment to scan the island with the periscope.  As I suspected.  The tower and dock were built by us, though I cannot say when.
Conrad Deepsavior
player, 520 posts
Naval Officer
Well-meaning Lunkhead
Tue 18 Mar 2014
at 13:44
  • msg #616

Re: The Game

In reply to Olek Longthrow (msg # 615):

"Have we hailed them, Captain? Perhaps if we raise the appropriate flags, they will respond in kind. Since it's the only dock, it's certainly under watch. We might as well see if the island's defenders are friendly to the Empire -- though, I'll admit, it's more likely to be those Templar..."
Olek Longthrow
NPC, 85 posts
Submarine Captain
Tue 18 Mar 2014
at 16:50
  • msg #617

Re: The Game

In reply to Conrad Deepsavior (msg # 616):

Aye Lt. Commander, we raised all signals we could, no reply yet and no activity on the dock or tower.  If you look closely though, there's some carts and equipment just past the dock.  That's Human made.
James
player, 536 posts
AKA Rhaveen Blackwood
Tue 18 Mar 2014
at 17:12
  • msg #618

Re: The Game

In reply to Olek Longthrow (msg # 617):

At this point James pads into the helm looking somewhat rested.

There are two questions that everyone here has heard me ask before and I'm sure is sick of hearing me ask... but I feel it is my sworn duty to ask them.

One:  Can't we just blow up the whole village?  I'll bet you anything you like that this village is full of drooling templars demanding parts.  We have enough firepower don't we?

Two: Has anyone seen Alveris?

Conrad Deepsavior
player, 521 posts
Naval Officer
Well-meaning Lunkhead
Tue 18 Mar 2014
at 21:17
  • msg #619

Re: The Game

In reply to James (msg # 618):

"He was here just a moment ago. Let's make landfall and get to work. Secure the area, then bring the artifact back to its resting place?"
James
player, 537 posts
AKA Rhaveen Blackwood
Tue 18 Mar 2014
at 22:00
  • msg #620

Re: The Game

In reply to Conrad Deepsavior (msg # 619):

What about blowing up the city?  We'd be doing them a favor.
Olek Longthrow
NPC, 86 posts
Submarine Captain
Wed 19 Mar 2014
at 11:54
  • msg #621

Re: The Game

In reply to James (msg # 620):

Olek growls to himself.

One: no, we cannot 'blow up the village'.  With torpedo we COULD destroy the docks but, and this may surprise you, torpedoes do not work well against inland targets.

Two: I am not about to fire on a Gnomish military installation.

Three: No matter what suggestion you have to top that one, I don't want to hear it.

James
player, 538 posts
AKA Rhaveen Blackwood
Wed 19 Mar 2014
at 12:23
  • msg #622

Re: The Game

In reply to Olek Longthrow (msg # 621):

*shrugs* and mumbles

If Connie dies on that island its on your head.
Olek Longthrow
NPC, 87 posts
Submarine Captain
Wed 19 Mar 2014
at 12:46
  • msg #623

Re: The Game

In reply to James (msg # 622):

Olek ignores the Fey and looks to his Lt. Commander.

Put together your away team and talk to Colm and Goath about any equipment you need.  When your team is assembled and ready, I'll meet you topside.

Olek orders the Helmsman to surface.
GM
GM, 632 posts
Kind and Benevolent
Wed 19 Mar 2014
at 12:48
  • msg #624

Re: The Game

In reply to Olek Longthrow (msg # 623):

"Attention crew," the Helmsman calls over the intercom.  "Prepare to surface.  Brace and stow away all equipment."

A few moments later, the Helmsman toggles a few controls and the Red Spring rumbles to life.  It tilts for a moment, then shudders and shakes as it bursts up from the sea in a spray of foam and seaweed.

In the top portion of the massive fore viewport, you can see sunlight and clouds.
James
player, 539 posts
AKA Rhaveen Blackwood
Wed 19 Mar 2014
at 13:54
  • msg #625

Re: The Game

In reply to GM (msg # 624):

... we are so gonna die.


