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15:15, 28th April 2024 (GMT+0)

Chapter 7: OOC.

Posted by DJShirowFor group 0
DJShirow
GM, 564 posts
Sun 4 Dec 2016
at 22:06
  • msg #1

Chapter 7: OOC

So you probably have about 45 minutes or so before the Ossylian cruiser arrives and people get on board. Anything you guys are doing before that? I'm assuming any weapons are hidden and that outfits from Hasheli are being worn; if that's not the case let me know.
Zelpuz
player, 468 posts
Mon 5 Dec 2016
at 04:25
  • msg #2

Chapter 7: OOC

Yep, anything incriminating is tucked away in my pocket, at least my things, and anything that the others want to put in. The only danger for that would be, if we get separated, they won't have access to it for a while. And for that case, we have set up at least 3 plans of where and how to meet in case some of us get de-routed.
DJShirow
GM, 565 posts
Tue 6 Dec 2016
at 17:40
  • msg #3

Chapter 7: OOC

What I'm going to do for the boarding party is to state generally what they do and then the questions they'll ask. You can then each respond in IC with how your character answers those questions. If you plan on using a skill like Diplomacy or Bluff then please make a roll for it when you post your responses. Note that if your character is essentially telling the truth you shouldn't be making a Bluff check, though you could make a Diplomacy check to make what is said sound better.

Then we'll proceed based on those responses.
This message was last edited by the GM at 17:41, Tue 06 Dec 2016.
Vanyra
Player, 278 posts
Freyan
Natural
Tue 6 Dec 2016
at 22:04
  • msg #4

Chapter 7: OOC

I thought I posted that Vanyra was going to be hiding/looking for hiding places.  We did not seem able to come up with a valid story that would get her in.  Should we discuss this in OOC 6?
This message was last edited by the player at 22:04, Tue 06 Dec 2016.
Zelpuz
player, 470 posts
Wed 7 Dec 2016
at 02:56
  • msg #5

Chapter 7: OOC

Do they hear any answers before the soldiers get to them? Like is anyone answering yes to having weapons and what happens etc?
Zelpuz will basically tell the story of why he originally came (just a few days delayed), order of the Order.
Do I need a Diplomacy & Bluff for saying "no" to carrying weapons? Technically he's not carrying them, so not a lie (ah these Germans ...)
DJShirow
GM, 567 posts
Fri 9 Dec 2016
at 02:00
  • msg #6

Chapter 7: OOC

I'm not sure that hiding will be an effective method of dealing with the situation as it would be akin to hiding on the airplane to get through customs. I mean Vanyra could probably find a place to hide from this primary group of officials, but that would still leave you with clearing any inspection in the harbor itself.

As for a 'good story' you guys really have no idea was a sufficient story to enter the city is, considering the random group of people on the ship with you, as long as you're not going to cause shit then there's a chance they'll let you in. No harm in trying right now and see how it goes; they haven't shot anyone yet.

You hear some answers, and they're pretty standard answers. No one is answering that they weapons, because they don't actually have them, aside from maybe a knife. You would need to make a bluff check to say you do not have any weapons, especially considering you're from the Order and those guys usually carry weapons.

After they're finished with their questions they write up a slip of paper and tell the person to give it to the officers at the dock upon disembarking; I'll amend the IC section with that..
Vanyra
Player, 279 posts
Freyan
Natural
Fri 9 Dec 2016
at 21:07
  • msg #7

Chapter 7: OOC

Ok. Reviewing back, it looks like Vanyra was just going to play the using-the-truth card and be who she is, just like she did to depart the city.

Is her blade going to be an issue?  Its basically just a big curved knife in terms of size (30-45cm total length - I based it off the kukri).
Zelpuz
player, 472 posts
Sat 10 Dec 2016
at 01:28
  • msg #8

Chapter 7: OOC

OK, so Zelpiuz will say he has a weapon, he still has a short sword that he could give up if he is asked to surrender his weapons. Also a good test to see what the sentiment is.
Vanyra
Player, 280 posts
Freyan
Natural
Sat 10 Dec 2016
at 16:51
  • msg #9

Chapter 7: OOC

Spider-man: homecoming trailer is out.  Yes!  Finally something that looks good again.  Vulture is the villain, which is who Raimi wanted to put in the earlier movies before Sony made them choose villains like Venom.
Yuu Jin
player, 316 posts
Sat 10 Dec 2016
at 16:52
  • msg #10

Chapter 7: OOC

Yuu is pretty much mirroring as much truth as he can. It was his last year, he is a student, he spends more time at the Academy than away so... that's kind of like residing... maybe a bit of name slip, but he didn't actually say HE was Sarcen Thuln, only just said a name Sarcen Thuln, he just forgot to add the "isn't my name" bit after.
Yuu Jin
player, 317 posts
Sat 10 Dec 2016
at 16:54
  • msg #11

Chapter 7: OOC

Yeah, just saw those trailers today Erik, looks freakin awesome. The Iron Man cameo is a hilarious twist on the storyline. Really excited for it. Not nearly as much as Guardians of the Galaxy 2... /drool... but still.
Zelpuz
player, 474 posts
Sun 11 Dec 2016
at 05:35
  • msg #12

Chapter 7: OOC

I am not sure about where exactly he came from before, I'll edit that later.
And I assume he is basically a nomad, no real home base as he is sent to different places each time.  And he'll have the short sword somewhat visible on his side.
DJShirow
GM, 568 posts
Sun 11 Dec 2016
at 17:04
  • msg #13

Chapter 7: OOC

Yeah, we can just determine where planetary headquarters of the Order is on Khalyun and say it's there. I'll have to check my world map and see if I named that area at least.
Vanyra
Player, 281 posts
Freyan
Natural
Sun 11 Dec 2016
at 21:16
  • msg #14

Chapter 7: OOC

In case my post wasn't noticed, I was wondering what Vanyra might know about the legality of her blade.
DJShirow
GM, 569 posts
Mon 12 Dec 2016
at 04:30
  • msg #15

Chapter 7: OOC

It's a relatively short one; Zelpuz is walking in with a whole sword, albeit a short sword. Her knife isn't any more dangerous than a good chef's knife; it's all about who wields it. Plus I would imagine she registered with the local authorities as a bounty hunter upon arrival and thus would have been given some ID towards that, which would give Vanyra some leeway probably.
Vanyra
Player, 283 posts
Freyan
Natural
Mon 12 Dec 2016
at 18:12
  • msg #16

Chapter 7: OOC

Regarding the questions, Vanyra knows that the ship's log may show her boarding in the Hesheli region, but she is just not mentioning it to avoid the drawing of associations based on what they hear.

She will be taking 10 on Diplomacy and using her Attractiveness, so that would give her a 17 on the Diplomacy check for people attracted to her (13 otherwise).

She will also use her Empathy (6) to guide what she says - I will let you decide what kind of bonus this may or may not provide (skill synergy rules would give a +2 for the first 5 ranks of a similar skill, I am not sure how powers could work for this since they have lower ranks than skills).
DJShirow
GM, 571 posts
Mon 12 Dec 2016
at 22:07
  • msg #17

Chapter 7: OOC

Anything the characters want to do while waiting for the ship to enter the harbor proper? There's about a half-dozen ships anchored outside the harbor gate awaiting entry. Naturally they are not lined-up like cars would, rather they're just anchored about the area on the north side of the gate, nearer the mainland shore.
Yuu Jin
player, 318 posts
Tue 13 Dec 2016
at 20:54
  • msg #18

Chapter 7: OOC

After Yuu receives the slip with the code on it, he's going to spy out other people's papers to see how the codes being scribbled differ and share similarities. His Take It At A Glance and Eidetic should help keep it subtle.
DJShirow
GM, 572 posts
Wed 14 Dec 2016
at 01:49
  • msg #19

Chapter 7: OOC

Erik asked about the same thing oddly enough, and my description in the IC still stands. The codes seem to make little to any sense; could be a numbering system but a non-sensical one. No two people, from the people you've seen, have the same code. Some parts of the code may be the same, like a letter combination or letter-number combo, but that's it.
DJShirow
GM, 573 posts
Wed 14 Dec 2016
at 01:55
  • msg #20

Chapter 7: OOC

One thing to add is that Zelpuz got a different colored piece of paper, light blue, than Vanyra and Yuu, who both have a yellow paper.
Vanyra
Player, 284 posts
Freyan
Natural
Wed 14 Dec 2016
at 05:20
  • msg #21

Chapter 7: OOC

In case it matters, the new leads literally referred to finding information about what is going on in Ossylia, since that is her current job. ;)

Yellow paper?! What? No!
DJShirow
GM, 575 posts
Tue 20 Dec 2016
at 18:13
  • msg #22

Chapter 7: OOC

I decided to answer for Brett to move the story along.

So you are each in your own line and waiting. It will probably be a 15~25 minute wait until you are at the front given its current pace. Is there anything you are doing in line or anything you want to look for/at?

Otherwise we'll jump ahead to when you are at the counters.
Vanyra
Player, 286 posts
Freyan
Natural
Wed 21 Dec 2016
at 03:09
  • msg #23

Chapter 7: OOC

Vanyra will be observing/listening to the conversations of the guards at the counters and the ones on guard.

She will also attempt to read the emotions of the guard at her counter while their conversations are ongoing so that she has an idea of what to expect from them.
Zelpuz
player, 477 posts
Wed 21 Dec 2016
at 05:14
  • msg #24

Chapter 7: OOC

Similar for Zelpuz, he'll try to read the general emotions, especially as he draws closer to counter 9. He takes his time to see what happens to a few people before him at the counter.
For escape routes, that includes trying to just phase out into the city or cause some kind of panic in the landing area.
Made a few rolls just in case, but I think the system is rigged.
This message was last edited by the player at 05:18, Wed 21 Dec 2016.
DJShirow
GM, 576 posts
Wed 21 Dec 2016
at 17:59
  • msg #25

Chapter 7: OOC

The guards have the typical emotions of people who are at work, whatever that is depends on the individual. Some are bored, some are frustrated, some are nervous, etc. It's different for each person and changes over time. You're not going to gain much more useful info from a blanket search like that. None of them are "on edge", and no one is having fun.

Jan, with those notice and sense motive rolls you're not going to notice much more than the obvious.

If you are using mental powers against random guards to scan their surface emotions then you don't need a roll. If you guys are going to use them against the counter officer when you are in front of them you'll have to make a subtlety check to avoid detection since the person is "on guard" against deception and such.

For phasing the only reliable place would be a rooftop, but that's somewhat in the open if anyone looks up there. You cannot see into the streets beyond the fence.
Zelpuz
player, 478 posts
Thu 22 Dec 2016
at 00:38
  • msg #26

Chapter 7: OOC

Yes, I noticed the notice rolls were not very helpful to notice something.
And no, just listening to the guards questioning. I assume that he may be in a special "has a weapon" line, so checking if there are extra guards in Zelpuz' line, if they question for weapons, and if so, if they take the weapons away etc.
DJShirow
GM, 578 posts
Thu 22 Dec 2016
at 17:38
  • msg #27

Chapter 7: OOC

Ok, well Zelpuz does notice that no one else in the line appears to have a weapon.

I'm going to send each of you a private message to go through the counter portion since you're all apart from each other. When that's done I'll post a summary of what you could notice of each other following that exchange.
Vanyra
Player, 287 posts
Freyan
Natural
Sat 24 Dec 2016
at 05:46
  • msg #28

Chapter 7: OOC

Vanyra will just be taking 10, so her Notice check for listening in and such is 23.  (-1 per hundred feet).
Vanyra
Player, 288 posts
Freyan
Natural
Thu 29 Dec 2016
at 00:18
  • msg #29

Chapter 7: OOC

Oh no!  Zelpuz has gone to secondary!

Did Vanyra hear what was going on?
This message was last edited by the player at 05:03, Thu 29 Dec 2016.
Zelpuz
player, 481 posts
Mon 2 Jan 2017
at 05:21
  • msg #30

Chapter 7: OOC

We were talking about setting up meeting points for after getting inside, so I assume we made a plan, like we'll meet at this cafe after we get in, alternatively, if that got shut down at some other pub etc. And if we don't see each other that day, we'll meet at some place at a given time each day or so? And if you need to leave a message, put it on the rooftop of Vanyra's previous flat behind the corner of the chimney that has a loose brick (or something like that).
DJShirow
GM, 579 posts
Mon 2 Jan 2017
at 19:14
  • msg #31

Chapter 7: OOC

No Vanyra had no chance of hearing what went on over the hundreds of people talking and yelling, and the distance between the two. Furthermore, neither she nor Yuu saw what happened with Zelpuz as there are hundreds of people standing in the way between the two lines.

Jan posted that just for IC note; it is not something the others see.

I will assume you guys did specify some place to meet up that is away from the harbor district since you were not sure on the ship how big this quarantine area was. For lack of anything better we'll say you were to meet up at Vanyra's apartment, unless you've got a better idea.
Zelpuz
player, 482 posts
Tue 3 Jan 2017
at 04:53
  • msg #32

Chapter 7: OOC

I updated what Zelpuz did, assuming that there is some sort of food stand / cafe with outside sitting space. He'll stay there for a while to see if Vanyra or Yuu come out.
DJShirow
GM, 580 posts
Sun 8 Jan 2017
at 17:12
  • msg #33

Chapter 7: OOC

Cool. We're just wrapping up everyone's counter interview so I should be posting a neutral-perspective wrap-up for what everyone sees in the next day or two.
Vanyra
Player, 290 posts
Freyan
Natural
Fri 13 Jan 2017
at 03:05
  • msg #34

Chapter 7: OOC

Taking 10 on Notice for a result of 23. (sight, smell, hearing, etc.)
DJShirow
GM, 582 posts
Fri 13 Jan 2017
at 22:02
  • msg #35

Chapter 7: OOC

To notice what? Yuu? Yeah, he's not there, like I said; it may have come across like he may be lost in the crowd or something, but no he is not outside the security fence.
Vanyra
Player, 291 posts
Freyan
Natural
Fri 13 Jan 2017
at 22:23
  • msg #36

Chapter 7: OOC

To notice if Vanyra smells or hears him somewhere nearby where she cannot see him, or perhaps if she notices that he has gone somewhere different from where she expects him to be.
DJShirow
GM, 583 posts
Sat 14 Jan 2017
at 00:39
  • msg #37

Chapter 7: OOC

She doesn't smell or hear him in her vicinity either.
Zelpuz
player, 484 posts
Sat 14 Jan 2017
at 05:59
  • msg #38

Chapter 7: OOC

He's gone ... it's a mystery.
Is Vanyra joining Zelpuz? We can sit there for another while and wait. I doubt we can find another storage of highly explosive magical substances that I can accidentally light on fire to cause enough distraction to go and look for Yuu at the moment.
DJShirow
GM, 584 posts
Sat 14 Jan 2017
at 06:54
  • msg #39

Chapter 7: OOC

Well he's not outside as far an Vanyra knows, but she may want to check with Zelpuz on it.
DJShirow
GM, 586 posts
Sat 21 Jan 2017
at 21:24
  • msg #40

Chapter 7: OOC

So before the reunion wraps-up, what is the general game plan for you guys today?
Vanyra
Player, 294 posts
Freyan
Natural
Sat 21 Jan 2017
at 22:01
  • msg #41

Chapter 7: OOC

Sounds like Ice cream, Freelancer guild, and somewhere safe to talk like Vanyra's apartment are the 3 goals I can think of.
Yuu Jin
player, 323 posts
Wed 25 Jan 2017
at 19:52
  • msg #42

Chapter 7: OOC

Works for me.
DJShirow
GM, 587 posts
Thu 26 Jan 2017
at 16:52
  • msg #43

Chapter 7: OOC

At the Freelancer's guild house was there anything in particular you were looking to accomplish, or just some general information gathering?
Zelpuz
player, 489 posts
Thu 26 Jan 2017
at 17:48
  • msg #44

Chapter 7: OOC

Did we get ice cream somewhere?
DJShirow
GM, 589 posts
Fri 27 Jan 2017
at 03:16
  • msg #45

Chapter 7: OOC

No, there wasn't a place between where you were an the Freelancer guild; it's only a couple hundred meters away from where you all met up.
Vanyra
Player, 296 posts
Freyan
Natural
Fri 27 Jan 2017
at 05:18
  • msg #46

Chapter 7: OOC

Vanyra wishes to ask about the current situation in town, including the implemented martial law and restricted movements.  Depending on who she gets to talk to, how forthcoming they are, and the read she gets from them using Empathy and Sense Motive, she might ask more about the situation in town.

More would include more information on who is fighting who (major players), who is in charge, who is best to avoid, and what happened to people of the ruling class before.
Yuu Jin
player, 325 posts
Fri 27 Jan 2017
at 18:41
  • msg #47

Chapter 7: OOC

Oh, ya, Yuu won't be participating in the Freelancer guild entry... rather, quite the opposite. He'll hang way back outside until you finish up. There's a chance his name is on the board and he doesn't want to chance it.
DJShirow
GM, 591 posts
Fri 27 Jan 2017
at 22:56
  • msg #48

Chapter 7: OOC

Ok, well just state in IC what/where you (everyone) is going, be it with Vanyra or elsewhere.
Vanyra
Player, 297 posts
Freyan
Natural
Sat 28 Jan 2017
at 03:36
  • msg #49

Chapter 7: OOC

Board?
Yuu Jin
player, 327 posts
Sun 29 Jan 2017
at 11:52
  • msg #50

Chapter 7: OOC

Well, a symbolic board. Freelancers are adventurers for hire... which means bounties are also on the menu. Yuu may be on someone's bounty list.
Vanyra
Player, 298 posts
Freyan
Natural
Sun 29 Jan 2017
at 17:27
  • msg #51

Chapter 7: OOC

Oh, ok, I get you.  Good point.
Zelpuz
player, 491 posts
Mon 30 Jan 2017
at 03:57
  • msg #52

Chapter 7: OOC

Good point, same may be true for Zelpuz, but I hope there's not a good enough description to identify him from the explosion.
And it seems like an interesting place, and a good chance to take a look at something he won't get to see otherwise.
Vanyra
Player, 300 posts
Freyan
Natural
Mon 30 Jan 2017
at 04:31
  • msg #53

Chapter 7: OOC

Taking 10 in Diplomacy in the interaction.  17 if the clerk finds Vanyra attractive, 13 if not.
Zelpuz
player, 492 posts
Mon 30 Jan 2017
at 06:45
  • msg #54

Chapter 7: OOC

I think Mike did something to the dice roller ... suspiciously low recently ;)
DJShirow
GM, 593 posts
Thu 2 Feb 2017
at 00:41
  • msg #55

Chapter 7: OOC

It's always been low, or seemingly lower than average.
Zelpuz
player, 493 posts
Thu 2 Feb 2017
at 06:10
  • msg #56

Chapter 7: OOC

That must mean there are a lot of critical hits waiting...
Vanyra
Player, 301 posts
Freyan
Natural
Thu 2 Feb 2017
at 22:46
  • msg #57

Chapter 7: OOC

Challenge accepted: I typed in the single rolls into excel and got an average of 10.6, so I think its OK :)

Though those last few rolls are really bad!


