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Chapter 1: A Reacher Darkly.

Posted by GMFor group 0
GM
GM, 4 posts
Kind and Benevolent
Tue 28 May 2013
at 01:23
  • msg #1

Chapter 1: A Reacher Darkly

     It is a mild afternoon when the Red Spring sets off from a small trading port just outside of the Gnomish Empire.  Originally a colony, it was ceded to the Goblins at the end of the first war, taken back during the second, and shelled into near oblivion by both sides in the third in an act that can only be described as “tactical spite”.

     As the mission at hand, and even the presence of the Red Spring at this port was a secret of the upmost importance, everyone in the Fey Court was aware and most made an appearance.

     Serious Gnomish troopers in deep crimson of the Royal Guard lined the docks as the crew spent the day loading cargo.  When that was done, the passengers were ferried by rowboat to the exposed upper decks of the submarine.

     Fey, along with their entourages of Changeling and fairy-folk, made small talk and shared wine while both pretending not to care about the proceedings and also making every effort to learn more about them.  In particular, some are very interested in a large flat object wrapped in cloth and carried most gingerly by the Gnomish sailors.

     The captain, Olek Longthrow, an old grim but somehow spirited individual, stood atop the submarine’s tower and gazed into the overcast skies.  It was unclear if he was preparing for a speech or merely daring the clouds to rain upon his long beard, but as soon as everything was aboard, he clambered down into the sub without a word.

     “We will dive as soon as we’re off,” Olek growls to you when safely belowdecks.  “So don’t be left topside or you’ll drown.  The eels ‘round here are normally spawning this time O year, so if you’re lucky one might make a thrill of you before you die.”

     The submarine is a marvel of clattering pistons, wrought metal, grinding gears, blinking lights and endless rows of pipe, cable, rope, chain, pulley, towel and tube.  The air is stale, smokey and thick.

     Alveris and James, being “not of regulation size” as a passing crewman puts it, are forced to duck, dodge, bend and sometimes crawl to navigate the passageways and hatches.  Conrad is able to walk with only minimal dodging to avoid this sailor or that as they rush about shouting orders, pulling levers, checking dials, and doing god knows what else.

     With a wave of his glove, Olek indicates an isolated room (in section J on the map).

     “This here is where our Fair Folk Friends will bed down.”  The room is small but clean enough.  The bunks are too small for Fey but are otherwise comfortable.  The room also has toilet, washbasin and lockers.

     “I hope you lot will join us for dinner.  We have much to discuss.  Conrad, you’re to stick with me.  I’ve had them sling a hammock for you outside the door O my quarters.”

     Dinner is not for several hours, so you have your run of the ship until then (let me know what you want to do).

     Sections I and K are locked and none of you can enter them.
This message was last edited by the GM at 13:17, Wed 25 Sept 2013.
GM
GM, 5 posts
Kind and Benevolent
Thu 30 May 2013
at 12:25
  • msg #2

Re: The Game

In reply to GM (msg # 1):

James wanders off.
Alveris Alderis
player, 4 posts
Thu 30 May 2013
at 13:15
  • msg #3

Re: The Game

In reply to GM (msg # 2):

A fucking submarine.

For the Tantric Troubadour of the Tanglebush (T^3 for the ladies), the notion of being trapped in so many layers of metal under so many volumes of water without anyone to fuck or anywhere to go is altogether disconcerting and undesirable. For starters, he just got told he can only bring on board three of the four casks of ice wine he brought. Spoiler alert- Gnomish submarines on missions of interstate diplomacy do not take pride in their luxury accommodations.

(slipping out of voiceover, panning to a Green Silk robed Alveris Alderis, entering the sub with the rest of the Fey Court)

(Internally) Great. I'm trapped in a floating can of my own celibacy on a mysterious mission of mysterious importance. Alveris pauses to think- (Audibly) "Perhaps I should have brought a pleasure slave in place of, or SOAKING IN, one of the casks of wine. But you know, with room for her to breathe. Literally nothing spoils an ice wine like decomposhing flesh.

(Alveris draws raised eyebrows from the Fey Court and Gnomish crew helping to bring on his supplies) What, no takers?

(Voiceover)

As Alveris lamented his lack of foresight, he felt a hard bump on his shoulder as he was rammed face first into the side of the sub. As he furiously listened to Lord Oberon and Lady Titania's laughter as his face was smushed into varying shades of pissed off purple, Alveris needed no introduction to know who his assailant was. Fuck Puck.

Nice digs you got her Alvie (God, he hates that name). How many chores do you have to botch for them before you get your own little cute Gnome uniform as well? Maybe on this mission of diplomacy, you'll be able to catch more than a new 3 lettered STD and bring something of use  back to the court for once instead of your usual groin based itching and burning. Puck let's Alveris up from the wall; Alveris turns to defiantly face Puck and the rest of the Fey Royals.

ONE TIME! One time, you go to some place called Rio for something called Carnivale, and the next thing you know, ya, it's like peeing kerosene for a month. Fine. It happened. Stop living your life all about me Puck.

You know, the truly curious case is how you got RED if you weren't at Carnivale? My understanding is that it only transmits through physical contact with someone who is currently experiencing the symptoms. It's probably for the best I made sure you weren't at risk by personally inspecting your entire wine stock by sticking my..


ENOUGH

Lord Oberon chimed in, with the booming voice of a man who'd been alive 1000 years and was unaccustomed to being ignored or bored.

Gentlemen, and I use that term loosely, I could sit here all day and listen to you accuse one another of infection with STDs, but this is a mission of critical importance to the future and safety of our people. We are among the other races. Behave yourselves and give the others no cause to see we can be as childish as they. Much more so, in the case of some. Alveris, you know why you're here. Do what must be done, tell no one of your purposes, and, since I know you'll do it even if I tell you not to, try to have some fun with the crew along the way?

Puck simply shrugged and bounded out of the sub, off to sacrifice puppies to demons or whatever else it was that asshole did in his free time. Satisfied he'd gotten the best of Puck and knowing Oberon would indulge no more of his whimsy, Alveris sets off to find his quarters and bless them with an opening wine binge. Afterall, Alveris had dinner with the Captain tonight, and if he was going to learn anything at all, he'd assuredly have to be at least a little intoxicated.

Alveris goes in search of Deck J and whatever GM mandated fun comes his way.
GM
GM, 6 posts
Kind and Benevolent
Fri 31 May 2013
at 11:41
  • msg #4

Re: The Game

In reply to Alveris Alderis (msg # 3):

As Alveris and James wander the submarine, Conrad takes up his place outside the hatch to the Captain's Cabin.

The Red Spring shudders and rumbles as the engines come to life.  There is a brief period of turbulence until the ship descends beneath the waves, then all is still but for the hum of machinery.

Gnomes move about adjusting this knob or that, taking readings from one dial or another and kicking this or that bit of machinery to get it to work.

The quarters provided to the Fey guests are small and spartan but clean and comfortable enough.  There is one shared room for both to sleep in and another room which the Gnomes were forced to give over entirely to Alveris' collection of vintage wines.

The dining room is as-yet empty, but the large table is already set.

The Code Room, unsurprisingly, is locked.  Conrad gives evil eyes to anyone who looks too long at the hatch to the Captain's Cabin.
This message was last edited by the GM at 11:48, Fri 31 May 2013.
Conrad son of Leif
player, 4 posts
Naval Officer
Well-meaning Lunkhead
Fri 31 May 2013
at 20:34
  • msg #5

Re: The Game

In reply to GM (msg # 4):

These newcomers are funny, Conrad thought, arms folded across his chest as he dutifully stood watch before the Captain's quarters.

His mind wandered only slightly during his silent vigil, keeping tabs on anything the non-crewmembers might have with them that could constitute a weapon.  He also noted which of the nearby bulkheads would make for the most convenient place to smash an intruder.  He marked the perfect spot with a mental "X" before pausing to consider what vital machinery might lay beneath it -- and ultimately decided that such information was trivial compared to stopping a would-be mutineer.

His stomach rumbled.

Will the mess serve something new to celebrate our guests?, he wondered absently, before smiling and licking his lips.  Maybe someone brought Brandywine aboard.
This message was last edited by the player at 20:39, Fri 31 May 2013.
GM
GM, 7 posts
Kind and Benevolent
Sun 2 Jun 2013
at 15:14
  • msg #6

Re: The Game

In reply to Conrad son of Leif (msg # 5):

The Red Spring creaks and groans.

"That's just the pressure," one crewman comments.  "At this depth, it could smoosh your skull into your bowels in seconds!"

The vast windows on the front and sides of the submarine show nothing but blackness and intermittently a shadowy shape flicks by.

After some time has passed, a whistle sounds across the submarine and a tinny voice comes over crusty speakers.

"Dinner is being served in the Officer's Mess.  All guests are required to attend."
Conrad son of Leif
player, 5 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Jun 2013
at 13:38
  • msg #7

Re: The Game

In reply to GM (msg # 6):

Conrad's eyes widen slightly at the unusual creaking sound.  The bucket of bolts had her fair share of "normal noises," but one of this magnitude was rare -- and probably meant they were diving deep.

He glance at the windows, bulkheads, and the steel spiderweb of pipes snaking through the ceiling to check for anything that might be amiss.

 [Boating Check: 6 (d4 raised!)]

Unsure as to whether he should report to the Officer's Mess as usual or remain vigilant
outside the Captain's quarters, Conrad decides to wait until Olek emerges.

Perhaps he will beckon me to follow, or order me to remain at my post, he thinks confidently.
This message was last edited by the player at 13:39, Mon 03 June 2013.
GM
GM, 8 posts
Kind and Benevolent
Mon 3 Jun 2013
at 17:43
  • msg #8

Re: The Game

In reply to Conrad son of Leif (msg # 7):

[The boat appears to be in working order, or at least nothing is going visibly wrong.  Such creaking is not uncommon.]
Olek Longthrow
NPC, 9 posts
Submarine Captain
Mon 3 Jun 2013
at 17:46
  • msg #9

Re: The Game

In reply to GM (msg # 8):

Olek clambers out of his quarters and locks the hatch behind him.  Olek claps Conrad on the back.

"Come lad, it's time to eat.  I'm curious if our guests will be fashionably late or if they've managed to get their curious noses trapped in the torpedo tubes."

Olek walks down the hall into the Officer's Dining Room.
Conrad son of Leif
player, 6 posts
Naval Officer
Well-meaning Lunkhead
Mon 3 Jun 2013
at 19:54
  • msg #10

Re: The Game

In reply to Olek Longthrow (msg # 9):

Conrad follows at a respectful distance, though still close enough to thwart a would-be attacker.  He spares a final glance over his shoulder at the locked hatch behind him before turning the corner toward the mess hall.
James
player, 1 post
Wed 5 Jun 2013
at 01:39
  • msg #11

Re: The Game

In reply to Olek Longthrow (msg # 9):

Oh yes this guest will be very fashionably late.  Showing up about 20-25 minutes later interrupting any conversations that are occurring and putting my boots up on the table nonchalantly telling a nonsensical tale of a bear and a maiden faire.
Alveris Alderis
player, 7 posts
Mon 10 Jun 2013
at 20:30
  • msg #12

Re: The Game

In reply to James (msg # 11):

It was a sea of mind altering agony Alveris's mind had swum in these past few hours, but he knew just how he'd gotten there.

After the pissing match with Puck, Alveris sent a servant for a glass of wine and followed James to their quarters. He was curious about the other Fey as he'd never seen him at court before, or had he? So many people, and they all look alike, and if they haven't got tits, there's just no point in distinguishing between them, and even then, only on an as needed basis.

He'd meant to offer James a drink, and all at once it occurred to him.

His wine hadn't been brought to the cabin yet. What was he drinking? Who'd given it to him? Why was the cabin spinning? Did James have a tail? The floor rose to answer the questions in earnest.

Fuck Puck.

It was hard to tell how much time had passed, but the migraine was dissipating. He could only imagine what Puck had slipped him, but it was certainly a lovely parting gift. Rising from the floor was a strain, and his stomach grumbled in knowing protest of the lost time. Alveris quickly regained his composure, redressed himself in his fineries, and in less than 2 minutes, he headed for the door no worse for the wear. Hearing a harmony known only to him, Alveris strides confidently out the door, humming.

In moments, Alveris had located his other companions of note, entering the room with the arrogance of a man assuming you were waiting for him. His words soon confirmed the arrogance of his posture.

"My regrets on keeping you waiting gentlemen, but the service thus far has just been terrible. Shall we have a drink?"
GM
GM, 12 posts
Kind and Benevolent
Tue 11 Jun 2013
at 01:10
  • msg #13

Re: The Game

The Officer's Mess is done in the similar spartan but comfortable style as the officer's quarters, but with a little more time and space taken to finery.

The table is an ancient slab of simple wood across several chunks of tree, but with a fine brass trim around it's sides including hand-hammered inlays depicting the story of the building of the Red Spring.

There are benches along the longer sides of the table, and a large wooden chair at each end.  Upon one sits Captain Olek Longthrow, hero of the Goblin Wars, and to his right, Conrad.

Four or five other Gnomes sit on the benches in a few small clusters, while those for whom time has come to play steward move about placing large platters of salted cod, small hard biscuits (like hardtack) and a pudding made from squash and potato.  In one corner stands a large barrel from which Gnomes are filling heavy lidded steins.  Beer;  black, thick and strong as only Gnomes make it.

The large wooden chair at the other head of the table, opposite Olek, has been left empty, normally for the guest of honor.
This message was last edited by the GM at 13:57, Tue 11 June 2013.
Olek Longthrow
NPC, 10 posts
Submarine Captain
Tue 11 Jun 2013
at 01:14
  • msg #14

Re: The Game

In reply to GM (msg # 13):

For the first ten minutes after dinner is announced, Olek waits patiently.  Part of his mission is, after all, one of peace and good tidings between the Empire and the Fey Court.

For the next five minutes, Olek waits impatiently out of sheer stubbornness that he will not let some damned Fey catch him already eating.

The next five minutes, Olek glowers at each Gnome in the room in turn, daring one to eat first.  The Navigator finally takes the hint and takes a tiny nibble of bread.

"Aye! Olek slams one palm on the table.  "Why let the tall folk dictate when we get to eat, eh?  Let's have at it!"

Olek siezes a large hunk of cod and shoves it into his mouth.  He is just lifting his beer to his lips when a melodious voice wafts into the room.  Every Gnome stops and turns around.

Both James and Alveris are standing in the doorway.
This message was last edited by the player at 01:15, Tue 11 June 2013.
Alveris Alderis
player, 8 posts
Tue 11 Jun 2013
at 01:52
  • msg #15

Re: The Game

In reply to Olek Longthrow (msg # 14):

Sauntering over toward his seat, Alveris turns to James with a wry smile and retorts, "Be careful James, when it comes to a gnome and his food, getting your hands caught in between is as is dangerous as reaching into churning clockwork".

Alveris sits down and raises his cup in a motion so fluid that you would swear you were watching a man perform an exercised act (Agility 5).

"Wine please, we've much to discuss, and I intend to do none of it while lucid. (Turning toward Captain Olek) Captain, my sincerest appreciation for the seat at your table and food from your hearth. (Alveris Pauses, before breaking out in laughter) Imagine if I talked that way?"
Conrad son of Leif
player, 9 posts
Naval Officer
Well-meaning Lunkhead
Tue 11 Jun 2013
at 21:48
  • msg #16

Re: The Game

In reply to Alveris Alderis (msg # 15):

Conrad frowns at the rather theatrical antics of the newcomers, glancing at Olek to gauge his reaction.  Seeing him rather taken with a chunk of cod at the moment, he clears his throat and turns to address the loudest.

"This is the Captain's table in the Officer's Mess, not some Feyic watering hole," he begins, perhaps more gruffly than intended.  "There's plenty of drink to go around, but unless you've got one o' Orville's fancy new DecanterBots tucked away in your pajamas, you'll have to pour it yourself."

As if to demonstrate, Conrad grabs the nearest pitcher.  After refilling Olek's mug with thick Gnomish beer, he pours a generous quantity for himself.

"And, unless it's Brandywine, there's nothing worth drinkin' over a good, old-fashioned Gnomish stout," he grins slightly, eyeing the slender frame the non-Gnomish guests.  "That is, if you think you can handle it..."

He offers the pitcher to the guest on his left, who obligingly passes it down toward Alveris.
This message was last edited by the player at 21:51, Tue 11 June 2013.
Alveris Alderis
player, 9 posts
Tue 11 Jun 2013
at 23:16
  • msg #17

Re: The Game

In reply to Conrad son of Leif (msg # 16):

Alveris reaches readily for the stein, a devious smile asserting itself over his lips all the while.

Conrad, was it? (Alveris takes the flagon and pours himself a pint with the deliberation of an experienced practicioner, and drinks heartily). Listen up Conrad, because I'm only going to say this once. I've forgotten more about drinking than a young buck like you has ever known. Seriously. That's not a boast. I get blackout drunk and forget a LOT of stuff.

It's actually, to be totally honest, become a somewhat dehabilitating condition for me. One minute you're on a mission of interspecies importance (usually sexual, his face somehow worldlessy expresses), the next, you're waking up next to a corpse in a town you don't know the name of. Why are you there? Did you kill the prostitue lying headless in your bed(it's safe to assume in these scenarios that she is a prostitute and you did order her. Skip to the important stuff)?

Where were we? Oh right. Me drinking and boasting about it. That's..ya. I think we're good.

So, Captain Olek, are all your crew this much fun to drink with, or is Connie out for a special occasion?

(Alveris refills his mug and begins again greedily consuming its contents)

Let's get down to business, shall we gentlemen? What's for dinner and when are we going to be saving the world or whatever else it is we're doing here?
GM
GM, 14 posts
Kind and Benevolent
Wed 12 Jun 2013
at 14:07
  • msg #18

Re: The Game

In reply to Alveris Alderis (msg # 17):

The dark brew goes down like burning pitch being rammed into a pipe with a greasy hammer.  It kicks in the gut then works it's way forcefully up the back of the neck and kicks in the head too.

The crew largely keep quiet and eat their cod, hardtack and fruit.  Those who have had less contact with the Fey keep at least one eye on Alveris and James at all times.
Olek Longthrow
NPC, 11 posts
Submarine Captain
Wed 12 Jun 2013
at 14:11
  • msg #19

Re: The Game

In reply to GM (msg # 18):

Olek watches Alveris drink and a grin settles on his stern lips.

"Well, if ye can drink like a sailor, there may be some hope.  Later, we'll see if you can puke like a sailor too."

Olek signals to the stewards to bring Alveris and James plates of food and more beer as needed.

"But aye, the mission, that's what we SHOULD be talking about eh?  We're far enough below the waves to keep prying ears off of us now."

Olek looks behind him as if expecting someone to sneak up on him.

"I don't know what that fancy-pants Court of yours told you, but from past experience I doubt it's worth much."
Alveris Alderis
player, 10 posts
Wed 12 Jun 2013
at 15:39
  • msg #20

Re: The Game

In reply to Olek Longthrow (msg # 19):

"Nothing and everything Captain. I'm impressed with your understanding of the Fey court and it's, shall we say, whimsy? It's a concept even my brothers and sisters at times struggle with."


(Alveris greedily cuts into his food, making no effort to restrain his apathy at its appearance and taste). "I suppose I was only lying to myself thinking we'd have fine dining and serving wenches on this trip, oh well-  a man can dream, can't he?"

"Let's get down to the meat of it Captain. There are things about this mission I know that you cannot and do not, and I assume the same is true for you. There's no cooperation like partial cooperation, am I right?

What information can we share? I understand we are after a human vessel, known to me to be of import to the Fey court for reasons beyond discussion. What brings a distinguished Captain and his sub to this joint mission? Of what you can tell me, why is Gnomish command interested in this particular ship?

While we Fey have been known to take a particular delight in toying with the silly humans and the vestiges of what they call modern society, such indulgences are typically above the reproach of the Gnomish High Command. Please Captain Olek, help me see the unseen, before this stout finishes the job and usurps your opportunity."

Conrad son of Leif
player, 10 posts
Naval Officer
Well-meaning Lunkhead
Wed 12 Jun 2013
at 21:56
  • msg #21

Re: The Game

In reply to Alveris Alderis (msg # 20):


Conrad begins to respond, but spares a glance at the captain first.

  Better hold off for now, he thinks.

He slices into a steaming hunk of cod and shoves it into his mouth, chewing thoughtfully while he waits for Olek's reaction.
Olek Longthrow
NPC, 12 posts
Submarine Captain
Thu 13 Jun 2013
at 00:07
  • msg #22

Re: The Game

In reply to Conrad son of Leif (msg # 21):

Olek eyes Alveris warily.

"Aye, you've put it right there.  Certain there are many things about our mission I know that you do not, but rightly too is there much you could tell me."

Olek looks over his shoulder again, seemingly having heard a sound that surprised him, but it is only the clanking of a piston down the hallway.

"I'll level with you tall one, my superiors haven't been all that forward with me, but I'm smart enough to read between the lines.  There's something on that human ship, something dangerous.  So dangerous in fact that I've not been told what to do when we find it.  Like as not, and if I had my way, it'd be to sink her to the bottom of the ocean and let the fish deal with it."

Olek seems to have lost interest in his food, but he keeps his mug close for comfort.  Wiping his beard he continues, "You should know tall one that they've put something on my ship.  A relic older than the Fey Court, I don't wonder, a seeing mirror of some sort, so that those in power can keep tabs on us."

Fey may make a Knowledge: History or Knowledge: Lore roll if they choose.
James
player, 2 posts
Thu 13 Jun 2013
at 00:13
  • msg #23

Re: The Game

In reply to Alveris Alderis (msg # 20):

"No, no no…. I say 'he licked the honey from her hair!'  Then you come in with the refrain 'From her hair' got it?"

James was already on his third tankard of Gnomish stout and had only taken his feet off of the table to fetch a refill.  He only stopped singing to try to teach a bewildered looking gnome next to him the lyrics so he could have a proper chorus.

Whimsy?  More like complete and utter waste of time.  A load of bullshit from a court full of idiots, lickspittles and worse.  He acts like he doesn't like the court but I bet you give him half a chance and that ponce will run right back to them.

I was in the court once... it was terrible, father kept going on about alliances and activities of the other houses; I care for none of it.... except there was this one that was at least amusing.  He had a really weird name like duck... no thats not it but something like that.  He spent the whole time I was there tormenting this one poor sod.  The only good laugh I had in the entire time.


James continues trying to teach his new friend to properly do the refrain for the bear and the maiden faire.  He spares half an ear for the conversation between Alveris the ponce and the captain while maintaining a aloof expression acting like he was completely oblivious to their conversation... after all you never know when someone will say something important in the spewing torrent of BS that other fey seem to enjoy so.  At least this Olek Longthrow character may be a little interesting... if he ever says anything.

Edit: Text in orange made Italic, meant to be internal monologue
This message was last edited by the player at 01:29, Thu 13 June 2013.
Alveris Alderis
player, 11 posts
Thu 13 Jun 2013
at 01:16
  • msg #24

Re: The Game

In reply to James (msg # 23):

James?! Of course! Now I remember who you are. It'd been so long since I'd seen you anywhere of import that I'd forgotten who you were. What an unfortunate oversight on my part!

While I agree with your assessment of our court, and I'm loathe to admit the truth in your words, what is the prostitute without the pimp? Put another way, dear boy- some things are just facts of life, and you can rage against them like a salmon avoiding the upstream swim, or you can hop along with the rest for the orgy. Me? I'm decidedly pro orgy.

Captain, I was unaware of the relic, but I can say you've piqued my interest, though that doesn't take much. Without spoiling the surprise, I can say our ends would also be served by sinking the ship, but could our journey truly be so simple as to drown some humans? I so VERY much prefer throwing knives into them (Alveris makes a show of twirling his shadow knife and using it to stab a piece of cod before placing it in his mouth).

Connie, you've been awfully quiet. What's your take on all this?

Conrad son of Leif
player, 11 posts
Naval Officer
Well-meaning Lunkhead
Thu 13 Jun 2013
at 13:57
  • msg #25

Re: The Game

In reply to Alveris Alderis (msg # 24):

Conrad raises an eyebrow, surprised at being addressed.

What, was "Lieutenant Commander" too hard to pronounce? he thinks sourly.

"I won't pretend to know how conversations go in your Feyic courts, but here, we follow the rule of law."

He pauses to slide his plate toward the center of the table, freeing up the space needed to rest his elbows on the table in front of him.

"My take is the Captain's, as is right 'n proper.  If there's a ship Command wants sent to depths, there's little else that needs to be discussed."

Conrad frowns slightly in Alveris's direction, perhaps wondering how such a thing couldn't have been obvious from the start.

Picking up his stein once more, he turns to Olek and grins.  "More to the point: We've enough armaments aboard to sink a flimsy human vessel six times over, Cap'n.  What's the fuss?"
This message was last edited by the player at 16:24, Thu 13 June 2013.
Olek Longthrow
NPC, 13 posts
Submarine Captain
Thu 13 Jun 2013
at 18:41
  • msg #26

Re: The Game

In reply to Conrad son of Leif (msg # 25):

Olek grins and claps on hand on Conrad's shoulder.

"Would that I had a son, ye would have been him lad, for you're a Gnome after my own heart."

Olek leans back in his chair, resting his stein on one thigh.

"But you had the right of it when you said we've orders and orders are to be followed.  Rash decisions and hasty plans are for the young and lucky or the dead.  When we find this ship we'll report back and wait to see what we're told, but don't think I won't have the torpedos loaded ahead of time."

"Now, as to the matter of the mirror..." Olek takes a long draw of beer.  "...as to the mirror, what I don't know about it could fill a Troll's empty head and what I don't like about it could fill the heads of every troll in the islands.  From what I know, the Court insisted it be onboard, wouldn't even allow the mission without it.  Not sure if that means your Oberon, a lackey or someone high up and it makes no matter.  My commander says it lets you speak with people far away, 'so that I can report back without delay' he said.  I had my boys load it on covered in a sheet and that's how it will stay for the time being."
This message was last edited by the player at 13:04, Fri 14 June 2013.
James
player, 3 posts
Fri 14 Jun 2013
at 02:25
  • msg #27

Re: The Game

In reply to Olek Longthrow (msg # 26):
She kicked and wailed
The maid so fair
but he licked the honey
From her h....


James cuts off abruptly as the mirror is mentioned.  His mood changes from one of disinterest to sullen disappointment, but he recovers quickly

Please, if there is anything good and right in this world... don't let it be father at the other end of that mirror.


For the time being?  Why not indefinitely?  I don't see anything wrong with that… the court will receive their reports in due time.  Besides whenever they stick their nose in anything it always ends in ruins... or STD

James says, sparing a smirking glance at Alveris.
Alveris Alderis
player, 12 posts
Sun 16 Jun 2013
at 14:38
  • msg #28

Re: The Game

In reply to James (msg # 27):

Ancient relics, mysterious objectives- all just another day's adventure as I see it.

Captain, when do you anticipate we'll be intercepting this ship, and what plans do you have for us in the interim?

James had mentioned to me earlier just how much he'd like to see the engine room- with a broad frame such as his I'm sure you could find some work for him shoveling coal or some other menial task absolutely not an insult to a Fey
(Persuasion 2). Myself? I'd humbly suggest you won't find a finer communication officer. I'm adept in almost all languages, and my resume of affability and quick decision making speaks for itslef (Persuasion 6).
Conrad son of Leif
player, 12 posts
Naval Officer
Well-meaning Lunkhead
Mon 17 Jun 2013
at 13:30
  • msg #29

Re: The Game

In reply to Alveris Alderis (msg # 28):

"It's good to have ways to get reports where they need to go quickly," Conrad says in a barely audible voice, half to himself.  He glances up as if suddenly reminded of his surroundings and clears his throat.

"Why would we need a clockwork mirror to communicate with High Command?"
This message was last edited by the player at 13:30, Mon 17 June 2013.
Olek Longthrow
NPC, 14 posts
Submarine Captain
Mon 17 Jun 2013
at 15:59
  • msg #30

Re: The Game

In reply to Conrad son of Leif (msg # 29):

"I couldn't say.  One of those things above my rank, I suppose."

Olek nods at Alveris, "Oh aye, there's none I can imagine on this boat more qualified to talk someone's ear off from a hundred leagues away than you, Alveris.  However, as this IS still a join operation, I'm going to assign Conrad to... assist you."  Olek smiles devilishly, "And yes, that is to say, escort you."

A sailor slips into the mess quietly and whispers something into Olek's ear, then departs.

"As to when we will catch up with the human ship, I've had my boys watching it on long-range sonar for some time now, we will catch it within a day.  However, I think that we shall be taking a slight detour.  The crew has just sighted something of interest that is very nearly in our path."
This message was last edited by the player at 16:00, Mon 17 June 2013.
GM
GM, 16 posts
Kind and Benevolent
Mon 17 Jun 2013
at 16:01
  • msg #31

Re: The Game

In reply to Olek Longthrow (msg # 30):

The submarine shudders and creaks as it changes course.  A crackly voice chimes over the comms "Diving captain, one-oh-naught-two."
Conrad son of Leif
player, 13 posts
Naval Officer
Well-meaning Lunkhead
Mon 17 Jun 2013
at 17:21
  • msg #32

Re: The Game

In reply to GM (msg # 31):

"Escort our newly commissioned Communications Officer?  Aye, captain," Conrad says, with a mixture of enthusiasm and apprehension.

He turns his attention toward Alveris, appraising him.

"We'll need to get you into an appropriate uniform, and perhaps work you through the ins and outs of life in a proper chain of command.  Most important, though, we'll want to make sure we're all on the same page -- so as not to accidentally misrepresent ourselves or our mission during conversations."

He absently scratches his chin, considering the implications of the assignment.

"Beggin' your pardon, captain, but who exactly would he need to talk to?  A day's not a lot of time to get him up to speed."
This message was last edited by the player at 17:23, Mon 17 June 2013.
Alveris Alderis
player, 13 posts
Mon 17 Jun 2013
at 22:04
  • msg #33

Re: The Game

In reply to Conrad son of Leif (msg # 32):

My uniform will suffice as is, and while you may be the able bodied dilitante who escorts me, you will do nothing to sully my attire. I will honor your Captain with the courtesy of doing as he says, in deference both to the complexity of an interspecies mission and because he seems like the sort of guy who might actually fire me out of a torpedo hole if I get out of line.

Alveris turns with a coy smile toward Captain Olek. "And I like that about you. A man should have the courage of his convictions."

Alveris braces as the sub lurches in what he's decided is a starboard direction. "What have we spotted to merit the attention of the august crew, and more importantly, do they have wenches?"
Olek Longthrow
NPC, 15 posts
Submarine Captain
Wed 19 Jun 2013
at 12:15
  • msg #34

Re: The Game

In reply to Alveris Alderis (msg # 33):

"It imparted to me that the Court wants to keep a close eye on both the mission and on our... guests". Olek gestures at Alveris and James.  "I don't want to meddle in the affairs of the fair folk any more than I do in those of leeches, but I suspect they will be wanting an update soon."  Olek sets his empty mug on the table and leans forward to address Conrad.

"But nobody, and I mean NOBODY is to enter the Communications Room without your escort and my knowing so.  I shouldn't have to add that I want a report on anything said in that room or that Imperial secrets are not to be shared with anyone."

Olek glares into Conrad's eyes to make sure he is fully understood, then pushes himself away from the table and stands up.

"As to our new heading, my crew has informed me that they have located the Deep Reach, another of our submarines that recently went missing.  It is currently sitting on the bottom of the ocean and we should be upon it within the hour."

Olek gives one last glower at the party and then marches out of the Mess toward the Helm.
Conrad son of Leif
player, 14 posts
Naval Officer
Well-meaning Lunkhead
Thu 20 Jun 2013
at 14:58
  • msg #35

Re: The Game

In reply to Olek Longthrow (msg # 34):

Conrad stands as the captain departs, and remains standing until he is entirely out of the room.  He then sits and resumes eating, polishing off the rest of his meal and downing the dregs of his beer.

Finished at last, he turns to Alveris.

"We've got an hour, it seems, before anything interesting happens.  Care to fill it with something more meaningful than booze and wenches?"

These last words are stressed with a palpable sarcasm as he stands and motions toward the hatch leading back to the hallway.
This message was last edited by the player at 14:59, Thu 20 June 2013.
Alveris Alderis
player, 14 posts
Fri 21 Jun 2013
at 10:52
  • msg #36

Re: The Game

In reply to Conrad son of Leif (msg # 35):

Not particularlly, no.

With a noticable bounce in his step, Alveris darts back to his quarters; you could swear you hear him whistling as he bounds away.

"Undersea intrigue! I knew I'd get the chance to stab a sea horse; I just knew it!"

"I'll be back in a flash Connie. I need to change into my battle garb and begin centering my auras".


Alveris arrives in his room and continues drinking wine. Looking over both shoulders to satisfy he is alone, Alveris pulls a small case from his luggage. The case opens and reveals <OOC> SWIMMING GOGGLES <OOC> a technologically advanced Gnomish occular assembly. Alveris straps the assembly on, giddily eyeing himself as he twirls his knives in his hands.

"You won't get away from me this time seahorse!"
GM
GM, 17 posts
Kind and Benevolent
Fri 21 Jun 2013
at 11:38
  • msg #37

Re: The Game

In reply to Alveris Alderis (msg # 36):

A minute later, there is a worried gurgling noise and a loud thud from Alveris/James' cabin.

(no Notice check required, it's loud)
Conrad son of Leif
player, 15 posts
Naval Officer
Well-meaning Lunkhead
Fri 21 Jun 2013
at 13:10
  • msg #38

Re: The Game

In reply to GM (msg # 37):

Conrad, waiting just outside the room, bangs on the hatch with a series of three curt raps.

"The hell was that?!  Brace yourselves, Fey; I'm coming in."

Conrad seizes the hatch's opening apparatus and flings it open, bursting into the room with all the force his squat, powerful body can muster.
This message was last edited by the player at 15:20, Fri 21 June 2013.
James
player, 4 posts
Sun 23 Jun 2013
at 15:18
  • msg #39

Re: The Game

In reply to GM (msg # 37):

James fell into a brooding silence (breaking only to give instruction to the singing sailor next to him) and began drinking heavily after the news of the mirror that reports directly to the fey court and began sweating a bit.

*THUD*

James jumps, and looks around....

"shounds like something just went boom in my room"

James says chuckling at the rhyme.  He heavily lurches to his feet, pats the gnome sailor next to him on the head and says

"Its too bad I need to go check that noise out… you were just starting to get good at it"

James wanders drunkenly towards the noise.
GM
GM, 18 posts
Kind and Benevolent
Mon 24 Jun 2013
at 01:02
  • msg #40

Re: The Game

In reply to James (msg # 39):

James swaggers down the hall just in time to see Conrad muscle open the hatch to the Officer's Quarters and stomp in.

Alveris is lying on the floor, unconscious but breathing and drooling (somehow dashingly).
Conrad son of Leif
player, 16 posts
Naval Officer
Well-meaning Lunkhead
Mon 24 Jun 2013
at 01:08
  • msg #41

Re: The Game

In reply to GM (msg # 40):

Conrad sighs upon seeing the crumpled form of Alveris, placing his hands upon his hips.

"See, this is why we shouldn't serve stout to the pansybloods."

He takes a moment to glance around anyway, though, before touching his companion's still form.

The slow, ragged breathing can be heard easily with his mouth drooped open like that, Conrad thinks.  So he's obviously alive, but you can't be too careful.

Notice roll: 4

"No need to alert the bridge just yet," he mutters under his breath.  Nonetheless, he reaches behind his back to loosen his Gnomish weapon as his eyes dart back and forth.  Just in case.
This message was last edited by the player at 13:35, Mon 24 June 2013.
GM
GM, 19 posts
Kind and Benevolent
Mon 24 Jun 2013
at 13:38
  • msg #42

Re: The Game

In reply to Conrad son of Leif (msg # 41):

There is nothing particularly amiss about the cabin.  It is clean, save for the Fey clothes draped over things and a wine stain here or there.

Aside from Alveris and James' possessions, there are many small barrels of wine in a neat pyramid, and an empty glass set on a table.
Conrad son of Leif
player, 17 posts
Naval Officer
Well-meaning Lunkhead
Mon 24 Jun 2013
at 18:30
  • msg #43

Re: The Game

In reply to GM (msg # 42):

Seeing nothing amiss, Conrad checks Alveris for wounds.

Notice check: 1,1 (critical fail)

Finding nothing of note (and likely tripping over him in the process), he shakes Alveris -- none too gently.

"No time to sleep it off; there's work to do.  And if you can't hold your drink, Fey, you'd best stop guzzling it down..."
This message was last edited by the player at 18:31, Mon 24 June 2013.
James
player, 5 posts
Tue 25 Jun 2013
at 22:19
  • msg #44

Re: The Game

In reply to Conrad son of Leif (msg # 41):

Who are you calling a pansyblood half stack.  I can hold my *hic* drink as well as any gnome.  Hell my singing companion was asleep on the table when I left

James indignitently replies taking a swig out of his glass that he carried with him.  He pushes Conrad off of Alveris

Shtop doing that your only making it worse

James wanders over by his sleeping area, spilling the stout on his way.

Don't worry I can fix this

He rummages in his belongings for a minute; stumbles and crumples gracelessly to the floor.  He removes a large black bag from near his sleeping area; slides it next to Alveris; crawls next to and produces a tongue depressor with a flourish (sleight of hand roll 3) that he fumbles.

Healing Roll: 7
GM
GM, 22 posts
Kind and Benevolent
Wed 26 Jun 2013
at 13:03
  • msg #45

Re: The Game

In reply to James (msg # 44):

Conrad, being a terribly observant type of Gnome, realizes there is another large Gnome crouching in the corner of the cabin.  He locks his eyes on the newcomer and the other Gnome does the same.

After a half minute, Conrad realizes the other Gnome is his own reflection in the mirror...  He shakes his head and resumes looking over Alveris.

James crowds in beside him and drops several tongue depressors on the floor.  He then uses one to open Alveris' mouth.
Alveris Alderis
player, 16 posts
Wed 26 Jun 2013
at 13:39
  • msg #46

Re: The Game

In reply to GM (msg # 45):

Stars were born, burned bright, and went supernova all within the bounds of Alveris's Alderis's head. To most people, the skullsplitting agony of feeling a star go supernova in your head (metaphorically, I've got a pretty big ego, but I'm not implying the cosmos can fit in my head. Jesus.) would be the kind of incapacitating, life altering experience that would irrevocably damage one's sense of reality.

For Alveris Alderis, a dance with the oil from the skin of the rare Nova Fruit was a regrettably frequent occurence.

Fuck Puck.

As reality begins to assert a fragile grip on Alveris, he senses a presence on top of him. Unable to yet see (and managing to decipher the weight on his body only through a learned and precise understanding of exactly how much pressure his well honed body should be exerting with respect to gravity at their current depth/pressurization and in deference to his supine position [What? I take my physique seriously], Alveris throws a half hearted punch (Fight 2) at his would be assailant, now pressing something firm and undesired against his mouth. Trusting his own arrogance and relying on the weight calculations he'd performed, Alveris's almost inaudibly mumbles:

"Jesus James. I knew you were eager to get something in my mouth, but taking advantage of me while I'm passed out? I can't say I'm not impressed with your determination, but you should be ashamed of yourself. Connie, can get you this hopeless romantic off me and get me a glass of ice wine? There's nothing that cures a hangover like the beginning of another good buzz."
This message was last edited by the GM at 13:51, Wed 26 June 2013.
James
player, 7 posts
Fri 28 Jun 2013
at 02:58
  • msg #47

Re: The Game

In reply to Alveris Alderis (msg # 46):

James awkwardly leans over Alveris' face covering his words with my legs.

"He wakes... but just barely.  Connie don't move an inch towards that wine skin... and stop looking at yourself in the damn mirror.  Go tell the captain that our new communications officer has had a nasty accident involving tainted beverage.  That my medical opinion is that our esteemed officer needs to dry out for a bit to let the toxins clear out his body.  We may have to consider dumping his wine yet but that will be a decision I have to make at a later time.  If he gets any worse I may have to have him quarantined.  Now go get the captain move move!!"  (Persuasion 16)

James' head snaps around to another crewmate "I need you and a few of our other member to ensure that Mr. Alderis does not try to drink anything or his condition may worsen and thereby compromise the mission."

James leans back down to Alveris "That is for trying to stick me shoveling coal... don't do it again or I'll make Puck the least of your worries"

James kisses Alveris on the forehead and begins walking while directing the other gnomes that had gathered towards the excitement.

"Take this wine out of this room and to cargo hold, make sure that only I have access to it.  I will test it later to ensure the mission and crew are not compromised."
GM
GM, 23 posts
Kind and Benevolent
Fri 28 Jun 2013
at 15:28
  • msg #48

Re: The Game

In reply to James (msg # 47):

The Gnomes hanging around rush to clear the quarters of wine barrels, heaving them onto broad sailor's shoulders and clambering out.

Alveris draws himself slowly but gracefully to his feet, though he is still a little unsteady.

The Gnomes quickly clear the room of wine.  The last barrel, however, shifts suddenly and the Gnome drops it with a curse and the clatter of wood on metal.

With maximal plot-induced flare, the lid pops off.  A small goblin leaps out and lunges for James while shouting in thick Goblin.

The Goblin catches you all of guard (first round, only he gets to act).  With scrappy determination, he latches onto James and climbs up onto his back, wrapping a rusty garrot wire about the Fey's neck (Fighting 7).

Initiative Drawn:
Alveris - 6 of clubs (4th)
Conrad - Jack of Diamonds (first)
Goblin - 10 of spades (2nd)
James - 9 of hearts (3rd)

Reminders:
-You are all standing
-You are all close enough to step and make a melee attack on anyone else in the room
-the room is dim, but not dark
-Alveris is still suffering from effects of whatever he drank (-1 to all skill and attack roll)
-Assassin's stats are on NPC thread
-Shooting/throwing into melee is dangerous
-Drawing a weapon, if you haven't already, is an action
This message was last edited by the GM at 18:35, Fri 28 June 2013.
James
player, 9 posts
Sun 30 Jun 2013
at 13:03
  • msg #49

Re: The Game

In reply to GM (msg # 48):

Alveris, I've heard of crabs but this is ridiculous… even fo….

With a wet squelch the garrote cinches in.
Conrad son of Leif
player, 18 posts
Naval Officer
Well-meaning Lunkhead
Tue 2 Jul 2013
at 14:08
  • msg #50

Re: The Game

In reply to GM (msg # 48):

Conrad, who had turned toward the door to spread the news of the tainted wine casks, stops short when the guttural screams of the goblin punctuate the cabin's sobriety.  So to speak.

He reaches for the odd-looking contraption strapped across his back, then pauses.

Nah, that'll kill it. he thinks, frowning.

"I doubt you speak a civilized language, but just in case you do..." Conrad begins, walking toward the snarling creature with unnerving calm and seeming indifference to the rusty device sinking ever deeper into his colleague's throat.

"You are trespassing on military property, are certainly a stowaway, and are currently engaged in aggravated assault -- in these quarters, I figure that's a capital crime."

He continues to advance toward the goblin as he speaks, cracking his knuckles absently.

"As the ranking officer present, I hereby declare you under arrest for the crimes stated.  You will be escorted to the brig for questioning regarding further charges of smuggling, mutiny, and contaminating the naval food supply."

Conrad turns to the other gnomes around him and motions for them to join him.

"Looks like he's resisting arrest.  Take him alive!"


During this discourse, Conrad has moved from the doorway to an arms length from James.  Now in range, he uncoils a powerful fist aimed squarely at the goblin's head.


Fighting: 4


The goblin pulls his head back as Conrad's fist punctures the air where it used to be, and Conrad grunts with frustration.

Don't get too cocky if the crew doesn't finish you off in the next few seconds, he thinks, recovering his balance to throw another punch.  The next one won't miss.
This message was last edited by the player at 15:11, Tue 02 July 2013.
GM
GM, 25 posts
Kind and Benevolent
Tue 2 Jul 2013
at 14:49
  • msg #51

Re: The Game

In reply to Conrad son of Leif (msg # 50):

The goblin makes a noise half between a giggle, a chortle and flatulence.

He digs his heels into James' back and pulls the garrot tight!

James gains 1 level of Fatigued (-1 to rolls, the 2nd level, Exhausted, is -2 to all rolls, the third is incapacitation, the 4th is death by asphyxiation).
James
player, 10 posts
Tue 2 Jul 2013
at 22:50
  • msg #52

Re: The Game

In reply to GM (msg # 51):

James tries to throw himself a against the wall behind him (strength roll 4), but the tightly cinched garrote is clearly taking its toll on him and as he turns red and falls to his knees next to Alveris.
Alveris Alderis
player, 17 posts
Wed 3 Jul 2013
at 02:22
  • msg #53

Re: The Game

In reply to James (msg # 52):

"I swear I had a witty pun for this. Something about big things in small packages."

Alveris takes a swing at the goblin, focusing specifically on the hand (pick one at GM's discretion) gripping the garrotte (Fighting 4).

"Connie, Jamie, you sure have a funny way of rescuing a guy."

<OOC TO GM> Where are my knives? We're in my bunk, so I'm hoping for reasonable proximity. If they are within a reasonable distance, please assume that my action is geared both at breaking the goblin's grip on James, and moving my person close to my knives.

If they are on my person, please assume my fighting roll to be a swipe of my knives directly at the grip of the goblin. <OOC>
GM
GM, 28 posts
Kind and Benevolent
Wed 3 Jul 2013
at 12:26
  • msg #54

Re: The Game

In reply to Alveris Alderis (msg # 53):

<OOG to Alveris> Depends where you left them.  If they're on your person, it's an action to draw and ready them.  If they're in your bunk, I'll assume you walk over to them after punching at the goblin and can draw/ready them as an action next round.  Readying is an automatic action (no roll) but still an action, so you incur multi-action penalties on any other action that turn as normal.

Next round:

Alveris: 3 of spades (4th)
Conrad: 9 of spades (1st)
Goblin: 5 of hearts (2nd)
James: 4 of diamonds (3rd)
Conrad son of Leif
player, 19 posts
Naval Officer
Well-meaning Lunkhead
Wed 3 Jul 2013
at 13:41
  • msg #55

Re: The Game

In reply to GM (msg # 54):

Conrad frowns at James' reddening complexion, his eyes becoming even more serious than usual.

"Looks like you've earned yourself an upgrade from aggravated assault to attempted murder."

He steadies himself and takes another mighty swing at the goblin.

[Fighting: 4.  Again.]

Conrad growls with anger as his fist once again sails over the squirming goblin's figure, and he turns to look over his shoulder at where his subordinates had been moments before.

"Don't just stand there gawking like a smitten schoolmarm.  Lt. Flynn, go to the brig and bring back some restraints.  Ensign Bjork, retrieve a medkit.

Conrad cracks his knuckles and glowers at the goblin dangerously.  "And, Ensign?  Be sure to grab some smelling salts to revive our prisoner while you're at it.  That's an order. Go!"
This message was last edited by the player at 13:48, Wed 03 July 2013.
GM
GM, 29 posts
Kind and Benevolent
Wed 3 Jul 2013
at 16:12
  • msg #56

Re: The Game

In reply to Conrad son of Leif (msg # 55):

All Gnomes within earshot dash off to fetch restraints and supplies.

The goblin adds another twist to the wire sinking ever deeper into James' throat.

James is now Exhausted (-2 to all actions).

The goblin hisses and spits at the gnome and fey waving their arms about ineffectually.
This message was last edited by the GM at 22:59, Wed 03 July 2013.
Conrad son of Leif
player, 20 posts
Wed 3 Jul 2013
at 19:02
  • [deleted]
  • msg #57

Re: The Game

This message was deleted by the player at 19:03, Wed 03 July 2013.
James
player, 12 posts
Fri 5 Jul 2013
at 22:44
  • msg #58

Re: The Game

In reply to GM (msg # 56):

James turns bright purple (roll of 9 to turn purple)... and tries to break the hold (net roll of 1) but instead collapses to the floor.






...twitching
This message was last edited by the player at 22:46, Fri 05 July 2013.
Alveris Alderis
player, 19 posts
Sat 6 Jul 2013
at 14:16
  • msg #59

Re: The Game

In reply to James (msg # 58):

"Well this whole thing has gone tits up in a hurry, and not in the good way.."


Fuck. James seems like kind of a tool, but I'll never get all the blood and smell of dead body out of this place if I let him die.

"I guess I'll shoulder this burden!"


Alveris charges the goblin and shoulder blocks him with all his might, trying to break his grip (Fighting 5, exploding +1 [from wild die] for a total of 6) on James's neck.
GM
GM, 31 posts
Kind and Benevolent
Mon 8 Jul 2013
at 14:30
  • msg #60

Re: The Game

In reply to Alveris Alderis (msg # 59):

Roll damage vs. Goblin (just STR in this case) vs his Toughness.

Equal or greater will "Shake" him, greater by 4 or more will knock him out.
Alveris Alderis
player, 20 posts
Mon 8 Jul 2013
at 22:25
  • msg #61

Re: The Game

In reply to GM (msg # 60):

Assuming I'm -1 to STR:

Alveris brushes brazenly against the Goblin as his visually stunning shoulder block (executed to literal textbook perfection) connects flush with the goblin assailant (1 damage).

"Now that you've had a taste, it behooves me to let you know, there's potentially more where that came from"
GM
GM, 33 posts
Kind and Benevolent
Tue 9 Jul 2013
at 11:09
  • msg #62

Re: The Game

In reply to Alveris Alderis (msg # 61):

-1 doesn't apply to damage, only to tests and attack.  Also, that sounded to me like a wild attack.

The Goblin is Shaken.


Next Round
Alveris: 4 of hearts (3rd) - poisoned
Conrad: 8 of clubs (1st) -
Goblin: 2 of clubs (last) - Shaken
James: 6 of diamonds (2nd) - Exhausted
This message was last edited by the GM at 11:13, Tue 09 July 2013.
Conrad son of Leif
player, 22 posts
Naval Officer
Well-meaning Lunkhead
Tue 9 Jul 2013
at 13:23
  • msg #63

Re: The Game

In reply to GM (msg # 62):

Conrad quietly nods his approval as Alveris slams into the goblin, leaving it obviously rattled.

"That's the spirit," he grins, calmly advancing toward the creature for what he intends to be the final time.  "Good work, COMMO.  I'll take it from here."

[Fighting: 7 (5 + 2 Wild Attack), could be higher with gang-up]

Conrad aims another tooth-shattering punch at the goblin, finally landing a blow that seems to ripple the air itself.

[Damage: 11 (9 + 2 Wild Attack), intended to be nonlethal]

As the goblin goes limp, Conrad moves between it and the rest of the party.

Seeing that Alveris appears to be unharmed and James, while winded, does not appear to be dying, he turns his attention to their newly fallen foe.

"Which brings us back to the matter at hand," Conrad says, tapping the goblin's still body softly with the toe of his boots. "By my command, I place you under arrest for the charges stated."