James will pack up his needle gun and some extra propellant for it.  He will have his medics pouch, poison weapons (poison tipped arrows, knife, axe and rapier), mithril mail (under a shirt), he also has a bandolier of syringes (call it 20).

When he goes to Colm he will see if there are any weapons or armor he does not currently have and will take it if it fits.

When the party goes on shore he will be the last off of the boat.
Conrad Deepsavior
player, 522 posts
Naval Officer
Well-meaning Lunkhead
Wed 19 Mar 2014
at 14:04
  • msg #626

Re: The Game

In reply to James (msg # 625):

Conrad salutes and heads off to find Colm and Goath, reloading and repairing his weapons in the process. In the end, he decides to take his entire arsenal with him, which includes two pistols, a carbine, a harpoon gun, ammunition, his power axe, and the scimitar -- among other oddities.

This accomplished, he returns the bridge.

"Captain, I have assembled my team: myself, Uthor, Jeeves, James, Alveris, Magni, and Hom, to fill Modi's position on my Away Team," he says, saluting.  "Enough to make attacking us undesirable, while still leaving you the strength to complete any repairs, keep watch, and defend the sub -- and to operate it, should you need to swiftly flee the island before we return."

He walks over to the map of the island.

"How would you prefer we approached this, sir? What are the primary and secondary objectives?"
Olek Longthrow
NPC, 88 posts
Submarine Captain
Wed 19 Mar 2014
at 14:35
  • msg #627

Re: The Game

In reply to Conrad Deepsavior (msg # 626):

Primarily, don't get yourself killed.  The important thing to me after that, is figuring out what to do with that blasted hand.  If indeed there IS a standing facility on the island, we should make contact and turn over custody of the artifact to them.

If the Templar killed them, we'll have to bring it back with us to Imperial territory.  In that event, I'd very much like a Cold Iron case to put it in.

Conrad Deepsavior
player, 523 posts
Naval Officer
Well-meaning Lunkhead
Wed 19 Mar 2014
at 14:40
  • msg #628

Re: The Game

In reply to Olek Longthrow (msg # 627):

"Understood, sir," Conrad says, saluting and turning to his team. "Gather your things, and let's get to work."

He claps Magni on the shoulder.

"We'll give 'em hell. For Modi."
Uthor son of Magnusson
player, 391 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 19 Mar 2014
at 17:40
  • msg #629

Re: The Game

Uthor approaches the Captain, the AutoGnome in tow.  He opens the new compartment on the automaton.

Cap'n, had Sven install this so none of us has to hold that damned thing.  I say we have Jeeves here carry it for us.

He readies all of his weapons and armor, making sure the flashlight has fresh batteries.  The AutoGnome is currently operating the 'Porter' cartridge, but once landfall is made, Uthor will switch it for the 'Attack' cartridge.  Jeeves has two handaxes, a repeater, and a carbine, if Uthor can requisition one for him.
Olek Longthrow
NPC, 90 posts
Submarine Captain
Thu 20 Mar 2014
at 00:45
  • msg #630

Re: The Game

In reply to Uthor son of Magnusson (msg # 629):

Olek inspects the AutoGnome.

Marvelous engineering... truely remarkable isn't it?

He leans over and looks into the compartment, then gives the hinged door a practice open and close.

Looks secure enough, aye.  Though I'm not sure it's the best idea to send this thing into possibly enemy-infested lands.  On the other... side of thinking of things, I sure as all hells don't want it on my ship any more than it has to be.
Conrad Deepsavior
player, 525 posts
Naval Officer
Well-meaning Lunkhead
Thu 20 Mar 2014
at 15:39
  • msg #631

Re: The Game

In reply to Olek Longthrow (msg # 630):

Conrad nods.

