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Mission 2: Team Cake.

Posted by GMFor group 0
Faire
player, 57 posts
Fri 6 Nov 2015
at 17:42
  • msg #42

Re: Mission 2: Team Cake

The wizard nodded. “Right. I can cast the same sleep spell from earlier. It should be effective on these targets I think. Most of them sounded like kobolds, who aren’t known for their vitality.” She said with a knowing nod. ”It’ll also let us capture the targets instead of killing them. Could be useful to have hostages if things get a bit too dangerous. Just bringing the leader back for questioning would be useful enough too. In general though...I say we handle this get out of here as soon as possible” She went back to idly looking at her nails, chanting softly as she prepared to bend the weave, nay, the entire world, to her will once more. There was always something exciting about being a spellcaster after all.

Ready Action: Sleep Spell on Targets once Multiple Are Visible and in Range
Caine
player, 89 posts
Fri 6 Nov 2015
at 20:26
  • msg #43

Re: Mission 2: Team Cake

Caine is going to stand ready for a nice tuck-and-roll once the window is clear.


OOC:
Ready action: Once the window is clear, Caine will dive in and do a nice tuck and roll to be inside and standing.

12:25, Today: Caine rolled 11 using 1d20+4 ((7)).

Well, maybe not standing, with that roll.

GM
GM, 241 posts
Sat 7 Nov 2015
at 07:26
  • msg #44

Re: Mission 2: Team Cake

@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   + +        
11      kkCS-F  .  
12    .X Tkk    .  
13 .     Tkk       
14   ..  TkkX      
15 .  .X T   . ..  
16.      Kkk+..    
17 . . +   k       
18         +       
19 .     *  .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          .    . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window. counts as difficult terain
shaded "*" = frozen, barred window
"I" = door (action or reaction to open or close)
"X" = barred door
. = rubble (difficult terrain)
k = starved kobold (AC12 HP5)
k = sleeping starved kobold. counts as difficult terrain.
K = halforc woman (AC13 HP 15)

C=Caine (prone) S=Sharlee (raging) F=Faire


Sharlee gives off a massive yell and rams headfirst towards the frozen window shutters. After all, the head is the hardest part of the body, and the least vulnerable. For some. Anyways. There is a terrific crash as the shutter explodes into fragments of chilled wood, and the halfling rolls into the room, landing squarely on one kobold. The poor creature has time only to let off a surprised squeal as it is crushed underneath the huge barbarian. Squelch.

Caine neatly passes through the newly open window, but the landing is less than perfect. He slips, tumbles, and falls down in the middle of the waiting kobold horde, right next to Sharlee.

Faire took a careful peek through the window. Her nose wrinkling with disgust at the non-cerebral way her companions solved the entry problem, she incants a few magical words. Those were at the same time thunderous and soft as a lullaby. The spell is moderately effective (13 hp worth of kobolds fall asleep) and two ofthe kobolds fall asleep instantly.

The halforcish woman yells something, but is drowned out by the scereches and yips of the remaining kobolds. They close in on Sharlee and Caine, and a veritable rain of small, rusty daggers falls on the two. With the pair just getting their bearings after their first kill and tumble, more than a few daggers find their mark. (11 damage to Sharlee, subject to reduction due to her rage; 3 damage to Caine)

A ghostly, skeletal hand appears right next to Caine and starts scribbling towards him on its fingers, much like a spider would. It glows with unholy energy.
This message was last edited by the GM at 07:27, Sat 07 Nov 2015.
Caine
player, 90 posts
Sat 7 Nov 2015
at 07:44
  • msg #45

Re: Mission 2: Team Cake

Caine quickly stands, then tries to kick the stuffing out of the nearest kobold. When it falls, he steps over it and kicks another across the room. There isn't much he can do against ghosts, as the last trip proved. He just hoped it wasn't the same ghost.

OOC:
Move part A: Stand, using 15' of movement
Action: unarmed Attack
Move Part B: 5' (10' if an unconscious kobold is considered difficult terrain) to H11
Bonus action: unarmed attack again.

