Daisuke vs. Kuromaku.   Posted by Shiro.Group: 0
Daisuke
 player, 558 posts
 Your sorrow has such
 a wonderful taste...
Sat 27 Mar 2010
at 23:22
Re: Daisuke vs. Kuromaku
alright, Thank You.

Draw
Cards In Hand = 3
I activate Nobleman of Crossout, targeting your Face Down monster.
I set one card Face Down in MTZ1
End Turn

Cards On The Field
MON 1  Empty
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Face Down
M&T 2  Swords fo Revealing Light[2 turns left]
M&T 3  Soul absorption[Continuous]
M&T 4  Nobleman of Crossout[In Progress]
M&T 5  Empty

FIELD  Empty

Life Points = 10300
Cards In Hand = 1

Graveyard
Dimensional fissure

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

This message was last edited by the player at 23:24, Sat 27 Mar 2010.

Kuromaku
 GM, 4758 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Sun 28 Mar 2010
at 00:56
Re: Daisuke vs. Kuromaku
Face Down was Snowman Eater.

Draw
Cards In Hand
= 3

End Turn

Cards On The Field

MON 1  Abyss Soldier [ATK: 1800 | DEF: 1300]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Face Down
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8000
Cards In Hand = 3

Graveyard
Dust Tornado

Removed From Play
Bottomless Trap Hole x2, Nobleman Of Extermination, Snowman Eater

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Daisuke
 player, 564 posts
 Your sorrow has such
 a wonderful taste...
Sun 28 Mar 2010
at 22:59
Re: Daisuke vs. Kuromaku
alright, Thank You.

Draw
Cards In Hand = 2
I set a card Face down in MZ1
End Turn

Cards On The Field
MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Face Down
M&T 2  Swords fo Revealing Light[2 turns left]
M&T 3  Soul absorption[Continuous]
M&T 4  Nobleman of Crossout[In Progress]
M&T 5  Empty

FIELD  Empty

Life Points = 10800
Cards In Hand = 1

Graveyard
Dimensional fissure

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
Kuromaku
 GM, 4762 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Tue 30 Mar 2010
at 11:10
Re: Daisuke vs. Kuromaku
This should be the last Turn for Swords oRL.

Draw
Cards In Hand
= 4
I'll Set a Card in MZ2
End Turn

Cards On The Field

MON 1  Abyss Soldier [ATK: 1800 | DEF: 1300]
MON 2  Face Down
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Face Down
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8000
Cards In Hand = 3

Graveyard
Dust Tornado

Removed From Play
Bottomless Trap Hole x2, Nobleman Of Extermination, Snowman Eater

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Daisuke
 player, 569 posts
 Your sorrow has such
 a wonderful taste...
Tue 30 Mar 2010
at 11:41
Re: Daisuke vs. Kuromaku
It is, I just failed to edit that detail last turn.


Draw
Cards In Hand = 2
I set a card Face down in MZ1
End Turn

Cards On The Field
MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Face Down
M&T 2  Empty
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 10300
Cards In Hand = 2

Graveyard
Dimensional fissure
Swords of Revealing Light

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
Kuromaku
 GM, 4763 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Tue 30 Mar 2010
at 12:40
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand
= 4
I'll Set a Card in MZ3, Flip Summon my MZ2 Card, Submarineroid and attack directly, before flipping it Face Down agin (if you have a response, I'll edit when I get back from work)
End Turn

Cards On The Field

MON 1  Abyss Soldier [ATK: 1800 | DEF: 1300]
MON 2  Face Down
MON 3  Face Down
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Face Down
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8000
Cards In Hand = 3

Graveyard
Dust Tornado

Removed From Play
Bottomless Trap Hole x2, Nobleman Of Extermination, Snowman Eater

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Daisuke
 player, 570 posts
 Your sorrow has such
 a wonderful taste...
Wed 31 Mar 2010
at 07:13
Re: Daisuke vs. Kuromaku


Draw
Cards In Hand = 3
I activate Macro Cosmos, summoning Helios - The Primordial Sun.
I now Tribute my face down Banisher of Light, to summon Golden homunculus in Attack mode.
I attack your Abyss Soldier with Golden Homunculus.(Unless you have a response)
End Turn

