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08:33, 3rd May 2024 (GMT+0)

In the Ninjas' Lair.

Posted by NarratorFor group 0
Jin
player, 501 posts
Mon 14 Nov 2016
at 22:00
  • msg #11

In the Ninjas' Lair

Jin can't see through the cloud and has no idea what's going on, so he just continues waiting.
Chou-Zhen Mou
player, 338 posts
Not quite right but
a mage none the less
Tue 15 Nov 2016
at 00:22
  • msg #12

In the Ninjas' Lair

Turning to face the less than visible archer, Chou-Zhen shouts (in Sahudese, paying no particular attention to diction or fine points of grammar): "Why ain't you dead?"

He flips his leather whip in the general direction the arrow came from, simply hoping to feel the presence of a body to give him an aiming point.
This message was last updated by the player at 00:22, Tue 15 Nov 2016.
Ales Konstantin
player, 403 posts
Spellsword
Tue 15 Nov 2016
at 00:33
  • msg #13

In the Ninjas' Lair

(OOC: How much longer must we remain inactive in order to receive the benefits of recovering mana?)
Iskander
player, 986 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Tue 15 Nov 2016
at 01:06
  • msg #14

In the Ninjas' Lair

OOC: well, recovering fatigue is recovered 10 minutes of resting, if you have no fitness modifiers.
a battle is fought second by second. so, anybody who opted out to rest, would pretty much be out of the battle, or pretty much gain nothing, during the battle. it would seem..

Chou-Zhen Mou
player, 339 posts
Not quite right but
a mage none the less
Tue 15 Nov 2016
at 10:00
  • msg #15

In the Ninjas' Lair

OOC: Correct, though if you have Recover Energy at skill 15 you gain a point of spell casting fatigue in only 5 minutes -- and with Kho Khilana's cakes, that becomes two points.  None of this would affect physical fatigue, of course.
Jin
player, 502 posts
Tue 15 Nov 2016
at 13:03
  • msg #16

In the Ninjas' Lair

ooc: Right, so it only takes 300 rounds to recover FP instead of 600, and you get 2.
Iskander
player, 987 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Tue 15 Nov 2016
at 13:18
  • msg #17

In the Ninjas' Lair

OOC: I wonder if Kho can summon a snickers, cos the rest of us waiting, shoulda grabbed one. xD
This message was last edited by the player at 13:19, Tue 15 Nov 2016.
Ales Konstantin
player, 404 posts
Spellsword
Fri 18 Nov 2016
at 16:19
  • msg #18

In the Ninjas' Lair

ooc: That was funny, Iskander.
Narrator
GM, 3118 posts
DM says
roll for initiative!
Sat 19 Nov 2016
at 01:58
  • msg #19

In the Ninjas' Lair

In reply to Ales Konstantin (msg # 18):

A faint thud comes from the area the arrow came from.
This message was last edited by the GM at 12:09, Sat 19 Nov 2016.
Iskander
player, 988 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 19 Nov 2016
at 05:21
  • msg #20

In the Ninjas' Lair

Straining to see what's going on from his hidden spot, Iskander finds through the smoke, and shadow, he cannot. OOC: failed perception by 1
Narrator
GM, 3120 posts
DM says
roll for initiative!
Sat 19 Nov 2016
at 12:10
  • msg #21

In the Ninjas' Lair

In reply to Iskander (msg # 20):

There is a distant sound of tramping from the far side of the gas.
Chou-Zhen Mou
player, 343 posts
Not quite right but
a mage none the less
Sat 19 Nov 2016
at 12:48
  • msg #22

In the Ninjas' Lair

"More trouble coming, I think, and this cloud will not last much longer; everyone be ready to strike like fury and lightning.

"Kho Khilana, are you well?  I thought I saw an arrow strike you."

Ales Konstantin
player, 406 posts
Spellsword
Sat 19 Nov 2016
at 22:08
  • msg #23

In the Ninjas' Lair

Ales continues to wait, look, and listen, feeling slowly energized by the mana from the area leech into his body.  He hears the noises, and curious about what they may be, Ales becomes dilagent and tries to figure them out.

(OOC: Perception roll passed. (13 on skill 13.  I am trying to find out what all the strange noises may be.))
Airis Moonshadow
player, 219 posts
Catfolk entertainer
Sun 20 Nov 2016
at 01:09
  • msg #24

In the Ninjas' Lair

Airis moves to the edge of the cloud near the wall and in the shadows, waiting for a target.
Narrator
GM, 3124 posts
DM says
roll for initiative!
Sun 20 Nov 2016
at 12:20
  • msg #25

In the Ninjas' Lair

In reply to Airis Moonshadow (msg # 24):

The tramping soubds came from the far right exit, and are now
 accompanied by swishing and clicking sounds.  The mist is
starting to move!
Lee Phuong
NPC, 32 posts
Sahudese
Servant
Sun 20 Nov 2016
at 12:50
  • msg #26

In the Ninjas' Lair

In reply to Narrator (msg # 25):

"Do we need to wait here until this stinking cloud crushes the breath from us?"
Iskander
player, 989 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sun 20 Nov 2016
at 13:29
  • msg #27

In the Ninjas' Lair

OOC: Ev'rywhere I hear the sound
Of marching charging feet, boyyyyyyyy....

Jin
player, 504 posts
Sun 20 Nov 2016
at 21:17
  • msg #28

In the Ninjas' Lair

"We need wait until Chou decides to tell us where to go," Jin said. "After all, it isn't as if time is off the essence. Not when the enemy has endless waves of disposable idiots to throw at us."
Chou-Zhen Mou
player, 344 posts
Not quite right but
a mage none the less
Mon 21 Nov 2016
at 10:03
  • msg #29

In the Ninjas' Lair

"Everyone prepare.  They come, and my spell is ending."
Jin
player, 505 posts
Mon 21 Nov 2016
at 20:27
  • msg #30

In the Ninjas' Lair

"Let's hope that giving them time to regroup and prepare was worth whatever this delay bought you." Jin ducked behind the doorway, weapon ready, most of his body behind cover.
Iskander
player, 990 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Mon 21 Nov 2016
at 20:50
  • msg #31

In the Ninjas' Lair

Iskander listens to the others from the shadows, watching the entrance from which the sounds were coming.
Ales Konstantin
player, 409 posts
Spellsword
Mon 21 Nov 2016
at 22:22
  • msg #32

In the Ninjas' Lair

Ales studies the area as the fog starts to dissipate and looks for any aid that would be beneficial to the group.

(OOC: Tactics (12) roll passed with an 8. GM: Is there any place we can corral the enemy fighters or create a choke hold and essentially slaughter them?  Otherwise, would my casting of Fear or Mystic Mist be a help or hinderance to the group?)
Airis Moonshadow
player, 220 posts
Catfolk entertainer
Tue 22 Nov 2016
at 02:24
  • msg #33

In the Ninjas' Lair

Airis stays in the shadows hoping they will move by her.

(ooc- not sure where the enemy is in relationship to where I am hiding)
Iskander
player, 991 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Tue 22 Nov 2016
at 07:38
  • msg #34

In the Ninjas' Lair

OOC: ditto
Narrator
GM, 3130 posts
DM says
roll for initiative!
Tue 22 Nov 2016
at 22:31
  • msg #35

In the Ninjas' Lair

In reply to Iskander (msg # 34):

The room is filled with yellowish mist. you cannot see anyone clearly in it, and the mist is not dissipating - it is moving toward you!
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