That gets two kobolds: H11 and G11

23:40, Today: Caine rolled 5 using 1d4+2.  damage again.
23:40, Today: Caine rolled 5 using 1d4+2.  damage.
23:39, Today: Caine rolled 21 using 1d20+4.  Attack again.
23:39, Today: Caine rolled 15 using 1d20+4.  Attack.

This message was last edited by the player at 06:47, Sun 08 Nov 2015.
Sharlee
player, 42 posts
Sun 8 Nov 2015
at 00:49
  • msg #46

Re: Mission 2: Team Cake

quote:
Crushed underneath the huge barbarian


"Why does everyone think I am fat?"

Sharlee, by now in a very bad mood, got to her feet and struggled over the sleeping kobolds.

Reaching the first awake creature she swung her flail at the poor sucker.  The weighted end of her flail caved in the kobold’s skull leaving him dead upon the floor.

“”OK you scrawny little gits!  Who’s next?”

Move to J12.  Attack kobold on J13
00:44, Today: Sharlee rolled 5 using 1d8+4.  damage vs kobold.00:44, Today: Sharlee rolled 23 using 1d20+4.  Attack kobold.

Sharlee: HP 9/14

Faire
player, 63 posts
Sun 8 Nov 2015
at 18:33
  • msg #47

Re: Mission 2: Team Cake

Faire took a deep breath as she stared into the room from her safer vantage point at the window. It was a bit of a hard shot, but she'd made a reputation at the academy for being very, very good at this sort of thing. 'Hawk-Eyed Faire' was a moniker that she'd made up and no one had actually called her. Still, her skill with ranged spells and attacks was nothing to make fun of. She took a deep breath and stared for a moment calculating the trajectories needed to hit the target easily, and how to avoid her friends. It was basic geometry! Well, perhaps it was far more complex than that. But, still she was ready. She took a deep breath, and felt the familiar tingle of magic flowing through her veins. Afterwards, she readied her staff and launched a bolt of flame at one of the kobolds.

12:32, Today: Faire rolled 21 using 1d20+5.  Firebolt: Attack.
12:33, Today: Faire rolled 3 using 1d10.

GM
GM, 253 posts
Wed 11 Nov 2015
at 21:38
  • msg #48

Re: Mission 2: Team Cake

@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   + +        
11      kCk -F  .  
12    .XkTkS    .  
13 .     Tkk       
14   ..  T kX      
15 .  .X T   . ..  
16.      K  +..    
17 . . +           
18         +       
19 .     *  .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          .    . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window. counts as difficult terain
shaded "*" = frozen, barred window
"I" = door (action or reaction to open or close)
"X" = barred door
. = rubble (difficult terrain)
k = starved kobold (AC12 HP5)
k = sleeping starved kobold. counts as difficult terrain.
K = halforc woman (AC13 HP 15)

C=Caine (prone) S=Sharlee (raging) F=Faire


Caine smashes through two kobolds at lightning speed and with little fanfare.

Sharlee growls and cusses, her flail smashing the head of another kobold.

Faire's firebolt roared in through the window and slammeed into a kobold, making it stagger and hiss.

The kobolds do what they do best / they swarm the two heroes inside. There's another storm of short rusty blades, but Sharlee turns them aside with a glare and a curse, while Caine suffers a single, shallow cut.

The halforcish woman seems to stare intently at the proceedings, but doesn't seem to do anything yet.
This message was last edited by the GM at 21:39, Wed 11 Nov 2015.
Caine
player, 92 posts
Thu 12 Nov 2015
at 01:11
  • msg #49

Re: Mission 2: Team Cake

Finding himself surrounded, Caine enjoys not having to chase the kobolds down, and stabs one while kicking another. They fall. He's getting good at this.

OOC:
Draw shortsword. But no movement this time.