Cards On The Field
MON 1  Golden HomunculusATK:2700/DEF:2700]
MON 2  Helios - The Primordial Sun[ATK:800/DEF:800]
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[continuous]
M&T 2  Empty
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 10500
Cards In Hand = 2

Graveyard
Dimensional fissure
Swords of Revealing Light


Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.
Kuromaku
 GM, 4765 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Wed 31 Mar 2010
at 12:40
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand
= 4
I activate Sakuretsu Armour when you attack, destroying Homunculus.
I'll switch my Roid to ATK Mode and attack dirtectly, switch it back to DEF, then Abyss attacks Helios
End Turn

Cards On The Field

MON 1  Abyss Soldier [ATK: 1800 | DEF: 1300]
MON 2  Submarineroid [ATK: 800 | DEF: 1800]
MON 3  Face Down
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Sakuretsu Armour [Now RFP]
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8000
Cards In Hand = 3

Graveyard
Dust Tornado

Removed From Play
Bottomless Trap Hole x2, Nobleman Of Extermination, Sakuretsu Armour, Snowman Eater

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Daisuke
 player, 573 posts
 Your sorrow has such
 a wonderful taste...
Thu 1 Apr 2010
at 00:05
Re: Daisuke vs. Kuromaku
To start, I activate Nobleman of Crossout, targetting your face down.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Response?
Kuromaku
 GM, 4767 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Thu 1 Apr 2010
at 00:22
Re: Daisuke vs. Kuromaku
That freakin' Card.  It's Penguin Soldier.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Daisuke
 player, 574 posts
 Your sorrow has such
 a wonderful taste...
Thu 1 Apr 2010
at 00:25
Re: Daisuke vs. Kuromaku
And it's a Glorious Flip effect monster, designating any and all copies in our decks must be removed from play.
I have none, but I will continue once I know how many were in your deck, if any.
Kuromaku
 GM, 4768 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Thu 1 Apr 2010
at 01:22
Re: Daisuke vs. Kuromaku
That one and one other.
Daisuke
 player, 575 posts
 Your sorrow has such
 a wonderful taste...
Thu 1 Apr 2010
at 01:36
Re: Daisuke vs. Kuromaku

Draw
Cards In Hand = 2
I activate Soul Release, removing all of our cards from our graveayards.
I summon Helios - The Primordial Sun from my had in attack mode.
End Turn

Cards On The Field
MON 1  Empty
MON 2  Helios - The Primordial Sun[ATK:1800/DEF:1800]
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[continuous]
M&T 2  Soul Release[Resolved]
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8900
Cards In Hand = 0

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.
Kuromaku
 GM, 4769 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Thu 1 Apr 2010
at 11:29
Re: Daisuke vs. Kuromaku
I don't have time to do it, Suke, but could you check how much LP you have?  I'm pretty sure it should be way more than 8900.

Draw
Cards In Hand
= 5
I'll play A Legendary Ocean, Summon Warrior of Atlantis in MZ3 and Equip it with Horn Of The Unicorn
I'll Switch my Roid to ATK Mode and attack directly (-800 LP), then switch it back to DEF, attack Helios with Abyss, and attack directly with Atlantis
End Turn

Cards On The Field

MON 1  Abyss Soldier [ATK: 2000 | DEF: 1500]
MON 2  Submarineroid [ATK: 1000 | DEF: 2000]
MON 3  Warrior of Atlantis [ATK: 2800 | DEF: 2100]
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Horn Of The Unicorn [Equipped to WoA]
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points = 8000
Cards In Hand = 2

Graveyard

Removed From Play
Bottomless Trap Hole x2, Dust Tornado, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 579 posts
 Your sorrow has such
 a wonderful taste...
Thu 8 Apr 2010
at 19:15
Re: Daisuke vs. Kuromaku
correct you are! Checking lifepoints gained and lot since the turn prior...I have, inclduign your recent turn...10900.

You also forgot to set Legendary Ocean on your Field I beleive.