Once the AutoGnome is loaded up and his team is prepared, he leads them onto the island -- weapons near at hand.
Olek Longthrow
NPC, 91 posts
Submarine Captain
Mon 24 Mar 2014
at 12:37
  • msg #632

Re: The Game

In reply to Conrad Deepsavior (msg # 631):

While the group thinks about whether to take the hand with them to the island or leave it behind, Olek orders Sven to use the time on the surface to have repair crews work on the outside of the sub.
James
player, 542 posts
AKA Rhaveen Blackwood
Mon 24 Mar 2014
at 17:52
  • msg #633

Re: The Game

In reply to Olek Longthrow (msg # 632):

*shrugs*

That hand is... creepy.  I say leave it.
Uthor son of Magnusson
player, 392 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 24 Mar 2014
at 18:20
  • msg #634

Re: The Game

Jeeves, store the hand please.

The AutoGnome steps forward, takes the cloth-wrapped hand, and deposits it in the new cargo box.  Uthor locks it and pockets the key.

Let's get rid of that thing...

He shivers.
James
player, 543 posts
AKA Rhaveen Blackwood
Mon 24 Mar 2014
at 18:59
  • msg #635

Re: The Game

In reply to Uthor son of Magnusson (msg # 634):

James smiles and looks at Oleks back

Can we blow up the hand using a torpedo?  Certainly a torpedo can destroy something that fragile.

The captain visibly winces and james smiles like cat toying with a mouse.
Conrad Deepsavior
player, 526 posts
Naval Officer
Well-meaning Lunkhead
Mon 24 Mar 2014
at 19:54
  • msg #636

Re: The Game

In reply to James (msg # 635):

"We're taking the hand with us," Conrad says. "You're welcome to stay here with the torpedoes if you'd prefer to spend your shore leave working the wrenches with the rest of the crew, but I thought perhaps you'd prefer to get some sun."

Conrad gives the appropriate orders, salutes the Captain, and heads topside to the shore.
James
player, 544 posts
AKA Rhaveen Blackwood
Mon 24 Mar 2014
at 21:00
  • msg #637

Re: The Game

In reply to Conrad Deepsavior (msg # 636):

James sneers at Conrad

I didn't say I was staying... I just don't want the damn thing around.
GM
GM, 636 posts
Kind and Benevolent
Tue 25 Mar 2014
at 11:27
  • msg #638

Re: The Game

In reply to James (msg # 637):

Olek unlocks the safe and allows Uthor to place it carefully (and without touching it directly) into the AutoGnome where it is secured with lock and key.

Equipped and ready, the team head up the tower of the Red Spring and into the fresh air and sunshine.

Instead of a warm breeze, however, you are met by the smell of salt tinged with a chill that seems to be flowing out from the island itself.  The island is small but densely tree'd and varies in elevation from near sea level at the dock to reasonably high and pointed peaks.  From this distance, you can see that the higher peaks are topped with ice even though they don't seem tall enough to warrant such.  The trees in higher points look to be likewise frozen.

"Unnatural, I'd say," one crewman grunts as he hefts a hydro-spammer over one shoulder.

The dock is visible in the distance and you can make out the stone watchtower poking up above the treeline just beyond.

Carefully, the dinghy is detached from the upper hull and filled with your equipment.  The Gnomes load in a few large bundles of basic supplies (rations, water, purification tablets, bedrools, flint/steel, tent).

Olek takes up residence on the tower, eyeing the island through a spyglass with a frown plastered to his face.  Elsewhere, crewmen climb all over the surface inspecting the hull damage from your earlier escapades.  Sven stands to one side listening to reports and ordering this repair or that.

One Gnome's voice cuts through the others.

"Sir, Chief... Lt. Commander, Captain!"

Conrad, Olek and Sven rush over to.  The crewman points to a series of small markings on the top aft of the ship's hull.

"These marks, sirs, looks like marks from metal clamps of some kind."
Conrad Deepsavior
player, 528 posts
Naval Officer
Well-meaning Lunkhead
Tue 25 Mar 2014
at 13:01
  • msg #639

Re: The Game

In reply to GM (msg # 638):

"That might explain have the special ops gnomes boarded us," Conrad growls.  "See if there are any more, and do what you can to make clamping to our ship more difficult."
Olek Longthrow
NPC, 92 posts
Submarine Captain
Tue 25 Mar 2014
at 13:46
  • msg #640

Re: The Game

In reply to Conrad Deepsavior (msg # 639):

Probably a small boarding vessel, or else a scout or escape submersible.