--------------------

I thought since a First Lance was just a team leader that the other two positions would be the only true "people-in-charge" types.
This message was last edited by the player at 22:57, Thu 02 Feb 2017.
DJShirow
GM, 595 posts
Fri 3 Feb 2017
at 00:38
  • msg #58

Chapter 7: OOC

Well at present Vanyra is just some random person off the street who walks into a police station and asks to see the Sergeant or Captain for some information about the town.

Remember the Freelancers are an interplanetary mercenary force, so they're not in the habit of divulging info to anyone. And there is a chain of command to work through.

A rough breakdown to modern military equivalent ranks:
Lancer = Private/Corporal
Lance Sergeant = Sergeant
First Lance = Lieutenant
Lance Commander = Captain/Major
Chapter Lance = Colonel/General

Vanyra would probably notice at this time that she's speaking to a Lance Sergeant.
This message was last edited by the GM at 00:49, Fri 03 Feb 2017.
Vanyra
Player, 304 posts
Freyan
Natural
Fri 3 Feb 2017
at 17:43
  • msg #59

Chapter 7: OOC

Sorry, I made a bad assumption that the clerk was aware my ID had been checked.  No matter.

And with that explanation of ranks, then a Chapter Lance is a bit much. (I removed Chapter Lance from the post - it doesn't change the flow of the conversation)
Vanyra
Player, 305 posts
Freyan
Natural
Wed 8 Feb 2017
at 01:44
  • msg #60

Chapter 7: OOC

Does Vanyra know the names of Yuu's parents?  Maybe having picked them up at some point?

And how big are these books?  Dozens of names, hundreds?

And... if handing one to Zelpuz is a huge no-no, I will edit that out.
This message was last edited by the player at 02:04, Wed 08 Feb 2017.
Zelpuz
player, 494 posts
Wed 8 Feb 2017
at 04:33
  • msg #61

Chapter 7: OOC

Also, is it ordered in some way? Would make it easier to look for people of interest, such as Yuu's parents, Yuu, Lasrane ... and if I can't take a look, I'll message Vanyra to also look for Lasrane and possibly the Order master (just out of curiosity, you never know).
If there are no complaints or strange looks, Zelpuz moves forward to look through the second book.
This message was last edited by the player at 04:49, Wed 08 Feb 2017.
Zelpuz
player, 495 posts
Thu 9 Feb 2017
at 05:03
  • msg #62

Chapter 7: OOC

BTW, Zelpuz also looked for himself ;)
Vanyra
Player, 308 posts
Freyan
Natural
Fri 10 Feb 2017
at 00:04
  • msg #63

Chapter 7: OOC

I interpreted Mike's post as indicating that Zelpuz got to look too :)

Definitely need to look through them for anyone we know.  That's not too many people so it shouldn't be too hard.

When they get to look through it more, Vanyra will also want to pay attention for jobs she might want to take, or major players related to the coup.
This message was last edited by the player at 00:05, Fri 10 Feb 2017.
DJShirow
GM, 599 posts
Sat 11 Feb 2017
at 00:53
  • msg #64

Chapter 7: OOC

Yes, Zelpuz got to read them too. I figure the second time through you'll read through the books together (two sets of eyes being better than one), and that way with Zelpuz's photographic memory you'll be able to recall anyone of note for later.
Vanyra
Player, 309 posts
Freyan
Natural
Sat 11 Feb 2017
at 02:07
  • msg #65

Chapter 7: OOC

Copying this in from a post Brett made in Chapter 5:

"...there are three main factions: Novians, Reforgers and Fundamentalists.  Each with a certain political and geographic objective, and each having a number of supporting groups and individuals.  Ossylia has existed this way fine, in the same way political parties try to sway the decisions of the head.  In Ossylia's case, the King.

Recently, two of the factions (Novians and Reforgers) have objectives they've been pushing a little harder than traditionally considered, though nothing quite open has taken place.  Simply more intense behind the scenes plotting and maneuvering.  Certain families supporting the Fundamentalists (which is a middle ground faction) have been approached from the two extremist factions to support their side, with rumors that these approaches were unsavory.  And rumours of a plot of serious nature has gone around...  [Yuu's] parent are powerful individuals in the Fundamentalists.

The Shen Zue are a mercantile group, very large and powerful, that are officially connected to the Novian faction... comprised of a lot of merchant groups.  Yuu wanted to know which faction was the one that attacked his home (Novians or Reforgers)...

The Shen Zue are a little complicated in that they have a lot of economic dealings with the Reforgers...

It's also the reason he didn't want the Shen Zue hurt, because they may actually be part of the faction against the one that attacked his home.
"
This message was last edited by the player at 02:07, Sat 11 Feb 2017.
Vanyra
Player, 310 posts
Freyan
Natural
Sat 11 Feb 2017
at 02:17
  • msg #66

Chapter 7: OOC

So Governor Jin said that special forces aligned with the Reforgers were the ones who attacked Yuu's parents.  Possibly only some of the Reforgers. (message 58, Chapter 6 IC)

Did he also say that it was the Reforgers who closed the city?
Zelpuz
player, 496 posts
Sat 11 Feb 2017
at 05:09
  • msg #67

Chapter 7: OOC

Yep, and any names that we may know should also pop up as interesting to Zelpuz. If there are any, Zelpuz will tap at the picture, look at Vanyra questioningly and convey whatever information he has telepathically accompanied by "Isn't this a guy we saw in the pub?"
DJShirow
GM, 601 posts
Sat 11 Feb 2017
at 21:09
  • msg #68

Chapter 7: OOC

OOC Correction: Vanyra saw two meteors falling towards the city, and a different scene of the city in flames. She never actually saw the meteors impact the city.
Vanyra
Player, 312 posts
Freyan
Natural
Sun 12 Feb 2017
at 01:01
  • msg #69

Chapter 7: OOC

OK, I fixed the meteor details.

Did Governor Jin say that the Reforgers closed the city?
DJShirow
GM, 602 posts
Sun 12 Feb 2017
at 16:23
  • msg #70

Chapter 7: OOC

That is correct. Yuu likely explained at some point that the Reforgers are a more militant faction of the government, composed of various officers and their supports. The Novians on the other hand are a mercantile faction that seeks expanded trade and loosening of regulations to that effect. The Fundamentalists are in the middle, as you'd expect.
Vanyra
Player, 314 posts
Freyan
Natural
Sun 12 Feb 2017
at 18:14
  • msg #71

Chapter 7: OOC

So there is still a coup going on.  Interesting.
DJShirow
GM, 605 posts
Tue 14 Feb 2017
at 04:39
  • msg #72

Chapter 7: OOC

If you want to pursue that line of questioning in IC you can do so, but you're barking up the wrong tree on this one. The Freelancers DO avoid local politics like this when at all possible, and have a reputation of neutrality to maintain. Furthermore, their command structure and levels of information security clearance would prevent the sergeant from revealing anything he did know to Vanyra or Zelpuz on the matter. They may very well know something but they wouldn't be divulging that information.
Vanyra
Player, 316 posts
Freyan
Natural
Wed 15 Feb 2017
at 00:19
  • msg #73

Chapter 7: OOC

So, how do the freelancers handle politically motivated bounties?  I only ask because helping a coup capture dissenters could be seen as a political action.

I was originally thinking Vanyra was trying to speak to someone higher up to try and figure out what is going on with the factions (is a faction in control or winning, is there a faction that is losing, are there areas where one has taken over).  There was the possibility that she could share some of what she knows to help obtain that information (leaving out the parts about Yuu).

Knowing something of who is doing what and where could be important to the collection of bounties, though I acknowledge that they may leave people to figure that out on their own.
DJShirow
GM, 606 posts
Wed 15 Feb 2017
at 02:56
  • msg #74

Chapter 7: OOC

So the Freelancers are essentially a massive interplanetary mercenary organization that formed centuries ago after the fallout of the Golem Wars and the dissolution of the Zhen Halan empire. To that end their primary focus is in acting as a private military force for those willing to pay for one, the only rule is Freelancers never fight other Freelancers, even if they're on opposing sides of a conflict.

Over the years though they've expanded their services into other markets, like protection, bounty hunting, law enforcement and exploration. Because of this expansive role they began to interact more and more with those outside the company proper and the regular chain of command. This eventually developed into a two tier membership scheme; the first are the regular full-time members who are part of the chain of command and are salaried. The second are the myriad of contractors and affiliated members, who do not have formal rank and are not regular employees. Rather they have an alpha-numeric rank based on their skills and past reliability, and are paid per contract at a rate commensurate with their rank. Naturally these independents come from all sorts.

So when it comes to bounties and similar jobs the Freelancers will take in all sorts of contract requests as they are a reliable known entity, but they may or may not act on it depending on the situation. Even if they do not officially act on it they do provide the opportunity for their independent agents to execute it, with the understanding that the Freelancers did not formally endorse or support the action. In such cases the Freelancers will only take a small flat amount from the contract as an administration fee, while the agent gets to keep the rest. In officially sponsored contracts the Freelancers will pay the agent a percentage of the contract.

I figured that's where Vanyra was going with this and that's why I put in my comment; they have no idea who she is and thus would not trust her with any information they had if they had any. If she was a ranking member it may be different.
Vanyra
Player, 318 posts
Freyan
Natural
Wed 15 Feb 2017
at 04:04
  • msg #75

Chapter 7: OOC

You are right.  That changes things, but its OK, I can salvage it since she was just information gathering so far anyway.
DJShirow
GM, 607 posts
Wed 15 Feb 2017
at 20:10
  • msg #76

Chapter 7: OOC

Yeah, I just made the comment so we didn't try for a couple pages of text to resolve the conversation in IC. There is still considerable intel you guys have gathered from being here about the state of things and who is or isn't wanted by someone.
Vanyra
Player, 320 posts
Freyan
Natural
Fri 17 Feb 2017
at 19:53
  • msg #77

Chapter 7: OOC

So, looking for anyone familiar.
-criminal elements
-important people: physically familiar, or familiar by name (like Yuu and family)

Also looking for any contracts that might be easy to do for her right now

Not sure what Zelpuz might have to add
DJShirow
GM, 610 posts
Fri 17 Feb 2017
at 21:52
  • msg #78

Chapter 7: OOC

Since I really don't know who your characters may or may not know I'm actually going to throw this back at you guys in a sense; there's no one pertinent to Yuu's situation or the coup as you know it in those books. There may be someone you know or recognize in there, but if there is you'll have to tell me who it is and explain why you know them, what they do and a possible reason why they'd be in that book. The reason doesn't have to do with the coup at all.
Vanyra
Player, 321 posts
Freyan
Natural
Sat 18 Feb 2017
at 01:33
  • msg #79

Chapter 7: OOC

Ok, I only meant the named characters encountered in the context of this game.  The circle of 'criminal' elements we encountered or royal family people or people from the Order or things like that.
Zelpuz
player, 499 posts
Sat 18 Feb 2017
at 05:48
  • msg #80

Chapter 7: OOC

And anyone that  Zelpuz recognizes ... from the Order etc. If there is noone special, he'll just look through the names and affiliations (if those are listed) etc as a general information source, in particular for the last few weeks. For example, who was added since the coup, is it mostly Reforgers or what group? Any pattern that is obvious with the limited knowledge of the town that Zelpuz has.
DJShirow
GM, 611 posts
Sat 18 Feb 2017
at 19:08
  • msg #81

Chapter 7: OOC

No names you recognize, the only notable absence would be Lasrane, but the Order is not in the habit of posting bounties on those they are looking for anyways.

Other than that since Vanyra and Zelpuz have little to no political knowledge of Ossylia you don't recognize any names as being a member of any faction, but you barely know what factions exist.

You can take note of the names and Zelpuz naturally commits them to memory should you need them later.
DJShirow
GM, 612 posts
Sat 18 Feb 2017
at 19:08
  • msg #82

Chapter 7: OOC

What are  you guys doing after that?
Vanyra
Player, 322 posts
Freyan
Natural
Sat 18 Feb 2017
at 23:09
  • msg #83

Chapter 7: OOC

Going back outside to find Yuu is what Vanyra would do.
Zelpuz
player, 500 posts
Sun 19 Feb 2017
at 06:03
  • msg #84

Chapter 7: OOC

Yep, no big plans right now. Zelpuz will go to the Order at some point. Where are we now? Vanyra's flat was close to the harbor, right? So was this place sort of on the way?
DJShirow
GM, 614 posts
Wed 22 Feb 2017
at 19:11
  • msg #85

Chapter 7: OOC

Sorry for the delay; for some reason I couldn't log onto this server for over a day.

Anyway, please state what the PCs are planning to do next, in IC or OOC.
Vanyra
Player, 323 posts
Freyan
Natural
Wed 22 Feb 2017
at 21:10
  • msg #86

Chapter 7: OOC

It wasn't just you.  I noticed that the site was up and down for that time (often down).

I think Vanyra would want to go somewhere and talk about what to do next.  Go to her apartment.
Yuu Jin
player, 330 posts
Thu 23 Feb 2017
at 19:04
  • msg #87

Chapter 7: OOC

What time of day is it again?
DJShirow
GM, 615 posts
Thu 23 Feb 2017
at 23:34
  • msg #88

Chapter 7: OOC

I will be fairly late into Aftereve as most of the morning and the day was spent on board the ship arriving in the area, the initial inspection at sea and the moving into the harbor queue. So we'll say it's 9 hours into Aftereve; sun should be close to setting now.
DJShirow
GM, 617 posts
Sat 4 Mar 2017
at 21:27
  • msg #89

Chapter 7: OOC

Do the characters have any plans for the next few hours, before nightfall?
Vanyra
Player, 326 posts
Freyan
Natural
Sat 4 Mar 2017
at 23:06
  • msg #90

Chapter 7: OOC

Just checking, Vanyra was specifically asking Yuu to tell what he knows as a condition of getting help.  Can he do that or is he going to be secretive in the wake of the request? :P
Yuu Jin
player, 334 posts
Sun 5 Mar 2017
at 11:39
  • msg #91

Chapter 7: OOC

Hah, I know, and you're definitely welcome to push him on it.
DJShirow
GM, 618 posts
Sun 5 Mar 2017
at 18:54
  • msg #92

Chapter 7: OOC

Out of character note, Xander may not be in town, since he is typically outside doing field work and such. Likely Marcus is in town.
Yuu Jin
player, 335 posts
Sun 5 Mar 2017
at 19:29
  • msg #93

Chapter 7: OOC

Cool. As Yuu's best friends, he may as well check if they're around I figured.
DJShirow
GM, 619 posts
Sat 11 Mar 2017
at 18:12
  • msg #94

Chapter 7: OOC

On a related note there really isn't any daylight left today to do any reconnaissance during the light hours. You guys are pretty much in twilight now for the day.
Vanyra
Player, 328 posts
Freyan
Natural
Mon 13 Mar 2017
at 02:58
  • msg #95

Chapter 7: OOC

Does Zelpuz communicate with Telepathy or Communicate?  I noticed for those powers that Vanyra doesn't have to be visible to him to hear him, but she does have to be visible for him to hear her. (unless there are modifications to them)
This message was last edited by the player at 03:04, Mon 13 Mar 2017.
DJShirow
GM, 620 posts
Mon 13 Mar 2017
at 23:43
  • msg #96

Chapter 7: OOC

They are really one and the same; the telepathy power is just the Communicate power combined with the Mind Read power. Zelpuz's telepathy does have quite a long range, as do many Mespah, but the problem is one of finding the particular mind you want to communicate with. Thus it is normally limited to line-of-sight (or other targeting sense). But if you saw someone, activated telepathy and then maintained it while you went your separate ways the link would last until the max range is reached.

Now if the person also has the power of Telelocation they can search for a particular mind within their power's range, like Professor X, and if found they can initiate Telepathy.

I'll also say that someone with Telepathy could do a general telepathic broadcast to an entire area, but then any and all in that area could 'hear' it, so that's probably not something you want to do.

And a reminder that Zelpuz also has Telepathic Sight; allowing him to share the visual sense over a telepathic link.
Vanyra
Player, 329 posts
Freyan
Natural
Tue 14 Mar 2017
at 00:28
  • msg #97

Chapter 7: OOC

No worries, it was a little confusing thinking about how Communication was "Extended Range" while in some ways it seemed like a Perception range power.  The descriptions in Ultimate Power were better where they clarify it a lot.  They also interestingly discuss how if you link a little bit of the ESP Power to Communication, the communication becomes two-way (because you ESP the replies).
DJShirow
GM, 621 posts
Tue 14 Mar 2017
at 02:20
  • msg #98

Chapter 7: OOC

Yeah, they kind of muddled the descriptions there since Communication has an extended range, but it's treated like a radio type power rather than traditional Telepathy. There's quite a bit of power combos you can do with similar effects, just depends how you want it to work.

Also as a point of reference for ranges, even though you're in a large city, a 5 mile radius would likely be sufficient for most of the group's need. 20 miles would cover the entire area of the city.
Vanyra
Player, 330 posts
Freyan
Natural
Tue 14 Mar 2017
at 03:34
  • msg #99

Chapter 7: OOC

So people in two places would suit the situation quite well regardless of how well people maintain visibility.
DJShirow
GM, 622 posts
Tue 14 Mar 2017
at 16:16
  • msg #100

Chapter 7: OOC

As long as the mental link is maintained they can communicate via telepathy. Note that this requires 'concentration' and thus any strenuous action or combat can possibly break that link.
Zelpuz
player, 508 posts
Thu 16 Mar 2017
at 04:45
  • msg #101

Chapter 7: OOC

If I already have telepathy active with someone not in my line of sight, could I then also start a telepathic sight since the connection is already kind of established?
And can you define strenuous? How about jumping from rooftop to rooftop? Or phasing instead of jumping?
Vanyra
Player, 331 posts
Freyan
Natural
Thu 16 Mar 2017
at 05:53
  • msg #102

Chapter 7: OOC

Concentration duration powers normally use a standard action.  Each round you can do 1 standard + 1 move, 2 moves, or 1 full action.

You can maintain a concentration duration power as a move action instead of a standard action with a Concentration skill check.  The DC is 10+the power rank of the power.

Distractions while using a power can also force a skill check - they have a list under the Concentration skill on page 44 in the main book.

Jumping from rooftop to rooftop looks like a DC of 10 or 15.

Since Teleportation uses a Move Action, you should be able to use it while maintaining telepathy without a skill check (unless there is something special about your power that makes it use a Standard action - in which case you would use the rule above to maintain Telepathy as a Move instead of a Standard action).
DJShirow
GM, 623 posts
Thu 16 Mar 2017
at 15:29
  • msg #103

Chapter 7: OOC

As Eric said.

Basically if you get into combat or a combat-like situation you'll have to start making concentration checks or break the telepathic link. It's sort of like walking and talking on the phone at the same time, but if add in an obstacle course chances are your conversation or your navigation of the obstacle course will be interrupted at some point.
Zelpuz
player, 509 posts
Sat 18 Mar 2017
at 07:22
  • msg #104

Chapter 7: OOC

OK, sounds like a relative weak link, but we could come up with a few scenarios of how to re-group. So let's just try this, unless someone has a better idea?
Vanyra
Player, 332 posts
Freyan
Natural
Sun 19 Mar 2017
at 01:39
  • msg #105

Chapter 7: OOC

Nope, unless someone wants to use magic to help.  Vanyra's abilities are pretty specific and not open to interpretation.
DJShirow
GM, 624 posts
Sun 19 Mar 2017
at 20:06
  • msg #106

Chapter 7: OOC

I'm not sure why you think a telepathic link over miles of distance is weak; it's pretty damn powerful considering you can transmit sight and people can't listen in; like have a tight beam video stream.

