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11:28, 19th April 2024 (GMT+0)

In the Lich's tomb.

Posted by NarratorFor group archive 0
Syvanus
player, 790 posts
Wood Elf
Archer
Sat 9 Dec 2017
at 21:17
  • msg #904

Re: In the Lich's tomb

Marlena, can you heal Snorri some? Syvanus swings at Peytor's vitals.






[Private to GM:  14:12, Today: Syvanus rolled 13 using 3d6.  Broadsword swing - Vitals Just make it
14:15, Today: Syvanus rolled 7 using 1d6+3.  Broadsword Damage. Cutting .
]
Kirpich Rockson
player, 676 posts
Earth Cleric
He Rocks!
Sat 9 Dec 2017
at 21:32
  • msg #905

Re: In the Lich's tomb

In reply to Peytor (msg # 903):

Kirpich will then move to try to patch up Snorri's wounds.

[Private to GM: Minor healing, 2 points, rolled 3 under, then 10 under, including the cumulative -1 penalty for having cast Minor Healing on Snorri once then twice today. Both 2 hp healed, though the second is a critical success, right?]
Peytor
NPC, 32 posts
vagabond
Sun 10 Dec 2017
at 02:38
  • msg #906

Re: In the Lich's tomb

In reply to Kirpich Rockson (msg # 905):

Blood spurts out of Peytor's nose and he collapses, falling dead at your feet.  Snorri steps over and retrieves his axe, but grimaces as he bends.
Kirpich Rockson
player, 677 posts
Earth Cleric
He Rocks!
Sun 10 Dec 2017
at 09:22
  • msg #907

Re: In the Lich's tomb

In reply to Peytor (msg # 906):

Before or after Kirpich finishes healing him?
Snorri Roslovich
NPC, 75 posts
Shevnian Veteran
Mon 11 Dec 2017
at 20:08
  • msg #908

Re: In the Lich's tomb

In reply to Kirpich Rockson (msg # 907):

Snorri has been healed of the majority of his wounds, but had suffered two cutting injuries. He could use some rest.

You need a 6 to crit.
Kirpich Rockson
player, 678 posts
Earth Cleric
He Rocks!
Mon 11 Dec 2017
at 20:43
  • msg #909

Re: In the Lich's tomb

In reply to Snorri Roslovich (msg # 908):

Kirpich will look around and check any other bodies.

"So which one was the necromancer?"

[Ah, OK. So 10 under skill is not a crit then. Likewise, 10 over is not a bad crit either?]
Syvanus
player, 791 posts
Wood Elf
Archer
Mon 11 Dec 2017
at 22:21
  • msg #910

Re: In the Lich's tomb

Syvanus will move over and check the rest of the dead and wounded.
Oren
player, 890 posts
Mon 11 Dec 2017
at 22:41
  • msg #911

Re: In the Lich's tomb

In reply to Syvanus (msg # 910):

The necromancer, with three arrows in his chest, is quite dead. He was wearing dark brown to black hooded robes.

Kalvo has a few arrows in him and a broken leg. Froth blood is on his lips and is breathing in ragged gasps.

Osvaldo is unconscious, and his neck looks funny.

Pierre is crushed under a sleeping horse, and does not look well.

Ludmilla is quite dead, with several arrows in her chest.

Stavros has had his throat slit by Oren, who looks to be about to do the same to some of the others.

"We ought to get some decent return on this armor and gear, and these two horses. That last one has an arrow sticking out of it, and Grigor rode off with the other one."
Kirpich Rockson
player, 679 posts
Earth Cleric
He Rocks!
Mon 11 Dec 2017
at 22:54
  • msg #912

Re: In the Lich's tomb

In reply to Oren (msg # 911):

"Six down, and 3 escaped, including the shifter, if I am not mistaken. Lets keep Kalvo alive to gather what information we can from him."

He goes over to Kalvo, removing all weapons before healing him a little.

[Private to GM: Major Healing, 14 under skill, natural 6! 4 points of healing on a normal roll...then 8 under skill for a second Major Healing.]
Syvanus
player, 792 posts
Wood Elf
Archer
Mon 11 Dec 2017
at 23:51
  • msg #913

Re: In the Lich's tomb

Syvanus searches the Necromancer...





[Private to GM: 16:50, Today: Syvanus rolled 11 using 3d6.  Search Made it by 1]
Stringfellow Hill
player, 373 posts
Bard
Tue 12 Dec 2017
at 04:52
  • msg #914

Re: In the Lich's tomb

"Maybe we can heal the horse that was shot and we can use both of them to carry our gear, allow us to move faster."
Danos
player, 427 posts
Mountain Elf
Thief
Tue 12 Dec 2017
at 15:59
  • msg #915

Re: In the Lich's tomb

"Sorry about the horse." Danos says, as he helps search the fallen enemies.
Narrator
GM, 4705 posts
DM says
roll for initiative!
Wed 13 Dec 2017
at 15:08
  • msg #916

Re: In the Lich's tomb

In reply to Danos (msg # 915):

There were four horses. Stavros escaped on one, Monorith ran off badly injured. One horse is wounded, and one is snoring away atop Pierre.

