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02:54, 20th April 2024 (GMT+0)

Rules - RTJ Page.

Posted by He Who watchesFor group 0
He Who watches
GM, 244 posts
Sun 18 Aug 2013
at 11:04
  • msg #1

RTJ Page

 Name: full name.
 Position:
 Age: anywhere from.
 Gender: male, female or whatever your PC identifies and/or presents as.
 Appearance: a description of what your character looks like, portraits may be used.
 Personality:
 History:

You are a survivor. You have seen the infection change millions.
What you own and carry with you, is a talk through with the GM's
Gm
This message was last edited by the GM at 09:02, Thu 08 Aug 2019.
Other Guy Who Watches
GM, 216 posts
Co-GM
Sun 18 Aug 2013
at 11:31
  • msg #2

Character Creation

In reply to He Who watches (msg # 1):

Following is our rules lite system for describing your character:

We use a semi-freeform rules-lite system. Most of the time, situations will be resolved by freeform role-play, but where there is an element of doubt, or combat is involved, players will roll 1D100 (higher is better), and the GMs will determine the outcome of the events using a simple, yet consistent, behind-the-scenes resolution system.

Choose 8 jobskills for your character. There's no pick-list.

Skills in this game are things you can do for a living, if you're good enough. Piloting is a skill, so is Farming. Perception is not. You can't get a job as a Perceptor...

You get one Primary skill at Level 2 (or 3 by negotiation with the GM). This is probably what you used to do for a living. You get two Secondary skills at Level 1 or 2. These are alternative career paths. You get three Tertiary skills at Level 0 or 1. These are other things you can do to some extent.

You also start with 0 level skill in Shooting and Fighting if this is not covered in another skill set.

Normal driving is a 'free' skill.

I'm assuming everyone can drive (Level 2) unless they say not, or it's not compatible with their character, so you only need to list driving if it's a specialist vehicle - motorcycle, crane, tank, etc. or at a specialist level.

Use the following guide to the Levels:

Unlisted - Don't know, don't care.
Level 0 - No skill, but interested/learning.
Level 1 - Trained.
Level 2 - Professional.
Level 3 - Expert, creme de la creme.

Or, more graphically...

  • Unskilled: I've seen my dad drive a car, and I've played Grand Theft Auto.
  • Skill 0: I've started taking lessons. This is a lot harder than it looks.
  • Skill 1: I've passed my test - Yay! It's official - I'm a driver! I can take my mates out. Jeez! Where did that jerk come from?
  • Skill 2: I got a job as a taxi/van driver. Rush hour? Meh, seen it all. That jerk's gonna... Told ya!
  • Skill 3: I'm a bootlegger / racing driver / stuntman. I am one with my vehicle, an acrobat, a master.


Example Character Sheet:

Character Sheet
Name:X
Primary Skill:X  
Secondary Skills:XY 
Tertiary Skills:XYZ
Shooting Skill:X  
Fighting Skill:X  
Equipment Carried:
 
 
 
 
 


Character Sheet
Name:Ibrahim Mehmet al Aziz
Primary Skill:Helicopter Pilot 3  
Secondary Skills:Aircraft Mechanic 2Lg. Fixed Wing 2 
Tertiary Skills:Basic Training 1Radio Operator 1Middle Eastern Languages 1
Shooting Skill:1  
Fighting Skill:1  
Equipment Carried:
Personal radio
9mm Browning Hi-Power + 2 mags
HK MP7 + 6 mags, Suppressor
Combat knife
Light Kevlar Vest
Nomex Flight Suit
Nomex Gloves
1x Smoke Grenade
Disposable Gloves
Disposable Mask
Personal First Aid Kit
Flight Helmet
Leather Boots
Multi-Tool
Portable Tool Kit
Aviator Shades
Binoculars 4x72
Gen. III Night-Vision Goggles

This message was last edited by the GM at 00:31, Wed 03 June 2020.
Other Guy Who Watches
GM, 229 posts
Co-GM
Tue 20 Aug 2013
at 02:45
  • msg #3

Some Basic Guidelines

A further rule of thumb is we prefer players to post dialogue in coloured text. However, not everyone can do so due to the limitations of modern devices. As a rule, though, coloured text will indicate spoken speech!

Age and Profession: We have no particular preference for age, you can play a child or elderly, and not everyone needs to be military/police, former or active. But much of the activity is going to centre around expeditions into the quarantine zones of mainland UK and Europe, so general capability will be taken into account. Manpower is critically low so if a PC is willing and physically capable, the necessary training and useful qualifications will be provided as needed.