"As soon as the Lieutenant returns with a proper set of shackles, I'm taking our prisoner to the brig," Conrad continues, glancing toward Alveris.  "Since the Captain has ordered us to stick together, that means you're coming, too.  The Ensign can tend your friend's wounds well enough in the meantime."

"We'll need to organize a ship-wide search for other stow-aways, too," he muses aloud, cracking his knuckles absently.  "And it needs to happen within the hour.  Let's get moving.
This message was last edited by the player at 13:56, Tue 09 July 2013.
Alveris Alderis
player, 22 posts
Wed 10 Jul 2013
at 02:12
  • msg #64

Re: The Game

"Be right with you Connie- I'm just going to grab my knives in case we find further excitement."

Alveris strides over confidently and attaches to his belt what appear to the casual observer to be incredibly intricate throwing knives, looping them onto his person with an unsettling precision speaking to an even more unsettling amount of practice.

"Ensign, I'm going to assume you're capable of remembering a complex set of orders, and if you aren't, I'll provide an executive summary at the end. It's only fair".

Alveris leans down over the incapacitated James, obviously exhausted from his close enounters of the garrote kind. Alveris positions himself with his back to the door and all other PCs/NPCs not named James. Alveris leans in, pressing the tip of his blade against James's stomach (playfully, I'm not attacking, just, you know, menacing!) and whispers in his ear "The next time you try to take my wine away, shoveling coal and oral remedies will be the least of your worries Jamie.."

"Ensign, I've seen injuries of this nature before, though not since the Tanglewood Tango some 75 years ago. I met two twin princesses that night, and one of them just would not stop whining about how much attention I wasn't paying her, and in all fairness- I was ignoring her. She was definitely the butterface princess, and she got pretty pissed when I told her that. And here I thought women said honesty was the best policy.

Make a long story short, I pulled her aside for a quiet discussion in which I asphyxiated her with my tunic until she stopped whining, and I could focus my intentions on the less dairy physiqued of the belles of the ball. Anyway, when she finally woke up, she could barely speak, and they had to gradually reopen her windpipe with a series of objects of increasing size and heal her larynx with a series of liquid concoctions. I know what you're thinking. 'Alveris, this is all just an elaborate setup for you to tell us you put your dick down her throat so she could talk again'. Well you sir, couldn't be farther from the truth. That princess was SPITTING mad about being choked unconscious and mute, and even without words, it was pretty obvious she'd take some sort of masticating based revenge if I endeavored in such a manner. No, the princess was resotred to speech through a complex series of fruits, vegetables, lemon juice, and deftly carved wooden objects until her larynx and windpipe were restored to normalcy.

Ensign! Pay ATTENTION! You are going to need objects beginning in diameter akin to a thin carrot, escalating to a celery stalk, a bannana, and culminating in the neck of a summer squash, or whatever the gnomish equivalent is. These items will need to be inserted DEEP into James's throat for at least 30 seconds on alternating minute intervals for at least 4 hours, per object. In order to ensure James does not spit out the objects or attempt to speak in the interval (and damage the healing process), I would strongly suggest a gag of some sort. And let's be honest, he's going to protest, but he's delirious from the attack right now and doesn't know what's good for him. It's up to YOU personally Ensign to see my brother's wounds are treated in the appropriate manner and that the honor and integrity of this proud Fey's voice is restored. One would hate for you to be responsible for James's inability to talk..

While bed rest may seem productive, I would strongly recommend treatment takes place in the engine room. The elevated temperatures and high humidity will help exfoliate his pores and moisten the throat for the healing process. After completion of the celery stalk, add in 30 minute intervals of manual labor. The sweat will also assist in removing the toxins from his body introduced by the goblin's garrote.


(Persuasion 16 to anyone unfortunate enough to be listening).

I'll be down to the engine room once we've cleared the ship to check on Jamie.

Connie, shall we go make sure our sub is clear of further Goblins?

GM
GM, 35 posts
Kind and Benevolent
Wed 10 Jul 2013
at 12:32
  • msg #65

Re: The Game

In reply to Alveris Alderis (msg # 64):

The two Gnomish sailors in earshot look incredulous, but finally nod in approval of the method.

One steps over to an intercom in the hallway and clicks it on:

"Attention, an attacker has been subdued in the Officer's Quarters.  All non-critical personnel are to begin sweeping the ship for stowaways on the orders of Lt. Commander Conrad.  Be advised, there may be Goblins in the wine."

The sailor thinks for a moment, then clicks the intercom on again.

"Captain to the Officer's Quarters, you may want to see this... sir."

He then returns to the quarters and, with the help of his companion, they take James by shoulders and legs and start hauling him out the hatch and down toward the engine room.
This message was last edited by the GM at 16:01, Wed 10 July 2013.
Conrad son of Leif
player, 23 posts
Naval Officer
Well-meaning Lunkhead
Wed 10 Jul 2013
at 13:43
  • msg #66

Re: The Game

In reply to GM (msg # 65):

Conrad blinks as the other sailors scramble to drag the feebly protesting James away, turning to Alveris in confusion.

"Will he survive with a shorter treatment?  We'll need him in less than an hour, and your Feyic remedy will take four."

He seems conflicted for a moment, then activates the intercom and sets it to the Captain's personal frequency.

"Captain, this is Lt. Commander Conrad.  We subdued a goblin stowaway, but not before one of our guests was injured.  The good news is that his companion has seen to his swift recovery.  I've arrested the intruder and am taking him to the brig.  Pending conflicting orders, I look forward to meeting you there."

Clearing the frequency code and switching off the intercom, Conrad turns to the goblin's still form and shackles his wrists and ankles.  Hefting him over his shoulder like a roll of carpeting, he heads for the hatch.

"The crew can handle the initial sweep for now," he says confidently, nodding toward the doorway in an obvious gesture that Alveris should follow.  "Our duty is clear: prisoner to the brig, debrief with the Captain, head to the engine room, and assist with the sweep from there.  Let's go."
This message was last edited by the player at 21:32, Wed 10 July 2013.
Alveris Alderis
player, 23 posts
Wed 10 Jul 2013
at 16:27
  • msg #67

Re: The Game

"An astute observation Lt. Commander Conrad.

"Ensign
(to emphasize the emphasis Alveris is putting in his tone), quarter all times given to ensure James and his throat are prepared for duty at the end of the hour as ordered by Lt. Commander Conrad. And for God's sake, hurry. Every moment we waste is another in which we jeopardize James's voice ever returning normal."

Alveris turns over his shoulder and shoots James a look aggressively intimating what would surely be his displeasure at a vocalization of disagreement from the wounded Fey.

(giddily) "Let's hunt some Goblins!"
GM
GM, 36 posts
Kind and Benevolent
Wed 10 Jul 2013
at 17:04
  • msg #68

Re: The Game

In reply to Alveris Alderis (msg # 67):

We have two Gnomes carrying James to the Engine Room and Conrad heading to the Brig.

There are also, presumably, several sailors scouring the ship for more assassins.

Please let me know who else is going where.
Alveris Alderis
player, 24 posts
Wed 10 Jul 2013
at 18:53
  • msg #69

Re: The Game

In reply to GM (msg # 68):

Skipping gleefully behind Conrad, twirling my throwing knives in my hands (dexterously).
James
player, 13 posts
Thu 11 Jul 2013
at 17:22
  • msg #70

Re: The Game

In reply to GM (msg # 68):

James' color has changed from a dashing shade of purple to a very fetching red.  He tries to voice his arguements to the gnomes carrying him away... but there was that word; voice.  There was none.  He tried to talk but nothing came out (persuasion 0,1).  Instead of finely crafted arguements about the healing tintures in his bag in the cabin or how Alveris' was an idiot all that was seen to the gnomish observers was a very pretty flailing of arms trying to get back to the cabin.

Finally James lapses into a brooding silence and allows himself to passively be dragged by the gnomes back to the "stretching chamber"
GM
GM, 37 posts
Kind and Benevolent
Thu 11 Jul 2013
at 18:54
  • msg #71

Re: The Game

In reply to James (msg # 70):

Being a smaller ship, the Red Spring does not have a dedicated brig so much as a very large storage locker in cargo B that can be used for such purposes.  Fortunately, the only thing in that locker at the moment is a very large wheel of particularly stinky cheese, and a length of heavy rope in a coil in one corner.

Conrad tosses the goblin between these and slams the door shut, locking it with a key from his belt.

The only items the goblin had on his person were a rusty garrot, a small bag (made from a sow's ear) filled with silver pieces, and a wadded piece of parchment containing a rough drawing of James.

The goblin has regained himself by this point.  He sits up, topples over and clutches his head, muttering something in a harsh tone.

Meanwhile, in the engine room, two Gnomes debate the relative dimensions and proper velocities of a large carrot vs. a small squash...
Conrad son of Leif
player, 25 posts
Naval Officer
Well-meaning Lunkhead
Thu 11 Jul 2013
at 20:34
  • msg #72

Re: The Game

In reply to GM (msg # 71):

Conrad nods sternly as the goblin steadies itself.

"Ah, our stowaway has awakened.  Excellent."

He peers at the shackled creature for a moment, then adjusts his stance to an at-ease position and clasps his hands behind his back.

"You're currently under arrest for a variety of charges, any two of which would be more than enough to justify your execution."

Conrad pauses, letting his words sink in.

"There are alternatives, however, and they can be gained through cooperation.  Let's begin by the books, shall we?"

Conrad takes a few steps closer to the door and lowers his voice dangerously.

[Intimidation: 13 (exploded the wild die twice!)]
OOC re: above roll: do I get a bonus for having the guy locked up and/or having recently demonstrated my ability to knock him senseless?

"Who are you, why are you here, and where are your friends?"
This message was last edited by the player at 15:42, Fri 12 July 2013.
Alveris Alderis
player, 25 posts
Fri 12 Jul 2013
at 13:24
  • msg #73

Re: The Game

In reply to Conrad son of Leif (msg # 72

Alveris deftly twirls his knives in each of his hands with startling precision.

"I don't want to overstate the obvious, but we have ways of making you talk. Honestly, ways is probably overly ambiguous and would be more accurately stated as 'if you don't answer Lt commander Connie's questions, it's likely the skin could be flayed from your body.'"

Alveris lurches toward the goblin, cleaning the dirt from his under nails with the knife.

"Connie, I don't think he believes me. Perhaps a show of Good faith- maybe flay a finger or (Alveris uses his knife to gesture at the goblins groin) or something more motivational?"

This message was last edited by the player at 14:07, Fri 12 July 2013.
GM
GM, 38 posts
Kind and Benevolent
Fri 12 Jul 2013
at 22:39
  • msg #74

Re: The Game

In reply to Alveris Alderis (msg # 73):

The goblin's eyes grow round as saucers.  He curses in Goblin, then switches to broken common.

"No friends!  Work alone!  Just ordered kill one Fey!"

The goblin searches its pockets but turns up nothing.

"Have picture, much silver, paid kill one fey fuck, then go home!"

The Goblin rushes forward and grabs the bars.

"Not paid enough lie... tell truth..."  He eyes Alveris and keeps his distance.  "Not need flay... tell truth... only come kill fey fuck!  Have picture... tell true!"

As far as you can tell... he's telling the truth.
Conrad son of Leif
player, 26 posts
Naval Officer
Well-meaning Lunkhead
Sat 13 Jul 2013
at 14:22
  • msg #75

Re: The Game

In reply to GM (msg # 74):

Conrad nods thoughtfully, retrieving the tattered image from the pile of things they had confiscated from the prisoner.  He holds it up for the goblin to see.

"I presume this was your target?"

He gives the goblin a chance to look at it before proceeding.

"This does look similar to the person you attacked.  If you are, indeed, alone, I have a pressing concern: How were you planning on escaping afterward? Can't spend your silver if you can't get away."

He frowns, suddenly thinking of something else.

"And how did you end up encased in a barrel of wine in the first place?"
This message was last edited by the player at 14:23, Sat 13 July 2013.
James
player, 15 posts
Sat 13 Jul 2013
at 15:48
  • msg #76

Re: The Game

In reply to Conrad son of Leif (msg # 75):

James gags at a particularly large in diameter carrot.... at a particularly high velocity.


I hate carrots.....


*thinking*
Why didn't that goblin have gone after Alveris or Conrad?  I know I would have started kicking the man who was down.  That was close... too close...  there is no chance he had of killing us all.  Besides once you kill kill the crew you are on a submarine alone... not the best of escape plans.  There has to be more to this.

I need to start making some allies on this ship.  In the interests of preservation.



James decides that he is going to make the most of this situation while being completely miserable he requests pen and paper and starts playing some basic drawing games with the gnomes that performing Alveris' particularly cruel joke.  Whenever the gnomes get overly rough causing James to gag and/or vomit, he only smiles and laughs it off.

*thinking*
These gnomes are even simpler than humans.  This could come in handy.
This message was last edited by the player at 15:51, Sat 13 July 2013.
GM
GM, 40 posts
Kind and Benevolent
Mon 15 Jul 2013
at 00:37
  • msg #77

Re: The Game

In reply to Conrad son of Leif (msg # 75):

The goblin glowers but nods at the crumpled picture.

"Yes, paid silver, kill Fey.  Told was part of complex plan.  Many ruses.  Need only kill one Fey fuck and maybe a Gnome, then main force arrive."

The goblin spins around and looks at his surroundings.  He kicks the pile of rope and sniffs at the cheese.

"This room stink of Gnome.  Cheese not enough fix smell."

He walks over to the door and peers through it as if trying to read something on the back of your eyeballs.

"You not part of rescue?  Maybe killed soon by reinforcements?"

From his tone, he's clearly asking a question he has no answer to himself.
Alveris Alderis
player, 26 posts
Mon 15 Jul 2013
at 10:54
  • msg #78

Re: The Game

(With an underserved sense of self superiority) Connie, your observation about the lack of escapability of the submarine is astute, but there's another variable in play here, as you've highlighted- How will he escape? Personally, I'd probably try to commandeer an escape pod or some scuba gear, both of which are probably well outside the realm of possibilities for the simple goblin over yonder.

Which leaves us with only one other possibilitiy, reaking of all the convenience of coincidence and inescapability- the presence of your missing submarine in such immediate proxmity, viewed in tandem with the goblin's boasts of reinforcements and likely inability to effectively formulate a complex lie, one can only arrive at the conclusion that we should be VERY prepared prior to our rendezvous with your missing sub.


Alveris takes a deep breath, his disposition growing increasingly irritated as he begins to speak again:

Dear Lord do I hate the critical thinking and creative problem solving that are the hallmarks of sobriety. Will someone PLEASE get me a drink?
This message was lightly edited by the GM at 12:48, Mon 15 July 2013.
Conrad son of Leif
player, 28 posts
Naval Officer
Well-meaning Lunkhead
Mon 15 Jul 2013
at 21:29
  • msg #79

Re: The Game

In reply to Alveris Alderis (msg # 78):

"That cheese is delicious, and let the record state that the room smelled a lot better before we tossed you in there with it," Conrad says, admonishing the goblin.  "But that's beside the poi..."

He trails off, turning to give Alveris his full attention.

"Are you suggesting that the incoming sub has been captured?  That it's a hostile target?"

He checks the makeshift prison door, ensuring it's locked, and walks over to the intercom system.  Swiftly inputting the correct codes, he switches the system on.

"Lt. Commander Conrad, paging Communications.  Hail the incoming sub as soon as it's in range, and notify me immediately if they can't come up with the appropriate codes and protocols."

He switches to the Captain's line, then flips the system on once more.

"Captain, we've learned that the prisoner expects a large-scale rescue attempt to be made.  I've made sure he's not lying, using methods you know well.  I'm heading to the Engine Room; if you are able to meet us there, we have more to share.  If not, I'll gladly come to your preferred location."

Shutting down the system and clearing the codes, he turns once again to Alveris.

"Let's collect your friend, the walking bounty, from the Engine Room.  The Captain will want to speak to him.  And so do I."

He glares at the goblin one last time, then heads for the hatch.
This message was last edited by the player at 21:34, Mon 15 July 2013.
Alveris Alderis
player, 27 posts
Mon 15 Jul 2013
at 22:03
  • msg #80

Re: The Game

In reply to Conrad son of Leif (msg # 79):

Alveris eyes the goblin menacingly, taking a knife and using it to pick his teeth as he humorlessly utters: "Be thinking of you".

Alveris gleefully turns and bounds off in pursuit of Conrad.
GM
GM, 41 posts
Kind and Benevolent
Tue 16 Jul 2013
at 12:17
  • msg #81

Re: The Game

In reply to Alveris Alderis (msg # 80):

The temperature rises perceptibly as you leave the cargo hold and make your way through various hatches to the engine room.

As the heat becomes increasingly uncomfortable, so too does the noise level.  The steady hum and occasional groan felt all over the ship rise to a cacophonous mix of whirring, clanking, grinding and roaring of engines.  The final hatch, a particularly heavy and reinforced affair, gives way to the sweltering engine room.

The reactor dominates the room, with multiple feed pipes and lines going every which way and covering all walls and ceilings.

At the center of this mess is James and his 'medical assistants'.  All other Gnomes have left to search the ship.
Conrad son of Leif
player, 29 posts
Naval Officer
Well-meaning Lunkhead
Tue 16 Jul 2013
at 13:58
  • msg #82

Re: The Game

In reply to GM (msg # 81):

Conrad marches into the engine room, paying little apparent heed to the miserable conditions around him.  Beads of sweat form along his brows as he approaches the central landing.

"Ensign.  Lieutenant." he says, by way of greeting.  "How's the patient?"

The pair of gnomes shrug helplessly at each other.

"He seems a touch manic, Lt. Commander," one replies.  "He'll probably be fine."

Conrad nods thoughtfully, then turns to Alveris.

"Will it harm him to end his treatment now?  I want to speak with him, and sooner is better than later."

He pauses, doing a double-take of the empty engine room.

"Lieutenant, how carefully did you search this room for stowaways?"
This message was last edited by the player at 13:58, Tue 16 July 2013.
GM
GM, 42 posts
Kind and Benevolent
Tue 16 Jul 2013
at 17:54
  • msg #83

Re: The Game

In reply to Conrad son of Leif (msg # 82):

The Gnome stiffens.

"We DID a cursory search Lt. Commander... but what with the patient needing constant infusions and the issues with the vegetables..."
James
player, 18 posts
Tue 16 Jul 2013
at 18:14
  • msg #84

Re: The Game

In reply to GM (msg # 83):

James Pats the gnome familiarly on the shoulder and stand up slowly.  In a rough voice he says

"Alvie, I would not have expected it, but your method works like a charm.  I had heard something like it once in school; bet you didn't know that you had a lecture plan written about your exploits in the fey court did you?"

"Connie, the Lietunenant did a bang up job of checking the room (notice check 3,2), you worry too much... you know I feel a bit crappy right now... like someone had just taken a rusty wire and hung off of my neck for a few minutes... do you think thats odd?  I need to rest a bit.  Connie, please help me to my chambers I'm feeling a bit weak."


James leans heavily on Conrad's shoulder and after taking a deep breath slowly asks


"so did that worthless turd dragging from a rats testicle say anything useful?"
Alveris Alderis
player, 29 posts
Tue 16 Jul 2013
at 19:19
  • msg #85

Re: The Game

In reply to James (msg # 84):

Alveris is altogether too pleased with himself at the notion his exploits are the stuff of Fey legend to realize how blatantly he is being condescended and pandered to. And he opens his mouth to prove it.

"Well Thank God they've finally started teaching some useful material. When I was there it was all "secrets of legend" this, "ethics" and "indescribable horrors and terrors" that. Soooooo boring.

I concur you look better and think bedrest is probably overkill (Persuasion 7- Alveris likes to be right), but you did just hang from a rusty hangar like this baby I once  saw in this alley in.. (Alveris senses the growing disgust of his comrades)

"God, you are all SUCH prudes. Fine, let's help Jamie to his bed and go check out your mystery sub. The girls here (Alveris twirls his knives) were promised some goblin flesh, and they all get awfully irritable when I promise them something and don't deliver.."
Conrad son of Leif
player, 30 posts
Naval Officer
Well-meaning Lunkhead
Wed 17 Jul 2013
at 14:34
  • msg #86

Re: The Game

In reply to Alveris Alderis (msg # 85):

"I don't worry too much, Fey; I just know what's worth worrying about. We're not going anywhere until you answer some questions.  You have enemies strong enough to smuggle an assassin aboard this ship, and you've put countless good, hard-working gnomes at risk."

Conrad pauses, frowning in aggravation as James stoops low for the sole purpose of leaning on him, and repositions himself so that James's weight falls upon Alveris, instead.

"It'll go easier on you if you brace against someone your own height."

Thus freed, he turns to the other members of the crew.

"Good work, lads.  The Fey is in your debt, and that's a fact.  Now then, give this room another check, just to be sure.  If it's all clear, return to your normal duty stations."

Conrad scratches his chin absently as he returns to the others, taking a moment to collect his thoughts.

How long has it been since dinner?  We'd better get a move on it.

Catching up to the pair, he clears his throat to reply to James's earlier question.

"The prisoner claims to have been hired to kill someone on this ship.  Specifically, you.  He then started babbling about a rescue attempt and reinforcements.  Perhaps in the form of a nearby submarine."

He pauses, letting the concept sink in.

"So, as you can see, there's quite a lot to be done, and I'm eager to return to it.  Care to be of service?"
This message was last edited by the player at 14:44, Wed 17 July 2013.
James
player, 20 posts
Wed 17 Jul 2013
at 16:39
  • msg #87

Re: The Game

In reply to Conrad son of Leif (msg # 86):

James leans his sleight frame on Alveris for a brief second and then slowly, gracefully spins off of his shoulder pressing his back against the wall and sinking to the floor.

Connie you gnomes are very uncomfortable I'll tell you that much.  Alvie, why does everyone on this boat suddenly have a name ending in ie?  You go ahead I'd hate to keep you and the girls *looking significantly at his knives* from a good time.  Especially considering that if they get too bored they may start looking at me.

James raises his head to look at the gnomes who were his addendants,

Hey Rags, James call out to one of the crewman

Thats Ragnar how many times do I have to tell you fey?

That too... help me to my quarters when you are done looking around... I'll teach you the rest of how to play stones while I recover.  Few things are more boring than convalescing.  Connie if you want to hang around I'll answer your questions as best I can.

James runs his hands through his hair and heaves a heavy sigh

Alveris, don't carve him up too badly, I want to have a word with him myself...  Oh and please be sure to tell him that.
Olek Longthrow
NPC, 17 posts
Submarine Captain
Wed 17 Jul 2013
at 23:37
  • msg #88

Re: The Game

In reply to James (msg # 87):

As you throw open the hatch to leave the sweat and noise of the engine room, the stocky frame of Olek Longthrow blocks the way.

What in the name of the unholy black depths is going on here?

Olek stuns the two Gnomish crewman with a glare that could strip the hair off a Yak.

I leave you alone for a few minutes and there's poison, goblins, all manner of vegetable and some sort of conspiracy?  I think any more surprises and my ship will sink from the weight of it all!

Olek clenches his fists.  You notice now that he's strapped on his armor and is wearing a long knife on one side and a repeater on the other.

Conrad, I applaud your decisiveness and leadership of the crew.  I would have been here sooner... and dealt with this assassin myself, had I not been interrupted by...  Olek trails off and allows a sliver of puzzlement to mix with the anger on his face.

The mirror: it's... ringing...

Without waiting for a response, Olek stomps off toward the Communications room, signaling you all to follow.
James
player, 21 posts
Thu 18 Jul 2013
at 11:03
  • msg #89

Re: The Game

In reply to Olek Longthrow (msg # 88):

*gulp*

Do you guys really need me?  My knee is killing me and my head feels like its going to exploded.

James heaves a heavy sigh and clambors up from the wall and leans on Alveris.
This message was last edited by the player at 11:05, Thu 18 July 2013.
Conrad son of Leif
player, 31 posts
Naval Officer
Well-meaning Lunkhead
Thu 18 Jul 2013
at 16:09
  • msg #90

Re: The Game

In reply to James (msg # 89):

"Captain on the deck," Conrad says, reflexively saluting as Olek enters the room.  He smiles at the warm praise flowing in his direction, apparently apathetic to the man's violent bluster toward the others and his newly bristling armament.

"Just doing my duty, sir."

Olek's abrupt departure from the room moments later leaves him equally unphased, as he takes the captain's gesture for the order it was meant to be.

"Come on, you lot.  Let's get moving," he says, shooting a disdainful glance in James's direction and lowering his voice dangerously.  "I don't recall the Captain giving you much choice in the matter."

With that, he motions that they should exit the hatch in front of him.

"Go ahead.  I'll cover the rear," he says, in a tone somewhere between confidence and suspicion.  "Security and all.  Standard procedure."

And to make absolutely certain you don't get "lost" along the way, he thinks.

Giving a final nod to the other gnomes in the room to send them scurrying about their appointment tasks, he follows the others toward to the Communications Room.
This message was last edited by the player at 16:12, Thu 18 July 2013.
Alveris Alderis
player, 30 posts
Thu 18 Jul 2013
at 18:51
  • msg #91

Re: The Game

Alveris literally drops James.

"Magical talking mirrors, lost submarines, goblin assassins. This. Day. Is. AWESOME!"

Alveris begins bounding giddily after Olek, before turning back to glower at the nearest yellow shirt ensign

"AND WHERE ARE WE ON THE DRINK I ASKED FOR!"
James
player, 22 posts
Thu 18 Jul 2013
at 23:06
  • msg #92

Re: The Game

In reply to Alveris Alderis (msg # 91):

James dashingly lurches to his feet and with the heir of a man subjected to a great injustice plods along behind Alveris and infront of Conrad.

*over his shoulder*

Rain check on teaching you stones Rags

Its Ragnar!

*under his breath*

Magical talking mirrors, lost submarines and goblin assassins; this sucks.
This message was last edited by the player at 23:09, Thu 18 July 2013.
GM
GM, 43 posts
Kind and Benevolent
Fri 19 Jul 2013
at 01:19
  • msg #93

Re: The Game

In reply to James (msg # 92):

The sailor Alveris questioned shrugs his shoulders.

"Heard something about the wine being poisoned... I don't suppose your sort can drink beer?  Grog?"

Olek glowers at both Fey and Gnome but says nothing.

He clambers quickly up a final ladder and marches to the Communications room.

Olek waves aside the guard posted there and pulls the hatch open himself.  As he opens the door and climbs in, you can indeed hear a loud metallic ringing sound.
Conrad son of Leif
player, 32 posts
Naval Officer
Well-meaning Lunkhead
Fri 19 Jul 2013
at 13:47
  • msg #94

Re: The Game

In reply to GM (msg # 93):

"His drink will keep a little longer," Conrad says, entering the room only after the others have all crossed its threshold.

"Let's see what this is all about.  After all, we have a sub to secure.  Maybe two."

He grins slightly as a thought occurs to him, absently patting the contraption strapped to his back as if to assure himself that it's still there.

Might finally be able to take Brandy out for another test.
This message was last edited by the player at 13:49, Fri 19 July 2013.
Uthor son of Magnusson
player, 7 posts
Fri 19 Jul 2013
at 15:32
  • msg #95

Re: The Game

Oh! Hello there Captain, L'tenant Commander.  False alarm.  Thought something was broken in here.  Turns out this fancy lookin' glass of yours is just whining louder than a baby without a goat.

The gnome in front of you is short and slight, even for a gnome.  You could swear you'd seen him before - it's a small ship after all.  A glance at the shoulder pads of his leather armor shows the insignia of an Engineer.  That's right!  He's one of the engineers.  What was his name again?  Lothor?  Luther?  Uthor!  Uthor, um... Magnusson!

Reckon you've got the situation in hand sir, sir.  Somehow I don't think it wants me.  I'll just go look for stowaways some more.

Uthor starts toward the door, looking relieved that someone's here to take care of this thing.  Magic makes him very uncomfortable.
Conrad son of Leif
player, 33 posts
Naval Officer
Well-meaning Lunkhead
Fri 19 Jul 2013
at 16:02
  • msg #96

Re: The Game

In reply to Uthor son of Magnusson (msg # 95):

"Hold on a moment," Conrad says, arching his brows with concern.  "Were you searching by yourself?  Alone and unarmed?"

He glances at the smaller gnome for a moment, obviously looking for something that would disprove his initial analysis.  Finding none, he sighs and puts his hand against the hatch, blocking it.

"I don't want to see you throttled by a rusty wire.  Stick with us for a moment, and I'll see about getting you some protection to help your search once we finish with this Feyic contraption."
This message was last edited by the player at 16:04, Fri 19 July 2013.
James
player, 23 posts
Fri 19 Jul 2013
at 21:48
  • msg #97

Re: The Game

In reply to Conrad son of Leif (msg # 96):

James sinks heavily to the floor with the wall at his back well out of the line of sight of the mirror and fidgets anxiously.
Alveris Alderis
player, 31 posts
Fri 19 Jul 2013
at 22:48
  • msg #98

Re: The Game

As the Feyic Ambassador and general wunderkind for pretty much all vibrating objects, I'd be happy to answer..

(Alveris strides confidently to align himself with Olek in a position of undeserved authority)

Are you there God, it's me, Mary Margaret?
GM
GM, 44 posts
Kind and Benevolent
Sat 20 Jul 2013
at 01:48
  • msg #99

Re: The Game

In reply to Alveris Alderis (msg # 98):

In reply to Alveris Alderis (msg # 98):

The communications room is not spacious, being basically an over sized closet, so you need to squish together and jockey for viewing space.

Along the left and right sides as you climb in are long low desks with papers, decoders, ciphers, books and all manner of similar contrivance poking out of cubbies and shelves that run all the way to the (low) ceilings.

The back wall of the room is entirely given over to a mirror that barely fits against the metal wall.  The frame is done in ornate brass with gold and greened nickle inlays showing images of wind, leaves, rays of sun and pigeons.

The surface of the mirror is rippling slightly and the entire room is filled with a terrible ringing sound that seems to be coming from far away.  Although the mirror reflects you, it is hazy and darkened.  At the center of the mirror is a small green circle.

Alveris speaks clearly and confidently, but still the ringing continues uninterrupted.  Handsomely, he looks slightly miffed, then reaches out his hand and touches the green circle.  When he does, runes appear to either side of it.

To those who can read the Ancient tongues, the left hand rune translates to "Ignore" and the right hand rune means "Acknowledge".

Confidently, he slides the green circle to the right-most rune.

The ringing dies out immediately, though it still rings in your ears.  At the same instant, your reflections and the ripples vanish.

The mirror now appears as a window looking in on a darkened room.

A tall lordly Fey stands at attention before you.  Without so much as lowering his noble chin, he sweeps the room with his eyes.  You all feel as if a beam of judgement, resignation and condescension has passed through you.

Rhaveen?   The figure blinks in surprise.  You're still alive?  Well I must say that I'm glad.  At least you can get SOMETHING right.

From over the shoulder of the angry Fey, the smiling face of Puck is just visible.
James
player, 24 posts
Sat 20 Jul 2013
at 04:16
  • msg #100

Re: The Game

In reply to GM (msg # 99):

James withers in response to the glare but recovers and rebounds angrily

I am... no thanks to you!  You force me onto this rag-tag ship packed with psychopaths and dimwits except maybe the captain and no instructions other than to just survive?!  If you wanted me to just survive *he adds sarcastically* you could have left me where I was at my favorite tavern and I would have survived quite nicely without being garroted by a stinking goblin calling me a cash cow!  He glares at puck and asks calmly Did you put that goblin in the barrel special for me?  He leans over to Alveris and says in a stage whisper You're right he is a detestable bastard.

The stony face of General Aurvon Blackwood does not move but his eyes blaze in anger.  Puck's shit-eating grin gets bigger if possible in delight at the sons defiance of his father.  James shrinks again his anger having left him and looks appalled at what he just said.

Looking away from the mirror he says through clenched teeth

I'm sorry father.  I just don't know why I'm here you gave me no information when you forced me onto this sub.  What am I to do?  Why have you stuck me in the frontlines of a war?   I'm not you and never will be; no matter how many times you push me down that path.  I do not like to fight; it turns my stomach.  One day you may see, but apparently today is not that day

The general looks bored and completely unmoved by his sons plea, as if he had heard it a thousand times before.
Alveris Alderis
player, 32 posts
Sat 20 Jul 2013
at 15:51
  • msg #101

Re: The Game

(Completely ignoring the General and James, gripping his knives in a white knuckle frenzy)

Nova fruit Puck?! Nova fruit! I thought we were done with that! For fuck's sake, the fruit is rare enough as it is that it's just indecent of you to use what little of it remains on this planet knocking me unconscious and not some buxon blonde milk maid, or I suppose in your case, milk man.

(Alveris seems altogether too pleased with the rather simple pun he's made. It's as if being in Puck's presence somehow reverts him to his most base form)

General. It's at least somewhat of a pleasure to see you again. I enjoyed serving under your command during the incursion of.. oh- that's right. We still aren't admitting we had any involvement in that defenstration. Pretty likely he fell out that window himself if you ask me.

To what do we owe the honor of your mystical communique, and can someone over there assure me that at least SOME of the wine on this ship isn't poisoned? I'm actually getting an anti-hangover from all this sobriety!

GM
GM, 45 posts
Kind and Benevolent
Sun 21 Jul 2013
at 21:29
  • msg #102

Re: The Game

In reply to Alveris Alderis (msg # 101):

Puck and the General nearly trip over one another to respond first.  With a grand flourish, Puck gracefully lets the General go first.

Rhaveen, being on the frontline of a war is exactly where you need to be.  Better you dance before the flames of conflict than the flames of a cookfire.  Puck had nothing to do with the assassin, that creature was there on my orders to test your mettle... or get you out of my hair for good.  The Fey's expression does not change an ounce when he adds I'm not entirely disappointed to see that you're still alive, I suppose.

At this point, Puck is visibly unable to contain himself.

I, on the other hand, he adds stroking his chin and giggling to himself, for once AM NOT responsible for any of your problems, though it is so kind of you to suspect me immediately with no evidence .  Puck coughs in a way that says "no evidence that I left alive anyway".

Alvie, Nova fruit?  Really?  Now would I really be so heavy-handed?  I'm insulted.  Puck seems lost in though for a moment, during which his grin widens.  However, your accusation intrigues me.  Yes, I DID poison some of your wine, but I used essence of toadstool.  I thought that it would be easiest for you to stay out of trouble on your dangerous and important mission if you were... medically encouraged... to remain in the privy praying to the gods of intestinal relief... All for your own good, you understand.  Nova fruit though, THAT's interesting...
Conrad son of Leif
player, 34 posts
Naval Officer
Well-meaning Lunkhead
Mon 22 Jul 2013
at 14:01
  • msg #103

Re: The Game

In reply to GM (msg # 102):

Conrad narrows his eyes slightly at both James and Alveris before settling on the regal figure in the mirror.

"Your stowaway put the entire crew at risk, if only by consuming extra air supplies.  Besides, independently chartered bounty hunting on Imperial property is a serious crime.  As is contaminating our limited food and drink stores, I might add."

He pauses to collect himself before continuing.

"When I threw your mercenary in the brig, he said something about reinforcements.  Is that supposed to be you?"

Conrad turns to Olek respectfully.

"Begging the Captain's pardon, but who are these people?  If this is just what amounts to a pleasure call for our guests, I think our time might be better served preparing for the oncoming vessel."

He glances at the smug, arrogant features of the figures on the other side of the mirror.

"And searching for any other surprises they might have hidden on board."
This message was last edited by the player at 14:06, Mon 22 July 2013.
James
player, 26 posts
AKA Rhaveen Blackwood
Mon 22 Jul 2013
at 17:12
  • msg #104

Re: The Game

In reply to Conrad son of Leif (msg # 103):

James stands in stunned silence, fists clenched and quivering in rage.

Pleasure call?!
He growls at Conrad.

PLEASURE CALL?!

He Roars in rage.  Failing to regain his composure (fey court and dance roll 1,2) he continues in a blind rage

Conrad, allow me the severe displesaure to introduce you to what happens when you cross a wolf and a spider; Aurvon Blackwood, General of the Fey armies; and the obsequious groveling lapdog of the fey court, Puck whom it has been my great pleasure to say that I have only barely not been able to avoid having a conversation with. 

James makes a horrific mockery of a courtly bow.

Oh and Conrad, I wouldn't worry much about reinforcements for that mercenary of yours...

James says glaring directly into his father's eyes

Father cares not for his toys once their usefulness is at an end.  Kill the goblin now or release him... either way hes is a dead vermin, his reinforcements are as likely to kill him as they are you.  Father you have done some terrible things to me in past, this may be the worst.  I have had my suspicions about you in the past, how many of my friends are dead at your request?  I have the count at 1 but I feel there may be more.

Does mother know about this?


Aurvon's face finally betrays some emotion as a small smile creases his lips, a condescending expression of self-satisfaction.

James face twists into a smoldering rage as he stands as taught as a bowstring, if you pluck him he would vibrate right now.
GM
GM, 47 posts
Kind and Benevolent
Mon 22 Jul 2013
at 23:16
  • msg #105

Re: The Game

In reply to James (msg # 104):

Aurvon ignores the Lt. Commander entirely and smiles politely at Olek.  Captain, I regret deeply if this personal matter caused you any difficulty.  Certainly, I will make financial amends for any damage done. His eyes dart to James, then quickly back to the Captain.  My son speaks true, I care less for what you do with your Goblin than I do for what I leave in my chamber pot.  If there are reinforcements on the way, they would not have been sent on my orders.  The fact that I'm still discussing that creature with you is beyond my comprehension, Gnome.  As for your laws, those are your concern.  Do with them as you wish.

Without another word, the General of the Fey armies vanishes from the mirror, leaving only Puck with a grin on his face.
Alveris Alderis
player, 33 posts
Tue 23 Jul 2013
at 00:00
  • msg #106

Re: The Game

In reply to GM (msg # 105):

With a surprising amount of stern collectedness (Spirit 5) and undeniable badassitude (or non-badassitude at the GM's discretion), Alveris simply calls it like he sees it:

"Fuck you Puck."

Alveris, displaying a somewhat surprising amount of composure (Spirit 5) turns and pivots with authority on his left foot, quickly spinning 180 degrees and sauntering away from the mirror.

(OOC)Alveris's spirit animal in this scene is David Caruso on CSI Miami(OOC)
James
player, 27 posts
AKA Rhaveen Blackwood
Tue 23 Jul 2013
at 00:13
  • msg #107

Re: The Game

In reply to Alveris Alderis (msg # 106):

James slumps to the floor, all the tension gone from his body.  While looking at his feet, his long silver hair covering his face he says flatly

I know father didn't call just to torture me.  He is not the gloating kind.  What do you want Puck?
GM
GM, 48 posts
Kind and Benevolent
Tue 23 Jul 2013
at 01:58
  • msg #108

Re: The Game

In reply to James (msg # 107):

Want?  What do I want?  What a delightful question!  But alas, I have nothing to ask for at this time, yet much to ponder on.

Puck tilts his head back slightly and peers after Alveris.

In truth, I merely tagged along to see how you were all doing.  Take care of yourself Alvie... ALL of you.  I would suggest caution, but there's no fun in that.  Instead, I shall suggest that you all merely keep your eyes open, especially if you find anything interesting to read.

Puck winks and the mirror ripples, then becomes reflective once more.


Olek crosses his arms.  Hmmph!  Lot of good that did.

He points a thick finger at Conrad and Ulthur and orders them to cover the mirror with a cloth and get everyone else out of the communications room.  He then stomps off toward the bridge.
Uthor son of Magnusson
player, 8 posts
Tue 23 Jul 2013
at 05:52
  • msg #109

Re: The Game

Uthor stares at his own reflection for a few moments, astounded by the magic of the mirror.

Er, that's Uthor, sir, he says... about a minute after the captain walks out.  Shaking the stupor off, he grabs the mirror's cloth and pulls it over the surface, then follows Conrad out of the room.
This message was lightly edited by the player at 05:52, Tue 23 July 2013.
Conrad son of Leif
player, 35 posts
Naval Officer
Well-meaning Lunkhead
Tue 23 Jul 2013
at 14:00
  • msg #110

Re: The Game

In reply to Uthor son of Magnusson (msg # 109):

After helping cover the mirror, Conrad heads out of the room -- making sure the fey leave with him.  He pauses to secure the hatch, then turns to activate the vessel's internal PA system from a nearby terminal.

"Attention: All crew members are to return to their normal duty posts.  The stowaway situation has been resolved."

As he switches off the PA, he glances at Uthor.  "Except for you," he amends.  "What is your duty post, anyway?"

While Uthor, perhaps taken aback by his interest, formulates a response, he turns to his feyic companions.

"I'm told you it was a pleasure call," he grumbles. "Still, it did provide an interesting lead.  Let's visit our guest one more time."

As if to stifle their objections, he adds, "After that, we'll decide what to do about the poisoned supplies in your room, and maybe get the general's favorite son a stiff drink.  There should still be a little time before we'll have to report to the bridge."

With that, Conrad starts making his way back toward the makeshift brig.
This message was last edited by the player at 14:10, Tue 23 July 2013.
James
player, 29 posts
AKA Rhaveen Blackwood
Tue 23 Jul 2013
at 15:10
  • msg #111

Re: The Game

In reply to Conrad son of Leif (msg # 110):

James silently extends his hand towards Conrad to help him up.  He stumbles to his feet and silently shambles after the gnome on his way down to the brig.

As he leaves the room he looks uttelry defeated, looking only at his feet as they mechanically walk behind gnome.  However as he continues to walk he stands more and more upright, and finally he is walking next to Conrad, a wry smile on his lips.

Just before entering the bring he changes his expression from self-satisfaction to the cold fires that he learned from his father.

He allows everyone to file into the room before him.

As you file into the room James remains behind in the shadows.  His lilting voice turns harsh as he uses the goblin's native tongue.  His voice fills the room and the goblin ducks into a corner covering his head with his hands (intimidation roll 9).

He walks slowly towards the cage allowing himself to emerge slowly from the shadows, and his voice softens slightly.

The goblin turns positively obsequious groveling at his feet.  He dismissively kicks the goblin away from him.

Changing to the common tongue James turns to Conrad

This creature he says gesturing at the goblin who is digging deep into his loincloth to scratch himself is but a pawn, as this chain of events was started by my family I shall fix it myself.  This goblin is now mine, he shall be left in the brig unless I have use for him and no harm shall come of him unless I deem it necessary.  He will answer all of your questions truthfully and immediately.

James reverts back to speaking in goblin, the only thing you can make out is Francis.

His name is now Francis he says reverting back to the common tongue.

James flicks the goblin a silver piece, while nowhere near the purse of silver the goblin had on him when captured the goblin seems to appreciate the gesture.
Uthor son of Magnusson
player, 9 posts
Tue 23 Jul 2013
at 16:09
  • msg #112

Re: The Game

Engineer, Grade 5, C'mmander.

Uthor replies.

's my caste.  They tell me I'm a Warrant Officer, Level 2 in the Navy.

A look of pride washes over Uthor's face.  It's soon replaced by obvious discomfort at James' statement.  More quietly, he whispers to Conrad,

Never heard of somebody buying someone else before.  Giving them a new name.  Just don't seem right to me.
Alveris Alderis
player, 35 posts
Tue 23 Jul 2013
at 16:10
  • msg #113

Re: The Game

(italics for internal monologue/flavor text)

Alveris strides along with his cohorts, a look of deep, albeit pensive thought transfixed upon his face.

Holy Shit. I actually walked away from him [Puck] and didn't get baited in. I mean, sure, he didn't taunt me at all, but holy shit!

So, Jamie has a new green pet and Gnome #7 now has a name. (Alveris pivots to look at Uthor) Ultron, right? Exciting stuff. So:

Are we going to continue searching the ship for reinforcements we're pretty sure aren't coming (Sorry Francis!), or are we getting ready for our off boat mission to investigate the missing sub? If it's the former, let's get hunting, as time is of the essence. If it's the latter, we should grab the necessary provisions and gear (ever twirling his knives) and then proceed to the bridge to rendezvous with Captain Olek for final approach to the sub.

God, isn't logistical stuff like this the exact sort of thing you get paid for Connie?

Conrad son of Leif
player, 36 posts
Naval Officer
Well-meaning Lunkhead
Tue 23 Jul 2013
at 16:31
  • msg #114

Re: The Game

In reply to Alveris Alderis (msg # 113):

Conrad stares at Alveris for a moment before replying.

"If you listened half as often as you spoke, you'd have heard me say we'd be joining the captain on the bridge presently.  I want to see exactly how much of your supplies got tainted -- something I thought you'd appreciate, as otherwise I'm going to jettison the whole lot."

His eyes narrow slightly.

"As for the stowaway situation, I don't understand how you could have missed the message I sent booming throughout the ship halting the search."

With that, he turns to James.

"The Warrant Officer's right; there are no slaves on this ship.  The goblin is staying in the brig until we can bring him to trial.  It's an open and shut case, but the law's the law.  Even if you don't press assault charges, he's guilty of stowing away on an Imperial vessel, reckless endangerment, and countless other crimes for which he'll likely be fined, imprisoned, or both."

Satisfied, he addresses prisoner.

"What do you know about the poisoned supplies?  Be quick, be honest, and there's a chance it'll serve you well during your sentencing."
This message was last edited by the player at 16:32, Tue 23 July 2013.
Uthor son of Magnusson
player, 10 posts
Tue 23 Jul 2013
at 16:36
  • msg #115

Re: The Game

Is there something about ruining barrels?  He did ruin a perfectly good barrel.

Uthor sets to refitting the iron hoop that once held the barrel together.  In a matter of moments, the barrel is good as new [Repair roll of 4].

On second thought, guess it's alright.
James
player, 30 posts
AKA Rhaveen Blackwood
Tue 23 Jul 2013
at 16:44
  • msg #116

Re: The Game

In reply to Conrad son of Leif (msg # 114):

Now now, who said anything about a slave?!  He is not a slave, his actual name is

James makes an incomprehensible noise in the back of his throat

So you can call him that or Francis.  Its your choice, I don't care.  As for him being taken to trial this is a matter of Fey jurisdiction as the attack originated with the Fey against a Fey.  He will serve as evidence in an ongoing investigation that I am conducting.  As for the fine, please charge my father as he said that he will provide monetary recompense for any issues that have arised from this family matter.

James kneels down in front of Francis

Answer Conrad, then answer me.  Who sent you on this mission and who paid you.  I know for a fact that father would never get his hands dirty with the likes of you.  If you do not... James lapses into staccato goblin with a twisting a ripping gesture of his hands.

He walks over to Alveris and claps him on the shoulder

Congratulations on that, I didn't think that you were actually striving to not rise to him.

James waits for the goblins answers and will then follow Conrad to the bridge.  He seems to be in much better spirits after the catharsis of the mirror conversation.
Conrad son of Leif
player, 37 posts
Naval Officer
Well-meaning Lunkhead
Tue 23 Jul 2013
at 18:14
  • msg #117

Re: The Game

In reply to James (msg # 116):

Conrad's eyes flash dangerously, with the first real glint of anger you've seen, at the mention of "Fey jurisdiction".

"You're welcome to petition for his repatriation after his trial is complete."

Having said his piece, he turns and awaits the goblin's response.
This message was last edited by the player at 18:22, Tue 23 July 2013.
Alveris Alderis
player, 36 posts
Tue 23 Jul 2013
at 23:12
  • msg #118

Re: The Game

Guys, I'd like to be honest with you for a second.

I haven't had a lot of what you'd characterize as "success" on team missions. I'm usually the sort of guy who works behind enemy lines, under enemy's covers (you emphatically know what he's implying)- I work alone.

The last time I did a "team job", well, despite what you've heard about the human kingdom of Germany, they do have SOME laws about underage sex, I ended up in some rather nondescript legal trouble and just had a dreadful time. Oh and the job went totally south.. on me. ..I slept with two 16 year olds and got my partner killed. Whatever. Like YOU'RE perfect.

You guys haven't tried to leave me for dead when I was wounded, you haven't tried to rob me, and I'm pretty sure you aren't outright opposed to my drinking.

I'm willing to call a truce here and admit you might have my best interests in mind. I've got some additional information about this mission that might be important, but we most DEFINITELY should not be talking about it in front of that mirror.

We should also be discussing battle strategy for incursion of the distressed submarine. We should be boarding assuming hostile hold of the submarine, and should be prepared for a fight.

Expect the worst, be surprised by anything less- Alveris Alderis.


James
player, 31 posts
AKA Rhaveen Blackwood
Wed 24 Jul 2013
at 02:57
  • msg #119

Re: The Game

In reply to Alveris Alderis (msg # 118):

James gasps and leaps to Alveris' side, feeling his forehead, neck, and wrists.

Your pulse seems fine and you are not fevered... (Heal check 6) get the Fey a drink! he says with rising panic in his voice its either alcohol withdrawal or... *gasp* hes growing up!!!!!!

James can't keep a straight face anymore and breaks out into lightehearted laughter.  Francis has no idea what just happened but throws himself into paroxisms of laughter throwing himself backwards and kicking his feet in the air to ingratiate him to his only hope for salvation.

James wipes a tear from his eye

I'm glad to have you with us on this mission Alveris.  Anything you can contribute will be greatly appreciated.  As you could tell from the discussion infront of that infernal mirror we need your experience as I have only learned what i can from text books.   I have a feeling we'll need the girls sooner rather than later.  If you got my back then I'll have yours.

After a significant pause he adds I think we are being set up to fail.

James extends his arm to Alveris.
Alveris Alderis
player, 37 posts
Wed 24 Jul 2013
at 11:15
  • msg #120

Re: The Game

Being set up to fail is step 1 in the Alveris Alderis Triple A power play. The extra A is for "awesome"

Alveris reaches his arm out and embraces James's handshake.

Now can we please either start drinking or killing things- all this time spent in tune with my emotions is enough to make me want to vomit.
GM
GM, 49 posts
Kind and Benevolent
Wed 24 Jul 2013
at 12:45
  • msg #121

Re: The Game

In reply to Alveris Alderis (msg # 120):

The Goblin, since his laughing fit, has been watching you all with beady, curious, yet somehow glazed eyes.  When there is a lull in the conversation, and a glance from James, he pipes up quickly.

"Francis hired by Fey fuck (anyone who speaks Goblin will be aware that "Fey fuck" is the correct grammatical interpretation of what Goblins call Fey in their language into common) to kill other Fey fuck.  Did not get name of hire-er, only picture of target. Fey fuck hired me was tall, blond.  Put in barrel by Changelings working for Fey fuck.  Orders to kill target, then wait for reinforcements.  Not told about poison."

The Goblin stows the silver piece in his tattered clothes and sits on the cheese wheel nonchalantly.