Draw
Cards In Hand = 1
I play Chaos Greed, drawing two cards.
I activate Chaos End, destroiyng all monster cards on the field.
I set one card Face Down in M&TZ2.
End Turn

Cards On The Field
MON 1  Empty
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  Face Down
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =13900
Cards In Hand = 0

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
Kuromaku
 GM, 4771 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Thu 8 Apr 2010
at 23:20
Re: Daisuke vs. Kuromaku
Indeed!

Draw
Cards In Hand
= 3
I'll Set a Card in MZ1
End Turn

Cards On The Field

MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Empty
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  A Legendary Ocean

Life Points = 8000
Cards In Hand = 2

Graveyard

Removed From Play
Abyss Soldier, Bottomless Trap Hole x2, Dust Tornado, Horn Of The Unicorn, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater, Submarineroid, Warrior of Atlantis

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 582 posts
 Your sorrow has such
 a wonderful taste...
Thu 8 Apr 2010
at 23:54
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand = 1
I summon Gren Maju Da Eiza.
I attack your Face Down Monster.
End Turn

Cards On The Field
MON 1  Gren Maju Da Eiza[ATK:5200/DEF:5200]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  Face Down
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =13900
Cards In Hand = 0

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

Gren Maju Da Eiza
Att: Fire - Type: Fiend/Effect - Level: 3 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.

This message was last edited by the player at 21:29, Fri 09 Apr 2010.

Kuromaku
 GM, 4772 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Fri 9 Apr 2010
at 00:04
Re: Daisuke vs. Kuromaku
Indeed!

Draw
Cards In Hand
= 3
Face Down was Maiden of the Aqua.  I'll Set a Card in MZ1
End Turn

Cards On The Field

MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Empty
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  A Legendary Ocean

Life Points = 8000
Cards In Hand = 2

Graveyard

Removed From Play
Abyss Soldier, Bottomless Trap Hole x2, Dust Tornado, Horn Of The Unicorn, Maiden of the Aqua, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater, Submarineroid, Warrior of Atlantis

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Maiden of the Aqua | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 700 | DEF: 2000
As long as this Card remains Face-Up on the Field, the Field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the Field, this effect is not applied.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 583 posts
 Your sorrow has such
 a wonderful taste...
Fri 9 Apr 2010
at 21:28
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand = 1
I attack your Face Down Monster.
End Turn

Cards On The Field
MON 1  Gren Maju Da Eiza[ATK:5200/DEF:5200]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  Face Down
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =14400
Cards In Hand = 1

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

Gren Maju Da Eiza
Att: Fire - Type: Fiend/Effect - Level: 3 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.

This message was last edited by the player at 21:28, Fri 09 Apr 2010.

Kuromaku
 GM, 4773 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Fri 9 Apr 2010
at 22:20
Re: Daisuke vs. Kuromaku
Face Down was Snowman Eater, and it destroys Gren.

Draw
Cards In Hand
= 3
I'll Summon Unshaven Angler in MZ1 and attack directly
End Turn

Cards On The Field

MON 1  Unshaven Angler [ATK: 1700 | DEF: 1800]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Empty
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  A Legendary Ocean

Life Points = 8000
Cards In Hand = 2

Graveyard

Removed From Play
Abyss Soldier, Bottomless Trap Hole x2, Dust Tornado, Horn Of The Unicorn, Maiden of the Aqua, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater x2, Submarineroid, Warrior of Atlantis

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Maiden of the Aqua | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 700 | DEF: 2000
As long as this Card remains Face-Up on the Field, the Field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the Field, this effect is not applied.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Unshaven Angler | ATT: Water | Type: Fish/Effect | Level: 4 | ATK: 1500 | DEF: 1600
When Tribute Summoning a WATER Monster, you can treat this 1 Monster as 2 Tributes.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 584 posts
 Your sorrow has such
 a wonderful taste...
Sun 11 Apr 2010
at 20:48
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand = 1
I set a monster Face Down.
End Turn

Cards On The Field
MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  Face Down
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =13700
Cards In Hand =

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed
Gren Maju Da Eiza

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

Gren Maju Da Eiza
Att: Fire - Type: Fiend/Effect - Level: 3 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.
Kuromaku
 GM, 4782 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Mon 12 Apr 2010
at 00:05
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand
= 3
I'll Summon Cyber Shark in MZ2, attack your Face Down with Shark and directly with Angler
End Turn

