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Awards and Treasure 

Posted by NarratorFor group 0
Narrator
GM, 3027 posts
DM says
roll for initiative!
Fri 28 Oct 2016
at 13:10
  • msg #1

Awards and Treasure 

Against the cult (division of wealth to follow)

All of you also will get the perk "tax free"
This message was last edited by the GM at 13:11, Fri 28 Oct 2016.
Jocelyn Lemru
player, 191 posts
Sorceress
hot and hotheaded
Fri 28 Oct 2016
at 17:39
  • msg #2

Awards and Treasure 

In reply to Narrator (msg # 1):

, Shield skill [2] and Shevnian Broken (spoken only) [1]

Added PERKS Tax free to all and Mell's dog]
This message was last edited by the player at 19:39, Sat 29 Oct 2016.
Mario Crowfoot
player, 379 posts
An orphan who grew up
with bow in hand
Fri 28 Oct 2016
at 22:54
  • msg #3

Awards and Treasure 

Added Perk "Tax Free".  I'll most likely spend four points to increase Archery by 1 and keep the the others unspent, but I'd prefer to make that decision after learning the outcome of surgery or other healing on the crippled leg.
Jareth Mooncalled
player, 633 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Sat 29 Oct 2016
at 01:41
  • msg #4

Awards and Treasure 

What if one already has the equivalent of "Tax Free"?
Narrator
GM, 3041 posts
DM says
roll for initiative!
Sat 29 Oct 2016
at 13:08
  • msg #5

Awards and Treasure 

In reply to Jareth Mooncalled (msg # 4):

Tax free is a perk version of the license to enter the undercity without paying the 30% tax.
Jareth Mooncalled
player, 635 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Sun 30 Oct 2016
at 00:10
  • msg #6

Re: Awards and Treasure 

Narrator:
Tax free is a perk version of the license to enter the undercity without paying the 30% tax.

Yeah.

I just reread our very early discussion about "[1] Civil Servant (Courtesy Rank)" and I see it does not come with the Tax Free... I thought it did.  No problem, adding Tax Free Perk and thinking about where to spend 6 points...
Narrator
GM, 3069 posts
DM says
roll for initiative!
Mon 7 Nov 2016
at 00:45
  • msg #7

Re: Awards and Treasure 

In reply to Jareth Mooncalled (msg # 6):

Your courtesy rank has been providing a reaction bonus here.
Narrator
GM, 3080 posts
DM says
roll for initiative!
Wed 9 Nov 2016
at 15:13
  • msg #8

Re: Awards and Treasure 

In reply to Narrator (msg # 7):
Loot: (base prices. successful batch haggle yields 55% of total)

From the maintenance corridors:
Ghast's iron bits                        $120
A few coppers                            $$18
tarnished silver ring (from the zombies)  $92

From the storm sewer network corridors:
21 cheap maces                           $420
21 hidden dagger/wooden crosses          $504
a few coins each                         $168
Good mace                                 $50
silver knife/symbol                      $120
pouch of coin                            $$36
2 Captive Cultists                      $$100

From the Kitchen:
Salt and Pepper                            $65
candlesticks                               $8
Dead Imp                                  $250
rusted tin box                             $10
 Contains copper coins                    $$55

From the Demon Summoning Room:
5 large  Ornate bronze candlesticks       $250 for the set
ornate bronze brazier                     $120
incense                                    $32
candles                                    $10
Demonology book                          $$200
hidden sack of coins                      $$82

From the House
Tin box and key                            $20
  Contains copper ring set with turquoise   $31
Rusted box                                   $5
  Contains flint, steel, carved wooden pipe $15
  2 beads of opium                          $40
Dog                                        Priceless

Restoration Spell                          Proiceless
Cash total:             $491
Goods Total            $2330
pro-rated value of goods: 1,282
Total Cash value       $1773

Shares going to:
Brodak
Jocelyn
Mellaril
Mario
Jareth
Nodwin
Ludlow
Razakeel

For a share of $221 each. with $5 left as change.

possible extra pay going to Charlene, Clarence, Masugatan


Getting more than the weekly cost of living per share has already netted a CP, previously calculated.
This message was last edited by the GM at 15:23, Wed 09 Nov 2016.
Jocelyn Lemru
player, 194 posts
Sorceress
hot and hotheaded
Wed 9 Nov 2016
at 15:48
  • msg #9

Re: Awards and Treasure 

Each Character gets a CP?
Mario Crowfoot
player, 383 posts
An orphan who grew up
with bow in hand
Wed 9 Nov 2016
at 22:34
  • msg #10

Re: Awards and Treasure 

I see no source of complaint here.  :)

As I'm reading it, Restoration takes one month to fully restore function of the leg.  Correct?
Jareth Mooncalled
player, 651 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Wed 9 Nov 2016
at 23:48
  • msg #11

Re: Awards and Treasure 

Narrator:
[Copied over from other thread to consolidate loot discussion]
That will get you +15% on the total, for an equivalent worth of 55% based on 40% for status 0 average income

Okay, so you aren't using the standard DF 2 Dungeons loot rules.  Noted.



Narrator:
possible extra pay going to Charlene, Clarence, Masugatan

Charlene and Clarence come out of Jareth's share as previously negotiated.  Masugatan will get another $20 (one silver) from Jareth as well.

