Spell list guide Per Profession.   Posted by GM Joe.Group: 0
GM Joe
 GM, 40 posts
Mon 24 Jun 2013
at 04:05
Spell list guide Per Profession
This Will be a Compiled List of All the Known "available" Spell lists for each profession and their location in the books, as well as the Open and closed lists for each realm

Channeling Open Lists
Spell Law
Barrier Law; Concussion ways; Detection Mastery; Light's Way; Lofty Movements; Nature's Law; Purifications; Sound's Way; Spell Defense; Weather ways

Companion IV
Pleasures

Channeling Closed Lists
Spell Law
Blood Law; Bone Law; Calm Spirits; Creations; Locating Ways; Lore; Muscle Law; Nerve Law; Organ Law; Symbolic Ways

Companion I
Midwifery

Companion VII
Bubble Magic; Serpent Law

Spell Companion
Jihad; Power Merge; Wyrd Mastery

Animist
Spell Law
Animal Mastery; Herb Mastery; Nature's Lore; Nature's Movement; Nature's Protection; Plant Mastery

Companion IV
Enrichment

Spell Companion
Genetic Ways

Astrologer
Spell Law
Far Voice; Holy Vision; Star lights; Star sense; Time's Bridge; Way of the Voice

Chaotic Lord
Companion III
Chaotic Armor; Chaotic Mastery; Chaotic Weapons

Cleric
Spell Law
Channels; Communal Ways; Life Mastery; Protections; Repulsions; Summons

Spell Companion
Holy Champion

Dervish
Companion II
Changing Dances; Communing Dances; Deadly Dances; Fascination Dances; Teledance; Traveling Dances

Druid
Companion I
Animal Mastery; Druid's Peace; DruidStaff; Nature's Form; Stone Mastery; Tree Mastery

Spell Companion
Survival Ways

Companion IV
Enrichment

Companion V
Beast's Ways; Insect Mastery; Nature Summons; Weather Mastery

Evil Cleric
Spell Law
Curse; Dark Channels; Dark Lore; Disease; Necromancy

Spell Companion
Cruelty Ways; Dark Curses

Healer
Spell Law
Blood ways; Bone Ways; Muscle Ways; Organ Ways; Surface Ways; Transferring Ways

Companion II
Life Essence Healing

MoonMage
Companion III
Metamorphose; Moon Madness; Moon Mastery

Paladin
Companion I
Holy Warrior; Spell Breaker

Companion II
Arm's Way; Exorcism; Inspirations; Laying on Hands; Shielding Ways

Ranger
Spell Law
Inner Walls; Moving Ways; Nature's Guises; Natures Way; Path Mastery

Shaman
Companion II
Animal Ways; Spirit healing; Spirit Mastery; Spirit Summoning; Visions; Trances

Companion V
Spirit manifestations

Sleuth
Companion III
Analyses; Escaping Ways; Sleuth's Senses; Time's Sense

Witch Hunter
Companion VII
The Aegis; The Chains; The Eye; The Fist; The Question

This message was last edited by the GM at 16:45, Wed 26 June 2013.

GM Joe
 GM, 41 posts
Mon 24 Jun 2013
at 04:06
Re: Spell list guide Per Profession
Essence Open Lists
Spell Law
Delving Ways; Detecting Ways; Elemental Shields; Essence Hand; Essence's Perception; Lesser Illusions; Physical Enhancement; Rune Mastery; Spell Wall; Unbarring Ways

Companion IV
Pleasures; Weapon Alterations

Spell Users Companion
Prison Law(Restricted); Warrior's Blade (Restricted)

Essence Closed Lists
Spell Law
Dispelling Ways; Gate Mastery; Invisible Ways; Living Change; Lofty Bridge; Rapid Ways; Shield Mastery; Spell Enhancement; Spell Reins; Spirit Mastery

Companion IV
Counterspells

Companion VII
Mirror Magic

Spell Companion
Barriers; Construction Ways; Friction Mastery; Matter Shaping; Spell Enhancement II; Sustain Body; Trace Law; Weapon Mastery

Alchemist
Spell LAw
Enchanting Ways; Essence Imbedding; Inorganic Skills; Liquid-Gas Skills; Ment./Chan. Imbedding; Organic Skills

