Martin vs. Dark Magician.   Posted by Shiro.Group: 0
Shiro
 GM, 1716 posts
 I'm a GIRL dammit!
 Gotta love my Maha Vailo
Sun 27 Dec 2009
at 14:01
Martin vs. Dark Magician
Don't forget to PM all face-down cards to the GM, and all that.

Flip a coin to see who goes first.
Dark Magician
 player, 1368 posts
Sun 27 Dec 2009
at 16:10
Re: Martin vs. Dark Magician
08:10, Today: Dark Magician rolled 1 using 1d2. Calling Tails 2.

You may decide
Martin
 player, 204 posts
Mon 28 Dec 2009
at 05:16
Re: Martin vs. Dark Magician
I'll go first, then.

I draw 6 cards. I play the spell card Heart of the Underdog.
I summon Gene-Warped Warwolf.
Your turn.

Cards on the field
MZ1 Gene-Warped Warwolf (atk 2000) http://yugioh.wikia.com/wiki/Gene-Warped_Warwolf
MZ2 empty
MZ3 empty
MZ4 empty
MZ5 empty

M&T1 Heart of the Underdog http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
M&T2 Empty
M&T3 Empty
M&T4 empty
M&T5 empty

Field Magic empty

Cards in Hand = 4

Life Points 8000

Graveyard


RFG


Cards description:
http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
http://yugioh.wikia.com/wiki/Gene-Warped_Warwolf
Dark Magician
 player, 1370 posts
Mon 28 Dec 2009
at 18:47
Re: Martin vs. Dark Magician

Draw
Cards in hand = 6
I play Reinforcement of the Army to add Ninja Grandmaster Sasuke to my hand
I summon him
I then equip Fusion Sword Murasame Blade to him
Attack for 600 damage
End turn

Cards on the field
Monster1 Ninja Grandmaster Sasuke [2600/1000]
Monster2 empty
Monster3 empty
Monster4 empty
Monster5 empty
Trap&Magic1 Fusion Sword Murasame Blade [Equipped to NGS]
Trap&Magic2 empty
Trap&Magic3 empty
Trap&Magic4 empty
Trap&Magic5 empty
Field Magic empty

Cards in hand = 3
Life Points = 8000
Graveyard: Reinforcement of the Army

Cards:

Reinforcement of the Army
Magic-Spell
Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

Ninja Grandmaster Sasuke
Light-Warrior-Level:4-ATK:1800-DEF:1000-Effect
If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation.

Fusion Sword Murasame Blade
Magic-Equip Spell
This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.
Martin
 player, 210 posts
Tue 29 Dec 2009
at 03:48
Re: Martin vs. Dark Magician
My turn. I draw a card.
I set a monster.
I play a face-down.
Your turn.

Cards on the field
MZ1 Set F/D
MZ2 empty
MZ3 empty
MZ4 empty
MZ5 empty

M&T1 Heart of the Underdog http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
M&T2 F/D
M&T3 Empty
M&T4 empty
M&T5 empty

Field Magic empty

Cards in Hand = 4

Life Points 7400

Graveyard
Gene-Warped Warwolf

RFG


Cards description:
http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
http://yugioh.wikia.com/wiki/Gene-Warped_Warwolf
Dark Magician
 player, 1375 posts
Tue 29 Dec 2009
at 06:43
Re: Martin vs. Dark Magician
Draw
Cards in hand = 4
Set one card face-down in MZ2
Attack With Ninja Grandmaster Sasuke
End turn

Cards on the field
Monster1 Ninja Grandmaster Sasuke [2600/1000]
Monster2 face-down
Monster3 empty
Monster4 empty
Monster5 empty
Trap&Magic1 Fusion Sword Murasame Blade [Equipped to NGS]
Trap&Magic2 empty
Trap&Magic3 empty
Trap&Magic4 empty
Trap&Magic5 empty
Field Magic empty

Cards in hand = 3
Life Points = 8000
Graveyard: Reinforcement of the Army

Cards:

Reinforcement of the Army
Magic-Spell
Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

Ninja Grandmaster Sasuke
Light-Warrior-Level:4-ATK:1800-DEF:1000-Effect
If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation.

Fusion Sword Murasame Blade
Magic-Equip Spell
This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.
Martin
 player, 214 posts
Tue 29 Dec 2009
at 06:53
Re: Martin vs. Dark Magician
Your attack destroys a Penguin Soldier. Ninja Grandmaster and your face-down are sent back to your hand.

My turn.
I draw a card.
Your turn.

Cards on the field
MZ1 Empty
MZ2 empty
MZ3 empty
MZ4 empty
MZ5 empty

M&T1 Heart of the Underdog http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
M&T2 F/D
M&T3 Empty
M&T4 empty
M&T5 empty

Field Magic empty

Cards in Hand = 4

Life Points 7400

Graveyard
Gene-Warped Warwolf, Penguin Soldier

RFG


Cards description:
http://yugioh.wikia.com/wiki/Heart_of_the_Underdog
http://yugioh.wikia.com/wiki/Gene-Warped_Warwolf
http://yugioh.wikia.com/wiki/Penguin_Soldier
Dark Magician
 player, 1376 posts
Tue 29 Dec 2009
at 06:57
Re: Martin vs. Dark Magician
Draw
Cards in hand = 6
I summon Ninja Grandmaster Sasuke and attack
End turn

Cards on the field
Monster1 Ninja Grandmaster Sasuke
Monster2
Monster3 empty
Monster4 empty
Monster5 empty
Trap&Magic1
Trap&Magic2 empty
Trap&Magic3 empty
Trap&Magic4 empty
Trap&Magic5 empty
Field Magic empty

Cards in hand = 5
Life Points = 8000
Graveyard: Reinforcement of the Army, Fusion Sword Murasame Blade

Cards:

Reinforcement of the Army
Magic-Spell
Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

Ninja Grandmaster Sasuke
Light-Warrior-Level:4-ATK:1800-DEF:1000-Effect
If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation.

Fusion Sword Murasame Blade
Magic-Equip Spell
This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.