Almost all powers, unless innate, require concentration and will drop if you lose concentration or consciousness.

Just need to know who is going and who is going to be the telepathic receiver, and also when and for how long this recon mission is going to be.
DJShirow
GM, 624 posts
Sun 19 Mar 2017
at 20:06
  • msg #106

Chapter 7: OOC

I'm not sure why you think a telepathic link over miles of distance is weak; it's pretty damn powerful considering you can transmit sight and people can't listen in; like have a tight beam video stream.

Almost all powers, unless innate, require concentration and will drop if you lose concentration or consciousness.

Just need to know who is going and who is going to be the telepathic receiver, and also when and for how long this recon mission is going to be.
Zelpuz
player, 510 posts
Mon 20 Mar 2017
at 03:35
  • msg #107

Chapter 7: OOC

Right now I assume we are all going. I'll phase from rooftop to rooftop, keep a Stealth field active and a link with Vanyra and Yuu. That's 4 things but different abilities.
And in case we loose contact, we can define a few locations where we would re-group, unless the last message is "HELP" ;)
DJShirow
GM, 626 posts
Mon 20 Mar 2017
at 20:54
  • msg #108

Chapter 7: OOC

Ok, just waiting to see if Brett has anything to say/add, otherwise all of you will be going. Just need to know when.
Vanyra
Player, 334 posts
Freyan
Natural
Sat 25 Mar 2017
at 05:18
  • msg #109

Chapter 7: OOC

Brett's been awhile, any word on what he's up to?
Zelpuz
player, 511 posts
Sat 25 Mar 2017
at 05:52
  • msg #110

Chapter 7: OOC

Right, maybe we should just start filling in the blanks for him, I can start to make stuff up for him, I think first he'll agree to a full mind scan from Zelpuz...
DJShirow
GM, 627 posts
Sat 25 Mar 2017
at 15:13
  • msg #111

Chapter 7: OOC

No, likely busy with work. We can fast forward to the evening though.
Yuu Jin
player, 339 posts
Sat 25 Mar 2017
at 20:23
  • msg #112

Chapter 7: OOC

Ya sorry, been another full week. Awesome post, Mike... pretty much where I'd have gone with it, though not written as eloquently as yours.
This message was last edited by the player at 20:26, Sat 25 Mar 2017.
Zelpuz
player, 512 posts
Sun 26 Mar 2017
at 03:36
  • msg #113

Chapter 7: OOC

Can you add what intelligence you want to get? I assume only Yuu knows that.
Zelpuz
player, 514 posts
Wed 5 Apr 2017
at 04:09
  • msg #114

Chapter 7: OOC

Is everyone OK? Or just too busy?
DJShirow
GM, 629 posts
Wed 5 Apr 2017
at 17:06
  • msg #115

Chapter 7: OOC

No idea. Conversation kind of hit a boiling point and then a wall.
Vanyra
Player, 339 posts
Freyan
Natural
Wed 5 Apr 2017
at 18:15
  • msg #116

Chapter 7: OOC

Present.
Zelpuz
player, 515 posts
Fri 7 Apr 2017
at 05:14
  • msg #117

Chapter 7: OOC

Maybe just for the fun of it, chime in, too ;)
Yuu Jin
player, 345 posts
Fri 7 Apr 2017
at 09:27
  • msg #118

Chapter 7: OOC

I was waiting for Vanyra, but if she is remaining silent, then I guess I can move on.
This message was last edited by the player at 09:27, Fri 07 Apr 2017.
DJShirow
GM, 630 posts
Fri 7 Apr 2017
at 15:33
  • msg #119

Chapter 7: OOC

Lol; I've almost forgotten what the heck you guys were in town to do. Was just going to have a pack of dire wolves bust in and start messing up the place.
Vanyra
Player, 340 posts
Freyan
Natural
Fri 7 Apr 2017
at 21:09
  • msg #120

Chapter 7: OOC

Vanyra thinks Zelpuz's query was fine.
DJShirow
GM, 631 posts
Mon 17 Apr 2017
at 22:47
  • msg #121

Chapter 7: OOC

So what's the plan in the game now? Are you going to recon the Jin compound now or later?
Zelpuz
player, 520 posts
Tue 18 Apr 2017
at 00:01
  • msg #122

Chapter 7: OOC

As far as I understand we are going pretty much now, right? As soon as it's dark enough.
Zelpuz
player, 521 posts
Tue 18 Apr 2017
at 05:04
  • msg #123

Chapter 7: OOC

And HAPPY BIRTHDAY Mike!
Are you going all out shooting at burning barrels of gas while BBQing your freshly shot coyote on a mountain of burning coal and drinking Lone Star, Texas-style?
DJShirow
GM, 632 posts
Tue 18 Apr 2017
at 16:02
  • msg #124

Chapter 7: OOC

Just got back from Canada, so not quite.

Going to grab some more bourbon and some St. Arnold beer for this weekend.

If you guys are going to recon now I'll get this posting-party started today.
DJShirow
GM, 634 posts
Tue 18 Apr 2017
at 17:45
  • msg #125

Chapter 7: OOC

Just need to know if you guys are going to avoid the checkpoint somehow, or just try to pass through. You're far enough away that you can turn down a side street.There are only a handful of entrances to the High Quarter though, so they are all likely to have guards stationed at them.
Zelpuz
player, 522 posts
Wed 19 Apr 2017
at 00:59
  • msg #126

Chapter 7: OOC

I was assuming that I jump from roof to roof with some stealth field. Vanyra does whatever she does ... and Yuu, is mysterious ;)
Vanyra
Player, 345 posts
Freyan
Natural
Wed 19 Apr 2017
at 02:24
  • msg #127

Chapter 7: OOC

Vanyra is quite happy to avoid the checkpoint.

Blur to stay less visible (which should work well since its dark out).
Leaping/Speed/Climbing to get around the checkpoint.
Sensory abilities to help avoid detection and pick a safe route and roundezvous.
Yuu Jin
player, 351 posts
Sat 22 Apr 2017
at 00:33
  • msg #128

Chapter 7: OOC

Hey Mike, I sent a pm, just in case it was missed.
DJShirow
GM, 635 posts
Sat 22 Apr 2017
at 05:56
  • msg #129

Chapter 7: OOC

Totally did not see it.
DJShirow
GM, 636 posts
Sat 22 Apr 2017
at 22:39
  • msg #130

Chapter 7: OOC

If you're going to circumvent the guard post please provide the appropriate checks:
1. Climb / Jump / Magic if you're going up and over somehow. Pick how you're going to do it.
2. Stealth
3. Notice - Just for awareness of the general situation.
Zelpuz
player, 523 posts
Sun 23 Apr 2017
at 06:23
  • msg #131

Chapter 7: OOC

I am just waiting for Yuu to confirm that that's our plan, it's his mission, but as far as I understood, we go separately, Zelpuz maintains a communication link and we all walk in our own hidden ways. If the link is lost, climb up the next roof for Zelpuz to re-establish the link. And if there are no problems, we'll meet at some place in front of Yuu's house. Does that sound about right?
Yuu Jin
player, 353 posts
Sun 23 Apr 2017
at 09:24
  • msg #132

Chapter 7: OOC

I think it makes the most sense. With you up high, Vanyra moving ahead, and Yuu trailing half a block behind.... it gives us observation above, ahead, and a check behind.

Also what does this checkpoint look like? What's making it a check point, other than a couple guards standing by?
This message was last edited by the player at 10:37, Sun 23 Apr 2017.
Zelpuz
player, 524 posts
Mon 24 Apr 2017
at 04:31
  • msg #133

Chapter 7: OOC

OK, I rolled a Stealth and Notice. And man, I am stealthy, esp. since I'll also add the stealth field.
Zelpuz will use phasing to jump from one rooftop to the next (or whichever looks best ahead), so I didn't roll a climb/jump. Should I make some magic rolls?
He'll also continue a 3-way telecommunication link (assuming that's possible).
And for the notice, it should probably be 10 higher, since there is no rush, I assume that Zelpuz could take 10 at several locations (while waiting for Yuu to catch up depending on how he travels).
Vanyra
Player, 346 posts
Freyan
Natural
Mon 24 Apr 2017
at 13:07
  • msg #134

Chapter 7: OOC

Vanyra is using her camouflaging ability and she uses Acrobatics for both jumping and climbing.
She can move at half her normal movement speed (5mph) without a penalty to Stealth.

Rolls for Acrobatics and Stealth are posted. (sorry, messed up the first Acrobatics roll).

Taking 10 on Notice for 23.
DJShirow
GM, 637 posts
Mon 24 Apr 2017
at 19:55
  • msg #135

Chapter 7: OOC

If you're using magic you need to magic a magic check.

The check post is really just a couple of guards with a table and a pair of chairs. The area is also well lit.
Zelpuz
player, 525 posts
Tue 25 Apr 2017
at 04:56
  • msg #136

Chapter 7: OOC

Should I do a magic roll for each time I phase or one for all?
Yuu Jin
player, 354 posts
Tue 25 Apr 2017
at 08:41
  • msg #137

Chapter 7: OOC

also is there anyone else walking around on the street, or does it seem a curfew is in effect in this area?
DJShirow
GM, 639 posts
Tue 25 Apr 2017
at 15:42
  • msg #138

Chapter 7: OOC

Curfew is partially in effect. Moving between zones of the city is discouraged; that's where the checkpoints are. But people are moving about within their own neighbourhoods.
Zelpuz
player, 526 posts
Wed 26 Apr 2017
at 04:09
  • msg #139

Chapter 7: OOC

I added a roll for phasing and stealth field. I'd say Zelpuz uses rooftops or side alleys as much as possible and phasing when necessary.
DJShirow
GM, 640 posts
Wed 26 Apr 2017
at 18:33
  • msg #140

Chapter 7: OOC

Definitely a solid series of rolls. Just waiting to find out exactly how each character is going to proceed through this 'check point' area. Then you'll also have to let me know how you're moving towards the destination area.
Zelpuz
player, 527 posts
Wed 26 Apr 2017
at 19:58
  • msg #141

Chapter 7: OOC

Yes, I am sure we'll be punished with a series of 1s when we need the rolls more urgently...
DJShirow
GM, 641 posts
Sat 29 Apr 2017
at 16:15
  • msg #142

Chapter 7: OOC

So just kind of wondering what you guys are doing now...
Yuu Jin
player, 356 posts
Sun 30 Apr 2017
at 10:32
  • msg #143

Chapter 7: OOC

I'm waiting for Zeluz to do his thing, then I'm going to walk up to the checkpoint.
Zelpuz
player, 530 posts
Mon 1 May 2017
at 03:28
  • msg #144

Chapter 7: OOC

How are the houses/rooftops here? Since it's a more wealthy area, I assume that the houses are separated by some garden around them etc? Or are they still old style city houses with rooftops that you can walk along and blend in?
DJShirow
GM, 642 posts
Mon 1 May 2017
at 22:02
  • msg #145

Chapter 7: OOC

You're not in the High Quarter yet, so the buildings are fairly close together. Once you cross over to the other side there is more spacing between the houses, which are also larger. The further into the High Quarter you go and the higher up the hill you go, or along the water front, the houses become estates and thus you cannot move rooftop to rooftop. Many of the houses are walled in with small courtyards, similar to feudal Japan or China.

The roads within the High Quarter are fairly wide, about 7~9m across. Sometimes there are just walking paths between the homes, which are only about 3~4m across.
Zelpuz
player, 531 posts
Tue 2 May 2017
at 05:23
  • msg #146

Chapter 7: OOC

A mage with two shadows walking down the road ...

In High Quarter, are there sufficient trees or other places to hide to blend in with stealth and stealth field to avoid being observed or would it be better to phase from tree to tree or something similar? How well are the streets lit?
I assume Yuu picked a path that would allow us to stay hidden if possible.
And to Yuu's knowledge, are there any magic barriers or are those common on the walls to alert of trespassers?
DJShirow
GM, 644 posts
Tue 2 May 2017
at 20:25
  • msg #147

Chapter 7: OOC

The roads are about as well lit and treed as those in a modern city suburb, so there's a decent amount of light and a fair number of trees... you won't be able to just ninja-walk down the road.

Yuu is unfamiliar with the defenses of other houses, houses typically keep that stuff secret.
Zelpuz
player, 532 posts
Wed 3 May 2017
at 00:59
  • msg #148

Chapter 7: OOC

OK, but maybe a combination of ninja walk, stealth field and phasing would work?
DJShirow
GM, 646 posts
Wed 3 May 2017
at 02:49
  • msg #149

Chapter 7: OOC

You realize that Stealth field makes you essentially invisible to sight and sound right? He'd be pretty safe walking around in the middle of the street at night, as long as Zelpuz doesn't run into anyone.
Zelpuz
player, 533 posts
Wed 3 May 2017
at 05:38
  • msg #150

Chapter 7: OOC

Ah, OK, no I wasn't aware that it works that well. So yes, let's just say he'll walk in the shadows as much as possible, just to be sure, and somewhere within sight of Yuu.
DJShirow
GM, 647 posts
Wed 3 May 2017
at 16:15
  • msg #151

Chapter 7: OOC

Yeah, it's a fairly powerful spell; uses up half of Zelpuz's power point pool. Zelpuz will need a Nether Manipulation roll to cast/activate that power though.

Vanyra's natural blending ability is more like a chameleon-effect, where she blends with the background, but isn't really invisible. Thus she needs to be more cautious. Similar power, but different levels of effect and function.
This message was last edited by the GM at 16:17, Wed 03 May 2017.
Zelpuz
player, 534 posts
Thu 4 May 2017
at 05:37
  • msg #152

Chapter 7: OOC

I made that roll on 4/26.
DJShirow
GM, 648 posts
Thu 4 May 2017
at 15:26
  • msg #153

Chapter 7: OOC

OK, right. You made all those Nether Manipulation rolls, no problem.
Zelpuz
player, 535 posts
Mon 8 May 2017
at 06:15
  • msg #154

Chapter 7: OOC

Is the checkpoint just two guards or are there multiple other people around?
DJShirow
GM, 650 posts
Mon 8 May 2017
at 23:05
  • msg #155

Chapter 7: OOC

There's two guards there at the moment; things are pretty quiet at this time of night.
Yuu Jin
player, 362 posts
Sat 13 May 2017
at 08:39
  • msg #156

Chapter 7: OOC

Do they seem friendly enough, or kind of annoyed, with Yuu speaking to them?

Also, can I just ask how many people live in Ossylia, and maybe this section of the city? And how many guarded entrances like this would there be? And is it walled off, or just normal buildings, with roads passing through?
DJShirow
GM, 653 posts
Sat 13 May 2017
at 20:24
  • msg #157

Chapter 7: OOC

They are polite, a little annoyed, but it may have to do with the fact that they're guarding a gate.

There's about 2 million people in the city proper, with another 4~5 million in the greater surrounding area. The High Quarter is an old part of the city that is walled off from the rest, and has a general population of about 100,000, but it has a much larger land area than it's population would suggest. There are 4 entrances to the High Quarter from this side (west), there are some harbor front estates that naturally are accessible by water, there are 2 large gates on the north side and one on the east side of the High Quarter.
Yuu Jin
player, 364 posts
Mon 15 May 2017
at 16:57
  • msg #158

Chapter 7: OOC

Do I see any nether type machines or devices around this gate or up along the walls?
Zelpuz
player, 536 posts
Tue 16 May 2017
at 03:17
  • msg #159

Chapter 7: OOC

Just out of curiosity, do we 'hear' what Yuu says/does? Either via Vanyra's excellent hearing, my relative proximity or via telepathic communication?
DJShirow
GM, 654 posts
Tue 16 May 2017
at 14:40
  • msg #160

Chapter 7: OOC

Up to you if you want to hear it; it's really not that important. He's obviously trying to talk his way through the gate.

As for Nether Devices, there are probably some around, but they'd be minor devices like a light or something.
DJShirow
GM, 656 posts
Thu 18 May 2017
at 23:35
  • msg #161

Chapter 7: OOC

Around the corner from which you came I assume?
Zelpuz
player, 538 posts
Mon 22 May 2017
at 04:54
  • msg #162

Chapter 7: OOC

I'll assume that I can communicate with Yuu for now, correct me if I am wrong. And I assume that includes two way communication?
DJShirow
GM, 657 posts
Mon 22 May 2017
at 17:04
  • msg #163

Chapter 7: OOC

I think you can because you already established the mental link before he disappeared, but I'll have to double check on that tonight when I get home.
DJShirow
GM, 658 posts
Mon 22 May 2017
at 17:06
  • msg #164

Chapter 7: OOC

So how are you guys going to the area around Yuu's family compound? Since you guys are all stealthed and such, you're just as invisible to each other as anyone else, so just following the leader won't really work like normal.
Zelpuz
player, 540 posts
Mon 22 May 2017
at 17:08
  • msg #165

Chapter 7: OOC

In the planning we assigned positions (I assume) of where we should go. Then we have to rely on communications somehow.
DJShirow
GM, 659 posts
Tue 23 May 2017
at 02:56
  • msg #166

Chapter 7: OOC

So you have to be able to perceive someone to establish a telepathic link, and I'm going to rule that once established it'll work up to your rank in range as long as it is maintained. So for Zelpuz that is 5 miles.
Yuu Jin
player, 367 posts
Tue 23 May 2017
at 06:48
  • msg #167

Chapter 7: OOC

So I can reply back in my head? I thought only Vanyra could bec she also had mind powers as well.
DJShirow
GM, 660 posts
Tue 23 May 2017
at 14:12
  • msg #168

Chapter 7: OOC

Zelpuz, and all Mespah, are full telepaths. They can read and communicate mentally. Some can even communicate regardless of language. Zelpuz can even see through your eyes if he wanted to.

Vanyra only has the ability to read minds, but does not have the ability to project her own thoughts.
Yuu Jin
player, 368 posts
Wed 24 May 2017
at 06:26
  • msg #169

Chapter 7: OOC

Ah ok, that's awesome! Wow, that's going to be powerful for us.
This message was last edited by the player at 06:27, Wed 24 May 2017.
DJShirow
GM, 661 posts
Wed 24 May 2017
at 15:23
  • msg #170

Chapter 7: OOC

The sight-thing is just something Zelpuz has, but the telepathy power is why Mespah were persecuted in the past and why the Order of Ashes exists; to hunt down rogue Mespah.
DJShirow
GM, 662 posts
Wed 24 May 2017
at 15:25
  • msg #171

Chapter 7: OOC

Unless you guys are doing something special I'm just going to forward to you getting to your stakeout position.
Yuu Jin
player, 370 posts
Wed 24 May 2017
at 21:22
  • msg #172

Chapter 7: OOC

I'm good with that.
Zelpuz
player, 542 posts
Thu 25 May 2017
at 02:46
  • msg #173

Chapter 7: OOC

Me too.
DJShirow
GM, 664 posts
Thu 25 May 2017
at 15:23
  • msg #174

Chapter 7: OOC

So how exactly are you staking out the compound and are there any things you are looking for in particular?