17:10, Today: Caine rolled 6 using 1d4+2.  kick.
17:10, Today: Caine rolled 8 using 1d6+2.  shortsword.
17:10, Today: Caine rolled 15 using 1d20+4.  Kick.
17:09, Today: Caine rolled 21 using 1d20+4.  shortsword.

Edit: Sorry: kobolds G11 and I11.

This message was last edited by the player at 17:33, Thu 12 Nov 2015.
Sharlee
player, 43 posts
Thu 12 Nov 2015
at 02:40
  • msg #50

Re: Mission 2: Team Cake

Sharlee moved along by the wall towards the door.  Still swinging her flail she started humming a little ditty "+12 dead kobolds, sitting in a room.  11 dead kobolds sitting in a room...+"

With each phrase her flail swung and a kobold died.

02:37, Today: Sharlee rolled 9 using 1d8+4.  Damage to J13.
02:37, Today: Sharlee rolled 12 using 1d20+4.  Attack Kobold on J13.

Faire
player, 67 posts
Fri 13 Nov 2015
at 15:36
  • msg #51

Re: Mission 2: Team Cake

Faire winced a little bit as she looked through the window, wishing that they had just broke down the door like normal people. At this rate she’d be more likely to cut her dress, something the wizard was very much not into. She far preferred staying out of the fray, and especially out of the reach of her enemies. She sighed a little bit, realizing there was no choice. She could hear the struggles of battle and the screams of the kobolds as she moved inside, taking a moment to examine the surroundings. The sight of the half-orc staying out of the fray was...interesting to her. She had heard the woman earlier, and she seemed like a leader...but she hardly seemed concerned about the loss of the kobolds. Maybe...she wasn’t so loyal to their mission here, whatever it was? The possibility was rather high. She stared at the woman and sighed, waving for her to put the weapon down. ”You...don’t seem to be the kind to die for the cause.” She said calmly. ”Put the weapons down and we’ll talk. That goes for your friend too.” She said pointing to the kobold.
GM
GM, 263 posts
Mon 16 Nov 2015
at 08:16
  • msg #52

Re: Mission 2: Team Cake


@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   + +        
11       CkF-   .  
12    .X TuS    .  
13 .     Tkk       
14   ..  T  X      
15 .K .I T   . ..  
16.         +..    
17 . . +           
18         +       
19 .     *  .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          .    . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window. counts as difficult terain
shaded "*" = frozen, barred window
"I" = door (action or reaction to open or close)
"X" = barred door
. = rubble (difficult terrain)
k = starved kobold (AC12 HP5)
u = sleeping starved kobold. counts as difficult terrain.
K = halforc woman (AC13 HP 15)

C=Caine S=Sharlee (raging) F=Faire


Caine quickly dispatches two more klobolds, one by decapitation and the other by slamming his foot into its skull. The calmness of endless hours of practice shows clearly on his face.

Sharlee finally manages to hit; the flail squng by the small barbarian sending a kobold flying back with most of its bones shattered.

Faire's blather is mostly unheard and unheeded over the yips and snarls of dying and soon to be dead kobolds.

The kobolds are overwhelmed by the speed with which their companions are dispatched. They attack halfheartedly.

The halforcish woman, however, takes a practical approach to the situation. She runs. The barred and locked door takes a while to unlock and open, however - long seconds in which she glances fearfully at the heroes butchering her kobolds. But she's free before long, and runs outside.
Caine
player, 101 posts
Mon 16 Nov 2015
at 17:19
  • msg #53

Re: Mission 2: Team Cake

Caine decides to clear a path around the table...through the kobolds that seem to keep moving in to meet him. He stabs one kobold that's awake, and stomps on one that's asleep and handy.  He really takes his job seriously.

Then he gives chase to the cook, but only gets as far as the door frame.

OOC:
Stab kobold at I11, kick sleeping kobold at I12 (advantage and auto critical for being unconscious).

