Re: OOC #2
We have monster stats! These guys worry me a little. We could very easily take a lot of stuns, and a lot of damage.
"R":
Redspawn Magmastomper
Huge natural beast (reptile)
Level 27 Elite Brute
XP 22000
Initiative +19 Senses Perception +20; Darkvision
HP 612; Bloodied 306 ; see also fiery wrath
AC 39; Fortitude 41, Reflex 38, Will 39
Resist 20 fire
Saving Throws +2
Speed 8, fly 8 (clumsy)
Action Points 1
Bite (standard, at-will)
Reach 3; +30 vs AC; 3d10+10 damage.
Explosive Charge (standard, encounter) Fire
The redspawn magmastomper charges an enemy; +28 vs Reflex; 3d12+10 fire damage, and the target is pushed 4 squares and takes ongoing 10 fire damage (save ends).
Fling (standard, at-will)
+30 vs AC; 2d10+10 damage and the redspawn magmastomper makes a secondary attack against the same target.
Secondary Attack +28 vs Fortitude; the target is pushed 6 squares and knocked prone.
Fiery Wrath (only while bloodied) Fire
The magmastomper’s bite attack deals 10 extra fire damage, and on a hit the target takes also ongoing 10 fire damage (save ends). The target takes a -4 penalty to saves against this effect at the end of his or her turn if the target attacked during that turn.
Threatening Reach
The redspawn magmastomper can make opportunity attacks against enemies within 3 squares.
Alignment Evil Languages Draconic
Str 29 (+22) Dex 23 (+19) Wis 25 (+20)
Con 26 (+21) Int 15 (+15) Cha 13 (+14)
A-D:
Salamander Thrallmaster -- NOTE: These are natives of the plane. They may or may not be loyal to Tiamat.
Large elemental humanoid (fire, reptile)
Level 28 Controller
XP 13000
Initiative +22 Senses Perception +22
HP 262; Bloodied 131
AC 42; Fortitude 41, Reflex 41, Will 39
Resist 30 fire
Speed 6
Tail Lash (standard, at-will) Fire
Reach 2; +33 vs AC; 3d10+6 fire damage, and the target is knocked prone.
Scourge (standard, at-will) Fire, Weapon
Reach 3; +33 vs AC; 2d10+4 damage, and the target takes ongoing 5 fire damage and is slowed (save ends both).
Molten Lash (standard, recharge ) Fire
Ranged 20; +32 vs Reflex; 3d10 damage, and the target takes ongoing 10 fire damage and is stunned (save ends both).
Threatening Reach
The salamander thrallmaster can make opportunity attacks against enemies within 2 squares.
Alignment Evil Languages Primordial
Skills Intimidate +23
Str 25 (+21) Dex 27 (+22) Wis 27 (+22)
Con 30 (+24) Int 20 (+19) Cha 19 (+18)
Equipment: scourge
Numbers:
Salamander Fireshield --NOTE: These beings follow their Thrallmasters without question.
Large elemental humanoid (fire, reptile)
Level 26 Minion Brute
XP 2250
Initiative +20 Senses Perception +19
HP 1; a missed attack never damages a minion.
AC 38; Fortitude 40, Reflex 38, Will 37
Immune fire
Speed 6
Fireshield Bash (standard, at-will) Fire, Weapon
Reach 3; +29 vs AC; 12 damage, and ongoing 5 fire damage (save ends).
Flaming Javelin (standard, at-will) Fire, Weapon
Ranged 20; +27 vs Reflex; 10 damage, and ongoing 5 fire damage.
Fireshield Burst ( when the salamander fireshield is reduced to 0 hit points, ) Fire
Close burst 3; +27 vs Reflex; ongoing 10 fire damage (save ends).
Alignment Evil Languages Primordial
Str 29 (+22) Dex 25 (+20) Wis 23 (+19)
Con 25 (+20) Int 18 (+17) Cha 14 (+15)
Equipment: fireshield, javelin x10.