Jareth will request getting the $5 in change to recompense his hiring of Masugatan.

quote:
Getting more than the weekly cost of living per share has already netted a CP, previously calculated.

So, does it cost us $150 a week to live in town?  I thought the 1 CP Guild Membership gave us free housing (floor space to sleep on) and two meals a day?
Chye Isuel
player, 259 posts
He is...."Mountain Dew!!"
Youxia/Bard
Wed 9 Nov 2016
at 23:52
  • msg #12

Re: Awards and Treasure 

its costs a class (0) person $200 a month to live an average, lifestyle. less than that is struggling, then poor. i believe below $50 (slave/beggar) there is no equivalant cost of living.
Jareth Mooncalled
player, 652 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Thu 10 Nov 2016
at 00:20
  • msg #13

Re: Awards and Treasure 

Chye Isuel:
its costs a class (0) person $200 a month to live an average, lifestyle. less than that is struggling, then poor. i believe below $50 (slave/beggar) there is no equivalant cost of living.

We're also playing Dungeon Fantasy which has it's own set of rules.  One of which is $150 a week, Wealth works differently, no Status, etc.
Jareth Mooncalled
player, 653 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Thu 10 Nov 2016
at 00:21
  • msg #14

Re: Awards and Treasure 

Mario Crowfoot:
As I'm reading it, Restoration takes one month to fully restore function of the leg.  Correct?

I was hoping you'd get the Instant Restoration spell, but I'm now unsure how our Narrator is pricing spells...
Chye Isuel
player, 260 posts
He is...."Mountain Dew!!"
Youxia/Bard
Thu 10 Nov 2016
at 00:49
  • msg #15

Re: Awards and Treasure 

In reply to Jareth Mooncalled (msg # 13):

i wish i had DF to look at
This message was last edited by the player at 00:50, Thu 10 Nov 2016.
Nodwin Zideqick
player, 208 posts
Initiate of Vejovis
FP:10/13 HP:10/10
Thu 10 Nov 2016
at 02:25
  • msg #16

Re: Awards and Treasure 

Jareth can have the extra $5, since he paid for the others.
Jareth Mooncalled
player, 654 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Thu 10 Nov 2016
at 03:34
  • msg #17

Re: Awards and Treasure 

Chye Isuel:
i wish i had DF to look at

http://www.sjgames.com/gurps/books/dungeonfantasy/

DF 1 and 2 are $8 a piece.  Not like it's bank breaking.


Nodwin Zideqick:
Jareth can have the extra $5, since he paid for the others.

Thumbs up.

If only it came anywhere close to what he paid.  But then they were his hirelings, so his responsibility.

[EDIT]
I also looked at it this way:  Jareth isn't strong enough to haul loot and he's really terrible in combat, so paying money to shore up those two weaknesses was worth it!
[/EDIT]
This message was last edited by the player at 03:38, Thu 10 Nov 2016.
Jareth Mooncalled
player, 656 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Thu 10 Nov 2016
at 19:08
  • msg #18

Re: Awards and Treasure 

Also, sorry guys, but it's costing me all my CP to turn one Disad into a Perk... so I have nothing free to chip in for "Junior House".  But Jareth does still have money he'll be happy to throw at it (but not 1CP's worth of money).
Jocelyn Lemru
player, 195 posts
Sorceress
hot and hotheaded
Thu 10 Nov 2016
at 21:05
  • msg #19

Re: Awards and Treasure 

Jocelyn will pay double for two shares... so everything is covered. She'd like the upstairs for her lab/storage and quarters if that's agreeable.
Jareth Mooncalled
player, 657 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Thu 10 Nov 2016
at 22:22
  • msg #20

Re: Awards and Treasure 

Not sure it works that way.  I think it was meant as "Spend 1 CP and have a place to sleep rent free that isn't the common room at the Guild House".

Though, I guess by that measure, "spend 2 and have a space for a lab" would also apply.  Considering ranks of Guild Membership grant office/lab space (and this is like a membership in the "Junior's Guild", which is small, has no amenities, and a very tiny house).
Jocelyn Lemru
player, 196 posts
Sorceress
hot and hotheaded
Thu 10 Nov 2016
at 22:59
  • msg #21

Re: Awards and Treasure 

Just thought I'd ask ... if you don't ask, you don't know.
Mario Crowfoot
player, 384 posts
An orphan who grew up
with bow in hand
Thu 10 Nov 2016
at 23:52
  • msg #22

Re: Awards and Treasure 

I'll pitch in a CP or, at most, two for the house with basement access to the underground -- once things are resolved with the Restoration or Instant Restoration.
Jareth Mooncalled
player, 658 posts
Dirty High Elf Sage
HP: 8/9 FP: 1/10
Fri 11 Nov 2016
at 00:15
  • msg #23

Re: Awards and Treasure 

Jocelyn Lemru:
Just thought I'd ask ... if you don't ask, you don't know.

Agreed.  I just enjoy discussing.
Narrator
GM, 3087 posts
DM says
roll for initiative!
Fri 11 Nov 2016
at 15:20
  • msg #24

Re: Awards and Treasure 

In reply to Jocelyn Lemru (msg # 21):

I would accept 1 pt for "Base" being a room in Junior house, CoL would cover basic repairs and food there. A group purchase like this works, further buy ins would lead to improvement, and pounts spents would yield a deed from the Hadereum. Usually base is a place equal to 2 status rank levels below actual, but a shared base should be incrementally better.
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