Move to f15

09:14, Today: Caine rolled 8 using 2d4+2.  unarmed critical against unconcious.
09:13, Today: Caine rolled 5 using 1d6+2.  shortsword.
09:13, Today: Caine rolled 22 using 1d20+4.  unarmed advantage.
09:12, Today: Caine rolled 10 using 1d20+4.  unarmed.
09:12, Today: Caine rolled 24 using 1d20+4.  shortsword.

This message was last edited by the player at 22:37, Tue 17 Nov 2015.
Sharlee
player, 44 posts
Tue 17 Nov 2015
at 21:15
  • msg #54

Re: Mission 2: Team Cake

"That's the way Cainey.  Go get the cook and I'll finish these littlies off."

Sharlee slammed into the next kobold and looked over the last one with a predatory grin.


21:14, Today: Sharlee rolled 11 using 1d8+4.  damage vs kobold.
21:13, Today: Sharlee rolled 15 using 1d20+4.  Attack Kobold at J13.

Faire
player, 74 posts
Thu 19 Nov 2015
at 02:50
  • msg #55

Re: Mission 2: Team Cake

Faire quietly cursed herself for already expending her more powerful spells. Another casting of sleep would have been useful here. She started to bolt through the house, wrinkling her nose in disgust as she saw her companions brutally slaughtering the rest of the kobolds and wasting their time. Were they just bloodthirsty? She only cared about completing their mission and handling the situation. She bolted towards the door and opened it. "Hey! Stop!" She shouted to the half orc, hoping the woman wouldn't resist or put them through some sort of bothersome chase.
GM
GM, 272 posts
Sun 22 Nov 2015
at 08:21
  • msg #56

Re: Mission 2: Team Cake

@ABCDEFGHIJKLMNOPQ
1            . .  
2       .   .  .  
3  .              
4                 
5         ..      
6..   .  ..       
7                 
8     . ..        
9  .    . .       
10. .   + +        
11          -   .  
12    .X T S    .  
13 .     Tk        
14   ..  T  X      
15 .  .C FT   . ..  
16.         +..    
17 . . +           
18         +       
19 .     *  .    . 
20               . 
21. . .  .  ..     
22        ..       
23   .    .       .
24          .    . 
25    .   ...      
26...    .        .
27    .            
28    .     .  .   

shaded = wall
shaded "+" = barred window
shaded "-" = open window. counts as difficult terain
shaded "*" = frozen, barred window
"I" = door (action or reaction to open or close)
"X" = barred door
. = rubble (difficult terrain)
k = starved kobold (AC12 HP5)
u = sleeping starved kobold. counts as difficult terrain.
K = halforc woman (AC13 HP 15)

C=Caine S=Sharlee (raging) F=Faire


Caine quickly and professionally dispatches two more kobolds and moves to the doorway. There's a quiet efficiency around the man.

Sharlee smashes her kobold with enough force to kill it twice over. Blood and bone splatter around and over the halfling, giving her a demonic mien.

Faire decides standing atop the table and shouting would be a good idea. Well, those scholarly types... you know. Less than stable. In addition she's trying to preach to the remaining alive kobold, who loses it completely and folds into a small pile of shivering mewling pity.

Outside, the half-orc woman continues running westwards, and is soon out of sight unless you pursue.
Caine
player, 103 posts
Sun 22 Nov 2015
at 16:51
  • msg #57

Re: Mission 2: Team Cake

In reply to GM (msg # 56):

Caine shuts the door as he backs into  he building, "Something tell me running pell mell after her would be unwise."
Faire
player, 77 posts
Wed 25 Nov 2015
at 07:39
  • msg #58

Re: Mission 2: Team Cake

She sighs as Caine closes the door, likely ruining their chances to track down the woman. "I guess we're just letting her go then? If so I don't see much reason to stick around." She said sounding more than a bit bored and even starting to inspect her fingernails for good measure. She shrugged. "I'll take a quick look to see if our little friends left any interesting clues or tidbits around first. You guys probably should too." She took a deep breath and narrowed her eyes as she scanned the area for a bit, looking for any sorts of signs as to the creature's allegiances, aims, or goals.