"You pay Francis, Francis kill for you?  If trial, want Goblin tribunal."
James
player, 32 posts
AKA Rhaveen Blackwood
Wed 24 Jul 2013
at 18:48
  • msg #122

Re: The Game

In reply to GM (msg # 121):

James walks from Alveris to Francis,

Francis hired by fey fuck, Francis kill who fey fuck says, Francis kill those who try to kill fey fuck, Francis spies and reports back to fey fuck.  Francis does this and Francis makes much money from cash cow *James points at himself*

How does goblin tribunal work?

GM
GM, 50 posts
Kind and Benevolent
Wed 24 Jul 2013
at 18:50
  • msg #123

Re: The Game

In reply to James (msg # 122):

"You pay better than other Fey fuck, Francis work for you."

The goblin grins wickedly.

"Tribunal best way decide guilt and punishment, is Goblin law.  Tribunal too violent for other races."
Alveris Alderis
player, 38 posts
Wed 24 Jul 2013
at 22:17
  • msg #124

Re: The Game

Adding a murderer for hire to our undersea intrigue? Bringing him with us to a secondary location and immediately trusting him despite knowing how little his loyalty is worth?

What could go wrong?!


..He said, really fucking sarcastically.
GM
GM, 51 posts
Kind and Benevolent
Thu 25 Jul 2013
at 12:04
  • msg #125

Re: The Game

In reply to Alveris Alderis (msg # 124):

A Gnomish sailor marches into the cargo hold and heads straight for Conrad, toolbelt clinking against his heavy engineering jumpsuit.  He seems somewhat taken aback by the Goblin perched on the cheese wheel.  As he speaks he never takes his eyes off of it.

"Lr. Commander, sir.  We have finished our initial sweep of the Red Spring.  There don't appear to be any more stowaways.  We could start opening every box, crate, hatch, relief valve, manifold, carburetor, blow-off tube, tub, casket, barrel and flange but that would take considerable time and manpower.  If there's another assassin aboard, he's hidden well."

The Gnome removes his goggles and wipes grease from his face with a gloved hand.

"We've also started checking the supplies for contaminants... but there's a lot to go through.  I spoke with the captain and he said it might be best to just not drink any of the wine, port, sherry or brandy for now.  Vlad took some samples to study when he gets a few minutes, but his guess for now is there are several DIFFERENT types of poison in several barrels."

He reaches into a deep dirty jumpsuit pocket and takes out a balled-up scrap of parchment.

"We found this jammed around the bung hole of an empty beer barrel in the observation deck.  Looks to be a message of some sort."
Uthor son of Magnusson
player, 11 posts
Thu 25 Jul 2013
at 13:06
  • msg #126

Re: The Game

Good work there, Engineer Sven, but the L'tenant Commander's a bit busy right now um...

(Under his breath) What word did they say to use instead of threatening?

Right!  Encouraging this goblin to help us out.  As your boss, I'll check this out in the meantime.  You keep it up, and I'll stay prouder'n a zebra moose.


The engineer nods and hands Uthor the letter, all the while wearing a confused look on his face.

Prouder than a zebra moose? he mutters.

Uthor stares at the page for a few moments, trying to make sense of the bizarre squiggles written across it.

Commander, I can't make heads or tails of this gibberish.  Can you tell what it says?  Sorry I couldn't save you the time after all.
This message was last edited by the player at 13:44, Thu 25 July 2013.
James
player, 33 posts
AKA Rhaveen Blackwood
Thu 25 Jul 2013
at 17:28
  • msg #127

Re: The Game

In reply to Uthor son of Magnusson (msg # 126):

James switches to speaking Fey to Alveris

I'm leaving him in that damn cage until we are above ground and he proves his loyalty.  Besides I want to chase this up the chain, who is doing father's dirty work for him.

James casually strolls over to Uthor and tries to snatch away the sheet of paper with a flourish.  Missing by no more than three feet he falls over the gnome trying to pry the sheet away from his hand.  The gnome holds his arms out and bends his body away preventing the fey from taking the sheet (Sleight of hand 1).

James stands up his hair dashingly tousled, shrugs and walks away from the gnome.

I didn't care to see it anyway, he continues in the fey tongue to Alveris

He addresses the retreating Sven

So what you are telling me is there is no alcohol fit to drink on this ship currently? 

Sven jumps at being addressed and turns

No milord

Weren't you named gunnar yesterday?

No milord

*heavy sigh*
Uthor son of Magnusson
player, 13 posts
Thu 25 Jul 2013
at 19:55
  • msg #128

Re: The Game

Uthor snatches the note away from James' reach and places it directly into Conrad's hand.

I know you're busy sir, but as my ranking officer, this goes to you first.
Alveris Alderis
player, 39 posts
Fri 26 Jul 2013
at 13:25
  • msg #129

Re: The Game

In reply to Uthor son of Magnusson (msg # 128):

I'm going to put on my battle turtle neck, my knife wristlets, and my combat boots.

Then I'm heading up to the bridge to liaise with Captain Olek for our final approach to the missing sub. I suggest you all prepare yourselves similarly. I find yogic breathing to be a really beneficial preparatory tactic.

Jamie, you're with me- we should continue traveling in pairs under the assumption the ship is compromised.


(In Fey, to James) Besides, we have matters to discuss.
Conrad son of Leif
player, 38 posts
Naval Officer
Well-meaning Lunkhead
Fri 26 Jul 2013
at 13:47
  • msg #130

Re: The Game

Conrad snorts dismissively at the words goblin tribunal.

"Even if we did have time for what I can only assume is trial-by-combat, which we don't, that's hardly justice."

He turns to address Sven.

"Thanks, Engineer," says Conrad, apparently eager to have something else that needs his attention.  He turns to the gnome who initially delivered it.  "You and the boys have done good work; no need to tear the ship apart further.  Unless your Warrant Officer has further need of you, return to your duty station.  Things are about to get busy, and we'll need Engineering operating at peak capacity."

He takes the crumpled letter, unrolls it, and attempts to decipher its contents.  While doing so, he calls out matter-of-factly in James's direction.

"Whatever his name is, that goblin is a prisoner of the Empire.  He's staying in the brig until formal charges can be recorded and filed away. We can discuss terms of bail, but I'll be honest - it's not high on my list of priorities right now."

He glances up from the piece of paper and settles his gaze on Alveris.  "You, recall, are not to leave my presence.  Captain's orders.  I'm going to read this while you wait patiently, after which we'll head to the bridge.  Stopping, of course, at your quarters for anything you feel you might need."

He grins slightly, a thought occurring to him.

"If you are actually able to sit still long enough for me to decipher this note, I'll make sure you have a drink in your hand by the time we reach your quarters.  A small token in appreciation of your offer to provide the information for which you are here."
This message was last edited by the player at 15:45, Fri 26 July 2013.
Uthor son of Magnusson
player, 15 posts
Fri 26 Jul 2013
at 14:22
  • msg #131

Re: The Game

Sure thing, c'mmander.  I mean.  Aye, sir.

Uthor heads to the Bridge.
Alveris Alderis
player, 40 posts
Fri 26 Jul 2013
at 15:18
  • msg #132

Re: The Game

In reply to Conrad son of Leif (msg # 130):

Marveling silently at the hubris of Conrad, so errantly believing he could lock up a bird meant to fly, Alveris lurches nonchalantly toward the exit.

"Hope you can walk and read simultaneously Connie, because I'm heading to my quarters- you're welcome to do the same. Coming Jamie?"


Barging physical impediment from Conrad, Alveris heads for his quarters.
Conrad son of Leif
player, 39 posts
Naval Officer
Well-meaning Lunkhead
Fri 26 Jul 2013
at 15:32
  • msg #133

Re: The Game

In reply to Uthor son of Magnusson (msg # 131):

Conrad begins to object, pauses, then simply shakes his head at the Fey's impatience, as if resigned to the fate of perpetual annoyance for the duration of this assignment.

This is exactly why I wanted an hour or two to go over the chain of command with our new communications officer, he thinks bitterly.  A disturbing lack of discipline, but the Captain insisted.  Perhaps later.

Taking the paper, he heads out the hatch.  As they walk, Conrad absently reaches behind himself.  An audible click is heard, followed by a churning sound.  Before long, the sound stops with a dull clang.

In a fluid motion, never breaking stride, Conrad detaches a small metal compartment from the device strapped to his back and takes a hearty swig from its murky contents without even looking at the oil-like liquid within.

"More for me, I suppose." he mutters softly, returning his attention to the crumpled message as they walk.
This message was last edited by the player at 15:39, Fri 26 July 2013.
James
player, 35 posts
AKA Rhaveen Blackwood
Fri 26 Jul 2013
at 17:14
  • msg #134

Re: The Game

In reply to Conrad son of Leif (msg # 133):

Battle Turtleneck?  James thinks to him self staring increduously after Alveris.  He follows behind Alveris next to Conrad and watches him drink something for the device on his back.  He shudders to himself not if it was the last drinkin existence...

To Alveris in Fey in an annoyed tone, completely separate from the words

All in good time.  For now we wait.

He turns to Conrad rolling his eyes and switching to common

His stories are even more crass in the fey tongue than they are in common.  Be thankful you didn't hear that one.  He continues to Conrad I am perfectly fine with letting the justice system work on Francis back there.  I can't say I fully trust him but with goblins, silver is 90% of the law, and father's lackey did not give him very much money, so its easy to outbid for his services.

He cranes his neck to try to look at the note.

Maybe you should let Francis have a crack at it... I imagine it likely has something to do with him.  Who else would be able to sneak on this ship and plant a suspicious note with indecipherable scribbles?

A very feint rustling sound can be heard from James as he runs his hands down the chest of his cloth shirt.  Battle turtleneck indeed he thinks smugly.

Suddenly an idea crosses his mind and he runs to catch up with Alveris who had paced ahead of him

Hey Alvie!  How effective is this "battle turtleneck" of yours against oh say... goblin garroting attacks?  I don't suppose in your vast experience in the tanglebrush you have ever come across a strangleroot geist have you?  I'd like to avoid the engine room again if at all possible.

He will go to the quarters following Conrad and will take his rapier and his medical kit.  He looks at the bow and sighs, here you will be no help at all.
GM
GM, 55 posts
Kind and Benevolent
Fri 26 Jul 2013
at 18:28
  • msg #135

Re: The Game

In reply to James (msg # 134):

You climb up from the cargo hold onto the officer's level.  When you reach the officer's quarters, James and Alveris duck inside.
Conrad son of Leif
player, 40 posts
Naval Officer
Well-meaning Lunkhead
Fri 26 Jul 2013
at 19:32
  • msg #136

Re: The Game

In reply to GM (msg # 135):

Conrad positions himself such that the hatch is open, and that he is leaning against the part of the hatch's door that is hinged - preventing it from being closed unless he himself is moved and providing him with a good vantage point for the whole room.

"Be quick about your business.  The Captain's waiting."

Thus parked, he continues to study the strange piece of paper.  He pauses, squints, and twists the paper around 180 degrees.  He furrows his brow, confused.

"Where the devil is the Alabaster Sea?"

He glances at his Feyic companions (who are, one would hope, dressed and armed by now).

"We've got to get to the bridge.  Now," he says, far more curtly than intended.

He holds the piece of paper up so that it can be easily seen.  Scribbles and lines make up the bulk of the paper, forming a crude outline of something.  Landmasses, perhaps?  Scrawled over different sections of the outline are little notes written in an uncommon language.

"The Captain and our Engineers need to be alerted at once," he growls, motioning toward the hatch in gesture meant to indicate the Fey should file out as quickly as possible.  "This thing's written in Low Fey.  We might be infested."
This message was last edited by the player at 20:15, Fri 26 July 2013.
Alveris Alderis
player, 41 posts
Sat 27 Jul 2013
at 13:18
  • msg #137

Re: The Game

In reply to Conrad son of Leif (msg # 136):

Alveris beams with pride as Jamie asks about the battle prowess of the tactileneck, completely ignoring the obviously displeased Conrad.

"I've got them in black and slightly darker black. You're welcome to a black one"

{You see ten shirts of exactly the same black color with no discernible differences}

Alveris adorns a slightly darker black tactileneck, his leather knife wristlets, leather armor over the tactileneck, a pair of elegant brown leather combat boots, and menacingly slides his shadow knives into their wrist holsters, completing his battle prep.

Let's go throw some knives! Gentlemen, to the bridge!
This message was last edited by the player at 13:21, Sat 27 July 2013.
Uthor son of Magnusson
player, 16 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 27 Jul 2013
at 14:28
  • msg #138

Re: The Game

Uthor leans against the bulkhead at the entrance to the bridge whistling a country tune and twirling his wrench.  Not a euphemism.  His engineer's coat hangs open, revealing the studded leather armor he wears underneath.

Oh good, you maids it.  I was beginning to think I'd forgot something.

He buttons his coat up and moves into the bridge.
Conrad son of Leif
player, 41 posts
Naval Officer
Well-meaning Lunkhead
Sat 27 Jul 2013
at 17:16
  • msg #139

Re: The Game

In reply to Uthor son of Magnusson (msg # 138):

Conrad heads to the bridge alongside the Fey, still studying the map as he walks.
James
player, 36 posts
AKA Rhaveen Blackwood
Mon 29 Jul 2013
at 03:50
  • msg #140

Re: The Game

In reply to Conrad son of Leif (msg # 139):

James quickly removes his shirt revealing that he is wearing a very fancy chain maille vest under his standard shirt.  It sparkles in that special way that only Mithril does.  He grabs one of Alveris' turtlenecks... who promptly slaps his hand and points at a different turtleneck.

Chagrined he dons the tactical turtleneck.

"Well at least now I don't have to find a gorget..."

He follows the group up to the captains quarters.
GM
GM, 56 posts
Kind and Benevolent
Mon 29 Jul 2013
at 11:49
  • msg #141

Re: The Game

In reply to James (msg # 140):

The helm is a large curved room which spans two stories of the front end of the Red Spring.  Large hexagons of thick glass make up the front, bolted to a rigid framework of hard steel.  There is very little light here, just a few bluish orbs on the ceiling and the glow of a few dials along the back walls.

The room is largely insulated from the noise of the rest of the ship.  There is only a low humming and the ping of sonar.  Even the gnomes manning the wheel and the instruments speak in low voices as they go about the business of navigating the ship.

Olek Longthrow stands at the end of a long observation catwalk that spans the windows.  His hands are clasped behind his back and he gazes out into the darkness.  He does not acknowledge your entrance.  The hatch closes with a hiss behind you.

As you watch, an intense beam of light pierces the black, shining out from the top of the submarine above your heads out and probing the depths.  The light swings slowly to and fro, revealing all manner of small fish that skitter away to avoid it.  An ugly crag of a rock is illuminated, then the light sweeps down to find the sandy bottom.  It creeps slowly across the seafloor to rest on an object some small distance away.  Another submarine, dark and still on the bottom of the ocean.
This message was last edited by the GM at 11:50, Mon 29 July 2013.
Olek Longthrow
NPC, 18 posts
Submarine Captain
Mon 29 Jul 2013
at 11:52
  • msg #142

Re: The Game

In reply to GM (msg # 141):

Olek twist his head around just enough to see the group out of the corner of his eye.

The ship is called Dark Reach.  I knew her captain well.

Olek orders the crew to keep the spotlight moving during the approach to the other submarine, and to take up a position above its aft and come to a full stop.  He pauses for a moment then orders the torpedo bays loaded.
This message was last edited by the player at 11:53, Mon 29 July 2013.
Conrad son of Leif
player, 42 posts
Naval Officer
Well-meaning Lunkhead
Mon 29 Jul 2013
at 13:30
  • msg #143

Re: The Game

In reply to Olek Longthrow (msg # 142):

Conrad squints through the gloom until his eyes rest on Uthor's frame.  He walks toward the smaller gnome slowly, so as not to draw too much attention.

"This note you gave me is some kind of map," he whispers.  "And the language is the same that's used by Gremlins and their ilk."

He pauses for a moment to make sure nobody is eyeing him, then continues.

"If there are Gremlins aboard gumming up the clockworks, we're all in deathly danger.  Anything unusual to report from Engineering?"
This message was last edited by the player at 13:31, Mon 29 July 2013.
Uthor son of Magnusson
player, 17 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 29 Jul 2013
at 13:42
  • msg #144

Re: The Game

In reply to Conrad son of Leif (msg # 143):

Not to my knowledge, sir, but we could've missed something.  I'll have them check again.  I hear them gremlins is stickier than a whole mess of pine tar.  Metaphorically speaking, of course.

Uthor catches the attention of one of the lower-grade engineers.

Run down to the engine room and have them do another sweep.

He turns back to Conrad, motioning for him to spread  out the map.Whereabouts you think this is, Commander?
Conrad son of Leif
player, 43 posts
Naval Officer
Well-meaning Lunkhead
Mon 29 Jul 2013
at 14:09
  • msg #145

Re: The Game

In reply to Uthor son of Magnusson (msg # 144):

Conrad nods with satisfaction as the lower-grade engineer is dispatched, then turns back to Uthor.

"If your men find anything, be sure to report it at once.  I wish this letter could help us pinpoint the trouble, but it's not a map of the ship; it's a map of the ocean."

He beckons for the ship's Navigation Officer to come over to him as he spreads out the map.

"I'll make this quick.  What part of the ocean is this, and are we near it?"

He motions to the map, then pats it softly.

"The back references the Alabaster Sea, but I don't recognize the area that's shown on the front.  If we're not near it, this can wait until after we've explored the Dark Reach."

He glances around himself, suddenly self-conscious of everything going on around them.

"But I'd rather check now than wish I'd checked later."
This message was last edited by the player at 14:15, Mon 29 July 2013.
GM
GM, 57 posts
Kind and Benevolent
Mon 29 Jul 2013
at 18:51
  • msg #146

Re: The Game

In reply to Conrad son of Leif (msg # 145):

One of the Gnomes at the controls presses the intercom button and orders the Engineering crew to sweep the engines for Gremlins.

The Navigator squints at the map for a moment.  Olek turns and glowers at it as well.

"I can tell you, Sir," the Navigator says with interest, "that this island is only a few days away for us... maybe a week by sail.  It's not any island I'm familiar with."

He pulls out a gigantic tome of charts and beings to flip through.

"I don't think it's on any of the OFFICIAL Imperial maps..."
Conrad son of Leif
player, 44 posts
Naval Officer
Well-meaning Lunkhead
Mon 29 Jul 2013
at 20:42
  • msg #147

Re: The Game

In reply to GM (msg # 146):

Conrad nods at the Navigator, then turns to Olek.

"Captain, we found this map stashed in the prisoner's hiding place.  It may be important, especially given where the prisoner came from and who sent him."

He glances up at the approaching vessel and clears his throat.

"Though it's probably not more important than our pressing situation, once we verify there aren't any Gremlins aboard.  If this island is located nearby, we may want to send someone to check it out later.  And the bit about the Alabaster Sea..."

Conrad trails off, furrowing his brow as if trying to remember something long forgotten.  Failing, he continues.

"As such, I formally surrender this intelligence to the Empire, to use as it sees fit.  I'd recommend we get it translated before filing it away."

Conrad grins with a silent thought.

At the very least, it will give our guests something useful to do.
This message was last edited by the player at 20:42, Mon 29 July 2013.
Alveris Alderis
player, 42 posts
Tue 30 Jul 2013
at 02:32
  • msg #148

Re: The Game

Captain- What can you tell us of the ship and it's commander, or of its mission? Knowing why the sub was in the waters in the first place relative to where we've found her may give us an indication of what to expect when we board the sub.

(OOC) I rolled a 9 Streetwise here. I considered this to be like "gather intel", at the GM's discretion. Alveris knows how to talk. Basically I'm trying to ask him questions in such a manner as to engender response. I'm not trying to trick him or persuade him into anything, just talk the conversation where I want it, at your discretion. My persuasion is same die (d8) if you think that skill is more applicable (OOC)


I too know all to well the mysteris of submarines.

This one time, I was at a swingers gala in Kelethin- that's fey forest city. Amazing views, and a totally kinky section of town called Fletchwood where the gala was held. Anyway, you walk in the door, and they have these incredible wedge salad wraps with fresh vegetables and fruit, sauteed meat and a divine glazing they make with a secret mixture of the Colonel's herbs (Colonel S'Anders, Arch Chef of the Raging Boargasm, Fletchwood's finest inn). They're cut into the shape of various animal sex organs correlating to what animal is inside. The corwkscrew pig wedge is delicious. But I guess that's really more of a submarine in the form of a food, and not necessarily pertinent to the fate of the  Dark Reach the underwater submersible.


(Subtext)Alveris shakes his head in a whimsical gesticulation as he chuckles to himself before retoring to no one in particular:

"The Human language. So nuanced and beautiful- not unlike the denizens of the back alleys of Fletchwood"
This message was last edited by the player at 02:35, Tue 30 July 2013.
Olek Longthrow
NPC, 19 posts
Submarine Captain
Tue 30 Jul 2013
at 12:12
  • msg #149

Re: The Game

In reply to Alveris Alderis (msg # 148):

Olek stares at Alveris for a while, his mouth moving but no words forming.  He shakes his head to clear it.

I don't know what in the ten thundering hells you're talking about Fey, but your understanding of debauchery is beyond debate.


The Dark Reach is a newer model, combination attack/recon.  Her captain was able-bodied enough too.  As to her mission, I can't say much on that.  Last I hear O Her, she was patrolling the border of the Gnomish shield islands.  Some Human whalers were spending more time in the area than we liked and Imperial Command wanted to keep tabs on them.  I haven't heard the name in any rosters or movements lately, but that didn't seem unusual.  She doesn't have a large crew, but likely has advanced weaponry aboard that I'm not at liberty to discuss. 


Olek turns back to the windows and points.  See there?  She's sunk in the muck a bit, but I don't see any damage.  No bubbles means she's still airtight or else already flooded completely.  No buckling of the hull so likely no crash.  Her lights are all out though so either there's no power or she was running silent when she stopped.

He turns to Conrad.

Lt. Commander, take a party over to the Deep Reach in the diving bell. Plan for rescue, but be prepared for anything.

 I'll have this map studied and the ship searched for Gremlins, but you know as well as I that if they're in the works, we'll never find them.

Conrad son of Leif
player, 45 posts
Naval Officer
Well-meaning Lunkhead
Tue 30 Jul 2013
at 13:33
  • msg #150

Re: The Game

In reply to Olek Longthrow (msg # 149):

"Aye, sir," Conrad responds, complete with a crisp salute.

He points to Uthor and beckons him over, "I've watched you work -- you're about half as fast as my brother, which makes you better 'n most by far.  Exactly the kind of engineer we'll need aboard.  Report with me to the diving bell."

He glances around the bridge with an appraising eye.

"We've room for a few more," he says, sighing as his vision passes over the Fey.  "Any volunteers?"
Uthor son of Magnusson
player, 18 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 30 Jul 2013
at 13:51
  • msg #151

Re: The Game

In reply to Conrad son of Leif (msg # 150):

If you say so, L'tenant Commander.  I am kinda curious what's over there.

Uthor readies his tools and prepares to head out.
Alveris Alderis
player, 43 posts
Wed 31 Jul 2013
at 02:21
  • msg #152

Re: The Game

Volunteers? More like necessary participants Connie. Have you seen how effective Jamie is at getting choked? Look.

Alveris adopts a decidedly stern, yet somehow saccharine tone, as though you're getting a lecture from beaver cleaver's father

We're going onto a likely hostile sub filled with advanced weaponry and enemy combatants in the middle of the ocean. To say nothing of the terrifying reality of sharks. Or one of us passing gas inside the diving bell while we shuttle over.

Shit's going to get real, people are going to get hurt- maybe die.

Don't you want someone like Jamie around who has a demonstrable track record of almost getting choked to death before you do, and someone like me with a demonstrable record of NOT getting choked to death?

It's called tactical composition of team skill dynamics Connie.


Alveris looks and sounds exasperated, as though he's astonished he has to explain this principle to you.

Are we going to stand here sewing all day, or are we going to get into some undersea hijinks- he asked rhetorically and sarcastically.
Conrad son of Leif
player, 46 posts
Naval Officer
Well-meaning Lunkhead
Wed 31 Jul 2013
at 13:28
  • msg #153

Re: The Game

In reply to Alveris Alderis (msg # 152):

Conrad sighs and glances at the Captain, who nods his assent.

Why me? he thinks.

"Alright, the two of you, as well.  We'll reserve any extra space to help speed the rescue along, in case we have to evacuate someone."

With that, he gives the Olek a perfect salute, turns, and heads toward the bell.

(OOC: I'm assuming at this point that everyone wants to skip to the bell.  In the event someone does not wish to do so, just post as if you hadn't followed and I'll edit this accordingly)


Conrad approaches the apparatus and, satisfied that everyone has arrived, prepares to deploy it.

"This is a complex maneuver," he says, staring pointedly at Alveris before shifting his gaze to the others.  "Even if you heed nothing else, do as I ask during its operation.  We could easily drown otherwise, and your knives won't save you then."

After ensuring everyone is paying attention, he motions to the diving bell.

"Basically, this is a waterproof box tethered to our vessel.  We'll enter it and be lowered onto the Dark Reach's hatch.  The goal is to open our own hatch on top of it and line them up.  After we equalize the pressure, we'll be free to enter and exit."

He frowns at an afterthought.

"'Course, if the Dark Reach is swamped, we'll have to do a fair bit of pumping first."

Conrad shrugs the thought off and continues.

"The mission is to secure the sub, rescue the crew, and report back."

He turns to Uthor and nods.

"All aboard.  Activate the diving bell."
This message was last edited by the player at 16:34, Wed 31 July 2013.
GM
GM, 60 posts
Kind and Benevolent
Wed 31 Jul 2013
at 15:39
  • msg #154

Re: The Game

In reply to Conrad son of Leif (msg # 153):

The diving room is a cramped chamber of winches, chains, equipment racks, diving suits, tools, hoses and pipes.  On the floor are several hatches which allow access to the outside of the submarine, and on a heavy chain in the middle of the room is the diving bell itself.

The bell looks to be forged from a single piece of metal apart from a single round porthole on one side with thick glass bolted into it.

The decks are slick with seawater as you climb under the rim of the bell and up inside it.  You find a thin wooden bench running along the inner diameter.  When seated, the Gnomes are comfortable enough.  The Fey, however, are forced to crouch uncomfortably and tuck their legs up as high as they can to keep their toes from protruding past the bottom lip of the bell.

There are no controls in the bell, only an intercom and a small dim light.  Stowed underneath the bench are a harpoon gun with 2 harpoons, a heavy-duty flashlight for underwater operation, two thick net bags, a spade and 2 aqualungs (with helmets, boots, gloves, etc and emergency beard quick-releases).

The inside of the bell quickly becomes hot and stuffy.  After what seems like far too long, the intercom crackles on.

"Opening hatch, prepare to lower."

Beyond your feet, a round portal slowly grinds open and seawater surges up into the chamber, filling it to a depth of a few inches.  The water is clear where it splashes to the deck, but through the opening you see nothing but blackness.

"Lowering."

The bell gives a lurch and a shudder, then begins to lower.  You all watch the water rise toward you.  At first it seems as if the ocean will keep rising until you all drown, but a few inches past the bottom of the bell, the water stops and becomes calm.

"You're clear of the ship, Lt. Commander.  Moving you toward the target now."

Through the portal, a bright light flashes into view and you can see a portion of the Dark Reach highlighted against the unending black.  She lies completely still in the sand with no lights visible.

The water gurgles beneath your feet as gas escapes outside of the bell, thick air hums through a tube in the top and at the edges of the beam of light from the Red Spring you can see dark shapes stirring.
This message was last edited by the GM at 16:47, Wed 31 July 2013.
Conrad son of Leif
player, 47 posts
Naval Officer
Well-meaning Lunkhead
Wed 31 Jul 2013
at 19:55
  • msg #155

Re: The Game

In reply to GM (msg # 154):

Conrad peers into the brackish depths as best he can.

[Notice: 7 (exploded wild die)]

"There she is; we should be docking soon."

He activates the intercom and squints again into the darkness.

"Red Spring, think you can steady the clockwork torch to cover our approach?"
This message was last edited by the player at 20:49, Wed 31 July 2013.
Uthor son of Magnusson
player, 21 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 31 Jul 2013
at 20:04
  • msg #156

Re: The Game

There who is?  Oh you mean the ship.  Let's go.

[Notice 1]
Alveris Alderis
player, 44 posts
Wed 31 Jul 2013
at 20:52
  • msg #157

Re: The Game

Alveris looks visibly dismayed as he notices the shapes just outside his damp glass prison.

(With a playful tinge of exasperation and disappointment) *sigh* "I guess those things outside probably aren't the big chested, morally ambiguous mermaids I ordered from that gnome in the engine room. Lying Bastard- He said he knew  a guy!"

(OOC)Persuasion 11 on the story. I rolled the die wrong. I have a d8 persuasion, +2 when it's non combat rolls. My wild die, the d6, is what crit, and reroll max made it a 9. +2 for edge, 11 total. Sorry for the math interruption.

I apply persusasion in this case to mean Alveris is telling you a story he wants you to believe in some way, not necessarily as a truth but a possibility of plausible happenstance- Jon's discretion obviously.

Perhaps a kernel of undeniable (at least to your opinion's) belief that this story might somehow be true, implausible though it may seem? You decide. (OOC)
Uthor son of Magnusson
player, 22 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 31 Jul 2013
at 21:06
  • msg #158

Re: The Game

In reply to Alveris Alderis (msg # 157):

Uthor nods with a puzzled exprrssion on his face, never making eye contact with Alveris.  Might be because he doesn't quite understand all those words.

[Notice 6]
Conrad son of Leif
player, 48 posts
Naval Officer
Well-meaning Lunkhead
Wed 31 Jul 2013
at 21:09
  • msg #159

Re: The Game

In reply to Alveris Alderis (msg # 157):

Conrad stares blankly at Alveris for a moment, brows furrowed skeptically.

[Knowledge: Mermaids (Untrained): 5]

"Matters of personal pleasure will have to wait until after the mission," he says, as if by rote.

"But... mermaids.  Interesting.  I'd be eager to know which crewman arranged with you to - "

Conrad's response is cut short by the searing illumination of the clockwork torch, obediently swinging their way to bathe their destination -- and the path to it -- with sorely needed light.
This message was last edited by the player at 21:11, Wed 31 July 2013.
Alveris Alderis
player, 45 posts
Wed 31 Jul 2013
at 21:18
  • msg #160

Re: The Game

In reply to Conrad son of Leif (msg # 159):

Alveris heaves a hearty sigh in ascenting acknowledgment of Conrad's assessment before lurching to the side as the ship tows downward deeper into the oncoming abyss of unassuming doom he assumed was waiting for them.

(Solemnly)I never get what I want for my birthday.

(Looking at Uthor, a faux exasperated plea) Hey Ultron, you haven't made but a peep. You're an honorary part of our otherwise exclusive band of misfits. Chin up buddy!
Uthor son of Magnusson
player, 23 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 1 Aug 2013
at 01:20
  • msg #161

Re: The Game

Uthor looks over, nods, and unsheathes a narrow dagger none of you had noticed until now.

To everyone

Might be somethin' in there that doesn't want us botherin' it.
James
player, 37 posts
AKA Rhaveen Blackwood
Thu 1 Aug 2013
at 03:37
  • msg #162

Re: The Game

In reply to Uthor son of Magnusson (msg # 161):

James to this point has been silently rubbing his hand back and forth across the healing scar on his neck.  He has been fidgeting in his seat when Uthor unsheathes his dagger he jumps up with wild panic in his eyes (Fear check 2).

I shouldn't have come he says quietly What are we doing?  I need to go back!  I must go back!!!

James starts looking around for controls to go back up.  He points wildly outside of the bell

What in the name of queen Titania is that thing?! (notice 10)
GM
GM, 63 posts
Kind and Benevolent
Thu 1 Aug 2013
at 12:48
  • msg #163

Re: The Game

In reply to James (msg # 162):

As the bell descends and slides toward the Dark Reach you can see more detail of the surrounding sandy bed and of the submarine itself.

The shadows at the outskirts, however, become no more clear.

The bell shudders and shakes, then stops completely.  Through the porthole you can see that you are just over and to the port of your quarry.

The intercom squawks to life:

"Sorry, Sir.  The winch has stopped responding, there's something wrong with the belaying gear switchover.  Should be fixed soon enough, but you should be close enough to swim.  Your engineer can use an aqualung to open the hatch."

If you look at just the right angle, you can see a portion of the Dark Reach's hull illuminated beneath your feet and a dark circle that must be the hatch.
Conrad son of Leif
player, 49 posts
Naval Officer
Well-meaning Lunkhead
Thu 1 Aug 2013
at 13:25
  • msg #164

Re: The Game

In reply to GM (msg # 163):

Conrad glances at the short distance between the bell and the sunken submarine for a moment before turning to Uthor.

"I'm no scientist, but... it seems to me that if we open the hatch without docking properly, it'll flood the Dark Reach for sure.  Am I missing something?"
Alveris Alderis
player, 47 posts
Tantric Troubadour
Notary Public
Thu 1 Aug 2013
at 13:51
  • msg #165

Re: The Game

In reply to Conrad son of Leif (msg # 164):

Alveris opens and closes his mouth multiple times in rapid succession, looking very much the excited child with his hand in the cookie jar, unsure which tasty treat to grab onto first.

Relax Connie. Ultron's going to get us into the sub just fine. Worst case scenario, Ultron fights a couple mermaids off- and wouldn't that be an awesome story? UNDERWATER MERMAID FIGHTS!

Alveris heartily pats Uthor on the back.

Chin up, Buddy!
Uthor son of Magnusson
player, 24 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 1 Aug 2013
at 14:46
  • msg #166

Re: The Game

Well, it would... I'm not rightly sure.  Never been this far underwater before.

[Knowledge (Engineering) 2]
e
I reckon I can give it a try then.  Might it be a good idea to have two of us go together?  L'tenant Commander?  Don't think those two will fit in our aqualungs.

Uthor opens the latches on the aqualung and cringes.

Whoo whee!  It's darker'n the underside of a cow in there.  Smells worse too.

Reluctantly, he sheathes his dagger and enters the aqualung, securing all the necessary switches and levers.

Feel free to join me in the other one, C'mmander... sir.

With a hiss of air pressure, Uthor grabs the flashlight, leaves the bell in the aqualung and heads for the Dark Reach.

EDIT: Note that the light from the bell is currently sufficient.  Uthor has not turned on the flashlight yet - he's just holding it.
This message was last edited by the player at 18:59, Thu 01 Aug 2013.
Conrad son of Leif
player, 50 posts
Naval Officer
Well-meaning Lunkhead
Thu 1 Aug 2013
at 15:04
  • msg #167

Re: The Game

In reply to Uthor son of Magnusson (msg # 166):

Conrad examines the remaining aqualung dubiously before beginning to don the apparatus.

[Boating Check for Aqualung Use: 9]

"The boys should have this crate moving toward the hatch again in no time, he says, turning to Alveris.  "In the meantime, sit tight and cover us.  Maybe calm your friend down a bit.  Use those nets to retrieve us if something happens, and radio for help if needed.  See you ship-side."

With that, he finishes suiting up, grabs a harpoon gun and both harpoons, loads it, and follows Uthor into the briny depths - keeping enough distance between them to adequately cover the engineer with the weapon at a decent angle.
This message was last edited by the player at 16:43, Thu 01 Aug 2013.
Alveris Alderis
player, 48 posts
Tantric Troubadour
Notary Public
Thu 1 Aug 2013
at 21:32
  • msg #168

Re: The Game

In reply to Conrad son of Leif (msg # 167):

Leaning somewhat more comfortably in the now gnome free diving bell, Alveris is despaired by James's terror.

With an exasperated sigh, Alveris imparts unexpected wisdom as only he knows how (Persuasion 9, though, what skill does one roll to give colorful advice? Jon's call. I honestly view the persuasion check for these ramblings as more like "How serious you're forced to consider that some of what you just heard might be true" and not "You've been bamboozled!")

Chin up, Jamie. So you're Dad's apparently THAT General Blackwood. It's pretty clear he tried to kill you. (solemnly)That's obviously not great.

This is life- bad things are going to happen to you, and the really bad things usually involve people you care about. But you can't get all mopey everytime someone tries to kill you.

You survived almost dying today, and now that dickbag goblin is basically your slave for life. Not only did you not die, but now you're on some kickass underwater sea adventure with maybe big breasted mermaids, definitely gnomish intrigue, and probably awesome magical shit.

Right now, the only things on your mind should be- "There better be big breasted mermaids" and "I'm not actually confident I know how to swim. Probably won't come up." ..That's what I'm thinking.

This message was last edited by the player at 23:51, Thu 01 Aug 2013.
James
player, 38 posts
AKA Rhaveen Blackwood
Thu 1 Aug 2013
at 22:53
  • msg #169

Re: The Game

In reply to Alveris Alderis (msg # 168):

James briefly freaks out clawing at the windows when he hears there is a problem... but Alveris' voice soothes him and he begins to relax.  During Alveris' continued talk he looks down uncomfortably while he despondently picks at his rapier.

You know why he can't stand me?  I hate fighting, I hate battle, I hate bloodshed and everything to do with it.  That is why I learned medicine instead of combat.  Can you imagine... Rhaveen Blackwood, son of Aurvon Blackwood; yes that Aurvon Blackwood, hero of the fey military general of the armies... (his voice rises as he speaks) can be found in the nurses tent with the women and invalid healers.  In all honesty the thought of harpooning a shark (literally not figuratively) kinda makes me sick.   If push comes to shove I don't know how useful I'll be, the reason I carry a bow and arrow is that I hate being that close to battle.  At least with the bow I can do it from afar, the rapier is primarily a defense weapon.  If shit gets real... I'll need your support, and if things go wrong (he pats his medical satchel) I'll fix you up.  (He looks around thoughtfully)

I never thought I would see the botttom of the ocean like this... oh and those mermaids have big pecs... not big breasts... more to Puck's flavor than my own... and I do know how to swim.
  he chuckles ruefully.  Though you know it is kinda badass to have a pet goblin assassin; can't believe I never thought of it before.

Switching to fey and pointing at the speaker box he whispers just barely loud enough to hear
This message was last edited by the player at 23:54, Thu 01 Aug 2013.
Alveris Alderis
player, 49 posts
Tantric Troubadour
Notary Public
Thu 1 Aug 2013
at 23:56
  • msg #170

Re: The Game

In reply to James (msg # 169):

People just don't appreciate the value of healers until they've had an STD. Life goes on as usual and suddenly you're junks red and oozing and you need a poultice. People sing a different tune after an experience like that (he states matter of factly)

]]
This message was last edited by the player at 01:34, Fri 02 Aug 2013.
Uthor son of Magnusson
player, 26 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 2 Aug 2013
at 05:53
  • msg #171

Re: The Game

Uthor continues to trudge across the muck at the bottom of the sea, clambering up onto the slanted deck of the Dark Reach and finding his footing.  Tucking the flashlight under his arm, still turned off, he reaches down and grabs the wheel on the hatch.  His muscles tense within the aqualung, and he attempts to turn it.
GM
GM, 66 posts
Kind and Benevolent
Fri 2 Aug 2013
at 11:23
  • msg #172

Re: The Game

In reply to Uthor son of Magnusson (msg # 171):

Outside the Bell:

The seafloor is soft and the leaden boots of the Gnomish aqualungs sink past the ankles.  The only sound is the hiss of air in your helmets.

You make your way to the Dark Reach slowly but unimpeded and are able to climb up the slanted sides without too much difficulty.

Ulthor takes the lead and finds his way by means of external rungs, to an airlock hatch.  Beside the heavy door itself are two levers labeled "Wet" and "Dry" (Gnomish) and beside that a winch with hook (intended to pull things over toward the hatch).

Inside the Bell:

As the Fey are talking, they notice suddenly that things have gotten much quieter.  Peeking out the porthole, you can see the two Gnomes climbing the submarine's hull.

You scratch your heads until you realize that the silence is because there is no longer air bubbling out from underneath the bell.

There is also no air being pumped into the bell through the ceiling vent anymore.

"Trouble with the pumps" a voice crackles over the intercom "Should be fixed soon, sorry, Sir.  We've got all manner of malfunction up here."

Outside the Bell:

As Ulthor reaches for the hatch, Conrad glances back.  He can make out the light within the diving bell and the running lights of the Red Spring.  However, for a few seconds, those lights wink out, then come back on.
Uthor son of Magnusson
player, 27 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 2 Aug 2013
at 13:09
  • msg #173

Re: The Game

[a slight revision of the previous post] Uthor grabs the hook on the wench and pulls out the line, trudging back through the muck and hooking it to the diving bell.  He returns to the ship and activates the wench.

[OOC]Does the wench activate properly?  What is the wet/dry lever currently set to?[/OOC]
Conrad son of Leif
player, 52 posts
Naval Officer
Well-meaning Lunkhead
Fri 2 Aug 2013
at 13:33
  • msg #174

Re: The Game

In reply to Uthor son of Magnusson (msg # 173):

That... that can't be good Conrad thinks as the lights flicker on the Spring.

Still carefully holding the harpoon gun, he makes his way toward the Dark Reach to supervise the winch's operation - and, if necessary, to assist it manually.  He keeps a closer eye on the sub and bell, watchful for additional disruptions similar to the power surge/outage he previously witnessed.
This message was last edited by the player at 13:33, Fri 02 Aug 2013.
GM
GM, 68 posts
Kind and Benevolent
Fri 2 Aug 2013
at 14:39
  • msg #175

Re: The Game

In reply to Conrad son of Leif (msg # 174):

Outside the Bell:

The hook and line from the winch unwind easily as Uthor trudges back toward the bell.  Reaching up, there is a ring just within reach of him to attach the hook to.  Uthor gives the line a pull and it seems secure.  He begins to walk back toward the airlock.

[OOC] There is no control for the winch on the outside of the sub, it must be somewhere inside.  The lever is currently set to "Dry".

Within the Bell

The temperature rises and the air begins to thicken.  Or is that just your imagination?

Outside the Bell:

The searchlight from the Red Spring flickers off for a second, then back on again.  In that time, one of the dark shapes has taken full form and is moving toward you.

Uthor appears to have noticed it coming.

(Combat rounds)


Conrad - Jack of Clubs (1st)
Shark - 9 of hearts (2nd)
Uthor - on hold (can go 1st if he wants)
James/Alveris - on hold
Alveris Alderis
player, 50 posts
Tantric Troubadour
Notary Public
Fri 2 Aug 2013
at 14:56
  • msg #176

Re: The Game

"Is it getting harder to breathe in here, or am I finally succumbing to undersea dementia? Probably merits a follow up."
Uthor son of Magnusson
player, 28 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 2 Aug 2013
at 15:00
  • msg #177

Re: The Game

As the hook clicks into place on the ring of the diving bell, Uthor turns to see a shark quickly approaching.  His mind racing, he clicks on the flashlight, making the beam dance over a bed of coral nearby.  Several reflective fish dart out, creating glinting patterns of light.

The shark turns to look at this new and interesting development.

[Smarts Trick: Uthor 5, Shark 2.  Basic success.]

Taking advantage of the brief distraction, Uthor makes his way back to the hatch on the sub.
Conrad son of Leif
player, 54 posts
Naval Officer
Well-meaning Lunkhead
Fri 2 Aug 2013
at 15:16
  • msg #178

Re: The Game

In reply to Uthor son of Magnusson (msg # 177):

The dancing lights draw Conrad's attention from the sub to the shark, which causes him to take a startled half-step backwards.

Where's... he thinks, turning his head in time to see Uthor clambering toward the Dark ReachExcellent.

He steadies himself and raises the loaded harpoon gun in the nearly mechanical manner of a gnome who's done it a thousand times before, and calmly activates the triggering mechanism.

[Shoot Advanced Weapons: 1 - CRITICAL FAIL]

OOC: I'd like to Benny this; do you allow it on snake eyes? Many GMs do not.

The jagged bolt flies from the barrel with a burst of steam and bubbles, hurtling toward the shark with surprising speed before missing it completely and burying itself securely into the coral bed.

Conrad curses his luck and starts to load the second harpoon.
This message was last edited by the player at 15:18, Fri 02 Aug 2013.
GM
GM, 71 posts
Kind and Benevolent
Fri 2 Aug 2013
at 16:07
  • msg #179

Re: The Game

In reply to Conrad son of Leif (msg # 178):

Conrad struggles with the second harpoon.

He realizes that, somehow, he has gotten the harpoon sling and latch mechanism caught in the air supply hose of his helmet.

The shark darts over to where the light was shining and moves out of sight for an instant before turning back.

Conrad - 3 of diamonds - 3rd
Shark - 5 of spades - 2nd
Ulthor - 8 of spades - first
Fey - hold action

The shark is fast enough to move into range and attack

Ulthor is at the base of the Dark Reach  He can climb to the hatch in 1 round.

Conrad is standing by the hatch.
This message was last edited by the GM at 16:10, Fri 02 Aug 2013.
James
player, 40 posts
AKA Rhaveen Blackwood
Fri 2 Aug 2013
at 16:09
  • msg #180

Re: The Game

In reply to Alveris Alderis (msg # 176):

James continues quietly talking to Alveris in Fey


James jumps as the ship goes silent

What the hell is going on?  Why aren't we bubbling?

Alveris' talk seems to still be exerting a calming effect on him.  The voice crackles over the loudspeaker indicating the problems with the system.

YOU HAD DAMN WELL BETTER GET IT FIXED SOON!!! I DIDNT SURVIVE A GOBLIN ATTACK TO DIE IN A TIN CAN!  He screams impotently at the speaker.

James begins hyperventilating quietly on the bench.

He looks at Alveris and wheezes

I thought it was just me

*OOC: How far from the airlock are we in the diving bell?  Is it feasible to swim back to the boat?*
This message was last edited by the player at 16:10, Fri 02 Aug 2013.
GM
GM, 72 posts
Kind and Benevolent
Fri 2 Aug 2013
at 16:12
  • msg #181

Re: The Game

In reply to James (msg # 180):

You could certainly try to swim... it's not THAT far.

Swimming directly to the airlock would be, likely 2 round of swimming/holding your breath.
Uthor son of Magnusson
player, 30 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 2 Aug 2013
at 19:25
  • msg #182

Re: The Game

In reply to GM (msg # 181):

Uthor clicks off the flashlight to avoid drawing attention to himself, but the shark has probably already seen it, unless something else gets its attention.

[Stealth 2]

Then, he clicks it onto his suspenders and climbs to the top of the Dark Reach.
Alveris Alderis
player, 52 posts
Tantric Troubadour
Notary Public
Fri 2 Aug 2013
at 22:00
  • msg #183

Re: The Game

In reply to James (msg # 180):

We give the gnomes 1 minute to figure it out. If they don't, we go outside and swim toward the sub because maybe we won't suffocate to death in there.

Alveris gleefully tosses a knife in his hand and pantomimes swimming with it between his teeth.

"Look how fricking badass I'm going to look!"

James
player, 41 posts
AKA Rhaveen Blackwood
Sat 3 Aug 2013
at 04:15
  • msg #184

Re: The Game

In reply to Alveris Alderis (msg # 183):

He continues in Fey
Alveris Alderis
player, 53 posts
Tantric Troubadour
Notary Public
Sat 3 Aug 2013
at 15:31
  • msg #185

Re: The Game

Responding in Fey
GM
GM, 73 posts
Kind and Benevolent
Sat 3 Aug 2013
at 23:24
  • msg #186

Re: The Game

In reply to Alveris Alderis (msg # 185):

The shark loops around the diving bell once (flashing past the porthole)

It darts over toward Conrad and makes to snap at him but is put off by the flailing Gnome (Fighting 4).
Conrad son of Leif
player, 57 posts
Naval Officer
Well-meaning Lunkhead
Sun 4 Aug 2013
at 05:38
  • msg #187

Re: The Game

In reply to GM (msg # 186):

Conrad manages to extract his harpoon sling from his air supply, dodging the shark's lunging attack in the process - though quite by accident.

[Agility check: 10]

Thus freed, he steadies the loaded harpoon gun and waits for the right opportunity should the shark make the mistake of interrupting Uthor's efforts.
This message was last edited by the player at 14:22, Sun 04 Aug 2013.
Uthor son of Magnusson
player, 32 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sun 4 Aug 2013
at 06:08
  • msg #188

Re: The Game

Whenever Uthor's initiative arises next, he flips the lever from Dry to Wet, unsure of which is the correct choice, guessing randomly since he has no idea how the system works.

[Knowledge (Engineering) 1]

Then, he attempts to activate the wench, to no avail.
GM
GM, 74 posts
Kind and Benevolent
Mon 5 Aug 2013
at 00:23
  • msg #189

Re: The Game

In reply to Uthor son of Magnusson (msg # 188):

Conrad - 6 of spades (2nd)
Shark - Queen of spades (1st)
Ulthor - 4 of hearts (3rd)
Fey - holding in bell

The shark redoubles its attack on the now armed Gnome.

It chomps at Conrad but is wary of the speartip and fails to connect (Fighting 5)
Conrad son of Leif
player, 59 posts
Naval Officer
Well-meaning Lunkhead
Mon 5 Aug 2013
at 01:42
  • msg #190

Re: The Game

In reply to GM (msg # 189):

That's the last nibble you're going to get, Conrad thinks, taking careful aim at the beast before again tapping the trigger.

[Shoot Advanced Weapons: 5]

The shark lets out an underwater roar as the barbed projectile buries itself into its flank (Damage: 8).  Blood streams from the wound.

The shark is Shaken.

Conrad then shoulders the gun and hustles over to the hatch.
This message was last edited by the player at 13:27, Mon 05 Aug 2013.
Uthor son of Magnusson
player, 34 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 5 Aug 2013
at 01:49
  • msg #191

Re: The Game


Uthor flips the lever from Dry to Wet, unsure of which is the correct choice, guessing randomly since he has no idea how the system works.

[Knowledge (Engineering) 1]

Then, he attempts to activate the wench, to no avail.
This message was last edited by the GM at 12:05, Mon 05 Aug 2013.
GM
GM, 76 posts
Kind and Benevolent
Mon 5 Aug 2013
at 12:05
  • msg #192

Re: The Game

In reply to Uthor son of Magnusson (msg # 191):

There is a slight grinding and rumbling noise from the Dark Reach.   As the airlock cycle completes, the hatch wheel pops up to become accessible.

Uthor gives it a couple turns and the outer hatch swings open (the airlock now being flooded).

The airlock looks about large enough to fit one and the inner door is, naturally, closed.

Next round:

Outside the Bell

Conrad - Ace of Spades (2nd)
Shark - 8 of diamonds (3rd)
Ulthor - Joker (first, +2 action and +2 damage)

Ulthor is at the airlock.
Conrad and the shark (Fred, in case you care) are in close combat nearby.


In the Bell

Fey are holding.

The air is getting thin...
This message was last edited by the GM at 12:17, Mon 05 Aug 2013.
Uthor son of Magnusson
player, 37 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 5 Aug 2013
at 14:17
  • msg #193

Re: The Game

Uthor is wherever the wench activation thingy is.  If that's inside the airlock, then cool.