If skills/powers are involved please make the necessary checks.
Zelpuz
player, 543 posts
Fri 26 May 2017
at 03:21
  • msg #175

Chapter 7: OOC

I did a Notice roll earlier (with the super stealth roll etc), but can do one again. Until something happens, I assume that's the only thing.
Yuu Jin
player, 371 posts
Fri 26 May 2017
at 07:11
  • msg #176

Chapter 7: OOC

I'm looking for damage, any changes of family sigil/symbols, guards and their uniforms. Do the gate guards look familiar or new faces. That kind of thing. Initially I'd just do a circuit around the compound as best I can, then I'd like to get to an elevated position to look in.
Vanyra
Player, 347 posts
Freyan
Natural
Sat 27 May 2017
at 23:31
  • msg #177

Chapter 7: OOC

Stealth and Blur to ensure not being seen (taking 10 for result of 20)

Acrobatics to ensure good positioning (result of 31: I accidentally labeled it stealth)

Notice check for:
-seeing what might be going on with guards, activity, entrances
-hearing what anyone might be saying (normal -1 per 100 feet, ultra -1 per 10 feet)
(I will take 10 or 20 if there is time to take 20, results of 23 or 33 respectively)
DJShirow
GM, 665 posts
Mon 29 May 2017
at 16:08
  • msg #178

Chapter 7: OOC

Jan; you'll need new rolls since those initial rolls were just to move around the guard post. These new ones are for the stakeout. If you're keeping your stealth field you just need a Notice check.

Brett: I'll need Notice checks at least and some kind of stealth or power check unless Yuu's just walking about on the street.

Eric: You can't take 20 on a hearing check for conversations, or really in most circumstances. You can for a visual check if you're going to sit in one spot for a really long time and observe an area.
Zelpuz
player, 544 posts
Tue 30 May 2017
at 00:51
  • msg #179

Chapter 7: OOC

OK, rolled another Notice, if I can also take 10 (I assume since we are basically sitting around) it'd be 30, otherwise 20.
And yes, I'll keep the stealth field on until I say I drop it (or am somehow made to drop it).
Yuu Jin
player, 372 posts
Tue 30 May 2017
at 10:49
  • msg #180

Chapter 7: OOC

I made a couple notice checks, also, how do I roll for stealth? I have that Stealth field generator, giving Concealment 3. Do I simply add that to my roll? Plus my base Stealth bonus?
DJShirow
GM, 666 posts
Tue 30 May 2017
at 19:58
  • msg #181

Chapter 7: OOC

The stealth field generator makes it more difficult to detect you, though in theory someone could Notice you if they had the proper abilities or skill check. It's up to Yuu if he wants to move to avoid detection (Stealth skill check) AND use his stealth field device, or not.

For example, he could have the stealth field up and just walk down the middle of the street and that would not require a stealth skill check.
DJShirow
GM, 667 posts
Tue 30 May 2017
at 20:13
  • msg #182

Chapter 7: OOC

So to use one of your gadgets, like the stealth field generator, you need to make a Know: Technology roll.

Then if you also want to move to avoid detection you'd make a Stealth skill check separately. The result of that roll is the DC someone needs to detect you with a Notice check. The stealth field will make that much more difficult or impossible in some cases.
Yuu Jin
player, 373 posts
Fri 2 Jun 2017
at 11:08
  • msg #183

Chapter 7: OOC

Cool, that makes sense. Also, on my character sheet, my Know: Tech has two bonuses in bold. Would I use the +10 or the +12?

Also, do I recognise the gate guard, or does he look new?
This message was last edited by the player at 11:09, Fri 02 June 2017.
DJShirow
GM, 669 posts
Fri 2 Jun 2017
at 13:46
  • msg #184

Chapter 7: OOC

Use the +12.

Also Yuu does not recognize the guard at this distance since it is night time. If he moved closer for a better look he could confirm it.
DJShirow
GM, 670 posts
Fri 2 Jun 2017
at 13:51
  • msg #185

Chapter 7: OOC

Second, from the street level you won't be able to see much of the interior. There are no convenient trees along the exteriors that would allow people to climb up and over the walls as that's a major security risk. There are the walls and buildings in adjacent compounds, though they are across the street they would provide something of a vantage point. Think of a feudal town in Japan or China; with walled houses on both sides of the road.

There are some light posts stationed about that one could climb if they were skilled; wouldn't be easy or comfortable, but would likely provide a better vantage point.
Yuu Jin
player, 374 posts
Mon 5 Jun 2017
at 12:16
  • msg #186

Chapter 7: OOC

Know: Tech roll made.

And I figured it was like as you described. If there's nothing to vantage point from, I may just levitate myself up for a better look.
Yuu Jin
player, 376 posts
Wed 7 Jun 2017
at 06:37
  • msg #187

Chapter 7: OOC

I want to pay special attention to how the two House guards and Ossylian military interact. Do they seem comfortable, tense, are the Ossylian military paying more attention to the building, or is their attention to outside the compound.
DJShirow
GM, 672 posts
Fri 9 Jun 2017
at 17:30
  • msg #188

Chapter 7: OOC

Ok, I figured as much. Once Zel and Van reply in IC then I'll move forward a bit.

Eric, Jan, neither of your characters notices anything unusual beyond what I've already described in the IC channel. If they want to search for something in particular though, let me know.
Yuu Jin
player, 377 posts
Sat 10 Jun 2017
at 12:58
  • msg #189

Chapter 7: OOC

Cool, waiting.
Zelpuz
player, 546 posts
Thu 15 Jun 2017
at 02:38
  • msg #190

Chapter 7: OOC

Zelpuz will mostly follow Yuu's lead, Yuu knows what he wants to know, Zelpuz just looks out for things that are out of place, and of course for any hint of the Order playing a larger role now.
DJShirow
GM, 673 posts
Thu 15 Jun 2017
at 02:41
  • msg #191

Chapter 7: OOC

Ok, there was a question in IC so I was waiting for some finalizing dialogue there. I can continue the stakeout action though.
Zelpuz
player, 547 posts
Thu 15 Jun 2017
at 03:24
  • msg #192

Chapter 7: OOC

Yeah, unless Yuu tells us otherwise, we'll just be on stakeout.
DJShirow
GM, 674 posts
Thu 15 Jun 2017
at 13:25
  • msg #193

Chapter 7: OOC

How long are you guys going to stick around?
Yuu Jin
player, 378 posts
Fri 16 Jun 2017
at 21:05
  • msg #194

Chapter 7: OOC

Would Yuu be right to assume, watching the guards, his mother probably pulled in soldiers of hers to help provide protection of the estate?
DJShirow
GM, 676 posts
Sun 18 Jun 2017
at 21:02
  • msg #195

Chapter 7: OOC

He does not have enough info to make that assumption. The soldiers present may or may not be under her command.
Yuu Jin
player, 380 posts
Thu 22 Jun 2017
at 15:52
  • msg #196

Chapter 7: OOC

Hang tight, I was waiting if Erik or Jan would have responded.

Before he goes in, I want to trigger my holo clone to appear on the balcony beside him.
DJShirow
GM, 679 posts
Thu 22 Jun 2017
at 18:14
  • msg #197

Chapter 7: OOC

Vanyra cannot directly respond to you unless she yells out; she does not have telepathic communication. Only Zelpuz does, he must act as a communications hub for you guys to communicate effectively right now.
DJShirow
GM, 680 posts
Thu 22 Jun 2017
at 18:20
  • msg #198

Chapter 7: OOC

Also, about your Holo-Clone gadget it does not create an illusion of you anywhere you want. What the item does is the equivalent of a mirror image spell; it creates the illusion that you are about 1~2m away from where you actually are. So you would not be able to project an illusion all the way across the courtyard to the balcony.
Yuu Jin
player, 381 posts
Thu 22 Jun 2017
at 19:59
  • msg #199

Chapter 7: OOC

Ah, gotcha. I knew it mirrored me, but I didn't realise the distance was so short. Ok, let me summon one of my little demon minions, I'll have that thing flutter high and over.
Zelpuz
player, 548 posts
Fri 23 Jun 2017
at 00:21
  • msg #200

Chapter 7: OOC

Let's assume that I will relay what each of them says to keep the conversation active, unless it's specifically for me.
DJShirow
GM, 681 posts
Sat 24 Jun 2017
at 00:29
  • msg #201

Chapter 7: OOC

One question out of character; does the Jin Household have some sort of magical defense against aerial invaders? It's up to you, but could have consequences later.

Make a Nether Manipulation check to summon the demon; the TV is dependent on the type of demon you want to summon; basically it'll be 10+5/rank of the creature. You can only do up to rank 4, which you'll probably want to do, so the TV will be 30.

The power is defined as allowing you to summon any type of demon, so it's abilities are sort of dependent on what type you want summoned; you want a gargoyle or a lesser imp, etc? This will be important to determine how/if it can fly up and over without being detected.

One OOC note is that you do have a Mespah with you that you know can telepathically communicate. While it will take a few mins for him to get in position for a visual Yuu would calculate that there's enough time once he sees his father light up the pipe.
Yuu Jin
player, 382 posts
Sat 24 Jun 2017
at 08:14
  • msg #202

Chapter 7: OOC

From what I understood of Mespah, telepathic communication has to be voluntary, or it's considered an attack to break through?

Yuu's summoning a small imp, something simple, sneaky, with wings that can fly itself over. Something that can carry a message.

And yes, considering who Yuu's parents are, I'd assume there's magical defences set up. I'd also assume Yuu is aware of at least most of them by now, being it's his household and his field of study.
This message was last edited by the player at 08:17, Sat 24 June 2017.
DJShirow
GM, 682 posts
Sun 25 Jun 2017
at 04:03
  • msg #203

Chapter 7: OOC

Mespah can get into someone's mind without them even knowing about it. It requires special training to develop a good defense against mental intrusion. For telepathy it's voluntary in a way, as the target can try to kick the telepath out, but again without special training that may not be possible. Unwanted mental communication may not be the friendliest gesture, but wanted to make sure all the cards were on the table.

For the household defenses how do they work; is it a force field, a silent alarm, etc? That will probably determine/limit the movement of said Imp.

I'll use modified stats out of the book for Imps, have to scale them back a bit since they're level 6 minions and Yuu can only summon level 4s. We'll say they have Flight 2 and a stealth skill of 6.
Yuu Jin
player, 383 posts
Sun 25 Jun 2017
at 17:13
  • msg #204

Chapter 7: OOC

There's probably a number of magical countermeasures. As I figure Yuu knows them, he probably also knows how to bypass them. He's probably snuck out an occasion or two.

I'm not looking for anything complicated, just the simplest of minions to flutter over and pass a message. I like the idea for mental communication, but for now I'll see if I can get this idea to work.
DJShirow
GM, 683 posts
Mon 26 Jun 2017
at 00:07
  • msg #205

Chapter 7: OOC

Yeah, I'm just thinking that the defenses they have up would be designed exactly to counter the thing Yuu is trying to do, and given the skill of those who created them it would be extremely difficult to counter from the outside.

Perhaps Yuu has some sort of IFF token/item on his person that would allow him to pass through the defenses without triggering them? He could then give it to the minion to deliver the message and bring it back. Such an item may also be something each member of the family had in case of emergencies or if the defenses were seized by hostile forces.

What do you think?
Vanyra
Player, 349 posts
Freyan
Natural
Mon 26 Jun 2017
at 00:11
  • msg #206

Chapter 7: OOC

Could Vanyra get past the countermeasures more easily?
Yuu Jin
player, 384 posts
Mon 26 Jun 2017
at 15:31
  • msg #207

Chapter 7: OOC

Yep, makes sense to me. A pin in the shape of our family emblem, perhaps.
DJShirow
GM, 684 posts
Mon 26 Jun 2017
at 21:53
  • msg #208

Chapter 7: OOC

To Erik, I doubt it; the point of the system would be to detect anything entering the area through a variety of means. So you enter and the system triggers. Using a teleport ability may be able to circumvent the original field, but there are no doubt a host of sensor to detect any nether anomalies that a teleport action would trigger.

To Brett; ok, emote in IC the actions taken with the summoned demon and the message.
Yuu Jin
player, 385 posts
Tue 27 Jun 2017
at 06:47
  • msg #209

Chapter 7: OOC

I edited my post to reflect my summons. It took a couple tries on the dice, but I got there.
DJShirow
GM, 685 posts
Tue 27 Jun 2017
at 19:28
  • msg #210

Chapter 7: OOC

Ok, you can emote in IC what Yuu does with the imp. I removed my entry about his father finishing his pipe and going back in. Please include whatever message is to be conveyed.
DJShirow
GM, 687 posts
Fri 7 Jul 2017
at 01:02
  • msg #211

Chapter 7: OOC

Hey Brett, I just figured you could emote in IC what Yuu does next since I sent you the reply in pm.

A notice in general though, I'm leaving tomorrow for quick trip to Japan for work. So I likely won't be checking this forum during that time. I should be back next Friday.
Yuu Jin
player, 388 posts
Fri 7 Jul 2017
at 06:26
  • msg #212

Chapter 7: OOC

Hm, I thought I replied already in PM. But don't see it. And here I was thinking I was waiting for your response. Cool, back to the land of suns and risings and all that.
DJShirow
GM, 688 posts
Sun 16 Jul 2017
at 15:37
  • msg #213

Chapter 7: OOC

Back for now, will respond in game shortly.
DJShirow
GM, 690 posts
Wed 19 Jul 2017
at 03:36
  • msg #214

Chapter 7: OOC

So turns out I'm headed back to Japan this weekend, so I'll be out for a few days. Actually this whole next month I'll be in and out as I bounce between Canada and Japan. After mid-August I'll be working in Japan until about April of next year, which shouldn't impact the game once I'm settled.
Yuu Jin
player, 390 posts
Sat 22 Jul 2017
at 09:05
  • msg #215

Chapter 7: OOC

At least they're keeping you busy... you keeping your place, or putting everything into storage?
This message was last edited by the player at 09:13, Sat 22 July 2017.
Zelpuz
player, 550 posts
Sun 23 Jul 2017
at 01:21
  • msg #216

Chapter 7: OOC

Ah, lucky you, all the good sushi you can want.
DJShirow
GM, 691 posts
Tue 25 Jul 2017
at 19:17
  • msg #217

Chapter 7: OOC

Have to keep my place, no time to put things in storage and all that, plus it's only 6 months during which I'll be back once or twice.
Yuu Jin
player, 392 posts
Tue 25 Jul 2017
at 22:42
  • msg #218

Chapter 7: OOC

Good, that place is sweet.
DJShirow
GM, 693 posts
Thu 27 Jul 2017
at 19:01
  • msg #219

Chapter 7: OOC

So are there any immediate plans for the night and the next morning? No real need to IC this stuff. Let me know what the characters' next plan(s) are.
Yuu Jin
player, 395 posts
Fri 28 Jul 2017
at 00:05
  • msg #220

Chapter 7: OOC

Checking around for Lasrane is an interesting idea, if he's even still in the city. How did you guys find him before?
Zelpuz
player, 553 posts
Fri 28 Jul 2017
at 04:12
  • msg #221

Chapter 7: OOC

We told him that we would be at a certain place at certain times every certain day ... something like every Thursday at 8pm in the Tavern. Since we kind of left on somewhat agreeable terms (maybe?). So we should be a bit careful just in case he didn't like the way we handled him.
Oh, and last time we had some information from the Order to find him if I remember right.
DJShirow
GM, 694 posts
Sun 30 Jul 2017
at 19:51
  • msg #222

Chapter 7: OOC

Yes, you're investigation started with the Order and through various means you eventually eavesdropped on a meeting with him, which then meandered into your fleeing the city after dropping Lasrane off at a hospital while unconscious.

So now you have no leads on him save the message you left with him when you fled the city. The only other lead would be through the Blood Runners, but they've likely gone to ground after the seizure of one of their ships.
Vanyra
Player, 351 posts
Freyan
Natural
Mon 31 Jul 2017
at 00:16
  • msg #223

Chapter 7: OOC

Yes, the beating, kidnapping, interrogation, and being tied would not make me expect flowers.
Yuu Jin
player, 396 posts
Tue 1 Aug 2017
at 10:08
  • msg #224

Chapter 7: OOC

Box of chocolates, at least?
DJShirow
GM, 695 posts
Wed 2 Aug 2017
at 00:14
  • msg #225

Chapter 7: OOC

Just a reminder that Zelpuz has yet to check-in at the Order Chapter House, and they are expecting him. They could also be a source of information regarding Lasrane and other things.

Yuu's friend Marcus is also probably in town and would perhaps have a better idea of recent events.
Zelpuz
player, 554 posts
Wed 2 Aug 2017
at 08:13
  • msg #226

Chapter 7: OOC

Ah, very good point, I guess he'll do that first thing in the morning.
Yuu Jin
player, 397 posts
Wed 2 Aug 2017
at 09:10
  • msg #227

Chapter 7: OOC

Ya, was thinking to start checking in with old friends.
DJShirow
GM, 696 posts
Mon 21 Aug 2017
at 09:15
  • msg #228

Chapter 7: OOC

Ok, I'm sort of back. I'm staying in a hotel for the next couple of days and then moving into an apartment here in Wakayama, so I'll be touch and go for a little while, but I'll try to keep things moving forward.
DJShirow
GM, 697 posts
Mon 21 Aug 2017
at 09:17
  • msg #229

Chapter 7: OOC

Ok, so Zelpuz is heading to the Order chapter house, Yuu is going to look for Marcus and Vanyra is just hanging out for the time being?
Yuu Jin
player, 399 posts
Mon 21 Aug 2017
at 11:26
  • msg #230

Chapter 7: OOC

In reply to DJShirow (msg # 229):

Which Tavern again was it we were to meet Lasrane?
Vanyra
Player, 354 posts
Freyan
Natural
Tue 22 Aug 2017
at 02:04
  • msg #231

Chapter 7: OOC

Vanyra will suggest following Yuu discretely as best she can.