Ludmilla and stavros wore cheap leather, now baddly perferated. The others are wearing a mix of leather and lamelar armor. Ther weapons look cheap as well, but Oren quickly points out that they have value.
Kirpich Rockson
player, 680 posts
Earth Cleric
He Rocks!
Wed 13 Dec 2017
at 16:19
  • msg #917

Re: In the Lich's tomb

In reply to Narrator (msg # 916):

After healing Kalvo, Kirpich will help the injured horse...asking for someone to secure it first!

[Private to GM: Rolled 9 under skill this time, 4 hp.]
Syvanus
player, 793 posts
Wood Elf
Archer
Wed 13 Dec 2017
at 19:26
  • msg #918

Re: In the Lich's tomb

Syvanus takes any valuables and magic items from the Necromancer, any clothing that looks slightly valuable as well.
Narrator
GM, 4710 posts
DM says
roll for initiative!
Fri 15 Dec 2017
at 03:06
  • msg #919

Re: In the Lich's tomb

In reply to Syvanus (msg # 918):

The necromancer had an ivory inlaid short staff embedded with garnets, and an odd cross shaped necklace containing a silver sickle shaped blade. In addition to the arrows in his chest, he has old scars on his face and his fingertips are black.


Someone needs to attempt animal handling on the horse before Kirpich can heal it.

Who is seeing to Osvaldo, Kalvo, and Pierre? Oren is looking to end them.
Syvanus
player, 794 posts
Wood Elf
Archer
Fri 15 Dec 2017
at 03:14
  • msg #920

Re: In the Lich's tomb

Syvanus takes the items, then pulls the arrows with the aid of a knife as necessary checking to see if they are still usable or are repairable.
When done he moves to Osvaldo and searches him as well. Finding little of interest, he takes the weapons and moves on to Kalvo where again he finds only his external weapons...  I'd have thought they had more than just the weapons that they carried.



[Private to GM: 20:09, Today: Syvanus rolled 15 using 3d6.  Search.  blew the roll by 3.]
[Private to GM: 20:12, Today: Syvanus rolled 14 using 3d6.  Search. Blew this one by 2. ]
Kirpich Rockson
player, 681 posts
Earth Cleric
He Rocks!
Fri 15 Dec 2017
at 03:37
  • msg #921

Re: In the Lich's tomb

In reply to Syvanus (msg # 920):

Kirpich has seen to Kalvo. See Messages #912 and #917. But he will ask Oren to guard him after that...assuming the others are dead already by that time.
Stringfellow Hill
player, 374 posts
Bard
Fri 15 Dec 2017
at 05:00
  • msg #922

Re: In the Lich's tomb

"I don't know anything about horses, but I can try."  Stringfellow attempts to calm the wounded animal, but prepares to use magic if the beast reacts poorly.

[Private to GM: 22:00, Today: Stringfellow Hill rolled 10 using 3d6.  Animal Handling (def 14-5 = 9).]
Kirpich Rockson
player, 682 posts
Earth Cleric
He Rocks!
Fri 15 Dec 2017
at 06:30
  • msg #923

Re: In the Lich's tomb

In reply to Stringfellow Hill (msg # 922):

Not that Kirpich could do any better...

[Private to GM: Rolled 2 over default.]
Oren
player, 890 posts
Fri 15 Dec 2017
at 21:17
  • msg #924

Re: In the Lich's tomb

In reply to Kirpich Rockson (msg # 923):

The horse, still bleeding skitters away.

Oren wipes off his weapon and rucks it into his belt. He dips into the sleeping horse's saddlebag, and pulls out a handful of grain. Quietly and slowly he approaches the horse, and offers it an open palmful of feed.
The hose approaches  hesitantly, and he whispers something. A moment later, he has it by thebridle and is stroking its mane.
This message was last edited by the GM at 21:17, Fri 15 Dec 2017.
Kirpich Rockson
player, 683 posts
Earth Cleric
He Rocks!
Sat 16 Dec 2017
at 08:09
  • msg #925

Re: In the Lich's tomb

In reply to Oren (msg # 924):

Can Kirpich apply the healing to it now?
Narrator
GM, 4713 posts
DM says
roll for initiative!
Sat 16 Dec 2017
at 20:57
  • msg #926

Re: In the Lich's tomb

In reply to Kirpich Rockson (msg # 925):

Oren has calmed the hose. You may heal it, but it does have an arrow stuck in it... first aid -4 or surgery -4 to remove.
Syvanus
player, 795 posts
Wood Elf
Archer
Sat 16 Dec 2017
at 21:13
  • msg #927

Re: In the Lich's tomb

Syvanus checks Ludmilla for Valuables, he manages to not become distracted...





[Private to GM:  14:11, Today: Syvanus rolled 5 using 3d6.  Search. Finally!! ]
Kirpich Rockson
player, 684 posts
Earth Cleric
He Rocks!
Sat 16 Dec 2017
at 22:31
  • msg #928

Re: In the Lich's tomb

In reply to Narrator (msg # 926):

Kirpich removes the arrow before healing the wounded beast.

[Private to GM: Rolled First Aid -4 exactly.]
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