He glowers at the island for a moment.

Could do a wide sonar ping to see if there are any more on us or if they're nearby, but at the moment I don't know that it's advisable.

He turns to Sven.  First, Chief, get some Gnomes in suits to walk the hull, make sure they're armed.  THEN see to repairs.

He gestures to the boat.  You lot had better get going.  We'll keep eyes on the dock for your return or if you need to signal.
Conrad Deepsavior
player, 529 posts
Naval Officer
Well-meaning Lunkhead
Tue 25 Mar 2014
at 13:50
  • msg #641

Re: The Game

In reply to Olek Longthrow (msg # 640):

Conrad tucks a signal flare into his gear, assuming the ship has one, and then leads the ship ashore.

***

Arriving (presumably) without trouble, he docks the boat and clomps onto the cold, forested island ground. He glances around himself, and -- should nothing be amiss -- begins to pick his way toward the tower.

[Notice: 5]

"Keep an eye out," he says quietly. "Could be friends or foes here."
James
player, 548 posts
AKA Rhaveen Blackwood
Tue 25 Mar 2014
at 14:20
  • msg #642

Re: The Game

In reply to Conrad Deepsavior (msg # 641):

James hides with some efficacy behind a barrel as the team warily walks out (stealth 4).  He keeps an eye out as Conrad says (notice 4).
Uthor son of Magnusson
player, 393 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 25 Mar 2014
at 14:38
  • msg #643

Re: The Game

Uthor looks around, taking in the surroundings.

[Notice 4]

He pops the Attack cartridge back into the Autognome, equipping it with a repeater.
GM
GM, 637 posts
Kind and Benevolent
Tue 25 Mar 2014
at 14:43
  • msg #644

Re: The Game

In reply to James (msg # 642):

The row to the island is uneventful.  Hom and Magnis put their backs to the oars and have you to the docks within a half an hour.  The only sounds apart from the slapping of oar and the creak of oarlock is the constant rumbling of water over the coral atoll to the East.

The dock is a simple affair of felled trees lashed together and secured to the land with ropes.  You secure the longboat and climb out one by one.  While Hom, Magnis and the AutoGnome pull your equipment out of the boat, you have a moment to look around.

There is a thin rocky beach which gives way quickly to thick green grass for several meters before the treeline begins.  Most of these are the same tall thin pine trees that crowd together as if for warmth.

Speaking of warmth, there is a distinct chill in the still air.  If you hold still, you can hear the sounds of the ocean, but no birds or any other small animal.

At the land end of the dock, where it is secured to driven log pylons, a crude dirt road has been cut out of the grass and forged through the trees.  It enters the woods and curves slightly to the left toward where the tower pokes up over the treetops.

Just before the treeline, there is a small assemblage of equipment, which you recognize immediately as Human-made.  There are two hand-carts loaded with small barrels and a number of axes, picks and shovels in a neat row along the road.
James
player, 550 posts
AKA Rhaveen Blackwood
Tue 25 Mar 2014
at 16:31
  • msg #645

Re: The Game

In reply to GM (msg # 644):

Parts

James mutters his mouth going slack.  He shambles towards Conrad.
Conrad Deepsavior
player, 530 posts
Naval Officer
Well-meaning Lunkhead
Tue 25 Mar 2014
at 16:31
  • msg #646

Re: The Game

In reply to James (msg # 645):

At Conrad's command, Magni uncovers the carts, revealing their contents.
GM
GM, 639 posts
Kind and Benevolent
Tue 25 Mar 2014
at 17:37
  • msg #647

Re: The Game

In reply to Conrad Deepsavior (msg # 646):

The barrels are sealed with tar and wax, but open easily enough.