Player Age: not required. This is a "Mature" rated game, not "Adult".

Tony
This message was last edited by the GM at 09:01, Thu 08 Aug 2019.
Other Guy Who Watches
GM, 250 posts
Co-GM
Sun 1 Sep 2013
at 09:55
  • msg #4

What We Know About Infection

Following are some "common" facts so we're all on the same page. Not everyone will know everything of the following, and some of this might be false. You may even choose to believe something contradictory for the sake of RP, like your PC firmly believes the infected are walking dead, and that's fine. If you post something that is contradictory and we like a given fact you make up, it may get incorporated into the game or remain an honest IC error.

It's been 2 weeks since the outbreaks occurred globally within hours of each other, and all air traffic was shut down almost immediately. Governments around the world started to collapse a week ago and pretty much all semblance order (including electricity, telecommunications and the Internet) was gone a few days after that. A few governments are still transmitting on the air, like the UK in Europe, but France, Germany and the USA have all gone dark. There are rumours of a coup in France and possibly the USA, but no confirmation nor even details as to who was being it. (The military? Left wingers? Right wingers? Foreigners? Who knows?)

In most areas there has been little looting (other than for supplies) or violence, mainly because people are not interested in grabbing TVs and the existential threat of the infected caused everyone to band together: cops, criminal, refugees, military, gangsters... everyone was working together, more or less, so perhaps it was an unexpected bright spot that all humanity was able to pull together in its darkest hour. Too bad it was all for naught.

(Excepting religious and racist wackos from the rest of humanity, of course they pretty much ran amok.)

  • There doesn't appear to be cell phone service locally. In most places cell service and general telecommunications has been out for weeks, the last time anyone knows of a call being placed is over a week ago.
  • The first major cases started showing up 3 weeks ago. This is when it went global, with cases occurring on all inhabited continents. The initial outbreaks were reported in Berlin, Sao Paulo, Chicago, Shanghai, Lagos, Bangkok, Melbourne and Moscow.
  • National governments started to collapse around a week ago as cities, communities and UN safe zones were overrun. Germany, Russia and China first, then the USA, France and the UK. Isolated military units are still holding out, mainly in the countrysides or offshore areas.
  • There was a worldwide effort by the UN through the WHO to quarantine areas and coordinate response but these efforts fell apart in just under 2 weeks.
  • BBC World Service is still transmitting. There is a provisional British government established on some offshore islands (primarily the Isle of Wight) along with some military units. This news has been repeating for two days and may be out of date.
  • According to the BBC, the UK mainland is considered completely quarantined and off-limits, as is the continent.
  • Radio France is off the air. No French national government is known to exist at this time.
  • Voice of America is still transmitting but the message hasn't changed for days. The President has been evacuated to Camp David, keep calm, infection can be cured if treated soon enough, etc.
  • There is no universally known or agreed-upon Patient Zero and no obvious connection between the early cases.
  • The disease appears related to rabies and is communicable via fluid transfer.
  • The infection runs its course in 24-48 hours, but rare cases are rumoured to proceed to full-blown status almost immediately.
  • Immediate decontamination of wounds and/or administration of anti-virals can halt or even reverse the course of infection.
  • Infected are not actually dead. That is, they retain basic life signs (cardiovascular functions, etc.)
  • The infected are of course homicidally deranged, but strangely do not attack each other.
  • Cognitive function is obviously impaired.
  • Most infected can at least job, some can run, some can use tools.
  • Some infected wander about at all hours, some during daylight and some nocturnally, individually or in a horde. Daytime is most common.
  • Most, when not "active", seem to go dormant. This makes them hard to detect indoors or in urban  and wooded areas as their thermal signature is greatly reduced. They can "power up" almost instantly from a dormant state, which means they are good ambushers.
  • They do not seem to feel pain and can survive considerable injury, even to the heart and lungs, and skull trauma.
  • While biting is almost universal they do not seem to eat their victims or one another.


A few further facts have come to light:
  • Not all infected are the same. There could be different active or divergeant strains, or one strain that affects different persons or body types in different ways, or it mutates or advances over time in a given person.
  • The disease works on a cellular, possibly even genetic level. One unproven theory is that it is partly a retrovirus. (That is, it introduces foreign DNA.)
  • It's possible these cellular changes will allow the infected to survive for several months before starvation sets in.
  • Some of the earliest types, possibly more advanced, were very fast, had claws and fangs.
  • These showed a rudimentary intelligence and were herding others.
  • "Advanced" infected were originally seen only in one isolated location but are becoming more common.

This message was last edited by the GM at 09:00, Thu 08 Aug 2019.
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