Otherwise, she will look around and get a feel for the situation in the city.
DJShirow
GM, 698 posts
Tue 22 Aug 2017
at 07:02
  • msg #232

Chapter 7: OOC

In reply to Yuu Jin (msg # 230):

You're guess is as good as mine; you'll have to dig through all the IC stuff to find it.
DJShirow
GM, 699 posts
Tue 22 Aug 2017
at 07:10
  • msg #233

Chapter 7: OOC

To be honest I don't think you guys actually said where to meet; I can't find any mention of what was actually written on the note you left the unconscious Lasrane.
Zelpuz
player, 559 posts
Fri 25 Aug 2017
at 04:30
  • msg #234

Chapter 7: OOC

sorry, I am still on my trip back from the solar eclipse viewing, I'll be back online this Sunday.
Zelpuz
player, 560 posts
Sun 27 Aug 2017
at 06:52
  • msg #235

Chapter 7: OOC

Yes, we never wrote down where/when etc to meet, all we said was that we would leave him a message of where and when to meet if he was interested to continue 'working together'. I assume we picked some pub that we know a little, that's got at least 2 exits and is a somewhat typical place for such meetings. As for the time, we didn't actually specify either (and I am not even sure what day it is), so for simplicity I assumed it'd be this evening, but it would have probably been something like every Thursday at 8pm in the Tavern of the Stinky Dog. So it's kind of up to Mike to decide what day or in how many days the potential meeting time would be.
DJShirow
GM, 700 posts
Mon 28 Aug 2017
at 00:55
  • msg #236

Chapter 7: OOC

Well it's morning now and at least a week since you guys left. You can just make up the name of a place you wrote, but I suggest not making it the same tavern you met Captain Westling in as that would likely be known to the authorities.
Zelpuz
player, 561 posts
Mon 28 Aug 2017
at 04:54
  • msg #237

Chapter 7: OOC

Yes, should be some pub by the harbor district that we know, I assume we did scout the area a bit when we arrived.
DJShirow
GM, 701 posts
Wed 30 Aug 2017
at 08:34
  • msg #238

Chapter 7: OOC

I would say you actually did not scout any pubs when you arrived. You guys were only in the city for a few days before this whole scenario started and you had no reason to check out harbor pubs. At the least you would have stated the name of a pub that Yuu had mentioned earlier, but even his knowledge of city taverns would be limited.
Zelpuz
player, 562 posts
Thu 31 Aug 2017
at 00:08
  • msg #239

Chapter 7: OOC

OK, then Zelpuz would have just picked one of the pub names that they passed at some point or where they had some lunch or dinner. Should we say the meeting would be this evening or some other day? Let's say we said Thursday, what day is it now?
DJShirow
GM, 702 posts
Thu 31 Aug 2017
at 02:26
  • msg #240

Chapter 7: OOC

Ah, you had NO way of knowing when or even if you were coming back. So likely you would have said nothing about a day; it would have just been an open statement of being at a place at a certain time each day.

Just pick a name of a place and time and we'll call it done. You can then go there and check it out if you want.
Zelpuz
player, 563 posts
Thu 31 Aug 2017
at 03:29
  • msg #241

Chapter 7: OOC

Sounds good, and yes, we would have had no idea, so I was thinking the statement would be every Thursday at 8pm in the Blue Ox. Seems more reasonable for him to check in every week rather than every day, but either way works. So Zelpuz will go have his dinner at the Blue Ox at 8pm, and if the time permits after going to the Order, he'll go scout the area around the Blue Ox and the actual place to get an idea of escape routes, potential places for traps etc.
DJShirow
GM, 703 posts
Sat 2 Sep 2017
at 02:52
  • msg #242

Chapter 7: OOC

Gotcha. Works for me. Why don't we say that the day of choice is actually tomorrow; that way it gives you a little more time to deal with what you want to do today.
Zelpuz
player, 564 posts
Sat 2 Sep 2017
at 04:08
  • msg #243

Chapter 7: OOC

Sounds good. So for now, Zelpuz is heading to the Order.
DJShirow
GM, 704 posts
Mon 4 Sep 2017
at 08:17
  • msg #244

Chapter 7: OOC

Jan, would you mind replying to Yuu's question in the IC channel? Once that's done I'll move the day forward.

If there is anything particular you guys want to look for during the day let me know. So far I've got:
1. Zelpuz checking in with the Order, will ask about the current situation, news on Lasrane.
2. Yuu hoping to visit his friend Marcus in town and get some info from him on what's been going down; how and where he wants to look for Marcus is up to Brett. Yuu would likely know the clinic Marcus works at during the day.
3. Vanyra; keeping her ear to the ground through some bounty-hunter contacts and such; using streetwise to get some info during the day. May also shadow Zelpuz or Yuu to their destination if so desired.
4. The meeting place with Lasrane will be at the Mirrored Moon lounge, near the merchant district off the harbor. The meeting day is the following day (days of the week are no longer used).
DJShirow
GM, 705 posts
Mon 4 Sep 2017
at 08:27
  • msg #245

Chapter 7: OOC

In order to assist in keeping track to time I'm going to officially set the date as 287-130. Which means it is the 287th year of the Post-Imperial Age, and the 130th day of that year.

There are 210 days in a year on Kahlyun, and the year begins in 'winter' depending on where you are on the planet. So you guys would be almost halfway through summer now. Ossylia is somewhat nearer the equator so the seasons aren't that different though; similar to the southern US or southern Japan.
Zelpuz
player, 566 posts
Tue 5 Sep 2017
at 02:29
  • msg #246

Chapter 7: OOC

OK, I just realized that a day here is 45.5 hours. I'll assume that either a second is much faster than our seconds or that people there developed to find a 30 hour active day and 15 hour sleep cycle normal? Or how much sleep do people usually have per night?
DJShirow
GM, 706 posts
Tue 5 Sep 2017
at 11:45
  • msg #247

Chapter 7: OOC

People have adapted to staying up for longer stints, but most people take a nap at some portion of the day and then sleep a solid 8~10 hours during the night, depending on their schedule.
DJShirow
GM, 707 posts
Sat 9 Sep 2017
at 11:05
  • msg #248

Chapter 7: OOC

Ok, I'm going to start with Zelpuz and his trip to the Order chapterhouse first, then move to Yuu's search for Marcus.

Erik, can you give me a streetwise roll for Vanyra, and any other applicable roll for skills she may be using to pick up info?
DJShirow
GM, 709 posts
Sat 9 Sep 2017
at 11:14
  • msg #249

Chapter 7: OOC

Jan, Zelpuz is going to need a story about why he and Myyria just left so suddenly. It would probably be best to work in some connection to hunting down Lasrane, as that wasn't too far from the truth. Once you got something let me know and I'll move the story forward.
Vanyra
Player, 355 posts
Freyan
Natural
Sat 9 Sep 2017
at 12:54
  • msg #250

Chapter 7: OOC

Taking 20 for streetwise requires research and at least an hour.  I'd like to have Vanyra spend the time to take 20 for this, I'll roll if she can't.

To help with information gathering or research, taking 10 on stealth yields a result of 20.  Taking 20 on notice (requires one minute) yields 33.
Zelpuz
player, 568 posts
Sun 10 Sep 2017
at 05:17
  • msg #251

Chapter 7: OOC

OK, I was trying to find some of the posts that dealt with me interacting with the Order that I seem to remember, but I am not even sure if it was IC or OCC. Can you help me remember some of the things that happened?
I think I was supposed to forget about Lasrane (after the explosion incident) and just 'hang out' the city, i.e. I didn't really have a job anymore and was mostly there to watch Myria recover, right?
I'll try to dig through the posts, but I haven't found a good way of navigating through old posts other than scrolling through each. Might take a few days (also I am off to Washington until Tuesday night).
Vanyra
Player, 356 posts
Freyan
Natural
Mon 11 Sep 2017
at 01:17
  • msg #252

Chapter 7: OOC

Here's what I do.  When you're in the thread view, at the upper right you can select which page to view.  I select "all" and it puts all the posts on one page.  Then I use the search function to search the terms I want.  That tends work pretty quickly for me.  It just gets tricky searching back through previous threads, but we're only on number seven, so its not too bad.

Did you check your private messages?  I don't remember much about that either, though it didn't affect my character directly, so I may have not spent much energy on remembering it.
DJShirow
GM, 710 posts
Wed 13 Sep 2017
at 01:38
  • msg #253

Chapter 7: OOC

Correct, they told you to lay low after the explosion because well, the explosion. They did not officially take you off the case per se, but you weren't supposed to go chasing after him any more.
DJShirow
GM, 711 posts
Wed 13 Sep 2017
at 01:39
  • msg #254

Chapter 7: OOC

Erik, are there any particulars Vanyra is looking to get info about with streetwise?
Vanyra
Player, 357 posts
Freyan
Natural
Wed 13 Sep 2017
at 11:53
  • msg #255

Chapter 7: OOC

Paying attention to how things are operating in the city under the changes.  To whatever degree she can, the movement/operation of patrols and checkpoints, how criminal elements may have changed behavior, and assuming she's following Yuu around for a bit, also paying extra attention to things around the areas he is traveling to.
DJShirow
GM, 712 posts
Sat 16 Sep 2017
at 03:47
  • msg #256

Chapter 7: OOC

OK. Through the course of the day she uncovers that much of the criminal element is keeping a very low profile right now. The city guard has been supplemented recently by elements of the local Imperial garrison, which has been very strict in putting down any subversive elements. Regular guard patrols are easy to determine, but the garrison patrols are irregular and they don't seem to follow any particular schedule. Said groups may be searching for something or on particular missions, and as such their movements haven't been able to be tracked until they are actually out and about.

As she is aware there are curfews in effect, though they are not applied equally over all areas. Counter to her expectations the strictest curfews are actually on the wealthiest neighborhoods.
Zelpuz
player, 569 posts
Sun 17 Sep 2017
at 03:52
  • msg #257

Chapter 7: OOC

Sorry for the delay.
Here's the story, since he's in the waiting room at the moment, I'll let you add it whenever it's needed.
Zelpuz kept following leads about Lasrane, his connection to the Blood Runners and his other activities. It seems he is quite deeply involved with them and kept meeting with people that Zelpuz associates with the Blood Runners. Once he saw him meet a captain of a ship that Zelpuz believes to be part of the Blood Runners.
Then, one day when he came to check on Myyria, she was mostly recovered and ready to go along with Zelpuz. But since they were no longer needed to apprehend Lasrane, Myyria thought she would go on to the next city. Zelpuz traveled along with her for a few days to make sure she is fit enough for the way and to catch up on what he discovered so far. Myyria suggested she would talk to the Order in the next city and see if they know anything about Lasrane and his doings. If she finds anything, she would contact Zelpuz or the Order directly. After they parted ways, Zelpuz happened to be close to the mansion of a friend and decided to pay them a short visit before returning to the city and see if he was supposed to continue his investigations or try to apprehend Lasrane again.
Zelpuz
player, 570 posts
Mon 18 Sep 2017
at 03:43
  • msg #258

Chapter 7: OOC

Nice furnishing of my story!
During the meeting/lunch he'll prod some more about the general situation in the city, and very casually about how the Order is doing  and if there he should watch out for any changes in the top level fighting that would suggest he should maybe come back to the Order for new directions or refuge.
This message was last edited by the player at 04:01, Mon 18 Sept 2017.
DJShirow
GM, 717 posts
Wed 20 Sep 2017
at 04:27
  • msg #259

Chapter 7: OOC

Zelpuz and Myria were already briefed about Lasrane way back when they were charged with finding him, so it's odd that Zelpuz would ask about any special abilities he has at this stage since he should already know them.
Zelpuz
player, 573 posts
Wed 20 Sep 2017
at 06:08
  • msg #260

Chapter 7: OOC

Ah, OK, I don't remember a briefing. I'll edit the post. Could you recap what the briefing would have told them?
DJShirow
GM, 718 posts
Thu 21 Sep 2017
at 10:02
  • msg #261

Chapter 7: OOC

Nothing more than you already know. He's a Mespah, just like you and trained by the same people. He doesn't have any super powers or nether-manipulating (magic) abilities. He's simply a highly trained and experienced agent.
DJShirow
GM, 724 posts
Tue 10 Oct 2017
at 11:49
  • msg #262

Chapter 7: OOC

Ok, so I think everyone is done there mission for the day. Was there anything else anyone wanted to do before evening? If not I'll skip ahead a bit to when you're all back at Vanyra's apartment, assuming that's where you're all meeting.
Yuu Jin
player, 407 posts
Tue 10 Oct 2017
at 16:14
  • msg #263

Chapter 7: OOC

Sounds good with me, dude
Zelpuz
player, 576 posts
Wed 11 Oct 2017
at 03:05
  • msg #264

Chapter 7: OOC

I think Zelpuz wanted to go check out the tavern, but I think we said the meeting date would be tomorrow, so they were going there for dinner or so, so skipping to evening sounds good.
DJShirow
GM, 725 posts
Wed 11 Oct 2017
at 13:10
  • msg #265

Chapter 7: OOC

OK, right. I figure Zelpuz can swing by the tavern on his way back from lunch at the Chapter House. I'll put a bit in IC for it.
Zelpuz
player, 577 posts
Thu 12 Oct 2017
at 06:45
  • msg #266

Chapter 7: OOC

Yep, that works, he'll also check out the surrounding in case they have to escape or chase someone. Looking for shortcuts/hiding spots etc.
DJShirow
GM, 727 posts
Thu 12 Oct 2017
at 12:22
  • msg #267

Chapter 7: OOC

Yeah, that's fine.

Just a heads-up for everyone; I'll be travelling from Sunday through the following so I will probably not be checking up on this as often as normal.
Zelpuz
player, 578 posts
Fri 13 Oct 2017
at 00:29
  • msg #268

Chapter 7: OOC

I'll be out Saturday-Thursday, too, conference in Cancun, could be worse.
DJShirow
GM, 728 posts
Fri 27 Oct 2017
at 01:46
  • msg #269

Chapter 7: OOC

OK, I'm back from my whirlwind tour of North America and mostly caught up with my shit here. Nice to see you guys carried through the conversation.

So is there anything people want to do before the meeting at 7-aftereve? If not I'll just fast forward to about 6-aftereve and we can go from there. It's not a huge amount of time, a few hours, so keep that in mind.
Zelpuz
player, 585 posts
Fri 27 Oct 2017
at 04:27
  • msg #270

Chapter 7: OOC

The only thing Zelpuz suggested was going to the place they may meet Lasrane the next day. Check it out again and get some 'light food' as Yuu suggested. But nothing we need to act out.
Yuu Jin
player, 414 posts
Fri 27 Oct 2017
at 23:27
  • msg #271

Chapter 7: OOC

I'm ok with that plan.
DJShirow
GM, 730 posts
Sat 28 Oct 2017
at 04:22
  • msg #272

Chapter 7: OOC

Since you guys got there early I'm going to assume that Zelpuz and Vanyra check out the place a bit, like visit the bathroom and look about. Yuu has been here plenty of times so no need for him to do so.

Is there anything else you want to do in the time immediately after arrival at Spikey's?
Zelpuz
player, 586 posts
Sat 28 Oct 2017
at 07:40
  • msg #273

Chapter 7: OOC

Seems like we are eating and drinking a lot in this story line ;)
Checking out the place and maybe the surrounding sounds good, nothing special otherwise.
DJShirow
GM, 731 posts
Mon 30 Oct 2017
at 02:36
  • msg #274

Chapter 7: OOC

Well it's something that's missing from most games considering how central it is to survival... eating and drinking I mean. Also since the days are 45 hours long you'd probably end up drinking and eating more often in a day than here on Earth.

It won't take long to scout out the place or even the surrounding street area, back alley, etc.
Zelpuz
player, 589 posts
Mon 30 Oct 2017
at 05:57
  • msg #275

Chapter 7: OOC

The checking of escape routes, surrounding area etc. now counts for both places, the one we just came from and the one we are at now.
DJShirow
GM, 732 posts
Mon 6 Nov 2017
at 06:15
  • msg #276

Chapter 7: OOC

Ok, so the basic plan is that Yuu will sit at a table/booth and await his friend, seemingly by himself. Zelpuz will be perched somewhere outside with a good view of the street area. Vanyra will be inside though away from Yuu, seemingly on her own, keeping a watch inside.

Just so you know Zelpuz would have to maintain visual contact with Yuu to be able to use Telepathy properly. Without line of site Zelpuz could only broadcast his own thoughts towards Yuu. I reckon this place would have a decent sized outdoor covered patio seating area, that may give Zelpuz a chance to maintain line of site, if you want to go that route.

Are there any specific actions Zelpuz or Vanyra will be taking to remain inconspicuous? I'm going to assume Zelpuz will active his invisibility field when he's in place. Vanyra just hanging out in a corner, trying to not look too sexy? I figure when about town she has a few short summer dress-like garments that she can rip off in a moment if she needs to go full camo; that way she's not walking around in a bikini and drawing attention all the time.
Zelpuz
player, 591 posts
Mon 6 Nov 2017
at 23:58
  • msg #277

Chapter 7: OOC

Sure, just out of curiosity how did we maintain the link when we went to Yuu's house? I thought I could keep the link up once established?
The patio depends, can he also see the street? Otherwise, maybe it's better to get a good look of the street, up to Yuu.
DJShirow
GM, 733 posts
Tue 7 Nov 2017
at 06:38
  • msg #278

Chapter 7: OOC

You guys were positioned in a triangle formation for LoS back then. Technically the part that allows you send messages telepathically has an extended range, and does not require LoS, but you can only send messages and not read thoughts.

If on the patio Yuu can get a seat with a view of the street if he so desires.
DJShirow
GM, 734 posts
Thu 9 Nov 2017
at 01:09
  • msg #279

Chapter 7: OOC

So patio or inside? Similarly Vanyra could be positioned in such a way to maintain LoS with Zelpuz and Yuu, and then could provide some sort of hand/visual signal if Zelpuz saw something outside.

Just let me know where everyone is.
Zelpuz
player, 592 posts
Fri 10 Nov 2017
at 00:56
  • msg #280

Chapter 7: OOC

Yeah, I am fine either way, I can either just be on a roof somewhere and give a warning if someone comes. Or wait on the patio. I think that's up to Yuu, depends on what he wants or is worried about most.
Yuu Jin
player, 418 posts
Sun 12 Nov 2017
at 13:33
  • msg #281

Chapter 7: OOC

Yuu out on the patio is ok, also easier for a quick escape if it happens. To deal with the LOS issue, I'd originally thought to position Yuu at a window, but ya, if the place has a patio, easier to just do that.

I'd suggest Zelpuz on the roofs, to overlook leading streets. Also something to be aware, Yuu trusts his friend, but she still has a job to do. It might be she will bring in civilian clothed security. So... an added element to our situation.
DJShirow
GM, 736 posts
Tue 14 Nov 2017
at 07:32
  • msg #282

Chapter 7: OOC

Need notice checks from everyone; sight only at this time. Don't add in any powers or gear bonuses. This is just a straight-up situational awareness check.
Zelpuz
player, 594 posts
Thu 16 Nov 2017
at 01:11
  • msg #283

Chapter 7: OOC

Not my best roll. I guess I would spot a small army walking by though.
Yuu Jin
player, 419 posts
Thu 16 Nov 2017
at 07:53
  • msg #284

Chapter 7: OOC

Nice... 26 for me.
Yuu Jin
player, 424 posts
Thu 23 Nov 2017
at 08:08
  • msg #285

Chapter 7: OOC

Does there seem to be a shortage of fish based dishes suddenly? Just wondering if the fishing industries are being affected by the lock down.
DJShirow
GM, 740 posts
Fri 24 Nov 2017
at 10:10
  • msg #286

Chapter 7: OOC

That would be a logical assumption, though without further research on Yuu's part into the local fishing industry it's hard to say to what degree the lock down impacted the fish stocks in the city.
Zelpuz
player, 596 posts
Sun 26 Nov 2017
at 21:33
  • msg #287

Chapter 7: OOC

My computer will be in repair for a few days, should be back within the week.
DJShirow
GM, 742 posts
Mon 27 Nov 2017
at 04:59
  • msg #288

Chapter 7: OOC

Cool, thanks for the update. This will make it easier to kill off Zelpuz.
DJShirow
GM, 744 posts
Mon 27 Nov 2017
at 05:07
  • msg #289

Chapter 7: OOC

Can everyone give me another round of notice checks please?
Zelpuz
player, 597 posts
Tue 28 Nov 2017
at 04:35
  • msg #290

Chapter 7: OOC

Hah! I got my old computer to work, the one I used to have in Japan from 2009. And it knew my rpol password, did we start that long ago?!
Did the notice check, slightly better than last time.
DJShirow
GM, 745 posts
Tue 28 Nov 2017
at 04:46
  • msg #291

Chapter 7: OOC

We started this game in 2011 I believe, so you must have still been using it then... or your browser pulled it (if you use Chrome).