Between the two wagons are nine barrels.  These contain:

-Salted pork
-Hard tack x2
-Salted fish
-Water
-Small Beer
-Medicines, oil, incense, salves, clean cloth, bottle of wine
-Paper, ink, quills, blank scrolls
-Dried fruits and vegetables

There are also a variety of hand tools.  Axe, shovel, pick, saw.
James
player, 552 posts
AKA Rhaveen Blackwood
Tue 25 Mar 2014
at 17:57
  • msg #648

Re: The Game

In reply to GM (msg # 647):

James runs up and grabs the medicine, oil, salves, clean cloth and the bottle of wine and stuffs them in his medics pouch. He also grabs the paper, ink quill and blank scrolls (I assume everything is blank? He examines the papers to verify.)

Is it too mcuh to ask for an amulet of warding, or some kind of bow of a minor deity?  Come on this mundane crap is so boring.
This message was last edited by the player at 17:57, Tue 25 Mar 2014.
Conrad Deepsavior
player, 531 posts
Naval Officer
Well-meaning Lunkhead
Tue 25 Mar 2014
at 18:26
  • msg #649

Re: The Game

In reply to James (msg # 648):

Conrad tries to figure out how long the cart and its contents have been left to the elements.
GM
GM, 640 posts
Kind and Benevolent
Tue 25 Mar 2014
at 18:48
  • msg #650

Re: The Game

In reply to Conrad Deepsavior (msg # 649):

As James rummages through the medical and scribner supplies, he quickly realizes that there is too much for him to carry alone, there being two barrels worth.

He settles on the most important things: some medicine, oil and salves, some ink and quills, a battle of wine, a strip of cloth and a few blank scrolls.

You cannot see any overt signs of wear or damage to the carts and barrels.  The wheels are not sunken into the ground, nothing has built a nest in or on the carts. there is no rust on the metal and the wood is not dried out.  It is unlikely these things have been here for more than a few days.
Alveris Alderis
player, 336 posts
Tantric Troubadour
Notary Public
Tue 25 Mar 2014
at 18:53
  • msg #651

Re: The Game

In reply to GM (msg # 650):

AUTOFOLLOW

Alveris hangs back, twirling the girls and looking adept.
This message was last edited by the GM at 18:54, Tue 25 Mar 2014.
Uthor son of Magnusson
player, 394 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 26 Mar 2014
at 03:21
  • msg #652

Re: The Game

Uthor hefts the pick, testing its weight and balance.
Conrad Deepsavior
player, 532 posts
Naval Officer
Well-meaning Lunkhead
Wed 26 Mar 2014
at 13:02
  • msg #653

Re: The Game

In reply to Uthor son of Magnusson (msg # 652):

Conrad nods thoughtfully at the cart, then glances up at the tower.

"Any colors up there?" he asks, squinting against the sun to look for flags or banners. "And any hoofprints along the road? It's an odd place for a cart to just sit idle."
GM
GM, 642 posts
Kind and Benevolent
Wed 26 Mar 2014
at 13:11
  • msg #654

Re: The Game

In reply to Conrad Deepsavior (msg # 653):

What you can see of the tower, only a story or so, is cold irregular stone mortared perfectly and inexpensively.  Perhaps quickly built, but it looks efficient and sturdy.  Very much Gnomish style.

However, there are no flags of any kind.

In the hard packed earthen road, you see numerous footprints.  Mostly they are larger than Gnomish, Human or Fey sized.  There are also numerous tracks that look to be from some smaller creature like a goat or sheep.

The carts, though large for a Gnome, are sized to be Human hand-carts.

The pick is sized for a Human, and so is comically large for a Gnome.  Not unusable, but cumbersome.

A wind stirs the grass and brings not only a slight chill but the unmistakable smell of death.
GM
GM, 643 posts
Kind and Benevolent
Wed 26 Mar 2014
at 13:19
  • msg #655

Re: The Game

In reply to GM (msg # 654):

[OOG: Everyone can refresh bennies.]
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