Christine Bjorn:
Star Wars itself is Cinematic...
Generally, yes. But I mean, "Yes, You Definitely Need To Add In The Cinematic Rules" if you are using GURPS as there are no offical GURPS Star Wars supplements.
Unless you are running an "inspired by" campaign like my Sengoku Jedi* Star Wars campaign which was considerably more 'gritty' (even though I can't help myself and always run using most of the Action rules**).
I feel the need to pimp Mailanka's Psi-Wars*** game right about here... it's a more "played straight" inspired-by Stars Wars setting.
* Yes, the Waring States of Jedi
** There wasn't so much more 'death' as it was more 'grey morality'. Neither the Rebels nor the Empire were "Good" or "Evil", they were varying shades of both as befits a game built using tropes from Star Wars and the Sengoku Jidai period of Japan. In fact I gave my Players the choice (as a group): Do you side with the Rebels or the Empire at game start? Since the campaign was literally set up to fit either (at least at the outset).
Of course they all choose Empire. And of course they didn't all stay Empire as the game progressed and things got even more gray.
***
http://mailanka.blogspot.com/2...psi-wars-primer.html
quote:
but if you were playing a Storm trooper, it would not necessarily be so!
If you're playing Storm Troopers in Star Wars that's a "Meat-Grinder" game where everyone brings 50+ pregen characters and see how many they go through per session.
Worse than Tomb of Horros. At least in ToH the characters have a chance of surviving.