Yeah, apparently you've got much better luck with the older machine.
Zelpuz
player, 598 posts
Tue 28 Nov 2017
at 05:21
  • msg #292

Chapter 7: OOC

Yeah, I am pretty sure I used it after 2011. Maybe I should always use this one to roll dice.
Yuu Jin
player, 427 posts
Tue 28 Nov 2017
at 19:46
  • msg #293

Chapter 7: OOC

Waste of a natural 20...
Vanyra
Player, 359 posts
Freyan
Natural
Wed 29 Nov 2017
at 17:56
  • msg #294

Chapter 7: OOC

Vanyra rolled 30.
Yuu Jin
player, 430 posts
Mon 4 Dec 2017
at 11:46
  • msg #295

Chapter 7: OOC

About how long has it been since Saya sat down?
This message was last edited by the player at 11:46, Mon 04 Dec 2017.
DJShirow
GM, 750 posts
Tue 5 Dec 2017
at 12:23
  • msg #296

Chapter 7: OOC

Let's say about 20~25 mins; considering you ordered beverages and then appetizers, and then ate that seems reasonable.
DJShirow
GM, 754 posts
Mon 18 Dec 2017
at 11:18
  • msg #297

Chapter 7: OOC

Hey all, I'm going to be traveling for a day or so starting from tomorrow so I won't be available then, and with the holiday season coming up I'll be sporadic... though I don't think that will impact are current progress pace in IC.
Vanyra
Player, 360 posts
Freyan
Natural
Sun 24 Dec 2017
at 17:15
  • msg #298

Chapter 7: OOC

Is everything still quiet? :)  My requested roll is above, unless you wanted a new one.
DJShirow
GM, 756 posts
Sat 30 Dec 2017
at 09:37
  • msg #299

Chapter 7: OOC

Still quiet from Zelpuz's and Vanyra's points of view.

I'll be back to the normal routine on Wednesday the 3rd.
This message was last edited by the GM at 09:38, Sat 30 Dec 2017.
Zelpuz
player, 599 posts
Mon 1 Jan 2018
at 01:14
  • msg #300

Chapter 7: OOC

OK, happy new year!
Yuu Jin
player, 436 posts
Thu 4 Jan 2018
at 10:49
  • msg #301

Chapter 7: OOC

Happy 2018!
DJShirow
GM, 757 posts
Fri 5 Jan 2018
at 07:47
  • msg #302

Chapter 7: OOC

Ok, I'm back to my normal routine so we'll continue forth.
DJShirow
GM, 760 posts
Sat 6 Jan 2018
at 07:00
  • msg #303

Chapter 7: OOC

Erik, Jan, you guys can IC your characters joining the table if you like. I'll add a quick description of Saya so you know the situation.

I've uploaded a concept photo of Saya; click on the Game Map link and select Group 4 map.
This message was last edited by the GM at 07:37, Sat 06 Jan 2018.
DJShirow
GM, 766 posts
Tue 16 Jan 2018
at 06:37
  • msg #304

Chapter 7: OOC

In relation to the entire warehouse incident what are you guys going to relate? There's a lot of material there since it sort of relates to everything you've done to date, plus you have some conflicting leads as to what was going on there.
Zelpuz
player, 605 posts
Tue 16 Jan 2018
at 07:24
  • msg #305

Chapter 7: OOC

Yes, this conversation could go hours. Zelpuz would keep it to a brief incident summary, let's see.
DJShirow
GM, 767 posts
Tue 16 Jan 2018
at 11:33
  • msg #306

Chapter 7: OOC

There's also a lot of information that could be damning to certain parties, and you are in the presence of an Ossylian military officer, so also keep that in mind.
Zelpuz
player, 607 posts
Tue 16 Jan 2018
at 20:09
  • msg #307

Chapter 7: OOC

That's why Zelpuz asks for an abbreviated version of events.
Yuu Jin
player, 444 posts
Wed 17 Jan 2018
at 18:13
  • msg #308

Chapter 7: OOC

Ya, my plan was to put the chlornetherium stockpile to her, because something like that is so whack. She may have heard something bout it or inside rumours, that could lead us somewhere interesting, or that she could then ask around regarding. And agree re abbreviating the version with only the most basic of info, plus to keep things moving.
DJShirow
GM, 778 posts
Thu 1 Feb 2018
at 04:34
  • msg #309

Chapter 7: OOC

Some OOC knowledge that for sure Zelpuz and Yuu would have is that chlornetherium production happens in various places around the world; anyone with properly trained mages and the facilities can do it. The trick is the quantities that are used by large organizations like national militaries are beyond capabilities of many. A fair amount of chlornetherium comes from offworld facilities through the World Gate at Arghos on account that the Zhen Halen empire had specialized production facilities on certain worlds, and said worlds are carrying on from those days, albeit in a more limited capacity.
DJShirow
GM, 780 posts
Mon 5 Feb 2018
at 13:14
  • msg #310

Chapter 7: OOC

Any other information or items you guys want to get from this conversation? We can probably move on unless there's a particular item that needs to be resolved.
DJShirow
GM, 781 posts
Mon 5 Feb 2018
at 14:06
  • msg #311

Chapter 7: OOC

Just another OCC note that I forgot mention in IC, which everyone would be aware of. Saya is a Gnarm, one of Sapien sub-species. Gnarm are known for their physical fortitude and their singular dedication to a particular set of skills or service. So if Saya has dedicated herself to the Ossylian military she would be very hesitant to do anything against it without just cause.

After Zelpuz's inquiry you can assume she takes her military duties as a matter of personal honor, so she will be unlikely to act against them or parts of them, unless it can be proven to be in the general interest of the Ossylian forces.
Yuu Jin
player, 451 posts
Mon 5 Feb 2018
at 15:43
  • msg #312

Chapter 7: OOC

I'm good to move the conversation forward. Don't have anything pressing.
Zelpuz
player, 615 posts
Tue 6 Feb 2018
at 03:33
  • msg #313

Chapter 7: OOC

Yeah, me too.
And OK, but checking these information may be actually helping the military, right? If she finds that it's been stolen somehow. Well, telling us will not be that helpful to the military ... OK, so we'll have to do what she said and break into the military ;)
DJShirow
GM, 782 posts
Tue 6 Feb 2018
at 08:29
  • msg #314

Chapter 7: OOC

Well you guys really don't have much info so far, so she's not going to break ranks because of a remote possibility. Alternatively, if she did start poking around in areas she's not responsible for it could tip off anyone paying attention to such things; Saya's in the mage infantry and not the MPs.

That being said, it would be a fair assumption, and Yuu could back this up, that any military shipments would have a military escort and thus be pretty secure against your average theft.

Also just to bring back some info from long before (in real lift time); you guys know that Lasrane worked with the Blood Runners to steal the chlornetherium from the Shen Zue consortium and by relation the Novian faction of the Ossylian parliament, at least according to what you got from Lasrane. The events you've witnessed so far largely support that hypothesis as well.

How the Shen Zue got the chlornetherium is another question, but they are one of the few sanctioned traders of it in Ossylia, so they certainly have channels. Those channels 'should' be legal ones though and would have paperwork to back them up, but like all customs records they're not available for the general public.

Just some more food for thought to tie it all together.
Zelpuz
player, 616 posts
Tue 6 Feb 2018
at 23:25
  • msg #315

Chapter 7: OOC

Thanks for the refresher course, totally forgot about the details where it came from. Good that Zelpuz remembers.
Right, so for Zelpuz, he's just gonna enjoy the evening and chat about peculiarities of the city.
If there's nothing more, we can start chatting about what we do next and how to prepare for tomorrow (i.e. the small chance of meeting Lasrange).
DJShirow
GM, 783 posts
Wed 7 Feb 2018
at 04:44
  • msg #316

Chapter 7: OOC

OK, anything you guys are doing after this? Otherwise I'm going to jump straight to tomorrow and the mission to see if Lasrane shows up at that place.
Zelpuz
player, 617 posts
Thu 8 Feb 2018
at 00:24
  • msg #317

Chapter 7: OOC

For the meeting with Lasrane, I think we do something similar, two of us stand watch nearby and Zelpuz waits in the bar.

Any plans for the daytime? Should we try to look at some ship logs, or trying to find out more about what the Shen Zue are up to?
DJShirow
GM, 784 posts
Thu 8 Feb 2018
at 09:32
  • msg #318

Chapter 7: OOC

Yeah, I was going to ask about what you guys are doing with Arkham Abode situation, so just make a plan here.
Vanyra
Player, 363 posts
Freyan
Natural
Fri 9 Feb 2018
at 04:57
  • msg #319

Chapter 7: OOC

Remember that Lasrane does know us - he may not be as thrilled to see Vanyra.
DJShirow
GM, 786 posts
Fri 9 Feb 2018
at 13:18
  • msg #320

Chapter 7: OOC

He does, but I don't think he ever established who exactly crushed him. He was just aware the you guys got him and interrogated him. Not the biggest fan, but probably not your biggest enemy either.

Caution is probably warranted though, hence asking about the plan.
Yuu Jin
player, 452 posts
Sat 10 Feb 2018
at 13:07
  • msg #321

Chapter 7: OOC

I would say same thing we did with Saya. Zelpuz can be the one that meets him, Vanyra and Yuu set up watch around the place. I'd be pretty surprised if he did show up, as he has little real incentive to, but any chance, however slim, is still a chance.

There is also the question of Blood Runners and Shen Zue working together, going back to the warehouse incident, and the trails that followed. Maybe we could start sniffing some of those old locations and people again, wasn't there a captain, a ship and some underground activities at some point? Or am I remembering from a totally different game?
DJShirow
GM, 787 posts
Sun 11 Feb 2018
at 02:16
  • msg #322

Chapter 7: OOC

Just a clarification, the Bloodrunners weren't working with the Shen Zue, rather they're the ones that stole the chlornetherium from the Shen Zue with Lasrane. Which also leads to the reason the Shen Zue sent a contingent of guards to commandeer the Bloodrunner's vessel in the harbor before you guys left town. Vanyra and Zelpuz managed to grab Captain Westling of the Bloodrunners before he was captured by the Shen Zue, but the vessel was under their control last time you checked.

So you know that Lasrane, with the help of the Bloodrunners, stole a lot of chlornetherium from the Shen Zue. You also know that the Shen Zue are aware of who stole it and were out to get them, successfully capturing the one ship.

What you don't know is where from and how the Shen Zue accumulated that particular amount of chlornetherium. During the interrogation of Lasrane he implied that it was an unofficial, or unlogged, amount of material and hence 'illegal.' The Shen Zue are sanctioned manufacturers and traders of chlornetherium though, so this point remains unverified.

Sounds good on the next day's meeting plan.
DJShirow
GM, 789 posts
Sun 11 Feb 2018
at 02:21
  • msg #323

Chapter 7: OOC

Can everyone give me a streetwise check? If you don't have that please give me a Notice check. Only one; streetwise trumps notice.
Yuu Jin
player, 453 posts
Sun 11 Feb 2018
at 11:59
  • msg #324

Chapter 7: OOC

I was going to ask what bonuses would add on to Yuu's Streetwise check, but having rolled a 1... I don't think it much matters.
DJShirow
GM, 790 posts
Sun 11 Feb 2018
at 12:26
  • msg #325

Chapter 7: OOC

Nope, that doesn't really matter then. Streetwise is an INT-based knowledge skill for reference.
Zelpuz
player, 618 posts
Sun 11 Feb 2018
at 15:25
  • msg #326

Chapter 7: OOC

I don't have streetwise, but survival, which, if I remember right, was for cities. Not sure if that would be better. I rolled for Notice, but didn't roll very well either.
Yuu Jin
player, 454 posts
Sun 11 Feb 2018
at 18:51
  • msg #327

Chapter 7: OOC

Let's hope Vanyra actually has her eyes open... would be an improvement over our rolls.
Vanyra
Player, 364 posts
Freyan
Natural
Sun 11 Feb 2018
at 21:25
  • msg #328

Chapter 7: OOC

Hmm... That's a tough choice given the difference in those skills for Vanyra.  Wait, noone else has Streetwise?  Okay, crossing my fingers and... yuck.  Should have just taken 10 on Notice.
Zelpuz
player, 619 posts
Mon 12 Feb 2018
at 02:13
  • msg #329

Chapter 7: OOC

Wow, that's 3 pretty shitty roles in a row. We must have had too much of that new lager that they had at the pub, or maybe they mixed something strange into that.
DJShirow
GM, 791 posts
Mon 12 Feb 2018
at 09:02
  • msg #330

Chapter 7: OOC

No, you wouldn't want to roll Notice as you would have almost certainly failed unless you rolled a 20. I only put it out there since Streetwise is not a core skill in the game and decided to give everyone a chance.
DJShirow
GM, 793 posts
Mon 12 Feb 2018
at 09:07
  • msg #331

Chapter 7: OOC

OK, so specifically how are you guys doing this? I mean who is going to be where and for roughly how long are you guys going to wait around for?

I'm going to assume you get there about 30mins or so before the designated time to get set up and do a quick check of the area.
Yuu Jin
player, 455 posts
Mon 12 Feb 2018
at 18:34
  • msg #332

Chapter 7: OOC

Are there any beggar types along the street?
DJShirow
GM, 794 posts
Tue 13 Feb 2018
at 02:08
  • msg #333

Chapter 7: OOC

I'm going to say no; I pictured it as a slightly nicer neighbourhood. The beggars would be closer to the market squares and around the harbor perhaps. This is just a regular street with a mix of residential and commercial properties and fairly low key.
Yuu Jin
player, 456 posts
Tue 13 Feb 2018
at 11:47
  • msg #334

Chapter 7: OOC

Is there anything else around where standing around, or hanging out, wouldn't look weird? ex a coffee shop or something with a view of the meeting place.
Zelpuz
player, 620 posts
Tue 13 Feb 2018
at 12:24
  • msg #335

Chapter 7: OOC

Yes, 30 min early, Zelpuz will find a convenient table, not too far from the exits, best on the patio if there is one. We'll have to establish some kind of communication again, I assume I can maybe see one of the others but probably not both.
DJShirow
GM, 795 posts
Tue 13 Feb 2018
at 14:50
  • msg #336

Chapter 7: OOC

Yes, there would be various shops and stalls on the street in both directions, a cafe and small restaurant or two.

No patio at this place; purely an indoor establishment.
Vanyra
Player, 365 posts
Freyan
Natural
Tue 13 Feb 2018
at 20:51
  • msg #337

Chapter 7: OOC

I think Vanyra should not be noticeable - to avoid possibly spooking inn case he harbors ill feelings.
Zelpuz
player, 621 posts
Wed 14 Feb 2018
at 01:59
  • msg #338

Chapter 7: OOC

She's probably best for outside scouting anyways. Any way we can communicate with her being outside? Or just send a signal of "GET OUT"?
DJShirow
GM, 796 posts
Wed 14 Feb 2018
at 05:06
  • msg #339

Chapter 7: OOC

The only person without some degree of telepathic abilities is Yuu, so you've got a couple options:

1) Zelpuz inside, Yuu out in the street mingling within line-of-sight of Zelpuz, and Vanyra at a suitable vantage point within line-of-sight of Yuu. That way Zelpuz can communicate to Yuu and Vanyra can listen in on Yuu's thoughts.

2) Zelpuz inside and Yuu inside at separate tables, with Vanyra outside but within line-of-sight. More direct communication potential, but this doesn't look like the type of place Yuu would frequent so he may get some stares.
Yuu Jin
player, 457 posts
Wed 14 Feb 2018
at 10:00
  • msg #340

Chapter 7: OOC

Ok, maybe we're over thinking this. Don't we have radios or something?
This message was last edited by the player at 10:03, Wed 14 Feb 2018.
Vanyra
Player, 366 posts
Freyan
Natural
Thu 15 Feb 2018
at 03:11
  • msg #341

Chapter 7: OOC

Wouldn't that be Yuu's department? Making magical radios?
Zelpuz
player, 622 posts
Fri 16 Feb 2018
at 02:01
  • msg #342

Chapter 7: OOC

Good point, I keep forgetting that we are not in a pure fantasy setting. If we don't have any, let's just buy some, best 'in ear' ones that others can't see/hear easily.
Yuu Jin
player, 458 posts
Fri 16 Feb 2018
at 18:33
  • msg #343

Chapter 7: OOC

Yeah, I forget that sometimes as well. That said, using minds to communicate is certainly better than having to hit up radio waves. Yuu could probably whip something together in the future for situations like this.
Zelpuz
player, 623 posts
Sat 17 Feb 2018
at 01:38
  • msg #344

Chapter 7: OOC

I agree, minds are more stealthy, but in this case, we basically need a "Get out" signal. So an in-ear bug may be the right thing, it avoids the limitation of line of sight. Is there a way to boost mind communication by spending more points? I think I have a few left, although it's too short term for 'tomorrow', but maybe for future similar situations.
DJShirow
GM, 797 posts
Mon 19 Feb 2018
at 06:32
  • msg #345

Chapter 7: OOC

I was running around all weekend, hence my lack of response, but I think it shouldn't be too difficult for Yuu to create some radios for temporary use. You could also go an buy some sort of radios, though that would increase the risk of some party being able to eavesdrop on them versus the custom-built ones.

If he's designing a purely technology based device he'll need to use Know: Tech skill for design, and if it's a Nether device he'll use Know: Nether. If the later he'll also need to find some nether batteries to change the devices. For actually constructing the devices he'll need to make a Craft: Electronics check.

Here's the basic options you're looking at:
Nether Comms Devices: Communication Power w/Area Extra (omnidirectional)
1) Level 2 (100' range): Design check: TV 19 (2hrs), Craft: TV 14, 16 hrs
2) Level 3 (1000' range): Design check: TV 21 (3hrs), Craft: TV 16, 24 hrs
3) Level 2 (100' range) + encrypted: Design check: TV 20 (2.5hrs), Craft: TV 15, 20hrs
4) Level 3 (1000' range) + encrypted: Design check: TV 22 (3.5hrs), Craft: TV 17, 28hrs

You can reduce the crafting time by half by increasing the TV by 5, making it quite difficult. You cannot take 20 on the crafting check, but you can take 10.