He activates the winch mechanism with ease, and the cable starts to reel in, pulling the diving bell with it.

[Knowledge (Engineering) 14]
This message was last edited by the player at 14:48, Mon 05 Aug 2013.
Conrad son of Leif
player, 64 posts
Naval Officer
Well-meaning Lunkhead
Mon 5 Aug 2013
at 14:32
  • msg #194

Re: The Game

In reply to Uthor son of Magnusson (msg # 193):

Conrad, engaged in close combat with the shark, ponders his options.

I could just hit him, he thinks, but I don't know if that'll actually hurt him.

He then notices the harpoon still jutting from the shark's flank.

That'll do.

Conrad makes a quick feint toward the shark, noting its reaction time to be a bit sluggish, and then commits to the maneuver, lunging forward with as much speed as he can muster to grab the harpoon by its shaft.

[Fighting: 5 + 2 WILD ATTACK = 7 - target Shaken, so not opposed]

Gotcha!

Grabbing the protruding handle, Conrad gives it a savage twist (Damage (if d6+STR) = 3 + 2 WILD ATTACK = 5), shredding the shark's internals and causing additional blood to spurt from the wound.

Conrad waits to see if the shark is dead and, if it is, yanks out the harpoon before heading over to assist in docking the incoming diving bell.
This message was last edited by the player at 16:19, Mon 05 Aug 2013.
GM
GM, 83 posts
Kind and Benevolent
Mon 5 Aug 2013
at 16:14
  • msg #195

Re: The Game

In reply to Conrad son of Leif (msg # 194):

Outside the Bell

The shark thrashes a bit on the end of the harpoon, then floats gently to its side.

It is very dead, it's blood dissipating slowly into the water...

The winch retract mechanism kicks on, pulling the bell toward the airlock.

In the Bell

The bell shakes and shudders, both Fey must cling to the walls to avoid falling.  With a creak the bell shifts sideways slightly and starts to drift toward the Dark Reach.

However, your prayers are answered:  with a whoosh fresh air begins pumping again.

"Sorry about that.  Think we got it patched now," the voice in the intercom says.
GM
GM, 84 posts
Kind and Benevolent
Mon 5 Aug 2013
at 16:16
  • msg #196

Re: The Game

In reply to GM (msg # 195):

As the bell approaches the airlock, Conrad climbs up into the bell until it is firmly seated on top of the Dark Reach.

Uthor pulls the "cycle" lever in the airlock and water is pumped out of it, allowing those in the bell to look down upon it.

The bottom door of the airlock is still closed.  Uthor is in the airlock, Conrad James and Alveris are in the bell.
GM
GM, 85 posts
Kind and Benevolent
Mon 5 Aug 2013
at 16:16
  • msg #197

Re: The Game

In reply to GM (msg # 195):

As the bell approaches the airlock, Conrad climbs up into the bell until it is firmly seated on top of the Dark Reach.

Uthor pulls the "cycle" lever in the airlock and water is pumped out of it, allowing those in the bell to look down upon it.

The bottom door of the airlock is still closed.  Uthor is in the airlock, Conrad James and Alveris are in the bell.
Conrad son of Leif
player, 65 posts
Naval Officer
Well-meaning Lunkhead
Mon 5 Aug 2013
at 16:24
  • msg #198

Re: The Game

In reply to GM (msg # 197):

With the bell safely locked into place, Conrad extracts himself from the aqualung and sets it aside.  He then reloads the harpoon gun and slings it over his shoulder along with the backpack-like contraption he'd drank from back on the Spring.

"We're locked into place," he says into the intercom.  "Accessing the Dark Reach shortly."

"Everything ok up here?" he asks the obviously agitated fey, disengaging the intercom before calling down to Uthor.

"All secure, Warrant Officer; let's get that door open."
This message was last edited by the player at 19:00, Mon 05 Aug 2013.
GM
GM, 86 posts
Kind and Benevolent
Mon 5 Aug 2013
at 16:50
  • msg #199

Re: The Game

In reply to Conrad son of Leif (msg # 198):

"Working on the problem, Sir," comes the reply.  "Pump and winch back together.  Looks like we... had a few screws missing."
Uthor son of Magnusson
player, 38 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 5 Aug 2013
at 18:16
  • msg #200

Re: The Game

Uthor knocks on the diving bell door to indicate that everything is locked in and ready to go down here.  He gets ready to open the inner door as soon as everyone is ready to go.
Conrad son of Leif
player, 67 posts
Naval Officer
Well-meaning Lunkhead
Mon 5 Aug 2013
at 18:21
  • msg #201

Re: The Game

In reply to Uthor son of Magnusson (msg # 200):

Conrad responds to the knocking by turning the hatch's mechanism, opening the portal.

"Good work, Uthor," he says, preparing to descend.  "Let's get moving."
Uthor son of Magnusson
player, 39 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 5 Aug 2013
at 18:25
  • msg #202

Re: The Game

With everything hooked up and ready, Uthor flicks on the flashlight and pulls the door open, stepping through and making an effort to stay quiet.

[Stealth 4]

The Dark Reach lies ahead.
This message was last edited by the player at 18:34, Mon 05 Aug 2013.
Conrad son of Leif
player, 68 posts
Naval Officer
Well-meaning Lunkhead
Mon 5 Aug 2013
at 18:34
  • msg #203

Re: The Game

In reply to Uthor son of Magnusson (msg # 202):

Conrad motions for James and Alveris to follow the open doorway, intending to take up the rear.  He leaves the diving bell's hatch open in preparation for a potentially hasty escape - and to keep the air from the bell flowing into the submarine should it be required.

What he does not do, however, is make even the slightest attempt at stealth, each heavy step sending resounding echoes throughout the cold, metallic halls.

As he walks along, he takes a moment to check for lights on the instrument panels - specifically, to look for the Dark Reach's intercom system.

[Notice or Boating: 13]

Maybe we can sync up to the Spring, he muses silently.  Or do a shipwide broadcast looking for survivors.
This message was last edited by the player at 18:41, Mon 05 Aug 2013.
Alveris Alderis
player, 55 posts
Tantric Troubadour
Notary Public
Mon 5 Aug 2013
at 23:43
  • msg #204

Re: The Game

In reply to Conrad son of Leif (msg # 203):

Everything is good to go in here Connie. A quick near death experience where we stopped being provided fresh air to breathe and our only means of transportation ceased functioning, and it appears you had a quick run-in with some particularly lively sushi, but we're no worse for the wear otherwise.

(Streetwise 7- I was thinking of this as more of a smarts/gather intel check, and I've built in limitations based on my unfamiliarity with boats)

Perhaps as opposed to announcing our presence to all potentially allied and hostile forces over the ship intercom as Connie is nobly suggesting, we could make for a local information center. I'm not familiar with gnomish submarine layouts, but one would imagine that a relative indication of the current habitation of the ship could be obtained from heading to the bridge or the engine room; it seems such centers of command and utility are unlikely to be unattended on an inhabited vessel. How we get to those places without attracting attention is beyond me..

Until we can confirm the ship is abandoned or otherwise under friendly control, we should assume we are in hostile territory. Letting your guard down because everything seems safe is exactly how you end up getting drugged by an apparently 16 year old girl and tied to a bed in Tangiers getting robbed of your every possession by what you have now learned to be an untrustworthy pimp named Tiny.


Alveris giddily descends from the bell and into the airlock, striding confidently into the now exposed airlock leading into the Dark Reach, one of his trusty knives gripped knowingly in each hand.
GM
GM, 89 posts
Kind and Benevolent
Tue 6 Aug 2013
at 00:16
  • msg #205

Re: The Game

In reply to Alveris Alderis (msg # 204):

The airlock being large enough for only one (and even then Fey must get into a near-fetal position), you take turns climbing down, cycling the airlock for each person.

Uthor goes first, followed by the Fey and then Conrad, making various levels of ruckus.

The room you climb into is dark and silent.  By the light of Uthor's flashlight, Conrad finds the switch for the lights and toggles it (once).  One large greenish bulb flickers on, but does nothing to alleviate the gloom.

The Dive room of the Dark Reach is far smaller than that of the Red Spring.  It has only a few equipment racks, an airlock in one ceiling, a moon pool in the floor (simple airlock with only one door, look it up if you don't believe me) which is currently closed.  There is a single door (heavy hatch) leading deeper into the sub.

There is an intercom on the wall.

As you climb down, you notice that the air is stale, as if the oxygen pumps are either not working, the vents are clogged, or the pumps are working at a reduced rate.

There is also a thick smell in the air that reminds you of perfume, but it is no fragrance you can place.

The equipment racks are empty.  There are no harpoon guns, tools or aqualungs left.

On the wall there is scrawled two messages (in Gnome):

"Traitors and Betrayers"

and

"Liars liars everywhere and not a drop to drink"

There is a body crumpled against the hatch leading deeper into the sub.
Uthor son of Magnusson
player, 40 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 6 Aug 2013
at 03:03
  • msg #206

Re: The Game

Uthor looks at the intercom for a moment, flashlight glinting off the rivets as he examines it to see if it's in working order.  Unfortunately, it must be an older model or something, as he doesn't seem to be able to make heads or tails of it, at least without accidentally breaking it.

[Knowledge (Engineering): 2]

I don't know what's down there, but I've got a bad feeling about this.

He then turns and whispers something to Conrad in Gnomish before approaching the hatch, shining the light onto the closed door, ready for it to be opened.
Conrad son of Leif
player, 70 posts
Naval Officer
Well-meaning Lunkhead
Tue 6 Aug 2013
at 12:33
  • msg #207

Re: The Game

In reply to Uthor son of Magnusson (msg # 206):

Conrad responds to Uthor in Gnomish, looking at the grisly scene with interest.

He moves over to the body and flips it over, so that it is face-up.

Who were you, what was your rank, and how did your die? he thinks.

[Notice: 3]
[Knowledge (Military): 5]

He then reaches over his shoulders and makes a few adjustments to the bundle on his back.  There's a click, a whirring sound, and soon he is armed with a strange contraption that looks like a cross between a chainsaw and a battleaxe, connected by steel tubing and wires to a metallic tank of some kind still affixed to his back.

"No mercy for traitors," he glowers, in Common.  "Open the hatch."
GM
GM, 90 posts
Kind and Benevolent
Tue 6 Aug 2013
at 12:43
  • msg #208

Re: The Game

In reply to Conrad son of Leif (msg # 207):

The corpse is that of a Gnomish sailor.  From his uniform he was an engineer, Lt. grade.

His face and hands are bloated and swollen and his skin has turned dark purple.  His eyes are swollen shut and his lips have turned black.

Uthor presses the button on the intercom but gets only static.
Uthor son of Magnusson
player, 41 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 6 Aug 2013
at 14:50
  • msg #209

Re: The Game

I'm gonna have a bit of a time with that hatch with only one hand.

Uthor waves the flashlight slightly to indicate his contribution.

And trust me, I think we're gonna want to be able to see when we open that thing.

He gestures toward the hatch, indicating that one of the fey should probably open it.
Conrad son of Leif
player, 71 posts
Naval Officer
Well-meaning Lunkhead
Tue 6 Aug 2013
at 14:55
  • msg #210

Re: The Game

In reply to Uthor son of Magnusson (msg # 209):

Conrad says something in Gnomish, then nods, gripping his weapon securely and moving within range of the hatch - but not so close that his presence would inhibit opening it.

"Aye, fair point - and since the COMMO seems to have his hands full of knives... James, would you be so kind?"

He shifts his stance slightly.

"Purple and black on gnome usually means a drowning, a drubbing, or a poisoning, far as I know," Conrad says, half to himself.  "At least two of those, I can cut."
This message was last edited by the player at 15:14, Tue 06 Aug 2013.
Uthor son of Magnusson
player, 42 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 6 Aug 2013
at 15:18
  • msg #211

Re: The Game

Uthor responds in Gnomish, taking a moment to look at the dead sailor, passing his flashlight over him, then indicating toward James with his head.  He then turns the beam back to the hatch.
Conrad son of Leif
player, 72 posts
Naval Officer
Well-meaning Lunkhead
Tue 6 Aug 2013
at 15:20
  • msg #212

Re: The Game

In reply to Uthor son of Magnusson (msg # 211):

Conrad replies in Gnomish, shrugs, and casts an appraising eye over James.

Switching to common, he addresses the fey.

"You tended to Alveris when he was poisoned earlier.  Are you a medic?  Do you know how this sailor died?  It might be worth knowing what we're in for."
Alveris Alderis
player, 56 posts
Tantric Troubadour
Notary Public
Tue 6 Aug 2013
at 17:41
  • msg #213

Re: The Game

In reply to Conrad son of Leif (msg # 212):

Apropos of all the class that is Alveris Alderis,

Something in here reminds me of a woman I had once..the woman; the scent in the air stirs memories in my mind and a not unwelcome bloodflow through my body.

(Out loud, to no one in particular, as though recounting details for a band of brothers) Legs that didn't quit, great neckline, and you could fit literally anything in that huge mou..

While you can never be truly sure Alveris is telling the truth, you get the distinct feeling he was describing an actual memory of an actual event to you. Whether the woman was real, or it was only his perception, Alveris believes what he's telling you, empirically.

Sorry, lost control of my wits there for a second, but then again, that perfume often has that effect on me. And shiny objects. ..I've got a pretty short attention span.
This message was last edited by the player at 23:51, Tue 06 Aug 2013.
James
player, 44 posts
AKA Rhaveen Blackwood
Wed 7 Aug 2013
at 15:48
  • msg #214

Re: The Game

In reply to Conrad son of Leif (msg # 212):

James who looked the worse for the wear during his time in the bell has kind of a haunted look about him.

Yes I have had medical training.  He says mechanically in response to Uthor.  He kneels down and looks closely at the gnome, He's certainly dead... I have no idea what could have caussed this (heal check 2)he closely scrutinizes the gnome for any physical hints of what could have happened to him (notice 11).

James then speaks in high pitched slightly lilting gnomish


He looks over his shoulder at Alveris while pulling out his rapier and setting it next to the hinges of the door so he can pick it up as he ducks out of the way

Ready?  He asks in common

When everyone is ready I will slowly open the hatch taking care to ensure that as little of me is exposed to what is on the other side as possible (stealth 5)
This message was last edited by the player at 15:53, Wed 07 Aug 2013.
GM
GM, 95 posts
Kind and Benevolent
Wed 7 Aug 2013
at 16:19
  • msg #215

Re: The Game

In reply to James (msg # 214):

James tugs on the hatch.  It does not move.

James tugs harder, putting his weight into it.  It does not move.

James attempts to turn the hatch sealing wheel.  It does not move.

He scratches his head and locates a heavy lever marked "Hatch seal manual emergency lock".  He clicks it open, thus unlocking the sealing wheel.

James spins the wheel with all the grace of a roulette table, and pulls the door open, carefully shielding himself with it.

A blast of air hits you all, swirling through your hair and clothes.  The room now smells fresher, but the scent of perfume is far stronger.

Two dead Gnomes, who had been leaning against the door as if trying to force their way in, fall slowly inward and lay on the floor.  They appear to have died in the same manner as the first.  They are armed (hand axe for one and two repeaters for the other, but the repeaters are empty.)

Through the open door, you see another small room.  Similar to the code room of the Red Spring, this room has a plurality of maps and documents piled in racks.  There is also a table with a map of the area.

From here, there is a hatch leading fore, and one in the floor leading down.
Conrad son of Leif
player, 77 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 16:38
  • msg #216

Re: The Game

In reply to GM (msg # 215):

Conrad glances at the two fallen sailors, mentally noting their ranks and frowning.

[Knowledge (Military): 3]

A few clicks and a whirrrr later, his power axe is stowed safely against his back, leaving his hands free.  He then searches the bodies quickly (even the first body, who was not similarly searched before now).  Conrad is checking specifically for keys, paperwork, and ammunition in the uniform pockets that are supposed to contain them.  If he finds none there, it does not occur to him to search elsewhere on their person.

[Limited Notice: 2]

If no one else makes a move for them, he will retrieve the pair of repeaters as well.  Upon doing so, Conrad attempts to determine whether it looks like they had are empty because they were discharged, or because the previous owner never got the chance to finish arming himself.

"That's three sailors down, and these two while armed and looking for trouble.  But which were the traitors, and which the betrayed?"

Conrad looks lost in thought for a moment, then shakes his head decisively.

"I'm going to report to the Red Spring - the crew is likely lost, and the Captain will want to know that.  Uthor, you and the others can carry on to the Code Room.  I'll be right behind you.""

He snorts is disgust at the increasingly powerful aroma wafting through the local atmosphere.

"We should hurry; the Reach smells like a Feyic brothel.  Must be the bodies.  If we didn't need to conserve the aqualungs' air supply, I'd be tempted to put mine back on."
This message was last edited by the player at 16:49, Wed 07 Aug 2013.
James
player, 47 posts
AKA Rhaveen Blackwood
Wed 7 Aug 2013
at 16:51
  • msg #217

Re: The Game

In reply to Conrad son of Leif (msg # 216):

James looks uneasily at the corpses.

Something did this, and its likely still here.  I say we go back to the Red Spring and use that torpedo the captain loaded a while back.
Uthor son of Magnusson
player, 45 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 7 Aug 2013
at 17:04
  • msg #218

Re: The Game

I say we take a look at that code room.  Them maps could probably show us what this ship was after.

Uthor picks up the hand axe, readies it, switching the flashlight to his left hand, and moves cautiously into the code room, examining the maps as he goes.  He seems to be taking it all in while keeping one eye on the hatches in case of trouble.

[Notice 11]

And if it wasn't assumed already, the aqualung is off.
GM
GM, 96 posts
Kind and Benevolent
Wed 7 Aug 2013
at 17:07
  • msg #219

Re: The Game

In reply to Uthor son of Magnusson (msg # 218):

The dead Gnomes have a few personal effects (a couple coins, a whistle, etc.)

One (from the group in the strategic/code room) has a heavy key that appears to be the master key for the Dark Reach.  It would not have worked, however, since the emergency lock was manually engaged in the Dive Room.

Normally the lock is intended to seal doors against explosive decompression, leaks, gas attack, intrusion, etc.

The repeaters still have cartridges in them, but the cartridges have been fired.

Conrad climbs back up into the diving bell and clicks on the intercom.  There is only static.

In the Code room, the light flickers intermittently, but nothing jumps out at Uthor.

He does notice, however, that the other hatches also have their manual emergency locks engaged.
Conrad son of Leif
player, 78 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 17:16
  • msg #220

Re: The Game

In reply to GM (msg # 219):

Confused by the bark of static, Conrad pushes the button and tries again.

"Anyone out there?"

The squark of static being his only answer, Conrad sighs.

"Typical.  Ah well, we'll note it after the mission is over."

He makes his way back to the code room, keeping the master key easily accessible in a convenient zippered pocket.

"Red Spring's still having mechanical trouble.  The intercom's dead - we're on our own."

Conrad glances over the maps, anxiously looking for anything recognizable on the pile of maps strewn around the room.

[Notice: 7]

"Anyone find anything interesting?"
This message was last edited by the player at 17:47, Wed 07 Aug 2013.
Uthor son of Magnusson
player, 46 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 7 Aug 2013
at 17:20
  • msg #221

Re: The Game

Uthor looks for waterproof map tubes (like you would almost certainly find on an underwater ship) to store some of the more interesting maps in, rolling them up and taking them along.

The pressure locks popped like corn on a hot day.  Be careful opening them hatches.
Conrad son of Leif
player, 79 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 17:22
  • msg #222

Re: The Game

In reply to Uthor son of Magnusson (msg # 221):

Conrad blinks at Uthor's comment, then checks the doors for himself.

"You're right. What could have caused that?  Protocol states such security measures are only appropriate in a handful of very dangerous situations..."

[Knowledge (Boats): 4]

"Most of which threaten the ship's stability.  But we seem airtight and watertight, still. Hmm."

Conrad sighs, helpless without further information.

"Maybe we should find the engine room.  The search'll be much easier if we can restore power and get our 'coms back online."
This message was last edited by the player at 17:26, Wed 07 Aug 2013.
Alveris Alderis
player, 59 posts
Tantric Troubadour
Notary Public
Wed 7 Aug 2013
at 18:01
  • msg #223

Re: The Game

In reply to Conrad son of Leif (msg # 222):

(Giddily) And we're likely to find the source of what's keeping us afloat and situationally disabled by heading to the engine room or main bridge. What a splendid idea Connie. (Sarcastically) I probably should have suggested that exact idea a minute ago when I made that exact suggestion.

Half to the engine room, half to the bridge, or are we eschewing the tropic norms for this circumstance and sticking together?


Alveris twirls his knives aimlessly in his hands

Either way, we need a plan, and quickly, and we should only be going forward in battle formation. I would suggest the Lt. Commander and his magic whirring death axe are in the front, and with my height and range via the girls, I take up the rear. But what do I know, I'm just a sot with situational bouts of imposed sobriety

(Becoming altogether terrified) OH GOD THE NOTE SAID THERE'S NO BOOZE ON THIS SHIP EITHER!
Conrad son of Leif
player, 80 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 18:37
  • msg #224

Re: The Game

In reply to Alveris Alderis (msg # 223):

Conrad thinks for a moment, then nods.

"Aye, I've got the master key and Uthor's scooped up the best of the maps.  We've done what we can here."

He looks at the various hatches and settles on the one he figures leads to the engine room.

[Knowledge (Boats): 5]

"The bridge'll do us no good without a proper source of power.  Let's figure that out, first.  All at once, I think - wouldn't want anyone getting lost in the larder."

Conrad glances up at the flickering lights, shrugs, and turns the release lever on the selected hatch.  Gripping the wheel, he turns it gracelessly and swings it open.

"After me, then.  James, you're next - in case we see something else that's dead in ways I don't understand.  Don't get too close, mind you, or Brandy here might take a finger when she kicks into gear.  Uthor third, to keep at least some light shining, and Alveris in the rear, as requested."

He turns to look at Alveris over his shoulder before proceeding in to the hatch.

"Don't make me regret trusting you with our flank."
This message was last edited by the player at 18:42, Wed 07 Aug 2013.
James
player, 48 posts
AKA Rhaveen Blackwood
Wed 7 Aug 2013
at 19:17
  • msg #225

Re: The Game

In reply to Conrad son of Leif (msg # 224):

Don't worry Connie... I'll stay very well back.  I can't quite figure out those bodies but it is very possible there is something alive and nasty roaming this ship... we may have been better off if we had brought Francis and we can send him ahead.

So what we will do is you go in, and I'll wait until your signal to follow.

This message was last edited by the player at 19:19, Wed 07 Aug 2013.
GM
GM, 97 posts
Kind and Benevolent
Wed 7 Aug 2013
at 19:35
  • msg #226

Re: The Game

In reply to Conrad son of Leif (msg # 224):

Conrad opens the hatch in the floor and lifts it easily.

He peers down.  The room below is not well lit, and it appears that there is a few inches of water on the floor.  The room below looks to be some sort of maintenance access, there are dials, levers and wall-to-wall pipes.
Conrad son of Leif
player, 81 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 19:37
  • msg #227

Re: The Game

In reply to GM (msg # 226):

Conrad looks down into the dark, damp room and squints.

"Uthor?  I believe we'll need your expertise here."
Uthor son of Magnusson
player, 47 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 7 Aug 2013
at 19:44
  • msg #228

Re: The Game

Uthor peers around in the darkness with his flashlight, looking for anything dangerous or useful.

[Notice 7]

Nothing about the equipment rings any bells, though.

[Knowledge (Engineering) 2]

Think I saw somethin' moving down there.  Can't quite say what.  Maybe the man with the axe should investigate.
This message was last edited by the player at 21:33, Wed 07 Aug 2013.
GM
GM, 98 posts
Kind and Benevolent
Wed 7 Aug 2013
at 20:38
  • msg #229

Re: The Game

In reply to Uthor son of Magnusson (msg # 228):

The water in the next chamber is still.  The room seems to slope gently deeper into the sub.

Leaning over and craning your neck, you can make out another hatch leading fore and down.

Out of the corner of your eye, you think you see something moving between the pipes, but when you shine the light that way, there's nothing but pipes.
Conrad son of Leif
player, 82 posts
Naval Officer
Well-meaning Lunkhead
Wed 7 Aug 2013
at 21:39
  • msg #230

Re: The Game

In reply to GM (msg # 229):

"You all worry too much.  Just a few bolts loose, I'm sure.  Let's take a look at these dials and see what we're dealing with here."

With that, Conrad climbs down into the chamber, jumping easily from the bottom rung onto the floor with the splattering sound you might expect to be associated with a squat, heavy gnome hopping into a puddle several inches deep.

He activates the nearest light switch and heads over to the dials and levers.

[Notice: 2]
[Repair: 2]


"Well, they're in bad shape, but I don't know what's wrong."
This message was last edited by the player at 21:55, Wed 07 Aug 2013.
Uthor son of Magnusson
player, 48 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 8 Aug 2013
at 03:24
  • msg #231

Re: The Game

S'pose I'll come take a look.

Uthor climbs down the ladder and takes a look at the dials, but doesn't know what they mean.

[Knowledge (Engineering) 2]

Your guess is as good as mine.
Conrad son of Leif
player, 83 posts
Naval Officer
Well-meaning Lunkhead
Thu 8 Aug 2013
at 03:31
  • msg #232

Re: The Game

In reply to Uthor son of Magnusson (msg # 231):

Conrad grunts with frustration.

"Let's look it differently.  What would have caused water to pool in here like this?  If there was a breach, shouldn't the whole place be flooded?  Or out of air?  Or both?"

He sighs, running his hands across his face and flicking the sweat at the water beneath them.

"Well, shine your light on those pipes again, if only to reassure our friends that it's safe to join us.  I don't like the idea of leaving them abovedeck unsupervised."
Alveris Alderis
player, 60 posts
Tantric Troubadour
Notary Public
Thu 8 Aug 2013
at 10:42
  • msg #233

Re: The Game

In reply to Conrad son of Leif (msg # 232):

Alveris hops down with grace into the next room, greeted by an unexpected splash of water and the soggy realization that his leather combat boots have likely been ruined


"You guys take me to all the nicest places"
James
player, 50 posts
AKA Rhaveen Blackwood
Thu 8 Aug 2013
at 11:08
  • msg #234

Re: The Game

In reply to Alveris Alderis (msg # 233):

James timidly crawls down into the sloshing muck, kieeping a keen eye on the surroundings looking for anything (notice 4).
GM
GM, 100 posts
Kind and Benevolent
Thu 8 Aug 2013
at 11:51
  • msg #235

Re: The Game

In reply to James (msg # 234):

As the last of you sloshes into the maintenance access room, you hear a loud hiss.

One of the pipes uncoils itself from the wall and raises its ugly head.

Two more evil shapes wind their way out of a crevice at the far end of the room and slide across the shallow water toward you.

You've all seen snakes before (maybe not this close) but somehow these ones just seem... ornery somehow...

(Combat, 1 Boa Constrictor at range 2, 2 Blue Vipers at range 6).

Alvaris - 9 of clubs (3rd)
Conrad - 8 of clubs (4th)
James - Jack of spades (2nd)
Snakes - King of diamonds (1st)
Uthor - 10 of spades (on hold)

The water does not affect movement or parry at this depth.

The room is dim (-1 to ranged attacks)

Remember that the vipers are small and modify to-hit rolls of all sorts.

Uthor, since you're on hold you can try to interrupt.
This message was last edited by the GM at 13:13, Thu 08 Aug 2013.
Uthor son of Magnusson
player, 50 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 8 Aug 2013
at 15:07
  • msg #236

Re: The Game

As the constrictor's head begins to extend from the side of the wall, moving straight for Alveris, Uthor takes a quick half-step forward and brings down the hand-axe directly on its neck.  The snake head splashes in the shallow water below, and the body hangs limply from the pipes in which it remains entangled.

[Fighting 9]
[Damage 10]

Just like choppin' wood back home.  In a sense.

We're not done here yet.  Have a gander at those two!


He then directs his flashlight directly at the two vipers, making them easier to see.
This message was last edited by the player at 15:12, Thu 08 Aug 2013.
James
player, 51 posts
AKA Rhaveen Blackwood
Thu 8 Aug 2013
at 15:12
  • msg #237

Re: The Game

In reply to Uthor son of Magnusson (msg # 236):

James will hold.
GM
GM, 102 posts
Kind and Benevolent
Thu 8 Aug 2013
at 17:07
  • msg #238

Re: The Game

In reply to James (msg # 237):

The two vipers swim/slink (swink?) toward the annoying guy shining a light on them (Uthor) and attack.

(Fighting roll 4+1 and 5+1 (gang-up)): 2 hits

(damage 1 and 1)

Their tiny fangs sting a bit but do no real damage...

(Please make a vigor roll)
Uthor son of Magnusson
player, 51 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 8 Aug 2013
at 17:36
  • msg #239

Re: The Game

Uthor feels the venom coursing up from his leg almost immediately.

When this is all over, one of y'all is gonna have to suck on this.

[Vigor 2 3, 1 Benny Used]
This message was lightly edited by the player at 17:53, Thu 08 Aug 2013.
James
player, 52 posts
AKA Rhaveen Blackwood
Thu 8 Aug 2013
at 17:58
  • msg #240

Re: The Game

In reply to Uthor son of Magnusson (msg # 239):

That's Alveris' territory

James goes to throw a small toolto distract the snakes from Uthor, but trips and falls faceplanting in the muck (smarts roll 1), the tool bounces impotently off of the back of the snakes head.
Alveris Alderis
player, 65 posts
Tantric Troubadour
Notary Public
Thu 8 Aug 2013
at 19:21
  • msg #241

Re: The Game

In reply to GM (msg # 238):

(Alarmed)Ultron be careful! One bite from those things could spell a very quick end for a tiny creature like you. It's not like their poison is smart enough on an evolutionary level to scale impact proportionally  based on your size. It's all or nothing, and thank God for that. Would be scary as hell if poison were sentient!


(To himself, out loud) Oh. Right. Kill snakes first, lecture Ultron about sentient poison second. Order of Operations Alveris, C'mon!

In an instant, Alveris has flicked his right hand and accelerated one of his knives through the air. The knife (Damage 11) travels as if its guided by an unseen hand, narrowly missing damaging any of Alveris's compatriots and severing the head of the snake in one continuous motion of acceleration. The knife continues through the air with the impaled snake, finally bouncing off a nearby wall and landing in the shallow water, the agape snake jaw now perpendicularlly pierced and placed through the floating knife. A quick look back at Ultron shows only the limp body of a snake spraying blood from its newly made mouth like so much Tarrantino fount.

"That's not the way to get ahead Mr. Viper. Or is it *chuckle*"
This message was last edited by the player at 19:25, Thu 08 Aug 2013.
Conrad son of Leif
player, 85 posts
Naval Officer
Well-meaning Lunkhead
Fri 9 Aug 2013
at 01:08
  • msg #242

Re: The Game

In reply to Alveris Alderis (msg # 241):

Conrad calmly walks over to the remaining viper and attempts to crush it beneath the sole of his boot.

[Fighting: 2]

"Stop slithering and hold still..." he gripes, his blow glancing harmlessly off the writhing reptile and kicking up a splatter of murky water.
This message was last edited by the player at 03:10, Fri 09 Aug 2013.
GM
GM, 106 posts
Kind and Benevolent
Fri 9 Aug 2013
at 16:47
  • msg #243

Re: The Game

In reply to Conrad son of Leif (msg # 242):

Alveris - 10 of clubs - 4th
Conrad - Ace of clubs - 2nd
James - Queen of hearts - 3rd
Snake (little timmy) - ace of hearts - 1st
Uthor - 9 of hearts - 5th

The remaining Blue Viper, enraged, terrified and... even more enraged, strikes at Conrad's foot but the Gnome steps back quickly (Fighting: 1)
Conrad son of Leif
player, 87 posts
Naval Officer
Well-meaning Lunkhead
Fri 9 Aug 2013
at 17:27
  • msg #244

Re: The Game

In reply to GM (msg # 243):

Conrad dodges the snake's clumsy counter attack, takes a step forward, and attempts to smash the snake underfoot once more.

[Fighting: 2 (+1 gang up, -1 size)]

Stepping through the coils instead of onto the snakes vulnerable skin, he again kicks up a spray of water with a glancing blow.

"Quick little devil, isn't he?"
This message was last edited by the player at 17:31, Fri 09 Aug 2013.
James
player, 53 posts
AKA Rhaveen Blackwood
Sat 10 Aug 2013
at 17:34
  • msg #245

Re: The Game

In reply to Conrad son of Leif (msg # 244):

In reply to Conrad son of Leif (msg # 244):

James stands up and gracefully shakes himself off.  He lunges towards the snake in a wild attack while dragging the tip of his rapier through the water.  It cuts a perfect sheet of water into the snakes eyes temporarily blinding it (smarts roll 15-2=13 opposed by 1d4(1) for snake.  Hit with raise).  His lunge connects behind the snakes head (3 attack +2 wild +2 gang up -2 size -2 multi action =3 vs 5-2 distracted=3) his rapier skewers the snake (3 strength + 1 weapon +2 wild =6 vs toughness 5 and shaken) pinning the snake the ground.

James lifts the snake dangling from his rapier

"apparently not quick enough"

He studies it with interest (will roll survival later right now the thought of rolling makes my eyes cross will also heal uthor)

Ooh I'm doing this on an iPhone with crap reception so I ham handed the rolls and did math here forgive me if it's screwed up and let me know what I got wrong.
This message was last edited by the player at 20:22, Sat 10 Aug 2013.
James
player, 56 posts
AKA Rhaveen Blackwood
Sun 11 Aug 2013
at 14:36
  • msg #246

Re: The Game

In reply to James (msg # 245):

James looks at the snake dangling from the tip of his rapier,
Unfortunately I know very little about this kind of snake (survival 3) but I do know that it is poisonous… and likely what caused the death of the sailors.  All right Lotor lets have a look at that bite wound.

he contemptuously flicks the snake off of the tip of his rapier and against the wall.

James goes into his medical toolkit and ties a turnicate around Uthor's leg; grabs a small peice of rawhide and places it between Uthor's teeth digging a scalpepl out of his pouch and out of its protective sheath he makes two quick incisions running up the leg and tries to remove as much of the poison as he can (Heal check 7)
Conrad son of Leif
player, 90 posts
Naval Officer
Well-meaning Lunkhead
Sun 11 Aug 2013
at 15:20
  • msg #247

Re: The Game

In reply to James (msg # 246):

"Three little snakes are no match for even a handful of Imperial sailors.  Particularly those who were armed.  And it doesn't explain the warning about traitors scrawled in blood at the entrance.  There's something else at work here."

Conrad turns his attention back to the various dials while James goes to work, then frowns.

"Hang in there, Uthor - you're gonna be fine.  We need to figure out how to pump the water out of the engine room.  Any ideas?"
This message was last edited by the player at 15:21, Sun 11 Aug 2013.
James
player, 57 posts
AKA Rhaveen Blackwood
Sun 11 Aug 2013
at 17:07
  • msg #248

Re: The Game

In reply to Conrad son of Leif (msg # 247):

I'll bet where there is three there is more.  Snakes just don't end up on submarines, they need to be put there, hence the need for traitors.  One snake on here I can believe, three of two different types less so.  I bet anything you want there are more.

He stands up from Uthor

I've done what I can, I hope its enough and its not too late. 

He carefully cleans his implements and then puts them precisely back into his medical pouch.
GM
GM, 109 posts
Kind and Benevolent
Sun 11 Aug 2013
at 20:33
  • msg #249

Re: The Game

In reply to James (msg # 248):

You are able to remove enough of the poison to mitigate its effects.

You look around the chamber but don't find any more snakes.

Anyone who wants can make a survival roll or knowledge: biology or the like to see if you know anything about the snake species etc.
Uthor son of Magnusson
player, 57 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sun 11 Aug 2013
at 20:43
  • msg #250

Re: The Game

Uthor nods at James.

Mighty thankful there.  I feel better already.
Conrad son of Leif
player, 94 posts
Naval Officer
Well-meaning Lunkhead
Mon 12 Aug 2013
at 15:09
  • msg #251

Re: The Game

In reply to Uthor son of Magnusson (msg # 250):

Conrad searches for another hatch that is likely to lead toward the engine room.

[Knowledge (Boats): 7]
[Knowledge (Military): 4]

"This ship's a little different than I'm used to, but most maintenance rooms lead to the engine room eventually.  I want to get the lights in this bucket working again, if only to flush the snakes out of the shadows."
This message was last edited by the player at 15:26, Mon 12 Aug 2013.
GM
GM, 111 posts
Kind and Benevolent
Mon 12 Aug 2013
at 16:21
  • msg #252

Re: The Game

In reply to Conrad son of Leif (msg # 251):

You look around at the various gauges, labels, valves, signage etc. and determine that you are in a maintenance access room.  There is a hatch that leads fore and toward the engines.

You also learn, from the various displays, that the air pumps seem to be working fine, but the reactor is not.  Power is on but low and fluctuating.
Conrad son of Leif
player, 95 posts
Naval Officer
Well-meaning Lunkhead
Mon 12 Aug 2013
at 17:11
  • msg #253

Re: The Game

In reply to GM (msg # 252):

Conrad nods at the display gauges, the gleam of inspiration in his eyes.

"Don't know why I didn't see it sooner, but this seems to make sense now."

He motions to Uthor and points at a few of the dials in turn.

"Air's ok, power's iffy.  Want to take a look?"

The question has all the intonation as the statement it was intended to be, and Conrad walks over the the next hatch without waiting for an answer.  He pulls the safety lever, spins the hatch's access wheel, and opens the door.

The combat seems to have had a transformative effect on his demeanor, and he grins slightly as he glances over his shoulder.

"Stay frosty and cover me, boys.  I'm going in."

With that, he activates his power axe with a distinctive click-whrrr and strides confidently into the next room.
This message was last edited by the player at 17:12, Mon 12 Aug 2013.
Uthor son of Magnusson
player, 58 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 12 Aug 2013
at 17:49
  • msg #254

Re: The Game

Uthor studies the dials and gauges he was directed to for a moment.

C'mmander, looks like you were about right.  Nothing to add.

[Knowledge (Engineering) 3]

Following behind Conrad, hand-axe in one hand and flashlight in the other, Uthor steps to the doorway.
Alveris Alderis
player, 68 posts
Tantric Troubadour
Notary Public
Mon 12 Aug 2013
at 21:33
  • msg #255

Re: The Game

In reply to Uthor son of Magnusson (msg # 254):

(The player shamelessly hopes the GM allows him to resummon and reready his knives after completion of the last encounter)

(To no one in particular, facetiously)"I've never been one for all these gadgets. (Alveris pokes his knife at one of the nearby flashing gauges) They just look like a bunch of steampunk sextoys to me, and I'm uncomfortable with the whole notion that anyone's putting that thing (Alveris points again) ANYWHERE intimate, nevermind that we're inside a submarine made of them."

(Alveris solemnly shakes his head at the thought)


Alveris stands at the ready (2 knives drawn and armed) just behind the combative gnomes, momentarily struck by their bravery, and then remembering what a lame line of thinking that was.

"The girls are ready. Let's just hope there isn't something huge and mobile behind that door. Like a baby kraken.

I'm pretty sure I'll have a really hard time hitting that many tentacles with only 3 knives.

(Alveris chuckles)- What are things you hear in Bangkok for 1000."

GM
GM, 112 posts
Kind and Benevolent
Tue 13 Aug 2013
at 12:16
  • msg #256

Re: The Game

In reply to Alveris Alderis (msg # 255):

In reply to Alveris Alderis (msg # 255):

The hatch is small, not intended for everyday use.  Gnomes need to stoop uncomfortably and Fey will need to outright drop to their knees and crawl carefully.

Conrad clambers through and splashes into waist-deep water.  Uthor is right behind him in the hatchway, while Alveris and James peer through over their shoulders.

The room is large (20 units from your end to the far end and 8 across).  The room is divided roughly in half into fore and aft sections by a pillar of interwoven pipes and cables (though you can go around to either side).

Your half of the room appears to be dedicated to pump and air regulation controls.  Pipes, valves, dials and levers cover all sides.  You can see that the far half looks to have more controls and readouts than this side, but you cannot tell what they are.

There is a hatch leading to starboard and port on your side of the pillar.

The lights flicker rhythmically and the needles on many dials are spinning sickly.

There are several snakes near the pillar (9 units away).

You are certain you can hear more hissing from elsewhere in the room...

[OOG note: waist-deep water cuts pace in half and Parry -1]
Alveris Alderis
player, 70 posts
Tantric Troubadour
Notary Public
Tue 13 Aug 2013
at 13:12
  • msg #257

Re: The Game

In reply to GM (msg # 256):

Pay up Jamie. I told you that you'd end up on your knees in this sub and you didn't believe me!
Conrad son of Leif
player, 96 posts
Naval Officer
Well-meaning Lunkhead
Tue 13 Aug 2013
at 13:32
  • msg #258

Re: The Game

In reply to GM (msg # 256):

Conrad takes a look at the dials and fiddles with a few choice buttons.

[Repair: 9]
Uthor son of Magnusson
player, 59 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 13 Aug 2013
at 15:33
  • msg #259

Re: The Game

Uthor whips the flashlight beam around the room, illuminating any snakes that might be present.  Preparing himself for more battle, he hunkers down and readies the hand-axe, covering Conrad's repair efforts.

[Notice 7]

[OOC]How many snakes are there?  I will be on hold for the first round of combat, should they attack.[/OOC]
James
player, 58 posts
AKA Rhaveen Blackwood
Tue 13 Aug 2013
at 16:21
  • msg #260

Re: The Game

In reply to Conrad son of Leif (msg # 258):

James pulls out a soggy bill and sullenly slaps it into Alveris'hand.

I'm tired of these mutherfucking snakes on this motherfucking sub!

James will look around the room he is in to find anything to throw or otherwise distract the snakes  (search 4 unmodified).

/ooc When did Alveris become deadpool?  And why is this hatch 3 feet off of the ground?  If you drop through it into water it would have to be above the water or further flood the room that we are in... just sayin.  /ooc
GM
GM, 114 posts
Kind and Benevolent
Tue 13 Aug 2013
at 16:49
  • msg #261

Re: The Game

In reply to James (msg # 260):

[OOC: it's a maintenance hatch, not designed for normal in-and-outs]

Conrad steps forward toward the dials and Uthor follows behind.  James is peeking through the open hatch and Alveris is beside him.

The two Blue Vipers near the pipes hiss angrily and mean to swim toward you.  Two Spitting Vipers uncoil from the central pipe pillar (all distance 9 from Gnomes).

In a massive splash, a constrictor rears out of the water (distance 6 from Gnomes).

Alveris - Queen of diamonds - 2nd
Conrad - Jack of CLubs - 3rd
James - 8 of diamonds - last
Snakes - Joker - (1st, +2 act and +2 damage)
Uther - 4 of clubs (on hold, Agility check to interrupt)

Water: halved pace and -1 parry for Gnomes (also makes certain activities, like crawling, lifting, or repairs difficult to impossible).  Fey are at -1 pace.  Snakes are unaffected (they swim).

Light: Normal (flickering though).
This message was last edited by the GM at 16:50, Tue 13 Aug 2013.
Uthor son of Magnusson
player, 60 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 13 Aug 2013
at 18:27
  • msg #262

Re: The Game

Uthor continues to hold until something happens.
GM
GM, 116 posts
Kind and Benevolent
Wed 14 Aug 2013
at 13:57
  • msg #263

Re: The Game

In reply to Uthor son of Magnusson (msg # 262):


The boa and the blue vipers hiss angrily and skim across the water toward you (they are now 4 units closer).

The spitting vipers make terrible rattling sounds in their throats and spew blackish venom at the Gnomes, targeting their faces.

The inky fluid splatters Ulthor's chest (Spit: 6) and splashes into Conrad's eyes (Spit: 23).

Conrad is Blind for 2 rounds.
Alveris Alderis
player, 73 posts
Tantric Troubadour
Notary Public
Wed 14 Aug 2013
at 14:55
  • msg #264

Re: The Game

In reply to GM (msg # 263):

"Fuck that noise!", Alveris exclaims as the snakes spew venom at the gnomes.

In the same instant, Alveris has almost instinctively (and perhaps absent of the considerations involved) tossed a knife at the snakes
(Throwing 8, Damage 7- Yield to GM discretion as to whether it hits or kills gnomes).
This message was last edited by the player at 14:56, Wed 14 Aug 2013.
Conrad son of Leif
player, 99 posts
Naval Officer
Well-meaning Lunkhead
Wed 14 Aug 2013
at 15:06
  • msg #265

Re: The Game

In reply to GM (msg # 263):

"Blasted snakes! I can't see a thing!"

Conrad fumbles around for a moment, then dunks himself in the waist-deep water while scrubbing furiously at his eyes.  He stands at full height once again and blinks rapidly, using his beard as an oil rag against his face.

OOG: Holding any remaining action until I know whether this helped mitigate the incredibly lame -6 penalty conferred by blindness.
GM
GM, 118 posts
Kind and Benevolent
Wed 14 Aug 2013
at 15:55
  • msg #266

Re: The Game

In reply to Conrad son of Leif (msg # 265):

Alveris' blade flies just over Conrad's head as he stands up from the water and slices across one of the Spitting Vipers (Damage 5: Shaken).

Conrad blinks and rubs/wipes his eyes but it does not good.
Conrad son of Leif
player, 100 posts
Naval Officer
Well-meaning Lunkhead
Wed 14 Aug 2013
at 16:10
  • msg #267

Re: The Game

In reply to GM (msg # 266):

OOG: Interrupting for my held action

Conrad, still unable to see, steadies himself and assumes a defensive stance.

"Fall back to the larger room, beyond the reach of those spitters!  I'll cover the retreat."

Unable to see if his command is heeded, he simply starts backing up.
This message was last edited by the player at 16:11, Wed 14 Aug 2013.
GM
GM, 119 posts
Kind and Benevolent
Wed 14 Aug 2013
at 16:20
  • msg #268

Re: The Game

In reply to Conrad son of Leif (msg # 267):

Conrad smacks the back of his head on a pipe (no damage), then reaches the access hatch.
Uthor son of Magnusson
player, 61 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 14 Aug 2013
at 16:21
  • msg #269

Re: The Game

Uthor nods to Conrad, then realizes he can't see him.  He flashes the light at the other spitter, and it recoils, shaken by the light.

[Smarts Trick 7 v 3.  Shaken]

Sure hope the next knife finishes them.

Uthor backs out of the room, as ordered.
This message was last edited by the player at 16:23, Wed 14 Aug 2013.
GM
GM, 121 posts
Kind and Benevolent
Thu 15 Aug 2013
at 04:08
  • msg #270

Re: The Game

In reply to Uthor son of Magnusson (msg # 269):

James, reacting with cool and level head to Conrad's orders, quickly climbs the ladder back up into the Code Room.

Alveris - 3 of diamonds - last
Conrad - 4 of spades - 4th
James - 5 of spades - 3rd
Snakes - Jack of hearts - 1st
Uthor - 9 of spades - 2nd

1 Spitting Viper recovers from being shaken.  1 does not.

The 2 Blue Vipers and the Constrictor swim toward the Gnomes.

The Boa reaches Conrad and strikes (Fighting: 9), wrapping around the poor Gnome (entangled).  Striped coils tighten slowly...
Uthor son of Magnusson
player, 63 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 15 Aug 2013
at 04:24
  • msg #271

Re: The Game

Before the constrictor's body can wrap around Conrad, Uthor brings his axe down, severing the head from the rest of the snake.  He then sidesteps, putting the fey between him and the vipers.

[Fighting 13 - Wild Attack]
[Damage 15]
GM
GM, 122 posts
Kind and Benevolent
Thu 15 Aug 2013
at 11:34
  • msg #272

Re: The Game

In reply to Uthor son of Magnusson (msg # 271):

[I'll say that was a good enough attack roll to make a called shot against the boa's head while also not chopping up poor Conrad.  However, the Fey never entered the chamber, so they cannot be between the Gnomes and the snakes.]
This message was last edited by the GM at 11:36, Thu 15 Aug 2013.
Uthor son of Magnusson
player, 64 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 15 Aug 2013
at 12:02
  • msg #273

Re: The Game

[OOC]The head bit was just for color, but I believe the results would be the same either way.  I suppose Conrad is still in the chamber, so instead I moved up behind him and attacked the snake.  Uthor is standing behind Conrad now.[/OOC]
This message was last edited by the player at 12:03, Thu 15 Aug 2013.
Conrad son of Leif
player, 102 posts
Naval Officer
Well-meaning Lunkhead
Thu 15 Aug 2013
at 14:28
  • msg #274

Re: The Game

In reply to Uthor son of Magnusson (msg # 273):

OOG: I think, based on last night's convo, it;s safe to assume James is holding in the code room until something threatens him there. Can we assume he passes and move to next player, since he won't be able to check on the game for quite a few hours?? :)
GM
GM, 123 posts
Kind and Benevolent
Thu 15 Aug 2013
at 14:42
  • msg #275

Re: The Game

In reply to Conrad son of Leif (msg # 274):

[OOG: Oops, it is his go isn't it?]

James reaches the Code Room, contemplates closing the hatch, but instead looks around the room for snakes.
Conrad son of Leif
player, 103 posts
Naval Officer
Well-meaning Lunkhead
Thu 15 Aug 2013
at 15:00
  • msg #276

Re: The Game

In reply to GM (msg # 275):

Conrad shrugs off the slackening coils of the dead constrictor, unsure of what precisely just happened, and keep backing up slowly to where the water is shallower.

"What the blazes... be careful!  I've just heard metal whizzing past my ears twice in the same minute, not to mention this snake I've expertly fended off.  Take cover from the spitters; we can deal with their friends from the room we first met them in."

OOC: Holding any remaining actions until I can see again, or until next round, whichever comes first.
This message was last edited by the player at 15:20, Thu 15 Aug 2013.
James
player, 60 posts
AKA Rhaveen Blackwood
Thu 15 Aug 2013
at 16:50
  • msg #277

Re: The Game

In reply to GM (msg # 275):

Yeah what he said.  I'll continue to hold action up there until directly called or threatened.  Is there any large moveable objects in the room that I could ready to push down the exit hatch?  I'm planning a nasty surprise to anyone coming up here with bad intentions.
This message was last edited by the player at 16:52, Thu 15 Aug 2013.
GM
GM, 124 posts
Kind and Benevolent
Thu 15 Aug 2013
at 18:44
  • msg #278

Re: The Game

In reply to James (msg # 277):

There's a table, chairs, lots of maps and some small tools like compasses, sextants, etc.
James
player, 61 posts
AKA Rhaveen Blackwood
Fri 16 Aug 2013
at 00:43
  • msg #279

Re: The Game

In reply to GM (msg # 278):

James pushes 3 chairs around the hatch, looks down thinks about the fact they are snakes and not people and closes the hatch.  He draws his rapier and waits for the hatch to begin opening.
Alveris Alderis
player, 74 posts
Tantric Troubadour
Notary Public
Fri 16 Aug 2013
at 13:33
  • msg #280

Re: The Game

Alveris climbs back out into the other area to allow the egress of the gnomes, nodding curtly to James. "Great work guarding the table"


(Shouting back down to the gnomes) "So are we going to look for another way to the bridge and engine room, or are we continuing our path of least resistance through the gnomish snake vivarium?
GM
GM, 125 posts
Kind and Benevolent
Fri 16 Aug 2013
at 14:49
  • msg #281

Re: The Game

In reply to Alveris Alderis (msg # 280):

Next round:

Alvis - Ace of diamonds - first
Conrad - 9 of diamonds - 3rd
James - 10 of hearts - 2nd
Snakes -  2 of clubs - last
Uthor - 7 of diamonds - 4th

Status reminders:

Conrad and Uthor are in the pump/air reg room near the hatch.  There are 2 (shaken) spitting vipers and 2 blue vipers remaining.