Companion V
Charm Craft; Organism Skills; Palingenesis; Perimeter Wardings; Structure Wardings;

Companion I
Alchemical Preparations

Spell Companion
Animation Mastery; Assimilation Mastery

BeastMaster
Companion II
Animal Bonding; Combat Enhancement; Movement Enhancement; Sense Enhancement

Companion VII
Horseman's Way

Conjuror
Companion II
Circles of Power; Circles of Protection; Circles of Summoning; Demon Mastery

Delver
Companion I
Constructing Ways; Delving Law; Mannish Ways; Material Transport; Symbol Imbedding

Elementalist
Companion VII
Air Forms; Dark Forms; Earth Forms; Fire Forms; Ice Forms; Light Forms; Water Forms

Evil Magician
Spell Law
Dark Contracts; Dark Summons; Darkness; Matter Disruption; Physical Erosion

Companion V
Corrosion Mastery

Companion IV
Arachnemancy; Foul Changes; Foul Changes II;

Illusionist
Spell Law
Feel-Taste-Smell; Guises; Illusion Mastery; Light Molding; Mind Sense Molding; Sound Molding

Force Mage
Companion V
Force Law; Force Master; Gravity Law; Magnetic Law; Shockwaves

Magician
Spell Law
Earth Law; Fire Law; Ice Law; Light Law; Water Law; Wind Law

Companion II
Conveying Ways; Elemental Summons

Monk
Body Reins; Body Renewal; Evasions; Monk's Bridge; Monk's Sense

Spell Companion
Martial Mastery

Runemaster
Companion II
Circle Mastery; Glyph law; Rune law; Sigil/Runes Imbedding; Warding law; Words of Power

Sorcerer
Spell Law
Flesh Destruction; Fluid Destruction; Gas Destruction; Mind Destruction; Solid Destruction; Soul Destruction

Companion VII
Displacements

Spell Companion
Rending Ways

Tarotmage
Companion VII
Cup Magic; Major Arcana Magic; Minor Arcana Magic; Pentacle Magic; Rod Magic; Sword Magic

Warrior Mage
Companion II
Elemental Ways; Highriding; Mind's Touch

Wizard
Companion V
Spell Bane; Spell Dampening; Spell Guard; Spell Hand; Spell Manipulation; WizardStaff

This message was last edited by the GM at 06:38, Tue 13 June 2017.

GM Joe
 GM, 42 posts
Mon 24 Jun 2013
at 04:07
Re: Spell list guide Per Profession
Mentalism Open Lists
Spell Law
Anticipations; Attack Avoidance; Brilliance; Cloaking; Damage Resistance; Delving; Detections; Illusions; Self Healing; Spell Resistance

Companion I
Warding Ways

Companion IV
Mind's Grip; Pleasures

Mentalism Closed Lists Lists
Spell Law
Gas Manipulation; Liquid Manipulation; Mind's Door; Mind Mastery; Movement; Sense Mastery; Shifting; Solid Manipulation; Speed; Telekinesis

Companion VII
Magical Ropes

Spell Companion
Battle Law; Combat Reflexes; Mind Protection; Mind's Refuge; Perceptions Master

Arms Master
Companion VII
Battle Trance; Commands; Encampments; Martial Law; Warrior Blade

Bard
Spell Law
Controlling Songs; Item Lore; Lores; Sound Control; Sound Projection

Doppleganger
Companion VII
Dark Shifting; Doppleganger Ways; Inorganic Shifting; Light Shifting; Mental Shifting; Organic Shifting

Evil Mentalist
Spell law
Mind Death; Mind Disease; Mind Domination; Mind Erosion; Mind Subversion

Spell Companion
Psychosis Mastery; Taking Ways

Houri
Companion IV
Alluring Ways; Houri's Change; Influences; Kisses

Lay Healer
Spell Law
Blood Mastery; Bone Mastery; Concussion Mastery; Muscle Mastery; Nerve and Organ Mastery; Prosthetics

Spell Companion
Mind Healing

Mentalist
Spell Law
Mind Attack; Mind Control; Mind Merge; Mind Speech; Presence; Sense Control