We can assume you essentially had most of a full day of Kahl'yun day, probably about 30 hours of functional time, before the actual meeting.
Yuu Jin
player, 459 posts
Wed 21 Feb 2018
at 10:46
  • msg #346

Chapter 7: OOC

Yuu being a Nether Engineer, he'd probably look at that option first. However, I'll design something later, and take the time over the course of a few days. Easier at the moment to just buy a radio set, and use that instead. All things considered, our communications requirements for this are pretty straight forward.... "all clear" or "GET THE FUCK OUT!" So someone that does, by chance, steer onto our frequency isn't going to get much from it.
Zelpuz
player, 624 posts
Thu 22 Feb 2018
at 01:13
  • msg #347

Chapter 7: OOC

OK, so let's do that. Anything else we want to do before the potential few hours of waiting for Lasrane to not show up?
And even more important, IF he shows up, what are the goals? For Zelpuz, it's to further investigate if the Order is/has been involved in the politics of the city and get more info to see if his story is true (which Zelpuz would remember, I'll have to look it up again). Anything else?
DJShirow
GM, 798 posts
Thu 22 Feb 2018
at 13:09
  • msg #348

Chapter 7: OOC

I'm going to say that it's not super hard to get a nether radio device, easier than a pure technology one, but they're also not common either. You don't see everyone using them. I figure it'll be like mobile phones in the 80's; pretty expensive, not a giant brick device. They won't be tiny inner-ear communicators though, they'll be the size of a modern mobile phone, like a iPhone 8 or Samsung S8.

To acquire them you'll need to make wealth checks with a TV of 12; this can be slightly lowered with a successful Diplomacy check. Alternatively, if you have leftover Equipment Feat points you can use them to acquire a communicator device permanently. It will cost 1 equipment point.

It will only take a couple hours to find a reputable shop to get the communicators at.
DJShirow
GM, 799 posts
Thu 22 Feb 2018
at 13:25
  • msg #349

Chapter 7: OOC

Just did some checking and Yuu has enough of a base Wealth bonus that he can just buy the communicators without any need for a check. Though he'd probably want to bargain a bit and reduce the price anyways, in which case it's a straight Diplomacy roll.
Vanyra
Player, 367 posts
Freyan
Natural
Thu 22 Feb 2018
at 15:02
  • msg #350

Chapter 7: OOC

To clarify, these are nether powered and not nether operated, right?
Zelpuz
player, 625 posts
Fri 23 Feb 2018
at 01:05
  • msg #351

Chapter 7: OOC

Zelpuz might want to help in the bargaining. He's got +5 on Diplomacy and Bluff and 2 levels of fascinate (Dipl.), which I am not entirely sure how it works other than I can potentially get the seller fascinated by me. Although Yuu is probably sufficient in those skills, too.
Yuu Jin
player, 460 posts
Sat 24 Feb 2018
at 22:46
  • msg #352

Chapter 7: OOC

Rolled a 21 for Dip check on negotiating price.
DJShirow
GM, 800 posts
Sun 25 Feb 2018
at 11:16
  • msg #353

Chapter 7: OOC

Correct, that these are nether powered devices, using nether-cells. They are not the kind you need to be a mage to use, nor are they powered by pure electrical batteries.

Jan, make a Diplomacy check and the outcome will determine whether or not you were of any help to Yuu in the negotiations. The Fascination thing is for combat; it's like a distraction technique, so not of use here.
DJShirow
GM, 801 posts
Sun 25 Feb 2018
at 11:24
  • msg #354

Chapter 7: OOC

Also does anyone remember where the rule for assisted skill checks is in the books? I can't find it for the life of me. It was something along the lines of the assisting characters make the assisting skill check, and if they succeed they provide +2 bonus to the primary character, and an additional +2 for every 5 points over the TV they get.

I'm just not sure if it was +2; seems like the proper value though.
Zelpuz
player, 626 posts
Sun 25 Feb 2018
at 19:01
  • msg #355

Chapter 7: OOC

Rolled.
And really? Fascinate is for combat? Check MM2E on page 170, it says when attached the fascination is broken anyways. Well, it's not what I want here either though.
Anyways, not that this roll matters much, but Zelpuz would want to join the negotiations, so there we go.
Vanyra
Player, 368 posts
Freyan
Natural
Mon 26 Feb 2018
at 01:46
  • msg #356

Chapter 7: OOC

The leader makes the roll.  The helper makes a check at DC 10.  Success gives +2 to Leader. Every extra 10 on the roll gives an additional +1.

I don't remember where it is, I had it in my character file.
DJShirow
GM, 802 posts
Mon 26 Feb 2018
at 08:20
  • msg #357

Chapter 7: OOC

Ok, well Zelpuz manages to help in the bargaining and you guys get a good deal on the communicators.

So back to the situation at hand; who is going to be where?
Yuu Jin
player, 461 posts
Mon 26 Feb 2018
at 21:32
  • msg #358

Chapter 7: OOC

I'll try to be in a coffee shop nearby, on the outside. So I can see down the routes.
Zelpuz
player, 627 posts
Wed 28 Feb 2018
at 08:11
  • msg #359

Chapter 7: OOC

I'll be on some table waiting for Lasrane.
DJShirow
GM, 803 posts
Wed 28 Feb 2018
at 12:38
  • msg #360

Chapter 7: OOC

Ok, sounds good. I'll need those on lookout to make a Notice check.

Since Zelpuz is just waiting inside no need for him to do so.
Vanyra
Player, 369 posts
Freyan
Natural
Thu 1 Mar 2018
at 16:16
  • msg #361

Chapter 7: OOC

Vanyra scouting outside (and blending) - taking 10 on Notice = 23 with the improved range modifiers.
DJShirow
GM, 806 posts
Fri 2 Mar 2018
at 04:19
  • msg #362

Chapter 7: OOC

How long is Zelpuz going to wait for Lasrane?
Zelpuz
player, 629 posts
Fri 2 Mar 2018
at 05:59
  • msg #363

Chapter 7: OOC

I'd say for several hours. What time is it and what time does this place (and the ones around) close?
DJShirow
GM, 807 posts
Fri 2 Mar 2018
at 12:50
  • msg #364

Chapter 7: OOC

We'll say it's the 7th hour of aftereve, so about sunset. The pub probably won't close for another 7~10 hours.
Zelpuz
player, 630 posts
Fri 2 Mar 2018
at 16:36
  • msg #365

Chapter 7: OOC

OK, I'd say we wait about 4 hours, which we probably discussed before, any other opinions?
Yuu Jin
player, 463 posts
Sat 3 Mar 2018
at 11:02
  • msg #366

Chapter 7: OOC

rolled 16 for notice

4 hours sounds about right.
This message was last edited by the player at 11:03, Sat 03 Mar 2018.
Zelpuz
player, 631 posts
Sun 4 Mar 2018
at 05:50
  • msg #367

Chapter 7: OOC

Besides waiting for Lasrane, Zelpuz will also look out for people he saw in the meeting Lasrane had with the Captain, as far as he knows, seems like it may be the right crowd for some of them.
This message was last edited by the player at 05:53, Sun 04 Mar 2018.
DJShirow
GM, 809 posts
Sun 4 Mar 2018
at 11:23
  • msg #368

Chapter 7: OOC

OK, good idea. In that case give me a Notice check, but using your INT bonus instead of the usual WIS. For Zelpuz that should mean a total bonus of +9.
Zelpuz
player, 632 posts
Sun 4 Mar 2018
at 19:48
  • msg #369

Chapter 7: OOC

Not a bad roll. His Memory should also make it a bit easier.
DJShirow
GM, 810 posts
Mon 5 Mar 2018
at 01:40
  • msg #370

Chapter 7: OOC

Zelpuz doesn't notice anyone matching the appearance of persons he saw with Lasrane previously. There's a few persons that look like they are sailors or dockworkers, but that's it.
Zelpuz
player, 633 posts
Mon 5 Mar 2018
at 05:03
  • msg #371

Chapter 7: OOC

Too bad, well, once the ~4 hours are over, Zelpuz will head to the toilet, check in with the others on the radio and suggest that he'll go chat to some of the dockworkers to see if he can get some information about the Captain's ship or the heist from the bloodrunners.
Vanyra
Player, 371 posts
Freyan
Natural
Tue 6 Mar 2018
at 23:53
  • msg #372

Chapter 7: OOC

Vanyra will look around for any Midians or anyone else that would seem suspicious or recognizable to her.  She will first observe outside to places that can observe the bar's comings and goings, then she will try to look in the bar itself.  She will try to be as covert as possible.
Zelpuz
player, 634 posts
Wed 7 Mar 2018
at 01:30
  • msg #373

Chapter 7: OOC

Who were the Midians again?
DJShirow
GM, 811 posts
Fri 9 Mar 2018
at 02:36
  • msg #374

Chapter 7: OOC

They're a sub-species of people, the most populous of all the worlds. Yuu is a Midian, as opposed to Zelpuz who is a Mespah and Vanyra who is a Freyan.

For all intents and purposes they're the average 'human' type of race.
Zelpuz
player, 636 posts
Fri 9 Mar 2018
at 05:51
  • msg #375

Chapter 7: OOC

Ah, OK, so there are probably many Midians around, so I misunderstood the message.
DJShirow
GM, 812 posts
Fri 9 Mar 2018
at 14:13
  • msg #376

Chapter 7: OOC

Yes, there are billions of them across the various worlds. So unless you are in very particular places the majority of the people are Midian.
Zelpuz
player, 637 posts
Sun 11 Mar 2018
at 00:26
  • msg #377

Chapter 7: OOC

Can we clarify the timeline? What time are we at now? I mean how long into the waiting time? I thought this was now about a good 4 hours past the original meeting time?
DJShirow
GM, 813 posts
Sun 11 Mar 2018
at 09:48
  • msg #378

Chapter 7: OOC

No, you guys jumped ahead while Erik and I were discussing in PMs. When Vanyra contacts you it is about 1.5hours into the waiting game.
DJShirow
GM, 814 posts
Sun 11 Mar 2018
at 09:52
  • msg #379

Chapter 7: OOC

Also just to get ahead of things, at the time you're conversing with Vanyra almost everyone looks Midian in the place. That table of 4 has one Kodam, and that table of businessmen has one that is Gnarm.
Vanyra
Player, 373 posts
Freyan
Natural
Sun 11 Mar 2018
at 20:47
  • msg #380

Chapter 7: OOC

Is there a back entrance?

Edited my last post.
This message was last edited by the player at 20:49, Sun 11 Mar 2018.
Zelpuz
player, 638 posts
Mon 12 Mar 2018
at 03:39
  • msg #381

Chapter 7: OOC

OK, so we are now playing things out that happened at hour 1.5, right? Then I'll ignore some of the things we said assuming we already waited 4 hours.

Zelpuz will look for any movement, esp. after he briefly left the bar.
Also, did he notice anything with his nice 28 on Notice?
This message was last edited by the player at 03:45, Mon 12 Mar 2018.
DJShirow
GM, 815 posts
Wed 14 Mar 2018
at 02:39
  • msg #382

Chapter 7: OOC

Yes, there is a back entrance leading to the kitchen and storage area. How is Vanyra subtly entering the bar, like just casually entering through the front or trying to sneak in the back? Just a warning you're almost 100% guaranteed to have some staff working in the back, making food, prepping drinks and whatnot.

Zelpuz notices what is already in the tavern. Nothing out of the ordinary. Almost any of the groups in the room could be spying on him, as it would not be hard, but no one is obviously staring at him.
This message was last edited by the GM at 02:41, Wed 14 Mar 2018.
Zelpuz
player, 640 posts
Wed 14 Mar 2018
at 04:32
  • msg #383

Chapter 7: OOC

OK, so he'll just sit back down and continue to wait.
Vanyra
Player, 374 posts
Freyan
Natural
Wed 14 Mar 2018
at 04:34
  • msg #384

Chapter 7: OOC

If the back entrance is a staff entrance, then she will just enter the front casually and discretely.
DJShirow
GM, 816 posts
Wed 14 Mar 2018
at 05:35
  • msg #385

Chapter 7: OOC

OK, sounds good. She'll garner as much attention as any very attractive woman entering a bar, maybe a little more because she's Freyan, but that's to be expected.

Once she enters the bar, is she going anywhere in particular? Like grabbing a drink and then hanging out at table somewhere? Or is she going to sit by Zelpuz?
Vanyra
Player, 375 posts
Freyan
Natural
Wed 14 Mar 2018
at 19:42
  • msg #386

Chapter 7: OOC

Well... Inconspicuous might be...

Walk up to bar while looking around a little, get drink, glance around while waiting, walk to totally different part of bar while discretely scanning for faces so as to be able to get a view of everyone in the place before finding a place to sit or stand with the drink.
Yuu Jin
player, 465 posts
Wed 14 Mar 2018
at 21:10
  • msg #387

Chapter 7: OOC

Mike, I'm really confused on the timings. In post #281, you said "hours pass" followed by "3 hours pass" then a little later, "after a couple hours". Then suddenly below that, in my own post, you're saying that it's only been 1.5-2 hours into the stake out.

How far into the stake out is this drama now going on? Sorry if this seems obvious, just a bit thrown off.
DJShirow
GM, 817 posts
Thu 15 Mar 2018
at 02:25
  • msg #388

Chapter 7: OOC

Yeah, I had to rewind a bit because I was PMing with Erik. As I mentioned to Jan at the time Vanyra enters the bar it's only about 1.5 hours into the stakeout.

It won't really effect anything. I'll simply delete those two posts to clean the timeline up a bit, and insert an edited, condensed version of the two covering only the first hour or so.
This message was last edited by the GM at 04:22, Thu 15 Mar 2018.
DJShirow
GM, 818 posts
Thu 15 Mar 2018
at 02:26
  • msg #389

Chapter 7: OOC

Erik, can you give me a visual Notice check for scanning the crowd in the bar to see if there are any faces Vanyra recognizes.
Yuu Jin
player, 466 posts
Fri 16 Mar 2018
at 07:01
  • msg #390

Chapter 7: OOC

Cheers dude, and thanks for edit on the post. Stake outs are hard work.... gotta keep them energy levels up!
Vanyra
Player, 376 posts
Freyan
Natural
Sat 17 Mar 2018
at 01:31
  • msg #391

Chapter 7: OOC

Sorry, taking 10 = 23 Notice.
DJShirow
GM, 820 posts
Sat 17 Mar 2018
at 05:42
  • msg #392

Chapter 7: OOC

Zelpuz and Vanyra have line-of-site to each other so they should be able to communicate telpathically without issue. Using the radios will obviously draw attention, they're about the size of a large mobile phone, but common people typically do not have or use them.
DJShirow
GM, 821 posts
Wed 21 Mar 2018
at 08:21
  • msg #393

Chapter 7: OOC

I'm heading back to Canada on a visa trip for a few days, so likely I won't be checking the game much until I'm back in Japan on the 26th. I'll try to check in on Friday or Saturday though.
Zelpuz
player, 645 posts
Thu 22 Mar 2018
at 06:38
  • msg #394

Chapter 7: OOC

Have fun on the plane ... and of course back home.

In general, how do members of the Order display their affiliation? I assume I have a sort of badge, but do we usually also wear the insignia on our clothes?
Yuu Jin
player, 468 posts
Thu 22 Mar 2018
at 21:48
  • msg #395

Chapter 7: OOC

How long will they be keeping you in the 'Pan?
DJShirow
GM, 822 posts
Tue 27 Mar 2018
at 03:42
  • msg #396

Chapter 7: OOC

I've got about a month left here and then back to Houston.

Yeah, the Order of Ashes has a specific insignia that would be on badges and medallions. They also have a uniform, though many naturally don't wear it expect for specific operations or occasions. I imagine they would also have a specific tattoo that is kept hidden, and typically known only to other members of the Order.
Zelpuz
player, 646 posts
Wed 28 Mar 2018
at 06:17
  • msg #397

Chapter 7: OOC

OK, so let's say Zelpuz is not naked and wearing some sort of what he considers typical clothes without insignia. The option then is, to start playing with his badge on the table to increase visibility.
DJShirow
GM, 823 posts
Wed 28 Mar 2018
at 09:36
  • msg #398

Chapter 7: OOC

That's fair. I think everyone would be in very casual clothing right now. Given your mission was to see if Lasrane would appear it may seem a bit odd to start flashing your credentials as a member of the Order of Ashes without reason. If you were to question the bartender or something and explain who you're looking for, and flash your ID then it would be more natural.

If you randomly start questioning patrons along the same lines you're likely to get into trouble since you're harassing people without any legal authority.
Zelpuz
player, 647 posts
Tue 3 Apr 2018
at 00:25
  • msg #399

Chapter 7: OOC

I am just waiting for Vanyra to reply, then potentially head to the bartender, and ask him if he had seen someone with a badge like this since I am waiting for a college.
DJShirow
GM, 824 posts
Tue 3 Apr 2018
at 11:21
  • msg #400

Chapter 7: OOC

Yeah, just waiting for the IC to progress myself.
DJShirow
GM, 825 posts
Thu 5 Apr 2018
at 09:04
  • msg #401

Chapter 7: OOC

GM note here; it would probably be more natural and expected if Zelpuz asked about a particular Mespah when flashing his Order insignia, even if he just made up details about the person. It's a little odd for Order people to ask strangers if they've seen other Order members, but it's perfectly normal for Order members to be hunting down other Mespah... that's pretty much what they do.
Zelpuz
player, 649 posts
Fri 6 Apr 2018
at 01:13
  • msg #402

Chapter 7: OOC

Thanks, good point.
Zelpuz
player, 651 posts
Fri 6 Apr 2018
at 19:11
  • msg #403

Chapter 7: OOC

Any rolls necessary? Notice, Senses Motive, Bluff, Diplomacy?
Vanyra
Player, 382 posts
Freyan
Natural
Sun 8 Apr 2018
at 01:35
  • msg #404

Re: Chapter 7: OOC

Zelpuz:
Any rolls necessary? Notice, Senses Motive, Bluff, Diplomacy?


Ditto.
DJShirow
GM, 826 posts
Sun 8 Apr 2018
at 09:56
  • msg #405

Re: Chapter 7: OOC

Jan, you can give me a Diplomacy check for the conversation with the bartender. Zelpuz isn't trying to bluff so we'll just go with Diplomacy. If you think the bartender may be lying you can also give a Sense Motive check.