Alvis and James are in the Code room or on the way up the ladder to it.
Alveris Alderis
player, 75 posts
Tantric Troubadour
Notary Public
Fri 16 Aug 2013
at 15:56
  • msg #282

Re: The Game

"Unless these snakes can also climb ladders, it would seem luring them into the area leading up to the code room would provide a highly desirable choke point for a long ranged assault.

Or you know, your plan, which seems to be working"



Alveris climbs into the code room and readies a knife to throw, looking with giddy intent down the ladder he had just ascended.
James
player, 62 posts
AKA Rhaveen Blackwood
Fri 16 Aug 2013
at 16:10
  • msg #283

Re: The Game

In reply to Alveris Alderis (msg # 282):

James begins furiously rubbing the pipe he is holding between his hands to heat it up as much as he can.  If there is anything with more friction to it he rubs it on that, if there is heat source in the room even better.  He is trying to get it as hot as he can and readies a smarts trick to try to distract the blue vipers by giving them something hot to chase after.
This message was last edited by the player at 16:11, Fri 16 Aug 2013.
Conrad son of Leif
player, 105 posts
Naval Officer
Well-meaning Lunkhead
Fri 16 Aug 2013
at 17:42
  • msg #284

Re: The Game

In reply to James (msg # 283):

Having spent two rounds blind, Conrad's vision is restored.  He glances around to assess the situation, then positions himself so that any snake that wants to engage him in melee would have to pass the ladder (and the hatch above it) first.

Conrad adjusts his grip on his weapon and grins.

"That's right... come 'n' get it, snakes."

Readied action: the first snake to creep within melee range gets whacked.
Uthor son of Magnusson
player, 66 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 19 Aug 2013
at 03:25
  • msg #285

Re: The Game

Uthor sidesteps out from behind Conrad and flicks his flashlight into the eyes of one of the oncoming blue vipers, temporarily dazzling it.

[Smarts Trick 4 vs. 3]
[One Blue Viper is Parry -2 until its next action.]

Uthor then steps back behind Conrad and brandishes his axe.
GM
GM, 128 posts
Kind and Benevolent
Mon 19 Aug 2013
at 14:10
  • msg #286

Re: The Game

In reply to Uthor son of Magnusson (msg # 285):

The Spitting Vipers recover from shaken with raise (Spirit: 13 and 11) and can act.

The Blue Vipers swim into melee range with the Gnomes (Conrad since Uthor is hiding behind him).  They hiss and spit but are unable to land any bites (Fighting 1 and 4).

The Spitting Vipers hock yet more poison at the hapless Gnomes.  Some splatters against Conrad's shoulder (Spit: 5) but another gob catches him full in the eyes (Spit: 9)

Conrad is blind for 3 rounds.

next round:

Alveris - Joker (1st, +2 to roll and damage)
Conrad - 2 of hearts - last
James - 4 of diamonds - 4th
Snakes - Ace of spades - 2nd
Uthor - 6 of hearts - 3rd

Gnomes are downstairs, Fey are up ladder in code room.
Conrad son of Leif
player, 108 posts
Naval Officer
Well-meaning Lunkhead
Mon 19 Aug 2013
at 14:15
  • msg #287

Re: The Game

In reply to GM (msg # 286):

Conrad recoils reflexively as the inky goop splatters into his eyes once more.

"Blasted..." he sputters.  "Uthor, do you carry steam goggles on you?"

OOG: Treacherous snakes!  Just, I dunno, hold action until 1) I can see again or 2) something deals damage to me.
This message was last edited by the player at 14:17, Mon 19 Aug 2013.
Alveris Alderis
player, 76 posts
Tantric Troubadour
Notary Public
Mon 19 Aug 2013
at 15:20
  • msg #288

Re: The Game

In reply to Conrad son of Leif (msg # 287):

(Hollering down the ladder) "Connie, you know the idea is to not catch the blinding venom with your eyes, right? Just want to be sure you're clear on the objective since you're beginning to develop a substantial sample size showing some pretty counter-intuitive actions on your part."

His pontification at the blinded gnome finished, Alveris angles himself above the ladder, staring directly down above the gnomes and the encroaching snakes.

(mumbling to himself) Nothing the girls can't take care of..

Alveris unleashes two knives (one from each hand) down the hatch and toward the unsuspecting gnomes/snakes.

The knife from his main hand is thrown adeptly(Throwing 8), without so much as a tumble as the tip of the knife accelerates perfectly between the snake's agape upper and lower lip and directly down his gullet. The force and friction generated from the knife (Damage 28) travelling through the snake's mouth and body, proportional to the force with which it was thrown, sends a  shock-wave backward through the snake (almost) inversely proportional to the forward momentum of the knife. In the same instant the knife enters the snake and accelerates forward, the shock-wave ripples backward through his frame, causing the reptilian aggressor to explode outward in a cascading wave of progressing Newtonian force and cold-blooded innards, ending with the explosion of the beast's tail as a function of the extrication of Alveris's knife, adorned tastefully in the filleted meat of the former snake, now pinned like a dripping ornament to a seam within the sub's frame.

"Look! Organic Confetti!"

The second knife tumbles awkwardly from Alveris's offhand (Throwing 7), its aim true (much to even Alveris's detectable surprise) as it pierces the Viper's midpoint and separates his rear from his aft (Damage 5, Nautical Style).

"Keep it up Connie. You're doing a great job distracting them!"
GM
GM, 130 posts
Kind and Benevolent
Mon 19 Aug 2013
at 15:51
  • msg #289

Re: The Game

In reply to Alveris Alderis (msg # 288):

[OOG: This leaves only Spitting Vipers alive, which are still by the piping pillar in the larger Pump Room (not visible from top of ladder).  Spitting Vipers are holding ground and not advancing.]
GM
GM, 131 posts
Kind and Benevolent
Mon 19 Aug 2013
at 16:23
  • msg #290

Re: The Game

In reply to GM (msg # 289):

The two Spitting Vipers coil themselves back into the pipes, disappearing from view for the moment.

The waters in the Pump room, however, are not totally still.  It's clear there are more things in the room somewhere...

[OOG: End combat]
Alveris Alderis
player, 77 posts
Tantric Troubadour
Notary Public
Mon 19 Aug 2013
at 16:31
  • msg #291

Re: The Game

In reply to GM (msg # 290):

Alveris draws his remaining knife, momentarily closes his eyes, and in a flash of concentration, his remaining knives are summoned to his hand.

"How do things look down there Conni..err..Ultron? All done with our pest problem?"
Uthor son of Magnusson
player, 67 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 19 Aug 2013
at 17:51
  • msg #292

Re: The Game

Uthor sweeps the light over the water until he sees something moving.  He shines the light on it and holds it there, keeping the thing in the beam so everyone can see it.

[Notice 5]
This message was lightly edited by the player at 14:18, Tue 20 Aug 2013.
Conrad son of Leif
player, 110 posts
Naval Officer
Well-meaning Lunkhead
Mon 19 Aug 2013
at 18:14
  • msg #293

Re: The Game

In reply to Uthor son of Magnusson (msg # 292):

Conrad rubs his eyes as vision slowly returns.

"Bloody snakes, now I've..." he pauses, looking at the splattered snake guts strewn about the area.  "Well then, good work."

He turns his attention to Uthor's beam, narrowing his eyes in concentration.

"What have we here?"
GM
GM, 132 posts
Kind and Benevolent
Mon 19 Aug 2013
at 19:14
  • msg #294

Re: The Game

In reply to Conrad son of Leif (msg # 293):

Whatever was moving seems to be still for the moment.  The deeper water in the Pump room ripples and moves but that could be underwater currents, machinery or your feet.
Conrad son of Leif
player, 111 posts
Naval Officer
Well-meaning Lunkhead
Mon 19 Aug 2013
at 19:25
  • msg #295

Re: The Game

In reply to GM (msg # 294):

Conrad sighs, seeing nothing, and calls up to the fey.

"Bring that table down here.  Snap off the legs if you have to.  We're going to try this again, the smart way."

He cracks his knuckles and glares at the watery room they just retreated from.

"Let's see those spitters handle a wooden shield."
James
player, 63 posts
AKA Rhaveen Blackwood
Mon 19 Aug 2013
at 22:53
  • msg #296

Re: The Game

In reply to Conrad son of Leif (msg # 295):

I did mention that we have a fully operational sub behind us with a conveniently loaded torpedo right?


Looking at Alveris summoning his knives

Nice trick, what other surprises do you have up your sleeve?.  He asks matter of factly and then greys realizing what he has done, and sighs heavily in preparation for the monologue to come.

James walks slowly over to the table and begins tidely straightening it up.

Hey Lotho… or connie… I think we need a hand with this up here.
This message was last edited by the player at 22:56, Mon 19 Aug 2013.
Alveris Alderis
player, 78 posts
Tantric Troubadour
Notary Public
Tue 20 Aug 2013
at 10:43
  • msg #297

Re: The Game

In reply to James (msg # 296):

Alveris assists in disassembling the table which he is shocked to see shares spacial proportions identical to the opening into the hatch.

"Well that was coincidental".
Conrad son of Leif
player, 112 posts
Naval Officer
Well-meaning Lunkhead
Tue 20 Aug 2013
at 13:25
  • msg #298

Re: The Game

In reply to Alveris Alderis (msg # 297):

"Don't sound so surprised - subs tend to be furnished with things designed to be easily moved and refitted into a new location."

Conrad helps Alveris lower the slab into the maintenance access, then uses his axe to carve two deep grooves along the back.  He then sheathes his weapon and slips his hands into the slits, hefting the table before him with a sort of ungainly ease.

With the "shield" now held before him like a tower shield, with the base touching the floor and the top extending just above his head, Conrad begins to slog through the pipe room's waist-deep water like a miniature bulldozer.

"Get behind me," Conrad says to the others.  "If anything swims past, kill it."

He wrinkles his nose slightly, as if remembering something unpleasant.

"We've got to keep moving.  This is taking too long - our air supply is not unlimited.  Another reason I want to get the engines back online."
James
player, 65 posts
Tue 20 Aug 2013
at 13:25
  • [deleted]
  • msg #299

Re: The Game

This message was deleted by the player at 13:26, Tue 20 Aug 2013.
James
player, 66 posts
AKA Rhaveen Blackwood
Tue 20 Aug 2013
at 13:28
  • msg #300

Re: The Game

In reply to Conrad son of Leif (msg # 298):

James will abstain from the conga line of death, and opts to drift away and follow at a safe and stealthy distance keeping as much concealment between him and the battle, but still curious enough to want to see.  Hell if the situation is right he may even jump in...
Uthor son of Magnusson
player, 68 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 20 Aug 2013
at 14:17
  • msg #301

Re: The Game

Uthor takes up the middle position in line, between Alderis and Conrad.  He turns rapidly back and forth as the "conga line" advances, scanning the water with his flashlight and holding his axe ready.

Uthor keeps his eyes peeled as he trudges through the water, ready to strike anything that looks aggressive.

[Notice 7]
This message was last edited by the player at 14:18, Tue 20 Aug 2013.
GM
GM, 133 posts
Kind and Benevolent
Tue 20 Aug 2013
at 14:48
  • msg #302

Re: The Game

In reply to Uthor son of Magnusson (msg # 301):

Conrad splashes unceremoniously through the Pump room, peeking around the sides of his shield/table every so often (which, yes, just so happened to fit perfectly through all doors in the sub).

The lights flicker every so often, and you're sure the gauge readings look slightly more ominous than when you last entered the room.  The overall effect is an eerie mix of shadow and rippling water reflections.

Conrad pauses the conga line for a moment while Uthor sweeps the surrounding walls, pipes and water with his light.

You hear sloshing water, a distant hissing and a gradual crescendo of tiny splashing sounds...
Uthor son of Magnusson
player, 69 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 20 Aug 2013
at 15:11
  • msg #303

Re: The Game

Uthor readies his axe to strike the oncoming critter.  [OOC]On hold for round 1 of combat.[/OOC]
Conrad son of Leif
player, 113 posts
Naval Officer
Well-meaning Lunkhead
Tue 20 Aug 2013
at 15:35
  • msg #304

Re: The Game

In reply to Uthor son of Magnusson (msg # 303):

Conrad tenses his tightly coiled muscles and redoubles his grip on the shield.

"Get ready!"
GM
GM, 134 posts
Kind and Benevolent
Tue 20 Aug 2013
at 15:48
  • msg #305

Re: The Game

In reply to Conrad son of Leif (msg # 304):

With a great splashing sound, two more boas rear out of the water (one on each side of the Gnomes, putting them at distance 4).

The water between you and the pipe column froths and bubbles... and a small section of churning whitewater seems to slide toward you?

No, not the water itself, a thousand tiny snakes in a massive splashy swarm! (Nettlesnake Swarm, distance 4 on the other side of Conrad's shield).

The two Spitting Vipers hiss angrily from the pipes, but remain mostly hidden (additional -1 to hit due to cover).

Alveris - Joker (1st and +2 to action and damage)
Conrad - 7 of spades (last)
James - 10 of diamonds (4th)
Snakes - Jack of spades (2nd)
Uthor - 10 of spades (3rd: on hold, Agility check to interrupt)

Reminders: Gnomes are 1/2 pace and Parry -1 in waist-high water of Pump chamber.  Fey are in Maintenance room and would need to climb through a small hatch to get to Pump room.  Once there, only -1 to movement for them.

Lighting is normal.
Alveris Alderis
player, 79 posts
Tantric Troubadour
Notary Public
Tue 20 Aug 2013
at 16:12
  • msg #306

Re: The Game

In reply to GM (msg # 305):

Alveris leaps down the hatch and descends the ladder like so much badass fireman.

He casually hits the bottom with his back to the maintenance room Connie and Ultron are trudging through. In an effortless instance, Alveris tosses his hair to the left, turning his whole body in the same direction as the hairflip, taking visual stock of the situation, and uncoiling a knife toward the snakes without really looking that hard.

"CLANG" (throwing 4), as the knife protrudes violently through Conrad's shield (5 damage).

(with an exasperated sigh)"Aiming is for losers anyway"

(Hyperbolicly)"You probably won't believe how often I have to say this, but that thing (the table) is a tight fit. I'm having a hard time getting the girls around her!"

Alveris draws 2 more knives and prepares for next round.
GM
GM, 135 posts
Kind and Benevolent
Tue 20 Aug 2013
at 17:20
  • msg #307

Re: The Game

In reply to Alveris Alderis (msg # 306):

The Blue Vipers, seeing only a wooden shield, remain where they are.

The Boas slide in and one attacks each Gnome.  The bite and slash but don't land anything (Fighting 5-1 = 4 and 5-1 = 4).

The squirming mass of Nettlesnakes swarms around the wooden shield and proceed to pepper the Gnomes with a series of small bites.  However, they seem to have some trouble with the thick clothing of the Gnomes (Damage 2).
James
player, 67 posts
AKA Rhaveen Blackwood
Tue 20 Aug 2013
at 19:06
  • msg #308

Re: The Game

In reply to Alveris Alderis (msg # 306):

/OOC Hey Alvie, dont you get +2 to your actions... so 6 to throw? /OOC

I will remain outside the room it looks like there are a lot of snakes in there.
Conrad son of Leif
player, 114 posts
Naval Officer
Well-meaning Lunkhead
Tue 20 Aug 2013
at 19:31
  • msg #309

Re: The Game

In reply to James (msg # 308):

Conrad adjusts his position slightly, flinching as Alveris's weapon buries itself inches from his ear and sizing up the constrictors on either side.

Gonna have to risk it, he thinks to himself, adjusting his grip on the shield and turning toward the snake on his right.

[Fighting: 9 (-1 included for the improvised weapon)]

Conrad savagely slams the boa to his right into the nearby bulkhead, using the table to batter the reptile against the unforgiving steel with all his might.

[Damage: 13]

The boa's skull cracks with a sickening squelch, and its coiled form slips limply into the churning water.

Conrad maneuvers the shield back to its previous position as quickly as possible afterward, protecting his body and face from ranged attacks.
This message was last edited by the player at 19:41, Tue 20 Aug 2013.
Uthor son of Magnusson
player, 70 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 20 Aug 2013
at 19:39
  • msg #310

Re: The Game

Uthor brings the axe up in an arc from his side, catching a constrictor halfway up and opening a bleeding gash in its underbelly.  It splashes into the water, limp.

[Fighting 10]
[Damage 11]
Alveris Alderis
player, 80 posts
Tantric Troubadour
Notary Public
Tue 20 Aug 2013
at 19:53
  • msg #311

Re: The Game

In reply to James (msg # 308):

OOC- I took a -2 multi action penalty to move and fire the knife, so I rolled the d12 unmodified (+2 for joker, -2 for multi action).

Alveris Alderis
player, 81 posts
Tantric Troubadour
Notary Public
Wed 21 Aug 2013
at 00:42
  • msg #312

Re: The Game

In reply to Alveris Alderis (msg # 311):

Connie! Thank God.

With all the time you've been spending not hurting any of the creatures we've encountered, I was starting to worry you were some sort of reptileophile- the absolutely delightful and alliterative term for a man such as yourself who apparently has a thing for reptiles.

Conrad son of Leif
player, 116 posts
Naval Officer
Well-meaning Lunkhead
Wed 21 Aug 2013
at 13:41
  • msg #313

Re: The Game

In reply to Alveris Alderis (msg # 312):

Conrad smirks, poorly concealing a grudging smile.

"Someone has to get their hands dirty, fey.  And must everything we do be related to a bedroom activity?"

He shakes his head and glances at Uthor.

"I'll never understand the feyic people."

With that, he shifts his weight to better brace the makeshift shield and focuses his attention on the matter at hand.
GM
GM, 136 posts
Kind and Benevolent
Wed 21 Aug 2013
at 14:08
  • msg #314

Re: The Game

In reply to Conrad son of Leif (msg # 313):

Next round:

Alveris - Ace of diamonds - 1st
Conrad - 7 of hearts - 3rd
James - 9 of diamonds - 2nd
Snakes - 5 of clubs - last
Uthor - 5 of spades - 4th

The Gnomes are behind a table/shield and waist deep in water and Nettlesnakes.

There are also two Spitting Vipers in the pipes, but they cannot see any targets at the moment.

The two Fey are in the maintenance room behind the Gnomes and cannot see any targets.
Alveris Alderis
player, 83 posts
Tantric Troubadour
Notary Public
Wed 21 Aug 2013
at 15:58
  • msg #315

Re: The Game

In reply to GM (msg # 314):

"Why wouldn't you want it to be related to a bedroom activity?"

Alveris contorts his body to and fro, trying to identify the wading reptilian menace, but is obstructed by the perfectly sized submarine tower shield.

"You make a better door than a window Connie. If you'd like help from the girls, I suggest you find a way to expose some free space for them to fly. You know, unless you're confident I won't miss"

Alveris delays to after Conrad in the hopes he does something to get out of the way and let Alveris attack.
James
player, 68 posts
AKA Rhaveen Blackwood
Wed 21 Aug 2013
at 17:01
  • msg #316

Re: The Game

In reply to Alveris Alderis (msg # 315):

James will hold until things are more sorted out.
Conrad son of Leif
player, 117 posts
Naval Officer
Well-meaning Lunkhead
Wed 21 Aug 2013
at 17:31
  • msg #317

Re: The Game

In reply to James (msg # 316):

Conrad glances at the frothing mass of reptiles nipping at his boots and narrows his eyes.

"Get ready; those spitters are likely to attack soon."

With that, he drops the shield into the murk - directly onto the heart of the swarm - and leaps onto it with all of his might.

[Fighting: 5]

The heavy wooden frame crushes against the mass of serpents, pinning them between its unforgiven bulk and the steel floor.

[Damage: 14]

The writhing grows more furious for a moment, before slowly coming to a stop as the life is crushed out of the trapped mass.

Panting, Conrad cautiously raises a hand before his eyes as if to ward off the glare of the sun - or the inky venom of an unseen assailant.

"Take your shot, COMMO.  We're clear."
This message was last edited by the player at 17:34, Wed 21 Aug 2013.
Uthor son of Magnusson
player, 72 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 21 Aug 2013
at 17:38
  • msg #318

Re: The Game

Uthor takes on a defensive stance, moving in a back-to-back fighting position with Conrad.  He is now facing away from the spitters.

Nice work there, C'mmander.  Hoping this is the last we see of those snakes.

[Action: Defend - +2 Parry until next action]
This message was last edited by the player at 17:45, Wed 21 Aug 2013.
GM
GM, 137 posts
Kind and Benevolent
Wed 21 Aug 2013
at 18:31
  • msg #319

Re: The Game

In reply to Uthor son of Magnusson (msg # 318):

You can hear hissing sounds from the pipes all around the Pump chamber.  From the din rises one long low roar, the spitters retreat into the pipes and then all noise stops.

The water is once again still.
Conrad son of Leif
player, 118 posts
Naval Officer
Well-meaning Lunkhead
Wed 21 Aug 2013
at 18:52
  • msg #320

Re: The Game

In reply to GM (msg # 319):

Conrad tenses for a moment, the relaxes his guard.

"Let's take a look at the dials on the far end."
Alveris Alderis
player, 84 posts
Tantric Troubadour
Notary Public
Wed 21 Aug 2013
at 19:11
  • msg #321

Re: The Game

Alveris readies two knives as he scours the area for interlopers.

"Ultron, keep that area lit. The girls and I will cover you while you fondle the equipment into tactical submission"
Uthor son of Magnusson
player, 73 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 21 Aug 2013
at 19:57
  • msg #322

Re: The Game

Uthor looks over the dials and equipment lining the walls, pausing occasionally to flip the flashlight beam across the pipes where the snakes came from.

I think I've got this one figured out...

In the meantime, if y'all can find something to plug up them pipes with.


[Knowledge (Engineering) 4]
(Re: Dials and Equipment)
GM
GM, 139 posts
Kind and Benevolent
Thu 22 Aug 2013
at 00:41
  • msg #323

Re: The Game

In reply to Uthor son of Magnusson (msg # 322):

The equipment at this end of the chamber (i.e. this side of the pipe pillar) is air handling, pumps, filtration, etc.

Currently it looks like the ships ballast, sump and emergency pumps are not working, that could likely be fixed from here.

Additionally, it looks as if there is a problem with the reactor, it's getting hot.
James
player, 69 posts
AKA Rhaveen Blackwood
Thu 22 Aug 2013
at 00:44
  • msg #324

Re: The Game

In reply to GM (msg # 323):

I'm keeping a keen eye on their rear keeping my ears open for anything, I still remain in my shelter in the back room.

You guys all right in there?  Any of you need patching up?
Conrad son of Leif
player, 120 posts
Naval Officer
Well-meaning Lunkhead
Thu 22 Aug 2013
at 01:22
  • msg #325

Re: The Game

In reply to James (msg # 324):

"We're fine," Conrad replies, studying the dials.  "Your concern is rivaled only by your survival instinct."

He sighs at the dismal readings.

"What do you think, Uthor?"

[Repair (Assist Uthor): 7]
This message was last edited by the player at 01:43, Thu 22 Aug 2013.
Uthor son of Magnusson
player, 74 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 22 Aug 2013
at 01:53
  • msg #326

Re: The Game

Uthor pushes the axe handle through his belt and pulls out his trusty wrench, flashlight beam flicking here and there to this dial and that one.  Every so often, he pauses to tighten a bolt or adjust a lever.  His hands move at almost supergnomish speed until he finally steps back, passes the beam over the array of gauges, levers, switches, and dials, and lets out a brief, satisfied sigh.  Machinery begins to whir comfortingly in the background.

[Repair 12]
GM
GM, 140 posts
Kind and Benevolent
Thu 22 Aug 2013
at 11:46
  • msg #327

Re: The Game

In reply to Uthor son of Magnusson (msg # 326):

The machinery threatens to sputter out until Conrad reaches around Uthor and reconnects a few hoses and wires.

The pumps chug up to full power and the water level in the room begins to drop.

The sub creaks and shifts slightly but nothing bad happens.
Alveris Alderis
player, 85 posts
Tantric Troubadour
Notary Public
Thu 22 Aug 2013
at 12:22
  • msg #328

Re: The Game

In reply to GM (msg # 327):

"Keep at it boys- I think she likes it!"
Conrad son of Leif
player, 121 posts
Naval Officer
Well-meaning Lunkhead
Thu 22 Aug 2013
at 13:36
  • msg #329

Re: The Game

In reply to Alveris Alderis (msg # 328):

Conrad smiles at the humming machinery, satisfied.

"Now then... let's see about fixing the reactor.  Any ideas?"
Alveris Alderis
player, 86 posts
Tantric Troubadour
Notary Public
Thu 22 Aug 2013
at 13:39
  • msg #330

Re: The Game

In reply to Conrad son of Leif (msg # 329):

Head for reactor room, send in most disposable party number (Alveris tilts a knife backward toward James), repair reactor, honor party member's noble sacrifice, take command of sub, become pirates, pillage coastline, have run of women and treasure, die in 5 years of syphilis?
Conrad son of Leif
player, 122 posts
Naval Officer
Well-meaning Lunkhead
Thu 22 Aug 2013
at 13:53
  • msg #331

Re: The Game

In reply to Alveris Alderis (msg # 330):

There needs to be a new kind of sigh just for dealing with fey, Conrad thinks to himself.

"Pirates? Pillaging?  If you'll just focus on... look, see this dial?  The reactor is functioning, but overheating.  That's probably a coolant issue."

He glances at the pipes the snakes escaped through.

"I wonder if something's gumming up the works."
This message was last edited by the player at 15:28, Thu 22 Aug 2013.
GM
GM, 141 posts
Kind and Benevolent
Thu 22 Aug 2013
at 15:18
  • msg #332

Re: The Game

In reply to Conrad son of Leif (msg # 331):

The water in the pump room is more or less gone now, disappearing down a large sump drain.  There are still puddles here and there but overall the Pump chamber and connecting Main Engineering room (on the other side of the pipe pillar) is done being pumped.
Conrad son of Leif
player, 123 posts
Naval Officer
Well-meaning Lunkhead
Thu 22 Aug 2013
at 15:26
  • msg #333

Re: The Game

In reply to GM (msg # 332):

"Looks like we might be able to get this tub shipshape after all."

Conrad glances at Alveris thoughtfully.

"I know you were joking about commandeering this vessel earlier, but if we can get things humming properly, having two ships will make completing our larger mission a lot easier."

He cracks his knuckles absently, lost in his own thoughts for a moment.

Silently, he thinks, Captain Conrad.  I like the sound of that.

Snapping back to reality, Conrad motions for the others to follow and enters the main engineering room.

"Come on, let's see how bad the damage really is."
James
player, 71 posts
AKA Rhaveen Blackwood
Thu 22 Aug 2013
at 16:30
  • msg #334

Re: The Game

In reply to Conrad son of Leif (msg # 331):

James hesitantly enters the room and wanders back to where the rest of the party is and looks around in bemusement of the dials.

Of course I have strong self preservation instinct.  I have so much more life to lose than you do.   he plaintiffly whines.

He follows behind the group into the engine room.
This message was last edited by the player at 16:31, Thu 22 Aug 2013.
Alveris Alderis
player, 87 posts
Tantric Troubadour
Notary Public
Thu 22 Aug 2013
at 16:35
  • msg #335

Re: The Game

In reply to Conrad son of Leif (msg # 333):

..Joking? Who's joking? Being nomad pirates would be AWESOME.

Ok, so if this is a cooling issue, are we likely to have the supplies on this boat necessary to repair it? Is there perhaps an underwater coolant pump we just pull up to and (thrusting forward in pantomime with his hips) BWOOP, full of coolant?

While the overheating reactor certainly presents a condition in need of James's sacrifice, or rather, our address, it would also seem prudent to attempt to restore communication with our parent vessel, and perhaps notify them we haven't been savagely murdered?

Uthor son of Magnusson
player, 75 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 22 Aug 2013
at 16:52
  • msg #336

Re: The Game

Uthor simply nods and moves with the group.
James
player, 72 posts
AKA Rhaveen Blackwood
Thu 22 Aug 2013
at 17:39
  • msg #337

Re: The Game

In reply to Alveris Alderis (msg # 335):

Wouldn't now be a perfect time to have a goblin lackey to do the sacrificing for us?  Now you see why I want his release...

Alveris Alderis
player, 88 posts
Tantric Troubadour
Notary Public
Thu 22 Aug 2013
at 19:18
  • msg #338

Re: The Game

In reply to James (msg # 337):

Oh. My. God. You're totally right Jamie; and he'd likely be too dumb to even know we were endangering his life!

Action Item for next time- Pack expendable goblin.

Conrad son of Leif
player, 125 posts
Naval Officer
Well-meaning Lunkhead
Fri 23 Aug 2013
at 13:26
  • msg #339

Re: The Game

In reply to Alveris Alderis (msg # 338):

"That goblin is a prisoner of the Empire, not an indentured servant," Conrad says, exasperated.  "And even if he weren't, there would be no reason to send him in first unless he knew how to fix the problem."

He reaches the reactor chamber's hatch, flips the switch, and opens it.

"Let's work quickly."

With that, he heads inside.
Alveris Alderis
player, 90 posts
Tantric Troubadour
Notary Public
Fri 23 Aug 2013
at 13:59
  • msg #340

Re: The Game

In reply to Conrad son of Leif (msg # 339):

Alveris nudges James and quietly whispers:

"Typical management. Long ago processed out the need for creative thinking, which, I have to tell you, our goblin friend would be doing quite a bit of if we tossed him into a room leaking radiation."

(In a louder tone meant to be overheard by all)

"What would you like us to do while you two get to second base with the reactor? The girls and I can stand guard, but there is no way the seed of Alveris Alderis is going within 10 steps of a potentially damaged reactor- that'd be a disservice to female creatures the world over."

GM
GM, 143 posts
Kind and Benevolent
Fri 23 Aug 2013
at 14:23
  • msg #341

Re: The Game

In reply to Alveris Alderis (msg # 340):

You make your way around the pillar of pipes into Main Engineering.  Though the walls and ceiling are still dominated by pipes, wires and displays, there are also a large number of levers, pulleys, throttles, switches, etc.

This is where the reactor, engines, etc. are controlled from.

The light flickers as you stomp through small puddles, the rest of the water having disappeared down a large sump drain in the floor.

Conrad steps over the corpse of a swollen and soggy Gnomish sailor, apparently another victim of poison.

The door to the Reactor is a heavy steel shutter rather than a hatch.  Conrad yanks the release lever, but instead of opening, a red display clicks on above it:

"High Radiation Warning".

Conrad and Uthor look around.  The dials indeed show both high heat and radiation in the reactor.  To open the door to the reactor, you will need to manually unlock and open it.

On the floor, in addition to the corpse, are a few tools, a crowbar, a long dagger, an empty bottle of Grog, and a Gnomish Hazmat suit.

[OOG: please let me know who is where in the chamber doing what... no reason]
Conrad son of Leif
player, 126 posts
Naval Officer
Well-meaning Lunkhead
Fri 23 Aug 2013
at 15:25
  • msg #342

Re: The Game

In reply to GM (msg # 341):

Conrad frowns, stymied by the hatch's override lock.

"Damn."

He turns to study the dials, noting the high levels of radiation and heat.

"DAMN."

Conrad scratches his chin thoughtfully for a moment.

"You ever repaired a reactor, Uthor?" he asks, motioning toward the discarded HAZMAT suit.  "Because you're about to."

He lowers his voice as he continues, speaking softly to the other gnome.

"You can do this.  I'll assist from here in any way I can, but there's only one suit, and I've never been the Empire's brightest engineer.  To be a sailor is to know your place.  I'm here to fight and command, to tinker where I'm needed,  and to let the engineers do their work.  That's you."

He gives Uthor a pat on the shoulder clearly meant to inspire confidence, then turns to the fey.

"Alveris, I think you and 'the girls' should keep an eye on those pipes in case the snakes return.  James, see if you can get a time of death for this poor fellow.  And figure out if he's carrying anything useful.  If there are repeater cartridges, keys, or maps, I want them."

Conrad takes mental note of the fallen sailor's rank, then turns his attention to the dials.
This message was last edited by the player at 15:42, Fri 23 Aug 2013.
Alveris Alderis
player, 92 posts
Tantric Troubadour
Notary Public
Fri 23 Aug 2013
at 15:58
  • msg #343

Re: The Game

In reply to Conrad son of Leif (msg # 342):

Alveris aimlessly twirls his knives, scanning the pipes for reptilian interlopers (Readied Action- Throw knife at snakes)

Is it going to be safe for us to be in here when you override the hatch and open the door to reactor which is in some state of bad? I'm no engineer, but this all seems pretty unsafe to me. I don't know much about radiation, but I'm pretty sure I don't want to be in here when we open the door and start getting nuked.

Frankly, I think the Gnomish Empire is taking some liberties with my personal safety that I'm not entirely in agreement with.

James
player, 73 posts
AKA Rhaveen Blackwood
Fri 23 Aug 2013
at 17:27
  • msg #344

Re: The Game

In reply to Alveris Alderis (msg # 343):

James scoffs at Conrad and says with a sardonic smile

Francis is not an indentured servent; he is a valued member of the Blackwood household.  I will petition for his release with Olek upon my return to our submarine.

Furthermore I agree with Alveris that we all should leave the room when Uthor enters and exits the room.  I will check the dead sailor after Uthor's entry to determine time/cause of death and search the body for any useful items. 


James gives a curosory look over the dead body (Notice 4) to find any items of use as Conrad did mention

James will bail out of the room or behind as much metal as possible when the door to the hatch is opened.  When the door closes he quickly returns to the dead gnome to do a very thorough investigation of the gnomes cause of death (heal 11), I'm looking for time of death, method of action for the venom any information that can give me info about how this sailor died.
Uthor son of Magnusson
player, 77 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 23 Aug 2013
at 18:46
  • msg #345

Re: The Game

Uthor briefly sets down the flashlight and axe, stepping into the HAZMAT suit.  After he gets fastened in, with some help from Conrad, he stows his repair tools in the suit's toolbelt, readying his axe and flashlight, just in case.

Ready when you are, C'mmander.
James
player, 75 posts
AKA Rhaveen Blackwood
Fri 23 Aug 2013
at 19:10
  • msg #346

Re: The Game

In reply to Uthor son of Magnusson (msg # 345):

You hear James' voice ring out over the din in the room

Guys wait!  This guy has a peice of paper in his hand.
He stands up and dramatically unfurls the peice of paper and recites

When the ship is sighted, open the barrels. James looks shocked and aims a savage kick at the side of the dead gnome

This bastard was the traitor!  I'll bet you anything you want that there are barrels and barrels full of snakes in those holds on either side. 

He leans forward conspiratorially

I'm also willing to bet that there is far more than Francis in the barrels on our ship as well.  We should probably clear the holds before we go into the reactor.
This message was last edited by the player at 19:11, Fri 23 Aug 2013.
Conrad son of Leif
player, 127 posts
Naval Officer
Well-meaning Lunkhead
Fri 23 Aug 2013
at 19:48
  • msg #347

Re: The Game

In reply to James (msg # 346):

Conrad arches his eyebrows with concern.

"Smuggling snakes into a sub via barrels has got the be the clumsiest...and why would such a traitor not carry the antivenom?"

He scratches his chin, absently spinning one of the empty repeaters he confiscated earlier with his other hand while continuing his audible stream-of-consciousness.

"And why snakes? Far easier to fill barrels with gunpowder, or dragonspit, or with -"

Conrad stops and stares at the gun he'd been toying with.

"'Open the barrels'.  That's the sort of command I'd give a galleon to unleash the cannons, but these vessels only have torpedos...and who would pass along such an order, let alone obey it?"

He narrows his eyes, frustrated by a problem with too many moving parts.

"If there are threats in the cargo rooms, they can wait.  The reactor is going to go critical if we don't fix it, and the doors seem secure.  Priorities."

He turns to James with an unmistakable edge on his voice.

"And, James?  I don't care if you were the son of the Emperor himself - if you kick that fallen sailor again, it will cost you your foot."
This message was last edited by the player at 19:58, Fri 23 Aug 2013.
James
player, 76 posts
AKA Rhaveen Blackwood
Fri 23 Aug 2013
at 19:59
  • msg #348

Re: The Game

In reply to Conrad son of Leif (msg # 347):

James snarks back Conrad.

If hes a traitor then hes no longer hes no longer one of your number... prisoner of the empire remember?  We may want to find that table again... those spitters are still out there.

/OOC Revised plan... I'm not going into the cargo rooms but I'm definitely going as far away as I can get with as much metal between myself and the reactor door as possible. /OOC
Conrad son of Leif
player, 128 posts
Naval Officer
Well-meaning Lunkhead
Fri 23 Aug 2013
at 20:18
  • msg #349

Re: The Game

In reply to James (msg # 348):

Conrad scowls, shoving the empty repeater back into his belt.

"His disloyalty remains to be proven, but yes - mutineers and deserters are no longer sons of the Empire."

His eyes search for the table, which is quickly found laying atop a heap of dead nettlesnakes near the column of pipes.

"Recovering the shield isn't a bad idea."

Conrad retrieves the sturdy piece of wood, which is battered, waterlogged, and stained with gore.  Returning to his previous position near the dials, he glances over toward Uthor.

"Dressed and ready?  Good.  Care to reassure our timid companions that the reactor in its current state won't harm us in the few seconds it'll take you to enter the room?"

He sneaks a peak at the dials and clears his throat.

"That, er, that is the case, right?"
This message was last edited by the player at 20:21, Fri 23 Aug 2013.
Uthor son of Magnusson
player, 78 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 23 Aug 2013
at 20:32
  • msg #350

Re: The Game

Everything's fine, c'mmander.  I can get in quick enough that you all shouldn't be hurt.

[Knowledge (Engineering) 4]

Uthor readies himself to go inside.
James
player, 77 posts
AKA Rhaveen Blackwood
Sat 24 Aug 2013
at 15:40
  • msg #351

Re: The Game

In reply to Uthor son of Magnusson (msg # 350):

James books it to the far side of the room, to the side of the room that is at least moderately shielded by virtue of the door swinging towards it.
GM
GM, 146 posts
Kind and Benevolent
Mon 26 Aug 2013
at 01:30
  • msg #352

Re: The Game

In reply to James (msg # 351):

Uthor steps up to the entrance to the Reactor Room.  Conrad takes up a stance to one side, shielding himself against radiation with a thin wooden table.

Alveris runs to the far side of the pillar of pipes and gets into a duck-and-cover position while James presses himself against one side of the room.

Uthor disengages the safety locks, then pulls the manual door release.

With a loud hiss and a grinding noise, the door to the reactor raises up (James and Conrad, please make vigor rolls vs. Radiation).

Uthor steps inside and pulls the lever to close the door.

The reactor is a large cylinder that extends down a floor and up a floor, circled by thin catwalks.  It rumbles along softly, but there is a faint whining sound coming from somewhere deep within it.  Large pipes bring water and gas to and from the reactor.  Each pipe has numerous electromagnetic valves that control the flow.  One of these valves has a large axe buried in it.
Uthor son of Magnusson
player, 79 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 26 Aug 2013
at 01:49
  • msg #353

Re: The Game

Uthor sets to work immediately, his tools tightening this and fastening that.  Shutting off the valves leading to the compromised one, removing the large axe, and patching the hole before restoring things to their proper working order.

[Repair 5]

[OOC]I assume this takes a little time.  Uthor remains occupied for however long it takes to fix things up.[/OOC]
GM
GM, 147 posts
Kind and Benevolent
Mon 26 Aug 2013
at 12:47
  • msg #354

Re: The Game

In reply to Uthor son of Magnusson (msg # 353):

Uthor gets to work on the reactor.  Getting the axe out is simple, but that, naturally, leaves a gaping hole in the valve mechanism.  It will indeed take some time to repair.

As soon as the Reactor Room door slides shut, the rest of the party hears a deep loud rumbling followed by a low menacing roar.

A dozen tiny hissing voices join the chorus (within the reactor there is too much shielding to hear).  You have time only to prepare your weapons before you are attacked!

From some large vents in the Pump Room, four Blue Vipers slither toward Alveris and a swarm of nettlesnakes boils up out of the drain.

In Engineering, two Rhinoceros snakes and two Boas crawl out from pipes on both the starboard and port sides (surrounding you).

Finally, the sump drain in Engineering explodes upwards in a terrifying explosion of roaring serpent body.  It is a Great Old Boa!

Combat (obviously).

Alveris - Jack of Spades - 2nd
Conrad - 10 of Spades - 3rd
James - Joker (+2 to roll and +2 damage) - 1st
Snakes - 6 of hearts - last (you heard them coming)
Uthor - 6 of spades - 4th (making repair rolls unless he comes out to help)


The water is drained so there are no penalties for that.  Total enemies are:

Great Old Boa (Engineering)
4 Rhinocoros Snakes (Engineering)
4 Boas (engineering)
2 Blue Vipers (pump room)

Please take careful note of size mods for various snakes and remember that the Great Old Boa is a WildCard (So I can use Bennies for him, HA!).
1 Nettlesnake swarm (pump room)
Uthor son of Magnusson
player, 80 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 26 Aug 2013
at 13:12
  • msg #355

Re: The Game

[OOC]Although I'm later down the line...[/OOC]

Oblivious to the attack and with a faulty reactor on his hands, Uthor sets to work.

[Repair 3]

While the hole in the valve is patched, he is able to make little progress on getting the rest of the reactor running.  Gritting his teeth, he redoubles his efforts.
Conrad son of Leif
player, 130 posts
Naval Officer
Well-meaning Lunkhead
Mon 26 Aug 2013
at 13:31
  • msg #356

Re: The Game

In reply to GM (msg # 354):

Conrad feels oddly disquieted by the radiation, but otherwise feels fine.

[Vigor: 4]

Upon hearing the snakes, he leans his shield against the nearby bulkhead and activates his power axe with a distinctive click-whrrrl.

OOC: not my turn yet, but I wanted to get the vigor roll out of the way

OOC #2: I'm assuming the troop distribution in Engineering is currently 2x Rhino, 2x Boa, 1x Boss, surrounding me, and that the 4s are typos...
This message was last edited by the player at 14:22, Mon 26 Aug 2013.
Alveris Alderis
player, 95 posts
Tantric Troubadour
Notary Public
Mon 26 Aug 2013
at 13:58
  • msg #357

Re: The Game

In reply to Conrad son of Leif (msg # 356):

Fwoosh

With a flick of his wrist, a knife flies from Alveris's hand, tumbling end over end before piercing through a viper's mouth and impaling his jaw.

"Snakes with a mouthful of metal is becoming a stunningly familiar site on this sub. Connie, don't mean to disturb you, but there's 3 more vipers and a swarm of baby snakes in here. Can you perhaps come and pick up some slack?"


Alveris transfers his remaining knife to his mainhand, backing away slowly from the snakes, awaiting backup he is fearful may never arrive.
GM
GM, 149 posts
Kind and Benevolent
Mon 26 Aug 2013
at 14:05
  • msg #358

Re: The Game

In reply to Conrad son of Leif (msg # 356):

[OOG: 3 vipers and 1 swarm left in Pump room.  Engineering has Boss, 4 Boas and 4 Rhino]
James
player, 79 posts
AKA Rhaveen Blackwood
Mon 26 Aug 2013
at 14:12
  • msg #359

Re: The Game

In reply to Conrad son of Leif (msg # 356):

James Sighs heavily as the wave of radiation passes through him (vigor 5) and the snakes burst into the room... somehow I knew this would happen.  He thinks ruefully to himself.


Suddenly he realizes that he has the drop on the blue vipers and he can likely strike at them and potentially neutralize one.  He launches a wild attack at one and just barely misses (fighting 5, D6+2joker+2wild-2size)
This message was last edited by the player at 14:13, Mon 26 Aug 2013.
Conrad son of Leif
player, 131 posts
Naval Officer
Well-meaning Lunkhead
Mon 26 Aug 2013
at 14:38
  • msg #360

Re: The Game

In reply to James (msg # 359):

"Hang tight - I'm a little busy at the moment," Conrad calls out in response to Alveris's request.

He looks at the semicircle of snakes close in on him.  Two boas, two rhino snakes, and the extra-large constrictor, all pressing close to his position, backed against the reactor's door.

The fey are fighting across the hall, and Uthor's behind this shielded door, he thinks, adjusting his two-handed grip on the power axe.

He grins for the first time since the last fight, a savage light sparking into his eyes.

We're alone.  We can finally cut loose.

Conrad twitches his thumbs expertly along the axe's shaft, activating two hidden buttons.  The weapon's usual dull hum suddenly erupts into a deafening roar as the chains surrounding his blade spring to life, followed by the hiss of pressure that accompanies the swing-assist mechanism being flung into full throttle.

Anyone looking at the gnome would swear he was more machine than man, with both weapon and backpack belching hot steam and sparks.

"FOR THE EMPIRE!"

[Fighting (Full Power Overdrive Attack): 9]

Conrad moves with a blur of clockwork speed, hacking and slashing haphazardly into every enemy in range.

[AOE Damage: 9]

The axe tears into both boas, chopping them into bloody chunks of ex-snake.  The rhinoceros snakes fare no better, their protective hide insufficient to blunt the unrelenting fury of Gnomish engineering.

[AOE Damage (Wild Card needs its own roll): 15]

The final lunge catches the Great Old Boa square in the jaw, separating it from the rest of the snake.

The flurry of blows lasts only a handful of seconds, but when the axe finally falls silent - all energy spent - Conrad is left alone with his thoughts.

And a lot of dead and dying reptiles.
This message was last edited by the player at 15:36, Mon 26 Aug 2013.
James
player, 80 posts
AKA Rhaveen Blackwood
Mon 26 Aug 2013
at 15:01
  • msg #361

Re: The Game

In reply to Conrad son of Leif (msg # 360):

Connie?  You ok over there?  That was... kinda loud.  OH and bring that table back here we have use of it again.
GM
GM, 150 posts
Kind and Benevolent
Mon 26 Aug 2013
at 15:57
  • msg #362

Re: The Game

In reply to James (msg # 361):

The Great Old Boa's roars are choked to a harsh gurgling, having lost a great portion of its jaw.

Fire continues to burn it its eyes, however, ancient strength and anger overpowering even the grievous wounds dealt by Conrad (Benny: Soak roll 8, Great Old Boa is Shaken only).

2 Constrictors and 2 Rhino snakes remained outside of Conrad's range (on the Engineering side).

The Nettlesnakes surge around the two Fey (7 damage to each, enough to Shake unless you choose to use a Bennie to soak).

In addition, the three remaining Blue Vipers split up and go after Alveris and James.  Two are unable to accomplish much more than denting they Fey's boots (Fighting 1 and 3) but one, cleverly, slips around Alveris' socks and plants its fangs in his calf (Fighting 21, damage 6.  This will be a wound unless you soak the first Shaken.  IN addition, please roll Vigor vs. venom).

The remaining Boas snakes surround Conrad .  The Constrictors are too slow (fighting 3 and 3), and the Gnome is able to dodge the headbutts of the Rhino snakes (which slam ineffectively into the pipes (Fighting 5 and 3).

The Great Old Boa, unable to join the fight (not enough space since Conrad backed into wall), sweeps around the room toward the Fey (it is now off to one side of the Pipes, and has removed its Shaken).

The two Spitting Vipers poke their heads out of the pipes, but are unable to attack this round.
This message was last edited by the GM at 16:12, Mon 26 Aug 2013.
GM
GM, 151 posts
Kind and Benevolent
Mon 26 Aug 2013
at 16:11
  • msg #363

Re: The Game

In reply to GM (msg # 362):

Alveris - King of Hearts - 1st
Conrad - 2 of clubs - last
James - Queen of clubs - 2nd
Great Old Boa - 3 of Spades (5th got own card because he doens't have Quick)
Snakes - 6 of hearts - 4th
Uthor - 6 of spades - 3rd

Disposition is thus:

Uthor is in Reactor.
Conrad is backed against Reactor Door, surrounded by 2 Rhino and 2 Constrictors

Fey are in Pump room being attacked by Nettlesnakes and 3 vipers.

Great Old Boa is on his way between rooms toward Fey.

There are 2 Spitting VIpers poking out of the pipe Pillar.
Alveris Alderis
player, 97 posts
Tantric Troubadour
Notary Public
Mon 26 Aug 2013
at 16:27
  • msg #364

Re: The Game

In reply to GM (msg # 363):

Up to my ankles in swarms of snakes. Guess it's now or never.(Spending Benny to soak 5 nettleswarm damage).

(Feeling the snake sneak into his sock and bite him) GET OUT OF THERE! NO SCALES ALLOWED!

Alveris violently shakes the snake out of his boot, gritting his teeth as he ignores the painful bite
(Spending benny #2 to soak 5). The poison seeps fruitlessly from the wound, as though the inherent toxins in his body somehow prevented the poison's sinister intent (Vigor 10)

I HAVE HAD JUST ABOUT ENOUGH OF THESE MOTHERFUCKING SNAKES ON THIS MOTHERFUCKING SUBMARINE.

Alveris tumbles back toward the ladder representing the only freedom from the reptilian onslaught, placing himself within arm's reach of it's salvation (I'm assuming OOC you won't let me up the ladder in one round).

You want to dance ladies? Let's dance!

Alveris hurls a knife at the snake (Throwing 4), landing only a glancing blow at the audacious viper who had tasted his ethanol laden blood (Damage 2).

It's fine guys. I'm handling this incredibly dangerous situation all on my own without any of your assistance!
This message was last edited by the player at 18:15, Mon 26 Aug 2013.
James
player, 81 posts
AKA Rhaveen Blackwood
Mon 26 Aug 2013
at 17:01
  • msg #365

Re: The Game

In reply to Alveris Alderis (msg # 364):

James' look incredulously at Alvers.... Why does it seem cooler when he says than when I did?  He wonders to himself.

He yells out his courage spent

Great Alveris!  Glad to hear you got this covered. 