Cards On The Field

MON 1  Unshaven Angler [ATK: 1700 | DEF: 1800]
MON 2  Cyber Shark [ATK: 2300 | DEF: 2200]
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Empty
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  A Legendary Ocean

Life Points = 8000
Cards In Hand = 2

Graveyard

Removed From Play
Abyss Soldier, Bottomless Trap Hole x2, Dust Tornado, Horn Of The Unicorn, Maiden of the Aqua, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater x2, Submarineroid, Warrior of Atlantis

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Cyber Shark | ATT: Water | Type: Fish/Effect | Level: 5 | ATK: 2100 | DEF: 2000
If you control a WATER Monster, you can Normal Summon this Card without Tributing.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Maiden of the Aqua | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 700 | DEF: 2000
As long as this Card remains Face-Up on the Field, the Field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the Field, this effect is not applied.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Unshaven Angler | ATT: Water | Type: Fish/Effect | Level: 4 | ATK: 1500 | DEF: 1600
When Tribute Summoning a WATER Monster, you can treat this 1 Monster as 2 Tributes.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 587 posts
 Your sorrow has such
 a wonderful taste...
Mon 12 Apr 2010
at 00:28
Re: Daisuke vs. Kuromaku
Face Down was D.D. Assailant.

D.D. Assaialant.
ATT: Earth - Type: WarrioréEffect - Level: 4 - ATK: 1700 - DEF: 1600
When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card.

Due to its effect, your Cyber Shark is removed from play.



Draw
Cards In Hand = 1
I summon Gren Maju Da Eiza in MZ1.
I attack your Angler.
End Turn

Cards On The Field
MON 1  Gren MAju Da Eiza [ATK: 6000/DEF: 6000]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  Face Down
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =14000
Cards In Hand =

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed
Gren Maju Da Eiza
D.D. Assailant

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

Gren Maju Da Eiza
Att: Fire - Type: Fiend/Effect - Level: 3 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.

D.D. Assaialant.
ATT: Earth - Type: WarrioréEffect - Level: 4 - ATK: 1700 - DEF: 1600
When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card.

This message was last edited by the player at 00:29, Mon 12 Apr 2010.

Kuromaku
 GM, 4785 posts
 Belief Is A Hearty Trait
 But In The Cards Or Fate
Mon 12 Apr 2010
at 05:37
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand
= 3
I'll Set a Card in MZ1
End Turn

Cards On The Field

MON 1  Face Down
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Empty
M&T 2  Empty
M&T 3  Empty
M&T 4  Empty
M&T 5  Empty

FIELD  A Legendary Ocean

Life Points = 3700
Cards In Hand = 2

Graveyard

Removed From Play
Abyss Soldier, Bottomless Trap Hole x2, Cyber Shark, Dust Tornado, Horn Of The Unicorn, Maiden of the Aqua, Nobleman Of Extermination, Penguin Soldier x2, Sakuretsu Armour, Snowman Eater x2, Submarineroid, Unshaven Angler, Warrior of Atlantis

Card Descriptions
Abyss Soldier | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1800 | DEF: 1300
Once per turn, by discarding 1 WATER Monster to the Graveyard, return 1 Card on the Field to its owner's Hand.

A Legendary Ocean | ATT: Spell | Type: Spell Card | Icon: Field
This Card's name is treated as "Umi". Downgrade all WATER Monsters in both players' Hands and on the Field by 1 Level. Increase the ATK and DEF of all WATER Monsters by 200 points.

Cyber Shark | ATT: Water | Type: Fish/Effect | Level: 5 | ATK: 2100 | DEF: 2000
If you control a WATER Monster, you can Normal Summon this Card without Tributing.

Dust Tornado | ATT: Trap | Type: Trap Card
Destroy 1 Spell or Trap Card on your opponent's side of the Field. You can then Set 1 Spell or Trap Card from your Hand.

Horn Of The Unicorn | ATT: Magic | Type: Magic Card | Icon: Equip
A Monster equipped with this Card increases its ATK and DEF by 700 points. When this Card is sent from the Field to your Graveyard, it returns to the top of your Deck.

