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11:44, 28th April 2024 (GMT+0)

General Discussion.

Posted by DJShirowFor group 0
Zelpuz
player, 281 posts
Tue 26 May 2015
at 04:02
  • msg #59

Re: General Discussion

Neat! Not sure I understand all the navigation yet, and I thought we see more ships, but pretty cool, and a lot of stuff going on there already.
DJShirow
GM, 336 posts
Wed 27 May 2015
at 03:00
  • msg #60

Re: General Discussion

Well we're only doing the actual combat in the Roll20 system, so it only shows the immediate combat area. The dock area is kilometres long, so there are hundreds of vessels, but no reason to make the map that big.

We just need to decide on a convenient time to play the game session; I reckon it should take about 90mins or so.
DJShirow
GM, 338 posts
Wed 27 May 2015
at 03:16
  • msg #61

Re: General Discussion

And I've slightly modified the subtlety rules for Mind Powers under the House Rules tab. This new version offers a slightly better chance at being subtle, if you have the Bluff skill, but offers a distinct advantage if you are successful at a subtle mind intrusion against a target not trained in mental defence.
Zelpuz
player, 283 posts
Wed 27 May 2015
at 05:21
  • msg #62

Re: General Discussion

That sounds good to me. :)
And since it seems i can basically read what they are doing/thinking about, I just have to pick a target and try.
This message was last edited by the player at 05:26, Wed 27 May 2015.
DJShirow
GM, 339 posts
Wed 27 May 2015
at 05:54
  • msg #63

Re: General Discussion

You guys need to decide where you are at the moment. Your character tokens on the map I just put there arbitrarily for the time being. You are approaching from that direction but you don't have to be where those tokens are if you want.
Yuu Jin
player, 179 posts
Wed 3 Jun 2015
at 22:36
  • msg #64

Re: General Discussion

That's a rather cool map app.
DJShirow
GM, 345 posts
Thu 4 Jun 2015
at 00:48
  • msg #65

Re: General Discussion

Yeah, there's quite a bit of cool shit in there... and its free, mostly. The dynamic lighting is pimp, but I don't think we'll get much mileage with that.
DJShirow
GM, 346 posts
Thu 4 Jun 2015
at 16:17
  • msg #66

Re: General Discussion

How does Sunday evening work for a Roll20 session to resolve the scene at the docks?

I should be free anytime after 6~7pm MST.
Yuu Jin
player, 180 posts
Thu 4 Jun 2015
at 23:38
  • msg #67

Re: General Discussion

That'll be about 1am my time... but don't think the docks really pertains to me anyways.
DJShirow
GM, 347 posts
Thu 4 Jun 2015
at 23:42
  • msg #68

Re: General Discussion

Yeah, I was thinking more Jan and Erik.

We'll have to come up with earlier times (probably weekends) for when all of us are required.
Vanyra
Player, 183 posts
Freyan
Sat 6 Jun 2015
at 19:37
  • msg #69

Re: General Discussion

Sorry, I'm going to be in California from tomorrow for an entire week.  A childhood friend of mine was killed last week and now that Sarah's back from Ontario, I need to go home for a while.
Zelpuz
player, 290 posts
Mon 8 Jun 2015
at 02:54
  • msg #70

Re: General Discussion

I have a friend over that is trying to help me fix my roof. It'll be another 2 weeks at least before he leaves, so preferable after that. Other than that, Sunday evening is good, but probably 10pm EST is better.
DJShirow
GM, 348 posts
Mon 8 Jun 2015
at 21:44
  • msg #71

Re: General Discussion

Wow, crazy weeks. Ok, we'll take a 2 week hiatus then.

Just message here when you guys are back to normal.

I'll be gone from around the 24th of June until around 6/7th July.
Yuu Jin
player, 181 posts
Sun 14 Jun 2015
at 13:59
  • msg #72

Re: General Discussion

Very sorry to hear about your friend, Erik =(
Zelpuz
player, 291 posts
Wed 17 Jun 2015
at 04:04
  • msg #73

Re: General Discussion

Sorry about your friend Eric!

I'll be out for another while, fixing roofs takes a LONG time (if you don't hire a lot of people). I'll spend most of my free time up there, but that also means I'll be done by the time I get down. Best days for me are 7/9 or 7/10. Then I am on a conference, after that (7/17) I am free again.
Vanyra
Player, 184 posts
Freyan
Fri 19 Jun 2015
at 20:52
  • msg #74

Re: General Discussion

Ok, back around more now.  Thanks guys.

Lets suggest a time and pick it now so we can try to plan for it.

In case you are curious, here are a couple stories about my friend.  I grew up with him and lived with his family off and on for over a year as a child when my mother was ill.

http://www.nbcsandiego.com/new...Diego-305681651.html

http://www.nbcbayarea.com/news...ident-306735591.html

Honestly hoping for a quick conviction later this summer...
Yuu Jin
player, 182 posts
Sat 20 Jun 2015
at 19:48
  • msg #75

Re: General Discussion

Wow... fucking bitch!!
DJShirow
GM, 349 posts
Mon 22 Jun 2015
at 06:39
  • msg #76

Re: General Discussion

That is seriously screwed up.

I'm pretty much gone until the 2nd weekend in July. I'll be in BC from Wednesday until Sunday, and then back a couple of days before heading down to Montana. So looks like we'll be just posting on the threads as usual until then.
DJShirow
GM, 350 posts
Mon 13 Jul 2015
at 00:34
  • msg #77

Re: General Discussion

Ok, I'm back for a while. So we can move forward with setting up a convenient time to play through the rest of the docks scenario on Roll20. When is a good time for people?
Vanyra
Player, 186 posts
Freyan
Wed 15 Jul 2015
at 02:45
  • msg #78

Re: General Discussion

What is your time like Jan?
Zelpuz
player, 292 posts
Fri 17 Jul 2015
at 23:31
  • msg #79

Re: General Discussion

I am basically available from now till 8/28. Preferably evenings.
Vanyra
Player, 187 posts
Freyan
Fri 17 Jul 2015
at 23:41
  • msg #80

Re: General Discussion

Is your best availability still Was after 10pm your time?
Zelpuz
player, 293 posts
Sat 18 Jul 2015
at 01:51
  • msg #81

Re: General Discussion

Actually I am relatively flexible, but best before 2am.
DJShirow
GM, 351 posts
Mon 20 Jul 2015
at 21:34
  • msg #82

Re: General Discussion

How is Thursday evening for everyone? That's probably the best day for me this week.
Zelpuz
player, 294 posts
Tue 21 Jul 2015
at 01:50
  • msg #83

Re: General Discussion

Works for me. What time?
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