James runs into the nearest Cargo hold and slams the door behind him.  He leans his back against the door and sighs.  He is no longer shaken (vigor 4)
GM
GM, 153 posts
Kind and Benevolent
Mon 26 Aug 2013
at 17:31
  • msg #366

Re: The Game

In reply to James (msg # 365):

The Blue Vipers bite at your heels as the Fey flee (parting attack) but don't penetrate the boots of their victims.
Uthor son of Magnusson
player, 84 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 26 Aug 2013
at 17:33
  • msg #367

Re: The Game

Uthor keeps working on the reactor, but still can't seem to find the problem.

[Repair 3]
GM
GM, 154 posts
Kind and Benevolent
Mon 26 Aug 2013
at 17:45
  • msg #368

Re: The Game

In reply to Uthor son of Magnusson (msg # 367):


Pump Room

The Nettlesnake swarm follows Alveris, biting at his heels (8 damage, will be Shaken if not soaked).  Of the 3 blue vipers remaining, one stays Shaken, and all 3 slither after Alveris.

The Great Old Boa joins the pursuit...it's wounded jaw slavering for some Fey meat.

A Spitting Viper sprays at Alveris but misses.

Reactor

A flashing display catches your eye.  Apparently, something you or someone else has done has upset the relative balance of the reactor.

The heat gauge is beginning to rise.

Most likely, the reactor will go critical and explode soon (hard to tell but likely a few minutes).

As a last resort, you can delay the explosion by pulling seawater into the reactor chamber to cool it.  Naturally, if you do this you will likely drown.

Engine Room

The snakes pool together to attack Conrad.  The Boas are too slow (0 and 2), but the Rhino Snakes fare better (Attack: 10 and 17, Damage 9 and 6.  That will be Shaken and Wound and then another Wound if not soaked).

A Spitting Viper shoots for Conrad's eyes but misses.

Port Cargo

The hold is full of empty barrels and discarded lids.  James, leaning against a closed hatch and breathing heavily, notices two Rhino Snakes rising from a barrel in the far corner of the hold...
This message was last edited by the GM at 17:46, Mon 26 Aug 2013.
Conrad son of Leif
player, 132 posts
Naval Officer
Well-meaning Lunkhead
Mon 26 Aug 2013
at 17:59
  • msg #369

Re: The Game

In reply to GM (msg # 368):

Conrad expertly deflects the advances at both boas, but gasps in pain as the jagged horn of each rhinoceros snake hits home.

[Benny #1 (Soak): 5]
[Spirit (Recover Shaken): 10]

He lets out a savage yell, eyes glazing with rage and fingertips whitening over the hilt of his axe.

[Wild Sweep Attack: 8]

The frenzied attack catches all four snakes square in the center of mass.

[AOE Damage: 10]

Though the overdrive and engine are still recharging, the axe's blade is still plenty sharp - a fact driven home in no uncertain terms as the four snakes collapse into a heap of guts and gore.

Conrad pants, sucking up oxygen before glancing up to take assess the situation.

"Fey?  FEY?!  I'm coming!"
This message was last edited by the player at 18:10, Mon 26 Aug 2013.
Alveris Alderis
player, 98 posts
Tantric Troubadour
Notary Public
Mon 26 Aug 2013
at 19:12
  • msg #370

Re: The Game

In reply to Conrad son of Leif (msg # 369):

RARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGHHHHH!

Alveris lets out a primal roar (Benny Soak #3: 16), shaking off the bite of nettlesnakes.

JAMIE YOU PUSSY GET BACK OUT HERE!

Seeing the giant Boa coming at him, and realizing the tiny terrors at his feet are about to be the least of his worries, Alveris heaves a knife with all his might (wild attack) at the surging Boa. Alveris's aim is true, and the knife penetrates deep in the Boa's throat (Throwing 8).

(OOC) So, here's where this goes off the rails. My understanding is throwing is against a flat 4/8/12, and not parry. If this is the case, I hit with a raise, and he's potentially shaken. I also do an additional d6 damage. It's also unclear to me if using a wild attack (for bonus damage) would impart to me additional damage on the raise damage die as well. So here's how it shakes out:

If just a normal hit: 6 damage(2d4+2 for WA)
If hit with raise: 9 Damage (2d4+2 for WA, 1d6 for raise)
If raise also benefits from WA: 11 Damage (2d4+2, 1d6+2)(OOC)


Blood spews from the Boa's throat as the dagger buries itself in what Alveris can only hope is the snake's jugular. He's not super sure how snake physics works, I mean, think about some of the stuff they fit in their mouths, but it's certainly spewing blood like it hit somewhere critical..

Sensing his impending doom, Alveris leaps up from the encroaching snakes, his last knife buried in his belt, and ascends the ladder into the room above.

"Ladders, reptile's only weakness. Well that and stairs. Really any non ramp based incline. Way to not have feet snakes."
GM
GM, 157 posts
Kind and Benevolent
Mon 26 Aug 2013
at 19:35
  • msg #371

Re: The Game

In reply to Conrad son of Leif (msg # 369):

Next round:

Alveris - 6 of diamonds - 4th
Conrad - Jack of spades - 3rd
James - 3 of diamonds - 5th
Great Old Boa - 2 of hearts - last
Snakes - Ace of clubs - 1st
Uthor - king of clubs - 2nd


In the Pump Room, the Nettlesnakes continue to bite but don't accomplish much (damage 4).

Two Blue Vipers snap and hiss at Alveris' feet but the Fey dances (dramatically) away.

The final blue Viper hisses at the door James vanished through.

The spitting Vipers spray poison but don't hit jack shit (1 and 2).

In the cargo hold, the Rhino snake slams its armored head into a pipe, but misses James.
Uthor son of Magnusson
player, 87 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 26 Aug 2013
at 19:56
  • msg #372

Re: The Game

Uthor goes to turn a valve, forgetting the age-old adage, "Lefty loosey, righty tighty."  Dials go wild.  The reactor has maybe thirty seconds until it goes critical.  Uthor will have to do something drastic in the next couple of rounds.

[Repair CRIT 1]
[Knowledge (Engineering) 5: How long the reactor has.]
This message was lightly edited by the player at 20:11, Mon 26 Aug 2013.
Conrad son of Leif
player, 134 posts
Naval Officer
Well-meaning Lunkhead
Mon 26 Aug 2013
at 20:10
  • msg #373

Re: The Game

In reply to GM (msg # 371):

Conrad works his way past the pipes, when he notices the spitters splattering their venom uselessly against the bulkhead.

"I may have been wrong when I said the snakes weren't sabotage."

His axe has started humming weakly again, but it's still not ready to be kicked into gear.  Even still, he takes aim at the nearest spitter.

[Fighting: 12 - 2 for moving = 10]
[Damage: 10]

The axe cleanly lops off the reptile's head, and Conrad readies a blow for the second.

"Where IS everyone?!"
This message was last edited by the player at 20:13, Mon 26 Aug 2013.
James
player, 84 posts
AKA Rhaveen Blackwood
Tue 27 Aug 2013
at 01:32
  • msg #374

Re: The Game

In reply to Conrad son of Leif (msg # 373):

James grabs the lid of a barrel opens up the door and uses the lid off of one of the barrels to distract the rhinoceros snake (5 vs 3) and tries to sneak out of the room but fails miserably (2 vs 4). He seals the door behind him.

Two more in there!  He yells
GM
GM, 159 posts
Kind and Benevolent
Tue 27 Aug 2013
at 11:31
  • msg #375

Re: The Game

In reply to James (msg # 374):

The Great Old Boa shakes off the Shaken (shake-a shake-a?) and roars angrily at the meal it has lost up the ladder.

Instead, it directs its rage at the Gnome killing all of its friends.

It wraps its enormous body around the pipe pillar.  Steam hisses and electricity craclkes as it tightens its coils around god knows what pipes and wires.  It snaps angrily at Conrad but cannot connect (Fighting 2).

It's tail lashes out as well but the Gnome deftly sidesteps that as well (Fighting 3).

Next Round:

Alveris - Queen of diamonds - 2nd
Conrad - 9 of clubs - 3rd
James - King of Spades  - 1st
Snakes - 10 of diamonds - 4th
Uthor - 3 of hearts - last

There is a Rhino snake in the caro hold.

Uthor is about to burn up and die in the Reactor room.

Conrad is fighting the Great Old Boa in Engineering.

Alveris is hiding in a darkened room above Engineering.

There are 3 vipers and a Nettlesnake swarm in the Pump room with James.
This message was last edited by the GM at 13:17, Tue 27 Aug 2013.
Uthor son of Magnusson
player, 89 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 27 Aug 2013
at 16:06
  • msg #376

Re: The Game

[OOC]Since my actions won't directly affect others, I'll go ahead and post.[/OOC]

Uthor sees that the reactor will blow at any moment.  He braces himself, back to the wall, between two pylons and quickly checks the self-contained air supply in the HAZMAT suit.  With everything in order, he pulls the big, angry lever marked "EMERGENCY!"

Seawater rushes into the chamber, filling the reactor pipes and causing the dials to wobble, then fall silent.  The ship isn't going to explode, but it's not going anywhere else either.
James
player, 86 posts
AKA Rhaveen Blackwood
Tue 27 Aug 2013
at 16:56
  • msg #377

Re: The Game

In reply to Uthor son of Magnusson (msg # 376):

James stabs at the viper that is awaiting him outside of the cargo hold and misses (3-2=1 vs 4 parry 6-2 for distracted.

He curses in goblin... a fine language to curse in and runs towards the maintnence ladder across from the reactor room.
Alveris Alderis
player, 104 posts
Tantric Troubadour
Notary Public
Tue 27 Aug 2013
at 22:07
  • msg #378

Re: The Game

In reply to James (msg # 377):

Having deftly escaped all semblance of danger by confusing both friend and foe alike as to his whereabouts and ability to place himself there, Alveris smiles smugly and thinks to himself "There's no teaching survival instincts. ..or curing Herpes. Thanks for the fake hope Valtrex".

Satisfied the reptilian denizens below are distracted by the probably delicious and pretty poisoned Conrad, Alveris slides back down the ladder and sees the giant boa locked in combat with Conrad.

"I am the Tantric Troubadour, and I have slain many a snake greater than you! You've probably never even been to Mardi Gras!"

Alveris draws and throws a dagger, striking the boa right in its snake hole (Hit with Raise, Damage 11).

"WOOOOO! DID YOU SEE THAT CONNIE!?! RIGHT IN THE SNAKE HOLE!"
GM
GM, 161 posts
Kind and Benevolent
Tue 27 Aug 2013
at 23:14
  • msg #379

Re: The Game

In reply to Alveris Alderis (msg # 378):

The Great Old Boa is Shaken.
Conrad son of Leif
player, 136 posts
Naval Officer
Well-meaning Lunkhead
Wed 28 Aug 2013
at 03:48
  • msg #380

Re: The Game

In reply to GM (msg # 379):

"Which is the 'snake hole'?" Conrad mutters, perplexed. "I'll just make a new one."

Conrad swings his axe with reckless force, aiming at the snake's dazed-but-still-living form.

[Wild Attack: 9]
[Damage: 12]


The blow connects once more at the jaw, threatening to dislocate it even further.

"And STAY down..."
This message was last edited by the player at 03:49, Wed 28 Aug 2013.
GM
GM, 163 posts
Kind and Benevolent
Wed 28 Aug 2013
at 12:31
  • msg #381

Re: The Game

In reply to Conrad son of Leif (msg # 380):

Engineering

A large chunk of the armor plating on the Great Old Boa separates from it's jaw and splatters against the wall... but that doesn't seem to slow it down much (Soak roll:10)

The Spitting Viper looses venom at Conrad but misses completely (Spitting: 3)

The Great Old Boa recovers from being Shaken and bites savagely at Conrad (Wild attack roll: 5).  It then lashes out with it's long tail, but the Gnome leaps over it like a jump rope (5 again).

Pump Room

The Nettlesnakes and vipers swarm all over James.  Addled as he is, the vipers are all able to land bites on his legs (Fighting: 9, 10 and 6) for damage of (5, 8, 11 = nothing, Shaken, 1 wound) (please make 3 vigor rolls).

The Nettlesnakes join in on the fun (7 damage, another wound or Shaken depending on soak for James).

Reactor

Chilling seawater as well as a few small fish and shrimp (note, that's "entrainment", not "entrapment") rush into the Reactor chamber with a roar.  Before he knows it, Uthor is up to his waist in frothy green ocean.
GM
GM, 164 posts
Kind and Benevolent
Wed 28 Aug 2013
at 12:34
  • msg #382

Re: The Game

In reply to GM (msg # 381):

Next round:

Alveris - 4 of hearts - last
Conrad - Queen of spades - 1st
James - 7 of diamonds - 4th
Snakes - 9 of hearts - 3rd
Uthor - jack of hearts - 2nd

Conrad is locked in combat with the Great Old Boa in the Engine room, Alveris is nearby with knives.  There is a Spitting Viper in the pipe pillar.

Uthor is about to drown in the Reactor.

James is beset by 3 vipers and a Nettlesnake swarm in the Pump room.
James
player, 89 posts
AKA Rhaveen Blackwood
Wed 28 Aug 2013
at 13:20
  • msg #383

Re: The Game

In reply to GM (msg # 382):

James Screams in frustration as the snakes bite into his legs

ONCE I GET ABOVE GROUND IM BUYING NEW BOOTS!!!!  Connie, Alveris, I need one of you to get my ass out of this mess if you want any healing after this is over!

The snakes poison has no effect on his fey blood (vigor: 7,4,5)

He shakes off the viper that bit him (Soak roll: 4)

The nettlesnakes swarm around his feet start taking small chunks out of him.

He looks around panicked trying to figure out what to do next.
This message was last edited by the player at 13:22, Wed 28 Aug 2013.
Conrad son of Leif
player, 137 posts
Naval Officer
Well-meaning Lunkhead
Wed 28 Aug 2013
at 14:18
  • msg #384

Re: The Game

In reply to James (msg # 383):

"It would be easier to protect you if you'd stop fleeing in sheer terror like a lass who locked eyes with a meat golem," Conrad retorts, narrowing his eyes with frustration.  "Rambling stories aside, at least your fellow fey is worth his weight in a fight."

"Did you spend your childhood whining for daddy to wield the military might you so despise to solve all of your problems, too, or is that specially reserved for me?"

He turns his attention to the matter at hand, tightening his grip on his axe.  Its power source continues to alternately purr and sputter like choking weed whacker, but Conrad pays this no heed.

[Fighting: 8]
[Damage: 9]

The clockwork axe once again catches the giant serpent square in the fleshy bits, causing the bleeding to intensify.

"Die, blast you.  I have an ungrateful medic to save."
This message was last edited by the player at 14:21, Wed 28 Aug 2013.
Uthor son of Magnusson
player, 91 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 28 Aug 2013
at 14:22
  • msg #385

Re: The Game

Uthor waits for the pressure to equalize in the reactor room, then calmly shuts off the emergency flood lever.  He turns, grabbing his axe from his belt, and punches the door release.

Water rushes into the room with Conrad and the snakes.
James
player, 90 posts
AKA Rhaveen Blackwood
Wed 28 Aug 2013
at 14:48
  • msg #386

Re: The Game

In reply to Uthor son of Magnusson (msg # 385):

Connie, meat golems are weird and terrifying.  I'd run from one too.  We already established I'm no damn good in a fight.  Though you know if it wasn't for me poor Lolo in the reactor room
He pauses as the water rushes over his boots.

Would be poisoned to death by these blue snakes!  So take your pick!
GM
GM, 165 posts
Kind and Benevolent
Wed 28 Aug 2013
at 14:53
  • msg #387

Re: The Game

In reply to James (msg # 386):

In reply to Uthor son of Magnusson (msg # 385):

The Great Old Boa recovers from being Shaken, but cannot act.  You suspect it's getting a little tired...

Venom from the Spitting Viper splatters on Conrad's armor.

The Nettlesnakes begin swarming up James' legs and biting him in more... vital areas (Damage 12, this will be Shaken and 1 wound unless soaked)

The Vipers redouble their attempts to join the fun and two land bites (Fighting 5, 5, 4) (damage 10, 11 which is another wound from each unless that original shaken/wound is soaked) damn!

Uthor yanks on the flood lever, but it's locked in the 'open' position.  Once the water equalizes, he opens the door into the Engineering Room.  Water surges, bringing him along with it (Uthor, STR or AGI roll to remain standing, same for Conrad and Alveris).

The door to the reactor room shuts automatically.
James
player, 92 posts
AKA Rhaveen Blackwood
Wed 28 Aug 2013
at 15:13
  • msg #388

Re: The Game

In reply to GM (msg # 387):

James soaks the damage (soak roll 9) and continues to shake off the venom from the blue snakes (vigor 4,4) he is unable to act but moves as close to conrad/the ladder as he can get.
Conrad son of Leif
player, 138 posts
Naval Officer
Well-meaning Lunkhead
Wed 28 Aug 2013
at 15:14
  • msg #389

Re: The Game

In reply to GM (msg # 387):

The blast of water catches Conrad by surprise, but he manages to stand fast against the tide of irradiated liquid sweeping across his lower body.

[Strength: 8]

He spares a glance over his shoulder, searching for Uthor.

"The blazes did you DO?"

Conrad notices how badly James is stumbling around for what appears to be the first time.

"Uthor, my shield should be floating around here somewhere.  See if you can smash that swarm of snakes with it.  Alveris, once more to the snake hole should do the trick on big Bertha here.  I'll try to do something about these blue fiends before they dissolve your kinsman..."
This message was last edited by the player at 15:20, Wed 28 Aug 2013.
Uthor son of Magnusson
player, 92 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 28 Aug 2013
at 15:17
  • msg #390

Re: The Game

Uthor plants his feet as the water rushes around him, axe in hand, looking terrifyingly badass for a gnome.

Things in the reactor didn't go as planned, c'mmander.

Good news: We're not going to explode.

Bad news: This ship's not going anywhere.


He turns his gaze to the reeling boa, ready for a fight.
Conrad son of Leif
player, 139 posts
Naval Officer
Well-meaning Lunkhead
Wed 28 Aug 2013
at 15:19
  • msg #391

Re: The Game

In reply to Uthor son of Magnusson (msg # 390):

Conrad nods at Uthor's report, looking disappointed but satisfied.

"Not blowing up is better than I was expecting.  Good work."
Alveris Alderis
player, 106 posts
Tantric Troubadour
Notary Public
Wed 28 Aug 2013
at 23:10
  • msg #392

Re: The Game

In reply to Conrad son of Leif (msg # 389):

[Agility Roll: 7]


Please- it's going to take more than a little water to make Alveris Alderis lose his grip. When I was a young Fey Boy Scout, I was the only one in our troop to earn the merit badge "Gushing Mary".


..

"What's Gushing Mary you ask? Gushing Mary was the only girl in our troop, and she had a certain dehydrating talent that made her a hit at parties and among the males of our group. Anyway, you learn how to hold onto something after a night with Gushing Mary, even when practicality and reason dictate otherwise".

"Right. Sorry. Snake Hole. Got it."

Alveris draws his last knife and flicks it toward the staggered Boa. Traveling with a divine purpose, the knife pierces through the Great Old Boa's skull and lodges firmly and deeply in his brain [Hit: 5, Damage: 11]

"The girls were using the last snake hole- I figured I'd make a new one. Variety is the spice of life Connie- well that and anal sex. You probably won't learn either in the military, and if you do, you won't like why."

GM
GM, 168 posts
Kind and Benevolent
Wed 28 Aug 2013
at 23:15
  • msg #393

Re: The Game

In reply to Alveris Alderis (msg # 392):

The Great Old Boa roars in pain (1 wound) tightening its coils around the pipe pillar, bursting several and badly damaging others.

Next round.

Alveris - Ace of spades - 1st
Conrad - 8 of clubs - 3rd
James - 2 of spades - last
Snakes - 5 of hearts - 4th
Uthor - King of diamonds - 2nd

Conrad is fighting the Great Old Boa (and a spitting viper) in the Engine room while Alveris and Uthor stand at distance.

James is being eaten by 3 vipers and a nettlesnake swarm in the Pump room.
Alveris Alderis
player, 107 posts
Tantric Troubadour
Notary Public
Wed 28 Aug 2013
at 23:59
  • msg #394

Re: The Game

In reply to GM (msg # 393):

"OH MY GOD JUST DIE"

Alveris drops from the ladder, and runs by the corpse of the decapitated snake still bearing the distinct mark of the girls, reclaiming his lost knife (Action 1).

"If I'd have known it was going to be this kind of party, I'd have stuck my boa in the mashed potatoes"

Alveris summons all three knives back to his person (Action 2)

"YOU THINK I'M DONE. THAT WAS PRECUM BOA! PRECUM!"

Alveris arches himself backward in what you'd swear was accentuated posture until he unleashes the apparent spring, shooting himself and the girl forward at the snake hole (Wild Attack, Action 3) but missing terribly.

[Throwing: 2]

"Fine. Well I guess just pout!"
This message was last edited by the GM at 00:01, Thu 29 Aug 2013.
Uthor son of Magnusson
player, 95 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 29 Aug 2013
at 03:15
  • msg #395

Re: The Game

Uthor sloshes through the water to the far side of the Great Old Boa and brings his axe down in a sidearm swing, aiming directly for the exposed jaw of the snake, where Conrad had knocked away some armor plating.  It connects, splattering blood back onto the HAZMAT suit and sending the constrictor reeling.

[Fighting: Wild Attack, Called Shot 7]

[Damage 9 vs. Toughness 7] = Wound #2

[OOC]I messed up the math slightly in the dice roller, so here's the explanation:

1d6 Fighting + 1d6 Wild Die + 2 (Wild Attack) - 2 (Called Shot to Unarmored Part) + 1 (Gang-Up) + 1 (Size)

I forgot to click to explode dice and note each die separately, but I ended up with 6 after modifiers.  I forgot the size modifier, so we end up with a grand total of 7.  Enough to hit, no raise.[/OOC]
Conrad son of Leif
player, 142 posts
Naval Officer
Well-meaning Lunkhead
Thu 29 Aug 2013
at 03:39
  • msg #396

Re: The Game

In reply to Uthor son of Magnusson (msg # 395):

Conrad swings his axe at the reeling serpent wildly.

[Fighting: (4 + 2 wild + 1 gangup + 1 size) = 8]
[Damage: 11]

The blade bites deeply into coils of muscle slickened by blood and seawater, nearly severing the beast into two neat halves.

Conrad grins with the savage light of victory.

"Like I said before: stay. down."
GM
GM, 169 posts
Kind and Benevolent
Thu 29 Aug 2013
at 13:08
  • msg #397

Re: The Game

In reply to Conrad son of Leif (msg # 396):

The Great Old Boa writhes and roils, spraying thick black blood, engine grease and water everywhere.  It's head slams into the deck and it's coils gradually loosen from the pipes... it lays still...

The Spitting Viper, still in a mad frenzy, spews venom all over the deck (Spitting 3).

The Blue Vipers press on their attack against poor James (Fighting 19, 12 and 4), (damage 9, 12 and 3 vigor checks).

The Nettlesnakes seem to be losing interest as fast as the Fey is losing the race to keep a good blood/venom ratio (Damage 4: no effect).
James
player, 97 posts
AKA Rhaveen Blackwood
Thu 29 Aug 2013
at 14:54
  • msg #398

Re: The Game

In reply to GM (msg # 397):

Its not the poison the fey is succumbing to as his considerable life force shines through the snake bites (vigor 5,5) it is however the snakes taking holes out of his leg (Soak roll 7, now out of bennies) as the second snake bites into his leg causing another grievous wound.  He shakes off the shock of the bites and continues slogging towards his party members (move as close as I can get to them).

Get... these.... god.... damn... snakes....  off.... of... me.

You can tell he is close to passing out.
GM
GM, 170 posts
Kind and Benevolent
Thu 29 Aug 2013
at 15:23
  • msg #399

Re: The Game

In reply to James (msg # 398):

The vipers and Nettlesnakes continue to nip at James' heels as he flees into the Engine Room.

Next Round:
Alveris - 10 of clubs - 2nd
Conrad - 7 of clubs - 4th
James - 2 if diamonds -last
Snakes  - 9 of diamonds - 3rd
Uthor - Ace of spades - 1st

The sump pumps have drained the water Uthor let into the Engine Room.

James is now beside the pillar between the Engine room and Pump room... trailing 3 Vipers and a swarm of Nettlesnakes.

Conrad and Uthor stand in the Engine room over the broken body of the dying Great Old Boa as it's life bleeds out.

Alveris is standing behind.

There is a Spitting Viper hiding in the pipe pillar.

The pipe pillar is leaking steam and fluids.
Uthor son of Magnusson
player, 96 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 29 Aug 2013
at 18:07
  • msg #400

Re: The Game

Uthor drops his axe and dashes to the dropped and waterlogged table.  He hoists it up and prepares to deal with the swarm next round.
Alveris Alderis
player, 108 posts
Tantric Troubadour
Notary Public
Thu 29 Aug 2013
at 19:12
  • msg #401

Re: The Game

In reply to Uthor son of Magnusson (msg # 400):

Alveris rounds the pillar, hurling a dagger at one of the vipers menacing Jamie

[Damage: 4]

"Boom!"
GM
GM, 171 posts
Kind and Benevolent
Fri 30 Aug 2013
at 12:05
  • msg #402

Re: The Game

In reply to Alveris Alderis (msg # 401):

The spitting viper in the pillar, apparently having some sort of odd vendetta, spits at Conrad and again misses.  Silently, it rethinks the choices it has made in life.

One of the blue vipers (the one Alveris startled with his dagger), slinks over to bite him in the calf but is too slow (Fighting 3+2)

The other two, hot on James' heels, continue to kill him (Fighting 7, 6: damage 1, 2 and 2 more vigor rolls each being -2 for your wounds)

The Nettlesnake swarm roils across the floor to encompass the fancy boots of Alveris as well as James (damage 3: no effect on your pretty shoes).
James
player, 98 posts
AKA Rhaveen Blackwood
Fri 30 Aug 2013
at 12:27
  • msg #403

Re: The Game

In reply to GM (msg # 402):

James finally succumbs to the invading poisons in a last ditch effort to extricate himself from the snakes he uses the barrel lid that he got fromt he cargo hold as a broom and sweeps it across the floor brushing all of the snakes out of his path (smarts trick 9).  All of the snakes are brushed away from him and Alveris and are shaken.

James proceeds to run behind conrad.
Conrad son of Leif
player, 144 posts
Naval Officer
Well-meaning Lunkhead
Fri 30 Aug 2013
at 13:16
  • msg #404

Re: The Game

In reply to James (msg # 403):

Conrad glares at the spitter, who shrinks away bashfully while contemplating the odd direction his life has taken.

"I'll deal with you in a moment," he growls, turning his attention to the azure vipers that seem fixated on devouring his feyic companions.

He takes a step forward, positioning himself such than neither blue viper can reach James without passing his reach, then swings his axe in a savage arc.

[Wild Sweep Attack vs two vipers: 7]
[Damage: 16]

The keen edge buries itself mercilessly into the coils of his victims, chewing through scale and sinew like, well, like a power axe through flesh.

He glances over at Alveris, who looms over the lone viper in his midst, then over at Uthor, whose unwieldy weapon is casting a wavering shadow over the nettleswarm snakes.  Deeming both situations well in hand, he turns back toward the spitter and grins.

"Now then... where were we?"
This message was last edited by the player at 13:22, Fri 30 Aug 2013.
GM
GM, 172 posts
Kind and Benevolent
Fri 30 Aug 2013
at 13:51
  • msg #405

Re: The Game

In reply to Conrad son of Leif (msg # 404):

Next Round:

Alveris - 5 of clubs - 4th
Conrad - Joker (1st, +2 to action and damage)
James - 5 of spades - 3rd
Snakes - 8 of spades - 2nd
Uthor - 4 of spades - last

There is a Spitting Viper in the pipes.

There is one Blue Viper attacking Alveris.

There is a nettlesnake swarm around James' and Alveris' legs.

A Rhino snake (from the cargo hold) has found it's way through the pipes and is near the door to the cargo hold.
Conrad son of Leif
player, 146 posts
Naval Officer
Well-meaning Lunkhead
Fri 30 Aug 2013
at 14:02
  • msg #406

Re: The Game

In reply to GM (msg # 405):

Having decided the spitter's repentant countenance was insincere, Conrad decides to lighten the load on its shoulders (or whatever passes for them on a snake) by lopping off its head.

[Fighting: 7]
[Damage: 16]


He pivots on his heel rapidly, allowing the momentum from his swing to whisk him over toward the remaining viper before the spitter's head has even touched the ground.  This target, too, feels the bite of his axe and dissolves in a pool of blood, which splatters all over Alveris's boots.

[Fighting: 6]
[Damage: 11]


"I don't know about the rest of you, but I'm starting to feel quite a bit more experienced than when I first boarded this vessel."

He blinks, as if his words took him by surprise.  Shaking his head to clear his thoughts, Conrad turns to the others.

"Great work so far.  Let's mop up the rest."
This message was last edited by the player at 14:06, Fri 30 Aug 2013.
GM
GM, 173 posts
Kind and Benevolent
Fri 30 Aug 2013
at 14:07
  • msg #407

Re: The Game

In reply to Conrad son of Leif (msg # 406):

The NEttlesnakes hiss and bite and clambor around the feet of Alveris, James and Conrad.  Apparently, something has them REALLY riled (damage: 19).

The Rhino snake swoops in toward Uthor, but misses and bangs into a pipe instead (Fighting 2).
Conrad son of Leif
player, 147 posts
Naval Officer
Well-meaning Lunkhead
Fri 30 Aug 2013
at 14:21
  • msg #408

Re: The Game

In reply to GM (msg # 407):

The ravenous nettlesnakes surge all over Conrad, who - basking in the thrill of victory - is taken completely by surprise.

"What the hAAAARRGH!"

[Soak: 3]
[Conrad is Shaken and takes 3 Wounds]

He staggers, blood dripping from dozens upon dozens of tiny bites and gashes in his boots and pants, and the first hint of fear flashes behind his eyes.  This is quickly replaced with rage, though there is little the injured gnome can do for the moment.

Conrad frantically looks for the others, some of whom had also disappeared beneath the reptilian tide.

If they do not resurface, he thinks grimly, I am prepared to make my final stand for the Empire.

He attempts to adopt a more defensive position, but succeeds only in nearly dropping his clockwork weapon.

That is, if my body still obeys me.
This message was last edited by the player at 14:26, Fri 30 Aug 2013.
Uthor son of Magnusson
player, 97 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 30 Aug 2013
at 14:57
  • msg #409

Re: The Game

Uthor dashes toward the swarm, flinging the table onto the snakes and jumping onto it with all his weight.

Wild Attack 6

Blood oozes around the edges as the swarming snakes wriggle and die.

13 Damage.
Alveris Alderis
player, 110 posts
Tantric Troubadour
Notary Public
Mon 2 Sep 2013
at 21:39
  • msg #410

Re: The Game

In reply to Uthor son of Magnusson (msg # 409):

A haggard Alveris falls to one knee, appearing ready to finally succumb to the sweet embrace of the nettlesnake's posion.

[3 Wounds]

[Vigor: 8]

"It's going to take more than a few nips at my leg to take me down. But not much more. I'm literally on death's door. Seriously. Stop being dicks nettlesnakes."
GM
GM, 178 posts
Kind and Benevolent
Tue 3 Sep 2013
at 12:01
  • msg #411

Re: The Game

In reply to Alveris Alderis (msg # 410):

In reply to Alveris Alderis (msg # 410):

Between the Gnomes, the final Rhino snake is subdued (hacked into bloody bits).

James lies on the ground covered in angry purple welts.  Blood is seeping out of the multiple wounds to his legs (barely conscious but bleeding out.  Will die soon if not helped based on further Vigor rolls.  Can talk but cannot move or take actions).

Alveris stands proudly beside the fallen snakes (though leaning heavily on the wall.  3 wounds, Shaken and left leg temporarily not working -1 pace).

Conrad is covered in blood and countless gobs of poison.  He too has several gaping wounds but is in less critical condition (3 wounds).

Only Uthor stands more or less undamaged (everyone else is REALLY in need of medical attention).

The dials show that the reactor is well under critical temperature... but it is still rising.
Uthor son of Magnusson
player, 98 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 3 Sep 2013
at 14:31
  • msg #412

Re: The Game

C'mmander and fey, can you walk?  Good.  I think we're done here.  You get back to the bell.  I'll grab the other fey, and meet you there.  Sure hope someone's on the other end of the line.

Uthor grabs the axe, slips it into his belt, clips in the flashlight, and hoists James in a fireman's carry.

[Strength 10]

He slowly starts toward the diving bell.

[OOC]I didn't check the roll separately or explode dice thing, but mathematically an 11 can only be a 5 and a 6.  I rolled another d6 and got 4, meaning my total is 10.[/OOC]
This message was last edited by the player at 14:36, Tue 03 Sept 2013.
James
player, 105 posts
AKA Rhaveen Blackwood
Tue 3 Sep 2013
at 19:50
  • msg #413

Re: The Game

In reply to Uthor son of Magnusson (msg # 412):

James says while being draped over the gnome's shoulders

I knew we should have blown up this submarine when I first laid eyes on it.

He then lapses into fitful unconsciousness
Conrad son of Leif
player, 153 posts
Naval Officer
Well-meaning Lunkhead
Wed 4 Sep 2013
at 02:50
  • msg #414

Re: The Game

In reply to James (msg # 413):

Conrad nods, resheathing his axe with a distinctive click-whrrl and hauling himself painfully up the ladder to the code room.

"I agree.  The reactor's waterlogged, the pipes are crawling with serpents, the fey are grievously wounded - though mercifully silent - and I'm feeling more than a little battered about myself.  We can hail the Spring from the diving bell and ask for further orders."

He perks up, remembering something.

"The mission's not a total loss, though.  You still have those maps you salvaged and store in sealed tubes, right?  The Captain will want to see that, at least."
This message was last edited by the player at 02:51, Wed 04 Sept 2013.
Alveris Alderis
player, 111 posts
Tantric Troubadour
Notary Public
Wed 4 Sep 2013
at 10:50
  • msg #415

Re: The Game

Mercifully silent? I'll remember that the next time you're face deep in snake spit Mr. Sass!

Alveris hobbles slowly behind Conrad and Ultron, his typically lithe gate clearly forsaken in favor of what looks like heaving his legs back and forth in an effort to escape the doomed sub.
GM
GM, 179 posts
Kind and Benevolent
Wed 4 Sep 2013
at 12:53
  • msg #416

Re: The Game

In reply to Alveris Alderis (msg # 415):

You make your way slowly through the sub back toward the diving bell, meeting no resistance along the way.

From time to time, Conrad is forced to help Uthor with James' body, particularly in going up ladders.

At long last you are back in the dive room.  It takes all of you working together to haul James up into the bell.
James
player, 106 posts
AKA Rhaveen Blackwood
Wed 4 Sep 2013
at 13:11
  • msg #417

Re: The Game

In reply to GM (msg # 416):

James slouches over and drools on conrad when he sits in the bell.
Alveris Alderis
player, 112 posts
Tantric Troubadour
Notary Public
Wed 4 Sep 2013
at 16:21
  • msg #418

Re: The Game

As I recall from previous experience, the trip in this bell was seamless and executed without the least bit of peril. So let's keep the good vibes rolling.
Uthor son of Magnusson
player, 99 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 4 Sep 2013
at 19:31
  • msg #419

Re: The Game

Uthor climbs into the bell and tries to activate the communications equipment.

Red Spring, we have three injured, request removal.  Repeat: three injured, request removal.

While he awaits a response, he prepares the bell for separation from the Dark Reach.
GM
GM, 180 posts
Kind and Benevolent
Wed 4 Sep 2013
at 22:19
  • msg #420

Re: The Game

In reply to Uthor son of Magnusson (msg # 419):

"Aye, sir," comes the prompt reply.  "Retracting diving bell."

The bell shudders and pulls loose just as Uthor relemoves the winch and secures the hatch of the Dark Reach.

The bell pulls away and swings suddenly to one side, nearly sending James into the foaming water.  The ride then levels out and the bell ascends toward the Red Spring.
Alveris Alderis
player, 113 posts
Tantric Troubadour
Notary Public
Thu 5 Sep 2013
at 00:47
  • msg #421

Re: The Game

In reply to GM (msg # 420):

It just wouldn't be a trip without Jamie almost dying, am I right? It's like the grim reaper's got a hard on for you or something.

Hey Jamie, did you give death a handy or something?



(After a stoic moment of deliberate contemplation, with a tone of surprise) I could really go for a handy.

(To no one in particular as the bell continues its journey back to the relative safety of the Red Spring)

..Give me a handy.

(sensing a lack of enthusiasm to his request)

I should have known two gnomes and a fairy were unlikely to share the milk of human kindness (with a half hearted sigh) Underwater sucks.
This message was last edited by the player at 01:01, Thu 05 Sept 2013.
James
player, 107 posts
AKA Rhaveen Blackwood
Thu 5 Sep 2013
at 14:09
  • msg #422

Re: The Game

In reply to Alveris Alderis (msg # 421):

The bell lurches and James head falls limply into Alveris' lap.
Conrad son of Leif
player, 154 posts
Naval Officer
Well-meaning Lunkhead
Thu 5 Sep 2013
at 14:50
  • msg #423

Re: The Game

In reply to James (msg # 422):

Conrad arches an eyebrow at James.

"Hang tight.  We'll have Gnomish medics take a look at you shortly."

He sighs, taking stock of his own wounds for a moment.

"I hope whatever we found was worth it.  If we're sent back, I'm bringing a flamethrower."
This message was last edited by the player at 14:50, Thu 05 Sept 2013.
GM
GM, 182 posts
Kind and Benevolent
Thu 5 Sep 2013
at 16:47
  • msg #424

Re: The Game

In reply to Conrad son of Leif (msg # 423):

The porthole of the diving bell, previously dark, suddenly flashes bright as you are pulled up into the Red Spring.

The bell is set down on the deck so that you can climb down before it is lifted, still dripping seawater, into storage.

Gnomish sailors immediately take James and heft him down into the crew quarters, where there is a makeshift infirmary.  Alveris and Conrad are assisted.

On a clean bed, James is stripped of his weapons and armor so that the one medic onboard can tend to him.

The medic recruits the help of other Gnomes to administer aid to Alveris and Conrad.

A hatch opens and the Captain charges in.  Conrad stands as best he can and salutes, blood dripping from fingers.
Olek Longthrow
NPC, 20 posts
Submarine Captain
Thu 5 Sep 2013
at 16:48
  • msg #425

Re: The Game

In reply to GM (msg # 424):

At ease sailor!  Looks like you're all banged up a good deal.

He looks the party over and glowers.

I can wait for a full report later, but give it to me in a nutshell, what happened over there?
Conrad son of Leif
player, 156 posts
Naval Officer
Well-meaning Lunkhead
Thu 5 Sep 2013
at 17:07
  • msg #426

Re: The Game

In reply to Olek Longthrow (msg # 425):

Conrad nods in acknowledgement, wincing slightly as the change of positions shoots fresh arcs of pain through his nervous system.

"Briefly, Captain?  Traitors and snakes."

He pauses until Olek's expression makes it clear that such an explanation was perhaps too concise, then continues.

"Er, that is to say, Captain, that we saw only a fraction of the crew, all armed, all dead, probably from poison inflicted by the scores of serpents we found throughout the vessel.  One of the hatches was had the word 'traitor' smeared on it in blood.  No sign of the Captain or any of his command staff.  We found countless snakes in engineering, the engine room, the pipe room, and the cargo bays."

He shifts his position, trying to get more comfortable while searching his memory for more details.

"We didn't make it to the bridge before the reactor starting going critical and the fey succumbed to the snakes.  Uthor had to swamp the reactor itself; not sure what shape it's in now.  Power flickered on and off a lot -- maybe Gremlins, maybe the reactor?  Hard to tell.  But the Reach is still airtight and under emergency power."

Conrad glances at his allies for a moment before finishing up his report.

"We did recover some interesting materials from the code room, but there's a lot of the ship we weren't able to explore.  Willing and able to return with a proper platoon, on your orders."

With that, he turns to Uthor.

"Uthor here can tell you more about the reactor itself and whether we can get it running again any time soon, Captain.  He was the only one who got a good look at it."
This message was last edited by the player at 17:12, Thu 05 Sept 2013.
Uthor son of Magnusson
player, 100 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 5 Sep 2013
at 19:00
  • msg #427

Re: The Game

Uthor starts to strip off the HAZMAT suit.

Well, Cap'n, the reactor was more advanced than anything I've worked with yet.  It had an axe buried in one of the pipes, which makes me think someone was up to no good.  I tried to patch it up, but I had to flood it to keep it from exploding.  Even still, I think it melted down while we were coming up.  Should still be in one piece, but there's no way we can fix it.  Most of the innards are probably melted together.

We did find some maps, like the Commander said.  Maybe we should take a look at them.

James
player, 111 posts
AKA Rhaveen Blackwood
Thu 5 Sep 2013
at 20:07
  • msg #428

Re: The Game

In reply to Conrad son of Leif (msg # 426):

James groans and vomits on one of the gnomes attending to him.
GM
GM, 183 posts
Kind and Benevolent
Fri 6 Sep 2013
at 12:12
  • msg #429

Re: The Game

In reply to James (msg # 428):

Olek frowns and crosses his thick arms.

I was worried something like this would happen.

The Gnomish captain chews on his beard for a moment, thinking of what to say.

You have likely surmised that the Dark Reach had the exact same mission as we.  That it fell to traitors does not surprise me, given our current suspicions.  I would have liked to know more about these traitors and who they are.
Alveris Alderis
player, 114 posts
Tantric Troubadour
Notary Public
Fri 6 Sep 2013
at 12:43
  • msg #430

Re: The Game

In reply to GM (msg # 429):

"Oh Lord, you're going to ask us to go back to Snaketopia, aren't you?"
Conrad son of Leif
player, 157 posts
Naval Officer
Well-meaning Lunkhead
Fri 6 Sep 2013
at 13:17
  • msg #431

Re: The Game

In reply to Alveris Alderis (msg # 430):

"More information? Aye, Captain.  I'm curious myself, and would be pleased to take another squad down presently. Permission to requisition repeater ammunition, antivenom, extra harpoons, and a flamethrower from the armory?"

Conrad salutes, oblivious to the blood dripping from his arms and legs, and begins the collect his things before pausing.

"Er... current suspicions, sir?  What do you mean?  Begging the Captain's pardon, but if there are rumblings of a mutiny up here, perhaps I could best serve the Empire by helping you squelch that first -- in no uncertain terms."
This message was last edited by the player at 13:19, Fri 06 Sept 2013.
Olek Longthrow
NPC, 21 posts
Submarine Captain
Fri 6 Sep 2013
at 13:22
  • msg #432

Re: The Game

In reply to Conrad son of Leif (msg # 431):

In reply to Alveris Alderis (msg # 430):

A smile threatens to form at the corner of Olek's mouth, but his stern disapproval for the current situation forces it to sit down and keep its hands inside the car at all times.  He turns his attention first to Alveris.

As much as you may suspect it, Fey, I am not entirely motivated by my feelings toward you, nor some vague desire to see you in danger.  I have far more important things in mind.  Firstly, any information we can get about these traitors may... prove useful to us if ye catch my drift.  Second, there are certain items onboard the Dark Reach that I, as an officer of the Empire, cannot allow to fall into enemy hands.  Third, though this is merely supposition, it is likely, given what I know of the Dark Reach, that she is carrying more in the way of medical supplies than we are.

Olek gestures toward James.

And I don't doubt he may benefit from such.

Olek turns his attention to Conrad and Uthor.  Indeed, we may have our own concerns here in the Red Spring.  You were there, men, whereas I was not.  So what is your tactical analysis?  From where I'm sitting we have two choices.  One, send a team back to the Reach to collect any information we can and bring back her developmental weapons or Two, blow her to bits from here to prevent her capture.
This message was last edited by the player at 13:23, Fri 06 Sept 2013.
Conrad son of Leif
player, 158 posts
Naval Officer
Well-meaning Lunkhead
Fri 6 Sep 2013
at 13:57
  • msg #433

Re: The Game

In reply to Olek Longthrow (msg # 432):

Conrad's eyes light up at the mention of experimental weapons.

"As I said, I'm willing to head back down to the Grim Reach and collect what we can.  Is there anyone else on the crew you could spare to accompany us?  If not, considering the shape our companions and myself are in at the moment, it might be best to detonate the ship instead."

Conrad sighs, shaking his head.

"Especially if we can't get the reactor stable.  Destroying it, while perhaps necessary, would still be a damn shame."

He frowns slightly.

"I assume the fey's superiors would prefer we brave another sortie if it meant collecting better medical supplies, unless you feel they'll be satisfied with our standard-issue ointment, gauze, and beard conditioners."

Making up his mind, Conrad straightens to attention.

"Sir, if we're allowed that trip to the armory I mentioned and perhaps an extra crewman or two, I think another salvage attempt would be justified.  If we are too low on supplies or gnomepower to provide those things, we should blast the ship apart and continue with our primary mission."

"On your orders, of course.  Captain?"
Alveris Alderis
player, 115 posts
Tantric Troubadour
Notary Public
Fri 6 Sep 2013
at 14:07
  • msg #434

Re: The Game

Ultron, based on the state you left the reactor in, do you have any indication of how long we have before she goes critical? I'd hate to endanger ourselves and the crew of the Spring by remaining in proximity to what will for all intents and purposes be a full scale nuclear detonation.

I'm all for irrational confrontations with death, I'd just like to make sure before I sign back up that we actually have enough time to execute the mission and MAYBE escape with our lives. I can't speak for you, but I'm pretty attached to mine.


(to no one in particular)

Where are we on that scotch and brunette that I ordered? These wounds won't lick themselves.
Uthor son of Magnusson
player, 101 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 6 Sep 2013
at 14:21
  • msg #435

Re: The Game

I think it's already melted down, based on that flash we saw on the way up.  It's prob'ly still in one piece, but parts will be melted together and the whole sub will be glowin' brighter than a giant firefly.  I wouldn't go down there.
Conrad son of Leif
player, 159 posts
Naval Officer
Well-meaning Lunkhead
Fri 6 Sep 2013
at 14:31
  • msg #436

Re: The Game

In reply to Uthor son of Magnusson (msg # 435):

Conrad raises an eyebrow.

"The snakes wouldn't survive that, right?  But a gnome in a HAZMAT suit might..."
This message was last edited by the player at 14:31, Fri 06 Sept 2013.
Alveris Alderis
player, 116 posts
Tantric Troubadour
Notary Public
Fri 6 Sep 2013
at 14:58
  • msg #437

Re: The Game

In reply to Conrad son of Leif (msg # 436):

While we've already done a search of the ship for goblins, perhaps a search for snakes is in order? More to the point, there's probably some logical actions we can take to at least narrow our focus; Allow me to outline.

[Streetwise 7]
[Smarts 3]
[Persuasion 13]

1. Snakes are cold blooded, both in the reptilian sense and as a larger hierarchical metaphor for their general disposition, especially toward Jamie. Assuming the sub is equipped with thermal radar, and that we have internal scanners, one would think someone like Ultron could easily reconfigure the radar to scan for localized cold spots, or at least to discern between the body temperature of gnomes/Fey/goblins based on relative size and location. I mean, you are an engineer, right Ultron?

2. Assuming that Jamie and I here aren't the traitors, and I hope that's a given considering our current near death condition and the fact that we TOTALLY didn't betray Connie/Ultron and execute anybody, we should consider reviewing the crew list. Anyone you (toward Olek and Connie) haven't previously served with, or who was added to the crew of the Spring in immediate proximity to our launch should be considered suspect and perhaps lightly tortured into revealing their intents. If nothing else, we'll engender some real crew loyalty!

3. It's a known fact that the natural predator of all snakes is the majestic mongoose. Contingent on our proximity to a port of call, I do have some friends in the exotic animal wrangling business who may be able to acquire for us through strictly legitimate channels a gaggle (which is ABSOLUTELY the appropriate term) of mongeese. I would then suggest malnourishing and mistreating these mongi on the journey back to the Reach. At this point, we'd begin slowly transferring the flock of irritable mongos over to the reach. Allowing time for natural selection to take place, in 2-4 business days, we should have some well fed and docile mongeese, and hopefully, a lot of dead snakes. Because it's the Gnomish Empire, I'm only going to ask for a 5% cut as the middle man. It's usually 10, but we've had a near death experience together, and I take that bond seriously.

4. Where are we on that scotch and brunette? It's like you guys don't want me to heal.

Uthor son of Magnusson
player, 103 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 6 Sep 2013
at 15:36
  • msg #438

Re: The Game

That's up to the Cap'n.  If you think it's a good idea for me to go back, I can.

Uthor knows what happened to the reactor, as soon as the DM informs him.

[Knowledge (Engineering) 10]
Conrad son of Leif
player, 160 posts
Naval Officer
Well-meaning Lunkhead
Fri 6 Sep 2013
at 15:52
  • msg #439

Re: The Game

In reply to Uthor son of Magnusson (msg # 438):

"Aye, it's up to the Captain. With the right weapons, I'm sure I can secure the sub.  But if we're worried about traitors here on the Spring, that should probably be our top concern."

Conrad winces as a medic starts to treat his own wounds.

"Alveris might be onto something, but we don't have time to coordinate a tactical mongoose strike -- appropriate though it might be for this situation.  Instead, let's take a look at the Spring's duty charts and make sure everyone's been where they were supposed to be.  Especially those with access to the engine room, reactor, diving bell operation console, and PA override."

"If everything's shipshape, we can have the navigators exam the captured maps while I lead a second party down to the Reach.  If something's fishy, let's scuttle the Reach and tend to the traitors in our midst.
"

He jerks him thumb in James's direction and smirks.

"Though I do wonder if there will be political repercussions associated with blasting Prancibald Generalsson's medical supplies to the briny depths..."
This message was last edited by the player at 16:10, Fri 06 Sept 2013.
Alveris Alderis
player, 117 posts
Tantric Troubadour
Notary Public
Fri 6 Sep 2013
at 18:34
  • msg #440

Re: The Game

And while we're on it, weren't there some maps or something that you guys had and wanted Prancibald and I to look at earlier? I wasn't interested then because you wanted me to be, but all this cartography talk reminded me.

(pausing)

What? I'm mercurial.
Olek Longthrow
NPC, 22 posts
Submarine Captain
Sun 8 Sep 2013
at 23:47
  • msg #441

Re: The Game

In reply to Alveris Alderis (msg # 440):

From what you are all telling me, it may be that we have a Gnomish sub full of snakes, traitors and radiation.  Lt. Commander, are you and your team recommending we scuttle the Dark Reach?
Uthor son of Magnusson
player, 106 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 9 Sep 2013
at 00:56
  • msg #442

Re: The Game

Cap'n, we can probably send along a crew to salvage what's left of that reactor.  Besides, blowing up something like that at this range could be dangerous to our ship.  We don't know exactly how the fuel will react to an explosion, but I doubt it's good.