Maiden of the Aqua | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 700 | DEF: 2000
As long as this Card remains Face-Up on the Field, the Field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the Field, this effect is not applied.

Nobleman Of Extermination | ATT: Spell | Type: Spell Card
Destroy 1 Face Down Magic or Trap Card and remove it from play. If the Card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Deck and remove them from play. The Decks are then shuffled.

Penguin Soldier | ATT: Water | Type: Aqua/Effect | Level: 2 | ATK: 750 | DEF: 500
FLIP: You can return up to 2 Monster Cards from the Field to the owner's Hand.

Sakuretsu Armour | ATT: Trap | Type: Trap Card
You can only activate this Card when your opponent declares an attack. Destroy the attacking Monster.

Snowman Eater | ATT: Water | Type: Aqua/Effect | Level: 3 | ATK: 0 | DEF: 1900
When this Card is flipped Face-Up, destroy 1 Face-Up Monster on the Field.

Submarineroid | ATT: Water | Type: Machine/Effect | Level: 4 | ATK: 800 | DEF: 1800
This Card can attack your opponent directly. When it does, any Battle Damage this Card inflicts to your opponent becomes the original ATK of this Card. You can change this Card to Defence Position at the end of the Damage Step.

Unshaven Angler | ATT: Water | Type: Fish/Effect | Level: 4 | ATK: 1500 | DEF: 1600
When Tribute Summoning a WATER Monster, you can treat this 1 Monster as 2 Tributes.

Warrior of Atlantis | ATT: Water | Type: Aqua/Effect | Level: 4 | ATK: 1900 | DEF: 1200
You can discard this Card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your Hand.

Daisuke
 player, 589 posts
 Your sorrow has such
 a wonderful taste...
Mon 12 Apr 2010
at 06:04
Re: Daisuke vs. Kuromaku
Draw
Cards In Hand = 1
I activate D.D. Dynamite for 4800 Damage to your Life Points
End Turn

Cards On The Field
MON 1  Gren MAju Da Eiza [ATK: 6000/DEF: 6000]
MON 2  Empty
MON 3  Empty
MON 4  Empty
MON 5  Empty

M&T 1  Macro Cosmos[Continous]
M&T 2  D.D. Dynamite[Resolving]
M&T 3  Soul absorption[Continuous]
M&T 4  Empty
M&T 5  Empty

FIELD  Empty

Life Points =14500
Cards In Hand =

Graveyard

Removed From Play
Bottomless Trap Hole X2
Banisher of Raidance.
Banisher of Light
Helios - The Primordial Sun
Golden Homunculus
Nobleman of Crossout
Dimensional fissure
Swords of Revealing Light
Soul Release
Helios - The Primordial Sun
Chaos End
Chaos Greed
Gren Maju Da Eiza
D.D. Assailant

Card Descriptions

Dimensional Fissure
Att: Spell - Type: Continuous
Any monster sent to the Graveyard is removed from play instead.

Soul Absorption
Att: Spell - Type: Continuous
Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

Banisher of Radiance
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 1600 - DEF: 0
Any card sent to the Graveyard is removed from play instead.

Botomeless Trap Hole
Att: trap - Type: Normal
Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s).

Swords of Revealing Light
Att: Spell - Type: Normal
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Nobleman of Crossout
Att: Spell - Type: Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.

Banisher of the Light
Att: Light - Type: Fairy/Effect - Level: 3 - ATK: 100 - DEF: 2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.

Helios - The Primordial Sun
Att: Light - Type: Pyro/Effect - Level: 4 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

Golden Homunculus
Att: Light - Type: Warrior/Effect - Level: 6 - ATK: 1500 - DEF: 1500
This card gains 300 ATK and DEF for each of your removed from play cards.

Soul Release
Att: Spell - Type: Normal
Select up to 5 cards from the Graveyard(s) and remove them from play.

Chaos greed
Att: Spell - Type: Normal
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

Choas End
Att: Spell - Type: Normal
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

Gren Maju Da Eiza
Att: Fire - Type: Fiend/Effect - Level: 3 - ATK: ?? - DEF: ??
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.

D.D. Assaialant.
ATT: Earth - Type: WarrioréEffect - Level: 4 - ATK: 1700 - DEF: 1600
When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card.