Dragging this response over to OOC as it's a good place to discuss it so all the casters can read it (in case there are people not reading the Defiled Sanctuary thread, those philistines)...
Jednesa:
Dareos Madrigar:
OOC: 02:24, Today: Dareos Madrigar rolled 10 using 3d6. Major Healing. Healing 8 HP.
OOC: I'm betting that was before the x3 Healing multiplier Jednesa gets for being a mountain of meat?
For future note Dareos, Jednesa gets x3 Healing... so you can use the lesser healing spells and save yourself on FP (which also gets the x3 cost multiplier)
Narrator:
In reply to Jednesa (msg # 2):
ooc: I thought that was 3x cost due to SM
It's actually two different effects:
Jednesa is SM +2, which means all Regular Spells (that don't have special costs, for instance Control Elemental*) that are cast on a creature that is SM +0 or greater take an SM multiplier = (SM)+1.
* Note: Air Jet and Shape Air are not cast
on creatures, even though they can effect creatures (first three good example I found in Magic), so they aren't subject to the SM multiplier.
For Jednesa that a 3. I suspect for Gorgath that will be a 2 (which is why Ulo is holding off casting resist Acid on him, it'll be costly).
However, Healing Spells (all healing actually, even daily rest) gets a boost based on the
maximum HP of the target = (HP)/10 [rounddown].
For Jednesa this is (conveniently) x3 (36/10 = 3.6 rounddown = 3). For Gorgath this is again x2.
So Jednesa costs 3 times the FP to cast Healing Spells on, but also gets 3 times the benefit, Gorgath is x2 on both. This means Heal Pots, Healing Stones, and the like are more valuauble for these two Characters.
I don't think we have any other characters (except maybe Grend?) that hit 20 HP (or greater) and thus can benefit from it.
Final Note: This would also apply to FP recovery... but I don't think anyone has FP at 20 or above.