Montebanc
Companion III
Appraisals; Beguiling; Disguise Mastery; Mystic Escapes

Mystic
Spell Law
Confusing Ways; Gas Alteration; Hiding; Liquid Alteration; Mystical Change; Solid Alteration

Nightblade
Companion I
Adrenal Focus; Distractions; Phantom Face; Phantom Movements; Poison Mastery

Spell Companion
Escaping Ways

Noble Warrior
Cmp III
Noble Armor; Noble Weapons

Sage
cmp II
Absorb Knowledge; Analysis; Lore's Mastery; Recreations; Weave Tale

Seer
Spell Law
Future Visions; Mind Visions; Past Visions; Sense Through Others; True Perception; True Sight

Companion II
Guarded Sight

Companion V
Conveyance

This message was last edited by the GM at 09:40, Wed 26 Apr 2017.

GM Joe
 GM, 43 posts
Mon 24 Jun 2013
at 04:53
Re: Spell list guide Per Profession
Arcane Spell lists
Even if a Character Takes an Archmage, These spells are restricted to GM approval

Companion I
Blade Runes; EarthBlood's Ways; Entity Mastery; Ethereal Mastery; Mana Fires; Spell Coordination; ShapeChanging Ways

Companion II
Metal Lore; Spell Triggers; Stone Lore; Wood Shaping

Companion III
Allurement; Barrier Ways; Brewing Lore; Hearth Magic; Household Magic; Mending Ways; Nether Mastery; Plasma Mastery; Wax Magic

Companion IV
Acid Law; Sonic Law

Companion V
Amplifications; Aura Magic; Conjurations; Crystal Visions; Earth Focus; Ephemeral Enhancement; Forcefields; Light's Creations; Mana Currents; Node Functions; Node Mastery; Spell Mastery; Spell Shaping; SpiritWrack; Subdual Ways

Companion VII
Dragon Mastery; Mage Signs; Will Breaker

Spell Companion
Arcane Gate; Arcane Healing; Devious Ways; Experimentation Ways; Fortification Mastery; Long Voice; Magic Defense; Magnetic Ways; Matter Manipulation; Planar Survival; Power Mastery; Primitive Voice; Realm Law; Replicating Ways; Ritual Mastery

This message was last edited by the GM at 17:10, Wed 26 June 2013.

GM Joe
 GM, 44 posts
Mon 24 Jun 2013
at 17:00
Re: Spell list guide Per Profession
Hybrid Spell User Lists

Astral Traveler
Companion IV
Elemental Summons; Elemental Travel; Outer Planes Law; Xeno Lores

Crystal Mage
Companion III
Brilliance Magic; Crystal Magic; Crystal Mastery; Crystal Runestone; Deep Earth Commune; Deep Earth Healing; Fiery Ways

Companion V
Crystal Law

DreamLord
Companion III
Dream Gaurd; Dream Law; Dream Lore; Dream State

Companion VII
Dream Lore; Dream Mists; Dream World

Enchanter
Companion IV
Enchanting Law; Illusion Law

Magus
Companion III
Command Words; Linguistics; Power Words; Runes & Symbols; Signs of Power; Spirit Runes

Maleficant
Chill of Night; Soul Death; Talismans

Necromancer
Companion II
Animate Dead; Death mastery; Dark Law; Commune; Summon Dead; Undead Mastery

Shadow Mage
Shadow Law; Shadowport

Warlock
Companion II
Changeling; Evil Eye; Doom's Law; Revenging Law; Scrying Guard; Visions of Doom

Witch
Candle Magic; Conjuring Ways; Earth Mastery; Glamours; Natures Mastery; Potion Magic

This message was last edited by the GM at 16:23, Wed 26 June 2013.

GM Joe
 GM, 45 posts
Wed 26 Jun 2013
at 01:45
Re: Spell list guide Per Profession
These lists are special Lists, They can not be taken Without GM approval. But are listed here for my Purposes

Companion V
Combat Link; Element's Master; Fisherman's Way; Glass Mastery; Mana-Molding; Pirates Way; Space-Time; Surgeon's Guide; Time Law; Time's Master

Companion VII
Fey Magic; Heart Fires; Mystic Armor; Putrefactions; Spell Web

This message was last edited by the GM at 16:33, Wed 26 June 2013.