01:38, Today: Faire rolled 24 using 1d20+5.  Investigation: House.
Sharlee
player, 45 posts
Wed 25 Nov 2015
at 10:32
  • msg #59

Re: Mission 2: Team Cake

Sharlee gently poked the cowering kobold with the toe of her boot.

"So what do we do with this one?  Bring him in or kill him?  Personally I don't like the idea of gratuitous murder so I would prefer to take him with us.  What do you two think?"
Caine
player, 104 posts
Wed 25 Nov 2015
at 16:51
  • msg #60

Re: Mission 2: Team Cake

Caine shrugs, "If you want to take responsibility for him, feed him, watch him while he's friends are attacking us, and the like, that's fine, but the town will just kill him at the gate when we bring him back with us. And one of the guards that does so will get credit for the bounty."

Caine, also, will search.

OOC: not sure if you want to roll secretly, or have us roll.
Sharlee
player, 46 posts
Thu 26 Nov 2015
at 01:43
  • msg #61

Re: Mission 2: Team Cake

quote:
but the town will just kill him at the gate


"I suppose that's right enough".

#THUMP# (sound of flail smashing skull of cowering kobold)

"Sorry little fellow but that's the way it is round here apparently.
GM
GM, 281 posts
Tue 1 Dec 2015
at 11:54
  • msg #62

Re: Mission 2: Team Cake

12 kobolds * 25 = 260 XP
mission completed bonus = 100 XP per character

Treasure and oddities:
  1. each kobold had the usual weapons - a worthless dagger, and a sling with several stones.
  2. the clothes and equipment of the victims are piled up in one corner of the house. Most of it is just refuse, but there is weapon wrapped in a thin linen cloth. This turns out to be a flail, inscribed with dwarven-looking runes.
  3. a thorough search reveals a total of 65 copper coins more on the kobolds
  4. the fireplace holds a large cauldron in good repair, and the nice-smelling broth within. Well, it's nice if you ignore the severed hands and feet floating up to its surface from time to time...
  5. the mostly-complete corpses of a dwarf, elf and human


In addition, Faire finds a well-hidden loose floorstone which opens a hatch to a narrow tunnel, leading down into a small cellar. It seems quite well stocked for its size, with dried meats, cheeses and casks of beer and other beverages. Everything is wrapped in grease paper and carefully stored - most should still be usable. By the looks of it, nothing has been disturbed here for at least a year. The food is worth 6 gp if you want to resell it in New Phlan. Looking up from the inside, the release mechanism for the hatch looks like a ship's wheel, and has a "101" inscribed on it.
This message was last edited by the GM at 11:54, Tue 01 Dec 2015.
Caine
player, 107 posts
Tue 1 Dec 2015
at 16:28
  • msg #63

Re: Mission 2: Team Cake

In reply to GM (msg # 62):

Caine will pass the flail to Sharlee, take his cut of the copper, and start packing up food for humping back to town.

OOC: The bounty on the kobolds...do we actually have to take the heads back to collect?
Sharlee
player, 48 posts
Tue 1 Dec 2015
at 21:46
  • msg #64

Re: Mission 2: Team Cake

quote:
12 kobolds * 25 = 260 XP
mission completed bonus = 100 XP per character


So is that 186 xp each?
GM
GM, 282 posts
Wed 2 Dec 2015
at 06:06
  • msg #65

Re: Mission 2: Team Cake

Caine:
OOC: The bounty on the kobolds...do we actually have to take the heads back to collect?


Yup. It's grisly work, but someone has to do it. Unless you just want to incinerate the whole mess.

Yes, 186 XP apiece.
This message was last edited by the GM at 06:07, Wed 02 Dec 2015.
Caine
player, 108 posts
Wed 2 Dec 2015
at 06:25
  • msg #66

Re: Mission 2: Team Cake

Caine starts collecting heads, then.
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