[Knowledge (Engineering) 11]
Conrad son of Leif
player, 166 posts
Naval Officer
Well-meaning Lunkhead
Mon 9 Sep 2013
at 02:44
  • msg #443

Re: The Game

In reply to Uthor son of Magnusson (msg # 442):

Conrad shakes his head slowly.

"I don't want to recommend scuttling her unless there's no other option.  A return trip would be suicidal without sufficient weapons and protective gear; do we have HAZMAT suits to spare?"

Conrad stands weakly to his feet, nodding with gratitude toward the medics who assisted him.

"Skilled as our doctors are, it will take time to heal properly.  I'm willing to go down there again immediately, of course, but we should be realistic.  What are the odds of us doing anything useful enough to commit the resources and time to the task?"

He turns to address Olek directly.

"Sir, a return trip would need to be a smash 'n' grab.  You know I'm the gnome for the job.  But, sir?  What would we be looking for?"
This message was last edited by the player at 11:21, Mon 09 Sept 2013.
Olek Longthrow
NPC, 23 posts
Submarine Captain
Mon 9 Sep 2013
at 12:24
  • msg #444

Re: The Game

In reply to Conrad son of Leif (msg # 443):

Olek's eyes narrow.

The Dark Reach was carrying new weapons, part of a suite of tools to be tested by our Black Ops teams.  My guess is they'll be forward on the bottom level.  Given what you've told me, I'm assuming there are no survivors but...on a more personal note, I should like to know the fate of the captain.
James
player, 119 posts
AKA Rhaveen Blackwood
Mon 9 Sep 2013
at 12:43
  • msg #445

Re: The Game

In reply to Olek Longthrow (msg # 444):

In the background you here James' weak voice

Water.  Please water

A gnome attendent grabs james a glass and holds it to his lips

Slowly sir  The gnome says pulling the glass away from his lips.

James grabs the glass and drinks a large gulp, pausing to retch a little he lifts himself onto one arm.  He says his voice cracking and parched but somehow beautiful

Connie, I'm pretty tore up.  If you guys are going back I'll wait up here for additional medical assistance but we have to hurry on that supplies.  It looks like all of us need some surgery to patch us all up.  If you want to go back I will stay up here and translate those maps.  I should have stayed up here doing that anyway while you were gone.  Also now that we know what is down there I think instead of risking further gnomish resources it would be a perfect opportunity to have our prisoner prove his allegience.  I hadly doubt that there is any more damage a lone goblin can do down there with a team of capable gnomes around him.

James leans back against his pillow gritting his teeth against the pain.

Why don't we have any pain killers on this ship?!
Conrad son of Leif
player, 167 posts
Naval Officer
Well-meaning Lunkhead
Mon 9 Sep 2013
at 12:46
  • msg #446

Re: The Game

In reply to Olek Longthrow (msg # 444):

Conrad nods at Olek, saluting crispy as his wounds allow.

"Aye, Captain, understood. Willin' to head back down, provided it's safe without a HAZMAT suit and I can borrow a few things from the armory."

He glances over at his companions, all of whom seem far less enthusiastic about the idea, eyes settling on James.

"Prisoners aren't slaves in the Empire, and I don't trust this one with the delicate work we'd need done down there.  Still... you aren't wrong about our battle-readiness at the moment.  And we do need those maps translated."

He frowns as a thought occurs to him.

"Er, you know, Captain, if the reactor isn't going to melt down any time soon, we could just mark the Reach's location on our maps and rig it with a prox charge to keep out any scavengers.  That way we can focus on the mission at hand, and on protecting you from any mutiny attempts.  It'll be easier to deal with the snakes if we can get a tugger out here to haul her away, and inspect her property back at port."

As an afterthought, he pulls one of the medics aside and speaks to them quietly.

"Have someone bring some wine up here when you're through, enough for each of the fey to have a bit.  They've had a rough day."
This message was last edited by the player at 12:48, Mon 09 Sept 2013.
James
player, 120 posts
AKA Rhaveen Blackwood
Mon 9 Sep 2013
at 13:17
  • msg #447

Re: The Game

In reply to Conrad son of Leif (msg # 446):

James chuckles from the bed

He's a goblin.  I'll be willing to bet you anything you like that he would jump at the opportunity to fight a bunch of snakes if it was offered to him.  Additionally I still don't think he is a stowaway given the nature of the roster on this ship.  Bring him to me and I'll make sure he doesn't smash up anything... too bad.

That is assuming we are still going back there. 


He beckons over a sailor

Bring me those maps that we found I'll start looking over them now.
This message was last edited by the player at 13:17, Mon 09 Sept 2013.
Uthor son of Magnusson
player, 107 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 9 Sep 2013
at 14:39
  • msg #448

Re: The Game

Cap'n, we don't want non-Imperial eyes on those weapons, most like.  Let me go down there with the L'tenant Commander and bring back what we need.

[OOC]This is contingent on the fact that it's safe to do so.  Uthor's made like four Knowledge (Engineering) checks with raises; he'd know one way or another.[/OOC]
Olek Longthrow
NPC, 24 posts
Submarine Captain
Mon 9 Sep 2013
at 15:29
  • msg #449

Re: The Game

In reply to Uthor son of Magnusson (msg # 448):

That's a good plan, Lt. Commander, but I can't leave those weapons onboard if there's a chance that traitors could still be around.  It is indeed a great loss if we must destroy the Dark Reach, but if we cannot retrieve the equipment, I see no other choice.

If you are able to lead a party, I can spare two sailors and whatever tools and weaponry you require.  We have enough HAZMAT suits for you all, but I wouldn't advise staying down there long.


[OOC: Given the dials, Uthor, you'd guess you have some time.  The reactor is flooded so it will just heat the seawater for a while.  The bigger issue will be radiation, which is harder to predict]
Conrad son of Leif
player, 170 posts
Naval Officer
Well-meaning Lunkhead
Mon 9 Sep 2013
at 20:54
  • msg #450

Re: The Game

In reply to Olek Longthrow (msg # 449):

"Aye, captain.  I'll take Uthor and two more down in the bell for another stab at recovering the equipment, medical supplies, and information.  If you don't mind, I have just the pair in mind."

He pushes the PA link.

"Ensigns Modi and Magni, report to the diving bell.  Come armed and ready to board a hostile vessel.  For completely unrelated reasons, drop by engineering and suit up in enclosed-atmospheric HAZMAT gear before heading to the bell."

Conrad nods, saluting once more.

"Those two have a bit of backbone in 'em, and should work out fine.  Uthor, ready to go?  Fey... stay safe up here.  We'll return soon."

Pending any countermanding orders, Conrad recharges his axe; collects a HAZMAT suit of his own, a second harpoon, and four repeater cartridges; and heads to the diving bell.
This message was last edited by the player at 20:59, Mon 09 Sept 2013.
Uthor son of Magnusson
player, 108 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 9 Sep 2013
at 21:43
  • msg #451

Re: The Game

Uthor pulls his HAZMAT boots back on, readies his axe and flashlight, and prepares to descend back to the Dark Reach.
Alveris Alderis
player, 120 posts
Tantric Troubadour
Notary Public
Tue 10 Sep 2013
at 00:19
  • msg #452

Re: The Game

So what you're saying, is that I'll be second in command while you're gone? I believe I would be the ranking officer under Captain Olek as Communication Officer in Connie's stead. I believe I have some ensigns to see to, and I expect to find the cuts of their gibs wanting.

Captain, may I have a copy of the crew list edited as I suggested in my previous diatribe? While your lack of response to my initial request suggests you are anti torture, I do believe there is still value add in ascertaining which members of the crew are trustworthy.

And if nothing else, it'll keep me safely preoccupied while Connie and Ultron retake the Reach.

I can't see any way in which I misuse this situation to my advantage, or somehow already have an ulterior plan which will have hilarious consequences for those involved not named Alveris. It's probably not even worth discussing outloud. Forget I even said it.

Said what?

Do we have any pasta? I am just DYING for some meatballs.

This message was last edited by the player at 00:31, Tue 10 Sept 2013.
Olek Longthrow
NPC, 25 posts
Submarine Captain
Tue 10 Sep 2013
at 11:38
  • msg #453

Re: The Game

In reply to Alveris Alderis (msg # 452):

Olek narrows his eyes at the Fey.

I'll see to it that you have a crew manifest, but I don't want you galavanting around my ship.

The lights in the Red Spring flicker.

For your own safety, naturally.  Wouldn't want anyGnome to have the duty of cleaning your blood off the decks if you get jumped by Gremlins.

He points a meaty finger at the Gnomish medic.  You will stay with the wounded, by which I mean our Fey guests.

Olek smiles broadly at Alveris.

You are free to roam about the ship and investigate.  However, I would like your word on one thing.

He addresses both Alveris and James now.  Both of you must promise to stay within view of the medic.
GM
GM, 191 posts
Kind and Benevolent
Tue 10 Sep 2013
at 11:40
  • msg #454

Re: The Game

In reply to Alveris Alderis (msg # 452):

Modi and Magni meet Uthor and Conrad in the dive room with HAZMAT suits and weapons ready.  You don your equipment in relative silence, trying not to worry about the flickering lights aboard the Red Spring.

"It's likely nothing, sir," Modi comments.

"Likely a crossed wire, it'll get sorted," adds Magni.

The four Gnomes climb into the diving bell and begin the descent to the Dark Reach.
James
player, 123 posts
AKA Rhaveen Blackwood
Tue 10 Sep 2013
at 12:27
  • msg #455

Re: The Game

In reply to Olek Longthrow (msg # 453):

I don't think I could leave the view of the medic, even if I wanted to James looks ruefully at his legs which have already bled through the bandages.

Speaking of gremlins and getting jumped I would like to officially petition for the release of the goblin prisoner.  In all honesty I would want him to be protecting myself in my battered state.  At least I know his motivations... money.  And I have the most on the ship; he knows that if I die his gravy train ends (persuasion 3)


Olek raises an eyebrow and James can tell that he is not buying this line.  He decides to try a different tactic

Additionally as we said before he is not only uninjured, and expendable but he may be the best hand-hand fighter on the ship.  We saw how difficult it was to subdue him when he was initially imprisoned, it took three of us several attempts to remove him from my neck (Persuasion 4)


James hand reflexively strokes his neck where an angry welt remains.  Olek's posture relaxes a bit and James thinks that maybe there is an opening here.  James looks over to Alveris for some support.

We will keep him here and he will not leave my sight nor your babysitter.... er medic's sight (persuasion 2)

James feeling the conversation slipping out of his control tries one last ditch method at diplomacy

Besides, he was on the ship at the command of General Aurvon Blackwood, the exact same reason I am on the ship.  If he is a stowaway and should be locked up then I should be as well.  We are on this ship for the exact same reason with the exact same credentials.  If anyone has the authority to put someone on this ship its my father, and therefore he is authorized to some limited portion of this mission. (Persuasion 5)

James looks at Olek who may be receptive to this line of communication.

/OOC Barring intervention from Alveris at this point James is done persuading.  If Olek does not accept this I have one more attempt before he leaves the room. I forgot to do the -2 for my wounds to these rolls so we need to down them by two/OOC
This message was last edited by the player at 14:49, Tue 10 Sept 2013.
Conrad son of Leif
player, 173 posts
Naval Officer
Well-meaning Lunkhead
Tue 10 Sep 2013
at 17:49
  • msg #457

Re: The Game

In reply to Uthor son of Magnusson (msg # 456):

Conrad settles comfortably into the diving bell and reloads both of his repeaters during the descent.  Once docked, he flicks on the PA system.

"Successfully docked, Spring.  Beginning expedition."

OOC: Pending any trouble, he and the others will disembark to the room with "traitors" scrawled onto the wall and go from there.
This message was last edited by the player at 17:52, Tue 10 Sept 2013.
GM
GM, 194 posts
Kind and Benevolent
Tue 10 Sep 2013
at 18:06
  • msg #458

Re: The Game

In reply to Conrad son of Leif (msg # 457):

The diving bell descends once more into the inky black of the deep ocean.  It spins slightly, giving you yet another view of the Dark Reach in the floodlight of your own sub.

With absolutely no incident, the bell is lowered to the upper hatch of the Dark Reach.  You open the airlock and climb down into the dive room.

It is as you left, it, but for an illuminated sign on one wall "Evacuation Recommended".

In the Red Spring

A gnome shows up to hand Alveris a thick mug filled with what looks like engine oil but tastes like brandy.

The lights flicker once more.
This message was last edited by the GM at 18:07, Tue 10 Sept 2013.
Olek Longthrow
NPC, 26 posts
Submarine Captain
Tue 10 Sep 2013
at 18:09
  • msg #459

Re: The Game

In reply to GM (msg # 458):

Your assistance in searching this ship for traitors and reviewing the maps would be appreciated.

He looks James and Alveris up and down.

I cannot have that greasy stowaway roaming my ship.  However, in the vein of inter-species collaboration, I will have him brought to your quarters and post a guard there so that he cannot leave.

With that, Olek storms off.

A sailor brings you the Crew Manifest, Ship's Log and the retrieved map.
Uthor son of Magnusson
player, 113 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 10 Sep 2013
at 18:29
  • msg #460

Re: The Game

C'mmander, we need to get the reactor stable first.  I don't think there's any fixing it, but we can keep it from melting.  Let's head to the reactor room.  I'll need everyone's help to make this work.

Uthor heads for the reactor room.

[OOC]Requesting Aid Another attempts from Conrad and the minions, if they have Repair.[/OOC]
Conrad son of Leif
player, 174 posts
Naval Officer
Well-meaning Lunkhead
Tue 10 Sep 2013
at 18:44
  • msg #461

Re: The Game

In reply to Uthor son of Magnusson (msg # 460):

Conrad and the others head to the reactor, slipping into the reactor room with Uthor.  He grabs a few wires, but fails to do much of anything useful.

[Repair (Assist): 1 (due to wounds)]

Modi and Magni fare better, assisting in far more intelligent ways than their wounded commander.

[Mook Repair (Assist): 5]

"There we go," Modi says.  "That should help you out a bit, sir."
This message was last edited by the player at 20:18, Tue 10 Sept 2013.
Uthor son of Magnusson
player, 114 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 10 Sep 2013
at 21:08
  • msg #462

Re: The Game

Uthor fails to do much of anything useful at first

[Repair 3]

but eventually gets the reactor stable, though not working at anywhere near full capacity .

[Repair 4]
This message was last edited by the player at 21:48, Tue 10 Sept 2013.
Conrad son of Leif
player, 175 posts
Naval Officer
Well-meaning Lunkhead
Tue 10 Sep 2013
at 22:02
  • msg #463

Re: The Game

In reply to Uthor son of Magnusson (msg # 462):

Conrad grins as the dials retreat to the safer side of the spectrum.

"Good work, Uthor.  How long does that give us?"

He grabs a repeater from his belt and motions toward the cargo hold that James entered earlier.

"The Captain said our target was toward the front of the ship, but we should at least take a look at what they were carrying.  There might be something useful.  Eyes out for snakes."

Modi and Magni arm themselves in a similar fashion, waiting for one of the higher-ranking officers to order them into action.
This message was last edited by the player at 22:02, Tue 10 Sept 2013.
Alveris Alderis
player, 121 posts
Tantric Troubadour
Notary Public
Tue 10 Sep 2013
at 23:15
  • msg #464

Re: The Game

In reply to Olek Longthrow (msg # 453):

Captain, as you know, the Fey have a long and storied tradition of being unable to break their word and oath.

So I give you my word, here and now, for all to hear and record- I promise to disappoint you at every turn and do just enough to redeem what little misplaced faith you put in me, likely obfuscating your instructions and will at almost every turn based solely on my own decidedly arbitrary whimsy.

And let's be honest, do I really need a bodyguard? My girls are covered in snake blood, and I've a vested interest in not dying as much as you might have one in not having to clean my blood off the deck. Full disclosure- if we truly get jumped and threatened by Gremlins, I just have to outrun Prancibald. Really, this whole conversation is more accurately directed at him, as it's highly unlikely I'll be in a scenario in which I am to be overtly pulped prior to sacrificing him first. I think by now, I've a demonstrable track record of practicality which you can safely not depend on.

Let's send Prancie to go read the boring maps, and I'll begin my critical review of the crew manifest and selective review of loyalty with the relevant personnel of interest. shall we?


[Persuasion 4]
Olek Longthrow
NPC, 27 posts
Submarine Captain
Wed 11 Sep 2013
at 12:21
  • msg #465

Re: The Game

In reply to Alveris Alderis (msg # 464):

Olek is seething below the surface.

Just stay with the medic Fey.  You might be able to outrun James, but you can't outrun me on my own ship.

He storms off.
GM
GM, 196 posts
Kind and Benevolent
Wed 11 Sep 2013
at 12:28
  • msg #466

Re: The Game

In reply to Olek Longthrow (msg # 465):

On the Dark Reach

"I doubt this reactor will ever work again, Sir, but we've disabled the fuel circulation and there's seawater in all the plumbing." Modi says.

"It'll go dark within an hour," Magni adds, "and we should be safe from radiation."

You file carefully into the Port cargo hold, weapons drawn.

There is a loud clang and the normal lighting is replaced with dull red.

"Emergency lighting, Sir," Modi says.  "Should last 'till the reactor goes down.  We'll likely lose various non-essential systems over the hour."

The cargo hold is a mess of boxes and tools, most of which were floating around randomly until you pumped the water out of this level.   There are a few large crates that are unopened, but all other containers appear to be open and empty.

There are a large number of unlabeled barrels with their lids strewn about.  Some of them smell very strongly of the perfume you've been noticing all along.
Alveris Alderis
player, 122 posts
Tantric Troubadour
Notary Public
Wed 11 Sep 2013
at 13:02
  • msg #467

Re: The Game

In reply to Olek Longthrow (msg # 465):

To James, in Fey:

"I"m either going to give him an aneurysm, or we're going to become friends. I can't tell, but I'm excited to find out. What do you say we go get Francis and cause a little mischief while the cats are away?"

To his medic:

"Escort, bring me to the wine casks and cheese, for I have a lust to sup and minimal patience to expend waiting to be sated"
Uthor son of Magnusson
player, 115 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Sep 2013
at 14:26
  • msg #468

Re: The Game

Looks like this is where them snakes came from.  Let's check one of the crates and see if anything useful is inside.  Hope it's not more snakes.
Conrad son of Leif
player, 177 posts
Naval Officer
Well-meaning Lunkhead
Wed 11 Sep 2013
at 14:38
  • msg #469

Re: The Game

In reply to Uthor son of Magnusson (msg # 468):

Conrad nods, motioning for Uthor to do so.

"We've got the guns, after all.  Care to pry it open while we cover it?"
Uthor son of Magnusson
player, 116 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Sep 2013
at 14:42
  • msg #470

Re: The Game

Uthor sloshes over to one of the crates and places an ear near it, listening for signs of life.

[Notice 4]

[OOC]Assuming he didn't hear anything,[/OOC]
He takes a small crowbar from his toolkit and pries open the lid, cautiously shining his flashlight inside.

[OOC]If the results are not dangerous, we repeat this process for any remaining crates.[/OOC]
GM
GM, 197 posts
Kind and Benevolent
Wed 11 Sep 2013
at 15:02
  • msg #471

Re: The Game

In reply to Uthor son of Magnusson (msg # 470):

The crates hold food, uniforms and beard wax.
Conrad son of Leif
player, 178 posts
Naval Officer
Well-meaning Lunkhead
Wed 11 Sep 2013
at 15:21
  • msg #472

Re: The Game

In reply to GM (msg # 471):

Conrad lowers his repeater as the last crate is pried open.

"How disappointingly mundane."

He grins slightly.

"Shall we explore the starboard cargo hold?"

The question is phrased as an order, and he heads across the hall with Modi and Magni in tow.

"Same drill as before, lads.  Get 'em open."
This message was last edited by the player at 15:43, Wed 11 Sept 2013.
Uthor son of Magnusson
player, 117 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Sep 2013
at 15:22
  • msg #473

Re: The Game

Aye, sir.

Uthor pockets a couple of tins of beard wax - might come in handy later - and follows Conrad into the starboard hold.
Uthor son of Magnusson
player, 118 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Sep 2013
at 15:43
  • msg #474

Re: The Game

[OOC]Second verse, same as the first.  Searching the crates in the starboard hold if all is safe.[/OOC]
James
player, 128 posts
AKA Rhaveen Blackwood
Wed 11 Sep 2013
at 16:34
  • msg #475

Re: The Game

In reply to Alveris Alderis (msg # 467):

The medic finishes changing the dressings on James' legs.  He swings his legs off of the bed and grabs a set of nearby crutches despite the gnomish doctor's pleas for him to not put any weight on his legs.

Responding to Alveris in fey,

My money is on aneurism... did you see that vein on his forehead?  I thought it was going to blow.

He hobbles behind Alveris as he strides back towards their bunk

I'm starving myself.  So the tactical turtleneck seemed to aquit itself in the hold... however given our current status (with a significant look towards both of their legs) I'd say we need new legwear.  This is not happening again.  When we get topside....

James trails off as they open the door to their hold... Francis is squatting in the middle of James' suitcase and has thrown his belongings carelessly around the room.

James looked increduosly at the goblin, then sighs heavily

Francis smiles a huge grin and says in goblin

Cash cow must have money for Francis somewhere!  (Burying his greasy head in the fey's laundry) Cash cow get Francis out of jail!

James responds angrily in goblin

Francis!  Cash Cow is very angry!  If you touch Cash Cow's posessions without his permission I will give you back to the captain! Francis gets no money until Cash Cow's laundry is clean!(intimidate 4)

Properly cowed Francis shrinks back with his back to the bed.

James removes the tactical turtleneck... then thinks better of it and puts it back on.

Francis are you hungry?  Cash Cow and fey fuck are very hungry.  Come with us.  Also keep an eye open for gremlins if you see gremlins... kill them, make cash cow happy.

Francis jumps and clapps his hands nodding vigorously

James uses a peice of rope and ties a knot around the goblins neck that will choke if he pulls on it.  He ties another knot farther up the string sot he goblin cannot loosen the noose enough to pull his head out.  The gaurd at the door begins to protest and James cuts him off speaking in lilting gnomish

We are taking the prisoner for food.  He is hungry, and Alveris' wine stores have been tainted.  We need a taster.

Barring any interruptions we will continue to get food and drink keeping Francis infront of me
This message was last edited by the player at 16:35, Wed 11 Sept 2013.
GM
GM, 198 posts
Kind and Benevolent
Wed 11 Sep 2013
at 17:03
  • msg #476

Re: The Game

In reply to Uthor son of Magnusson (msg # 474):

The starboard cargo hold contains little more than the port.  Numerous empty barrels smelling of perfume and many smelling of snake.  There are a few fragments of broken egg.

Other containers hold supplies (food, spare parts, tools, ammunition, etc).
Uthor son of Magnusson
player, 119 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 11 Sep 2013
at 17:13
  • msg #477

Re: The Game

Uthor pockets any tools that may be missing from his kit, replacing worn or broken ones.  He has no need for the ammo.

C'mmander, fellas, let's get what we need and move on.  I'm not used to spending so long in cramped quarters with no power.
Conrad son of Leif
player, 179 posts
Naval Officer
Well-meaning Lunkhead
Wed 11 Sep 2013
at 17:26
  • msg #478

Re: The Game

In reply to Uthor son of Magnusson (msg # 477):

Conrad nods, grabbing as many repeater cartridges as he can comfortably carry.

"No medical supplies?  Bad luck.  Let's head belowdecks to complete our sweep of the forward areas, as the Captain asked.  If we have time afterward, we'll try to explore the upper decks, as well."
This message was last edited by the player at 19:53, Wed 11 Sept 2013.
GM
GM, 200 posts
Kind and Benevolent
Wed 11 Sep 2013
at 19:38
  • msg #479

Re: The Game

In reply to Conrad son of Leif (msg # 478):

On the Red Spring:

James leads his leashed Francis down the hallways, ignoring the looks from the crew.

In the Dining Room, you find the rest of that terrible port and more thick Gnomish wine as well as a large bowl of fruit, which Francis starts to eat greedily.

Alveris tosses the recovered map and the crew manifest on the long table and takes time to pour himself several glasses of both port and beer.

The Gnomish medic, who dutifully followed, waits nervously at the door.
GM
GM, 201 posts
Kind and Benevolent
Thu 12 Sep 2013
at 00:18
  • msg #480

Re: The Game

In reply to Conrad son of Leif (msg # 478):

On the Dark Reach

You climb carefully down the ladder from the Engineering room and find yourself in a large open room which serves as crew quarters, mess, recreation and bathrooms.

Hammocks are slung all along both walls from floor to ceiling, with small personal trunks secured to the cold metal deck beneath.

Along the center of the room runs a long thin wooden table, at about chest height for a Gnome.

"They ate standing," your companion explains.

Sure enough, at the back of the room, cast in dim red light is a compact and efficient kitchen, mostly for boiling water and re-hydrating rations.  A small tub is tucked into one corner.

Far to the Fore end of the room is another hatch.  You can make out another corpse slumped against the wall near it.
Alveris Alderis
player, 124 posts
Tantric Troubadour
Notary Public
Thu 12 Sep 2013
at 02:38
  • msg #481

Re: The Game

In reply to GM (msg # 479):

"So have you ever read a map before, because in my line of business, it's typically an advantage to not have documented evidence of actions committed. It's like a paper trail that says "These are the women I fucked". That's how you get chased out of town with pitchforks that one time. Whatever. That place sucked anyway.

Alveris pours himself over the crew manifest, taking time to tactically analyze each line

[Streetwise 1]

Well I have no fucking idea what I'm looking at here. Just a bunch of "Poopthor son of Moopthor". Hey sailor (toward his Gnomish medic slave), who on this ship would you recommend that I torture as a generic sampling of overall loyalty? Not you, right? I mean, you seem pretty trustworthy. It's probably safe to assume after looking at this manifest that you're the only person on the sub we can trust. And that's certainly what I'll tell Captain Olek. There's literally no chance I'm going to indicate that a review of the manifest revealed you to be a new placement onto the ship likely to be among those we've identified as potential traitors. It's probably safe for you to let your guard down, and I certainly wouldn't run to your quarters to remove any contraband or other objectionable material which is likely to get you ejected into the briney depths. I mean, it's your life, and far be it from me to tell you how to live it.

..Seriously. Get the fuck out of here or I'm going to torture you.


[Persuasion 1 (Crit Fail)]

On second thought, you're probably cool. Come take a look at this list. Anyone on here you think we should torture?
Conrad son of Leif
player, 181 posts
Naval Officer
Well-meaning Lunkhead
Thu 12 Sep 2013
at 03:15
  • msg #482

Re: The Game

In reply to GM (msg # 480):

Conrad reaches into his pocket and retrieves the master key he found earlier.

"I'll take a look at these foot lockers," he says.  "Modi, check the kitchen for anything interesting.  Magni, check the bathrooms.  Stay on your guard.  We'll all check the recreation rooms afterward."

He glances at the fallen sailor on the far side of the room sadly.

"Uthor, would you be so kind as to examine our comrade to determine his rank, how he might have died, and if he was carrying anything that could still serve the Empire?"
This message was last edited by the player at 03:16, Thu 12 Sept 2013.
Uthor son of Magnusson
player, 120 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 12 Sep 2013
at 04:06
  • msg #483

Re: The Game

Shining his flashlight around the room, Uthor advances carefully toward the fallen sailor.  He bends down, examining his rank insignia and doing a search for possessions.
GM
GM, 202 posts
Kind and Benevolent
Thu 12 Sep 2013
at 12:41
  • msg #484

Re: The Game

In reply to Alveris Alderis (msg # 481):

Red Spring

The medic takes a single step into the dining room.  Everything about the way he moves suggests that he's pretty sure it's a trap.

"I don't think the Captain... or the Lt. Commander would take kindly to torture, Mr. Alderis."

He looks at James, possibly hoping for someone to back him up.

"I don't know what exactly you're searching for, and I can't say that I doubt the loyalty of any Gnome on this ship.  But if there ARE traitors onboard, I'll help in any way I can."
This message was last edited by the GM at 13:35, Thu 12 Sept 2013.
GM
GM, 203 posts
Kind and Benevolent
Thu 12 Sep 2013
at 12:44
  • msg #485

Re: The Game

In reply to Uthor son of Magnusson (msg # 483):

Dark Reach

Magni and Modi spread out to search their assigned areas, while Conrad begins to search through food lockers.  These contain mostly books, personal effects, uniforms, beard wax, and other sundries.

Uthor approaches the body and shines his light on it.  The dead Gnome is a Commander and rather than being bloated and purple, he appears to have been shot many times...
This message was last edited by the GM at 13:33, Thu 12 Sept 2013.
Uthor son of Magnusson
player, 121 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 12 Sep 2013
at 14:26
  • msg #486

Re: The Game

The hair on Uthor's neck stands up.

Fellas, I have a bad feeling about this.  Get ready.  I think something's coming.
Conrad son of Leif
player, 182 posts
Naval Officer
Well-meaning Lunkhead
Thu 12 Sep 2013
at 15:47
  • msg #487

Re: The Game

In reply to Uthor son of Magnusson (msg # 486):

Conrad glances up from the trunks he'd been rummaging through, pockets the master key, and brings his repeater to the ready.

"Where from?"
Uthor son of Magnusson
player, 122 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Thu 12 Sep 2013
at 15:57
  • msg #488

Re: The Game

Not sure, but it's coming.
GM
GM, 204 posts
Kind and Benevolent
Thu 12 Sep 2013
at 16:03
  • msg #489

Re: The Game

In reply to Uthor son of Magnusson (msg # 488):

Your two companions drop what they are doing and draw their weapons.

In the silence of your communal held breaths, you hear things... moving in the pipes all around you.
Conrad son of Leif
player, 183 posts
Naval Officer
Well-meaning Lunkhead
Thu 12 Sep 2013
at 16:44
  • msg #490

Re: The Game

In reply to GM (msg # 489):

Conrad glances around for any nearby openings in the pipes, training his gun to follow his vision as he pivots in place.

"Shoot anything that isn't a gnome the moment it shows its head.  That's an order."
James
player, 134 posts
AKA Rhaveen Blackwood
Thu 12 Sep 2013
at 23:13
  • msg #491

Re: The Game

In reply to GM (msg # 484):

James Shrugs in response to the gnome's silent plea for help and nonchalantly leans back.

You know Alveris... If I was a traitor I'd offer to help any way I could myself...(persuasion 1)  But it was obviously just idle chat.

Hey Alveris, can you make anything out on this map?  (Roll a notice/smarts/boating/survival whatever you want to read the map.  Each success and raise will increase my check by 1).  Hey medic!  You too.  Get in on this.
  The medic looks at the map and shrugs

Sorry sir.  Its all gibberish to me (smarts 3). 

/ooc Barring any addition from Alveris my notice roll is 4 on the map /ooc

Well then what good are you?!  James says dismissively.  Francis pauses in his devouring of his food to try to reach and take a peice of cheese off of James plate.  Who without breaking stride stabs his hand with a fork.  The goblin rocks back laughing.

Here let me help you take a look at those sheets  He says grabbing some of the loose crew manifests that are on the table.

Francis uses the opportunity to try to steal a peice of cheese and this time gets away with it.

James scrutinizes the papers for a minute or two his brow furrowed.  These names may look a little suspicious.  Here see what you can do with it

He points at several people on the manifest and then hands the paper over to the gnome mook.  This may be a place to start the gnome says nasally I've never trusted them (smarts 4)

James takes the papers from the gnome and shows them to Francis
Do you recognize any of these people or does anything loook out of... did you eat my cheese?  James says suddenly looking at his plate.  You little weasel!  Why I out to put you in the torpedo bay and...

James tails off as Francis produces a hereto unnoticed set of glasses from his pocket and puts them on.  He says in a remarkably clear voice

This little shit (grammatically correct goblin for a gnome) was requested to be placed on board 2 days prior to departure and additionally he was transferred from boatswain to work in the engine room in the more sensitive areas of the ship (smarts 11).

James' jaw drops to the floor he blinks unable to say anything.  Francis puts the glasses away and using one hand pushes James' jaw back to its normal place.  In his normal voice he says

Now Fey fuck cash cow get Francis dessert!James looks at the mook,

You heard the goblin!  Move it!  The gnomish medic rushes off in search of dessert.

James hesitently shuffles the map towards the goblin, hoping the glasses may come out again

Do you see anything on this?  Francis promptly takes a bite out of the map.

/ooc Alveris add 4, courtesy mostly of Francis to your check on the manifest.  I'm exhausted. /ooc
Alveris Alderis
player, 125 posts
Tantric Troubadour
Notary Public
Fri 13 Sep 2013
at 00:11
  • msg #492

Re: The Game

"No fucking wonder. I was holding the maps upside down."

[Smarts 6 (2+4 from the homeys)]

Actually, some of this looks a little familiar. Considering our current position, which I am fully aware of based on my inherent sense of direction, I think I may be able to make something of this!

(Sensing incredulousness around him)

What? When you've spent as much time running away from people, or looking for alleys and bodies of water to hide bodies in, you acquire an innate sense of direction. Cmon, I'm allowed to have SOME practical skills.

(Pausing)

You're right, that was a lie. I don't know anything about direction. Erection? Definitely. Direction? Whichever way the wind and the lasses are blowing, respectively. But in all seriousness, something on this map looks familiar. Let me pause for a minute and gather my wits before I begin to describe my discovery. It's literally right on the tip of my tongue.

(Alveris takes a deep drink of wine which has hopefully been determined to not be poisoned, nibbling cheese and placing his impeccable boots upon the table)

"Still thinking about how to describe this exciting development to you guys. I'm so close!"
GM
GM, 207 posts
Kind and Benevolent
Fri 13 Sep 2013
at 11:26
  • msg #493

Re: The Game

In reply to Alveris Alderis (msg # 492):

The Dark Reach

With a great clamor of shaking pipes and writing bodies, masses of snakes boil out of pipes, vents, ducts and cracks all around you!

At present, you are all at or near the middle of the Crew Mess on the bottom floor.  There is a thin table spanning most of the room (about chest height).

From the top left come a Rhino snake and a Blue Viper

From the top right come a Rhino snake and a Boa Constrictor

From the bottom right come a pair of Rhino snakes.

From the bottom left comes an Africanized Asp.

Round:
You all essentially have first action since Uthor warned you and you readied weapons.

Any group of snakes is within reach of move then attack.  The smaller snakes (vipers) will need 2 rounds to get to you.

The lighting is Dim (-1 ranged attacks) but you're well within the minimum range (+1) so it all balances out.

Keep in mind your injury penalties and the -2 penalty to each shot of a Repeater.

To clarify, a repeater fires all it's barrels in one round.  You can choose any number of targets but must pick targets before rolling.  Each roll is at -2, and you get ONLY ONE Wild Die (not one per shot).  This means, for a 6-barrel repeater, you roll 6 dice for your Shoot: Advanced Weapons skill and 1 wild die.  Each roll is -2 at base and the Wild Die can replace one of your regular shots.
GM
GM, 208 posts
Kind and Benevolent
Fri 13 Sep 2013
at 11:47
  • msg #494

Re: The Game

In reply to GM (msg # 493):

The Red Spring

The medic has somehow managed to scrounge up some Brownie brownies (not as dark as Pixie brownies, but they are more likely to have illicit substances in them.  You win some you lose some...) which he places on the table and which Francis nibbles at cautiously, eyeing the Gnome.

The map, as you can plainly see, is a non-standard affair customized to the needs of not only the Gnomish Imperial Navy, but apparently to the Dark Reach itself.  It shows the path of the Dark Reach over the past several months, mostly patrolling Human-controlled islands.

Some of these islands you know, many you do not.

Also marked on the map is the path of another ship, from a small island out into the sea.

The final charted position of that ship corresponds very closely to the final charted position of the Dark Reach.

Thinking, and drinking as you are, there IS indeed something familiar about the locations on the map, but you can't quite put your finger on it.

Francis was completely right, there were several Gnomes transferred to the Red Spring at the last minute.  Hyle Son of Hyle, Urf Nine Fingers, and Conrad Son of Lief.
Conrad son of Leif
player, 185 posts
Naval Officer
Well-meaning Lunkhead
Fri 13 Sep 2013
at 12:34
  • msg #495

Re: The Game

In reply to GM (msg # 493):

Modi targets the top left rhino snake with four rounds: 2, 7, 14, 6

Three charges hit home for 30 damage. The snake is liquified.

Modi's last two shots target the rhino snake in the top right: 0, 2.  The charges miss completely.

Magni follows suit, targeting top right rhino snake with three rounds: 3, 2, 0.  Whiff.  His last three shots target the nearby boa: 0, 3, 1.  He scowls as his misfortune.

Conrad unloads all six shots into the rhino in the upper right: 2, 2, 6, 3, 0, 6.  Two hit home despite his shakey aim, dealing 22 damage. Another one down!

OOG: traveling cannot format well, sorry.  All penalties applied properly.
This message was last edited by the player at 12:37, Fri 13 Sept 2013.
James
player, 139 posts
AKA Rhaveen Blackwood
Fri 13 Sep 2013
at 12:45
  • msg #496

Re: The Game

In reply to GM (msg # 494):

.... Well that is interesting

Says James as Francis points to the newcomers to the ship.  He triest to take a brownie but Francis slaps his hand away.

BAD CASH COW!!!  Francis brownie. he says greedily taking the plate and turning away from James, who stares dumbly at the goblin's back.

So it appears that someone knows where we are, where we are going and can write in Low Fey *shudder* vile language.  Where did Ultron find this map again?  And Connie... *rubs chin thoughtfully* thats very interesting.  So who do we torture first?

James looks to the medic and says (taking no precautions to lower his voice)

Go get the captain.  But don't tell him anything.  Don't talk to anyone along the way.  This is important.
GM
GM, 209 posts
Kind and Benevolent
Fri 13 Sep 2013
at 13:55
  • msg #497

Re: The Game

In reply to James (msg # 496):

Red Spring

[OOG: correction!  The map I described in the previous post was the one taken from the Dark Reach, what follows is a description of the OTHER map, i.e. the one found on the Red Spring]

The map (found jammed in a barrel on the Red Spring) is actually a torn-out section of a very large nautical map which shows an island.

There is a message scrawled across the bottom in Low Fey:

"We have found it and are waiting.  Duplicates have been made."

There are also several locations on the map which are circled and labeled in Low Fey:

"Port"
"Found here"
"Stronghold"
"Hidden Here"

and several points labeled "traps"

Everything labeled in Common is generic, largely just reference measurements such as depth, cliff ratings, etc.

The back of the map is blank but for a handwritten note (in Common):

"The Alabaster sea is calm only in midwinter."

Looking closely at the two maps side-by-side, you realize that the Island in the map section is the same island as shown in the Dark Reach Map (the one the 2nd ship left from)
This message was last edited by the GM at 13:56, Fri 13 Sept 2013.
Uthor son of Magnusson
player, 123 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 13 Sep 2013
at 14:35
  • msg #498

Re: The Game

Uthor charges at the two remaining rhino snakes in the lower right, bringing his handaxe down wildly... just to the left of one of the snakes' heads.

[Fighting (Wild Attack) 5]
GM
GM, 210 posts
Kind and Benevolent
Fri 13 Sep 2013
at 19:14
  • msg #499

Re: The Game

In reply to Uthor son of Magnusson (msg # 498):

On the Dark Reach

The blue viper from the top left slinks down and tries to bite Modi but he take a quick step back.

The Boa from the top right tears across the room and snaps at Conrad.

The Africanized Asp slides up and sinks its teeth into Magni's thigh.  The sailor winces in pain (succeeded vigor roll and no damage).

The two Rhino snakes hiss and snap at Uthor.  He dodges the first attack carefully but this puts him right into range of the second.  Uthor catches the snake's horned head right in the solar plexus with a resounding "ooof!" (Shaken)

Round 2:
Conrad - Jack of diamonds - 2nd
Gnomes - 6 of hearts - last
Snakes - 6 of spades - 3rd
Uthor - queen of diamonds - 1st


On the Red Spring

The Medic nervously pushes the intercom.

"Captain to the Officer's Mess.  Our... fair friends have something to show you."
This message was last edited by the GM at 19:17, Fri 13 Sept 2013.
Olek Longthrow
NPC, 28 posts
Submarine Captain
Fri 13 Sep 2013
at 19:17
  • msg #500

Re: The Game

In reply to GM (msg # 499):

After a few moments Olek appears through the door.

I didn't rise through the ranksto be summoned about my own ship he growls.  Nor did I fight in the wars to have a Goblin prisoner defile my table

Olek grabs Francis by the ear and give him a tug that sends him spinning across the room.  Francis hisses and spits but stays in the corner.

Now, what do you want?
Uthor son of Magnusson
player, 124 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 13 Sep 2013
at 19:30
  • msg #501

Re: The Game

Uthor readies his handaxe.

C'mmander, can you draw your axe and give me a hand?  Two axes are better than heads... or however that goes.

Uthor holds his action until the end of Conrad's turn, at which time he'll jump back in.
James
player, 142 posts
AKA Rhaveen Blackwood
Fri 13 Sep 2013
at 23:13
  • msg #502

Re: The Game

In reply to Uthor son of Magnusson (msg # 501):

Francis, this map was found in your barrel, put there by changelings hired by fey fuck to get cash cow.  When they loaded you into the cargo did they say anything you can remember? 

Francis thinks for a bit, looks like hes about to say something, then continues thinking, when he is suddenly flung across the room by an angry Olek Longthrow.James significantly adjusts his crutches and takes a meaningful look at his and Alveris' legs

I see why they call you Longthrow, you got some distance on that one.  We have been injured in combat, have significant information for you and I'll thank you if you didn't gnomehandle my goblin (with a sly wink to Alveris)... especially after he just cracked the majority of the mystery of the rosters.

James explains their findings paying special attention to the bits that he and Francis helped on.

So it appears that maybe our persusasive friend over here (gesturing to Alveris who is idly picking his teeth with a knife) may want to *ahem* interview these gnomes: Hyle son of Hyle, Urf nine fingers, and Connie.  Do you have reason to suspect any of them?  Why were they such late additions.  I'd like to know the answers before I ask the questions... see if we can catch them in a lie.

Also as far as this map goes, is this island our final destination... father was relatively opaque on the details of this mission.  I assume we will be going for the area marked 'hidden here'?  I was hoping Francis could maybe tell us if the changelings that loaded him in the barrel said anything about allegiances... maybe we can find out who else has copies of this map... but I don't think hes in much of a talking mood now.  Does the Alabaster sea mean anything to you?

Alveris Alderis
player, 128 posts
Tantric Troubadour
Notary Public
Sat 14 Sep 2013
at 01:41
  • msg #503

Re: The Game

"To be clear Captain, I did not summon you. Not only do I recognize your authority on your ship, but I am literally the last person to advocate for the inclusion of any authority figure. I'm obviously up to no good, and you're the literal last person I would want to get involved in that- I just have to much respect for you to lie to you.

..That was a lie.

But seriously, Captain, no disrepect intended (Alveris is actually, surprisingly, honest), but we do have some interesting information. The crew manifest does have a few late additions, most notably  Hyle Son of Hyle, and Urf Nine Fingers.

(Alveris very intentionally omits Conrad..)

What the late insertion of these sailors (BOOM-Phrasing!) means, I cannot say, but as you had asked us to look into the possibility of traitors vis a vis your ship stemming from the realization of mutiny and revolt on the other sub, we thought you should be immediately alerted to these potentially mutinous sailors and allowed the opportunity to draw your own conclusions. As a commisioned officer in the Gnomish Empire, such information seemed to require the immediate informing of the commander.

Further, this map we've been handed, upon our ultimate review, seems to contain a significant amount of Low Fey, a despicable language for Fey peasants and worse- Changelings. We've been able to decipher some critical geographical information with regards to the structures on this island, and in so doing, have realized that a third party seems to have ascertained and is monitoring the course of our voyage.

All of this is to say, "Someone is following us and seems to have sinister intentions likely related to this secret island and it's unknown bounty which appears to be shrouded in ancient mystery".

Look, I'm as surprised as you are Captain. It appears as though as we actually have useful information about this crew, potential mutineers, and our ultimate mission. If you'd prefer, I can drink myself into oblivion (Alveris grab his glass and tilts it toward the Captain) and forget this ever happened, but as your commisioned
Communications Officer, and ranking person on the ship beside yourself in Lt. Commander Conrad's absence, I felt this issue merited your immediate attention.

Mother of fuck do I hate being sober and being forced to think critically.
Conrad son of Leif
player, 188 posts
Naval Officer
Well-meaning Lunkhead
Sat 14 Sep 2013
at 14:55
  • msg #504

Re: The Game

In reply to Alveris Alderis (msg # 503):

Conrad drops his spent pistol to the floor and swings his axe into position with the customary click-whrrl.

He then swings it at one of the two rhino snakes Uthor seemed interested in.

[Attack: 16 (even with the minus four!)]

The axe leaps into its target's flesh with delightful vigor.

[Damage: 15]


The snake hisses in agony and goes limp.

"Target the armored one first, lads. Those horns are sharp!"
This message was last edited by the player at 21:46, Sat 14 Sept 2013.
Uthor son of Magnusson
player, 126 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Sat 14 Sep 2013
at 16:15
  • msg #505

Re: The Game

At the same moment, Uthor steps forward, bringing down his axe with all his weight behind it.

[Fighting (Wild Attack) 11]

The blade hits the dorsal armor on the snake's neck.  Sparks fly as the armor shatters and the snake falls limp.

[Damage 9]
GM
GM, 211 posts
Kind and Benevolent
Mon 16 Sep 2013
at 11:41
  • msg #506

Re: The Game

In reply to Uthor son of Magnusson (msg # 505):

On the Dark Reach

The boa takes a parting snap at Conrad's heels, then charges along behind him and tries again but succeeds only in biting the end of Conrad's axe.

The Blue Viper sinks its tiny fangs into your companion, in fact getting a good solid bite (Shaken, poisoned = Fatigued).  The Gnome yelps in pain and winces as poison seeps into his veins.

The Africanised Asp bites but gets only boot.
Olek Longthrow
NPC, 29 posts
Submarine Captain
Mon 16 Sep 2013
at 11:53
  • msg #507

Re: The Game

In reply to GM (msg # 506):

I can't say I don't appreciate your dedication, it's rare to see a Fey so focused on one task, or indeed focused at all.

Olek clears away some of the plates and cups with a swipe of his massive hand.  He snaps his fingers and the Medic hops to and fills a mug with beer.  Olek points at the map with one hand and drinks with the other.

This ship the Dark Reach was tracking, that's the same ship we're tracking.  So too was their mission the same as ours, though it appears they did not fare as well as we are.

The lights flicker dramatically.

Then again, we may soon suffer the same fate.

Olek traces a line on the map.

When we leave here we will take up their course and intercept the humans before they are gone.  Then we may retrace their path to this island of yours.  I don't like one thing about what I'm seeing here.  Not the map, not the snakes, not the very likely possibility of Gremlins.

Olek glances at the crew manifesto, then casts a withering gaze at Francis.

Crews change all the time.  It should not be surprising that there were last-minute assignments, particularly on a mission of this sort.  To be honest, I am surprised there are not more.  It's customary for the Empire to assign an officer or two as overseers to report back to high command.  I was caught off guard when none appeared at the docks the other day.

Olek gives one last look at the manifest and straightens up.

There is no name on that list which stands out.  Conrad Son of Lief is here at my request, though based only on his career which was brought to my attention a few days ago.  Hyle Son of Hyle and Urf Nine Finers are new to me, replacements for crew I've lost.
This message was last edited by the player at 14:35, Mon 16 Sept 2013.
Conrad son of Leif
player, 190 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 14:00
  • msg #508

Re: The Game

In reply to Olek Longthrow (msg # 507):

Conrad yells out as his companion takes a bite to the ankle.

"Magni!  You'll be ok, shake it off!"

Magni winces and nods, "Aye, Commander."

[Recovering Shaken (Magni): 4]

Magni totters slightly with the effort as poison seeps through his veins, but seems to stabilize himself.

"I've got it, Commander!" Modi chimes in, dropping his repeater to take a swing at the blue viper.

[Attack (Modi): 14]

The blade improbably connects with the viper's skull, splitting it between the eyes.

[Damage: 11]

"Got it, sir!  Which one next?"


Conrad takes stock of the remaining targets: a boa constrictor and an asp of some kind.

"Let's focus on whichever is closer at this point.  Good work!"

OOG: Can't find the asp's stats in the NPC file, which is why I've been ignoring it in combat.  Is it there, and I'm just blind?  Also, forgot Magni was shaken when I first posted, so you'll see a failed attack roll with his name on it in the log.  Just ignore it.
This message was last edited by the player at 14:02, Mon 16 Sept 2013.
GM
GM, 213 posts
Kind and Benevolent
Mon 16 Sep 2013
at 14:42
  • msg #509

Re: The Game

In reply to Conrad son of Leif (msg # 508):

Dark Reach

Conrad - 7 of hearts - 3rd
Gnomes - 4 of diamonds -last
Snakes - 9 of spades - 1st
Uthor - 9 of clubs -2nd

The asp sinks its teeth into Magni's other thigh, just to even things out.

The Gnome roars in pain and stumbles visibly (Shaken).

The Constrictor managed to dodge under Conrad's arm and wrap itself around his body a couple times (fighting 11: hit with raise).  It then begins to squeeze.... (damage 5, Shaken unless soaked).
Uthor son of Magnusson
player, 129 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 14:54
  • msg #510

Re: The Game

Uthor tries to entice the boa to release its hold on Conrad

[Smarts Trick 4 vs. 11]

but to no avail.

You two!  The C'mmander's in trouble!
Conrad son of Leif
player, 191 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 15:07
  • msg #511

Re: The Game

In reply to Uthor son of Magnusson (msg # 510):

Conrad's surprised gasp transforms into a grunt of defiance as the constrictor's coils begin to grind against him.

[Spirit to Recover: 4]

[Benny(Soak): 6] (Didn't need to do that)

[Benny to Recover Instantly (So I Can Act)]

Magni once again focuses on the floor, steadying himself but doing little else.

[Recover Shaken (Magni): 4]

Modi charges over to help Conrad.

[Assist the Commander (Modi): 1]

The gnome's best efforts are appreciated, but ultimately useless.

[Opposed Strength Check (Benny'd): 3 6] vs 4

Conrad struggles mightily, but is unable to extract himself from the snake's coils.

"Just... slice it, Uthor.  That's an order.  CUT IT."
This message was last edited by the player at 15:15, Mon 16 Sept 2013.
GM
GM, 214 posts
Kind and Benevolent
Mon 16 Sep 2013
at 16:48
  • msg #512

Re: The Game

In reply to Conrad son of Leif (msg # 511):

Conrad - King of spades - 1st
Gnomes - 10 of diamonds - 2nd
Snakes - 8 of spades - 3rd
Uthor - 3 of hearts - last
James
player, 143 posts
AKA Rhaveen Blackwood
Mon 16 Sep 2013
at 16:50
  • msg #513

Re: The Game

In reply to Olek Longthrow (msg # 507):

Francis sticks his tongue out at Olek and makes a rude noise when he looks at him... then cowers into the corner.

