@ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q |
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9 | | | . | | | | | . | | . | | | | | | | |
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10 | . | | . | | | | + | | + | | | | | | | | |
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11 | | | | | | | | | | | + | S | | | . | | |
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12 | | | | | . | X | | | | | | | | | . | | |
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13 | | . | | | | | | | | | | | | | | | |
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14 | | | | . | . | | | | | | X | C | | | | | |
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15 | | . | | | . | X | | | | | | . | F | . | . | | |
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16 | . | | | | | | | | | | + | . | . | | | | |
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17 | | . | | . | | + | | | | | | | | | | | |
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18 | | | | | | | | | | + | | | | | | | |
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19 | | . | | | | | | | | | . | | | | | . | |
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20 | | | | | | | | | | | | | | | | . | |
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21 | . | | . | | . | | | . | | | . | . | | | | | |
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23 | | | | . | | | | | . | | | | | | | | . |
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26 | . | . | . | | | | | . | | | | | | | | | . |
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27 | | | | | . | | | | | | | | | | | | |
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28 | | | | | . | | | | | | . | | | . | | | |
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shaded = wall
shaded "+" = barred window
shaded "-" = open window
"I" = door (action or reaction to open or close)
"X" = barred door
. = rubble (difficult terrain)
k = starved kobold sentry (AC12 HP5)
C=Caine S=Sharlee F=Faire
Sharlee slams headfirst into the wooden blind the kobolds barred the window with. There's a cracking sound, then the halfling stumbles back and lands onto her behind. Tough window, that.
Caine is the perfect gentleman, helpingthe barbarian up.
Faire rolls her eyes.
The rest of the doors are barred shut as well, just as a horn from inside the house sounds - louder and louder, until it reaches a crescendo. Someone has a good set of lungs in there. The sound should be audible for quite a bit.