Both Zelpuz and Vanyra can also give a Notice check for scanning the room during the bartender questioning. It'll be more difficult for Zelpuz since he's engaging with the bartender.
Vanyra
Player, 383 posts
Freyan
Natural
Sun 8 Apr 2018
at 21:21
  • msg #406

Re: Chapter 7: OOC

Vanyra would take 10 on Notice for 23 if she can.
Zelpuz
player, 652 posts
Mon 9 Apr 2018
at 05:12
  • msg #407

Re: Chapter 7: OOC

Not necessarily lying but maybe trying to hide things or just not providing full information, and to get a sense how he reacts to the question (in case that's not obvious).
Could take 10 if the bartender is not too busy, since I want to show the badge for a while anyways, and casually shifting positions to look around.
Vanyra
Player, 384 posts
Freyan
Natural
Tue 10 Apr 2018
at 00:18
  • msg #408

Re: Chapter 7: OOC

Can Vanyra sensory link with the guy reaching into his bag to see what he was doing?
DJShirow
GM, 828 posts
Tue 10 Apr 2018
at 01:21
  • msg #409

Re: Chapter 7: OOC

She could try, but I imagine she would think there wasn't much value in it. The guy never looked in the bag, so she would only be getting touch sensations. Given what she saw in her vision she would likely conclude the bag is a good place to hide a conspicuous device. It is also obvious from what happened that the device does not require any complex operation to use, probably just a button or two. Given that, Vanyra would probably imagine it is either some sort of beacon or a pre-programmed message. Such devices are sometimes used by bounty hunters working with law enforcement; once the quarry is found you use it to bring in the cavalry.
DJShirow
GM, 829 posts
Tue 10 Apr 2018
at 10:17
  • msg #410

Re: Chapter 7: OOC

One other point that both Vanyra and Zelpuz would have picked up on due to your excellent rolls is that these guys are professionals. Your plan worked and you were on alert, but if not for that there's almost no chance you would have picked them out of the crowd. They're also taking no further actions after what you've already witnessed; business as usual.
Zelpuz
player, 654 posts
Wed 11 Apr 2018
at 04:03
  • msg #411

Re: Chapter 7: OOC

I assume we got the in-ear head-set so others don't hear the communication from Yuu, right?
DJShirow
GM, 830 posts
Wed 11 Apr 2018
at 05:04
  • msg #412

Re: Chapter 7: OOC

Yeah, I suspect you got some sort of headphones/earpieces (corded) with the communicators. But they'd just be for listening, if you want to speak you'll need to use the actual device. You guys didn't splurge for the elite spy gear, nor would you have been able to find it on short notice anyways.
Vanyra
Player, 385 posts
Freyan
Natural
Thu 12 Apr 2018
at 00:53
  • msg #413

Re: Chapter 7: OOC

Vanyra might need a specialized type of elite gear too to accommodate her different ears.

We definitely need a subtle form of communication when we aren't in sight of each other.
This message was last edited by the player at 00:55, Thu 12 Apr 2018.
Zelpuz
player, 656 posts
Thu 12 Apr 2018
at 03:07
  • msg #414

Re: Chapter 7: OOC

Yes, makes sense (the ear piece). As long as it doesn't go *CRACK BEEP* HELLO *BZZ* every time. So Zelpuz can hear but not answer. Sounds reasonable for the current purpose.
And definitely need a super advanced spy set for next time.
DJShirow
GM, 831 posts
Sat 14 Apr 2018
at 09:07
  • msg #415

Re: Chapter 7: OOC

Yeah, fair to assume that the ear piece may not have been that practical for Vanyra's ears. She probably just had to op for using the mic and speaker in the communicator. Once she's inside the tavern though we'll assume she and Zelpuz have been using telepathy to communicate.

Gabe and Steve are here in Japan for the next couple of weeks so I'll be bouncing around with them so my response time may be sporadic.
DJShirow
GM, 833 posts
Mon 16 Apr 2018
at 14:19
  • msg #416

Re: Chapter 7: OOC

Just so I'm clear, Zelpuz leaves the bar, walks outside and does a lap of the block/area and then immediately returns to Arkham's Abode to wait another 2 hours?

Anyone doing anything else?
Vanyra
Player, 387 posts
Freyan
Natural
Mon 16 Apr 2018
at 21:22
  • msg #417

Re: Chapter 7: OOC

Watching patrons in the bar is Vanyra's gig unless she hears (or smells, or sees, etc.) different.
This message was lightly edited by the player at 21:23, Mon 16 Apr 2018.
Zelpuz
player, 659 posts
Mon 16 Apr 2018
at 23:35
  • msg #418

Re: Chapter 7: OOC

Yep, filling in Yuu on the way while walking around.
DJShirow
GM, 836 posts
Tue 17 Apr 2018
at 13:50
  • msg #419

Re: Chapter 7: OOC

OK, so are you guys doing anything in particular once Zelpuz gets back in the bar?

Secondly, might as well give me some more notice checks to see what's going on around the area (all three of you guys please).
Vanyra
Player, 388 posts
Freyan
Natural
Tue 17 Apr 2018
at 23:43
  • msg #420

Re: Chapter 7: OOC

Taking ten on Notice for a result of 23.
This message was last edited by the player at 23:43, Tue 17 Apr 2018.
Zelpuz
player, 660 posts
Wed 18 Apr 2018
at 03:36
  • msg #421

Re: Chapter 7: OOC

16, unless he can take 10, then it'd be 26.
DJShirow
GM, 837 posts
Tue 24 Apr 2018
at 04:41
  • msg #422

Re: Chapter 7: OOC

Hey, I'm back from my non-vacation running around with Gabe and Steve, so I'll be checking this regularly again.
DJShirow
GM, 838 posts
Tue 24 Apr 2018
at 04:47
  • msg #423

Re: Chapter 7: OOC

So just for clarification, Zelpuz is staying at the tavern an additional 2 hours once he gets back in from his walkabout, correct?

Is Vanyra doing the same?
Zelpuz
player, 661 posts
Wed 25 Apr 2018
at 02:48
  • msg #424

Re: Chapter 7: OOC

Yes, roughly 2 hours, I think we said a total of about 4 hours after the intended time.
DJShirow
GM, 839 posts
Thu 26 Apr 2018
at 01:57
  • msg #425

Re: Chapter 7: OOC

So Vanyra is following the 3 business guys out and trying to shadow until a point where she can ambush the one with the device? If so how are you following them; along the street, through back alleys, over the rooftops? Each way has it's advantages and disadvantages.

Zelpuz is remaining behind to maintain surveillance on the tavern?
This message was last edited by the GM at 01:59, Thu 26 Apr 2018.
Zelpuz
player, 665 posts
Thu 26 Apr 2018
at 03:15
  • msg #426

Re: Chapter 7: OOC

Basically that's the idea, unless we decide to go after that guy together.
Zelpuz
player, 666 posts
Fri 27 Apr 2018
at 21:00
  • msg #427

Re: Chapter 7: OOC

So what time is it now? I.e. how much after the original time to meet? And it's about half an hour after the guy supposedly pressed a button, right? That should have been ample time for someone else to show up if it was supposed to be a sort of trap.
DJShirow
GM, 840 posts
Sat 28 Apr 2018
at 00:49
  • msg #428

Re: Chapter 7: OOC

Yes, it's about 30 minutes after that. Any assumptions you make about that time frame are your own.

I think it's about 2.5 hours after you started your stakeout, though my math may be off on that. In any event you've been there for a while.
Zelpuz
player, 667 posts
Sat 28 Apr 2018
at 05:54
  • msg #429

Re: Chapter 7: OOC

OK, in that case, it may be more interesting to follow that guy. On the other hand, all he probably knows is that someone told him to press that button if he sees a Mespah from the Order.
In either case, we can try waiting again next time, too. I think we had recurring times, like every Thursday or so since we couldn't be sure when we'd be back.
DJShirow
GM, 841 posts
Sat 28 Apr 2018
at 06:23
  • msg #430

Re: Chapter 7: OOC

So just to be clear Vanyra and Zelpuz are following the businessmen out of the tavern?
Zelpuz
player, 669 posts
Sun 29 Apr 2018
at 07:01
  • msg #431

Re: Chapter 7: OOC

Changed my mind, something should happen, let's wait and see. And I don't think Vanyra would need any help.
DJShirow
GM, 842 posts
Tue 1 May 2018
at 12:07
  • msg #432

Re: Chapter 7: OOC

Ok, so Zelpuz is staying put and Vanyra is tailing the guys who left.

Erik please give me a Stealth check and let me know how you are tailing them; is she moving in parallel in an alley, shadowing them on the main street and blending with the crowd, or is she taking a rooftop approach?
Yuu Jin
player, 470 posts
Fri 4 May 2018
at 08:08
  • msg #433

Re: Chapter 7: OOC

I've been keeping up with the chats, by the way, just waiting for when Yuu needs popping in.
DJShirow
GM, 843 posts
Fri 4 May 2018
at 14:30
  • msg #434

Re: Chapter 7: OOC

Cool. Yeah, this will be wrapping up pretty quickly.

After this part resolves I think I'll start the next chapter of the game since we're kind of at a turning point, and this one's been going for quite some time.

I'm still in Japan, but I should be back in US by the end of the month I think. Not that'll impact this game much.
Vanyra
Player, 391 posts
Freyan
Natural
Sun 6 May 2018
at 00:14
  • msg #435

Re: Chapter 7: OOC

She'll just take 10 for a result of 20.

Cool, I totally forgot that she literally makes no noise while moving.

She will be following on high (rooftop approach) while using blending, so partial concealment to visual as well.

She is interesting in isolating the one who pressed the button, but she doesn't want to go to far before she does so.  Hopefully they don't go far.
DJShirow
GM, 845 posts
Sun 6 May 2018
at 04:29
  • msg #436

Re: Chapter 7: OOC

Is Vanyra sticking on the pair or going after the single guy? She thinks the guy with the device is one guys in the pair going down that main road.
Vanyra
Player, 393 posts
Freyan
Natural
Mon 7 May 2018
at 03:27
  • msg #437

Re: Chapter 7: OOC

She follows the pair.
DJShirow
GM, 847 posts
Mon 7 May 2018
at 06:06
  • msg #438

Re: Chapter 7: OOC

Erik, so one of them tied your take 10 stealth check (total 20), and that's why the whole raven thing happened for narrative licence. Please give me another stealth check since you have your blurring concealment power on, so you can make stealth checks in 'plain sight' as it were.
Vanyra
Player, 394 posts
Freyan
Natural
Fri 11 May 2018
at 12:32
  • msg #439

Re: Chapter 7: OOC

Bleh, 14.
DJShirow
GM, 848 posts
Sat 12 May 2018
at 05:37
  • msg #440

Re: Chapter 7: OOC

Lol, looks like Vanyra's got 9 lives... they rolled a 10 total.

I'm going to assume Vanyra's wanting to listen into the conversation, if so can you give me a Notice check for Hearing.
This message was last edited by the GM at 05:50, Sat 12 May 2018.
Vanyra
Player, 395 posts
Freyan
Natural
Sun 13 May 2018
at 01:41
  • msg #441

Re: Chapter 7: OOC

Take 10 for a 23 on that.  And only three stories up should mean no penalties for her because its less than a hundred feet right?
Zelpuz
player, 670 posts
Sun 13 May 2018
at 08:35
  • msg #442

Re: Chapter 7: OOC

What's the range of our radios?
Vanyra
Player, 396 posts
Freyan
Natural
Sun 13 May 2018
at 12:12
  • msg #443

Re: Chapter 7: OOC

Good question, I was thinking about making contact.
DJShirow
GM, 851 posts
Sun 13 May 2018
at 13:48
  • msg #444

Re: Chapter 7: OOC

Far enough that Vanyra can talk with Zelpuz, she's only gone a kilometer or two from the tavern.
Vanyra
Player, 398 posts
Freyan
Natural
Mon 14 May 2018
at 03:30
  • msg #445

Re: Chapter 7: OOC

Vanyra heads back to the tavern.  She doesn't follow the Mespah as closely since she thinks she knows their route and wants to avoid being noticed, though she checks in now and then to make sure.  She wants to get back before them.
DJShirow
GM, 852 posts
Tue 15 May 2018
at 04:46
  • msg #446

Re: Chapter 7: OOC

Vanyra will probably make it back in 5 minutes, and she would estimate the two Mespah will probably take about 10 minutes unless they just start running.
DJShirow
GM, 853 posts
Wed 16 May 2018
at 04:36
  • msg #447

Re: Chapter 7: OOC

Jan, I deleted that last question from Zelpuz as he would know the Order only has Mespah in it; no other races are allowed.

Secondly, Vanyra explicitly said that two Order Mespah were headed your way earlier, so it would be a little odd for a guy with perfect memory to ask.

Just need to know what Yuu is going to do now.
Zelpuz
player, 673 posts
Wed 16 May 2018
at 14:23
  • msg #448

Re: Chapter 7: OOC

Thanks, I wasn't sure about the first bit. So they should be easy enough to spot when they arrive.
DJShirow
GM, 854 posts
Thu 17 May 2018
at 10:16
  • msg #449

Re: Chapter 7: OOC

Just one note, I'm finally leaving Japan and heading back to Houston. So for the next several days I won't be checking this game as much as I'll be bouncing through Canada and then trying to get my life setup back in Houston.
DJShirow
GM, 856 posts
Fri 18 May 2018
at 06:19
  • msg #450

Re: Chapter 7: OOC

Hey Erik, what is Vanyra going to do when she gets back to the tavern location? Is she going in and meeting up with Yuu or just hanging outside.

Zelpuz has take up position on an opposite rooftop, though it's unlikely Vanyra would find him unless he told her where he is since he's got is stealth field up.

She's got about probably 3 comfortable minutes if she wants to go into the tavern. You would all know that Vanyra left after the spies, so if she got back ahead of the Mespah it would not be unusual even if they gave them a description of every person in the bar at the time they left. Vanyra did not hear that in the conversation, but she may be suspicious of how they can use that device of theirs.
Vanyra
Player, 400 posts
Freyan
Natural
Sun 20 May 2018
at 04:09
  • msg #451

Re: Chapter 7: OOC

She's going to return to the bar and set herself up as before.  It will likely look like she just went out for a bit to anyone else.
DJShirow
GM, 859 posts
Thu 24 May 2018
at 21:57
  • msg #452

Re: Chapter 7: OOC

So that's what happens inside; you guys doing anything?
Zelpuz
player, 674 posts
Fri 25 May 2018
at 05:24
  • msg #453

Re: Chapter 7: OOC

Does Zelpuz recognize the Mespah from the Order? Did he see them there before?
DJShirow
GM, 860 posts
Fri 25 May 2018
at 17:49
  • msg #454

Re: Chapter 7: OOC

Roll a percentile.
Zelpuz
player, 675 posts
Fri 25 May 2018
at 19:30
  • msg #455

Re: Chapter 7: OOC

64
DJShirow
GM, 861 posts
Sat 26 May 2018
at 01:27
  • msg #456

Re: Chapter 7: OOC

OK. He doesn't recall seeing them during his visits to the Chapter House, but he only saw a few members during those times.
Vanyra
Player, 401 posts
Freyan
Natural
Mon 28 May 2018
at 01:53
  • msg #457

Re: Chapter 7: OOC

Trying to determine if there is a way for Vanyra to use the communicator in there without being noticed.
DJShirow
GM, 862 posts
Mon 28 May 2018
at 17:52
  • msg #458

Re: Chapter 7: OOC

Probably, they do have a washroom, so she could just go there and call.
Zelpuz
player, 676 posts
Tue 29 May 2018
at 14:39
  • msg #459

Re: Chapter 7: OOC

So just to confirm, to Zelpuz they look like they are from the Order, right?
DJShirow
GM, 863 posts
Tue 29 May 2018
at 16:42
  • msg #460

Re: Chapter 7: OOC

Very much so. They're wearing the same uniform he has and all the usual accouterments.
Zelpuz
player, 677 posts
Tue 29 May 2018
at 22:36
  • msg #461

Re: Chapter 7: OOC

All right, that's slightly scary, but let's see how things go.
Vanyra
Player, 402 posts
Freyan
Natural
Wed 30 May 2018
at 05:29
  • msg #462

Re: Chapter 7: OOC

Don't forget, we were told there were essentially bad guy Order people here.  Whether that was true or whether these are them, who knows?
DJShirow
GM, 864 posts
Wed 30 May 2018
at 16:35
  • msg #463

Re: Chapter 7: OOC

Yes, to recap... the bad guy you were chasing, Lasrane, said there were potentially traitorous (to the mission statement of the Order of Ashes) elements of the Order here. The validity of all this is still very much up in the air.
Zelpuz
player, 679 posts
Wed 30 May 2018
at 18:15
  • msg #464

Re: Chapter 7: OOC

Maybe we can summon that comet now and just burn this city? That'll make things much easier.
DJShirow
GM, 865 posts
Wed 30 May 2018
at 22:29
  • msg #465

Re: Chapter 7: OOC

So those two Order agents are leaving. Are you guys doing anything relative to that?
DJShirow
GM, 866 posts
Thu 31 May 2018
at 18:38
  • msg #466

Re: Chapter 7: OOC

How long is Zelpuz going to follow them?
Zelpuz
player, 681 posts
Fri 1 Jun 2018
at 06:11
  • msg #467

Re: Chapter 7: OOC

How long are they walking? And where are they going?
DJShirow
GM, 867 posts
Fri 1 Jun 2018
at 19:09
  • msg #468

Re: Chapter 7: OOC

Well that's why I'm asking; you won't know how far they are walking or where they are going unless you're willing to follow them all the way. If you are going to follow them all the way to their destination then just let me know, otherwise give me a time frame of how long Zelpuz will be going after them.

They are walking at a regular pace.
Zelpuz
player, 682 posts
Fri 1 Jun 2018
at 19:15
  • msg #469

Re: Chapter 7: OOC

How long after the intended meeting time was that? He really doesn't have much other stuff to do this evening, so yes, he'll keep following them, occasionally updating the others on the status.
DJShirow
GM, 869 posts
Sat 2 Jun 2018
at 01:16
  • msg #470

Re: Chapter 7: OOC

Do you wish to keep following them once you guess they are returning to the Chapter House? Zelpuz is not 100% certain of it, but it's a very logical assumption. Given the current location and their current pace they should reach it in about 10~15 minutes.

At this point it is about 2.5 hours after the original meeting time.
Zelpuz
player, 683 posts
Sat 2 Jun 2018
at 05:02
  • msg #471

Re: Chapter 7: OOC

Yep, he'll continue just to make sure, he'll radio back for one of the others to wait in the bar just in case Lasrane is coming. He'll stay back a bit more to make sure he's not seen, anticipating the direction.
DJShirow
GM, 871 posts
Sat 2 Jun 2018
at 15:36
  • msg #472

Re: Chapter 7: OOC

So yeah, they enter the Chapter House. What is everyone doing now?
DJShirow
GM, 872 posts
Mon 4 Jun 2018
at 18:47
  • msg #473

Re: Chapter 7: OOC

So can I assume you are all meeting back up and then heading to Vanyra's apartment for debrief?

If there's some other activity someone wants to do before that just let me know.
Zelpuz
player, 685 posts
Tue 5 Jun 2018
at 05:06
  • msg #474

Re: Chapter 7: OOC

Yeah, I think that's the plan.
DJShirow
GM, 874 posts
Tue 5 Jun 2018
at 20:03
  • msg #475

Re: Chapter 7: OOC

OK. I'm gong to close out this chapter of the IC and OCC, as it's been going on for quite a bit and open a new one for the next part.
Zelpuz
player, 686 posts
Tue 5 Jun 2018
at 22:31
  • msg #476

Re: Chapter 7: OOC

Does a new chapter mean new points and an option to improve some skills?
DJShirow
GM, 880 posts
Wed 6 Jun 2018
at 14:54
  • msg #477

Re: Chapter 7: OOC

No, not yet since the last chapter only covered a couple of days of game time.
Zelpuz
player, 689 posts
Thu 7 Jun 2018
at 00:13
  • msg #478

Re: Chapter 7: OOC

Oh well, worth a try ;)
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