When I was in the reach I went into one of the cargo rooms, and all that was there were empty barrels (I assume to smuggle in the snakes).  I don't know how they got that many barrels full of them without anyone noticing.  What exactly is it that Urf and Hyle do on the ship?

And have we checked out barrels in the hold?

Additionally Francis was loaded into one of Alveris' barrels, and we found this map scrap in there.  That leads me down some highly disturbing logical paths...

Option 1) The changelings who loaded Francis into the barrel under orders of my father happen to be conspirators in the plot that destroyed the dark reach

Option 2) This goes all the way up to my father's advisors at the least... he commands them to put Francis on the ship and smuggle him with gremlins... or worse.  Or this could even go directly to father... in which case we are SOOO screwed.


James strokes his chin and then perks up

Additionally Alveris' was poisoned by Nova fruit in his wine.  He believed that Puck did it; he stated that he did not... while that doesn't necessarily exonerate him that means someone else poisoned Alveris' wine.  Alvie, any ideas on that front?

Captain I think we need to reinventory this ship... and/or go hunting gremlins.

Conrad son of Leif
player, 192 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 17:00
  • msg #514

Re: The Game

In reply to James (msg # 513):

Conrad decides to time his efforts to coincide with the other gnomes' efforts in aiding him.

Magni, finally able to steady himself, drops his pistol and draws his axe.

"That's the last taste of me you'll get!" he screams at the asp.

[Attack (Magni): 4]

The snake moves its head at the last minute, causing the blade to whiff through the air.  As Magni stares at the asp, quivering with rage, the snake licks his nose mockingly with a flick of his tongue.

"You vile..."

"Stow it," Modi interrupts.  "The Commander's still trapped!"

He seizes the coils and pulls against them with all his strength.

[Assist Conrad (Modi): 4]

The coils loosen slightly, and Conrad pounces upon this opening to attempt to break free.

[Strength Check: 9]
[vs Snake Check: 13]


"I cannot seem to get a good angle," he sputters, narrowing his eyes as the coils clench around him.  "I think an axe will help with that."
This message was last edited by the player at 17:01, Mon 16 Sept 2013.
GM
GM, 215 posts
Kind and Benevolent
Mon 16 Sep 2013
at 17:11
  • msg #515

Re: The Game

In reply to Conrad son of Leif (msg # 514):

Gnomish hands slip off of the scaly hide of the constrictor, which wraps an additional coil around Conrad and continues to clamp down (Damage: 10).

The asp bites Magni, but it doesn't accomplish much.

[OOG: Africanized Asp stats are at top of NPC entry for "snakes"]
Uthor son of Magnusson
player, 130 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 17:32
  • msg #516

Re: The Game

Uthor brings his axe down on the boa, shouting,

The C'mmander ain't your dinner!

and strikes a glancing blow.

[Wild Attack 7]
[Damage 7]

Shaken, the snake loosens its coils and drops to the ground around Conrad's feet.
GM
GM, 216 posts
Kind and Benevolent
Mon 16 Sep 2013
at 18:12
  • msg #517

Re: The Game

In reply to Uthor son of Magnusson (msg # 516):

Conrad - Jack of clubs - 3rd
Gnomes - 6 of diamonds - last
Snakes - Ace of hearts - 1st
Uthor - jack of spades - 2nd

The boa snaps at Uthor, but succeeds only in spraying him with spittle.

The Africanized Asp, angry at being ignored, does it's best to flip Magni the bird (Attack 3).
Uthor son of Magnusson
player, 131 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 18:37
  • msg #518

Re: The Game

Uthor makes another wild swing at the boa,

[Wild Attack 8]

and his axe finds purchase in its skull, cleaving its head in two.

[Damage 11]

Like I said, not your dinner.
Conrad son of Leif
player, 193 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 18:39
  • msg #519

Re: The Game

In reply to GM (msg # 517):

Conrad attempts to shrug off the harm inflicted upon him by the boa.

[Soak: 0]
[Recover Shaken: 2]

Shaken and wounded a third time, Conrad staggers and tries to catch his balance, but is unable to do much more than prop himself up against the wall near the boa's freshly minted carcass.

"Finish the job, lads.  I'll keep."

Modi and Magni glance at each other, then at Conrad, then at the remaining enemy.

"Die!" they shout together.

[Wild Attack (Magni): 6]
[Wild Attack (Modi): 7]

[Damage (Magni): 3]
[Damage (Modi): 7]


The asp suffers several whacks to the face, leaving it Shaken but alive.
This message was last edited by the player at 18:47, Mon 16 Sept 2013.
GM
GM, 217 posts
Kind and Benevolent
Mon 16 Sep 2013
at 18:49
  • msg #520

Re: The Game

In reply to Conrad son of Leif (msg # 519):

Uthor, Modi and Magni gather 'round and give the Africanized Asp and severe, horrible, violent, deserved and thorough pounding into the decks.

The Gnomes ready their axes but no further snakes appear.  They get to reloading their repeaters.  Still no more snakes...
Uthor son of Magnusson
player, 132 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 18:52
  • msg #521

Re: The Game

You can reload later!  I ain't no good at healing, but the C'mmander sure is in need of some.  Modi, take him back to the bell so we can patch him up proper.  Magni, cover the door, I'm gonna check out these weapons.
This message was last edited by the player at 18:52, Mon 16 Sept 2013.
Conrad son of Leif
player, 194 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 18:56
  • msg #522

Re: The Game

In reply to GM (msg # 520):

"At ease, engineer.  We're finishing this mission if it kills me.  I'm not limping back again empty-handed!"

Conrad slips his reloaded repeater back into its place and sheathes his power axe.

"Well now, that was invigorating.  Did anybody find anything interesting before we were interrupted? If not, let's take a look at the recreation..."

"Not so fast, Commander," Magni interrupts, standing in front of him.  "You've been hurt."

"I'll be fine," Conrad replies, irritated.  "Just a flesh wound."

"The Captain will have our heads if it's not," Modi chimes in.  "So I wouldn't go charging into combat 'til we can get a medic to look at you, sir."

He glowers and shrugs, motioning toward his belt and drawing both repeaters.

"That's what the repeaters are for, eh?  I'll take it easy, don't worry.  Now, let's hop to it.  The recreation room won't explore itself, nor will the armory just beyond it."

Modi and Magni sigh, but dutifully salute.

"Aye, sir, but we're sticking closer to you than you'd like."

Conrad turns to Uthor.

"If you'd like to hail the Spring and ask them to send a medic down... I wouldn't be opposed to that, I suppose.  But the reactor's fading, and we don't have time for that.  It's a risk we have to take."
This message was last edited by the player at 19:00, Mon 16 Sept 2013.
Uthor son of Magnusson
player, 133 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 19:00
  • msg #523

Re: The Game

C'mmander, I can handle this just fine.  We need you in fightin' shape when we get on our real mission.  There's enough suspicion going on with those fey pokin' their noses about.  I don't want to lose one of the only gnomes I can trust.

Ensigns, get him fixed.


[Persuasion 2]

Modi and Magni are unsure, waiting for Conrad's counterargument.
GM
GM, 218 posts
Kind and Benevolent
Mon 16 Sep 2013
at 19:04
  • msg #524

Re: The Game

In reply to Uthor son of Magnusson (msg # 523):

The two Gnomish sailors look a little miffed at the conflicting commands, but default to the chain of command.

The kitchen, bathrooms, bunks and rec areas have been more or less explored.

The hatch moving forward is labeled "Weapons/Deployment".  It is locked and has the body of a Gnome crumpled in front of it.

The Gnome is wearing the uniform of a Commander, and is riddled with Gnomish repeater holes but shows no sign of snake bites.

On the floor under his leg is the upper half of a heavy key.  It looks as if he broke it off in the keyhole into Weapons room.
Conrad son of Leif
player, 196 posts
Naval Officer
Well-meaning Lunkhead
Mon 16 Sep 2013
at 19:08
  • msg #525

Re: The Game

In reply to GM (msg # 524):

Conrad scowls, pulling out the master key he found earlier.

"I don't know what to make of the gunshot wounds, but I do know what to make of this door.  Whatever he's protecting from the traitors, I want, but this key does us no good if the lock's jammed.  Think you we can help you unjam it?"

[Repair (Assist): 4 (even with the -3)]

The other two gnomes help, as well:

[Repair (Assist - Magni): 2]
[Repair (Assist - Modi): 16]


"It's all in the wrist," Modi grins.  "If this doesn't get it out, nothing will, sir."
This message was last edited by the player at 19:12, Mon 16 Sept 2013.
Uthor son of Magnusson
player, 135 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 16 Sep 2013
at 19:12
  • msg #526

Re: The Game

Uthor breaks out his tools and gets to work extracting the piece of broken key with a small pair of pliers.  Conrad and Modi give direction, helping him get just the right grip.

[Assist (Conrad) 4]
[Assist (Modi & Magni) 2 & 16]

[Repair 12]

Uthor manages to turn the broken key with the pliers, opening the lock.

[OOC]Got 2 raises on the roll, I believe that should work, but of course the opening lock is pending DM approval.[/OOC]
This message was last edited by the player at 19:13, Mon 16 Sept 2013.
GM
GM, 221 posts
Kind and Benevolent
Tue 17 Sep 2013
at 12:04
  • msg #527

Re: The Game

In reply to Uthor son of Magnusson (msg # 526):

Uthor unwinds the seal on the hatch while Modi and Magni cover the opening with their repeaters.

As the door swings open, emergency lighting clicks on in the next room.

The room is long and terminates at the fore end of the ship in a wide moon pool.  The ceiling slopes down toward the pool, and in the floor is a set of rails or train tracks leading into the pool.  Sitting on the tracks is something like an aerodynamic sealed mine cart with a small propeller sticking out of the back.

All along one wall is a rack of equipment:  wetsuits, flashlights, harpoon guns, repeater carbines, axes, knives, grenades, uniforms and armor.  Above all of this is the seal of Gnomish Imperial Special Ops.

The objects secured to the other wall are more varied:

There is what appears to be an oversized repeater with a crank, some sort of attachment for the side of it and a large collapsible tripod or stand for it that includes a shield.

There is a large glass vat filled with bluish liquid that seems somehow flourescent.  You can see a couple tiny creatures floating in it that look like dead fairies but they seem to phase in and out of this world.

On a stand is a curious helmet fashioned out of something that looks like blood-red gold.  It has ornate patterns all over it and some sort of writing that you cannot read.  It has a long black mantle attached.

Last there is the most unusual item.  At first you think it's merely a brass statue of a Gnome.  When you step closer, however, you realize that it's some sort of elaborate clockwork.  From it's boots to it's beard it is a life-sized replica of a Gnome.  It has brass eyelids and the eyes themselves are gems of some sort.  On it's back is a large wind-up crank and a round slot.

Beside the AutoGnome are a rack of round objects that look like spools of gears with mismatched teeth (or like a Cryptex if you like).

These spindles are labeled in Gnomish:

"Attack", "Porter", "Frivolity", "Push/Pull", "Sentry", "Protect the Empire", "Order 66" and "System Test".

Under the label for "Protect the Empire" in smaller writing it says "Warning: May cause Xenophobia."
Conrad son of Leif
player, 198 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Sep 2013
at 13:34
  • msg #528

Re: The Game

In reply to GM (msg # 527):

Conrad's eyes widen as he takes in the military wonders that grace this chamber.

"It was all worth it, lads."

Conrad starts to quickly sort the objects in his mind as "portable" and "expendable", but gives up as the "expendable" pile dwindles to next to nothing.

He taps on the glass of the fairie vat absently, amazed at the translucent beings trapped within, then looks up at the others.

"Well, we can't stand here gawking all day.  I'll admit I'm not much of an engineer, so I'll take a look at the weapons.  Modi, see if you can't figure out what that helmet does.  Magni, the sealed mining cart looks promising."

"Aye, Commander!"

Modi takes a careful look at the helmet, scratching his beard thoughtfully.

[Engineering (Modi): 9]

"I think I have some idea as to what this contraption does, sir.  I'll explain in a moment."

Magni heads over to the mining cart and takes an equally thorough look.

[Engineering (Magni): 2]

"Just a cart, sir," Magni scowls.  "If it doesn't anything interesting, I don't see how."

While the twins go to work, Conrad examines the Special Ops armor and harpoon guns in particular, checking for anything that would set them apart from his standard-issue kit.  If they are superior to what he is currently using, he sets them aside along with the following other items: a flashlight, a repeater carbine, a knife, and the crank-driven carbine with tripod and shield rigging, along with as many rounds of ammunition as are practical and as many grenades as he can find.

Grinning at his pile of weapons and rubbing his hands together, he turns to Uthor.

"Uthor, you're likely the brightest of all of us.  Care to take the clockwork gnome for a test cycle?  If it won't move itself, I doubt we can haul it back to the diving bell easily."
This message was last edited by the player at 13:41, Tue 17 Sept 2013.
Uthor son of Magnusson
player, 136 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 14:06
  • msg #529

Re: The Game

Uthor stands agog as his eyes grace the wonders ahead.  After only a moment of staring, he sets to helping Conrad collect what he can.  He grabs one flashlight, popping the power source out of each of the others and tossing them in his pack.  He takes a suit of armor down, slinging it over his shoulder.

He then turns his attention to the clockwork gnome and the cartridges behind it.

In all my days... I never seen somethin' quite like this.  I imagine these doodads go in the back.  Let's try...

He takes the cartridge labeled "Porter" and attempts to fit it into the automaton's back slot.  If it fits easily, he stows the other cartridges in his pack and turns the crank.
Olek Longthrow
NPC, 30 posts
Submarine Captain
Tue 17 Sep 2013
at 14:31
  • msg #530

Re: The Game

In reply to James (msg # 513):

Olek nods gravely.

For once we agree.  As soon as we have our crew back from the Dark Reach we'll put some distance between it and us.  Then we'll scour the ship once more with an eye for Gremlins and other... undesirables.

Olek looks at the manifest for a moment.

We have a small crew and a complicated system I don't expect you to understand.  Hyle son of Hyle and Urf Nine Fingers split their duties between engineering and tactical primarily.
GM
GM, 223 posts
Kind and Benevolent
Tue 17 Sep 2013
at 14:35
  • msg #531

Re: The Game

In reply to Uthor son of Magnusson (msg # 529):

The crank is tightly fit and clearly turns something with a lot of resistance.  It takes both hands and some elbow grease to get it going.  As Uthor turns, a small dial labeled "Tension" fills up.

Uthor then presses the cartridge labeled "Porter" into the slot and slides the cover/lever closed over it.

The AutoGnome clicks and whirs then straightens up.  It blinks its glowing eyes and twitches its brass mustache.  It extends its arms palms upright as if to accept a pile of logs and waits.
Uthor son of Magnusson
player, 137 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 14:38
  • msg #532

Re: The Game

Just like I hoped.  Fellas, let's load him up.  I'm gonna try something.

Uthor takes one of the knives from the wall and dips the blade into the vat.
GM
GM, 225 posts
Kind and Benevolent
Tue 17 Sep 2013
at 14:49
  • msg #533

Re: The Game

In reply to Uthor son of Magnusson (msg # 532):

When you unscrew the top (it's like an oversized mason jar) a waft of swamp and the sweet stink of new life mixed with rot reaches your nostrils.

Dipping the blade seems to have no effect.  The tiny creatures in the brew do not stir.
James
player, 148 posts
AKA Rhaveen Blackwood
Tue 17 Sep 2013
at 14:51
  • msg #534

Re: The Game

In reply to Olek Longthrow (msg # 530):

We may want to check the hold before we move too far...

James fills in Olek on the note we found in the traitor's hand

If there is a similar message somewhere on this ship we could have a bevvy of snakes... or bees... hell I don't know there may even be a herd of platypus in there just waiting to be unleashed on the ship.  And the trigger may be us going much further.


Do you think it is worth interviewing them?  I'm sure the captain of the Dark Reach would have said the same thing if we asked him before he was overrun by snakes.  If you don't think its worth talking to them then who would you recommend, because either someone here is not trustworthy... or Alveris and I should just proceed to get drunk as we go along our merry way and not worry about gremlins or goblins or yaks in our cargo hold.


When James mentions goblins Francis giggles in delight.
This message was last edited by the player at 14:54, Tue 17 Sept 2013.
Conrad son of Leif
player, 199 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Sep 2013
at 15:12
  • msg #535

Re: The Game

In reply to James (msg # 534):

"Aye, we should get moving.  We're staring like kids in tavern."

Under Conrad's direction, Modi and Magni disassemble the P.A.G. cannon, carrying it between them.  Conrad also makes sure both himself and the others grab a Special Ops outfit with full gear and kit and a compression carbine with ammunition, slinging it over the shoulders of their HAZMAT suits.

Conrad slips the only Slumbercap grenade into his new set of armor, and directs Modi and Magni to equip themselves with the pair of Stickyweb grenades.  He then helps them load the AutoGnome anything too awkward for them to carry, including extra gear and the strange helmet that Modi had studied earlier.

"Toss him the jar, too, and let's head back to the bell.  We'll drop this stuff off at the diving bell, and then discuss heading back or exploring the bridge.  We found the commander, but the captain has yet to be found -- and Captain Olek is sure to ask about him."

A bad step sends pain lancing through his body, and he winces.

"We didn't find the medical supplies either, now that I think of it."
This message was last edited by the player at 15:35, Tue 17 Sept 2013.
Uthor son of Magnusson
player, 140 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 15:28
  • msg #536

Re: The Game

Jeeves, follow.

Uthor attempts to send the GnomeBot after Conrad, as he leads Modi and Magni out of the room toward the bell.  Uthor takes a moment to grab a couple of grenades, dropping them in his pack.  Then, he follows the group to the diving bell.
Uthor son of Magnusson
player, 142 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 16:31
  • msg #537

Re: The Game

Um, C'mmander...  That helmet.  Something about it don't feel right.  I don't think we want it on our ship.
Conrad son of Leif
player, 201 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Sep 2013
at 16:51
  • msg #538

Re: The Game

In reply to Uthor son of Magnusson (msg # 537):

Conrad blinks at Uthor, frowning.

"What do you mean? Modi was examining it just moments ago, and he's fine."

He glances at Modi.

"Right?"
GM
GM, 228 posts
Kind and Benevolent
Tue 17 Sep 2013
at 16:57
  • msg #539

Re: The Game

In reply to Conrad son of Leif (msg # 538):

Modi just shrugs.

The helmet (or mantle) is ornately carved with markings that might be a language but it's hard to tell.
Conrad son of Leif
player, 202 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Sep 2013
at 17:08
  • msg #540

Re: The Game

In reply to GM (msg # 539):

Conrad pauses, torn.

"If it's dangerous, the Empire should keep it under lock and key until we learn more about it.  Wrap it in a spare uniform and bring it along.  We'll leave it at the diving bell port and send down a scholar to look at it if there's time."

Assuming the diving bell is reached without further incident, Conrad turns to address the others.

"I've done some thinking, and I've decided we can't leave the bridge unexplored.  However, I'm in no shape to risk another engagement -- as all of you have made a point of reminding me."

He sighs, rubbing his shoulder gingerly.

"So here's my plan.  Modi, Magni, set up that P.A.G. right here in the bell.  Uthor, position that clockwork thing in the loader position; I think we can balance the strand of ammo on his outstretched arms well enough to feed at least one flurry of shots before it jams.  I'll take the gunner slot."

The gnomes just stare at him, so Conrad continues.

"I'm going to stay here and guard the exit - along with the sensitive equipment we've collected.  Take a carbine each and go with Uthor.  Be my eyes since I can't go myself.  Find the Captain, find the medical supplies, and get back here as quickly as possible."

He fishes the master key from his pocket and hands it to Uthor.

"This should help.  Now be quick; this make-shift setup won't hold off a true assault for long.  Not with a statue for a loader and my increasingly weakened state."
This message was last edited by the player at 17:09, Tue 17 Sept 2013.
Uthor son of Magnusson
player, 143 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 17:13
  • msg #541

Re: The Game

Right, C'mmander.  Let's go, boys.

Uthor sets the load he was carrying into the diving bell, helps Conrad position Jeeves properly while Modi and Magni assemble the PAD, and sets off toward the bridge.
GM
GM, 229 posts
Kind and Benevolent
Tue 17 Sep 2013
at 18:10
  • msg #542

Re: The Game

In reply to Uthor son of Magnusson (msg # 541):

Modi and Magni help set up the PAD, then ready their carbines and follow Uthor..

You first pass into the Tactical section of the Dark Reach.  It too is bathed in reddish light.  From here, torpedoes are loaded and fired.  There are a few Gnomish corpses, dead from snake venom or have holes in them from Rhino snakes, but none of them is the Captain.

Carefully, keeping your eye out for snakes etc, Uthor and the twins make their way to the Bridge.

It's smaller than that of the Red Spring, little more than a few chairs, a wheel and an intercom.  Beyond the viewport you see the dark deep.  In the Captain's chair, surrounded by the corpses of snakes and spent repeater cartridges, sits a Gnome so riddled with bites, scars and wounds that it's impossible to make out his face.

He does, however, have the uniform of a Gnomish Captain, and though dead, he is still in his chair.
Conrad son of Leif
player, 203 posts
Naval Officer
Well-meaning Lunkhead
Tue 17 Sep 2013
at 19:33
  • msg #543

Re: The Game

In reply to GM (msg # 542):

Conrad fidgets impatiently behind his clockwork barricade.

"I hate this inaction.  How can you stand it?"

He turns to his companion, who continues to stare blankly ahead in mechanical silence.

"You and me, both."

Lacking anything better to do, Conrad takes stock of his surroundings and of his HAZMAT suit's internal monitors.

"Shouldn't be much longer," he says, half to himself and half to the GnomeBot.  "I'm sure we can hold out 'til then."
This message was last edited by the player at 19:34, Tue 17 Sept 2013.
Uthor son of Magnusson
player, 144 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 17 Sep 2013
at 20:05
  • msg #544

Re: The Game

Uthor does a sweep of the bridge in an attempt to find any documents or other information that could lead to a reason for this.  After it's completed, he, Modi, and Magni return to the diving bell, where they help Jeeves and Conrad disassemble the PAD.

They all climb into the bell and begin taking stock of what they found.

Warrant Officer Magnusson to the Spring.  Bring us up.
GM
GM, 230 posts
Kind and Benevolent
Wed 18 Sep 2013
at 00:28
  • msg #545

Re: The Game

In reply to Uthor son of Magnusson (msg # 544):

As you load your loot into the Bell, Magni takes a look at some of the dials.

"Good thing we're on our way out sir, looks like the air pumps are off and the temperature is rising pretty fast on the reactor."

You ascend to the Red Spring without incident.  The crew in the dive room help you unload your equipment from the bell.

"Lt. Commander," one barks with a stiff salute.  "It's good to have you back.  What shall we do with all of this?"

The sailors present take a great deal of interest in the new toys you've brought back.
Uthor son of Magnusson
player, 145 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 18 Sep 2013
at 03:02
  • msg #546

Re: The Game

Good to be back.  I'll take Jeeves here to my quarters and see what I can figure out.  The C'mmander will work with the weapons and assess our findings there.

Uthor strips off his HAZMAT suit and reinforced leather armor, donning the SpecOps armor in its place.

Feel like I'll need this.
Conrad son of Leif
player, 204 posts
Naval Officer
Well-meaning Lunkhead
Wed 18 Sep 2013
at 03:06
  • msg #547

Re: The Game

In reply to GM (msg # 545):

Conrad returns the salute, wincing painfully.

"At ease, sailor.  For now, this is all property of the Empire, under the stewardship of myself and, presently, the Captain.  We'll figure out how and where to store it shortly. Some of it might be dangerous, so don't poke at it."

With that, Conrad activates the intercom.

"This is Lt. Commander Conrad.  Captain, please join us at the diving bell chamber at your convenience.  Any medic nearby, report as well."

He switches off the intercom and strips out of his battered HAZMAT suit.  Setting it aside, he swaps out his worn leather armor for the Special Ops outfit.

If I'm going to continue to fall into harm's way like this, I feel like I deserve it, he thinks to himself.

"Uthor, wait a moment with that thing before you wander off.  I want the Captain to at least get a look at it before you start tinkering, though I'm sure afterward you'll be allowed to dabble.  Plus, you need to help Magni and Modi describe what you saw on the bridge."
This message was last edited by the player at 03:34, Wed 18 Sept 2013.
Alveris Alderis
player, 129 posts
Tantric Troubadour
Notary Public
Wed 18 Sep 2013
at 11:11
  • msg #548

Re: The Game

"Captain, ever and as always, I am here to act in the best interest of Alveris Alderis, which assuredly does not involve being mauled by gremlins or posioned by snakes. I concur with your tactical assessment, and am heartened by the possibility of finally getting to filet some humanoids with the girls; I've had all the reptile I need for quite some time"

James- I advise you head to engineering as you are already familiar with that area sas part of your oral rehabilitation. I'll follow up on the other guy wherever Captain Olek said he was- full disclosure, I wasn't listening and could use a refresher.

While I'm sure there is variance in their duties, and we of course are nothing but a crew of loyal gnomes, I'm sure I'll be able to entice some interesting conversation out of them.


Alveris toys with his dagger before noting the Captain's visible grimace and inhalation of air, probably about to contain yet another obstinate statement about the lack of torture of his crew Alveris is allowed to execute. Fuck. You can't make lemonade without torturing a few gnomes at knife point.

Fine, I won't torture anyone, though I can't say I agree with your conservative methods. I'll just talk to the lad, and see if the legendary Alveris charm and guile do the trick.

Olek Longthrow
NPC, 32 posts
Submarine Captain
Wed 18 Sep 2013
at 13:31
  • msg #549

Re: The Game

In reply to Alveris Alderis (msg # 548):

Conrad's voice blares over the intercom.

Olek nods to the Fey.

Fine, you two start to search the ship.  Once I've debriefed the Lt. Commander I'll send him to... assist you.

He turns his back as if to leave, then carefully unholsters his repeater.  He turns around slowly and stares into James' very soul with unflinching eyes.

And if I see that Goblin without it's leash and not by your side, I will paint the decks with his brains and hold you personally responsible for cleaning it up.

Olek stomps off.
Olek Longthrow
NPC, 33 posts
Submarine Captain
Wed 18 Sep 2013
at 14:15
  • msg #550

Re: The Game

In reply to Olek Longthrow (msg # 549):

Olek stomps into the Dive chamber, clearly in a bad mood.  Everygnome salutes, including the AutoGnome.

At ease.

Olek takes a moment to assess the situation, and apparently decides it's going to need additional explanation.

Lt. Commander, a brief report if you'd be so kind.  Is this all of the weapons?  They certainly look... intriguing.
James
player, 152 posts
AKA Rhaveen Blackwood
Wed 18 Sep 2013
at 14:20
  • msg #551

Re: The Game

In reply to Olek Longthrow (msg # 549):

Wait,

James says after hearing Conrad's message on the intercom.  The captain turns irritated at having his parting salvo interrupted.

Change in plans Captain.  I'm coming with you and him

Gesturing at the medic

Lets see if they found any medical supplies on the reach and I can at the very least help patch up Connie, Lotor, Odin, and Modin.  Alvie, I'll have to leave you to do your work on your own.  If I finish with the injured sailors before you get a chance to interview both gnomes I'll come support you.  Right now my talents are needed.

James gathers up his crutches and hobbles off after the captain.  Francis tugs on his leash but ultimately succumbs and walks in step alongside the medic... making ugly faces at him the entire way to the dock.
James
player, 153 posts
AKA Rhaveen Blackwood
Wed 18 Sep 2013
at 14:25
  • msg #552

Re: The Game

In reply to Olek Longthrow (msg # 550):

James, the medic and Francis on a leash all wander into the room.  James' eyes bug out as he sees the toys laid out infront of him.

OOOOO PRETTY!  Connie you shouldn't have brought me all of this fun st....

he trails off seeing the shape Conrad is in, and suddenly gets serious.

Francis!  Corner.  The goblin grumbles and goes and sits in the corner.

Damnit Connie!  You went and got yourself all ripped up again.  He surveys the other crew members, you all seem good enough just bumps and bruises, any of you feeling the effects of the snakes venom?

Tell me you found some better first aid on the Reach.  Please tell me you found something there. If not you are getting the best care me and....
he shoots a quizzical look at the medic.

Ragnar the gnome says flatly.

RAGS!  Why didn't you say something earlier?!  Rags and I will get you patched up lickety split!

/ooc PLEASE TELL ME THEY FOUND SOME MEDICAL EQUIPMENT ON THE REACH! /ooc
This message was last edited by the player at 14:27, Wed 18 Sept 2013.
Conrad son of Leif
player, 205 posts
Naval Officer
Well-meaning Lunkhead
Wed 18 Sep 2013
at 14:32
  • msg #553

Re: The Game

In reply to Olek Longthrow (msg # 550):

"Aye, Captain," Conrad replies, returning the salute before falling into the military "at ease" position.

"Having explored every deck of the Reach, I can confidently report that there were no survivors.  I'm sorry, sir.  We found the the Captain on the bridge -- badly wounded, but cause of death unknown -- and the first mate at the arsenal, riddled with bullets."

He nods to himself, replaying the events in his mind.

"We had to break into the arsenal, as the Commander had jammed the lock in his dying moments.  Inside, we found all of this curious equipment."

Conrad motions to the weapons in turn.

"Repeater carbines, which seem like rifled versions of our pistols.  Reinforced tactical armor, which Uthor and I have been so bold as to try on.  I can report that it is both sleek and comfortable, sir.  Several grenades, knives, and..."

Noticing Olek's growing impatience, he trails off.

"But that's standard-issue Special Ops.  You don't care about that. You probably don't even care about this P.A.D. cannon, which is in excellent working order and could threaten any ship were we forced to surface and had time to set it up above the hatch."

He clears his throat.

"We also found this clockwork statue, which Uthor has some control over, along with this jar of... something.  Pixies?  Whatever they are, I think they're dead."

He rubs his ribs absently, wincing as the bruises from the boa's coils make their presence felt keener than ever.

"In addition, we found an odd helmet that made us uncomfortable to carry.  It remains carefully wrapped in the Reach's dive room; we could send a scholar down to examine it further, if you want, but the reactor's in really bad shape."

Modi, who had been quietly nodding throughout, breaks in at this point.

"The Commander is leaving out the battle, Captain."

"Aye, sir," Magni chimes in.  "Quite a few more snakes attacked us.  Commander held the line, sir, but he needs to be seen by a medic."

It is at this point that James and Ragnar come tromping along, as James' hobbling gait did not keep pace with Olek very well at all.

"We scoured every inch of that ship.  If there were medical supplies aboard, they must have been used during the attack."

He raises an eyebrow thoughtfully.

"Unless that's what's in the jar..."
This message was last edited by the player at 14:34, Wed 18 Sept 2013.
James
player, 154 posts
AKA Rhaveen Blackwood
Wed 18 Sep 2013
at 14:52
  • msg #554

Re: The Game

In reply to Conrad son of Leif (msg # 553):

Jar?  What Jar?

He lurches over and takes it from Magni.

Hmmm... I've seen these before, I think (Common knowledge 9)

/ooc are they for healing?  Or are they for science! /ooc
James
player, 156 posts
AKA Rhaveen Blackwood
Wed 18 Sep 2013
at 16:16
  • msg #555

Re: The Game

In reply to James (msg # 554):

Captain, Connie is pretty torn up over there.  While I have no doubt as to Rags' ability with a scalpel I may need an extra set of hands.  Are there any other medics on ship?
Uthor son of Magnusson
player, 146 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 18 Sep 2013
at 17:08
  • msg #556

Re: The Game

Uthor and Jeeves wait to hear James' assessment of the liquid (whether or not Uthor already knows what it is) before departing to perform some tests on the automaton.
Uthor son of Magnusson
player, 147 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Wed 18 Sep 2013
at 20:21
  • msg #557

Re: The Game

Uthor takes a small vial and fills it with a sample from the jar of fairies.

Might come in handy later.  I'll be back in a bit, running some tests.  Jeeves, come with me.

The AutoGnome, arms still outstretched, follows him out of the room.

After a moment, Uthor pokes his head back in.

C'mmander, you might want to try some of the blue stuff.  Should fix you right up.
This message was last edited by the player at 20:24, Wed 18 Sept 2013.
Conrad son of Leif
player, 207 posts
Naval Officer
Well-meaning Lunkhead
Wed 18 Sep 2013
at 20:35
  • msg #558

Re: The Game

In reply to Uthor son of Magnusson (msg # 557):

Conrad peers dubiously at the liquid.

"Er...really?"

He wrinkles his nose, then winces again as the motion causes him additional pain.

"What's your medical opinion?"
Alveris Alderis
player, 130 posts
Tantric Troubadour
Notary Public
Wed 18 Sep 2013
at 23:44
  • msg #559

Re: The Game

(Fucking sauntering right into your shit, clearly having followed the Captain)

"Did someone call for a scholar?"

(Pausing, as if realizing all at once others are present)

"Connie! Ultron! Red Shirts! You're all mostly in one piece, and you brought home a new friend!

If there's no further objection, I'll be heading down to the bell to take a look at this helmet I heard is making everyone uncomfortable. I think we can all agree that I'm the foremost expert on this vessel about all things uncomfortable"

James
player, 158 posts
AKA Rhaveen Blackwood
Thu 19 Sep 2013
at 02:05
  • msg #560

Re: The Game

In reply to Alveris Alderis (msg # 559):

James holds up the glass jar and peers through the liquid.  He looks significantly at Francis who shakes his head no.  He then opens up the jar and takes a sniff of it and coughs delicately.

Theres no mistaking it.

He lifts it up and takes swig.  He shudders, wretches, sticks out his tongue and says.

Oh yeah, thats definitely it.

Uthor moseys up and takes a sample and says something to Conrad, who makes a face.  He really doesn't care.

James closes up the jar

Well this is the genuine aricle.  Pickled will-o-the-wisp.  Very hard to aquire, very expensive, and very potent.  Uthor is right some of this will fix you up good.  That being said I want a crack at you myself first.

As Alveris ponces his way into the cabin James holds up the potion

Drink a swig of this... it tastes like snake piss but should help set you to rights

*holds it up to Alveris, who if he so chooses will drink a decent sized slug of the potion*

Connie, come on lets get you to the operating room quickly now we haven't got much time.
  Barring resistance from Connie Ragnar and I move him to the infirmary.  James leaves the crutches behind.

We set him down on a bed and I take a look at his bruised ribs.  Francis tries looking too but I slap him away and send him under the bed. He says conversationally

You know, boa prey doesn't actually die from suffocation like many people think. He ducks away as Connie reflexively takes a half hearted swing at him for prodding a tender bit They die from high blood pressure.  So when that one got to you after you had all those gashes in your legs from the nettlesnakes you probably bled like a stuck pig, eh Connie?

Rags!  Stop dicking around and get me some bandages I swear its like you don't want him to get better.


James goes to work ministering to Conrad's wounds and having Ragnar help him (Heal check 7).

So I did what I could.  Looks like your wounds and mine have been waiting a bit too long while you were on the reach.  Crap.  Ok now I want you to take a swig of this.

He holds out the mason jar.  It smells like hell.

Will cure what ails ya  he says with a grin and a wink.

Hey Rags, your not half bad at this.  We may make a real doctor out of you yet.

You know this stuff is pretty useful


James puts the potion and several of the reusable healing suppies away in a cabinet in the infirmary and has Ragnar lock it up.

Connie your good as new!   Goes down rough but has a nice finish.  Welcome back!
This message was last edited by the player at 02:19, Thu 19 Sept 2013.
Conrad son of Leif
player, 208 posts
Naval Officer
Well-meaning Lunkhead
Thu 19 Sep 2013
at 04:47
  • msg #561

Re: The Game

In reply to James (msg # 560):

"It's nice to see that you are skilled at something more than fleeing for your life," Conrad says, wrinkling his nose at the putrid liquid offered to him.  "What I do now, I do for the Empire."

He downs the vile vial in one swig, grimmaces, and then, surprisingly, smiles.

"Well, that's no worse than Olaf's moonshine, anyway.  Feeling a bit better, fey, thought hardly my best.  Thank you."
James
player, 160 posts
AKA Rhaveen Blackwood
Thu 19 Sep 2013
at 11:01
  • msg #562

Re: The Game

In reply to Conrad son of Leif (msg # 561):

James looks at his still bandaged legs

Apparantly I'm not all that good at fleeing for my life... considering I left that room in worse shape than any of you.

Ah ah, go easy on it. 


He says stopping him after one good sized swig.

There is about half of the bottle left.

You heard in the communications room, I'm no great warrior.  I'm healer.  Father finds that... repugnant.
This message was last edited by the player at 11:09, Thu 19 Sept 2013.
Alveris Alderis
player, 131 posts
Tantric Troubadour
Notary Public
Thu 19 Sep 2013
at 11:32
  • msg #563

Re: The Game

*glug glug glug*

"You had me at take a drink of my this potentially dangerous elixir."

James
player, 161 posts
AKA Rhaveen Blackwood
Thu 19 Sep 2013
at 15:12
  • msg #564

Re: The Game

In reply to James (msg # 562):

After patching up Conrad James tells him about what he Alveris and Francis found about the crew manifest, the map, and the potential gremlins aboard the ship.  Additionally how they may want to do an inventory of the barrels on board this ship in case of bees.
Conrad son of Leif
player, 209 posts
Naval Officer
Well-meaning Lunkhead
Thu 19 Sep 2013
at 15:28
  • msg #565

Re: The Game

In reply to James (msg # 564):

"Interesting, certainly.  We'll do a thorough check, soon as I report back to the diving bell.  The Captain was still there when you whisked me away for treatment, as was a lot of valuable equipment."

Conrad heads back toward the diving room, looking to be in far better health than he was just moments ago.

"Apologies, Captain.  Couldn't be helped, and ended up being for the best.  Now... where were we?"
This message was last edited by the player at 16:08, Thu 19 Sept 2013.
Olek Longthrow
NPC, 34 posts
Submarine Captain
Thu 19 Sep 2013
at 23:26
  • msg #566

Re: The Game

In reply to Conrad son of Leif (msg # 565):

As sympathetic as I am to the injuries of a good officer, I would very much like to know what else you found.

He sweeps his hand over the G-PAG.

As I said, experimental weaponry.  That brass contraption Uthor is testing out is the most important of it.

As I mentioned, the Dark Reach was a fast recon and insertion vessel, designed to deliver Imperial Special Ops troops where we need them over night and even in the most dire conditions.  They could have a beachhead secured and defensible within an hour if need be.  When I realized it was the Reach in our sights, I opened my coded command book.  Orders were to secure the equipment at all costs so that they don't fall into the wrong hands.  Despite what you might think, Lt. Commander, not all Gnomes are as loyal as you.


Olek frowns.

You said you found dead crew, did you happen to find the Spec Ops team?
GM
GM, 233 posts
Kind and Benevolent
Thu 19 Sep 2013
at 23:27
  • msg #567

Re: The Game

In reply to Olek Longthrow (msg # 566):

Olek keeps one eye on Alveris, but doesn't object when he motions suggestively toward the diving bell.

The dive crew shrug and allow the fey to climb into the bell.
Uthor son of Magnusson
player, 148 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 20 Sep 2013
at 02:11
  • msg #568

Re: The Game

Uthor walks back into the dive room and sees Alveris beginning to climb into the bell.

Cap'n, doesn't seem safe for him to go down there without a suit, and ours won't fit him.  Also, no offense intended, but I think at least one of us should go down with him, so we have a gnome around, what with all the secret technology.  Maybe me and Magni?

Oh! Almost forgot.  Jeeves... er... the GnomeBot is in my quarters.  I've been trying to figure out how he works and testing him out.  He sure is something!  Anyway, pass me a HAZMAT suit please.

Conrad son of Leif
player, 210 posts
Naval Officer
Well-meaning Lunkhead
Fri 20 Sep 2013
at 02:51
  • msg #569

Re: The Game

In reply to Uthor son of Magnusson (msg # 568):

"That leaves Modi, James, and Francis with me to help scour this ship for gremlins or worse: traitors."

Conrad turns to Olek.


"No sign of Special Ops gnomes in particular, sir.  If they were aboard, they had already discarded the gear that set them apart from rank-and-file crew."

He scratches his beard in thought.

"The only other weapons were the repeater carbines, regular repeaters, knives, hand axes, harpoon guns, and this autocannon.  Plus the pickled wisp sauce, the 'bot, and perhaps that helmet still belowdeck."

"Uthor, mind letting the Captain have a look at the... object you found on the Reach's Captain's person before you head back down?"

His eyes suddenly glint with realization, and he whirls toward James.

"AND WHAT IS THE PRISONER DOING OUTSIDE OF THE BRIG?"
James
player, 162 posts
AKA Rhaveen Blackwood
Fri 20 Sep 2013
at 03:05
  • msg #570

Re: The Game

In reply to Conrad son of Leif (msg # 569):

Francis leaps with his hands up in the air and runs behind James' legs who is cooly smirking at Conrad.

I told you before.  Francis is a valued member of the Blackwood household and is in service to the fey court.  He has been conditionally released into my care and custody.  So far his behavior is exemplary and he has been of remarkable help in interpreting the maps and crew manifests.

All this while Francis is digging in his loincloth to scratch himself.

With everyone either injured or out doing patrols we needed someone whose loyalties were not in doubt


Francis apparently found what he was looking for and licks his fingers with a contented sigh.

He is a simple creature inspired by money, and the will to live... which most of us can revoke at a moments notice.  Therefore his allegiance lies here.  Besides I think you will find that he may be remarkably good in a fight.

Uthor son of Magnusson
player, 149 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Fri 20 Sep 2013
at 05:14
  • msg #571

Re: The Game

Right, C'mmander.  I nearly forgot.  I can be so thick sometimes.

Take a look, Cap'n.


Uthor produces a small cast-metal horse and shows it to Olek.  Unless it's requested, he doesn't actually hand it to the Captain, only holds it up.
Alveris Alderis
player, 132 posts
Tantric Troubadour
Notary Public
Fri 20 Sep 2013
at 11:13
  • msg #572

Re: The Game

Alveris appears from the diving bell adorned in the ornate, one can only presume Magneto looking helmet.

"TAKE ME TO YOUR LEADER"

..But seriously, I took a look at these symbols, which I will describe henceforth..

EDIT: Apparently we left this behind because Ultron is lame.

Whatever, Alveris comes out being awesome. Continue.
This message was last edited by the player at 13:11, Sat 21 Sept 2013.
James
player, 163 posts
AKA Rhaveen Blackwood
Fri 20 Sep 2013
at 16:03
  • msg #573

Re: The Game

In reply to Alveris Alderis (msg # 572):

James sighs heavily at Alveris' reapperance, he looks at Olek and takes a step back in preparation for the oncoming explosion.
GM
GM, 234 posts
Kind and Benevolent
Mon 23 Sep 2013
at 15:37
  • msg #574

Re: The Game

In reply to James (msg # 573):

[OOG: A little messy in the timeline here, since nothing particularly spectacular will happen either way, we can assume Uthor descended in the bell with Alveris and returned safely, Alveris wearing the mantle]
Olek Longthrow
NPC, 35 posts
Submarine Captain
Mon 23 Sep 2013
at 15:41
  • msg #575

Re: The Game

In reply to GM (msg # 574):

Gesturing toward Francis. I have made clear to the fey the terms by which his... Goblin may continue to draw breath.  Lt. Commander, if at any time the Goblin is out of the Fey's quarters without James or his leash, you are to inform me immediately so that I may kill it.  While you wait for me to arrive, kill it.

As for the Special Ops, this troubles me.  I can understand a crew of sailors being overpowered by reptiles out of their habitat, but special ops should be trained for just this sort of thing.  I can't imagine why they wouldn't have been onboard.


When you offer Olek the horse, he pauses for a long time, then snatches it away before you can react.

Slowly, he uncurls his fingers and holds it up to his face.

This... this belonged to my friend...

Olek stares at the horse, turning it slowly with his fingers.  A single tear rolls down one cheek before he can wipe it away.

Lt. Commander, you're in charge of the search, we depart for the human vessel when you are ready.

Without another word, Olek vanishes to his quarters and locks them.
Conrad son of Leif
player, 211 posts
Naval Officer
Well-meaning Lunkhead
Mon 23 Sep 2013
at 15:53
  • msg #576

Re: The Game

In reply to Olek Longthrow (msg # 575):

"Aye, Captain," Conrad replies, his salute completely missed by Olek's rapid departure.

"Er, right then.  We're searching this vessel for gremlins, snakes, and such.  We'll check the cargo areas and engineering first.  I'll take James and his pet with me to the port-side cargo holds.  Modi, you'll come with us as well.  Magni, Ragnar?  Accompany Uthor and Alveris to the starboard holds.  We'll meet at the engine room shortly."

He pauses for a moment, then nods with confidence.

"Aye, that's how it'll go.  Fall out.  If we find nothing, I'll lock the sub down and we'll go barracks by barracks to interview the crew.  I hope it will not come to that."
James
player, 164 posts
AKA Rhaveen Blackwood
Mon 23 Sep 2013
at 15:54
  • msg #577

Re: The Game

In reply to Conrad son of Leif (msg # 576):

Sanguinely

Oh what fun!  Snakes it is.  Whats next, gremlins or traitors?
Uthor son of Magnusson
player, 151 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Mon 23 Sep 2013
at 17:08
  • msg #578

Re: The Game

[OOC]Uthor would not have let Alveris wear the mantle, if he could stop him in any way short of violence.[/OOC]
This message was last edited by the player at 17:09, Mon 23 Sept 2013.
James
player, 166 posts
AKA Rhaveen Blackwood
Mon 23 Sep 2013
at 18:16
  • msg #579

Re: The Game

In reply to Uthor son of Magnusson (msg # 578):

/ooc once we get if Alveris is wearing the mantle or not... but either way /ooc

Alvie I don't know how you do it but somehow you managed to make a fey look ridiculous in that thing.  Is it worth it?  What does it do?
Conrad son of Leif
player, 213 posts
Naval Officer
Well-meaning Lunkhead
Mon 23 Sep 2013
at 18:44
  • msg #580

Re: The Game

In reply to James (msg # 579):

Conrad waves his hands dismissively.

"We can play with our toys later.  We have serious business to attend to."
James
player, 167 posts
AKA Rhaveen Blackwood
Mon 23 Sep 2013
at 19:26
  • msg #581

Re: The Game

In reply to Conrad son of Leif (msg # 580):

James wanders up to Alveris and pokes the helmet several times with a finger.  He keeps looking at it until Conrad grabs him chidingly by the collar and drags him good naturedly from the room.

Once removed from the shiney helmet he turns his attention to the task at hand.

So what do you think it does?  He asks about the helmet.

What do we do if there are bees in the hold?

/ooc assuming alveris doesn't describe it, but assume I'm talking about it like a 10 year old /ooc
This message was last edited by the player at 19:28, Mon 23 Sept 2013.
Conrad son of Leif
player, 214 posts
Naval Officer
Well-meaning Lunkhead
Mon 23 Sep 2013
at 19:35
  • msg #582

Re: The Game

In reply to James (msg # 581):

"Bees?  What are you..." Conrad sighs, shaking his head.  "There won't be any bees, and likely no snakes either.  We're just going to check the cargo holds for good measure.  I'm nearly positive the trouble's in the engine room or engineering somewhere, but it never hurts to be sure."

"As for the helmet, I have no idea what it does.  Uthor thought it was too dangerous to bring aboard, however; that's why I left it where I did."
Alveris Alderis
player, 133 posts
Tantric Troubadour
Notary Public
Tue 24 Sep 2013
at 01:32
  • msg #583

Re: The Game

In reply to Conrad son of Leif (msg # 582):

There is literally no accounting for gnomish practicality.

You and your fellow crew, myself included, were nearly killed by a submarine full of reptilegasm. Your immediate response was to not heal or rest, immediately take a secondary battle party over, suffer serious injury against a ship known to still be full of an unknown number of hostiles and, clearly, some badass shit that's more than just standard gnome issue, and you are surprised by the fact that I threw a modicum of caution to the wind and put on my new Magneto
(a Fey word, obviously) helmet without understanding what it did?

The fuck guys. You'll have to pardon my misplaced sense of adventure for skewing more toward "unknown eldritch" than "Sub full of snake", but I've lived almost 200 years pissing in the face of practical thinking, and I have no intention of stopping now.

As for what it does? The fuck if I know. It's shiny as shit, it's the color of blood, which is ALWAYS a good omen, and it's written in a nigh undecipherable language which I do recognize to be an interwoven series of magical spells, though what they do, I cannot say. I can assuredly tell you that none of my rashes have cleared up, and I'm no more inclined to kill any of you than I was prior to placing the helmet on. I am craving some roast boar, though the sample size isn't large enough yet to attribute that solely to the helmet, to say nothing of the strange magic that would haunt a man's soul with unkosher thoughts.

So, as the one of us with the most sense to not piss away Magic Blood Helm because Ultron got the heebie jeebies, and by extension, the one of us most in tune with its arcane abilities, I will continue to make this fashion statement and wear Magneto Helm into battle in the hopes that my subconscious survival instincts will unlock its secrets, or whatever- like you know how it works.



Alveris proceeds to vogue himself and showcase his new Magneto helm.

"I believe we have some shit to explore. Lead on Connie"
James
player, 170 posts
AKA Rhaveen Blackwood
Tue 24 Sep 2013
at 13:12
  • msg #584

Re: The Game

In reply to Alveris Alderis (msg # 583):

*snidely*

Isn't craving roast boar by definition non-kosher?
Conrad son of Leif
player, 217 posts
Naval Officer
Well-meaning Lunkhead
Tue 24 Sep 2013
at 21:50
  • msg #585

Re: The Game

In reply to James (msg # 584):

"You will be the death of me yet," Conrad sighs with exasperation, before reiterating the two-team system he advocated just minutes earlier.

quote:
We'll check the cargo areas and engineering first.  I'll take James and his pet with me to the port-side cargo holds.  Modi, you'll come with us as well.  Magni, Ragnar?  Accompany Uthor and Alveris to the starboard holds.  We'll meet at the engine room shortly."


"Now then, let's explore our assigned areas and meet up at the engine room."

He motions to his group to begin doing just that.
This message was last edited by the player at 21:59, Tue 24 Sept 2013.
Uthor son of Magnusson
player, 154 posts
Tech-Savvy Bumpkin
Just Uthor Magnusson
Tue 24 Sep 2013
at 21:52
  • msg #586

Re: The Game

Aye, C'mmander.  And Cap'n, please have the fey remove that damnable helmet.  It will cause problems, and more importantly, it's property of the Empire.

Uthor accompanies Alveris, Magni, and Ragnar into the Starboard Holds and begins his search.  If there's anything to be found, it's likely he'll find it.

[Notice 7]
This message was last edited by the player at 02:15, Wed 25 Sept 2013.
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